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- //===== eAthena Script =======================================
- //= Lighthalzen, Swaltzwalt Quest Part 1
- //= Lighthalzen, Swaltzwalt Quest Part 2
- //= Lighthalzen, Swaltzwalt Quest Part 3
- //===== By: ==================================================
- //= Gravity official script
- //= CallNix (Part 1)
- //= dunkle (Part 2 & 3)
- //===== Current Version: =====================================
- //= 1.0 working version
- //= 1.1 fixed bug with wrong valuable [dunkle]
- //= added and deleted some checks [dunkle]
- //= fixed warps (but they are wrong) [dunkle]
- //= fixed enabling of A Fine Gentleman [dunkle]
- //= fixed bug with reward [dunkle]
- //= 1.2 fixed bug in part with overflow timer (now you must wait untill next day, not 12 hours) [dunkle]
- // changed some valuables [dunkle]
- // fixed bugs in The broken Manufactoring [dunkle]
- //= 1.2b fixed timer Ordinary Man [dunkle]
- //= 1.3 fixed part1 bugs [dunkle]
- //===== Compatible With: =====================================
- //= eAthena SVN
- //===== Description: =========================================
- //=
- //=
- //===== Additional Comments: =================================
- //In alchemist_skills.txt comment because I use this NPC in the script:
- //lhz_in01.gat,285,169,7 script Researcher#2 865,{
- //Unknown Text
- // mes "[Researcher]";
- // mes "Hmm... I wonder...";
- // close;
- //}
- //
- //============================================================
- yuno_pre.gat,79,69,0 warp inside_pre01 1,1,yuno_pre.gat,97,68
- yuno_pre.gat,113,50,0 warp inside_pre02 1,1,yuno_pre.gat,58,22
- yuno_pre.gat,54,22,0 warp inside_pre03 1,1,yuno_pre.gat,113,55
- lhz_in01.gat,275,234,0 warp inside_pre04 1,1,lhz_in01.gat,277,161 //Çäåñü ïîðòàëû ïîñòàâèë íàîáóì, â ìåñòå îêîëî äâåðè,
- lhz_in01.gat,277,157,0 warp inside_pre04 1,1,lhz_in01.gat,275,231 //ãäå íå áûëî äðóãîãî ïîðòàëà :
- //OnInit!
- prontera.gat,0,0,0 script swarzwalt_trilogy -1,1,1{
- OnInit:
- disablenpc "kurelle";
- disablenpc "President's Secretary#2";
- disablenpc "Security#2";
- disablenpc "area 1-5";
- disablenpc "Kurelle#1";
- set $SCHWALTZVALT_DOOR_FLAG,0;
- stopnpctimer "schwalt2timer";
- end;
- }
- //////////////////////////////////////////////////////////////////////////////////////////////////////////
- //Beginning. Lighthalzen, Swaltzwalt Quest Part 1/////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////
- lighthalzen.gat,179,170,4 script Ordinary man 48,{
- if (SCHWALTZVALT_PART2==23) {
- mes "[Ghalstein]";
- mes "arrr...";
- mes "is you....";
- mes ".....";
- mes "Now? verything finish...";
- mes "dream...vision";
- next;
- mes "[Ghalstein]";
- mes "arr..most forgot...";
- mes "This is your...";
- mes "...cure...";
- mes "Take this pill,";
- mes "You'll never have to take it";
- mes "anymore...";
- next;
- mes "[Ghalstein]";
- mes ".......";
- mes "We'll never meet each other anymore..";
- getitem 617,1; //Old Violet Box
- getexp 1800000,0; //Exp 1800000
- set dtseligible , 1; //Here is Voting Right (dts warper)
- set SCHWALTZVALT_PART2, 24;
- close;
- }
-
- if (questpass_swaltwaltp1==1) goto l_alreadydone;
- if ( (SCHWALTZVALT_PART1==2) || (SCHWALTZVALT_PART1==3) ) goto Quest_enable;
- if ( (SCHWALTZVALT_PART1==1) && (gettime(5)!=schwalzday) ) goto L_NEXTDAY;
- if (SCHWALTZVALT_PART1==1) goto l_hadspoken;
- mes "[Ghalstein]";
- mes "Hello,";
- mes "is this a great city?";
- menu "Hello",-,"This is a great city indeed",L_GREAT,"is still ok",L_OK;
- next;
- mes "[Ghalstein]";
- mes " Yes, It a nice day. I wish you have good time in our city. See you later";
- close;
- L_OK:
- next;
- mes "[Ghalstein]";
- mes "I like such sunny days... In such beautiful town...";
- close;
- L_GREAT:
- next;
- mes "[Ghalstein]";
- mes "Well. This great city is only for really great people.";
- mes "I wish you have good time here. Enjoy.";
- close2;
- mes "[??????]";
- mes "is here";
- mes "......";
- mes "[??????]";
- mes "hurry before we let people discover";
- mes "us...";
- mes "heard a familiar sound";
- menu "Continue listen",l_listen,"do not listen",l_nolisten;
- l_listen:
- next;
- mes "[??????]";
- mes "Its all as we suposed to... Everything is similar to our plan";
- mes "[??????]";
- mes "Yes, thats really cool.";
- next;
- mes "[??????]";
- mes "PSSS. Be silent";
- mes "I think somebody else is here listening us. We will meet the other day.";
- mes "[??????]";
- mes "I agree";
- set SCHWALTZVALT_PART1,1;
- set schwalzday, gettime(5);
- close;
- end;
