chrif.c 48 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "../common/cbasetypes.h"
  4. #include "../common/malloc.h"
  5. #include "../common/socket.h"
  6. #include "../common/timer.h"
  7. #include "../common/nullpo.h"
  8. #include "../common/showmsg.h"
  9. #include "../common/strlib.h"
  10. #include "../common/ers.h"
  11. #include "map.h"
  12. #include "battle.h"
  13. #include "clif.h"
  14. #include "intif.h"
  15. #include "npc.h"
  16. #include "pc.h"
  17. #include "pet.h"
  18. #include "skill.h"
  19. #include "status.h"
  20. #include "homunculus.h"
  21. #include "mercenary.h"
  22. #include "chrif.h"
  23. #include "quest.h"
  24. #include <stdio.h>
  25. #include <stdlib.h>
  26. #include <string.h>
  27. #include <sys/types.h>
  28. #include <time.h>
  29. static struct eri *auth_db_ers; //For reutilizing player login structures.
  30. static DBMap* auth_db; // int id -> struct auth_node*
  31. static const int packet_len_table[0x3d] = { // U - used, F - free
  32. 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
  33. 6,-1,18, 7,-1,35,30,-1, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, F->2b07
  34. 6,30,-1,-1,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, F->2b0a, F->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
  35. 11,10,10, 6,11,-1,266,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, U->2b13, U->2b14, F->2b15, U->2b16, U->2b17
  36. 2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
  37. -1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
  38. };
  39. //Used Packets:
  40. //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
  41. //2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
  42. //2afa: Outgoing, chrif_sendmap -> 'sending our maps'
  43. //2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..'
  44. //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
  45. //2afd: Incoming, chrif_authok -> 'client authentication ok'
  46. //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
  47. //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
  48. //2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
  49. //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
  50. //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
  51. //2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
  52. //2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
  53. //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
  54. //2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
  55. //2b07: FREE
  56. //2b08: Outgoing, chrif_searchcharid -> '...'
  57. //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
  58. //2b0a: FREE
  59. //2b0b: FREE
  60. //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
  61. //2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY'
  62. //2b0e: Outgoing, chrif_char_ask_name -> 'Do some operations (change sex, ban / unban etc)'
  63. //2b0f: Incoming, chrif_char_ask_name_answer -> 'answer of the 2b0e'
  64. //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
  65. //2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
  66. //2b12: Incoming, chrif_divorceack -> 'divorce chars
  67. //2b13: Incoming, chrif_accountdeletion -> 'Delete acc XX, if the player is on, kick ....'
  68. //2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
  69. //2b15: FREE
  70. //2b16: Outgoing, chrif_ragsrvinfo -> 'sends motd / rates ....'
  71. //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
  72. //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
  73. //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
  74. //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
  75. //2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
  76. //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
  77. //2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
  78. //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
  79. //2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
  80. //2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
  81. //2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
  82. //2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
  83. //2b23: Outgoing, chrif_keepalive. charserver ping.
  84. //2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
  85. //2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
  86. //2b26: Outgoing, chrif_authreq -> 'client authentication request'
  87. //2b27: Incoming, chrif_authfail -> 'client authentication failed'
  88. int chrif_connected = 0;
  89. int char_fd = 0; //Using 0 instead of -1 is safer against crashes. [Skotlex]
  90. int srvinfo;
  91. static char char_ip_str[128];
  92. static uint32 char_ip = 0;
  93. static uint16 char_port = 6121;
  94. static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
  95. static int chrif_state = 0;
  96. int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
  97. //Interval at which map server updates online listing. [Valaris]
  98. #define CHECK_INTERVAL 3600000
  99. //Interval at which map server sends number of connected users. [Skotlex]
  100. #define UPDATE_INTERVAL 10000
  101. //This define should spare writing the check in every function. [Skotlex]
  102. #define chrif_check(a) { if(!chrif_isconnected()) return a; }
  103. struct auth_node* chrif_search(int account_id)
  104. {
  105. return (struct auth_node*)idb_get(auth_db, account_id);
  106. }
  107. struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state)
  108. {
  109. struct auth_node *node = chrif_search(account_id);
  110. return (node && node->char_id == char_id && node->state == state)?node:NULL;
  111. }
  112. bool chrif_auth_delete(int account_id, int char_id, enum sd_state state)
  113. {
  114. struct auth_node *node;
  115. if ((node=chrif_auth_check(account_id, char_id, state)))
  116. {
  117. int fd = node->sd?node->sd->fd:node->fd;
  118. if (session[fd] && session[fd]->session_data == node->sd)
  119. session[fd]->session_data = NULL;
  120. if (node->char_dat) aFree(node->char_dat);
  121. if (node->sd) aFree(node->sd);
  122. ers_free(auth_db_ers, node);
  123. idb_remove(auth_db,account_id);
  124. return true;
  125. }
  126. return false;
  127. }
  128. //Moves the sd character to the auth_db structure.
  129. static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state)
  130. {
  131. struct auth_node *node;
  132. if (chrif_search(sd->status.account_id))
  133. return false; //Already exists?
  134. node = ers_alloc(auth_db_ers, struct auth_node);
  135. memset(node, 0, sizeof(struct auth_node));
  136. node->account_id = sd->status.account_id;
  137. node->char_id = sd->status.char_id;
  138. node->login_id1 = sd->login_id1;
  139. node->login_id2 = sd->login_id2;
  140. node->sex = sd->status.sex;
  141. node->fd = sd->fd;
  142. node->sd = sd; //Data from logged on char.
  143. node->node_created = gettick(); //timestamp for node timeouts
  144. node->state = state;
  145. sd->state.active = 0;
  146. idb_put(auth_db, node->account_id, node);
  147. return true;
  148. }
  149. static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state)
  150. {
  151. if(sd->fd && state == ST_LOGOUT)
  152. { //Disassociate player, and free it after saving ack returns. [Skotlex]
  153. //fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
  154. if (session[sd->fd])
  155. session[sd->fd]->session_data = NULL;
  156. sd->fd = 0;
  157. }
  158. return chrif_sd_to_auth(sd, state);
  159. }
  160. bool chrif_auth_finished(TBL_PC* sd)
  161. {
  162. struct auth_node *node= chrif_search(sd->status.account_id);
  163. if (node && node->sd == sd && node->state == ST_LOGIN) {
  164. node->sd = NULL;
  165. return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  166. }
  167. return false;
  168. }
  169. // sets char-server's user id
  170. void chrif_setuserid(char *id)
  171. {
  172. memcpy(userid, id, NAME_LENGTH);
  173. }
  174. // sets char-server's password
  175. void chrif_setpasswd(char *pwd)
  176. {
  177. memcpy(passwd, pwd, NAME_LENGTH);
  178. }
  179. // security check, prints warning if using default password
  180. void chrif_checkdefaultlogin(void)
  181. {
  182. if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
  183. ShowError("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  184. #ifdef TXT_ONLY
  185. ShowNotice("Please edit your save/account.txt file to create a proper inter-server user/password (gender 'S')\n");
  186. #else
  187. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  188. #endif
  189. ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
  190. }
  191. }
  192. // sets char-server's ip address
  193. int chrif_setip(const char* ip)
  194. {
  195. char ip_str[16];
  196. char_ip = host2ip(ip);
  197. if (!char_ip) {
  198. ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
  199. return 0;
  200. }
  201. strncpy(char_ip_str, ip, sizeof(char_ip_str));
  202. ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(char_ip, ip_str));
  203. return 1;
  204. }
  205. // sets char-server's port number
  206. void chrif_setport(uint16 port)
  207. {
  208. char_port = port;
  209. }
  210. // says whether the char-server is connected or not
  211. int chrif_isconnected(void)
  212. {
  213. return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
  214. }
  215. /*==========================================
  216. * Saves character data.
