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- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #include <sys/types.h>
- #include "../common/cbasetypes.h"
- #include "../common/malloc.h"
- #include "../common/showmsg.h"
- #include "timer.h"
- #ifdef WIN32
- //#define __USE_W32_SOCKETS
- // Well, this won't last another 30++ years (where conversion will truncate).
- //#define _USE_32BIT_TIME_T // use 32 bit time variables on 64bit windows
- //#include <windows.h>
- #include <winsock2.h>
- #else
- #include <sys/socket.h>
- #include <sys/time.h>
- #endif
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <time.h>
- // タイマー間隔の最小値。モンスターの大量召還時、多数のクライアント接続時に
- // サーバーが反応しなくなる場合は、TIMER_MIN_INTERVAL を増やしてください。
- // If the server shows no reaction when processing thousands of monsters
- // or connected by many clients, please increase TIMER_MIN_INTERVAL.
- #define TIMER_MIN_INTERVAL 50
- // timers
- static struct TimerData* timer_data = NULL;
- static int timer_data_max = 0;
- static int timer_data_num = 0;
- // free timers
- static int* free_timer_list = NULL;
- static int free_timer_list_max = 0;
- static int free_timer_list_pos = 0;
- //NOTE: using a binary heap should improve performance [FlavioJS]
- // timer heap (ordered array of tid's)
- static int timer_heap_num = 0;
- static int timer_heap_max = 0;
- static int* timer_heap = NULL;
- // searches for the target tick's position and stores it in pos (binary search)
- #define HEAP_SEARCH(target,from,to,pos) \
- do { \
- int max,pivot; \
- pos = from; \
- max = to; \
- while (pos < max) { \
- pivot = (pos + max) / 2; \
- if (DIFF_TICK(target, timer_data[timer_heap[pivot]].tick) < 0) \
- pos = pivot + 1; \
- else \
- max = pivot; \
- } \
- } while(0)
- // for debug
- struct timer_func_list {
- struct timer_func_list* next;
- TimerFunc func;
- char* name;
- };
- static struct timer_func_list* tfl_root = NULL;
- time_t start_time;
- /// Sets the name of a timer function.
- int add_timer_func_list(TimerFunc func, char* name)
- {
- struct timer_func_list* tfl;
- if (name) {
- for( tfl=tfl_root; tfl != NULL; tfl=tfl->next )
- {// check suspicious cases
- if( func == tfl->func )
- ShowWarning("add_timer_func_list: duplicating function %08x(%s) as %s.\n",(int)tfl->func,tfl->name,name);
- else if( strcmp(name,tfl->name) == 0 )
- ShowWarning("add_timer_func_list: function %08X has the same name as %08X(%s)\n",(int)func,(int)tfl->func,tfl->name);
- }
- CREATE(tfl,struct timer_func_list,1);
- tfl->next = tfl_root;
- tfl->func = func;
- tfl->name = aStrdup(name);
- tfl_root = tfl;
- }
- return 0;
- }
- /// Returns the name of the timer function.
