alchemist_skills.txt 65 KB

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  1. //===== eAthena Script =======================================
  2. //= Alchemist Skills Quests
  3. //===== By: ==================================================
  4. //= Lupus, Reddozen, Samuray22
  5. //===== Current Version: =====================================
  6. //= 2.0
  7. //===== Compatible With: =====================================
  8. //= eAthena SVN
  9. //===== Description: =========================================
  10. //= [Aegis COnversion]
  11. //= Quests for item: Elemental_Create_Book
  12. //= QUest for skill: Bioethics
  13. //===== Additional Comments: =================================
  14. //= 1.9 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
  15. //= 2.0 Rescripted (and re-added) Bio Ethics quest. [L0ne_W0lf]
  16. //============================================================
  17. yuno_in04,33,108,4 script Pisruik#qsk_al 883,{
  18. if (BaseJob == Job_Alchemist) {
  19. if (JobLevel < 40) {
  20. mes "[Pisruik]";
  21. mes "^333333*Cough cough*^000000";
  22. mes "Damn, if only I had";
  23. mes "a little more money";
  24. mes "to buy some medicine.";
  25. mes "I should have stayed";
  26. mes "home today, but...";
  27. close;
  28. }
  29. if (ALCHE_SK == 0) {
  30. mes "[Pisruik]";
  31. mes "^333333*Cough cough*^000000";
  32. mes "Ugh, there's nothing";
  33. mes "worse than working when";
  34. mes "you're supposed to be resting.";
  35. mes "H-hey! Um, what are you doing?";
  36. set ALCHE_SK,1;
  37. next;
  38. mes "[Pisruik]";
  39. mes "Q-quit looking at";
  40. mes "my test results right";
  41. mes "this inst--oh. Wait.";
  42. mes "You're not one of the";
  43. mes "researchers here. Huh.";
  44. next;
  45. mes "[Pisruik]";
  46. mes "Uh... Don't you have";
  47. mes "anything better to do";
  48. mes "than to breathe down my";
  49. mes "back? I'm trying to finish";
  50. mes "something here! Oh, never";
  51. mes "mind, I'm just cranky...";
  52. close;
  53. }
  54. else if (ALCHE_SK == 1) {
  55. mes "[Pisruik]";
  56. mes "You again? You don't seem";
  57. mes "to be doing any research here.";
  58. mes "Is there something you need?";
  59. mes "Though, I'm afraid I can't be";
  60. mes "of very much help to you.";
  61. next;
  62. if (select("What are you working on?:I don't need anything, thanks.") == 1) {
  63. mes "[Pisruik]";
  64. mes "Well, I'm not sure if I can";
  65. mes "give you all of the details.";
  66. mes "You see, everyone here is";
  67. mes "a researcher that can't afford";
  68. mes "to rent a lab for himself. So we all ended up sharing this one.";
  69. next;
  70. mes "[Pisruik]";
  71. mes "Even though we all pitched";
  72. mes "in to rent this lab, we're all";
  73. mes "getting pretty desperate. In";
  74. mes "fact, a few of us have even";
  75. mes "stolen work from each other.";
  76. mes "That's pretty pathetic, huh?";
  77. next;
  78. mes "[Pisruik]";
  79. mes "I guess that's what happens";
  80. mes "when you're poor and don't";
  81. mes "have a day job. Things are";
  82. mes "so bad right now, I can't even";
  83. mes "afford to get new materials!";
  84. mes "What can I possibly do?";
  85. next;
  86. mes "[Pisruik]";
  87. mes "Ah, I've got it! You're";
  88. mes "an adventurer, right?";
  89. mes "If you're still curious about";
  90. mes "my research, I'll tell you more";
  91. mes "about it if you help me out by";
  92. mes "gathering some supplies for me.";
  93. next;
  94. mes "[Pisruik]";
  95. mes "I guess it couldn't do";
  96. mes "much harm if you knew what";
  97. mes "I was working on, anyway.";
  98. mes "I mean, we'd have to be working";
  99. mes "on the same project for you to";
  100. mes "benefit. So, what's your name?";
  101. next;
  102. mes "["+ strcharinfo(0) +"]";
  103. mes "I am called "+ strcharinfo(0) +".";
  104. next;
  105. set ALCHE_SK,2;
  106. mes "[Pisruik]";
  107. mes "Ah, "+ strcharinfo(0) +".";
  108. mes "Would you please bring";
  109. mes "^6600005 Yellow Gemstones^000000,";
  110. mes "^6600004 Empty Potion Bottles^000000,";
  111. mes "^66000010 Hearts of Mermaids^000000,";
  112. mes "and ^66000010 Moth Dust^000000?";
  113. close;
  114. }
  115. mes "[Pisruik]";
  116. mes "If you came here to buy";
  117. mes "Potion Manuals or something";
  118. mes "like that, you've come to the";
  119. mes "wrong guy. Everything you see";
  120. mes "here is for the completion";
  121. mes "of a personal project.";
  122. close;
  123. }
  124. else if (ALCHE_SK == 2) {
  125. mes "[Pisruik]";
  126. mes "Great you're back!";
  127. mes "Let's see, you were";
  128. mes "supposed to bring me";
  129. mes "4 Empty Potion Bottles...";
  130. mes "And... And... What else";
  131. mes "did I ask you to get?";
  132. next;
  133. switch(select("5 Yellow Gemstones:5 Blue Gemstones:5 Red Gemstones")) {
  134. case 1:
  135. mes "[Pisruik]";
  136. mes "Right, right!";
  137. mes "5 Yellow Gemstones.";
  138. mes "That's what I needed.";
  139. mes "I'm sure there was more,";
  140. mes "but what I can't recall exactly... ^FFFFFF ^000000";
  141. next;
  142. if (select("10 Hearts of Mermaid:10 Large Jellopies") == 1) {
  143. mes "[Pisruik]";
  144. mes "Of course!";
  145. mes "10 Hearts of Mermaid!";
  146. mes "How could I forget that?";
  147. mes "And then, the last thing";
  148. mes "I asked you for was, um...";
  149. next;
  150. if (select("10 Frill:10 Moth Dust") == 1) {
  151. mes "[Pisruik]";
  152. mes "No, that can't have";
  153. mes "been it. I already have";
  154. mes "plenty of Frills. Hmmm...";
  155. mes "What am I missing now?";
  156. close;
  157. }
  158. mes "[Pisruik]";
  159. mes "Right. I was just";
  160. mes "about to say that.";
  161. mes "So did you remember";
  162. mes "to bring me everything?";
  163. next;
  164. if (select("No.:Yes!") == 1) {
  165. if (rand(1,5) == 1) {
  166. mes "[Pisruik]";
  167. mes "You didn't...?";
  168. mes "Oh, just admit it.";
  169. mes "You don't want to";
  170. mes "do this for me, right?";
  171. mes "Don't go wasting your";
  172. mes "time just for my sake.";
  173. close;
  174. }
  175. mes "[Pisruik]";
  176. mes "Not yet, huh?";
  177. mes "Though I hope you can";
  178. mes "bring me that stuff as";
  179. mes "soon as possible, you";
  180. mes "don't have to do it, you";
  181. mes "know. Yeah, no big deal.";
  182. close;
  183. }
  184. mes "[Pisruik]";
  185. mes "Really now?";
  186. mes "Well, let me check";
  187. mes "what you brought to";
  188. mes "make sure you didn't";
  189. mes "forget anything. Hm...";
  190. next;
  191. if (countitem(715) > 4 && countitem(1093) > 3 && countitem(950) > 9 && countitem(1057) > 9) {
  192. delitem 715,5; //Yellow_Gemstone
  193. delitem 1093,4; //Empty_Potion
  194. delitem 950,10; //Heart_Of_Mermaid
  195. delitem 1057,10; //Moth_Dust
  196. set ALCHE_SK,3;
  197. mes "[Pisruik]";
  198. mes "Great, it looks like";
  199. mes "everything is here.";
  200. mes "Alright, let me take";
  201. mes "those. Now, guess what";
  202. mes "I'll be making with the";
  203. mes "materials you've brought.";
  204. next;
  205. switch(select("Medicine?:Bomb?")) {
  206. case 1:
  207. set ALCHE_SK,4;
  208. mes "[Pisruik]";
  209. mes "Hahahah, that's right!";
  210. mes "I'm working on making";
  211. mes "a new form of medicine.";
  212. break;
  213. case 2:
  214. set ALCHE_SK,4;
  215. mes "[Pisruik]";
  216. mes "A bomb? Do I look like";
  217. mes "a nutcase to you? No, no...";
  218. mes "I'm developing a new form of";
  219. mes "medicine. Sure, bombs make";
  220. mes "good money, but where would";
  221. mes "I test them? Here? No way!";
  222. break;
  223. }
  224. next;
  225. mes "[Pisruik]";
  226. mes "Anyway, this medicine";
  227. mes "reacts with the human body's";
  228. mes "digestive enzymes to initiate";
  229. mes "temporary metabolic changes";
  230. mes "that artificially stop heat";
  231. mes "absorption into the body.";
  232. next;
  233. mes "[Pisruik]";
  234. mes "The actual effect of this";
  235. mes "medicine is that it greatly";
  236. mes "increases the body's resistance";
  237. mes "to most forms of heat! However,";
  238. mes "it will also reduce resistance";
  239. mes "to cold as a side effect.";
  240. next;
  241. mes "[Pisruik]";
  242. mes "I know my medicine sounds";
  243. mes "a little weird, but think of";
  244. mes "the applications! If used in";
  245. mes "the right situations, this";
  246. mes "medicine may be quite handy.";
  247. next;
  248. mes "[Pisruik]";
  249. mes "Ah, seeing as you're still";
  250. mes "here, would you mind helping";
  251. mes "me again? I need about, hmm,";
  252. mes "20 Maneater Blossoms. If you";
  253. mes "could bring them to me, it'd";
  254. mes "really help me out a lot.";
  255. next;
  256. switch(select("Nope, I'm too busy!:Sure, I'll help you.:What's in it for me?")) {
  257. case 1:
  258. set ALCHE_SK,5;
  259. mes "[Pisruik]";
  260. mes "I guess I'll have to gather";
  261. mes "those on my own. Alright, well,";
  262. mes "seeing as we've both gotten";
  263. mes "what we wanted, I'll suppose";
  264. mes "your business with me is done.";
  265. close;
  266. case 2:
  267. set ALCHE_SK,6;
  268. mes "[Pisruik]";
  269. mes "Thanks, I really";
  270. mes "appreciate it. While";
  271. mes "I'm waiting for you,";
  272. mes "I can start boiling";