  217. * Flag = 1: Character is quitting
  218. * Flag = 2: Character is changing map-servers
  219. *------------------------------------------*/
  220. int chrif_save(struct map_session_data *sd, int flag)
  221. {
  222. nullpo_retr(-1, sd);
  223. if (!flag) //The flag check is needed to prevent 'nosave' taking effect when a jailed player logs out.
  224. pc_makesavestatus(sd);
  225. if (flag && sd->state.active) //Store player data which is quitting.
  226. {
  227. //FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex]
  228. if (chrif_isconnected()) chrif_save_scdata(sd);
  229. if (!chrif_auth_logout(sd, flag==1?ST_LOGOUT:ST_MAPCHANGE))
  230. ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
  231. }
  232. if(!chrif_isconnected())
  233. return -1; //Character is saved on reconnect.
  234. //For data sync
  235. if (sd->state.storage_flag == 2)
  236. storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
  237. if (flag)
  238. sd->state.storage_flag = 0; //Force close it.
  239. //Saving of registry values.
  240. if (sd->state.reg_dirty&4)
  241. intif_saveregistry(sd, 3); //Save char regs
  242. if (sd->state.reg_dirty&2)
  243. intif_saveregistry(sd, 2); //Save account regs
  244. if (sd->state.reg_dirty&1)
  245. intif_saveregistry(sd, 1); //Save account2 regs
  246. WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
  247. WFIFOW(char_fd,0) = 0x2b01;
  248. WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
  249. WFIFOL(char_fd,4) = sd->status.account_id;
  250. WFIFOL(char_fd,8) = sd->status.char_id;
  251. WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
  252. memcpy(WFIFOP(char_fd,13), &sd->status, sizeof(sd->status));
  253. WFIFOSET(char_fd, WFIFOW(char_fd,2));
  254. if( sd->status.pet_id > 0 && sd->pd )
  255. intif_save_petdata(sd->status.account_id,&sd->pd->pet);
  256. if( sd->hd && merc_is_hom_active(sd->hd) )
  257. merc_save(sd->hd);
  258. if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
  259. mercenary_save(sd->md);
  260. if( sd->num_quests )
  261. quest_save(sd);
  262. return 0;
  263. }
  264. // connects to char-server (plaintext)
  265. int chrif_connect(int fd)
  266. {
  267. ShowStatus("Logging in to char server...\n", char_fd);
  268. WFIFOHEAD(fd,60);
  269. WFIFOW(fd,0) = 0x2af8;
  270. memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
  271. memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
  272. WFIFOL(fd,50) = 0;
  273. WFIFOL(fd,54) = htonl(clif_getip());
  274. WFIFOW(fd,58) = htons(clif_getport());
  275. WFIFOSET(fd,60);
  276. return 0;
  277. }
  278. // sends maps to char-server
  279. int chrif_sendmap(int fd)
  280. {
  281. int i;
  282. ShowStatus("Sending maps to char server...\n");
  283. // Sending normal maps, not instances
  284. WFIFOHEAD(fd, 4 + map_instance_start * 4);
  285. WFIFOW(fd,0) = 0x2afa;
  286. for(i = 0; i < map_instance_start; i++)
  287. WFIFOW(fd,4+i*4) = map[i].index;
  288. WFIFOW(fd,2) = 4 + i * 4;
  289. WFIFOSET(fd,WFIFOW(fd,2));
  290. return 0;
  291. }
  292. // receive maps from some other map-server (relayed via char-server)
  293. int chrif_recvmap(int fd)
  294. {
  295. int i, j;
  296. uint32 ip = ntohl(RFIFOL(fd,4));
  297. uint16 port = ntohs(RFIFOW(fd,8));
  298. for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
  299. map_setipport(RFIFOW(fd,i), ip, port);
  300. }
  301. if (battle_config.etc_log)
  302. ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  303. other_mapserver_count++;
  304. return 0;
  305. }
  306. // remove specified maps (used when some other map-server disconnects)
  307. int chrif_removemap(int fd)
  308. {
  309. int i, j;
  310. uint32 ip = RFIFOL(fd,4);
  311. uint16 port = RFIFOW(fd,8);
  312. for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
  313. map_eraseipport(RFIFOW(fd, i), ip, port);
  314. other_mapserver_count--;
  315. if(battle_config.etc_log)
  316. ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  317. return 0;
  318. }
  319. // received after a character has been "final saved" on the char-server
  320. static void chrif_save_ack(int fd)
  321. {
  322. chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
  323. }
  324. // request to move a character between mapservers
  325. int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port)
  326. {
  327. nullpo_retr(-1, sd);
  328. if (other_mapserver_count < 1)
  329. { //No other map servers are online!
  330. clif_authfail_fd(sd->fd, 0);
  331. return -1;
  332. }
  333. chrif_check(-1);
  334. WFIFOHEAD(char_fd,35);
  335. WFIFOW(char_fd, 0) = 0x2b05;
  336. WFIFOL(char_fd, 2) = sd->bl.id;
  337. WFIFOL(char_fd, 6) = sd->login_id1;
  338. WFIFOL(char_fd,10) = sd->login_id2;
  339. WFIFOL(char_fd,14) = sd->status.char_id;
  340. WFIFOW(char_fd,18) = sd->mapindex;
  341. WFIFOW(char_fd,20) = sd->bl.x;
  342. WFIFOW(char_fd,22) = sd->bl.y;
  343. WFIFOL(char_fd,24) = htonl(ip);
  344. WFIFOW(char_fd,28) = htons(port);
  345. WFIFOB(char_fd,30) = sd->status.sex;
  346. WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
  347. WFIFOSET(char_fd,35);
  348. return 0;
  349. }
  350. /// map-server change request acknowledgement (positive or negative)
  351. /// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W
  352. int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port)
  353. {
  354. struct auth_node *node;
  355. if (!(node=chrif_auth_check(account_id, char_id, ST_MAPCHANGE)))
  356. return -1;
  357. if (!login_id1) {
  358. ShowError("map server change failed.\n");
  359. clif_authfail_fd(node->fd, 0);
  360. } else
  361. clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
  362. //Player has been saved already, remove him from memory. [Skotlex]
  363. chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);
  364. return 0;
  365. }
  366. /*==========================================
  367. *
  368. *------------------------------------------*/
  369. int chrif_connectack(int fd)
  370. {
  371. static bool char_init_done = false;
  372. if (RFIFOB(fd,2)) {
  373. ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
  374. exit(EXIT_FAILURE);
  375. }
  376. ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
  377. chrif_state = 1;
  378. chrif_connected = 1;
  379. chrif_sendmap(fd);
  380. ShowStatus("Event '"CL_WHITE"OnCharIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnCharIfInit"));
  381. ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
  382. if( !char_init_done ) {
  383. char_init_done = true;
  384. ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
  385. }
  386. return 0;
  387. }
  388. static int chrif_reconnect(DBKey key,void *data,va_list ap)
  389. {
  390. struct auth_node *node=(struct auth_node*)data;
  391. switch (node->state) {
  392. case ST_LOGIN:
  393. if (node->sd && node->char_dat == NULL)
  394. { //Since there is no way to request the char auth, make it fail.
