alberta.txt 36 KB

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  1. //===== eAthena Script =======================================
  2. //= Alberta Town
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 2.1
  7. //===== Compatible With: =====================================
  8. //= eAthena SVN
  9. //===== Description: =========================================
  10. //=
  11. //===== Additional Comments: =================================
  12. //= Fully working
  13. //= 1.1 Negative input bug fixed [Lupus]
  14. //= 1.2 Fixed typos in script [massdriller]
  15. //= 1.3 Ran through spellcheck system [massdriller]
  16. //= 1.4 Someone forget a .gat in an NPC header [Fredzilla]
  17. //= 1.5 Fixed typo in script. [massdriller]
  18. //= 1.6 Fixed some typos, optimized, added Gotanblue#2 to be able to return back to Alberta [Lupus]
  19. //= 1.7 Fixed Phelix bugs [Lupus]
  20. //= 1.8 Got rid of 2 useless variables, fixed Turtle Island Quest exploit [Lupus]
  21. //= 1.9 Added two NPCs shown at RO Magazine [Playtester]
  22. //= 2.0 Removed Duplicates [Silent]
  23. //= 2.1 Fixed many typos, using information from Crono/Hollengrhen [Evera]
  24. //============================================================
  25. //NewsPaper(?)
  26. alberta.gat,148,53,1 script Newspaper Girl 831,{end;}
  27. //???
  28. alberta.gat,148,60,3 script Man#03 833,{end;}
  29. // Young Man -----------------------------------------------------------
  30. alberta_in.gat,20,183,6 script Young Man 49,{
  31. mes "[Merchant]";
  32. mes "People say that ^0000ffGungnir^000000 is the legendary spear that never misses its target. If that's true, then it's simply amazing.";
  33. close;
  34. }
  35. // Merchant -------------------------------------------------
  36. alberta.gat,97,51,7 script Merchant#01 84,{
  37. mes "[Merchant]";
  38. mes "When you travel to many places like I do, you often hear a lot of rumors. There is one rumor I heard that is really interesting.";
  39. next;
  40. mes "[Merchant]";
  41. mes "Apparently there are cards which seal the power of certain monsters within them.";
  42. mes "If someone is able to obtain one of those cards, he/she will obtain the power of the monster...";
  43. next;
  44. mes "[Merchant]";
  45. mes "Bah! I don't believe it though.";
  46. close;
  47. }
  48. // Merchant ---------------------------------------------------------
  49. alberta.gat,53,39,8 script Merchant#02 74,{
  50. mes "[Merchant]";
  51. mes "Oh, you look like a stranger. Welcome to Alberta.";
  52. emotion e_gasp;
  53. next;
  54. mes "[Merchant]";
  55. mes "I was just brainstorming on some ideas I have for my business.";
  56. next;
  57. mes "[Merchant]";
  58. mes "You see, I heard that there is a store in Geffen that sells unique armor that is resistant to magic attacks.";
  59. mes "If I could somehow get them in bulk for a low price and sell them to the people in other towns......";
  60. next;
  61. mes "[Merchant]";
  62. mes "Cha-Ching! (you see dollar signs in her eyes)";
  63. emotion e_cash;
  64. close;
  65. }
  66. // Merchant -------------------------------------------------
  67. alberta.gat,58,80,8 script Merchant#03 99,{
  68. mes "[Merchant]";
  69. if(rand(2)) goto R_1;
  70. mes "We merchants can open a roadside stand and do business. With the ^0000ffDiscount skill^000000 we can buy goods from stores for low prices.";
  71. next;
  72. mes "[Merchant]";
  73. mes "We can also rent carts which allow us to load up with goods and make our business portable.";
  74. mes "This way, business is more convenient and safe.";
  75. close;
  76. R_1:
  77. mes "We merchants can negotiate with store NPCs to get more money for items we sell to them by using the skill ^ff0000Overcharge^000000.";
  78. next;
  79. mes "[Merchant]";
  80. mes "The most we can overcharge NPCs is by 24%, but it takes some hard work and training to get the skill!!";
  81. close;
  82. }
  83. // Phina -------------------------------------------------------
  84. alberta.gat,62,156,2 script Phina 102,{
  85. set @TEMP,rand(3);
  86. mes "[Phina]";
  87. if(@TEMP == 1) goto R_1;
  88. if(@TEMP == 0) goto R_0;
  89. mes "This one time, I was walking in the forest and I saw a long, slender piece of green grass sticking out on the ground.";
  90. next;
  91. mes "[Phina]";
  92. mes "It was so cute that I wanted to touch it. And when I did, you know what happened? The grass actually slapped my hand.";
  93. next;
  94. mes "[Phina]";
  95. mes "I was startled and so I backed off a bit. I then realized that it was not grass but a very small creature.";
  96. emotion e_gasp;
  97. next;
  98. mes "[Phina]";
  99. mes "Even calm monsters can be very dangerous when they feel threatened. So don't startle them by mistake.";
  100. close;
  101. R_1:
  102. mes "You know those dumb-looking bears that live in the forest connecting Alberta and Payon?";