  273. mes "the Clover extract.";
  274. next;
  275. select("Clover extract? What's that for?");
  276. mes "[Pisruik]";
  277. mes "Well, I need the Clover";
  278. mes "extract for a compound";
  279. mes "that I'm going to make with";
  280. mes "the Maneater Blossoms. I'm";
  281. mes "kind of weak, so I try not to";
  282. mes "travel too far when I can.";
  283. next;
  284. mes "[Pisruik]";
  285. mes "Yeah, ever since I was";
  286. mes "little, I've had a weak";
  287. mes "heart and bad eyesight.";
  288. mes "The doctor tells me to avoid";
  289. mes "stress and hard work, but";
  290. mes "researching is my life.";
  291. if (Sex == 0) {
  292. next;
  293. mes "[Pisruik]";
  294. mes "I wonder...";
  295. mes "If you understand";
  296. mes "the way I feel, how";
  297. mes "much I've had to sacrifice";
  298. mes "for my dream. Heh, anyway...";
  299. }
  300. next;
  301. mes "[Pisruik]";
  302. mes "I hope you understand that";
  303. mes "it's too dangerous for me to";
  304. mes "gather Maneater Blossoms on";
  305. mes "my own, so if I'm going to get";
  306. mes "as much help as I can. Thanks";
  307. mes "again for being cooperative.";
  308. close;
  309. case 3:
  310. mes "[Pisruik]";
  311. mes "Ha ha ha ha!";
  312. mes "That's real business";
  313. mes "like of you! Alright,";
  314. mes "I may be poor, but if";
  315. mes "you help me, I'll give you";
  316. mes "the results of my research.";
  317. next;
  318. if (select("Nah, I'm too busy.:Alright, I'll help you.") == 1) {
  319. set ALCHE_SK,5;
  320. mes "[Pisruik]";
  321. mes "I guess I'll have to gather";
  322. mes "those on my own. Alright, well,";
  323. mes "seeing as we've both gotten";
  324. mes "what we wanted, I'll suppose";
  325. mes "your business with me is done.";
  326. close;
  327. }
  328. set ALCHE_SK,6;
  329. mes "[Pisruik]";
  330. mes "Thanks, I really";
  331. mes "appreciate it. While";
  332. mes "I'm waiting for you,";
  333. mes "I can start boiling";
  334. mes "the Clover extract.";
  335. next;
  336. select("Clover extract? What's that for?");
  337. mes "[Pisruik]";
  338. mes "Well, I need the Clover";
  339. mes "extract for a compound";
  340. mes "that I'm going to make with";
  341. mes "the Maneater Blossoms. I'm";
  342. mes "kind of weak, so I try not to";
  343. mes "travel too far when I can.";
  344. next;
  345. mes "[Pisruik]";
  346. mes "Yeah, ever since I was";
  347. mes "little, I've had a weak";
  348. mes "heart and bad eyesight.";
  349. mes "The doctor tells me to avoid";
  350. mes "stress and hard work, but";
  351. mes "researching is my life.";
  352. if (Sex == 0) {
  353. next;
  354. mes "[Pisruik]";
  355. mes "I wonder...";
  356. mes "If you understand";
  357. mes "the way I feel, how";
  358. mes "much I've had to sacrifice";
  359. mes "for my dream. Heh, anyway...";
  360. }
  361. next;
  362. mes "[Pisruik]";
  363. mes "I hope you understand that";
  364. mes "it's too dangerous for me to";
  365. mes "gather Maneater Blossoms on";
  366. mes "my own, so if I'm going to get";
  367. mes "as much help as I can. Thanks";
  368. mes "again for being cooperative.";
  369. close;
  370. }
  371. }
  372. else if (countitem(715) == 0 && countitem(1093) == 0 && countitem(950) == 0 && countitem(1057) == 0) {
  373. mes "[Pisruik]";
  374. mes "So you knew what";
  375. mes "you had to bring, came";
  376. mes "to remind me what I had";
  377. mes "forgotten, but didn't bring";
  378. mes "anything? Weird. Ah well.";
  379. mes "Come with the stuff next time.";
  380. close;
  381. }
  382. else {
  383. mes "[Pisruik]";
  384. mes "Oh, this isn't good, some";
  385. mes "of the items I asked for are";
  386. mes "missing. I'm sorry, but Alchemy";
  387. mes "gets dangerously unpredictable";
  388. mes "when things aren't used in just";
  389. mes "the right amounts. Hmmm...";
  390. next;
  391. mes "[Pisruik]";
  392. mes "Well, I can afford to";
  393. mes "push my deadlines back";
  394. mes "if you promise to return";
  395. mes "with the materials I need";
  396. mes "as soon as you possibly can.";
  397. close;
  398. }
  399. }
  400. mes "[Pisruik]";
  401. mes "Large Jellopy?";
  402. mes "Yes, Large--no.";
  403. mes "Wait, that doesn't";
  404. mes "sound right at all.";
  405. mes "No, it was something";
  406. mes "else I need you to get.";
  407. close;
  408. case 2:
  409. mes "[Pisruik]";
  410. mes "Blue Gemstones...?";
  411. mes "No, that was for the";
  412. mes "potion that increases";
  413. mes "tolerance to the Water";
  414. mes "property, I think. What's";
  415. mes "wrong with my memory?!";
  416. close;
  417. case 3:
  418. mes "[Pisruik]";
  419. mes "Red Gemstones...?";
  420. mes "No, that was for the";
  421. mes "potion that increases";
  422. mes "tolerance to the Earth";
  423. mes "property, I think. What's";
  424. mes "wrong with my memory?!";
  425. close;
  426. }
  427. }
  428. else if (ALCHE_SK == 3) {
  429. mes "[Pisruik]";
  430. mes "Why did you just leave?";
  431. mes "You didn't even let me";
  432. mes "finish talking! Oh well,";
  433. mes "maybe it's not your fault.";
  434. mes "Anyway, just so you know,";
  435. mes "I'm developing a new medicine.";
  436. set ALCHE_SK,4;
  437. close;
  438. }
  439. else if (ALCHE_SK == 4) {
  440. //NPC dialogue interrupted
  441. mes "[Pisruik]";
  442. mes "Alright, did you";
  443. mes "want to learn more";
  444. mes "about the medicine that";
  445. mes "I'm developing? I mean,";
  446. mes "that's why you came, right?";
  447. next;
  448. if (select("No, thanks.:Yes, please.") == 1) {
  449. mes "[Pisruik]";
  450. mes "Alright then.";
  451. mes "Really? Well, I'm";
  452. mes "willing to spend the";
  453. mes "time to explain it to";
  454. mes "you. After all, you did";
  455. mes "help me out just then.";
  456. close;
  457. }
  458. mes "[Pisruik]";
  459. mes "I'm working on a new";
  460. mes "form of medicine that,";
  461. mes "hopefully, will be used";
  462. mes "for the betterment and";
  463. mes "protection of mankind!";
  464. next;
  465. mes "[Pisruik]";
  466. mes "Anyway, this medicine";
  467. mes "reacts with the human body's";
  468. mes "digestive enzymes to initiate";
  469. mes "temporary metabolic changes";
  470. mes "that artificially stop heat";
  471. mes "absorption into the body.";
  472. next;
  473. mes "[Pisruik]";
  474. mes "The actual effect of this";
  475. mes "medicine is that it greatly";
  476. mes "increases the body's resistance";
  477. mes "to most forms of heat! However,";
  478. mes "it will also reduce resistance";
  479. mes "to cold as a side effect.";
  480. next;
  481. mes "[Pisruik]";
  482. mes "I know my medicine sounds";
  483. mes "a little weird, but think of";
  484. mes "the applications! If used in";
  485. mes "the right situations, this";
  486. mes "medicine may be quite handy.";
  487. next;
  488. mes "[Pisruik]";
  489. mes "Ah, seeing as you're still";
  490. mes "here, would you mind helping";
  491. mes "me again? I need about, hmm,";
  492. mes "20 Maneater Blossoms. If you";
  493. mes "could bring them to me, it'd";
  494. mes "really help me out a lot.";
  495. next;
  496. switch(select("Nope, I'm too busy!:Sure, I'll help you.:What's in it for me?")) {
  497. case 1:
  498. set ALCHE_SK,5;
  499. mes "[Pisruik]";
  500. mes "I guess I'll have to gather";
  501. mes "those on my own. Alright, well,";
  502. mes "seeing as we've both gotten";
  503. mes "what we wanted, I'll suppose";
  504. mes "your business with me is done.";
  505. close;
  506. case 2:
  507. set ALCHE_SK,6;
  508. mes "[Pisruik]";
  509. mes "Thanks, I really";
  510. mes "appreciate it. While";
  511. mes "I'm waiting for you,";
  512. mes "I can start boiling";
  513. mes "the Clover extract.";
  514. next;
  515. select("Clover extract? What's that for?");
  516. mes "[Pisruik]";
  517. mes "Well, I need the Clover";
  518. mes "extract for a compound";
  519. mes "that I'm going to make with";
  520. mes "the Maneater Blossoms. I'm";
  521. mes "kind of weak, so I try not to";
  522. mes "travel too far when I can.";
  523. next;
  524. mes "[Pisruik]";
  525. mes "Yeah, ever since I was";
  526. mes "little, I've had a weak";
  527. mes "heart and bad eyesight.";
  528. mes "The doctor tells me to avoid";
  529. mes "stress and hard work, but";
  530. mes "researching is my life.";
  531. if (Sex == 0) {
  532. next;
  533. mes "[Pisruik]";
  534. mes "I wonder...";
  535. mes "If you understand";
  536. mes "the way I feel, how";
  537. mes "much I've had to sacrifice";
  538. mes "for my dream. Heh, anyway...";
  539. }
  540. next;
  541. mes "[Pisruik]";
  542. mes "I hope you understand that";
  543. mes "it's too dangerous for me to";
  544. mes "gather Maneater Blossoms on";
  545. mes "my own, so if I'm going to get";
  546. mes "as much help as I can. Thanks";
  547. mes "again for being cooperative.";
  548. close;
  549. case 3:
  550. mes "[Pisruik]";
  551. mes "Ha ha ha ha!";
  552. mes "That's real business";
  553. mes "like of you! Alright,";
  554. mes "I may be poor, but if";
  555. mes "you help me, I'll give you";
  556. mes "the results of my research.";
  557. next;
  558. if (select("Nah, I'm too busy.:Alright, I'll help you.") == 1) {
  559. set ALCHE_SK,5;
  560. mes "[Pisruik]";
  561. mes "I guess I'll have to gather";