  395. pc_authfail(node->sd);
  396. chrif_char_offline(node->sd);
  397. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  398. }
  399. break;
  400. case ST_LOGOUT:
  401. //Re-send final save
  402. chrif_save(node->sd, 1);
  403. break;
  404. case ST_MAPCHANGE:
  405. { //Re-send map-change request.
  406. struct map_session_data *sd = node->sd;
  407. uint32 ip;
  408. uint16 port;
  409. if(map_mapname2ipport(sd->mapindex,&ip,&port)==0)
  410. chrif_changemapserver(sd, ip, port);
  411. else //too much lag/timeout is the closest explanation for this error.
  412. clif_authfail_fd(sd->fd, 3);
  413. break;
  414. }
  415. }
  416. return 0;
  417. }
  418. /*==========================================
  419. *
  420. *------------------------------------------*/
  421. int chrif_sendmapack(int fd)
  422. {
  423. if (RFIFOB(fd,2)) {
  424. ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
  425. exit(EXIT_FAILURE);
  426. }
  427. memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);
  428. ShowStatus("Map sending complete. Map Server is now online.\n");
  429. chrif_state = 2;
  430. //If there are players online, send them to the char-server. [Skotlex]
  431. send_users_tochar();
  432. //Auth db reconnect handling
  433. auth_db->foreach(auth_db,chrif_reconnect);
  434. //Re-save any storages that were modified in the disconnection time. [Skotlex]
  435. do_reconnect_storage();
  436. return 0;
  437. }
  438. /*==========================================
  439. * Request sc_data from charserver [Skotlex]
  440. *------------------------------------------*/
  441. int chrif_scdata_request(int account_id, int char_id)
  442. {
  443. #ifdef ENABLE_SC_SAVING
  444. chrif_check(-1);
  445. WFIFOHEAD(char_fd,10);
  446. WFIFOW(char_fd,0) = 0x2afc;
  447. WFIFOL(char_fd,2) = account_id;
  448. WFIFOL(char_fd,6) = char_id;
  449. WFIFOSET(char_fd,10);
  450. #endif
  451. return 0;
  452. }
  453. /*==========================================
  454. * Request auth confirmation
  455. *------------------------------------------*/
  456. void chrif_authreq(struct map_session_data *sd)
  457. {
  458. struct auth_node *node= chrif_search(sd->bl.id);
  459. if( node != NULL )
  460. {
  461. set_eof(sd->fd);
  462. return;
  463. }
  464. WFIFOHEAD(char_fd,19);
  465. WFIFOW(char_fd,0) = 0x2b26;
  466. WFIFOL(char_fd,2) = sd->status.account_id;
  467. WFIFOL(char_fd,6) = sd->status.char_id;
  468. WFIFOL(char_fd,10) = sd->login_id1;
  469. WFIFOB(char_fd,14) = sd->status.sex;
  470. WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
  471. WFIFOSET(char_fd,19);
  472. chrif_sd_to_auth(sd, ST_LOGIN);
  473. }
  474. /*==========================================
  475. * Auth confirmation ack
  476. *------------------------------------------*/
  477. void chrif_authok(int fd)
  478. {
  479. int account_id;
  480. uint32 login_id1;
  481. uint32 login_id2;
  482. time_t expiration_time;
  483. int gmlevel;
  484. struct mmo_charstatus* status;
  485. int char_id;
  486. struct auth_node *node;
  487. TBL_PC* sd;
  488. //Check if both servers agree on the struct's size
  489. if( RFIFOW(fd,2) - 24 != sizeof(struct mmo_charstatus) )
  490. {
  491. ShowError("chrif_authok: Data size mismatch! %d != %d\n", RFIFOW(fd,2) - 24, sizeof(struct mmo_charstatus));
  492. return;
  493. }
  494. account_id = RFIFOL(fd,4);
  495. login_id1 = RFIFOL(fd,8);
  496. login_id2 = RFIFOL(fd,12);
  497. expiration_time = (time_t)(int32)RFIFOL(fd,16);
  498. gmlevel = RFIFOL(fd,20);
  499. status = (struct mmo_charstatus*)RFIFOP(fd,24);
  500. char_id = status->char_id;
  501. //Check if we don't already have player data in our server
  502. //Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
  503. if ((sd = map_id2sd(account_id)) != NULL)
  504. return;
  505. if ((node = chrif_search(account_id)) == NULL)
  506. return; // should not happen
  507. if (node->state != ST_LOGIN)
  508. return; //character in logout phase, do not touch that data.
  509. if (node->sd == NULL)
  510. {
  511. /*
  512. //When we receive double login info and the client has not connected yet,
  513. //discard the older one and keep the new one.
  514. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  515. */
  516. return; // should not happen
  517. }
  518. sd = node->sd;
  519. if(node->char_dat == NULL &&
  520. node->account_id == account_id &&
  521. node->char_id == char_id &&
  522. node->login_id1 == login_id1 )
  523. { //Auth Ok
  524. if (pc_authok(sd, login_id2, expiration_time, gmlevel, status))
  525. return;
  526. } else { //Auth Failed
  527. pc_authfail(sd);
  528. }
  529. chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
  530. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  531. }
  532. // client authentication failed
  533. void chrif_authfail(int fd)
  534. {
  535. int account_id;
  536. int char_id;
  537. uint32 login_id1;
  538. char sex;
  539. uint32 ip;
  540. struct auth_node* node;
  541. account_id = RFIFOL(fd,2);
  542. char_id = RFIFOL(fd,6);
  543. login_id1 = RFIFOL(fd,10);
  544. sex = RFIFOB(fd,14);
  545. ip = ntohl(RFIFOL(fd,15));
  546. node = chrif_search(account_id);
  547. if( node != NULL &&
  548. node->account_id == account_id &&
  549. node->char_id == char_id &&
  550. node->login_id1 == login_id1 &&
  551. node->sex == sex &&
  552. node->state == ST_LOGIN )
  553. {// found a match
  554. clif_authfail_fd(node->fd, 0);
  555. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  556. }
  557. }
  558. //This can still happen (client times out while waiting for char to confirm auth data)
  559. int auth_db_cleanup_sub(DBKey key,void *data,va_list ap)
  560. {
  561. struct auth_node *node=(struct auth_node*)data;
  562. const char* states[] = { "Login", "Logout", "Map change" };
  563. if(DIFF_TICK(gettick(),node->node_created)>60000) {
  564. switch (node->state)
  565. {
  566. case ST_LOGOUT:
  567. //Re-save attempt (->sd should never be null here).
