chrif.c 58 KB

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  1. // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "../common/cbasetypes.h"
  4. #include "../common/malloc.h"
  5. #include "../common/socket.h"
  6. #include "../common/timer.h"
  7. #include "../common/nullpo.h"
  8. #include "../common/showmsg.h"
  9. #include "../common/strlib.h"
  10. #include "../common/ers.h"
  11. #include "map.h"
  12. #include "battle.h"
  13. #include "clif.h"
  14. #include "intif.h"
  15. #include "npc.h"
  16. #include "pc.h"
  17. #include "pet.h"
  18. #include "skill.h"
  19. #include "status.h"
  20. #include "homunculus.h"
  21. #include "instance.h"
  22. #include "mercenary.h"
  23. #include "elemental.h"
  24. #include "chrif.h"
  25. #include "quest.h"
  26. #include "storage.h"
  27. #include <stdio.h>
  28. #include <stdlib.h>
  29. #include <string.h>
  30. #include <sys/types.h>
  31. #include <time.h>
  32. static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data);
  33. int chrif_save_bankdata(struct map_session_data *sd);
  34. static struct eri *auth_db_ers; //For reutilizing player login structures.
  35. static DBMap* auth_db; // int id -> struct auth_node*
  36. static const int packet_len_table[0x3d] = { // U - used, F - free
  37. 60, 3,-1,27,10,-1, 6,-1, // 2af8-2aff: U->2af8, U->2af9, U->2afa, U->2afb, U->2afc, U->2afd, U->2afe, U->2aff
  38. 6,-1,19, 7,-1,39,30, 10, // 2b00-2b07: U->2b00, U->2b01, U->2b02, U->2b03, U->2b04, U->2b05, U->2b06, U->2b07
  39. 6,30, 10, -1,86, 7,44,34, // 2b08-2b0f: U->2b08, U->2b09, U->2b0a, U->2b0b, U->2b0c, U->2b0d, U->2b0e, U->2b0f
  40. 11,10,10, 0,11, -1,266,10, // 2b10-2b17: U->2b10, U->2b11, U->2b12, F->2b13, U->2b14, U->2b15, U->2b16, U->2b17
  41. 2,10, 2,-1,-1,-1, 2, 7, // 2b18-2b1f: U->2b18, U->2b19, U->2b1a, U->2b1b, U->2b1c, U->2b1d, U->2b1e, U->2b1f
  42. -1,10, 8, 2, 2,14,19,19, // 2b20-2b27: U->2b20, U->2b21, U->2b22, U->2b23, U->2b24, U->2b25, U->2b26, U->2b27
  43. -1,10, 6,15, 0, 6,-1,-1, // 2b28-2b2f: U->2b28, U->2b29, U->2b2a, U->2b2b, F->2b2c, U->2b2d, U->2b2e, U->2b2f
  44. };
  45. //Used Packets:
  46. //2af8: Outgoing, chrif_connect -> 'connect to charserver / auth @ charserver'
  47. //2af9: Incoming, chrif_connectack -> 'answer of the 2af8 login(ok / fail)'
  48. //2afa: Outgoing, chrif_sendmap -> 'sending our maps'
  49. //2afb: Incoming, chrif_sendmapack -> 'Maps received successfully / or not ..'
  50. //2afc: Outgoing, chrif_scdata_request -> request sc_data for pc_authok'ed char. <- new command reuses previous one.
  51. //2afd: Incoming, chrif_authok -> 'client authentication ok'
  52. //2afe: Outgoing, send_usercount_tochar -> 'sends player count of this map server to charserver'
  53. //2aff: Outgoing, send_users_tochar -> 'sends all actual connected character ids to charserver'
  54. //2b00: Incoming, map_setusers -> 'set the actual usercount? PACKET.2B COUNT.L.. ?' (not sure)
  55. //2b01: Outgoing, chrif_save -> 'charsave of char XY account XY (complete struct)'
  56. //2b02: Outgoing, chrif_charselectreq -> 'player returns from ingame to charserver to select another char.., this packets includes sessid etc' ? (not 100% sure)
  57. //2b03: Incoming, clif_charselectok -> '' (i think its the packet after enterworld?) (not sure)
  58. //2b04: Incoming, chrif_recvmap -> 'getting maps from charserver of other mapserver's'
  59. //2b05: Outgoing, chrif_changemapserver -> 'Tell the charserver the mapchange / quest for ok...'
  60. //2b06: Incoming, chrif_changemapserverack -> 'awnser of 2b05, ok/fail, data: dunno^^'
  61. //2b07: Outgoing, chrif_removefriend -> 'Tell charserver to remove friend_id from char_id friend list'
  62. //2b08: Outgoing, chrif_searchcharid -> '...'
  63. //2b09: Incoming, map_addchariddb -> 'Adds a name to the nick db'
  64. //2b0a: Outgoing, chrif_skillcooldown_request -> requesting the list of skillcooldown for char
  65. //2b0b: Incoming, chrif_skillcooldown_load -> received the list of cooldown for char
  66. //2b0c: Outgoing, chrif_changeemail -> 'change mail address ...'
  67. //2b0d: Incoming, chrif_changedsex -> 'Change sex of acc XY'
  68. //2b0e: Outgoing, chrif_req_login_operation -> 'Do some operations (change sex, ban / unban etc)'
  69. //2b0f: Incoming, chrif_ack_login_req -> 'answer of the 2b0e'
  70. //2b10: Outgoing, chrif_updatefamelist -> 'Update the fame ranking lists and send them'
  71. //2b11: Outgoing, chrif_divorce -> 'tell the charserver to do divorce'
  72. //2b12: Incoming, chrif_divorceack -> 'divorce chars
  73. //2b13: FREE
  74. //2b14: Incoming, chrif_accountban -> 'not sure: kick the player with message XY'
  75. //2b15: Outgoing, chrif_skillcooldown_save -> request to save skillcooldown
  76. //2b16: Outgoing, chrif_ragsrvinfo -> 'sends base / job / drop rates ....'
  77. //2b17: Outgoing, chrif_char_offline -> 'tell the charserver that the char is now offline'
  78. //2b18: Outgoing, chrif_char_reset_offline -> 'set all players OFF!'
  79. //2b19: Outgoing, chrif_char_online -> 'tell the charserver that the char .. is online'
  80. //2b1a: Outgoing, chrif_buildfamelist -> 'Build the fame ranking lists and send them'
  81. //2b1b: Incoming, chrif_recvfamelist -> 'Receive fame ranking lists'
  82. //2b1c: Outgoing, chrif_save_scdata -> 'Send sc_data of player for saving.'
  83. //2b1d: Incoming, chrif_load_scdata -> 'received sc_data of player for loading.'
  84. //2b1e: Incoming, chrif_update_ip -> 'Reqest forwarded from char-server for interserver IP sync.' [Lance]
  85. //2b1f: Incoming, chrif_disconnectplayer -> 'disconnects a player (aid X) with the message XY ... 0x81 ..' [Sirius]
  86. //2b20: Incoming, chrif_removemap -> 'remove maps of a server (sample: its going offline)' [Sirius]
  87. //2b21: Incoming, chrif_save_ack. Returned after a character has been "final saved" on the char-server. [Skotlex]
  88. //2b22: Incoming, chrif_updatefamelist_ack. Updated one position in the fame list.
  89. //2b23: Outgoing, chrif_keepalive. charserver ping.
  90. //2b24: Incoming, chrif_keepalive_ack. charserver ping reply.
  91. //2b25: Incoming, chrif_deadopt -> 'Removes baby from Father ID and Mother ID'
  92. //2b26: Outgoing, chrif_authreq -> 'client authentication request'
  93. //2b27: Incoming, chrif_authfail -> 'client authentication failed'
  94. //2b28: Outgoing, chrif_req_charban -> 'ban a specific char '
  95. //2b29: Incoming, chrif_load_bankdata -> 'received bank data for playeer to be loaded'
  96. //2b2a: Outgoing, chrif_req_charunban -> 'unban a specific char '
  97. //2b2b: Incoming, chrif_parse_ack_vipActive -> vip info result
  98. //2b2c: FREE
  99. //2b2d: Outgoing, chrif_bsdata_request -> request bonus_script for pc_authok'ed char.
  100. //2b2e: Outgoing, chrif_save_bsdata -> Send bonus_script of player for saving.
  101. //2b2f: Incoming, chrif_load_bsdata -> received bonus_script of player for loading.
  102. int chrif_connected = 0;
  103. int char_fd = -1;
  104. int srvinfo;
  105. static char char_ip_str[128];
  106. static uint32 char_ip = 0;
  107. static uint16 char_port = 6121;
  108. static char userid[NAME_LENGTH], passwd[NAME_LENGTH];
  109. static int chrif_state = 0;
  110. int other_mapserver_count=0; //Holds count of how many other map servers are online (apart of this instance) [Skotlex]
  111. //Interval at which map server updates online listing. [Valaris]
  112. #define CHECK_INTERVAL 3600000
  113. //Interval at which map server sends number of connected users. [Skotlex]
  114. #define UPDATE_INTERVAL 10000
  115. //This define should spare writing the check in every function. [Skotlex]
  116. #define chrif_check(a) { if(!chrif_isconnected()) return a; }
  117. /// Resets all the data.
  118. void chrif_reset(void) {
  119. // TODO kick everyone out and reset everything [FlavioJS]
  120. exit(EXIT_FAILURE);
  121. }
  122. /// Checks the conditions for the server to stop.
  123. /// Releases the cookie when all characters are saved.
  124. /// If all the conditions are met, it stops the core loop.