  103. mes "You know... the ones that play around with the flies that make that buzzing noise.";
  104. next;
  105. mes "[Phina]";
  106. mes "Well, one time I threw a twig at one just for fun. All of the sudden, IT RUSHED TOWARDS ME!";
  107. next;
  108. mes "[Phina]";
  109. mes "I was SOOOO scared!! I quickly jumped to the side to avoid it. Then BAM!!! It hit a huge tree and crushed it into pieces.";
  110. emotion e_wah;
  111. next;
  112. mes "[Phina]";
  113. mes "I sure learned my lesson that day. NEVER taunt any creature, 'cause if they get angry, you'll be in a world of hurt.";
  114. close;
  115. R_0:
  116. mes "Did you know? Wolves are much more cooperative than they might seem. If one of them is attacked, then others will come to help him.";
  117. next;
  118. mes "[Phina]";
  119. mes "So be careful if you ever decide to fight one.";
  120. close;
  121. }
  122. // Grandma -----------------------------------------------------
  123. alberta.gat,93,174,2 script Grandma 103,{
  124. mes "[Grandma]";
  125. mes "Some time ago a derelict ship drifted into the Alberta harbor. Some of the town's young people went into the ship to find survivors.";
  126. next;
  127. mes "[Grandma]";
  128. mes "But after a few moments they all ran out terrified. They said that they saw CORPSES walking around the ship!.";
  129. next;
  130. mes "[Grandma]";
  131. mes "The ship was also over run by never before seen sea monsters, which made it impossible for the townspeople to get around.";
  132. next;
  133. mes "[Grandma]";
  134. mes "We've never been able to do anything about that ominous-looking ship so we just left it there, hoping that it would sink or drift away.";
  135. next;
  136. mes "[Grandma]";
  137. mes "Then, out of nowhere, the Cool Event Corp. people came by and paid the city a huge amount zeny to buy the ship.";
  138. next;
  139. mes "[Grandma]";
  140. mes "They then created an event called the ^0000ddSunken Ship^000000.";
  141. next;
  142. mes "[Grandma]";
  143. mes "They invited young warriors from all over to enter the ghost ship and test their skills fighting the monsters in it.";
  144. next;
  145. mes "[Grandma]";
  146. mes "Now the ghost ship, that was once a problem for Alberta, has become quite a popular attraction.";
  147. next;
  148. mes "[Grandma]";
  149. mes "I have to say, though, I don't think it's worth risking your life for......";
  150. close;
  151. }
  152. // Drunken old man ----------------------------------------------------------------
  153. alberta.gat,131,139,4 script Drunken old man 709,{
  154. mes "[Drunken old man]";
  155. mes "(~hiccup~)... Huh?... Wh-what are you staring at? Get lost!!";
  156. next;
  157. menu "Stay",-,"Leave him alone",M_1;
  158. mes "[Drunken old man]";
  159. mes "Hahahaha (~hiccup~)... So you got some nerve...";
  160. next;
  161. mes "[Drunken old man]";
  162. mes "Heh... I may look worthless now, but back in the day I was a handsome sailor on board the `Going Mary'.";
  163. next;
  164. menu "Is that a ship?",-,"Really? No kidding!",sM_1;
  165. mes "[Drunken old man]";
  166. mes "What? Ya never heard of it? Stupid! Everybody knows the notorious pirate ship `Going Mary'! (~hiccup~)";
  167. emotion e_what;
  168. next;
  169. sM_1:
  170. mes "[Drunken old man]";
  171. mes "Ah~ the good old days... only... if only we hadn't run into that STORM... (~hiccup~)";
  172. next;
  173. mes "[Drunken old man]";
  174. mes "AH~ Captain. I miss our captain more than anything.... no foe could ever survive captain's sword.";
  175. mes "CAPTAIN~~~!!! (~HICCUP~) He'd swing his sword like THIS!... then... THEN...!!!";
  176. next;
  177. mes "[Drunken old man]";
  178. mes "The enemy and anything around him was surrounded by flames! Now that I think of it, the sword must've had some sort of mysterious power.";
  179. next;
  180. mes "[Drunken old man]";
  181. mes "(~sigh!~) (~sob, sob~)... God I miss everyone... Now I'm depressed. Just go away and leave me be.....";
  182. emotion e_sob;
  183. close;
  184. M_1:
  185. mes "[Drunken old man]";
  186. mes "That's right! Go AWAY~";
  187. emotion e_pif;
  188. close;
  189. }
  190. // Soda Man ----------------------------------------------------
  191. alberta.gat,90,71,3 script Soda Man 89,{
  192. mes "[Soda Man]";
  193. mes "Ummm.... delicious....";
  194. emotion e_ok;
  195. next;
  196. mes "[Soda Man]";
  197. mes "Wait! Don't bother me right now. Hmm? What am I doing you ask? Well isn't it obvious what I'm doing?";
  198. mes "Look at this! I've mixed sugar and soda together in this container. Watch what happens when I heat it up.";
  199. next;
  200. mes "[Soda Man]";
  201. mes "The two ingredients will melt soon and intermix. When the color of the mixture turns brown, we have to stop heating it.";
  202. mes "At that point it will have a marshmallow consistency.";
  203. next;
  204. mes "[Soda Man]";
  205. mes "You see what I am talking about now? Do you think it's valuable?........ What?..... No?.....";
