atcommand.cpp 328 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "atcommand.hpp"
  4. #include <set>
  5. #include <unordered_map>
  6. #include <math.h>
  7. #include <stdlib.h>
  8. #include "../common/cbasetypes.hpp"
  9. #include "../common/database.hpp"
  10. #include "../common/cli.hpp"
  11. #include "../common/conf.hpp"
  12. #include "../common/malloc.hpp"
  13. #include "../common/mmo.hpp"
  14. #include "../common/nullpo.hpp"
  15. #include "../common/random.hpp"
  16. #include "../common/showmsg.hpp"
  17. #include "../common/socket.hpp"
  18. #include "../common/strlib.hpp"
  19. #include "../common/timer.hpp"
  20. #include "../common/utilities.hpp"
  21. #include "../common/utils.hpp"
  22. #include "achievement.hpp"
  23. #include "battle.hpp"
  24. #include "channel.hpp"
  25. #include "chat.hpp"
  26. #include "chrif.hpp"
  27. #include "clan.hpp"
  28. #include "clif.hpp"
  29. #include "duel.hpp"
  30. #include "elemental.hpp"
  31. #include "guild.hpp"
  32. #include "homunculus.hpp"
  33. #include "instance.hpp"
  34. #include "intif.hpp"
  35. #include "itemdb.hpp" // MAX_ITEMGROUP
  36. #include "log.hpp"
  37. #include "mail.hpp"
  38. #include "map.hpp"
  39. #include "mapreg.hpp"
  40. #include "mercenary.hpp"
  41. #include "mob.hpp"
  42. #include "npc.hpp"
  43. #include "party.hpp"
  44. #include "pc.hpp"
  45. #include "pc_groups.hpp"
  46. #include "pet.hpp"
  47. #include "quest.hpp"
  48. #include "script.hpp"
  49. #include "storage.hpp"
  50. #include "trade.hpp"
  51. using namespace rathena;
  52. #define ATCOMMAND_LENGTH 50
  53. #define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
  54. typedef struct AtCommandInfo AtCommandInfo;
  55. int atcmd_binding_count = 0;
  56. /// Atcommand restriction usage
  57. enum e_atcmd_restict {
  58. ATCMD_NOCONSOLE = 0x1, /// Cannot be used via console (is_atcommand type 2)
  59. ATCMD_NOSCRIPT = 0x2, /// Cannot be used via script command 'atcommand' or 'useatcmd' (is_atcommand type 0 and 3)
  60. ATCMD_NOAUTOTRADE = 0x4, /// Like ATCMD_NOSCRIPT, but if the player is autotrader. Example: atcommand "@kick "+strcharinfo(0);
  61. };
  62. struct AtCommandInfo {
  63. char command[ATCOMMAND_LENGTH];
  64. AtCommandFunc func;
  65. char* at_groups; /// Quick @commands "can-use" lookup
  66. char* char_groups; /// Quick @charcommands "can-use" lookup
  67. uint8 restriction; /// Restrictions see enum e_restict
  68. };
  69. struct s_atcommand_alias_info{
  70. AtCommandInfo *command;
  71. std::set<std::string> aliases;
  72. std::string help;
  73. };
  74. char atcommand_symbol = '@'; // first char of the commands
  75. char charcommand_symbol = '#';
  76. static DBMap* atcommand_db = NULL; //name -> AtCommandInfo
  77. static AtCommandInfo* get_atcommandinfo_byname( const char* name );
  78. class AtcommandAliasDatabase : public TypesafeYamlDatabase<std::string, s_atcommand_alias_info>{
  79. private:
  80. std::unordered_map<std::string, std::string> aliases;
  81. public:
  82. AtcommandAliasDatabase() : TypesafeYamlDatabase( "ATCOMMAND_DB", 1 ){
  83. }
  84. void clear();
  85. const std::string getDefaultLocation();
  86. uint64 parseBodyNode( const YAML::Node& node );
  87. const char* checkAlias( const char* alias );
  88. };
  89. void AtcommandAliasDatabase::clear(){
  90. TypesafeYamlDatabase::clear();
  91. this->aliases.clear();
  92. }
  93. const std::string AtcommandAliasDatabase::getDefaultLocation(){
  94. return std::string(conf_path) + "/atcommands.yml";
  95. }
  96. uint64 AtcommandAliasDatabase::parseBodyNode( const YAML::Node& node ){
  97. std::string command;
  98. if( !this->asString( node, "Command", command ) ){
  99. return 0;
  100. }
  101. AtCommandInfo* commandinfo = get_atcommandinfo_byname( command.c_str() );
  102. if( commandinfo == nullptr ){
  103. this->invalidWarning( node["Command"], "Command %s does not exist.\n", command.c_str() );
  104. return 0;
  105. }
  106. std::shared_ptr<s_atcommand_alias_info> info = this->find( command );
  107. bool exists = info != nullptr;
  108. if( !exists ){
  109. info = std::make_shared<s_atcommand_alias_info>();
  110. info->command = commandinfo;
  111. }
  112. if( this->nodeExists( node, "Help" ) ){
  113. std::string help;
  114. if( !this->asString( node, "Help", help ) ){
  115. return 0;
  116. }
  117. info->help = help;
  118. }
  119. if( this->nodeExists( node, "Aliases" ) ){
  120. const YAML::Node& aliasesNode = node["Aliases"];
  121. if( !aliasesNode.IsSequence() ){
  122. this->invalidWarning( aliasesNode, "Aliases should be a sequence.\n" );
  123. return 0;
  124. }
  125. for( const auto& subNode : aliasesNode ){
  126. std::string alias = subNode.as<std::string>();
  127. info->aliases.insert( alias );
  128. this->aliases[alias] = command;
  129. }
  130. }
  131. if( !exists ){
  132. this->put( command, info );
  133. }
  134. return 1;
  135. }
  136. const char* AtcommandAliasDatabase::checkAlias( const char* alias ){
  137. std::string alias_str( alias );
  138. std::string* command = util::umap_find( this->aliases, alias_str );
  139. if( command == nullptr ){
  140. return alias;
  141. }else{
  142. return command->c_str();
  143. }
  144. }
  145. AtcommandAliasDatabase atcommand_alias_db;
  146. static char atcmd_output[CHAT_SIZE_MAX];
  147. static char atcmd_player_name[NAME_LENGTH];
  148. const char *parent_cmd;
  149. struct atcmd_binding_data** atcmd_binding;
  150. static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help
  151. static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand); // @help
  152. static void warp_get_suggestions(struct map_session_data* sd, const char *name); // @rura, @warp, @mapmove
  153. // @commands (script-based)
  154. struct atcmd_binding_data* get_atcommandbind_byname(const char* name) {
  155. int i = 0;
  156. if( *name == atcommand_symbol || *name == charcommand_symbol )
  157. name++; // for backwards compatibility
  158. ARR_FIND( 0, atcmd_binding_count, i, strcmpi(atcmd_binding[i]->command, name) == 0 );
  159. return ( i < atcmd_binding_count ) ? atcmd_binding[i] : NULL;
  160. }
  161. /**
  162. * retrieves the help string associated with a given command.
  163. *
  164. * @param name the name of the command to retrieve help information for
  165. * @return the string associated with the command, or NULL
  166. */
  167. static const char* atcommand_help_string( const char* command ){
  168. // remove the prefix symbol for the raw name of the command
  169. if( *command == atcommand_symbol || *command == charcommand_symbol ){
  170. command++;
  171. }
  172. // convert alias to the real command name
  173. command = atcommand_alias_db.checkAlias( command );
  174. // attempt to find the first default help command
  175. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command );
  176. // failed to find the help property in the configuration file
  177. if( info == nullptr ){
  178. return nullptr;
  179. }
  180. // push the result from the method
  181. return info->help.c_str();
  182. }
  183. /*==========================================
  184. * @send (used for testing packet sends from the client)
  185. *------------------------------------------*/
  186. ACMD_FUNC(send)
  187. {
  188. int len=0,type;
  189. // read message type as hex number (without the 0x)
  190. if(!message || !*message ||
  191. !((sscanf(message, "len %8x", &type)==1 && (len=1))
  192. || sscanf(message, "%8x", &type)==1) )
  193. {
  194. int i;
  195. for (i = 900; i <= 903; ++i)
  196. clif_displaymessage(fd, msg_txt(sd,i));
  197. return -1;
  198. }
  199. #define PARSE_ERROR(error,p) \
  200. {\
  201. clif_displaymessage(fd, (error));\
  202. sprintf(atcmd_output, ">%s", (p));\
  203. clif_displaymessage(fd, atcmd_output);\
  204. }
  205. //define PARSE_ERROR
  206. #define CHECK_EOS(p) \
  207. if(*(p) == 0){\
  208. clif_displaymessage(fd, "Unexpected end of string");\
  209. return -1;\
  210. }
  211. //define CHECK_EOS
  212. #define SKIP_VALUE(p) \
  213. {\
  214. while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\
  215. while(*(p) && ISSPACE(*(p))) ++(p); /* space */\
  216. }
  217. //define SKIP_VALUE
  218. #define GET_VALUE(p,num) \
  219. {\
  220. if(sscanf((p), "x%16lx", &(num)) < 1 && sscanf((p), "%20ld ", &(num)) < 1){\
  221. PARSE_ERROR("Invalid number in:",(p));\
  222. return -1;\
  223. }\
  224. }
  225. //define GET_VALUE
  226. if (type > 0 && type < MAX_PACKET_DB) {
  227. int off,end;
  228. long num;
  229. if(len)
  230. {// show packet length
  231. sprintf(atcmd_output, msg_txt(sd,904), type, packet_db[type].len); // Packet 0x%x length: %d
  232. clif_displaymessage(fd, atcmd_output);
  233. return 0;
  234. }
  235. len=packet_db[type].len;
  236. off=2;
  237. if(len == 0)
  238. {// unknown packet - ERROR
  239. sprintf(atcmd_output, msg_txt(sd,905), type); // Unknown packet: 0x%x
  240. clif_displaymessage(fd, atcmd_output);
  241. return -1;
  242. } else if(len == -1)
  243. {// dynamic packet
  244. len=SHRT_MAX-4; // maximum length
  245. off=4;
  246. }
  247. WFIFOHEAD(fd, len);
  248. WFIFOW(fd,0)=TOW(type);
  249. // parse packet contents
  250. SKIP_VALUE(message);
  251. while(*message != 0 && off < len){
  252. if(ISDIGIT(*message) || *message == '-' || *message == '+')
  253. {// default (byte)
  254. GET_VALUE(message,num);
  255. WFIFOB(fd,off)=TOB(num);
  256. ++off;
  257. } else if(TOUPPER(*message) == 'B')
  258. {// byte
  259. ++message;
  260. GET_VALUE(message,num);
  261. WFIFOB(fd,off)=TOB(num);
  262. ++off;
  263. } else if(TOUPPER(*message) == 'W')
  264. {// word (2 bytes)
  265. ++message;
  266. GET_VALUE(message,num);
  267. WFIFOW(fd,off)=TOW(num);
  268. off+=2;
  269. } else if(TOUPPER(*message) == 'L')
  270. {// long word (4 bytes)
  271. ++message;
  272. GET_VALUE(message,num);
  273. WFIFOL(fd,off)=TOL(num);
  274. off+=4;
  275. } else if(TOUPPER(*message) == 'S')
  276. {// string - escapes are valid
  277. // get string length - num <= 0 means not fixed length (default)
  278. ++message;
  279. if(*message == '"'){
  280. num=0;
  281. } else {
  282. GET_VALUE(message,num);
  283. while(*message != '"')
  284. {// find start of string
  285. if(*message == 0 || ISSPACE(*message)){
  286. PARSE_ERROR(msg_txt(sd,906),message); // Not a string:
  287. return -1;
  288. }
  289. ++message;
  290. }
  291. }
  292. // parse string
  293. ++message;
  294. CHECK_EOS(message);
  295. end=(num<=0? 0: min(off+((int)num),len));
  296. for(; *message != '"' && (off < end || end == 0); ++off){
  297. if(*message == '\\'){
  298. ++message;
  299. CHECK_EOS(message);
  300. switch(*message){
  301. case 'a': num=0x07; break; // Bell
  302. case 'b': num=0x08; break; // Backspace
  303. case 't': num=0x09; break; // Horizontal tab
  304. case 'n': num=0x0A; break; // Line feed
  305. case 'v': num=0x0B; break; // Vertical tab
  306. case 'f': num=0x0C; break; // Form feed
  307. case 'r': num=0x0D; break; // Carriage return
  308. case 'e': num=0x1B; break; // Escape
  309. default: num=*message; break;
  310. case 'x': // Hexadecimal
  311. {
  312. ++message;
  313. CHECK_EOS(message);
  314. if(!ISXDIGIT(*message)){
  315. PARSE_ERROR(msg_txt(sd,907),message); // Not a hexadecimal digit:
  316. return -1;
  317. }
  318. num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  319. if(ISXDIGIT(*message)){
  320. ++message;
  321. CHECK_EOS(message);
  322. num<<=8;
  323. num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  324. }
  325. WFIFOB(fd,off)=TOB(num);
  326. ++message;
  327. CHECK_EOS(message);
  328. continue;
  329. }
  330. case '0':
  331. case '1':
  332. case '2':
  333. case '3':
  334. case '4':
  335. case '5':
  336. case '6':
  337. case '7': // Octal
  338. {
  339. num=*message-'0'; // 1st octal digit
  340. ++message;
  341. CHECK_EOS(message);
  342. if(ISDIGIT(*message) && *message < '8'){
  343. num<<=3;
  344. num+=*message-'0'; // 2nd octal digit
  345. ++message;
  346. CHECK_EOS(message);
  347. if(ISDIGIT(*message) && *message < '8'){
  348. num<<=3;
  349. num+=*message-'0'; // 3rd octal digit
  350. ++message;
  351. CHECK_EOS(message);
  352. }
  353. }
  354. WFIFOB(fd,off)=TOB(num);
  355. continue;
  356. }
  357. }
  358. } else
  359. num=*message;
  360. WFIFOB(fd,off)=TOB(num);
  361. ++message;
  362. CHECK_EOS(message);
  363. }//for
  364. while(*message != '"')
  365. {// ignore extra characters
  366. ++message;
  367. CHECK_EOS(message);
  368. }
  369. // terminate the string
  370. if(off < end)
  371. {// fill the rest with 0's
  372. memset(WFIFOP(fd,off),0,end-off);
  373. off=end;
  374. }
  375. } else
  376. {// unknown
  377. PARSE_ERROR(msg_txt(sd,908),message); // Unknown type of value in:
  378. return -1;
  379. }
  380. SKIP_VALUE(message);
  381. }
  382. if(packet_db[type].len == -1)
  383. {// send dynamic packet
  384. WFIFOW(fd,2)=TOW(off);
  385. WFIFOSET(fd,off);
  386. } else
  387. {// send static packet
  388. if(off < len)
  389. memset(WFIFOP(fd,off),0,len-off);
  390. WFIFOSET(fd,len);
  391. }
  392. } else {
  393. clif_displaymessage(fd, msg_txt(sd,259)); // Invalid packet
  394. return -1;
  395. }
  396. sprintf (atcmd_output, msg_txt(sd,258), type, type); // Sent packet 0x%x (%d)
  397. clif_displaymessage(fd, atcmd_output);
  398. return 0;
  399. #undef PARSE_ERROR
  400. #undef CHECK_EOS
  401. #undef SKIP_VALUE
  402. #undef GET_VALUE
  403. }
  404. /**
  405. * Retrieves map name suggestions for a given string.
  406. * This will first check if any map names contain the given string, and will
  407. * print out MAX_SUGGESTIONS results if any maps are found.
  408. * Otherwise, suggestions will be calculated through Levenshtein distance,
  409. * and up to 5 of the closest matches will be printed.
  410. *
  411. * @author Euphy
  412. */
  413. static void warp_get_suggestions(struct map_session_data* sd, const char *name) {
  414. // Minimum length for suggestions is 2 characters
  415. if( strlen( name ) < 2 ){
  416. return;
  417. }
  418. std::vector<const char*> suggestions;
  419. suggestions.reserve( MAX_SUGGESTIONS );
  420. // check for maps that contain string
  421. for (int i = 0; i < map_num; i++) {
  422. struct map_data *mapdata = map_getmapdata(i);
  423. // Prevent suggestion of instance mapnames
  424. if( mapdata->instance_id != 0 ){
  425. continue;
  426. }
  427. if( strstr( mapdata->name, name ) != nullptr ){
  428. suggestions.push_back( mapdata->name );
  429. if( suggestions.size() == MAX_SUGGESTIONS ){
  430. break;
  431. }
  432. }
  433. }
  434. // if no maps found, search by edit distance
  435. if( suggestions.empty() ){
  436. // Levenshtein > 4 is bad
  437. const int LEVENSHTEIN_MAX = 4;
  438. std::unordered_map<int, std::vector<const char*>> maps;
  439. for (int i = 0; i < map_num; i++) {
  440. struct map_data *mapdata = map_getmapdata(i);
  441. // Prevent suggestion of instance mapnames
  442. if(mapdata->instance_id != 0 ){
  443. continue;
  444. }
  445. // Calculate the levenshtein distance of the two strings
  446. int distance = levenshtein(mapdata->name, name);
  447. // Check if it is above the maximum defined distance
  448. if( distance > LEVENSHTEIN_MAX ){
  449. continue;
  450. }
  451. std::vector<const char*>& vector = maps[distance];
  452. // Do not add more entries than required
  453. if( vector.size() == MAX_SUGGESTIONS ){
  454. continue;
  455. }
  456. vector.push_back(mapdata->name);
  457. }
  458. for( int distance = 0; distance <= LEVENSHTEIN_MAX; distance++ ){
  459. std::vector<const char*>& vector = maps[distance];
  460. for( const char* found_map : vector ){
  461. suggestions.push_back( found_map );
  462. if( suggestions.size() == MAX_SUGGESTIONS ){
  463. break;
  464. }
  465. }
  466. if( suggestions.size() == MAX_SUGGESTIONS ){
  467. break;
  468. }
  469. }
  470. }
  471. // If no suggestion could be made, do not output anything at all
  472. if( suggestions.empty() ){
  473. return;
  474. }
  475. char buffer[CHAT_SIZE_MAX];
  476. // build the suggestion string
  477. strcpy(buffer, msg_txt(sd, 205)); // Maybe you meant:
  478. strcat(buffer, "\n");
  479. for( const char* suggestion : suggestions ){
  480. strcat(buffer, suggestion);
  481. strcat(buffer, " ");
  482. }
  483. clif_displaymessage(sd->fd, buffer);
  484. }
  485. /*==========================================
  486. * @rura, @warp, @mapmove
  487. *------------------------------------------*/
  488. ACMD_FUNC(mapmove)
  489. {
  490. char map_name[MAP_NAME_LENGTH_EXT];
  491. unsigned short mapindex;
  492. short x = 0, y = 0;
  493. int16 m = -1;
  494. nullpo_retr(-1, sd);
  495. memset(map_name, '\0', sizeof(map_name));
  496. if (!message || !*message ||
  497. (sscanf(message, "%15s %6hd %6hd", map_name, &x, &y) < 3 &&
  498. sscanf(message, "%15[^,],%6hd,%6hd", map_name, &x, &y) < 1)) {
  499. clif_displaymessage(fd, msg_txt(sd,909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
  500. return -1;
  501. }
  502. mapindex = mapindex_name2idx(map_name, nullptr);
  503. if (mapindex)
  504. m = map_mapindex2mapid(mapindex);
  505. if (m < 0) { // m < 0 means on different server! [Kevin]
  506. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  507. if (battle_config.warp_suggestions_enabled)
  508. warp_get_suggestions(sd, map_name);
  509. return -1;
  510. }
  511. if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS))
  512. { //This is to prevent the pc_setpos call from printing an error.
  513. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  514. if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1))
  515. x = y = 0; //Invalid cell, use random spot.
  516. }
  517. if ((map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) || !pc_job_can_entermap((enum e_job)sd->status.class_, m, sd->group_level)) {
  518. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  519. return -1;
  520. }
  521. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  522. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  523. return -1;
  524. }
  525. if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != SETPOS_OK) {
  526. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  527. return -1;
  528. }
  529. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  530. return 0;
  531. }
  532. /*==========================================
  533. * Displays where a character is. Corrected version by Silent. [Skotlex]
  534. *------------------------------------------*/
  535. ACMD_FUNC(where)
  536. {
  537. struct map_session_data* pl_sd;
  538. nullpo_retr(-1, sd);
  539. memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
  540. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  541. clif_displaymessage(fd, msg_txt(sd,910)); // Please enter a player name (usage: @where <char name>).
  542. return -1;
  543. }
  544. pl_sd = map_nick2sd(atcmd_player_name,true);
  545. if (pl_sd == NULL ||
  546. strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 ||
  547. (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  548. ) {
  549. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  550. return -1;
  551. }
  552. snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  553. clif_displaymessage(fd, atcmd_output);
  554. return 0;
  555. }
  556. /*==========================================
  557. *
  558. *------------------------------------------*/
  559. ACMD_FUNC(jumpto)
  560. {
  561. struct map_session_data *pl_sd = NULL;
  562. nullpo_retr(-1, sd);
  563. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  564. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  565. clif_displaymessage(fd, msg_txt(sd,911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
  566. return -1;
  567. }
  568. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  569. {
  570. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  571. return -1;
  572. }
  573. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  574. {
  575. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  576. return -1;
  577. }
  578. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  579. {
  580. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  581. return -1;
  582. }
  583. if( pc_isdead(sd) )
  584. {
  585. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  586. return -1;
  587. }
  588. pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  589. sprintf(atcmd_output, msg_txt(sd,4), pl_sd->status.name); // Jumped to %s
  590. clif_displaymessage(fd, atcmd_output);
  591. return 0;
  592. }
  593. /*==========================================
  594. *
  595. *------------------------------------------*/
  596. ACMD_FUNC(jump)
  597. {
  598. short x = 0, y = 0;
  599. nullpo_retr(-1, sd);
  600. memset(atcmd_output, '\0', sizeof(atcmd_output));
  601. sscanf(message, "%6hd %6hd", &x, &y);
  602. if (map_getmapflag(sd->bl.m, MF_NOTELEPORT) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  603. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  604. return -1;
  605. }
  606. if( pc_isdead(sd) )
  607. {
  608. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  609. return -1;
  610. }
  611. if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS))
  612. { //This is to prevent the pc_setpos call from printing an error.
  613. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  614. if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1))
  615. x = y = 0; //Invalid cell, use random spot.
  616. }
  617. pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT);
  618. sprintf(atcmd_output, msg_txt(sd,5), sd->bl.x, sd->bl.y); // Jumped to %d %d
  619. clif_displaymessage(fd, atcmd_output);
  620. return 0;
  621. }
  622. /*==========================================
  623. * Display list of online characters with
  624. * various info.
  625. *------------------------------------------*/
  626. ACMD_FUNC(who) {
  627. struct map_session_data *pl_sd = NULL;
  628. struct s_mapiterator *iter = NULL;
  629. char player_name[NAME_LENGTH] = "";
  630. int count = 0;
  631. int level = 0;
  632. StringBuf buf;
  633. /**
  634. * 1 = @who : Player name, [Title], [Party name], [Guild name]
  635. * 2 = @who2 : Player name, [Title], BLvl, JLvl, Job
  636. * 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y
  637. */
  638. int display_type = 1;
  639. int map_id = -1;
  640. nullpo_retr(-1, sd);
  641. if (strstr(command, "map") != NULL) {
  642. char map_name[MAP_NAME_LENGTH_EXT] = "";
  643. if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map_mapname2mapid(map_name)) < 0)
  644. map_id = sd->bl.m;
  645. } else {
  646. sscanf(message, "%23s", player_name);
  647. }
  648. if (strstr(command, "2") != NULL)
  649. display_type = 2;
  650. else if (strstr(command, "3") != NULL)
  651. display_type = 3;
  652. level = pc_get_group_level(sd);
  653. StringBuf_Init(&buf);
  654. iter = mapit_getallusers();
  655. for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) {
  656. if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || pc_isinvisible(pl_sd)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level
  657. if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive
  658. || (map_id >= 0 && pl_sd->bl.m != map_id))
  659. continue;
  660. switch (display_type) {
  661. case 2: {
  662. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  663. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  664. StringBuf_Printf(&buf, msg_txt(sd,344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) "
  665. StringBuf_Printf(&buf, msg_txt(sd,347), pl_sd->status.base_level, pl_sd->status.job_level,
  666. job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s"
  667. break;
  668. }
  669. case 3: {
  670. if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  671. StringBuf_Printf(&buf, msg_txt(sd,912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) "
  672. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  673. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  674. StringBuf_Printf(&buf, msg_txt(sd,344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) "
  675. StringBuf_Printf(&buf, msg_txt(sd,348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d"
  676. break;
  677. }
  678. default: {
  679. struct party_data *p = party_search(pl_sd->status.party_id);
  680. struct guild *g = pl_sd->guild;
  681. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  682. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  683. StringBuf_Printf(&buf, msg_txt(sd,344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) "
  684. if (p != NULL)
  685. StringBuf_Printf(&buf, msg_txt(sd,345), p->party.name); // " | Party: '%s'"
  686. if (g != NULL)
  687. StringBuf_Printf(&buf, msg_txt(sd,346), g->name); // " | Guild: '%s'"
  688. break;
  689. }
  690. }
  691. clif_displaymessage(fd, StringBuf_Value(&buf));
  692. StringBuf_Clear(&buf);
  693. count++;
  694. }
  695. }
  696. mapit_free(iter);
  697. if (map_id < 0) {
  698. if (count == 0)
  699. StringBuf_Printf(&buf, msg_txt(sd,28)); // No player found.
  700. else if (count == 1)
  701. StringBuf_Printf(&buf, msg_txt(sd,29)); // 1 player found.
  702. else
  703. StringBuf_Printf(&buf, msg_txt(sd,30), count); // %d players found.
  704. } else {
  705. struct map_data *mapdata = map_getmapdata(map_id);
  706. if (count == 0)
  707. StringBuf_Printf(&buf, msg_txt(sd,54), mapdata->name); // No player found in map '%s'.
  708. else if (count == 1)
  709. StringBuf_Printf(&buf, msg_txt(sd,55), mapdata->name); // 1 player found in map '%s'.
  710. else
  711. StringBuf_Printf(&buf, msg_txt(sd,56), count, mapdata->name); // %d players found in map '%s'.
  712. }
  713. clif_displaymessage(fd, StringBuf_Value(&buf));
  714. StringBuf_Destroy(&buf);
  715. return 0;
  716. }
  717. /*==========================================
  718. *
  719. *------------------------------------------*/
  720. ACMD_FUNC(whogm)
  721. {
  722. struct map_session_data* pl_sd;
  723. struct s_mapiterator* iter;
  724. int j, count;
  725. int level;
  726. char match_text[CHAT_SIZE_MAX];
  727. char player_name[NAME_LENGTH];
  728. struct guild *g;
  729. struct party_data *p;
  730. nullpo_retr(-1, sd);
  731. memset(atcmd_output, '\0', sizeof(atcmd_output));
  732. memset(match_text, '\0', sizeof(match_text));
  733. memset(player_name, '\0', sizeof(player_name));
  734. if (sscanf(message, "%255[^\n]", match_text) < 1)
  735. strcpy(match_text, "");
  736. for (j = 0; match_text[j]; j++)
  737. match_text[j] = TOLOWER(match_text[j]);
  738. count = 0;
  739. level = pc_get_group_level(sd);
  740. iter = mapit_getallusers();
  741. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  742. {
  743. int pl_level = pc_get_group_level(pl_sd);
  744. if (!pl_level)
  745. continue;
  746. if (match_text[0])
  747. {
  748. memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
  749. for (j = 0; player_name[j]; j++)
  750. player_name[j] = TOLOWER(player_name[j]);
  751. // search with no case sensitive
  752. if (strstr(player_name, match_text) == NULL)
  753. continue;
  754. }
  755. if (pl_level > level) {
  756. if (pc_isinvisible(pl_sd))
  757. continue;
  758. sprintf(atcmd_output, msg_txt(sd,913), pl_sd->status.name); // Name: %s (GM)
  759. clif_displaymessage(fd, atcmd_output);
  760. count++;
  761. continue;
  762. }
  763. sprintf(atcmd_output, msg_txt(sd,914), // Name: %s (GM:%d) | Location: %s %d %d
  764. pl_sd->status.name, pl_level,
  765. mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  766. clif_displaymessage(fd, atcmd_output);
  767. sprintf(atcmd_output, msg_txt(sd,915), // BLvl: %d | Job: %s (Lvl: %d)
  768. pl_sd->status.base_level,
  769. job_name(pl_sd->status.class_), pl_sd->status.job_level);
  770. clif_displaymessage(fd, atcmd_output);
  771. p = party_search(pl_sd->status.party_id);
  772. g = pl_sd->guild;
  773. sprintf(atcmd_output,msg_txt(sd,916), // Party: '%s' | Guild: '%s'
  774. p?p->party.name:msg_txt(sd,917), g?g->name:msg_txt(sd,917)); // None.
  775. clif_displaymessage(fd, atcmd_output);
  776. count++;
  777. }
  778. mapit_free(iter);
  779. if (count == 0)
  780. clif_displaymessage(fd, msg_txt(sd,150)); // No GM found.
  781. else if (count == 1)
  782. clif_displaymessage(fd, msg_txt(sd,151)); // 1 GM found.
  783. else {
  784. sprintf(atcmd_output, msg_txt(sd,152), count); // %d GMs found.
  785. clif_displaymessage(fd, atcmd_output);
  786. }
  787. return 0;
  788. }
  789. /*==========================================
  790. *
  791. *------------------------------------------*/
  792. ACMD_FUNC(save)
  793. {
  794. nullpo_retr(-1, sd);
  795. if( map_getmapdata(sd->bl.m)->instance_id ) {
  796. clif_displaymessage(fd, msg_txt(sd,383)); // You cannot create a savepoint in an instance.
  797. return 1;
  798. }
  799. pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
  800. if (sd->status.pet_id > 0 && sd->pd)
  801. intif_save_petdata(sd->status.account_id, &sd->pd->pet);
  802. chrif_save(sd, CSAVE_NORMAL);
  803. clif_displaymessage(fd, msg_txt(sd,6)); // Your save point has been changed.
  804. return 0;
  805. }
  806. /*==========================================
  807. *
  808. *------------------------------------------*/
  809. ACMD_FUNC(load)
  810. {
  811. int16 m;
  812. nullpo_retr(-1, sd);
  813. m = map_mapindex2mapid(sd->status.save_point.map);
  814. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  815. clif_displaymessage(fd, msg_txt(sd,249)); // You are not authorized to warp to your save map.
  816. return -1;
  817. }
  818. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  819. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  820. return -1;
  821. }
  822. pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
  823. clif_displaymessage(fd, msg_txt(sd,7)); // Warping to save point..
  824. return 0;
  825. }
  826. /*==========================================
  827. *
  828. *------------------------------------------*/
  829. ACMD_FUNC(speed)
  830. {
  831. short speed;
  832. nullpo_retr(-1, sd);
  833. memset(atcmd_output, '\0', sizeof(atcmd_output));
  834. if (!message || !*message || sscanf(message, "%6hd", &speed) < 1) {
  835. sprintf(atcmd_output, msg_txt(sd,918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>).
  836. clif_displaymessage(fd, atcmd_output);
  837. return -1;
  838. }
  839. sd->state.permanent_speed = 0; // Remove lock when set back to default speed.
  840. if (speed < 0)
  841. sd->base_status.speed = DEFAULT_WALK_SPEED;
  842. else
  843. sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED);
  844. if (sd->base_status.speed != DEFAULT_WALK_SPEED) {
  845. sd->state.permanent_speed = 1; // Set lock when set to non-default speed.
  846. clif_displaymessage(fd, msg_txt(sd,8)); // Speed changed.
  847. } else
  848. clif_displaymessage(fd, msg_txt(sd,389)); // Speed returned to normal.
  849. status_calc_bl(&sd->bl, SCB_SPEED);
  850. return 0;
  851. }
  852. /*==========================================
  853. *
  854. *------------------------------------------*/
  855. ACMD_FUNC(storage)
  856. {
  857. nullpo_retr(-1, sd);
  858. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag)
  859. return -1;
  860. if (storage_storageopen(sd) == 1)
  861. { //Already open.
  862. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  863. return -1;
  864. }
  865. clif_displaymessage(fd, msg_txt(sd,919)); // Storage opened.
  866. return 0;
  867. }
  868. /*==========================================
  869. *
  870. *------------------------------------------*/
  871. ACMD_FUNC(guildstorage)
  872. {
  873. nullpo_retr(-1, sd);
  874. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading)
  875. return -1;
  876. switch (storage_guild_storageopen(sd)) {
  877. case GSTORAGE_OPEN:
  878. clif_displaymessage(fd, msg_txt(sd, 920)); // Guild storage opened.
  879. break;
  880. case GSTORAGE_STORAGE_ALREADY_OPEN:
  881. clif_displaymessage(fd, msg_txt(sd, 250)); // You have already opened your storage. Close it first.
  882. return -1;
  883. case GSTORAGE_ALREADY_OPEN:
  884. clif_displaymessage(fd, msg_txt(sd, 251)); // You have already opened your guild storage. Close it first.
  885. return -1;
  886. case GSTORAGE_NO_GUILD:
  887. clif_displaymessage(fd, msg_txt(sd, 252)); // You are not in a guild.
  888. return -1;
  889. case GSTORAGE_NO_STORAGE:
  890. clif_displaymessage(fd, msg_txt(sd, 786)); // The guild does not have a guild storage.
  891. return -1;
  892. case GSTORAGE_NO_PERMISSION:
  893. clif_displaymessage(fd, msg_txt(sd, 787)); // You do not have permission to use the guild storage.
  894. return -1;
  895. }
  896. return 0;
  897. }
  898. /*==========================================
  899. *
  900. *------------------------------------------*/
  901. ACMD_FUNC(option)
  902. {
  903. int param1 = 0, param2 = 0, param3 = 0;
  904. nullpo_retr(-1, sd);
  905. if (!message || !*message || sscanf(message, "%11d %11d %11d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0)
  906. {// failed to match the parameters so inform the user of the options
  907. const char* text;
  908. // attempt to find the setting information for this command
  909. text = atcommand_help_string( command );
  910. // notify the user of the requirement to enter an option
  911. clif_displaymessage(fd, msg_txt(sd,921)); // Please enter at least one option.
  912. if( text )
  913. {// send the help text associated with this command
  914. clif_displaymessage( fd, text );
  915. }
  916. return -1;
  917. }
  918. sd->sc.opt1 = param1;
  919. sd->sc.opt2 = param2;
  920. pc_setoption(sd, param3);
  921. clif_displaymessage(fd, msg_txt(sd,9)); // Options changed.
  922. return 0;
  923. }
  924. /*==========================================
  925. *
  926. *------------------------------------------*/
  927. ACMD_FUNC(hide)
  928. {
  929. nullpo_retr(-1, sd);
  930. if (pc_isinvisible(sd)) {
  931. sd->sc.option &= ~OPTION_INVISIBLE;
  932. if (sd->disguise)
  933. status_set_viewdata(&sd->bl, sd->disguise);
  934. else
  935. status_set_viewdata(&sd->bl, sd->status.class_);
  936. clif_displaymessage(fd, msg_txt(sd,10)); // Invisible: Off
  937. // increment the number of pvp players on the map
  938. map_getmapdata(sd->bl.m)->users_pvp++;
  939. if( !battle_config.pk_mode && map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) )
  940. {// register the player for ranking calculations
  941. sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 );
  942. }
  943. //bugreport:2266
  944. map_foreachinmovearea(clif_insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl);
  945. } else {
  946. sd->sc.option |= OPTION_INVISIBLE;
  947. sd->vd.class_ = JT_INVISIBLE;
  948. clif_displaymessage(fd, msg_txt(sd,11)); // Invisible: On
  949. // decrement the number of pvp players on the map
  950. map_getmapdata(sd->bl.m)->users_pvp--;
  951. if( map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) && sd->pvp_timer != INVALID_TIMER )
  952. {// unregister the player for ranking
  953. delete_timer( sd->pvp_timer, pc_calc_pvprank_timer );
  954. sd->pvp_timer = INVALID_TIMER;
  955. }
  956. }
  957. clif_changeoption(&sd->bl);
  958. return 0;
  959. }
  960. /*==========================================
  961. * Changes a character's class
  962. *------------------------------------------*/
  963. ACMD_FUNC(jobchange)
  964. {
  965. int job = 0, upper = 0;
  966. const char* text;
  967. nullpo_retr(-1, sd);
  968. if (!message || !*message || sscanf(message, "%11d %11d", &job, &upper) < 1) {
  969. int i;
  970. bool found = false;
  971. upper = 0;
  972. // Normal Jobs
  973. for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ) {
  974. if (strncmpi(message, job_name(i), 16) == 0) {
  975. job = i;
  976. found = true;
  977. }
  978. }
  979. // High Jobs, Babys and Third
  980. for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ) {
  981. if (strncmpi(message, job_name(i), 16) == 0) {
  982. job = i;
  983. found = true;
  984. }
  985. }
  986. if (!found) {
  987. text = atcommand_help_string(command);
  988. if (text)
  989. clif_displaymessage(fd, text);
  990. return -1;
  991. }
  992. }
  993. if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_HANBOK || job == JOB_OKTOBERFEST
  994. || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2
  995. || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE_KNIGHT2 && job <= JOB_BABY_MECHANIC2) || job == JOB_BABY_STAR_GLADIATOR2
  996. || job == JOB_STAR_EMPEROR2 || job == JOB_BABY_STAR_EMPEROR2 || job == JOB_SUMMER2)
  997. { // Deny direct transformation into dummy jobs
  998. clif_displaymessage(fd, msg_txt(sd,923)); //"You can not change to this job by command."
  999. return 0;
  1000. }
  1001. if (pcdb_checkid(job))
  1002. {
  1003. if (pc_jobchange(sd, job, upper))
  1004. clif_displaymessage(fd, msg_txt(sd,12)); // Your job has been changed.
  1005. else {
  1006. clif_displaymessage(fd, msg_txt(sd,155)); // You are unable to change your job.
  1007. return -1;
  1008. }
  1009. } else {
  1010. text = atcommand_help_string(command);
  1011. if (text)
  1012. clif_displaymessage(fd, text);
  1013. return -1;
  1014. }
  1015. return 0;
  1016. }
  1017. /*==========================================
  1018. *
  1019. *------------------------------------------*/
  1020. ACMD_FUNC(kill)
  1021. {
  1022. nullpo_retr(-1, sd);
  1023. status_kill(&sd->bl);
  1024. clif_displaymessage(sd->fd, msg_txt(sd,13)); // A pity! You've died.
  1025. if (fd != sd->fd)
  1026. clif_displaymessage(fd, msg_txt(sd,14)); // Character killed.
  1027. return 0;
  1028. }
  1029. /*==========================================
  1030. *
  1031. *------------------------------------------*/
  1032. ACMD_FUNC(alive)
  1033. {
  1034. nullpo_retr(-1, sd);
  1035. if (!status_revive(&sd->bl, 100, 100))
  1036. {
  1037. clif_displaymessage(fd, msg_txt(sd,667)); // You're not dead.
  1038. return -1;
  1039. }
  1040. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  1041. clif_displaymessage(fd, msg_txt(sd,16)); // You've been revived! It's a miracle!
  1042. return 0;
  1043. }
  1044. /*==========================================
  1045. * +kamic [LuzZza]
  1046. *------------------------------------------*/
  1047. ACMD_FUNC(kami)
  1048. {
  1049. unsigned long color=0;
  1050. nullpo_retr(-1, sd);
  1051. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1052. if(*(command + 5) != 'c' && *(command + 5) != 'C') {
  1053. if (!message || !*message) {
  1054. clif_displaymessage(fd, msg_txt(sd,980)); // Please enter a message (usage: @kami <message>).
  1055. return -1;
  1056. }
  1057. sscanf(message, "%255[^\n]", atcmd_output);
  1058. if (strstr(command, "l") != NULL)
  1059. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  1060. else
  1061. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? BC_BLUE : BC_DEFAULT);
  1062. } else {
  1063. if(!message || !*message || (sscanf(message, "%20lx %199[^\n]", &color, atcmd_output) < 2)) {
  1064. clif_displaymessage(fd, msg_txt(sd,981)); // Please enter color and message (usage: @kamic <color> <message>).
  1065. return -1;
  1066. }
  1067. if(color > 0xFFFFFF) {
  1068. clif_displaymessage(fd, msg_txt(sd,982)); // Invalid color.
  1069. return -1;
  1070. }
  1071. intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0);
  1072. }
  1073. return 0;
  1074. }
  1075. /*==========================================
  1076. *
  1077. *------------------------------------------*/
  1078. ACMD_FUNC(heal)
  1079. {
  1080. int hp = 0, sp = 0; // [Valaris] thanks to fov
  1081. nullpo_retr(-1, sd);
  1082. sscanf(message, "%11d %11d", &hp, &sp);
  1083. // some overflow checks
  1084. if( hp == INT_MIN ) hp++;
  1085. if( sp == INT_MIN ) sp++;
  1086. if ( hp == 0 && sp == 0 ) {
  1087. if (!status_percent_heal(&sd->bl, 100, 100))
  1088. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP have already been recovered.
  1089. else
  1090. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1091. return 0;
  1092. }
  1093. if ( hp > 0 && sp >= 0 ) {
  1094. if(!status_heal(&sd->bl, hp, sp, 0))
  1095. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP are already with the good value.
  1096. else
  1097. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1098. return 0;
  1099. }
  1100. if ( hp < 0 && sp <= 0 ) {
  1101. status_damage(NULL, &sd->bl, -hp, -sp, 0, 0);
  1102. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1103. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1104. return 0;
  1105. }
  1106. //Opposing signs.
  1107. if ( hp ) {
  1108. if (hp > 0)
  1109. status_heal(&sd->bl, hp, 0, 0);
  1110. else {
  1111. status_damage(NULL, &sd->bl, -hp, 0, 0, 0);
  1112. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1113. }
  1114. }
  1115. if ( sp ) {
  1116. if (sp > 0)
  1117. status_heal(&sd->bl, 0, sp, 0);
  1118. else
  1119. status_damage(NULL, &sd->bl, 0, -sp, 0, 0);
  1120. }
  1121. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1122. return 0;
  1123. }
  1124. /*==========================================
  1125. * @item command (usage: @item <itemdid1:itemid2:itemname:..> <quantity>) (modified by [Yor] for pet_egg)
  1126. * @itembound command (usage: @itembound <name/id_of_item> <quantity> <bound_type>)
  1127. *------------------------------------------*/
  1128. ACMD_FUNC(item)
  1129. {
  1130. char item_name[100];
  1131. int number = 0, bound = BOUND_NONE;
  1132. char flag = 0;
  1133. struct item item_tmp;
  1134. struct item_data *item_data[10];
  1135. int get_count, i, j=0;
  1136. char *itemlist;
  1137. nullpo_retr(-1, sd);
  1138. memset(item_name, '\0', sizeof(item_name));
  1139. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1140. if (!strcmpi(parent_cmd,"itembound")) {
  1141. if (!message || !*message || (
  1142. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &number, &bound) < 3 &&
  1143. sscanf(message, "%99s %11d %11d", item_name, &number, &bound) < 3))
  1144. {
  1145. clif_displaymessage(fd, msg_txt(sd,295)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity> <bound_type>).
  1146. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1147. return -1;
  1148. }
  1149. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1150. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1151. return -1;
  1152. }
  1153. } else if (!message || !*message || (
  1154. sscanf(message, "\"%99[^\"]\" %11d", item_name, &number) < 1 &&
  1155. sscanf(message, "%99s %11d", item_name, &number) < 1
  1156. )) {
  1157. clif_displaymessage(fd, msg_txt(sd,983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
  1158. return -1;
  1159. }
  1160. itemlist = strtok(item_name, ":");
  1161. while (itemlist != NULL && j<10) {
  1162. if ((item_data[j] = itemdb_searchname(itemlist)) == NULL &&
  1163. (item_data[j] = itemdb_exists(atoi(itemlist))) == NULL){
  1164. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1165. return -1;
  1166. }
  1167. itemlist = strtok(NULL, ":"); //next itemline
  1168. j++;
  1169. }
  1170. if (number <= 0)
  1171. number = 1;
  1172. get_count = number;
  1173. for(j--; j>=0; j--){ //produce items in list
  1174. unsigned short item_id = item_data[j]->nameid;
  1175. //Check if it's stackable.
  1176. if (!itemdb_isstackable2(item_data[j]))
  1177. get_count = 1;
  1178. for (i = 0; i < number; i += get_count) {
  1179. // if not pet egg
  1180. if (!pet_create_egg(sd, item_id)) {
  1181. memset(&item_tmp, 0, sizeof(item_tmp));
  1182. item_tmp.nameid = item_id;
  1183. item_tmp.identify = 1;
  1184. item_tmp.bound = bound;
  1185. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1186. clif_additem(sd, 0, 0, flag);
  1187. }
  1188. }
  1189. }
  1190. if (flag == 0)
  1191. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1192. return 0;
  1193. }
  1194. /*==========================================
  1195. *
  1196. *------------------------------------------*/
  1197. ACMD_FUNC(item2)
  1198. {
  1199. struct item item_tmp;
  1200. struct item_data *item_data;
  1201. char item_name[100];
  1202. unsigned short item_id;
  1203. int number = 0, bound = BOUND_NONE;
  1204. int identify = 0, refine = 0, attr = 0;
  1205. int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
  1206. nullpo_retr(-1, sd);
  1207. memset(item_name, '\0', sizeof(item_name));
  1208. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1209. if (!strcmpi(parent_cmd+1,"itembound2")) {
  1210. if (!message || !*message || (
  1211. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 &&
  1212. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 ))
  1213. {
  1214. clif_displaymessage(fd, msg_txt(sd,296)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1215. clif_displaymessage(fd, msg_txt(sd,297)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>).
  1216. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1217. return -1;
  1218. }
  1219. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1220. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1221. return -1;
  1222. }
  1223. } else if ( !message || !*message || (
  1224. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 &&
  1225. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9
  1226. )) {
  1227. clif_displaymessage(fd, msg_txt(sd,984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1228. clif_displaymessage(fd, msg_txt(sd,985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
  1229. return -1;
  1230. }
  1231. if (number <= 0)
  1232. number = 1;
  1233. item_id = 0;
  1234. if ((item_data = itemdb_searchname(item_name)) != NULL ||
  1235. (item_data = itemdb_exists(atoi(item_name))) != NULL)
  1236. item_id = item_data->nameid;
  1237. if (item_id > 500) {
  1238. int loop, get_count, i;
  1239. char flag = 0;
  1240. //Check if it's stackable.
  1241. if(!itemdb_isstackable2(item_data)){
  1242. loop = number;
  1243. get_count = 1;
  1244. }else{
  1245. loop = 1;
  1246. get_count = number;
  1247. }
  1248. if( itemdb_isequip2(item_data ) ){
  1249. refine = cap_value( refine, 0, MAX_REFINE );
  1250. }else{
  1251. // All other items cannot be refined and are always identified
  1252. identify = 1;
  1253. refine = attr = 0;
  1254. }
  1255. for (i = 0; i < loop; i++) {
  1256. // if not pet egg
  1257. if (!pet_create_egg(sd, item_id)) {
  1258. memset(&item_tmp, 0, sizeof(item_tmp));
  1259. item_tmp.nameid = item_id;
  1260. item_tmp.identify = identify;
  1261. item_tmp.refine = refine;
  1262. item_tmp.attribute = attr;
  1263. item_tmp.card[0] = c1;
  1264. item_tmp.card[1] = c2;
  1265. item_tmp.card[2] = c3;
  1266. item_tmp.card[3] = c4;
  1267. item_tmp.bound = bound;
  1268. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1269. clif_additem(sd, 0, 0, flag);
  1270. }
  1271. }
  1272. if (flag == 0)
  1273. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1274. } else {
  1275. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1276. return -1;
  1277. }
  1278. return 0;
  1279. }
  1280. /*==========================================
  1281. *
  1282. *------------------------------------------*/
  1283. ACMD_FUNC(itemreset)
  1284. {
  1285. int i;
  1286. nullpo_retr(-1, sd);
  1287. for (i = 0; i < MAX_INVENTORY; i++) {
  1288. if (sd->inventory.u.items_inventory[i].amount && sd->inventory.u.items_inventory[i].equip == 0) {
  1289. pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
  1290. }
  1291. }
  1292. clif_displaymessage(fd, msg_txt(sd,20)); // All of your items have been removed.