- l_nolisten:
- next;
- mes "["+strcharinfo(0)+"]";
- mes "I don't think this is interesting for me.";
- close;
- end;
- L_NEXTDAY:
- mes "[Ghalstein]";
- mes "hi, how are you,";
- mes "today weather is good?";
- menu "Yes",l_da,"but last night",-;
- next;
- mes "[Ghalstein]";
- mes "What was last night? I've heard nothing about it. Anything strange had happened?";
- menu "I've heard you speaking to somebody about strange things.",-,"Nothing, sorry",L_NOTHING;
- next;
- mes "[Ghalstein]";
- mes "I think you are mistaken guy. I don't know what are you talking about";
- menu "Don't make a fool from me.",-,"Ok, sory",L_NOTHING;
- next;
- mes "[Ghalstein]";
- mes "I say you, that i hadn't speak to anybody yesterday.Hey, Protector come here plese";
- next;
- mes "["+strcharinfo(0)+"]";
- mes "..........";
- mes "if really not him, he shouldn't";
- mes "denied it so strongly";
- mes "..........";
- next;
- mes "[Protector]";
- mes "I have no intention to";
- mes "interrogation you?";
- mes "just because...";
- menu "The matter that Mr.Ghalstein dealing with..",-,"i feel curious about it?",l_curious;
- next;
- mes "["+strcharinfo(0)+"]";
- mes "I clearly remember him talking to somebody about some strange plans. I think he is planning something restrickted...";
- next;
- mes "[Protector]";
- mes "Hm... Is that so mr. Ghalstein? Do you remember the constitution? Tell us the truth, or i shall arrest you";
- next;
- mes "[Ghalstein]";
- mes "oh.. Ok. I was speaking about our community. Nothing interesting...";
- next;
- mes "[Protector]";
- mes "Ok. Its about your Fishing clan? If so, i leave you. See you later";
- next;
- mes "[Ghalstein]";
- mes "Well, I will tell you the truth. Please give me sometime to consider....";
- mes "I belong to a secret group that antagonistic with another group and so we need some items";
- mes "to be protected. So we were going to organize a trip to Reagent Shaw Research Center.";
- next;
- mes "[Ghalstein]";
- mes "You can get there if you have passed BioLab quest. Its the second and third lvl.";
- mes "But we have no brave to go there. What about helping us?";
- menu "Ok, i shall help",-,"No,thanks",L_NOTHX;
- next;
- mes "[Ghalstein]";
- mes "well then.But you must take this pill to go this quest. This pill will add some status to you.";
- mes "when you shall finish quest - i will delete this status from your char.Is it OK with you?. I think It is.";
- if ( checkweight(7226,1) == 0 ) goto l_overweight;
- getitem (7226),1;
- next;
- mes "[Ghalstein]";
- mes "I want you to collect all related biological exhibit and no need big quantity plus the most important thing.";
- mes "You will simply recognize that things";
- mes "There are some strange mobs there. So be careful. And last...People who go there dissapear. Nobody was back from there...";
- next;
- mes "[Ghalstein]";
- mes "So you had to go to 2 and 3 lvl of BioLab. Be sure you have finish this quest. And bring me 10 Lab staff records, 10 Armlet of prisoner and 1 Pile of Imir heat";
- set SCHWALTZVALT_PART1,2;
- set schwalzday,0;
- close;
- l_curious:
- mes "[Ghalstein]";
- mes "even so i don't want to speak to smb who say such fool things. Cya.";
- close;
- L_NOTHX:
- mes "[Ghalstein]";
- mes "ye, its a pity i think. Have a nice day";
- close;
- L_NOTHING:
- mes "[Ghalstein]";
- mes "I've never think guy like you can think this way about me. I don't want to speak to you anymore";
- close;
- l_overweight:
- mes "["+strcharinfo(0)+"]";
- mes "sorry you can't take this item";
- close;
- Quest_enable:
- if (countitem (7345) >= 10) && (countitem(7347) >=10) && (countitem(7346) >=1) goto Quest_end;
- mes "[Ghalstein]";
- mes "You haven't gathered the items yet. Come back when you should.";
- close;
- Quest_end:
- mes "[Ghalstein]";
- mes "Well done. You have finished my part of the quest.";
- mes "Now, Visit Gushaar. He can be found sowhere around Yuno.";
- next;
- mes "[Ghalstein]";
- mes "Yes, i have forgotten....";
- mes "Now you are member of society Wind of Secret!";
- mes "congratulations!";
- delitem (7345),10;
- delitem (7347),10;
- delitem (7346),1;
- getitem (7226),1;
- getitem (7348),1;
- set questpass_swaltwaltp1,1;
- close;
- l_hadspoken:
- mes "[Ghalstein]";
- mes "Sorry, but i have nothing to say to you anymore. Buy.";
- close;
- l_da:
- mes "[Ghalstein]";
- mes "Im happy you have time to think so too. See you";
- close;
- l_alreadydone:
- mes "["+strcharinfo(0)+"]";
- mes "I have already done this quest. I don't want to go there once more time!";
