thief_skills.txt 16 KB

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  1. //===== eAthena Script =======================================
  2. //= Thief Skills Quests
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.4a
  7. //===== Compatible With: =====================================
  8. //= eAthena 7.15 +
  9. //===== Description: =========================================
  10. //= Sand Attack, Back Slide, Find Stone, Stone Fling skill quests.
  11. //===== Additional Comments: =================================
  12. //= v1.0 Fully working
  13. //= v1.1 Changed Sand Attack requirements from 5 Grit to 5 Fine Grit and a
  14. //= Leather Bag of Infinity. These are the official RO requirements
  15. //= Added npc RuRumuni, maker of Leather Bag of Infinity. [kobra_k88]
  16. //= v1.1a Now using functions found in "Global_Functions.txt" for
  17. //= class checks.[kobra_k88]
  18. //= 1.2 Added Baby Class Support [Lupus]
  19. //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
  20. //= 1.4 Fixed exploit [Lupus]
  21. //= 1.4a Fixed some typos [IVBela]
  22. //============================================================
  23. //======================================================================================================
  24. moc_prydb1.gat,154,128,4 script Alcouskou 118,{
  25. mes "[Alcouskou]";
  26. if(baseClass == Job_Thief) goto L_Start;
  27. if(BaseJob==Job_Novice) goto L_Novice;
  28. L_Other:
  29. mes "Your kind isn't welcome here.";
  30. close;
  31. L_Novice:
  32. mes "Although thieves and assassins have basic skills which aid them in their jobs, most don't have the 'special' skills which can make them truly great!";
  33. next;
  34. mes "[Alcouskou]";
  35. mes "I just happen to be the ONLY one who can teach them these skills!";
  36. mes "If you ever decide to become a Thief or an Assassin, come back here and I'll teach you these cool skills.";
  37. next;
  38. mes "[Alcouskou]";
  39. mes "And if you know anyone who already is one, send them to me. I'm willing to teach anyone who's interested.";
  40. close;
  41. L_Start:
  42. mes "During the course of your life you will experience many things.";
  43. mes "You many have trouble understanding the importance of some of these experiences, and may even consider them to be useless to you.";
  44. next;
  45. mes "[Alcouskou]";
  46. mes "But do not be to hasty with your judgement of them, for some of these experience may actually prove to be beneficial for you.";
  47. next;
  48. mes "[Alcouskou]";
  49. mes "Let me explain:";
  50. M_Menu:
  51. next;
  52. menu "-Sand Attack",M_Sand, "-Back Slide",M_Back, "-Find Stone",M_Find, "-Stone Fling",M_Fling, "-I will be back later.",M_End;
  53. M_Sand:
  54. mes "[Alcouskou]";
  55. if(SANDATTACK == 1) goto L_Sand;
  56. if(getskilllv(149) > 0) goto L_GotSand;
  57. mes "The most important aspect of being a good Thief/Assassin is stealth. One should never be seen or touched unless he/she wants to be";
  58. next;
  59. mes "[Alcouskou]";
  60. mes "Some may consider this cowardly but I don't see it that way.";
  61. mes "We live in a world where it is the survival of the fittest and you must do whatever it takes to survive.....";
  62. next;
  63. mes "[Alcouskou]";
  64. mes "Even if this means throwing sand in an enemy's face. That is why the skill, ^5555FFSand Attack^000000, was created.";
  65. next;
  66. mes "[Alcouskou]";
  67. mes "This skill allows the user to throw and kick sand in the eyes of an opponent, temporarily blinding them.";
  68. mes "This effectively impairs the opponent's ability to defend or attack giving the user a brief but great advantage.";
  69. next;
  70. mes "[Alcouskou]";
  71. mes "In order to learn this skill you will need to gather ^5555FF5 Fine Grit^000000 and a ^FF3355'Leather Bag of Infinity'^000000.";
  72. if(BaseJob == Job_Thief) mes "You will also need a job level of at least ^5555FF25^000000.";
  73. next;
  74. mes "[Alcouskou]";
  75. mes "You can find the Leather Bag of Infinity by talking to a merchant by the name of ^5533FFRuRumuni^000000.";
  76. mes "He can be found in the ^009500West end of Payon^000000.";
  77. next;
  78. mes "[Alcouskou]";
  79. mes "Come back when you are ready.";
  80. set SANDATTACK, 1;
  81. goto M_Menu;
  82. M_Back:
  83. mes "[Alcouskou]";
  84. if (BACKSLIDE == 1)goto L_Back;
