quest_disguiseloliruri.txt 4.5 KB

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  1. //===== rAthena Script =======================================
  2. //= iRO Repeatable EXP Quests.
  3. //===== By: ==================================================
  4. //= Masao
  5. //===== Current Version: =====================================
  6. //= 1.0
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= Custom Version.
  11. //= Repeatable EXP Quest : Kill 50 Disguise or Loli Ruri.
  12. //===== Additional Comments: =================================
  13. //= 1.0 First version.
  14. //============================================================
  15. nif_fild01,332,327,4 script Deadman 795,{
  16. if (checkquest(60173) != -1) {
  17. if (checkquest(60173,HUNTING) != 2 ) {
  18. mes "[Deadman]";
  19. mes "Have you finished hunting the 50 Disguise?";
  20. next;
  21. switch(select("Yes:No:I want to quit")) {
  22. case 1:
  23. mes "[Deadman]";
  24. mes "Hmm, I don't think you've hunted 50 yet.";
  25. close;
  26. case 2:
  27. mes "[Deadman]";
  28. mes "Remember, I need help hunting Disguise so go and hunt 50 of them.";
  29. close;
  30. case 3:
  31. mes "[Deadman]";
  32. mes "Are you sure that you want to stop hunting?";
  33. mes "Any progress that you've made will be erased";
  34. next;
  35. switch(select("Yes:No")) {
  36. case 1:
  37. mes "[Deadman]";
  38. mes "Ok then, well come back here if you change your mind.";
  39. erasequest 60173;
  40. close;
  41. case 2:
  42. mes "[Deadman]";
  43. mes "Please kill 50 Disguise in order to make this a Place were people can go to and gather Experience.";
  44. close;
  45. }
  46. }
  47. }
  48. mes "[Deadman]";
  49. mes "Amazing, you did that with speed.";
  50. getexp 140600,95800;
  51. erasequest 60173;
  52. close;
  53. }
  54. if (checkquest(60176) != -1) {
  55. if (checkquest(60176,HUNTING) != 2 ) {
  56. mes "[Deadman]";
  57. mes "Have you finished hunting the 50 Loli Ruri?";
  58. next;
  59. switch(select("Yes:No:I want to quit")) {
  60. case 1:
  61. mes "[Deadman]";
  62. mes "Hmm, I don't think you've hunted 50 yet.";
  63. close;
  64. case 2:
  65. mes "[Deadman]";
  66. mes "Remember, I need help hunting Loli Ruri so go and hunt 50 of them.";
  67. close;
  68. case 3:
  69. mes "[Deadman]";
  70. mes "Are you sure that you want to stop hunting?";
  71. mes "Any progress that you've made will be erased";
  72. next;
  73. switch(select("Yes:No")) {
  74. case 1:
  75. mes "[Deadman]";
  76. mes "Ok then, well come back here if you change your mind.";
  77. erasequest 60176;
  78. close;
  79. case 2:
  80. mes "[Deadman]";
  81. mes "Please kill 50 Loli Ruri in order to make this a Place were people can go to and gather Experience.";
  82. close;
  83. }
  84. }
  85. }
  86. mes "[Deadman]";
  87. mes "Amazing, you did that with speed.";
  88. getexp 332000,239500;
  89. erasequest 60176;
  90. close;
  91. }
  92. if ((BaseLevel > 59) && (BaseLevel < 99)) {
  93. mes "[Deadman]";
  94. mes "Oh great!";
  95. mes "You are here to help me right?";
  96. mes "If not, i don't know what to do with the Monsters in this Place!";
  97. next;
  98. switch(select("Sure:No")) {
  99. case 1:
  100. mes "[Deadman]";
  101. mes "Great! I knew the moment i saw you that i can count on you!";
  102. mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!";
  103. mes "There are to many Disguise and Loli Ruri around, which makes it impossible for the lower level players to gain good experience here.";
  104. next;
  105. mes "[Deadman]";
  106. mes "So, which of those Monsters would you like to hunt for me?";
  107. next;
  108. switch(select("Disguise:Loli Ruri:Cancel")) {
  109. case 1:
  110. if (BaseLevel > 90) {
  111. mes "[Deadman]";
  112. mes "Thank you for your great help with the Disguise!";
  113. mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
  114. close;
  115. }
  116. mes "[Deadman]";
  117. mes "Kill 50 of those Disguise and let me know when you're done. I will reward you for your efforts.";
  118. setquest 60173;
  119. close;
  120. case 2:
  121. if (BaseLevel > 98) {
  122. mes "[Deadman]";
  123. mes "Thank you for your great help with the Loli Ruri!";
  124. mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
  125. close;
  126. }
  127. mes "[Deadman]";
  128. mes "Kill 50 of those Loli Ruri and let me know when you're done. I will reward you for your efforts.";
  129. setquest 60176;
  130. close;
  131. case 3:
  132. mes "[Deadman]";
  133. mes "If you change your mind, please come back.";
  134. close;
  135. }
  136. case 2:
  137. mes "[Deadman]";
  138. mes "If you change your mind, please come back.";
  139. close;
  140. }
  141. }
  142. mes "[Deadman]";
  143. mes "Oh boy, Oh boy!";
  144. next;
  145. mes "[Deadman]";
  146. mes "Sorry I can't talk right now I am in a world of pain here, these darn Disguise and Loli Ruri are going to kill me.";
  147. close;
  148. }