- close;
- }
- //=======================================================================
- lhz_dun02.gat,268,287,4 script The broken Manufactoring 111,{
- if SCHWALTZVALT_PART1!=2 goto l_end;
- mes "[The broken Manufactoring]";
- mes "You see something shining inside the spoiling machines.Open up the machinr and check it,detected a round shape";
- mes "object wich circulate with a mysterious shines.";
- menu "Its seems like an important object",-,"But it looks nothing musch",l_nottake;
- getitem(7346),1;
- set SCHWALTZVALT_PART1,3;
- mes "["+strcharinfo(0)+"]";
- mes "Well, Now i suppose everything will be ok.";
- close2;
- npctalk "Creeep... Creeeep-Creep...*pfu*.";
- mes "["+strcharinfo(0)+"]";
- mes "Oooops....I don't think this machine will work anymore... I'll go better from here";
- close;
- end;
- l_nottake:
- close;
- l_end:
- mes "You see nothing there...";
- close;
- }
- //////////////////////////////////////////////////////////////////////////////////////////////////////////
- //Ending. Lighthalzen, Swaltzwalt Quest Part 1/////////////////////////////////////////////////////////
- //////////////////////////////////////////////////////////////////////////////////////////////////////////
- //NPC01 - Dismal Guy
- yuno_fild04.gat,165,245,5 script Dismal Guy 89,{
- if (SCHWALTZVALT_PART2>0) {
- mes "[Dismal Guy]";
- mes "Make your mission..we need you..";
- close;
- }
- mes "[Dismal Guy]";
- mes "Maybe you have some thing to show me?";
- menu "Yeah, I have it",-,"I don't know what do you mean",DG_end01;
- if ((countitem(7348)==0) || (questpass_swaltwaltp1!=1)) { //Membership Card, Çäåñü ïðîâåðêà, ïðîéäåíà ëè ïåðâàÿ ÷àñòü êâåñòà
- next;
- mes "[Dismal Guy]";
- mes "You are trying to cheat me?";
- mes "You don't have item which I am interesting in..";
- mes "Bye! Come back, when you will have what I want.";
- close;
- }
- //next;
- //mes "[Dismal Guy]";
- //mes "emm....";
- //mes "got red and blue pill,";
- //mes "which one you choose?";
- //menu "Red pill",-,"Blue pill",-; //Íàäî óçíàòü, ÷òî áóäåò åñëè âûáðàòü ñèíèþ ïèëþëþ (ïî èäåè â ïåðâîé ÷àñòè ÍÏÖ ìîæåò äàòü ëìáî ñèíþþ, ëèáî êðàñíóþ, íî ò.ê. îí äàåò ïðîñòî ïèëþëþ, òî çäåñü åñòåñíî ýòî íåíóæíî)
- //mes "Nowadays isn't the best time to live..";
- next;
- mes "[Dismal Guy]";
- mes "Schwaltzvalt is control by evil ^0000FFRekenber Enterprise^000000";
- mes "But we have organized a resistance called ^FF0000Wing Of Secret^000000 with the help of the President ^0000FFKarl Weierstrass^000000 to reform Schwaltzvalt Republic from the control of ^0000FFRekenber Enterprise^000000!";
- next;
- mes "[Dismal Guy]";
- mes "I have a task for you.";
- mes "You need to meet the candidate which won the president election ^0000FFKarl Weierstrass^000000";
- mes "He wants to reform Schwaltzvalt Republic from the control of ^0000FFRekenber Enterprise^000000";
- next;
- mes "[Dismal Guy]";
- mes "If you will unable to see ^0000FFKarl Weierstrass^000000, coordinate with his secrtary in Yuno at appointed time.";
- mes "The best time will be betwen 8pm to 11pm or betwen 11am to 2pm";
- set SCHWALTZVALT_PART2, 1; //Ïåðâûé ÍÏÖ ïðîéäåí, òåïåðü ìîæíî ê ñåêðåòàðþ.
- next;
- mes "[Dismal Guy]";
- mes "The fate of the whole Republic in your brave hands! Bye!";
- close;
- DG_end01:
- next;
- mes "[Dismal Guy]";
- mes "It'a a pity, I am finding you a good person..";
- close;
- }
- //NPC02 - President's Secretary
- yuno_pre.gat,69,20,5 script President's Secretary::pre 862,{
- if (SCHWALTZVALT_PART2==4) {
- mes "[Hes O'Neil]";
- if(countitem(7342)==0) {mes "Where is documemt?";close;} //Çäåñü ÈÄ äîêóìåíòà, íàäî óçíàòü ó Ëóïóñà.
- delitem 7342,1; //Çäåñü ÈÄ äîêóìåíòà, íàäî óçíàòü ó Ëóïóñà.
- mes "Thanks a lot!";
- set SCHWALTZVALT_PART2, 5; //Òåïåðü ñ ñåêðåòàðøåé âî âòîðîé ðàç âñå, èäåì ê Venice
- close;
- }
- if (SCHWALTZVALT_PART2>=2) {
- mes "[Hes O'Neil]";
- mes "I glad to see you again!";
- close;
- }
-
- if ( (gettime(3)>23) && (gettime(3)<11) ) || ( (gettime(3)>14) && (gettime(3)<20) ) {
- mes "[Hes O'Neil]";
- mes "It isn't reception time.";
- mes "Come back betwen 8pm to 11pm or betwen 11am to 2pm.";
- close;
- }
- mes "[Hes O'Neil]";
- mes "Who are you?";
- mes "How can I help?";
- menu "emm..",-,"Meet up with Mr.President",PS_meet,"Nothing",PS_end01;
- if (SCHWALTZVALT_PART2==1) {
- next;
- mes "[Hes O'Neil]";
- mes "Heh, you don't know how to explain youself:)";
- mes "But I know that Mr.President is waiting for you. Good Luck!";
- set SCHWALTZVALT_PART2, 2; //Âòîðîé ÍÏÖ ïðîéäåí, äàëåå ê ñòðàæíèêó.