- char* search_timer_func_list(TimerFunc func)
- {
- struct timer_func_list* tfl;
- for( tfl=tfl_root; tfl != NULL; tfl=tfl->next )
- if (func == tfl->func)
- return tfl->name;
- return "unknown timer function";
- }
- /*----------------------------
- * Get tick time
- *----------------------------*/
- static unsigned int gettick_cache;
- static int gettick_count;
- unsigned int gettick_nocache(void)
- {
- #ifdef _WIN32
- gettick_count = 256;
- return gettick_cache = GetTickCount();
- #else
- struct timeval tval;
- gettimeofday(&tval, NULL);
- gettick_count = 256;
- return gettick_cache = tval.tv_sec * 1000 + tval.tv_usec / 1000;
- #endif
- }
- unsigned int gettick(void)
- {
- if (--gettick_count < 0)
- return gettick_nocache();
- return gettick_cache;
- }
- /*======================================
- * CORE : Timer Heap
- *--------------------------------------*/
- /// Adds a timer to the timer_heap
- static void push_timer_heap(int tid)
- {
- unsigned int tick;
- int pos;
- int i;
- // check number of element
- if (timer_heap_num >= timer_heap_max) {
- if (timer_heap_max == 0) {
- timer_heap_max = 256;
- CREATE(timer_heap, int, 256);
- } else {
- timer_heap_max += 256;
- RECREATE(timer_heap, int, timer_heap_max);
- memset(timer_heap + (timer_heap_max - 256), 0, sizeof(int) * 256);
- }
- }
- // do a sorting from higher to lower
- tick = timer_data[tid].tick; // speed up
- // with less than 4 values, it's speeder to use simple loop
- if (timer_heap_num < 4) {
- for(i = timer_heap_num; i > 0; i--)
- {
- // if (j < timer_data[timer_heap[i - 1]].tick) //Plain comparisons break on bound looping timers. [Skotlex]
- if (DIFF_TICK(tick, timer_data[timer_heap[i - 1]].tick) < 0)
- break;
- else
- timer_heap[i] = timer_heap[i - 1];
- }
- timer_heap[i] = tid;
- // searching by dichotomy (binary search)
- } else {
- // if lower actual item is higher than new
- // if (j < timer_data[timer_heap[timer_heap_num - 1]].tick) //Plain comparisons break on bound looping timers. [Skotlex]
- if (DIFF_TICK(tick, timer_data[timer_heap[timer_heap_num - 1]].tick) < 0)
- timer_heap[timer_heap_num] = tid;
- else {
- // searching position
- HEAP_SEARCH(tick,0,timer_heap_num-1,pos);
- // move elements - do loop if there are a little number of elements to move
- if (timer_heap_num - pos < 5) {
- for(i = timer_heap_num; i > pos; i--)
- timer_heap[i] = timer_heap[i - 1];
- // move elements - else use memmove (speeder for a lot of elements)
- } else
- memmove(&timer_heap[pos + 1], &timer_heap[pos], sizeof(int) * (timer_heap_num - pos));
- // save new element
- timer_heap[pos] = tid;
- }
- }
- timer_heap_num++;
- }
- /*==========================
- * Timer Management
- *--------------------------*/
- /// Returns a free timer id.
- static int acquire_timer(void)
- {
- int tid;
- if (free_timer_list_pos) {
- do {
- tid = free_timer_list[--free_timer_list_pos];
- } while(tid >= timer_data_num && free_timer_list_pos > 0);
- } else
- tid = timer_data_num;
- if (tid >= timer_data_num)
- for (tid = timer_data_num; tid < timer_data_max && timer_data[tid].type; tid++);
- if (tid >= timer_data_num && tid >= timer_data_max)
- {// expand timer array
- if (timer_data_max == 0)
- {// create timer data (1st time)
- timer_data_max = 256;
- CREATE(timer_data, struct TimerData, timer_data_max);
- } else
- {// add more timers
- timer_data_max += 256;
- RECREATE(timer_data, struct TimerData, timer_data_max);
- memset(timer_data + (timer_data_max - 256), 0, sizeof(struct TimerData) * 256);
- }
- }
- if (tid >= timer_data_num)
- timer_data_num = tid + 1;
- return tid;
- }
- int add_timer(unsigned int tick,TimerFunc func, int id, int data)
- {
- int tid = acquire_timer();
- timer_data[tid].tick = tick;
- timer_data[tid].func = func;
- timer_data[tid].id = id;
- timer_data[tid].data = data;
