item_avail.txt 897 B

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  1. // Item Availability and Alias Database
  2. //
  3. // Structure of Database:
  4. // ItemID,SpriteID
  5. //
  6. // 01. ItemID Item ID to change.
  7. // 02. SpriteID Item ID which will be sent to the client instead of ItemID.
  8. // If 0, the item becomes unavailable for use. If item_check is enabled and a player owns such an item, it will be removed upon next login/teleport.
  9. //
  10. // NOTE: Replaces an item client-side while keeping them separate server-side.
  11. // Think of it as a way to disguise items.
  12. // Don't sell the item in same shop with the source. Example, don't put 2240 & 2241 in same place!
  13. 2240,2241 //Beard - Grampa Beard
  14. //Treasure Hunters Quest Items
  15. //use these aliases if your game client doesn't support them normally
  16. //7950,7021
  17. //7951,7042
  18. //1998,1250
  19. //1999,1472
  20. //St. Patric's Day Quest (2008) Items
  21. //Enable if you plan to use the quest.
  22. //12715,7721
  23. //7915,673
  24. //7916,675