atcommand.cpp 345 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "atcommand.hpp"
  4. #include <set>
  5. #include <unordered_map>
  6. #include <math.h>
  7. #include <stdlib.h>
  8. #include "../common/cbasetypes.hpp"
  9. #include "../common/database.hpp"
  10. #include "../common/cli.hpp"
  11. #include "../common/malloc.hpp"
  12. #include "../common/mmo.hpp"
  13. #include "../common/nullpo.hpp"
  14. #include "../common/random.hpp"
  15. #include "../common/showmsg.hpp"
  16. #include "../common/socket.hpp"
  17. #include "../common/strlib.hpp"
  18. #include "../common/timer.hpp"
  19. #include "../common/utilities.hpp"
  20. #include "../common/utils.hpp"
  21. #include "achievement.hpp"
  22. #include "battle.hpp"
  23. #include "buyingstore.hpp"
  24. #include "channel.hpp"
  25. #include "chat.hpp"
  26. #include "chrif.hpp"
  27. #include "clan.hpp"
  28. #include "clif.hpp"
  29. #include "duel.hpp"
  30. #include "elemental.hpp"
  31. #include "guild.hpp"
  32. #include "homunculus.hpp"
  33. #include "instance.hpp"
  34. #include "intif.hpp"
  35. #include "itemdb.hpp" // MAX_ITEMGROUP
  36. #include "log.hpp"
  37. #include "mail.hpp"
  38. #include "map.hpp"
  39. #include "mapreg.hpp"
  40. #include "mercenary.hpp"
  41. #include "mob.hpp"
  42. #include "npc.hpp"
  43. #include "party.hpp"
  44. #include "pc.hpp"
  45. #include "pc_groups.hpp"
  46. #include "pet.hpp"
  47. #include "quest.hpp"
  48. #include "script.hpp"
  49. #include "storage.hpp"
  50. #include "trade.hpp"
  51. #include "vending.hpp"
  52. using namespace rathena;
  53. #define ATCOMMAND_LENGTH 50
  54. #define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
  55. typedef struct AtCommandInfo AtCommandInfo;
  56. int atcmd_binding_count = 0;
  57. /// Atcommand restriction usage
  58. enum e_atcmd_restict {
  59. ATCMD_NOCONSOLE = 0x1, /// Cannot be used via console (is_atcommand type 2)
  60. ATCMD_NOSCRIPT = 0x2, /// Cannot be used via script command 'atcommand' or 'useatcmd' (is_atcommand type 0 and 3)
  61. ATCMD_NOAUTOTRADE = 0x4, /// Like ATCMD_NOSCRIPT, but if the player is autotrader. Example: atcommand "@kick "+strcharinfo(0);
  62. };
  63. struct AtCommandInfo {
  64. char command[ATCOMMAND_LENGTH];
  65. AtCommandFunc func;
  66. char* at_groups; /// Quick @commands "can-use" lookup
  67. char* char_groups; /// Quick @charcommands "can-use" lookup
  68. uint8 restriction; /// Restrictions see enum e_restict
  69. };
  70. struct s_atcommand_alias_info{
  71. AtCommandInfo *command;
  72. std::set<std::string> aliases;
  73. std::string help;
  74. };
  75. char atcommand_symbol = '@'; // first char of the commands
  76. char charcommand_symbol = '#';
  77. static DBMap* atcommand_db = NULL; //name -> AtCommandInfo
  78. static AtCommandInfo* get_atcommandinfo_byname( const char* name );
  79. class AtcommandAliasDatabase : public TypesafeYamlDatabase<std::string, s_atcommand_alias_info>{
  80. private:
  81. std::unordered_map<std::string, std::string> aliases;
  82. public:
  83. AtcommandAliasDatabase() : TypesafeYamlDatabase( "ATCOMMAND_DB", 1 ){
  84. }
  85. void clear() override;
  86. const std::string getDefaultLocation() override;
  87. uint64 parseBodyNode( const ryml::NodeRef& node ) override;
  88. // Additional
  89. const char* checkAlias( const char* alias );
  90. };
  91. void AtcommandAliasDatabase::clear(){
  92. TypesafeYamlDatabase::clear();
  93. this->aliases.clear();
  94. }
  95. const std::string AtcommandAliasDatabase::getDefaultLocation(){
  96. return std::string(conf_path) + "/atcommands.yml";
  97. }
  98. uint64 AtcommandAliasDatabase::parseBodyNode( const ryml::NodeRef& node ){
  99. std::string command;
  100. if( !this->asString( node, "Command", command ) ){
  101. return 0;
  102. }
  103. AtCommandInfo* commandinfo = get_atcommandinfo_byname( command.c_str() );
  104. if( commandinfo == nullptr ){
  105. this->invalidWarning( node["Command"], "Command %s does not exist.\n", command.c_str() );
  106. return 0;
  107. }
  108. std::shared_ptr<s_atcommand_alias_info> info = this->find( command );
  109. bool exists = info != nullptr;
  110. if( !exists ){
  111. info = std::make_shared<s_atcommand_alias_info>();
  112. info->command = commandinfo;
  113. }
  114. if( this->nodeExists( node, "Help" ) ){
  115. std::string help;
  116. if( !this->asString( node, "Help", help ) ){
  117. return 0;
  118. }
  119. info->help = help;
  120. }
  121. if( this->nodeExists( node, "Aliases" ) ){
  122. const auto& aliasesNode = node["Aliases"];
  123. if( !aliasesNode.is_seq() ){
  124. this->invalidWarning( aliasesNode, "Aliases should be a sequence.\n" );
  125. return 0;
  126. }
  127. for( const auto& subNode : aliasesNode ){
  128. std::string alias;
  129. subNode >> alias;
  130. info->aliases.insert( alias );
  131. this->aliases[alias] = command;
  132. }
  133. }
  134. if( !exists ){
  135. this->put( command, info );
  136. }
  137. return 1;
  138. }
  139. const char* AtcommandAliasDatabase::checkAlias( const char* alias ){
  140. std::string alias_str( alias );
  141. std::string* command = util::umap_find( this->aliases, alias_str );
  142. if( command == nullptr ){
  143. return alias;
  144. }else{
  145. return command->c_str();
  146. }
  147. }
  148. AtcommandAliasDatabase atcommand_alias_db;
  149. static char atcmd_output[CHAT_SIZE_MAX];
  150. static char atcmd_player_name[NAME_LENGTH];
  151. const char *parent_cmd;
  152. struct atcmd_binding_data** atcmd_binding;
  153. static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help
  154. static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand); // @help
  155. static void warp_get_suggestions(struct map_session_data* sd, const char *name); // @rura, @warp, @mapmove
  156. // @commands (script-based)
  157. struct atcmd_binding_data* get_atcommandbind_byname(const char* name) {
  158. int i = 0;
  159. if( *name == atcommand_symbol || *name == charcommand_symbol )
  160. name++; // for backwards compatibility
  161. ARR_FIND( 0, atcmd_binding_count, i, strcmpi(atcmd_binding[i]->command, name) == 0 );
  162. return ( i < atcmd_binding_count ) ? atcmd_binding[i] : NULL;
  163. }
  164. /**
  165. * retrieves the help string associated with a given command.
  166. *
  167. * @param name the name of the command to retrieve help information for
  168. * @return the string associated with the command, or NULL
  169. */
  170. static const char* atcommand_help_string( const char* command ){
  171. // remove the prefix symbol for the raw name of the command
  172. if( *command == atcommand_symbol || *command == charcommand_symbol ){
  173. command++;
  174. }
  175. // convert alias to the real command name
  176. command = atcommand_alias_db.checkAlias( command );
  177. // attempt to find the first default help command
  178. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command );
  179. // failed to find the help property in the configuration file
  180. if( info == nullptr ){
  181. return nullptr;
  182. }
  183. // push the result from the method
  184. return info->help.c_str();
  185. }
  186. /*==========================================
  187. * @send (used for testing packet sends from the client)
  188. *------------------------------------------*/
  189. ACMD_FUNC(send)
  190. {
  191. int len=0,type;
  192. // read message type as hex number (without the 0x)
  193. if(!message || !*message ||
  194. !((sscanf(message, "len %8x", &type)==1 && (len=1))
  195. || sscanf(message, "%8x", &type)==1) )
  196. {
  197. int i;
  198. for (i = 900; i <= 903; ++i)
  199. clif_displaymessage(fd, msg_txt(sd,i));
  200. return -1;
  201. }
  202. #define PARSE_ERROR(error,p) \
  203. {\
  204. clif_displaymessage(fd, (error));\
  205. sprintf(atcmd_output, ">%s", (p));\
  206. clif_displaymessage(fd, atcmd_output);\
  207. }
  208. //define PARSE_ERROR
  209. #define CHECK_EOS(p) \
  210. if(*(p) == 0){\
  211. clif_displaymessage(fd, "Unexpected end of string");\
  212. return -1;\
  213. }
  214. //define CHECK_EOS
  215. #define SKIP_VALUE(p) \
  216. {\
  217. while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\
  218. while(*(p) && ISSPACE(*(p))) ++(p); /* space */\
  219. }
  220. //define SKIP_VALUE
  221. #define GET_VALUE(p,num) \
  222. {\
  223. if(sscanf((p), "x%16lx", &(num)) < 1 && sscanf((p), "%20ld ", &(num)) < 1){\
  224. PARSE_ERROR("Invalid number in:",(p));\
  225. return -1;\
  226. }\
  227. }
  228. //define GET_VALUE
  229. if (type > 0 && type < MAX_PACKET_DB) {
  230. int off,end;
  231. long num;
  232. if(len)
  233. {// show packet length
  234. sprintf(atcmd_output, msg_txt(sd,904), type, packet_db[type].len); // Packet 0x%x length: %d
  235. clif_displaymessage(fd, atcmd_output);
  236. return 0;
  237. }
  238. len=packet_db[type].len;
  239. off=2;
  240. if(len == 0)
  241. {// unknown packet - ERROR
  242. sprintf(atcmd_output, msg_txt(sd,905), type); // Unknown packet: 0x%x
  243. clif_displaymessage(fd, atcmd_output);
  244. return -1;
  245. } else if(len == -1)
  246. {// dynamic packet
  247. len=SHRT_MAX-4; // maximum length
  248. off=4;
  249. }
  250. WFIFOHEAD(fd, len);
  251. WFIFOW(fd,0)=TOW(type);
  252. // parse packet contents
  253. SKIP_VALUE(message);
  254. while(*message != 0 && off < len){
  255. if(ISDIGIT(*message) || *message == '-' || *message == '+')
  256. {// default (byte)
  257. GET_VALUE(message,num);
  258. WFIFOB(fd,off)=TOB(num);
  259. ++off;
  260. } else if(TOUPPER(*message) == 'B')
  261. {// byte
  262. ++message;
  263. GET_VALUE(message,num);
  264. WFIFOB(fd,off)=TOB(num);
  265. ++off;
  266. } else if(TOUPPER(*message) == 'W')
  267. {// word (2 bytes)
  268. ++message;
  269. GET_VALUE(message,num);
  270. WFIFOW(fd,off)=TOW(num);
  271. off+=2;
  272. } else if(TOUPPER(*message) == 'L')
  273. {// long word (4 bytes)
  274. ++message;
  275. GET_VALUE(message,num);
  276. WFIFOL(fd,off)=TOL(num);
  277. off+=4;
  278. } else if(TOUPPER(*message) == 'S')
  279. {// string - escapes are valid
  280. // get string length - num <= 0 means not fixed length (default)
  281. ++message;
  282. if(*message == '"'){
  283. num=0;
  284. } else {
  285. GET_VALUE(message,num);
  286. while(*message != '"')
  287. {// find start of string
  288. if(*message == 0 || ISSPACE(*message)){
  289. PARSE_ERROR(msg_txt(sd,906),message); // Not a string:
  290. return -1;
  291. }
  292. ++message;
  293. }
  294. }
  295. // parse string
  296. ++message;
  297. CHECK_EOS(message);
  298. end=(num<=0? 0: min(off+((int)num),len));
  299. for(; *message != '"' && (off < end || end == 0); ++off){
  300. if(*message == '\\'){
  301. ++message;
  302. CHECK_EOS(message);
  303. switch(*message){
  304. case 'a': num=0x07; break; // Bell
  305. case 'b': num=0x08; break; // Backspace
  306. case 't': num=0x09; break; // Horizontal tab
  307. case 'n': num=0x0A; break; // Line feed
  308. case 'v': num=0x0B; break; // Vertical tab
  309. case 'f': num=0x0C; break; // Form feed
  310. case 'r': num=0x0D; break; // Carriage return
  311. case 'e': num=0x1B; break; // Escape
  312. default: num=*message; break;
  313. case 'x': // Hexadecimal
  314. {
  315. ++message;
  316. CHECK_EOS(message);
  317. if(!ISXDIGIT(*message)){
  318. PARSE_ERROR(msg_txt(sd,907),message); // Not a hexadecimal digit:
  319. return -1;
  320. }
  321. num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  322. if(ISXDIGIT(*message)){
  323. ++message;
  324. CHECK_EOS(message);
  325. num<<=8;
  326. num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  327. }
  328. WFIFOB(fd,off)=TOB(num);
  329. ++message;
  330. CHECK_EOS(message);
  331. continue;
  332. }
  333. case '0':
  334. case '1':
  335. case '2':
  336. case '3':
  337. case '4':
  338. case '5':
  339. case '6':
  340. case '7': // Octal
  341. {
  342. num=*message-'0'; // 1st octal digit
  343. ++message;
  344. CHECK_EOS(message);
  345. if(ISDIGIT(*message) && *message < '8'){
  346. num<<=3;
  347. num+=*message-'0'; // 2nd octal digit
  348. ++message;
  349. CHECK_EOS(message);
  350. if(ISDIGIT(*message) && *message < '8'){
  351. num<<=3;
  352. num+=*message-'0'; // 3rd octal digit
  353. ++message;
  354. CHECK_EOS(message);
  355. }
  356. }
  357. WFIFOB(fd,off)=TOB(num);
  358. continue;
  359. }
  360. }
  361. } else
  362. num=*message;
  363. WFIFOB(fd,off)=TOB(num);
  364. ++message;
  365. CHECK_EOS(message);
  366. }//for
  367. while(*message != '"')
  368. {// ignore extra characters
  369. ++message;
  370. CHECK_EOS(message);
  371. }
  372. // terminate the string
  373. if(off < end)
  374. {// fill the rest with 0's
  375. memset(WFIFOP(fd,off),0,end-off);
  376. off=end;
  377. }
  378. } else
  379. {// unknown
  380. PARSE_ERROR(msg_txt(sd,908),message); // Unknown type of value in:
  381. return -1;
  382. }
  383. SKIP_VALUE(message);
  384. }
  385. if(packet_db[type].len == -1)
  386. {// send dynamic packet
  387. WFIFOW(fd,2)=TOW(off);
  388. WFIFOSET(fd,off);
  389. } else
  390. {// send static packet
  391. if(off < len)
  392. memset(WFIFOP(fd,off),0,len-off);
  393. WFIFOSET(fd,len);
  394. }
  395. } else {
  396. clif_displaymessage(fd, msg_txt(sd,259)); // Invalid packet
  397. return -1;
  398. }
  399. sprintf (atcmd_output, msg_txt(sd,258), type, type); // Sent packet 0x%x (%d)
  400. clif_displaymessage(fd, atcmd_output);
  401. return 0;
  402. #undef PARSE_ERROR
  403. #undef CHECK_EOS
  404. #undef SKIP_VALUE
  405. #undef GET_VALUE
  406. }
  407. /**
  408. * Retrieves map name suggestions for a given string.