  1293. return 0;
  1294. }
  1295. /*==========================================
  1296. * Atcommand @lvlup
  1297. *------------------------------------------*/
  1298. ACMD_FUNC(baselevelup)
  1299. {
  1300. int level=0, i=0, status_point=0;
  1301. nullpo_retr(-1, sd);
  1302. level = atoi(message);
  1303. if (!message || !*message || !level) {
  1304. clif_displaymessage(fd, msg_txt(sd,986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
  1305. return -1;
  1306. }
  1307. if (level > 0) {
  1308. if (sd->status.base_level >= pc_maxbaselv(sd)) { // check for max level by Valaris
  1309. clif_displaymessage(fd, msg_txt(sd,47)); // Base level can't go any higher.
  1310. return -1;
  1311. } // End Addition
  1312. if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positive overflow
  1313. level = pc_maxbaselv(sd) - sd->status.base_level;
  1314. for (i = 0; i < level; i++)
  1315. status_point += pc_gets_status_point(sd->status.base_level + i);
  1316. sd->status.status_point += status_point;
  1317. sd->status.base_level += (unsigned int)level;
  1318. status_calc_pc(sd, SCO_FORCE);
  1319. status_percent_heal(&sd->bl, 100, 100);
  1320. clif_misceffect(&sd->bl, 0);
  1321. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, sd->status.base_level);
  1322. achievement_update_objective(sd, AG_GOAL_STATUS, 2, sd->status.base_level, sd->status.class_);
  1323. clif_displaymessage(fd, msg_txt(sd,21)); // Base level raised.
  1324. } else {
  1325. if (sd->status.base_level == 1) {
  1326. clif_displaymessage(fd, msg_txt(sd,158)); // Base level can't go any lower.
  1327. return -1;
  1328. }
  1329. level*=-1;
  1330. if ((unsigned int)level >= sd->status.base_level)
  1331. level = sd->status.base_level-1;
  1332. for (i = 0; i > -level; i--)
  1333. status_point += pc_gets_status_point(sd->status.base_level + i - 1);
  1334. if (sd->status.status_point < status_point)
  1335. pc_resetstate(sd);
  1336. if (sd->status.status_point < status_point)
  1337. sd->status.status_point = 0;
  1338. else
  1339. sd->status.status_point -= status_point;
  1340. sd->status.base_level -= (unsigned int)level;
  1341. clif_displaymessage(fd, msg_txt(sd,22)); // Base level lowered.
  1342. status_calc_pc(sd, SCO_FORCE);
  1343. level*=-1;
  1344. }
  1345. sd->status.base_exp = 0;
  1346. clif_updatestatus(sd, SP_STATUSPOINT);
  1347. clif_updatestatus(sd, SP_BASELEVEL);
  1348. clif_updatestatus(sd, SP_BASEEXP);
  1349. clif_updatestatus(sd, SP_NEXTBASEEXP);
  1350. pc_baselevelchanged(sd);
  1351. if(sd->status.party_id)
  1352. party_send_levelup(sd);
  1353. if( level > 0 && battle_config.atcommand_levelup_events )
  1354. npc_script_event(sd,NPCE_BASELVUP);
  1355. return 0;
  1356. }
  1357. /*==========================================
  1358. *
  1359. *------------------------------------------*/
  1360. ACMD_FUNC(joblevelup)
  1361. {
  1362. int level=0;
  1363. nullpo_retr(-1, sd);
  1364. level = atoi(message);
  1365. if (!message || !*message || !level) {
  1366. clif_displaymessage(fd, msg_txt(sd,987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
  1367. return -1;
  1368. }
  1369. if (level > 0) {
  1370. if (sd->status.job_level >= pc_maxjoblv(sd)) {
  1371. clif_displaymessage(fd, msg_txt(sd,23)); // Job level can't go any higher.
  1372. return -1;
  1373. }
  1374. if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positive overflow
  1375. level = pc_maxjoblv(sd) - sd->status.job_level;
  1376. sd->status.job_level += (unsigned int)level;
  1377. sd->status.skill_point += level;
  1378. clif_misceffect(&sd->bl, 1);
  1379. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, sd->status.job_level);
  1380. clif_displaymessage(fd, msg_txt(sd,24)); // Job level raised.
  1381. } else {
  1382. if (sd->status.job_level == 1) {
  1383. clif_displaymessage(fd, msg_txt(sd,159)); // Job level can't go any lower.
  1384. return -1;
  1385. }
  1386. level *=-1;
  1387. if ((unsigned int)level >= sd->status.job_level) // fix negative overflow
  1388. level = sd->status.job_level-1;
  1389. sd->status.job_level -= (unsigned int)level;
  1390. if (sd->status.skill_point < level)
  1391. pc_resetskill(sd,0); //Reset skills since we need to subtract more points.
  1392. if (sd->status.skill_point < level)
  1393. sd->status.skill_point = 0;
  1394. else
  1395. sd->status.skill_point -= level;
  1396. clif_displaymessage(fd, msg_txt(sd,25)); // Job level lowered.
  1397. level *=-1;
  1398. }
  1399. sd->status.job_exp = 0;
  1400. clif_updatestatus(sd, SP_JOBLEVEL);
  1401. clif_updatestatus(sd, SP_JOBEXP);
  1402. clif_updatestatus(sd, SP_NEXTJOBEXP);
  1403. clif_updatestatus(sd, SP_SKILLPOINT);
  1404. status_calc_pc(sd, SCO_FORCE);
  1405. if( level > 0 && battle_config.atcommand_levelup_events )
  1406. npc_script_event(sd,NPCE_JOBLVUP);
  1407. return 0;
  1408. }
  1409. /*==========================================
  1410. * @help
  1411. *------------------------------------------*/
  1412. ACMD_FUNC(help){
  1413. const char *command_name = nullptr;
  1414. nullpo_retr(-1, sd);
  1415. if (!message || !*message) {
  1416. command_name = "help"; // If no command_name specified, display help for @help.
  1417. } else {
  1418. if (*message == atcommand_symbol || *message == charcommand_symbol)
  1419. ++message;
  1420. command_name = atcommand_alias_db.checkAlias(message);
  1421. }
  1422. if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) {
  1423. sprintf(atcmd_output, msg_txt(sd,153), message); // "%s is Unknown Command"
  1424. clif_displaymessage(fd, atcmd_output);
  1425. atcommand_get_suggestions(sd, command_name, true);
  1426. return -1;
  1427. }
  1428. // attempt to find the first default help command
  1429. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command_name );
  1430. const char* text = info != nullptr ? info->help.c_str() : nullptr;
  1431. if( text == nullptr ){
  1432. sprintf(atcmd_output, msg_txt(sd,988), atcommand_symbol, command_name); // There is no help for %c%s.
  1433. clif_displaymessage(fd, atcmd_output);
  1434. atcommand_get_suggestions(sd, command_name, true);
  1435. return -1;
  1436. }
  1437. sprintf(atcmd_output, msg_txt(sd,989), atcommand_symbol, command_name); // Help for command %c%s:
  1438. clif_displaymessage(fd, atcmd_output);
  1439. { // Display aliases
  1440. StringBuf buf;
  1441. bool has_aliases = false;
  1442. StringBuf_Init(&buf);
  1443. StringBuf_AppendStr(&buf, msg_txt(sd,990)); // Available aliases:
  1444. for( const std::string& alias : info->aliases ){
  1445. StringBuf_Printf( &buf, " %s", alias.c_str() );
  1446. has_aliases = true;
  1447. }
  1448. if (has_aliases)
  1449. clif_displaymessage(fd, StringBuf_Value(&buf));
  1450. StringBuf_Destroy(&buf);
  1451. }
  1452. // Display help contents
  1453. clif_displaymessage(fd, text);
  1454. return 0;
  1455. }
  1456. /*==========================================
  1457. *
  1458. *------------------------------------------*/
  1459. ACMD_FUNC(pvpoff)
  1460. {
  1461. nullpo_retr(-1, sd);
  1462. if (!map_getmapflag(sd->bl.m, MF_PVP)) {
  1463. clif_displaymessage(fd, msg_txt(sd,160)); // PvP is already Off.
  1464. return -1;
  1465. }
  1466. map_setmapflag(sd->bl.m, MF_PVP, false);
  1467. clif_displaymessage(fd, msg_txt(sd,31)); // PvP: Off.
  1468. return 0;
  1469. }
  1470. /*==========================================
  1471. *
  1472. *------------------------------------------*/
  1473. ACMD_FUNC(pvpon)
  1474. {
  1475. nullpo_retr(-1, sd);
  1476. if (map_getmapflag(sd->bl.m, MF_PVP)) {
  1477. clif_displaymessage(fd, msg_txt(sd,161)); // PvP is already On.
  1478. return -1;
  1479. }
  1480. map_setmapflag(sd->bl.m, MF_PVP, true);
  1481. clif_displaymessage(fd, msg_txt(sd,32)); // PvP: On.
  1482. return 0;
  1483. }
  1484. /*==========================================
  1485. *
  1486. *------------------------------------------*/
  1487. ACMD_FUNC(gvgoff)
  1488. {
  1489. nullpo_retr(-1, sd);
  1490. if (!map_getmapflag(sd->bl.m, MF_GVG)) {
  1491. clif_displaymessage(fd, msg_txt(sd,162)); // GvG is already Off.
  1492. return -1;
  1493. }
  1494. map_setmapflag(sd->bl.m, MF_GVG, false);
  1495. clif_displaymessage(fd, msg_txt(sd,33)); // GvG: Off.
  1496. return 0;
  1497. }
  1498. /*==========================================
  1499. *
  1500. *------------------------------------------*/
  1501. ACMD_FUNC(gvgon)
  1502. {
  1503. nullpo_retr(-1, sd);
  1504. if (map_getmapflag(sd->bl.m, MF_GVG)) {
  1505. clif_displaymessage(fd, msg_txt(sd,163)); // GvG is already On.
  1506. return -1;
  1507. }
  1508. map_setmapflag(sd->bl.m, MF_GVG, true);
  1509. clif_displaymessage(fd, msg_txt(sd,34)); // GvG: On.
  1510. return 0;
  1511. }
  1512. /*==========================================
  1513. *
  1514. *------------------------------------------*/
  1515. ACMD_FUNC(model)
  1516. {
  1517. int hair_style = 0, hair_color = 0, cloth_color = 0;
  1518. nullpo_retr(-1, sd);
  1519. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1520. if (!message || !*message || sscanf(message, "%11d %11d %11d", &hair_style, &hair_color, &cloth_color) < 1) {
  1521. sprintf(atcmd_output, msg_txt(sd,991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
  1522. MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
  1523. clif_displaymessage(fd, atcmd_output);
  1524. return -1;
  1525. }
  1526. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
  1527. hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
  1528. cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1529. pc_changelook(sd, LOOK_HAIR, hair_style);
  1530. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1531. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1532. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1533. } else {
  1534. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1535. return -1;
  1536. }
  1537. return 0;
  1538. }
  1539. /*==========================================
  1540. * @bodystyle [Rytech]
  1541. *------------------------------------------*/
  1542. ACMD_FUNC(bodystyle)
  1543. {
  1544. int body_style = 0;
  1545. nullpo_retr(-1, sd);
  1546. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1547. if (!(sd->class_&JOBL_THIRD)) {
  1548. clif_displaymessage(fd, msg_txt(sd,740)); // This job has no alternate body styles.
  1549. return -1;
  1550. }
  1551. if (!message || !*message || sscanf(message, "%d", &body_style) < 1) {
  1552. sprintf(atcmd_output, msg_txt(sd,739), MIN_BODY_STYLE, MAX_BODY_STYLE); // Please enter a body style (usage: @bodystyle <body ID: %d-%d>).
  1553. clif_displaymessage(fd, atcmd_output);
  1554. return -1;
  1555. }
  1556. if (body_style >= MIN_BODY_STYLE && body_style <= MAX_BODY_STYLE) {
  1557. pc_changelook(sd, LOOK_BODY2, body_style);
  1558. clif_displaymessage(fd, msg_txt(sd,36)); // Appearence changed.
  1559. } else {
  1560. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1561. return -1;
  1562. }
  1563. return 0;
  1564. }
  1565. /*==========================================
  1566. * @dye && @ccolor
  1567. *------------------------------------------*/
  1568. ACMD_FUNC(dye)
  1569. {
  1570. int cloth_color = 0;
  1571. nullpo_retr(-1, sd);
  1572. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1573. if (!message || !*message || sscanf(message, "%11d", &cloth_color) < 1) {
  1574. sprintf(atcmd_output, msg_txt(sd,992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
  1575. clif_displaymessage(fd, atcmd_output);
  1576. return -1;
  1577. }
  1578. if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1579. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1580. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1581. } else {
  1582. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1583. return -1;
  1584. }
  1585. return 0;
  1586. }
  1587. /*==========================================
  1588. * @hairstyle && @hstyle
  1589. *------------------------------------------*/
  1590. ACMD_FUNC(hair_style)
  1591. {
  1592. int hair_style = 0;
  1593. nullpo_retr(-1, sd);
  1594. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1595. if (!message || !*message || sscanf(message, "%11d", &hair_style) < 1) {
  1596. sprintf(atcmd_output, msg_txt(sd,993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
  1597. clif_displaymessage(fd, atcmd_output);
  1598. return -1;
  1599. }
  1600. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
  1601. pc_changelook(sd, LOOK_HAIR, hair_style);
  1602. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1603. } else {
  1604. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1605. return -1;
  1606. }
  1607. return 0;
  1608. }
  1609. /*==========================================
  1610. * @haircolor && @hcolor
  1611. *------------------------------------------*/
  1612. ACMD_FUNC(hair_color)
  1613. {
  1614. int hair_color = 0;
  1615. nullpo_retr(-1, sd);
  1616. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1617. if (!message || !*message || sscanf(message, "%11d", &hair_color) < 1) {
  1618. sprintf(atcmd_output, msg_txt(sd,994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
  1619. clif_displaymessage(fd, atcmd_output);
  1620. return -1;
  1621. }
  1622. if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
  1623. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1624. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1625. } else {
  1626. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1627. return -1;
  1628. }
  1629. return 0;
  1630. }
  1631. /*==========================================
  1632. * @go [city_number or city_name] - Updated by Harbin
  1633. *------------------------------------------*/
  1634. ACMD_FUNC(go)
  1635. {
  1636. int i;
  1637. int town;
  1638. char map_name[MAP_NAME_LENGTH];
  1639. const struct {
  1640. char map[MAP_NAME_LENGTH];
  1641. int x, y;
  1642. } data[] = {
  1643. { MAP_PRONTERA, 156, 191 }, // 0=Prontera
  1644. { MAP_MORROC, 156, 93 }, // 1=Morroc
  1645. { MAP_GEFFEN, 119, 59 }, // 2=Geffen
  1646. { MAP_PAYON, 162, 233 }, // 3=Payon
  1647. { MAP_ALBERTA, 192, 147 }, // 4=Alberta
  1648. #ifdef RENEWAL
  1649. { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal)
  1650. #else
  1651. { MAP_IZLUDE, 128, 114 }, // 5=Izlude
  1652. #endif
  1653. { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
  1654. { MAP_LUTIE, 147, 134 }, // 7=Lutie
  1655. { MAP_COMODO, 209, 143 }, // 8=Comodo
  1656. { MAP_YUNO, 157, 51 }, // 9=Yuno
  1657. { MAP_AMATSU, 198, 84 }, // 10=Amatsu
  1658. { MAP_GONRYUN, 160, 120 }, // 11=Gonryun
  1659. { MAP_UMBALA, 89, 157 }, // 12=Umbala
  1660. { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
  1661. { MAP_LOUYANG, 217, 40 }, // 14=Louyang
  1662. #ifdef RENEWAL
  1663. { MAP_NOVICE, 18, 26 }, // 15=Training Grounds (Renewal)
  1664. #else
  1665. { MAP_NOVICE, 53, 111 }, // 15=Training Grounds
  1666. #endif
  1667. { MAP_JAIL, 23, 61 }, // 16=Prison
  1668. { MAP_JAWAII, 249, 127 }, // 17=Jawaii
  1669. { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
  1670. { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
  1671. { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
  1672. { MAP_EINBECH, 70, 95 }, // 21=Einbech
  1673. { MAP_HUGEL, 96, 145 }, // 22=Hugel
  1674. { MAP_RACHEL, 130, 110 }, // 23=Rachel
  1675. { MAP_VEINS, 216, 123 }, // 24=Veins
  1676. { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia
  1677. { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp
  1678. { MAP_MANUK, 282, 138 }, // 27=Manuk
  1679. { MAP_SPLENDIDE, 201, 147 }, // 28=Splendide
  1680. { MAP_BRASILIS, 182, 239 }, // 29=Brasilis
  1681. { MAP_DICASTES, 198, 187 }, // 30=El Dicastes
  1682. { MAP_MORA, 44, 151 }, // 31=Mora
  1683. { MAP_DEWATA, 200, 180 }, // 32=Dewata
  1684. { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island
  1685. { MAP_MALAYA, 242, 211 }, // 34=Malaya Port
  1686. { MAP_ECLAGE, 110, 39 }, // 35=Eclage
  1687. { MAP_LASAGNA, 193, 182 }, // 36=Lasagna
  1688. };
  1689. nullpo_retr(-1, sd);
  1690. if( map_getmapflag(sd->bl.m, MF_NOGO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
  1691. clif_displaymessage(sd->fd,msg_txt(sd,995)); // You cannot use @go on this map.
  1692. return 0;
  1693. }
  1694. memset(map_name, '\0', sizeof(map_name));
  1695. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1696. // get the number
  1697. town = atoi(message);
  1698. if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data))
  1699. {// no value matched so send the list of locations
  1700. const char* text;
  1701. // attempt to find the text help string
  1702. text = atcommand_help_string( command );
  1703. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number, or name.
  1704. if( text )
  1705. {// send the text to the client
  1706. clif_displaymessage( fd, text );
  1707. }
  1708. return -1;
  1709. }
  1710. // get possible name of the city
  1711. map_name[MAP_NAME_LENGTH-1] = '\0';
  1712. for (i = 0; map_name[i]; i++)
  1713. map_name[i] = TOLOWER(map_name[i]);
  1714. // try to identify the map name
  1715. if (strncmp(map_name, "prontera", 3) == 0) {
  1716. town = 0;
  1717. } else if (strncmp(map_name, "morocc", 4) == 0 ||
  1718. strncmp(map_name, "morroc", 4) == 0) {
  1719. town = 1;
  1720. } else if (strncmp(map_name, "geffen", 3) == 0) {
  1721. town = 2;
  1722. } else if (strncmp(map_name, "payon", 3) == 0) {
  1723. town = 3;
  1724. } else if (strncmp(map_name, "alberta", 3) == 0) {
  1725. town = 4;
  1726. } else if (strncmp(map_name, "izlude", 3) == 0) {
  1727. town = 5;
  1728. } else if (strncmp(map_name, "aldebaran", 3) == 0) {
  1729. town = 6;
  1730. } else if (strncmp(map_name, "lutie", 3) == 0 ||
  1731. strcmp(map_name, "christmas") == 0 ||
  1732. strncmp(map_name, "xmas", 3) == 0 ||
  1733. strncmp(map_name, "x-mas", 3) == 0) {
  1734. town = 7;
  1735. } else if (strncmp(map_name, "comodo", 3) == 0) {
  1736. town = 8;
  1737. } else if (strncmp(map_name, "juno", 3) == 0 ||
  1738. strncmp(map_name, "yuno", 3) == 0) {
  1739. town = 9;
  1740. } else if (strncmp(map_name, "amatsu", 3) == 0) {
  1741. town = 10;
  1742. } else if (strncmp(map_name, "kunlun", 3) == 0 ||
  1743. strncmp(map_name, "gonryun", 3) == 0) {
  1744. town = 11;
  1745. } else if (strncmp(map_name, "umbala", 3) == 0) {
  1746. town = 12;
  1747. } else if (strncmp(map_name, "niflheim", 3) == 0) {
  1748. town = 13;
  1749. } else if (strncmp(map_name, "louyang", 3) == 0) {
  1750. town = 14;
  1751. } else if (strncmp(map_name, "new_1-1", 3) == 0 ||
  1752. strncmp(map_name, "startpoint", 3) == 0 ||
  1753. strncmp(map_name, "beginning", 3) == 0) {
  1754. town = 15;
  1755. } else if (strncmp(map_name, "sec_pri", 3) == 0 ||
  1756. strncmp(map_name, "prison", 3) == 0 ||
  1757. strncmp(map_name, "jail", 3) == 0) {
  1758. town = 16;
  1759. } else if (strncmp(map_name, "jawaii", 3) == 0) {
  1760. town = 17;
  1761. } else if (strncmp(map_name, "ayothaya", 3) == 0) {
  1762. town = 18;
  1763. } else if (strncmp(map_name, "einbroch", 5) == 0) {
  1764. town = 19;
  1765. } else if (strncmp(map_name, "lighthalzen", 3) == 0) {
  1766. town = 20;
  1767. } else if (strncmp(map_name, "einbech", 5) == 0) {
  1768. town = 21;
  1769. } else if (strncmp(map_name, "hugel", 3) == 0) {
  1770. town = 22;
  1771. } else if (strncmp(map_name, "rachel", 3) == 0) {
  1772. town = 23;
  1773. } else if (strncmp(map_name, "veins", 3) == 0) {
  1774. town = 24;
  1775. } else if (strncmp(map_name, "moscovia", 3) == 0) {
  1776. town = 25;
  1777. } else if (strncmp(map_name, "mid_camp", 3) == 0) {
  1778. town = 26;
  1779. } else if (strncmp(map_name, "manuk", 3) == 0) {
  1780. town = 27;
  1781. } else if (strncmp(map_name, "splendide", 3) == 0) {
  1782. town = 28;
  1783. } else if (strncmp(map_name, "brasilis", 3) == 0) {
  1784. town = 29;
  1785. } else if (strncmp(map_name, "dicastes01", 3) == 0) {
  1786. town = 30;
  1787. } else if (strcmp(map_name, "mora") == 0) {
  1788. town = 31;
  1789. } else if (strncmp(map_name, "dewata", 3) == 0) {
  1790. town = 32;
  1791. } else if (strncmp(map_name, "malangdo", 5) == 0) {
  1792. town = 33;
  1793. } else if (strncmp(map_name, "malaya", 5) == 0) {
  1794. town = 34;
  1795. } else if (strncmp(map_name, "eclage", 3) == 0) {
  1796. town = 35;
  1797. } else if (strncmp(map_name, "lasagna", 2) == 0) {
  1798. town = 36;
  1799. }
  1800. if (town >= 0 && town < ARRAYLENGTH(data))
  1801. {
  1802. int16 m = map_mapname2mapid(data[town].map);
  1803. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1804. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  1805. return -1;
  1806. }
  1807. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1808. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  1809. return -1;
  1810. }
  1811. if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == SETPOS_OK) {
  1812. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  1813. } else {
  1814. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  1815. return -1;
  1816. }
  1817. } else { // if you arrive here, you have an error in town variable when reading of names
  1818. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number or name.
  1819. return -1;
  1820. }
  1821. return 0;
  1822. }
  1823. /*==========================================
  1824. *
  1825. *------------------------------------------*/
  1826. ACMD_FUNC(monster)
  1827. {
  1828. char name[NAME_LENGTH];
  1829. char monster[NAME_LENGTH];
  1830. char eventname[EVENT_NAME_LENGTH] = "";
  1831. int mob_id;
  1832. int number = 0;
  1833. int count;
  1834. int i, range;
  1835. short mx, my;
  1836. unsigned int size;
  1837. nullpo_retr(-1, sd);
  1838. memset(name, '\0', sizeof(name));
  1839. memset(monster, '\0', sizeof(monster));
  1840. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1841. if (!message || !*message) {
  1842. clif_displaymessage(fd, msg_txt(sd,80)); // Give the display name or monster name/id please.
  1843. return -1;
  1844. }
  1845. if (sscanf(message, "\"%23[^\"]\" %23s %11d", name, monster, &number) > 1 ||
  1846. sscanf(message, "%23s \"%23[^\"]\" %11d", monster, name, &number) > 1) {
  1847. //All data can be left as it is.
  1848. } else if ((count=sscanf(message, "%23s %11d %23s", monster, &number, name)) > 1) {
  1849. //Here, it is possible name was not given and we are using monster for it.
  1850. if (count < 3) //Blank mob's name.
  1851. name[0] = '\0';
  1852. } else if (sscanf(message, "%23s %23s %11d", name, monster, &number) > 1) {
  1853. //All data can be left as it is.
  1854. } else if (sscanf(message, "%23s", monster) > 0) {
  1855. //As before, name may be already filled.
  1856. name[0] = '\0';
  1857. } else {
  1858. clif_displaymessage(fd, msg_txt(sd,80)); // Give a display name and monster name/id please.
  1859. return -1;
  1860. }
  1861. if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
  1862. mob_id = mobdb_checkid(atoi(monster));
  1863. if (mob_id == 0) {
  1864. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1865. return -1;
  1866. }
  1867. if (mob_id == MOBID_EMPERIUM) {
  1868. clif_displaymessage(fd, msg_txt(sd,83)); // Monster 'Emperium' cannot be spawned.
  1869. return -1;
  1870. }
  1871. if (number <= 0)
  1872. number = 1;
  1873. if( !name[0] )
  1874. strcpy(name, "--ja--");
  1875. // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
  1876. if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
  1877. number = battle_config.atc_spawn_quantity_limit;
  1878. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1879. if (strcmp(parent_cmd, "monstersmall") == 0)
  1880. size = SZ_MEDIUM; // This is just gorgeous [mkbu95]
  1881. else if (strcmp(parent_cmd, "monsterbig") == 0)
  1882. size = SZ_BIG;
  1883. else
  1884. size = SZ_SMALL;
  1885. if (battle_config.etc_log)
  1886. ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
  1887. count = 0;
  1888. range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around)
  1889. for (i = 0; i < number; i++) {
  1890. int k;
  1891. map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
  1892. k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE);
  1893. if(k) {
  1894. //mapreg_setreg(reference_uid(add_str("$@mobid"), i),k); //retain created mobid in array uncomment if needed
  1895. count ++;
  1896. }
  1897. }
  1898. if (count != 0)
  1899. if (number == count)
  1900. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  1901. else {
  1902. sprintf(atcmd_output, msg_txt(sd,240), count); // %d monster(s) summoned!
  1903. clif_displaymessage(fd, atcmd_output);
  1904. }
  1905. else {
  1906. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1907. return -1;
  1908. }
  1909. return 0;
  1910. }
  1911. /*==========================================
  1912. *
  1913. *------------------------------------------*/
  1914. static int atkillmonster_sub(struct block_list *bl, va_list ap)
  1915. {
  1916. struct mob_data *md;
  1917. int flag;
  1918. nullpo_ret(md=(struct mob_data *)bl);
  1919. flag = va_arg(ap, int);
  1920. if (md->guardian_data)
  1921. return 0; //Do not touch WoE mobs!
  1922. if (flag)
  1923. status_zap(bl,md->status.hp, 0);
  1924. else
  1925. status_kill(bl);
  1926. return 1;
  1927. }
  1928. ACMD_FUNC(killmonster)
  1929. {
  1930. int map_id, drop_flag;
  1931. char map_name[MAP_NAME_LENGTH_EXT];
  1932. nullpo_retr(-1, sd);
  1933. memset(map_name, '\0', sizeof(map_name));
  1934. if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
  1935. map_id = sd->bl.m;
  1936. else {
  1937. if ((map_id = map_mapname2mapid(map_name)) < 0)
  1938. map_id = sd->bl.m;
  1939. }
  1940. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1941. drop_flag = strcmp(parent_cmd, "killmonster2");
  1942. map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag);
  1943. clif_displaymessage(fd, msg_txt(sd,165)); // All monsters killed!
  1944. return 0;
  1945. }
  1946. /*==========================================
  1947. *
  1948. *------------------------------------------*/
  1949. ACMD_FUNC(refine)
  1950. {
  1951. int j, position = 0, refine = 0, current_position, final_refine;
  1952. int count;
  1953. nullpo_retr(-1, sd);
  1954. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1955. if (!message || !*message || sscanf(message, "%11d %11d", &position, &refine) < 2) {
  1956. clif_displaymessage(fd, msg_txt(sd,996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>).
  1957. sprintf(atcmd_output, msg_txt(sd,997), EQP_HEAD_LOW); // %d: Lower Headgear
  1958. clif_displaymessage(fd, atcmd_output);
  1959. sprintf(atcmd_output, msg_txt(sd,998), EQP_HAND_R); // %d: Right Hand
  1960. clif_displaymessage(fd, atcmd_output);
  1961. sprintf(atcmd_output, msg_txt(sd,999), EQP_GARMENT); // %d: Garment
  1962. clif_displaymessage(fd, atcmd_output);
  1963. sprintf(atcmd_output, msg_txt(sd,1000), EQP_ACC_L); // %d: Left Accessory
  1964. clif_displaymessage(fd, atcmd_output);
  1965. sprintf(atcmd_output, msg_txt(sd,1001), EQP_ARMOR); // %d: Body Armor
  1966. clif_displaymessage(fd, atcmd_output);
  1967. sprintf(atcmd_output, msg_txt(sd,1002), EQP_HAND_L); // %d: Left Hand
  1968. clif_displaymessage(fd, atcmd_output);
  1969. sprintf(atcmd_output, msg_txt(sd,1003), EQP_SHOES); // %d: Shoes
  1970. clif_displaymessage(fd, atcmd_output);
  1971. sprintf(atcmd_output, msg_txt(sd,1004), EQP_ACC_R); // %d: Right Accessory
  1972. clif_displaymessage(fd, atcmd_output);
  1973. sprintf(atcmd_output, msg_txt(sd,1005), EQP_HEAD_TOP); // %d: Top Headgear
  1974. clif_displaymessage(fd, atcmd_output);
  1975. sprintf(atcmd_output, msg_txt(sd,1006), EQP_HEAD_MID); // %d: Mid Headgear
  1976. clif_displaymessage(fd, atcmd_output);
  1977. return -1;
  1978. }
  1979. refine = cap_value(refine, -MAX_REFINE, MAX_REFINE);
  1980. count = 0;
  1981. for (j = 0; j < EQI_MAX; j++) {
  1982. int i;
  1983. if ((i = sd->equip_index[j]) < 0)
  1984. continue;
  1985. if(j == EQI_AMMO)
  1986. continue;
  1987. if (pc_is_same_equip_index((enum equip_index)j, sd->equip_index, i))
  1988. continue;
  1989. if(position && !(sd->inventory.u.items_inventory[i].equip & position))
  1990. continue;
  1991. final_refine = cap_value(sd->inventory.u.items_inventory[i].refine + refine, 0, MAX_REFINE);
  1992. if (sd->inventory.u.items_inventory[i].refine != final_refine) {
  1993. sd->inventory.u.items_inventory[i].refine = final_refine;
  1994. current_position = sd->inventory.u.items_inventory[i].equip;
  1995. pc_unequipitem(sd, i, 3);
  1996. clif_refine(fd, 0, i, sd->inventory.u.items_inventory[i].refine);
  1997. clif_delitem(sd, i, 1, 3);
  1998. clif_additem(sd, i, 1, 0);
  1999. pc_equipitem(sd, i, current_position);
  2000. clif_misceffect(&sd->bl, 3);
  2001. achievement_update_objective(sd, AG_REFINE_SUCCESS, 2, sd->inventory_data[i]->wlv, sd->inventory.u.items_inventory[i].refine);
  2002. count++;
  2003. }
  2004. }
  2005. if (count == 0)
  2006. clif_displaymessage(fd, msg_txt(sd,166)); // No item has been refined.
  2007. else if (count == 1)
  2008. clif_displaymessage(fd, msg_txt(sd,167)); // 1 item has been refined.
  2009. else {
  2010. sprintf(atcmd_output, msg_txt(sd,168), count); // %d items have been refined.
  2011. clif_displaymessage(fd, atcmd_output);
  2012. }
  2013. return 0;
  2014. }
  2015. /*==========================================
  2016. *
  2017. *------------------------------------------*/
  2018. ACMD_FUNC(produce)
  2019. {
  2020. char item_name[100];
  2021. unsigned short item_id;
  2022. int attribute = 0, star = 0;
  2023. struct item_data *item_data;
  2024. struct item tmp_item;
  2025. nullpo_retr(-1, sd);
  2026. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2027. memset(item_name, '\0', sizeof(item_name));
  2028. if (!message || !*message || (
  2029. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &attribute, &star) < 1 &&
  2030. sscanf(message, "%99s %11d %11d", item_name, &attribute, &star) < 1
  2031. )) {
  2032. clif_displaymessage(fd, msg_txt(sd,1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
  2033. return -1;
  2034. }
  2035. if ( (item_data = itemdb_searchname(item_name)) == NULL &&
  2036. (item_data = itemdb_exists(atoi(item_name))) == NULL ) {
  2037. clif_displaymessage(fd, msg_txt(sd,170)); //This item is not an equipment.
  2038. return -1;
  2039. }
  2040. item_id = item_data->nameid;
  2041. if (itemdb_isequip2(item_data)) {
  2042. char flag = 0;
  2043. if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
  2044. attribute = ATTRIBUTE_NORMAL;
  2045. if (star < MIN_STAR || star > MAX_STAR)
  2046. star = 0;
  2047. memset(&tmp_item, 0, sizeof tmp_item);
  2048. tmp_item.nameid = item_id;
  2049. tmp_item.amount = 1;
  2050. tmp_item.identify = 1;
  2051. tmp_item.card[0] = CARD0_FORGE;
  2052. tmp_item.card[1] = item_data->type==IT_WEAPON?
  2053. ((star*5) << 8) + attribute:0;
  2054. tmp_item.card[2] = GetWord(sd->status.char_id, 0);
  2055. tmp_item.card[3] = GetWord(sd->status.char_id, 1);
  2056. clif_produceeffect(sd, 0, item_id);
  2057. clif_misceffect(&sd->bl, 3);
  2058. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  2059. clif_additem(sd, 0, 0, flag);
  2060. } else {
  2061. sprintf(atcmd_output, msg_txt(sd,169), item_id, item_data->name); // The item (%hu: '%s') is not equipable.
  2062. clif_displaymessage(fd, atcmd_output);
  2063. return -1;
  2064. }
  2065. return 0;
  2066. }
  2067. /*==========================================
  2068. *
  2069. *------------------------------------------*/
  2070. ACMD_FUNC(memo)
  2071. {
  2072. int position = 0;
  2073. nullpo_retr(-1, sd);
  2074. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2075. if( !message || !*message || sscanf(message, "%11d", &position) < 1 )
  2076. {
  2077. int i;
  2078. clif_displaymessage(sd->fd, msg_txt(sd,668)); // Your actual memo positions are:
  2079. for( i = 0; i < MAX_MEMOPOINTS; i++ )
  2080. {
  2081. if( sd->status.memo_point[i].map )
  2082. sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
  2083. else
  2084. sprintf(atcmd_output, msg_txt(sd,171), i); // %d - void
  2085. clif_displaymessage(sd->fd, atcmd_output);
  2086. }
  2087. return 0;
  2088. }
  2089. if( position < 0 || position >= MAX_MEMOPOINTS )
  2090. {
  2091. sprintf(atcmd_output, msg_txt(sd,1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>).
  2092. clif_displaymessage(fd, atcmd_output);
  2093. return -1;
  2094. }
  2095. return !pc_memo( sd, position );
  2096. }
  2097. /*==========================================
  2098. *
  2099. *------------------------------------------*/
  2100. ACMD_FUNC(gat)
  2101. {
  2102. int y;
  2103. nullpo_retr(-1, sd);
  2104. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2105. for (y = 2; y >= -2; y--) {
  2106. sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
  2107. map_getmapdata(sd->bl.m)->name, sd->bl.x - 2, sd->bl.y + y,
  2108. map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
  2109. map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
  2110. map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
  2111. map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
  2112. map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
  2113. clif_displaymessage(fd, atcmd_output);
  2114. }
  2115. return 0;
  2116. }
  2117. /*==========================================
  2118. *
  2119. *------------------------------------------*/
  2120. ACMD_FUNC(displaystatus)
  2121. {
  2122. int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0;
  2123. nullpo_retr(-1, sd);
  2124. if (!message || !*message || (i = sscanf(message, "%11d %11d %11d %11d %11d %11d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) {
  2125. clif_displaymessage(fd, msg_txt(sd,1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
  2126. return -1;
  2127. }
  2128. if (i < 2) flag = 1;
  2129. if (i < 3) tick = 0;
  2130. clif_status_change(&sd->bl, type, flag, tick, val1, val2, val3);
  2131. return 0;
  2132. }
  2133. /*==========================================
  2134. * @stpoint (Rewritten by [Yor])
  2135. *------------------------------------------*/
  2136. ACMD_FUNC(statuspoint)
  2137. {
  2138. int point;
  2139. unsigned int new_status_point;
  2140. if (!message || !*message || (point = atoi(message)) == 0) {
  2141. clif_displaymessage(fd, msg_txt(sd,1010)); // Please enter a number (usage: @stpoint <number of points>).
  2142. return -1;
  2143. }
  2144. if(point < 0)
  2145. {
  2146. if(sd->status.status_point < (unsigned int)(-point))
  2147. {
  2148. new_status_point = 0;
  2149. }
  2150. else
  2151. {
  2152. new_status_point = sd->status.status_point + point;
  2153. }
  2154. }
  2155. else if(UINT_MAX - sd->status.status_point < (unsigned int)point)
  2156. {
  2157. new_status_point = UINT_MAX;
  2158. }
  2159. else
  2160. {
  2161. new_status_point = sd->status.status_point + point;
  2162. }
  2163. if (new_status_point != sd->status.status_point) {
  2164. sd->status.status_point = new_status_point;
  2165. clif_updatestatus(sd, SP_STATUSPOINT);
  2166. clif_displaymessage(fd, msg_txt(sd,174)); // Number of status points changed.
  2167. } else {
  2168. if (point < 0)
  2169. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2170. else
  2171. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2172. return -1;
  2173. }
  2174. return 0;
  2175. }
  2176. /*==========================================
  2177. * @skpoint (Rewritten by [Yor])
  2178. *------------------------------------------*/
  2179. ACMD_FUNC(skillpoint)
  2180. {
  2181. int point;
  2182. unsigned int new_skill_point;
  2183. nullpo_retr(-1, sd);
  2184. if (!message || !*message || (point = atoi(message)) == 0) {
  2185. clif_displaymessage(fd, msg_txt(sd,1011)); // Please enter a number (usage: @skpoint <number of points>).
  2186. return -1;
  2187. }
  2188. if(point < 0)
  2189. {
  2190. if(sd->status.skill_point < (unsigned int)(-point))
  2191. {
  2192. new_skill_point = 0;
  2193. }
  2194. else
  2195. {
  2196. new_skill_point = sd->status.skill_point + point;
  2197. }
  2198. }
  2199. else if(UINT_MAX - sd->status.skill_point < (unsigned int)point)
  2200. {
  2201. new_skill_point = UINT_MAX;
  2202. }
  2203. else
  2204. {
  2205. new_skill_point = sd->status.skill_point + point;
  2206. }
  2207. if (new_skill_point != sd->status.skill_point) {
  2208. sd->status.skill_point = new_skill_point;
  2209. clif_updatestatus(sd, SP_SKILLPOINT);
  2210. clif_displaymessage(fd, msg_txt(sd,175)); // Number of skill points changed.
  2211. } else {
  2212. if (point < 0)
  2213. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2214. else
  2215. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2216. return -1;
  2217. }
  2218. return 0;
  2219. }
  2220. /*==========================================
  2221. * @zeny
  2222. *------------------------------------------*/
  2223. ACMD_FUNC(zeny)
  2224. {
  2225. int zeny=0, ret=-1;
  2226. nullpo_retr(-1, sd);
  2227. if (!message || !*message || (zeny = atoi(message)) == 0) {
  2228. clif_displaymessage(fd, msg_txt(sd,1012)); // Please enter an amount (usage: @zeny <amount>).
  2229. return -1;
  2230. }
  2231. if(zeny > 0){
  2232. if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1)
  2233. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2234. }
  2235. else {
  2236. if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny;
  2237. if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1)
  2238. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2239. }
  2240. if(!ret) clif_displaymessage(fd, msg_txt(sd,176)); //ret=0 mean cmd success
  2241. return 0;
  2242. }
  2243. /*==========================================
  2244. *
  2245. *------------------------------------------*/
  2246. ACMD_FUNC(param)
  2247. {
  2248. uint8 i;
  2249. int value = 0;
  2250. const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" };
  2251. unsigned short new_value, *status[6], max_status[6];
  2252. //we don't use direct initialization because it isn't part of the c standard.
  2253. nullpo_retr(-1, sd);
  2254. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2255. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2256. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2257. return -1;
  2258. }
  2259. ARR_FIND( 0, ARRAYLENGTH(param), i, strcmpi(command+1, param[i]) == 0 );
  2260. if( i == ARRAYLENGTH(param) || i > MAX_STATUS_TYPE) { // normally impossible...
  2261. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2262. return -1;
  2263. }
  2264. status[0] = &sd->status.str;
  2265. status[1] = &sd->status.agi;
  2266. status[2] = &sd->status.vit;
  2267. status[3] = &sd->status.int_;
  2268. status[4] = &sd->status.dex;
  2269. status[5] = &sd->status.luk;
  2270. if( pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT) )
  2271. max_status[0] = max_status[1] = max_status[2] = max_status[3] = max_status[4] = max_status[5] = SHRT_MAX;
  2272. else {
  2273. max_status[0] = pc_maxparameter(sd,PARAM_STR);
  2274. max_status[1] = pc_maxparameter(sd,PARAM_AGI);
  2275. max_status[2] = pc_maxparameter(sd,PARAM_VIT);
  2276. max_status[3] = pc_maxparameter(sd,PARAM_INT);
  2277. max_status[4] = pc_maxparameter(sd,PARAM_DEX);
  2278. max_status[5] = pc_maxparameter(sd,PARAM_LUK);
  2279. }
  2280. if(value > 0 && *status[i] + value >= max_status[i])
  2281. new_value = max_status[i];
  2282. else if(value < 0 && *status[i] <= -value)
  2283. new_value = 1;
  2284. else
  2285. new_value = *status[i] + value;
  2286. if (new_value != *status[i]) {
  2287. *status[i] = new_value;
  2288. clif_updatestatus(sd, SP_STR + i);
  2289. clif_updatestatus(sd, SP_USTR + i);
  2290. status_calc_pc(sd, SCO_FORCE);
  2291. clif_displaymessage(fd, msg_txt(sd,42)); // Stat changed.
  2292. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2293. } else {
  2294. if (value < 0)
  2295. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2296. else
  2297. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2298. return -1;
  2299. }
  2300. return 0;
  2301. }
  2302. /*==========================================
  2303. * Stat all by fritz (rewritten by [Yor])
  2304. *------------------------------------------*/
  2305. ACMD_FUNC(stat_all)
  2306. {
  2307. int value = 0;
  2308. uint8 count, i;
  2309. unsigned short *status[PARAM_MAX], max_status[PARAM_MAX];
  2310. //we don't use direct initialization because it isn't part of the c standard.
  2311. nullpo_retr(-1, sd);
  2312. status[0] = &sd->status.str;
  2313. status[1] = &sd->status.agi;
  2314. status[2] = &sd->status.vit;
  2315. status[3] = &sd->status.int_;
  2316. status[4] = &sd->status.dex;
  2317. status[5] = &sd->status.luk;
  2318. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2319. max_status[0] = pc_maxparameter(sd,PARAM_STR);
  2320. max_status[1] = pc_maxparameter(sd,PARAM_AGI);
  2321. max_status[2] = pc_maxparameter(sd,PARAM_VIT);
  2322. max_status[3] = pc_maxparameter(sd,PARAM_INT);
  2323. max_status[4] = pc_maxparameter(sd,PARAM_DEX);
  2324. max_status[5] = pc_maxparameter(sd,PARAM_LUK);
  2325. value = SHRT_MAX;
  2326. } else {
  2327. if( pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT) )
  2328. max_status[0] = max_status[1] = max_status[2] = max_status[3] = max_status[4] = max_status[5] = SHRT_MAX;
  2329. else {
  2330. max_status[0] = pc_maxparameter(sd,PARAM_STR);
  2331. max_status[1] = pc_maxparameter(sd,PARAM_AGI);
  2332. max_status[2] = pc_maxparameter(sd,PARAM_VIT);
  2333. max_status[3] = pc_maxparameter(sd,PARAM_INT);
  2334. max_status[4] = pc_maxparameter(sd,PARAM_DEX);
  2335. max_status[5] = pc_maxparameter(sd,PARAM_LUK);
  2336. }
  2337. }
  2338. count = 0;
  2339. for (i = 0; i < ARRAYLENGTH(status); i++) {
  2340. short new_value;
  2341. if (value > 0 && *status[i] + value >= max_status[i])
  2342. new_value = max_status[i];
  2343. else if (value < 0 && *status[i] <= -value)
  2344. new_value = 1;
  2345. else
  2346. new_value = *status[i] + value;
  2347. if (new_value != *status[i]) {
  2348. *status[i] = new_value;
  2349. clif_updatestatus(sd, SP_STR + i);
  2350. clif_updatestatus(sd, SP_USTR + i);
  2351. count++;
  2352. }
  2353. }
  2354. if (count > 0) { // if at least 1 stat modified
  2355. status_calc_pc(sd, SCO_FORCE);
  2356. clif_displaymessage(fd, msg_txt(sd,84)); // All stats changed!
  2357. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2358. } else {
  2359. if (value < 0)
  2360. clif_displaymessage(fd, msg_txt(sd,177)); // You cannot decrease that stat anymore.
  2361. else
  2362. clif_displaymessage(fd, msg_txt(sd,178)); // You cannot increase that stat anymore.
  2363. return -1;
  2364. }
  2365. return 0;
  2366. }
  2367. /*==========================================
  2368. *
  2369. *------------------------------------------*/
  2370. ACMD_FUNC(guildlevelup) {
  2371. int level = 0;
  2372. short added_level;
  2373. struct guild *guild_info;
  2374. nullpo_retr(-1, sd);
  2375. if (!message || !*message || sscanf(message, "%11d", &level) < 1 || level == 0) {
  2376. clif_displaymessage(fd, msg_txt(sd,1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
  2377. return -1;
  2378. }
  2379. if (sd->status.guild_id <= 0 || (guild_info = sd->guild) == NULL) {
  2380. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  2381. return -1;
  2382. }
  2383. //if (strcmp(sd->status.name, guild_info->master) != 0) {
  2384. // clif_displaymessage(fd, msg_txt(sd,44)); // You're not the master of your guild.
  2385. // return -1;
  2386. //}
  2387. added_level = (short)level;
  2388. if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positive overflow
  2389. added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
  2390. else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negative overflow
  2391. added_level = 1 - guild_info->guild_lv;
  2392. if (added_level != 0) {
  2393. intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level));
  2394. clif_displaymessage(fd, msg_txt(sd,179)); // Guild level changed.
  2395. } else {
  2396. clif_displaymessage(fd, msg_txt(sd,45)); // Guild level change failed.
  2397. return -1;
  2398. }
  2399. return 0;
  2400. }
  2401. /*==========================================
  2402. *
  2403. *------------------------------------------*/
  2404. ACMD_FUNC(makeegg) {
  2405. struct item_data *item_data;
  2406. int id;
  2407. nullpo_retr(-1, sd);
  2408. if (!message || !*message) {
  2409. clif_displaymessage(fd, msg_txt(sd,1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>).
  2410. return -1;
  2411. }
  2412. if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
  2413. id = item_data->nameid;
  2414. else
  2415. if ((id = mobdb_searchname(message)) != 0) // for monster name
  2416. ;
  2417. else
  2418. id = atoi(message);
  2419. std::shared_ptr<s_pet_db> pet = pet_db.find(id);
  2420. if( pet == nullptr ){
  2421. pet = pet_db_search(id, PET_EGG);
  2422. }
  2423. if (pet != nullptr) {
  2424. sd->catch_target_class = pet->class_;
  2425. struct mob_db* mdb = mob_db(pet->class_);
  2426. intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname);
  2427. } else {
  2428. clif_displaymessage(fd, msg_txt(sd,180)); // The monster/egg name/id doesn't exist.
  2429. return -1;
  2430. }
  2431. return 0;
  2432. }
  2433. /*==========================================
  2434. *
  2435. *------------------------------------------*/
  2436. ACMD_FUNC(hatch) {
  2437. nullpo_retr(-1, sd);
  2438. if (sd->status.pet_id <= 0)
  2439. clif_sendegg(sd);
  2440. else {
  2441. clif_displaymessage(fd, msg_txt(sd,181)); // You already have a pet.