- close;
- }
- next;
- mes "[Hes O'Neil]";
- mes "What do you want?";
- mes "Don't waste my time please!";
- close;
- PS_meet:
- next;
- mes "[Hes O'Neil]";
- mes "Sorry, but Mr.President is very busy.";
- //emotion 14; //sry
- close;
- PS_end01:
- next;
- mes "[Hes O'Neil]";
- mes "Sorry, I did't help you:(";
- //emotion 14; //sry
- close;
- }
- yuno_pre.gat,75,71,3 duplicate(pre) President's Secretary#2 862,0,0
- //NPC03 - Security
- yuno_pre.gat,95,71,5 script Security::sec 899,5,5 {
- if (SCHWALTZVALT_PART2==4) {
- mes "[Security]";
- mes "Mr.President still meeting with other person.";
- close;
- }
- if (SCHWALTZVALT_PART2>=3) {
- mes "[Security]";
- mes "Mr.Presideny is free now. You can come in.";
- close2;
- warp "yuno_pre.gat",75,70;
- end;
- }
- if (SCHWALTZVALT_PART2!=2) {
- mes "[Security]";
- mes "Nobody has disposed to pass you!";
- close;
- }
- if (rand(9)!=0) {
- mes "[Security]";
- mes "Please hold on for a moment.";
- mes "Mr.President still meeting with other person.";
- close;
- }
- enablenpc "kurelle";
- mes "[Keshnaar]";
- mes "Mr.President denied my petition about medical marihuana...";
- //emotion 25; //sob
- next;
- mes "[Keshnaar]";
- mes "I have collected 1000 signatures of the townspeople and nothing...";
- //emotion 25; //sob
- next;
- mes "[Keshnaar]";
- mes "Ok I must go and collect more signatures!";
- next;
- disablenpc "A Fine Gentleman";
- mes "[Security]";
- mes "Now Mr.President is free, you can pass.";
- G_menu:
- menu "Ok",S_warp,"Who is he?",-;
- next;
- mes "[Security]";
- mes "Are you talking about Mr.Keshnaar?";
- mes "Mr.Keshnaar works for Rekenber. He consulted with Mr.President.";
- next;
- goto G_menu;
- S_warp:
- set SCHWALTZVALT_PART2, 3; //Ó îõðàííèêà âñå, òåïåðü ê ïðåçèäåíòó.
- close2;
- warp "yuno_pre.gat",75,70;
- OnTouch:
- if (SCHWALTZVALT_PART2==4) {
- mes "...Suddenly your heard voices behind the door...";
- mes "...but is too slighty, can't heard clearly...";
- next;
- mes "[?????]";
- mes "...is true..";
- mes "so........";
- mes "......president...";
- mes "[?????]";
- mes "..their Investigation...";
- mes ".........";
- mes "....trap....";
- mes "[?????]";
- mes "...stop them....how?";
- mes ".....,surely...";
- mes "[?????]";
- mes "next?...election...";
- mes "....elected...";
- next;
- mes "...the sound became more slighty...";
- mes "...can't heard anymore...";
- close;
- }
- }
- //NPC04 - A Fine Gentleman
- yuno_pre.gat,96,69,3 script A Fine Gentleman::kurelle 82,{
- close;
- }
- //NPC - KURELLE
- yuno_pre.gat,69,74,0 duplicate(kurelle) Kurelle#1 109,0,0
- //NPC - Security in presidents room
- yuno_pre.gat,76,72,8 duplicate(sec) Security#2 899,0,0
- //NPC05 - President Karl
- yuno_pre.gat,69,79,5 script President Karl 872,{
- cutin "lhz_karl",2;
- if (SCHWALTZVALT_PART2==22) {
- mes "...after the story about traitor ^FF0000Kurelle^000000 president looks stunned...";
- next;
- mes "[President Karl]";
- mes "CALL MY SECRETARY NOOOOOOW!!!";
- next;
- mes ".....";
- next;
- enablenpc "President's Secretary#2";
- mes "...Secretary looks too afraid...";
- next;
- cutin "",255;
- mes "[Hes O'Neil]";
- mes "Yes sir! What is your oders?";
- next;
- cutin "lhz_karl",2;
- mes "[President Karl]";
- mes "INVITE THIS TRAITOR ^FF0000KURELLE^000000 NOOOOW!!!";
- next;
- disablenpc "President's Secretary#2";
- mes ".....";
- next;
- enablenpc "Kurelle#1";
- mes "[President Karl]";
- mes "What happened? Why did you betray us?";
- next;
- cutin "",255;
- mes "[Kurelle]";
- mes "You are right. I did it. I report all of your actions to the enterprise...";
- mes "I did it by myself.";
- next;
- mes "[Kurelle]";
- mes "When I carry on my plan, I meet with Rekenber people who are monitoring you...ha-ha!";
- next;
- mes "[Kurelle]";
- mes "Therefore I take those opportunity to propose them my plan,";
- mes "I provide information t0 them, to force you step down, I WILL BE THE NEXT PRESIDENT!!! HA-HA-HA";
- next;
- mes "[Kurelle]";
- mes "Although you'll not step down sp soon...but your team will lost seriously!";
- next;
- mes "[Kurelle]";
- mes "Yeap, your era is gone...";
- mes "Now you can't do anything, just waiting to step down then is enough...";
- mes "Ha ha...";
- next;
- cutin "lhz_karl",2;
- mes "[President Karl]";
- mes "SECURITY!!!";
- enablenpc "Security#2";
- next;
- next;
- mes "[President Karl]";
- mes "He is crazy!! Jail him now!";
- next;
- cutin "",255;
- mes "[Security]";
- mes "Yes sir!";
- disablenpc "Security#2";
- disablenpc "Kurelle#1";
- next;
- cutin "lhz_karl",2;
- mes "[President Karl]";
- mes "It is the end of our Rebublic..";
- mes "Soon it will fall..";
- next;
- mes "[President Karl]";
- mes "Thank you brave man ..";
- mes "...go away. Now I must stay here and wait the END..";
- set SCHWALTZVALT_PART2, 23;
- cutin "",255;
- close;
- }
- if (SCHWALTZVALT_PART2==20) {
- mes "[President Karl]";
- mes "Very interesting...";
- mes "With this information can give enterprise a big hit.";
- if(countitem(7343)==0) {mes "Where is documemt?";cutin "",255; close;} //Sealed documemt
- delitem 7343,1; //Sealed documemt
- next;
- mes "[President Karl]";
- mes "But I can't understand why should we withdraw our members?...";
- mes "...can you go to Esuna and ask her for reasons?";
- set SCHWALTZVALT_PART2, 21; //Îáðàòíî ê Åñóíå! (èçäåâàòåëüñòâî äëÿ èãðîêîâ:))))
- cutin "",255;
- close;
- }
- if (SCHWALTZVALT_PART2==18) {
- mes "[President Karl]";
- mes "It can't be true! You broght me a file containing all details of the Shinokas case!! ";
- if(countitem(7344)==0) {mes "Where is Shinokas documemt?";cutin "",255; close;} //Shinokas documemt
- delitem 7344,1; //Shinokas documemt
- set SCHWALTZVALT_PART2, 19; //Îáðàòíî ê Åñóíå!
