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- //===== eAthena Script =======================================
- //= Archer Skill Quest
- //===== By: ==================================================
- //= eAthena dev team
- //===== Current Version: =====================================
- //= 1.4
- //===== Compatible With: =====================================
- //= eAthena 7.15 +
- //===== Description: =========================================
- //= Arrow crafting, Arrow Repel skills
- //===== Additional Comments: =================================
- //= v1.0 Roberto message text is based off RO npc. Jason message
- //= text is custom from old version.
- //= All items are from official quests though.[kobra_k88]
- //= v1.0a Now using functions found in "Global_Functions.txt"
- //= for class checks.[kobra_k88]
- //= 1.2 Added Baby Class Support [Lupus]
- //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
- //= 1.4 Fixed exploits [Lupus]
- //= 1.4a Fixed some typos [IVBela]
- //============================================================
- //<======================== Roberto: Arrow crafting =========================>\\
- morocc.gat,121,109,5 script Roberto 88,{
- mes "[Roberto]";
- if (baseClass == Job_Archer) goto L_Start;
- L_Other:
- mes "Eh?... First time seeing an archer or something? Why don't you just";
- mes "go about your business and leave me be. I only talk to high level";
- mes "Archer types........";
- emotion e_what;
- close;
- L_Start:
- if (BaseJob==Job_Archer && JobLevel<30) goto L_LowLvl;
- if (getskilllv(147)>0) goto L_GotSkill;
- if (ARWCRFT == 1) goto L_GetSkill;
- mes "Hmmm?.... Oh you seem to be a high level Archer type. Why don't we";
- mes "converse for a while, eh? Let me start off by talking about my";
- mes "childhood.... . . . . . . . . . . .";
- next;
- mes "[Roberto]";
- mes "When I turned 15, I decided I'd work for a Blacksmith........";
- next;
- mes "[Roberto]";
- mes "............... ~(blah blah blah)~...................";
- next;
- mes "[Roberto]";
- mes ".... man was my Junior Prom a mess...........";
- next;
- mes "[Roberto]";
- mes "..~(blah blah)~........ ~(blah blah)~.........";
- next;
- mes "(many grueling hours later.....)";
- next;
- mes "[Roberto]";
- mes "So that's how I found out how to create all of these different";
- mes "kinds of arrows for myself. It definitely comes in handy.";
- next;
- mes "[Roberto]";
- mes "Say, would you like me to teach you? We've had such a nice talk";
- mes "that I feel like can trust you with this knowledge.......";
- next;
- menu "Zzz... Eh!! Uh, Arrows... making... yes, teach.",M_0, "Zzzzz... Eh! Uh... where am I????",M_1;
- M_0:
- mes "[Roberto]";
- mes "Alright then! In order for me to teach you the art of ^5533FF'Arrow";
- mes "Crafting'^000000, you must first bring me these items:";
- mes "^FF335520 Resin,";
- mes "7 Poison Spores,";
- mes "41 Pointed Scales,";
- mes "13 Trunks,";
- mes "1 Red potion^000000";
- set ARWCRFT, 1;
- emotion e_ic;
- close;
- M_1:
- mes "[Roberto]";
- mes "................................................................";
- emotion e_ag;
- next;
- mes "[Roberto]";
- mes "Let me teach you this special skill.... It's called, my boot up";
- mes "your A........";
- emotion e_pif;
- next;
- mes "!!!!SMACK!!!!";
- percentheal -5,0;
- close;
- L_GetSkill:
- if ((countitem(907)<20) || (countitem(7033)<7) || (countitem(906)<41) || (countitem(1019)<13) || (countitem(501)<1)) goto L_NotEnuf;
- delitem 907, 20;
- delitem 7033, 7;
- delitem 906, 41;
- delitem 1019, 13;