  409. * This will first check if any map names contain the given string, and will
  410. * print out MAX_SUGGESTIONS results if any maps are found.
  411. * Otherwise, suggestions will be calculated through Levenshtein distance,
  412. * and up to 5 of the closest matches will be printed.
  413. *
  414. * @author Euphy
  415. */
  416. static void warp_get_suggestions(struct map_session_data* sd, const char *name) {
  417. // Minimum length for suggestions is 2 characters
  418. if( strlen( name ) < 2 ){
  419. return;
  420. }
  421. std::vector<const char*> suggestions;
  422. suggestions.reserve( MAX_SUGGESTIONS );
  423. // check for maps that contain string
  424. for (int i = 0; i < map_num; i++) {
  425. struct map_data *mapdata = map_getmapdata(i);
  426. // Prevent suggestion of instance mapnames
  427. if( mapdata->instance_id != 0 ){
  428. continue;
  429. }
  430. if( strstr( mapdata->name, name ) != nullptr ){
  431. suggestions.push_back( mapdata->name );
  432. if( suggestions.size() == MAX_SUGGESTIONS ){
  433. break;
  434. }
  435. }
  436. }
  437. // if no maps found, search by edit distance
  438. if( suggestions.empty() ){
  439. // Levenshtein > 4 is bad
  440. const int LEVENSHTEIN_MAX = 4;
  441. std::unordered_map<int, std::vector<const char*>> maps;
  442. for (int i = 0; i < map_num; i++) {
  443. struct map_data *mapdata = map_getmapdata(i);
  444. // Prevent suggestion of instance mapnames
  445. if(mapdata->instance_id != 0 ){
  446. continue;
  447. }
  448. // Calculate the levenshtein distance of the two strings
  449. int distance = levenshtein(mapdata->name, name);
  450. // Check if it is above the maximum defined distance
  451. if( distance > LEVENSHTEIN_MAX ){
  452. continue;
  453. }
  454. std::vector<const char*>& vector = maps[distance];
  455. // Do not add more entries than required
  456. if( vector.size() == MAX_SUGGESTIONS ){
  457. continue;
  458. }
  459. vector.push_back(mapdata->name);
  460. }
  461. for( int distance = 0; distance <= LEVENSHTEIN_MAX; distance++ ){
  462. std::vector<const char*>& vector = maps[distance];
  463. for( const char* found_map : vector ){
  464. suggestions.push_back( found_map );
  465. if( suggestions.size() == MAX_SUGGESTIONS ){
  466. break;
  467. }
  468. }
  469. if( suggestions.size() == MAX_SUGGESTIONS ){
  470. break;
  471. }
  472. }
  473. }
  474. // If no suggestion could be made, do not output anything at all
  475. if( suggestions.empty() ){
  476. return;
  477. }
  478. char buffer[CHAT_SIZE_MAX];
  479. // build the suggestion string
  480. strcpy(buffer, msg_txt(sd, 205)); // Maybe you meant:
  481. strcat(buffer, "\n");
  482. for( const char* suggestion : suggestions ){
  483. strcat(buffer, suggestion);
  484. strcat(buffer, " ");
  485. }
  486. clif_displaymessage(sd->fd, buffer);
  487. }
  488. /*==========================================
  489. * @rura, @warp, @mapmove
  490. *------------------------------------------*/
  491. ACMD_FUNC(mapmove)
  492. {
  493. char map_name[MAP_NAME_LENGTH_EXT];
  494. unsigned short mapindex;
  495. short x = 0, y = 0;
  496. int16 m = -1;
  497. nullpo_retr(-1, sd);
  498. memset(map_name, '\0', sizeof(map_name));
  499. if (!message || !*message ||
  500. (sscanf(message, "%15s %6hd %6hd", map_name, &x, &y) < 3 &&
  501. sscanf(message, "%15[^,],%6hd,%6hd", map_name, &x, &y) < 1)) {
  502. clif_displaymessage(fd, msg_txt(sd,909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
  503. return -1;
  504. }
  505. mapindex = mapindex_name2idx(map_name, nullptr);
  506. if (mapindex)
  507. m = map_mapindex2mapid(mapindex);
  508. if (m < 0) { // m < 0 means on different server! [Kevin]
  509. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  510. if (battle_config.warp_suggestions_enabled)
  511. warp_get_suggestions(sd, map_name);
  512. return -1;
  513. }
  514. if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS))
  515. { //This is to prevent the pc_setpos call from printing an error.
  516. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  517. if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1))
  518. x = y = 0; //Invalid cell, use random spot.
  519. }
  520. if ((map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) || !pc_job_can_entermap((enum e_job)sd->status.class_, m, pc_get_group_level(sd))) {
  521. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  522. return -1;
  523. }
  524. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  525. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  526. return -1;
  527. }
  528. if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != SETPOS_OK) {
  529. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  530. return -1;
  531. }
  532. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  533. return 0;
  534. }
  535. /*==========================================
  536. * Displays where a character is. Corrected version by Silent. [Skotlex]
  537. *------------------------------------------*/
  538. ACMD_FUNC(where)
  539. {
  540. struct map_session_data* pl_sd;
  541. nullpo_retr(-1, sd);
  542. memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
  543. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  544. clif_displaymessage(fd, msg_txt(sd,910)); // Please enter a player name (usage: @where <char name>).
  545. return -1;
  546. }
  547. pl_sd = map_nick2sd(atcmd_player_name,true);
  548. if (pl_sd == NULL ||
  549. strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 ||
  550. (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  551. ) {
  552. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  553. return -1;
  554. }
  555. snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  556. clif_displaymessage(fd, atcmd_output);
  557. return 0;
  558. }
  559. /*==========================================
  560. *
  561. *------------------------------------------*/
  562. ACMD_FUNC(jumpto)
  563. {
  564. struct map_session_data *pl_sd = NULL;
  565. nullpo_retr(-1, sd);
  566. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  567. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  568. clif_displaymessage(fd, msg_txt(sd,911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
  569. return -1;
  570. }
  571. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  572. {
  573. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  574. return -1;
  575. }
  576. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  577. {
  578. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  579. return -1;
  580. }
  581. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  582. {
  583. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  584. return -1;
  585. }
  586. if( pc_isdead(sd) )
  587. {
  588. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  589. return -1;
  590. }
  591. pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  592. sprintf(atcmd_output, msg_txt(sd,4), pl_sd->status.name); // Jumped to %s
  593. clif_displaymessage(fd, atcmd_output);
  594. return 0;
  595. }
  596. /*==========================================
  597. *
  598. *------------------------------------------*/
  599. ACMD_FUNC(jump)
  600. {
  601. short x = 0, y = 0;
  602. nullpo_retr(-1, sd);
  603. memset(atcmd_output, '\0', sizeof(atcmd_output));
  604. sscanf(message, "%6hd %6hd", &x, &y);
  605. if (map_getmapflag(sd->bl.m, MF_NOTELEPORT) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  606. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  607. return -1;
  608. }
  609. if( pc_isdead(sd) )
  610. {
  611. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  612. return -1;
  613. }
  614. if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS))
  615. { //This is to prevent the pc_setpos call from printing an error.
  616. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  617. if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1))
  618. x = y = 0; //Invalid cell, use random spot.
  619. }
  620. pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT);
  621. sprintf(atcmd_output, msg_txt(sd,5), sd->bl.x, sd->bl.y); // Jumped to %d %d
  622. clif_displaymessage(fd, atcmd_output);
  623. return 0;
  624. }
  625. /*==========================================
  626. * Display list of online characters with
  627. * various info.
  628. *------------------------------------------*/
  629. ACMD_FUNC(who) {
  630. struct map_session_data *pl_sd = NULL;
  631. struct s_mapiterator *iter = NULL;
  632. char player_name[NAME_LENGTH] = "";
  633. int count = 0;
  634. int level = 0;
  635. StringBuf buf;
  636. /**
  637. * 1 = @who : Player name, [Title], [Party name], [Guild name]
  638. * 2 = @who2 : Player name, [Title], BLvl, JLvl, Job
  639. * 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y
  640. */
  641. int display_type = 1;
  642. int map_id = -1;
  643. nullpo_retr(-1, sd);
  644. if (strstr(command, "map") != NULL) {
  645. char map_name[MAP_NAME_LENGTH_EXT] = "";
  646. if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map_mapname2mapid(map_name)) < 0)
  647. map_id = sd->bl.m;
  648. } else {
  649. sscanf(message, "%23s", player_name);
  650. }
  651. if (strstr(command, "2") != NULL)
  652. display_type = 2;
  653. else if (strstr(command, "3") != NULL)
  654. display_type = 3;
  655. level = pc_get_group_level(sd);
  656. StringBuf_Init(&buf);
  657. iter = mapit_getallusers();
  658. for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) {
  659. if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || pc_isinvisible(pl_sd)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level
  660. if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive
  661. || (map_id >= 0 && pl_sd->bl.m != map_id))
  662. continue;
  663. switch (display_type) {
  664. case 2: {
  665. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  666. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  667. StringBuf_Printf(&buf, msg_txt(sd,344),pl_sd->group->name.c_str()); // "(%s) "
  668. StringBuf_Printf(&buf, msg_txt(sd,347), pl_sd->status.base_level, pl_sd->status.job_level,
  669. job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s"
  670. break;
  671. }
  672. case 3: {
  673. if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  674. StringBuf_Printf(&buf, msg_txt(sd,912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) "
  675. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  676. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  677. StringBuf_Printf(&buf, msg_txt(sd,344), pl_sd->group->name.c_str()); // "(%s) "
  678. StringBuf_Printf(&buf, msg_txt(sd,348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d"
  679. break;
  680. }
  681. default: {
  682. struct party_data *p = party_search(pl_sd->status.party_id);
  683. struct guild *g = pl_sd->guild;
  684. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  685. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  686. StringBuf_Printf(&buf, msg_txt(sd,344), pl_sd->group->name.c_str()); // "(%s) "
  687. if (p != NULL)
  688. StringBuf_Printf(&buf, msg_txt(sd,345), p->party.name); // " | Party: '%s'"
  689. if (g != NULL)
  690. StringBuf_Printf(&buf, msg_txt(sd,346), g->name); // " | Guild: '%s'"
  691. break;
  692. }
  693. }
  694. clif_displaymessage(fd, StringBuf_Value(&buf));
  695. StringBuf_Clear(&buf);
  696. count++;
  697. }
  698. }
  699. mapit_free(iter);
  700. if (map_id < 0) {
  701. if (count == 0)