  2442. return -1;
  2443. }
  2444. return 0;
  2445. }
  2446. /*==========================================
  2447. *
  2448. *------------------------------------------*/
  2449. ACMD_FUNC(petfriendly) {
  2450. int friendly;
  2451. struct pet_data *pd;
  2452. nullpo_retr(-1, sd);
  2453. if (!message || !*message || (friendly = atoi(message)) < 0) {
  2454. clif_displaymessage(fd, msg_txt(sd,1016)); // Please enter a valid value (usage: @petfriendly <0-1000>).
  2455. return -1;
  2456. }
  2457. pd = sd->pd;
  2458. if (!pd) {
  2459. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2460. return -1;
  2461. }
  2462. if (friendly < 0 || friendly > 1000)
  2463. {
  2464. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2465. return -1;
  2466. }
  2467. if (friendly == pd->pet.intimate) {
  2468. clif_displaymessage(fd, msg_txt(sd,183)); // Pet intimacy is already at maximum.
  2469. return -1;
  2470. }
  2471. pet_set_intimate(pd, friendly);
  2472. clif_send_petstatus(sd);
  2473. clif_displaymessage(fd, msg_txt(sd,182)); // Pet intimacy changed.
  2474. return 0;
  2475. }
  2476. /*==========================================
  2477. *
  2478. *------------------------------------------*/
  2479. ACMD_FUNC(pethungry)
  2480. {
  2481. int hungry;
  2482. struct pet_data *pd;
  2483. nullpo_retr(-1, sd);
  2484. if (!message || !*message || (hungry = atoi(message)) < 0) {
  2485. clif_displaymessage(fd, msg_txt(sd,1017)); // Please enter a valid number (usage: @pethungry <0-100>).
  2486. return -1;
  2487. }
  2488. pd = sd->pd;
  2489. if (!sd->status.pet_id || !pd) {
  2490. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2491. return -1;
  2492. }
  2493. if (hungry < 0 || hungry > 100) {
  2494. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2495. return -1;
  2496. }
  2497. if (hungry == pd->pet.hungry) {
  2498. clif_displaymessage(fd, msg_txt(sd,186)); // Pet hunger is already at maximum.
  2499. return -1;
  2500. }
  2501. pd->pet.hungry = hungry;
  2502. clif_send_petstatus(sd);
  2503. clif_displaymessage(fd, msg_txt(sd,185)); // Pet hunger changed.
  2504. return 0;
  2505. }
  2506. /*==========================================
  2507. *
  2508. *------------------------------------------*/
  2509. ACMD_FUNC(petrename)
  2510. {
  2511. struct pet_data *pd;
  2512. nullpo_retr(-1, sd);
  2513. if (!sd->status.pet_id || !sd->pd) {
  2514. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2515. return -1;
  2516. }
  2517. pd = sd->pd;
  2518. if (!pd->pet.rename_flag) {
  2519. clif_displaymessage(fd, msg_txt(sd,188)); // You can already rename your pet.
  2520. return -1;
  2521. }
  2522. pd->pet.rename_flag = 0;
  2523. intif_save_petdata(sd->status.account_id, &pd->pet);
  2524. clif_send_petstatus(sd);
  2525. clif_displaymessage(fd, msg_txt(sd,187)); // You can now rename your pet.
  2526. return 0;
  2527. }
  2528. /*==========================================
  2529. *
  2530. *------------------------------------------*/
  2531. ACMD_FUNC(recall) {
  2532. struct map_session_data *pl_sd = NULL;
  2533. nullpo_retr(-1, sd);
  2534. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2535. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2536. clif_displaymessage(fd, msg_txt(sd,1018)); // Please enter a player name (usage: @recall <char name/ID>).
  2537. return -1;
  2538. }
  2539. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  2540. {
  2541. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  2542. return -1;
  2543. }
  2544. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  2545. {
  2546. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level doesn't authorize you to preform this action on the specified player.
  2547. return -1;
  2548. }
  2549. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2550. clif_displaymessage(fd, msg_txt(sd,1019)); // You are not authorized to warp someone to this map.
  2551. return -1;
  2552. }
  2553. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2554. clif_displaymessage(fd, msg_txt(sd,1020)); // You are not authorized to warp this player from their map.
  2555. return -1;
  2556. }
  2557. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) {
  2558. return -1;
  2559. }
  2560. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  2561. clif_displaymessage(fd, msg_txt(sd,1025)); // The player is currently autotrading and cannot be recalled.
  2562. return -1;
  2563. }
  2564. sprintf(atcmd_output, msg_txt(sd,46), pl_sd->status.name); // %s recalled!
  2565. clif_displaymessage(fd, atcmd_output);
  2566. return 0;
  2567. }
  2568. /*==========================================
  2569. * charblock command (usage: charblock <player_name>)
  2570. * This command do a definitiv ban on a player
  2571. *------------------------------------------*/
  2572. ACMD_FUNC(char_block)
  2573. {
  2574. nullpo_retr(-1, sd);
  2575. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2576. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2577. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2578. clif_displaymessage(fd, atcmd_output);
  2579. return -1;
  2580. }
  2581. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_BLOCK, 0, 0, 0);
  2582. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2583. clif_displaymessage(fd, atcmd_output);
  2584. return 0;
  2585. }
  2586. /*==========================================
  2587. * accountban command (usage: ban <%time> <player_name>)
  2588. * charban command (usage: charban <%time> <player_name>)
  2589. * %time see common/timer.cpp::solve_time()
  2590. *------------------------------------------*/
  2591. ACMD_FUNC(char_ban)
  2592. {
  2593. char *modif_p, output[CHAT_SIZE_MAX];
  2594. int32 timediff = 0; //don't set this as uint as we may want to decrease banned time
  2595. enum chrif_req_op bantype;
  2596. nullpo_retr(-1, sd);
  2597. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2598. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2599. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2600. if (strcmpi(parent_cmd,"charban") == 0)
  2601. bantype = CHRIF_OP_BAN;
  2602. else if (strcmpi(parent_cmd,"ban") == 0)
  2603. bantype = CHRIF_OP_LOGIN_BAN;
  2604. else
  2605. return -1;
  2606. if (!message || !*message || sscanf(message, "%255s %23[^\n]", atcmd_output, atcmd_player_name) < 2) {
  2607. sprintf(output, msg_txt(sd,1022), command); // Please enter ban time and a player name (usage: %s <time> <char name>).
  2608. clif_displaymessage(fd, output);
  2609. return -1;
  2610. }
  2611. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  2612. modif_p = atcmd_output;
  2613. timediff = (int32)solve_time(modif_p); //discard seconds
  2614. if (timediff == 0) { //allow negative ?
  2615. safesnprintf(output, sizeof(output), msg_txt(sd,85), command, timediff); // Invalid time for %s command (time=%d)
  2616. clif_displaymessage(fd, output);
  2617. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  2618. return -1;
  2619. }
  2620. if( timediff < 0 && (
  2621. (bantype == CHRIF_OP_LOGIN_BAN && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND))
  2622. || (bantype == CHRIF_OP_BAN && !pc_can_use_command(sd, "charunban", COMMAND_ATCOMMAND))
  2623. ))
  2624. {
  2625. clif_displaymessage(fd,msg_txt(sd,1023)); // You are not allowed to alter the time of a ban.
  2626. return -1;
  2627. }
  2628. if (bantype == CHRIF_OP_BAN)
  2629. chrif_req_charban(sd->status.account_id, atcmd_player_name,timediff);
  2630. else
  2631. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, bantype, timediff, 0, 0);
  2632. safesnprintf(output, sizeof(output), msg_txt(sd,88), bantype == CHRIF_OP_BAN ? "char" : "login"); // Sending request to %s server...
  2633. clif_displaymessage(fd, output);
  2634. return 0;
  2635. }
  2636. /*==========================================
  2637. * charunblock command (usage: charunblock <player_name>)
  2638. *------------------------------------------*/
  2639. ACMD_FUNC(char_unblock)
  2640. {
  2641. nullpo_retr(-1, sd);
  2642. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2643. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2644. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2645. clif_displaymessage(fd, atcmd_output);
  2646. return -1;
  2647. }
  2648. // send answer to login server via char-server
  2649. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_UNBLOCK, 0, 0, 0);
  2650. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2651. clif_displaymessage(fd, atcmd_output);
  2652. return 0;
  2653. }
  2654. /*==========================================
  2655. * acc unban command (usage: unban <player_name>)
  2656. * char unban command (usage: charunban <player_name>)
  2657. *------------------------------------------*/
  2658. ACMD_FUNC(char_unban){
  2659. enum chrif_req_op unbantype;
  2660. nullpo_retr(-1, sd);
  2661. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2662. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2663. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2664. if (strcmpi(parent_cmd,"charunban") == 0)
  2665. unbantype = CHRIF_OP_UNBAN;
  2666. else if (strcmpi(parent_cmd,"unban") == 0)
  2667. unbantype = CHRIF_OP_LOGIN_UNBAN;
  2668. else
  2669. return -1;
  2670. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2671. sprintf(atcmd_output, msg_txt(sd,435), command); // Please enter a player name (usage: %s <char name>).
  2672. clif_displaymessage(fd, atcmd_output);
  2673. return -1;
  2674. }
  2675. if (unbantype == CHRIF_OP_UNBAN)
  2676. chrif_req_charunban(sd->status.account_id,atcmd_player_name);
  2677. else
  2678. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, unbantype, 0, 0, 0);
  2679. sprintf(atcmd_output, msg_txt(sd,88), unbantype == CHRIF_OP_UNBAN ? "char":"login"); // Sending request to %s server...
  2680. clif_displaymessage(fd, atcmd_output);
  2681. return 0;
  2682. }
  2683. /*==========================================
  2684. *
  2685. *------------------------------------------*/
  2686. ACMD_FUNC(night)
  2687. {
  2688. nullpo_retr(-1, sd);
  2689. if (night_flag != 1) {
  2690. map_night_timer(night_timer_tid, 0, 0, 1);
  2691. } else {
  2692. clif_displaymessage(fd, msg_txt(sd,89)); // Night mode is already enabled.
  2693. return -1;
  2694. }
  2695. return 0;
  2696. }
  2697. /*==========================================
  2698. *
  2699. *------------------------------------------*/
  2700. ACMD_FUNC(day)
  2701. {
  2702. nullpo_retr(-1, sd);
  2703. if (night_flag != 0) {
  2704. map_day_timer(day_timer_tid, 0, 0, 1);
  2705. } else {
  2706. clif_displaymessage(fd, msg_txt(sd,90)); // Day mode is already enabled.
  2707. return -1;
  2708. }
  2709. return 0;
  2710. }
  2711. /*==========================================
  2712. *
  2713. *------------------------------------------*/
  2714. ACMD_FUNC(doom)
  2715. {
  2716. struct map_session_data* pl_sd;
  2717. struct s_mapiterator* iter;
  2718. nullpo_retr(-1, sd);
  2719. iter = mapit_getallusers();
  2720. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2721. {
  2722. if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2723. {
  2724. status_kill(&pl_sd->bl);
  2725. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2726. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2727. }
  2728. }
  2729. mapit_free(iter);
  2730. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2731. return 0;
  2732. }
  2733. /*==========================================
  2734. *
  2735. *------------------------------------------*/
  2736. ACMD_FUNC(doommap)
  2737. {
  2738. struct map_session_data* pl_sd;
  2739. struct s_mapiterator* iter;
  2740. nullpo_retr(-1, sd);
  2741. iter = mapit_getallusers();
  2742. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2743. {
  2744. if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2745. {
  2746. status_kill(&pl_sd->bl);
  2747. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2748. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2749. }
  2750. }
  2751. mapit_free(iter);
  2752. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2753. return 0;
  2754. }
  2755. /*==========================================
  2756. *
  2757. *------------------------------------------*/
  2758. static void atcommand_raise_sub(struct map_session_data* sd) {
  2759. status_revive(&sd->bl, 100, 100);
  2760. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  2761. clif_displaymessage(sd->fd, msg_txt(sd,63)); // Mercy has been shown.
  2762. }
  2763. /*==========================================
  2764. *
  2765. *------------------------------------------*/
  2766. ACMD_FUNC(raise)
  2767. {
  2768. struct map_session_data* pl_sd;
  2769. struct s_mapiterator* iter;
  2770. nullpo_retr(-1, sd);
  2771. iter = mapit_getallusers();
  2772. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2773. if( pc_isdead(pl_sd) )
  2774. atcommand_raise_sub(pl_sd);
  2775. mapit_free(iter);
  2776. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  2777. return 0;
  2778. }
  2779. /*==========================================
  2780. *
  2781. *------------------------------------------*/
  2782. ACMD_FUNC(raisemap)
  2783. {
  2784. struct map_session_data* pl_sd;
  2785. struct s_mapiterator* iter;
  2786. nullpo_retr(-1, sd);
  2787. iter = mapit_getallusers();
  2788. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2789. if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) )
  2790. atcommand_raise_sub(pl_sd);
  2791. mapit_free(iter);
  2792. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  2793. return 0;
  2794. }
  2795. /*==========================================
  2796. *
  2797. *------------------------------------------*/
  2798. ACMD_FUNC(kick)
  2799. {
  2800. struct map_session_data *pl_sd;
  2801. nullpo_retr(-1, sd);
  2802. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2803. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2804. clif_displaymessage(fd, msg_txt(sd,1026)); // Please enter a player name (usage: @kick <char name/ID>).
  2805. return -1;
  2806. }
  2807. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  2808. {
  2809. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  2810. return -1;
  2811. }
  2812. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  2813. {
  2814. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  2815. return -1;
  2816. }
  2817. clif_GM_kick(sd, pl_sd);
  2818. return 0;
  2819. }
  2820. /*==========================================
  2821. *
  2822. *------------------------------------------*/
  2823. ACMD_FUNC(kickall)
  2824. {
  2825. struct map_session_data* pl_sd;
  2826. struct s_mapiterator* iter;
  2827. nullpo_retr(-1, sd);
  2828. iter = mapit_getallusers();
  2829. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2830. {
  2831. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level
  2832. if (sd->status.account_id != pl_sd->status.account_id)
  2833. clif_GM_kick(NULL, pl_sd);
  2834. }
  2835. }
  2836. mapit_free(iter);
  2837. clif_displaymessage(fd, msg_txt(sd,195)); // All players have been kicked!
  2838. return 0;
  2839. }
  2840. /*==========================================
  2841. *
  2842. *------------------------------------------*/
  2843. ACMD_FUNC(allskill)
  2844. {
  2845. nullpo_retr(-1, sd);
  2846. pc_allskillup(sd); // all skills
  2847. sd->status.skill_point = 0; // 0 skill points
  2848. clif_updatestatus(sd, SP_SKILLPOINT); // update
  2849. clif_displaymessage(fd, msg_txt(sd,76)); // All skills have been added to your skill tree.
  2850. return 0;
  2851. }
  2852. /*==========================================
  2853. *
  2854. *------------------------------------------*/
  2855. ACMD_FUNC(questskill)
  2856. {
  2857. uint16 skill_id;
  2858. nullpo_retr(-1, sd);
  2859. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  2860. {// also send a list of skills applicable to this command
  2861. const char* text;
  2862. // attempt to find the text corresponding to this command
  2863. text = atcommand_help_string( command );
  2864. // send the error message as always
  2865. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  2866. if( text )
  2867. {// send the skill ID list associated with this command
  2868. clif_displaymessage( fd, text );
  2869. }
  2870. return -1;
  2871. }
  2872. if (skill_id >= MAX_SKILL_ID) {
  2873. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  2874. return -1;
  2875. }
  2876. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  2877. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  2878. return -1;
  2879. }
  2880. if (pc_checkskill(sd, skill_id) > 0) {
  2881. clif_displaymessage(fd, msg_txt(sd,196)); // You already have this quest skill.
  2882. return -1;
  2883. }
  2884. pc_skill(sd, skill_id, 1, ADDSKILL_PERMANENT);
  2885. clif_displaymessage(fd, msg_txt(sd,70)); // You have learned the skill.
  2886. return 0;
  2887. }
  2888. /*==========================================
  2889. *
  2890. *------------------------------------------*/
  2891. ACMD_FUNC(lostskill)
  2892. {
  2893. uint16 skill_id = 0, sk_idx = 0;
  2894. nullpo_retr(-1, sd);
  2895. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  2896. {// also send a list of skills applicable to this command
  2897. const char* text;
  2898. // attempt to find the text corresponding to this command
  2899. text = atcommand_help_string( command );
  2900. // send the error message as always
  2901. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  2902. if( text )
  2903. {// send the skill ID list associated with this command
  2904. clif_displaymessage( fd, text );
  2905. }
  2906. return -1;
  2907. }
  2908. if (!(sk_idx = skill_get_index(skill_id))) {
  2909. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  2910. return -1;
  2911. }
  2912. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  2913. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  2914. return -1;
  2915. }
  2916. if (pc_checkskill(sd, skill_id) == 0) {
  2917. clif_displaymessage(fd, msg_txt(sd,201)); // You don't have this quest skill.
  2918. return -1;
  2919. }
  2920. sd->status.skill[sk_idx].lv = 0;
  2921. sd->status.skill[sk_idx].flag = SKILL_FLAG_PERMANENT;
  2922. clif_deleteskill(sd,skill_id);
  2923. clif_displaymessage(fd, msg_txt(sd,71)); // You have forgotten the skill.
  2924. return 0;
  2925. }
  2926. /*==========================================
  2927. *
  2928. *------------------------------------------*/
  2929. ACMD_FUNC(spiritball)
  2930. {
  2931. uint32 max_spiritballs;
  2932. int number;
  2933. nullpo_retr(-1, sd);
  2934. max_spiritballs = zmin(ARRAYLENGTH(sd->spirit_timer), 0x7FFF);
  2935. if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs )
  2936. {
  2937. char msg[CHAT_SIZE_MAX];
  2938. safesnprintf(msg, sizeof(msg), msg_txt(sd,1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>).
  2939. clif_displaymessage(fd, msg);
  2940. return -1;
  2941. }
  2942. if( sd->spiritball > 0 )
  2943. pc_delspiritball(sd, sd->spiritball, 1);
  2944. sd->spiritball = number;
  2945. clif_spiritball(&sd->bl);
  2946. // no message, player can look the difference
  2947. return 0;
  2948. }
  2949. /*==========================================
  2950. *
  2951. *------------------------------------------*/
  2952. ACMD_FUNC(party)
  2953. {
  2954. char party[NAME_LENGTH];
  2955. nullpo_retr(-1, sd);
  2956. memset(party, '\0', sizeof(party));
  2957. if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
  2958. clif_displaymessage(fd, msg_txt(sd,1029)); // Please enter a party name (usage: @party <party_name>).
  2959. return -1;
  2960. }
  2961. party_create(sd, party, 0, 0);
  2962. return 0;
  2963. }
  2964. /*==========================================
  2965. *
  2966. *------------------------------------------*/
  2967. ACMD_FUNC(guild)
  2968. {
  2969. char guild[NAME_LENGTH];
  2970. int prev;
  2971. nullpo_retr(-1, sd);
  2972. memset(guild, '\0', sizeof(guild));
  2973. if (sd->clan) {
  2974. clif_displaymessage(fd, msg_txt(sd, 1498)); // You cannot create a guild because you are in a clan.
  2975. return -1;
  2976. }
  2977. if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
  2978. clif_displaymessage(fd, msg_txt(sd,1030)); // Please enter a guild name (usage: @guild <guild_name>).
  2979. return -1;
  2980. }
  2981. prev = battle_config.guild_emperium_check;
  2982. battle_config.guild_emperium_check = 0;
  2983. guild_create(sd, guild);
  2984. battle_config.guild_emperium_check = prev;
  2985. return 0;
  2986. }
  2987. ACMD_FUNC(breakguild)
  2988. {
  2989. nullpo_retr(-1, sd);
  2990. if (sd->status.guild_id) { // Check if the player has a guild
  2991. struct guild *g;
  2992. g = sd->guild; // Search the guild
  2993. if (g) { // Check if guild was found
  2994. if (sd->state.gmaster_flag) { // Check if player is guild master
  2995. int ret = 0;
  2996. ret = guild_break(sd, g->name); // Break guild
  2997. if (ret) { // Check if anything went wrong
  2998. return 0; // Guild was broken
  2999. } else {
  3000. return -1; // Something went wrong
  3001. }
  3002. } else { // Not guild master
  3003. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  3004. return -1;
  3005. }
  3006. } else { // Guild was not found. HOW?
  3007. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3008. return -1;
  3009. }
  3010. } else { // Player does not have a guild
  3011. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3012. return -1;
  3013. }
  3014. }
  3015. /**
  3016. * Start WoE:FE
  3017. */
  3018. ACMD_FUNC(agitstart)
  3019. {
  3020. nullpo_retr(-1, sd);
  3021. if( guild_agit_start() ){
  3022. clif_displaymessage(fd, msg_txt(sd,72)); // War of Emperium has been initiated.
  3023. return 0;
  3024. }else{
  3025. clif_displaymessage(fd, msg_txt(sd,73)); // War of Emperium is currently in progress.
  3026. return -1;
  3027. }
  3028. }
  3029. /**
  3030. * Start WoE:SE
  3031. */
  3032. ACMD_FUNC(agitstart2)
  3033. {
  3034. nullpo_retr(-1, sd);
  3035. if( guild_agit2_start() ){
  3036. clif_displaymessage(fd, msg_txt(sd,403)); // "War of Emperium SE has been initiated."
  3037. return 0;
  3038. }else{
  3039. clif_displaymessage(fd, msg_txt(sd,404)); // "War of Emperium SE is currently in progress."
  3040. return -1;
  3041. }
  3042. }
  3043. /**
  3044. * Start WoE:TE
  3045. */
  3046. ACMD_FUNC(agitstart3)
  3047. {
  3048. nullpo_retr(-1, sd);
  3049. if( guild_agit3_start() ){
  3050. clif_displaymessage(fd, msg_txt(sd,749)); // "War of Emperium TE has been initiated."
  3051. return 0;
  3052. }else{
  3053. clif_displaymessage(fd, msg_txt(sd,750)); // "War of Emperium TE is currently in progress."
  3054. return -1;
  3055. }
  3056. }
  3057. /**
  3058. * End WoE:FE
  3059. */
  3060. ACMD_FUNC(agitend)
  3061. {
  3062. nullpo_retr(-1, sd);
  3063. if( guild_agit_end() ){
  3064. clif_displaymessage(fd, msg_txt(sd,74)); // War of Emperium has been ended.
  3065. return 0;
  3066. }else{
  3067. clif_displaymessage(fd, msg_txt(sd,75)); // War of Emperium is currently not in progress.
  3068. return -1;
  3069. }
  3070. }
  3071. /**
  3072. * End WoE:SE
  3073. */
  3074. ACMD_FUNC(agitend2)
  3075. {
  3076. nullpo_retr(-1, sd);
  3077. if( guild_agit2_end() ){
  3078. clif_displaymessage(fd, msg_txt(sd,405)); // "War of Emperium SE has been ended."
  3079. return 0;
  3080. }else{
  3081. clif_displaymessage(fd, msg_txt(sd,406)); // "War of Emperium SE is currently not in progress."
  3082. return -1;
  3083. }
  3084. }
  3085. /**
  3086. * End WoE:TE
  3087. */
  3088. ACMD_FUNC(agitend3)
  3089. {
  3090. nullpo_retr(-1, sd);
  3091. if( guild_agit3_end() ){
  3092. clif_displaymessage(fd, msg_txt(sd,751));// War of Emperium TE has been ended.
  3093. return 0;
  3094. }else{
  3095. clif_displaymessage(fd, msg_txt(sd,752));// War of Emperium TE is currently not in progress.
  3096. return -1;
  3097. }
  3098. }
  3099. /*==========================================
  3100. * @mapexit - shuts down the map server
  3101. *------------------------------------------*/
  3102. ACMD_FUNC(mapexit)
  3103. {
  3104. nullpo_retr(-1, sd);
  3105. do_shutdown();
  3106. return 0;
  3107. }
  3108. /*==========================================
  3109. * idsearch <part_of_name>: revrited by [Yor]
  3110. *------------------------------------------*/
  3111. ACMD_FUNC(idsearch)
  3112. {
  3113. char item_name[100];
  3114. unsigned int i, match;
  3115. struct item_data *item_array[MAX_SEARCH];
  3116. nullpo_retr(-1, sd);
  3117. memset(item_name, '\0', sizeof(item_name));
  3118. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3119. if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
  3120. clif_displaymessage(fd, msg_txt(sd,1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>).
  3121. return -1;
  3122. }
  3123. sprintf(atcmd_output, msg_txt(sd,77), item_name); // The reference result of '%s' (name: id):
  3124. clif_displaymessage(fd, atcmd_output);
  3125. match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
  3126. if (match == MAX_SEARCH) {
  3127. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  3128. clif_displaymessage(fd, atcmd_output);
  3129. }
  3130. for(i = 0; i < match; i++) {
  3131. sprintf(atcmd_output, msg_txt(sd,78), item_array[i]->jname, item_array[i]->nameid); // %s: %d
  3132. clif_displaymessage(fd, atcmd_output);
  3133. }
  3134. sprintf(atcmd_output, msg_txt(sd,79), match); // It is %d affair above.
  3135. clif_displaymessage(fd, atcmd_output);
  3136. return 0;
  3137. }
  3138. /*==========================================
  3139. * Recall All Characters Online To Your Location
  3140. *------------------------------------------*/
  3141. ACMD_FUNC(recallall)
  3142. {
  3143. struct map_session_data* pl_sd;
  3144. struct s_mapiterator* iter;
  3145. int count;
  3146. nullpo_retr(-1, sd);
  3147. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3148. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3149. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3150. return -1;
  3151. }
  3152. count = 0;
  3153. iter = mapit_getallusers();
  3154. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3155. {
  3156. if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  3157. {
  3158. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)
  3159. continue; // Don't waste time warping the character to the same place.
  3160. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3161. count++;
  3162. else {
  3163. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3164. count++;
  3165. }
  3166. }
  3167. }
  3168. }
  3169. mapit_free(iter);
  3170. clif_displaymessage(fd, msg_txt(sd,92)); // All characters recalled!
  3171. if (count) {
  3172. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3173. clif_displaymessage(fd, atcmd_output);
  3174. }
  3175. return 0;
  3176. }
  3177. /*==========================================
  3178. * Recall online characters of a guild to your location
  3179. *------------------------------------------*/
  3180. ACMD_FUNC(guildrecall)
  3181. {
  3182. struct map_session_data* pl_sd;
  3183. struct s_mapiterator* iter;
  3184. int count;
  3185. char guild_name[NAME_LENGTH];
  3186. struct guild *g;
  3187. nullpo_retr(-1, sd);
  3188. memset(guild_name, '\0', sizeof(guild_name));
  3189. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3190. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  3191. clif_displaymessage(fd, msg_txt(sd,1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
  3192. return -1;
  3193. }
  3194. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3195. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3196. return -1;
  3197. }
  3198. if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number
  3199. (g = guild_search(atoi(message))) == NULL)
  3200. {
  3201. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  3202. return -1;
  3203. }
  3204. count = 0;
  3205. iter = mapit_getallusers();
  3206. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3207. {
  3208. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id)
  3209. {
  3210. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3211. continue; // Skip GMs greater than you... or chars already on the cell
  3212. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3213. count++;
  3214. else{
  3215. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3216. count++;
  3217. }
  3218. }
  3219. }
  3220. }
  3221. mapit_free(iter);
  3222. sprintf(atcmd_output, msg_txt(sd,93), g->name); // All online characters of the %s guild have been recalled to your position.
  3223. clif_displaymessage(fd, atcmd_output);
  3224. if (count) {
  3225. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3226. clif_displaymessage(fd, atcmd_output);
  3227. }
  3228. return 0;
  3229. }
  3230. /*==========================================
  3231. * Recall online characters of a party to your location
  3232. *------------------------------------------*/
  3233. ACMD_FUNC(partyrecall)
  3234. {
  3235. struct map_session_data* pl_sd;
  3236. struct s_mapiterator* iter;
  3237. char party_name[NAME_LENGTH];
  3238. struct party_data *p;
  3239. int count;
  3240. nullpo_retr(-1, sd);
  3241. memset(party_name, '\0', sizeof(party_name));
  3242. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3243. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  3244. clif_displaymessage(fd, msg_txt(sd,1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
  3245. return -1;
  3246. }
  3247. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3248. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3249. return -1;
  3250. }
  3251. if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number
  3252. (p = party_search(atoi(message))) == NULL)
  3253. {
  3254. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name or ID, or no one from the party is online.
  3255. return -1;
  3256. }
  3257. count = 0;
  3258. iter = mapit_getallusers();
  3259. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3260. {
  3261. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id)
  3262. {
  3263. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3264. continue; // Skip GMs greater than you... or chars already on the cell
  3265. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3266. count++;
  3267. else{
  3268. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3269. count++;
  3270. }
  3271. }
  3272. }
  3273. }
  3274. mapit_free(iter);
  3275. sprintf(atcmd_output, msg_txt(sd,95), p->party.name); // All online characters of the %s party have been recalled to your position.
  3276. clif_displaymessage(fd, atcmd_output);
  3277. if (count) {
  3278. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3279. clif_displaymessage(fd, atcmd_output);
  3280. }
  3281. return 0;
  3282. }
  3283. /*==========================================
  3284. *
  3285. *------------------------------------------*/
  3286. void atcommand_doload();
  3287. ACMD_FUNC(reload) {
  3288. nullpo_retr(-1, sd);
  3289. if ((strlen(command) < 8 ) && (!message || !*message)) {
  3290. const char* text;
  3291. text = atcommand_help_string( command );
  3292. if(text)
  3293. clif_displaymessage( fd, text );
  3294. return -1;
  3295. }
  3296. if (strstr(command, "itemdb") || strncmp(message, "itemdb", 4) == 0) {
  3297. itemdb_reload();
  3298. clif_displaymessage(fd, msg_txt(sd,97)); // Item database has been reloaded.
  3299. } else if (strstr(command, "mobdb") || strncmp(message, "mobdb", 3) == 0) {
  3300. mob_reload();
  3301. pet_db.reload();
  3302. hom_reload();
  3303. mercenary_readdb();
  3304. mercenary_read_skilldb();
  3305. reload_elementaldb();
  3306. clif_displaymessage(fd, msg_txt(sd,98)); // Monster database has been reloaded.
  3307. } else if (strstr(command, "skilldb") || strncmp(message, "skilldb", 4) == 0) {
  3308. skill_reload();
  3309. hom_reload_skill();
  3310. reload_elemental_skilldb();
  3311. mercenary_read_skilldb();
  3312. clif_displaymessage(fd, msg_txt(sd,99)); // Skill database has been reloaded.
  3313. } else if (strstr(command, "atcommand") || strncmp(message, "atcommand", 4) == 0) {
  3314. config_t run_test;
  3315. if (conf_read_file(&run_test, "conf/groups.conf")) {
  3316. clif_displaymessage(fd, msg_txt(sd,1036)); // Error reading groups.conf, reload failed.
  3317. return -1;
  3318. }
  3319. config_destroy(&run_test);
  3320. atcommand_doload();
  3321. pc_groups_reload();
  3322. clif_displaymessage(fd, msg_txt(sd,254)); // GM command configuration has been reloaded.
  3323. } else if (strstr(command, "battleconf") || strncmp(message, "battleconf", 3) == 0) {
  3324. struct Battle_Config prev_config;
  3325. memcpy(&prev_config, &battle_config, sizeof(prev_config));
  3326. battle_config_read(BATTLE_CONF_FILENAME);
  3327. if( prev_config.item_rate_mvp != battle_config.item_rate_mvp
  3328. || prev_config.item_rate_common != battle_config.item_rate_common
  3329. || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss
  3330. || prev_config.item_rate_common_mvp != battle_config.item_rate_common_mvp
  3331. || prev_config.item_rate_card != battle_config.item_rate_card
  3332. || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss
  3333. || prev_config.item_rate_card_mvp != battle_config.item_rate_card_mvp
  3334. || prev_config.item_rate_equip != battle_config.item_rate_equip
  3335. || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss
  3336. || prev_config.item_rate_equip_mvp != battle_config.item_rate_equip_mvp
  3337. || prev_config.item_rate_heal != battle_config.item_rate_heal
  3338. || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss
  3339. || prev_config.item_rate_heal_mvp != battle_config.item_rate_heal_mvp
  3340. || prev_config.item_rate_use != battle_config.item_rate_use
  3341. || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss
  3342. || prev_config.item_rate_use_mvp != battle_config.item_rate_use_mvp
  3343. || prev_config.item_rate_treasure != battle_config.item_rate_treasure
  3344. || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop
  3345. || prev_config.logarithmic_drops != battle_config.logarithmic_drops
  3346. || prev_config.item_drop_common_min != battle_config.item_drop_common_min
  3347. || prev_config.item_drop_common_max != battle_config.item_drop_common_max
  3348. || prev_config.item_drop_card_min != battle_config.item_drop_card_min
  3349. || prev_config.item_drop_card_max != battle_config.item_drop_card_max
  3350. || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min
  3351. || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max
  3352. || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min
  3353. || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max
  3354. || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min
  3355. || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max
  3356. || prev_config.item_drop_use_min != battle_config.item_drop_use_min
  3357. || prev_config.item_drop_use_max != battle_config.item_drop_use_max
  3358. || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min
  3359. || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max
  3360. || prev_config.base_exp_rate != battle_config.base_exp_rate
  3361. || prev_config.job_exp_rate != battle_config.job_exp_rate
  3362. )
  3363. { // Exp or Drop rates changed.
  3364. mob_reload(); //Needed as well so rate changes take effect.
  3365. }
  3366. clif_displaymessage(fd, msg_txt(sd,255)); // Battle configuration has been reloaded.
  3367. } else if (strstr(command, "statusdb") || strncmp(message, "statusdb", 3) == 0) {
  3368. status_readdb();
  3369. clif_displaymessage(fd, msg_txt(sd,256)); // Status database has been reloaded.
  3370. } else if (strstr(command, "pcdb") || strncmp(message, "pcdb", 2) == 0) {
  3371. pc_readdb();
  3372. clif_displaymessage(fd, msg_txt(sd,257)); // Player database has been reloaded.
  3373. } else if (strstr(command, "motd") || strncmp(message, "motd", 4) == 0) {
  3374. pc_read_motd();
  3375. clif_displaymessage(fd, msg_txt(sd,268)); // Reloaded the Message of the Day.
  3376. } else if (strstr(command, "script") || strncmp(message, "script", 3) == 0) {
  3377. struct s_mapiterator* iter;
  3378. struct map_session_data* pl_sd;
  3379. //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." );
  3380. //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
  3381. iter = mapit_getallusers();
  3382. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ){
  3383. pc_close_npc(pl_sd,1);
  3384. clif_cutin(pl_sd, "", 255);
  3385. pl_sd->state.block_action &= ~(PCBLOCK_ALL ^ PCBLOCK_IMMUNE);
  3386. }
  3387. mapit_free(iter);
  3388. flush_fifos();
  3389. map_reloadnpc(true); // reload config files seeking for npcs
  3390. script_reload();
  3391. npc_reload();
  3392. clif_displaymessage(fd, msg_txt(sd,100)); // Scripts have been reloaded.
  3393. } else if (strstr(command, "msgconf") || strncmp(message, "msgconf", 3) == 0) {
  3394. map_msg_reload();
  3395. clif_displaymessage(fd, msg_txt(sd,463)); // Message configuration has been reloaded.
  3396. } else if (strstr(command, "questdb") || strncmp(message, "questdb", 3) == 0) {
  3397. do_reload_quest();
  3398. clif_displaymessage(fd, msg_txt(sd,1377)); // Quest database has been reloaded.
  3399. } else if (strstr(command, "instancedb") || strncmp(message, "instancedb", 4) == 0) {
  3400. instance_reload();
  3401. clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded.
  3402. } else if (strstr(command, "achievementdb") || strncmp(message, "achievementdb", 4) == 0) {
  3403. achievement_db_reload();
  3404. clif_displaymessage(fd, msg_txt(sd,771)); // Achievement database has been reloaded.
  3405. } else if (strstr(command, "attendancedb") || strncmp(message, "attendancedb", 4) == 0) {
  3406. attendance_db.reload();
  3407. clif_displaymessage(fd, msg_txt(sd, 795)); // Attendance database has been reloaded.
  3408. }
  3409. return 0;
  3410. }
  3411. /*==========================================
  3412. * @partysharelvl <share_range> [Akinari]
  3413. * Updates char server party share level range in runtime
  3414. * Temporary - Permanent update in inter_athena.conf
  3415. *------------------------------------------*/
  3416. ACMD_FUNC(partysharelvl) {
  3417. unsigned int share_lvl;
  3418. nullpo_retr(-1, sd);
  3419. if(!message || !*message) {
  3420. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  3421. return -1;
  3422. } else {
  3423. share_lvl = min(abs(atoi(message)),MAX_LEVEL);
  3424. }
  3425. if(intif_party_sharelvlupdate(share_lvl)) //Successfully updated
  3426. clif_displaymessage(fd, msg_txt(sd,1478)); // Party share level range has been changed successfully.
  3427. else //Char server offline
  3428. clif_displaymessage(fd, msg_txt(sd,1479)); // Failed to update configuration. Character server is offline.
  3429. return 0;
  3430. }
  3431. /*==========================================
  3432. * @mapinfo [0-3] <map name> by MC_Cameri
  3433. * => Shows information about the map [map name]
  3434. * 0 = no additional information
  3435. * 1 = Show users in that map and their location
  3436. * 2 = Shows NPCs in that map
  3437. * 3 = Shows the chats in that map
  3438. *------------------------------------------*/
  3439. ACMD_FUNC(mapinfo) {
  3440. struct map_session_data* pl_sd;
  3441. struct s_mapiterator* iter;
  3442. struct chat_data *cd = NULL;
  3443. char direction[12];
  3444. int i, m_id, chat_num = 0, list = 0, vend_num = 0;
  3445. unsigned short m_index;
  3446. char mapname[MAP_NAME_LENGTH];
  3447. nullpo_retr(-1, sd);
  3448. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3449. memset(mapname, '\0', sizeof(mapname));
  3450. memset(direction, '\0', sizeof(direction));
  3451. sscanf(message, "%11d %11[^\n]", &list, mapname);
  3452. if (list < 0 || list > 3) {
  3453. clif_displaymessage(fd, msg_txt(sd,1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3454. return -1;
  3455. }
  3456. if (mapname[0] == '\0') {
  3457. safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
  3458. m_id = map_mapindex2mapid(sd->mapindex);
  3459. } else {
  3460. m_id = map_mapname2mapid(mapname);
  3461. }
  3462. if (m_id < 0) {
  3463. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  3464. return -1;
  3465. }
  3466. m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not.
  3467. clif_displaymessage(fd, msg_txt(sd,1039)); // ------ Map Info ------
  3468. // count chats (for initial message)
  3469. chat_num = 0;
  3470. iter = mapit_getallusers();
  3471. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  3472. if( pl_sd->mapindex == m_index ) {
  3473. if( pl_sd->state.vending )
  3474. vend_num++;
  3475. else if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && cd->usersd[0] == pl_sd )
  3476. chat_num++;
  3477. }
  3478. }
  3479. mapit_free(iter);
  3480. struct map_data *mapdata = map_getmapdata(m_id);
  3481. sprintf(atcmd_output, msg_txt(sd,1040), mapname, mapdata->users, mapdata->npc_num, chat_num, vend_num); // Map: %s | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
  3482. clif_displaymessage(fd, atcmd_output);
  3483. clif_displaymessage(fd, msg_txt(sd,1041)); // ------ Map Flags ------
  3484. if (map_getmapflag(m_id, MF_TOWN))
  3485. clif_displaymessage(fd, msg_txt(sd,1042)); // Town Map
  3486. if (map_getmapflag(m_id, MF_RESTRICTED)){
  3487. sprintf(atcmd_output, " Restricted (zone %d)",mapdata->zone);
  3488. clif_displaymessage(fd, atcmd_output);
  3489. }
  3490. if (battle_config.autotrade_mapflag == map_getmapflag(m_id, MF_AUTOTRADE))
  3491. clif_displaymessage(fd, msg_txt(sd,1043)); // Autotrade Enabled
  3492. else
  3493. clif_displaymessage(fd, msg_txt(sd,1044)); // Autotrade Disabled
  3494. if (map_getmapflag(m_id, MF_BATTLEGROUND)){
  3495. sprintf(atcmd_output, msg_txt(sd,1045),map_getmapflag(m_id, MF_BATTLEGROUND)); // Battlegrounds ON (type %d)
  3496. clif_displaymessage(fd, atcmd_output);
  3497. }
  3498. /* Skill damage adjustment info [Cydh] */
  3499. if (mapdata->flag[MF_SKILL_DAMAGE]) {
  3500. clif_displaymessage(fd,msg_txt(sd,1052)); // Skill Damage Adjustments:
  3501. sprintf(atcmd_output, msg_txt(sd, 1053), // > [Map] %d%%, %d%%, %d%%, %d%% | Caster:%d
  3502. mapdata->damage_adjust.rate[SKILLDMG_PC],
  3503. mapdata->damage_adjust.rate[SKILLDMG_MOB],
  3504. mapdata->damage_adjust.rate[SKILLDMG_BOSS],
  3505. mapdata->damage_adjust.rate[SKILLDMG_OTHER],
  3506. mapdata->damage_adjust.caster);
  3507. clif_displaymessage(fd, atcmd_output);
  3508. if (!mapdata->skill_damage.empty()) {
  3509. clif_displaymessage(fd, msg_txt(sd, 1054)); // > [Map Skill] Name : Player, Monster, Boss Monster, Other | Caster
  3510. for (auto skilldmg : mapdata->skill_damage) {
  3511. sprintf(atcmd_output," %s : %d%%, %d%%, %d%%, %d%% | %d",
  3512. skill_get_name(skilldmg.first),
  3513. skilldmg.second.rate[SKILLDMG_PC],
  3514. skilldmg.second.rate[SKILLDMG_MOB],
  3515. skilldmg.second.rate[SKILLDMG_BOSS],
  3516. skilldmg.second.rate[SKILLDMG_OTHER],
  3517. skilldmg.second.caster);
  3518. clif_displaymessage(fd,atcmd_output);
  3519. }
  3520. }
  3521. }
  3522. if (map_getmapflag(m_id, MF_SKILL_DURATION)) {
  3523. clif_displaymessage(fd, msg_txt(sd, 1055)); // Skill Duration Adjustments:
  3524. for (const auto &it : mapdata->skill_duration) {
  3525. sprintf(atcmd_output, " > %s : %d%%", skill_get_name(it.first), it.second);
  3526. clif_displaymessage(fd, atcmd_output);
  3527. }
  3528. }
  3529. strcpy(atcmd_output,msg_txt(sd,1046)); // PvP Flags:
  3530. if (map_getmapflag(m_id, MF_PVP))
  3531. strcat(atcmd_output, " Pvp ON |");
  3532. if (map_getmapflag(m_id, MF_PVP_NOGUILD))
  3533. strcat(atcmd_output, " NoGuild |");
  3534. if (map_getmapflag(m_id, MF_PVP_NOPARTY))
  3535. strcat(atcmd_output, " NoParty |");
  3536. if (map_getmapflag(m_id, MF_PVP_NIGHTMAREDROP))
  3537. strcat(atcmd_output, " NightmareDrop |");
  3538. if (map_getmapflag(m_id, MF_PVP_NOCALCRANK))
  3539. strcat(atcmd_output, " NoCalcRank |");
  3540. clif_displaymessage(fd, atcmd_output);
  3541. strcpy(atcmd_output,msg_txt(sd,1047)); // GvG Flags:
  3542. if (map_getmapflag(m_id, MF_GVG))
  3543. strcat(atcmd_output, " GvG ON |");
  3544. if (map_getmapflag(m_id, MF_GVG_DUNGEON))
  3545. strcat(atcmd_output, " GvG Dungeon |");
  3546. if (map_getmapflag(m_id, MF_GVG_CASTLE))
  3547. strcat(atcmd_output, " GvG Castle |");
  3548. if (map_getmapflag(m_id, MF_GVG_TE))
  3549. strcat(atcmd_output, " GvG TE |");
  3550. if (map_getmapflag(m_id, MF_GVG_TE_CASTLE))
  3551. strcat(atcmd_output, " GvG TE Castle |");
  3552. if (map_getmapflag(m_id, MF_GVG_NOPARTY))
  3553. strcat(atcmd_output, " NoParty |");
  3554. clif_displaymessage(fd, atcmd_output);
  3555. strcpy(atcmd_output,msg_txt(sd,1048)); // Teleport Flags:
  3556. if (map_getmapflag(m_id, MF_NOTELEPORT))
  3557. strcat(atcmd_output, " NoTeleport |");
  3558. if (map_getmapflag(m_id, MF_MONSTER_NOTELEPORT))
  3559. strcat(atcmd_output, " Monster NoTeleport |");
  3560. if (map_getmapflag(m_id, MF_NOWARP))
  3561. strcat(atcmd_output, " NoWarp |");
  3562. if (map_getmapflag(m_id, MF_NOWARPTO))
  3563. strcat(atcmd_output, " NoWarpTo |");
  3564. if (map_getmapflag(m_id, MF_NORETURN))
  3565. strcat(atcmd_output, " NoReturn |");
  3566. if (map_getmapflag(m_id, MF_NOGO))
  3567. strcat(atcmd_output, " NoGo |"); //
  3568. if (map_getmapflag(m_id, MF_NOMEMO))
  3569. strcat(atcmd_output, " NoMemo |");
  3570. clif_displaymessage(fd, atcmd_output);
  3571. sprintf(atcmd_output, msg_txt(sd,1065), // No Exp Penalty: %s | No Zeny Penalty: %s
  3572. (map_getmapflag(m_id, MF_NOEXPPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067), (map_getmapflag(m_id, MF_NOZENYPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067)); // On / Off
  3573. clif_displaymessage(fd, atcmd_output);
  3574. if (map_getmapflag(m_id, MF_NOSAVE)) {
  3575. if (!mapdata->save.map)
  3576. clif_displaymessage(fd, msg_txt(sd,1068)); // No Save (Return to last Save Point)
  3577. else if (mapdata->save.x == -1 || mapdata->save.y == -1 ) {
  3578. sprintf(atcmd_output, msg_txt(sd,1069), mapindex_id2name(mapdata->save.map)); // No Save, Save Point: %s,Random
  3579. clif_displaymessage(fd, atcmd_output);
  3580. }
  3581. else {
  3582. sprintf(atcmd_output, msg_txt(sd,1070), // No Save, Save Point: %s,%d,%d
  3583. mapindex_id2name(mapdata->save.map),mapdata->save.x,mapdata->save.y);
  3584. clif_displaymessage(fd, atcmd_output);
  3585. }
  3586. }
  3587. strcpy(atcmd_output,msg_txt(sd,1049)); // Weather Flags:
  3588. if (map_getmapflag(m_id, MF_SNOW))
  3589. strcat(atcmd_output, " Snow |");
  3590. if (map_getmapflag(m_id, MF_FOG))
  3591. strcat(atcmd_output, " Fog |");
  3592. if (map_getmapflag(m_id, MF_SAKURA))
  3593. strcat(atcmd_output, " Sakura |");
  3594. if (map_getmapflag(m_id, MF_CLOUDS))
  3595. strcat(atcmd_output, " Clouds |");
  3596. if (map_getmapflag(m_id, MF_CLOUDS2))
  3597. strcat(atcmd_output, " Clouds2 |");
  3598. if (map_getmapflag(m_id, MF_FIREWORKS))
  3599. strcat(atcmd_output, " Fireworks |");
  3600. if (map_getmapflag(m_id, MF_LEAVES))
  3601. strcat(atcmd_output, " Leaves |");
  3602. if (map_getmapflag(m_id, MF_NIGHTENABLED))
  3603. strcat(atcmd_output, " Displays Night |");
  3604. clif_displaymessage(fd, atcmd_output);
  3605. strcpy(atcmd_output,msg_txt(sd,1050)); // Other Flags:
  3606. if (map_getmapflag(m_id, MF_NOBRANCH))
  3607. strcat(atcmd_output, " NoBranch |");
  3608. if (map_getmapflag(m_id, MF_NOTRADE))
  3609. strcat(atcmd_output, " NoTrade |");
  3610. if (map_getmapflag(m_id, MF_NOVENDING))
  3611. strcat(atcmd_output, " NoVending |");
  3612. if (map_getmapflag(m_id, MF_NODROP))
  3613. strcat(atcmd_output, " NoDrop |");
  3614. if (map_getmapflag(m_id, MF_NOSKILL))
  3615. strcat(atcmd_output, " NoSkill |");
  3616. if (map_getmapflag(m_id, MF_NOICEWALL))
  3617. strcat(atcmd_output, " NoIcewall |");
  3618. if (map_getmapflag(m_id, MF_ALLOWKS))
  3619. strcat(atcmd_output, " AllowKS |");
  3620. if (map_getmapflag(m_id, MF_RESET))
  3621. strcat(atcmd_output, " Reset |");
  3622. if (map_getmapflag(m_id, MF_HIDEMOBHPBAR))
  3623. strcat(atcmd_output, " HideMobHPBar |");
  3624. clif_displaymessage(fd, atcmd_output);
  3625. strcpy(atcmd_output,msg_txt(sd,1051)); // Other Flags2:
  3626. if (map_getmapflag(m_id, MF_NOCOMMAND))
  3627. strcat(atcmd_output, " NoCommand |");
  3628. if (map_getmapflag(m_id, MF_NOBASEEXP))
  3629. strcat(atcmd_output, " NoBaseEXP |");
  3630. if (map_getmapflag(m_id, MF_NOJOBEXP))
  3631. strcat(atcmd_output, " NoJobEXP |");
  3632. if (map_getmapflag(m_id, MF_NOMOBLOOT))
  3633. strcat(atcmd_output, " NoMobLoot |");
  3634. if (map_getmapflag(m_id, MF_NOMVPLOOT))
  3635. strcat(atcmd_output, " NoMVPLoot |");
  3636. if (map_getmapflag(m_id, MF_PARTYLOCK))
  3637. strcat(atcmd_output, " PartyLock |");
  3638. if (map_getmapflag(m_id, MF_GUILDLOCK))
  3639. strcat(atcmd_output, " GuildLock |");
  3640. if (map_getmapflag(m_id, MF_LOADEVENT))
  3641. strcat(atcmd_output, " Loadevent |");
  3642. if (map_getmapflag(m_id, MF_NOMAPCHANNELAUTOJOIN))
  3643. strcat(atcmd_output, " NoMapChannelAutoJoin |");
  3644. if (map_getmapflag(m_id, MF_NOUSECART))
  3645. strcat(atcmd_output, " NoUsecart |");
  3646. if (map_getmapflag(m_id, MF_NOITEMCONSUMPTION))
  3647. strcat(atcmd_output, " NoItemConsumption |");
  3648. if (map_getmapflag(m_id, MF_NOSUNMOONSTARMIRACLE))
  3649. strcat(atcmd_output, " NoSunMoonStarMiracle |");
  3650. if (map_getmapflag(m_id, MF_NOMINEEFFECT))
  3651. strcat(atcmd_output, " NoMineEffect |");
  3652. if (map_getmapflag(m_id, MF_NOLOCKON))
  3653. strcat(atcmd_output, " NoLockOn |");
  3654. if (map_getmapflag(m_id, MF_NOTOMB))
  3655. strcat(atcmd_output, " NoTomb |");
  3656. if (map_getmapflag(m_id, MF_NOCOSTUME))
  3657. strcat(atcmd_output, " NoCostume |");
  3658. clif_displaymessage(fd, atcmd_output);
  3659. switch (list) {
  3660. case 0:
  3661. // Do nothing. It's list 0, no additional display.