  562. mes "those on my own. Alright, well,";
  563. mes "seeing as we've both gotten";
  564. mes "what we wanted, I'll suppose";
  565. mes "your business with me is done.";
  566. close;
  567. }
  568. set ALCHE_SK,6;
  569. mes "[Pisruik]";
  570. mes "Thanks, I really";
  571. mes "appreciate it. While";
  572. mes "I'm waiting for you,";
  573. mes "I can start boiling";
  574. mes "the Clover extract.";
  575. next;
  576. select("Clover extract? What's that for?");
  577. mes "[Pisruik]";
  578. mes "Well, I need the Clover";
  579. mes "extract for a compound";
  580. mes "that I'm going to make with";
  581. mes "the Maneater Blossoms. I'm";
  582. mes "kind of weak, so I try not to";
  583. mes "travel too far when I can.";
  584. next;
  585. mes "[Pisruik]";
  586. mes "Yeah, ever since I was";
  587. mes "little, I've had a weak";
  588. mes "heart and bad eyesight.";
  589. mes "The doctor tells me to avoid";
  590. mes "stress and hard work, but";
  591. mes "researching is my life.";
  592. if (Sex == 0) {
  593. next;
  594. mes "[Pisruik]";
  595. mes "I wonder...";
  596. mes "If you understand";
  597. mes "the way I feel, how";
  598. mes "much I've had to sacrifice";
  599. mes "for my dream. Heh, anyway...";
  600. }
  601. next;
  602. mes "[Pisruik]";
  603. mes "I hope you understand that";
  604. mes "it's too dangerous for me to";
  605. mes "gather Maneater Blossoms on";
  606. mes "my own, so if I'm going to get";
  607. mes "as much help as I can. Thanks";
  608. mes "again for being cooperative.";
  609. close;
  610. }
  611. }
  612. else if (ALCHE_SK == 5) {
  613. //refuse bringing Maneater Blossom
  614. mes "[Pisruik]";
  615. mes "I'm busy right now.";
  616. mes "You didn't forget";
  617. mes "anything did you?";
  618. mes "If not, you better";
  619. mes "get going and let";
  620. mes "me do my work.";
  621. next;
  622. if (select("Alright, sorry to bother you.:Can I still help you?") == 1) {
  623. mes "[Pisruik]";
  624. mes "Yeah, whatever.";
  625. mes "Just hurry up and leave";
  626. mes "so that I can concentrate.";
  627. close;
  628. }
  629. mes "[Pisruik]";
  630. mes "Huh? What made you";
  631. mes "change your mind? Well,";
  632. mes "I can't afford not to accept";
  633. mes "any help, so I guess that's";
  634. mes "a \"Yes.\" Yeah, you can help.";
  635. next;
  636. mes "[Pisruik]";
  637. mes "Alright, go and get me";
  638. mes "20 Maneater Blossoms.";
  639. mes "If I weren't so sickly, I'd get";
  640. mes "them myself, but--*Cough* as";
  641. mes "you can see, I don't feel so well. ^FFFFFF ^000000";
  642. set ALCHE_SK,6;
  643. next;
  644. mes "[Pisruik]";
  645. if (Sex == 0) {
  646. mes "I... I really";
  647. mes "appreciate your";
  648. mes "willingness to help";
  649. mes "me in my research...";
  650. }
  651. else {
  652. mes "I hope you get those";
  653. mes "items to me as soon as";
  654. mes "you can. And don't flake";
  655. mes "out on me this time!";
  656. }
  657. close;
  658. }
  659. else if (ALCHE_SK == 6) {
  660. if (countitem(1032) > 19) {
  661. delitem 1032,20; //Blossom_Of_Maneater
  662. set ALCHE_SK,7;
  663. mes "[Pisruik]";
  664. mes "Thanks so much for";
  665. mes "bringing me these";
  666. mes "Maneater Blossoms.";
  667. if (Sex == 0) {
  668. mes "You don't know how";
  669. mes "much this means to me~";
  670. }
  671. else {
  672. mes "Now all I have to do";
  673. mes "is mix these with the";
  674. mes "Clover extract I prepared.";
  675. }
  676. next;
  677. set ALCHE_SK,9;
  678. specialeffect 183; //"Pisruik" EF_SUI_EXPLOSION
  679. mes "[Pisruik]";
  680. mes "Ah!";
  681. mes "M-my face!";
  682. next;
  683. //...Pretty Boy mode -_-
  684. mes "[Pisruik]";
  685. mes "Hey...";
  686. mes "Are you alright?";
  687. mes "That was a pretty";
  688. mes "big explosion...";
  689. next;
  690. mes "["+ strcharinfo(0) +"]";
  691. mes "Your glasses...";
  692. mes "They're broken...";
  693. next;
  694. if (Sex == 0) {
  695. mes "^3355FFThe explosion destroyed";
  696. mes "Pisruik's glasses, revealing";
  697. mes "the beautiful face of a";
  698. mes "gorgeous, gorgeous man.^000000";
  699. }
  700. else {
  701. mes "^3355FFThe explosion blew off";
  702. mes "Pisruik's glasses. Without";
  703. mes "them, he looks more like";
  704. mes "a male model than a dorky";
  705. mes "scientific researcher.^000000";
  706. }
  707. next;
  708. mes "["+ strcharinfo(0) +"]";
  709. mes "Holy crap!";
  710. mes "You're one";
  711. mes "good looking guy!";
  712. next;
  713. mes "[Pisruik]";
  714. mes "I c-can't see too";
  715. mes "well without my glasses.";
  716. mes "Well, at least I can tell";
  717. mes "that you're not bleeding.";
  718. mes "But are you alright?";
  719. next;
  720. mes "["+ strcharinfo(0) +"]";
  721. mes "Oh, I'm fine.";
  722. mes "But what are you";
  723. mes "going to do about";
  724. mes "your glasses?";
  725. next;
  726. mes "[Pisruik]";
  727. mes "Shoot, you're right.";
  728. mes "I don't happen to have";
  729. mes "an extra pair. Hey, can";
  730. mes "you get me a pair of glasses,";
  731. mes "the same kind I used to wear?";
  732. next;
  733. mes "[Pisruik]";
  734. mes "I know it's too much";
  735. mes "to ask you for, but I'm";
  736. mes "almost blind without them.";
  737. mes "I can't do very much if I can't";
  738. mes "even see. I'm really sorry";
  739. mes "about this, "+ strcharinfo(0) +".";
  740. close;
  741. }
  742. else {
  743. mes "[Pisruik]";
  744. mes "Would you come back with";
  745. mes "20 Maneater Blossoms";
  746. mes "so that I can finish this";
  747. mes "medicine I'm working on?";
  748. mes "Thanks, thanks, I've got";
  749. mes "to hustle with this project...";
  750. close;
  751. }
  752. }
  753. else if (ALCHE_SK == 7) {
  754. set ALCHE_SK,8;
  755. mes "[Pisruik]";
  756. mes "Hmmm...";
  757. mes "Actually, I miscalculated";
  758. mes "the number of Maneater";
  759. mes "Blossoms that I need. Would";
  760. mes "you bring me one more? Sorry,^FFFFFF ^000000 I know it's kind of troublesome...";
  761. close;
  762. }
  763. else if (ALCHE_SK == 8) {
  764. if (countitem(1032) > 0) {
  765. delitem 1032,1; //Blossom_Of_Maneater
  766. set ALCHE_SK,7;
  767. mes "[Pisruik]";
  768. mes "Thanks so much!";
  769. mes "Now I finally have the";
  770. mes "exact amount of Maneater";
  771. mes "Blossoms that I'll need.";
  772. if (Sex == 0) {
  773. mes "I'm really sorry for putting";
  774. mes "your through all this trouble.";
  775. }
  776. else {
  777. mes "Finally, I begin the most";
  778. mes "exciting part of this project!";
  779. }
  780. next;
  781. set ALCHE_SK,9;
  782. specialeffect 183; //"Pisruik" EF_SUI_EXPLOSION
  783. mes "[Pisruik]";
  784. mes "Ah!";
  785. mes "M-my face!";
  786. next;
  787. //...Pretty Boy mode -_-
  788. mes "[Pisruik]";
  789. mes "Hey...";
  790. mes "Are you alright?";
  791. mes "That was a pretty";
  792. mes "big explosion...";
  793. next;
  794. mes "["+ strcharinfo(0) +"]";
  795. mes "Your glasses...";
  796. mes "They're broken...";
  797. next;
  798. if (Sex == 0) {
  799. mes "^3355FFThe explosion destroyed";
  800. mes "Pisruik's glasses, revealing";
  801. mes "the beautiful face of a";
  802. mes "gorgeous, gorgeous man.^000000";
  803. }
  804. else {
  805. mes "^3355FFThe explosion blew off";
  806. mes "Pisruik's glasses. Without";
  807. mes "them, he looks more like";
  808. mes "a male model than a dorky";
  809. mes "scientific researcher.^000000";
  810. }
  811. next;
  812. mes "["+ strcharinfo(0) +"]";
  813. mes "Holy crap!";
  814. mes "You're one";
  815. mes "good looking guy!";
  816. next;
  817. mes "[Pisruik]";
  818. mes "I c-can't see too";
  819. mes "well without my glasses.";
  820. mes "Well, at least I can tell";
  821. mes "that you're not bleeding.";
  822. mes "But are you alright?";
  823. next;
  824. mes "["+ strcharinfo(0) +"]";
  825. mes "Oh, I'm fine.";
  826. mes "But what are you";
  827. mes "going to do about";
  828. mes "your glasses?";
  829. next;
  830. mes "[Pisruik]";
  831. mes "Shoot, you're right.";
  832. mes "I don't happen to have";
  833. mes "an extra pair. Hey, can";
  834. mes "you get me a pair of glasses,";
  835. mes "the same kind I used to wear?";
  836. next;
  837. mes "[Pisruik]";
  838. mes "I know it's too much";
  839. mes "to ask you for, but I'm";
  840. mes "almost blind without them.";
  841. mes "I can't do very much if I can't";
  842. mes "even see. I'm really sorry";
  843. mes "about this, "+ strcharinfo(0) +".";
  844. close;
  845. }
  846. else {
  847. mes "[Pisruik]";
  848. mes "Hmmm...";
  849. mes "Actually, I miscalculated";
  850. mes "the number of Maneater";
  851. mes "Blossoms that I need. Would";
  852. mes "you bring me one more? Sorry,^FFFFFF ^000000 I know it's kind of troublesome...";
  853. close;
  854. }
  855. }
  856. else if (ALCHE_SK == 9) {
  857. mes "^3355FFPisruik is holding his";
  858. mes "broken glasses, squinting";
  859. mes "his eyes. It seems he like";
  860. mes "he really does need them,";
  861. mes "even if he looks much less";
  862. mes "dorky without them.^000000";
  863. next;
  864. if (select("Let him try a pair of your glasses:Don't give him anything") == 1) {
  865. if (countitem(2243) > 0) {
  866. delitem 2243,1; //Spinning_Eyes
  867. set ALCHE_SK,10;
  868. //changes the quest steps by deicision.