  85. if (getskilllv(150)>0) goto L_GotBack;
  86. mes "People tend to focus on attack and damage, but it's necessary to understand that FLEEING is JUST AS IMPORTANT as attacking!";
  87. next;
  88. mes "[Alcouskou]";
  89. mes "We thieves/assassins pride ourselves on our speed and ability to quickly dodge.";
  90. mes "Of course I'm sure you've noticed that there is a downside to that speed and quickness.....";
  91. next;
  92. mes "[Alcouskou]";
  93. mes "If we DO get hit, depending on the monster, that single hit could put us in serious danger!";
  94. next;
  95. mes "[Alcouskou]";
  96. mes "I can understand how funny it is to watch a monster constantly miss while its attacking you, but......";
  97. next;
  98. mes "[Alcouskou]";
  99. mes "If you get attacked by a large group of monsters..... you may not even have room to dodge and that won't be at all funny.";
  100. next;
  101. mes "[Alcouskou]";
  102. mes "That's why most Thieves/Assassins fear large mobs and will flee at the first sign of them.";
  103. mes "There are those however, that do not fear being overwhelmed by a large mob.";
  104. next;
  105. mes "[Alcouskou]";
  106. mes "These are the people who have learned a unique skill that allows them to deal with mob situations.";
  107. mes "The skill enables the user to quickly 'back' out of the way of a mob, putting a great deal of distance between the two.";
  108. next;
  109. mes "[Alcouskou]";
  110. mes "The skill is called ^5555FFBack Slide^000000 and requires a lot of practice to master.";
  111. mes "If you wish to learn this skill you will first need to bring in ^5555FF20 Grasshopper's Legs^000000.";
  112. next;
  113. mes "[Alcouskou]";
  114. mes "Think of it as the first part of your training.";
  115. if(BaseJob == Job_Thief) mes "If you are a Thief, you will also need to have a job level of at least ^5555FF35^000000.";
  116. set BACKSLIDE, 1;
  117. goto M_Menu;
  118. M_Find:
  119. mes "[Alcouskou]";
  120. if (FINDSTONE == 1) goto L_Find;
  121. if (getskilllv(151)>0) goto L_GotFind;
  122. mes "The more experienced and better skilled members of our guild are quite handy.";
  123. mes "They can turn something as common as a rock on the ground into a very effective weapon.";
  124. next;
  125. mes "[Alcouskou]";
  126. mes "They can throw a rock at a far away target with great accuracy and strength.";
  127. mes "They can throw it so powerfully that sometimes an enemy will become stunned by it.";
  128. next;
  129. mes "[Alcouskou]";
  130. mes "Of course not every stone can be used as a weapon. That is why the skill, ^5555FFFind Sone^000000, was developed.";
  131. mes "With practice one can learn to pick out a stone that has a weight and shape that is fit for 'flinging'.";
  132. next;
  133. mes "[Alcouskou]";
  134. mes "Once mastered a Thieve/Assassin will be able to pick up stones from any location.";
  135. mes "Think about it... the ability to use a long range weapon without spending any zeny.... isn't it great?";
  136. next;
  137. mes "[Alcouskou]";
  138. mes "If you want to learn this skill you must do a little training first. Start by picking up ^5555FF1 Bear's Footskin^000000.";
  139. mes "Then try to find ^5555FF1 Zargon^000000. Next pick out ^5555FF5 Spawn^000000. Once you've done all this come back and see me.";
  140. next;
  141. mes "[Alcouskou]";
  142. mes "Collecting those items will help you develop the skills necessary to learn Find Stone.";
  143. set FINDSTONE, 1;
  144. goto M_Menu;
  145. M_Fling:
  146. mes "[Alcouskou]";
  147. if (STONEFLING == 1) goto L_Fling;
  148. if (getskilllv(152)>0) goto L_GotFling;
  149. mes "The more experienced and better skilled members of our guild are quite handy.";
  150. mes "They can turn something as common as a rock on the ground into a very effective weapon.";
  151. next;
  152. mes "[Alcouskou]";
  153. mes "They can throw a stone at a target far away with great accuracy and strength.";
  154. mes "They can throw it so powerfully that sometimes an enemy will become stunned by it.";
  155. next;
  156. mes "[Alcouskou]";
  157. mes "These guild members call this skill ^5555FFStone Fling^000000. It is extremely useful and doesn't cost any zeny.";
  158. next;
  159. mes "[Alcouskou]";
  160. mes "If you wish to learn Stone Fling you must first bring me ^5555FF2 Garlet and 2 Scell^000000.";