  3662. break;
  3663. case 1:
  3664. clif_displaymessage(fd, msg_txt(sd,480)); // ----- Players in Map -----
  3665. iter = mapit_getallusers();
  3666. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3667. {
  3668. if (pl_sd->mapindex == m_index) {
  3669. sprintf(atcmd_output, msg_txt(sd,481), // Player '%s' (session #%d) | Location: %d,%d
  3670. pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
  3671. clif_displaymessage(fd, atcmd_output);
  3672. }
  3673. }
  3674. mapit_free(iter);
  3675. break;
  3676. case 2:
  3677. clif_displaymessage(fd, msg_txt(sd,482)); // ----- NPCs in Map -----
  3678. for (i = 0; i < mapdata->npc_num;)
  3679. {
  3680. struct npc_data *nd = mapdata->npc[i];
  3681. switch(nd->ud.dir) {
  3682. case DIR_NORTH: strcpy(direction, msg_txt(sd,491)); break; // North
  3683. case DIR_NORTHWEST: strcpy(direction, msg_txt(sd,492)); break; // North West
  3684. case DIR_WEST: strcpy(direction, msg_txt(sd,493)); break; // West
  3685. case DIR_SOUTHWEST: strcpy(direction, msg_txt(sd,494)); break; // South West
  3686. case DIR_SOUTH: strcpy(direction, msg_txt(sd,495)); break; // South
  3687. case DIR_SOUTHEAST: strcpy(direction, msg_txt(sd,496)); break; // South East
  3688. case DIR_EAST: strcpy(direction, msg_txt(sd,497)); break; // East
  3689. case DIR_NORTHEAST: strcpy(direction, msg_txt(sd,498)); break; // North East
  3690. default: strcpy(direction, msg_txt(sd,499)); break; // Unknown
  3691. }
  3692. if(strcmp(nd->name,nd->exname) == 0)
  3693. sprintf(atcmd_output, msg_txt(sd,490), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
  3694. ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
  3695. else
  3696. sprintf(atcmd_output, msg_txt(sd,489), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
  3697. ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y);
  3698. clif_displaymessage(fd, atcmd_output);
  3699. }
  3700. break;
  3701. case 3:
  3702. clif_displaymessage(fd, msg_txt(sd,483)); // ----- Chats in Map -----
  3703. iter = mapit_getallusers();
  3704. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3705. {
  3706. if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL &&
  3707. pl_sd->mapindex == m_index &&
  3708. cd->usersd[0] == pl_sd)
  3709. {
  3710. sprintf(atcmd_output, msg_txt(sd,484), // Chat: %s | Player: %s | Location: %d %d
  3711. cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
  3712. clif_displaymessage(fd, atcmd_output);
  3713. sprintf(atcmd_output, msg_txt(sd,485), // Users: %d/%d | Password: %s | Public: %s
  3714. cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(sd,486) : msg_txt(sd,487)); // Yes / No
  3715. clif_displaymessage(fd, atcmd_output);
  3716. }
  3717. }
  3718. mapit_free(iter);
  3719. break;
  3720. default: // normally impossible to arrive here
  3721. clif_displaymessage(fd, msg_txt(sd,488)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3722. return -1;
  3723. break;
  3724. }
  3725. return 0;
  3726. }
  3727. /*==========================================
  3728. *
  3729. *------------------------------------------*/
  3730. ACMD_FUNC(mount_peco)
  3731. {
  3732. nullpo_retr(-1, sd);
  3733. if (sd->disguise) {
  3734. clif_displaymessage(fd, msg_txt(sd,212)); // Cannot mount while in disguise.
  3735. return -1;
  3736. }
  3737. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) {
  3738. if( !(sd->sc.option&OPTION_DRAGON) ) {
  3739. unsigned int option = OPTION_DRAGON1;
  3740. if( message[0] ) {
  3741. int color = atoi(message);
  3742. option = ( color == 2 ? OPTION_DRAGON2 :
  3743. color == 3 ? OPTION_DRAGON3 :
  3744. color == 4 ? OPTION_DRAGON4 :
  3745. color == 5 ? OPTION_DRAGON5 :
  3746. OPTION_DRAGON1 );
  3747. }
  3748. clif_displaymessage(sd->fd,msg_txt(sd,1119)); // You have mounted your Dragon.
  3749. pc_setoption(sd, sd->sc.option|option);
  3750. } else {
  3751. clif_displaymessage(sd->fd,msg_txt(sd,1120)); // You have released your Dragon.
  3752. pc_setoption(sd, sd->sc.option&~OPTION_DRAGON);
  3753. }
  3754. return 0;
  3755. }
  3756. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 && (!pc_isfalcon(sd) || battle_config.warg_can_falcon) ) {
  3757. if( !pc_isridingwug(sd) ) {
  3758. clif_displaymessage(sd->fd,msg_txt(sd,1121)); // You have mounted your Warg.
  3759. pc_setoption(sd, sd->sc.option|OPTION_WUGRIDER);
  3760. } else {
  3761. clif_displaymessage(sd->fd,msg_txt(sd,1122)); // You have released your Warg.
  3762. pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER);
  3763. }
  3764. return 0;
  3765. }
  3766. if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) {
  3767. if( !pc_ismadogear(sd) ) {
  3768. clif_displaymessage(sd->fd,msg_txt(sd,1123)); // You have mounted your Mado Gear.
  3769. pc_setoption(sd, sd->sc.option|OPTION_MADOGEAR);
  3770. } else {
  3771. clif_displaymessage(sd->fd,msg_txt(sd,1124)); // You have released your Mado Gear.
  3772. pc_setoption(sd, sd->sc.option&~OPTION_MADOGEAR);
  3773. }
  3774. return 0;
  3775. }
  3776. if (!pc_isriding(sd)) { // if actually no peco
  3777. if (!pc_checkskill(sd, KN_RIDING)) {
  3778. clif_displaymessage(fd, msg_txt(sd,213)); // You can not mount a Peco Peco with your current job.
  3779. return -1;
  3780. }
  3781. pc_setoption(sd, sd->sc.option | OPTION_RIDING);
  3782. clif_displaymessage(fd, msg_txt(sd,102)); // You have mounted a Peco Peco.
  3783. } else {//Dismount
  3784. pc_setoption(sd, sd->sc.option & ~OPTION_RIDING);
  3785. clif_displaymessage(fd, msg_txt(sd,214)); // You have released your Peco Peco.
  3786. }
  3787. return 0;
  3788. }
  3789. /*==========================================
  3790. *Spy Commands by Syrus22
  3791. *------------------------------------------*/
  3792. ACMD_FUNC(guildspy)
  3793. {
  3794. char guild_name[NAME_LENGTH];
  3795. struct guild *g;
  3796. nullpo_retr(-1, sd);
  3797. memset(guild_name, '\0', sizeof(guild_name));
  3798. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3799. if (!enable_spy)
  3800. {
  3801. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  3802. return -1;
  3803. }
  3804. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  3805. clif_displaymessage(fd, msg_txt(sd,1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
  3806. return -1;
  3807. }
  3808. if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
  3809. (g = guild_search(atoi(message))) != NULL) {
  3810. if (sd->guildspy == g->guild_id) {
  3811. sd->guildspy = 0;
  3812. sprintf(atcmd_output, msg_txt(sd,103), g->name); // No longer spying on the %s guild.
  3813. clif_displaymessage(fd, atcmd_output);
  3814. } else {
  3815. sd->guildspy = g->guild_id;
  3816. sprintf(atcmd_output, msg_txt(sd,104), g->name); // Spying on the %s guild.
  3817. clif_displaymessage(fd, atcmd_output);
  3818. }
  3819. } else {
  3820. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the specified guild is online.
  3821. return -1;
  3822. }
  3823. return 0;
  3824. }
  3825. /*==========================================
  3826. *
  3827. *------------------------------------------*/
  3828. ACMD_FUNC(partyspy)
  3829. {
  3830. char party_name[NAME_LENGTH];
  3831. struct party_data *p;
  3832. nullpo_retr(-1, sd);
  3833. memset(party_name, '\0', sizeof(party_name));
  3834. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3835. if (!enable_spy)
  3836. {
  3837. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  3838. return -1;
  3839. }
  3840. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  3841. clif_displaymessage(fd, msg_txt(sd,1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>).
  3842. return -1;
  3843. }
  3844. if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
  3845. (p = party_search(atoi(message))) != NULL) {
  3846. if (sd->partyspy == p->party.party_id) {
  3847. sd->partyspy = 0;
  3848. sprintf(atcmd_output, msg_txt(sd,105), p->party.name); // No longer spying on the %s party.
  3849. clif_displaymessage(fd, atcmd_output);
  3850. } else {
  3851. sd->partyspy = p->party.party_id;
  3852. sprintf(atcmd_output, msg_txt(sd,106), p->party.name); // Spying on the %s party.
  3853. clif_displaymessage(fd, atcmd_output);
  3854. }
  3855. } else {
  3856. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name/ID, or no one from the specified party is online.
  3857. return -1;
  3858. }
  3859. return 0;
  3860. }
  3861. ACMD_FUNC(clanspy){
  3862. char clan_name[NAME_LENGTH];
  3863. struct clan* c;
  3864. nullpo_retr(-1, sd);
  3865. memset(clan_name, '\0', sizeof(clan_name));
  3866. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3867. if( !enable_spy ){
  3868. clif_displaymessage(fd, msg_txt(sd, 1125)); // The mapserver has spy command support disabled.
  3869. return -1;
  3870. }
  3871. if( !message || !*message || sscanf( message, "%23[^\n]", clan_name ) < 1 ){
  3872. clif_displaymessage(fd, msg_txt(sd, 1499)); // Please enter a clan name/ID (usage: @clanspy <clan_name/ID>).
  3873. return -1;
  3874. }
  3875. if ((c = clan_searchname(clan_name)) != NULL || // name first to avoid error when name begin with a number
  3876. (c = clan_search(atoi(message))) != NULL) {
  3877. if (sd->clanspy == c->id) {
  3878. sd->clanspy = 0;
  3879. sprintf(atcmd_output, msg_txt(sd, 1500), c->name); // No longer spying on the %s clan.
  3880. clif_displaymessage(fd, atcmd_output);
  3881. }
  3882. else {
  3883. sd->clanspy = c->id;
  3884. sprintf(atcmd_output, msg_txt(sd, 1501), c->name); // Spying on the %s clan.
  3885. clif_displaymessage(fd, atcmd_output);
  3886. }
  3887. }
  3888. else {
  3889. clif_displaymessage(fd, msg_txt(sd, 1502)); // Incorrect clan name/ID.
  3890. return -1;
  3891. }
  3892. return 0;
  3893. }
  3894. /*==========================================
  3895. * @repairall [Valaris]
  3896. *------------------------------------------*/
  3897. ACMD_FUNC(repairall)
  3898. {
  3899. int count, i;
  3900. nullpo_retr(-1, sd);
  3901. count = 0;
  3902. for (i = 0; i < MAX_INVENTORY; i++) {
  3903. if (sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].card[0] != CARD0_PET && sd->inventory.u.items_inventory[i].attribute == 1) {
  3904. sd->inventory.u.items_inventory[i].attribute = 0;
  3905. clif_produceeffect(sd, 0, sd->inventory.u.items_inventory[i].nameid);
  3906. count++;
  3907. }
  3908. }
  3909. if (count > 0) {
  3910. clif_misceffect(&sd->bl, 3);
  3911. clif_equiplist(sd);
  3912. clif_displaymessage(fd, msg_txt(sd,107)); // All items have been repaired.
  3913. } else {
  3914. clif_displaymessage(fd, msg_txt(sd,108)); // No item need to be repaired.
  3915. return -1;
  3916. }
  3917. return 0;
  3918. }
  3919. /*==========================================
  3920. * @nuke [Valaris]
  3921. *------------------------------------------*/
  3922. ACMD_FUNC(nuke)
  3923. {
  3924. struct map_session_data *pl_sd;
  3925. nullpo_retr(-1, sd);
  3926. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  3927. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  3928. clif_displaymessage(fd, msg_txt(sd,1128)); // Please enter a player name (usage: @nuke <char name>).
  3929. return -1;
  3930. }
  3931. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) != NULL) {
  3932. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level
  3933. skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
  3934. clif_displaymessage(fd, msg_txt(sd,109)); // Player has been nuked!
  3935. } else {
  3936. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  3937. return -1;
  3938. }
  3939. } else {
  3940. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  3941. return -1;
  3942. }
  3943. return 0;
  3944. }
  3945. /*==========================================
  3946. * @tonpc
  3947. *------------------------------------------*/
  3948. ACMD_FUNC(tonpc)
  3949. {
  3950. char npcname[NPC_NAME_LENGTH];
  3951. struct npc_data *nd;
  3952. nullpo_retr(-1, sd);
  3953. memset(npcname, 0, sizeof(npcname));
  3954. if (!message || !*message || sscanf(message, "%49[^\n]", npcname) < 1) {
  3955. clif_displaymessage(fd, msg_txt(sd,1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>).
  3956. return -1;
  3957. }
  3958. if ((nd = npc_name2id(npcname)) != NULL) {
  3959. if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == SETPOS_OK)
  3960. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  3961. else
  3962. return -1;
  3963. } else {
  3964. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  3965. return -1;
  3966. }
  3967. return 0;
  3968. }
  3969. /*==========================================
  3970. *
  3971. *------------------------------------------*/
  3972. ACMD_FUNC(shownpc)
  3973. {
  3974. char NPCname[NPC_NAME_LENGTH];
  3975. nullpo_retr(-1, sd);
  3976. memset(NPCname, '\0', sizeof(NPCname));
  3977. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  3978. clif_displaymessage(fd, msg_txt(sd,1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>).
  3979. return -1;
  3980. }
  3981. if (npc_name2id(NPCname) != NULL) {
  3982. npc_enable(NPCname, 1);
  3983. clif_displaymessage(fd, msg_txt(sd,110)); // Npc Enabled.
  3984. } else {
  3985. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  3986. return -1;
  3987. }
  3988. return 0;
  3989. }
  3990. /*==========================================
  3991. *
  3992. *------------------------------------------*/
  3993. ACMD_FUNC(hidenpc)
  3994. {
  3995. char NPCname[NPC_NAME_LENGTH];
  3996. nullpo_retr(-1, sd);
  3997. memset(NPCname, '\0', sizeof(NPCname));
  3998. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  3999. clif_displaymessage(fd, msg_txt(sd,1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>).
  4000. return -1;
  4001. }
  4002. if (npc_name2id(NPCname) == NULL) {
  4003. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4004. return -1;
  4005. }
  4006. npc_enable(NPCname, 0);
  4007. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4008. return 0;
  4009. }
  4010. ACMD_FUNC(loadnpc)
  4011. {
  4012. if (!message || !*message) {
  4013. clif_displaymessage(fd, msg_txt(sd,1132)); // Please enter a script file name (usage: @loadnpc <file name>).
  4014. return -1;
  4015. }
  4016. if (!npc_addsrcfile(message, true)) {
  4017. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4018. return -1;
  4019. }
  4020. npc_read_event_script();
  4021. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4022. return 0;
  4023. }
  4024. ACMD_FUNC(unloadnpc)
  4025. {
  4026. struct npc_data *nd;
  4027. char NPCname[NPC_NAME_LENGTH];
  4028. nullpo_retr(-1, sd);
  4029. memset(NPCname, '\0', sizeof(NPCname));
  4030. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4031. clif_displaymessage(fd, msg_txt(sd,1133)); // Please enter a NPC name (usage: @unloadnpc <NPC_name>).
  4032. return -1;
  4033. }
  4034. if ((nd = npc_name2id(NPCname)) == NULL) {
  4035. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4036. return -1;
  4037. }
  4038. npc_unload_duplicates(nd);
  4039. npc_unload(nd,true);
  4040. npc_read_event_script();
  4041. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4042. return 0;
  4043. }
  4044. ACMD_FUNC(reloadnpcfile) {
  4045. if (!message || !*message) {
  4046. clif_displaymessage(fd, msg_txt(sd,733)); // Please enter a NPC file name (usage: @reloadnpcfile <file name>).
  4047. return -1;
  4048. }
  4049. if (npc_unloadfile(message))
  4050. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  4051. if (!npc_addsrcfile(message, true)) {
  4052. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4053. return -1;
  4054. }
  4055. npc_read_event_script();
  4056. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4057. return 0;
  4058. }
  4059. /*==========================================
  4060. * time in txt for time command (by [Yor])
  4061. *------------------------------------------*/
  4062. char* txt_time(t_tick duration_)
  4063. {
  4064. int days, hours, minutes, seconds;
  4065. char temp[CHAT_SIZE_MAX];
  4066. static char temp1[CHAT_SIZE_MAX];
  4067. memset(temp, '\0', sizeof(temp));
  4068. memset(temp1, '\0', sizeof(temp1));
  4069. // Cap it
  4070. int duration = (int)duration_;
  4071. days = duration / (60 * 60 * 24);
  4072. duration = duration - (60 * 60 * 24 * days);
  4073. hours = duration / (60 * 60);
  4074. duration = duration - (60 * 60 * hours);
  4075. minutes = duration / 60;
  4076. seconds = duration - (60 * minutes);
  4077. if (days == 1)
  4078. sprintf(temp, msg_txt(NULL,219), days); // %d day
  4079. else if (days > 1)
  4080. sprintf(temp, msg_txt(NULL,220), days); // %d days
  4081. if (hours == 1)
  4082. sprintf(temp1, msg_txt(NULL,221), temp, hours); // %s %d hour
  4083. else if (hours > 1)
  4084. sprintf(temp1, msg_txt(NULL,222), temp, hours); // %s %d hours
  4085. if (minutes < 2)
  4086. sprintf(temp, msg_txt(NULL,223), temp1, minutes); // %s %d minute
  4087. else
  4088. sprintf(temp, msg_txt(NULL,224), temp1, minutes); // %s %d minutes
  4089. if (seconds == 1)
  4090. sprintf(temp1, msg_txt(NULL,225), temp, seconds); // %s and %d second
  4091. else if (seconds > 1)
  4092. sprintf(temp1, msg_txt(NULL,226), temp, seconds); // %s and %d seconds
  4093. return temp1;
  4094. }
  4095. /*==========================================
  4096. * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor]
  4097. * Calculation management of GM modification (@day/@night GM commands) is done
  4098. *------------------------------------------*/
  4099. ACMD_FUNC(servertime)
  4100. {
  4101. const struct TimerData * timer_data;
  4102. time_t time_server; // variable for number of seconds (used with time() function)
  4103. struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
  4104. char temp[CHAT_SIZE_MAX];
  4105. nullpo_retr(-1, sd);
  4106. memset(temp, '\0', sizeof(temp));
  4107. time(&time_server); // get time in seconds since 1/1/1970
  4108. datetime = localtime(&time_server); // convert seconds in structure
  4109. // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
  4110. strftime(temp, sizeof(temp)-1, msg_txt(sd,230), datetime); // Server time (normal time): %A, %B %d %Y %X.
  4111. clif_displaymessage(fd, temp);
  4112. if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
  4113. if (night_flag == 0)
  4114. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4115. else
  4116. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4117. } else if (battle_config.night_duration == 0)
  4118. if (night_flag == 1) { // we start with night
  4119. timer_data = get_timer(day_timer_tid);
  4120. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in night for %s.
  4121. clif_displaymessage(fd, temp);
  4122. clif_displaymessage(fd, msg_txt(sd,234)); // Game time: After, the game will be in permanent daylight.
  4123. } else
  4124. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4125. else if (battle_config.day_duration == 0)
  4126. if (night_flag == 0) { // we start with day
  4127. timer_data = get_timer(night_timer_tid);
  4128. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4129. clif_displaymessage(fd, temp);
  4130. clif_displaymessage(fd, msg_txt(sd,236)); // Game time: After, the game will be in permanent night.
  4131. } else
  4132. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4133. else {
  4134. const struct TimerData * timer_data2;
  4135. if (night_flag == 0) {
  4136. timer_data = get_timer(night_timer_tid);
  4137. timer_data2 = get_timer(day_timer_tid);
  4138. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4139. clif_displaymessage(fd, temp);
  4140. if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
  4141. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
  4142. else
  4143. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
  4144. clif_displaymessage(fd, temp);
  4145. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4146. clif_displaymessage(fd, temp);
  4147. } else {
  4148. timer_data = get_timer(day_timer_tid);
  4149. timer_data2 = get_timer(night_timer_tid);
  4150. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is in night for %s.
  4151. clif_displaymessage(fd, temp);
  4152. if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
  4153. sprintf(temp, msg_txt(sd,239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
  4154. else
  4155. sprintf(temp, msg_txt(sd,239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
  4156. clif_displaymessage(fd, temp);
  4157. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4158. clif_displaymessage(fd, temp);
  4159. }
  4160. }
  4161. return 0;
  4162. }
  4163. /*==========================================
  4164. * @jail <char_name> by [Yor]
  4165. * Special warp! No check with nowarp and nowarpto flag
  4166. *------------------------------------------*/
  4167. ACMD_FUNC(jail)
  4168. {
  4169. struct map_session_data *pl_sd;
  4170. int x, y;
  4171. unsigned short m_index;
  4172. nullpo_retr(-1, sd);
  4173. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4174. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4175. clif_displaymessage(fd, msg_txt(sd,1134)); // Please enter a player name (usage: @jail <char_name>).
  4176. return -1;
  4177. }
  4178. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4179. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4180. return -1;
  4181. }
  4182. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4183. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4184. return -1;
  4185. }
  4186. if (pl_sd->sc.data[SC_JAILED]) {
  4187. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4188. return -1;
  4189. }
  4190. switch(rnd() % 2) { //Jail Locations
  4191. case 0:
  4192. m_index = mapindex_name2id(MAP_JAIL);
  4193. x = 24;
  4194. y = 75;
  4195. break;
  4196. default:
  4197. m_index = mapindex_name2id(MAP_JAIL);
  4198. x = 49;
  4199. y = 75;
  4200. break;
  4201. }
  4202. //Duration of INT_MAX to specify infinity.
  4203. sc_start4(NULL,&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000);
  4204. clif_displaymessage(pl_sd->fd, msg_txt(sd,117)); // GM has send you in jails.
  4205. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4206. return 0;
  4207. }
  4208. /*==========================================
  4209. * @unjail/@discharge <char_name> by [Yor]
  4210. * Special warp! No check with nowarp and nowarpto flag
  4211. *------------------------------------------*/
  4212. ACMD_FUNC(unjail)
  4213. {
  4214. struct map_session_data *pl_sd;
  4215. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4216. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4217. clif_displaymessage(fd, msg_txt(sd,1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>).
  4218. return -1;
  4219. }
  4220. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4221. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4222. return -1;
  4223. }
  4224. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4225. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4226. return -1;
  4227. }
  4228. if (!pl_sd->sc.data[SC_JAILED]) {
  4229. clif_displaymessage(fd, msg_txt(sd,119)); // This player is not in jails.
  4230. return -1;
  4231. }
  4232. //Reset jail time to 1 sec.
  4233. sc_start(NULL,&pl_sd->bl,SC_JAILED,100,1,1000);
  4234. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // A GM has discharged you from jail.
  4235. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed.
  4236. return 0;
  4237. }
  4238. ACMD_FUNC(jailfor) {
  4239. struct map_session_data *pl_sd = NULL;
  4240. char * modif_p;
  4241. int jailtime = 0,x,y;
  4242. short m_index = 0;
  4243. nullpo_retr(-1, sd);
  4244. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4245. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  4246. clif_displaymessage(fd, msg_txt(sd,400)); //Usage: @jailfor <time> <character name>
  4247. return -1;
  4248. }
  4249. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  4250. modif_p = atcmd_output;
  4251. jailtime = (int)solve_time(modif_p)/60; // Change to minutes
  4252. if (jailtime == 0) {
  4253. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4254. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  4255. return -1;
  4256. }
  4257. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4258. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4259. return -1;
  4260. }
  4261. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  4262. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4263. return -1;
  4264. }
  4265. // Added by Coltaro
  4266. if(pl_sd->sc.data[SC_JAILED] && pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX) { // Update the player's jail time
  4267. jailtime += pl_sd->sc.data[SC_JAILED]->val1;
  4268. if (jailtime <= 0) {
  4269. jailtime = 0;
  4270. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // GM has discharge you.
  4271. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed
  4272. } else {
  4273. int year = 0, month = 0, day = 0, hour = 0, minute = 0, second = 0;
  4274. char timestr[21];
  4275. time_t now=time(NULL);
  4276. split_time(jailtime*60,&year,&month,&day,&hour,&minute,&second);
  4277. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1137),year,month,day,hour,minute); // %s in jail for %d years, %d months, %d days, %d hours and %d minutes
  4278. clif_displaymessage(pl_sd->fd, atcmd_output);
  4279. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1138),year,month,day,hour,minute); // This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
  4280. clif_displaymessage(fd, atcmd_output);
  4281. timestamp2string(timestr,20,now+jailtime*60,"%Y-%m-%d %H:%M");
  4282. sprintf(atcmd_output,"Release date is: %s",timestr);
  4283. clif_displaymessage(pl_sd->fd, atcmd_output);
  4284. clif_displaymessage(fd, atcmd_output);
  4285. }
  4286. } else if (jailtime < 0) {
  4287. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4288. return -1;
  4289. }
  4290. // Jail locations, add more as you wish.
  4291. switch(rnd()%2) {
  4292. case 1: // Jail #1
  4293. m_index = mapindex_name2id(MAP_JAIL);
  4294. x = 49; y = 75;
  4295. break;
  4296. default: // Default Jail
  4297. m_index = mapindex_name2id(MAP_JAIL);
  4298. x = 24; y = 75;
  4299. break;
  4300. }
  4301. sc_start4(NULL,&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer).
  4302. return 0;
  4303. }
  4304. //By Coltaro
  4305. ACMD_FUNC(jailtime){
  4306. int year, month, day, hour, minute, second;
  4307. char timestr[21];
  4308. time_t now = time(NULL);
  4309. nullpo_retr(-1, sd);
  4310. if (!sd->sc.data[SC_JAILED]) {
  4311. clif_displaymessage(fd, msg_txt(sd,1139)); // You are not in jail.
  4312. return -1;
  4313. }
  4314. if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) {
  4315. clif_displaymessage(fd, msg_txt(sd,1140)); // You have been jailed indefinitely.
  4316. return 0;
  4317. }
  4318. if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
  4319. clif_displaymessage(fd, msg_txt(sd,1141)); // You have been jailed for an unknown amount of time.
  4320. return -1;
  4321. }
  4322. // Get remaining jail time
  4323. split_time(sd->sc.data[SC_JAILED]->val1*60,&year,&month,&day,&hour,&minute,&second);
  4324. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
  4325. clif_displaymessage(fd, atcmd_output);
  4326. timestamp2string(timestr,20,now+sd->sc.data[SC_JAILED]->val1*60,"%Y-%m-%d %H:%M");
  4327. sprintf(atcmd_output,"Release date is: %s",timestr);
  4328. clif_displaymessage(fd, atcmd_output);
  4329. return 0;
  4330. }
  4331. /*==========================================
  4332. * @disguise <mob_id> by [Valaris] (simplified by [Yor])
  4333. *------------------------------------------*/
  4334. ACMD_FUNC(disguise)
  4335. {
  4336. int id = 0;
  4337. nullpo_retr(-1, sd);
  4338. if (!message || !*message) {
  4339. clif_displaymessage(fd, msg_txt(sd,1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
  4340. return -1;
  4341. }
  4342. if ((id = atoi(message)) > 0)
  4343. { //Acquired an ID
  4344. if (!mobdb_checkid(id) && !npcdb_checkid(id))
  4345. id = 0; //Invalid id for either mobs or npcs.
  4346. } else { //Acquired a Name
  4347. if ((id = mobdb_searchname(message)) == 0)
  4348. {
  4349. struct npc_data* nd = npc_name2id(message);
  4350. if (nd != NULL)
  4351. id = nd->class_;
  4352. }
  4353. }
  4354. if (id == 0)
  4355. {
  4356. clif_displaymessage(fd, msg_txt(sd,123)); // Invalid Monster/NPC name/ID specified.
  4357. return -1;
  4358. }
  4359. if(pc_isriding(sd))
  4360. {
  4361. clif_displaymessage(fd, msg_txt(sd,1144)); // Character cannot be disguised while mounted.
  4362. return -1;
  4363. }
  4364. if (sd->sc.data[SC_MONSTER_TRANSFORM] || sd->sc.data[SC_ACTIVE_MONSTER_TRANSFORM]) {
  4365. clif_displaymessage(fd, msg_txt(sd,730)); // Character cannot be disguised while in monster transform.
  4366. return -1;
  4367. }
  4368. pc_disguise(sd, id);
  4369. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4370. return 0;
  4371. }
  4372. /*==========================================
  4373. * DisguiseAll
  4374. *------------------------------------------*/
  4375. ACMD_FUNC(disguiseall)
  4376. {
  4377. int mob_id=0;
  4378. struct map_session_data *pl_sd;
  4379. struct s_mapiterator* iter;
  4380. nullpo_retr(-1, sd);
  4381. if (!message || !*message) {
  4382. clif_displaymessage(fd, msg_txt(sd,1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
  4383. return -1;
  4384. }
  4385. if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name beginning by a number)
  4386. mob_id = atoi(message);
  4387. if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc...
  4388. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id not found.
  4389. return -1;
  4390. }
  4391. iter = mapit_getallusers();
  4392. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4393. pc_disguise(pl_sd, mob_id);
  4394. mapit_free(iter);
  4395. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4396. return 0;
  4397. }
  4398. /*==========================================
  4399. * DisguiseGuild
  4400. *------------------------------------------*/
  4401. ACMD_FUNC(disguiseguild)
  4402. {
  4403. int id = 0, i;
  4404. char monster[NAME_LENGTH], guild[NAME_LENGTH];
  4405. struct guild *g;
  4406. memset(monster, '\0', sizeof(monster));
  4407. memset(guild, '\0', sizeof(guild));
  4408. if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) {
  4409. clif_displaymessage(fd, msg_txt(sd,1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
  4410. return -1;
  4411. }
  4412. if( (id = atoi(monster)) > 0 ) {
  4413. if( !mobdb_checkid(id) && !npcdb_checkid(id) )
  4414. id = 0;
  4415. } else {
  4416. if( (id = mobdb_searchname(monster)) == 0 ) {
  4417. struct npc_data* nd = npc_name2id(monster);
  4418. if( nd != NULL )
  4419. id = nd->class_;
  4420. }
  4421. }
  4422. if( id == 0 ) {
  4423. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id hasn't been found.
  4424. return -1;
  4425. }
  4426. if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
  4427. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4428. return -1;
  4429. }
  4430. for( i = 0; i < g->max_member; i++ ){
  4431. struct map_session_data *pl_sd;
  4432. if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) )
  4433. pc_disguise(pl_sd, id);
  4434. }
  4435. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4436. return 0;
  4437. }
  4438. /*==========================================
  4439. * @undisguise by [Yor]
  4440. *------------------------------------------*/
  4441. ACMD_FUNC(undisguise)
  4442. {
  4443. nullpo_retr(-1, sd);
  4444. if (sd->disguise) {
  4445. pc_disguise(sd, 0);
  4446. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4447. } else {
  4448. clif_displaymessage(fd, msg_txt(sd,125)); // You're not disguised.
  4449. return -1;
  4450. }
  4451. return 0;
  4452. }
  4453. /*==========================================
  4454. * UndisguiseAll
  4455. *------------------------------------------*/
  4456. ACMD_FUNC(undisguiseall)
  4457. {
  4458. struct map_session_data *pl_sd;
  4459. struct s_mapiterator* iter;
  4460. nullpo_retr(-1, sd);
  4461. iter = mapit_getallusers();
  4462. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4463. if( pl_sd->disguise )
  4464. pc_disguise(pl_sd, 0);
  4465. mapit_free(iter);
  4466. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4467. return 0;
  4468. }
  4469. /*==========================================
  4470. * UndisguiseGuild
  4471. *------------------------------------------*/
  4472. ACMD_FUNC(undisguiseguild)
  4473. {
  4474. char guild_name[NAME_LENGTH];
  4475. struct guild *g;
  4476. int i;
  4477. nullpo_retr(-1, sd);
  4478. memset(guild_name, '\0', sizeof(guild_name));
  4479. if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  4480. clif_displaymessage(fd, msg_txt(sd,1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
  4481. return -1;
  4482. }
  4483. if( (g = guild_searchname(guild_name)) == NULL && (g = guild_search(atoi(message))) == NULL ) {
  4484. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4485. return -1;
  4486. }
  4487. for(i = 0; i < g->max_member; i++){
  4488. struct map_session_data *pl_sd;
  4489. if( (pl_sd = g->member[i].sd) && pl_sd->disguise )
  4490. pc_disguise(pl_sd, 0);
  4491. }
  4492. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4493. return 0;
  4494. }
  4495. /*==========================================
  4496. * @exp by [Skotlex]
  4497. *------------------------------------------*/
  4498. ACMD_FUNC(exp)
  4499. {
  4500. char output[CHAT_SIZE_MAX];
  4501. double nextb, nextj;
  4502. nullpo_retr(-1, sd);
  4503. memset(output, '\0', sizeof(output));
  4504. nextb = pc_nextbaseexp(sd);
  4505. if (nextb)
  4506. nextb = sd->status.base_exp*100.0/nextb;
  4507. nextj = pc_nextjobexp(sd);
  4508. if (nextj)
  4509. nextj = sd->status.job_exp*100.0/nextj;
  4510. sprintf(output, msg_txt(sd,1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
  4511. clif_displaymessage(fd, output);
  4512. return 0;
  4513. }
  4514. /*==========================================
  4515. * @broadcast by [Valaris]
  4516. *------------------------------------------*/
  4517. ACMD_FUNC(broadcast)
  4518. {
  4519. nullpo_retr(-1, sd);
  4520. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4521. if (!message || !*message) {
  4522. clif_displaymessage(fd, msg_txt(sd,1149)); // Please enter a message (usage: @broadcast <message>).
  4523. return -1;
  4524. }
  4525. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4526. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT);
  4527. return 0;
  4528. }
  4529. /*==========================================
  4530. * @localbroadcast by [Valaris]
  4531. *------------------------------------------*/
  4532. ACMD_FUNC(localbroadcast)
  4533. {
  4534. nullpo_retr(-1, sd);
  4535. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4536. if (!message || !*message) {
  4537. clif_displaymessage(fd, msg_txt(sd,1150)); // Please enter a message (usage: @localbroadcast <message>).
  4538. return -1;
  4539. }
  4540. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4541. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  4542. return 0;
  4543. }
  4544. /*==========================================
  4545. * @email <actual@email> <new@email> by [Yor]
  4546. *------------------------------------------*/
  4547. ACMD_FUNC(email)
  4548. {
  4549. char actual_email[100];
  4550. char new_email[100];
  4551. nullpo_retr(-1, sd);
  4552. memset(actual_email, '\0', sizeof(actual_email));
  4553. memset(new_email, '\0', sizeof(new_email));
  4554. if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
  4555. clif_displaymessage(fd, msg_txt(sd,1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>).
  4556. return -1;
  4557. }
  4558. if (e_mail_check(actual_email) == 0) {
  4559. clif_displaymessage(fd, msg_txt(sd,144)); // Invalid actual email. If you have default e-mail, give a@a.com.
  4560. return -1;
  4561. } else if (e_mail_check(new_email) == 0) {
  4562. clif_displaymessage(fd, msg_txt(sd,145)); // Invalid new email. Please enter a real e-mail.
  4563. return -1;
  4564. } else if (strcmpi(new_email, "a@a.com") == 0) {
  4565. clif_displaymessage(fd, msg_txt(sd,146)); // New email must be a real e-mail.
  4566. return -1;
  4567. } else if (strcmpi(actual_email, new_email) == 0) {
  4568. clif_displaymessage(fd, msg_txt(sd,147)); // New email must be different of the actual e-mail.
  4569. return -1;
  4570. }
  4571. chrif_changeemail(sd->status.account_id, actual_email, new_email);
  4572. clif_displaymessage(fd, msg_txt(sd,148)); // Information sent to login-server via char-server.
  4573. return 0;
  4574. }
  4575. /*==========================================
  4576. *@effect
  4577. *------------------------------------------*/
  4578. ACMD_FUNC(effect)
  4579. {
  4580. int type = EF_NONE;
  4581. nullpo_retr(-1, sd);
  4582. if (!message || !*message || sscanf(message, "%11d", &type) < 1) {
  4583. clif_displaymessage(fd, msg_txt(sd,1152)); // Please enter an effect number (usage: @effect <effect number>).
  4584. return -1;
  4585. }
  4586. if( type <= EF_NONE || type >= EF_MAX ){
  4587. sprintf(atcmd_output, msg_txt(sd,1152),EF_NONE+1,EF_MAX-1); // Please enter a valid effect id in the range from %d to %d.
  4588. clif_displaymessage(fd, atcmd_output);
  4589. return -1;
  4590. }
  4591. clif_specialeffect(&sd->bl, type, ALL_CLIENT);
  4592. clif_displaymessage(fd, msg_txt(sd,229)); // Your effect has changed.
  4593. return 0;
  4594. }
  4595. /*==========================================
  4596. * @killer by MouseJstr
  4597. * enable killing players even when not in pvp
  4598. *------------------------------------------*/
  4599. ACMD_FUNC(killer)
  4600. {
  4601. nullpo_retr(-1, sd);
  4602. sd->state.killer = !sd->state.killer;
  4603. if(sd->state.killer)
  4604. clif_displaymessage(fd, msg_txt(sd,241)); // You can now attack and kill players freely.
  4605. else {
  4606. clif_displaymessage(fd, msg_txt(sd,292)); // Killer state reset.
  4607. pc_stop_attack(sd);
  4608. }
  4609. return 0;
  4610. }
  4611. /*==========================================
  4612. * @killable by MouseJstr
  4613. * enable other people killing you
  4614. *------------------------------------------*/
  4615. ACMD_FUNC(killable)
  4616. {
  4617. nullpo_retr(-1, sd);
  4618. sd->state.killable = !sd->state.killable;
  4619. if(sd->state.killable)
  4620. clif_displaymessage(fd, msg_txt(sd,242)); // You can now be attacked and killed by players.
  4621. else {
  4622. clif_displaymessage(fd, msg_txt(sd,288)); // You are no longer killable.
  4623. map_foreachinallrange(unit_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id);
  4624. }
  4625. return 0;
  4626. }
  4627. /*==========================================
  4628. * @skillon by MouseJstr
  4629. * turn skills on for the map
  4630. *------------------------------------------*/
  4631. ACMD_FUNC(skillon)
  4632. {
  4633. nullpo_retr(-1, sd);
  4634. map_setmapflag(sd->bl.m, MF_NOSKILL, false);
  4635. clif_displaymessage(fd, msg_txt(sd,244)); // Skills have been enabled on this map.
  4636. return 0;
  4637. }
  4638. /*==========================================
  4639. * @skilloff by MouseJstr
  4640. * Turn skills off on the map
  4641. *------------------------------------------*/
  4642. ACMD_FUNC(skilloff)
  4643. {
  4644. nullpo_retr(-1, sd);
  4645. map_setmapflag(sd->bl.m, MF_NOSKILL, true);
  4646. clif_displaymessage(fd, msg_txt(sd,243)); // Skills have been disabled on this map.
  4647. return 0;
  4648. }
  4649. /*==========================================
  4650. * @npcmove by MouseJstr
  4651. * move a npc
  4652. *------------------------------------------*/
  4653. ACMD_FUNC(npcmove)
  4654. {
  4655. short x = 0, y = 0;
  4656. struct npc_data *nd = 0;
  4657. char npc_name[NPC_NAME_LENGTH];
  4658. nullpo_retr(-1, sd);
  4659. memset(npc_name, '\0', sizeof npc_name);
  4660. if (!message || !*message || sscanf(message, "%6hd %6hd %49[^\n]", &x, &y, npc_name) < 3) {
  4661. clif_displaymessage(fd, msg_txt(sd,1153)); // Usage: @npcmove <X> <Y> <npc_name>
  4662. return -1;
  4663. }
  4664. if ((nd = npc_name2id(npc_name)) == NULL)
  4665. {
  4666. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4667. return -1;
  4668. }
  4669. if ( npc_movenpc( nd, x, y ) )
  4670. { //actually failed to move
  4671. clif_displaymessage(fd, msg_txt(sd,1154)); // NPC is not on this map.
  4672. return -1; //Not on a map.
  4673. } else
  4674. clif_displaymessage(fd, msg_txt(sd,1155)); // NPC moved
  4675. return 0;
  4676. }
  4677. /*==========================================
  4678. * @addwarp by MouseJstr
  4679. * Create a new static warp point.
  4680. *------------------------------------------*/
  4681. ACMD_FUNC(addwarp)
  4682. {
  4683. char mapname[MAP_NAME_LENGTH_EXT], warpname[NPC_NAME_LENGTH];
  4684. short x,y;
  4685. unsigned short m;
  4686. struct npc_data* nd;
  4687. nullpo_retr(-1, sd);
  4688. memset(warpname, '\0', sizeof(warpname));
  4689. if (!message || !*message || sscanf(message, "%15s %6hd %6hd %49[^\n]", mapname, &x, &y, warpname) < 4) {
  4690. clif_displaymessage(fd, msg_txt(sd,1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name>
  4691. return -1;
  4692. }
  4693. m = mapindex_name2id(mapname);
  4694. if( m == 0 )
  4695. {
  4696. sprintf(atcmd_output, msg_txt(sd,1157), mapname); // Unknown map '%s'.
  4697. clif_displaymessage(fd, atcmd_output);
  4698. return -1;
  4699. }
  4700. nd = npc_add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y);
  4701. if( nd == NULL )
  4702. return -1;
  4703. sprintf(atcmd_output, msg_txt(sd,1158), nd->exname); // New warp NPC '%s' created.
  4704. clif_displaymessage(fd, atcmd_output);
  4705. return 0;
  4706. }
  4707. /*==========================================
  4708. * @follow by [MouseJstr]
  4709. * Follow a player .. staying no more then 5 spaces away
  4710. *------------------------------------------*/
  4711. ACMD_FUNC(follow)
  4712. {
  4713. struct map_session_data *pl_sd = NULL;
  4714. nullpo_retr(-1, sd);
  4715. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4716. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4717. if (sd->followtarget == -1)
  4718. return -1;
  4719. pc_stop_following (sd);
  4720. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  4721. return 0;
  4722. }
  4723. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  4724. {
  4725. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4726. return -1;
  4727. }
  4728. if (sd->followtarget == pl_sd->bl.id) {
  4729. pc_stop_following (sd);
  4730. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  4731. } else {
  4732. pc_follow(sd, pl_sd->bl.id);
  4733. clif_displaymessage(fd, msg_txt(sd,1160)); // Follow mode ON.
  4734. }
  4735. return 0;
  4736. }
  4737. /*==========================================
  4738. * @dropall by [MouseJstr] and [Xantara]
  4739. * Drops all your possession on the ground based on item type
  4740. *------------------------------------------*/
  4741. ACMD_FUNC(dropall)
  4742. {
  4743. int8 type = -1;
  4744. uint16 i, count = 0, count2 = 0;
  4745. struct item_data *item_data = NULL;
  4746. nullpo_retr(-1, sd);
  4747. if( message[0] ) {
  4748. type = atoi(message);
  4749. if( type != -1 && type != IT_HEALING && type != IT_USABLE && type != IT_ETC && type != IT_WEAPON &&
  4750. type != IT_ARMOR && type != IT_CARD && type != IT_PETEGG && type != IT_PETARMOR && type != IT_AMMO )
  4751. {
  4752. clif_displaymessage(fd, msg_txt(sd,1492)); // Usage: @dropall {<type>}
  4753. clif_displaymessage(fd, msg_txt(sd,1493)); // Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  4754. return -1;
  4755. }
  4756. }
  4757. for( i = 0; i < MAX_INVENTORY; i++ ) {
  4758. if( sd->inventory.u.items_inventory[i].amount ) {
  4759. if( (item_data = itemdb_exists(sd->inventory.u.items_inventory[i].nameid)) == NULL ) {
  4760. ShowDebug("Non-existant item %d on dropall list (account_id: %d, char_id: %d)\n", sd->inventory.u.items_inventory[i].nameid, sd->status.account_id, sd->status.char_id);
  4761. continue;
  4762. }
  4763. if( !pc_candrop(sd,&sd->inventory.u.items_inventory[i]) )
  4764. continue;
  4765. if( type == -1 || type == (uint8)item_data->type ) {
  4766. if( sd->inventory.u.items_inventory[i].equip != 0 )
  4767. pc_unequipitem(sd, i, 3);
  4768. pc_equipswitch_remove(sd, i);
  4769. int amount = sd->inventory.u.items_inventory[i].amount;
  4770. if(pc_dropitem(sd, i, amount))
  4771. count += amount;
  4772. else count2 += amount;
  4773. }
  4774. }
  4775. }
  4776. sprintf(atcmd_output, msg_txt(sd,1494), count,count2); // %d items are dropped (%d skipped)!
  4777. clif_displaymessage(fd, atcmd_output);
  4778. return 0;
  4779. }
  4780. /*==========================================
  4781. * @storeall by [MouseJstr]
  4782. * Put everything into storage
  4783. *------------------------------------------*/
  4784. ACMD_FUNC(storeall)
  4785. {
  4786. int i;
  4787. nullpo_retr(-1, sd);
  4788. if (sd->state.storage_flag != 1)
  4789. { //Open storage.