- next;
- mes "...President Karl attentivly looking thought the papers...";
- next;
- mes "[President Karl]";
- mes "The death of ^FF0000Shinokas^000000...";
- mes "It is not important for us..";
- mes "The most important thing is what they are going to do with ^0000FFYmir Heart Piece^000000 what is their main purpose.";
- next;
- mes "[President Karl]";
- mes "I heard that when you are on the way to me. ^FF0000Esuna^000000 gained new information.";
- mes "Bye! I will be waiting for new information. ";
- cutin "",255;
- close;
- }
- if (SCHWALTZVALT_PART2==9) {
- mes "[President Karl]";
- mes "Ohh! You brought me this secret document!? You are awesome!";
- if(countitem(7343)==0) {mes "Where is documemt?";cutin "",255; close;} //Sealed Document
- delitem 7343,1; //Sealed Document
- mes "Let's see...";
- next;
- mes "[President Karl]";
- mes "...";
- next;
- mes "[President Karl]";
- mes "It is very-very interesting! One of ^0000FFRekenber Enterprise^000000 researcher is hiding in a secret place!";
- mes "He knows some secret!!!!! His name is ^FF0000Shinokas^000000";
- mes "...and the secret place is...";
- next;
- mes "[President Karl]";
- mes "...^FF0000Einbroch^000000";
- mes "So..your second mission is to find ^FF0000Shinokas^FF0000 in ^FF0000Einbroch^000000 and to know his secret!";
- next;
- mes "[President Karl]";
- mes "Do you have any questions?";
- next;
- mes "["+strcharinfo(0)+"]";
- mes "Yes...I hane one..";
- mes "Shinikas is...";
- next;
- cutin "",255;
- enablenpc "Security#2";
- enablenpc "President's Secretary#2";
- next;
- mes "[Secutity]";
- mes "Mr.President, Mrs.Hes O'Neil has urgent matter to see you. ";
- next;
- mes "...Mrs.Hes O'Neil brooght to the President a pack of documents...";
- next;
- cutin "lhz_karl",2;
- mes "[President Karl]";
- mes "Thanks to Mrs.Hes O'Neil we found a secret file! It is in the store room of ^0000FFReagent Belfa Headquater^000000";
- next;
- mes "[President Karl]";
- mes "Ok. Go somewhere around ^FF0000Lighthalzen^000000, waiting for ^FF0000kafra service^000000 to contact with you.";
- set SCHWALTZVALT_PART2, 10; //Âçÿëè âòîðóþ ìèññèþ ó Ïðåçèäåíòà,
- next;
- disablenpc "Security#2";
- disablenpc "President's Secretary#2";
- cutin "",255;
- close;
- }
- if (SCHWALTZVALT_PART2>=4) {
- mes "[President Karl]";
- mes "See ya!";
- cutin "",255;
- close;
- }
- if (SCHWALTZVALT_PART2<3) {
- mes "[President Karl]";
- mes "Who are you doing here?!";
- next;
- mes "[President Karl]";
- mes "Secutity!!!!";
- cutin "",255;
- close2;
- warp "yuno.gat",153,313;
- }
- mes "[President Karl]";
- mes "I believe, you have many questions but.. ";
- mes "...I am very busy, so the time I have is limited.";
- PK_menu01:
- menu "Objective of the ^FF0000Wing Of Secret^000000f",PK_obj01,"Objective of the ^0000FFRekenber Enterprise^000000",PK_obj02,"What is my Mission?",-;
- next;
- mes "[President Karl]";
- mes "The first mission is to go ^0000FF'Aldebaran Kafra Headquater'^000000 to meet a guy called ^FF0000 Venice^000000. Then he will let you know what to do." ;
- next;
- mes "[President Karl]";
- mes "One more thing...";
- mes "Please, bring this document to ^FF0000Hes O'Neil^000000. Then you can continue your mission.";
- getitem 7342,1; //File Folder
- set SCHWALTZVALT_PART2, 4; //Ñ Ïðåçèäåíòîì ïîêà âñå, èäåì ê ñåêðåòàðøå îïÿòü.