  125. void chrif_check_shutdown(void) {
  126. if( runflag != MAPSERVER_ST_SHUTDOWN )
  127. return;
  128. if( auth_db->size(auth_db) > 0 )
  129. return;
  130. runflag = CORE_ST_STOP;
  131. }
  132. struct auth_node* chrif_search(int account_id) {
  133. return (struct auth_node*)idb_get(auth_db, account_id);
  134. }
  135. struct auth_node* chrif_auth_check(int account_id, int char_id, enum sd_state state) {
  136. struct auth_node *node = chrif_search(account_id);
  137. return ( node && node->char_id == char_id && node->state == state ) ? node : NULL;
  138. }
  139. bool chrif_auth_delete(int account_id, int char_id, enum sd_state state) {
  140. struct auth_node *node;
  141. if ( (node = chrif_auth_check(account_id, char_id, state) ) ) {
  142. int fd = node->sd ? node->sd->fd : node->fd;
  143. if ( session[fd] && session[fd]->session_data == node->sd )
  144. session[fd]->session_data = NULL;
  145. if ( node->char_dat )
  146. aFree(node->char_dat);
  147. if ( node->sd )
  148. aFree(node->sd);
  149. ers_free(auth_db_ers, node);
  150. idb_remove(auth_db,account_id);
  151. return true;
  152. }
  153. return false;
  154. }
  155. //Moves the sd character to the auth_db structure.
  156. static bool chrif_sd_to_auth(TBL_PC* sd, enum sd_state state) {
  157. struct auth_node *node;
  158. if ( chrif_search(sd->status.account_id) )
  159. return false; //Already exists?
  160. node = ers_alloc(auth_db_ers, struct auth_node);
  161. memset(node, 0, sizeof(struct auth_node));
  162. node->account_id = sd->status.account_id;
  163. node->char_id = sd->status.char_id;
  164. node->login_id1 = sd->login_id1;
  165. node->login_id2 = sd->login_id2;
  166. node->sex = sd->status.sex;
  167. node->fd = sd->fd;
  168. node->sd = sd; //Data from logged on char.
  169. node->node_created = gettick(); //timestamp for node timeouts
  170. node->state = state;
  171. sd->state.active = 0;
  172. idb_put(auth_db, node->account_id, node);
  173. return true;
  174. }
  175. static bool chrif_auth_logout(TBL_PC* sd, enum sd_state state) {
  176. if(sd->fd && state == ST_LOGOUT) { //Disassociate player, and free it after saving ack returns. [Skotlex]
  177. //fd info must not be lost for ST_MAPCHANGE as a final packet needs to be sent to the player.
  178. if ( session[sd->fd] )
  179. session[sd->fd]->session_data = NULL;
  180. sd->fd = 0;
  181. }
  182. return chrif_sd_to_auth(sd, state);
  183. }
  184. bool chrif_auth_finished(TBL_PC* sd) {
  185. struct auth_node *node= chrif_search(sd->status.account_id);
  186. if ( node && node->sd == sd && node->state == ST_LOGIN ) {
  187. node->sd = NULL;
  188. return chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  189. }
  190. return false;
  191. }
  192. // sets char-server's user id
  193. void chrif_setuserid(char *id) {
  194. memcpy(userid, id, NAME_LENGTH);
  195. }
  196. // sets char-server's password
  197. void chrif_setpasswd(char *pwd) {
  198. memcpy(passwd, pwd, NAME_LENGTH);
  199. }
  200. // security check, prints warning if using default password
  201. void chrif_checkdefaultlogin(void) {
  202. if (strcmp(userid, "s1")==0 && strcmp(passwd, "p1")==0) {
  203. ShowWarning("Using the default user/password s1/p1 is NOT RECOMMENDED.\n");
  204. ShowNotice("Please edit your 'login' table to create a proper inter-server user/password (gender 'S')\n");
  205. ShowNotice("and then edit your user/password in conf/map_athena.conf (or conf/import/map_conf.txt)\n");
  206. }
  207. }
  208. // sets char-server's ip address
  209. int chrif_setip(const char* ip) {
  210. char ip_str[16];
  211. if ( !( char_ip = host2ip(ip) ) ) {
  212. ShowWarning("Failed to Resolve Char Server Address! (%s)\n", ip);
  213. return 0;
  214. }
  215. safestrncpy(char_ip_str, ip, sizeof(char_ip_str));
  216. ShowInfo("Char Server IP Address : '"CL_WHITE"%s"CL_RESET"' -> '"CL_WHITE"%s"CL_RESET"'.\n", ip, ip2str(char_ip, ip_str));
  217. return 1;
  218. }
  219. // sets char-server's port number
  220. void chrif_setport(uint16 port) {
  221. char_port = port;
  222. }
  223. // says whether the char-server is connected or not
  224. int chrif_isconnected(void) {
  225. return (char_fd > 0 && session[char_fd] != NULL && chrif_state == 2);
  226. }
  227. /*==========================================
  228. * Saves character data.
  229. * Flag = 1: Character is quitting
  230. * Flag = 2: Character is changing map-servers
  231. *------------------------------------------*/
  232. int chrif_save(struct map_session_data *sd, int flag) {
  233. nullpo_retr(-1, sd);
  234. pc_makesavestatus(sd);
  235. if (flag && sd->state.active) { //Store player data which is quitting
  236. //FIXME: SC are lost if there's no connection at save-time because of the way its related data is cleared immediately after this function. [Skotlex]
  237. if (chrif_isconnected()) {
  238. chrif_save_scdata(sd);
  239. chrif_skillcooldown_save(sd);
  240. chrif_save_bsdata(sd);
  241. chrif_req_login_operation(sd->status.account_id, sd->status.name, 7, 0, 2, sd->status.bank_vault); //save Bank data
  242. }
  243. if ( !chrif_auth_logout(sd,flag == 1 ? ST_LOGOUT : ST_MAPCHANGE) )
  244. ShowError("chrif_save: Failed to set up player %d:%d for proper quitting!\n", sd->status.account_id, sd->status.char_id);
  245. }
  246. chrif_check(-1); //Character is saved on reconnect.
  247. //For data sync
  248. if (sd->state.storage_flag == 2)
  249. storage_guild_storagesave(sd->status.account_id, sd->status.guild_id, flag);
  250. if (flag)
  251. sd->state.storage_flag = 0; //Force close it.
  252. //Saving of registry values.
  253. if (sd->state.reg_dirty&4)
  254. intif_saveregistry(sd, 3); //Save char regs
  255. if (sd->state.reg_dirty&2)
  256. intif_saveregistry(sd, 2); //Save account regs
  257. if (sd->state.reg_dirty&1)
  258. intif_saveregistry(sd, 1); //Save account2 regs
  259. WFIFOHEAD(char_fd, sizeof(sd->status) + 13);
  260. WFIFOW(char_fd,0) = 0x2b01;
  261. WFIFOW(char_fd,2) = sizeof(sd->status) + 13;
  262. WFIFOL(char_fd,4) = sd->status.account_id;
  263. WFIFOL(char_fd,8) = sd->status.char_id;
  264. WFIFOB(char_fd,12) = (flag==1)?1:0; //Flag to tell char-server this character is quitting.
  265. // If the user is on a instance map, we have to fake his current position
  266. if( map[sd->bl.m].instance_id ){
  267. struct mmo_charstatus status;
  268. // Copy the whole status
  269. memcpy( &status, &sd->status, sizeof( struct mmo_charstatus ) );
  270. // Change his current position to his savepoint
  271. memcpy( &status.last_point, &status.save_point, sizeof( struct point ) );
  272. // Copy the copied status into the packet
  273. memcpy( WFIFOP( char_fd, 13 ), &status, sizeof( struct mmo_charstatus ) );
  274. } else {
  275. // Copy the whole status into the packet
  276. memcpy( WFIFOP( char_fd, 13 ), &sd->status, sizeof( struct mmo_charstatus ) );
  277. }
  278. WFIFOSET(char_fd, WFIFOW(char_fd,2));
  279. if( sd->status.pet_id > 0 && sd->pd )
  280. intif_save_petdata(sd->status.account_id,&sd->pd->pet);
  281. if( sd->hd && merc_is_hom_active(sd->hd) )
  282. merc_save(sd->hd);
  283. if( sd->md && mercenary_get_lifetime(sd->md) > 0 )
  284. mercenary_save(sd->md);
  285. if( sd->ed && elemental_get_lifetime(sd->ed) > 0 )
  286. elemental_save(sd->ed);
  287. if( sd->save_quest )
  288. intif_quest_save(sd);
  289. return 0;
  290. }
  291. // connects to char-server (plaintext)
  292. int chrif_connect(int fd) {
  293. ShowStatus("Logging in to char server...\n", char_fd);
  294. WFIFOHEAD(fd,60);
  295. WFIFOW(fd,0) = 0x2af8;
  296. memcpy(WFIFOP(fd,2), userid, NAME_LENGTH);
  297. memcpy(WFIFOP(fd,26), passwd, NAME_LENGTH);
  298. WFIFOL(fd,50) = 0;
  299. WFIFOL(fd,54) = htonl(clif_getip());
  300. WFIFOW(fd,58) = htons(clif_getport());
  301. WFIFOSET(fd,60);
  302. return 0;
  303. }
  304. // sends maps to char-server
  305. int chrif_sendmap(int fd) {
  306. int i;
  307. ShowStatus("Sending maps to char server...\n");
  308. // Sending normal maps, not instances
  309. WFIFOHEAD(fd, 4 + instance_start * 4);
  310. WFIFOW(fd,0) = 0x2afa;
  311. for(i = 0; i < instance_start; i++)
  312. WFIFOW(fd,4+i*4) = map[i].index;
  313. WFIFOW(fd,2) = 4 + i * 4;
  314. WFIFOSET(fd,WFIFOW(fd,2));
  315. return 0;
  316. }
  317. // receive maps from some other map-server (relayed via char-server)
  318. int chrif_recvmap(int fd) {
  319. int i, j;
  320. uint32 ip = ntohl(RFIFOL(fd,4));
  321. uint16 port = ntohs(RFIFOW(fd,8));
  322. for(i = 10, j = 0; i < RFIFOW(fd,2); i += 4, j++) {
  323. map_setipport(RFIFOW(fd,i), ip, port);
  324. }
  325. if (battle_config.etc_log)
  326. ShowStatus("Received maps from %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  327. other_mapserver_count++;
  328. return 0;
  329. }
  330. // remove specified maps (used when some other map-server disconnects)
  331. int chrif_removemap(int fd) {
  332. int i, j;
  333. uint32 ip = RFIFOL(fd,4);
  334. uint16 port = RFIFOW(fd,8);
  335. for(i = 10, j = 0; i < RFIFOW(fd, 2); i += 4, j++)
  336. map_eraseipport(RFIFOW(fd, i), ip, port);
  337. other_mapserver_count--;
  338. if(battle_config.etc_log)
  339. ShowStatus("remove map of server %d.%d.%d.%d:%d (%d maps)\n", CONVIP(ip), port, j);
  340. return 0;
  341. }
  342. // received after a character has been "final saved" on the char-server
  343. static void chrif_save_ack(int fd) {
  344. chrif_auth_delete(RFIFOL(fd,2), RFIFOL(fd,6), ST_LOGOUT);
  345. chrif_check_shutdown();
  346. }
  347. // request to move a character between mapservers
  348. int chrif_changemapserver(struct map_session_data* sd, uint32 ip, uint16 port) {
  349. nullpo_retr(-1, sd);
  350. if (other_mapserver_count < 1) {//No other map servers are online!