  161. mes "You will also need to have mastered ^5555FFFind Stone^000000 as well.";
  162. set STONEFLING, 1;
  163. goto M_Menu;
  164. M_End:
  165. mes "[Alcouskou]";
  166. mes "It seems that you are not experienced enough yet....";
  167. close;
  168. L_Sand:
  169. if (countitem(7041)<5 || countitem(7042)<1) goto L_NotRdy1;
  170. if (BaseJob==Job_Thief && JobLevel<25) goto L_LowLvl1;
  171. delitem 7041, 5;
  172. delitem 7042, 1;
  173. mes "Alright, you've got all the items. Now it's time to learn.... the... ultimate.... attack.... Sand Attack!!!";
  174. next;
  175. mes "[Alcouskou]";
  176. mes "Look down at your feet. See that? The very thing your stepping on is the secret behind this skill......... SAND!!";
  177. next;
  178. mes "[Alcouskou]";
  179. mes "Okay, grab a handful....... yep, that much will do....... now.........";
  180. next;
  181. mes "[Alcouskou]";
  182. mes "THROW IT AT ME!!!";
  183. emotion e_go;
  184. next;
  185. mes "[Alcouskou]";
  186. mes "(AHHH!! My EYES!!! Son of a)......... ya see how effective that was........ (JEEZE that STINGS!!).......";
  187. emotion e_omg;
  188. next;
  189. mes "[Alcouskou]";
  190. mes "Anyways that's all there is too it....... (CRAP that's a lot of sand!!).... So yeah, Sand Attack, use it as a last resort...... (AWW MAN!!)";
  191. next;
  192. mes "[Alcouskou]";
  193. mes "Oh and it does Earth Property damage....... (I gotta find a better way to teach this).........";
  194. emotion e_swt;
  195. skill 149,1,0;
  196. set SANDATTACK, 0;
  197. set BAGNFNTY, 0;
  198. close;
  199. L_NotRdy1:
  200. mes "You need ^5555FF5 Fine Grit^000000 and a ^FF3355'Leather Bag of Infinity'^000000.";
  201. next;
  202. mes "[Alcouskou]";
  203. mes "You can find the Leather Bag of Infinity by talking to a merchant by the name of ^5533FFRuRumuni^000000.";
  204. mes "He can be found in the ^009500West end of Payon^000000.";
  205. close;
  206. L_LowLvl1:
  207. mes "You need to have a ^5555FFJob level of 25^000000 to learn Sand Attack.";
  208. close;
  209. L_GotSand:
  210. mes "Oh you're back... hopefully not to throw any more sand in my eyes, heh heh.... heh........ heh..............";
  211. emotion e_swt;
  212. close;
  213. L_Back:
  214. if (countitem(940)<20) goto L_NotRdy2;
  215. if (BaseJob==Thief && JobLevel<35) goto L_LowLvl2;
  216. delitem 940,20;
  217. mes "Great, you have the grasshopper legs. While you were collecting them I'm sure you picked up on many of the characteristics of grasshoppers.";
  218. next;
  219. mes "[Alcouskou]";
  220. mes "You will need that knowledge because this skill is based on the movement of the grasshopper. Like it you will become quick, agile, and have a keen eyesight.";
  221. next;
  222. mes "[Alcouskou]";
  223. mes "Okay, lets begin........";
  224. next;
  225. mes "~fwoosh~";
  226. next;
  227. mes "~fwooooosh~";
  228. next;
  229. mes "~fwoooooooooooooooosh~";
  230. next;
  231. mes "[Alcouskou]";
  232. mes "Ah! You've got it. Just like a pro. With this skill being overwhelmed by mobs is a thing of the past.";
  233. skill 150,1,0;
  234. set BACKSLIDE, 0;
  235. close;
  236. L_NotRdy2:
  237. mes "You need ^5555FF20 Grasshopper's Legs^000000.";
  238. close;
  239. L_LowLvl2:
  240. mes "You need a ^5555FFJob level of 35^000000 to learn Back Slide.";
  241. close;
  242. L_GotBack:
  243. mes "Seeing as you already have Back Slide..... why don't you 'Back' on outta here.....";
  244. close;
  245. L_Find:
  246. if (countitem(912)<1 || countitem(948)<1 || countitem(908)<5) goto L_NotRdy3;
  247. delitem 912,1;
  248. delitem 948,1;
  249. delitem 908,5;
  250. mes "Ah! I see that you're fully prepared to learn this skill. Let us begin....";
  251. next;
  252. mes "[Alcouskou]";
  253. mes "There are many stones on the floor here. Pick them all up one by one and examine each one carefully.";
  254. mes "Get a feel for how much each one weighs and become aware of how each one has a different texture.";
  255. next;
  256. mes "[Alcouskou]";
  257. mes "You must become one with the stone... it is the only way you will be able to use it effectively...";
  258. next;
  259. mes "~ an hour later... ~";
  260. next;
  261. mes "[Alcouskou]";
  262. mes "Very good. You have chosen some fine stones. This tells me that you have now perfected the Find Stone skill.";
  263. emotion e_no1;
  264. skill 151,1,0;
  265. set FINDSTONE, 0;