  568. node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
  569. chrif_save(node->sd, 1);
  570. break;
  571. default:
  572. //Clear data. any connected players should have timed out by now.
  573. ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
  574. chrif_char_offline_nsd(node->account_id, node->char_id);
  575. chrif_auth_delete(node->account_id, node->char_id, node->state);
  576. break;
  577. }
  578. return 1;
  579. }
  580. return 0;
  581. }
  582. int auth_db_cleanup(int tid, unsigned int tick, int id, intptr data)
  583. {
  584. if(!chrif_isconnected()) return 0;
  585. auth_db->foreach(auth_db, auth_db_cleanup_sub);
  586. return 0;
  587. }
  588. /*==========================================
  589. *
  590. *------------------------------------------*/
  591. int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip)
  592. {
  593. nullpo_retr(-1, sd);
  594. if( !sd || !sd->bl.id || !sd->login_id1 )
  595. return -1;
  596. chrif_check(-1);
  597. WFIFOHEAD(char_fd,18);
  598. WFIFOW(char_fd, 0) = 0x2b02;
  599. WFIFOL(char_fd, 2) = sd->bl.id;
  600. WFIFOL(char_fd, 6) = sd->login_id1;
  601. WFIFOL(char_fd,10) = sd->login_id2;
  602. WFIFOL(char_fd,14) = htonl(s_ip);
  603. WFIFOSET(char_fd,18);
  604. return 0;
  605. }
  606. /*==========================================
  607. * キャラ名問い合わせ
  608. *------------------------------------------*/
  609. int chrif_searchcharid(int char_id)
  610. {
  611. if( !char_id )
  612. return -1;
  613. chrif_check(-1);
  614. WFIFOHEAD(char_fd,6);
  615. WFIFOW(char_fd,0) = 0x2b08;
  616. WFIFOL(char_fd,2) = char_id;
  617. WFIFOSET(char_fd,6);
  618. return 0;
  619. }
  620. /*==========================================
  621. * Change Email
  622. *------------------------------------------*/
  623. int chrif_changeemail(int id, const char *actual_email, const char *new_email)
  624. {
  625. if (battle_config.etc_log)
  626. ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
  627. chrif_check(-1);
  628. WFIFOHEAD(char_fd,86);
  629. WFIFOW(char_fd,0) = 0x2b0c;
  630. WFIFOL(char_fd,2) = id;
  631. memcpy(WFIFOP(char_fd,6), actual_email, 40);
  632. memcpy(WFIFOP(char_fd,46), new_email, 40);
  633. WFIFOSET(char_fd,86);
  634. return 0;
  635. }
  636. /*==========================================
  637. * S 2b0e <accid>.l <name>.24B <type>.w { <year>.w <month>.w <day>.w <hour>.w <minute>.w <second>.w }
  638. * Send an account modification request to the login server (via char server).
  639. * type of operation:
  640. * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5)
  641. *------------------------------------------*/
  642. int chrif_char_ask_name(int acc, const char* character_name, unsigned short operation_type, int year, int month, int day, int hour, int minute, int second)
  643. {
  644. chrif_check(-1);
  645. WFIFOHEAD(char_fd,44);
  646. WFIFOW(char_fd,0) = 0x2b0e;
  647. WFIFOL(char_fd,2) = acc;
  648. safestrncpy((char*)WFIFOP(char_fd,6), character_name, NAME_LENGTH);
  649. WFIFOW(char_fd,30) = operation_type;
  650. if (operation_type == 2) {
  651. WFIFOW(char_fd,32) = year;
  652. WFIFOW(char_fd,34) = month;
  653. WFIFOW(char_fd,36) = day;
  654. WFIFOW(char_fd,38) = hour;
  655. WFIFOW(char_fd,40) = minute;
  656. WFIFOW(char_fd,42) = second;
  657. }
  658. WFIFOSET(char_fd,44);
  659. return 0;
  660. }
  661. int chrif_changesex(struct map_session_data *sd)
  662. {
  663. chrif_check(-1);
  664. WFIFOHEAD(char_fd,44);
  665. WFIFOW(char_fd,0) = 0x2b0e;
  666. WFIFOL(char_fd,2) = sd->status.account_id;
  667. safestrncpy((char*)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH);
  668. WFIFOW(char_fd,30) = 5;
  669. WFIFOSET(char_fd,44);
  670. clif_displaymessage(sd->fd, "Need disconnection to perform change-sex request...");
  671. if (sd->fd)
  672. clif_authfail_fd(sd->fd, 15);
  673. else
  674. map_quit(sd);
  675. return 0;
  676. }
  677. /*==========================================
  678. * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
  679. * Processing a reply to chrif_char_ask_name() (request to modify an account).
  680. * type of operation:
  681. * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex
  682. * type of answer:
  683. * 0: login-server request done
  684. * 1: player not found
  685. * 2: gm level too low
  686. * 3: login-server offline
  687. *------------------------------------------*/
  688. static void chrif_char_ask_name_answer(int acc, const char* player_name, uint16 type, uint16 answer)
  689. {
  690. struct map_session_data* sd;
  691. const char* action;
  692. char output[256];
  693. sd = map_id2sd(acc);
  694. if( acc < 0 || sd == NULL ) {
  695. ShowError("chrif_char_ask_name_answer failed - player not online.\n");
  696. return;
  697. }
  698. switch( type ) {
  699. case 1 : action = "block"; break;
  700. case 2 : action = "ban"; break;
  701. case 3 : action = "unblock"; break;
  702. case 4 : action = "unban"; break;
  703. case 5 : action = "change the sex of"; break;
  704. default: action = "???"; break;
  705. }
  706. switch( answer ) {
  707. case 0 : sprintf(output, "Login-server has been asked to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
  708. case 1 : sprintf(output, "The player '%.*s' doesn't exist.", NAME_LENGTH, player_name); break;
  709. case 2 : sprintf(output, "Your GM level don't authorise you to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
  710. case 3 : sprintf(output, "Login-server is offline. Impossible to %s the player '%.*s'.", action, NAME_LENGTH, player_name); break;
  711. default: output[0] = '\0'; break;
  712. }
  713. clif_displaymessage(sd->fd, output);
  714. }
  715. /*==========================================
  716. * 性別変化終了 (modified by Yor)
  717. *------------------------------------------*/
  718. int chrif_changedsex(int fd)
  719. {
  720. int acc, sex, i;
  721. struct map_session_data *sd;
  722. acc = RFIFOL(fd,2);
  723. sex = RFIFOL(fd,6);
  724. if (battle_config.etc_log)
  725. ShowNotice("chrif_changedsex %d.\n", acc);
  726. sd = map_id2sd(acc);
  727. if (sd) { //Normally there should not be a char logged on right now!