  702. StringBuf_Printf(&buf, msg_txt(sd,28)); // No player found.
  703. else if (count == 1)
  704. StringBuf_Printf(&buf, msg_txt(sd,29)); // 1 player found.
  705. else
  706. StringBuf_Printf(&buf, msg_txt(sd,30), count); // %d players found.
  707. } else {
  708. struct map_data *mapdata = map_getmapdata(map_id);
  709. if (count == 0)
  710. StringBuf_Printf(&buf, msg_txt(sd,54), mapdata->name); // No player found in map '%s'.
  711. else if (count == 1)
  712. StringBuf_Printf(&buf, msg_txt(sd,55), mapdata->name); // 1 player found in map '%s'.
  713. else
  714. StringBuf_Printf(&buf, msg_txt(sd,56), count, mapdata->name); // %d players found in map '%s'.
  715. }
  716. clif_displaymessage(fd, StringBuf_Value(&buf));
  717. StringBuf_Destroy(&buf);
  718. return 0;
  719. }
  720. /*==========================================
  721. *
  722. *------------------------------------------*/
  723. ACMD_FUNC(whogm)
  724. {
  725. struct map_session_data* pl_sd;
  726. struct s_mapiterator* iter;
  727. int j, count;
  728. int level;
  729. char match_text[CHAT_SIZE_MAX];
  730. char player_name[NAME_LENGTH];
  731. struct guild *g;
  732. struct party_data *p;
  733. nullpo_retr(-1, sd);
  734. memset(atcmd_output, '\0', sizeof(atcmd_output));
  735. memset(match_text, '\0', sizeof(match_text));
  736. memset(player_name, '\0', sizeof(player_name));
  737. if (sscanf(message, "%255[^\n]", match_text) < 1)
  738. strcpy(match_text, "");
  739. for (j = 0; match_text[j]; j++)
  740. match_text[j] = TOLOWER(match_text[j]);
  741. count = 0;
  742. level = pc_get_group_level(sd);
  743. iter = mapit_getallusers();
  744. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  745. {
  746. int pl_level = pc_get_group_level(pl_sd);
  747. if (!pl_level)
  748. continue;
  749. if (match_text[0])
  750. {
  751. memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
  752. for (j = 0; player_name[j]; j++)
  753. player_name[j] = TOLOWER(player_name[j]);
  754. // search with no case sensitive
  755. if (strstr(player_name, match_text) == NULL)
  756. continue;
  757. }
  758. if (pl_level > level) {
  759. if (pc_isinvisible(pl_sd))
  760. continue;
  761. sprintf(atcmd_output, msg_txt(sd,913), pl_sd->status.name); // Name: %s (GM)
  762. clif_displaymessage(fd, atcmd_output);
  763. count++;
  764. continue;
  765. }
  766. sprintf(atcmd_output, msg_txt(sd,914), // Name: %s (GM:%d) | Location: %s %d %d
  767. pl_sd->status.name, pl_level,
  768. mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  769. clif_displaymessage(fd, atcmd_output);
  770. sprintf(atcmd_output, msg_txt(sd,915), // BLvl: %d | Job: %s (Lvl: %d)
  771. pl_sd->status.base_level,
  772. job_name(pl_sd->status.class_), pl_sd->status.job_level);
  773. clif_displaymessage(fd, atcmd_output);
  774. p = party_search(pl_sd->status.party_id);
  775. g = pl_sd->guild;
  776. sprintf(atcmd_output,msg_txt(sd,916), // Party: '%s' | Guild: '%s'
  777. p?p->party.name:msg_txt(sd,917), g?g->name:msg_txt(sd,917)); // None.
  778. clif_displaymessage(fd, atcmd_output);
  779. count++;
  780. }
  781. mapit_free(iter);
  782. if (count == 0)
  783. clif_displaymessage(fd, msg_txt(sd,150)); // No GM found.
  784. else if (count == 1)
  785. clif_displaymessage(fd, msg_txt(sd,151)); // 1 GM found.
  786. else {
  787. sprintf(atcmd_output, msg_txt(sd,152), count); // %d GMs found.
  788. clif_displaymessage(fd, atcmd_output);
  789. }
  790. return 0;
  791. }
  792. /*==========================================
  793. *
  794. *------------------------------------------*/
  795. ACMD_FUNC(save)
  796. {
  797. nullpo_retr(-1, sd);
  798. if( map_getmapdata(sd->bl.m)->instance_id ) {
  799. clif_displaymessage(fd, msg_txt(sd,383)); // You cannot create a savepoint in an instance.
  800. return 1;
  801. }
  802. pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
  803. if (sd->status.pet_id > 0 && sd->pd)
  804. intif_save_petdata(sd->status.account_id, &sd->pd->pet);
  805. chrif_save(sd, CSAVE_NORMAL);
  806. clif_displaymessage(fd, msg_txt(sd,6)); // Your save point has been changed.
  807. return 0;
  808. }
  809. /*==========================================
  810. *
  811. *------------------------------------------*/
  812. ACMD_FUNC(load)
  813. {
  814. int16 m;
  815. nullpo_retr(-1, sd);
  816. m = map_mapindex2mapid(sd->status.save_point.map);
  817. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  818. clif_displaymessage(fd, msg_txt(sd,249)); // You are not authorized to warp to your save map.
  819. return -1;
  820. }
  821. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  822. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  823. return -1;
  824. }
  825. pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
  826. clif_displaymessage(fd, msg_txt(sd,7)); // Warping to save point..
  827. return 0;
  828. }
  829. /*==========================================
  830. *
  831. *------------------------------------------*/
  832. ACMD_FUNC(speed)
  833. {
  834. short speed;
  835. nullpo_retr(-1, sd);
  836. memset(atcmd_output, '\0', sizeof(atcmd_output));
  837. if (!message || !*message || sscanf(message, "%6hd", &speed) < 1) {
  838. sprintf(atcmd_output, msg_txt(sd,918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>).
  839. clif_displaymessage(fd, atcmd_output);
  840. return -1;
  841. }
  842. sd->state.permanent_speed = 0; // Remove lock when set back to default speed.
  843. if (speed < 0)
  844. sd->base_status.speed = DEFAULT_WALK_SPEED;
  845. else
  846. sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED);
  847. if (sd->base_status.speed != DEFAULT_WALK_SPEED) {
  848. sd->state.permanent_speed = 1; // Set lock when set to non-default speed.
  849. clif_displaymessage(fd, msg_txt(sd,8)); // Speed changed.
  850. } else
  851. clif_displaymessage(fd, msg_txt(sd,389)); // Speed returned to normal.
  852. status_calc_bl(&sd->bl, { SCB_SPEED });
  853. return 0;
  854. }
  855. /*==========================================
  856. *
  857. *------------------------------------------*/
  858. ACMD_FUNC(storage)
  859. {
  860. nullpo_retr(-1, sd);
  861. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag)
  862. return -1;
  863. if (storage_storageopen(sd) == 1)
  864. { //Already open.
  865. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  866. return -1;
  867. }
  868. clif_displaymessage(fd, msg_txt(sd,919)); // Storage opened.
  869. return 0;
  870. }
  871. /*==========================================
  872. *
  873. *------------------------------------------*/
  874. ACMD_FUNC(guildstorage)
  875. {
  876. nullpo_retr(-1, sd);
  877. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading)
  878. return -1;
  879. switch (storage_guild_storageopen(sd)) {
  880. case GSTORAGE_OPEN:
  881. clif_displaymessage(fd, msg_txt(sd, 920)); // Guild storage opened.
  882. break;
  883. case GSTORAGE_STORAGE_ALREADY_OPEN:
  884. clif_displaymessage(fd, msg_txt(sd, 250)); // You have already opened your storage. Close it first.
  885. return -1;
  886. case GSTORAGE_ALREADY_OPEN:
  887. clif_displaymessage(fd, msg_txt(sd, 251)); // You have already opened your guild storage. Close it first.
  888. return -1;
  889. case GSTORAGE_NO_GUILD:
  890. clif_displaymessage(fd, msg_txt(sd, 252)); // You are not in a guild.
  891. return -1;
  892. case GSTORAGE_NO_STORAGE:
  893. clif_displaymessage(fd, msg_txt(sd, 786)); // The guild does not have a guild storage.
  894. return -1;
  895. case GSTORAGE_NO_PERMISSION:
  896. clif_displaymessage(fd, msg_txt(sd, 787)); // You do not have permission to use the guild storage.
  897. return -1;
  898. }
  899. return 0;
  900. }
  901. /*==========================================
  902. *
  903. *------------------------------------------*/
  904. ACMD_FUNC(option)
  905. {
  906. int param1 = 0, param2 = 0, param3 = 0;
  907. nullpo_retr(-1, sd);
  908. if (!message || !*message || sscanf(message, "%11d %11d %11d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0)
  909. {// failed to match the parameters so inform the user of the options
  910. const char* text;
  911. // attempt to find the setting information for this command
  912. text = atcommand_help_string( command );
  913. // notify the user of the requirement to enter an option
  914. clif_displaymessage(fd, msg_txt(sd,921)); // Please enter at least one option.
  915. if( text )
  916. {// send the help text associated with this command
  917. clif_displaymessage( fd, text );
  918. }
  919. return -1;
  920. }
  921. sd->sc.opt1 = param1;
  922. sd->sc.opt2 = param2;
  923. pc_setoption(sd, param3);
  924. clif_displaymessage(fd, msg_txt(sd,9)); // Options changed.
  925. return 0;
  926. }
  927. /*==========================================
  928. *
  929. *------------------------------------------*/
  930. ACMD_FUNC(hide)
  931. {
  932. nullpo_retr(-1, sd);
  933. if (pc_isinvisible(sd)) {
  934. sd->sc.option &= ~OPTION_INVISIBLE;
  935. if (sd->disguise)
  936. status_set_viewdata(&sd->bl, sd->disguise);
  937. else
  938. status_set_viewdata(&sd->bl, sd->status.class_);
  939. clif_displaymessage(fd, msg_txt(sd,10)); // Invisible: Off
  940. // increment the number of pvp players on the map
  941. map_getmapdata(sd->bl.m)->users_pvp++;
  942. if( !battle_config.pk_mode && map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) )
  943. {// register the player for ranking calculations
  944. sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 );
  945. }
  946. //bugreport:2266
  947. map_foreachinmovearea(clif_insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl);
  948. } else {
  949. sd->sc.option |= OPTION_INVISIBLE;
  950. sd->vd.class_ = JT_INVISIBLE;
  951. clif_displaymessage(fd, msg_txt(sd,11)); // Invisible: On
  952. // decrement the number of pvp players on the map
  953. map_getmapdata(sd->bl.m)->users_pvp--;
  954. if( map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) && sd->pvp_timer != INVALID_TIMER )
  955. {// unregister the player for ranking
  956. delete_timer( sd->pvp_timer, pc_calc_pvprank_timer );
  957. sd->pvp_timer = INVALID_TIMER;
  958. }
  959. }
  960. clif_changeoption(&sd->bl);
  961. return 0;
  962. }
  963. /*==========================================
  964. * Changes a character's class
  965. *------------------------------------------*/
  966. ACMD_FUNC(jobchange)
  967. {
  968. int job = 0, upper = 0;
  969. const char* text;
  970. nullpo_retr(-1, sd);
  971. if (!message || !*message || sscanf(message, "%11d %11d", &job, &upper) < 1) {
  972. int i;
  973. bool found = false;
  974. upper = 0;
  975. // Normal Jobs
  976. for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ) {
  977. if (strncmpi(message, job_name(i), 16) == 0) {
  978. job = i;
  979. found = true;
  980. }
  981. }
  982. // High Jobs, Babys, Third, and Fourth
  983. for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ) {
  984. if (strncmpi(message, job_name(i), 16) == 0) {
  985. job = i;
  986. found = true;
  987. }
  988. }
  989. if (!found) {
  990. text = atcommand_help_string(command);
  991. if (text)
  992. clif_displaymessage(fd, text);
  993. return -1;
  994. }
  995. }
  996. if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_HANBOK || job == JOB_OKTOBERFEST
  997. || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2
  998. || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE_KNIGHT2 && job <= JOB_BABY_MECHANIC2) || job == JOB_BABY_STAR_GLADIATOR2
  999. || job == JOB_STAR_EMPEROR2 || job == JOB_BABY_STAR_EMPEROR2 || job == JOB_SUMMER2
  1000. || (job >= JOB_WINDHAWK2 && job <= JOB_IMPERIAL_GUARD2) || job == JOB_SKY_EMPEROR2)
  1001. { // Deny direct transformation into dummy jobs
  1002. clif_displaymessage(fd, msg_txt(sd,923)); //"You can not change to this job by command."
  1003. return 0;
  1004. }
  1005. if (pcdb_checkid(job))
  1006. {
  1007. if (pc_jobchange(sd, job, upper))
  1008. clif_displaymessage(fd, msg_txt(sd,12)); // Your job has been changed.
  1009. else {
  1010. clif_displaymessage(fd, msg_txt(sd,155)); // You are unable to change your job.
