guides_yun.txt 8.4 KB

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  1. //===== eAthena Script =======================================
  2. //= Yuno Guides
  3. //===== By: ==================================================
  4. //= KitsuneStarwind, usul, kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.3
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0 +
  9. //===== Description: =========================================
  10. //=
  11. //===== Additional Comments: =================================
  12. //= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
  13. //= and added map location option for them. [kobra_k88]
  14. //= 1.1 Changed sprites and cutins to Schwartzald Republic ones
  15. //= 1.2 Optimized, updated common guide names [Lupus]
  16. //= 1.3 Updated the mini map localization function. [Musashiden]
  17. //============================================================
  18. //=====================================================================================
  19. yuno.gat,153,47,4 script Juno Guide 700,{
  20. mes "[Ms. Yoon]";
  21. mes "A place that takes the vision of";
  22. mes "the future, and gives it form in";
  23. mes "the present. welcome to";
  24. mes "the city of Juno!";
  25. set @name$, "[Ms. Yoon]";
  26. next;
  27. callfunc "F_YunoLoc";
  28. }
  29. //=====================================================================
  30. yuno.gat,333,182,2 script Yuno Soldier 852,{
  31. cutin "ein_soldier",2;
  32. set @name$, "[Yuno Soldier]";
  33. set @menu1$, "^5533FF'Dagger of Counter'^000000.....";
  34. callfunc "F_YunoLoc",0;
  35. mes "[Yuno Soldier]";
  36. mes "Among the Sage class weapons, there is a dagger called ^5533FF'The Dagger of Counter'^000000.";
  37. mes "It increases the chances for landing a critical attack and can only be used by Sages.";
  38. next;
  39. mes "[Yuno Soldier]";
  40. mes "Not only is this dagger very useful but it is very stylish as well.";
  41. callfunc "F_YunoLoc",1;
  42. }
  43. //=====================================================================
  44. yuno.gat,264,320,2 script Yuno Soldier 852,{
  45. cutin "ein_soldier",2;
  46. set @name$, "[Yuno Soldier]";
  47. set @menu1$, "Holy shield, ^5533FF'Sacred Mission'^000000.....";
  48. callfunc "F_YunoLoc",0;
  49. mes "[Yuno Soldier]";
  50. mes "There is a holy shield named ^5533FF'Sacred Mission'^000000, that can only be used by Cusaders.";
  51. mes "The shield itself is long and narrow and has the wings of an angel engraved on its front.";
  52. next;
  53. mes "[Yuno Soldier]";
  54. mes "This shield is especially effective against the undead and other demonic monsters.";
  55. callfunc "F_YunoLoc",1;
  56. }
  57. //=====================================================================
  58. yuno.gat,227,292,4 script Juno Soldier 105,{
  59. mes "[Juno Soldier]";
  60. mes "Welcome to Juno, the city of";
  61. mes "noble-mindedness.";
  62. next;
  63. mes "[Juno Soldier]";
  64. mes "Near Juno, there exists a fallen";
  65. mes "angel named 'False Angel'. It";
  66. mes "feigns innocence, pretending to";
  67. mes "bless adventurers and then stabbing";
  68. mes "them in the back without any";
  69. mes "warning.";
  70. next;
  71. mes "[Juno Soldier]";
  72. mes "Don't be fooled by its appearance,";
  73. mes "or you'll find yourself in";
  74. mes "trouble.";
  75. close;
  76. }
  77. //=====================================================================
  78. yuno.gat,165,283,4 script Yuno Soldier 105,{
  79. cutin "ein_soldier",2;
  80. set @name$, "[Yuno Soldier]";
  81. set @menu1$, "^FF3355'Geographer'^000000.....";
  82. callfunc "F_YunoLoc",0;
  83. mes "[Yuno Soldier]";
  84. mes "There is a monster called the ^FF3355'Geographer'^000000 that looks like a flower in bloom.";
  85. mes "Although it is planted firmly into the ground, this creature has the ability to extend itself a great distance.";
  86. next;
  87. mes "[Yuno Soldier]";
  88. mes "Its name comes from a story about a poor geographer who was eaten by one of these monsters while studying.";
  89. mes "Unless you want to end up like that poor geographer, I suggest you stay away from these creatures.";
  90. callfunc "F_YunoLoc",1;
  91. }
  92. //=====================================================================
  93. yuno.gat,150,283,4 script Yuno Soldier 105,{
  94. mes "[Juno Soldier]";
  95. mes "Welcome to Juno, the city of";
  96. mes "noble-mindedness.";
  97. next;
  98. mes "[Juno Soldier]";
  99. mes "there is a monster near here known";
  100. mes "as Lava Golem. This golem is made";
  101. mes "from a stone heart whose power";
  102. mes "happened to be amplified with magic";
  103. mes "power when it was swept away by";
  104. mes "molten rock.";
  105. next;
