achievement_db.yml 1.5 KB

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  1. ###########################################################################
  2. # Achievement Database
  3. ###########################################################################
  4. #
  5. # Achievement Settings
  6. #
  7. ###########################################################################
  8. # - Id Achievement ID.
  9. # Group Achievement group type. (Defaut: None)
  10. # Name Achievement name.
  11. # Targets: List of targets the achievement requires. (Default: null)
  12. # - Id Index value used for import methods.
  13. # Mob Target mob. (Default: 0)
  14. # Count Target count. (Default: 1)
  15. # Condition Conditional statement that must be met for the achievement to be considered complete. (Default: null)
  16. # Map Map name that is used for the AG_CHATTING type. (Default: -1)
  17. # Dependents: List of achievements that need to be completed before this achievement is considered complete. (Default: null)
  18. # - Id: <bool> Achievement ID pre-requisite.
  19. # Rewards: List of rewards that are given on completion. (Default: null)
  20. # Item Item name.
  21. # Amount Amount of item. (Default: 1)
  22. # Script Bonus Script. (Default: null)
  23. # TitleId Title ID. (Default: 0)
  24. # Score Achievement points that are given on completion. (Default: 0)
  25. ###########################################################################