  206. mes "Hmm... then what about the story of the old man who almost conquered ^5555FFTurtle Island^000000?";
  207. next;
  208. mes "[Soda Man]";
  209. mes "Go to the inn and you'll find an old drunkard there. When you speak to him at first, it may seem like he's talking nonsense.";
  210. mes "But be patient and if you listen to his words carefully you may be able to pick up some useful information.";
  211. next;
  212. mes "[Soda Man]";
  213. mes "Oh, and there is a letter on the table inside of that old man's room. It's a scary story about Turtle Island.";
  214. close;
  215. }
  216. //<=================================================== Marina (Docks/Port) ===================================================>\\
  217. // Sailor Fisk ----------------------------------------------------------------
  218. alberta.gat,189,151,5 script Sailor Fisk 100,{
  219. mes "[Sailor Fisk]";
  220. mes "Ahoy matey, where'd ya wanna go?";
  221. next;
  222. menu "Izlude Marina -> 500 Zeny.",-,"Quit",M_End;
  223. if(Zeny < 500) goto L_NoZeny;
  224. set Zeny, Zeny - 500;
  225. warp "izlude.gat",176,182;
  226. close;
  227. L_NoZeny:
  228. mes "[Sailor Fisk]";
  229. mes "I'm sorry, but I told you I would need 500 Zeny, and it looks like you don't have it.";
  230. close;
  231. M_End:
  232. close;
  233. }
  234. // Phelix ------------------------------------------------------------------
  235. alberta.gat,190,173,4 script Phelix 85,{
  236. mes "[Phelix]";
  237. mes "What the hell are you doing here?";
  238. next;
  239. mes "[Phelix]";
  240. mes "There is nothing you can get for free on this ship. If you want to get rewarded, do some work!!";
  241. next;
  242. mes "[Phelix]";
  243. mes "Hmm, however I'd be willing to trade you some items for your jellopies.";
  244. mes " - For ^0000ff10 Jellopies^000000 I'd be willing to give you ^ff00001 potion^000000.";
  245. mes " - For ^0000ff3 Jellopies^000000 I'll give you ^ff00001 sweet potato^000000.";
  246. next;
  247. mes "[Phelix]";
  248. mes "How does that sound?";
  249. next;
  250. menu "Sounds good",-,"Nah",M_End;
  251. M_Yes:
  252. mes "[Phelix]";
  253. mes "What do you want to exchange your Jellopies for?";
  254. next;
  255. menu "Red Potion please.",-,"Sweet Potato please.",M_1,"Cancel",M_End;
  256. set @item, 501;
  257. goto L_Get;
  258. M_1:
  259. set @item, 516;
  260. L_Get:
  261. mes "[Phelix]";
  262. mes "Please enter an amount. Enter 0 to cancel.";
  263. next;
  264. set @input,0;
  265. input @input;
  266. if(@input < 1 || @input > 1000) goto M_Yes;
  267. if(checkweight(@item,@input)==0) goto L_OverW;
  268. if(@item == 501) set @amount, @input*10;
  269. if(@item == 516) set @amount, @input*3;
  270. if(countitem(909) < @amount) goto L_NotEnough;
  271. getitem @item,@input;
  272. delitem 909, @amount;
  273. close;
  274. L_NotEnough:
  275. mes "[Phelix]";
  276. mes "I'm sorry but you do not have enough Jellopies.";
  277. next;
  278. goto M_Yes;
  279. L_OverW:
  280. mes "[Phelix]";
  281. mes "I'm sorry but you can't carry so many things.";
  282. next;
  283. goto M_Yes;
  284. M_End:
  285. close;
  286. }
  287. //<=================================================== Sunken Ship ======================================================>\\
  288. // Paul ----------------------------------------------------------------
  289. alberta.gat,195,151,3 script Paul 86,{
  290. mes "[Paul]";
  291. mes "Good day. Would you like be part of the Sunken Ship event, provided by Cool Event Corp.?";
  292. next;
  293. mes "[Paul]";
  294. mes "Oh! I better warn you, this event is only suitable for HIGH LEVEL warriors.";
  295. emotion e_gasp;
  296. next;
  297. mes "[Paul]";
  298. mes "So what do you say? It only cost 200 zeny to participate and you'll get a ton of experience, guaranteed.";
  299. next;
  300. menu "Enter",-,"Quit",M_End;
  301. if(Zeny < 200) goto L_NoZeny;
  302. set Zeny, Zeny - 200;
  303. warp "alb2trea.gat",62,69;
  304. close;
  305. M_End:
  306. mes "[Paul]";
  307. mes "Come back anytime.";
  308. close;
  309. L_NoZeny:
  310. mes "[Paul]";
  311. mes "I'm sorry, but I told you I would need 200 Zeny, and it looks like you don't have it.";
  312. mes "Please come back later when you have enough.";
  313. close;
  314. }
  315. // Sailor --------------------------------------------------
  316. alb2trea.gat,39,50,5 script Sailor 100,{
  317. mes "[Sailor]";
  318. mes "Do you wanna return?";
  319. next;
  320. menu "Return to Alberta",-,"Quit",MEnd;
  321. warp "alberta.gat",192,169;
  322. MEnd:
  323. close;
  324. }
  325. //<====================================================== Turtle Island ========================================================>\\
  326. // Gotanblue --------------------------------------------------------------------------
  327. alberta.gat,247,123,5 script Gotanblue 709,{