  266. next;
  267. mes "[Alcouskou]";
  268. mes "Have fun using it.";
  269. close;
  270. L_NotRdy3:
  271. mes "You need ^5555FF1 Bear's Footskin, 1 Zargon, and 5 Spawns^000000 to learn Find Stone.";
  272. close;
  273. L_GotFind:
  274. mes "Picking up stones can be fun but...... don't spend all day doing it OK?.....";
  275. close;
  276. L_Fling:
  277. if (getskilllv(151) == 0) goto L_NotRdy4;
  278. if ((countitem(910)<2) || (countitem(911)<2)) goto L_NotRdy4;
  279. delitem 910,2;
  280. delitem 911,2;
  281. mes "Good! You look like you're ready for me to teach you the Stone Fling skill. Let us begin....";
  282. next;
  283. mes "[Alcouskou]";
  284. mes "First, loosen up your arm. Next, find a good quality stone using Find Stone. Now close your eyes and visualize the target in your mind.";
  285. next;
  286. mes "[Alcouskou]";
  287. mes "Now imagine yourself going straight through the target! Continue to visualize this!";
  288. next;
  289. mes "~ 1/2 hour later... ~";
  290. next;
  291. mes "[Alcouskou]";
  292. mes "Think of the stone as an extension of your body. Keep the target clear in your mind! You are one with the stone, the stone is one with you.....";
  293. next;
  294. mes "[Alcouskou]";
  295. mes "Open your eyes! SEE THE TARGET!! Throw the stone at the target as if you were hurling yourself towards it! DO IT NOW!!";
  296. emotion e_go;
  297. next;
  298. mes "!!Whooooossshh!!................. !!Thwack!!";
  299. next;
  300. mes "[Alcouskou]";
  301. mes "Haha! Excellent! It's a bullseye. You have now mastered Stone Fling, congratulations.";
  302. emotion e_no1;
  303. skill 152,1,0;
  304. set STONEFLING, 0;
  305. next;
  306. mes "[Alcouskou]";
  307. mes "As you can see this is a skill that relies heavily on concentration.";
  308. mes "As long as you keep your mind focused you will have on problems using this skill.";
  309. close;
  310. L_NotRdy4:
  311. mes "You need ^5555FF2 Scell and 2 Garlet^000000, and the ability to use ^5555FFFind Stone^000000 to learn Stone Fling.";
  312. close;
  313. L_GotFling:
  314. mes "So Stone Fling is coming in handy huh? Just make sure you don't hit the wrong monster";
  315. close;
  316. }
  317. //====================================================================================
  318. payon.gat,91,77,4 script RuRumuni 99,{
  319. mes "[RuRumuni]";
  320. if(SANDATTACK == 1 && BAGNFNTY != 2) goto L_Start;
  321. mes "I am a humble merchant here in Payon. I buy leather hides, brought in by the hunters, to make leather pouches to sell.";
  322. mes "I grew up around leather and am quite good at working with it.";
  323. next;
  324. mes "[RuRumuni]";
  325. mes "There is a Thief guild in the Morroc area.";
  326. mes "I know someone there that sends me Thieves in need of the items I make, such as the ^5533FF'Leather Bag of Infinity'^000000.";
  327. close;
  328. L_Start:
  329. if(BAGNFNTY == 1) goto L_Check;
  330. mes "Hello. So you were sent by Alcouskou to obtain a ^5533FF'Leather Bag of Infinity'^000000........";
  331. mes "I will be more than happy to make one for you............";
  332. next;
  333. mes "[RuRumuni]";
  334. mes "But this bag is very special, and I will need some special items in order to make it.";
  335. next;
  336. set BAGNFNTY, 1;
  337. L_List:
  338. mes "[RuRumuni]";
  339. mes "Here are the items that I will need:";
  340. mes "- 5 ^5533FFScorpion Tails^000000";
  341. mes "- 1 ^5533FFCobweb^000000";
  342. mes "- 1 ^5533FFCactus Needle^000000";
  343. mes "- 1 ^5533FFEarthworm Peeling^000000.";
  344. next;
  345. mes "[RuRumuni]";
  346. mes "Once you have all of these items I will be able to make the Bag of Infinity for you.";
  347. close;
  348. L_Check:
  349. mes "Nice to see you again. Do you have all of the items? Lets see........";
  350. next;
  351. if(countitem(904)<5 || countitem(1025)<1 || countitem(952)<1 || countitem(1055)<1) goto L_List;
  352. delitem 904, 5;
  353. delitem 1025, 1;
  354. delitem 952, 1;
  355. delitem 1055, 1;
  356. mes "[RuRumuni]";
  357. mes "Great you have everything I asked for. Let me start making the bag right away.......";
  358. next;
  359. mes "~( 30 minutes later )~";
  360. next;
  361. mes "[RuRumuni]";
  362. mes "Here you go, one Leather Bag of Infinity. Enjoy!";
  363. getitem 7042, 1;
  364. set BAGNFNTY, 2;
  365. close;
  366. }