  869. mes "["+ strcharinfo(0) +"]";
  870. mes "Here, why don't you";
  871. mes "check I'm carrying and";
  872. mes "see if there's a pair of";
  873. mes "glasses that you can use?";
  874. next;
  875. mes "[Pisruik]";
  876. mes "Huh? Oh, is that you?";
  877. mes "Ah, this pair of glasses";
  878. mes "works! Thanks a lot, now";
  879. mes "I can see again! Now, let";
  880. mes "me check the results of the";
  881. mes "experiment we conducted.";
  882. next;
  883. mes "[Pisruik]";
  884. mes "Okay, the test tube wasn't";
  885. mes "damaged. Yes, according to";
  886. mes "these readings, this medicine";
  887. mes "should be fully functional!";
  888. mes "I think it was a success!";
  889. mes "Well, theoretically anyway.";
  890. next;
  891. mes "[Pisruik]";
  892. mes "Hmm, changing the attributes";
  893. mes "of the human body for certain";
  894. mes "effects may cause controversy";
  895. mes "later, but hopefully this thing";
  896. mes "I've invented will be used for";
  897. mes "good. Ah, that's right!";
  898. next;
  899. mes "[Pisruik]";
  900. mes "Would you like me to";
  901. mes "teach you everything I've";
  902. mes "learned in my research? You";
  903. mes "should be able to create a new";
  904. mes "type of potion by making use of";
  905. mes "the knowledge I can teach you.";
  906. next;
  907. if (select("Sure!:No, thanks.") == 1) {
  908. mes "[Pisruik]";
  909. mes "Great, "+ strcharinfo(0) +"!";
  910. mes "I know I can trust you";
  911. mes "to use this research for";
  912. mes "good and noble ends. Now,";
  913. mes "please read this thesis and";
  914. mes "all of my additional notes...";
  915. next;
  916. mes "^3355FFPisruik thoroughly";
  917. mes "explains the properties";
  918. mes "of his medicine, the reaction";
  919. mes "of the human organs to it, as";
  920. mes "well as a few warnings about";
  921. mes "the medicine's side effects.^000000";
  922. next;
  923. set ALCHE_SK,11;
  924. getitem 7434,1; //Elemental_Create_Book
  925. mes "[Pisruik]";
  926. mes "Well, you should be";
  927. mes "ready to make your own";
  928. mes "potions that are a variation";
  929. mes "of my medicine. But you'll";
  930. mes "probably need to keep that";
  931. mes "thesis as a ready reference.";
  932. next;
  933. mes "[Pisruik]";
  934. if (Sex == 1) {
  935. mes "Hopefully, we'll";
  936. mes "meet again sometime";
  937. mes "in the future. Good luck on";
  938. mes "your journeys, adventurer.";
  939. mes "*Cough cough* Now... What";
  940. mes "will be my next project?";
  941. }
  942. else {
  943. mes "Anyway, I need to be";
  944. mes "working on a new project";
  945. mes "soon, so I suppose this is";
  946. mes "where we part ways for now.";
  947. mes "But I must say, it was truly";
  948. mes "a great pleasure to meet you...";
  949. }
  950. close;
  951. }
  952. mes "[Pisruik]";
  953. mes "R-Really...?";
  954. mes "Well, if you ever change";
  955. mes "your mind, feel free to come";
  956. mes "back for me to teach you.";
  957. if (Sex == 0) {
  958. mes "And it's no trouble at all!";
  959. mes "I really enjoy your company...";
  960. }
  961. close;
  962. }
  963. else {
  964. mes "^3355FFUnfortunately, there";
  965. mes "is nothing in your inventory";
  966. mes "that seems like a suitable";
  967. mes "replacement for Pisruik's";
  968. mes "broken glasses.^000000";
  969. close;
  970. }
  971. }
  972. mes "["+ strcharinfo(0) +"]";
  973. mes "Listen, you look so";
  974. mes "much better when you're";
  975. mes "not wearing glasses.";
  976. next;
  977. mes "[Pisruik]";
  978. mes "Excuse me,";
  979. mes "come again?";
  980. next;
  981. mes "["+ strcharinfo(0) +"]";
  982. mes "Hahahahhaha~!";
  983. mes "No-nothing at all!";
  984. close;
  985. }
  986. else if (ALCHE_SK == 10) {
  987. mes "[Pisruik]";
  988. mes "So, "+ strcharinfo(0) +",";
  989. mes "Would you like me to";
  990. mes "teach you the results";
  991. mes "of the research I've''";
  992. mes "been conducting?";
  993. next;
  994. if (select("Yes!:No, thanks.") == 1) {
  995. mes "[Pisruik]";
  996. mes "Great, "+ strcharinfo(0) +"!";
  997. mes "I know I can trust you";
  998. mes "to use this research for";
  999. mes "good and noble ends. Now,";
  1000. mes "please read this thesis and";
  1001. mes "all of my additional notes...";
  1002. next;
  1003. mes "^3355FFPisruik thoroughly";
  1004. mes "explains the properties";
  1005. mes "of his medicine, the reaction";
  1006. mes "of the human organs to it, as";
  1007. mes "well as a few warnings about";
  1008. mes "the medicine's side effects.^000000";
  1009. next;
  1010. set ALCHE_SK,11;
  1011. getitem 7434,1; //Elemental_Create_Book
  1012. mes "[Pisruik]";
  1013. mes "Well, you should be";
  1014. mes "ready to make your own";
  1015. mes "potions that are a variation";
  1016. mes "of my medicine. But you'll";
  1017. mes "probably need to keep that";
  1018. mes "thesis as a ready reference.";
  1019. next;
  1020. mes "[Pisruik]";
  1021. if (Sex == 1) {
  1022. mes "Hopefully, we'll";
  1023. mes "meet again sometime";
  1024. mes "in the future. Good luck on";
  1025. mes "your journeys, adventurer.";
  1026. mes "*Cough cough* Now... What";
  1027. mes "will be my next project?";
  1028. }
  1029. else {
  1030. mes "Anyway, I need to be";
  1031. mes "working on a new project";
  1032. mes "soon, so I suppose this is";
  1033. mes "where we part ways for now.";
  1034. mes "But I must say, it was truly";
  1035. mes "a great pleasure to meet you...";
  1036. }
  1037. close;
  1038. }
  1039. mes "[Pisruik]";
  1040. mes "R-Really...?";
  1041. mes "Well, if you ever change";
  1042. mes "your mind, feel free to come";
  1043. mes "back for me to teach you.";
  1044. if (Sex == 0) {
  1045. mes "And it's no trouble at all!";
  1046. mes "I really enjoy your company...";
  1047. }
  1048. close;
  1049. }
  1050. else if (ALCHE_SK == 11) {
  1051. if (countitem(7434) == 0) {
  1052. mes "[Pisruik]";
  1053. mes "Uh oh...";
  1054. mes "You lost the thesis";
  1055. mes "I wrote for you? I don't";
  1056. mes "have the time to write";
  1057. mes "another one for you now...";
  1058. close;
  1059. }
  1060. else if (countitem(7434) == 1) {
  1061. mes "[Pisruik]";
  1062. mes "So, how have you been";
  1063. mes "using the potions that";
  1064. mes "I've taught you to make?";
  1065. mes "Hopefully, they'll come";
  1066. mes "in handy in your adventures.";
  1067. close;
  1068. }
  1069. else if (countitem(7434) > 1) {
  1070. mes "[Pisruik]";
  1071. mes "Huh, so copies of my";
  1072. mes "thesis are circulating";
  1073. mes "around in public? Well,";
  1074. mes "I'm sorry, but I don't have";
  1075. mes "time to autograph your copy...";
  1076. close;
  1077. }
  1078. }
  1079. else {
  1080. mes "[Pisruik]";
  1081. mes "Mmm...?";
  1082. mes "Did you need anything";
  1083. mes "in particular? Though,";
  1084. mes "I'm afraid someone in";
  1085. mes "my position won't be";
  1086. mes "much help to you.";
  1087. close;
  1088. }
  1089. }
  1090. else {
  1091. mes "[Pisruik]";
  1092. mes "Mmm...?";
  1093. mes "Did you need anything";
  1094. mes "in particular? Though,";
  1095. mes "I'm afraid someone in";
  1096. mes "my position won't be";
  1097. mes "much help to you.";
  1098. close;
  1099. }
  1100. }
  1101. yuno_in04,22,107,5 script Irache#qsk_al 740,{
  1102. mes "[Irache]";
  1103. mes "Heh heh heh...!";
  1104. mes "It's done! With this";
  1105. mes "formula, I can melt any";
  1106. mes "substance in the world!";
  1107. mes "Hahahaha! Nothing stands";
  1108. mes "between me and world domi--";
  1109. next;
  1110. mes "[Irache]";
  1111. mes "OWWWW!";
  1112. mes "The secret formula!";
  1113. mes "It's burning through";
  1114. mes "the test tube! I've made";
  1115. mes "it too powerful! Confound it!";
  1116. close;
  1117. }
  1118. yuno_in04,27,107,4 script Degas#qsk_al 748,{
  1119. mes "[Degas]";
  1120. mes "It's such a pain working";
  1121. mes "so close to these other";
  1122. mes "scientists. The guy next";
  1123. mes "time is always cackling";
  1124. mes "about taking over the";
  1125. mes "world and whatnot.";
  1126. next;
  1127. mes "[Degas]";
  1128. mes "And this other geek is";
  1129. mes "always coughing. Between";
  1130. mes "the two of them, it's far too";
  1131. mes "noisy to focus on my research!";
  1132. mes "If only I could work in my very^FFFFFF ^000000 own private, secret laboratory...";
  1133. close;
  1134. }
  1135. yuno_in04,33,106,4 script Pile of Books#qsk_al 111,{
  1136. mes "^3355FFIt's simply a pile";
  1137. mes "of scattered documents.";
  1138. mes "Although it seems unorganized,";
  1139. mes "it doesn't look like the people";
  1140. mes "here have any trouble finding^FFFFFF ^3355FF what they need when they need it.";
  1141. close;
  1142. }
  1143. // Start Bioethics quest
  1144. lhz_in01,224,140,3 script Kellasus#qsk_al 57,{
  1145. if (BaseJob == Job_Alchemist && bioeth == 13) {
  1146. mes "[Kellasus]";
  1147. mes "Keep up the";
  1148. mes "good work. I get";
  1149. mes "the feeling that";
  1150. mes "our future might";
  1151. mes "be depending on you...";
  1152. close;
  1153. }
  1154. if (BaseJob == Job_Alchemist && bioeth == 12) {
  1155. mes "[Kellasus]";
  1156. mes "Alright then, I'll begin";
  1157. mes "by teaching you ^FF0000Bioethics^000000,";
  1158. mes "the fundamental skill for";