  351. clif_authfail_fd(sd->fd, 0);
  352. return -1;
  353. }
  354. chrif_check(-1);
  355. WFIFOHEAD(char_fd,35);
  356. WFIFOW(char_fd, 0) = 0x2b05;
  357. WFIFOL(char_fd, 2) = sd->bl.id;
  358. WFIFOL(char_fd, 6) = sd->login_id1;
  359. WFIFOL(char_fd,10) = sd->login_id2;
  360. WFIFOL(char_fd,14) = sd->status.char_id;
  361. WFIFOW(char_fd,18) = sd->mapindex;
  362. WFIFOW(char_fd,20) = sd->bl.x;
  363. WFIFOW(char_fd,22) = sd->bl.y;
  364. WFIFOL(char_fd,24) = htonl(ip);
  365. WFIFOW(char_fd,28) = htons(port);
  366. WFIFOB(char_fd,30) = sd->status.sex;
  367. WFIFOL(char_fd,31) = htonl(session[sd->fd]->client_addr);
  368. WFIFOL(char_fd,35) = sd->group_id;
  369. WFIFOSET(char_fd,39);
  370. return 0;
  371. }
  372. /// map-server change request acknowledgement (positive or negative)
  373. /// R 2b06 <account_id>.L <login_id1>.L <login_id2>.L <char_id>.L <map_index>.W <x>.W <y>.W <ip>.L <port>.W
  374. int chrif_changemapserverack(int account_id, int login_id1, int login_id2, int char_id, short map_index, short x, short y, uint32 ip, uint16 port) {
  375. struct auth_node *node;
  376. if ( !( node = chrif_auth_check(account_id, char_id, ST_MAPCHANGE) ) )
  377. return -1;
  378. if ( !login_id1 ) {
  379. ShowError("map server change failed.\n");
  380. clif_authfail_fd(node->fd, 0);
  381. } else
  382. clif_changemapserver(node->sd, map_index, x, y, ntohl(ip), ntohs(port));
  383. //Player has been saved already, remove him from memory. [Skotlex]
  384. chrif_auth_delete(account_id, char_id, ST_MAPCHANGE);
  385. return 0;
  386. }
  387. /*==========================================
  388. *
  389. *------------------------------------------*/
  390. int chrif_connectack(int fd) {
  391. static bool char_init_done = false;
  392. if (RFIFOB(fd,2)) {
  393. ShowFatalError("Connection to char-server failed %d.\n", RFIFOB(fd,2));
  394. exit(EXIT_FAILURE);
  395. }
  396. ShowStatus("Successfully logged on to Char Server (Connection: '"CL_WHITE"%d"CL_RESET"').\n",fd);
  397. chrif_state = 1;
  398. chrif_connected = 1;
  399. chrif_sendmap(fd);
  400. ShowStatus("Event '"CL_WHITE"OnInterIfInit"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInit"));
  401. if( !char_init_done ) {
  402. char_init_done = true;
  403. ShowStatus("Event '"CL_WHITE"OnInterIfInitOnce"CL_RESET"' executed with '"CL_WHITE"%d"CL_RESET"' NPCs.\n", npc_event_doall("OnInterIfInitOnce"));
  404. guild_castle_map_init();
  405. }
  406. return 0;
  407. }
  408. /**
  409. * @see DBApply
  410. */
  411. static int chrif_reconnect(DBKey key, DBData *data, va_list ap) {
  412. struct auth_node *node = db_data2ptr(data);
  413. switch (node->state) {
  414. case ST_LOGIN:
  415. if ( node->sd && node->char_dat == NULL ) {//Since there is no way to request the char auth, make it fail.
  416. pc_authfail(node->sd);
  417. chrif_char_offline(node->sd);
  418. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  419. }
  420. break;
  421. case ST_LOGOUT:
  422. //Re-send final save
  423. chrif_save(node->sd, 1);
  424. break;
  425. case ST_MAPCHANGE: { //Re-send map-change request.
  426. struct map_session_data *sd = node->sd;
  427. uint32 ip;
  428. uint16 port;
  429. if( map_mapname2ipport(sd->mapindex,&ip,&port) == 0 )
  430. chrif_changemapserver(sd, ip, port);
  431. else //too much lag/timeout is the closest explanation for this error.
  432. clif_authfail_fd(sd->fd, 3);
  433. break;
  434. }
  435. }
  436. return 0;
  437. }
  438. /// Called when all the connection steps are completed.
  439. void chrif_on_ready(void) {
  440. ShowStatus("Map Server is now online.\n");
  441. chrif_state = 2;
  442. chrif_check_shutdown();
  443. //If there are players online, send them to the char-server. [Skotlex]
  444. send_users_tochar();
  445. //Auth db reconnect handling
  446. auth_db->foreach(auth_db,chrif_reconnect);
  447. //Re-save any storages that were modified in the disconnection time. [Skotlex]
  448. do_reconnect_storage();
  449. //Re-save any guild castles that were modified in the disconnection time.
  450. guild_castle_reconnect(-1, 0, 0);
  451. }
  452. /*==========================================
  453. *
  454. *------------------------------------------*/
  455. int chrif_sendmapack(int fd) {
  456. if (RFIFOB(fd,2)) {
  457. ShowFatalError("chrif : send map list to char server failed %d\n", RFIFOB(fd,2));
  458. exit(EXIT_FAILURE);
  459. }
  460. memcpy(wisp_server_name, RFIFOP(fd,3), NAME_LENGTH);
  461. chrif_on_ready();
  462. return 0;
  463. }
  464. /*==========================================
  465. * Request sc_data from charserver [Skotlex]
  466. *------------------------------------------*/
  467. int chrif_scdata_request(int account_id, int char_id) {
  468. #ifdef ENABLE_SC_SAVING
  469. chrif_check(-1);
  470. WFIFOHEAD(char_fd,10);
  471. WFIFOW(char_fd,0) = 0x2afc;
  472. WFIFOL(char_fd,2) = account_id;
  473. WFIFOL(char_fd,6) = char_id;
  474. WFIFOSET(char_fd,10);
  475. #endif
  476. return 0;
  477. }
  478. /*==========================================
  479. * Request skillcooldown from charserver
  480. *------------------------------------------*/
  481. int chrif_skillcooldown_request(int account_id, int char_id) {
  482. chrif_check(-1);
  483. WFIFOHEAD(char_fd, 10);
  484. WFIFOW(char_fd, 0) = 0x2b0a;
  485. WFIFOL(char_fd, 2) = account_id;
  486. WFIFOL(char_fd, 6) = char_id;
  487. WFIFOSET(char_fd, 10);
  488. return 0;
  489. }
  490. /*==========================================
  491. * Request auth confirmation
  492. *------------------------------------------*/
  493. void chrif_authreq(struct map_session_data *sd) {
  494. struct auth_node *node= chrif_search(sd->bl.id);
  495. if( node != NULL || !chrif_isconnected() ) {
  496. set_eof(sd->fd);
  497. return;
  498. }
  499. WFIFOHEAD(char_fd,19);
  500. WFIFOW(char_fd,0) = 0x2b26;
  501. WFIFOL(char_fd,2) = sd->status.account_id;
  502. WFIFOL(char_fd,6) = sd->status.char_id;
  503. WFIFOL(char_fd,10) = sd->login_id1;
  504. WFIFOB(char_fd,14) = sd->status.sex;
  505. WFIFOL(char_fd,15) = htonl(session[sd->fd]->client_addr);
  506. WFIFOSET(char_fd,19);
  507. chrif_sd_to_auth(sd, ST_LOGIN);
  508. }
  509. /*==========================================
  510. * Auth confirmation ack
  511. *------------------------------------------*/
  512. void chrif_authok(int fd) {
  513. int account_id, group_id, char_id;
  514. uint32 login_id1,login_id2;
  515. time_t expiration_time;
  516. struct mmo_charstatus* status;
  517. struct auth_node *node;
  518. bool changing_mapservers;
  519. TBL_PC* sd;
  520. //Check if both servers agree on the struct's size
  521. if( RFIFOW(fd,2) - 25 != sizeof(struct mmo_charstatus) ) {
  522. ShowError("chrif_authok: Data size mismatch! %d != %d\n", RFIFOW(fd,2) - 25, sizeof(struct mmo_charstatus));
  523. return;
  524. }
  525. account_id = RFIFOL(fd,4);
  526. login_id1 = RFIFOL(fd,8);
  527. login_id2 = RFIFOL(fd,12);
  528. expiration_time = (time_t)(int32)RFIFOL(fd,16);
  529. group_id = RFIFOL(fd,20);
  530. changing_mapservers = (RFIFOB(fd,24));
  531. status = (struct mmo_charstatus*)RFIFOP(fd,25);
  532. char_id = status->char_id;
  533. //Check if we don't already have player data in our server
  534. //Causes problems if the currently connected player tries to quit or this data belongs to an already connected player which is trying to re-auth.
  535. if ( ( sd = map_id2sd(account_id) ) != NULL )
  536. return;
  537. if ( ( node = chrif_search(account_id) ) == NULL )
  538. return; // should not happen
  539. if ( node->state != ST_LOGIN )
  540. return; //character in logout phase, do not touch that data.
  541. if ( node->sd == NULL ) {
  542. /*
  543. //When we receive double login info and the client has not connected yet,
  544. //discard the older one and keep the new one.
