map_athena.conf 4.5 KB

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  1. // ______ __ __
  2. // /\ _ \/\ \__/\ \
  3. // __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
  4. // /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
  5. ///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
  6. //\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
  7. // \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
  8. // _ _ _ _ _ _ _ _ _ _ _ _ _
  9. // / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
  10. //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
  11. // \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
  12. //
  13. //--------------------------------------------------------------
  14. //eAthena Map-Server Configuration File
  15. //--------------------------------------------------------------
  16. //--------------------------------------------------------------
  17. // Configuration Info
  18. //--------------------------------------------------------------
  19. // Interserver communication passwords, set in account.txt (or equiv.)
  20. userid: s1
  21. passwd: p1
  22. // Character Server IP
  23. // The map server connects to the character server using this IP address.
  24. // NOTE: This is useful when you are running behind a firewall or are on
  25. // a machine with multiple interfaces.
  26. //char_ip: 127.0.0.1
  27. // The map server listens on the interface with this IP address.
  28. // NOTE: This allows you to run multiple servers on multiple interfaces
  29. // while using the same ports for each server.
  30. //bind_ip: 127.0.0.1
  31. // Character Server Port
  32. char_port: 6121
  33. // Map Server IP
  34. // The map server exports this IP address to the entire world.
  35. // NOTE: You should only need to set this if you are running behind a
  36. // firewall or are on a machine with multiple interfaces.
  37. //map_ip: 127.0.0.1
  38. // Map Server Port
  39. map_port: 5121
  40. //Time-stamp format which will be printed before all messages.
  41. //Can at most be 20 characters long.
  42. //Common formats:
  43. // %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
  44. // %H:%M:%S (hour:minute:second, 24 hour format)
  45. // %d/%b/%Y (day/Month/year)
  46. //For full format information, consult the strftime() manual.
  47. //timestamp_format: [%d/%b %H:%M]
  48. //Makes server output more silent by ommitting certain types of messages:
  49. //1: Hide Information messages
  50. //2: Hide Status messages
  51. //4: Hide Notice Messages
  52. //8: Hide Warning Messages
  53. //16: Hide Error and SQL Error messages.
  54. //Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
  55. console_silent: 0
  56. //Preferred map loading method
  57. // 0: Read directly from grf
  58. // 1: Read from cache (with compression)
  59. // 2: Read from cache (without compression)
  60. // If the cache was not found it will read the maps from the GRF and copy
  61. // any necessary data into a newly created cache.
  62. // It is possible to reduce the map cache to 1MB for 400+ maps with compression
  63. // enabled. If all maps are already loaded in the cache, Athena can boot without
  64. // reading the grf files.
  65. read_map_from_cache: 1
  66. //
  67. //Where is the bitmap file stored?
  68. map_cache_file: db/mapinfo.txt
  69. //Where should all database data be read from?
  70. db_path: db
  71. // Advanced Fusion Maps directory
  72. afm_dir: afm
  73. // Enable the @guildspy and @partyspy at commands?
  74. // Note that enabling them decreases packet sending performance.
  75. enable_spy: no
  76. // Console Commands
  77. // Allow for console commands to be used on/off
  78. // This prevents usage of >& log.file
  79. console: off
  80. // Database autosave time, in seconds.
  81. autosave_time: 60
  82. // Apart from the autosave_time, players will also get saved when involved
  83. // in the following (add as needed):
  84. // 1: after every successful trade
  85. // 2: after every vending transaction
  86. // 4: after closing storage/guild storage.
  87. // 8: After hatching/returning to egg a pet.
  88. // NOTE: These settings decrease the chance of dupes/lost items when there's a
  89. // server crash at the expense of increasing the map/char server lag. If your
  90. // server rarely crashes, but experiences interserver lag, you may want to set
  91. // these off.
  92. save_settings: 15
  93. // Message of the day file, when a character logs on, this message is displayed.
  94. motd_txt: conf/motd.txt
  95. // When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
  96. help_txt: conf/help.txt
  97. help2_txt: conf/help2.txt
  98. charhelp_txt: conf/charhelp.txt
  99. mapreg_txt: save/mapreg.txt
  100. // Scripts
  101. import: npc/scripts_main.conf
  102. // Maps:
  103. import: conf/maps_athena.conf
  104. import: conf/import/map_conf.txt