  1159. mes "creating Homunculi.";
  1160. next;
  1161. mes "[Kellasus]";
  1162. mes "In order to master Bioethics,";
  1163. mes "you've got to appreciate the";
  1164. mes "sweetness of life and genuinely";
  1165. mes "care about living creatures.";
  1166. mes "And so, you must always take";
  1167. mes "care of your Homunculus.";
  1168. next;
  1169. mes "[Kellasus]";
  1170. mes "You must constantly check";
  1171. mes "to see if your Homunculus";
  1172. mes "is tired or hungry, or if it's";
  1173. mes "been hurt. You must also take";
  1174. mes "into account your Homunculus's^FFFFFF ^000000 feelings towards you, its owner.";
  1175. next;
  1176. mes "[Kellasus]";
  1177. mes "When that nurturing attitude";
  1178. mes "becomes second nature to you,";
  1179. mes "you will have mastered Bioethics.^FFFFFF ^000000 It sounds simple, but you can only";
  1180. mes "understand a relationship with a Homunculus through experience.";
  1181. next;
  1182. mes "[Kellasus]";
  1183. mes "Well, you should know enough";
  1184. mes "by now to create and care for";
  1185. mes "your own Homunculus. I trust";
  1186. mes "that you will be responsible";
  1187. mes "in your search for discoveries";
  1188. mes "that may benefit mankind.";
  1189. next;
  1190. mes "[Kellasus]";
  1191. mes "Before we part";
  1192. mes "ways, would you";
  1193. mes "tell me your name?";
  1194. next;
  1195. mes "[" + strcharinfo(0) + "]";
  1196. mes "My name is...";
  1197. mes "" + strcharinfo(0) + ".";
  1198. next;
  1199. set bioeth,13;
  1200. skill 238,1,0;
  1201. mes "[Kellasus]";
  1202. mes "Ah...";
  1203. mes "" + strcharinfo(0) + ".";
  1204. mes "I'll remember that. Goodbye";
  1205. mes "for now, and I hope that you";
  1206. mes "make a great contribution to";
  1207. mes "the world of Alchemy someday.";
  1208. close;
  1209. }
  1210. if (BaseJob == Job_Alchemist && bioeth == 11) {
  1211. mes "[Kellasus]";
  1212. mes "Our viewpoints may be";
  1213. mes "different, but I'll agree that";
  1214. mes "there's too much potential in";
  1215. mes "studying Homunculi that I can";
  1216. mes "no longer ignore as a scientist";
  1217. mes "and as a humanitarian.";
  1218. next;
  1219. mes "[Kellasus]";
  1220. mes "If I teach you these skills,";
  1221. mes "you may be treading a moral";
  1222. mes "line. But I believe it should";
  1223. mes "be alright if you work to learn";
  1224. mes "something that will benefit";
  1225. mes "the greater good.";
  1226. next;
  1227. mes "[" + strcharinfo(0) + "]";
  1228. mes "Does...";
  1229. mes "Does that mean";
  1230. mes "you'll teach me?";
  1231. next;
  1232. mes "[Kellasus]";
  1233. mes "Now don't get too excited.";
  1234. mes "I'm still unsure if Homunculus";
  1235. mes "Study should be open to all";
  1236. mes "Alchemists, but for now,";
  1237. mes "I believe I can trust you.";
  1238. next;
  1239. mes "[Kellasus]";
  1240. mes "However, you've got to";
  1241. mes "use the skills I teach you";
  1242. mes "to ultimately benefit other";
  1243. mes "people. It's not like I can force you to forget once you know how";
  1244. mes "to make Homunculi, understand?";
  1245. next;
  1246. set bioeth,12;
  1247. mes "[Kellasus]";
  1248. mes "Please give me a little";
  1249. mes "time to prepare my lesson";
  1250. mes "for you. It's been a very long";
  1251. mes "time since I've done this...";
  1252. close;
  1253. }
  1254. if (BaseJob == Job_Alchemist && bioeth == 10) {
  1255. set bioeth,11;
  1256. mes "[Kellasus]";
  1257. mes "^333333*Sigh*^000000";
  1258. mes "I'm so confused...";
  1259. mes "There's no denying that";
  1260. mes "everything you said is right.";
  1261. mes "But now I don't know what";
  1262. mes "I should believe...";
  1263. close;
  1264. }
  1265. if (BaseJob == Job_Alchemist && bioeth == 9) {
  1266. mes "[Kellasus]";
  1267. mes "Have you come to";
  1268. mes "ask me again to teach";
  1269. mes "you Homunculus skills?";
  1270. mes "You're awfully persistent,";
  1271. mes "but I suppose that might be";
  1272. mes "how you became an Alchemist...";
  1273. next;
  1274. mes "[" + strcharinfo(0) + "]";
  1275. mes "Well, I sort of came";
  1276. mes "here to ask about that.";
  1277. mes "But first, I heard a rumor";
  1278. mes "that your son was really";
  1279. mes "sick for a while...";
  1280. next;
  1281. mes "[Kellasus]";
  1282. mes "Y-yes. It's really";
  1283. mes "difficult for me to";
  1284. mes "talk about that time.";
  1285. mes "The thought of losing";
  1286. mes "my boy is too much to bear.";
  1287. mes "He means the world to me...";
  1288. next;
  1289. mes "[Kellasus]";
  1290. mes "I was so desperate to";
  1291. mes "keep my boy alive that";
  1292. mes "I would have sold my soul";
  1293. mes "without any regret. I'm more";
  1294. mes "than willing to sacrifice my";
  1295. mes "own life for his sake.";
  1296. next;
  1297. mes "[Kellasus]";
  1298. mes "Luckily, my son";
  1299. mes "recovered from his";
  1300. mes "disease and he is very";
  1301. mes "healthy nowadays. But";
  1302. mes "why are you reminding";
  1303. mes "me of something like this?";
  1304. next;
  1305. mes "[" + strcharinfo(0) + "]";
  1306. mes "You're right that the creation";
  1307. mes "of Homunculi brings up a moral";
  1308. mes "issue. But instead of morals,";
  1309. mes "I want to appeal to your sense";
  1310. mes "of humanitarianism if I can.";
  1311. next;
  1312. mes "[Kellasus]";
  1313. mes "I don't follow.";
  1314. mes "What exactly";
  1315. mes "do you mean by";
  1316. mes "humanitarianism?";
  1317. next;
  1318. mes "[" + strcharinfo(0) + "]";
  1319. mes "I believe that the";
  1320. mes "study of Homunculi";
  1321. mes "could help us discover";
  1322. mes "the secret of life. There";
  1323. mes "is just too much too much";
  1324. mes "potential to do good to ignore.";
  1325. next;
  1326. mes "["+ strcharinfo(0) +"]";
  1327. mes "I'm not interested in";
  1328. mes "creating new creatures or";
  1329. mes "playing God. What I do want";
  1330. mes "is the knowledge to cure people";
  1331. mes "regardless of the disease. No";
  1332. mes "matter how desperate it may be.";
  1333. next;
  1334. mes "["+ strcharinfo(0) +"]";
  1335. mes "It may be immoral to";
  1336. mes "create experimental life";
  1337. mes "forms and to sacrifice them,";
  1338. mes "but I'm willing to do that for";
  1339. mes "the people who may need";
  1340. mes "that cure I might discover...";
  1341. next;
  1342. mes "["+ strcharinfo(0) +"]";
  1343. mes "When your son was";
  1344. mes "sick, you were willing";
  1345. mes "to make sacrifices to see";
  1346. mes "that he recover. But still,";
  1347. mes "there are other people in the";
  1348. mes "world with worse ailments...";
  1349. next;
  1350. mes "["+ strcharinfo(0) +"]";
  1351. mes "I want to study";
  1352. mes "Homunculi because";
  1353. mes "there's a chance that";
  1354. mes "I might be able to bring";
  1355. mes "hope to someone's";
  1356. mes "hopeless situation...";
  1357. next;
  1358. set bioeth,10;
  1359. mes "[Kellasus]";
  1360. mes "I've never...";
  1361. mes "I never thought...";
  1362. mes "I'm sorry. I need";
  1363. mes "some time alone...";
  1364. close;
  1365. }
  1366. if (BaseJob == Job_Alchemist && bioeth == 8) {
  1367. mes "[Kellasus]";
  1368. mes "Although I admit that";
  1369. mes "you're capabile of learning";
  1370. mes "what I might be able to teach";
  1371. mes "you about Homunculi, I can't";
  1372. mes "in good conscience do it. I'm";
  1373. mes "sorry, but please give up.";
  1374. close;
  1375. }
  1376. if (BaseJob == Job_Alchemist && bioeth == 7) {
  1377. mes "[Kellasus]";
  1378. mes "How many times must I tell";
  1379. mes "you? I'm sorry, but I can't teach you anything related to Homunculi.";
  1380. mes "It especially bothers me that you know nothing at all about them...";
  1381. next;
  1382. mes "[" + strcharinfo(0) + "]";
  1383. mes "But while I was gone,";
  1384. mes "I spent so much time";
  1385. mes "studying about Homunculi";
  1386. mes "from these Alchemy experts.";
  1387. mes "I guarantee that I'm qualified";
  1388. mes "to learn the fundamentals!";
  1389. next;
  1390. mes "[Kellasus]";
  1391. mes "Experts...? Ah, you mean";
  1392. mes "Skrajjad, Keshibien and";
  1393. mes "Broncher. My old colleages.";
  1394. mes "Alright. But I'll be the judge";
  1395. mes "of whether or not you learned";
  1396. mes "anything about Homunculi.";
  1397. next;
  1398. mes "[Kellasus]";
  1399. mes "I'm going to give you";
  1400. mes "several questions, so";
  1401. mes "I hope you answer all";
  1402. mes "of these correctly.";
  1403. mes "Are you ready?";
  1404. next;
  1405. mes "[Kellasus]";
  1406. mes "First question.";
  1407. mes "What skill, mastered";
  1408. mes "at Skill Level 1, allows";
  1409. mes "the caster to retreat a";
  1410. mes "Homunculus, putting it in";
  1411. mes "an inert state of hibernation?";
  1412. next;
  1413. set jungdap1,Vaporize;
  1414. set jungdap2,Embryo;
  1415. set jungdap3,Resurrection;
  1416. input .@input$;
  1417. if (.@input$ == "Vaporize") {
  1418. mes "[Kellasus]";
  1419. mes "Hmm, not bad. So you've";
  1420. mes "been studying. Now, the second";
  1421. mes "question. What is the item, whose name indicates a very early stage";
  1422. mes "of Homunculus development, used for the Call Homunculus skill?";
  1423. next;
  1424. input .@input$;
