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- //===== eAthena Script =======================================
- //= Yuno Guides
- //===== By: ==================================================
- //= KitsuneStarwind, usul, kobra_k88
- //===== Current Version: =====================================
- //= 1.3
- //===== Compatible With: =====================================
- //= eAthena 1.0 +
- //===== Description: =========================================
- //=
- //===== Additional Comments: =================================
- //= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
- //= and added map location option for them. [kobra_k88]
- //= 1.1 Changed sprites and cutins to Schwartzald Republic ones
- //= 1.2 Optimized, updated common guide names [Lupus]
- //= 1.3 Updated the mini map localization function. [Musashiden]
- //============================================================
- //=====================================================================================
- yuno.gat,153,47,4 script Juno Guide 700,{
- mes "[Ms. Yoon]";
- mes "A place that takes the vision of";
- mes "the future, and gives it form in";
- mes "the present. welcome to";
- mes "the city of Juno!";
- set @name$, "[Ms. Yoon]";
- next;
- callfunc "F_YunoLoc";
- }
- //=====================================================================
- yuno.gat,333,182,2 script Yuno Soldier 852,{
- cutin "ein_soldier",2;
- set @name$, "[Yuno Soldier]";
- set @menu1$, "^5533FF'Dagger of Counter'^000000.....";
- callfunc "F_YunoLoc",0;
- mes "[Yuno Soldier]";
- mes "Among the Sage class weapons, there is a dagger called ^5533FF'The Dagger of Counter'^000000.";
- mes "It increases the chances for landing a critical attack and can only be used by Sages.";
- next;
- mes "[Yuno Soldier]";
- mes "Not only is this dagger very useful but it is very stylish as well.";
- callfunc "F_YunoLoc",1;
- }
- //=====================================================================
- yuno.gat,264,320,2 script Yuno Soldier 852,{
- cutin "ein_soldier",2;
- set @name$, "[Yuno Soldier]";
- set @menu1$, "Holy shield, ^5533FF'Sacred Mission'^000000.....";
- callfunc "F_YunoLoc",0;
- mes "[Yuno Soldier]";
- mes "There is a holy shield named ^5533FF'Sacred Mission'^000000, that can only be used by Cusaders.";
- mes "The shield itself is long and narrow and has the wings of an angel engraved on its front.";
- next;
- mes "[Yuno Soldier]";
- mes "This shield is especially effective against the undead and other demonic monsters.";
- callfunc "F_YunoLoc",1;
- }
- //=====================================================================
- yuno.gat,227,292,4 script Juno Soldier 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Near Juno, there exists a fallen";
- mes "angel named 'False Angel'. It";
- mes "feigns innocence, pretending to";
- mes "bless adventurers and then stabbing";
- mes "them in the back without any";
- mes "warning.";
- next;
- mes "[Juno Soldier]";
- mes "Don't be fooled by its appearance,";
- mes "or you'll find yourself in";
- mes "trouble.";
- close;
- }
- //=====================================================================
- yuno.gat,165,283,4 script Yuno Soldier 105,{
- cutin "ein_soldier",2;
- set @name$, "[Yuno Soldier]";
- set @menu1$, "^FF3355'Geographer'^000000.....";
- callfunc "F_YunoLoc",0;
- mes "[Yuno Soldier]";
- mes "There is a monster called the ^FF3355'Geographer'^000000 that looks like a flower in bloom.";
- mes "Although it is planted firmly into the ground, this creature has the ability to extend itself a great distance.";
- next;
- mes "[Yuno Soldier]";
- mes "Its name comes from a story about a poor geographer who was eaten by one of these monsters while studying.";
- mes "Unless you want to end up like that poor geographer, I suggest you stay away from these creatures.";
- callfunc "F_YunoLoc",1;
- }
- //=====================================================================
- yuno.gat,150,283,4 script Yuno Soldier 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "there is a monster near here known";
- mes "as Lava Golem. This golem is made";
- mes "from a stone heart whose power";
- mes "happened to be amplified with magic";
- mes "power when it was swept away by";
- mes "molten rock.";
- next;
- mes "[Juno Soldier]";
- mes "The lava dripping from its body is";
- mes "so hot that it can melt down armor";
- mes "and weapons made out of high";
- mes "quality steel.";
- next;
- mes "[Juno Soldier]";
- mes "You'd better be careful when you";
- mes "encounter this monster. It will";
- mes "damage armor and weapons in the";
- mes "twinkling of an eye.";
- close;
- }
- //=====================================================================
- yuno.gat,165,228,4 script Yuno Soldier 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "'Goat' is a monster that was an";
- mes "antelope living in the high";
- mes "mountains that was somehow turned";
- mes "into a monster.";
- next;
- mes "[Juno Soldier]";
- mes "Even if you manage to dodge to its";
- mes "horns, you still need to be wary of";
- mes "its powerful legs.";
- next;
- mes "[Juno Soldier]";
- mes "Goat's legs are so strong because";
- mes "it's always climbing cliffs when";
- mes "it's not busy slaughtering the";
- mes "innocent.";
- close;
- }
- //=====================================================================
- yuno.gat,150,228,4 script Yuno Soldier 105,{
- mes "[Juno Soldier]";
- mes "Welcome to Juno, the city of";
- mes "noble-mindedness.";
- next;
- mes "[Juno Soldier]";
- mes "Have you ever";
- mes "seen a Large Jellopy?";
- mes "Those things are huuuge!";
- next;
- mes "[Juno Soldier]";
- mes "It's hard to believe";
- mes "that such a large and";
- mes "shining jellopy even exists!";
- close;
- }
- //======================================================================
- function script F_YunoLoc {
- sM_Menu:
- menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Armory";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,117,135,1,0xFF0000;
- close;
- sM_2:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Tool Shop";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,163,189,2,0x0000FF;
- close;
- sM_3:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Sage Castle";
- mes "(Sage Job Change Place)";
- mes "Thank you, Have a good day.";
- viewpoint 1,89,320,3,0x00FF00;
- close;
- sM_4:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Street of Book Stores";
- mes "Thank you, Have a good day.";
- viewpoint 1,196,138,4,0x0000ff;
- close;
- sM_5:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Juphero Plaza";
- mes "Thank you,";
- mes "Have a good day.";
- viewpoint 1,157,327,5,0x0000ff;
- close;
- sM_6:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Library of the Republic";
- mes "Thank you, Have a good day.";
- viewpoint 1,335,204,6,0x00FF00;
- close;
- sM_7:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
- mes "Thank you, Have a good day.";
- viewpoint 1,323,280,7,0xFF0000;
- close;
- sM_8:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Monster Museum";
- mes "Thank you, Have a good day.";
- viewpoint 1,278,291,8,0x0000FF;
- close;
- sM_9:
- mes @name$;
- mes "Please look at the mini map.";
- mes "^FF3355+^000000 -> Forge";
- mes "The forge is located underneath";
- mes "Armory";
- mes "Thank you, Have a good day.";
- viewpoint 1,117,135,9,0xFF0000;
- close;
- sM_10:
- mes @name$;
- mes "Please look";
- mes "at the mini map.";
- mes "^FF3355+^000000 -> Airport";
- mes "Thank you, Have a good day.";
- viewpoint 1,53,214,10,0xFF0000;
- close;
- M_End:
- mes @name$;
- mes "A great city of wise men.";
- mes "A city of Knowledge!";
- mes "Welcome to Juno.";
- close;
- }
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