  4790. if( storage_storageopen(sd) == 1 ) {
  4791. clif_displaymessage(fd, msg_txt(sd,1161)); // You currently cannot open your storage.
  4792. return -1;
  4793. }
  4794. }
  4795. for (i = 0; i < MAX_INVENTORY; i++) {
  4796. if (sd->inventory.u.items_inventory[i].amount) {
  4797. if(sd->inventory.u.items_inventory[i].equip != 0)
  4798. pc_unequipitem(sd, i, 3);
  4799. pc_equipswitch_remove(sd, i);
  4800. storage_storageadd(sd, &sd->storage, i, sd->inventory.u.items_inventory[i].amount);
  4801. }
  4802. }
  4803. storage_storageclose(sd);
  4804. clif_displaymessage(fd, msg_txt(sd,1162)); // All items stored.
  4805. return 0;
  4806. }
  4807. ACMD_FUNC(clearstorage)
  4808. {
  4809. int i, j;
  4810. nullpo_retr(-1, sd);
  4811. if (sd->state.storage_flag == 1) {
  4812. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  4813. return -1;
  4814. }
  4815. if (sd->state.storage_flag == 3) {
  4816. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  4817. return -1;
  4818. }
  4819. j = sd->storage.amount;
  4820. for (i = 0; i < j; ++i) {
  4821. storage_delitem(sd, &sd->storage, i, sd->storage.u.items_storage[i].amount);
  4822. }
  4823. sd->state.storage_flag = 1;
  4824. storage_storageclose(sd);
  4825. clif_displaymessage(fd, msg_txt(sd,1394)); // Your storage was cleaned.
  4826. return 0;
  4827. }
  4828. ACMD_FUNC(cleargstorage)
  4829. {
  4830. int i, j;
  4831. struct guild *g;
  4832. struct s_storage *gstorage;
  4833. nullpo_retr(-1, sd);
  4834. g = sd->guild;
  4835. if (g == NULL) {
  4836. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  4837. return -1;
  4838. }
  4839. if (sd->state.storage_flag == 1) {
  4840. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  4841. return -1;
  4842. }
  4843. if (sd->state.storage_flag == 2) {
  4844. clif_displaymessage(fd, msg_txt(sd,251)); // You have already opened your guild storage. Close it first.
  4845. return -1;
  4846. }
  4847. if (sd->state.storage_flag == 3) {
  4848. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  4849. return -1;
  4850. }
  4851. gstorage = guild2storage2(sd->status.guild_id);
  4852. if (gstorage == NULL) { // Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
  4853. return -1;
  4854. }
  4855. j = gstorage->amount;
  4856. gstorage->lock = true; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
  4857. for (i = 0; i < j; ++i) {
  4858. storage_guild_delitem(sd, gstorage, i, gstorage->u.items_guild[i].amount);
  4859. }
  4860. storage_guild_storageclose(sd);
  4861. gstorage->lock = false; // Cleaning done, release lock
  4862. clif_displaymessage(fd, msg_txt(sd,1395)); // Your guild storage was cleaned.
  4863. return 0;
  4864. }
  4865. ACMD_FUNC(clearcart)
  4866. {
  4867. int i;
  4868. nullpo_retr(-1, sd);
  4869. if (pc_iscarton(sd) == 0) {
  4870. clif_displaymessage(fd, msg_txt(sd,1396)); // You do not have a cart to be cleaned.
  4871. return -1;
  4872. }
  4873. if (sd->state.vending == 1) { //Somehow...
  4874. return -1;
  4875. }
  4876. for (i = 0; i < MAX_CART; i++) {
  4877. if (sd->cart.u.items_cart[i].nameid > 0)
  4878. pc_cart_delitem(sd, i, sd->cart.u.items_cart[i].amount, 1, LOG_TYPE_OTHER);
  4879. }
  4880. clif_clearcart(fd);
  4881. clif_updatestatus(sd,SP_CARTINFO);
  4882. clif_displaymessage(fd, msg_txt(sd,1397)); // Your cart was cleaned.
  4883. return 0;
  4884. }
  4885. /*==========================================
  4886. * @skillid by [MouseJstr]
  4887. * lookup a skill by name
  4888. *------------------------------------------*/
  4889. #define MAX_SKILLID_PARTIAL_RESULTS 5
  4890. #define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 // "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33)
  4891. ACMD_FUNC(skillid) {
  4892. int skillen, i, found = 0;
  4893. char partials[MAX_SKILLID_PARTIAL_RESULTS][MAX_SKILLID_PARTIAL_RESULTS_LEN];
  4894. nullpo_retr(-1, sd);
  4895. if (!message || !*message) {
  4896. clif_displaymessage(fd, msg_txt(sd,1163)); // Please enter a skill name to look up (usage: @skillid <skill name>).
  4897. return -1;
  4898. }
  4899. skillen = strlen(message);
  4900. for(const auto & skill : skill_db) {
  4901. uint16 skill_id = skill.second->nameid;
  4902. uint16 idx = skill_get_index(skill_id);
  4903. const char *name = skill.second->name;
  4904. const char *desc = skill.second->desc;
  4905. if (strnicmp(name, message, skillen) == 0 || strnicmp(desc, message, skillen) == 0) {
  4906. sprintf(atcmd_output, msg_txt(sd,1164), skill_id, desc, name); // skill %d: %s (%s)
  4907. clif_displaymessage(fd, atcmd_output);
  4908. } else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(name,message) || stristr(desc,message) ) ) {
  4909. snprintf(partials[found++], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_txt(sd,1164), skill_id, desc, name); // // skill %d: %s (%s)
  4910. }
  4911. }
  4912. if( found ) {
  4913. sprintf(atcmd_output, msg_txt(sd,1398), found); // -- Displaying first %d partial matches
  4914. clif_displaymessage(fd, atcmd_output);
  4915. }
  4916. for(i = 0; i < found; i++) { /* partials */
  4917. clif_displaymessage(fd, partials[i]);
  4918. }
  4919. return 0;
  4920. }
  4921. /*==========================================
  4922. * @useskill by [MouseJstr]
  4923. * A way of using skills without having to find them in the skills menu
  4924. *------------------------------------------*/
  4925. ACMD_FUNC(useskill)
  4926. {
  4927. struct map_session_data *pl_sd = NULL;
  4928. struct block_list *bl;
  4929. uint16 skill_id;
  4930. uint16 skill_lv;
  4931. nullpo_retr(-1, sd);
  4932. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4933. if(!message || !*message || sscanf(message, "%6hu %6hu %23[^\n]", &skill_id, &skill_lv, atcmd_player_name) != 3) {
  4934. clif_displaymessage(fd, msg_txt(sd,1165)); // Usage: @useskill <skill ID> <skill level> <char name>
  4935. return -1;
  4936. }
  4937. if(!strcmp(atcmd_player_name,"self"))
  4938. pl_sd = sd; //quick keyword
  4939. else if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL ){
  4940. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4941. return -1;
  4942. }
  4943. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  4944. {
  4945. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4946. return -1;
  4947. }
  4948. if (SKILL_CHK_HOMUN(skill_id) && hom_is_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
  4949. bl = &sd->hd->bl;
  4950. else
  4951. bl = &sd->bl;
  4952. if (skill_get_inf(skill_id)&INF_GROUND_SKILL)
  4953. unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv);
  4954. else
  4955. unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv);
  4956. return 0;
  4957. }
  4958. /*==========================================
  4959. * @displayskill by [Skotlex]
  4960. * Debug command to locate new skill IDs. It sends the
  4961. * three possible skill-effect packets to the area.
  4962. *------------------------------------------*/
  4963. ACMD_FUNC(displayskill)
  4964. {
  4965. struct status_data * status;
  4966. t_tick tick;
  4967. uint16 skill_id;
  4968. uint16 skill_lv = 1;
  4969. nullpo_retr(-1, sd);
  4970. if (!message || !*message || sscanf(message, "%6hu %6hu", &skill_id, &skill_lv) < 1)
  4971. {
  4972. clif_displaymessage(fd, msg_txt(sd,1166)); // Usage: @displayskill <skill ID> {<skill level>}
  4973. return -1;
  4974. }
  4975. status = status_get_status_data(&sd->bl);
  4976. tick = gettick();
  4977. clif_skill_damage(&sd->bl,&sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, DMG_SPLASH);
  4978. clif_skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1);
  4979. clif_skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick);
  4980. return 0;
  4981. }
  4982. /*==========================================
  4983. * @skilltree by [MouseJstr]
  4984. * prints the skill tree for a player required to get to a skill
  4985. *------------------------------------------*/
  4986. ACMD_FUNC(skilltree)
  4987. {
  4988. struct map_session_data *pl_sd = NULL;
  4989. uint16 skill_id;
  4990. int meets, i, j, c=0;
  4991. struct skill_tree_entry *ent;
  4992. nullpo_retr(-1, sd);
  4993. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4994. if(!message || !*message || sscanf(message, "%6hu %23[^\n]", &skill_id, atcmd_player_name) != 2) {
  4995. clif_displaymessage(fd, msg_txt(sd,1167)); // Usage: @skilltree <skill ID> <char name>
  4996. return -1;
  4997. }
  4998. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  4999. {
  5000. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5001. return -1;
  5002. }
  5003. i = pc_calc_skilltree_normalize_job(pl_sd);
  5004. c = pc_mapid2jobid(i, pl_sd->status.sex);
  5005. sprintf(atcmd_output, msg_txt(sd,1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points).
  5006. clif_displaymessage(fd, atcmd_output);
  5007. c = pc_class2idx(c);
  5008. ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].skill_id == 0 || skill_tree[c][j].skill_id == skill_id );
  5009. if( j == MAX_SKILL_TREE || skill_tree[c][j].skill_id == 0 )
  5010. {
  5011. clif_displaymessage(fd, msg_txt(sd,1169)); // The player cannot use that skill.
  5012. return 0;
  5013. }
  5014. ent = &skill_tree[c][j];
  5015. meets = 1;
  5016. for(j=0;j<MAX_PC_SKILL_REQUIRE;j++)
  5017. {
  5018. if( ent->need[j].skill_id && pc_checkskill(sd,ent->need[j].skill_id) < ent->need[j].skill_lv)
  5019. {
  5020. sprintf(atcmd_output, msg_txt(sd,1170), ent->need[j].skill_lv, skill_get_desc(ent->need[j].skill_id)); // Player requires level %d of skill %s.
  5021. clif_displaymessage(fd, atcmd_output);
  5022. meets = 0;
  5023. }
  5024. }
  5025. if (meets == 1) {
  5026. clif_displaymessage(fd, msg_txt(sd,1171)); // The player meets all the requirements for that skill.
  5027. }
  5028. return 0;
  5029. }
  5030. // Hand a ring with partners name on it to this char
  5031. void getring (struct map_session_data* sd)
  5032. {
  5033. char flag = 0;
  5034. unsigned short item_id;
  5035. struct item item_tmp;
  5036. item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F;
  5037. memset(&item_tmp, 0, sizeof(item_tmp));
  5038. item_tmp.nameid = item_id;
  5039. item_tmp.identify = 1;
  5040. item_tmp.card[0] = 255;
  5041. item_tmp.card[2] = sd->status.partner_id;
  5042. item_tmp.card[3] = sd->status.partner_id >> 16;
  5043. if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) {
  5044. clif_additem(sd,0,0,flag);
  5045. map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,4,0);
  5046. }
  5047. }
  5048. /*==========================================
  5049. * @marry by [MouseJstr], fixed by Lupus
  5050. * Marry two players
  5051. *------------------------------------------*/
  5052. ACMD_FUNC(marry)
  5053. {
  5054. struct map_session_data *pl_sd = NULL;
  5055. nullpo_retr(-1, sd);
  5056. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5057. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5058. clif_displaymessage(fd, msg_txt(sd,1172)); // Usage: @marry <char name>
  5059. return -1;
  5060. }
  5061. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  5062. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5063. return -1;
  5064. }
  5065. if (pc_marriage(sd, pl_sd)) {
  5066. clif_displaymessage(fd, msg_txt(sd,1173)); // They are married... wish them well.
  5067. clif_wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus]
  5068. if( pl_sd->bl.m != sd->bl.m )
  5069. clif_wedding_effect(&sd->bl);
  5070. getring(sd); // Auto-give named rings (Aru)
  5071. getring(pl_sd);
  5072. return 0;
  5073. }
  5074. clif_displaymessage(fd, msg_txt(sd,1174)); // The two cannot wed because one is either a baby or already married.
  5075. return -1;
  5076. }
  5077. /*==========================================
  5078. * @divorce by [MouseJstr], fixed by [Lupus]
  5079. * divorce two players
  5080. *------------------------------------------*/
  5081. ACMD_FUNC(divorce)
  5082. {
  5083. nullpo_retr(-1, sd);
  5084. if (!pc_divorce(sd)) {
  5085. sprintf(atcmd_output, msg_txt(sd,1175), sd->status.name); // '%s' is not married.
  5086. clif_displaymessage(fd, atcmd_output);
  5087. return -1;
  5088. }
  5089. sprintf(atcmd_output, msg_txt(sd,1176), sd->status.name); // '%s' and his/her partner are now divorced.
  5090. clif_displaymessage(fd, atcmd_output);
  5091. return 0;
  5092. }
  5093. /*==========================================
  5094. * @changelook by [Celest]
  5095. *------------------------------------------*/
  5096. ACMD_FUNC(changelook)
  5097. {
  5098. int i, j = 0, k = 0;
  5099. int pos[8] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE, LOOK_BODY2 };
  5100. if((i = sscanf(message, "%11d %11d", &j, &k)) < 1) {
  5101. clif_displaymessage(fd, msg_txt(sd,1177)); // Usage: @changelook {<position>} <view id>
  5102. clif_displaymessage(fd, msg_txt(sd,1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe 8-Body
  5103. return -1;
  5104. } else if ( i == 2 ) {
  5105. if (j < 1 || j > 8)
  5106. j = 1;
  5107. j = pos[j - 1];
  5108. } else if( i == 1 ) { // position not defined, use HEAD_TOP as default
  5109. k = j; // swap
  5110. j = LOOK_HEAD_TOP;
  5111. }
  5112. clif_changelook(&sd->bl,j,k);
  5113. return 0;
  5114. }
  5115. /*==========================================
  5116. * @autotrade by durf [Lupus] [Paradox924X]
  5117. * Turns on/off Autotrade for a specific player
  5118. *------------------------------------------*/
  5119. ACMD_FUNC(autotrade) {
  5120. nullpo_retr(-1, sd);
  5121. if( map_getmapflag(sd->bl.m, MF_AUTOTRADE) != battle_config.autotrade_mapflag ) {
  5122. clif_displaymessage(fd, msg_txt(sd,1179)); // Autotrade is not allowed on this map.
  5123. return -1;
  5124. }
  5125. if( pc_isdead(sd) ) {
  5126. clif_displaymessage(fd, msg_txt(sd,1180)); // You cannot autotrade when dead.
  5127. return -1;
  5128. }
  5129. if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying
  5130. clif_displaymessage(fd, msg_txt(sd,549)); // "You should have a shop open to use @autotrade."
  5131. return -1;
  5132. }
  5133. sd->state.autotrade = 1;
  5134. if (battle_config.autotrade_monsterignore)
  5135. sd->state.block_action |= PCBLOCK_IMMUNE;
  5136. if( sd->state.vending ){
  5137. if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `autotrade` = 1 WHERE `id` = %d;", vendings_table, sd->vender_id ) != SQL_SUCCESS ){
  5138. Sql_ShowDebug( mmysql_handle );
  5139. }
  5140. }else if( sd->state.buyingstore ){
  5141. if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `autotrade` = 1 WHERE `id` = %d;", buyingstores_table, sd->buyer_id ) != SQL_SUCCESS ){
  5142. Sql_ShowDebug( mmysql_handle );
  5143. }
  5144. }
  5145. if( battle_config.at_timeout ) {
  5146. int timeout = atoi(message);
  5147. status_change_start(NULL,&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, SCSTART_NONE);
  5148. }
  5149. channel_pcquit(sd,0xF); //leave all chan
  5150. clif_authfail_fd(sd->fd, 15);
  5151. chrif_save(sd, CSAVE_AUTOTRADE);
  5152. return 0;
  5153. }
  5154. /*==========================================
  5155. * @changegm by durf (changed by Lupus)
  5156. * Changes Master of your Guild to a specified guild member
  5157. *------------------------------------------*/
  5158. ACMD_FUNC(changegm)
  5159. {
  5160. struct guild *g;
  5161. struct map_session_data *pl_sd;
  5162. nullpo_retr(-1, sd);
  5163. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5164. if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || strcmp(g->master,sd->status.name)) {
  5165. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  5166. return -1;
  5167. }
  5168. if( map_getmapflag(sd->bl.m, MF_GUILDLOCK) || map_getmapflag(sd->bl.m, MF_GVG_CASTLE) ) {
  5169. clif_displaymessage(fd, msg_txt(sd,1182)); // You cannot change guild leaders on this map.
  5170. return -1;
  5171. }
  5172. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5173. clif_displaymessage(fd, msg_txt(sd,1183)); // Usage: @changegm <guild_member_name>
  5174. return -1;
  5175. }
  5176. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
  5177. clif_displaymessage(fd, msg_txt(sd,1184)); // Target character must be online and be a guild member.
  5178. return -1;
  5179. }
  5180. guild_gm_change(sd->status.guild_id, pl_sd->status.char_id);
  5181. return 0;
  5182. }
  5183. /*==========================================
  5184. * @changeleader by Skotlex
  5185. * Changes the leader of a party.
  5186. *------------------------------------------*/
  5187. ACMD_FUNC(changeleader)
  5188. {
  5189. nullpo_retr(-1, sd);
  5190. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5191. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5192. clif_displaymessage(fd, msg_txt(sd,1185)); // Usage: @changeleader <party_member_name>
  5193. return -1;
  5194. }
  5195. party_changeleader(sd, map_nick2sd(atcmd_player_name,false),NULL);
  5196. return 0;
  5197. }
  5198. /*==========================================
  5199. * @partyoption by Skotlex
  5200. * Used to change the item share setting of a party.
  5201. *------------------------------------------*/
  5202. ACMD_FUNC(partyoption)
  5203. {
  5204. struct party_data *p;
  5205. int mi, option;
  5206. char w1[16], w2[16];
  5207. nullpo_retr(-1, sd);
  5208. if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
  5209. {
  5210. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5211. return -1;
  5212. }
  5213. ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
  5214. if (mi == MAX_PARTY)
  5215. return -1; //Shouldn't happen
  5216. if (!p->party.member[mi].leader)
  5217. {
  5218. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5219. return -1;
  5220. }
  5221. if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
  5222. {
  5223. clif_displaymessage(fd, msg_txt(sd,1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
  5224. return -1;
  5225. }
  5226. option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0);
  5227. //Change item share type.
  5228. if (option != p->party.item)
  5229. party_changeoption(sd, p->party.exp, option);
  5230. else
  5231. clif_displaymessage(fd, msg_txt(sd,286)); // There's been no change in the setting.
  5232. return 0;
  5233. }
  5234. /*==========================================
  5235. * @autoloot by Upa-Kun
  5236. * Turns on/off AutoLoot for a specific player
  5237. *------------------------------------------*/
  5238. ACMD_FUNC(autoloot)
  5239. {
  5240. int rate;
  5241. nullpo_retr(-1, sd);
  5242. // autoloot command without value
  5243. if(!message || !*message)
  5244. {
  5245. if (sd->state.autoloot)
  5246. rate = 0;
  5247. else
  5248. rate = 10000;
  5249. } else {
  5250. double drate;
  5251. drate = atof(message);
  5252. rate = (int)(drate*100);
  5253. }
  5254. if (rate < 0) rate = 0;
  5255. if (rate > 10000) rate = 10000;
  5256. sd->state.autoloot = rate;
  5257. if (sd->state.autoloot) {
  5258. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below.
  5259. clif_displaymessage(fd, atcmd_output);
  5260. }else
  5261. clif_displaymessage(fd, msg_txt(sd,1188)); // Autoloot is now off.
  5262. return 0;
  5263. }
  5264. /*==========================================
  5265. * @alootid
  5266. *------------------------------------------*/
  5267. ACMD_FUNC(autolootitem)
  5268. {
  5269. struct item_data *item_data = NULL;
  5270. int i;
  5271. int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5272. nullpo_retr(-1, sd);
  5273. if (message && *message) {
  5274. if (message[0] == '+') {
  5275. message++;
  5276. action = 1;
  5277. }
  5278. else if (message[0] == '-') {
  5279. message++;
  5280. action = 2;
  5281. }
  5282. else if (!strcmp(message,"reset"))
  5283. action = 4;
  5284. }
  5285. if (action < 3) // add or remove
  5286. {
  5287. if ((item_data = itemdb_exists(atoi(message))) == NULL)
  5288. item_data = itemdb_searchname(message);
  5289. if (!item_data) {
  5290. // No items founds in the DB with Id or Name
  5291. clif_displaymessage(fd, msg_txt(sd,1189)); // Item not found.
  5292. return -1;
  5293. }
  5294. }
  5295. switch(action) {
  5296. case 1:
  5297. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5298. if (i != AUTOLOOTITEM_SIZE) {
  5299. clif_displaymessage(fd, msg_txt(sd,1190)); // You're already autolooting this item.
  5300. return -1;
  5301. }
  5302. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0);
  5303. if (i == AUTOLOOTITEM_SIZE) {
  5304. clif_displaymessage(fd, msg_txt(sd,1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
  5305. return -1;
  5306. }
  5307. sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated
  5308. sprintf(atcmd_output, msg_txt(sd,1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d}
  5309. clif_displaymessage(fd, atcmd_output);
  5310. sd->state.autolooting = 1;
  5311. break;
  5312. case 2:
  5313. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5314. if (i == AUTOLOOTITEM_SIZE) {
  5315. clif_displaymessage(fd, msg_txt(sd,1193)); // You're currently not autolooting this item.
  5316. return -1;
  5317. }
  5318. sd->state.autolootid[i] = 0;
  5319. sprintf(atcmd_output, msg_txt(sd,1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list.
  5320. clif_displaymessage(fd, atcmd_output);
  5321. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5322. if (i == AUTOLOOTITEM_SIZE) {
  5323. sd->state.autolooting = 0;
  5324. }
  5325. break;
  5326. case 3:
  5327. sprintf(atcmd_output, msg_txt(sd,1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list.
  5328. clif_displaymessage(fd, atcmd_output);
  5329. clif_displaymessage(fd, msg_txt(sd,1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
  5330. clif_displaymessage(fd, msg_txt(sd,1197)); // "@alootid reset" will clear your autolootitem list.
  5331. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5332. if (i == AUTOLOOTITEM_SIZE) {
  5333. clif_displaymessage(fd, msg_txt(sd,1198)); // Your autolootitem list is empty.
  5334. } else {
  5335. clif_displaymessage(fd, msg_txt(sd,1199)); // Items on your autolootitem list:
  5336. for(i = 0; i < AUTOLOOTITEM_SIZE; i++)
  5337. {
  5338. if (sd->state.autolootid[i] == 0)
  5339. continue;
  5340. if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) {
  5341. ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id);
  5342. continue;
  5343. }
  5344. sprintf(atcmd_output, "'%s'/'%s' {%hu}", item_data->name, item_data->jname, item_data->nameid);
  5345. clif_displaymessage(fd, atcmd_output);
  5346. }
  5347. }
  5348. break;
  5349. case 4:
  5350. memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid));
  5351. clif_displaymessage(fd, msg_txt(sd,1200)); // Your autolootitem list has been reset.
  5352. sd->state.autolooting = 0;
  5353. break;
  5354. }
  5355. return 0;
  5356. }
  5357. /*==========================================
  5358. * @autoloottype
  5359. * Flags:
  5360. * 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
  5361. * 16: IT_ARMOR, 32: IT_WEAPON, 64: IT_CARD, 128: IT_PETEGG,
  5362. * 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
  5363. * 262144: IT_CASH
  5364. *------------------------------------------
  5365. * Credits:
  5366. * chriser
  5367. * Aleos
  5368. *------------------------------------------*/
  5369. ACMD_FUNC(autoloottype)
  5370. {
  5371. uint8 action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5372. enum item_types type= IT_UNKNOWN;
  5373. int ITEM_MAX = 1533;
  5374. nullpo_retr(-1, sd);
  5375. if (message && *message) {
  5376. if (message[0] == '+') {
  5377. message++;
  5378. action = 1;
  5379. }
  5380. else if (message[0] == '-') {
  5381. message++;
  5382. action = 2;
  5383. }
  5384. else if (!strcmp(message,"reset"))
  5385. action = 4;
  5386. }
  5387. if (action < 3) { // add or remove
  5388. if ((strncmp(message, "healing", 3) == 0) || (atoi(message) == 0))
  5389. type = IT_HEALING;
  5390. else if ((strncmp(message, "usable", 3) == 0) || (atoi(message) == 2))
  5391. type = IT_USABLE;
  5392. else if ((strncmp(message, "etc", 3) == 0) || (atoi(message) == 3))
  5393. type = IT_ETC;
  5394. else if ((strncmp(message, "armor", 3) == 0) || (atoi(message) == 4))
  5395. type = IT_ARMOR;
  5396. else if ((strncmp(message, "weapon", 3) == 0) || (atoi(message) == 5))
  5397. type = IT_WEAPON;
  5398. else if ((strncmp(message, "card", 3) == 0) || (atoi(message) == 6))
  5399. type = IT_CARD;
  5400. else if ((strncmp(message, "petegg", 4) == 0) || (atoi(message) == 7))
  5401. type = IT_PETEGG;
  5402. else if ((strncmp(message, "petarmor", 4) == 0) || (atoi(message) == 8))
  5403. type = IT_PETARMOR;
  5404. else if ((strncmp(message, "ammo", 3) == 0) || (atoi(message) == 10))
  5405. type = IT_AMMO;
  5406. else {
  5407. clif_displaymessage(fd, msg_txt(sd,1480)); // Item type not found.
  5408. return -1;
  5409. }
  5410. }
  5411. switch (action) {
  5412. case 1:
  5413. if (sd->state.autoloottype&(1<<type)) {
  5414. clif_displaymessage(fd, msg_txt(sd,1481)); // You're already autolooting this item type.
  5415. return -1;
  5416. }
  5417. if (sd->state.autoloottype == ITEM_MAX) {
  5418. clif_displaymessage(fd, msg_txt(sd,1482)); // Your autoloottype list has all item types. You can remove some items with @autoloottype -<type name or ID>.
  5419. return -1;
  5420. }
  5421. sd->state.autoloottype |= (1<<type); // Stores the type
  5422. sprintf(atcmd_output, msg_txt(sd,1483), itemdb_typename(type), type); // Autolooting item type: '%s' {%d}
  5423. clif_displaymessage(fd, atcmd_output);
  5424. break;
  5425. case 2:
  5426. if (!(sd->state.autoloottype&(1<<type))) {
  5427. clif_displaymessage(fd, msg_txt(sd,1484)); // You're currently not autolooting this item type.
  5428. return -1;
  5429. }
  5430. sd->state.autoloottype &= ~(1<<type);
  5431. sprintf(atcmd_output, msg_txt(sd,1485), itemdb_typename(type), type); // Removed item type: '%s' {%d} from your autoloottype list.
  5432. clif_displaymessage(fd, atcmd_output);
  5433. break;
  5434. case 3:
  5435. clif_displaymessage(fd, msg_txt(sd,1486)); // To add an item type to the list, use "@aloottype +<type name or ID>". To remove an item type, use "@aloottype -<type name or ID>".
  5436. clif_displaymessage(fd, msg_txt(sd,1487)); // Type List: healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  5437. clif_displaymessage(fd, msg_txt(sd,1488)); // "@aloottype reset" will clear your autoloottype list.
  5438. if (sd->state.autoloottype == 0)
  5439. clif_displaymessage(fd, msg_txt(sd,1489)); // Your autoloottype list is empty.
  5440. else {
  5441. uint8 i = 0;
  5442. clif_displaymessage(fd, msg_txt(sd,1490)); // Item types on your autoloottype list:
  5443. while (i < IT_MAX) {
  5444. if (sd->state.autoloottype&(1<<i)) {
  5445. sprintf(atcmd_output, " '%s' {%d}", itemdb_typename(static_cast<item_types>(i)), i);
  5446. clif_displaymessage(fd, atcmd_output);
  5447. }
  5448. i++;
  5449. }
  5450. }
  5451. break;
  5452. case 4:
  5453. sd->state.autoloottype = 0;
  5454. clif_displaymessage(fd, msg_txt(sd,1491)); // Your autoloottype list has been reset.
  5455. break;
  5456. }
  5457. return 0;
  5458. }
  5459. /*==========================================
  5460. * It is made to rain.
  5461. * No longer available, keeping here just in case it's back someday. [Ind]
  5462. *------------------------------------------*/
  5463. //ACMD_FUNC(rain)
  5464. //{
  5465. // nullpo_retr(-1, sd);
  5466. // if (map_getmapflag(sd->bl.m, MF_RAIN)) {
  5467. // map_setmapflag(sd->bl.m, MF_RAIN, false);
  5468. // clif_weather(sd->bl.m);
  5469. // clif_displaymessage(fd, msg_txt(sd,1201)); // The rain has stopped.
  5470. // } else {
  5471. // map_setmapflag(sd->bl.m, MF_RAIN, true);
  5472. // clif_weather(sd->bl.m);
  5473. // clif_displaymessage(fd, msg_txt(sd,1202)); // It has started to rain.
  5474. // }
  5475. // return 0;
  5476. //}
  5477. /*==========================================
  5478. * It is made to snow.
  5479. *------------------------------------------*/
  5480. ACMD_FUNC(snow)
  5481. {
  5482. nullpo_retr(-1, sd);
  5483. if (map_getmapflag(sd->bl.m, MF_SNOW)) {
  5484. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5485. clif_weather(sd->bl.m);
  5486. clif_displaymessage(fd, msg_txt(sd,1203)); // Snow has stopped falling.
  5487. } else {
  5488. map_setmapflag(sd->bl.m, MF_SNOW, true);
  5489. clif_weather(sd->bl.m);
  5490. clif_displaymessage(fd, msg_txt(sd,1204)); // It has started to snow.
  5491. }
  5492. return 0;
  5493. }
  5494. /*==========================================
  5495. * Cherry tree snowstorm is made to fall. (Sakura)
  5496. *------------------------------------------*/
  5497. ACMD_FUNC(sakura)
  5498. {
  5499. nullpo_retr(-1, sd);
  5500. if (map_getmapflag(sd->bl.m, MF_SAKURA)) {
  5501. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5502. clif_weather(sd->bl.m);
  5503. clif_displaymessage(fd, msg_txt(sd,1205)); // Cherry tree leaves no longer fall.
  5504. } else {
  5505. map_setmapflag(sd->bl.m, MF_SAKURA, true);
  5506. clif_weather(sd->bl.m);
  5507. clif_displaymessage(fd, msg_txt(sd,1206)); // Cherry tree leaves have begun to fall.
  5508. }
  5509. return 0;
  5510. }
  5511. /*==========================================
  5512. * Clouds appear.
  5513. *------------------------------------------*/
  5514. ACMD_FUNC(clouds)
  5515. {
  5516. nullpo_retr(-1, sd);
  5517. if (map_getmapflag(sd->bl.m, MF_CLOUDS)) {
  5518. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5519. clif_weather(sd->bl.m);
  5520. clif_displaymessage(fd, msg_txt(sd,1207)); // The clouds has disappear.
  5521. } else {
  5522. map_setmapflag(sd->bl.m, MF_CLOUDS, true);
  5523. clif_weather(sd->bl.m);
  5524. clif_displaymessage(fd, msg_txt(sd,1208)); // Clouds appear.
  5525. }
  5526. return 0;
  5527. }
  5528. /*==========================================
  5529. * Different type of clouds using effect 516
  5530. *------------------------------------------*/
  5531. ACMD_FUNC(clouds2)
  5532. {
  5533. nullpo_retr(-1, sd);
  5534. if (map_getmapflag(sd->bl.m, MF_CLOUDS2)) {
  5535. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5536. clif_weather(sd->bl.m);
  5537. clif_displaymessage(fd, msg_txt(sd,1209)); // The alternative clouds disappear.
  5538. } else {
  5539. map_setmapflag(sd->bl.m, MF_CLOUDS2, true);
  5540. clif_weather(sd->bl.m);
  5541. clif_displaymessage(fd, msg_txt(sd,1210)); // Alternative clouds appear.
  5542. }
  5543. return 0;
  5544. }
  5545. /*==========================================
  5546. * Fog hangs over.
  5547. *------------------------------------------*/
  5548. ACMD_FUNC(fog)
  5549. {
  5550. nullpo_retr(-1, sd);
  5551. if (map_getmapflag(sd->bl.m, MF_FOG)) {
  5552. map_setmapflag(sd->bl.m, MF_FOG, false);
  5553. clif_weather(sd->bl.m);
  5554. clif_displaymessage(fd, msg_txt(sd,1211)); // The fog has gone.
  5555. } else {
  5556. map_setmapflag(sd->bl.m, MF_FOG, true);
  5557. clif_weather(sd->bl.m);
  5558. clif_displaymessage(fd, msg_txt(sd,1212)); // Fog hangs over.
  5559. }
  5560. return 0;
  5561. }
  5562. /*==========================================
  5563. * Fallen leaves fall.
  5564. *------------------------------------------*/
  5565. ACMD_FUNC(leaves)
  5566. {
  5567. nullpo_retr(-1, sd);
  5568. if (map_getmapflag(sd->bl.m, MF_LEAVES)) {
  5569. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5570. clif_weather(sd->bl.m);
  5571. clif_displaymessage(fd, msg_txt(sd,1213)); // Leaves no longer fall.
  5572. } else {
  5573. map_setmapflag(sd->bl.m, MF_LEAVES, true);
  5574. clif_weather(sd->bl.m);
  5575. clif_displaymessage(fd, msg_txt(sd,1214)); // Fallen leaves fall.
  5576. }
  5577. return 0;
  5578. }
  5579. /*==========================================
  5580. * Fireworks appear.
  5581. *------------------------------------------*/
  5582. ACMD_FUNC(fireworks)
  5583. {
  5584. nullpo_retr(-1, sd);
  5585. if (map_getmapflag(sd->bl.m, MF_FIREWORKS)) {
  5586. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5587. clif_weather(sd->bl.m);
  5588. clif_displaymessage(fd, msg_txt(sd,1215)); // Fireworks have ended.
  5589. } else {
  5590. map_setmapflag(sd->bl.m, MF_FIREWORKS, true);
  5591. clif_weather(sd->bl.m);
  5592. clif_displaymessage(fd, msg_txt(sd,1216)); // Fireworks have launched.
  5593. }
  5594. return 0;
  5595. }
  5596. /*==========================================
  5597. * Clearing Weather Effects by Dexity
  5598. *------------------------------------------*/
  5599. ACMD_FUNC(clearweather)
  5600. {
  5601. nullpo_retr(-1, sd);
  5602. //map_setmapflag(sd->bl.m, MF_RAIN, false); // No longer available, keeping here just in case it's back someday. [Ind]
  5603. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5604. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5605. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5606. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5607. map_setmapflag(sd->bl.m, MF_FOG, false);
  5608. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5609. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5610. clif_weather(sd->bl.m);
  5611. clif_displaymessage(fd, msg_txt(sd,291)); // Weather effects will dispell on warp/refresh
  5612. return 0;
  5613. }
  5614. /*===============================================================
  5615. * Sound Command - plays a sound for everyone around! [Codemaster]
  5616. *---------------------------------------------------------------*/
  5617. ACMD_FUNC(sound)
  5618. {
  5619. char sound_file[100];
  5620. memset(sound_file, '\0', sizeof(sound_file));
  5621. if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
  5622. clif_displaymessage(fd, msg_txt(sd,1217)); // Please enter a sound filename (usage: @sound <filename>).
  5623. return -1;
  5624. }
  5625. if(strstr(sound_file, ".wav") == NULL)
  5626. strcat(sound_file, ".wav");
  5627. clif_soundeffectall(&sd->bl, sound_file, 0, AREA);
  5628. return 0;
  5629. }
  5630. /*==========================================
  5631. * MOB Search
  5632. *------------------------------------------*/
  5633. ACMD_FUNC(mobsearch)
  5634. {
  5635. char mob_name[100];
  5636. int mob_id;
  5637. int number = 0;
  5638. struct s_mapiterator* it;
  5639. nullpo_retr(-1, sd);
  5640. if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) {
  5641. clif_displaymessage(fd, msg_txt(sd,1218)); // Please enter a monster name (usage: @mobsearch <monster name>).
  5642. return -1;
  5643. }
  5644. if ((mob_id = atoi(mob_name)) == 0)
  5645. mob_id = mobdb_searchname(mob_name);
  5646. if( mobdb_checkid(mob_id) == 0){
  5647. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1219),mob_name); // Invalid mob ID %s!
  5648. clif_displaymessage(fd, atcmd_output);
  5649. return -1;
  5650. }
  5651. strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
  5652. // strcpy(mob_name,mob_db(mob_id)->name); // --en--
  5653. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s
  5654. clif_displaymessage(fd, atcmd_output);
  5655. it = mapit_geteachmob();
  5656. for(;;)
  5657. {
  5658. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  5659. if( md == NULL )
  5660. break;// no more mobs
  5661. if( md->bl.m != sd->bl.m )
  5662. continue;
  5663. if( md->mob_id != mob_id )
  5664. continue;
  5665. ++number;
  5666. if( md->spawn_timer == INVALID_TIMER )
  5667. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name);
  5668. else
  5669. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name);
  5670. clif_displaymessage(fd, atcmd_output);
  5671. }
  5672. mapit_free(it);
  5673. return 0;
  5674. }
  5675. /*==========================================
  5676. * @cleanmap - cleans items on the ground
  5677. * @cleanarea - cleans items on the ground within an specified area
  5678. *------------------------------------------*/
  5679. static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap)
  5680. {
  5681. nullpo_ret(bl);
  5682. map_clearflooritem(bl);
  5683. return 0;
  5684. }
  5685. ACMD_FUNC(cleanmap)
  5686. {
  5687. map_foreachinmap(atcommand_cleanfloor_sub, sd->bl.m, BL_ITEM);
  5688. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  5689. return 0;
  5690. }
  5691. ACMD_FUNC(cleanarea)
  5692. {
  5693. short x0 = 0, y0 = 0, x1 = 0, y1 = 0;
  5694. if (!message || !*message || sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) < 1) {
  5695. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - (AREA_SIZE * 2), sd->bl.y - (AREA_SIZE * 2), sd->bl.x + (AREA_SIZE * 2), sd->bl.y + (AREA_SIZE * 2), BL_ITEM);
  5696. }
  5697. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 1) {
  5698. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - x0, sd->bl.y - x0, sd->bl.x + x0, sd->bl.y + x0, BL_ITEM);
  5699. }
  5700. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 4) {
  5701. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM);
  5702. }
  5703. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  5704. return 0;
  5705. }
  5706. /*==========================================
  5707. * make a NPC/PET talk
  5708. * @npctalkc [SnakeDrak]
  5709. *------------------------------------------*/
  5710. ACMD_FUNC(npctalk)
  5711. {
  5712. char name[NPC_NAME_LENGTH],mes[100],temp[CHAT_SIZE_MAX];
  5713. struct npc_data *nd;
  5714. bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1;
  5715. unsigned long color=0;
  5716. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  5717. return -1; //no "chatting" while muted.
  5718. if(!ifcolor) {
  5719. if (!message || !*message || sscanf(message, "%49[^,], %99[^\n]", name, mes) < 2) {
  5720. clif_displaymessage(fd, msg_txt(sd,1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
  5721. return -1;
  5722. }
  5723. }
  5724. else {
  5725. if (!message || !*message || sscanf(message, "%16lx %23[^,], %99[^\n]", &color, name, mes) < 3) {
  5726. clif_displaymessage(fd, msg_txt(sd,1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
  5727. return -1;
  5728. }
  5729. }
  5730. if (!(nd = npc_name2id(name))) {
  5731. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist
  5732. return -1;
  5733. }
  5734. strtok(name, "#"); // discard extra name identifier if present
  5735. snprintf(temp, sizeof(temp), "%s : %s", name, mes);
  5736. if(ifcolor) clif_messagecolor(&nd->bl,color,temp,true,AREA_CHAT_WOC);
  5737. else clif_disp_overhead(&nd->bl, temp);
  5738. return 0;
  5739. }
  5740. ACMD_FUNC(pettalk)
  5741. {
  5742. char mes[100],temp[CHAT_SIZE_MAX];
  5743. struct pet_data *pd;
  5744. nullpo_retr(-1, sd);
  5745. if ( battle_config.min_chat_delay ) {
  5746. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  5747. return 0;
  5748. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  5749. }
  5750. if(!sd->status.pet_id || !(pd=sd->pd))
  5751. {
  5752. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  5753. return -1;
  5754. }
  5755. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  5756. return -1; //no "chatting" while muted.
  5757. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  5758. clif_displaymessage(fd, msg_txt(sd,1224)); // Please enter a message (usage: @pettalk <message>).
  5759. return -1;
  5760. }
  5761. if (message[0] == '/')
  5762. {// pet emotion processing
  5763. const char* emo[] = {
  5764. "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...",
  5765. "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2",
  5766. "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg",
  5767. "/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh",
  5768. "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia",
  5769. "/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2",
  5770. "-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail",
  5771. "/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic",
  5772. "/whisp"
  5773. };
  5774. int i;
  5775. ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 );
  5776. if( i == ET_DICE1 ) i = rnd()%6 + ET_DICE1; // randomize /dice
  5777. if( i < ARRAYLENGTH(emo) )
  5778. {
  5779. if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
  5780. sd->emotionlasttime = time(NULL);
  5781. return 0;
  5782. }
  5783. sd->emotionlasttime = time(NULL);
  5784. clif_emotion(&pd->bl, i);
  5785. return 0;
  5786. }
  5787. }
  5788. snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes);
  5789. clif_disp_overhead(&pd->bl, temp);
  5790. return 0;
  5791. }
  5792. /// @users - displays the number of players present on each map (and percentage)
  5793. /// #users displays on the target user instead of self
  5794. ACMD_FUNC(users)
  5795. {
  5796. char buf[CHAT_SIZE_MAX];
  5797. int i;
  5798. int users[MAX_MAPINDEX];
  5799. int users_all;
  5800. struct s_mapiterator* iter;
  5801. memset(users, 0, sizeof(users));
  5802. users_all = 0;
  5803. // count users on each map
  5804. iter = mapit_getallusers();
  5805. for(;;)
  5806. {
  5807. struct map_session_data* sd2 = (struct map_session_data*)mapit_next(iter);
  5808. if( sd2 == NULL )
  5809. break;// no more users
  5810. if( sd2->mapindex >= MAX_MAPINDEX )
  5811. continue;// invalid mapindex
  5812. if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex];
  5813. if( users_all < INT_MAX ) ++users_all;
  5814. }
  5815. mapit_free(iter);
  5816. // display results for each map
  5817. for( i = 0; i < MAX_MAPINDEX; ++i )
  5818. {
  5819. if( users[i] == 0 )
  5820. continue;// empty
  5821. safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all));
  5822. clif_displaymessage(sd->fd, buf);
  5823. }
  5824. // display overall count
  5825. safesnprintf(buf, sizeof(buf), "all: %d", users_all);
  5826. clif_displaymessage(sd->fd, buf);
  5827. return 0;
  5828. }
  5829. /*==========================================
  5830. *
  5831. *------------------------------------------*/
  5832. ACMD_FUNC(reset)
  5833. {
  5834. pc_resetstate(sd);
  5835. pc_resetskill(sd,1);
  5836. sprintf(atcmd_output, msg_txt(sd,208), sd->status.name); // '%s' skill and stats points reseted!
  5837. clif_displaymessage(fd, atcmd_output);
  5838. return 0;
  5839. }
  5840. /*==========================================
  5841. *
  5842. *------------------------------------------*/
  5843. ACMD_FUNC(summon)
  5844. {
  5845. char name[NAME_LENGTH];
  5846. int mob_id = 0;
  5847. int duration = 0;
  5848. struct mob_data *md;
  5849. t_tick tick=gettick();
  5850. nullpo_retr(-1, sd);
  5851. if (!message || !*message || sscanf(message, "%23s %11d", name, &duration) < 1)
  5852. {
  5853. clif_displaymessage(fd, msg_txt(sd,1225)); // Please enter a monster name (usage: @summon <monster name> {duration}).
  5854. return -1;
  5855. }
  5856. if (duration < 1)
  5857. duration =1;
  5858. else if (duration > 60)
  5859. duration =60;
  5860. if ((mob_id = atoi(name)) == 0)
  5861. mob_id = mobdb_searchname(name);
  5862. if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
  5863. {
  5864. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  5865. return -1;
  5866. }
  5867. md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE);
  5868. if(!md)
  5869. return -1;
  5870. md->master_id=sd->bl.id;
  5871. md->special_state.ai=AI_ATTACK;
  5872. md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
  5873. clif_specialeffect(&md->bl,EF_ENTRY2,AREA);
  5874. mob_spawn(md);
  5875. sc_start4(NULL,&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
  5876. clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
  5877. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  5878. return 0;
  5879. }
  5880. /*==========================================
  5881. * @adjgroup
  5882. * Temporarily move player to another group
  5883. * Useful during beta testing to allow players to use GM commands for short periods of time
  5884. *------------------------------------------*/
  5885. ACMD_FUNC(adjgroup)
  5886. {
  5887. int new_group = 0;
  5888. nullpo_retr(-1, sd);
  5889. if (!message || !*message || sscanf(message, "%11d", &new_group) != 1) {
  5890. clif_displaymessage(fd, msg_txt(sd,1226)); // Usage: @adjgroup <group_id>
  5891. return -1;
  5892. }
  5893. if (!pc_group_exists(new_group)) {
  5894. clif_displaymessage(fd, msg_txt(sd,1227)); // Specified group does not exist.
  5895. return -1;
  5896. }
  5897. sd->group_id = new_group;
  5898. pc_group_pc_load(sd);/* update cache */
  5899. clif_displaymessage(fd, msg_txt(sd,1228)); // Group changed successfully.
  5900. clif_displaymessage(sd->fd, msg_txt(sd,1229)); // Your group has changed.
  5901. return 0;
  5902. }
  5903. /*==========================================
  5904. * @trade by [MouseJstr]
  5905. * Open a trade window with a remote player
  5906. *------------------------------------------*/
  5907. ACMD_FUNC(trade)
  5908. {
  5909. struct map_session_data *pl_sd = NULL;
  5910. nullpo_retr(-1, sd);
  5911. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5912. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5913. clif_displaymessage(fd, msg_txt(sd,1230)); // Please enter a player name (usage: @trade <char name>).
  5914. return -1;
  5915. }
  5916. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  5917. {
  5918. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5919. return -1;
  5920. }
  5921. trade_traderequest(sd, pl_sd);
  5922. return 0;
  5923. }
  5924. /*==========================================
  5925. * @setbattleflag by [MouseJstr]
  5926. * set a battle_config flag without having to reboot
  5927. *------------------------------------------*/
  5928. ACMD_FUNC(setbattleflag)
  5929. {
  5930. char flag[128], value[128];
  5931. int reload = 0;
  5932. nullpo_retr(-1, sd);
  5933. if (!message || !*message || sscanf(message, "%127s %127s %11d", flag, value, &reload) != 2) {
  5934. clif_displaymessage(fd, msg_txt(sd,1231)); // Usage: @setbattleflag <flag> <value> {<reload>}
  5935. return -1;
  5936. }
  5937. if (battle_set_value(flag, value) == 0)
  5938. {
  5939. clif_displaymessage(fd, msg_txt(sd,1232)); // Unknown battle_config flag.
  5940. return -1;
  5941. }
  5942. clif_displaymessage(fd, msg_txt(sd,1233)); // Set battle_config as requested.
  5943. if (reload)
  5944. mob_reload();
  5945. return 0;
  5946. }
  5947. /*==========================================
  5948. * @unmute [Valaris]
  5949. *------------------------------------------*/
  5950. ACMD_FUNC(unmute)
  5951. {
  5952. struct map_session_data *pl_sd = NULL;
  5953. nullpo_retr(-1, sd);
  5954. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5955. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5956. clif_displaymessage(fd, msg_txt(sd,1234)); // Please enter a player name (usage: @unmute <char name>).