- delitem 501, 1;
- mes "You've brought all of the items... very good. Lets begin.....";
- next;
- mes "~ hands you a very long list of ingredients ~";
- next;
- mes "[Roberto]";
- mes "There you are. You're all set.";
- next;
- mes ".......................";
- next;
- mes "[Roberto]";
- mes "Hmm?...... What do you mean 'that's it'?....... What else were you";
- mes "expecting...... With that list you will be able to make any kind of";
- mes "arrows you want.......";
- next;
- mes "[Roberto]";
- mes "I hope you didn't expect some kind of elaborate ceremony or some";
- mes "kind of unique and lengthy training.......";
- next;
- skill 147,1,0;
- set ARWCRFT, 0;
- mes "[Roberto]";
- mes "...... Well good luck and have fun making arrows. I've got other";
- mes "things to do if you don't mind.......";
- close;
- L_NotEnuf:
- mes "You don't have everything I need.";
- next;
- goto M_0;
- L_GotSkill:
- mes "Hmmm?.... Sorry but I've got nothing left to teach you. Just keep";
- mes "on making those arrows..... For us Archer types there can never be";
- mes "too many arrows.....";
- close;
- L_LowLvl:
- mes "Hmm?... Do you have something to say to me? Unfortunately I have";
- mes "nothing to say to you.....";
- emotion e_what;
- next;
- mes "[Roberto]";
- mes "It's sad but conversations with people who have ^5533FFlow job levels^000000 such";
- mes "as yourself always seem to end abruptly..... Maybe if you trained a";
- mes "little bit longer we would have more to talk about............";
- close;
- }
- //<============================== Arrow Repel ===============================>\\
- payon.gat,103,63,5 script Jason 88,{
- mes "[Jason]";
- if (baseClass == Job_Archer) goto L_Start;
- L_Other:
- mes "What does life need from a lonely lad like me?";
- close;
- L_Start:
- if (getskilllv(148)>0) goto L_GotSkill;
- if (BaseJob == Job_Archer && JobLevel < 35) goto L_LowLvl;
- if (ARWREP == 1) goto L_Check;
- mes "Hi, I'm the master of the skill ^0033FFArrow Repel^000000. I might be able to";
- mes "teach you the skill, but only if you help me get the ingredients";
- mes "for my Grandma's soup.";
- next;
- mes "[Jason]";
- mes "Arrow Repel allows you to use your arrows to repel, push back, an";
- mes "enemy and keep them at a distance. This is a great skill for us";
- mes "Archer types.";
- next;
- L_List:
- mes "[Jason]";
- mes "I need the following:";
- mes "- 2 ^FF0000Emeralds^000000";
- mes "- 3 ^FF0000Yoyo tails^000000";
- mes "- 10 ^FF0000Tentacles^000000";
- mes "- 10 ^FF0000Bill of birds^000000";
- mes "- 36 ^FF0000Banana Juices^000000";
- next;
- mes "[Jason]";
- mes "Hurry hurry!";
- set ARWREP, 1;
- close;
- L_LowLvl:
- mes "Oh I think you're a bit inexperienced to learn anything from me,";
- mes "come back later! Maybe around ^5533FFjob level 35^000000 or so.....";
- close;
- L_Check:
- if ((countitem(721)<2) || (countitem(942)<3) || (countitem(962)<10) || (countitem(925)<10) || (countitem(532)<36)) goto L_NotEnuf;
- delitem 721,2;
- delitem 942,3;
- delitem 962,10;
- delitem 925,10;
- delitem 532,36;
- mes "OH! Marvelous you brought me all the ingredients!";
- mes "Now it'll be my pleasure to teach you the skill ^0033FFArrow Repel^000000";
- next;
- skill 148,1,0;
- set ARWREP, 0;
- mes "[Jason]";
- mes "There you go! Happy hunting in the future.";
- close;
- L_NotEnuf:
- mes "You don't have everything I need.";
- next;
- goto L_List;
- L_GotSkill:
- mes "Hey! It's you again? I'm afraid I've taught you everything I know.";
- close;
- }
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