  1425. if (.@input$ == "Embryo") {
  1426. mes "[Kellasus]";
  1427. mes "Huh. You got that one";
  1428. mes "right too. Alright, third";
  1429. mes "question. What is the";
  1430. mes "name of the skill, mastered";
  1431. mes "at Skill Level 5, which allows";
  1432. mes "you to resurrect Homunculi?";
  1433. next;
  1434. input .@input$;
  1435. if (.@input$ == "Resurrection") {
  1436. mes "[Kellasus]";
  1437. mes "So you have been putting";
  1438. mes "a lot of effort in studying";
  1439. mes "this. I really admire your";
  1440. mes "dedication and it looks like";
  1441. mes "you've got the potential to";
  1442. mes "be a really great Alchemist.";
  1443. next;
  1444. mes "[Kellasus]";
  1445. mes "Still, even though you're";
  1446. mes "qualified to learn all the";
  1447. mes "Homunculus skills, I choose";
  1448. mes "not to teach them based on";
  1449. mes "my own personal principles.";
  1450. mes "Nothing can change my mind.";
  1451. next;
  1452. mes "[Kellasus]";
  1453. mes "I admit that I'm proud";
  1454. mes "of the progress you've";
  1455. mes "made, but I just can't";
  1456. mes "bring myself to be a part";
  1457. mes "of what I believe to be an";
  1458. mes "abuse of the gift of life.";
  1459. next;
  1460. set bioeth,8;
  1461. mes "[Kellasus]";
  1462. mes "There's just so much";
  1463. mes "risk! I don't think I can";
  1464. mes "bear to be responsible for";
  1465. mes "any of the consequences that";
  1466. mes "may come with the existence";
  1467. mes "of artificially created life.";
  1468. close;
  1469. }
  1470. else {
  1471. mes "[Kellasus]";
  1472. mes "I'm disappointed...";
  1473. mes "I really thought you";
  1474. mes "had learned everything";
  1475. mes "you could about Homunculi,";
  1476. mes "but it looks like there are a";
  1477. mes "few gaps in your knowledge.";
  1478. close;
  1479. }
  1480. }
  1481. else {
  1482. mes "[Kellasus]";
  1483. mes "Hmm... It looks like";
  1484. mes "you still haven't learned";
  1485. mes "enough about Homunculi.";
  1486. mes "Even if I wanted to teach";
  1487. mes "you, it looks like you're";
  1488. mes "not quite ready to learn...";
  1489. close;
  1490. }
  1491. }
  1492. else {
  1493. mes "[Kellasus]";
  1494. mes "You'd be able to get";
  1495. mes "the first question right";
  1496. mes "if you were really serious";
  1497. mes "about studying Homunculi.";
  1498. mes "You'd better just give up and";
  1499. mes "find a new alchemic interest.";
  1500. close;
  1501. }
  1502. }
  1503. if (BaseJob == Job_Alchemist && bioeth > 3) {
  1504. mes "[Kellasus]";
  1505. mes "I'm sorry, but";
  1506. mes "I refuse to teach";
  1507. mes "you anything related";
  1508. mes "to the Homunculus skills.";
  1509. next;
  1510. mes "[Kellasus]";
  1511. mes "I should feel insulted that";
  1512. mes "you asked me, but once there";
  1513. mes "was a time when I was more";
  1514. mes "like you, so I can understand";
  1515. mes "how you feel. However, my";
  1516. mes "views are much different now...";
  1517. close;
  1518. }
  1519. if (BaseJob == Job_Alchemist && bioeth == 3) {
  1520. mes "[Kellasus]";
  1521. mes "Oh, hello, what";
  1522. mes "brings you this way?";
  1523. mes "As your senior in the";
  1524. mes "field of Alchemy, I can";
  1525. mes "give you some advice if you're^FFFFFF ^000000 stumped by a particular problem...";
  1526. next;
  1527. if (select("Teach me the Homunculus Skills.:No, nothing.") == 1) {
  1528. mes "[" + strcharinfo(0) + "]";
  1529. mes "I want you to";
  1530. mes "teach me how to";
  1531. mes "create a Homunculus.";
  1532. next;
  1533. mes "[Kellasus]";
  1534. mes "...";
  1535. mes "Come again?";
  1536. mes "I don't think I heard";
  1537. mes "what you said quite right.";
  1538. next;
  1539. mes "[" + strcharinfo(0) + "]";
  1540. mes "I said...";
  1541. mes "I want you to";
  1542. mes "teach me the skills";
  1543. mes "for Homunculus creation.";
  1544. next;
  1545. mes "[Kellasus]";
  1546. mes "After all of my talk...";
  1547. mes "My warnings about knowledge";
  1548. mes "that should be forbidden to";
  1549. mes "Alchemists, you want to go";
  1550. mes "and create a Homunculus?!";
  1551. next;
  1552. mes "[Kellasus]";
  1553. mes "Perhaps I never should";
  1554. mes "have mentioned that subject.";
  1555. mes "But I still don't understand why^FFFFFF ^000000 you would suddenly want to ";
  1556. mes "learn those skills. Yes, it's";
  1557. mes "true that I could teach you...";
  1558. next;
  1559. set bioeth,4;
  1560. mes "[Kellasus]";
  1561. mes "But I refuse to pass down";
  1562. mes "my knowledge of Homunculi";
  1563. mes "to anyone for any reason.";
  1564. mes "Surely, you must know that";
  1565. mes "by now. I'm stupefied that you";
  1566. mes "even had the audacity to ask!";
  1567. close;
  1568. }
  1569. mes "[Kellasus]";
  1570. mes "No? Well, I suppose";
  1571. mes "learning something on";
  1572. mes "your own is good, but";
  1573. mes "sometimes it's good to ask";
  1574. mes "for help from those who are";
  1575. mes "more experienced than you.";
  1576. close;
  1577. }
  1578. if (BaseJob == Job_Alchemist && bioeth == 2) {
  1579. mes "[Kellasus]";
  1580. mes "Ah, you've returned...";
  1581. mes "Now, you must be wondering";
  1582. mes "why I have been warning you";
  1583. mes "about the dangers of using";
  1584. mes "Alchemy to obtain knowledge";
  1585. mes "that should be forbidden.";
  1586. next;
  1587. mes "[Kellasus]";
  1588. mes "It is better that you know now";
  1589. mes "than to find out later and not";
  1590. mes "be prepared. There is a skill";
  1591. mes "in Alchemy that transgresses";
  1592. mes "the natural laws by creating";
  1593. mes "life not intended by God.";
  1594. next;
  1595. mes "[Kellasus]";
  1596. mes "It is an extremely";
  1597. mes "dangerous skill that was";
  1598. mes "developed out of human";
  1599. mes "arrogance. Life is a beautiful";
  1600. mes "thing, a precious gift, that";
  1601. mes "we dare not tamper with.";
  1602. next;
  1603. mes "[Kellasus]";
  1604. mes "My greatest shame in";
  1605. mes "life is my contribution to";
  1606. mes "that field of knowledge. At";
  1607. mes "that time I was young and";
  1608. mes "headstrong, too proud to";
  1609. mes "admit I was playing God.";
  1610. next;
  1611. mes "[Kellasus]";
  1612. mes "I even went so far as to";
  1613. mes "become the most skilled";
  1614. mes "Alchemist in the creation";
  1615. mes "of ^FF0000Homunculi^000000. But I've";
  1616. mes "changed my ways. I don't...";
  1617. mes "I'll never create one again.";
  1618. next;
  1619. mes "[Kellasus]";
  1620. mes "Alchemy is an incredible";
  1621. mes "field of study, and it's great";
  1622. mes "that you've dedicated yourself";
  1623. mes "to it, but always remember that";
  1624. mes "this science has great potential for abuse, as well as for good.";
  1625. next;
  1626. mes "[Kellasus]";
  1627. mes "I only fear that your quest";
  1628. mes "for knowledge, your insatiable";
  1629. mes "curiosity to reveal the unknown,^FFFFFF ^000000 may lead you on the path of the";
  1630. mes "Homunculus. For your own sake,^FFFFFF ^000000 don't bother considering the idea.";
  1631. next;
  1632. set bioeth,3;
  1633. mes "[Kellasus]";
  1634. mes "Remember that all life is";
  1635. mes "precious. If your motives";
  1636. mes "are good, and untainted by";
  1637. mes "the desire for fame or fortune,";
  1638. mes "and if you work for the greater^FFFFFF ^000000 good of mankind, you'll be fine.";
  1639. close;
  1640. }
  1641. if (BaseJob == Job_Alchemist && bioeth == 1) {
  1642. mes "[Kellasus]";
  1643. mes "Ah, it's you again.";
  1644. mes "Since you're here, let";
  1645. mes "me ask you a question.";
  1646. mes "What exactly do you";
  1647. mes "think of Alchemy?";
  1648. next;
  1649. mes "[Kellasus]";
  1650. mes "Wait. Don't answer";
  1651. mes "that. As someone more";
  1652. mes "experienced in this field,";
  1653. mes "I believe that the answer";
  1654. mes "to that question is more";
  1655. mes "complicated than you think.";
  1656. next;
  1657. mes "[Kellasus]";
  1658. mes "Most people see Alchemists";
  1659. mes "as greedy scientists, assuming";
  1660. mes "that we use our skills exclusively for^FFFFFF.^000000the transmutation of gold. Of";
  1661. mes "course, learning how to do that";
  1662. mes "is part of our basic training.";
  1663. next;
  1664. mes "[Kellasus]";
  1665. mes "But learning transmutation";
  1666. mes "is part of something bigger.";
  1667. mes "All Alchemists must strive to";
  1668. mes "harness nature for the good";
  1669. mes "of mankind. To do this requires";
  1670. mes "the study of every science.";
  1671. next;
  1672. mes "[Kellasus]";
  1673. mes "The fields of Medicine,";
  1674. mes "Chemistry, Biology, Geology,";
  1675. mes "Astronomy, Astrology, Geomancy,";
  1676. mes "Mathematics, Physics and even";
  1677. mes "Philosophy must all be learned";
  1678. mes "by the competent Alchemist.";
  1679. next;
  1680. set bioeth,2;
  1681. mes "[Kellasus]";
  1682. mes "Once you've entered the";
  1683. mes "exciting vastness of Alchemy,";
  1684. mes "there is no turning back. Do";
  1685. mes "your best to learn all that you";
  1686. mes "can, and never forget that you^FFFFFF ^000000 have responsibilities to mankind.";
  1687. close;
  1688. }
  1689. if (BaseJob == Job_Alchemist) {