  545. chrif_auth_delete(node->account_id, node->char_id, ST_LOGIN);
  546. */
  547. return; // should not happen
  548. }
  549. sd = node->sd;
  550. if( runflag == MAPSERVER_ST_RUNNING &&
  551. node->char_dat == NULL &&
  552. node->account_id == account_id &&
  553. node->char_id == char_id &&
  554. node->login_id1 == login_id1 )
  555. { //Auth Ok
  556. if (pc_authok(sd, login_id2, expiration_time, group_id, status, changing_mapservers))
  557. return;
  558. } else { //Auth Failed
  559. pc_authfail(sd);
  560. }
  561. chrif_char_offline(sd); //Set him offline, the char server likely has it set as online already.
  562. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  563. }
  564. // client authentication failed
  565. void chrif_authfail(int fd) {/* HELLO WORLD. ip in RFIFOL 15 is not being used (but is available) */
  566. int account_id, char_id;
  567. uint32 login_id1;
  568. char sex;
  569. struct auth_node* node;
  570. account_id = RFIFOL(fd,2);
  571. char_id = RFIFOL(fd,6);
  572. login_id1 = RFIFOL(fd,10);
  573. sex = RFIFOB(fd,14);
  574. node = chrif_search(account_id);
  575. if( node != NULL &&
  576. node->account_id == account_id &&
  577. node->char_id == char_id &&
  578. node->login_id1 == login_id1 &&
  579. node->sex == sex &&
  580. node->state == ST_LOGIN )
  581. {// found a match
  582. clif_authfail_fd(node->fd, 0);
  583. chrif_auth_delete(account_id, char_id, ST_LOGIN);
  584. }
  585. }
  586. /**
  587. * This can still happen (client times out while waiting for char to confirm auth data)
  588. * @see DBApply
  589. */
  590. int auth_db_cleanup_sub(DBKey key, DBData *data, va_list ap) {
  591. struct auth_node *node = db_data2ptr(data);
  592. const char* states[] = { "Login", "Logout", "Map change" };
  593. if(DIFF_TICK(gettick(),node->node_created)>60000) {
  594. switch (node->state) {
  595. case ST_LOGOUT:
  596. //Re-save attempt (->sd should never be null here).
  597. node->node_created = gettick(); //Refresh tick (avoid char-server load if connection is really bad)
  598. chrif_save(node->sd, 1);
  599. break;
  600. default:
  601. //Clear data. any connected players should have timed out by now.
  602. ShowInfo("auth_db: Node (state %s) timed out for %d:%d\n", states[node->state], node->account_id, node->char_id);
  603. chrif_char_offline_nsd(node->account_id, node->char_id);
  604. chrif_auth_delete(node->account_id, node->char_id, node->state);
  605. break;
  606. }
  607. return 1;
  608. }
  609. return 0;
  610. }
  611. int auth_db_cleanup(int tid, unsigned int tick, int id, intptr_t data) {
  612. chrif_check(0);
  613. auth_db->foreach(auth_db, auth_db_cleanup_sub);
  614. return 0;
  615. }
  616. /*==========================================
  617. *
  618. *------------------------------------------*/
  619. int chrif_charselectreq(struct map_session_data* sd, uint32 s_ip) {
  620. nullpo_retr(-1, sd);
  621. if( !sd || !sd->bl.id || !sd->login_id1 )
  622. return -1;
  623. chrif_check(-1);
  624. WFIFOHEAD(char_fd,19);
  625. WFIFOW(char_fd, 0) = 0x2b02;
  626. WFIFOL(char_fd, 2) = sd->bl.id;
  627. WFIFOL(char_fd, 6) = sd->login_id1;
  628. WFIFOL(char_fd,10) = sd->login_id2;
  629. WFIFOL(char_fd,14) = htonl(s_ip);
  630. WFIFOB(char_fd,18) = sd->packet_ver;
  631. WFIFOSET(char_fd,19);
  632. return 0;
  633. }
  634. /*==========================================
  635. * Search Char trough id on char serv
  636. *------------------------------------------*/
  637. int chrif_searchcharid(int char_id) {
  638. if( !char_id )
  639. return -1;
  640. chrif_check(-1);
  641. WFIFOHEAD(char_fd,6);
  642. WFIFOW(char_fd,0) = 0x2b08;
  643. WFIFOL(char_fd,2) = char_id;
  644. WFIFOSET(char_fd,6);
  645. return 0;
  646. }
  647. /*==========================================
  648. * Change Email
  649. *------------------------------------------*/
  650. int chrif_changeemail(int id, const char *actual_email, const char *new_email) {
  651. if (battle_config.etc_log)
  652. ShowInfo("chrif_changeemail: account: %d, actual_email: '%s', new_email: '%s'.\n", id, actual_email, new_email);
  653. chrif_check(-1);
  654. WFIFOHEAD(char_fd,86);
  655. WFIFOW(char_fd,0) = 0x2b0c;
  656. WFIFOL(char_fd,2) = id;
  657. memcpy(WFIFOP(char_fd,6), actual_email, 40);
  658. memcpy(WFIFOP(char_fd,46), new_email, 40);
  659. WFIFOSET(char_fd,86);
  660. return 0;
  661. }
  662. /**
  663. * S 2b0e <accid>.l <name>.24B <operation_type>.w <timediff>L <val1>L <val2>L
  664. * Send an account modification request to the login server (via char server).
  665. * @aid : Player requesting operation account id
  666. * @character_name : Target of operation Player name
  667. * @operation_type : 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex (use next function for 5), 6 vip, 7 bank
  668. * @timediff : tick to add or remove to unixtimestamp
  669. * @val1 : extra data value to transfer for operation
  670. * @val2 : extra data value to transfer for operation
  671. */
  672. int chrif_req_login_operation(int aid, const char* character_name, unsigned short operation_type, int32 timediff, int val1, int val2) {
  673. chrif_check(-1);
  674. WFIFOHEAD(char_fd,44);
  675. WFIFOW(char_fd,0) = 0x2b0e;
  676. WFIFOL(char_fd,2) = aid;
  677. safestrncpy((char*)WFIFOP(char_fd,6), character_name, NAME_LENGTH);
  678. WFIFOW(char_fd,30) = operation_type;
  679. if ( operation_type == 2 || operation_type == 6)
  680. WFIFOL(char_fd,32) = timediff;
  681. WFIFOL(char_fd,36) = val1;
  682. WFIFOL(char_fd,40) = val2;
  683. WFIFOSET(char_fd,44);
  684. return 0;
  685. }
  686. int chrif_changesex(struct map_session_data *sd) {
  687. chrif_check(-1);
  688. WFIFOHEAD(char_fd,44);
  689. WFIFOW(char_fd,0) = 0x2b0e;
  690. WFIFOL(char_fd,2) = sd->status.account_id;
  691. safestrncpy((char*)WFIFOP(char_fd,6), sd->status.name, NAME_LENGTH);
  692. WFIFOW(char_fd,30) = 5;
  693. WFIFOSET(char_fd,44);
  694. clif_displaymessage(sd->fd, msg_txt(sd,408)); //"Need disconnection to perform change-sex request..."
  695. if (sd->fd)
  696. clif_authfail_fd(sd->fd, 15);
  697. else
  698. map_quit(sd);
  699. return 0;
  700. }
  701. /**
  702. * R 2b0f <accid>.l <name>.24B <type>.w <answer>.w
  703. * Processing a reply to chrif_req_login_operation() (request to modify an account).
  704. * NB: That ack is received just after the char as sent the request to login and therefore didn't have login reply yet
  705. * @param aid : player account id the request was concerning
  706. * @param player_name : name the request was concerning
  707. * @param type : code of operation done:
  708. * 1: block, 2: ban, 3: unblock, 4: unban, 5: changesex, 6:vip
  709. * @param awnser : type of anwser \n
  710. * 0: login-server request done \n
  711. * 1: player not found \n
  712. * 2: gm level too low \n
  713. * 3: login-server offline
  714. */
  715. static void chrif_ack_login_req(int aid, const char* player_name, uint16 type, uint16 answer) {
  716. struct map_session_data* sd;
  717. char action[25];
  718. char output[256];
  719. sd = map_id2sd(aid);
  720. if( aid < 0 || sd == NULL ) {
  721. ShowError("chrif_ack_login_req failed - player not online.\n");
  722. return;
  723. }
  724. if( type > 0 && type <= 5 )
  725. snprintf(action,25,"%s",msg_txt(sd,427+type)); //block|ban|unblock|unban|change the sex of
  726. else if( type==6) snprintf(action,25,"%s","vip"); //TODO make some place for those type in msg_conf
  727. else if( type==7) snprintf(action,25,"%s","bank");
  728. else
  729. snprintf(action,25,"???");
  730. switch( answer ) {
  731. case 0 : sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break; //%s has been asked to %s the player '%.*s'.
  732. case 1 : sprintf(output, msg_txt(sd,425), NAME_LENGTH, player_name); break;
  733. case 2 : sprintf(output, msg_txt(sd,426), action, NAME_LENGTH, player_name); break;
  734. case 3 : sprintf(output, msg_txt(sd,427), action, NAME_LENGTH, player_name); break;
  735. case 4 : sprintf(output, msg_txt(sd,424), action, NAME_LENGTH, player_name); break;
  736. default: output[0] = '\0'; break;
  737. }
  738. clif_displaymessage(sd->fd, output);
  739. }
  740. /*==========================================
  741. * Request char server to change sex of char (modified by Yor)
  742. *------------------------------------------*/
  743. int chrif_changedsex(int fd) {
  744. int acc, sex;
  745. struct map_session_data *sd;
  746. acc = RFIFOL(fd,2);
  747. sex = RFIFOL(fd,6);
  748. if ( battle_config.etc_log )
  749. ShowNotice("chrif_changedsex %d.\n", acc);
  750. sd = map_id2sd(acc);
  751. if ( sd ) { //Normally there should not be a char logged on right now!
  752. if ( sd->status.sex == sex )
  753. return 0; //Do nothing? Likely safe.