  328. if(TURTLE) goto L_Turtle;
  329. mes "[Gotanblue]";
  330. mes "Ha ha! The sea seems endless!! We cannot begin to grasp its size merely by gazing at it from land....";
  331. next;
  332. mes "[Gotanblue]";
  333. mes "Do you know what I mean?.....";
  334. close;
  335. L_Turtle:
  336. mes "[Gotanblue]";
  337. mes "Oh! Your eyes.... they tell me everything!! You must have been sent by that drunken old man!";
  338. M_Menu:
  339. next;
  340. menu "-Tell me about Turtle Island.",-, "-How Can I get there?",M_2, "-End Conversation",M_End;
  341. mes "[Gotanblue]";
  342. mes "So you wanna know about Turtle Island?... You think it's a great place?... Do you like it that much?...";
  343. next;
  344. mes "[Gotanblue]";
  345. mes "Well let me tell you something....";
  346. next;
  347. mes "[Gotanblue]";
  348. mes "TURTLE ISLAND TOOK THE LIVES OF MY CLOSEST FRIENDS!!";
  349. emotion e_gasp;
  350. next;
  351. mes "[Gotanblue]";
  352. mes "Can you POSSIBLY understand??.........";
  353. next;
  354. mes "[Gotanblue]";
  355. mes "It all happened a few decades ago....";
  356. next;
  357. mes "[Gotanblue]";
  358. mes "^5555FFJornadan Niliria^000000 and our comrades set off on a journey to find out if the legends about the island were true.";
  359. next;
  360. mes "[Gotanblue]";
  361. mes "It was summer when I was approached to become a member of Jornadan's team.";
  362. mes "I was only 20 then, and it was a huge honor for me to be a part of such a well respected group of men.";
  363. next;
  364. mes "[Gotanblue]";
  365. mes "Jornadan Niliria was a great treasure hunter, I was the best seaman of the bunch, and the others were all the very best at what they did.";
  366. next;
  367. mes "[Gotanblue]";
  368. mes "We decided to start our great adventure here, in Alberta. This was because of a clue we found that put the location of Turtle Island near Alberta.";
  369. next;
  370. mes "[Gotanblue]";
  371. mes "We were all very exited and full of hope! We left everything behind and set sail to seek Turtle Island!";
  372. mes "We sailed all day and all night. We eventually ran adrift, and could do nothing but sit and wait as the days passed.....";
  373. next;
  374. mes "[Gotanblue]";
  375. mes "Then one day... without warning... we were surrounded by a tremendously thick blanket of fog!!";
  376. mes "It was impossible to see anything past the length of your own arm!";
  377. next;
  378. mes "[Gotanblue]";
  379. mes "We could not tell which way was East and which way was West. But it didn't matter... for we were all exhausted at that point.";
  380. next;
  381. mes "[Gotanblue]";
  382. mes "Then what we feared most happened. A huge rock formation pierced through the fog right in front of us!";
  383. mes "There was no way to avoid it and we crashed violently into it, severely damaging our ship!!";
  384. emotion e_gasp;
  385. next;
  386. mes "[Gotanblue]";
  387. mes "Amazingly, the ship held together and we were able to continue on.";
  388. next;
  389. mes "[Gotanblue]";
  390. mes "Then like a beam of energy descending down from the heavens, the first ray of sunlight we had seen in weeks pierced through the fog onto our battered ship.";
  391. next;
  392. mes "[Gotanblue]";
  393. mes "And like magic the fog lifted to reveal what we had been searching so long and hard for.... that legendary place.... TURTLE ISLAND!!!!";
  394. next;
  395. mes "[Gotanblue]";
  396. mes "We set up camp immediately and rested our weary bodies. A few days later we began to extensively search the island.";
  397. mes "What we found was shocking! Apparently someone had found the island before us. He left a very well kept journal of his expedition.";
  398. next;
  399. mes "[Gotanblue]";
  400. mes "According to his journal, the man had come by himself to find the island. Unfortunately, we couldn't find him.";
  401. next;
  402. mes "[Gotanblue]";
  403. mes "Even though someone had beaten us to Turtle Island, we still felt that it was an accomplishment to have made it to the island.";
  404. mes "We continued to explore the island and find out as much about it as we could.";
  405. next;
  406. mes "[Gotanblue]";
  407. mes "A particular artifact caught our interest. It was mentioned in that man's journal....";
  408. mes "Oh, now I remember his name... ^5555FF'Won'^000000... apparently a great sword master....";
  409. next;
  410. mes "[Gotanblue]";
  411. mes "Anyway, he wrote about a '^FF5555Jewel Fragment'^000000 of some kind. He described it as 'the most beautiful thing in the world'.";
  412. next;
  413. mes "[Gotanblue]";
  414. mes "We became intent on finding that jewel no matter what. Day after day we searched for it. Months passed.";
  415. mes "But even with Won's journal records, we were not able to find the jewel fragment. We had no choice but to give up.";
  416. next;
  417. mes "[Gotanblue]";
  418. mes "So we packed up our belongings and headed home. Again we passed through the horrible dense fog.";