  1690. mes "[Kellasus]";
  1691. mes "You're another";
  1692. mes "practitioner of";
  1693. mes "Alchemy, aren't you?";
  1694. mes "It's been a long time";
  1695. mes "since I've spoken to";
  1696. mes "such a young colleague...";
  1697. next;
  1698. mes "[Kellasus]";
  1699. mes "As your elder colleague,";
  1700. mes "I encourage you to focus";
  1701. mes "on your training. Enlighten";
  1702. mes "yourself and satisfy your";
  1703. mes "curiosity by solving the";
  1704. mes "riddles of science.";
  1705. next;
  1706. mes "[Kellasus]";
  1707. mes "But heed my words...";
  1708. mes "There are secrets of";
  1709. mes "science that must never";
  1710. mes "be discovered by humans.";
  1711. mes "Do not be so proud as to";
  1712. mes "seek out forbidden truths.";
  1713. next;
  1714. set bioeth,1;
  1715. mes "[Kellasus]";
  1716. mes "Good luck in your";
  1717. mes "studies, and I hope";
  1718. mes "you never use your";
  1719. mes "search for answers as";
  1720. mes "an excuse to give in to";
  1721. mes "greed and obsession.";
  1722. close;
  1723. }
  1724. mes "[Kellasus]";
  1725. mes "Hmm. Who decides what";
  1726. mes "is right and wrong? What is";
  1727. mes "meant to be known and what";
  1728. mes "secrets were never intended";
  1729. mes "for mankind to understand?";
  1730. next;
  1731. mes "[Kellasus]";
  1732. mes "There are many who would";
  1733. mes "agree that God alone wields";
  1734. mes "authority over life and death.";
  1735. mes "But Alchemy does provide";
  1736. mes "a way for the audacious...";
  1737. close;
  1738. }
  1739. lhz_in01,225,122,5 script Skrajjad#qsk_al 754,{
  1740. if (BaseJob == Job_Alchemist && bioeth > 4) {
  1741. mes "[Skrajjad]";
  1742. mes "I've taught you everything";
  1743. mes "I can about the Homunculi.";
  1744. mes "I hope that I've been of some";
  1745. mes "help in your quest for knowledge^FFFFFF ^000000 and understanding of our universe.";
  1746. next;
  1747. mes "[Skrajjad]";
  1748. mes "If you haven't already done";
  1749. mes "so, please visit Keshibien,";
  1750. mes "master of the Call Homunculus";
  1751. mes "skill. He's a kind person who's";
  1752. mes "always willing to go out of his";
  1753. mes "way to help young scientists.";
  1754. close;
  1755. }
  1756. if (BaseJob == Job_Alchemist && bioeth == 4) {
  1757. mes "[Skrajjad]";
  1758. mes "Ah, you're the one";
  1759. mes "who had the courage";
  1760. mes "to ask Kellasus to teach";
  1761. mes "you Alchemy. I must say";
  1762. mes "that I admire your attitude,";
  1763. if (Sex)
  1764. mes "young lad. Now, don't worry...";
  1765. else
  1766. mes "young lass. Now, don't worry...";
  1767. next;
  1768. mes "[Skrajjad]";
  1769. mes "I understand how you";
  1770. mes "must feel after Kellasus";
  1771. mes "refused to teach you his";
  1772. mes "methods, but that does not";
  1773. mes "mean that you'll never learn";
  1774. mes "how to create a Homunculus.";
  1775. next;
  1776. mes "[Skrajjad]";
  1777. mes "I believe you'll be able to learn what you desire if you manage to";
  1778. mes "train under all of the Homunculus experts. When you show how serious";
  1779. mes "you are about this, then Kellasus might change his mind about you.";
  1780. next;
  1781. mes "[Skrajjad]";
  1782. mes "Let give teach you my";
  1783. mes "Homunculus specialty,";
  1784. mes "the ^FF0000Vaporize^000000 skill. Actually,";
  1785. mes "it's useless without Kellasus's";
  1786. mes "technique, but it should be a";
  1787. mes "good enough starting point.";
  1788. next;
  1789. mes "[Skrajjad]";
  1790. mes "The Vaporize skill";
  1791. mes "is an Alchemist skill";
  1792. mes "that deals solely with";
  1793. mes "Homunculi. Vaporize is";
  1794. mes "mastered at Skill Level 1.";
  1795. next;
  1796. mes "[Skrajjad]";
  1797. mes "This skill allows you to";
  1798. mes "reduce your Homunculus";
  1799. mes "to vapor so that it is in an";
  1800. mes "inert chemical state. It's";
  1801. mes "very similar to hibernation";
  1802. mes "when you think about it.";
  1803. next;
  1804. mes "[Skrajjad]";
  1805. mes "Now, if you want to";
  1806. mes "bring back a vaporized";
  1807. mes "Homunculus, you will need";
  1808. mes "to know the ^FF0000Call Homunculus^000000";
  1809. mes "which you can learn from";
  1810. mes "Keshibien. Just remember...";
  1811. next;
  1812. mes "[Skrajjad]";
  1813. mes "Homunculi are living";
  1814. mes "creatures, so don't go";
  1815. mes "and vaporize and recall";
  1816. mes "them recklessly. That sort";
  1817. mes "of behavior would be inhumane.";
  1818. next;
  1819. mes "[Skrajjad]";
  1820. mes "''Show respect for all life";
  1821. mes "forms.'' That's the creed";
  1822. mes "for the Homuculus expert.";
  1823. mes "Now go and find ^FF0000Keshibien^000000";
  1824. mes "so that he can teach you";
  1825. mes "the Call Homunculus skill.";
  1826. next;
  1827. set bioeth,5;
  1828. mes "[Skrajjad]";
  1829. mes "Good luck in";
  1830. mes "your studies";
  1831. mes "and I hope you";
  1832. mes "find the answers";
  1833. mes "that you are seeking.";
  1834. close;
  1835. }
  1836. mes "[Skrajjad]";
  1837. mes "Alchemy is wondrous...";
  1838. mes "It incorporates every";
  1839. mes "science and many other";
  1840. mes "fields of knowledge that";
  1841. mes "it's not enough to be jack";
  1842. mes "of all trades... No...";
  1843. next;
  1844. mes "[Skrajjad]";
  1845. mes "In a sense, you must";
  1846. mes "be a master of all trades";
  1847. mes "to be proficient in Alchemy.";
  1848. mes "But it's incredibly rewarding to those of us who never stop asking";
  1849. mes "how and why our world works.";
  1850. close;
  1851. }
  1852. lhz_in01,204,138,5 script Keshibien#qsk_al 750,{
  1853. if (BaseJob == Job_Alchemist && bioeth > 5) {
  1854. mes "[Keshibien]";
  1855. mes "I hope that you";
  1856. mes "can make good use";
  1857. mes "of what I've taught you.";
  1858. mes "I'm glad that I was able";
  1859. mes "to contribute something to";
  1860. mes "your learning of Alchemy.";
  1861. next;
  1862. mes "[Keshibien]";
  1863. mes "Now, the only person qualified";
  1864. mes "to teach you the Homunculus";
  1865. mes "Resurrection skill is Brocher.";
  1866. mes "He's... He's a character, but";
  1867. mes "he's also a great teacher.";
  1868. next;
  1869. mes "[Keshibien]";
  1870. mes "Now...";
  1871. mes "Where could he be?";
  1872. mes "I know he likes to drink,";
  1873. mes "so maybe you can find him";
  1874. mes "some place where they serve";
  1875. mes "alcohol in Lighthalzen?";
  1876. close;
  1877. }
  1878. if (BaseJob == Job_Alchemist && bioeth == 5) {
  1879. mes "[Keshibien]";
  1880. mes "Oh! You must be the";
  1881. mes "one Skrajjad told me";
  1882. mes "about. So you've come";
  1883. mes "so I can teach you the";
  1884. mes "Call Homunculus skill?";
  1885. next;
  1886. mes "[Keshibien]";
  1887. mes "First of all, it's always";
  1888. mes "a pleasure to meet another";
  1889. mes "colleague. I'm Keshibien, and";
  1890. mes "although I'm an expert on this";
  1891. mes "particular skill, overall I'm just a run of the mill Alchemist.";
  1892. next;
  1893. mes "[Keshibien]";
  1894. mes "Anyway, the Call Homunculus";
  1895. mes "skill requires knowledge of the";
  1896. mes "Vaporize skill and is mastered";
  1897. mes "at Skill Level 1. This skill allows you to summon a Homunculus.";
  1898. mes "Pretty simple so far, right?";
  1899. next;
  1900. mes "[Keshibien]";
  1901. mes "Now, you can summon a";
  1902. mes "vaporized Homunculus if";
  1903. mes "you happen to have one.";
  1904. mes "Otherwise, you can just";
  1905. mes "create one through using";
  1906. mes "this skill and these items...";
  1907. next;
  1908. mes "[Keshibien]";
  1909. mes "^FF00001 Embryo^000000,";
  1910. mes "^FF00001 Glass Tube^000000,";
  1911. mes "^FF00001 Seed of Life^000000 and";
  1912. mes "^FF00001 Morning Dew of Yggdrasil^000000.";
  1913. next;
  1914. mes "[Keshibien]";
  1915. mes "Well, that's all the";
  1916. mes "technical information";
  1917. mes "I have to share with you.";
  1918. mes "Always remember to treat";
  1919. mes "your Homunculus well. Eh,";
  1920. mes "once you summon one, anyway.";
  1921. next;
  1922. mes "[Keshibien]";
  1923. mes "But before you can do";
  1924. mes "that, you need to learn";
  1925. mes "the techniques that only";
  1926. mes "Kellasus can teach you.";
  1927. mes "For now, go to ^FF0000Broncher^000000";
  1928. mes "and learn from him, okay?";
  1929. next;
  1930. mes "[Keshibien]";
  1931. mes "Broncher happens";
  1932. mes "to specialize in the";
  1933. mes "Homunculus Resurrection";
  1934. mes "skill. You should be able to";
  1935. mes "find him somewhere in town,";
  1936. mes "though I'm unsure where...";
  1937. next;
  1938. set bioeth,6;
  1939. mes "[Keshibien]";
  1940. mes "Anyway, it was really";
  1941. mes "nice to meet you. Hopefully,";
  1942. mes "you'll be able to learn how";
  1943. mes "to fully use a Homunculus";
  1944. mes "someday soon. Still, you'll";
  1945. mes "need to convince Kellasus...";
  1946. close;
  1947. }
  1948. mes "[Keshibien]";
  1949. mes "Hello there~";
  1950. mes "You must be from";
  1951. mes "Rune-Midgarts, right?";
  1952. mes "It's nice to meet you.";
  1953. next;
  1954. mes "[Keshibien]";
  1955. mes "I hear that the";
  1956. mes "Alchemists from";