  754. sd->status.sex = !sd->status.sex;
  755. // reset skill of some job
  756. if ((sd->class_&MAPID_UPPERMASK) == MAPID_BARDDANCER) {
  757. int i;
  758. // remove specifical skills of Bard classes
  759. for(i = 315; i <= 322; i++) {
  760. if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) {
  761. sd->status.skill_point += sd->status.skill[i].lv;
  762. sd->status.skill[i].id = 0;
  763. sd->status.skill[i].lv = 0;
  764. }
  765. }
  766. // remove specifical skills of Dancer classes
  767. for(i = 323; i <= 330; i++) {
  768. if (sd->status.skill[i].id > 0 && sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) {
  769. sd->status.skill_point += sd->status.skill[i].lv;
  770. sd->status.skill[i].id = 0;
  771. sd->status.skill[i].lv = 0;
  772. }
  773. }
  774. clif_updatestatus(sd, SP_SKILLPOINT);
  775. // change job if necessary
  776. if (sd->status.sex) //Changed from Dancer
  777. sd->status.class_ -= 1;
  778. else //Changed from Bard
  779. sd->status.class_ += 1;
  780. //sd->class_ needs not be updated as both Dancer/Bard are the same.
  781. }
  782. // save character
  783. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  784. // do same modify in login-server for the account, but no in char-server (it ask again login_id1 to login, and don't remember it)
  785. clif_displaymessage(sd->fd, msg_txt(sd,409)); //"Your sex has been changed (need disconnection by the server)..."
  786. set_eof(sd->fd); // forced to disconnect for the change
  787. map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
  788. }
  789. return 0;
  790. }
  791. /*==========================================
  792. * Request Char Server to Divorce Players
  793. *------------------------------------------*/
  794. int chrif_divorce(int partner_id1, int partner_id2) {
  795. chrif_check(-1);
  796. WFIFOHEAD(char_fd,10);
  797. WFIFOW(char_fd,0) = 0x2b11;
  798. WFIFOL(char_fd,2) = partner_id1;
  799. WFIFOL(char_fd,6) = partner_id2;
  800. WFIFOSET(char_fd,10);
  801. return 0;
  802. }
  803. /*==========================================
  804. * Divorce players
  805. * only used if 'partner_id' is offline
  806. *------------------------------------------*/
  807. int chrif_divorceack(int char_id, int partner_id) {
  808. struct map_session_data* sd;
  809. int i;
  810. if( !char_id || !partner_id )
  811. return 0;
  812. if( ( sd = map_charid2sd(char_id) ) != NULL && sd->status.partner_id == partner_id ) {
  813. sd->status.partner_id = 0;
  814. for(i = 0; i < MAX_INVENTORY; i++)
  815. if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
  816. pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
  817. }
  818. if( ( sd = map_charid2sd(partner_id) ) != NULL && sd->status.partner_id == char_id ) {
  819. sd->status.partner_id = 0;
  820. for(i = 0; i < MAX_INVENTORY; i++)
  821. if (sd->status.inventory[i].nameid == WEDDING_RING_M || sd->status.inventory[i].nameid == WEDDING_RING_F)
  822. pc_delitem(sd, i, 1, 0, 0, LOG_TYPE_OTHER);
  823. }
  824. return 0;
  825. }
  826. /*==========================================
  827. * Removes Baby from parents
  828. *------------------------------------------*/
  829. int chrif_deadopt(int father_id, int mother_id, int child_id) {
  830. struct map_session_data* sd;
  831. if( father_id && ( sd = map_charid2sd(father_id) ) != NULL && sd->status.child == child_id ) {
  832. sd->status.child = 0;
  833. sd->status.skill[WE_CALLBABY].id = 0;
  834. sd->status.skill[WE_CALLBABY].lv = 0;
  835. sd->status.skill[WE_CALLBABY].flag = SKILL_FLAG_PERMANENT;
  836. clif_deleteskill(sd,WE_CALLBABY);
  837. }
  838. if( mother_id && ( sd = map_charid2sd(mother_id) ) != NULL && sd->status.child == child_id ) {
  839. sd->status.child = 0;
  840. sd->status.skill[WE_CALLBABY].id = 0;
  841. sd->status.skill[WE_CALLBABY].lv = 0;
  842. sd->status.skill[WE_CALLBABY].flag = SKILL_FLAG_PERMANENT;
  843. clif_deleteskill(sd,WE_CALLBABY);
  844. }
  845. return 0;
  846. }
  847. /*==========================================
  848. * Disconnection of a player (account has been banned of has a status, from login/char-server) by [Yor]
  849. *------------------------------------------*/
  850. int chrif_ban(int fd) {
  851. int id, res=0;
  852. struct map_session_data *sd;
  853. id = RFIFOL(fd,2);
  854. res = RFIFOB(fd,6); // 0: change of statut, 1: ban, 2 charban
  855. if ( battle_config.etc_log )
  856. ShowNotice("chrif_ban %d.type = %s \n", id, res==1?"account":"char");
  857. if(res==2) sd = map_charid2sd(id);
  858. else sd = map_id2sd(id);
  859. if ( id < 0 || sd == NULL ) {
  860. //nothing to do on map if player not connected
  861. return 0;
  862. }
  863. sd->login_id1++; // change identify, because if player come back in char within the 5 seconds, he can change its characters
  864. if (res == 0) {
  865. int ret_status = RFIFOL(fd,7); // status or final date of a banishment
  866. if(0<ret_status && ret_status<=9)
  867. clif_displaymessage(sd->fd, msg_txt(sd,411+ret_status));
  868. else if(ret_status==100)
  869. clif_displaymessage(sd->fd, msg_txt(sd,421));
  870. else
  871. clif_displaymessage(sd->fd, msg_txt(sd,420)); //"Your account has not more authorised."
  872. } else if (res == 1 || res == 2) {
  873. time_t timestamp;
  874. char tmpstr[256];
  875. char strtime[25];
  876. timestamp = (time_t)RFIFOL(fd,7); // status or final date of a banishment
  877. strftime(strtime, 24, "%d-%m-%Y %H:%M:%S", localtime(&timestamp));
  878. safesnprintf(tmpstr,sizeof(tmpstr),msg_txt(sd,423),res==2?"char":"account",strtime); //"Your %s has been banished until %s "
  879. clif_displaymessage(sd->fd, tmpstr);
  880. }
  881. set_eof(sd->fd); // forced to disconnect for the change
  882. map_quit(sd); // Remove leftovers (e.g. autotrading) [Paradox924X]
  883. return 0;
  884. }
  885. int chrif_req_charban(int aid, const char* character_name, int32 timediff){
  886. chrif_check(-1);
  887. WFIFOHEAD(char_fd,10+NAME_LENGTH);
  888. WFIFOW(char_fd,0) = 0x2b28;
  889. WFIFOL(char_fd,2) = aid;
  890. WFIFOL(char_fd,6) = timediff;
  891. safestrncpy((char*)WFIFOP(char_fd,10), character_name, NAME_LENGTH);
  892. WFIFOSET(char_fd,10+NAME_LENGTH); //default 34
  893. return 0;
  894. }
  895. int chrif_req_charunban(int cid){
  896. chrif_check(-1);
  897. WFIFOHEAD(char_fd,6);
  898. WFIFOW(char_fd,0) = 0x2b2a;
  899. WFIFOL(char_fd,2) = cid;
  900. WFIFOSET(char_fd,6);
  901. return 0;
  902. }
  903. //Disconnect the player out of the game, simple packet
  904. //packet.w AID.L WHY.B 2+4+1 = 7byte
  905. int chrif_disconnectplayer(int fd) {
  906. struct map_session_data* sd;
  907. int account_id = RFIFOL(fd, 2);
  908. sd = map_id2sd(account_id);
  909. if( sd == NULL ) {
  910. struct auth_node* auth = chrif_search(account_id);
  911. if( auth != NULL && chrif_auth_delete(account_id, auth->char_id, ST_LOGIN) )
  912. return 0;
  913. return -1;
  914. }
  915. if (!sd->fd) { //No connection
  916. if (sd->state.autotrade)
  917. map_quit(sd); //Remove it.