  5957. return -1;
  5958. }
  5959. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  5960. {
  5961. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5962. return -1;
  5963. }
  5964. if(!pl_sd->sc.data[SC_NOCHAT]) {
  5965. clif_displaymessage(sd->fd,msg_txt(sd,1235)); // Player is not muted.
  5966. return -1;
  5967. }
  5968. pl_sd->status.manner = 0;
  5969. status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
  5970. clif_displaymessage(sd->fd,msg_txt(sd,1236)); // Player unmuted.
  5971. return 0;
  5972. }
  5973. /*==========================================
  5974. * @uptime by MC Cameri
  5975. *------------------------------------------*/
  5976. ACMD_FUNC(uptime)
  5977. {
  5978. unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
  5979. minute = 60, days = 0, hours = 0, minutes = 0;
  5980. nullpo_retr(-1, sd);
  5981. seconds = get_uptime();
  5982. days = seconds/day;
  5983. seconds -= (seconds/day>0)?(seconds/day)*day:0;
  5984. hours = seconds/hour;
  5985. seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
  5986. minutes = seconds/minute;
  5987. seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
  5988. snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(sd,245), days, hours, minutes, seconds); // Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
  5989. clif_displaymessage(fd, atcmd_output);
  5990. return 0;
  5991. }
  5992. /*==========================================
  5993. * @changesex
  5994. * => Changes one's account sex. Switch from male to female or visversa
  5995. *------------------------------------------*/
  5996. ACMD_FUNC(changesex)
  5997. {
  5998. int i;
  5999. nullpo_retr(-1, sd);
  6000. pc_resetskill(sd,4);
  6001. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6002. for (i = 0; i < EQI_MAX; i++) {
  6003. if (sd->equip_index[i] >= 0)
  6004. pc_unequipitem(sd, sd->equip_index[i], 3);
  6005. }
  6006. chrif_changesex(sd, true);
  6007. return 0;
  6008. }
  6009. /*==========================================
  6010. * @changecharsex
  6011. * => Changes one's character sex. Switch from male to female or visversa.
  6012. *------------------------------------------*/
  6013. ACMD_FUNC(changecharsex)
  6014. {
  6015. int i;
  6016. nullpo_retr(-1, sd);
  6017. pc_resetskill(sd,4);
  6018. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6019. for (i = 0; i < EQI_MAX; i++) {
  6020. if (sd->equip_index[i] >= 0)
  6021. pc_unequipitem(sd, sd->equip_index[i], 3);
  6022. }
  6023. chrif_changesex(sd, false);
  6024. return 0;
  6025. }
  6026. /*================================================
  6027. * @mute - Mutes a player for a set amount of time
  6028. *------------------------------------------------*/
  6029. ACMD_FUNC(mute)
  6030. {
  6031. struct map_session_data *pl_sd = NULL;
  6032. int manner;
  6033. nullpo_retr(-1, sd);
  6034. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6035. if (!message || !*message || sscanf(message, "%11d %23[^\n]", &manner, atcmd_player_name) < 1) {
  6036. clif_displaymessage(fd, msg_txt(sd,1237)); // Usage: @mute <time> <char name>
  6037. return -1;
  6038. }
  6039. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  6040. {
  6041. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6042. return -1;
  6043. }
  6044. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  6045. {
  6046. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  6047. return -1;
  6048. }
  6049. clif_manner_message(sd, 0);
  6050. clif_manner_message(pl_sd, 5);
  6051. if( pl_sd->status.manner < manner ) {
  6052. pl_sd->status.manner -= manner;
  6053. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  6054. } else {
  6055. pl_sd->status.manner = 0;
  6056. status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
  6057. }
  6058. clif_GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0));
  6059. return 0;
  6060. }
  6061. /*==========================================
  6062. * @refresh (like @jumpto <<yourself>>)
  6063. *------------------------------------------*/
  6064. ACMD_FUNC(refresh)
  6065. {
  6066. nullpo_retr(-1, sd);
  6067. clif_refresh(sd);
  6068. return 0;
  6069. }
  6070. ACMD_FUNC(refreshall)
  6071. {
  6072. struct map_session_data* iter_sd;
  6073. struct s_mapiterator* iter;
  6074. nullpo_retr(-1, sd);
  6075. iter = mapit_getallusers();
  6076. for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter))
  6077. clif_refresh(iter_sd);
  6078. mapit_free(iter);
  6079. return 0;
  6080. }
  6081. /*==========================================
  6082. * @identify
  6083. * => GM's magnifier.
  6084. *------------------------------------------*/
  6085. ACMD_FUNC(identify)
  6086. {
  6087. int i,num;
  6088. nullpo_retr(-1, sd);
  6089. for(i=num=0;i<MAX_INVENTORY;i++){
  6090. if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].identify != 1) {
  6091. num++;
  6092. }
  6093. }
  6094. if (num > 0) {
  6095. clif_item_identify_list(sd);
  6096. } else {
  6097. clif_displaymessage(fd,msg_txt(sd,1238)); // There are no items to appraise.
  6098. }
  6099. return 0;
  6100. }
  6101. /*===============================================
  6102. * @identifyall
  6103. * => Indentify all items in inventory - Akinari
  6104. *-----------------------------------------------*/
  6105. ACMD_FUNC(identifyall)
  6106. {
  6107. nullpo_retr(-1, sd);
  6108. pc_identifyall(sd, true);
  6109. return 0;
  6110. }
  6111. /*==========================================
  6112. * @gmotd (Global MOTD)
  6113. * by davidsiaw :P
  6114. *------------------------------------------*/
  6115. ACMD_FUNC(gmotd)
  6116. {
  6117. FILE* fp;
  6118. if( ( fp = fopen(motd_txt, "r") ) != NULL )
  6119. {
  6120. char buf[CHAT_SIZE_MAX];
  6121. size_t len;
  6122. while( fgets(buf, sizeof(buf), fp) )
  6123. {
  6124. if( buf[0] == '/' && buf[1] == '/' )
  6125. {
  6126. continue;
  6127. }
  6128. len = strlen(buf);
  6129. while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) )
  6130. {// strip trailing EOL characters
  6131. len--;
  6132. }
  6133. if( len )
  6134. {
  6135. buf[len] = 0;
  6136. intif_broadcast(buf, len+1, 0);
  6137. }
  6138. }
  6139. fclose(fp);
  6140. }
  6141. return 0;
  6142. }
  6143. ACMD_FUNC(misceffect)
  6144. {
  6145. int effect = 0;
  6146. nullpo_retr(-1, sd);
  6147. if (!message || !*message)
  6148. return -1;
  6149. if (sscanf(message, "%11d", &effect) < 1)
  6150. return -1;
  6151. clif_misceffect(&sd->bl,effect);
  6152. return 0;
  6153. }
  6154. /*==========================================
  6155. * MAIL SYSTEM
  6156. *------------------------------------------*/
  6157. ACMD_FUNC(mail)
  6158. {
  6159. nullpo_ret(sd);
  6160. mail_openmail(sd);
  6161. return 0;
  6162. }
  6163. /*==========================================
  6164. * Show Monster DB Info v 1.0
  6165. * originally by [Lupus]
  6166. *------------------------------------------*/
  6167. ACMD_FUNC(mobinfo)
  6168. {
  6169. unsigned char msize[SZ_ALL][7] = { "Small", "Medium", "Large" };
  6170. unsigned char mrace[RC_ALL][11] = { "Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Player" };
  6171. unsigned char melement[ELE_ALL][8] = { "Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead" };
  6172. char atcmd_output2[CHAT_SIZE_MAX];
  6173. struct item_data *item_data;
  6174. struct mob_db *mob;
  6175. uint16 mob_ids[MAX_SEARCH];
  6176. int count;
  6177. int i, k;
  6178. memset(atcmd_output, '\0', sizeof(atcmd_output));
  6179. memset(atcmd_output2, '\0', sizeof(atcmd_output2));
  6180. if (!message || !*message) {
  6181. clif_displaymessage(fd, msg_txt(sd,1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
  6182. return -1;
  6183. }
  6184. // If monster identifier/name argument is a name
  6185. if ((i = mobdb_checkid(atoi(message))))
  6186. {
  6187. mob_ids[0] = i;
  6188. count = 1;
  6189. } else
  6190. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  6191. if (!count) {
  6192. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6193. return -1;
  6194. }
  6195. if (count >= MAX_SEARCH) {
  6196. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6197. clif_displaymessage(fd, atcmd_output);
  6198. count = MAX_SEARCH;
  6199. }
  6200. for (k = 0; k < count; k++) {
  6201. unsigned int j,base_exp,job_exp;
  6202. mob = mob_db(mob_ids[k]);
  6203. base_exp = mob->base_exp;
  6204. job_exp = mob->job_exp;
  6205. if (pc_isvip(sd)) { // Display EXP rate increase for VIP
  6206. base_exp += (base_exp * battle_config.vip_base_exp_increase) / 100;
  6207. job_exp += (job_exp * battle_config.vip_job_exp_increase) / 100;
  6208. }
  6209. #ifdef RENEWAL_EXP
  6210. if( battle_config.atcommand_mobinfo_type ) {
  6211. base_exp = base_exp * pc_level_penalty_mod(mob->lv - sd->status.base_level, mob->status.class_, mob->status.mode, 1) / 100;
  6212. job_exp = job_exp * pc_level_penalty_mod(mob->lv - sd->status.base_level, mob->status.class_, mob->status.mode, 1) / 100;
  6213. }
  6214. #endif
  6215. // stats
  6216. if (mob->mexp)
  6217. sprintf(atcmd_output, msg_txt(sd,1240), mob->name, mob->jname, mob->sprite, mob->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d)
  6218. else
  6219. sprintf(atcmd_output, msg_txt(sd,1241), mob->name, mob->jname, mob->sprite, mob->vd.class_); // Monster: '%s'/'%s'/'%s' (%d)
  6220. clif_displaymessage(fd, atcmd_output);
  6221. sprintf(atcmd_output, msg_txt(sd,1242), mob->lv, mob->status.max_hp, base_exp, job_exp, MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
  6222. clif_displaymessage(fd, atcmd_output);
  6223. sprintf(atcmd_output, msg_txt(sd,1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
  6224. mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi,
  6225. mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
  6226. clif_displaymessage(fd, atcmd_output);
  6227. sprintf(atcmd_output, msg_txt(sd,1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
  6228. mob->status.batk + mob->status.rhw.atk, mob->status.batk + mob->status.rhw.atk2, mob->status.rhw.range,
  6229. mob->range2 , mob->range3, msize[mob->status.size],
  6230. mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
  6231. clif_displaymessage(fd, atcmd_output);
  6232. // drops
  6233. clif_displaymessage(fd, msg_txt(sd,1245)); // Drops:
  6234. strcpy(atcmd_output, " ");
  6235. j = 0;
  6236. for (i = 0; i < MAX_MOB_DROP_TOTAL; i++) {
  6237. int droprate;
  6238. if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL)
  6239. continue;
  6240. droprate = mob->dropitem[i].p;
  6241. #ifdef RENEWAL_DROP
  6242. if( battle_config.atcommand_mobinfo_type ) {
  6243. droprate = droprate * pc_level_penalty_mod(mob->lv - sd->status.base_level, mob->status.class_, mob->status.mode, 2) / 100;
  6244. if (droprate <= 0 && !battle_config.drop_rate0item)
  6245. droprate = 1;
  6246. }
  6247. #endif
  6248. if (pc_isvip(sd)) // Display drop rate increase for VIP
  6249. droprate += (droprate * battle_config.vip_drop_increase) / 100;
  6250. if (item_data->slot)
  6251. sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)droprate / 100);
  6252. else
  6253. sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)droprate / 100);
  6254. strcat(atcmd_output, atcmd_output2);
  6255. if (++j % 3 == 0) {
  6256. clif_displaymessage(fd, atcmd_output);
  6257. strcpy(atcmd_output, " ");
  6258. }
  6259. }
  6260. if (j == 0)
  6261. clif_displaymessage(fd, msg_txt(sd,1246)); // This monster has no drops.
  6262. else if (j % 3 != 0)
  6263. clif_displaymessage(fd, atcmd_output);
  6264. // mvp
  6265. if (mob->mexp) {
  6266. float mvppercent, mvpremain;
  6267. sprintf(atcmd_output, msg_txt(sd,1247), mob->mexp); // MVP Bonus EXP:%u
  6268. clif_displaymessage(fd, atcmd_output);
  6269. strcpy(atcmd_output, msg_txt(sd,1248)); // MVP Items:
  6270. mvpremain = 100.0; //Remaining drop chance for official mvp drop mode
  6271. j = 0;
  6272. for (i = 0; i < MAX_MVP_DROP_TOTAL; i++) {
  6273. if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL)
  6274. continue;
  6275. //Because if there are 3 MVP drops at 50%, the first has a chance of 50%, the second 25% and the third 12.5%
  6276. mvppercent = (float)mob->mvpitem[i].p * mvpremain / 10000.0f;
  6277. if(battle_config.item_drop_mvp_mode == 0) {
  6278. mvpremain -= mvppercent;
  6279. }
  6280. if (mvppercent > 0) {
  6281. j++;
  6282. if (j == 1) {
  6283. if (item_data->slot)
  6284. sprintf(atcmd_output2, " %s[%d] %02.02f%%", item_data->jname, item_data->slot, mvppercent);
  6285. else
  6286. sprintf(atcmd_output2, " %s %02.02f%%", item_data->jname, mvppercent);
  6287. } else {
  6288. if (item_data->slot)
  6289. sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, mvppercent);
  6290. else
  6291. sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, mvppercent);
  6292. }
  6293. strcat(atcmd_output, atcmd_output2);
  6294. }
  6295. }
  6296. if (j == 0)
  6297. clif_displaymessage(fd, msg_txt(sd,1249)); // This monster has no MVP prizes.
  6298. else
  6299. clif_displaymessage(fd, atcmd_output);
  6300. }
  6301. }
  6302. return 0;
  6303. }
  6304. /*=========================================
  6305. * @showmobs by KarLaeda
  6306. * => For 15 sec displays the mobs on minimap
  6307. *------------------------------------------*/
  6308. ACMD_FUNC(showmobs)
  6309. {
  6310. char mob_name[100];
  6311. int mob_id;
  6312. int number = 0;
  6313. struct s_mapiterator* it;
  6314. nullpo_retr(-1, sd);
  6315. if(sscanf(message, "%99[^\n]", mob_name) < 0)
  6316. return -1;
  6317. if((mob_id = atoi(mob_name)) == 0)
  6318. mob_id = mobdb_searchname(mob_name);
  6319. if(mobdb_checkid(mob_id) == 0){
  6320. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1250),mob_name); // Invalid mob id %s!
  6321. clif_displaymessage(fd, atcmd_output);
  6322. return 0;
  6323. }
  6324. if(status_has_mode(&mob_db(mob_id)->status,MD_STATUS_IMMUNE) && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs.
  6325. clif_displaymessage(fd, msg_txt(sd,1251)); // Can't show boss mobs!
  6326. return 0;
  6327. }
  6328. if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname[0])
  6329. strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
  6330. //strcpy(mob_name,mob_db(mob_id)->name); // --en--
  6331. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1252), // Mob Search... %s %s
  6332. mob_name, mapindex_id2name(sd->mapindex));
  6333. clif_displaymessage(fd, atcmd_output);
  6334. it = mapit_geteachmob();
  6335. for(;;)
  6336. {
  6337. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  6338. if( md == NULL )
  6339. break;// no more mobs
  6340. if( md->bl.m != sd->bl.m )
  6341. continue;
  6342. if( mob_id != -1 && md->mob_id != mob_id )
  6343. continue;
  6344. if( md->special_state.ai || md->master_id )
  6345. continue; // hide slaves and player summoned mobs
  6346. if( md->spawn_timer != INVALID_TIMER )
  6347. continue; // hide mobs waiting for respawn
  6348. ++number;
  6349. clif_viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF);
  6350. }
  6351. mapit_free(it);
  6352. return 0;
  6353. }
  6354. /*==========================================
  6355. * homunculus level up [orn]
  6356. *------------------------------------------*/
  6357. ACMD_FUNC(homlevel)
  6358. {
  6359. TBL_HOM * hd;
  6360. int level = 0, i = 0;
  6361. nullpo_retr(-1, sd);
  6362. if ( !message || !*message || ( level = atoi(message) ) < 1 ) {
  6363. clif_displaymessage(fd, msg_txt(sd,1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>).
  6364. return -1;
  6365. }
  6366. if ( !hom_is_active(sd->hd) ) {
  6367. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6368. return -1;
  6369. }
  6370. hd = sd->hd;
  6371. for (i = 1; i <= level && hd->exp_next; i++){
  6372. hd->homunculus.exp += hd->exp_next;
  6373. if( !hom_levelup(hd) )
  6374. break;
  6375. }
  6376. status_calc_homunculus(hd, SCO_NONE);
  6377. status_percent_heal(&hd->bl, 100, 100);
  6378. clif_specialeffect(&hd->bl,EF_HO_UP,AREA);
  6379. return 0;
  6380. }
  6381. /*==========================================
  6382. * homunculus evolution H [orn]
  6383. *------------------------------------------*/
  6384. ACMD_FUNC(homevolution)
  6385. {
  6386. nullpo_retr(-1, sd);
  6387. if ( !hom_is_active(sd->hd) ) {
  6388. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6389. return -1;
  6390. }
  6391. if ( !hom_evolution(sd->hd) ) {
  6392. clif_displaymessage(fd, msg_txt(sd,1255)); // Your homunculus doesn't evolve.
  6393. return -1;
  6394. }
  6395. clif_homskillinfoblock(sd);
  6396. return 0;
  6397. }
  6398. ACMD_FUNC(hommutate)
  6399. {
  6400. int homun_id, m_class = 0, m_id;
  6401. nullpo_retr(-1, sd);
  6402. if (!hom_is_active(sd->hd)) {
  6403. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6404. return -1;
  6405. }
  6406. if (!message || !*message) {
  6407. homun_id = 6048 + (rnd() % 4);
  6408. } else {
  6409. homun_id = atoi(message);
  6410. }
  6411. m_class = hom_class2mapid(sd->hd->homunculus.class_);
  6412. m_id = hom_class2mapid(homun_id);
  6413. if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) {
  6414. hom_mutate(sd->hd, homun_id);
  6415. } else {
  6416. clif_emotion(&sd->hd->bl, ET_SWEAT);
  6417. }
  6418. return 0;
  6419. }
  6420. /*==========================================
  6421. * call choosen homunculus [orn]
  6422. *------------------------------------------*/
  6423. ACMD_FUNC(makehomun)
  6424. {
  6425. int homunid;
  6426. nullpo_retr(-1, sd);
  6427. if ( sd->status.hom_id ) {
  6428. clif_displaymessage(fd, msg_txt(sd,450)); // You already have a homunculus
  6429. return -1;
  6430. }
  6431. if (!message || !*message) {
  6432. clif_displaymessage(fd, msg_txt(sd,1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>).
  6433. return -1;
  6434. }
  6435. homunid = atoi(message);
  6436. if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
  6437. {
  6438. clif_displaymessage(fd, msg_txt(sd,1257)); // Invalid Homunculus ID.
  6439. return -1;
  6440. }
  6441. hom_create_request(sd,homunid);
  6442. return 0;
  6443. }
  6444. /*==========================================
  6445. * modify homunculus intimacy [orn]
  6446. *------------------------------------------*/
  6447. ACMD_FUNC(homfriendly)
  6448. {
  6449. int friendly = 0;
  6450. nullpo_retr(-1, sd);
  6451. if ( !hom_is_active(sd->hd) ) {
  6452. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6453. return -1;
  6454. }
  6455. if (!message || !*message) {
  6456. clif_displaymessage(fd, msg_txt(sd,1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>).
  6457. return -1;
  6458. }
  6459. friendly = atoi(message);
  6460. friendly = cap_value(friendly, 0, 1000);
  6461. sd->hd->homunculus.intimacy = friendly * 100 ;
  6462. clif_send_homdata(sd,SP_INTIMATE,friendly);
  6463. return 0;
  6464. }
  6465. /*==========================================
  6466. * modify homunculus hunger [orn]
  6467. *------------------------------------------*/
  6468. ACMD_FUNC(homhungry)
  6469. {
  6470. int hungry = 0;
  6471. nullpo_retr(-1, sd);
  6472. if ( !hom_is_active(sd->hd) ) {
  6473. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6474. return -1;
  6475. }
  6476. if (!message || !*message) {
  6477. clif_displaymessage(fd, msg_txt(sd,1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
  6478. return -1;
  6479. }
  6480. hungry = atoi(message);
  6481. hungry = cap_value(hungry, 0, 100);
  6482. sd->hd->homunculus.hunger = hungry;
  6483. clif_send_homdata(sd,SP_HUNGRY,hungry);
  6484. return 0;
  6485. }
  6486. /*==========================================
  6487. * make the homunculus speak [orn]
  6488. *------------------------------------------*/
  6489. ACMD_FUNC(homtalk)
  6490. {
  6491. char mes[100],temp[CHAT_SIZE_MAX];
  6492. nullpo_retr(-1, sd);
  6493. if ( battle_config.min_chat_delay ) {
  6494. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  6495. return 0;
  6496. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  6497. }
  6498. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6499. return -1; //no "chatting" while muted.
  6500. if ( !hom_is_active(sd->hd) ) {
  6501. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6502. return -1;
  6503. }
  6504. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  6505. clif_displaymessage(fd, msg_txt(sd,1260)); // Please enter a message (usage: @homtalk <message>).
  6506. return -1;
  6507. }
  6508. snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes);
  6509. clif_disp_overhead(&sd->hd->bl, temp);
  6510. return 0;
  6511. }
  6512. /*==========================================
  6513. * Show homunculus stats
  6514. *------------------------------------------*/
  6515. ACMD_FUNC(hominfo)
  6516. {
  6517. struct homun_data *hd;
  6518. struct status_data *status;
  6519. nullpo_retr(-1, sd);
  6520. if ( !hom_is_active(sd->hd) ) {
  6521. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6522. return -1;
  6523. }
  6524. hd = sd->hd;
  6525. status = status_get_status_data(&hd->bl);
  6526. clif_displaymessage(fd, msg_txt(sd,1261)); // Homunculus stats:
  6527. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1262), // HP: %d/%d - SP: %d/%d
  6528. status->hp, status->max_hp, status->sp, status->max_sp);
  6529. clif_displaymessage(fd, atcmd_output);
  6530. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1263), // ATK: %d - MATK: %d~%d
  6531. status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
  6532. clif_displaymessage(fd, atcmd_output);
  6533. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1264), // Hungry: %d - Intimacy: %u
  6534. hd->homunculus.hunger, hd->homunculus.intimacy/100);
  6535. clif_displaymessage(fd, atcmd_output);
  6536. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6537. msg_txt(sd,1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
  6538. status->str, status->agi, status->vit,
  6539. status->int_, status->dex, status->luk);
  6540. clif_displaymessage(fd, atcmd_output);
  6541. return 0;
  6542. }
  6543. ACMD_FUNC(homstats)
  6544. {
  6545. struct homun_data *hd;
  6546. struct s_homunculus_db *db;
  6547. struct s_homunculus *hom;
  6548. int lv, min, max, evo;
  6549. nullpo_retr(-1, sd);
  6550. if ( !hom_is_active(sd->hd) ) {
  6551. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6552. return -1;
  6553. }
  6554. hd = sd->hd;
  6555. hom = &hd->homunculus;
  6556. db = hd->homunculusDB;
  6557. lv = hom->level;
  6558. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6559. msg_txt(sd,1266), lv, db->name); // Homunculus growth stats (Lv %d %s):
  6560. clif_displaymessage(fd, atcmd_output);
  6561. lv--; //Since the first increase is at level 2.
  6562. evo = (hom->class_ == db->evo_class);
  6563. min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0);
  6564. max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);;
  6565. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1267), hom->max_hp, min, max); // Max HP: %d (%d~%d)
  6566. clif_displaymessage(fd, atcmd_output);
  6567. min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0);
  6568. max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);;
  6569. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1268), hom->max_sp, min, max); // Max SP: %d (%d~%d)
  6570. clif_displaymessage(fd, atcmd_output);
  6571. min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0);
  6572. max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);;
  6573. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1269), hom->str/10, min, max); // Str: %d (%d~%d)
  6574. clif_displaymessage(fd, atcmd_output);
  6575. min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0);
  6576. max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);;
  6577. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1270), hom->agi/10, min, max); // Agi: %d (%d~%d)
  6578. clif_displaymessage(fd, atcmd_output);
  6579. min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0);
  6580. max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);;
  6581. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1271), hom->vit/10, min, max); // Vit: %d (%d~%d)
  6582. clif_displaymessage(fd, atcmd_output);
  6583. min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0);
  6584. max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);;
  6585. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1272), hom->int_/10, min, max); // Int: %d (%d~%d)
  6586. clif_displaymessage(fd, atcmd_output);
  6587. min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0);
  6588. max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);;
  6589. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1273), hom->dex/10, min, max); // Dex: %d (%d~%d)
  6590. clif_displaymessage(fd, atcmd_output);
  6591. min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0);
  6592. max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);;
  6593. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1274), hom->luk/10, min, max); // Luk: %d (%d~%d)
  6594. clif_displaymessage(fd, atcmd_output);
  6595. return 0;
  6596. }
  6597. ACMD_FUNC(homshuffle)
  6598. {
  6599. nullpo_retr(-1, sd);
  6600. if(!sd->hd)
  6601. return -1; // nothing to do
  6602. if(!hom_shuffle(sd->hd))
  6603. return -1;
  6604. clif_displaymessage(sd->fd, msg_txt(sd,1275)); // Homunculus stats altered.
  6605. atcommand_homstats(fd, sd, command, message); //Print out the new stats
  6606. return 0;
  6607. }
  6608. /*==========================================
  6609. * Show Items DB Info v 1.0
  6610. * originally by [Lupus]
  6611. *------------------------------------------*/
  6612. ACMD_FUNC(iteminfo)
  6613. {
  6614. struct item_data *item_array[MAX_SEARCH];
  6615. int i, count = 1;
  6616. if (!message || !*message) {
  6617. clif_displaymessage(fd, msg_txt(sd,1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
  6618. return -1;
  6619. }
  6620. if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
  6621. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  6622. if (!count) {
  6623. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  6624. return -1;
  6625. }
  6626. if (count == MAX_SEARCH) {
  6627. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6628. clif_displaymessage(fd, atcmd_output);
  6629. }
  6630. for (i = 0; i < count; i++) {
  6631. struct item_data * item_data = item_array[i];
  6632. sprintf(atcmd_output, msg_txt(sd,1277), // Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s
  6633. item_data->name,item_data->jname,item_data->slot,item_data->nameid,
  6634. (item_data->type != IT_AMMO) ? itemdb_typename((enum item_types)item_data->type) : itemdb_typename_ammo((enum e_item_ammo)item_data->look),
  6635. (item_data->script==NULL)? msg_txt(sd,1278) : msg_txt(sd,1279) // None / With script
  6636. );
  6637. clif_displaymessage(fd, atcmd_output);
  6638. sprintf(atcmd_output, msg_txt(sd,1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f
  6639. clif_displaymessage(fd, atcmd_output);
  6640. if (item_data->maxchance == -1) {
  6641. strcpy(atcmd_output, msg_txt(sd,1281)); // - Available in the shops only.
  6642. clif_displaymessage(fd, atcmd_output);
  6643. }
  6644. else if (!battle_config.atcommand_mobinfo_type) {
  6645. if (item_data->maxchance)
  6646. sprintf(atcmd_output, msg_txt(sd,1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%%
  6647. else
  6648. strcpy(atcmd_output, msg_txt(sd,1283)); // - Monsters don't drop this item.
  6649. clif_displaymessage(fd, atcmd_output);
  6650. }
  6651. }
  6652. return 0;
  6653. }
  6654. /*==========================================
  6655. * Show who drops the item.
  6656. *------------------------------------------*/
  6657. ACMD_FUNC(whodrops)
  6658. {
  6659. struct item_data *item_data, *item_array[MAX_SEARCH];
  6660. int i,j, count = 1;
  6661. if (!message || !*message) {
  6662. clif_displaymessage(fd, msg_txt(sd,1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>).
  6663. return -1;
  6664. }
  6665. if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
  6666. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  6667. if (!count) {
  6668. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  6669. return -1;
  6670. }
  6671. if (count == MAX_SEARCH) {
  6672. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6673. clif_displaymessage(fd, atcmd_output);
  6674. }
  6675. for (i = 0; i < count; i++) {
  6676. item_data = item_array[i];
  6677. sprintf(atcmd_output, msg_txt(sd,1285), item_data->jname, item_data->slot, item_data->nameid); // Item: '%s'[%d] (ID:%hu)
  6678. clif_displaymessage(fd, atcmd_output);
  6679. if (item_data->mob[0].chance == 0) {
  6680. strcpy(atcmd_output, msg_txt(sd,1286)); // - Item is not dropped by mobs.
  6681. clif_displaymessage(fd, atcmd_output);
  6682. } else {
  6683. sprintf(atcmd_output, msg_txt(sd,1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed):
  6684. clif_displaymessage(fd, atcmd_output);
  6685. for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
  6686. {
  6687. int dropchance = item_data->mob[j].chance;
  6688. #ifdef RENEWAL_DROP
  6689. if( battle_config.atcommand_mobinfo_type )
  6690. dropchance = dropchance * pc_level_penalty_mod(mob_db(item_data->mob[j].id)->lv - sd->status.base_level, mob_db(item_data->mob[j].id)->status.class_, mob_db(item_data->mob[j].id)->status.mode, 2) / 100;
  6691. #endif
  6692. if (pc_isvip(sd)) // Display item rate increase for VIP
  6693. dropchance += (dropchance * battle_config.vip_drop_increase) / 100;
  6694. sprintf(atcmd_output, "- %s (%d): %02.02f%%", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].id, dropchance/100.);
  6695. clif_displaymessage(fd, atcmd_output);
  6696. }
  6697. }
  6698. }
  6699. return 0;
  6700. }
  6701. ACMD_FUNC(whereis)
  6702. {
  6703. uint16 mob_ids[MAX_SEARCH] = {0};
  6704. int count = 0;
  6705. if (!message || !*message) {
  6706. clif_displaymessage(fd, msg_txt(sd,1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
  6707. return -1;
  6708. }
  6709. int i_message = atoi(message);
  6710. if (mobdb_checkid(i_message)) {
  6711. // ID given
  6712. mob_ids[0] = i_message;
  6713. count = 1;
  6714. } else {
  6715. // Name given, get all monster associated whith this name
  6716. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  6717. }
  6718. if (count <= 0) {
  6719. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6720. return -1;
  6721. }
  6722. if (count >= MAX_SEARCH) {
  6723. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6724. clif_displaymessage(fd, atcmd_output);
  6725. count = MAX_SEARCH;
  6726. }
  6727. for (int i = 0; i < count; i++) {
  6728. uint16 mob_id = mob_ids[i];
  6729. struct mob_db * mob = mob_db(mob_id);
  6730. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1289), mob->jname); // %s spawns in:
  6731. clif_displaymessage(fd, atcmd_output);
  6732. const std::vector<spawn_info> spawns = mob_get_spawns(mob_id);
  6733. if (spawns.size() <= 0) {
  6734. // This monster does not spawn normally.
  6735. clif_displaymessage(fd, msg_txt(sd,1290));
  6736. } else {
  6737. for(auto& spawn : spawns)
  6738. {
  6739. int16 mapid = map_mapindex2mapid(spawn.mapindex);
  6740. if (mapid < 0)
  6741. continue;
  6742. snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map_getmapdata(mapid)->name, spawn.qty);
  6743. clif_displaymessage(fd, atcmd_output);
  6744. }
  6745. }
  6746. }
  6747. return 0;
  6748. }
  6749. ACMD_FUNC(version)
  6750. {
  6751. pc_show_version(sd);
  6752. return 0;
  6753. }
  6754. /*==========================================
  6755. * @mutearea by MouseJstr
  6756. *------------------------------------------*/
  6757. static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
  6758. {
  6759. int time, id;
  6760. struct map_session_data *pl_sd = (struct map_session_data *)bl;
  6761. if (pl_sd == NULL)
  6762. return 0;
  6763. id = va_arg(ap, int);
  6764. time = va_arg(ap, int);
  6765. if (id != bl->id && !pc_get_group_level(pl_sd)) {
  6766. pl_sd->status.manner -= time;
  6767. if (pl_sd->status.manner < 0)
  6768. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  6769. else
  6770. status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
  6771. }
  6772. return 0;
  6773. }
  6774. ACMD_FUNC(mutearea)
  6775. {
  6776. int time;
  6777. nullpo_ret(sd);
  6778. if (!message || !*message) {
  6779. clif_displaymessage(fd, msg_txt(sd,1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
  6780. return -1;
  6781. }
  6782. time = atoi(message);
  6783. map_foreachinallarea(atcommand_mutearea_sub,sd->bl.m,
  6784. sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
  6785. sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
  6786. return 0;
  6787. }
  6788. ACMD_FUNC(rates)
  6789. {
  6790. char buf[CHAT_SIZE_MAX];
  6791. nullpo_ret(sd);
  6792. memset(buf, '\0', sizeof(buf));
  6793. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1298), // Experience rates: Base %.2fx / Job %.2fx
  6794. (battle_config.base_exp_rate + (pc_isvip(sd) ? (battle_config.vip_base_exp_increase * battle_config.base_exp_rate) / 100 : 0)) / 100.,
  6795. (battle_config.job_exp_rate + (pc_isvip(sd) ? (battle_config.vip_job_exp_increase * battle_config.job_exp_rate) / 100 : 0)) / 100.);
  6796. clif_displaymessage(fd, buf);
  6797. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  6798. (battle_config.item_rate_common + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common) / 100 : 0)) / 100.,
  6799. (battle_config.item_rate_heal + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal) / 100 : 0)) / 100.,
  6800. (battle_config.item_rate_use + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use) / 100 : 0)) / 100.,
  6801. (battle_config.item_rate_equip + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip) / 100 : 0)) / 100.,
  6802. (battle_config.item_rate_card + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card) / 100 : 0)) / 100.);
  6803. clif_displaymessage(fd, buf);
  6804. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  6805. (battle_config.item_rate_common_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_boss) / 100 : 0)) / 100.,
  6806. (battle_config.item_rate_heal_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_boss) / 100 : 0)) / 100.,
  6807. (battle_config.item_rate_use_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_boss) / 100 : 0)) / 100.,
  6808. (battle_config.item_rate_equip_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_boss) / 100 : 0)) / 100.,
  6809. (battle_config.item_rate_card_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_boss) / 100 : 0)) / 100.);
  6810. clif_displaymessage(fd, buf);
  6811. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1024), // MVP Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  6812. (battle_config.item_rate_common_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_mvp) / 100 : 0)) / 100.,
  6813. (battle_config.item_rate_heal_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_mvp) / 100 : 0)) / 100.,
  6814. (battle_config.item_rate_use_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_mvp) / 100 : 0)) / 100.,
  6815. (battle_config.item_rate_equip_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_mvp) / 100 : 0)) / 100.,
  6816. (battle_config.item_rate_card_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_mvp) / 100 : 0)) / 100.);
  6817. clif_displaymessage(fd, buf);
  6818. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
  6819. (battle_config.item_rate_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_mvp) / 100 : 0)) / 100.,
  6820. (battle_config.item_rate_adddrop + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_adddrop) / 100 : 0)) / 100.,
  6821. (battle_config.item_rate_treasure + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_treasure) / 100 : 0)) / 100.);
  6822. clif_displaymessage(fd, buf);
  6823. return 0;
  6824. }
  6825. /*==========================================
  6826. * @me by lordalfa
  6827. * => Displays the OUTPUT string on top of the Visible players Heads.
  6828. *------------------------------------------*/
  6829. ACMD_FUNC(me)
  6830. {
  6831. char tempmes[CHAT_SIZE_MAX];
  6832. nullpo_retr(-1, sd);
  6833. memset(tempmes, '\0', sizeof(tempmes));
  6834. memset(atcmd_output, '\0', sizeof(atcmd_output));
  6835. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6836. return -1; //no "chatting" while muted.
  6837. if (!message || !*message || sscanf(message, "%255[^\n]", tempmes) < 0) {
  6838. clif_displaymessage(fd, msg_txt(sd,1302)); // Please enter a message (usage: @me <message>).
  6839. return -1;
  6840. }
  6841. sprintf(atcmd_output, msg_txt(sd,270), sd->status.name, tempmes); // *%s %s*
  6842. clif_disp_overhead(&sd->bl, atcmd_output);
  6843. return 0;
  6844. }
  6845. /*==========================================
  6846. * @size
  6847. * => Resize your character sprite. [Valaris]
  6848. *------------------------------------------*/
  6849. ACMD_FUNC(size)
  6850. {
  6851. int size = SZ_SMALL;
  6852. nullpo_retr(-1, sd);
  6853. size = cap_value(atoi(message),SZ_SMALL,SZ_BIG);
  6854. if(sd->state.size) {
  6855. sd->state.size = SZ_SMALL;
  6856. pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT);
  6857. }
  6858. sd->state.size = size;
  6859. if( size == SZ_MEDIUM )
  6860. clif_specialeffect(&sd->bl,EF_BABYBODY,AREA);
  6861. else if( size == SZ_BIG )
  6862. clif_specialeffect(&sd->bl,EF_GIANTBODY,AREA);
  6863. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  6864. return 0;
  6865. }
  6866. ACMD_FUNC(sizeall)
  6867. {
  6868. int size;
  6869. struct map_session_data *pl_sd;
  6870. struct s_mapiterator* iter;
  6871. size = atoi(message);
  6872. size = cap_value(size,SZ_SMALL,SZ_BIG);
  6873. iter = mapit_getallusers();
  6874. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  6875. if( pl_sd->state.size != size ) {
  6876. if( pl_sd->state.size ) {
  6877. pl_sd->state.size = SZ_SMALL;
  6878. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  6879. }
  6880. pl_sd->state.size = size;
  6881. if( size == SZ_MEDIUM )
  6882. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  6883. else if( size == SZ_BIG )
  6884. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  6885. }
  6886. }
  6887. mapit_free(iter);
  6888. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  6889. return 0;
  6890. }
  6891. ACMD_FUNC(sizeguild)
  6892. {
  6893. int size = SZ_SMALL, i;
  6894. char guild[NAME_LENGTH];
  6895. struct map_session_data *pl_sd;
  6896. struct guild *g;
  6897. nullpo_retr(-1, sd);
  6898. memset(guild, '\0', sizeof(guild));
  6899. if( !message || !*message || sscanf(message, "%11d %23[^\n]", &size, guild) < 2 ) {
  6900. clif_displaymessage(fd, msg_txt(sd,1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
  6901. return -1;
  6902. }
  6903. if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
  6904. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  6905. return -1;
  6906. }
  6907. size = cap_value(size,SZ_SMALL,SZ_BIG);
  6908. for( i = 0; i < g->max_member; i++ ) {
  6909. if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) {
  6910. if( pl_sd->state.size ) {
  6911. pl_sd->state.size = SZ_SMALL;
  6912. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  6913. }
  6914. pl_sd->state.size = size;
  6915. if( size == SZ_MEDIUM )
  6916. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  6917. else if( size == SZ_BIG )
  6918. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  6919. }
  6920. }
  6921. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  6922. return 0;
  6923. }
  6924. /*==========================================
  6925. * @monsterignore
  6926. * => Makes monsters ignore you. [Valaris]
  6927. *------------------------------------------*/
  6928. ACMD_FUNC(monsterignore)
  6929. {
  6930. nullpo_retr(-1, sd);
  6931. if (sd->state.block_action & PCBLOCK_IMMUNE) {
  6932. sd->state.block_action &= ~PCBLOCK_IMMUNE;
  6933. clif_displaymessage(sd->fd, msg_txt(sd,1306)); // Returned to normal state.
  6934. } else {
  6935. sd->state.block_action |= PCBLOCK_IMMUNE;
  6936. clif_displaymessage(sd->fd, msg_txt(sd,1305)); // You are now immune to attacks.
  6937. }
  6938. return 0;
  6939. }
  6940. /*==========================================
  6941. * @fakename
  6942. * => Gives your character a fake name. [Valaris]
  6943. *------------------------------------------*/
  6944. ACMD_FUNC(fakename)
  6945. {
  6946. nullpo_retr(-1, sd);
  6947. if( !message || !*message )
  6948. {
  6949. if( sd->fakename[0] )
  6950. {
  6951. sd->fakename[0] = '\0';
  6952. clif_name_area(&sd->bl);
  6953. if (sd->disguise)
  6954. clif_name_self(&sd->bl);
  6955. clif_displaymessage(sd->fd, msg_txt(sd,1307)); // Returned to real name.
  6956. return 0;
  6957. }
  6958. clif_displaymessage(sd->fd, msg_txt(sd,1308)); // You must enter a name.
  6959. return -1;
  6960. }
  6961. if( strlen(message) < 2 )
  6962. {
  6963. clif_displaymessage(sd->fd, msg_txt(sd,1309)); // Fake name must be at least two characters.
  6964. return -1;
  6965. }
  6966. safestrncpy(sd->fakename, message, sizeof(sd->fakename));
  6967. clif_name_area(&sd->bl);
  6968. if (sd->disguise) // Another packet should be sent so the client updates the name for sd
  6969. clif_name_self(&sd->bl);
  6970. clif_displaymessage(sd->fd, msg_txt(sd,1310)); // Fake name enabled.
  6971. return 0;
  6972. }
  6973. /*==========================================
  6974. * Ragnarok Resources
  6975. *------------------------------------------*/
  6976. ACMD_FUNC(mapflag) {
  6977. char flag_name[50];
  6978. short flag = 0, i, j;
  6979. std::string buf;
  6980. nullpo_retr(-1, sd);
  6981. memset(flag_name, '\0', sizeof(flag_name));
  6982. if (!message || !*message || (sscanf(message, "%49s %6hd", flag_name, &flag) < 1)) {
  6983. clif_displaymessage(sd->fd,msg_txt(sd,1311)); // Enabled Mapflags in this map:
  6984. clif_displaymessage(sd->fd,"----------------------------------");
  6985. for( i = MF_MIN; i < MF_MAX; i++ ){
  6986. union u_mapflag_args args = {};
  6987. if( map_getmapflag_name(static_cast<e_mapflag>(i), flag_name) && map_getmapflag_sub( sd->bl.m, static_cast<e_mapflag>(i), &args ) ){
  6988. clif_displaymessage(sd->fd, flag_name);
  6989. }
  6990. }
  6991. clif_displaymessage(sd->fd," ");
  6992. clif_displaymessage(sd->fd,msg_txt(sd,1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  6993. clif_displaymessage(sd->fd,msg_txt(sd,1313)); // Type "@mapflag available" to list the available mapflags.
  6994. return 1;
  6995. }
  6996. // Check if the list of mapflags was requested
  6997. if( strcasecmp(flag_name,"available") ){
  6998. for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase
  6999. enum e_mapflag mapflag = map_getmapflag_by_name(flag_name);
  7000. if( mapflag != MF_INVALID ){
  7001. std::vector<e_mapflag> disabled_mf = { MF_NOSAVE,
  7002. MF_PVP_NIGHTMAREDROP,
  7003. MF_RESTRICTED,
  7004. MF_NOCOMMAND,
  7005. MF_BEXP,
  7006. MF_JEXP,
  7007. MF_BATTLEGROUND,
  7008. MF_SKILL_DAMAGE,
  7009. MF_SKILL_DURATION };
  7010. if (flag && std::find(disabled_mf.begin(), disabled_mf.end(), mapflag) != disabled_mf.end()) {
  7011. sprintf(atcmd_output,"[ @mapflag ] %s flag cannot be enabled as it requires unique values.", flag_name);
  7012. clif_displaymessage(sd->fd,atcmd_output);
  7013. } else {
  7014. map_setmapflag(sd->bl.m, mapflag, flag != 0);
  7015. sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",flag_name,flag?"On":"Off",flag);
  7016. clif_displaymessage(sd->fd,atcmd_output);
  7017. }
  7018. return 0;
  7019. }else{
  7020. clif_displaymessage(sd->fd, msg_txt(sd, 1314)); // Invalid flag name or flag.
  7021. clif_displaymessage(sd->fd, msg_txt(sd, 1313)); // Type "@mapflag available" to list the available mapflags.
  7022. return 1;
  7023. }
  7024. }
  7025. clif_displaymessage(sd->fd,msg_txt(sd,1315)); // Available Flags:
  7026. clif_displaymessage(sd->fd,"----------------------------------");
  7027. for( i = MF_MIN, j = 0; i < MF_MAX; i++ ){
  7028. if( map_getmapflag_name( static_cast<e_mapflag>(i), flag_name ) ){
  7029. buf.append(flag_name);
  7030. if( (i + 1) < MF_MAX )
  7031. buf.append(", ");
  7032. j++;
  7033. }
  7034. if( i > MF_MIN && ( j == 6 || ( i + 1 ) == MF_MAX ) ){
  7035. clif_displaymessage(sd->fd, buf.c_str() );
  7036. buf.clear();
  7037. j = 0;
  7038. }
  7039. }
  7040. clif_displaymessage(sd->fd, msg_txt(sd, 1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  7041. return 0;
  7042. }
  7043. /*===================================
  7044. * Remove some messages
  7045. *-----------------------------------*/
  7046. ACMD_FUNC(showexp)
  7047. {
  7048. if (sd->state.showexp) {
  7049. sd->state.showexp = 0;
  7050. clif_displaymessage(fd, msg_txt(sd,1316)); // Gained exp will not be shown.
  7051. return 0;
  7052. }
  7053. sd->state.showexp = 1;
  7054. clif_displaymessage(fd, msg_txt(sd,1317)); // Gained exp is now shown.
  7055. return 0;
  7056. }
  7057. ACMD_FUNC(showzeny)
  7058. {
  7059. if (sd->state.showzeny) {
  7060. sd->state.showzeny = 0;
  7061. clif_displaymessage(fd, msg_txt(sd,1318)); // Gained zeny will not be shown.
  7062. return 0;
  7063. }
  7064. sd->state.showzeny = 1;
  7065. clif_displaymessage(fd, msg_txt(sd,1319)); // Gained zeny is now shown.
  7066. return 0;
  7067. }
  7068. ACMD_FUNC(showdelay)
  7069. {
  7070. if (sd->state.showdelay) {
  7071. sd->state.showdelay = 0;
  7072. clif_displaymessage(fd, msg_txt(sd,1320)); // Skill delay failures will not be shown.
  7073. return 0;
  7074. }
  7075. sd->state.showdelay = 1;
  7076. clif_displaymessage(fd, msg_txt(sd,1321)); // Skill delay failures are now shown.
  7077. return 0;
  7078. }
  7079. /*==========================================
  7080. * Duel organizing functions [LuzZza]
  7081. *
  7082. * @duel [limit|nick] - create a duel
  7083. * @invite <nick> - invite player
  7084. * @accept - accept invitation
  7085. * @reject - reject invitation
  7086. * @leave - leave duel
  7087. *------------------------------------------*/
  7088. ACMD_FUNC(invite)
  7089. {
  7090. unsigned int did = sd->duel_group;
  7091. struct map_session_data *target_sd = NULL;
  7092. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7093. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7094. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7095. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7096. clif_displaymessage(fd, atcmd_output);
  7097. return -1;
  7098. }
  7099. if(did == 0 || !duel_exist(did) ) {
  7100. clif_displaymessage(fd, msg_txt(sd,350)); // "Duel: @invite without @duel."
  7101. return 0;
  7102. }
  7103. if( !duel_check_player_limit( duel_get_duelid(did) ) ){
  7104. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7105. return 0;
  7106. }
  7107. if((target_sd = map_nick2sd(atcmd_player_name, true)) == NULL) {
  7108. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7109. return 0;
  7110. }
  7111. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7112. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7113. return 0;
  7114. }
  7115. if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
  7116. {
  7117. sprintf(atcmd_output, msg_txt(sd,364), atcmd_player_name); // Duel: You can't invite %s because he/she isn't on the same map.
  7118. clif_displaymessage(fd, atcmd_output);
  7119. return 0;
  7120. }
  7121. duel_invite(did, sd, target_sd);
  7122. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7123. return 0;
  7124. }
  7125. ACMD_FUNC(duel)
  7126. {
  7127. unsigned int maxpl = 0;
  7128. if(sd->duel_group > 0) {
  7129. duel_showinfo(sd->duel_group, sd);
  7130. return 0;
  7131. }
  7132. if(sd->duel_invite > 0) {
  7133. clif_displaymessage(fd, msg_txt(sd,355)); // "Duel: @duel without @reject."
