123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990 |
- // ______ __ __
- // /\ _ \/\ \__/\ \
- // __\ \ \L\ \ \ ,_\ \ \___ __ ___ __
- // /'__`\ \ __ \ \ \/\ \ _ `\ /'__`\/' _ `\ /'__`\
- ///\ __/\ \ \/\ \ \ \_\ \ \ \ \/\ __//\ \/\ \/\ \L\.\_
- //\ \____\\ \_\ \_\ \__\\ \_\ \_\ \____\ \_\ \_\ \__/.\_\
- // \/____/ \/_/\/_/\/__/ \/_/\/_/\/____/\/_/\/_/\/__/\/_/
- // _ _ _ _ _ _ _ _ _ _ _ _ _
- // / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \ / \
- //( e | n | g | l | i | s | h ) ( A | t | h | e | n | a )
- // \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/ \_/
- //
- //--------------------------------------------------------------
- // eAthena Battle Configuration File
- // Originally Translated by Peter Kieser <pfak@telus.net>
- // Made in to plainer English by Ancyker
- //--------------------------------------------------------------
- //Note 1: Directives can be set using on/off, yes/no or 1/0.
- //Note 2: All rates are in percents, 100 would mean 100%, 200
- // would mean 200%, etc
- //Note 3: Value is not limited to 60K (see below)
- // Other Information:
- // All options are limited to a max of 60K (aprox) which is 600%
- // or 60secs as appropiate.
- // 1000 miliseconds is 1 second.
- // Unless otherwise specified, the minimum value is 0 for all
- // features.
- //--------------------------------------------------------------
- // The highest value at which an item can be sold via the merchant vend skill. (in zeny) (Note 3)
- vending_max_value: 1000000000
- // Show the buyer's name when successfully vended an item
- buyer_name: yes
- // Forging success rate. (Note 2)
- weapon_produce_rate: 100
- // Prepare Potion success rate. (Note 2)
- potion_produce_rate: 100
- // Do produced items have the maker's name on them? (Note 1)
- produce_item_name_input: yes
- // Do produced potions have the maker's name on them? (Note 1)
- produce_potion_name_input: yes
- // Do crafted arrows have the maker's name on them? (Note 1)
- making_arrow_name_input: no
- // Do created holy waters have the maker's name on it? (Note 1)
- holywater_name_input: no
- // Do created poison bottles have the maker's name on it? (Note 1)
- cdp_name_input: no
- // Is a monster summoned via dead branch aggressive? (Note 1)
- dead_branch_active: yes
- // Are summoned monsters level greater then your base level? (dead branches) (Note 1)
- random_monster_checklv: yes
- // Can any player equip any item regardless of the gender restrictions
- // NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting.
- ignore_items_gender: yes
- // Item check? (Note 1)
- // On map change it will check for items not tagged as "available" and
- // auto-delete them from inventory/cart.
- // NOTE: An item is not available if it was not loaded from the item_db or you
- // specify it as unavailable in db/item_avail.txt
- item_check: no
- // How much time must pass between item uses?
- // Only affects the delay between using items, prevents healing item abuse. Recommended ~500 ms
- // On officials this is 0, but it's set to 100ms as a measure against bots/macros.
- item_use_interval: 100
- // The ghostring fix makes mob attacks not be affected by ghostring armor wearing players.
- mob_ghostring_fix: yes
- //Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card).
- //For example, if left at 50. An item can give bNoMagicDamage,40;
- // which reduces magic damage by 40%, but does not blocks status changes.
- gtb_sc_immunity: 50
- // Enable autospell card effects to stack?
- // NOTE: Different cards that grant the same skill will both
- // always work independently of each other regardless of setting.
- autospell_stacking: no
|