  918. //Else we don't remove it because the char should have a timer to remove the player because it force-quit before,
  919. //and we don't want them kicking their previous instance before the 10 secs penalty time passes. [Skotlex]
  920. return 0;
  921. }
  922. switch(RFIFOB(fd, 6)) {
  923. case 1: clif_authfail_fd(sd->fd, 1); break; //server closed
  924. case 2: clif_authfail_fd(sd->fd, 2); break; //someone else logged in
  925. case 3: clif_authfail_fd(sd->fd, 4); break; //server overpopulated
  926. case 4: clif_authfail_fd(sd->fd, 10); break; //out of available time paid for
  927. case 5: clif_authfail_fd(sd->fd, 15); break; //forced to dc by gm
  928. }
  929. return 0;
  930. }
  931. /*==========================================
  932. * Request/Receive top 10 Fame character list
  933. *------------------------------------------*/
  934. int chrif_updatefamelist(struct map_session_data* sd) {
  935. char type;
  936. chrif_check(-1);
  937. switch(sd->class_ & MAPID_UPPERMASK) {
  938. case MAPID_BLACKSMITH: type = 1; break;
  939. case MAPID_ALCHEMIST: type = 2; break;
  940. case MAPID_TAEKWON: type = 3; break;
  941. default:
  942. return 0;
  943. }
  944. WFIFOHEAD(char_fd, 11);
  945. WFIFOW(char_fd,0) = 0x2b10;
  946. WFIFOL(char_fd,2) = sd->status.char_id;
  947. WFIFOL(char_fd,6) = sd->status.fame;
  948. WFIFOB(char_fd,10) = type;
  949. WFIFOSET(char_fd,11);
  950. return 0;
  951. }
  952. int chrif_buildfamelist(void) {
  953. chrif_check(-1);
  954. WFIFOHEAD(char_fd,2);
  955. WFIFOW(char_fd,0) = 0x2b1a;
  956. WFIFOSET(char_fd,2);
  957. return 0;
  958. }
  959. int chrif_recvfamelist(int fd) {
  960. int num, size;
  961. int total = 0, len = 8;
  962. memset (smith_fame_list, 0, sizeof(smith_fame_list));
  963. memset (chemist_fame_list, 0, sizeof(chemist_fame_list));
  964. memset (taekwon_fame_list, 0, sizeof(taekwon_fame_list));
  965. size = RFIFOW(fd, 6); //Blacksmith block size
  966. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  967. memcpy(&smith_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  968. len += sizeof(struct fame_list);
  969. }
  970. total += num;
  971. size = RFIFOW(fd, 4); //Alchemist block size
  972. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  973. memcpy(&chemist_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  974. len += sizeof(struct fame_list);
  975. }
  976. total += num;
  977. size = RFIFOW(fd, 2); //Total packet length
  978. for (num = 0; len < size && num < MAX_FAME_LIST; num++) {
  979. memcpy(&taekwon_fame_list[num], RFIFOP(fd,len), sizeof(struct fame_list));
  980. len += sizeof(struct fame_list);
  981. }
  982. total += num;
  983. ShowInfo("Received Fame List of '"CL_WHITE"%d"CL_RESET"' characters.\n", total);
  984. return 0;
  985. }
  986. /// fame ranking update confirmation
  987. /// R 2b22 <table>.B <index>.B <value>.L
  988. int chrif_updatefamelist_ack(int fd) {
  989. struct fame_list* list;
  990. uint8 index;
  991. switch (RFIFOB(fd,2)) {
  992. case 1: list = smith_fame_list; break;
  993. case 2: list = chemist_fame_list; break;
  994. case 3: list = taekwon_fame_list; break;
  995. default: return 0;
  996. }
  997. index = RFIFOB(fd, 3);
  998. if (index >= MAX_FAME_LIST)
  999. return 0;
  1000. list[index].fame = RFIFOL(fd,4);
  1001. return 1;
  1002. }
  1003. int chrif_load_bankdata(int fd){
  1004. struct map_session_data *sd;
  1005. int aid, bank_vault;
  1006. aid = RFIFOL(fd,2); //Player Account ID
  1007. bank_vault = RFIFOL(fd,6); //Player money in bank
  1008. sd = map_id2sd(aid);
  1009. if ( !sd ) {
  1010. ShowError("chrif_load_bankdata: Player of AID %d not found!\n", aid);
  1011. return -1;
  1012. }
  1013. sd->status.bank_vault = bank_vault;
  1014. return 1;
  1015. }
  1016. int chrif_save_scdata(struct map_session_data *sd) { //parses the sc_data of the player and sends it to the char-server for saving. [Skotlex]
  1017. #ifdef ENABLE_SC_SAVING
  1018. int i, count=0;
  1019. unsigned int tick;
  1020. struct status_change_data data;
  1021. struct status_change *sc = &sd->sc;
  1022. const struct TimerData *timer;
  1023. chrif_check(-1);
  1024. tick = gettick();
  1025. WFIFOHEAD(char_fd, 14 + SC_MAX*sizeof(struct status_change_data));
  1026. WFIFOW(char_fd,0) = 0x2b1c;
  1027. WFIFOL(char_fd,4) = sd->status.account_id;
  1028. WFIFOL(char_fd,8) = sd->status.char_id;
  1029. for (i = 0; i < SC_MAX; i++) {
  1030. if (!sc->data[i])
  1031. continue;
  1032. if (sc->data[i]->timer != INVALID_TIMER) {
  1033. timer = get_timer(sc->data[i]->timer);
  1034. if (timer == NULL || timer->func != status_change_timer || DIFF_TICK(timer->tick,tick) < 0)
  1035. continue;
  1036. data.tick = DIFF_TICK(timer->tick,tick); //Duration that is left before ending.
  1037. } else
  1038. data.tick = -1; //Infinite duration
  1039. data.type = i;
  1040. data.val1 = sc->data[i]->val1;
  1041. data.val2 = sc->data[i]->val2;
  1042. data.val3 = sc->data[i]->val3;
  1043. data.val4 = sc->data[i]->val4;
  1044. memcpy(WFIFOP(char_fd,14 +count*sizeof(struct status_change_data)),
  1045. &data, sizeof(struct status_change_data));
  1046. count++;
  1047. }
  1048. if (count == 0)
  1049. return 0; //Nothing to save.
  1050. WFIFOW(char_fd,12) = count;
  1051. WFIFOW(char_fd,2) = 14 +count*sizeof(struct status_change_data); //Total packet size
  1052. WFIFOSET(char_fd,WFIFOW(char_fd,2));
  1053. #endif
  1054. return 0;
  1055. }
  1056. int chrif_skillcooldown_save(struct map_session_data *sd) {
  1057. int i, count = 0;
  1058. struct skill_cooldown_data data;
  1059. unsigned int tick;
  1060. const struct TimerData *timer;
  1061. chrif_check(-1);
  1062. tick = gettick();
  1063. WFIFOHEAD(char_fd, 14 + MAX_SKILLCOOLDOWN * sizeof (struct skill_cooldown_data));
  1064. WFIFOW(char_fd, 0) = 0x2b15;
  1065. WFIFOL(char_fd, 4) = sd->status.account_id;
  1066. WFIFOL(char_fd, 8) = sd->status.char_id;
  1067. for (i = 0; i < MAX_SKILLCOOLDOWN; i++) {
  1068. if (!sd->scd[i])
  1069. continue;
  1070. if (!battle_config.guild_skill_relog_delay && (sd->scd[i]->skill_id >= GD_BATTLEORDER && sd->scd[i]->skill_id <= GD_EMERGENCYCALL))
  1071. continue;
  1072. timer = get_timer(sd->scd[i]->timer);
  1073. if (timer == NULL || timer->func != skill_blockpc_end || DIFF_TICK(timer->tick, tick) < 0)
  1074. continue;
  1075. data.tick = DIFF_TICK(timer->tick, tick);
  1076. data.skill_id = sd->scd[i]->skill_id;
  1077. memcpy(WFIFOP(char_fd, 14 + count * sizeof (struct skill_cooldown_data)), &data, sizeof (struct skill_cooldown_data));
  1078. count++;
  1079. }
  1080. if (count == 0)
  1081. return 0;
  1082. WFIFOW(char_fd, 12) = count;
  1083. WFIFOW(char_fd, 2) = 14 + count * sizeof (struct skill_cooldown_data);
  1084. WFIFOSET(char_fd, WFIFOW(char_fd, 2));
  1085. return 0;
  1086. }
  1087. //Retrieve and load sc_data for a player. [Skotlex]
  1088. int chrif_load_scdata(int fd) {
  1089. #ifdef ENABLE_SC_SAVING
  1090. struct map_session_data *sd;
  1091. struct status_change_data *data;
  1092. int aid, cid, i, count;
  1093. aid = RFIFOL(fd,4); //Player Account ID
  1094. cid = RFIFOL(fd,8); //Player Char ID
  1095. sd = map_id2sd(aid);
  1096. if ( !sd ) {
  1097. ShowError("chrif_load_scdata: Player of AID %d not found!\n", aid);
  1098. return -1;
  1099. }
  1100. if ( sd->status.char_id != cid ) {
  1101. ShowError("chrif_load_scdata: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1102. return -1;
  1103. }
  1104. count = RFIFOW(fd,12); //sc_count
  1105. for (i = 0; i < count; i++) {
  1106. data = (struct status_change_data*)RFIFOP(fd,14 + i*sizeof(struct status_change_data));
  1107. status_change_start(NULL,&sd->bl, (sc_type)data->type, 10000, data->val1, data->val2, data->val3, data->val4, data->tick, 1|2|4|8);
  1108. }
  1109. #endif
  1110. return 0;
  1111. }
  1112. //Retrieve and load skillcooldown for a player
  1113. int chrif_skillcooldown_load(int fd) {
  1114. struct map_session_data *sd;
  1115. struct skill_cooldown_data *data;
  1116. int aid, cid, i, count;
  1117. aid = RFIFOL(fd, 4);
  1118. cid = RFIFOL(fd, 8);
  1119. sd = map_id2sd(aid);
  1120. if (!sd) {
  1121. ShowError("chrif_skillcooldown_load: Player of AID %d not found!\n", aid);
  1122. return -1;
  1123. }
  1124. if (sd->status.char_id != cid) {
  1125. ShowError("chrif_skillcooldown_load: Receiving data for account %d, char id does not matches (%d != %d)!\n", aid, sd->status.char_id, cid);
  1126. return -1;
  1127. }
  1128. count = RFIFOW(fd, 12); //sc_count
  1129. for (i = 0; i < count; i++) {
  1130. data = (struct skill_cooldown_data*) RFIFOP(fd, 14 + i * sizeof (struct skill_cooldown_data));
  1131. skill_blockpc_start(sd, data->skill_id, data->tick);
  1132. }
  1133. return 0;
  1134. }
  1135. /*==========================================
  1136. * Send rates and motd to char server [Wizputer]
  1137. * S 2b16 <base rate>.L <job rate>.L <drop rate>.L
  1138. *------------------------------------------*/
  1139. int chrif_ragsrvinfo(int base_rate, int job_rate, int drop_rate) {
  1140. chrif_check(-1);
  1141. WFIFOHEAD(char_fd,14);
  1142. WFIFOW(char_fd,0) = 0x2b16;
  1143. WFIFOL(char_fd,2) = base_rate;
  1144. WFIFOL(char_fd,6) = job_rate;
  1145. WFIFOL(char_fd,10) = drop_rate;
  1146. WFIFOSET(char_fd,14);
  1147. return 0;
  1148. }
  1149. /*=========================================
  1150. * Tell char-server charcter disconnected [Wizputer]
  1151. *-----------------------------------------*/
  1152. int chrif_char_offline(struct map_session_data *sd) {
  1153. chrif_check(-1);
  1154. WFIFOHEAD(char_fd,10);
  1155. WFIFOW(char_fd,0) = 0x2b17;
  1156. WFIFOL(char_fd,2) = sd->status.char_id;
  1157. WFIFOL(char_fd,6) = sd->status.account_id;
  1158. WFIFOSET(char_fd,10);
  1159. return 0;
  1160. }
  1161. int chrif_char_offline_nsd(int account_id, int char_id) {
  1162. chrif_check(-1);
  1163. WFIFOHEAD(char_fd,10);
  1164. WFIFOW(char_fd,0) = 0x2b17;
  1165. WFIFOL(char_fd,2) = char_id;
  1166. WFIFOL(char_fd,6) = account_id;
  1167. WFIFOSET(char_fd,10);
  1168. return 0;
  1169. }
  1170. /*=========================================
  1171. * Tell char-server to reset all chars offline [Wizputer]
  1172. *-----------------------------------------*/
  1173. int chrif_flush_fifo(void) {
  1174. chrif_check(-1);
  1175. set_nonblocking(char_fd, 0);
  1176. flush_fifos();
  1177. set_nonblocking(char_fd, 1);
  1178. return 0;
  1179. }
  1180. /*=========================================
  1181. * Tell char-server to reset all chars offline [Wizputer]
  1182. *-----------------------------------------*/
  1183. int chrif_char_reset_offline(void) {
  1184. chrif_check(-1);
  1185. WFIFOHEAD(char_fd,2);
  1186. WFIFOW(char_fd,0) = 0x2b18;
  1187. WFIFOSET(char_fd,2);
  1188. return 0;
  1189. }
  1190. /*=========================================
  1191. * Tell char-server charcter is online [Wizputer]
  1192. *-----------------------------------------*/
  1193. int chrif_char_online(struct map_session_data *sd) {
  1194. chrif_check(-1);
  1195. WFIFOHEAD(char_fd,10);
  1196. WFIFOW(char_fd,0) = 0x2b19;
  1197. WFIFOL(char_fd,2) = sd->status.char_id;
  1198. WFIFOL(char_fd,6) = sd->status.account_id;
  1199. WFIFOSET(char_fd,10);
  1200. return 0;
  1201. }
  1202. /// Called when the connection to Char Server is disconnected.