- cutin "",255;
- close;
- PK_obj01:
- next;
- mes "[President Karl]";
- mes "It is resistance organization which try to reform Schwaltzvalt Republic with my help.";
- mes "Before I was elected I was the member of this organization.";
- mes "We should not admit the control of authority by ^0000FFRekenber Enterprise^000000!!!";
- goto PK_menu01;
- PK_obj02:
- next;
- mes "[President Karl]";
- mes "^0000FFRekenber Enterprise^000000 - the worst organization in Rune Midgard!!";
- mes "They try to get power.";
- mes "To make the prices in shops is more expensive, to receive greater taxes from the townspeople, to start up development Rune Midgard on a way of fear and terror.";
- goto PK_menu01;
- }
- //NPC06 - Venice
- aldeba_in.gat,155,240,3 script Kafra Employee 859,{
- if (SCHWALTZVALT_PART2==7) {
- if(countitem(7343)==0) {mes "Where is documemt?";close;} //Çäåñü ÈÄ äîêóìåíòà
- delitem 7343,1; //Sealed Document
- mes "[Venice]";
- mes "That is great!! You got this document!";
- next;
- mes "[Venice]";
- mes "And how is Jargeah? Where is he?";
- next;
- mes "["+strcharinfo(0)+"]";
- mes "He is....";
- next;
- mes "[Venice]";
- mes "I see...";
- mes "Here is document, give it to the President!";
- getitem 7343,1; //Sealed Document
- set SCHWALTZVALT_PART2, 9; //C Venice âî âòîðîé ðàç ïîêîí÷åíî, èäåì îòäàâàòü äîêóìåíò ê Ïðåçèäåíòó.
- close;
- }
- if (SCHWALTZVALT_PART2==6) {
- mes "[Venice]";
- mes "Find Jargeah please!";
- close;
- }
- mes "["+strcharinfo(0)+"]";
- mes "Can I know... are you Venice?";
- next;
- if (SCHWALTZVALT_PART2!=5) {
- mes "[Kafra Employee]";
- mes "May be yes and may be no!";
- mes "I am thinking, go away!";
- close;
- }
- mes "[Venice]";
- mes "Yes, I am Venice.";
- mes "What can I do for you?";
- menu "Let her see the logo",-,"Nothing",V_end01;
- next;
- mes "[Venice]";
- mes "Now I think that I can trust you..";
- next;
- mes "[Venice]";
- mes "I am the member of ^FF0000Wing Of Secret^000000 organization.";
- mes "I got terrible news...";
- next;
- mes "[Venice]";
- mes "With our agent something happened on the half way between ^FF0000Lighthalzen^000000 and ^FF0000Einbroch^000000 in ^FF0000Grim Reaper's Valley^000000.";
- mes "He needs help, his name is ^FF0000Jargeah^000000. Hurry up please!";
- set SCHWALTZVALT_PART2, 6; //Ñ Venice â ïåðâûé ïîêîí÷åíî èäåì èñêàòü Jargeah
- close;
- V_end01:
- next;
- mes "[Venice]";
- mes "Ok, come back when you will ready.";
- close;
-
- }
- //NPC07 - Jargeah
- lhz_fild02.gat,228,214,1 script A Wounded Man 887,{
- mes "["+strcharinfo(0)+"]";
- mes "It looks like a dead man...";
- if (SCHWALTZVALT_PART2!=6) {
- mes "["+strcharinfo(0)+"]";
- mes "He is dead!!! I must go away from here...";
- close;
- }
- mes "Maybe I can try to find something in his clothes..";
- mes "...It isn't good, but I need to make it..";
- next;
- mes "...";
- next;
- mes "You found the Sealed Document!";
- next;
- getitem 7343,1; //Sealed Document
- set SCHWALTZVALT_PART2, 7;
- close;
- }
- //NPC08 - Esuna
- lhz_fild01.gat,66,219,3 script A Mystery Woman 859,20,20{
- if (SCHWALTZVALT_PART2==21) {
- mes "[Esuna]";
- mes "..........";
- mes "The traitor in the internal is the problem!";
- mes "..........";
- next;
- mes "[Esuna]";
- mes "Those who able to seal the secret information, and drain it to opponents, only the President ";
- mes "or his trusted aide with his ability ^FF0000Kurelle^000000";
- next;
- mes "[Esuna]";
- mes "According to this information, he often meets with the organaizer of enterprize, ";
- mes "from here we can said that he is the most suspicious target.";
- next;
- mes "[Esuna]";
- mes "After infiltrated his residence, we found a lot of information and evidences that related with him!";
- next;
- mes "[Esuna]";
- mes "The headquater odered us to hold any actions correlated with the President, ";
- mes "and we determined that there is only disadvantage and it won't bring benefits anymore...";
- next;
- mes "[Esuna]";
- mes "I think this is the last, good bye...";
- set SCHWALTZVALT_PART2, 22; //Îïÿòü ê ïðåçèäåíòó! (óáåéñÿ îá ñòåíó åùå ðàç, è ïîìíè, òû ýòî äåëàåøü ðàäè 1.8êê îïûòà)
- close;
- }
- if (SCHWALTZVALT_PART2==19) {
- mes "[Esuna]";
- mes "I am too nervous..I lost many people of my group!";
- mes "So we should use plan B. We must withdraw our members from Schwaltsvalt!";
- next;
- mes "[Esuna]";
- mes "I think that it will be the best thing which we can do for our people.";
- mes "Here is documents, containing the plan of operation and some negative information about ^0000FFRekenber Enterprise^000000, go to the President he must look throught this documents.";
- getitem 7343,1; //Sealed Document
- set SCHWALTZVALT_PART2, 20; //Îïÿòü ê ïðåçèäåíòó!