  1957. mes "over there are pretty";
  1958. mes "skilled. I wonder if I'll";
  1959. mes "ever get the chance to";
  1960. mes "collaborate with any of them...";
  1961. close;
  1962. }
  1963. lhz_in02,278,273,3 script Broncher#qsk_al 709,{
  1964. if (BaseJob == Job_Alchemist && bioeth > 6) {
  1965. mes "[Broncher]";
  1966. mes "You again? Didn't I already";
  1967. mes "teach you the Homunculus";
  1968. mes "Resurrection skill? Come";
  1969. mes "on, there's nothing else";
  1970. mes "I can do for you. Lemme";
  1971. mes "enjoy myself here...";
  1972. next;
  1973. mes "[Broncher]";
  1974. mes "If you didn't already,";
  1975. mes "go and bother Kellasus";
  1976. mes "and get him to teach you the";
  1977. mes "basic Homunculus techniques.";
  1978. mes "Now go away, you're sobering";
  1979. mes "me up! Go on, get outta here!";
  1980. close;
  1981. }
  1982. if (BaseJob == Job_Alchemist && bioeth == 6) {
  1983. mes "[Broncher]";
  1984. mes "^333333*Hiccup!*^000000";
  1985. mes "Oh man...";
  1986. mes "Oh man, this stuff";
  1987. mes "is great! Yeah. Yeah,";
  1988. mes "this really hits the spot.";
  1989. next;
  1990. mes "[Brocher]";
  1991. mes "Holy crap! Y-you're that";
  1992. mes "Alchemist that Skrajjad";
  1993. mes "told me to expect! Wha--?";
  1994. mes "You already visited Keshibien?";
  1995. mes "Crap! I thought you wouldn't";
  1996. mes "get here for another... Hour!";
  1997. next;
  1998. mes "[Broncher]";
  1999. mes "Oh, forget sobering.";
  2000. mes "I'll just teach you the";
  2001. mes "^FF0000Homunculus Resurrection^000000";
  2002. mes "skill. It's one of the last";
  2003. mes "skills you need to learn";
  2004. mes "for Homunculi, anyway.";
  2005. next;
  2006. mes "[Broncher]";
  2007. mes "Yes, you can literally";
  2008. mes "bring Homunculi back";
  2009. mes "from the dead. Oh, and you";
  2010. mes "should know that this skill is";
  2011. mes "mastered at Skill Level 5.";
  2012. next;
  2013. mes "[Broncher]";
  2014. mes "To bring your";
  2015. mes "Homunculus back from";
  2016. mes "the dead, you just push";
  2017. mes "this button, the one that's";
  2018. mes "labeled, ''Homunculus";
  2019. mes "Resurrection.'' Easy, right?";
  2020. next;
  2021. mes "[Broncher]";
  2022. mes "Well, lesson's over.";
  2023. mes "You know everything you";
  2024. mes "need to know about using";
  2025. mes "Homunculus Resurrection.";
  2026. mes "But you still need Kellasus";
  2027. mes "to teach you the fundamentals.";
  2028. set bioeth,7;
  2029. next;
  2030. mes "[Broncher]";
  2031. mes "Without those basic";
  2032. mes "techiques, everything";
  2033. mes "you've studied from us";
  2034. mes "will be for nothing. So...";
  2035. mes "Lots of luck convincing";
  2036. mes "Kellasus to teach you.";
  2037. next;
  2038. mes "[Broncher]";
  2039. mes "Now leave alone";
  2040. mes "and let me enjoy";
  2041. mes "all of this alcohol";
  2042. mes "in solitude, alright?";
  2043. close;
  2044. }
  2045. mes "[Broncher]";
  2046. mes "^333333*Hiccup~*^000000";
  2047. mes "Oh yeah, this is";
  2048. mes "the stuff! I call it...";
  2049. mes "My ''Anti-Sobriety''";
  2050. mes "formula! Can't think";
  2051. mes "of a finer thing created...";
  2052. close;
  2053. }
  2054. lhz_in03,106,34,3 script Koring#qsk_al 706,{
  2055. if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) {
  2056. mes "[Koring]";
  2057. mes "My daddy is the bestest";
  2058. mes "Alchemist! He's sooooo";
  2059. mes "smart, and I never heard";
  2060. mes "him be wrong before!";
  2061. next;
  2062. mes "[Koring]";
  2063. mes "Daddy's been thinking";
  2064. mes "a lot lately and I don't";
  2065. mes "know why. Daddy gets ";
  2066. mes "really serious when he's ";
  2067. mes "worried about something.";
  2068. next;
  2069. mes "[Koring]";
  2070. mes "He's always trying hard";
  2071. mes "to make me happy and to ";
  2072. mes "help me when I have problems.";
  2073. mes "Like the time I was really sick... ^FFFFFF ^000000";
  2074. next;
  2075. mes "[Koring]";
  2076. mes "Daddy did his best to make";
  2077. mes "some medicine to help me, ";
  2078. mes "and he looked all over for any";
  2079. mes "doctor who could cure me. For";
  2080. mes "a while, I was really scared,";
  2081. mes "but my Daddy never gave up.";
  2082. next;
  2083. if (bioeth == 8) set bioeth,9;
  2084. mes "[Koring]";
  2085. mes "He might be a little";
  2086. mes "grumpy now, but my ";
  2087. mes "Daddy is still the best!";
  2088. mes "I hope he feels better soon.";
  2089. close;
  2090. }
  2091. mes "[Koring]";
  2092. mes "How did my Daddy get";
  2093. mes "so smart? I wish I could";
  2094. mes "learn things as fast as";
  2095. mes "him so that I can be an";
  2096. mes "Alchemist too when I grow up!";
  2097. close;
  2098. }
  2099. lhz_in03,109,31,5 script Beninne#qsk_al 90,{
  2100. if (BaseJob == Job_Alchemist && bioeth == 8 || bioeth == 9) {
  2101. mes "[Beninne]";
  2102. mes "You've met my husband,";
  2103. mes "Kellasus? He's either a";
  2104. mes "very stubborn or determined";
  2105. mes "man, depending on how you";
  2106. mes "want to look at it. Once his";
  2107. mes "mind's made up, he won't budge!";
  2108. next;
  2109. mes "[Beninne]";
  2110. mes "He's a very good husband";
  2111. mes "and father, but I feel like it";
  2112. mes "takes the entire world to";
  2113. mes "change his mind once he's ";
  2114. mes "convinced that he's right";
  2115. mes "about something.";
  2116. next;
  2117. mes "[Beninne]";
  2118. mes "Of course, if you manage";
  2119. mes "to prove him wrong, he will";
  2120. mes "do everything he can to make";
  2121. mes "up for it. Kellasus has been";
  2122. mes "like that since I first met him.";
  2123. next;
  2124. mes "[Beninne]";
  2125. mes "It feels so nice to";
  2126. mes "have someone like that";
  2127. mes "to be protective of you.";
  2128. mes "Kellasus loves his work,";
  2129. mes "but he loves his family even";
  2130. mes "more. Amazing, isn't it?";
  2131. close;
  2132. }
  2133. mes "[Beninne]";
  2134. mes "Most people think that";
  2135. mes "being a scientist's wife";
  2136. mes "would be so difficult. I must";
  2137. mes "be lucky that my husband is";
  2138. mes "such a good family man, even";
  2139. mes "though he may be an Alchemist.";
  2140. close;
  2141. }
  2142. lighthalzen,226,210,3 script Nannan#qsk_al 86,{
  2143. mes "[Nannan]";
  2144. mes "You know, I always thought^FFFFFF ^000000 that all Alchemists were bookish,";
  2145. mes "scholarly types, their faces always buried in books and studying. But";
  2146. mes "I managed to find one who doesn't fit that nerdy stereotype at all.";
  2147. next;
  2148. mes "[Nannan]";
  2149. mes "This guy, what's-his-face,";
  2150. mes "Broncher, is always wasting";
  2151. mes "his time drinking. I guess he^FFFFFF ^000000 discovered the secret of turning";
  2152. mes "water into Grade A booze. But^FFFFFF ^000000 at least he's not the stuffy type.";
  2153. next;
  2154. mes "[Nannan]";
  2155. mes "I don't know how much";
  2156. mes "help he'd be to an aspiring";
  2157. mes "Alchemist, but in my opinion,";
  2158. mes "the man is a fully fledged";
  2159. mes "genius! At least, compared";
  2160. mes "to a street guy like me...";
  2161. close;
  2162. }
  2163. lhz_in01,218,141,7 script Alchemist#qsk_al 98,{
  2164. mes "[Alchemist]";
  2165. mes "Out of all humans,";
  2166. mes "I believe Kellasus is";
  2167. mes "the one who has come";
  2168. mes "closest to discovering";
  2169. mes "the secrets of life. He";
  2170. mes "never fails to amaze me...";
  2171. next;
  2172. mes "[Alchemist]";
  2173. mes "I'm also impressed by the";
  2174. mes "fact that he doesn't let his";
  2175. mes "work keep him from being the";
  2176. mes "best father and husband that";
  2177. mes "he can for his family. He's";
  2178. mes "an example for all of us.";
  2179. next;
  2180. mes "[Alchemist]";
  2181. mes "Kellasus really is";
  2182. mes "an amazing person.";
  2183. mes "There isn't one Alchemist";
  2184. mes "that I know who doesn't look";
  2185. mes "up to him in the realms of";
  2186. mes "both science and personal life.";
  2187. close;
  2188. }
  2189. //============================================================
  2190. // Old changelog
  2191. //============================================================
  2192. //= 1.0 for fully working skills only [Lupus]
  2193. //= 1.1 Added more new skill quests for more classes [Lupus]
  2194. //= Somehow eA engine doesn't let you keep learn't skill V_V'
  2195. //= 1.2 Added to correct locations, correct NPC's, fixed
  2196. //= some of the items required and made them into real
  2197. //= quests. [Reddozen]
  2198. //= 1.3 Fixed bugs and minor typos. Optimized [Lupus]
  2199. //= 1.3a fixed an item ID typo, thx 2Spiritual Kid
  2200. //= 1.3b Splitted into different files [DracoRPG]
  2201. //= 1.4 Added Creators + Baby Alchemists can pass Bio Ethics
  2202. //= Quest too [Lupus]
  2203. //= 1.5 Removed duplicates [Toms] 1.5a fixed typo [Lupus]
  2204. //= 1.6 Moved some NPCs related to Lighthalzen quests. [SinSloth]
  2205. //= 1.7 Updated "Elemental Potion Creation Quest" to the official one. [Samuray22]
  2206. //= 1.8 Added some missing NPCs from the Laboratory. [Samuray22]
  2207. //= 1.8a replaced item "names" with item id [Lupus]
  2208. //============================================================