  728. if (sd->status.sex == sex)
  729. return 0; //Do nothing? Likely safe.
  730. sd->status.sex = !sd->status.sex;
  731. // reset skill of some job
  732. if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
  733. // remove specifical skills of Bard classes
  734. for(i = 315; i <= 322; i++) {
  735. if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
  736. sd->status.skill_point += sd->status.skill[i].lv;
  737. sd->status.skill[i].id = 0;
  738. sd->status.skill[i].lv = 0;
  739. }
  740. }
  741. // remove specifical skills of Dancer classes
  742. for(i = 323; i <= 330; i++) {
  743. if (sd->status.skill[i].id > 0 && !sd->status.skill[i].flag) {
  744. sd->status.skill_point += sd->status.skill[i].lv;
  745. sd->status.skill[i].id = 0;
  746. sd->status.skill[i].lv = 0;
  747. }
  748. }
  749. clif_updatestatus(sd, SP_SKILLPOINT);
  750. // change job if necessary
  751. if (sd->status.sex) //Changed from Dancer
  752. sd->status.class_ -= 1;
  753. else //Changed from Bard
  754. sd->status.class_ += 1;
  755. //sd->class_ needs not be updated as both Dancer/Bard are the same.
  756. }
  757. // save character
  758. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  759. // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
  760. clif_displaymessage(sd->fd, "Your sex has been changed (need disconnection by the server)...");
  761. set_eof(sd->fd); // forced to disconnect for the change
  762. }
  763. return 0;
  764. }
  765. /*==========================================
  766. * Request Char Server to Divorce Players
  767. *------------------------------------------*/
  768. int chrif_divorce(int partner_id1, int partner_id2)
  769. {
  770. chrif_check(-1);
  771. WFIFOHEAD(char_fd,10);
  772. WFIFOW(char_fd,0) = 0x2b11;
  773. WFIFOL(char_fd,2) = partner_id1;
  774. WFIFOL(char_fd,6) = partner_id2;
  775. WFIFOSET(char_fd,10);
  776. return 0;
  777. }
  778. /*==========================================
  779. * Divorce players
  780. * only used if 'partner_id' is offline
  781. *------------------------------------------*/
  782. int chrif_divorceack(int char_id, int partner_id)
  783. {
  784. struct map_session_data* sd;
  785. int i;
  786. if( !char_id || !partner_id )
  787. return 0;
  788. if( (sd = map_charid2sd(char_id)) != NULL && sd->status.partner_id == partner_id )
  789. {
  790. sd->status.partner_id = 0;
  791. for(i = 0; i < MAX_INVENTORY; i++)
  792. if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
  793. pc_delitem(sd, i, 1, 0);
  794. }
  795. if( (sd = map_charid2sd(partner_id)) != NULL && sd->status.partner_id == char_id )
  796. {
  797. sd->status.partner_id = 0;
  798. for(i = 0; i < MAX_INVENTORY; i++)
  799. if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
  800. pc_delitem(sd, i, 1, 0);
  801. }
  802. return 0;
  803. }
  804. /*==========================================
  805. * Removes Baby from parents
  806. *------------------------------------------*/
  807. int chrif_deadopt(int father_id, int mother_id, int child_id)
  808. {
  809. struct map_session_data* sd;
  810. if( father_id && (sd = map_charid2sd(father_id)) != NULL && sd->status.child == child_id )
  811. {
  812. sd->status.child = 0;
  813. sd->status.skill[WE_CALLBABY].id = 0;
  814. sd->status.skill[WE_CALLBABY].lv = 0;
  815. sd->status.skill[WE_CALLBABY].flag = 0;
  816. clif_skillinfoblock(sd);
  817. }
  818. if( mother_id && (sd = map_charid2sd(mother_id)) != NULL && sd->status.child == child_id )
  819. {
  820. sd->status.child = 0;
  821. sd->status.skill[WE_CALLBABY].id = 0;
  822. sd->status.skill[WE_CALLBABY].lv = 0;
  823. sd->status.skill[WE_CALLBABY].flag = 0;
  824. clif_skillinfoblock(sd);
  825. }
  826. return 0;
  827. }
  828. /*==========================================
  829. * Disconnection of a player (account has been deleted in login-server) by [Yor]
  830. *------------------------------------------*/
  831. int chrif_accountdeletion(int fd)
  832. {
  833. int acc;
  834. struct map_session_data *sd;
  835. acc = RFIFOL(fd,2);
  836. if (battle_config.etc_log)
  837. ShowNotice("chrif_accountdeletion %d.\n", acc);
  838. sd = map_id2sd(acc);
  839. if (acc > 0) {
  840. if (sd != NULL) {
  841. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  842. clif_displaymessage(sd->fd, "Your account has been deleted (disconnection)...");
  843. set_eof(sd->fd); // forced to disconnect for the change
  844. }
  845. } else {
  846. if (sd != NULL)
  847. ShowError("chrif_accountdeletion failed - player not online.\n");
  848. }
  849. return 0;
  850. }
  851. /*==========================================
  852. * Disconnection of a player (account has been banned of has a status, from login-server) by [Yor]
  853. *------------------------------------------*/
  854. int chrif_accountban(int fd)
  855. {
  856. int acc;
  857. struct map_session_data *sd;
  858. acc = RFIFOL(fd,2);
  859. if (battle_config.etc_log)
  860. ShowNotice("chrif_accountban %d.\n", acc);
  861. sd = map_id2sd(acc);
  862. if (acc < 0 || sd == NULL) {
  863. ShowError("chrif_accountban failed - player not online.\n");
  864. return 0;
  865. }
  866. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  867. if (RFIFOB(fd,6) == 0) // 0: change of statut, 1: ban
  868. {
  869. switch (RFIFOL(fd,7)) { // status or final date of a banishment
  870. case 1: clif_displaymessage(sd->fd, "Your account has 'Unregistered'."); break;
  871. case 2: clif_displaymessage(sd->fd, "Your account has an 'Incorrect Password'..."); break;
  872. case 3: clif_displaymessage(sd->fd, "Your account has expired."); break;
  873. case 4: clif_displaymessage(sd->fd, "Your account has been rejected from server."); break;
  874. case 5: clif_displaymessage(sd->fd, "Your account has been blocked by the GM Team."); break;
  875. case 6: clif_displaymessage(sd->fd, "Your Game's EXE file is not the latest version."); break;
  876. case 7: clif_displaymessage(sd->fd, "Your account has been prohibited to log in."); break;
  877. case 8: clif_displaymessage(sd->fd, "Server is jammed due to over populated."); break;
  878. case 9: clif_displaymessage(sd->fd, "Your account has not more authorised."); break;
  879. case 100: clif_displaymessage(sd->fd, "Your account has been totally erased."); break;
  880. default: clif_displaymessage(sd->fd, "Your account has not more authorised."); break;
  881. }
  882. }
  883. else if (RFIFOB(fd,6) == 1) // 0: change of statut, 1: ban
  884. {
  885. time_t timestamp;
  886. char tmpstr[2048];
  887. timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
  888. strcpy(tmpstr, "Your account has been banished until ");
  889. strftime(tmpstr + strlen(tmpstr), 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
  890. clif_displaymessage(sd->fd, tmpstr);
  891. }
  892. set_eof(sd->fd); // forced to disconnect for the change
  893. return 0;
  894. }
  895. //Disconnect the player out of the game, simple packet
  896. //packet.w AID.L WHY.B 2+4+1 = 7byte
  897. int chrif_disconnectplayer(int fd)
  898. {
  899. struct map_session_data* sd;
  900. int account_id = RFIFOL(fd, 2);
  901. sd = map_id2sd(account_id);
  902. if( sd == NULL )
  903. {
  904. struct auth_node* auth = chrif_search(account_id);
  905. if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
  906. return 0;
  907. return -1;
  908. }
  909. if (!sd->fd)
  910. { //No connection
  911. if (sd->state.autotrade)
  912. map_quit(sd); //Remove it.
