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- // Monster Drop Database
- // Add drop item to monster
- //
- // Structure:
- // <mobid>,<itemid>,<rate>{,<randopt_groupid>,<flag>}
- //
- // <mobid> : Monster ID. See db/[pre-]re/mob_db.txt
- // <itemid> : Item ID.
- // <rate> : 1 = 0.01%
- // 100 = 1%
- // 10000 = 100%
- // Just like rate in mob_db.txt, adjusted by battle_config.
- // To remove original drop from monster, use 0 as rate.
- // Optional:
- // <randopt_groupid> : If set, the dropped item will be modified by Random Option Group based on db/[pre-]re/item_randomopt_group.txt
- // <flag> : 1 - The item is protected from steal.
- // 2 - As MVP Reward
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