  7134. return 0;
  7135. }
  7136. if(!duel_checktime(sd)) {
  7137. char output[CHAT_SIZE_MAX];
  7138. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7139. clif_displaymessage(fd, output);
  7140. return 0;
  7141. }
  7142. if( message[0] ) {
  7143. if(sscanf(message, "%11u", &maxpl) >= 1) {
  7144. if(maxpl < 2 || maxpl > 65535) {
  7145. clif_displaymessage(fd, msg_txt(sd,357)); // "Duel: Invalid value."
  7146. return 0;
  7147. }
  7148. duel_create(sd, maxpl);
  7149. } else {
  7150. struct map_session_data *target_sd = NULL;
  7151. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7152. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7153. if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7154. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7155. clif_displaymessage(fd, atcmd_output);
  7156. return -1;
  7157. }
  7158. target_sd = map_nick2sd(atcmd_player_name,true);
  7159. if(target_sd != NULL) {
  7160. unsigned int newduel;
  7161. if((newduel = duel_create(sd, 2)) != -1) {
  7162. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7163. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7164. return 0;
  7165. }
  7166. duel_invite(newduel, sd, target_sd);
  7167. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7168. }
  7169. } else {
  7170. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7171. return 0;
  7172. }
  7173. }
  7174. } else
  7175. duel_create(sd, 0);
  7176. return 0;
  7177. }
  7178. ACMD_FUNC(leave)
  7179. {
  7180. if(sd->duel_group <= 0) {
  7181. clif_displaymessage(fd, msg_txt(sd,358)); // "Duel: @leave without @duel."
  7182. return 0;
  7183. }
  7184. duel_leave(sd->duel_group, sd);
  7185. clif_displaymessage(fd, msg_txt(sd,359)); // "Duel: You left the duel."
  7186. return 0;
  7187. }
  7188. ACMD_FUNC(accept)
  7189. {
  7190. if(!duel_checktime(sd)) {
  7191. char output[CHAT_SIZE_MAX];
  7192. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7193. clif_displaymessage(fd, output);
  7194. return 0;
  7195. }
  7196. if(sd->duel_invite <= 0 || !duel_exist(sd->duel_invite) ) {
  7197. clif_displaymessage(fd, msg_txt(sd,360)); // "Duel: @accept without invititation."
  7198. return 0;
  7199. }
  7200. if( !duel_check_player_limit( duel_get_duelid( sd->duel_invite ) ) )
  7201. {
  7202. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7203. return 0;
  7204. }
  7205. duel_accept(sd->duel_invite, sd);
  7206. clif_displaymessage(fd, msg_txt(sd,361)); // "Duel: Invitation has been accepted."
  7207. return 0;
  7208. }
  7209. ACMD_FUNC(reject)
  7210. {
  7211. if(sd->duel_invite <= 0) {
  7212. clif_displaymessage(fd, msg_txt(sd,362)); // "Duel: @reject without invititation."
  7213. return 0;
  7214. }
  7215. duel_reject(sd->duel_invite, sd);
  7216. clif_displaymessage(fd, msg_txt(sd,363)); // "Duel: Invitation has been rejected."
  7217. return 0;
  7218. }
  7219. /*===================================
  7220. * Cash Points
  7221. *-----------------------------------*/
  7222. ACMD_FUNC(cash)
  7223. {
  7224. char output[128];
  7225. int value;
  7226. int ret=0;
  7227. nullpo_retr(-1, sd);
  7228. // Since there is no cashpoint update packet we need to force updating like this
  7229. if( sd->state.cashshop_open ){
  7230. clif_displaymessage(fd, msg_txt(sd, 1376)); // Please close the cashshop before using this command.
  7231. return -1;
  7232. }
  7233. if( !message || !*message || (value = atoi(message)) == 0 ) {
  7234. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  7235. return -1;
  7236. }
  7237. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7238. if( !strcmpi(parent_cmd,"cash") )
  7239. {
  7240. if( value > 0 ) {
  7241. if( (ret=pc_getcash(sd, value, 0, LOG_TYPE_COMMAND)) >= 0){
  7242. // If this option is set, the message is already sent by pc function
  7243. if( !battle_config.cashshop_show_points ){
  7244. sprintf(output, msg_txt(sd,505), ret, sd->cashPoints); // Gained %d cash points. Total %d points.
  7245. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7246. }
  7247. }
  7248. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7249. } else {
  7250. if (-value > sd->cashPoints) //By command, if cash < value, force it to remove all
  7251. value = -sd->cashPoints;
  7252. if( (ret=pc_paycash(sd, -value, 0, LOG_TYPE_COMMAND)) >= 0){
  7253. // If this option is set, the message is already sent by pc function
  7254. if( !battle_config.cashshop_show_points ){
  7255. sprintf(output, msg_txt(sd,410), ret, sd->cashPoints); // Removed %d cash points. Total %d points.
  7256. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7257. }
  7258. }
  7259. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7260. }
  7261. }
  7262. else
  7263. { // @points
  7264. if( value > 0 ) {
  7265. if( (ret=pc_getcash(sd, 0, value, LOG_TYPE_COMMAND)) >= 0){
  7266. sprintf(output, msg_txt(sd,506), ret, sd->kafraPoints); // Gained %d kafra points. Total %d points.
  7267. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7268. }
  7269. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7270. } else {
  7271. if (-value > sd->kafraPoints) //By command, if cash < value, force it to remove all
  7272. value = -sd->kafraPoints;
  7273. if( (ret=pc_paycash(sd, 0, -value, LOG_TYPE_COMMAND)) >= 0){
  7274. sprintf(output, msg_txt(sd,411), ret, sd->kafraPoints); // Removed %d kafra points. Total %d points.
  7275. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7276. }
  7277. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7278. }
  7279. }
  7280. return 0;
  7281. }
  7282. // @clone/@slaveclone/@evilclone <playername> [Valaris]
  7283. ACMD_FUNC(clone)
  7284. {
  7285. int x=0,y=0,flag=0,master=0,i=0;
  7286. struct map_session_data *pl_sd=NULL;
  7287. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7288. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7289. clif_displaymessage(sd->fd,msg_txt(sd,1323)); // You must enter a player name or ID.
  7290. return 0;
  7291. }
  7292. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL) {
  7293. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  7294. return 0;
  7295. }
  7296. if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  7297. clif_displaymessage(fd, msg_txt(sd,126)); // Cannot clone a player of higher GM level than yourself.
  7298. return 0;
  7299. }
  7300. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7301. if (strcmpi(parent_cmd, "clone") == 0)
  7302. flag = 1;
  7303. else if (strcmpi(parent_cmd, "slaveclone") == 0) {
  7304. flag = 2;
  7305. if(pc_isdead(sd)){
  7306. clif_displaymessage(fd, msg_txt(sd,129+flag*2));
  7307. return 0;
  7308. }
  7309. master = sd->bl.id;
  7310. if (battle_config.atc_slave_clone_limit
  7311. && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
  7312. clif_displaymessage(fd, msg_txt(sd,127)); // You've reached your slave clones limit.
  7313. return 0;
  7314. }
  7315. }
  7316. do {
  7317. x = sd->bl.x + (rnd() % 10 - 5);
  7318. y = sd->bl.y + (rnd() % 10 - 5);
  7319. } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
  7320. if (i >= 10) {
  7321. x = sd->bl.x;
  7322. y = sd->bl.y;
  7323. }
  7324. if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, MD_NONE, flag?1:0, 0)) > 0) {
  7325. clif_displaymessage(fd, msg_txt(sd,128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned.
  7326. return 0;
  7327. }
  7328. clif_displaymessage(fd, msg_txt(sd,129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone.
  7329. return 0;
  7330. }
  7331. /*=====================================
  7332. * Autorejecting Invites/Deals [LuzZza]
  7333. * Usage: @noask
  7334. *-------------------------------------*/
  7335. ACMD_FUNC(noask)
  7336. {
  7337. if(sd->state.noask) {
  7338. clif_displaymessage(fd, msg_txt(sd,391)); // Autorejecting is deactivated.
  7339. sd->state.noask = 0;
  7340. } else {
  7341. clif_displaymessage(fd, msg_txt(sd,390)); // Autorejecting is activated.
  7342. sd->state.noask = 1;
  7343. }
  7344. return 0;
  7345. }
  7346. /*=====================================
  7347. * Send a @request message to all GMs of lowest_gm_level.
  7348. * Usage: @request <petition>
  7349. *-------------------------------------*/
  7350. ACMD_FUNC(request)
  7351. {
  7352. if (!message || !*message) {
  7353. clif_displaymessage(sd->fd,msg_txt(sd,277)); // Usage: @request <petition/message to online GMs>.
  7354. return -1;
  7355. }
  7356. sprintf(atcmd_output, msg_txt(sd,278), message); // (@request): %s
  7357. intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output);
  7358. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], atcmd_output, false, SELF);
  7359. clif_displaymessage(sd->fd,msg_txt(sd,279)); // @request sent.
  7360. return 0;
  7361. }
  7362. /*==========================================
  7363. * Feel (SG save map) Reset [HiddenDragon]
  7364. *------------------------------------------*/
  7365. ACMD_FUNC(feelreset)
  7366. {
  7367. pc_resetfeel(sd);
  7368. clif_displaymessage(fd, msg_txt(sd,1324)); // Reset 'Feeling' maps.
  7369. return 0;
  7370. }
  7371. /*==========================================
  7372. * AUCTION SYSTEM
  7373. *------------------------------------------*/
  7374. ACMD_FUNC(auction)
  7375. {
  7376. nullpo_ret(sd);
  7377. if (!battle_config.feature_auction) {
  7378. clif_messagecolor(&sd->bl, color_table[COLOR_RED], msg_txt(sd, 517), false, SELF);
  7379. return 0;
  7380. }
  7381. clif_Auction_openwindow(sd);
  7382. return 0;
  7383. }
  7384. /*==========================================
  7385. * Kill Steal Protection
  7386. *------------------------------------------*/
  7387. ACMD_FUNC(ksprotection)
  7388. {
  7389. nullpo_retr(-1,sd);
  7390. if( sd->state.noks ) {
  7391. sd->state.noks = 0;
  7392. clif_displaymessage(fd, msg_txt(sd,1325)); // [ K.S Protection Inactive ]
  7393. }
  7394. else
  7395. {
  7396. if( !message || !*message || !strcmpi(message, "party") )
  7397. { // Default is Party
  7398. sd->state.noks = 2;
  7399. clif_displaymessage(fd, msg_txt(sd,1326)); // [ K.S Protection Active - Option: Party ]
  7400. }
  7401. else if( !strcmpi(message, "self") )
  7402. {
  7403. sd->state.noks = 1;
  7404. clif_displaymessage(fd, msg_txt(sd,1327)); // [ K.S Protection Active - Option: Self ]
  7405. }
  7406. else if( !strcmpi(message, "guild") )
  7407. {
  7408. sd->state.noks = 3;
  7409. clif_displaymessage(fd, msg_txt(sd,1328)); // [ K.S Protection Active - Option: Guild ]
  7410. }
  7411. else
  7412. clif_displaymessage(fd, msg_txt(sd,1329)); // Usage: @noks <self|party|guild>
  7413. }
  7414. return 0;
  7415. }
  7416. /*==========================================
  7417. * Map Kill Steal Protection Setting
  7418. *------------------------------------------*/
  7419. ACMD_FUNC(allowks)
  7420. {
  7421. nullpo_retr(-1,sd);
  7422. if( map_getmapflag(sd->bl.m, MF_ALLOWKS) ) {
  7423. map_setmapflag(sd->bl.m, MF_ALLOWKS, false);
  7424. clif_displaymessage(fd, msg_txt(sd,1330)); // [ Map K.S Protection Active ]
  7425. } else {
  7426. map_setmapflag(sd->bl.m, MF_ALLOWKS, true);
  7427. clif_displaymessage(fd, msg_txt(sd,1331)); // [ Map K.S Protection Inactive ]
  7428. }
  7429. return 0;
  7430. }
  7431. ACMD_FUNC(resetstat)
  7432. {
  7433. nullpo_retr(-1, sd);
  7434. pc_resetstate(sd);
  7435. sprintf(atcmd_output, msg_txt(sd,207), sd->status.name); // '%s' stats points reset.
  7436. clif_displaymessage(fd, atcmd_output);
  7437. return 0;
  7438. }
  7439. ACMD_FUNC(resetskill)
  7440. {
  7441. nullpo_retr(-1,sd);
  7442. pc_resetskill(sd,1);
  7443. sprintf(atcmd_output, msg_txt(sd,206), sd->status.name); // '%s' skill points reset.
  7444. clif_displaymessage(fd, atcmd_output);
  7445. return 0;
  7446. }
  7447. /*==========================================
  7448. * #storagelist: Displays the items list of a player's storage.
  7449. * #cartlist: Displays contents of target's cart.
  7450. * #itemlist: Displays contents of target's inventory.
  7451. *------------------------------------------*/
  7452. ACMD_FUNC(itemlist)
  7453. {
  7454. int i, j, count, counter;
  7455. const char* location;
  7456. const struct item* items;
  7457. int size;
  7458. StringBuf buf;
  7459. nullpo_retr(-1, sd);
  7460. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7461. if( strcmp(parent_cmd, "storagelist") == 0 ) {
  7462. location = "storage";
  7463. items = sd->storage.u.items_storage;
  7464. size = sd->storage.max_amount;
  7465. } else if( strcmp(parent_cmd, "cartlist") == 0 ) {
  7466. location = "cart";
  7467. items = sd->cart.u.items_cart;
  7468. size = MAX_CART;
  7469. } else if( strcmp(parent_cmd, "itemlist") == 0 ) {
  7470. location = "inventory";
  7471. items = sd->inventory.u.items_inventory;
  7472. size = MAX_INVENTORY;
  7473. } else
  7474. return 1;
  7475. StringBuf_Init(&buf);
  7476. count = 0; // total slots occupied
  7477. counter = 0; // total items found
  7478. for( i = 0; i < size; ++i ) {
  7479. const struct item* it = &items[i];
  7480. struct item_data* itd;
  7481. if( it->nameid == 0 || (itd = itemdb_exists(it->nameid)) == NULL )
  7482. continue;
  7483. counter += it->amount;
  7484. count++;
  7485. if( count == 1 ) {
  7486. StringBuf_Printf(&buf, msg_txt(sd,1332), location, sd->status.name); // ------ %s items list of '%s' ------
  7487. clif_displaymessage(fd, StringBuf_Value(&buf));
  7488. StringBuf_Clear(&buf);
  7489. }
  7490. if( it->refine )
  7491. StringBuf_Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid);
  7492. else
  7493. StringBuf_Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid);
  7494. if( it->equip ) {
  7495. char equipstr[CHAT_SIZE_MAX];
  7496. strcpy(equipstr, msg_txt(sd,1333)); // | Equipped:
  7497. if( it->equip&EQP_GARMENT )
  7498. strcat(equipstr, msg_txt(sd,1334)); // Robe,
  7499. if( it->equip&EQP_ACC_L )
  7500. strcat(equipstr, msg_txt(sd,1335)); // Left Accessory,
  7501. if( it->equip&EQP_ARMOR )
  7502. strcat(equipstr, msg_txt(sd,1336)); // Body/Armor,
  7503. if( (it->equip&EQP_ARMS) == EQP_HAND_R )
  7504. strcat(equipstr, msg_txt(sd,1337)); // Right Hand,
  7505. if( (it->equip&EQP_ARMS) == EQP_HAND_L )
  7506. strcat(equipstr, msg_txt(sd,1338)); // Left Hand,
  7507. if( (it->equip&EQP_ARMS) == EQP_ARMS )
  7508. strcat(equipstr, msg_txt(sd,1339)); // Both Hands,
  7509. if( it->equip&EQP_SHOES )
  7510. strcat(equipstr, msg_txt(sd,1340)); // Shoes,
  7511. if( it->equip&EQP_ACC_R )
  7512. strcat(equipstr, msg_txt(sd,1341)); // Right Accessory,
  7513. if( (it->equip&EQP_HELM) == EQP_HEAD_LOW )
  7514. strcat(equipstr, msg_txt(sd,1342)); // Lower Head,
  7515. if( (it->equip&EQP_HELM) == EQP_HEAD_TOP )
  7516. strcat(equipstr, msg_txt(sd,1343)); // Top Head,
  7517. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) )
  7518. strcat(equipstr, msg_txt(sd,1344)); // Top/Lower Head,
  7519. if( (it->equip&EQP_HELM) == EQP_HEAD_MID )
  7520. strcat(equipstr, msg_txt(sd,1345)); // Mid Head,
  7521. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) )
  7522. strcat(equipstr, msg_txt(sd,1346)); // Mid/Lower Head,
  7523. if( (it->equip&EQP_HELM) == EQP_HELM )
  7524. strcat(equipstr, msg_txt(sd,1347)); // Top/Mid/Lower Head,
  7525. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_LOW )
  7526. strcat(equipstr, msg_txt(sd,518)); // Lower Costume Head,
  7527. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_TOP )
  7528. strcat(equipstr, msg_txt(sd,519)); // Top Costume Head,
  7529. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_TOP) )
  7530. strcat(equipstr, msg_txt(sd,520)); // Top/Lower Costume Head,
  7531. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_MID )
  7532. strcat(equipstr, msg_txt(sd,521)); // Mid Costume Head,
  7533. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_MID) )
  7534. strcat(equipstr, msg_txt(sd,522)); // Mid/Lower Costume Head,
  7535. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HELM )
  7536. strcat(equipstr, msg_txt(sd,523)); // Top/Mid/Lower Costume Head,
  7537. if( it->equip&EQP_COSTUME_GARMENT )
  7538. strcat(equipstr, msg_txt(sd,524)); // Costume Robe,
  7539. //if( it->equip&EQP_COSTUME_FLOOR )
  7540. //strcat(equipstr, msg_txt(sd,525)); // Costume Floor,
  7541. if( it->equip&EQP_AMMO )
  7542. strcat(equipstr, msg_txt(sd,526)); // Ammo,
  7543. if( it->equip&EQP_SHADOW_ARMOR )
  7544. strcat(equipstr, msg_txt(sd,527)); // Shadow Body,
  7545. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_WEAPON )
  7546. strcat(equipstr, msg_txt(sd,528)); // Shadow Right Hand,
  7547. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_SHIELD )
  7548. strcat(equipstr, msg_txt(sd,529)); // Shadow Left Hand,
  7549. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_ARMS )
  7550. strcat(equipstr, msg_txt(sd,530)); // Shadow Both Hands,
  7551. if( it->equip&EQP_SHADOW_SHOES )
  7552. strcat(equipstr, msg_txt(sd,531)); // Shadow Shoes,
  7553. if( it->equip&EQP_SHADOW_ACC_R )
  7554. strcat(equipstr, msg_txt(sd,532)); // Shadow Right Accessory,
  7555. if( it->equip&EQP_SHADOW_ACC_L )
  7556. strcat(equipstr, msg_txt(sd,533)); // Shadow Left Accessory,
  7557. // remove final ', '
  7558. equipstr[strlen(equipstr) - 2] = '\0';
  7559. StringBuf_AppendStr(&buf, equipstr);
  7560. }
  7561. clif_displaymessage(fd, StringBuf_Value(&buf));
  7562. StringBuf_Clear(&buf);
  7563. if( it->card[0] == CARD0_PET ) { // pet egg
  7564. if (it->card[3])
  7565. StringBuf_Printf(&buf, msg_txt(sd,1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named)
  7566. else
  7567. StringBuf_Printf(&buf, msg_txt(sd,1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed)
  7568. } else if(it->card[0] == CARD0_FORGE) { // forged item
  7569. StringBuf_Printf(&buf, msg_txt(sd,1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d)
  7570. } else if(it->card[0] == CARD0_CREATE) { // created item
  7571. StringBuf_Printf(&buf, msg_txt(sd,1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u)
  7572. } else { // normal item
  7573. int counter2 = 0;
  7574. for( j = 0; j < itd->slot; ++j ) {
  7575. struct item_data* card;
  7576. if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL )
  7577. continue;
  7578. counter2++;
  7579. if( counter2 == 1 )
  7580. StringBuf_AppendStr(&buf, msg_txt(sd,1352)); // -> (card(s):
  7581. if( counter2 != 1 )
  7582. StringBuf_AppendStr(&buf, ", ");
  7583. StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid);
  7584. }
  7585. if( counter2 > 0 )
  7586. StringBuf_AppendStr(&buf, ")");
  7587. }
  7588. if( StringBuf_Length(&buf) > 0 )
  7589. clif_displaymessage(fd, StringBuf_Value(&buf));
  7590. StringBuf_Clear(&buf);
  7591. }
  7592. if( count == 0 )
  7593. StringBuf_Printf(&buf, msg_txt(sd,1353), location); // No item found in this player's %s.
  7594. else
  7595. StringBuf_Printf(&buf, msg_txt(sd,1354), counter, count, location); // %d item(s) found in %d %s slots.
  7596. clif_displaymessage(fd, StringBuf_Value(&buf));
  7597. StringBuf_Destroy(&buf);
  7598. return 0;
  7599. }
  7600. ACMD_FUNC(stats)
  7601. {
  7602. char job_jobname[100];
  7603. char output[CHAT_SIZE_MAX];
  7604. int i;
  7605. struct {
  7606. const char* format;
  7607. int value;
  7608. } output_table[] = {
  7609. { "Base Level - %d", 0 },
  7610. { NULL, 0 },
  7611. { "Hp - %d", 0 },
  7612. { "MaxHp - %d", 0 },
  7613. { "Sp - %d", 0 },
  7614. { "MaxSp - %d", 0 },
  7615. { "Str - %3d", 0 },
  7616. { "Agi - %3d", 0 },
  7617. { "Vit - %3d", 0 },
  7618. { "Int - %3d", 0 },
  7619. { "Dex - %3d", 0 },
  7620. { "Luk - %3d", 0 },
  7621. { "Zeny - %d", 0 },
  7622. { "Free SK Points - %d", 0 },
  7623. { "JobChangeLvl (2nd) - %d", 0 },
  7624. { "JobChangeLvl (3rd) - %d", 0 },
  7625. { NULL, 0 }
  7626. };
  7627. memset(job_jobname, '\0', sizeof(job_jobname));
  7628. memset(output, '\0', sizeof(output));
  7629. //direct array initialization with variables is not standard C compliant.
  7630. output_table[0].value = sd->status.base_level;
  7631. output_table[1].format = job_jobname;
  7632. output_table[1].value = sd->status.job_level;
  7633. output_table[2].value = sd->status.hp;
  7634. output_table[3].value = sd->status.max_hp;
  7635. output_table[4].value = sd->status.sp;
  7636. output_table[5].value = sd->status.max_sp;
  7637. output_table[6].value = sd->status.str;
  7638. output_table[7].value = sd->status.agi;
  7639. output_table[8].value = sd->status.vit;
  7640. output_table[9].value = sd->status.int_;
  7641. output_table[10].value = sd->status.dex;
  7642. output_table[11].value = sd->status.luk;
  7643. output_table[12].value = sd->status.zeny;
  7644. output_table[13].value = sd->status.skill_point;
  7645. output_table[14].value = sd->change_level_2nd;
  7646. output_table[15].value = sd->change_level_3rd;
  7647. sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)");
  7648. sprintf(output, msg_txt(sd,53), sd->status.name); // '%s' stats:
  7649. clif_displaymessage(fd, output);
  7650. for (i = 0; output_table[i].format != NULL; i++) {
  7651. sprintf(output, output_table[i].format, output_table[i].value);
  7652. clif_displaymessage(fd, output);
  7653. }
  7654. return 0;
  7655. }
  7656. ACMD_FUNC(delitem)
  7657. {
  7658. char item_name[100];
  7659. unsigned short nameid;
  7660. int amount = 0, total, idx;
  7661. struct item_data* id;
  7662. nullpo_retr(-1, sd);
  7663. if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %11d", item_name, &amount) < 2 && sscanf(message, "%99s %11d", item_name, &amount) < 2 ) || amount < 1 )
  7664. {
  7665. clif_displaymessage(fd, msg_txt(sd,1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
  7666. return -1;
  7667. }
  7668. if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL )
  7669. {
  7670. nameid = id->nameid;
  7671. }
  7672. else
  7673. {
  7674. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  7675. return -1;
  7676. }
  7677. total = amount;
  7678. // delete items
  7679. while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 )
  7680. {
  7681. int delamount = ( amount < sd->inventory.u.items_inventory[idx].amount ) ? amount : sd->inventory.u.items_inventory[idx].amount;
  7682. if( sd->inventory_data[idx]->type == IT_PETEGG && sd->inventory.u.items_inventory[idx].card[0] == CARD0_PET )
  7683. {// delete pet
  7684. intif_delete_petdata(MakeDWord(sd->inventory.u.items_inventory[idx].card[1], sd->inventory.u.items_inventory[idx].card[2]));
  7685. }
  7686. pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
  7687. amount-= delamount;
  7688. }
  7689. // notify target
  7690. sprintf(atcmd_output, msg_txt(sd,113), total-amount); // %d item(s) removed by a GM.
  7691. clif_displaymessage(sd->fd, atcmd_output);
  7692. // notify source
  7693. if( amount == total )
  7694. {
  7695. clif_displaymessage(fd, msg_txt(sd,116)); // Character does not have the item.
  7696. }
  7697. else if( amount )
  7698. {
  7699. sprintf(atcmd_output, msg_txt(sd,115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items.
  7700. clif_displaymessage(fd, atcmd_output);
  7701. }
  7702. else
  7703. {
  7704. sprintf(atcmd_output, msg_txt(sd,114), total); // %d item(s) removed from the player.
  7705. clif_displaymessage(fd, atcmd_output);
  7706. }
  7707. return 0;
  7708. }
  7709. /*==========================================
  7710. * Custom Fonts
  7711. *------------------------------------------*/
  7712. ACMD_FUNC(font)
  7713. {
  7714. int font_id;
  7715. nullpo_retr(-1,sd);
  7716. font_id = atoi(message);
  7717. if( font_id == 0 ) {
  7718. if( sd->status.font ) {
  7719. sd->status.font = 0;
  7720. clif_displaymessage(fd, msg_txt(sd,1356)); // Returning to normal font.
  7721. clif_font(sd);
  7722. } else {
  7723. clif_displaymessage(fd, msg_txt(sd,1357)); // Use @font <1-9> to change your message font.
  7724. clif_displaymessage(fd, msg_txt(sd,1358)); // Use 0 or no parameter to return to normal font.
  7725. }
  7726. } else if( font_id < 0 || font_id > 9 )
  7727. clif_displaymessage(fd, msg_txt(sd,1359)); // Invalid font. Use a value from 0 to 9.
  7728. else if( font_id != sd->status.font ) {
  7729. sd->status.font = font_id;
  7730. clif_font(sd);
  7731. clif_displaymessage(fd, msg_txt(sd,1360)); // Font changed.
  7732. } else
  7733. clif_displaymessage(fd, msg_txt(sd,1361)); // Already using this font.
  7734. return 0;
  7735. }
  7736. /*==========================================
  7737. * type: 1 = commands (@), 2 = charcommands (#)
  7738. *------------------------------------------*/
  7739. static void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommandType type)
  7740. {
  7741. char line_buff[CHATBOX_SIZE];
  7742. char* cur = line_buff;
  7743. AtCommandInfo* cmd;
  7744. DBIterator *iter = db_iterator(atcommand_db);
  7745. int count = 0;
  7746. memset(line_buff,' ',CHATBOX_SIZE);
  7747. line_buff[CHATBOX_SIZE-1] = 0;
  7748. clif_displaymessage(fd, msg_txt(sd,273)); // "Commands available:"
  7749. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  7750. unsigned int slen = 0;
  7751. switch( type ) {
  7752. case COMMAND_CHARCOMMAND:
  7753. if( cmd->char_groups[sd->group_pos] == 0 )
  7754. continue;
  7755. break;
  7756. case COMMAND_ATCOMMAND:
  7757. if( cmd->at_groups[sd->group_pos] == 0 )
  7758. continue;
  7759. break;
  7760. default:
  7761. continue;
  7762. }
  7763. slen = strlen(cmd->command);
  7764. // flush the text buffer if this command won't fit into it
  7765. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  7766. clif_displaymessage(fd,line_buff);
  7767. cur = line_buff;
  7768. memset(line_buff,' ',CHATBOX_SIZE);
  7769. line_buff[CHATBOX_SIZE-1] = 0;
  7770. }
  7771. memcpy(cur,cmd->command,slen);
  7772. cur += slen+(10-slen%10);
  7773. count++;
  7774. }
  7775. dbi_destroy(iter);
  7776. clif_displaymessage(fd,line_buff);
  7777. if ( atcmd_binding_count ) {
  7778. int i, count_bind, gm_lvl = pc_get_group_level(sd);
  7779. for( i = count_bind = 0; i < atcmd_binding_count; i++ ) {
  7780. if ( gm_lvl >= ( (type - 1) ? atcmd_binding[i]->level2 : atcmd_binding[i]->level ) ) {
  7781. unsigned int slen = strlen(atcmd_binding[i]->command);
  7782. if ( count_bind == 0 ) {
  7783. cur = line_buff;
  7784. memset(line_buff,' ',CHATBOX_SIZE);
  7785. line_buff[CHATBOX_SIZE-1] = 0;
  7786. clif_displaymessage(fd, "-----------------");
  7787. clif_displaymessage(fd, msg_txt(sd,509)); // Script-bound commands:
  7788. }
  7789. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  7790. clif_displaymessage(fd,line_buff);
  7791. cur = line_buff;
  7792. memset(line_buff,' ',CHATBOX_SIZE);
  7793. line_buff[CHATBOX_SIZE-1] = 0;
  7794. }
  7795. memcpy(cur,atcmd_binding[i]->command,slen);
  7796. cur += slen+(10-slen%10);
  7797. count_bind++;
  7798. }
  7799. }
  7800. if ( count_bind )
  7801. clif_displaymessage(fd,line_buff);// last one
  7802. count += count_bind;
  7803. }
  7804. sprintf(atcmd_output, msg_txt(sd,274), count); // "%d commands found."
  7805. clif_displaymessage(fd, atcmd_output);
  7806. return;
  7807. }
  7808. /*==========================================
  7809. * @commands Lists available @ commands to you
  7810. *------------------------------------------*/
  7811. ACMD_FUNC(commands)
  7812. {
  7813. atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND);
  7814. return 0;
  7815. }
  7816. /*==========================================
  7817. * @charcommands Lists available # commands to you
  7818. *------------------------------------------*/
  7819. ACMD_FUNC(charcommands) {
  7820. atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND);
  7821. return 0;
  7822. }
  7823. /* for new mounts */
  7824. ACMD_FUNC(mount2) {
  7825. clif_displaymessage(sd->fd,msg_txt(sd,1362)); // NOTICE: If you crash with mount your LUA is outdated.
  7826. if (!sd->sc.data[SC_ALL_RIDING]) {
  7827. clif_displaymessage(sd->fd,msg_txt(sd,1363)); // You have mounted.
  7828. sc_start(NULL, &sd->bl, SC_ALL_RIDING, 10000, 1, INFINITE_TICK);
  7829. } else {
  7830. clif_displaymessage(sd->fd,msg_txt(sd,1364)); // You have released your mount.
  7831. status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER);
  7832. }
  7833. return 0;
  7834. }
  7835. ACMD_FUNC(accinfo) {
  7836. char query[NAME_LENGTH];
  7837. char type = 0; // type = 1, get only account name
  7838. if (!message || !*message || strlen(message) > NAME_LENGTH
  7839. || ( sscanf(message, "%23s %c", query, &type) < 1))
  7840. {
  7841. clif_displaymessage(fd, msg_txt(sd,1365)); // Usage: @accinfo/@accountinfo <account_id/char name>
  7842. clif_displaymessage(fd, msg_txt(sd,1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
  7843. return -1;
  7844. } else if (type != 0) {
  7845. type = type-'0'; //make it int
  7846. if (type != 1) {
  7847. clif_displaymessage(fd, "accinfo : Unknow type specified\n");
  7848. return -1;
  7849. }
  7850. }
  7851. intif_request_accinfo( sd->fd, sd->bl.id, pc_get_group_level(sd), query, type);
  7852. return 0;
  7853. }
  7854. /**
  7855. * @set <variable name{[index]}>{ <value>}
  7856. *
  7857. * Gets or sets a value of a non server variable.
  7858. * If a value is specified it is used to set the variable's value,
  7859. * if not the variable's value is read.
  7860. * In any case it reads and displays the variable's value.
  7861. *
  7862. * Original implementation by Ind
  7863. */
  7864. ACMD_FUNC(set) {
  7865. char reg[46], val[128], name[32];
  7866. int toset = 0, len;
  7867. uint32 index;
  7868. bool is_str = false;
  7869. int64 uid;
  7870. if( !message || !*message || (toset = sscanf(message, "%45s %127[^\n]s", reg, val)) < 1 ) {
  7871. clif_displaymessage(fd, msg_txt(sd,1367)); // Usage: @set <variable name> <value>
  7872. clif_displaymessage(fd, msg_txt(sd,1368)); // Usage: ex. "@set PoringCharVar 50"
  7873. clif_displaymessage(fd, msg_txt(sd,1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
  7874. clif_displaymessage(fd, msg_txt(sd,1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
  7875. return -1;
  7876. }
  7877. /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */
  7878. if( reg[0] == '.' ) {
  7879. clif_displaymessage(fd, msg_txt(sd,1371)); // NPC variables may not be used with @set.
  7880. return -1;
  7881. } else if( reg[0] == '\'' ) {
  7882. clif_displaymessage(fd, msg_txt(sd,1372)); // Instance variables may not be used with @set.
  7883. return -1;
  7884. }
  7885. // Check if the user wanted to set an array
  7886. if( sscanf( reg, "%31[^[][%" PRIu32 "]", name, &index ) < 2 ){
  7887. // The user did not specify array brackets, so we set the index to zero
  7888. index = 0;
  7889. }
  7890. is_str = is_string_variable(name);
  7891. if( ( len = strlen(val) ) > 1 ) {
  7892. if( val[0] == '"' && val[len-1] == '"') {
  7893. val[len-1] = '\0'; //Strip quotes.
  7894. memmove(val, val+1, len-1);
  7895. }
  7896. }
  7897. // Only set the variable if there is a value for it
  7898. if( toset >= 2 ){
  7899. if( is_str ){
  7900. setd_sub_str( NULL, sd, name, index, val, NULL );
  7901. }else{
  7902. setd_sub_num( NULL, sd, name, index, strtoll( val, NULL, 10 ), NULL );
  7903. }
  7904. }
  7905. uid = reference_uid( add_str( name ), index );
  7906. if( is_str ) {// string variable
  7907. char* value;
  7908. switch( reg[0] ) {
  7909. case '@':
  7910. value = pc_readregstr(sd, uid);
  7911. break;
  7912. case '$':
  7913. value = mapreg_readregstr(uid);
  7914. break;
  7915. case '#':
  7916. if( reg[1] == '#' )
  7917. value = pc_readaccountreg2str(sd, uid);// global
  7918. else
  7919. value = pc_readaccountregstr(sd, uid);// local
  7920. break;
  7921. default:
  7922. value = pc_readglobalreg_str(sd, uid);
  7923. break;
  7924. }
  7925. if( value == NULL || *value == '\0' ){// empty string
  7926. sprintf(atcmd_output,msg_txt(sd,1375),reg); // %s is empty
  7927. }else{
  7928. sprintf(atcmd_output,msg_txt(sd,1374),reg,value); // %s value is now: %s
  7929. }
  7930. } else {// integer variable
  7931. int64 value;
  7932. switch( reg[0] ) {
  7933. case '@':
  7934. value = pc_readreg(sd, uid);
  7935. break;
  7936. case '$':
  7937. value = mapreg_readreg(uid);
  7938. break;
  7939. case '#':
  7940. if( reg[1] == '#' )
  7941. value = pc_readaccountreg2(sd, uid);// global
  7942. else
  7943. value = pc_readaccountreg(sd, uid);// local
  7944. break;
  7945. default:
  7946. value = pc_readglobalreg(sd, uid);
  7947. break;
  7948. }
  7949. sprintf(atcmd_output,msg_txt(sd,1373),reg,value); // %s value is now: %lld
  7950. }
  7951. clif_displaymessage(fd, atcmd_output);
  7952. return 0;
  7953. }
  7954. ACMD_FUNC(addperm) {
  7955. int perm_size = ARRAYLENGTH(pc_g_permission_name);
  7956. bool add;
  7957. int i;
  7958. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7959. add = (strcmpi(parent_cmd, "addperm") == 0);
  7960. if( !message || !*message ) {
  7961. sprintf(atcmd_output, msg_txt(sd,1378),command); // Usage: %s <permission_name>
  7962. clif_displaymessage(fd, atcmd_output);
  7963. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  7964. for( i = 0; i < perm_size; i++ ) {
  7965. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  7966. clif_displaymessage(fd, atcmd_output);
  7967. }
  7968. return -1;
  7969. }
  7970. ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0);
  7971. if( i == perm_size ) {
  7972. sprintf(atcmd_output,msg_txt(sd,1380),message); // '%s' is not a known permission.
  7973. clif_displaymessage(fd, atcmd_output);
  7974. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  7975. for( i = 0; i < perm_size; i++ ) {
  7976. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  7977. clif_displaymessage(fd, atcmd_output);
  7978. }
  7979. return -1;
  7980. }
  7981. if( add && (sd->permissions&pc_g_permission_name[i].permission) ) {
  7982. sprintf(atcmd_output, msg_txt(sd,1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission.
  7983. clif_displaymessage(fd, atcmd_output);
  7984. return -1;
  7985. } else if ( !add && !(sd->permissions&pc_g_permission_name[i].permission) ) {
  7986. sprintf(atcmd_output, msg_txt(sd,1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission.
  7987. clif_displaymessage(fd, atcmd_output);
  7988. sprintf(atcmd_output,msg_txt(sd,1383),sd->status.name); // -- User '%s' Permissions
  7989. clif_displaymessage(fd, atcmd_output);
  7990. for( i = 0; i < perm_size; i++ ) {
  7991. if( sd->permissions&pc_g_permission_name[i].permission ) {
  7992. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  7993. clif_displaymessage(fd, atcmd_output);
  7994. }
  7995. }
  7996. return -1;
  7997. }
  7998. if( add )
  7999. sd->permissions |= pc_g_permission_name[i].permission;
  8000. else
  8001. sd->permissions &=~ pc_g_permission_name[i].permission;
  8002. sprintf(atcmd_output, msg_txt(sd,1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary.
  8003. clif_displaymessage(fd, atcmd_output);
  8004. return 0;
  8005. }
  8006. ACMD_FUNC(unloadnpcfile) {
  8007. if( !message || !*message ) {
  8008. clif_displaymessage(fd, msg_txt(sd,1385)); // Usage: @unloadnpcfile <file name>
  8009. return -1;
  8010. }
  8011. if( npc_unloadfile(message) )
  8012. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  8013. else {
  8014. clif_displaymessage(fd, msg_txt(sd,1387)); // File not found.
  8015. return -1;
  8016. }
  8017. return 0;
  8018. }
  8019. ACMD_FUNC(cart) {
  8020. #define MC_CART_MDFY(idx, x) \
  8021. sd->status.skill[(idx)].id = (x)?MC_PUSHCART:0; \
  8022. sd->status.skill[(idx)].lv = (x)?1:0; \
  8023. sd->status.skill[(idx)].flag = (x)?SKILL_FLAG_TEMPORARY:SKILL_FLAG_PERMANENT;
  8024. int val = atoi(message);
  8025. bool need_skill = (pc_checkskill(sd, MC_PUSHCART) == 0);
  8026. uint16 sk_idx = 0;
  8027. if( !message || !*message || val < 0 || val > MAX_CARTS ) {
  8028. sprintf(atcmd_output, msg_txt(sd,1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>).
  8029. clif_displaymessage(fd, atcmd_output);
  8030. return -1;
  8031. }
  8032. if( val == 0 && !pc_iscarton(sd) ) {
  8033. clif_displaymessage(fd, msg_txt(sd,1391)); // You do not possess a cart to be removed
  8034. return -1;
  8035. }
  8036. if (!(sk_idx = skill_get_index(MC_PUSHCART)))
  8037. return -1;
  8038. if( need_skill ) {
  8039. MC_CART_MDFY(sk_idx,1);
  8040. }
  8041. if( !pc_setcart(sd, val) ) {
  8042. if( need_skill ) {
  8043. MC_CART_MDFY(sk_idx,0);
  8044. }
  8045. return -1;/* @cart failed */
  8046. }
  8047. if( need_skill ) {
  8048. MC_CART_MDFY(sk_idx,0);
  8049. }
  8050. clif_displaymessage(fd, msg_txt(sd,1392)); // Cart Added
  8051. return 0;
  8052. #undef MC_CART_MDFY
  8053. }
  8054. /* Channel System [Ind] */
  8055. ACMD_FUNC(join){
  8056. char chname[CHAN_NAME_LENGTH], pass[CHAN_NAME_LENGTH];
  8057. if( !message || !*message || sscanf(message, "%19s %19s", chname, pass) < 1 ) {
  8058. sprintf(atcmd_output, msg_txt(sd,1399),command); // Unknown channel (usage: %s <#channel_name>).
  8059. clif_displaymessage(fd, atcmd_output);
  8060. return -1;
  8061. }
  8062. return channel_pcjoin(sd, chname, pass);
  8063. }
  8064. /*
  8065. * Display available option for @channel command
  8066. * @command : the name of used command (for alias case)
  8067. */
  8068. static inline void atcmd_channel_help(struct map_session_data *sd, const char *command)
  8069. {
  8070. int fd = sd->fd;
  8071. bool can_delete = pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN);
  8072. bool can_create = (can_delete || channel_config.private_channel.allow);
  8073. clif_displaymessage(fd, msg_txt(sd,1414));// ---- Available options:
  8074. //option create
  8075. if( can_create ) {
  8076. sprintf(atcmd_output, msg_txt(sd,1415),command);// * %s create <#channel_name> <channel_password>
  8077. clif_displaymessage(fd, atcmd_output);
  8078. clif_displaymessage(fd, msg_txt(sd,1416));// -- Creates a new channel.
  8079. }
  8080. //option delete
  8081. if(can_delete){
  8082. sprintf(atcmd_output, msg_txt(sd,1469),command);// * %s delete <#channel_name>
  8083. clif_displaymessage(fd, atcmd_output);
  8084. clif_displaymessage(fd, msg_txt(sd,1470)); // -- Destroys the specified channel.
  8085. }
  8086. //option list
  8087. sprintf(atcmd_output, msg_txt(sd,1417),command);// * %s list
  8088. clif_displaymessage(fd, atcmd_output);
  8089. clif_displaymessage(fd, msg_txt(sd,1418));// -- Lists all public channels.
  8090. sprintf(atcmd_output, msg_txt(sd,1471),command);// * %s list mine
  8091. clif_displaymessage(fd, atcmd_output);
  8092. clif_displaymessage(fd, msg_txt(sd,1472));// -- Lists all channels you have joined.
  8093. if( can_create ) {
  8094. sprintf(atcmd_output, msg_txt(sd,1419),command);// * %s list colors
  8095. clif_displaymessage(fd, atcmd_output);
  8096. clif_displaymessage(fd, msg_txt(sd,1420));// -- Lists all available colors for custom channels.
  8097. }
  8098. //option setcolor
  8099. if(can_create){
  8100. sprintf(atcmd_output, msg_txt(sd,1421),command);// * %s setcolor <#channel_name> <color_name>
  8101. clif_displaymessage(fd, atcmd_output);
  8102. clif_displaymessage(fd, msg_txt(sd,1422));// -- Changes channel text to the specified color (channel owners only).
  8103. }
  8104. //option join
  8105. sprintf(atcmd_output, msg_txt(sd,1473),command);// * %s join <#channel_name> <channel_password>
  8106. clif_displaymessage(fd, atcmd_output);
  8107. clif_displaymessage(fd, msg_txt(sd,1474));// -- Joins the specified channel.
  8108. //option leave
  8109. sprintf(atcmd_output, msg_txt(sd,1423),command);// * %s leave <#channel_name>
  8110. clif_displaymessage(fd, atcmd_output);
  8111. clif_displaymessage(fd, msg_txt(sd,1424));// -- Leaves the specified channel.
  8112. //option bindto
  8113. sprintf(atcmd_output, msg_txt(sd,1427),command);// * %s bindto <#channel_name>
  8114. clif_displaymessage(fd, atcmd_output);
  8115. clif_displaymessage(fd, msg_txt(sd,1428));// -- Binds your global chat to the specified channel, sending all global messages to that channel.
  8116. //option unbind
  8117. sprintf(atcmd_output, msg_txt(sd,1429),command);// * %s unbind
  8118. clif_displaymessage(fd, atcmd_output);
  8119. clif_displaymessage(fd, msg_txt(sd,1430));// -- Unbinds your global chat from the attached channel, if any.
  8120. //option ban/unban/banlist
  8121. if( can_create ) {
  8122. sprintf(atcmd_output, msg_txt(sd,1456),command);// * %s ban <#channel_name> <player>
  8123. clif_displaymessage(fd, atcmd_output);
  8124. clif_displaymessage(fd, msg_txt(sd,1457));// -- Bans the specified player from the channel.
  8125. sprintf(atcmd_output, msg_txt(sd,1458),command);// * %s banlist <#channel_name>
  8126. clif_displaymessage(fd, atcmd_output);
  8127. clif_displaymessage(fd, msg_txt(sd,1459));// -- Lists all players banned from the specified channel.
  8128. sprintf(atcmd_output, msg_txt(sd,1460),command);// * %s unban <#channel_name> <player>
  8129. clif_displaymessage(fd, atcmd_output);
  8130. clif_displaymessage(fd, msg_txt(sd,1461));// -- Unbans the specified player from the channel.
  8131. sprintf(atcmd_output, msg_txt(sd,1467),command);// * %s unbanall <#channel_name>
  8132. clif_displaymessage(fd, atcmd_output);
  8133. clif_displaymessage(fd, msg_txt(sd,1468));// -- Clears all bans from the specified channel.
  8134. }
  8135. //option setopt
  8136. if(can_create){
  8137. sprintf(atcmd_output, msg_txt(sd,1462),command);// * %s setopt <#channel_name> <option> <value>
  8138. clif_displaymessage(fd, atcmd_output);
  8139. clif_displaymessage(fd, msg_txt(sd,1463));// -- Sets an option and value for the specified channel.
  8140. }
  8141. sprintf(atcmd_output, msg_txt(sd,1404),command); // %s failed.
  8142. clif_displaymessage(fd, atcmd_output);
  8143. }
  8144. ACMD_FUNC(channel) {
  8145. char key[NAME_LENGTH], sub1[CHAN_NAME_LENGTH], sub2[64];
  8146. sub1[0] = sub2[0] = '\0';
  8147. if( !message || !*message || sscanf(message, "%23s %19s %63[^\n]", key, sub1, sub2) < 1 ) {
  8148. atcmd_channel_help(sd,command);
  8149. return 0;
  8150. }
  8151. if( strcmpi(key,"delete") == 0 && pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) {
  8152. return channel_pcdelete(sd,sub1);
  8153. } else if ( strcmpi(key,"list") == 0 ) {
  8154. return channel_display_list(sd,sub1);
  8155. } else if ( strcmpi(key,"setcolor") == 0 ) {
  8156. return channel_pccolor(sd, sub1, sub2);
  8157. } else if ( strcmpi(key,"join") == 0 ) {
  8158. return channel_pcjoin(sd, sub1, sub2);
  8159. }else if ( strcmpi(key,"leave") == 0 ) {
  8160. return channel_pcleave(sd, sub1);
  8161. } else if ( strcmpi(key,"bindto") == 0 ) {
  8162. return channel_pcbind(sd, sub1);
  8163. } else if ( strcmpi(key,"unbind") == 0 ) {
  8164. return channel_pcunbind(sd);
  8165. } else if ( strcmpi(key,"ban") == 0 ) {
  8166. return channel_pcban(sd,sub1,sub2,0);
  8167. } else if ( strcmpi(key,"kick") == 0 ) {
  8168. return channel_pckick(sd,sub1,sub2);
  8169. } else if ( strcmpi(key,"banlist") == 0 ) {
  8170. return channel_pcban(sd,sub1,NULL,3);
  8171. } else if ( strcmpi(key,"unban") == 0 ) {
  8172. return channel_pcban(sd,sub1,sub2,1);
  8173. } else if ( strcmpi(key,"unbanall") == 0 ) {
  8174. return channel_pcban(sd,sub1,NULL,2);
  8175. } else {
  8176. char sub3[CHAN_NAME_LENGTH], sub4[CHAN_NAME_LENGTH];
  8177. sub3[0] = sub4[0] = '\0';
  8178. sscanf(sub2, "%19s %19s", sub3, sub4);
  8179. if( strcmpi(key,"create") == 0 && ( channel_config.private_channel.allow || pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) ) {
  8180. if (sub4[0] != '\0') {
  8181. clif_displaymessage(fd, msg_txt(sd, 1408)); // Channel password may not contain spaces.