  913. //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
  914. //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
  915. return 0;
  916. }
  917. switch(RFIFOB(fd, 6))
  918. {
  919. case 1: clif_authfail_fd(sd->fd, 1); break; //server closed
  920. case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in
  921. case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated
  922. case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for
  923. case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm
  924. }
  925. return 0;
  926. }
  927. /*==========================================
  928. * Request/Receive top 10 Fame character list
  929. *------------------------------------------*/
  930. int chrif_updatefamelist(struct map_session_data* sd)
  931. {
  932. char type;
  933. chrif_check(-1);
  934. switch(sd->class_ & MAPID_UPPERMASK)
  935. {
  936. case MAPID_BLACKSMITH: type = 1; break;
  937. case MAPID_ALCHEMIST: type = 2; break;
  938. case MAPID_TAEKWON: type = 3; break;
  939. default:
  940. return 0;
  941. }
  942. WFIFOHEAD(char_fd, 11);
  943. WFIFOW(char_fd,0) = 0x2b10;
  944. WFIFOL(char_fd,2) = sd->status.char_id;
  945. WFIFOL(char_fd,6) = sd->status.fame;
  946. WFIFOB(char_fd,10) = type;
  947. WFIFOSET(char_fd,11);
  948. return 0;
  949. }
  950. int chrif_buildfamelist(void)
  951. {
  952. chrif_check(-1);
  953. WFIFOHEAD(char_fd,2);
  954. WFIFOW(char_fd,0) = 0x2b1a;
  955. WFIFOSET(char_fd,2);
  956. return 0;
  957. }
  958. int chrif_recvfamelist(int fd)
  959. {
  960. int num, size;
  961. int total = 0, len = 8;
  962. memset (smith_fame_list, 0, sizeof(smith_fame_list));
  963. memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
  964. memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  965. size = RFIFOW(fd, 6); //Blacksmith block size
  966. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  967. memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  968. len += sizeof(struct fame_list);
  969. }
  970. total += num;
  971. size = RFIFOW(fd, 4); //Alchemist block size
  972. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  973. memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  974. len += sizeof(struct fame_list);
  975. }
  976. total += num;
  977. size = RFIFOW(fd, 2); //Total packet length
  978. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  979. memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  980. len += sizeof(struct fame_list);
  981. }
  982. total += num;
  983. ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);
  984. return 0;
  985. }
  986. /// fame ranking update confirmation
  987. /// R 2b22 <table>.B <index>.B <value>.L
  988. int chrif_updatefamelist_ack(int fd)
  989. {
  990. struct fame_list* list;
  991. uint8 index;
  992. switch (RFIFOB(fd,2))
  993. {
  994. case 1: list = smith_fame_list; break;
  995. case 2: list = chemist_fame_list; break;
  996. case 3: list = taekwon_fame_list; break;
  997. default: return 0;
  998. }
  999. index = RFIFOB(fd, 3);
  1000. if (index >= MAX_FAME_LIST)
  1001. return 0;
  1002. list[index].fame = RFIFOL(fd,4);
  1003. return 1;
  1004. }
  1005. int chrif_save_scdata(struct map_session_data *sd)
  1006. { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
  1007. #ifdef ENABLE_SC_SAVING
  1008. int i, count=0;
  1009. unsigned int tick;
  1010. struct status_change_data data;
  1011. struct status_change *sc = &sd->sc;
  1012. const struct TimerData *timer;
  1013. chrif_check(-1);
  1014. tick = gettick();
  1015. WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
  1016. WFIFOW(char_fd,0) = 0x2b1c;
  1017. WFIFOL(char_fd,4) = sd->status.account_id;
  1018. WFIFOL(char_fd,8) = sd->status.char_id;
  1019. for (i = 0; i < SC_MAX; i++)
  1020. {
  1021. if (!sc->data[i])
  1022. continue;
  1023. if (sc->data[i]->timer != -1)
  1024. {
  1025. timer = get_timer(sc->data[i]->timer);
  1026. if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
  1027. continue;
  1028. data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
  1029. } else
  1030. data.tick = -1; //Infinite duration
  1031. data.type = i;
  1032. data.val1 = sc->data[i]->val1;
  1033. data.val2 = sc->data[i]->val2;
  1034. data.val3 = sc->data[i]->val3;
  1035. data.val4 = sc->data[i]->val4;
  1036. memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
  1037. &data, sizeof(struct status_change_data));
  1038. count++;
  1039. }
  1040. if (count == 0)
  1041. return 0; //Nothing to save.