  1011. return -1;
  1012. }
  1013. } else {
  1014. text = atcommand_help_string(command);
  1015. if (text)
  1016. clif_displaymessage(fd, text);
  1017. return -1;
  1018. }
  1019. return 0;
  1020. }
  1021. /*==========================================
  1022. *
  1023. *------------------------------------------*/
  1024. ACMD_FUNC(kill)
  1025. {
  1026. nullpo_retr(-1, sd);
  1027. status_kill(&sd->bl);
  1028. clif_displaymessage(sd->fd, msg_txt(sd,13)); // A pity! You've died.
  1029. if (fd != sd->fd)
  1030. clif_displaymessage(fd, msg_txt(sd,14)); // Character killed.
  1031. return 0;
  1032. }
  1033. /*==========================================
  1034. *
  1035. *------------------------------------------*/
  1036. ACMD_FUNC(alive)
  1037. {
  1038. nullpo_retr(-1, sd);
  1039. if (!status_revive(&sd->bl, 100, 100))
  1040. {
  1041. clif_displaymessage(fd, msg_txt(sd,667)); // You're not dead.
  1042. return -1;
  1043. }
  1044. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  1045. clif_displaymessage(fd, msg_txt(sd,16)); // You've been revived! It's a miracle!
  1046. return 0;
  1047. }
  1048. /*==========================================
  1049. * +kamic [LuzZza]
  1050. *------------------------------------------*/
  1051. ACMD_FUNC(kami)
  1052. {
  1053. unsigned long color=0;
  1054. nullpo_retr(-1, sd);
  1055. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1056. if(*(command + 5) != 'c' && *(command + 5) != 'C') {
  1057. if (!message || !*message) {
  1058. clif_displaymessage(fd, msg_txt(sd,980)); // Please enter a message (usage: @kami <message>).
  1059. return -1;
  1060. }
  1061. sscanf(message, "%255[^\n]", atcmd_output);
  1062. if (strstr(command, "l") != NULL)
  1063. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  1064. else
  1065. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? BC_BLUE : BC_DEFAULT);
  1066. } else {
  1067. if(!message || !*message || (sscanf(message, "%20lx %199[^\n]", &color, atcmd_output) < 2)) {
  1068. clif_displaymessage(fd, msg_txt(sd,981)); // Please enter color and message (usage: @kamic <color> <message>).
  1069. return -1;
  1070. }
  1071. if(color > 0xFFFFFF) {
  1072. clif_displaymessage(fd, msg_txt(sd,982)); // Invalid color.
  1073. return -1;
  1074. }
  1075. intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0);
  1076. }
  1077. return 0;
  1078. }
  1079. /*==========================================
  1080. *
  1081. *------------------------------------------*/
  1082. ACMD_FUNC(heal)
  1083. {
  1084. int hp = 0, sp = 0; // [Valaris] thanks to fov
  1085. nullpo_retr(-1, sd);
  1086. sscanf(message, "%11d %11d", &hp, &sp);
  1087. // some overflow checks
  1088. if( hp == INT_MIN ) hp++;
  1089. if( sp == INT_MIN ) sp++;
  1090. if ( hp == 0 && sp == 0 ) {
  1091. if (!status_percent_heal(&sd->bl, 100, 100))
  1092. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP have already been recovered.
  1093. else
  1094. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1095. return 0;
  1096. }
  1097. if ( hp > 0 && sp >= 0 ) {
  1098. if(!status_heal(&sd->bl, hp, sp, 0))
  1099. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP are already with the good value.
  1100. else
  1101. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1102. return 0;
  1103. }
  1104. if ( hp < 0 && sp <= 0 ) {
  1105. status_damage(NULL, &sd->bl, -hp, -sp, 0, 0, 0);
  1106. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1107. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1108. return 0;
  1109. }
  1110. //Opposing signs.
  1111. if ( hp ) {
  1112. if (hp > 0)
  1113. status_heal(&sd->bl, hp, 0, 0);
  1114. else {
  1115. status_damage(NULL, &sd->bl, -hp, 0, 0, 0, 0);
  1116. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1117. }
  1118. }
  1119. if ( sp ) {
  1120. if (sp > 0)
  1121. status_heal(&sd->bl, 0, sp, 0);
  1122. else
  1123. status_damage(NULL, &sd->bl, 0, -sp, 0, 0, 0);
  1124. }
  1125. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1126. return 0;
  1127. }
  1128. /*==========================================
  1129. * Recover's AP and allows exact adjustments. [Rytech]
  1130. *------------------------------------------*/
  1131. ACMD_FUNC(healap)
  1132. {
  1133. int ap = 0;
  1134. nullpo_retr(-1, sd);
  1135. sscanf(message, "%11d", &ap);
  1136. // Overflow check.
  1137. if (ap == INT_MIN) ap++;
  1138. if (ap == 0) {
  1139. if (!status_percent_heal(&sd->bl, 0, 0, 100))
  1140. clif_displaymessage(fd, msg_txt(sd, 823));// AP have already been recovered.
  1141. else
  1142. clif_displaymessage(fd, msg_txt(sd, 821));// AP recovered.
  1143. return 0;
  1144. }else if (ap > 0) {
  1145. if (!status_heal(&sd->bl, 0, 0, ap, 0))
  1146. clif_displaymessage(fd, msg_txt(sd, 823));// AP have already been recovered.
  1147. else
  1148. clif_displaymessage(fd, msg_txt(sd, 821));// AP recovered.
  1149. return 0;
  1150. }else{
  1151. status_damage(NULL, &sd->bl, 0, 0, -ap, 0, 0, 0);
  1152. clif_displaymessage(fd, msg_txt(sd, 822));// AP modified.
  1153. return 0;
  1154. }
  1155. }
  1156. /*==========================================
  1157. * @item command (usage: @item <itemdid1:itemid2:itemname:..> <quantity>) (modified by [Yor] for pet_egg)
  1158. * @itembound command (usage: @itembound <name/id_of_item> <quantity> <bound_type>)
  1159. *------------------------------------------*/
  1160. ACMD_FUNC(item)
  1161. {
  1162. char item_name[100];
  1163. int number = 0, bound = BOUND_NONE;
  1164. char flag = 0;
  1165. char *itemlist;
  1166. nullpo_retr(-1, sd);
  1167. memset(item_name, '\0', sizeof(item_name));
  1168. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1169. if (!strcmpi(parent_cmd,"itembound")) {
  1170. if (!message || !*message || (
  1171. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &number, &bound) < 3 &&
  1172. sscanf(message, "%99s %11d %11d", item_name, &number, &bound) < 3))
  1173. {
  1174. clif_displaymessage(fd, msg_txt(sd,295)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity> <bound_type>).
  1175. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1176. return -1;
  1177. }
  1178. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1179. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1180. return -1;
  1181. }
  1182. } else if (!message || !*message || (
  1183. sscanf(message, "\"%99[^\"]\" %11d", item_name, &number) < 1 &&
  1184. sscanf(message, "%99s %11d", item_name, &number) < 1
  1185. )) {
  1186. clif_displaymessage(fd, msg_txt(sd,983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
  1187. return -1;
  1188. }
  1189. std::vector<std::shared_ptr<item_data>> items;
  1190. itemlist = strtok(item_name, ":");
  1191. while( itemlist != nullptr ){
  1192. std::shared_ptr<item_data> item = item_db.searchname( itemlist );
  1193. if( item == nullptr ){
  1194. item = item_db.find( strtoul( itemlist, nullptr, 10 ) );
  1195. }
  1196. if( item == nullptr ){
  1197. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1198. return -1;
  1199. }
  1200. items.push_back( item );
  1201. itemlist = strtok(NULL, ":"); //next itemline
  1202. }
  1203. if (number <= 0)
  1204. number = 1;
  1205. int get_count = number;
  1206. // Produce items in list
  1207. for( const auto& item : items ){
  1208. t_itemid item_id = item->nameid;
  1209. //Check if it's stackable.
  1210. if( !itemdb_isstackable2( item.get() ) ){
  1211. get_count = 1;
  1212. }
  1213. for( int i = 0; i < number; i += get_count ){
  1214. // if not pet egg
  1215. if (!pet_create_egg(sd, item_id)) {
  1216. struct item item_tmp = {};
  1217. item_tmp.nameid = item_id;
  1218. item_tmp.identify = 1;
  1219. item_tmp.bound = bound;
  1220. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1221. clif_additem(sd, 0, 0, flag);
  1222. }
  1223. }
  1224. }
  1225. if (flag == 0)
  1226. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1227. return 0;
  1228. }
  1229. /*==========================================
  1230. *
  1231. *------------------------------------------*/
  1232. ACMD_FUNC(item2)
  1233. {
  1234. char item_name[100];
  1235. int number = 0, bound = BOUND_NONE;
  1236. int identify = 0, refine = 0, attr = 0;
  1237. int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
  1238. nullpo_retr(-1, sd);
  1239. memset(item_name, '\0', sizeof(item_name));
  1240. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1241. if (!strcmpi(parent_cmd+1,"itembound2")) {
  1242. if (!message || !*message || (
  1243. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 &&
  1244. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 ))
  1245. {
  1246. clif_displaymessage(fd, msg_txt(sd,296)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1247. clif_displaymessage(fd, msg_txt(sd,297)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>).
  1248. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1249. return -1;
  1250. }
  1251. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1252. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1253. return -1;
  1254. }
  1255. } else if ( !message || !*message || (
  1256. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 &&
  1257. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9
  1258. )) {
  1259. clif_displaymessage(fd, msg_txt(sd,984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1260. clif_displaymessage(fd, msg_txt(sd,985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
  1261. return -1;
  1262. }
  1263. if (number <= 0)
  1264. number = 1;
  1265. std::shared_ptr<item_data> item_data = item_db.searchname( item_name );
  1266. if( item_data == nullptr ){
  1267. item_data = item_db.find( strtoul( item_name, nullptr, 10 ) );
  1268. }
  1269. if( item_data != nullptr ){
  1270. int loop, get_count, i;
  1271. char flag = 0;
  1272. //Check if it's stackable.
  1273. if( !itemdb_isstackable2( item_data.get() ) ){
  1274. loop = number;
  1275. get_count = 1;
  1276. }else{
  1277. loop = 1;
  1278. get_count = number;
  1279. }
  1280. if( itemdb_isequip2( item_data.get() ) ){
  1281. refine = cap_value( refine, 0, MAX_REFINE );
  1282. }else{
  1283. // All other items cannot be refined and are always identified
  1284. identify = 1;
  1285. refine = attr = 0;
  1286. }
  1287. for (i = 0; i < loop; i++) {
  1288. // if not pet egg
  1289. if (!pet_create_egg(sd, item_data->nameid)) {
  1290. struct item item_tmp = {};
  1291. item_tmp.nameid = item_data->nameid;
  1292. item_tmp.identify = identify;
  1293. item_tmp.refine = refine;
  1294. item_tmp.attribute = attr;
  1295. item_tmp.card[0] = c1;
  1296. item_tmp.card[1] = c2;
  1297. item_tmp.card[2] = c3;
  1298. item_tmp.card[3] = c4;
  1299. item_tmp.bound = bound;
  1300. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1301. clif_additem(sd, 0, 0, flag);
  1302. }
  1303. }
  1304. if (flag == 0)
  1305. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1306. } else {
  1307. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1308. return -1;
  1309. }
  1310. return 0;
  1311. }
  1312. /*==========================================
  1313. *
  1314. *------------------------------------------*/
  1315. ACMD_FUNC(itemreset)
  1316. {
  1317. int i;
  1318. nullpo_retr(-1, sd);
  1319. for (i = 0; i < MAX_INVENTORY; i++) {
  1320. if (sd->inventory.u.items_inventory[i].amount && sd->inventory.u.items_inventory[i].equip == 0 && !itemdb_ishatched_egg(&sd->inventory.u.items_inventory[i])) {
  1321. pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
  1322. }
  1323. }
  1324. clif_displaymessage(fd, msg_txt(sd,20)); // All of your items have been removed.
  1325. return 0;
  1326. }
  1327. /*==========================================
  1328. * Atcommand @lvlup
  1329. *------------------------------------------*/
  1330. ACMD_FUNC(baselevelup)
  1331. {
  1332. int level=0, i=0, status_point=0, trait_point=0;
  1333. nullpo_retr(-1, sd);
  1334. level = atoi(message);
  1335. if (!message || !*message || !level) {
  1336. clif_displaymessage(fd, msg_txt(sd,986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
  1337. return -1;
  1338. }
  1339. if (level > 0) {
  1340. if (sd->status.base_level >= pc_maxbaselv(sd)) { // check for max level by Valaris
  1341. clif_displaymessage(fd, msg_txt(sd,47)); // Base level can't go any higher.