- timer_data[tid].type = TIMER_ONCE_AUTODEL;
- timer_data[tid].interval = 1000;
- push_timer_heap(tid);
- return tid;
- }
- int add_timer_interval(unsigned int tick, TimerFunc func, int id, int data, int interval)
- {
- int tid;
- if (interval < 1) {
- ShowError("add_timer_interval : function %08x(%s) has invalid interval %d!\n",
- (int)func, search_timer_func_list(func), interval);
- return -1;
- }
-
- tid = acquire_timer();
- timer_data[tid].tick = tick;
- timer_data[tid].func = func;
- timer_data[tid].id = id;
- timer_data[tid].data = data;
- timer_data[tid].type = TIMER_INTERVAL;
- timer_data[tid].interval = interval;
- push_timer_heap(tid);
- return tid;
- }
- //int delete_timer(int id, TimerFunc func)
- int delete_timer_sub(int id, TimerFunc func, const char* file, int line)
- {
- if (id <= 0 || id >= timer_data_num) {
- //ShowError("delete_timer error : no such timer %d (%08x(%s))\n", id, (int)func, search_timer_func_list(func));
- ShowError("delete_timer error : no such timer %d (%08x(%s)), invoked from %s:%d\n", id, (int)func, search_timer_func_list(func), file, line);
- return -1;
- }
- if (timer_data[id].func != func) {
- ShowError("delete_timer error : function mismatch %08x(%s) != %08x(%s)\n",
- (int)timer_data[id].func, search_timer_func_list(timer_data[id].func),
- (int)func, search_timer_func_list(func));
- return -2;
- }
- // そのうち消えるにまかせる
- timer_data[id].func = NULL;
- timer_data[id].type = TIMER_ONCE_AUTODEL;
- return 0;
- }
- int addtick_timer(int tid, unsigned int tick)
- {
- // Doesn't adjust the timer position. Might be the root of the FIXME in settick_timer. [FlavioJS]
- //return timer_data[tid].tick += tick;
- return settick_timer(tid, timer_data[tid].tick+tick);
- }
- //Sets the tick at which the timer triggers directly (meant as a replacement of delete_timer + add_timer) [Skotlex]
- //FIXME: DON'T use this function yet, it is not correctly reorganizing the timer stack causing unexpected problems later on!
- int settick_timer(int tid, unsigned int tick)
- {
- int old_pos,pos;
- unsigned int old_tick;
-
- old_tick = timer_data[tid].tick;
- if( old_tick == tick )
- return tick;
- //FIXME: This search is not all that effective... there doesn't seems to be a better way to locate an element in the heap.
- //for(i = timer_heap_num-1; i >= 0 && timer_heap[i] != tid; i--);
- // search old_tick position
- HEAP_SEARCH(old_tick,0,timer_heap_num-1,old_pos);
- while( timer_heap[old_pos] != tid )
- {// skip timers with the same tick
- if( DIFF_TICK(old_tick,timer_data[timer_heap[old_pos]].tick) != 0 )
- {
- ShowError("settick_timer: no such timer %d (%08x(%s))\n", tid, (int)timer_data[tid].func, search_timer_func_list(timer_data[tid].func));
- return -1;
- }
- ++old_pos;
- }
- if( DIFF_TICK(tick,timer_data[tid].tick) < 0 )
- {// Timer is accelerated, shift timer near the end of the heap.
- if (old_pos == timer_heap_num-1) //Nothing to shift.
- pos = old_pos;
- else {
- HEAP_SEARCH(tick,old_pos+1,timer_heap_num-1,pos);
- --pos;
- if (pos != old_pos)
- memmove(&timer_heap[old_pos], &timer_heap[old_pos+1], (pos-old_pos)*sizeof(int));
- }
- } else
- {// Timer is delayed, shift timer near the beginning of the heap.
- if (old_pos == 0) //Nothing to shift.
- pos = old_pos;
- else {
- HEAP_SEARCH(tick,0,old_pos-1,pos);
- ++pos;
- if (pos != old_pos)
- memmove(&timer_heap[pos+1], &timer_heap[pos], (old_pos-pos)*sizeof(int));
- }
- }
- timer_heap[pos] = tid;
- timer_data[tid].tick = tick;
- return tick;
- }
- struct TimerData* get_timer(int tid)
- {
- return &timer_data[tid];
- }
- //Correcting the heap when the tick overflows is an idea taken from jA to
- //prevent timer problems. Thanks to [End of Exam] for providing the required data. [Skotlex]
- //This funtion will rearrange the heap and assign new tick values.