  419. mes "After a month of sailing our journey was near its end... or so we thought.";
  420. next;
  421. mes "[Gotanblue]";
  422. mes "We spotted land and I breathed a sigh of relief... unfortunately that feeling of relief turned into bewilderment as I realized that..... that....";
  423. next;
  424. mes "[Gotanblue]";
  425. mes "IT WAS TURTLE ISLAND!!! We had landed on the other side of the island! We had no idea how it happened but we immediately cast off once again.";
  426. emotion e_gasp;
  427. next;
  428. mes "[Gotanblue]";
  429. mes "And as if some foul curse and been placed on our group, we again found ourselves on the shores of Turtle Island.";
  430. mes "Time after time we attempted to flee the island only to find ourselves back on it. A whole year passed and still, we were trapped!";
  431. next;
  432. mes "[Gotanblue]";
  433. mes "It was beyond reason.... We had tried every possible path.... Our spirits were broken, our hopes were crushed....";
  434. mes "And one by one, my comrades fell, no longer having the strength to find a way home....";
  435. next;
  436. mes "[Gotanblue]";
  437. mes "CURSED ISLAND!!!!!";
  438. emotion e_omg;
  439. next;
  440. mes "[Gotanblue]";
  441. mes "As you can see only I and Jornadan were able to make it out alive. By pure luck, we made back to Alberta....";
  442. next;
  443. mes "[Gotanblue]";
  444. mes "(~sob~sob~sob)... I apologize. I'm still very emotional about it after all these years... Well, that's all I have to say about Turtle Island.";
  445. emotion e_sob;
  446. goto M_Menu;
  447. M_2:
  448. mes "[Gotanblue]";
  449. mes "What's this? After my terrifying story about Turtle Island, you still want to go there? You're not at all scared??";
  450. emotion e_what;
  451. next;
  452. mes "[Gotanblue]";
  453. mes "So be it... but you will need me as your guide and that will cost 10,000 zeny!";
  454. next;
  455. menu "Turtle Island -> 10000 zeny",-, "Cancel",sM_End;
  456. if(Zeny < 10000) goto sL_Zeny;
  457. mes "[Gotanblue]";
  458. mes "Alright!! You've made your choice! With my experience we will get to Turtle Island without any problems.";
  459. mes "I admire your fighting spirit. Carry it with you always!";
  460. next;
  461. mes "^5555FF(You and Gotanblue climb on board his little steamboat)^000000";
  462. next;
  463. mes "[Gotanblue]";
  464. mes "We are now heading towards Turtle Island. Let us go without fear!!";
  465. next;
  466. mes "^5555FF(~choo~choooo~)^000000";
  467. next;
  468. if(Zeny < 10000) goto sL_Zeny;
  469. set Zeny, Zeny - 10000;
  470. warp "tur_dun01.gat",154,39;
  471. close;
  472. sL_Zeny:
  473. mes "[Gotanblue]";
  474. mes "What's this? I said 10,000 zeny. I will not guide you for less. Good day!";
  475. emotion e_what;
  476. close;
  477. sM_End:
  478. mes "[Gotanblue]";
  479. mes "A very good choice!! Turtle Island is a DREADFULL and EVIL place!";
  480. mes "When I take people there, I feel as if I'm leading them to their DEATHS!";
  481. close;
  482. M_End:
  483. mes "[Gotanblue]";
  484. mes "To this day, Turtle Island is shrouded in mystery. It is extremely hard to find, and almost impossible to escape from.";
  485. mes "If you do not want to suffer great despair, then leave the truth behind Turtle Island as it is.... unknown....";
  486. close;
  487. }
  488. //Go back to Alberta
  489. tur_dun01.gat,166,29,1 script Gotanblue#2 709,{
  490. mes "[Gotanblue]";
  491. mes "Going back to Alberta?";
  492. next;
  493. menu "Yep.",-, "Cancel",M_End;
  494. mes "^5555FF(You and Gotanblue climb on board his little steamboat)^000000";
  495. next;
  496. warp "alberta.gat",244,123;
  497. close;
  498. M_End:
  499. mes "[Gotanblue]";
  500. mes "A very good choice!!";
  501. close;
  502. }
  503. // Turtle Grandpa -------------------------------------------------------------------
  504. alberta_in.gat,23,104,2 script Turtle Grandpa 120,{
  505. mes "[Turtle Grandpa]";
  506. mes "~Buuurrrpp!!!~ Oops...";
  507. emotion e_swt;
  508. next;
  509. mes "[Turtle Grandpa]";
  510. mes "It's beyond me why people seem to think that Alberta is the center of world trade.";
  511. mes "I mean, this place doesn't even have a decent bar for crying out loud!!";
  512. emotion e_an;
  513. next;
  514. mes "[Turtle Grandpa]";
  515. mes "Why is it that I have to resort to drinking in a place like this??";
  516. emotion e_what;
  517. next;
  518. menu "-Tell me about Turtle Island.",-, "-How can I get there?",M_1, "-End conversation.",M_End;
  519. mes "[Turtle Grandpa]";
  520. mes "There is an enormous stash of treasure hidden on Turtle Island.";
  521. mes "There is also a special potion that can increase a person's lifespan on that island......";
  522. next;
  523. mes "[Turtle Grandpa]";
  524. mes "There are so many myths and legends about the island, that no one even knows for sure if Turtle Island exist.";