  1342. return -1;
  1343. } // End Addition
  1344. if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positive overflow
  1345. level = pc_maxbaselv(sd) - sd->status.base_level;
  1346. for (i = 0; i < level; i++)
  1347. {
  1348. status_point += statpoint_db.pc_gets_status_point(sd->status.base_level + i);
  1349. trait_point += statpoint_db.pc_gets_trait_point(sd->status.base_level + i);
  1350. }
  1351. sd->status.status_point += status_point;
  1352. sd->status.trait_point += trait_point;
  1353. sd->status.base_level += (unsigned int)level;
  1354. status_calc_pc(sd, SCO_FORCE);
  1355. status_percent_heal(&sd->bl, 100, 100);
  1356. clif_misceffect(&sd->bl, 0);
  1357. for (uint32 j = sd->status.base_level - level; j <= sd->status.base_level; j++) {
  1358. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, j);
  1359. achievement_update_objective(sd, AG_GOAL_STATUS, 2, j, sd->status.class_);
  1360. }
  1361. clif_displaymessage(fd, msg_txt(sd,21)); // Base level raised.
  1362. } else {
  1363. if (sd->status.base_level == 1) {
  1364. clif_displaymessage(fd, msg_txt(sd,158)); // Base level can't go any lower.
  1365. return -1;
  1366. }
  1367. level*=-1;
  1368. if ((unsigned int)level >= sd->status.base_level)
  1369. level = sd->status.base_level-1;
  1370. for (i = 0; i > -level; i--)
  1371. {
  1372. status_point += statpoint_db.pc_gets_status_point(sd->status.base_level + i - 1);
  1373. trait_point += statpoint_db.pc_gets_trait_point(sd->status.base_level + i - 1);
  1374. }
  1375. if (sd->status.status_point < status_point || sd->status.trait_point < trait_point)
  1376. pc_resetstate(sd);
  1377. if (sd->status.status_point < status_point)
  1378. sd->status.status_point = 0;
  1379. else
  1380. sd->status.status_point -= status_point;
  1381. if (sd->status.trait_point < trait_point)
  1382. sd->status.trait_point = 0;
  1383. else
  1384. sd->status.trait_point -= trait_point;
  1385. sd->status.base_level -= (unsigned int)level;
  1386. clif_displaymessage(fd, msg_txt(sd,22)); // Base level lowered.
  1387. status_calc_pc(sd, SCO_FORCE);
  1388. level*=-1;
  1389. }
  1390. sd->status.base_exp = 0;
  1391. clif_updatestatus(sd, SP_STATUSPOINT);
  1392. clif_updatestatus(sd, SP_TRAITPOINT);
  1393. clif_updatestatus(sd, SP_BASELEVEL);
  1394. clif_updatestatus(sd, SP_BASEEXP);
  1395. clif_updatestatus(sd, SP_NEXTBASEEXP);
  1396. pc_baselevelchanged(sd);
  1397. if(sd->status.party_id)
  1398. party_send_levelup(sd);
  1399. if( level > 0 && battle_config.atcommand_levelup_events )
  1400. npc_script_event(sd,NPCE_BASELVUP);
  1401. return 0;
  1402. }
  1403. /*==========================================
  1404. *
  1405. *------------------------------------------*/
  1406. ACMD_FUNC(joblevelup)
  1407. {
  1408. int level=0;
  1409. nullpo_retr(-1, sd);
  1410. level = atoi(message);
  1411. if (!message || !*message || !level) {
  1412. clif_displaymessage(fd, msg_txt(sd,987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
  1413. return -1;
  1414. }
  1415. if (level > 0) {
  1416. if (sd->status.job_level >= pc_maxjoblv(sd)) {
  1417. clif_displaymessage(fd, msg_txt(sd,23)); // Job level can't go any higher.
  1418. return -1;
  1419. }
  1420. if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positive overflow
  1421. level = pc_maxjoblv(sd) - sd->status.job_level;
  1422. sd->status.job_level += (unsigned int)level;
  1423. sd->status.skill_point += level;
  1424. clif_misceffect(&sd->bl, 1);
  1425. for (uint32 i = sd->status.job_level - level; i <= sd->status.job_level; i++)
  1426. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, i);
  1427. clif_displaymessage(fd, msg_txt(sd,24)); // Job level raised.
  1428. } else {
  1429. if (sd->status.job_level == 1) {
  1430. clif_displaymessage(fd, msg_txt(sd,159)); // Job level can't go any lower.
  1431. return -1;
  1432. }
  1433. level *=-1;
  1434. if ((unsigned int)level >= sd->status.job_level) // fix negative overflow
  1435. level = sd->status.job_level-1;
  1436. sd->status.job_level -= (unsigned int)level;
  1437. if (sd->status.skill_point < level)
  1438. pc_resetskill(sd,0); //Reset skills since we need to subtract more points.
  1439. if (sd->status.skill_point < level)
  1440. sd->status.skill_point = 0;
  1441. else
  1442. sd->status.skill_point -= level;
  1443. clif_displaymessage(fd, msg_txt(sd,25)); // Job level lowered.
  1444. level *=-1;
  1445. }
  1446. sd->status.job_exp = 0;
  1447. clif_updatestatus(sd, SP_JOBLEVEL);
  1448. clif_updatestatus(sd, SP_JOBEXP);
  1449. clif_updatestatus(sd, SP_NEXTJOBEXP);
  1450. clif_updatestatus(sd, SP_SKILLPOINT);
  1451. status_calc_pc(sd, SCO_FORCE);
  1452. if( level > 0 && battle_config.atcommand_levelup_events )
  1453. npc_script_event(sd,NPCE_JOBLVUP);
  1454. return 0;
  1455. }
  1456. /*==========================================
  1457. * @help
  1458. *------------------------------------------*/
  1459. ACMD_FUNC(help){
  1460. const char *command_name = nullptr;
  1461. nullpo_retr(-1, sd);
  1462. if (!message || !*message) {
  1463. command_name = "help"; // If no command_name specified, display help for @help.
  1464. } else {
  1465. if (*message == atcommand_symbol || *message == charcommand_symbol)
  1466. ++message;
  1467. command_name = atcommand_alias_db.checkAlias(message);
  1468. }
  1469. if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) {
  1470. sprintf(atcmd_output, msg_txt(sd,153), message); // "%s is Unknown Command"
  1471. clif_displaymessage(fd, atcmd_output);
  1472. atcommand_get_suggestions(sd, command_name, true);
  1473. return -1;
  1474. }
  1475. // attempt to find the first default help command
  1476. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command_name );
  1477. const char* text = info != nullptr ? info->help.c_str() : nullptr;
  1478. if( text == nullptr ){
  1479. sprintf(atcmd_output, msg_txt(sd,988), atcommand_symbol, command_name); // There is no help for %c%s.
  1480. clif_displaymessage(fd, atcmd_output);
  1481. atcommand_get_suggestions(sd, command_name, true);
  1482. return -1;
  1483. }
  1484. sprintf(atcmd_output, msg_txt(sd,989), atcommand_symbol, command_name); // Help for command %c%s:
  1485. clif_displaymessage(fd, atcmd_output);
  1486. { // Display aliases
  1487. StringBuf buf;
  1488. bool has_aliases = false;
  1489. StringBuf_Init(&buf);
  1490. StringBuf_AppendStr(&buf, msg_txt(sd,990)); // Available aliases:
  1491. for( const std::string& alias : info->aliases ){
  1492. StringBuf_Printf( &buf, " %s", alias.c_str() );
  1493. has_aliases = true;
  1494. }
  1495. if (has_aliases)
  1496. clif_displaymessage(fd, StringBuf_Value(&buf));
  1497. StringBuf_Destroy(&buf);
  1498. }
  1499. // Display help contents
  1500. clif_displaymessage(fd, text);
  1501. return 0;
  1502. }
  1503. /*==========================================
  1504. *
  1505. *------------------------------------------*/
  1506. ACMD_FUNC(pvpoff)
  1507. {
  1508. nullpo_retr(-1, sd);
  1509. if (!map_getmapflag(sd->bl.m, MF_PVP)) {
  1510. clif_displaymessage(fd, msg_txt(sd,160)); // PvP is already Off.
  1511. return -1;
  1512. }
  1513. map_setmapflag(sd->bl.m, MF_PVP, false);
  1514. clif_displaymessage(fd, msg_txt(sd,31)); // PvP: Off.
  1515. return 0;
  1516. }
  1517. /*==========================================
  1518. *
  1519. *------------------------------------------*/
  1520. ACMD_FUNC(pvpon)
  1521. {
  1522. nullpo_retr(-1, sd);
  1523. if (map_getmapflag(sd->bl.m, MF_PVP)) {
  1524. clif_displaymessage(fd, msg_txt(sd,161)); // PvP is already On.
  1525. return -1;
  1526. }
  1527. map_setmapflag(sd->bl.m, MF_PVP, true);
  1528. clif_displaymessage(fd, msg_txt(sd,32)); // PvP: On.
  1529. return 0;
  1530. }
  1531. /*==========================================
  1532. *
  1533. *------------------------------------------*/
  1534. ACMD_FUNC(gvgoff)
  1535. {
  1536. nullpo_retr(-1, sd);
  1537. if (!map_getmapflag(sd->bl.m, MF_GVG)) {
  1538. clif_displaymessage(fd, msg_txt(sd,162)); // GvG is already Off.
  1539. return -1;
  1540. }
  1541. map_setmapflag(sd->bl.m, MF_GVG, false);
  1542. clif_displaymessage(fd, msg_txt(sd,33)); // GvG: Off.
  1543. return 0;
  1544. }
  1545. /*==========================================
  1546. *
  1547. *------------------------------------------*/
  1548. ACMD_FUNC(gvgon)
  1549. {
  1550. nullpo_retr(-1, sd);
  1551. if (map_getmapflag(sd->bl.m, MF_GVG)) {
  1552. clif_displaymessage(fd, msg_txt(sd,163)); // GvG is already On.
  1553. return -1;
  1554. }
  1555. map_setmapflag(sd->bl.m, MF_GVG, true);
  1556. clif_displaymessage(fd, msg_txt(sd,34)); // GvG: On.
  1557. return 0;
  1558. }
  1559. /*==========================================
  1560. *
  1561. *------------------------------------------*/
  1562. ACMD_FUNC(model)
  1563. {
  1564. int hair_style = 0, hair_color = 0, cloth_color = 0;
  1565. nullpo_retr(-1, sd);
  1566. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1567. if (!message || !*message || sscanf(message, "%11d %11d %11d", &hair_style, &hair_color, &cloth_color) < 1) {
  1568. sprintf(atcmd_output, msg_txt(sd,991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
  1569. MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
  1570. clif_displaymessage(fd, atcmd_output);
  1571. return -1;
  1572. }
  1573. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
  1574. hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
  1575. cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1576. pc_changelook(sd, LOOK_HAIR, hair_style);
  1577. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1578. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1579. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1580. } else {
  1581. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1582. return -1;
  1583. }
  1584. return 0;
  1585. }
  1586. /*==========================================
  1587. * @bodystyle [Rytech]
  1588. *------------------------------------------*/
  1589. ACMD_FUNC(bodystyle)
  1590. {
  1591. int body_style = 0;
  1592. nullpo_retr(-1, sd);
  1593. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1594. if ( (sd->class_ & JOBL_FOURTH) || !(sd->class_ & JOBL_THIRD) || (sd->class_ & MAPID_THIRDMASK) == MAPID_SUPER_NOVICE_E || (sd->class_ & MAPID_THIRDMASK) == MAPID_STAR_EMPEROR || (sd->class_ & MAPID_THIRDMASK) == MAPID_SOUL_REAPER) {
  1595. clif_displaymessage(fd, msg_txt(sd,740)); // This job has no alternate body styles.
  1596. return -1;
  1597. }
  1598. if (!message || !*message || sscanf(message, "%d", &body_style) < 1) {
  1599. sprintf(atcmd_output, msg_txt(sd,739), MIN_BODY_STYLE, MAX_BODY_STYLE); // Please enter a body style (usage: @bodystyle <body ID: %d-%d>).
  1600. clif_displaymessage(fd, atcmd_output);
  1601. return -1;
  1602. }
  1603. if (body_style >= MIN_BODY_STYLE && body_style <= MAX_BODY_STYLE) {
  1604. pc_changelook(sd, LOOK_BODY2, body_style);
  1605. clif_displaymessage(fd, msg_txt(sd,36)); // Appearence changed.