- static void fix_timer_heap(unsigned int tick)
- {
- if (timer_heap_num >= 0 && tick < 0x00010000 && timer_data[timer_heap[0]].tick > 0xf0000000)
- { //The last timer is way too far into the future, and the current tick is too close to 0, overflow was very likely
- //(not perfect, but will work as long as the timer is not expected to happen 50 or so days into the future)
- int i;
- int *tmp_heap;
- for (i=0; i < timer_heap_num && timer_data[timer_heap[i]].tick > 0xf0000000; i++)
- { //All functions with high tick value should had been executed already...
- timer_data[timer_heap[i]].tick = 0;
- }
- //Move elements to readjust the heap.
- tmp_heap = aCalloc(sizeof(int), i);
- memcpy(tmp_heap, timer_heap, i*sizeof(int));
- memmove(timer_heap, &timer_heap[i], (timer_heap_num-i)*sizeof(int));
- memmove(&timer_heap[timer_heap_num-i], tmp_heap, i*sizeof(int));
- aFree(tmp_heap);
- }
- }
- int do_timer(unsigned int tick)
- {
- static int fix_heap_flag = 0; //Flag for fixing the stack only once per tick loop. May not be the best way, but it's all I can think of currently :X [Skotlex]
- int i, nextmin = 1000;
- if (tick < 0x010000 && fix_heap_flag)
- {
- fix_timer_heap(tick);
- fix_heap_flag = 0;
- }
- while(timer_heap_num) {
- i = timer_heap[timer_heap_num - 1]; // next shorter element
- if ((nextmin = DIFF_TICK(timer_data[i].tick, tick)) > 0)
- break;
- --timer_heap_num; // suppress the actual element from the table
- timer_data[i].type |= TIMER_REMOVE_HEAP;
- if (timer_data[i].func) {
- if (nextmin < -1000) {
- // 1秒以上の大幅な遅延が発生しているので、
- // timer処理タイミングを現在値とする事で
- // 呼び出し時タイミング(引数のtick)相対で処理してる
- // timer関数の次回処理タイミングを遅らせる
- timer_data[i].func(i, tick, timer_data[i].id, timer_data[i].data);
- } else {
- timer_data[i].func(i, timer_data[i].tick, timer_data[i].id, timer_data[i].data);
- }
- }
- if (timer_data[i].type & TIMER_REMOVE_HEAP) {
- switch(timer_data[i].type & ~TIMER_REMOVE_HEAP) {
- case TIMER_ONCE_AUTODEL:
- timer_data[i].type = 0;
- if (free_timer_list_pos >= free_timer_list_max) {
- free_timer_list_max += 256;
- RECREATE(free_timer_list,int,free_timer_list_max);
- memset(free_timer_list + (free_timer_list_max - 256), 0, 256 * sizeof(int));
- }
- free_timer_list[free_timer_list_pos++] = i;
- break;
- case TIMER_INTERVAL:
- if (DIFF_TICK(timer_data[i].tick , tick) < -1000) {
- timer_data[i].tick = tick + timer_data[i].interval;
- } else {
- timer_data[i].tick += timer_data[i].interval;
- }
- timer_data[i].type &= ~TIMER_REMOVE_HEAP;
- push_timer_heap(i);
- break;
- }
- }
- }
- if (nextmin < TIMER_MIN_INTERVAL)
- nextmin = TIMER_MIN_INTERVAL;
- if (UINT_MAX - nextmin < tick) //Tick will loop, rearrange the heap on the next iteration.
- fix_heap_flag = 1;
- return nextmin;
- }
- unsigned long get_uptime(void)
- {
- return (unsigned long)difftime(time(NULL), start_time);
- }
- void timer_init(void)
- {
- time(&start_time);
- }
- void timer_final(void)
- {
- struct timer_func_list *tfl;
- struct timer_func_list *next;
- for( tfl=tfl_root; tfl != NULL; tfl = next ) {
- next = tfl->next; // copy next pointer
- aFree(tfl->name); // free structures
- aFree(tfl);
- }
- if (timer_data) aFree(timer_data);
- if (timer_heap) aFree(timer_heap);
- if (free_timer_list) aFree(free_timer_list);
- }
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