skill_castnodex_db.txt 972 B

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  1. //<Skill id>,<Cast: 1 or 0>,<Delay (Optional): 1 or 0>
  2. // Cast: With 1, dex does not affect the skill's cast rate
  3. // Cast: With 2, cast-rate cannot be reduced by Suffragium and the like
  4. // Cast: With 3, same effect as 1 + 2
  5. // Cast: With 0, dex affects the skill's cast rate
  6. // Delay: With 1, dex does not affect the skill's delay rate
  7. // Delay: With 2, delay cannot be reduced by Suffragium and the like
  8. // Delay: With 0, dex affects the skill's delay rate
  9. // Example - 46,1,1 = Double Strafe's casting time and delay is not affected by dex.
  10. // By default, dex NEVER affects after-cast delay, so no need of putting 'x,0,1' in this file
  11. 336,1 //WE_CALLPARTNER
  12. 366,1 //HW_MAGICPOWER
  13. 370,1 //CH_PALMSTRIKE
  14. 403,1 //PF_MEMORIZE
  15. 408,1 //WE_BABY
  16. 409,1 //WE_CALLPARENT
  17. 410,1 //WE_CALLBABY
  18. 482,1 //PF_DOUBLECASTING
  19. 462,1 //SL_KAIZEL
  20. 1014,1 //PR_REDEMPTIO
  21. 10010,3 //GD_BATTLEORDER
  22. 10011,3 //GD_REGENERATION
  23. 10012,3 //GD_RESTORE
  24. 10013,3 //GD_EMERGENCYCALL