  1606. } else {
  1607. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1608. return -1;
  1609. }
  1610. return 0;
  1611. }
  1612. /*==========================================
  1613. * @dye && @ccolor
  1614. *------------------------------------------*/
  1615. ACMD_FUNC(dye)
  1616. {
  1617. int cloth_color = 0;
  1618. nullpo_retr(-1, sd);
  1619. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1620. if (!message || !*message || sscanf(message, "%11d", &cloth_color) < 1) {
  1621. sprintf(atcmd_output, msg_txt(sd,992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
  1622. clif_displaymessage(fd, atcmd_output);
  1623. return -1;
  1624. }
  1625. if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1626. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1627. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1628. } else {
  1629. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1630. return -1;
  1631. }
  1632. return 0;
  1633. }
  1634. /*==========================================
  1635. * @hairstyle && @hstyle
  1636. *------------------------------------------*/
  1637. ACMD_FUNC(hair_style)
  1638. {
  1639. int hair_style = 0;
  1640. nullpo_retr(-1, sd);
  1641. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1642. if (!message || !*message || sscanf(message, "%11d", &hair_style) < 1) {
  1643. sprintf(atcmd_output, msg_txt(sd,993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
  1644. clif_displaymessage(fd, atcmd_output);
  1645. return -1;
  1646. }
  1647. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
  1648. pc_changelook(sd, LOOK_HAIR, hair_style);
  1649. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1650. } else {
  1651. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1652. return -1;
  1653. }
  1654. return 0;
  1655. }
  1656. /*==========================================
  1657. * @haircolor && @hcolor
  1658. *------------------------------------------*/
  1659. ACMD_FUNC(hair_color)
  1660. {
  1661. int hair_color = 0;
  1662. nullpo_retr(-1, sd);
  1663. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1664. if (!message || !*message || sscanf(message, "%11d", &hair_color) < 1) {
  1665. sprintf(atcmd_output, msg_txt(sd,994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
  1666. clif_displaymessage(fd, atcmd_output);
  1667. return -1;
  1668. }
  1669. if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
  1670. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1671. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1672. } else {
  1673. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1674. return -1;
  1675. }
  1676. return 0;
  1677. }
  1678. /*==========================================
  1679. * @go [city_number or city_name] - Updated by Harbin
  1680. *------------------------------------------*/
  1681. ACMD_FUNC(go)
  1682. {
  1683. int i;
  1684. int town;
  1685. char map_name[MAP_NAME_LENGTH];
  1686. const struct {
  1687. char map[MAP_NAME_LENGTH];
  1688. int x, y;
  1689. } data[] = {
  1690. { MAP_PRONTERA, 156, 191 }, // 0=Prontera
  1691. { MAP_MORROC, 156, 93 }, // 1=Morroc
  1692. { MAP_GEFFEN, 119, 59 }, // 2=Geffen
  1693. { MAP_PAYON, 162, 233 }, // 3=Payon
  1694. { MAP_ALBERTA, 192, 147 }, // 4=Alberta
  1695. #ifdef RENEWAL
  1696. { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal)
  1697. #else
  1698. { MAP_IZLUDE, 128, 114 }, // 5=Izlude
  1699. #endif
  1700. { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
  1701. { MAP_LUTIE, 147, 134 }, // 7=Lutie
  1702. { MAP_COMODO, 209, 143 }, // 8=Comodo
  1703. { MAP_YUNO, 157, 51 }, // 9=Yuno
  1704. { MAP_AMATSU, 198, 84 }, // 10=Amatsu
  1705. { MAP_GONRYUN, 160, 120 }, // 11=Gonryun
  1706. { MAP_UMBALA, 89, 157 }, // 12=Umbala
  1707. { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
  1708. { MAP_LOUYANG, 217, 40 }, // 14=Louyang
  1709. #ifdef RENEWAL
  1710. { MAP_NOVICE, 18, 26 }, // 15=Training Grounds (Renewal)
  1711. #else
  1712. { MAP_NOVICE, 53, 111 }, // 15=Training Grounds
  1713. #endif
  1714. { MAP_JAIL, 23, 61 }, // 16=Prison
  1715. { MAP_JAWAII, 249, 127 }, // 17=Jawaii
  1716. { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
  1717. { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
  1718. { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
  1719. { MAP_EINBECH, 70, 95 }, // 21=Einbech
  1720. { MAP_HUGEL, 96, 145 }, // 22=Hugel
  1721. { MAP_RACHEL, 130, 110 }, // 23=Rachel
  1722. { MAP_VEINS, 216, 123 }, // 24=Veins
  1723. { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia
  1724. { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp
  1725. { MAP_MANUK, 282, 138 }, // 27=Manuk
  1726. { MAP_SPLENDIDE, 201, 147 }, // 28=Splendide
  1727. { MAP_BRASILIS, 182, 239 }, // 29=Brasilis
  1728. { MAP_DICASTES, 198, 187 }, // 30=El Dicastes
  1729. { MAP_MORA, 44, 151 }, // 31=Mora
  1730. { MAP_DEWATA, 200, 180 }, // 32=Dewata
  1731. { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island
  1732. { MAP_MALAYA, 242, 211 }, // 34=Malaya Port
  1733. { MAP_ECLAGE, 110, 39 }, // 35=Eclage
  1734. { MAP_LASAGNA, 193, 182 }, // 36=Lasagna
  1735. };
  1736. nullpo_retr(-1, sd);
  1737. if( map_getmapflag(sd->bl.m, MF_NOGO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
  1738. clif_displaymessage(sd->fd,msg_txt(sd,995)); // You cannot use @go on this map.
  1739. return 0;
  1740. }
  1741. memset(map_name, '\0', sizeof(map_name));
  1742. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1743. // get the number
  1744. town = atoi(message);
  1745. if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data))
  1746. {// no value matched so send the list of locations
  1747. const char* text;
  1748. // attempt to find the text help string
  1749. text = atcommand_help_string( command );
  1750. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number, or name.
  1751. if( text )
  1752. {// send the text to the client
  1753. clif_displaymessage( fd, text );
  1754. }
  1755. return -1;
  1756. }
  1757. // get possible name of the city
  1758. map_name[MAP_NAME_LENGTH-1] = '\0';
  1759. for (i = 0; map_name[i]; i++)
  1760. map_name[i] = TOLOWER(map_name[i]);
  1761. // try to identify the map name
  1762. if (strncmp(map_name, "prontera", 3) == 0) {
  1763. town = 0;
  1764. } else if (strncmp(map_name, "morocc", 4) == 0 ||
  1765. strncmp(map_name, "morroc", 4) == 0) {
  1766. town = 1;
  1767. } else if (strncmp(map_name, "geffen", 3) == 0) {
  1768. town = 2;
  1769. } else if (strncmp(map_name, "payon", 3) == 0) {
  1770. town = 3;
  1771. } else if (strncmp(map_name, "alberta", 3) == 0) {
  1772. town = 4;
  1773. } else if (strncmp(map_name, "izlude", 3) == 0) {
  1774. town = 5;
  1775. } else if (strncmp(map_name, "aldebaran", 3) == 0) {
  1776. town = 6;
  1777. } else if (strncmp(map_name, "lutie", 3) == 0 ||
  1778. strcmp(map_name, "christmas") == 0 ||
  1779. strncmp(map_name, "xmas", 3) == 0 ||
  1780. strncmp(map_name, "x-mas", 3) == 0) {
  1781. town = 7;
  1782. } else if (strncmp(map_name, "comodo", 3) == 0) {
  1783. town = 8;
  1784. } else if (strncmp(map_name, "juno", 3) == 0 ||
  1785. strncmp(map_name, "yuno", 3) == 0) {
  1786. town = 9;
  1787. } else if (strncmp(map_name, "amatsu", 3) == 0) {
  1788. town = 10;
  1789. } else if (strncmp(map_name, "kunlun", 3) == 0 ||
  1790. strncmp(map_name, "gonryun", 3) == 0) {
  1791. town = 11;
  1792. } else if (strncmp(map_name, "umbala", 3) == 0) {
  1793. town = 12;
  1794. } else if (strncmp(map_name, "niflheim", 3) == 0) {
  1795. town = 13;
  1796. } else if (strncmp(map_name, "louyang", 3) == 0) {
  1797. town = 14;
  1798. } else if (strncmp(map_name, "new_1-1", 3) == 0 ||
  1799. strncmp(map_name, "startpoint", 3) == 0 ||
  1800. strncmp(map_name, "beginning", 3) == 0) {
  1801. town = 15;
  1802. } else if (strncmp(map_name, "sec_pri", 3) == 0 ||
  1803. strncmp(map_name, "prison", 3) == 0 ||
  1804. strncmp(map_name, "jail", 3) == 0) {
  1805. town = 16;
  1806. } else if (strncmp(map_name, "jawaii", 3) == 0) {
  1807. town = 17;
  1808. } else if (strncmp(map_name, "ayothaya", 3) == 0) {
  1809. town = 18;
  1810. } else if (strncmp(map_name, "einbroch", 5) == 0) {
  1811. town = 19;
  1812. } else if (strncmp(map_name, "lighthalzen", 3) == 0) {
  1813. town = 20;
  1814. } else if (strncmp(map_name, "einbech", 5) == 0) {
  1815. town = 21;
  1816. } else if (strncmp(map_name, "hugel", 3) == 0) {
  1817. town = 22;
  1818. } else if (strncmp(map_name, "rachel", 3) == 0) {
  1819. town = 23;
  1820. } else if (strncmp(map_name, "veins", 3) == 0) {
  1821. town = 24;
  1822. } else if (strncmp(map_name, "moscovia", 3) == 0) {
  1823. town = 25;
  1824. } else if (strncmp(map_name, "mid_camp", 3) == 0) {
  1825. town = 26;
  1826. } else if (strncmp(map_name, "manuk", 3) == 0) {
  1827. town = 27;
  1828. } else if (strncmp(map_name, "splendide", 3) == 0) {
  1829. town = 28;
  1830. } else if (strncmp(map_name, "brasilis", 3) == 0) {
  1831. town = 29;
  1832. } else if (strncmp(map_name, "dicastes01", 3) == 0) {
  1833. town = 30;
  1834. } else if (strcmp(map_name, "mora") == 0) {
  1835. town = 31;
  1836. } else if (strncmp(map_name, "dewata", 3) == 0) {
  1837. town = 32;
  1838. } else if (strncmp(map_name, "malangdo", 5) == 0) {
  1839. town = 33;
  1840. } else if (strncmp(map_name, "malaya", 5) == 0) {
  1841. town = 34;
  1842. } else if (strncmp(map_name, "eclage", 3) == 0) {
  1843. town = 35;
  1844. } else if (strncmp(map_name, "lasagna", 2) == 0) {
  1845. town = 36;
  1846. }
  1847. if (town >= 0 && town < ARRAYLENGTH(data))
  1848. {
  1849. int16 m = map_mapname2mapid(data[town].map);
  1850. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1851. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  1852. return -1;
  1853. }
  1854. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1855. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  1856. return -1;
  1857. }
  1858. if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == SETPOS_OK) {
  1859. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  1860. } else {
  1861. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  1862. return -1;
  1863. }
  1864. } else { // if you arrive here, you have an error in town variable when reading of names
  1865. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number or name.
  1866. return -1;
  1867. }
  1868. return 0;
  1869. }
  1870. /*==========================================
  1871. *
  1872. *------------------------------------------*/
  1873. ACMD_FUNC(monster)
  1874. {
  1875. char name[NAME_LENGTH];
  1876. char monster[NAME_LENGTH];
  1877. char eventname[EVENT_NAME_LENGTH] = "";
  1878. int mob_id;
  1879. int number = 0;
  1880. int count;
  1881. int i, range;
  1882. short mx, my;
  1883. unsigned int size;
  1884. nullpo_retr(-1, sd);
  1885. memset(name, '\0', sizeof(name));
  1886. memset(monster, '\0', sizeof(monster));
  1887. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1888. if (!message || !*message) {
  1889. clif_displaymessage(fd, msg_txt(sd,80)); // Give the display name or monster name/id please.
  1890. return -1;
  1891. }
  1892. if (sscanf(message, "\"%23[^\"]\" %23s %11d", name, monster, &number) > 1 ||
  1893. sscanf(message, "%23s \"%23[^\"]\" %11d", monster, name, &number) > 1) {
  1894. //All data can be left as it is.
  1895. } else if ((count=sscanf(message, "%23s %11d %23s", monster, &number, name)) > 1) {
  1896. //Here, it is possible name was not given and we are using monster for it.
  1897. if (count < 3) //Blank mob's name.
  1898. name[0] = '\0';
  1899. } else if (sscanf(message, "%23s %23s %11d", name, monster, &number) > 1) {
  1900. //All data can be left as it is.
  1901. } else if (sscanf(message, "%23s", monster) > 0) {
  1902. //As before, name may be already filled.
  1903. name[0] = '\0';
  1904. } else {
  1905. clif_displaymessage(fd, msg_txt(sd,80)); // Give a display name and monster name/id please.
  1906. return -1;
  1907. }
  1908. if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
  1909. mob_id = mobdb_checkid(atoi(monster));
  1910. if (mob_id == 0) {
  1911. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1912. return -1;
  1913. }
  1914. if (mob_id == MOBID_EMPERIUM) {
  1915. clif_displaymessage(fd, msg_txt(sd,83)); // Monster 'Emperium' cannot be spawned.
  1916. return -1;
  1917. }
  1918. if (number <= 0)
  1919. number = 1;
  1920. if( !name[0] )
  1921. strcpy(name, "--ja--");
  1922. // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
  1923. if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
  1924. number = battle_config.atc_spawn_quantity_limit;
  1925. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1926. if (strcmp(parent_cmd, "monstersmall") == 0)
  1927. size = SZ_MEDIUM; // This is just gorgeous [mkbu95]
  1928. else if (strcmp(parent_cmd, "monsterbig") == 0)
  1929. size = SZ_BIG;
  1930. else
  1931. size = SZ_SMALL;
  1932. if (battle_config.etc_log)
  1933. ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
  1934. count = 0;
  1935. range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around)
  1936. for (i = 0; i < number; i++) {
  1937. int k;
  1938. map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
  1939. k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE);
  1940. if(k) {
  1941. //mapreg_setreg(reference_uid(add_str("$@mobid"), i),k); //retain created mobid in array uncomment if needed
  1942. count ++;
  1943. }
  1944. }
  1945. if (count != 0)
  1946. if (number == count)
  1947. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  1948. else {
  1949. sprintf(atcmd_output, msg_txt(sd,240), count); // %d monster(s) summoned!