  1042. WFIFOW(char_fd,12) = count;
  1043. WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
  1044. WFIFOSET(char_fd,WFIFOW(char_fd,2));
  1045. #endif
  1046. return 0;
  1047. }
  1048. //Retrieve and load sc_data for a player. [Skotlex]
  1049. int chrif_load_scdata(int fd)
  1050. {
  1051. #ifdef ENABLE_SC_SAVING
  1052. struct map_session_data *sd;
  1053. struct status_change_data *data;
  1054. int aid, cid, i, count;
  1055. aid = RFIFOL(fd,4); //Player Account ID
  1056. cid = RFIFOL(fd,8); //Player Char ID
  1057. sd = map_id2sd(aid);
  1058. if (!sd)
  1059. {
  1060. ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
  1061. return -1;
  1062. }
  1063. if (sd->status.char_id != cid)
  1064. {
  1065. ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1066. return -1;
  1067. }
  1068. count = RFIFOW(fd,12); //sc_count
  1069. for (i = 0; i < count; i++)
  1070. {
  1071. data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
  1072. status_change_start(&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, 15);
  1073. }
  1074. #endif
  1075. return 0;
  1076. }
  1077. /*==========================================
  1078. * Send rates and motd to char server [Wizputer]
  1079. * S 2b16 <base rate>.w <job rate>.w <drop rate>.w <motd len>.w <motd>.256B
  1080. *------------------------------------------*/
  1081. int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate)
  1082. {
  1083. char buf[256];
  1084. FILE *fp;
  1085. int i;
  1086. chrif_check(-1);
  1087. WFIFOHEAD(char_fd, sizeof(buf) + 10);
  1088. WFIFOW(char_fd,0) = 0x2b16;
  1089. WFIFOW(char_fd,2) = base_rate;
  1090. WFIFOW(char_fd,4) = job_rate;
  1091. WFIFOW(char_fd,6) = drop_rate;
  1092. WFIFOW(char_fd,8) = sizeof(buf) + 10;
  1093. if ((fp = fopen(motd_txt, "r")) != NULL) {
  1094. if (fgets(buf, sizeof(buf), fp) != NULL)
  1095. {
  1096. for(i = 0; buf[i]; i++) {
  1097. if (buf[i] == '\r' || buf[i] == '\n') {
  1098. buf[i] = 0;
  1099. break;
  1100. }
  1101. }
  1102. memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
  1103. }
  1104. fclose(fp);
  1105. } else {
  1106. memset(buf, 0, sizeof(buf)); //No data found, send empty packets?
  1107. memcpy(WFIFOP(char_fd,10), buf, sizeof(buf));
  1108. }
  1109. WFIFOSET(char_fd,WFIFOW(char_fd,8));
  1110. return 0;
  1111. }
  1112. /*=========================================
  1113. * Tell char-server charcter disconnected [Wizputer]
  1114. *-----------------------------------------*/
  1115. int chrif_char_offline(struct map_session_data *sd)
  1116. {
  1117. chrif_check(-1);
  1118. WFIFOHEAD(char_fd,10);
  1119. WFIFOW(char_fd,0) = 0x2b17;
  1120. WFIFOL(char_fd,2) = sd->status.char_id;
  1121. WFIFOL(char_fd,6) = sd->status.account_id;
  1122. WFIFOSET(char_fd,10);
  1123. return 0;
  1124. }
  1125. int chrif_char_offline_nsd(int account_id, int char_id)
  1126. {
  1127. chrif_check(-1);
  1128. WFIFOHEAD(char_fd,10);
  1129. WFIFOW(char_fd,0) = 0x2b17;
  1130. WFIFOL(char_fd,2) = char_id;
  1131. WFIFOL(char_fd,6) = account_id;
  1132. WFIFOSET(char_fd,10);
  1133. return 0;
  1134. }
  1135. /*=========================================
  1136. * Tell char-server to reset all chars offline [Wizputer]
  1137. *-----------------------------------------*/
  1138. int chrif_flush_fifo(void)
  1139. {
  1140. chrif_check(-1);
  1141. set_nonblocking(char_fd, 0);
  1142. flush_fifos();
  1143. set_nonblocking(char_fd, 1);
  1144. return 0;
  1145. }
  1146. /*=========================================
  1147. * Tell char-server to reset all chars offline [Wizputer]
  1148. *-----------------------------------------*/
  1149. int chrif_char_reset_offline(void)
  1150. {
  1151. chrif_check(-1);
  1152. WFIFOHEAD(char_fd,2);
  1153. WFIFOW(char_fd,0) = 0x2b18;
  1154. WFIFOSET(char_fd,2);
  1155. return 0;
  1156. }
  1157. /*=========================================
  1158. * Tell char-server charcter is online [Wizputer]
  1159. *-----------------------------------------*/
  1160. int chrif_char_online(struct map_session_data *sd)
  1161. {
  1162. chrif_check(-1);
  1163. WFIFOHEAD(char_fd,10);
  1164. WFIFOW(char_fd,0) = 0x2b19;
  1165. WFIFOL(char_fd,2) = sd->status.char_id;
  1166. WFIFOL(char_fd,6) = sd->status.account_id;
  1167. WFIFOSET(char_fd,10);
  1168. return 0;
  1169. }
  1170. int chrif_disconnect(int fd)
  1171. {
  1172. if(fd == char_fd) {
  1173. char_fd = 0;
  1174. ShowWarning("Map Server disconnected from Char Server.\n\n");
  1175. chrif_connected = 0;
  1176. other_mapserver_count=0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
  1177. map_eraseallipport();
  1178. //Attempt to reconnect in a second. [Skotlex]
  1179. add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
  1180. }
  1181. return 0;
  1182. }
  1183. void chrif_update_ip(int fd)
  1184. {
  1185. uint32 new_ip;
  1186. WFIFOHEAD(fd,6);
  1187. new_ip = host2ip(char_ip_str);
  1188. if (new_ip && new_ip != char_ip)
  1189. char_ip = new_ip; //Update char_ip
  1190. new_ip = clif_refresh_ip();
  1191. if (!new_ip) return; //No change
  1192. WFIFOW(fd,0) = 0x2736;
  1193. WFIFOL(fd,2) = htonl(new_ip);
  1194. WFIFOSET(fd,6);
  1195. }
  1196. // pings the charserver
  1197. void chrif_keepalive(int fd)
  1198. {
  1199. WFIFOHEAD(fd,2);
  1200. WFIFOW(fd,0) = 0x2b23;
  1201. WFIFOSET(fd,2);
  1202. }
  1203. void chrif_keepalive_ack(int fd)
  1204. {
  1205. }
  1206. /*==========================================
  1207. *
  1208. *------------------------------------------*/
  1209. int chrif_parse(int fd)
  1210. {
  1211. int packet_len, cmd;
  1212. // only process data from the char-server
  1213. if (fd != char_fd)
  1214. {
  1215. ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
  1216. do_close(fd);
  1217. return 0;
  1218. }
  1219. if (session[fd]->flag.eof)
  1220. {
  1221. if (chrif_connected == 1)
  1222. chrif_disconnect(fd);
  1223. do_close(fd);
  1224. return 0;
  1225. }
  1226. while (RFIFOREST(fd) >= 2)
  1227. {
  1228. cmd = RFIFOW(fd,0);
  1229. if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0)
  1230. {
  1231. int r = intif_parse(fd); // intifに渡す
  1232. if (r == 1) continue; // intifで処理した
  1233. if (r == 2) return 0; // intifで処理したが、データが足りない
  1234. ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
  1235. set_eof(fd);
  1236. return 0;
  1237. }
  1238. packet_len = packet_len_table[cmd-0x2af8];
  1239. if (packet_len == -1)