- close;
- }
- if (SCHWALTZVALT_PART2==17) {
- mes "[Esuna]";
- if(countitem(7344)==0) {mes "Where is Case of Xinucarse";close;} //Çäåñü ÈÄ äîêóìåíòà,
- mes "Haha!! You got these secret documents!! You are great!";
- delitem 7344,1; //Case of Xinucarse
- set SCHWALTZVALT_PART2, 18; //Ìèññèÿ âûïîëíåíà! part 2 finished
- mes "[Esuna]";
- mes "I addded some new docements to the file! ";
- getitem 7344,1; //Case of Xinucarse
- next;
- mes "[Esuna]";
- mes "Now go to the President with this documents! ";
- close;
- }
- if (SCHWALTZVALT_PART2==10) {
- mes "[Esuna]";
- mes "Due to emergency I'll give you a short brief, firstly the target of the mission is to infiltrate into the internal of enterpeise and steal the secret information.";
- next;
- mes "[Esuna]";
- mes "It's too difficult to ifiltrate into the iternal, but we have secret agent from our side.";
- mes "Go to ^0000FFpass^000000 and disarm the security system, and then bring out the information.";
- next;
- mes "[Esuna]";
- mes "To cheat the security system fo first to the ^FF0000L.T.G. Store^000000 and buy some stuff.";
- mes "After you entered, find a person called ^FF0000Lestin^000000";
- set SCHWALTZVALT_PART2, 11; //C êàôðî ñåðâèñîì âñå, èäåì èñêàòü Ëåñòèíà
- close;
- }
- mes "[Esuna]";
- mes "I try to find some mushrooms...bye!";
- close;
- OnTouch:
- if (SCHWALTZVALT_PART2==10) {
- mes "?????";
- mes "..here..plz...come over..";
- close;
- }
- }
- //Òóò âîïðîñ ñ âàðïîì, äî Ëåñòèíà íå íàøåë êàê äîéòè, íàäî âàðï ê íåìó ïîñòàâèòü...âîò òóò lhz_in01 277 157
- //NPC09 - Lestin
- lhz_in01.gat,285,169,3 script Researcher#2 865,{
- if (SCHWALTZVALT_PART2==16) {
- mes "[Lestin]";
- mes "My entry pass! Thank you.";
- if(countitem(7349)==0) {mes "Where is my enty pass?";close;} //Card To Enter Document Room.
- delitem 7349,1; //Card To Enter Document Room.
- set SCHWALTZVALT_PART2, 17; //Òåïåðü ìîæíî îòäàòü äîêóìåíòû Åñóíå è çàêîí÷èòü âòîðóþ ÷àñòü êâåñòà.
- next;
- mes "[Lestin]";
- mes "Now, go to Esuna with these documents. Bye!";
- close;
- }
- if (SCHWALTZVALT_PART2==11) {
- mes "["+strcharinfo(0)+"]";
- mes "Are you Lestin?";
- next;
- mes "[Lestin]";
- mes "Yes, I am!";
- mes "And you are a member of ^FF0000Wing Of Secret^000000 organization!";
- mes "I can help you to steal secret documents!";
- next;
- mes "[Lestin]";
- mes "Here is my ^0000FFpass^000000, but whis this ^0000FFpass^000000 you only can stay for ^FF00003 minutes^000000";
- getitem 7349,1; //Card To Enter Document Room.
- next;
- mes "[Lestin]";
- mes "The secret information is located at the right hand-side of the research room where I stayed just now. And this...!";
- next;
- mes "[Lestin]";
- mes "...return me my ^0000FFpass^000000 when you will finish! Good Luck!";
- set SCHWALTZVALT_PART2, 12; //Òåïåðü èäåì ïîõèùàòü äîêóìåíò!
- }
- mes "[Researcher]";
- mes "Hmm... I wonder...";
- close;
- }
- //Ðàñïèøó ñèñòåìó äâåðåé:
- //Ó Ëåñòèíà ïîëó÷àåì ïåðåìåííóþ 12...
- //1. åñëè 12, 13 ,14 è ôëàã äâåðè 0(ò.å. åñòü ñòðàæíèêè) èäåì àêòèâèðîâàòü ãâàðäîâ
- //2. çàïóñêàåòñÿ òàéìåð, ñòðàæíèêè ïðîïàäàþò, ôëàã äâåðè = 1
- //3. ó íàñ åñòü 3 ìèíóòû, ÷òîáû ñäåëàòü âñå, ïîäõîäèì ê äâåðè, åñëè ïðàâèëüíî ââîäèì êîä, êàðòî÷êà îñòàåòñÿ â äâåðè, íàì ïðèñâàèâàþò ïåðåìåííóþ 13, âàðïàåò âíóòðü
- //4. íàæèìàåì íà ñèñòåìó ïîèñêà, ââîäèì Shinokas, òîãäà ïðèñâàèâàþò 14, àêòèâèðóåòñÿ àðåà1-5
- //5. òûðêàåì íà àðåà1-5, ïîëó÷àåì äîêóìåíòû, íàì ïðèñâàèâàåòñÿ 15, ìîæíî èäòè ê äâåðè
- //6. åñëè ó íàñ 15 è ôëàã äâåðè 1 (ò.å. åøå øâàðäîâ íåò), òî áëàãîïîëó÷íî ïîëó÷àåì êàðòî÷êó íàçàä è âûõîäèì, ïîëó÷àåì 16
- //Åñëè íå óñïåëè è ìû âíóòðè, çíà÷èò ó íàñ ïåðåìåííàÿ 13, 14 èëè 15, ôëàã äâåðè 0, ïðîïóñê èñ÷åçàåò è íàñ âûêèäûâàåò èç ëîêàöèè, ïðèäåòñÿ ñíîâà èäòè ê Ëåñòèíó çà ïðîïóñêîì
- //Äîïóñòèì ó íàñ 15 î÷êîâ ìû âíóòðè, âðåìÿ èñòåêëî. Äâà âàðèàíòà - íàæàòü íà äâåðü, òîãäà ïðèäåòñÿ èäòè ê ëåñòèíó ñíîâà, ïåðåìåííàÿ 11 ñòàíîâèòñÿ. Ëèáî óìåðåòü è òîïàòü ê àêòèâàöèè ãâàðäîâ.