  1203. void chrif_on_disconnect(void) {
  1204. if( chrif_connected != 1 )
  1205. ShowWarning("Connection to Char Server lost.\n\n");
  1206. chrif_connected = 0;
  1207. other_mapserver_count = 0; //Reset counter. We receive ALL maps from all map-servers on reconnect.
  1208. map_eraseallipport();
  1209. //Attempt to reconnect in a second. [Skotlex]
  1210. add_timer(gettick() + 1000, check_connect_char_server, 0, 0);
  1211. }
  1212. void chrif_update_ip(int fd) {
  1213. uint32 new_ip;
  1214. WFIFOHEAD(fd,6);
  1215. new_ip = host2ip(char_ip_str);
  1216. if (new_ip && new_ip != char_ip)
  1217. char_ip = new_ip; //Update char_ip
  1218. new_ip = clif_refresh_ip();
  1219. if (!new_ip)
  1220. return; //No change
  1221. WFIFOW(fd,0) = 0x2736;
  1222. WFIFOL(fd,2) = htonl(new_ip);
  1223. WFIFOSET(fd,6);
  1224. }
  1225. // pings the charserver
  1226. void chrif_keepalive(int fd) {
  1227. WFIFOHEAD(fd,2);
  1228. WFIFOW(fd,0) = 0x2b23;
  1229. WFIFOSET(fd,2);
  1230. }
  1231. void chrif_keepalive_ack(int fd) {
  1232. session[fd]->flag.ping = 0;/* reset ping state, we received a packet */
  1233. }
  1234. /**
  1235. * Received vip-data from char-serv, fill map-serv data
  1236. * @param fd : char-serv file descriptor (link to char-serv)
  1237. */
  1238. void chrif_parse_ack_vipActive(int fd) {
  1239. #ifdef VIP_ENABLE
  1240. int aid = RFIFOL(fd,2);
  1241. uint32 vip_time = RFIFOL(fd,6);
  1242. bool isvip = RFIFOB(fd,10);
  1243. uint32 groupid = RFIFOL(fd,11);
  1244. TBL_PC *sd = map_id2sd(aid);
  1245. if(sd == NULL) return ;
  1246. sd->group_id = groupid;
  1247. pc_group_pc_load(sd);
  1248. if(isvip) {
  1249. sd->vip.enabled = 1;
  1250. sd->vip.time = vip_time;
  1251. // Increase storage size for VIP.
  1252. sd->storage_size = battle_config.vip_storage_increase + MIN_STORAGE;
  1253. if (sd->storage_size > MAX_STORAGE) {
  1254. ShowError("intif_parse_ack_vipActive: Storage size for player %s (%d:%d) is larger than MAX_STORAGE. Storage size has been set to MAX_STORAGE.\n", sd->status.name, sd->status.account_id, sd->status.char_id);
  1255. sd->storage_size = MAX_STORAGE;
  1256. }
  1257. // Magic Stone requirement avoidance for VIP.
  1258. if (battle_config.vip_gemstone)
  1259. sd->special_state.no_gemstone = 2; // need to be done after status_calc_bl(bl,first);
  1260. }
  1261. else if (sd->vip.enabled){
  1262. sd->vip.enabled = 0;
  1263. sd->vip.time = 0;
  1264. sd->storage_size = MIN_STORAGE;
  1265. sd->special_state.no_gemstone = 0;
  1266. clif_displaymessage(sd->fd,"You're no longer a VIP_Member");
  1267. }
  1268. #endif
  1269. }
  1270. /*==========================================
  1271. *
  1272. *------------------------------------------*/
  1273. int chrif_parse(int fd) {
  1274. int packet_len, cmd;
  1275. // only process data from the char-server
  1276. if ( fd != char_fd ) {
  1277. ShowDebug("chrif_parse: Disconnecting invalid session #%d (is not the char-server)\n", fd);
  1278. do_close(fd);
  1279. return 0;
  1280. }
  1281. if ( session[fd]->flag.eof ) {
  1282. do_close(fd);
  1283. char_fd = -1;
  1284. chrif_on_disconnect();
  1285. return 0;
  1286. } else if ( session[fd]->flag.ping ) {/* we've reached stall time */
  1287. if( DIFF_TICK(last_tick, session[fd]->rdata_tick) > (stall_time * 2) ) {/* we can't wait any longer */
  1288. set_eof(fd);
  1289. return 0;
  1290. } else if( session[fd]->flag.ping != 2 ) { /* we haven't sent ping out yet */
  1291. chrif_keepalive(fd);
  1292. session[fd]->flag.ping = 2;
  1293. }
  1294. }
  1295. while ( RFIFOREST(fd) >= 2 ) {
  1296. cmd = RFIFOW(fd,0);
  1297. if (cmd < 0x2af8 || cmd >= 0x2af8 + ARRAYLENGTH(packet_len_table) || packet_len_table[cmd-0x2af8] == 0) {
  1298. int r = intif_parse(fd); // Passed on to the intif
  1299. if (r == 1) continue; // Treated in intif
  1300. if (r == 2) return 0; // Didn't have enough data (len==-1)
  1301. ShowWarning("chrif_parse: session #%d, intif_parse failed (unrecognized command 0x%.4x).\n", fd, cmd);
  1302. set_eof(fd);
  1303. return 0;
  1304. }
  1305. if ( ( packet_len = packet_len_table[cmd-0x2af8] ) == -1) { // dynamic-length packet, second WORD holds the length
  1306. if (RFIFOREST(fd) < 4)
  1307. return 0;
  1308. packet_len = RFIFOW(fd,2);
  1309. }
  1310. if ((int)RFIFOREST(fd) < packet_len)
  1311. return 0;
  1312. //ShowDebug("Received packet 0x%4x (%d bytes) from char-server (connection %d)\n", RFIFOW(fd,0), packet_len, fd);
  1313. switch(cmd) {
  1314. case 0x2af9: chrif_connectack(fd); break;
  1315. case 0x2afb: chrif_sendmapack(fd); break;
  1316. case 0x2afd: chrif_authok(fd); break;
  1317. case 0x2b00: map_setusers(RFIFOL(fd,2)); chrif_keepalive(fd); break;
  1318. case 0x2b03: clif_charselectok(RFIFOL(fd,2), RFIFOB(fd,6)); break;
  1319. case 0x2b04: chrif_recvmap(fd); break;
  1320. case 0x2b06: chrif_changemapserverack(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10), RFIFOL(fd,14), RFIFOW(fd,18), RFIFOW(fd,20), RFIFOW(fd,22), RFIFOL(fd,24), RFIFOW(fd,28)); break;
  1321. case 0x2b09: map_addnickdb(RFIFOL(fd,2), (char*)RFIFOP(fd,6)); break;
  1322. case 0x2b0b: chrif_skillcooldown_load(fd); break;
  1323. case 0x2b0d: chrif_changedsex(fd); break;
  1324. case 0x2b0f: chrif_ack_login_req(RFIFOL(fd,2), (char*)RFIFOP(fd,6), RFIFOW(fd,30), RFIFOW(fd,32)); break;
  1325. case 0x2b12: chrif_divorceack(RFIFOL(fd,2), RFIFOL(fd,6)); break;
  1326. case 0x2b14: chrif_ban(fd); break;
  1327. case 0x2b1b: chrif_recvfamelist(fd); break;
  1328. case 0x2b1d: chrif_load_scdata(fd); break;
  1329. case 0x2b1e: chrif_update_ip(fd); break;
  1330. case 0x2b1f: chrif_disconnectplayer(fd); break;
  1331. case 0x2b20: chrif_removemap(fd); break;
  1332. case 0x2b21: chrif_save_ack(fd); break;
  1333. case 0x2b22: chrif_updatefamelist_ack(fd); break;
  1334. case 0x2b24: chrif_keepalive_ack(fd); break;
  1335. case 0x2b25: chrif_deadopt(RFIFOL(fd,2), RFIFOL(fd,6), RFIFOL(fd,10)); break;
  1336. case 0x2b27: chrif_authfail(fd); break;
  1337. case 0x2b29: chrif_load_bankdata(fd); break;
  1338. case 0x2b2b: chrif_parse_ack_vipActive(fd); break;
  1339. case 0x2b2f: chrif_load_bsdata(fd); break;
  1340. default:
  1341. ShowError("chrif_parse : unknown packet (session #%d): 0x%x. Disconnecting.\n", fd, cmd);
  1342. set_eof(fd);
  1343. return 0;
  1344. }
  1345. if ( fd == char_fd ) //There's the slight chance we lost the connection during parse, in which case this would segfault if not checked [Skotlex]
  1346. RFIFOSKIP(fd, packet_len);
  1347. }
  1348. return 0;
  1349. }
  1350. // unused
  1351. int send_usercount_tochar(int tid, unsigned int tick, int id, intptr_t data) {
  1352. chrif_check(-1);
  1353. WFIFOHEAD(char_fd,4);
  1354. WFIFOW(char_fd,0) = 0x2afe;
  1355. WFIFOW(char_fd,2) = map_usercount();
  1356. WFIFOSET(char_fd,4);
  1357. return 0;
  1358. }
  1359. /*==========================================
  1360. * timerFunction
  1361. * Send to char the number of client connected to map
  1362. *------------------------------------------*/
  1363. int send_users_tochar(void) {
  1364. int users = 0, i = 0;
  1365. struct map_session_data* sd;
  1366. struct s_mapiterator* iter;
  1367. chrif_check(-1);
  1368. users = map_usercount();
  1369. WFIFOHEAD(char_fd, 6+8*users);
  1370. WFIFOW(char_fd,0) = 0x2aff;
  1371. iter = mapit_getallusers();
  1372. for( sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); sd = (TBL_PC*)mapit_next(iter) ) {