  525. next;
  526. mes "[Turtle Grandpa]";
  527. mes "I for one believe it does.... It HAS TO!!......";
  528. emotion e_gasp;
  529. next;
  530. mes "[Turtle Grandpa]";
  531. mes "If you are any sort of seaman, if you have a spirit for adventure, and if you have the heart to become a great treasure hunter....";
  532. mes "Then you may be worthy of the information I have to offer...";
  533. next;
  534. menu "-(~eyes twinkle~)",-, "-Heck Ya! Gimme that information.",sM_1;
  535. mes "[Turtle Grandpa]";
  536. mes "His name was ^5555FFJornadan Niliria^000000. Jornadan and his ten comrades set off on a journey to find the legendary Turtle Island.";
  537. next;
  538. mes "[Turtle Grandpa]";
  539. mes "At first they had no idea where the island was. They were ambitious and worked extremely hard to gather clues on the whereabouts of the island.";
  540. next;
  541. mes "[Turtle Grandpa]";
  542. mes "These men were very strong, especially Jornadan. He was so strong in fact, that his simple kicks were as powerful as a level 10 bash!!!";
  543. next;
  544. mes "[Turtle Grandpa]";
  545. mes "He could catch an arrow in one hand while healing a comrade with the other, all during the middle of a battle!";
  546. next;
  547. mes "[Turtle Grandpa]";
  548. mes "Heh heh. Well, it's just a rumor so take it for what it's worth. As I was saying....";
  549. next;
  550. mes "[Turtle Grandpa]";
  551. mes "After searching tirelessly Jornadan and his crew eventually found the famed Turtle Island.";
  552. next;
  553. mes "[Turtle Grandpa]";
  554. mes "But for reasons unknown, the crew became stranded on the island forever!!";
  555. mes "Although I do not know why or how it happened, there IS one person that does.";
  556. next;
  557. mes "[Turtle Grandpa]";
  558. mes "Go the docks on the east end of town. Look for a scholar named.... ^FF3333Jornadan^000000... ^FF3333Niliria^000000...";
  559. mes "Speak to him. He should be able to tell you more..... ";
  560. next;
  561. mes "[Turtle Grandpa]";
  562. mes "Oh! One more thing... look for his '^5555FFjournal^000000'. He usually has it close by. It's definitely an interesting read.";
  563. if(TURTLE==0) set TURTLE, 1;
  564. close;
  565. sM_1:
  566. mes "[Turtle Grandpa]";
  567. mes "No way! I have no interest in speaking with someone with greed in his/her heart!";
  568. emotion e_gasp;
  569. next;
  570. mes "[Turtle Grandpa]";
  571. mes "Get OUT of my sight!!! GO HOME!";
  572. emotion e_an;
  573. next;
  574. mes "[Turtle Grandpa]";
  575. mes "What's this?? You're still here?..... GO! GO AWAY!!............";
  576. emotion e_go;
  577. close;
  578. M_1:
  579. mes "[Turtle Grandpa]";
  580. mes "It's is extremely hard to find, and even more difficult to reach. The likelihood of returning home is slim at best....";
  581. next;
  582. mes "[Turtle Grandpa]";
  583. mes "Actually..... IT'S IMPOSSIBLE!!!!";
  584. emotion e_gasp;
  585. next;
  586. mes "[Turtle Grandpa]";
  587. mes "Yet you still want to go there??";
  588. emotion e_what;
  589. next;
  590. mes "[Turtle Grandpa]";
  591. mes "I want to warn you about the dangers of going there.... but.... I feel so dizzy..... wooah..... it must be the Vodka....";
  592. next;
  593. mes "[Turtle Grandpa]";
  594. mes "Any who, if you go the docks you'll find a fat, old, sailor. His name is ^5555FFGotanblue^000000.";
  595. mes "Tell him I sent you and maybe he'll tell you how to get to Turtle Island. Well, good luck.";
  596. close;
  597. M_End:
  598. mes "[Turtle Grandpa]";
  599. mes "Whooops......";
  600. next;
  601. mes "!!KA-PLOP!!(collapses on the floor)";
  602. next;
  603. mes "[Turtle Grandpa]";
  604. mes "He he he.... look at me.... I'm a fish... I'm drunk like a fish..... enough for today..... ~ZZZZZzzzz~";
  605. close;
  606. }
  607. // Letter of an explorer (on Turtle Grandpa's desk)------------------------------------------------------------------
  608. alberta_in.gat,17,101,1 script Letter of an explorer 111,{
  609. mes "~ The letter reads... ~";
  610. mes "- O/X/XOVX -";
  611. mes "If you find this letter, it means that our expedition to Turtle Island has failed. Please inform the others...";
  612. next;
  613. mes "~ continued...~";
  614. mes "As of now, only half the number of our crew members are left. Our food supply will only last for ten more days. It is a grave situation we are facing....";
  615. next;
  616. mes "~ continued...~";
  617. mes "- V/O/XOVX -";
  618. mes "It seems my letters did not make it to the outside world, and have instead come back to me.... This damn island is CURSED!! Oh God.....";
  619. next;
  620. mes "~ continued...~";
  621. mes "GOD FORSAKEN ISLAND!! There is nothing left to eat..... help... me... please.... HELP ME!!";
  622. next;
  623. mes "~ continued...~";
  624. mes "- V/X/XOVX -";
  625. mes "^5555FF- This section is severely crumpled and tattered. -^000000";