  1240. { // dynamic-length packet, second WORD holds the length
  1241. if (RFIFOREST(fd) < 4)
  1242. return 0;
  1243. packet_len = RFIFOW(fd,2);
  1244. }
  1245. if ((int)RFIFOREST(fd) < packet_len)
  1246. return 0;
  1247. //ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);
  1248. switch(cmd)
  1249. {
  1250. case 0x2af9: chrif_connectack(fd); break;
  1251. case 0x2afb: chrif_sendmapack(fd); break;
  1252. case 0x2afd: chrif_authok(fd); break;
  1253. case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
  1254. case 0x2b03: clif_charselectok(RFIFOL(fd,2)); break;
  1255. case 0x2b04: chrif_recvmap(fd); break;
  1256. case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break;
  1257. case 0x2b09: map_addnickdb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
  1258. case 0x2b0d: chrif_changedsex(fd); break;
  1259. case 0x2b0f: chrif_char_ask_name_answer(RFIFOL(fd,2), (char*)RFIFOP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
  1260. case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1261. case 0x2b13: chrif_accountdeletion(fd); break;
  1262. case 0x2b14: chrif_accountban(fd); break;
  1263. case 0x2b1b: chrif_recvfamelist(fd); break;
  1264. case 0x2b1d: chrif_load_scdata(fd); break;
  1265. case 0x2b1e: chrif_update_ip(fd); break;
  1266. case 0x2b1f: chrif_disconnectplayer(fd); break;
  1267. case 0x2b20: chrif_removemap(fd); break;
  1268. case 0x2b21: chrif_save_ack(fd); break;
  1269. case 0x2b22: chrif_updatefamelist_ack(fd); break;
  1270. case 0x2b24: chrif_keepalive_ack(fd); break;
  1271. case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
  1272. case 0x2b27: chrif_authfail(fd); break;
  1273. default:
  1274. ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
  1275. set_eof(fd);
  1276. return 0;
  1277. }
  1278. if (fd == char_fd) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
  1279. RFIFOSKIP(fd, packet_len);
  1280. }
  1281. return 0;
  1282. }
  1283. int ping_char_server(int tid, unsigned int tick, int id, intptr data)
  1284. {
  1285. chrif_check(-1);
  1286. chrif_keepalive(char_fd);
  1287. return 0;
  1288. }
  1289. // unused
  1290. int send_usercount_tochar(int tid, unsigned int tick, int id, intptr data)
  1291. {
  1292. chrif_check(-1);
  1293. WFIFOHEAD(char_fd,4);
  1294. WFIFOW(char_fd,0) = 0x2afe;
  1295. WFIFOW(char_fd,2) = map_usercount();
  1296. WFIFOSET(char_fd,4);
  1297. return 0;
  1298. }
  1299. /*==========================================
  1300. * timer関数
  1301. * 今このmap鯖に繋がっているクライアント人数をchar鯖へ送る
  1302. *------------------------------------------*/
  1303. int send_users_tochar(void)
  1304. {
  1305. int users = 0, i = 0;
  1306. struct map_session_data* sd;
  1307. struct s_mapiterator* iter;
  1308. chrif_check(-1);
  1309. // get user count (TODO: improve this)
  1310. iter = mapit_getallusers();
  1311. for( mapit_first(iter); mapit_exists(iter); mapit_next(iter) )
  1312. users++;
  1313. mapit_free(iter);
  1314. // build the packet
  1315. WFIFOHEAD(char_fd, 6+8*users);
  1316. WFIFOW(char_fd,0) = 0x2aff;
  1317. iter = mapit_getallusers();
  1318. for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) )
  1319. {
  1320. WFIFOL(char_fd,6+8*i) = sd->status.account_id;
  1321. WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
  1322. i++;
  1323. }
  1324. mapit_free(iter);
  1325. WFIFOW(char_fd,2) = 6 + 8*users;
  1326. WFIFOW(char_fd,4) = users;
  1327. WFIFOSET(char_fd, 6+8*users);
  1328. return 0;
  1329. }
  1330. /*==========================================
  1331. * timer関数
  1332. * char鯖との接続を確認し、もし切れていたら再度接続する
  1333. *------------------------------------------*/
  1334. int check_connect_char_server(int tid, unsigned int tick, int id, intptr data)
  1335. {
  1336. static int displayed = 0;
  1337. if (char_fd <= 0 || session[char_fd] == NULL)
  1338. {
  1339. if (!displayed)
  1340. {
  1341. ShowStatus("Attempting to connect to Char Server. Please wait.\n");
  1342. displayed = 1;
  1343. }
  1344. chrif_state = 0;
  1345. char_fd = make_connection(char_ip, char_port);
  1346. if (char_fd == -1)
  1347. { //Attempt to connect later. [Skotlex]
  1348. char_fd = 0;
  1349. return 0;
  1350. }
  1351. session[char_fd]->func_parse = chrif_parse;
  1352. session[char_fd]->flag.server = 1;
  1353. realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
  1354. chrif_connect(char_fd);
  1355. chrif_connected = (chrif_state == 2);
  1356. #ifndef TXT_ONLY
  1357. srvinfo = 0;
  1358. #endif /* not TXT_ONLY */
  1359. } else {
  1360. #ifndef TXT_ONLY
  1361. if (srvinfo == 0) {
  1362. chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
  1363. srvinfo = 1;
  1364. }
  1365. #endif /* not TXT_ONLY */
  1366. }
  1367. if (chrif_isconnected()) displayed = 0;
  1368. return 0;
  1369. }
  1370. int auth_db_final(DBKey k,void *d,va_list ap)
  1371. {
  1372. struct auth_node *node=(struct auth_node*)d;
  1373. if (node->char_dat)
  1374. aFree(node->char_dat);
  1375. if (node->sd)
  1376. aFree(node->sd);
  1377. ers_free(auth_db_ers, node);
  1378. return 0;
  1379. }
  1380. /*==========================================
  1381. * 終了
  1382. *------------------------------------------*/
  1383. int do_final_chrif(void)
  1384. {
  1385. if (char_fd > 0)
  1386. do_close(char_fd);
  1387. auth_db->destroy(auth_db, auth_db_final);
  1388. ers_destroy(auth_db_ers);
  1389. return 0;
  1390. }
  1391. /*==========================================
  1392. *
  1393. *------------------------------------------*/
  1394. int do_init_chrif(void)
  1395. {
  1396. auth_db = idb_alloc(DB_OPT_BASE);
  1397. auth_db_ers = ers_new(sizeof(struct auth_node));
  1398. add_timer_func_list(check_connect_char_server, "check_connect_char_server");
  1399. add_timer_func_list(ping_char_server, "ping_char_server");
  1400. add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
  1401. // establish map-char connection if not present
  1402. add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
  1403. // keep the map-char connection alive
  1404. add_timer_interval(gettick() + 1000, ping_char_server, 0, 0, ((int)stall_time-2) * 1000);
  1405. // wipe stale data for timed-out client connection requests
  1406. add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
  1407. // send the user count every 10 seconds, to hide the charserver's online counting problem
  1408. add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
  1409. return 0;
  1410. }