  1950. clif_displaymessage(fd, atcmd_output);
  1951. }
  1952. else {
  1953. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1954. return -1;
  1955. }
  1956. return 0;
  1957. }
  1958. /*==========================================
  1959. *
  1960. *------------------------------------------*/
  1961. static int atkillmonster_sub(struct block_list *bl, va_list ap)
  1962. {
  1963. struct mob_data *md;
  1964. int flag;
  1965. nullpo_ret(md=(struct mob_data *)bl);
  1966. flag = va_arg(ap, int);
  1967. if (md->guardian_data)
  1968. return 0; //Do not touch WoE mobs!
  1969. if (flag)
  1970. status_zap(bl,md->status.hp, 0);
  1971. else
  1972. status_kill(bl);
  1973. return 1;
  1974. }
  1975. ACMD_FUNC(killmonster)
  1976. {
  1977. int map_id, drop_flag;
  1978. char map_name[MAP_NAME_LENGTH_EXT];
  1979. nullpo_retr(-1, sd);
  1980. memset(map_name, '\0', sizeof(map_name));
  1981. if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
  1982. map_id = sd->bl.m;
  1983. else {
  1984. if ((map_id = map_mapname2mapid(map_name)) < 0)
  1985. map_id = sd->bl.m;
  1986. }
  1987. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1988. drop_flag = strcmpi(parent_cmd, "killmonster2");
  1989. map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag);
  1990. clif_displaymessage(fd, msg_txt(sd,165)); // All monsters killed!
  1991. return 0;
  1992. }
  1993. /*==========================================
  1994. *
  1995. *------------------------------------------*/
  1996. ACMD_FUNC(refine)
  1997. {
  1998. int j, position = 0, refine = 0, current_position, final_refine;
  1999. int count;
  2000. nullpo_retr(-1, sd);
  2001. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2002. if (!message || !*message || sscanf(message, "%11d %11d", &position, &refine) < 2) {
  2003. clif_displaymessage(fd, msg_txt(sd,996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>).
  2004. sprintf(atcmd_output, msg_txt(sd,997), EQP_HEAD_LOW); // %d: Lower Headgear
  2005. clif_displaymessage(fd, atcmd_output);
  2006. sprintf(atcmd_output, msg_txt(sd,998), EQP_HAND_R); // %d: Right Hand
  2007. clif_displaymessage(fd, atcmd_output);
  2008. sprintf(atcmd_output, msg_txt(sd,999), EQP_GARMENT); // %d: Garment
  2009. clif_displaymessage(fd, atcmd_output);
  2010. sprintf(atcmd_output, msg_txt(sd,1000), EQP_ACC_L); // %d: Left Accessory
  2011. clif_displaymessage(fd, atcmd_output);
  2012. sprintf(atcmd_output, msg_txt(sd,1001), EQP_ARMOR); // %d: Body Armor
  2013. clif_displaymessage(fd, atcmd_output);
  2014. sprintf(atcmd_output, msg_txt(sd,1002), EQP_HAND_L); // %d: Left Hand
  2015. clif_displaymessage(fd, atcmd_output);
  2016. sprintf(atcmd_output, msg_txt(sd,1003), EQP_SHOES); // %d: Shoes
  2017. clif_displaymessage(fd, atcmd_output);
  2018. sprintf(atcmd_output, msg_txt(sd,1004), EQP_ACC_R); // %d: Right Accessory
  2019. clif_displaymessage(fd, atcmd_output);
  2020. sprintf(atcmd_output, msg_txt(sd,1005), EQP_HEAD_TOP); // %d: Top Headgear
  2021. clif_displaymessage(fd, atcmd_output);
  2022. sprintf(atcmd_output, msg_txt(sd,1006), EQP_HEAD_MID); // %d: Mid Headgear
  2023. clif_displaymessage(fd, atcmd_output);
  2024. return -1;
  2025. }
  2026. refine = cap_value(refine, -MAX_REFINE, MAX_REFINE);
  2027. count = 0;
  2028. for (j = 0; j < EQI_MAX; j++) {
  2029. int i;
  2030. if ((i = sd->equip_index[j]) < 0)
  2031. continue;
  2032. if(j == EQI_AMMO)
  2033. continue;
  2034. if (pc_is_same_equip_index((enum equip_index)j, sd->equip_index, i))
  2035. continue;
  2036. if(position && !(sd->inventory.u.items_inventory[i].equip & position))
  2037. continue;
  2038. final_refine = cap_value(sd->inventory.u.items_inventory[i].refine + refine, 0, MAX_REFINE);
  2039. if (sd->inventory.u.items_inventory[i].refine != final_refine) {
  2040. sd->inventory.u.items_inventory[i].refine = final_refine;
  2041. current_position = sd->inventory.u.items_inventory[i].equip;
  2042. pc_unequipitem(sd, i, 3);
  2043. clif_refine(fd, 0, i, sd->inventory.u.items_inventory[i].refine);
  2044. clif_delitem(sd, i, 1, 3);
  2045. clif_additem(sd, i, 1, 0);
  2046. pc_equipitem(sd, i, current_position);
  2047. clif_misceffect(&sd->bl, 3);
  2048. if( sd->inventory_data[i]->type == IT_WEAPON ){
  2049. achievement_update_objective(sd, AG_ENCHANT_SUCCESS, 2, sd->inventory_data[i]->weapon_level, sd->inventory.u.items_inventory[i].refine);
  2050. }
  2051. count++;
  2052. }
  2053. }
  2054. if (count == 0)
  2055. clif_displaymessage(fd, msg_txt(sd,166)); // No item has been refined.
  2056. else if (count == 1)
  2057. clif_displaymessage(fd, msg_txt(sd,167)); // 1 item has been refined.
  2058. else {
  2059. sprintf(atcmd_output, msg_txt(sd,168), count); // %d items have been refined.
  2060. clif_displaymessage(fd, atcmd_output);
  2061. }
  2062. return 0;
  2063. }
  2064. /*==========================================
  2065. *
  2066. *------------------------------------------*/
  2067. ACMD_FUNC(grade)
  2068. {
  2069. int j, position = 0, grade = 0, current_position, final_grade;
  2070. int count;
  2071. nullpo_retr(-1, sd);
  2072. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2073. if (!message || !*message || sscanf(message, "%11d %11d", &position, &grade) < 2) {
  2074. clif_displaymessage(fd, msg_txt(sd,1519)); // Please enter a position and an amount (usage: @grade <equip position> <+/- amount>).
  2075. sprintf(atcmd_output, msg_txt(sd,997), EQP_HEAD_LOW); // %d: Lower Headgear
  2076. clif_displaymessage(fd, atcmd_output);
  2077. sprintf(atcmd_output, msg_txt(sd,998), EQP_HAND_R); // %d: Right Hand
  2078. clif_displaymessage(fd, atcmd_output);
  2079. sprintf(atcmd_output, msg_txt(sd,999), EQP_GARMENT); // %d: Garment
  2080. clif_displaymessage(fd, atcmd_output);
  2081. sprintf(atcmd_output, msg_txt(sd,1000), EQP_ACC_L); // %d: Left Accessory
  2082. clif_displaymessage(fd, atcmd_output);
  2083. sprintf(atcmd_output, msg_txt(sd,1001), EQP_ARMOR); // %d: Body Armor
  2084. clif_displaymessage(fd, atcmd_output);
  2085. sprintf(atcmd_output, msg_txt(sd,1002), EQP_HAND_L); // %d: Left Hand
  2086. clif_displaymessage(fd, atcmd_output);
  2087. sprintf(atcmd_output, msg_txt(sd,1003), EQP_SHOES); // %d: Shoes
  2088. clif_displaymessage(fd, atcmd_output);
  2089. sprintf(atcmd_output, msg_txt(sd,1004), EQP_ACC_R); // %d: Right Accessory
  2090. clif_displaymessage(fd, atcmd_output);
  2091. sprintf(atcmd_output, msg_txt(sd,1005), EQP_HEAD_TOP); // %d: Top Headgear
  2092. clif_displaymessage(fd, atcmd_output);
  2093. sprintf(atcmd_output, msg_txt(sd,1006), EQP_HEAD_MID); // %d: Mid Headgear
  2094. clif_displaymessage(fd, atcmd_output);
  2095. return -1;
  2096. }
  2097. grade = cap_value(grade, -MAX_ENCHANTGRADE, MAX_ENCHANTGRADE);
  2098. count = 0;
  2099. for (j = 0; j < EQI_MAX; j++) {
  2100. int i;
  2101. if ((i = sd->equip_index[j]) < 0)
  2102. continue;
  2103. if(j == EQI_AMMO)
  2104. continue;
  2105. if (pc_is_same_equip_index((enum equip_index)j, sd->equip_index, i))
  2106. continue;
  2107. if(position && !(sd->inventory.u.items_inventory[i].equip & position))
  2108. continue;
  2109. final_grade = cap_value(sd->inventory.u.items_inventory[i].enchantgrade + grade, 0, MAX_ENCHANTGRADE);
  2110. if (sd->inventory.u.items_inventory[i].enchantgrade != final_grade) {
  2111. sd->inventory.u.items_inventory[i].enchantgrade = final_grade;
  2112. current_position = sd->inventory.u.items_inventory[i].equip;
  2113. pc_unequipitem(sd, i, 3);
  2114. clif_delitem(sd, i, 1, 3);
  2115. clif_additem(sd, i, 1, 0);
  2116. pc_equipitem(sd, i, current_position);
  2117. clif_misceffect(&sd->bl, 3);
  2118. count++;
  2119. }
  2120. }
  2121. sprintf(atcmd_output, msg_txt(sd,1520), count); // %d items have been graded.
  2122. clif_displaymessage(fd, atcmd_output);
  2123. return 0;
  2124. }
  2125. /*==========================================
  2126. *
  2127. *------------------------------------------*/
  2128. ACMD_FUNC(produce)
  2129. {
  2130. char item_name[100];
  2131. t_itemid item_id;
  2132. int attribute = 0, star = 0;
  2133. nullpo_retr(-1, sd);
  2134. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2135. memset(item_name, '\0', sizeof(item_name));
  2136. if (!message || !*message || (
  2137. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &attribute, &star) < 1 &&
  2138. sscanf(message, "%99s %11d %11d", item_name, &attribute, &star) < 1
  2139. )) {
  2140. clif_displaymessage(fd, msg_txt(sd,1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
  2141. return -1;
  2142. }
  2143. std::shared_ptr<item_data> item_data = item_db.searchname( item_name );
  2144. if( item_data == nullptr ){
  2145. item_data = item_db.find( strtoul( item_name, nullptr, 10 ) );
  2146. }
  2147. if( item_data == nullptr ){
  2148. clif_displaymessage(fd, msg_txt(sd,170)); //This item is not an equipment.
  2149. return -1;
  2150. }
  2151. item_id = item_data->nameid;
  2152. if( itemdb_isequip2( item_data.get() ) ){
  2153. char flag = 0;
  2154. if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
  2155. attribute = ATTRIBUTE_NORMAL;
  2156. if (star < MIN_STAR || star > MAX_STAR)
  2157. star = 0;
  2158. struct item tmp_item = {};
  2159. tmp_item.nameid = item_id;
  2160. tmp_item.amount = 1;
  2161. tmp_item.identify = 1;
  2162. tmp_item.card[0] = CARD0_FORGE;
  2163. tmp_item.card[1] = item_data->type==IT_WEAPON?
  2164. ((star*5) << 8) + attribute:0;
  2165. tmp_item.card[2] = GetWord(sd->status.char_id, 0);
  2166. tmp_item.card[3] = GetWord(sd->status.char_id, 1);
  2167. clif_produceeffect(sd, 0, item_id);
  2168. clif_misceffect(&sd->bl, 3);
  2169. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  2170. clif_additem(sd, 0, 0, flag);
  2171. } else {
  2172. sprintf(atcmd_output, msg_txt(sd,169), item_id, item_data->name.c_str()); // The item (%u: '%s') is not equipable.
  2173. clif_displaymessage(fd, atcmd_output);
  2174. return -1;
  2175. }
  2176. return 0;
  2177. }
  2178. /*==========================================
  2179. *
  2180. *------------------------------------------*/
  2181. ACMD_FUNC(memo)
  2182. {
  2183. int position = 0;
  2184. nullpo_retr(-1, sd);
  2185. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2186. if( !message || !*message || sscanf(message, "%11d", &position) < 1 )
  2187. {
  2188. int i;
  2189. clif_displaymessage(sd->fd, msg_txt(sd,668)); // Your actual memo positions are:
  2190. for( i = 0; i < MAX_MEMOPOINTS; i++ )
  2191. {
  2192. if( sd->status.memo_point[i].map )
  2193. sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
  2194. else
  2195. sprintf(atcmd_output, msg_txt(sd,171), i); // %d - void
  2196. clif_displaymessage(sd->fd, atcmd_output);
  2197. }
  2198. return 0;
  2199. }
  2200. if( position < 0 || position >= MAX_MEMOPOINTS )
  2201. {
  2202. sprintf(atcmd_output, msg_txt(sd,1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>).