  626. mes "^5555FF- You are unable to read it. -^000000";
  627. close;
  628. }
  629. // Jornadan Niliria ------------------------------------------------------------------------
  630. alberta.gat,248,90,1 script Jornadan Niliria 121,{
  631. mes "[Jornadan Niliria]";
  632. mes "Sometimes I think that the world around me is ever changing.";
  633. mes "When I view the land it seems different, when I look up at the sky it too seems different....";
  634. next;
  635. mes "[Jornadan Niliria]";
  636. mes "The way that Alberta and Turtle Island are different. Hah hah hah....";
  637. next;
  638. menu "-About Turtle Island.",-, "-Um, did you get confused with Al De Baran?",M_1, "-End Conversation.",M_End;
  639. mes "[Jornadan Niliria]";
  640. mes "Ah yes..... Turtle Island.... Do you know why it's named, 'Turtle' Island? Would you like to know? Haha......";
  641. next;
  642. mes "[Jornadan Niliria]";
  643. mes "The reason behind the name is actually very easy to figure out and you might even feel a little foolish about not getting it in the first place.";
  644. next;
  645. mes "[Jornadan Niliria]";
  646. mes "It's called 'Turtle' Island, because of the fact that it is shaped like an actual turtle. Haha. That's all there is to it.";
  647. next;
  648. mes "[Jornadan Niliria]";
  649. mes "There is an unusually dense area of fog that surrounds the island.";
  650. mes "At first we tried to figure what causes it but with no luck. We figured that it was just a natural phenomenon.";
  651. next;
  652. mes "[Jornadan Niliria]";
  653. mes "Then we found a cave along the coastline of the island. Inside we were amazed to see a HUGE waterfall.";
  654. mes "It turns out that this waterfall is what creates that extremely thick area of fog around that island.";
  655. next;
  656. mes "[Jornadan Niliria]";
  657. mes "The reason is so simple and yet there are people who still try to find a deeper meaning behind it....";
  658. next;
  659. mes "[Jornadan Niliria]";
  660. mes "I believe that people continue to probe into the matter because they do not want to feel that their efforts have been in vain.";
  661. mes "Maybe they are afraid of the truth..... I for one was once afraid.... afraid of Turtle Island....";
  662. next;
  663. mes "[Jornadan Niliria]";
  664. mes "But now that I truly understand all of the myths about Turtle Island, I feel at ease and at peace with the island.";
  665. mes "There is still one lingering question about the island for me though..... it is the existence of the unknown ^FF5555'Jewel Fragment'^000000.";
  666. next;
  667. mes "[Jornadan Niliria]";
  668. mes "I am still not certain about what it really is. In the mean time I will continue to pursue the matter until I discover the truth! Hahaha!!";
  669. close;
  670. M_1:
  671. mes "[Jornadan Niliria]";
  672. mes "Whoops ! Oh that's right !! Confused !.... Yipe !..... WOOOOO !!!"; //have NO idea what this means.....
  673. close;
  674. M_End:
  675. mes "[Jornadan Niliria]";
  676. mes "When you're searching for the truth, make sure to keep trying. Someday you will find the answers you seek...";
  677. next;
  678. mes "[Jornadan Niliria]";
  679. mes "Hmmm.... by the way.... I feel hungry. Why doesn't Alberta have a store or restaurant for some good Dim Sum??";
  680. close;
  681. }
  682. // Jornadan's Voyage Log -------------------------------------------------
  683. alberta.gat,247,93,1 script A Voyage Log 111,{
  684. if(TURTLE == 1) goto L_Treasure;
  685. mes "[A Voyage Log]";
  686. mes "= 03:20 am =";
  687. mes "The moon was dark and I couldn't even see 100m in front of me. I had a bad feeling about the situation..... I was not the only one...";
  688. next;
  689. mes "[A Voyage Log]";
  690. mes "I could tell by the looks on my comrade's faces, that they too were worried. No one could sleep that night. I hope we will see the sunrise soon....";
  691. next;
  692. mes "[A Voyage Log]";
  693. mes "= 04:10 =";
  694. mes "5 minutes ago one of our comrades, Cooker, died. While he walking on deck, the flagpole suddenly broke and fell on his head....";
  695. next;
  696. mes "[A Voyage Log]";
  697. mes "He died at approximately 04:07. The flagpole had been damaged when our ship hit a reef.";
  698. mes "The ship sustained serious damage along the left side of the deck. I called on the chief to repair it.";
  699. next;
  700. mes "[A Voyage Log]";
  701. mes "= 04:45 =";
  702. mes "While two of our workers were fixing the bottom of the deck, monsters attacked them without warning.";
  703. mes "Apparently they had gotten in through some openings in the deck.";
  704. next;
  705. mes "[A Voyage Log]";
  706. mes "Two more men had been lost. Fortunately the ship has yet to sink and seems to be holding up. Still, we must find land soon.";
  707. next;
  708. mes "[A Voyage Log]";
  709. mes "During the collision with the reef we lost about 30% of our supplies. In particular we lost food... a great deal of food....";