  106. mes "[Juno Soldier]";
  107. mes "The lava dripping from its body is";
  108. mes "so hot that it can melt down armor";
  109. mes "and weapons made out of high";
  110. mes "quality steel.";
  111. next;
  112. mes "[Juno Soldier]";
  113. mes "You'd better be careful when you";
  114. mes "encounter this monster. It will";
  115. mes "damage armor and weapons in the";
  116. mes "twinkling of an eye.";
  117. close;
  118. }
  119. //=====================================================================
  120. yuno.gat,165,228,4 script Yuno Soldier 105,{
  121. mes "[Juno Soldier]";
  122. mes "Welcome to Juno, the city of";
  123. mes "noble-mindedness.";
  124. next;
  125. mes "[Juno Soldier]";
  126. mes "'Goat' is a monster that was an";
  127. mes "antelope living in the high";
  128. mes "mountains that was somehow turned";
  129. mes "into a monster.";
  130. next;
  131. mes "[Juno Soldier]";
  132. mes "Even if you manage to dodge to its";
  133. mes "horns, you still need to be wary of";
  134. mes "its powerful legs.";
  135. next;
  136. mes "[Juno Soldier]";
  137. mes "Goat's legs are so strong because";
  138. mes "it's always climbing cliffs when";
  139. mes "it's not busy slaughtering the";
  140. mes "innocent.";
  141. close;
  142. }
  143. //=====================================================================
  144. yuno.gat,150,228,4 script Yuno Soldier 105,{
  145. mes "[Juno Soldier]";
  146. mes "Welcome to Juno, the city of";
  147. mes "noble-mindedness.";
  148. next;
  149. mes "[Juno Soldier]";
  150. mes "Have you ever";
  151. mes "seen a Large Jellopy?";
  152. mes "Those things are huuuge!";
  153. next;
  154. mes "[Juno Soldier]";
  155. mes "It's hard to believe";
  156. mes "that such a large and";
  157. mes "shining jellopy even exists!";
  158. close;
  159. }
  160. //======================================================================
  161. function script F_YunoLoc {
  162. sM_Menu:
  163. menu "Armory",-, "Tool Shop",sM_2, "Sage Castle (Sage Job Change Place)",sM_3, "Street of Book Stores",sM_4, "Juphero Plaza",sM_5,"Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Monsters Museum",sM_8, "Forge",sM_9, "Airport", sM_10, "End Conversation",M_End;
  164. mes @name$;
  165. mes "Please look";
  166. mes "at the mini map.";
  167. mes "^FF3355+^000000 -> Armory";
  168. mes "Thank you,";
  169. mes "Have a good day.";
  170. viewpoint 1,117,135,1,0xFF0000;
  171. close;
  172. sM_2:
  173. mes @name$;
  174. mes "Please look";
  175. mes "at the mini map.";
  176. mes "^FF3355+^000000 -> Tool Shop";
  177. mes "Thank you,";
  178. mes "Have a good day.";
  179. viewpoint 1,163,189,2,0x0000FF;
  180. close;
  181. sM_3:
  182. mes @name$;
  183. mes "Please look";
  184. mes "at the mini map.";
  185. mes "^FF3355+^000000 -> Sage Castle";
  186. mes "(Sage Job Change Place)";
  187. mes "Thank you, Have a good day.";
  188. viewpoint 1,89,320,3,0x00FF00;
  189. close;
  190. sM_4:
  191. mes @name$;
  192. mes "Please look";
  193. mes "at the mini map.";
  194. mes "^FF3355+^000000 -> Street of Book Stores";
  195. mes "Thank you, Have a good day.";
  196. viewpoint 1,196,138,4,0x0000ff;
  197. close;
  198. sM_5:
  199. mes @name$;
  200. mes "Please look";
  201. mes "at the mini map.";
  202. mes "^FF3355+^000000 -> Juphero Plaza";
  203. mes "Thank you,";
  204. mes "Have a good day.";
  205. viewpoint 1,157,327,5,0x0000ff;
  206. close;
  207. sM_6:
  208. mes @name$;
  209. mes "Please look";
  210. mes "at the mini map.";
  211. mes "^FF3355+^000000 -> Library of the Republic";
  212. mes "Thank you, Have a good day.";
  213. viewpoint 1,335,204,6,0x00FF00;
  214. close;
  215. sM_7:
  216. mes @name$;
  217. mes "Please look at the mini map.";
  218. mes "^FF3355+^000000 -> Schweicherbil Magic Academy";
  219. mes "Thank you, Have a good day.";
  220. viewpoint 1,323,280,7,0xFF0000;
  221. close;
  222. sM_8:
  223. mes @name$;
  224. mes "Please look at the mini map.";
  225. mes "^FF3355+^000000 -> Monster Museum";
  226. mes "Thank you, Have a good day.";
  227. viewpoint 1,278,291,8,0x0000FF;
  228. close;
  229. sM_9:
  230. mes @name$;
  231. mes "Please look at the mini map.";
  232. mes "^FF3355+^000000 -> Forge";
  233. mes "The forge is located underneath";
  234. mes "Armory";
  235. mes "Thank you, Have a good day.";
  236. viewpoint 1,117,135,9,0xFF0000;
  237. close;
  238. sM_10:
  239. mes @name$;
  240. mes "Please look";
  241. mes "at the mini map.";
  242. mes "^FF3355+^000000 -> Airport";
  243. mes "Thank you, Have a good day.";
  244. viewpoint 1,53,214,10,0xFF0000;
  245. close;
  246. M_End:
  247. mes @name$;
  248. mes "A great city of wise men.";
  249. mes "A city of Knowledge!";
  250. mes "Welcome to Juno.";
  251. close;
  252. }