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- // eAthena - Log Configuration File
- // Enable Logs?
- enable_logs: 1
- // Use MySQL Logs? (SQL Version Only)
- sql_logs: 0
- // LOGGING FILTERS [Lupus]
- //=============================================================
- //if any condition is true then the item will be logged
- //0 = Don't log at all
- //1 = Log any item
- //Advanced Filter Bits: ||
- //2 - Healing items (0)
- //3 - Etc Items(3) + Arrows (10)
- //4 - Usable Items(2) + Lures,Scrolls(11)
- //5 - Weapon(4)
- //6 - Shields,Armor,Headgears,Accessories,etc(5)
- //7 - Cards(6)
- //8 - Pet Accessories(8) + Eggs(7) (well, monsters don't drop 'em but we'll use the same system for ALL logs)
- //9 - Log expensive items ( >= price_items_log)
- //10 - Log big amount of items ( >= amount_items_log)
- //11 - Log refined items (if their refine >= refine_items_log )
- //12 - Log rare items (if their drop chance <= rare_items_log )
- //Examples: (log filters)
- //log_drop: 1 = logs ANY items
- //log_drop: 2 = logs only HEALING items
- //log_drop: 4 = logs only Etc Items and Arrows
- //log_drop: 64 = logs only Cards
- //log_drop: 322 = logs only Healing items, Cards and those items which price is >= price_items_log
- //log_drop: 4080 = logs all items (including all rare, big amount) exept healing, etc, arrows and useble ones
- //etc
- // Log Items which Refine >= refine_items_log
- refine_items_log: 5
- // Log Items whith min drop rate <= rare_items_log
- //1 = 0.01%, 100 = 1% drop chance, etc
- rare_items_log: 100
- //don't log it if the current item price < price_items_log
- price_items_log: 1000
- //don't log it if the current item amount < amount_items_log
- amount_items_log: 100
- //=============================================================
- // Log Dead Branch Usage
- log_branch: 0
- // The main item tracking log [Lupus]
- // Log Players/Monster Drops and Players Pickups (You can use a filter)
- // It also logs all the item movements: Trade / Vending / NPC / Shops / Admin Create/Delete
- log_pick: 0
- // Track Zeny Changes
- // Filter settings
- // 0 - don't log; 1 - log any zeny changes; 2.....1000000 - minimal absolut logging zeny value
- log_zeny: 0
- // Log MVP Monster Drops
- //Outdated. Use Pick_Log instead. But this log could be useful to keep track slayed MVPs
- log_mvpdrop: 0
- // Log GM Commands (set to minimum level of Logged Commands)
- log_gm: 40
- // Log NPC 'logmes' commands
- log_npc: 0
- // Log CHAT (currently only: Party, Guild, Whisper)
- // LOGGING FILTERS [Lupus]
- //=============================================================
- //0 = Don't log at all
- //1 = Log any chat messages
- //Advanced Filter Bits: ||
- //2 - Log Whisper messages
- //3 - Log Party messages
- //4 - Log Guild messages
- //5 - Log Common messages (not implemented)
- //6 - Don't log when WOE is on
- //Example:
- //log_chat: 1 = logs ANY messages
- //log_chat: 6 = logs both Whisper & Party messages
- //log_chat: 8 = logs only Guild messages
- //log_chat: 18 = logs only Whisper, when WOE is off
- log_chat: 0
- // Dead Branch Log Table
- log_branch_db: branchlog
- // Drops & Pickups Table
- log_pick_db: picklog
- // Zeny Table
- log_zeny_db: zenylog
- // MVP Drop Table
- log_mvpdrop_db: mvplog
- // GM Log Table
- log_gm_db: atcommandlog
- // NPC Log Table
- log_npc_db: npclog
- // CHAT Log Table
- log_chat_db: chatlog
- // Dead Branch Log File
- log_branch_file: log/branchlog.log
- // Drops & Pickups Log File
- log_pick_file: log/picklog.log
- // Zeny Log File
- log_zeny_file: log/zenylog.log
- // MVP Drop File
- log_mvpdrop_file: log/mvplog.log
- // GM Log File
- log_gm_file: log/atcommandlog.log
- // NPC Log File
- log_npc_file: log/npclog.log
- // CHAT Log File
- log_chat_file: log/chatlog.log
- import: conf/import/log_conf.txt
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