  710. next;
  711. mes "[A Voyage Log]";
  712. mes "= 05:23 =";
  713. mes "We've been noticing an increase in the amount of reefs and they are getting larger as well.";
  714. mes "I wonder when we will find land.... I wonder if we can....";
  715. next;
  716. mes "[A Voyage Log]";
  717. mes "- Written by -";
  718. mes "- captain Jornadan Niliria -";
  719. next;
  720. mes "^5555FF- Closed the voyage log -^000000";
  721. close;
  722. L_Treasure:
  723. mes "^5555FF- The paper is torn -";
  724. mes "- Seaweed and mold have -";
  725. mes "- mixed with the paper -";
  726. mes "- It looks to be in very poor";
  727. mes "condition. -^000000";
  728. next;
  729. mes "^5555FF- Between some pages -";
  730. mes "- Is a Banana leaf -";
  731. mes "- this is written. -^000000";
  732. next;
  733. mes "[A Voyage Log]";
  734. mes "= O/X date =";
  735. mes "Just after we arrived to Turtle Island, we searched for some food to eat. I am so skinny now...";
  736. next;
  737. mes "[A Voyage Log]";
  738. mes "When I looked at myself in the mirror, it was horrible. I was disturbed by what I saw...";
  739. next;
  740. mes "[A Voyage Log]";
  741. mes "= X/X date =";
  742. mes "We found some kind of fruit! It has a yellow color and a long shape. It looks just like a banana!";
  743. next;
  744. mes "[A Voyage Log]";
  745. mes "= XO/X date =";
  746. mes "Although very similar, the fruit we found was not a banana. We believe it is a relative of the banana.";
  747. mes "It smells and tastes exactly like a banana.";
  748. next;
  749. mes "[A Voyage Log]";
  750. mes "We were starving so we just referred to the fruit as bananas and gathered it for food.";
  751. mes "Although there were a limited amount of trees, there was enough for our survival.";
  752. next;
  753. mes "[A Voyage Log]";
  754. mes "It has become the answer to our lack of food and has become precious to us.";
  755. mes "~ WE LOVE YOU BANANA!! ~";
  756. next;
  757. mes "[A Voyage Log]";
  758. mes "= O/O date =";
  759. mes "In the middle of the night, one of our comrades reported that he felt sick from something he ate.";
  760. next;
  761. mes "[A Voyage Log]";
  762. mes "= OO/O date =";
  763. mes "Another comrade fell ill. He had the strongest digestive system among us.";
  764. mes "He went by the name, 'Berot Berot', and he played a vital role in our group.";
  765. next;
  766. mes "[A Voyage Log]";
  767. mes "The fact that he got sick from something he ate, made it very clear that there was something poisoning us.";
  768. next;
  769. mes "[A Voyage Log]";
  770. mes "= XO/O date =";
  771. mes "A third person became sick today while we were out exploring. The first person to become ill has passed away.... We are all very worried.";
  772. next;
  773. mes "[A Voyage Log]";
  774. mes "We tried very hard to find the cause of the illness. Then by observing the animals one day, we found it.";
  775. mes "It was the very thing we thought to be our salvation and yet not one animal on the island would even touch it.....";
  776. next;
  777. mes "[A Voyage Log]";
  778. mes "What was killing us was..... our beloved BANANA!!";
  779. next;
  780. mes "[A Voyage Log]";
  781. mes "We decided to get rid of all of the bananas. But for some reason they didn't seem to be decomposing.";
  782. mes "Even when the skin was peeled off, the fruits remained the same.";
  783. next;
  784. mes "[A Voyage Log]";
  785. mes "I think that the poison or some other agent within the fruit is allowing it to survive.";
  786. mes "We may be able to use it for medicinal purposes later, but for now it is of no use to us.";
  787. mes "Until we get back to Alberta, we have to decided to bury what is left of the fruit.";
  788. next;
  789. mes "[A Voyage Log]";
  790. mes "This is the location where it's buried in case we forget:";
  791. mes "^FF8888- tur_dun01 -";
  792. mes "- X: 160, Y: 81 -^000000";
  793. next;
  794. mes "^5555FF- There is a thin Key -";
  795. mes "- with a skull mark on it -";
  796. mes "- You've gained -";
  797. mes "- a 'Skull Key' -^000000";
  798. set TURTLE, 2;
  799. close;
  800. }
  801. // Burried treasure --------------------------------------------------------------------
  802. tur_dun01.gat,160,80,1 script Skull Stone 111,{
  803. if(TURTLE == 2) goto L_OpenBox;
  804. mes "^5555FF(It's a frightening stone tomb with horrible skull on it.)^000000";
  805. close;
  806. L_OpenBox:
  807. mes "^5555FF(Under the stone is a tiny key hole with a skull mark. You used the 'Skull Key' to open the box.)^000000";
  808. next;
  809. mes "^5555FF(~click!~click!~)^000000";
  810. next;
  811. mes "^5555FF(Suddenly the top of the stone opens with many things coming out!)^000000";
  812. set TURTLE, 3;
  813. next;
  814. mes "^5555FF(You got 5 Tropical Bananas and 5 Banana Juices.)^000000";
  815. getitem 634, 5;
  816. getitem 532, 5;
  817. close;
  818. }