  1373. WFIFOL(char_fd,6+8*i) = sd->status.account_id;
  1374. WFIFOL(char_fd,6+8*i+4) = sd->status.char_id;
  1375. i++;
  1376. }
  1377. mapit_free(iter);
  1378. WFIFOW(char_fd,2) = 6 + 8*users;
  1379. WFIFOW(char_fd,4) = users;
  1380. WFIFOSET(char_fd, 6+8*users);
  1381. return 0;
  1382. }
  1383. /*==========================================
  1384. * timerFunction
  1385. * Chk the connection to char server, (if it down)
  1386. *------------------------------------------*/
  1387. static int check_connect_char_server(int tid, unsigned int tick, int id, intptr_t data) {
  1388. static int displayed = 0;
  1389. if ( char_fd <= 0 || session[char_fd] == NULL ) {
  1390. if ( !displayed ) {
  1391. ShowStatus("Attempting to connect to Char Server. Please wait.\n");
  1392. displayed = 1;
  1393. }
  1394. chrif_state = 0;
  1395. char_fd = make_connection(char_ip, char_port,false,10);
  1396. if (char_fd == -1)//Attempt to connect later. [Skotlex]
  1397. return 0;
  1398. session[char_fd]->func_parse = chrif_parse;
  1399. session[char_fd]->flag.server = 1;
  1400. realloc_fifo(char_fd, FIFOSIZE_SERVERLINK, FIFOSIZE_SERVERLINK);
  1401. chrif_connect(char_fd);
  1402. chrif_connected = (chrif_state == 2);
  1403. srvinfo = 0;
  1404. } else {
  1405. if (srvinfo == 0) {
  1406. chrif_ragsrvinfo(battle_config.base_exp_rate, battle_config.job_exp_rate, battle_config.item_rate_common);
  1407. srvinfo = 1;
  1408. }
  1409. }
  1410. if ( chrif_isconnected() )
  1411. displayed = 0;
  1412. return 0;
  1413. }
  1414. /*==========================================
  1415. * Asks char server to remove friend_id from the friend list of char_id
  1416. *------------------------------------------*/
  1417. int chrif_removefriend(int char_id, int friend_id) {
  1418. chrif_check(-1);
  1419. WFIFOHEAD(char_fd,10);
  1420. WFIFOW(char_fd,0) = 0x2b07;
  1421. WFIFOL(char_fd,2) = char_id;
  1422. WFIFOL(char_fd,6) = friend_id;
  1423. WFIFOSET(char_fd,10);
  1424. return 0;
  1425. }
  1426. int chrif_send_report(char* buf, int len) {
  1427. #ifndef STATS_OPT_OUT
  1428. chrif_check(-1);
  1429. WFIFOHEAD(char_fd,len + 2);
  1430. WFIFOW(char_fd,0) = 0x3008;
  1431. memcpy(WFIFOP(char_fd,2), buf, len);
  1432. WFIFOSET(char_fd,len + 2);
  1433. flush_fifo(char_fd); /* ensure it's sent now. */
  1434. #endif
  1435. return 0;
  1436. }
  1437. /** [Cydh]
  1438. * Requets bonus_script datas
  1439. * @param char_id
  1440. */
  1441. int chrif_bsdata_request(int char_id) {
  1442. chrif_check(-1);
  1443. WFIFOHEAD(char_fd,6);
  1444. WFIFOW(char_fd,0) = 0x2b2d;
  1445. WFIFOL(char_fd,2) = char_id;
  1446. WFIFOSET(char_fd,6);
  1447. return 0;
  1448. }
  1449. /** [Cydh]
  1450. * Stores bonus_script data(s) to the table
  1451. * @param sd
  1452. */
  1453. int chrif_save_bsdata(struct map_session_data *sd) {
  1454. int i, count=0;
  1455. unsigned int tick;
  1456. struct bonus_script_data bs;
  1457. const struct TimerData *timer;
  1458. chrif_check(-1);
  1459. tick = gettick();
  1460. WFIFOHEAD(char_fd,10+MAX_PC_BONUS_SCRIPT*sizeof(struct bonus_script_data));
  1461. WFIFOW(char_fd,0) = 0x2b2e;
  1462. WFIFOL(char_fd,4) = sd->status.char_id;
  1463. //Clear un-saved data
  1464. pc_bonus_script_check(sd,BONUS_FLAG_REM_ON_LOGOUT);
  1465. for (i = 0; i < MAX_PC_BONUS_SCRIPT; i++) {
  1466. if (!(&sd->bonus_script[i]) || !sd->bonus_script[i].script || strlen(sd->bonus_script[i].script_str) == 0)
  1467. continue;
  1468. timer = get_timer(sd->bonus_script[i].tid);
  1469. if (timer == NULL || DIFF_TICK(timer->tick,tick) < 0)
  1470. continue;
  1471. memcpy(bs.script,sd->bonus_script[i].script_str,strlen(sd->bonus_script[i].script_str)+1);
  1472. bs.tick = DIFF_TICK(timer->tick,tick);
  1473. bs.flag = sd->bonus_script[i].flag;
  1474. bs.type = (sd->bonus_script[i].isBuff) ? 1 : 0;
  1475. memcpy(WFIFOP(char_fd,10+count*sizeof(struct bonus_script_data)),&bs,sizeof(struct bonus_script_data));
  1476. delete_timer(sd->bonus_script[i].tid,pc_bonus_script_timer);
  1477. pc_bonus_script_remove(sd,i);
  1478. count++;
  1479. }
  1480. if (count == 0)
  1481. return 0;
  1482. WFIFOW(char_fd,8) = count;
  1483. WFIFOW(char_fd,2) = 10+count*sizeof(struct bonus_script_data);
  1484. WFIFOSET(char_fd,WFIFOW(char_fd,2));
  1485. return 0;
  1486. }
  1487. /** [Cydh]
  1488. * Loads bonus_script datas
  1489. * @param fd
  1490. */
  1491. int chrif_load_bsdata(int fd) {
  1492. struct map_session_data *sd;
  1493. struct bonus_script_data *bs;
  1494. int cid, count;
  1495. uint8 i, count_ = 0;
  1496. cid = RFIFOL(fd,4);
  1497. sd = map_charid2sd(cid);
  1498. if (!sd) {
  1499. ShowError("chrif_load_bsdata: Player with CID %d not found!\n",cid);
  1500. return -1;
  1501. }
  1502. if (sd->status.char_id != cid) {
  1503. ShowError("chrif_load_bsdata: Receiving data for char id does not matches (%d != %d)!\n",sd->status.char_id,cid);
  1504. return -1;
  1505. }
  1506. count = RFIFOW(fd,8);
  1507. for (i = 0; i < count; i++) {
  1508. struct script_code *script;
  1509. bs = (struct bonus_script_data*)RFIFOP(fd,10 + i*sizeof(struct bonus_script_data));
  1510. if (!(script = parse_script(bs->script,"chrif_load_bsdata",1,1)))
  1511. continue;
  1512. memcpy(sd->bonus_script[i].script_str,bs->script,strlen(bs->script));
  1513. sd->bonus_script[i].script = script;
  1514. sd->bonus_script[i].tick = gettick() + bs->tick;
  1515. sd->bonus_script[i].flag = (uint8)bs->flag;
  1516. sd->bonus_script[i].isBuff = (bs->type) ? true : false;
  1517. count_++;
  1518. }
  1519. if (count_)
  1520. status_calc_pc(sd,false);
  1521. return 0;
  1522. }
  1523. /**
  1524. * @see DBApply
  1525. */
  1526. int auth_db_final(DBKey key, DBData *data, va_list ap) {
  1527. struct auth_node *node = db_data2ptr(data);
  1528. if (node->char_dat)
  1529. aFree(node->char_dat);
  1530. if (node->sd)
  1531. aFree(node->sd);
  1532. ers_free(auth_db_ers, node);
  1533. return 0;
  1534. }
  1535. /*==========================================
  1536. * Destructor
  1537. *------------------------------------------*/
  1538. int do_final_chrif(void) {
  1539. if( char_fd != -1 ) {
  1540. do_close(char_fd);
  1541. char_fd = -1;
  1542. }
  1543. auth_db->destroy(auth_db, auth_db_final);
  1544. ers_destroy(auth_db_ers);
  1545. return 0;
  1546. }
  1547. /*==========================================
  1548. *
  1549. *------------------------------------------*/
  1550. int do_init_chrif(void) {
  1551. if(sizeof(struct mmo_charstatus) > 0xFFFF){
  1552. ShowError("mmo_charstatus size = %d is too big to be transmitted.\n",
  1553. sizeof(struct mmo_charstatus));
  1554. exit(EXIT_FAILURE);
  1555. }
  1556. auth_db = idb_alloc(DB_OPT_BASE);
  1557. auth_db_ers = ers_new(sizeof(struct auth_node),"chrif.c::auth_db_ers",ERS_OPT_NONE);
  1558. add_timer_func_list(check_connect_char_server, "check_connect_char_server");
  1559. add_timer_func_list(auth_db_cleanup, "auth_db_cleanup");
  1560. // establish map-char connection if not present
  1561. add_timer_interval(gettick() + 1000, check_connect_char_server, 0, 0, 10 * 1000);
  1562. // wipe stale data for timed-out client connection requests
  1563. add_timer_interval(gettick() + 1000, auth_db_cleanup, 0, 0, 30 * 1000);
  1564. // send the user count every 10 seconds, to hide the charserver's online counting problem
  1565. add_timer_interval(gettick() + 1000, send_usercount_tochar, 0, 0, UPDATE_INTERVAL);
  1566. return 0;
  1567. }