  8182. return -1;
  8183. }
  8184. return channel_pccreate(sd,sub1,sub3);
  8185. } else if ( strcmpi(key,"setopt") == 0 ) {
  8186. return channel_pcsetopt(sd,sub1,sub3,sub4);
  8187. }
  8188. atcmd_channel_help(sd,command);
  8189. }
  8190. return 0;
  8191. }
  8192. ACMD_FUNC(fontcolor)
  8193. {
  8194. if( !message || !*message ) {
  8195. channel_display_list(sd,"colors");
  8196. return -1;
  8197. }
  8198. if( strcmpi(message,"Normal") == 0 ) {
  8199. sd->fontcolor = 0;
  8200. } else {
  8201. unsigned char k;
  8202. ARR_FIND(0,channel_config.colors_count,k,( strcmpi(message,channel_config.colors_name[k]) == 0 ));
  8203. if( k == channel_config.colors_count ) {
  8204. sprintf(atcmd_output, msg_txt(sd,1411), message);// Unknown color '%s'.
  8205. clif_displaymessage(fd, atcmd_output);
  8206. return -1;
  8207. }
  8208. sd->fontcolor = k;
  8209. }
  8210. sprintf(atcmd_output, msg_txt(sd,1454), message);// Color set to '%s'.
  8211. clif_displaymessage(fd, atcmd_output);
  8212. return 0;
  8213. }
  8214. ACMD_FUNC(langtype)
  8215. {
  8216. char langstr[8];
  8217. int i=0, fail=0;
  8218. memset(langstr, '\0', sizeof(langstr));
  8219. if(sscanf(message, "%3s", langstr) >= 1){
  8220. int lang=0;
  8221. lang = msg_langstr2langtype(langstr); //Switch langstr to associated langtype
  8222. if( msg_checklangtype(lang,false) == 1 ){ //Verify it's enabled and set it
  8223. char output[100];
  8224. pc_setaccountreg(sd, add_str(LANGTYPE_VAR), lang); //For login/char
  8225. sd->langtype = lang;
  8226. sprintf(output,msg_txt(sd,461),msg_langtype2langstr(lang)); // Language is now set to %s.
  8227. clif_displaymessage(fd,output);
  8228. return 0;
  8229. } else if (lang != -1) { //defined langage but failed check
  8230. clif_displaymessage(fd,msg_txt(sd,462)); // This langage is currently disabled.
  8231. return -1;
  8232. }
  8233. }
  8234. //wrong or no entry
  8235. clif_displaymessage(fd,msg_txt(sd,460)); // Please enter a valid language (usage: @langtype <language>).
  8236. clif_displaymessage(fd,msg_txt(sd,464)); // ---- Available languages:
  8237. while(fail != -1){ //out of range
  8238. fail = msg_checklangtype(i,false);
  8239. if(fail == 1)
  8240. clif_displaymessage(fd,msg_langtype2langstr(i));
  8241. i++;
  8242. }
  8243. return -1;
  8244. }
  8245. #ifdef VIP_ENABLE
  8246. ACMD_FUNC(vip) {
  8247. struct map_session_data *pl_sd = NULL;
  8248. char * modif_p;
  8249. int32 vipdifftime = 0;
  8250. time_t now=time(NULL);
  8251. nullpo_retr(-1, sd);
  8252. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8253. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  8254. clif_displaymessage(fd, msg_txt(sd,700)); //Usage: @vip <timef> <character name>
  8255. return -1;
  8256. }
  8257. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  8258. modif_p = atcmd_output;
  8259. vipdifftime = (int32)solve_time(modif_p);
  8260. if (vipdifftime == 0) {
  8261. clif_displaymessage(fd, msg_txt(sd,701)); // Invalid time for vip command.
  8262. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  8263. return -1;
  8264. }
  8265. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  8266. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8267. return -1;
  8268. }
  8269. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  8270. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  8271. return -1;
  8272. }
  8273. if(pl_sd->vip.time==0) pl_sd->vip.time=now;
  8274. pl_sd->vip.time += vipdifftime; //increase or reduce VIP duration
  8275. if (pl_sd->vip.time <= now) {
  8276. clif_displaymessage(pl_sd->fd, msg_txt(pl_sd,703)); // GM has removed your VIP time.
  8277. clif_displaymessage(fd, msg_txt(sd,704)); // Player is no longer VIP.
  8278. } else {
  8279. int year,month,day,hour,minute,second;
  8280. char timestr[21];
  8281. split_time((int)(pl_sd->vip.time-now),&year,&month,&day,&hour,&minute,&second);
  8282. sprintf(atcmd_output,msg_txt(pl_sd,705),year,month,day,hour,minute); // Your VIP status is valid for %d years, %d months, %d days, %d hours and %d minutes.
  8283. clif_displaymessage(pl_sd->fd,atcmd_output);
  8284. timestamp2string(timestr,20,pl_sd->vip.time,"%Y-%m-%d %H:%M");
  8285. sprintf(atcmd_output,msg_txt(pl_sd,707),timestr); // You are VIP until : %s
  8286. clif_displaymessage(pl_sd->fd,atcmd_output);
  8287. if (pl_sd != sd) {
  8288. sprintf(atcmd_output,msg_txt(sd,706),pl_sd->status.name,year,month,day,hour,minute); // Player '%s' is now VIP for %d years, %d months, %d days, %d hours and %d minutes.
  8289. clif_displaymessage(fd,atcmd_output);
  8290. sprintf(atcmd_output,msg_txt(sd,708),timestr); // The player is now VIP until : %s
  8291. clif_displaymessage(fd,atcmd_output);
  8292. }
  8293. }
  8294. chrif_req_login_operation(pl_sd->status.account_id, pl_sd->status.name, CHRIF_OP_LOGIN_VIP, vipdifftime, 7, 0);
  8295. return 0;
  8296. }
  8297. /** Enable/disable rate info */
  8298. ACMD_FUNC(showrate) {
  8299. nullpo_retr(-1,sd);
  8300. if (!sd->vip.disableshowrate) {
  8301. safestrncpy(atcmd_output,msg_txt(sd,718),CHAT_SIZE_MAX); //Personal rate information is not displayed now.
  8302. sd->vip.disableshowrate = 1;
  8303. } else {
  8304. safestrncpy(atcmd_output,msg_txt(sd,719),CHAT_SIZE_MAX); //Personal rate information will be shown.
  8305. sd->vip.disableshowrate = 0;
  8306. }
  8307. clif_displaymessage(fd,atcmd_output);
  8308. return 0;
  8309. }
  8310. #endif
  8311. ACMD_FUNC(fullstrip) {
  8312. int i;
  8313. TBL_PC *tsd;
  8314. nullpo_retr(-1,sd);
  8315. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8316. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8317. clif_displaymessage(fd, msg_txt(sd,349)); // Please enter a player name (usage: @fullstrip/@warpto/@goto <char name/ID>).
  8318. return -1;
  8319. }
  8320. if((tsd=map_nick2sd(atcmd_player_name,false)) == NULL && (tsd=map_id2sd(atoi(atcmd_player_name))) == NULL){
  8321. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8322. return -1;
  8323. }
  8324. for( i = 0; i < EQI_MAX; i++ ) {
  8325. if( tsd->equip_index[ i ] >= 0 )
  8326. pc_unequipitem( tsd , tsd->equip_index[ i ] , 2 );
  8327. }
  8328. return 0;
  8329. }
  8330. ACMD_FUNC(changedress){
  8331. sc_type name2id[] = {
  8332. SC_WEDDING,
  8333. SC_XMAS,
  8334. SC_SUMMER,
  8335. SC_DRESSUP,
  8336. SC_HANBOK,
  8337. SC_OKTOBERFEST
  8338. };
  8339. for( sc_type type : name2id ) {
  8340. if( sd->sc.data[type] ) {
  8341. status_change_end( &sd->bl, type, INVALID_TIMER );
  8342. // You should only be able to have one - so we cancel here
  8343. break;
  8344. }
  8345. }
  8346. return 0;
  8347. }
  8348. ACMD_FUNC(costume) {
  8349. const char* names[] = {
  8350. "Wedding",
  8351. "Xmas",
  8352. "Summer",
  8353. "Summer2",
  8354. "Hanbok",
  8355. "Oktoberfest"
  8356. };
  8357. const int name2id[] = {
  8358. SC_WEDDING,
  8359. SC_XMAS,
  8360. SC_SUMMER,
  8361. SC_DRESSUP,
  8362. SC_HANBOK,
  8363. SC_OKTOBERFEST
  8364. };
  8365. unsigned short k = 0, len = ARRAYLENGTH(names);
  8366. if( !message || !*message ) {
  8367. for( k = 0; k < len; k++ ) {
  8368. if( sd->sc.data[name2id[k]] ) {
  8369. sprintf(atcmd_output, msg_txt(sd, 727), names[k]); // '%s' Costume removed.
  8370. clif_displaymessage(sd->fd, atcmd_output);
  8371. status_change_end(&sd->bl, (sc_type)name2id[k], INVALID_TIMER);
  8372. return 0;
  8373. }
  8374. }
  8375. clif_displaymessage(sd->fd, msg_txt(sd, 726)); // Available Costumes
  8376. for( k = 0; k < len; k++ ) {
  8377. sprintf(atcmd_output, msg_txt(sd, 725), names[k]); // -- %s
  8378. clif_displaymessage(sd->fd, atcmd_output);
  8379. }
  8380. return -1;
  8381. }
  8382. for( k = 0; k < len; k++ ) {
  8383. if( sd->sc.data[name2id[k]] ) {
  8384. sprintf(atcmd_output, msg_txt(sd, 724), names[k]); // You're already wearing a(n) '%s' costume, type '@costume' to remove it.
  8385. clif_displaymessage(sd->fd, atcmd_output);
  8386. return -1;
  8387. }
  8388. }
  8389. for( k = 0; k < len; k++ )
  8390. if( strcmpi(message, names[k]) == 0 )
  8391. break;
  8392. if( k == len ) {
  8393. sprintf(atcmd_output, msg_txt(sd, 723), message); // '%s' is an unknown costume
  8394. clif_displaymessage(sd->fd, atcmd_output);
  8395. return -1;
  8396. }
  8397. sc_start(&sd->bl, &sd->bl, (sc_type)name2id[k], 100, name2id[k] == SC_DRESSUP ? 1 : 0, INFINITE_TICK);
  8398. return 0;
  8399. }
  8400. /**
  8401. * Clone other player's equipments
  8402. * Usage: @cloneequip <char name/ID>
  8403. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8404. * @author [Cydh], [Antares]
  8405. */
  8406. ACMD_FUNC(cloneequip) {
  8407. struct map_session_data *pl_sd;
  8408. nullpo_retr(-1, sd);
  8409. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8410. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8411. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8412. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8413. clif_displaymessage(fd, atcmd_output);
  8414. return -1;
  8415. }
  8416. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8417. clif_displaymessage(fd, msg_txt(sd, 3));
  8418. return -1;
  8419. }
  8420. if (sd == pl_sd) {
  8421. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8422. sprintf(atcmd_output, msg_txt(sd, 734), "equip"); // Cannot clone your own %.
  8423. clif_displaymessage(fd, atcmd_output);
  8424. return -1;
  8425. }
  8426. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8427. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8428. sprintf(atcmd_output, msg_txt(sd, 736), "equip"); // Cannot clone %s from this player.
  8429. clif_displaymessage(fd, atcmd_output);
  8430. return -1;
  8431. }
  8432. else {
  8433. int8 i;
  8434. for (i = 0; i < EQI_MAX; i++) {
  8435. short idx;
  8436. char flag = 0;
  8437. struct item tmp_item;
  8438. if ((idx = pl_sd->equip_index[i]) < 0)
  8439. continue;
  8440. if (i == EQI_AMMO)
  8441. continue;
  8442. if (pc_is_same_equip_index((enum equip_index) i, pl_sd->equip_index, idx))
  8443. continue;
  8444. tmp_item = pl_sd->inventory.u.items_inventory[idx];
  8445. if (itemdb_isspecial(tmp_item.card[0]))
  8446. memset(tmp_item.card, 0, sizeof(tmp_item.card));
  8447. tmp_item.bound = 0;
  8448. tmp_item.expire_time = 0;
  8449. tmp_item.unique_id = 0;
  8450. tmp_item.favorite = 0;
  8451. tmp_item.amount = 1;
  8452. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  8453. clif_additem(sd, 0, 0, flag);
  8454. else
  8455. pc_equipitem(sd, sd->last_addeditem_index, itemdb_equip(tmp_item.nameid));
  8456. }
  8457. }
  8458. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8459. sprintf(atcmd_output, msg_txt(sd, 738), "equip"); // Clone '%s' is done.
  8460. clif_displaymessage(fd, atcmd_output);
  8461. return 0;
  8462. }
  8463. /**
  8464. * Clone other player's statuses/parameters using method same like ACMD_FUNC(param), doesn't use stat point
  8465. * Usage: @clonestat <char name/ID>
  8466. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8467. * @author [Cydh], [Antares]
  8468. */
  8469. ACMD_FUNC(clonestat) {
  8470. struct map_session_data *pl_sd;
  8471. nullpo_retr(-1, sd);
  8472. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8473. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8474. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8475. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8476. clif_displaymessage(fd, atcmd_output);
  8477. return -1;
  8478. }
  8479. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8480. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  8481. return -1;
  8482. }
  8483. if (sd == pl_sd) {
  8484. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8485. sprintf(atcmd_output, msg_txt(sd, 734), "status"); // Cannot clone your own %.
  8486. clif_displaymessage(fd, atcmd_output);
  8487. return -1;
  8488. }
  8489. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8490. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8491. sprintf(atcmd_output, msg_txt(sd, 736), "status"); // Cannot clone %s from this player.
  8492. clif_displaymessage(fd, atcmd_output);
  8493. return -1;
  8494. }
  8495. else {
  8496. uint8 i;
  8497. short max_status[6];
  8498. pc_resetstate(sd);
  8499. if (pc_has_permission(sd, PC_PERM_BYPASS_STAT_ONCLONE))
  8500. max_status[0] = max_status[1] = max_status[2] = max_status[3] = max_status[4] = max_status[5] = SHRT_MAX;
  8501. else {
  8502. max_status[0] = pc_maxparameter(sd, PARAM_STR);
  8503. max_status[1] = pc_maxparameter(sd, PARAM_AGI);
  8504. max_status[2] = pc_maxparameter(sd, PARAM_VIT);
  8505. max_status[3] = pc_maxparameter(sd, PARAM_INT);
  8506. max_status[4] = pc_maxparameter(sd, PARAM_DEX);
  8507. max_status[5] = pc_maxparameter(sd, PARAM_LUK);
  8508. }
  8509. #define clonestat_check(cmd,stat)\
  8510. {\
  8511. memset(atcmd_output, '\0', sizeof(atcmd_output));\
  8512. if (pl_sd->status.cmd > max_status[(stat)]) {\
  8513. sprintf(atcmd_output, msg_txt(sd, 737), #cmd, pl_sd->status.cmd, max_status[(stat)]);\
  8514. clif_displaymessage(fd, atcmd_output);\
  8515. sd->status.cmd = max_status[(stat)];\
  8516. }\
  8517. else\
  8518. sd->status.cmd = pl_sd->status.cmd;\
  8519. }
  8520. clonestat_check(str, PARAM_STR);
  8521. clonestat_check(agi, PARAM_AGI);
  8522. clonestat_check(vit, PARAM_VIT);
  8523. clonestat_check(int_, PARAM_INT);
  8524. clonestat_check(dex, PARAM_DEX);
  8525. clonestat_check(luk, PARAM_LUK);
  8526. for (i = 0; i < PARAM_MAX; i++) {
  8527. clif_updatestatus(sd, SP_STR + i);
  8528. clif_updatestatus(sd, SP_USTR + i);
  8529. }
  8530. status_calc_pc(sd, SCO_FORCE);
  8531. }
  8532. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8533. sprintf(atcmd_output, msg_txt(sd, 738), "status"); // Clone '%s' is done.
  8534. clif_displaymessage(fd, atcmd_output);
  8535. #undef clonestat_check
  8536. return 0;
  8537. }
  8538. /**
  8539. * Adopt a character.
  8540. * Usage: @adopt <char name>
  8541. * https://rathena.org/board/topic/104014-suggestion-add-adopt-or-etc/
  8542. */
  8543. ACMD_FUNC(adopt)
  8544. {
  8545. TBL_PC *b_sd;
  8546. enum adopt_responses response;
  8547. nullpo_retr(-1, sd);
  8548. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8549. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8550. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8551. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  8552. clif_displaymessage(fd, atcmd_output);
  8553. return -1;
  8554. }
  8555. if ((b_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  8556. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  8557. return -1;
  8558. }
  8559. response = pc_try_adopt(sd, map_charid2sd(sd->status.partner_id), b_sd);
  8560. if (response == ADOPT_ALLOWED) {
  8561. TBL_PC *p_sd = map_charid2sd(sd->status.partner_id);
  8562. b_sd->adopt_invite = sd->status.account_id;
  8563. clif_Adopt_request(b_sd, sd, p_sd->status.account_id);
  8564. return 0;
  8565. }
  8566. if (response < ADOPT_MORE_CHILDREN) // No displaymessage for client-type responses
  8567. clif_displaymessage(fd, msg_txt(sd, 744 + response - 1));
  8568. return -1;
  8569. }
  8570. /**
  8571. * Opens the limited sale window.
  8572. * Usage: @limitedsale or client command /limitedsale on supported clients
  8573. */
  8574. ACMD_FUNC(limitedsale){
  8575. nullpo_retr(-1, sd);
  8576. clif_sale_open(sd);
  8577. return 0;
  8578. }
  8579. /**
  8580. * Displays camera information from the client.
  8581. * Usage: @camerainfo or client command /viewpointvalue or /setcamera on supported clients
  8582. */
  8583. ACMD_FUNC(camerainfo){
  8584. nullpo_retr(-1, sd);
  8585. if( message == nullptr || message[0] == '\0' ){
  8586. clif_camerainfo( sd, true );
  8587. return 0;
  8588. }
  8589. float range = 0;
  8590. float rotation = 0;
  8591. float latitude = 0;
  8592. if( sscanf( message, "%f %f %f", &range, &rotation, &latitude ) < 3 ){
  8593. clif_displaymessage( fd, msg_txt( sd, 793 ) ); // Usage @camerainfo range rotation latitude
  8594. return -1;
  8595. }
  8596. clif_camerainfo( sd, false, range, rotation, latitude );
  8597. return 0;
  8598. }
  8599. ACMD_FUNC(resurrect) {
  8600. nullpo_retr(-1, sd);
  8601. if (!pc_revive_item(sd))
  8602. return -1;
  8603. return 0;
  8604. }
  8605. ACMD_FUNC(quest) {
  8606. uint8 i;
  8607. int quest_id = 0;
  8608. nullpo_retr(-1, sd);
  8609. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8610. if (!message || !*message || sscanf(message, "%11d", &quest_id) < 1 || quest_id == 0) {
  8611. sprintf(atcmd_output, msg_txt(sd,1505), command); // Usage: %s <quest ID>
  8612. clif_displaymessage(fd, atcmd_output);
  8613. return -1;
  8614. }
  8615. if (!quest_search(quest_id)) {
  8616. sprintf(atcmd_output, msg_txt(sd,1506), quest_id); // Quest %d not found in DB.
  8617. clif_displaymessage(fd, atcmd_output);
  8618. return -1;
  8619. }
  8620. const char* type[] = { "setquest", "erasequest", "completequest", "checkquest" };
  8621. ARR_FIND( 0, ARRAYLENGTH(type), i, strcmpi(command+1, type[i]) == 0 );
  8622. switch(i) {
  8623. case 0:
  8624. if (quest_check(sd, quest_id, HAVEQUEST) >= 0) {
  8625. sprintf(atcmd_output, msg_txt(sd,1507), quest_id); // Character already has quest %d.
  8626. clif_displaymessage(fd, atcmd_output);
  8627. return -1;
  8628. }
  8629. quest_add(sd, quest_id);
  8630. pc_show_questinfo(sd);
  8631. break;
  8632. case 1:
  8633. if (quest_check(sd, quest_id, HAVEQUEST) < 0) {
  8634. sprintf(atcmd_output, msg_txt(sd,1508), quest_id); // Character doesn't have quest %d.
  8635. clif_displaymessage(fd, atcmd_output);
  8636. return -1;
  8637. }
  8638. quest_delete(sd, quest_id);
  8639. pc_show_questinfo(sd);
  8640. break;
  8641. case 2:
  8642. if (quest_check(sd, quest_id, HAVEQUEST) < 0)
  8643. quest_add(sd, quest_id);
  8644. if (quest_check(sd, quest_id, HAVEQUEST) < 2)
  8645. quest_update_status(sd, quest_id, Q_COMPLETE);
  8646. pc_show_questinfo(sd);
  8647. break;
  8648. case 3:
  8649. sprintf(atcmd_output, msg_txt(sd,1509), quest_id); // Checkquest value for quest %d
  8650. clif_displaymessage(fd, atcmd_output);
  8651. sprintf(atcmd_output, msg_txt(sd,1510), quest_check(sd, quest_id, HAVEQUEST)); // HAVEQUEST : %d
  8652. clif_displaymessage(fd, atcmd_output);
  8653. sprintf(atcmd_output, msg_txt(sd,1511), quest_check(sd, quest_id, HUNTING)); // HUNTING : %d
  8654. clif_displaymessage(fd, atcmd_output);
  8655. sprintf(atcmd_output, msg_txt(sd,1512), quest_check(sd, quest_id, PLAYTIME)); // PLAYTIME : %d
  8656. clif_displaymessage(fd, atcmd_output);
  8657. break;
  8658. }
  8659. return 0;
  8660. }
  8661. #include "../custom/atcommand.inc"
  8662. /**
  8663. * Fills the reference of available commands in atcommand DBMap
  8664. **/
  8665. #define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL, 0 }
  8666. #define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL, 0 }
  8667. // Define with restriction
  8668. #define ACMD_DEFR(x, r) { #x, atcommand_ ## x, NULL, NULL, r }
  8669. #define ACMD_DEF2R(x2, x, r) { x2, atcommand_ ## x, NULL, NULL, r }
  8670. void atcommand_basecommands(void) {
  8671. /**
  8672. * Command reference list, place the base of your commands here
  8673. * TODO: List all commands that causing crash
  8674. **/
  8675. AtCommandInfo atcommand_base[] = {
  8676. #include "../custom/atcommand_def.inc"
  8677. ACMD_DEF2R("warp", mapmove, ATCMD_NOCONSOLE),
  8678. ACMD_DEF(where),
  8679. ACMD_DEF(jumpto),
  8680. ACMD_DEF(jump),
  8681. ACMD_DEF(who),
  8682. ACMD_DEF2("who2", who),
  8683. ACMD_DEF2("who3", who),
  8684. ACMD_DEF2("whomap", who),
  8685. ACMD_DEF2("whomap2", who),
  8686. ACMD_DEF2("whomap3", who),
  8687. ACMD_DEF(whogm),
  8688. ACMD_DEF(save),
  8689. ACMD_DEF(load),
  8690. ACMD_DEF(speed),
  8691. ACMD_DEF(storage),
  8692. ACMD_DEF(guildstorage),
  8693. ACMD_DEF(option),
  8694. ACMD_DEF(hide), // + /hide
  8695. ACMD_DEFR(jobchange, ATCMD_NOCONSOLE),
  8696. ACMD_DEF(kill),
  8697. ACMD_DEF(alive),
  8698. ACMD_DEF(kami),
  8699. ACMD_DEF2("kamib", kami),
  8700. ACMD_DEF2("kamic", kami),
  8701. ACMD_DEF2("lkami", kami),
  8702. ACMD_DEF(heal),
  8703. ACMD_DEF(item),
  8704. ACMD_DEF(item2),
  8705. ACMD_DEF2("itembound",item),
  8706. ACMD_DEF2("itembound2",item2),
  8707. ACMD_DEF(itemreset),
  8708. ACMD_DEF(clearstorage),
  8709. ACMD_DEF(cleargstorage),
  8710. ACMD_DEF(clearcart),
  8711. ACMD_DEF2R("blvl", baselevelup, ATCMD_NOCONSOLE),
  8712. ACMD_DEF2("jlvl", joblevelup),
  8713. ACMD_DEF(help),
  8714. ACMD_DEF(pvpoff),
  8715. ACMD_DEF(pvpon),
  8716. ACMD_DEF(gvgoff),
  8717. ACMD_DEF(gvgon),
  8718. ACMD_DEF(model),
  8719. ACMD_DEFR(go, ATCMD_NOCONSOLE),
  8720. ACMD_DEF(monster),
  8721. ACMD_DEF2("monstersmall", monster),
  8722. ACMD_DEF2("monsterbig", monster),
  8723. ACMD_DEF(killmonster),
  8724. ACMD_DEF2("killmonster2", killmonster),
  8725. ACMD_DEF(refine),
  8726. ACMD_DEF(produce),
  8727. ACMD_DEF(memo),
  8728. ACMD_DEF(gat),
  8729. ACMD_DEF(displaystatus),
  8730. ACMD_DEF2("stpoint", statuspoint),
  8731. ACMD_DEF2("skpoint", skillpoint),
  8732. ACMD_DEF(zeny),
  8733. ACMD_DEF2("str", param),
  8734. ACMD_DEF2("agi", param),
  8735. ACMD_DEF2("vit", param),
  8736. ACMD_DEF2("int", param),
  8737. ACMD_DEF2("dex", param),
  8738. ACMD_DEF2("luk", param),
  8739. ACMD_DEF2("glvl", guildlevelup),
  8740. ACMD_DEF(makeegg),
  8741. ACMD_DEF(hatch),
  8742. ACMD_DEF(petfriendly),
  8743. ACMD_DEF(pethungry),
  8744. ACMD_DEF(petrename),
  8745. ACMD_DEF(recall), // + /recall
  8746. ACMD_DEF(night),
  8747. ACMD_DEF(day),
  8748. ACMD_DEF(doom),
  8749. ACMD_DEF(doommap),
  8750. ACMD_DEF(raise),
  8751. ACMD_DEF(raisemap),
  8752. ACMD_DEFR(kick,ATCMD_NOAUTOTRADE), // + right click menu for GM "(name) force to quit"
  8753. ACMD_DEF(kickall),
  8754. ACMD_DEF(allskill),
  8755. ACMD_DEF(questskill),
  8756. ACMD_DEF(lostskill),
  8757. ACMD_DEF(spiritball),
  8758. ACMD_DEF(party),
  8759. ACMD_DEF(guild),
  8760. ACMD_DEF(breakguild),
  8761. ACMD_DEF(agitstart),
  8762. ACMD_DEF(agitend),
  8763. ACMD_DEF(mapexit),
  8764. ACMD_DEF(idsearch),
  8765. ACMD_DEF(broadcast), // + /b and /nb
  8766. ACMD_DEF(localbroadcast), // + /lb and /nlb
  8767. ACMD_DEF(recallall),
  8768. ACMD_DEFR(reload,ATCMD_NOSCRIPT),
  8769. ACMD_DEF2("reloaditemdb", reload),
  8770. ACMD_DEF2("reloadmobdb", reload),
  8771. ACMD_DEF2("reloadskilldb", reload),
  8772. ACMD_DEF2R("reloadscript", reload, ATCMD_NOSCRIPT),
  8773. ACMD_DEF2("reloadatcommand", reload),
  8774. ACMD_DEF2("reloadbattleconf", reload),
  8775. ACMD_DEF2("reloadstatusdb", reload),
  8776. ACMD_DEF2("reloadpcdb", reload),
  8777. ACMD_DEF2("reloadmotd", reload),
  8778. ACMD_DEF2("reloadquestdb", reload),
  8779. ACMD_DEF2("reloadmsgconf", reload),
  8780. ACMD_DEF2("reloadinstancedb", reload),
  8781. ACMD_DEF2("reloadachievementdb",reload),
  8782. ACMD_DEF2("reloadattendancedb",reload),
  8783. ACMD_DEF(partysharelvl),
  8784. ACMD_DEF(mapinfo),
  8785. ACMD_DEF(dye),
  8786. ACMD_DEF2("hairstyle", hair_style),
  8787. ACMD_DEF2("haircolor", hair_color),
  8788. ACMD_DEF2("allstats", stat_all),
  8789. ACMD_DEF2("block", char_block),
  8790. ACMD_DEF2("ban", char_ban),
  8791. ACMD_DEF2("unblock", char_unblock),
  8792. ACMD_DEF2("unban", char_unban),
  8793. ACMD_DEF2("charban", char_ban),
  8794. ACMD_DEF2("charunban", char_unban),
  8795. ACMD_DEF2("mount", mount_peco),
  8796. ACMD_DEF(guildspy),
  8797. ACMD_DEF(partyspy),
  8798. ACMD_DEF(clanspy),
  8799. ACMD_DEF(repairall),
  8800. ACMD_DEF(guildrecall),
  8801. ACMD_DEF(partyrecall),
  8802. ACMD_DEF(nuke),
  8803. ACMD_DEF(shownpc),
  8804. ACMD_DEF(hidenpc),
  8805. ACMD_DEF(loadnpc),
  8806. ACMD_DEF(unloadnpc),
  8807. ACMD_DEF(reloadnpcfile),
  8808. ACMD_DEF2("time", servertime),
  8809. ACMD_DEF(jail),
  8810. ACMD_DEF(unjail),
  8811. ACMD_DEF(jailfor),
  8812. ACMD_DEF(jailtime),
  8813. ACMD_DEF(disguise),
  8814. ACMD_DEF(undisguise),
  8815. ACMD_DEF(email),
  8816. ACMD_DEF(effect),
  8817. ACMD_DEF(follow),
  8818. ACMD_DEF(addwarp),
  8819. ACMD_DEF(skillon),
  8820. ACMD_DEF(skilloff),
  8821. ACMD_DEF(killer),
  8822. ACMD_DEF(npcmove),
  8823. ACMD_DEF(killable),
  8824. ACMD_DEF(dropall),
  8825. ACMD_DEF(storeall),
  8826. ACMD_DEF(skillid),
  8827. ACMD_DEF(useskill),
  8828. ACMD_DEF(displayskill),
  8829. ACMD_DEF(snow),
  8830. ACMD_DEF(sakura),
  8831. ACMD_DEF(clouds),
  8832. ACMD_DEF(clouds2),
  8833. ACMD_DEF(fog),
  8834. ACMD_DEF(fireworks),
  8835. ACMD_DEF(leaves),
  8836. ACMD_DEF(summon),
  8837. ACMD_DEF(adjgroup),
  8838. ACMD_DEF(trade),
  8839. ACMD_DEF(send),
  8840. ACMD_DEF(setbattleflag),
  8841. ACMD_DEF(unmute),
  8842. ACMD_DEF(clearweather),
  8843. ACMD_DEF(uptime),
  8844. ACMD_DEF(changesex),
  8845. ACMD_DEF(changecharsex),
  8846. ACMD_DEF(mute),
  8847. ACMD_DEF(refresh),
  8848. ACMD_DEF(refreshall),
  8849. ACMD_DEF(identify),
  8850. ACMD_DEF(identifyall),
  8851. ACMD_DEF(gmotd),
  8852. ACMD_DEF(misceffect),
  8853. ACMD_DEF(mobsearch),
  8854. ACMD_DEF(cleanmap),
  8855. ACMD_DEF(cleanarea),
  8856. ACMD_DEF(npctalk),
  8857. ACMD_DEF(pettalk),
  8858. ACMD_DEF(users),
  8859. ACMD_DEF(reset),
  8860. ACMD_DEF(skilltree),
  8861. ACMD_DEF(marry),
  8862. ACMD_DEF(divorce),
  8863. ACMD_DEF(sound),
  8864. ACMD_DEF(undisguiseall),
  8865. ACMD_DEF(disguiseall),
  8866. ACMD_DEF(changelook),
  8867. ACMD_DEF(autoloot),
  8868. ACMD_DEF2("alootid", autolootitem),
  8869. ACMD_DEF(autoloottype),
  8870. ACMD_DEF(mobinfo),
  8871. ACMD_DEF(exp),
  8872. ACMD_DEF(version),
  8873. ACMD_DEF(mutearea),
  8874. ACMD_DEF(rates),
  8875. ACMD_DEF(iteminfo),
  8876. ACMD_DEF(whodrops),
  8877. ACMD_DEF(whereis),
  8878. ACMD_DEF(mapflag),
  8879. ACMD_DEF(me),
  8880. ACMD_DEF(monsterignore),
  8881. ACMD_DEF(fakename),
  8882. ACMD_DEF(size),
  8883. ACMD_DEF(showexp),
  8884. ACMD_DEF(showzeny),
  8885. ACMD_DEF(showdelay),
  8886. ACMD_DEF(autotrade),
  8887. ACMD_DEF(changegm),
  8888. ACMD_DEF(changeleader),
  8889. ACMD_DEF(partyoption),
  8890. ACMD_DEF(invite),
  8891. ACMD_DEF(duel),
  8892. ACMD_DEF(leave),
  8893. ACMD_DEF(accept),
  8894. ACMD_DEF(reject),
  8895. ACMD_DEF(clone),
  8896. ACMD_DEF2("slaveclone", clone),
  8897. ACMD_DEF2("evilclone", clone),
  8898. ACMD_DEF(tonpc),
  8899. ACMD_DEF(commands),
  8900. ACMD_DEF(noask),
  8901. ACMD_DEF(request),
  8902. ACMD_DEF(homlevel),
  8903. ACMD_DEF(homevolution),
  8904. ACMD_DEF(hommutate),
  8905. ACMD_DEF(makehomun),
  8906. ACMD_DEF(homfriendly),
  8907. ACMD_DEF(homhungry),
  8908. ACMD_DEF(homtalk),
  8909. ACMD_DEF(hominfo),
  8910. ACMD_DEF(homstats),
  8911. ACMD_DEF(homshuffle),
  8912. ACMD_DEF(showmobs),
  8913. ACMD_DEF(feelreset),
  8914. ACMD_DEF(auction),
  8915. ACMD_DEF(mail),
  8916. ACMD_DEF2("noks", ksprotection),
  8917. ACMD_DEF(allowks),
  8918. ACMD_DEF(cash),
  8919. ACMD_DEF2("points", cash),
  8920. ACMD_DEF(agitstart2),
  8921. ACMD_DEF(agitend2),
  8922. ACMD_DEF(resetskill),
  8923. ACMD_DEF(resetstat),
  8924. ACMD_DEF2("storagelist", itemlist),
  8925. ACMD_DEF2("cartlist", itemlist),
  8926. ACMD_DEF2("itemlist", itemlist),
  8927. ACMD_DEF(stats),
  8928. ACMD_DEF(delitem),
  8929. ACMD_DEF(charcommands),
  8930. ACMD_DEF(font),
  8931. ACMD_DEF(accinfo),
  8932. ACMD_DEF(set),
  8933. ACMD_DEF(undisguiseguild),
  8934. ACMD_DEF(disguiseguild),
  8935. ACMD_DEF(sizeall),
  8936. ACMD_DEF(sizeguild),
  8937. ACMD_DEF(addperm),
  8938. ACMD_DEF2("rmvperm", addperm),
  8939. ACMD_DEF(unloadnpcfile),
  8940. ACMD_DEF(cart),
  8941. ACMD_DEF(mount2),
  8942. ACMD_DEF(join),
  8943. ACMD_DEFR(channel,ATCMD_NOSCRIPT),
  8944. ACMD_DEF(fontcolor),
  8945. ACMD_DEF(langtype),
  8946. #ifdef VIP_ENABLE
  8947. ACMD_DEF(vip),
  8948. ACMD_DEF(showrate),
  8949. #endif
  8950. ACMD_DEF(fullstrip),
  8951. ACMD_DEF(costume),
  8952. ACMD_DEF(cloneequip),
  8953. ACMD_DEF(clonestat),
  8954. ACMD_DEF(bodystyle),
  8955. ACMD_DEF(adopt),
  8956. ACMD_DEF(agitstart3),
  8957. ACMD_DEF(agitend3),
  8958. ACMD_DEFR(limitedsale, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  8959. ACMD_DEFR(changedress, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  8960. ACMD_DEFR(camerainfo, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  8961. ACMD_DEFR(resurrect, ATCMD_NOCONSOLE),
  8962. ACMD_DEF2("setquest", quest),
  8963. ACMD_DEF2("erasequest", quest),
  8964. ACMD_DEF2("completequest", quest),
  8965. ACMD_DEF2("checkquest", quest),
  8966. };
  8967. AtCommandInfo* atcommand;
  8968. int i;
  8969. for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) {
  8970. if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK
  8971. ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command);
  8972. continue;
  8973. }
  8974. CREATE(atcommand, AtCommandInfo, 1);
  8975. safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command));
  8976. atcommand->func = atcommand_base[i].func;
  8977. atcommand->restriction = atcommand_base[i].restriction;
  8978. strdb_put(atcommand_db, atcommand->command, atcommand);
  8979. }
  8980. return;
  8981. }
  8982. /*==========================================
  8983. * Command lookup functions
  8984. *------------------------------------------*/
  8985. bool atcommand_exists(const char* name)
  8986. {
  8987. return strdb_exists(atcommand_db, name);
  8988. }
  8989. static AtCommandInfo* get_atcommandinfo_byname(const char *name)
  8990. {
  8991. if (strdb_exists(atcommand_db, name))
  8992. return (AtCommandInfo*)strdb_get(atcommand_db, name);
  8993. return NULL;
  8994. }
  8995. /// AtCommand suggestion
  8996. static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand) {
  8997. DBIterator* atcommand_iter;
  8998. AtCommandInfo* command_info = NULL;
  8999. AtCommandType type = atcommand ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND;
  9000. char* full_match[MAX_SUGGESTIONS];
  9001. char* suggestions[MAX_SUGGESTIONS];
  9002. char* match;
  9003. int prefix_count = 0, full_count = 0;
  9004. bool can_use;
  9005. if (!battle_config.atcommand_suggestions_enabled)
  9006. return;
  9007. atcommand_iter = db_iterator(atcommand_db);
  9008. // Build the matches
  9009. for (command_info = (AtCommandInfo*)dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = (AtCommandInfo*)dbi_next(atcommand_iter)) {
  9010. match = strstr(command_info->command, name);
  9011. can_use = pc_can_use_command(sd, command_info->command, type);
  9012. if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) {
  9013. suggestions[prefix_count] = command_info->command;
  9014. ++prefix_count;
  9015. }
  9016. if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) {
  9017. full_match[full_count] = command_info->command;
  9018. ++full_count;
  9019. }
  9020. }
  9021. for( auto& pair : atcommand_alias_db ){
  9022. std::shared_ptr<s_atcommand_alias_info> info = pair.second;
  9023. if( pc_can_use_command( sd, info->command->command, type ) ){
  9024. for( const std::string& alias_str : info->aliases ){
  9025. char* alias = const_cast<char *>(alias_str.c_str());
  9026. match = strstr( alias, name );
  9027. if( prefix_count < MAX_SUGGESTIONS && match == alias ){
  9028. suggestions[prefix_count] = alias;
  9029. ++prefix_count;
  9030. }
  9031. if( full_count < MAX_SUGGESTIONS && match != NULL && match != alias ){
  9032. full_match[full_count] = alias;
  9033. ++full_count;
  9034. }
  9035. }
  9036. }
  9037. }
  9038. if ((full_count+prefix_count) > 0) {
  9039. char buffer[512];
  9040. int i;
  9041. // Merge full match and prefix match results
  9042. if (prefix_count < MAX_SUGGESTIONS) {
  9043. memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count));
  9044. prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS);
  9045. }
  9046. // Build the suggestion string
  9047. strcpy(buffer, msg_txt(sd,205)); // Maybe you meant:
  9048. strcat(buffer,"\n");
  9049. for(i=0; i < prefix_count; ++i) {
  9050. strcat(buffer,suggestions[i]);
  9051. strcat(buffer," ");
  9052. }
  9053. clif_displaymessage(sd->fd, buffer);
  9054. }
  9055. dbi_destroy(atcommand_iter);
  9056. }
  9057. /**
  9058. * Executes an at-command
  9059. * @param fd
  9060. * @param sd
  9061. * @param message
  9062. * @param type
  9063. * 0 : script call (atcommand)
  9064. * 1 : normal player @atcommand
  9065. * 2 : console (admin:@atcommand)
  9066. * 3 : script call (useatcmd)
  9067. */
  9068. bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type)
  9069. {
  9070. char command[CHAT_SIZE_MAX], params[CHAT_SIZE_MAX];
  9071. char output[CHAT_SIZE_MAX];
  9072. //Reconstructed message
  9073. char atcmd_msg[CHAT_SIZE_MAX * 2];
  9074. TBL_PC * ssd = NULL; //sd for target
  9075. AtCommandInfo * info;
  9076. bool is_atcommand = true; // false if it's a charcommand
  9077. nullpo_retr(false, sd);
  9078. //Shouldn't happen
  9079. if ( !message || !*message )
  9080. return false;
  9081. //If cannot use atcomamnd while talking with NPC [Kichi]
  9082. if (type == 1 && sd->npc_id && sd->state.disable_atcommand_on_npc)
  9083. return false;
  9084. //Block NOCHAT but do not display it as a normal message
  9085. if ( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND )
  9086. return true;
  9087. // skip 10/11-langtype's codepage indicator, if detected
  9088. if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) )
  9089. message += 3;
  9090. //Should display as a normal message
  9091. if ( *message != atcommand_symbol && *message != charcommand_symbol )
  9092. return false;
  9093. // type value 0|2 = script|console invoked: bypass restrictions
  9094. if ( type == 1 || type == 3) {
  9095. //Commands are disabled on maps flagged as 'nocommand'
  9096. if ( pc_get_group_level(sd) < map_getmapflag(sd->bl.m, MF_NOCOMMAND) ) {
  9097. clif_displaymessage(fd, msg_txt(sd,143)); // Commands are disabled on this map.
  9098. return false;
  9099. }
  9100. }
  9101. if (*message == charcommand_symbol)
  9102. is_atcommand = false;
  9103. if (is_atcommand) { // @command
  9104. sprintf(atcmd_msg, "%s", message);
  9105. ssd = sd;
  9106. } else { // #command
  9107. char charname[NAME_LENGTH];
  9108. int n;
  9109. //Checks to see if #command has a name or a name + parameters.
  9110. if ((n = sscanf(message, "%255s \"%23[^\"]\" %255[^\n]", command, charname, params)) < 2
  9111. && (n = sscanf(message, "%255s %23s %255[^\n]", command, charname, params)) < 2
  9112. ) {
  9113. if (pc_get_group_level(sd) == 0) {
  9114. if (n < 1)
  9115. return false; // No command found. Display as normal message.
  9116. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9117. if (!info || info->char_groups[sd->group_pos] == 0) // If we can't use or doesn't exist: don't even display the command failed message
  9118. return false;
  9119. }
  9120. sprintf(output, msg_txt(sd,1388), charcommand_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>).
  9121. clif_displaymessage(fd, output);
  9122. return true;
  9123. }
  9124. ssd = map_nick2sd(charname,true);
  9125. if (ssd == NULL) {
  9126. sprintf(output, msg_txt(sd,1389), command); // %s failed. Player not found.
  9127. clif_displaymessage(fd, output);
  9128. return true;
  9129. }
  9130. if (n > 2)
  9131. sprintf(atcmd_msg, "%s %s", command, params);
  9132. else
  9133. sprintf(atcmd_msg, "%s", command);
  9134. }
  9135. if (battle_config.idletime_option&IDLE_ATCOMMAND)
  9136. sd->idletime = last_tick;
  9137. //Clearing these to be used once more.
  9138. memset(command, '\0', sizeof(command));
  9139. memset(params, '\0', sizeof(params));
  9140. //check to see if any params exist within this command
  9141. if( sscanf(atcmd_msg, "%255s %255[^\n]", command, params) < 2 )
  9142. params[0] = '\0';
  9143. if (type == 1 && (sd->state.block_action & PCBLOCK_COMMANDS)) {
  9144. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9145. clif_displaymessage(fd, output);
  9146. return true;
  9147. }
  9148. // @commands (script based)
  9149. if((type == 1 || type == 3) && atcmd_binding_count > 0) {
  9150. struct atcmd_binding_data *binding = get_atcommandbind_byname(command);
  9151. // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera
  9152. if( binding != NULL && binding->npc_event[0] &&
  9153. ((is_atcommand && pc_get_group_level(sd) >= binding->level) ||
  9154. (!is_atcommand && pc_get_group_level(sd) >= binding->level2)))
  9155. {
  9156. // Check if self or character invoking; if self == character invoked, then self invoke.
  9157. npc_do_atcmd_event(ssd, command, params, binding->npc_event);
  9158. return true;
  9159. }
  9160. }
  9161. //Grab the command information and check for the proper GM level required to use it or if the command exists
  9162. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9163. if (info == NULL) {
  9164. if (pc_get_group_level(sd) == 0) // TODO: remove or replace with proper permission
  9165. return false;
  9166. sprintf(output, msg_txt(sd,153), command); // "%s is Unknown Command."
  9167. clif_displaymessage(fd, output);
  9168. atcommand_get_suggestions(sd, command + 1, is_atcommand);
  9169. return true;
  9170. }
  9171. //check restriction
  9172. if (info->restriction) {
  9173. if (info->restriction&ATCMD_NOCONSOLE && type == 2) //console prevent
  9174. return true;
  9175. if (info->restriction&ATCMD_NOSCRIPT && (type == 0 || type == 3)) //scripts prevent
  9176. return true;
  9177. if (info->restriction&ATCMD_NOAUTOTRADE && (type == 0 || type == 3)
  9178. && ((is_atcommand && sd && sd->state.autotrade) || (ssd && ssd->state.autotrade)))
  9179. return true;
  9180. }
  9181. // type == 1 : player invoked
  9182. if (type == 1) {
  9183. if ((is_atcommand && info->at_groups[sd->group_pos] == 0) ||
  9184. (!is_atcommand && info->char_groups[sd->group_pos] == 0) )
  9185. return false;
  9186. if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) {
  9187. clif_displaymessage(fd, msg_txt(sd,1393)); // You can't use commands while dead
  9188. return true;
  9189. }
  9190. }
  9191. //Attempt to use the command
  9192. if ( (info->func(fd, ssd, command, params) != 0) )
  9193. {
  9194. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9195. clif_displaymessage(fd, output);
  9196. return true;
  9197. }
  9198. //Log only if successful.
  9199. log_atcommand(sd, is_atcommand ? atcmd_msg : message);
  9200. return true;
  9201. }
  9202. void atcommand_db_load_groups(int* group_ids) {
  9203. DBIterator *iter = db_iterator(atcommand_db);
  9204. AtCommandInfo* cmd;
  9205. int i;
  9206. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9207. cmd->at_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9208. cmd->char_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9209. for(i = 0; i < pc_group_max; i++) {
  9210. if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_ATCOMMAND ) )
  9211. cmd->at_groups[i] = 1;
  9212. else
  9213. cmd->at_groups[i] = 0;
  9214. if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_CHARCOMMAND ) )
  9215. cmd->char_groups[i] = 1;
  9216. else
  9217. cmd->char_groups[i] = 0;
  9218. }
  9219. }
  9220. dbi_destroy(iter);
  9221. return;
  9222. }
  9223. void atcommand_db_clear(void) {
  9224. if (atcommand_db != NULL) {
  9225. DBIterator *iter = db_iterator(atcommand_db);
  9226. AtCommandInfo* cmd;
  9227. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9228. aFree(cmd->at_groups);
  9229. aFree(cmd->char_groups);
  9230. }
  9231. dbi_destroy(iter);
  9232. db_destroy(atcommand_db);
  9233. }
  9234. atcommand_alias_db.clear();
  9235. }
  9236. void atcommand_doload(void) {
  9237. atcommand_db_clear();
  9238. atcommand_db = stridb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA), ATCOMMAND_LENGTH);
  9239. atcommand_basecommands(); //fills initial atcommand_db with known commands
  9240. atcommand_alias_db.load();
  9241. }
  9242. void do_init_atcommand(void) {
  9243. atcommand_doload();
  9244. }
  9245. void do_final_atcommand(void) {
  9246. atcommand_db_clear();
  9247. }