- //NPC10 - Door
- lhz_in01.gat,177,30,1 script Door 111,{
- if ( (SCHWALTZVALT_PART2==15) && ($SCHWALTZVALT_DOOR_FLAG==1) ) {
- mes "You take out enty key.";
- next;
- mes "["+strcharinfo(0)+"]";
- mes "Hm....I need to bring this key to Lestin!";
- getitem 7349,1; //Card To Enter Document Room.
- set SCHWALTZVALT_PART2, 16; //Ê Ëåñòèíó
- menu "Go out!",-;
- close2;
- warp "lhz_in01.gat",177,27;
- end;
- }
-
- if ( (SCHWALTZVALT_PART2<15) && (SCHWALTZVALT_PART2>=13) && ($SCHWALTZVALT_DOOR_FLAG==0) ) {
- menu "Go out!",-;
- set SCHWALTZVALT_PART2,11; //íåóäà÷à, îïÿòü ê ëåñòèíó
- mes "[Guards]";
- mes "Intruder!!!";
- close2;
- warp "lighthalzen.gat",104,238;
- end;
- }
- if (SCHWALTZVALT_PART2>15) { mes "I got all the documents I needed!";
- close;
- }
- if ((SCHWALTZVALT_PART2<13) && $SCHWALTZVALT_DOOR_FLAG==0) {
- mes "Here is Guards, they can't let you infiltrate!";
- mes "You need to wait a little.";
- close;
- }
- if ( (countitem(7349)>0) && (SCHWALTZVALT_PART2==12) && ($SCHWALTZVALT_DOOR_FLAG==1)) {//Card To Enter Document Room. ÈÄ ïðîïóñêà, ñïðîñèòü ó Ëóïóñà
- mes "You have the entry pass. You can infiltrate now.";
- menu "Infiltrate",-;
- mes "Please, input code number!";
- input @tmp_code;
- if (@tmp_code != 738495) {next; mes "Incorrect code!"; close;} //Ýòî ÷èñëî â îïèñàíèè ïðîïóñêà äîëæíî áûòü
- next;
- delitem 7349,1; //Card To Enter Document Room
- mes "Accepted.";
- mes "You can stay in the documents room only for 3 minutes!.";
- set SCHWALTZVALT_PART2, 13; //ïóñòèëè âíóòðü
- close2;
- warp "lhz_in01",178,33;
- end;
- }
- mes "....";
- close;
- }
- //NPC11 - Activate Guards
- lhz_in01.gat,187,30,4 script Point of the review 111,1,0{
- close;
- OnTouch:
- if ( (SCHWALTZVALT_PART2<=15) && (SCHWALTZVALT_PART2>=12) && ($SCHWALTZVALT_DOOR_FLAG==0) ){
- mes "...It seemed that guards gonna smoke...";
- stopnpctimer;
- initnpctimer "schwalt2timer";
- set $SCHWALTZVALT_DOOR_FLAG,1;
- close;
- }
- mes "Nothing happened..";
- close;
- }
- //NPC12 - File Search Engine
- lhz_in01.gat,180,35,4 script File Search Engine 111,1,0{
- close;
- OnTouch:
- if (SCHWALTZVALT_PART2==13) {
- mes "-Activating the document seaching program-";
- mes "-Please key in the information of the document...-";
- mes "-..that you would like to search-";
- input @tmp_phrase$;
- if (@tmp_phrase$!="Shinokas") {next; mes "Nothing interesting was found!"; close;}
- next;
- mes "-relevant information of Shinokas-";
- mes "-is being kept in area 1-5-";
- enablenpc "area 1-5";
- set SCHWALTZVALT_PART2, 14; //àêòèâèðîâàëè àðåà1-5
- close;
- }
- mes "Nothing happened..";
- close;
- }
- //NPC13 - area 1-5
- lhz_in01.gat,184,49,4 script area 1-5 111,1,0{
- close;
- OnTouch:
- if (SCHWALTZVALT_PART2==14) {
- mes "It is interesting. Here is the secret indormation about the heart of Ymir. I must bring this case to Esuna.";
- getitem 7344,1; //Case of Xinucarse Èä ñïðîñèòü ó Ëóïóñà
- set SCHWALTZVALT_PART2, 15; //Çàáðàëè äîêóìåíò, òåïåðü ê äâåðè íàðóæó
- close;
- }
- mes "["+strcharinfo(0)+"]";
- mes "I don't know what to find!";
- close;
- }
- //Timer
- lhz_in01.gat,1,1,0 script schwalt2timer -1,{
- OnTimer2000:
- disablenpc "LhzRekGuard";
- disablenpc "Guard#03";
- end;
- OnTimer182000:
- enablenpc "LhzRekGuard";
- enablenpc "Guard#03";
- disablenpc "area 1-5";
- set $SCHWALTZVALT_DOOR_FLAG,0;
- stopnpctimer "schwalt2timer";
- end;
- }
|