  2203. clif_displaymessage(fd, atcmd_output);
  2204. return -1;
  2205. }
  2206. return !pc_memo( sd, position );
  2207. }
  2208. /*==========================================
  2209. *
  2210. *------------------------------------------*/
  2211. ACMD_FUNC(gat)
  2212. {
  2213. int y;
  2214. nullpo_retr(-1, sd);
  2215. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2216. for (y = 2; y >= -2; y--) {
  2217. sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
  2218. map_getmapdata(sd->bl.m)->name, sd->bl.x - 2, sd->bl.y + y,
  2219. map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
  2220. map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
  2221. map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
  2222. map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
  2223. map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
  2224. clif_displaymessage(fd, atcmd_output);
  2225. }
  2226. return 0;
  2227. }
  2228. /*==========================================
  2229. *
  2230. *------------------------------------------*/
  2231. ACMD_FUNC(displaystatus)
  2232. {
  2233. int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0;
  2234. nullpo_retr(-1, sd);
  2235. if (!message || !*message || (i = sscanf(message, "%11d %11d %11d %11d %11d %11d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) {
  2236. clif_displaymessage(fd, msg_txt(sd,1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
  2237. return -1;
  2238. }
  2239. if (i < 2) flag = 1;
  2240. if (i < 3) tick = 0;
  2241. clif_status_change(&sd->bl, type, flag, tick, val1, val2, val3);
  2242. return 0;
  2243. }
  2244. /*==========================================
  2245. * @stpoint (Rewritten by [Yor])
  2246. *------------------------------------------*/
  2247. ACMD_FUNC(statuspoint)
  2248. {
  2249. int point;
  2250. unsigned int new_status_point;
  2251. if (!message || !*message || (point = atoi(message)) == 0) {
  2252. clif_displaymessage(fd, msg_txt(sd,1010)); // Please enter a number (usage: @stpoint <number of points>).
  2253. return -1;
  2254. }
  2255. if(point < 0)
  2256. {
  2257. if(sd->status.status_point < (unsigned int)(-point))
  2258. {
  2259. new_status_point = 0;
  2260. }
  2261. else
  2262. {
  2263. new_status_point = sd->status.status_point + point;
  2264. }
  2265. }
  2266. else if(UINT_MAX - sd->status.status_point < (unsigned int)point)
  2267. {
  2268. new_status_point = UINT_MAX;
  2269. }
  2270. else
  2271. {
  2272. new_status_point = sd->status.status_point + point;
  2273. }
  2274. if (new_status_point != sd->status.status_point) {
  2275. sd->status.status_point = new_status_point;
  2276. clif_updatestatus(sd, SP_STATUSPOINT);
  2277. clif_displaymessage(fd, msg_txt(sd,174)); // Number of status points changed.
  2278. } else {
  2279. if (point < 0)
  2280. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2281. else
  2282. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2283. return -1;
  2284. }
  2285. return 0;
  2286. }
  2287. /*==========================================
  2288. * @trpoint
  2289. *------------------------------------------*/
  2290. ACMD_FUNC(traitpoint)
  2291. {
  2292. int point;
  2293. unsigned int new_trait_point;
  2294. if (!message || !*message || (point = atoi(message)) == 0) {
  2295. clif_displaymessage(fd, msg_txt(sd, 820)); // Please enter a number (usage: @trpoint <number of points>).
  2296. return -1;
  2297. }
  2298. if (point < 0)
  2299. {
  2300. if (sd->status.trait_point < (unsigned int)(-point))
  2301. {
  2302. new_trait_point = 0;
  2303. }
  2304. else
  2305. {
  2306. new_trait_point = sd->status.trait_point + point;
  2307. }
  2308. }
  2309. else if (UINT_MAX - sd->status.trait_point < (unsigned int)point)
  2310. {
  2311. new_trait_point = UINT_MAX;
  2312. }
  2313. else
  2314. {
  2315. new_trait_point = sd->status.trait_point + point;
  2316. }
  2317. if (new_trait_point != sd->status.trait_point) {
  2318. sd->status.trait_point = new_trait_point;
  2319. clif_updatestatus(sd, SP_TRAITPOINT);
  2320. clif_displaymessage(fd, msg_txt(sd, 174)); // Number of status points changed.
  2321. }
  2322. else {
  2323. if (point < 0)
  2324. clif_displaymessage(fd, msg_txt(sd, 41)); // Unable to decrease the number/value.
  2325. else
  2326. clif_displaymessage(fd, msg_txt(sd, 149)); // Unable to increase the number/value.
  2327. return -1;
  2328. }
  2329. return 0;
  2330. }
  2331. /*==========================================
  2332. * @skpoint (Rewritten by [Yor])
  2333. *------------------------------------------*/
  2334. ACMD_FUNC(skillpoint)
  2335. {
  2336. int point;
  2337. unsigned int new_skill_point;
  2338. nullpo_retr(-1, sd);
  2339. if (!message || !*message || (point = atoi(message)) == 0) {
  2340. clif_displaymessage(fd, msg_txt(sd,1011)); // Please enter a number (usage: @skpoint <number of points>).
  2341. return -1;
  2342. }
  2343. if(point < 0)
  2344. {
  2345. if(sd->status.skill_point < (unsigned int)(-point))
  2346. {
  2347. new_skill_point = 0;
  2348. }
  2349. else
  2350. {
  2351. new_skill_point = sd->status.skill_point + point;
  2352. }
  2353. }
  2354. else if(UINT_MAX - sd->status.skill_point < (unsigned int)point)
  2355. {
  2356. new_skill_point = UINT_MAX;
  2357. }
  2358. else
  2359. {
  2360. new_skill_point = sd->status.skill_point + point;
  2361. }
  2362. if (new_skill_point != sd->status.skill_point) {
  2363. sd->status.skill_point = new_skill_point;
  2364. clif_updatestatus(sd, SP_SKILLPOINT);
  2365. clif_displaymessage(fd, msg_txt(sd,175)); // Number of skill points changed.
  2366. } else {
  2367. if (point < 0)
  2368. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2369. else
  2370. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2371. return -1;
  2372. }
  2373. return 0;
  2374. }
  2375. /*==========================================
  2376. * @zeny
  2377. *------------------------------------------*/
  2378. ACMD_FUNC(zeny)
  2379. {
  2380. int zeny=0, ret=-1;
  2381. nullpo_retr(-1, sd);
  2382. if (!message || !*message || (zeny = atoi(message)) == 0) {
  2383. clif_displaymessage(fd, msg_txt(sd,1012)); // Please enter an amount (usage: @zeny <amount>).
  2384. return -1;
  2385. }
  2386. if(zeny > 0){
  2387. if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1)
  2388. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2389. }
  2390. else {
  2391. if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny;
  2392. if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1)
  2393. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2394. }
  2395. if(!ret) clif_displaymessage(fd, msg_txt(sd,176)); //ret=0 mean cmd success
  2396. return 0;
  2397. }
  2398. /*==========================================
  2399. *
  2400. *------------------------------------------*/
  2401. ACMD_FUNC(param)
  2402. {
  2403. nullpo_retr(-1, sd);
  2404. uint8 stat;
  2405. int value = 0;
  2406. uint16 new_value, status, max_status;
  2407. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2408. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2409. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2410. return -1;
  2411. }
  2412. ARR_FIND( 0, ARRAYLENGTH(parameter_names), stat, strcmpi(command + 1, parameter_names[stat]) == 0 );
  2413. if( stat == ARRAYLENGTH(parameter_names)) { // normally impossible...
  2414. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2415. return -1;
  2416. }
  2417. if( stat < PARAM_POW ){
  2418. status = pc_getstat( sd, SP_STR + stat - PARAM_STR );
  2419. }else{
  2420. if( !( sd->class_ & JOBL_FOURTH ) ){
  2421. clif_displaymessage(fd, msg_txt(sd, 797)); // This command is unavailable to non - 4th class.
  2422. return -1;
  2423. }
  2424. status = pc_getstat( sd, SP_POW + stat - PARAM_POW );
  2425. }
  2426. if( pc_has_permission( sd, PC_PERM_BYPASS_MAX_STAT ) ){
  2427. max_status = SHRT_MAX;
  2428. }else{
  2429. max_status = pc_maxparameter( sd, static_cast<e_params>( stat ) );
  2430. }
  2431. if( value > 0 && status + value >= max_status ){
  2432. new_value = max_status;
  2433. }else if( value < 0 && abs( value ) >= status ){
  2434. if( stat < PARAM_POW ){
  2435. new_value = 1;
  2436. }else{
  2437. new_value = 0;
  2438. }
  2439. }else{
  2440. new_value = status + value;
  2441. }
  2442. if( new_value != status ){
  2443. if (stat < PARAM_POW) {
  2444. pc_setstat( sd, SP_STR + stat - PARAM_STR, new_value );
  2445. clif_updatestatus(sd, SP_STR + stat);
  2446. clif_updatestatus(sd, SP_USTR + stat);
  2447. } else {
  2448. pc_setstat( sd, SP_POW + stat - PARAM_POW, new_value );
  2449. clif_updatestatus(sd, SP_POW + stat - PARAM_POW);
  2450. clif_updatestatus(sd, SP_UPOW + stat - PARAM_POW);
  2451. }
  2452. status_calc_pc(sd, SCO_FORCE);
  2453. clif_displaymessage(fd, msg_txt(sd,42)); // Stat changed.
  2454. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2455. } else {
  2456. if (value < 0)
  2457. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2458. else
  2459. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2460. return -1;
  2461. }
  2462. return 0;
  2463. }
  2464. /*==========================================
  2465. * Stat all by fritz (rewritten by [Yor])
  2466. *------------------------------------------*/
  2467. ACMD_FUNC(stat_all)
  2468. {
  2469. nullpo_retr(-1, sd);
  2470. int value = 0;
  2471. uint8 count, i;
  2472. uint16 status[PARAM_MAX] = {}, max_status[PARAM_MAX] = {};
  2473. for (i = PARAM_STR; i < PARAM_POW; i++)
  2474. status[i] = pc_getstat(sd, SP_STR + i);
  2475. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2476. for (i = PARAM_STR; i < PARAM_POW; i++)
  2477. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2478. value = SHRT_MAX;
  2479. } else {
  2480. if (pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT)) {
  2481. for (i = PARAM_STR; i < PARAM_POW; i++)
  2482. max_status[i] = SHRT_MAX;
  2483. } else {
  2484. for (i = PARAM_STR; i < PARAM_POW; i++)
  2485. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2486. }
  2487. }
  2488. count = 0;
  2489. for (i = PARAM_STR; i < PARAM_POW; i++) {
  2490. short new_value;
  2491. if (value > 0 && status[i] + value >= max_status[i])
  2492. new_value = max_status[i];
  2493. else if (value < 0 && abs(value) >= status[i])
  2494. new_value = 1;
  2495. else
  2496. new_value = status[i] + value;
  2497. if (new_value != status[i]) {
  2498. pc_setstat( sd, SP_STR + i, new_value );
  2499. clif_updatestatus(sd, SP_STR + i);
  2500. clif_updatestatus(sd, SP_USTR + i);
  2501. count++;
  2502. }
  2503. }
  2504. if (count > 0) { // if at least 1 stat modified
  2505. status_calc_pc(sd, SCO_FORCE);
  2506. clif_displaymessage(fd, msg_txt(sd,84)); // All stats changed!
  2507. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2508. } else {
  2509. if (value < 0)
  2510. clif_displaymessage(fd, msg_txt(sd,177)); // You cannot decrease that stat anymore.
  2511. else
  2512. clif_displaymessage(fd, msg_txt(sd,178)); // You cannot increase that stat anymore.
  2513. return -1;
  2514. }
  2515. return 0;
  2516. }
  2517. /*==========================================
  2518. * Traits
  2519. *------------------------------------------*/
  2520. ACMD_FUNC(trait_all) {
  2521. nullpo_retr(-1, sd);
  2522. #ifndef RENEWAL
  2523. sprintf(atcmd_output, msg_txt(sd, 154), command); // %s failed.
  2524. clif_displaymessage(fd, atcmd_output);
  2525. return -1;
  2526. #endif
  2527. if( !( sd->class_ & JOBL_FOURTH ) ){
  2528. clif_displaymessage(fd, msg_txt(sd, 797)); // This command is unavailable to non - 4th class.
  2529. return -1;
  2530. }
  2531. int value = 0;
  2532. uint8 i;
  2533. uint16 status[PARAM_MAX] = {}, max_status[PARAM_MAX] = {};
  2534. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2535. status[i] = pc_getstat(sd, SP_POW + i - PARAM_POW);
  2536. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2537. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2538. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2539. value = SHRT_MAX;
  2540. } else {
  2541. if (pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT)) {
  2542. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2543. max_status[i] = SHRT_MAX;
  2544. } else {
  2545. for (i = PARAM_POW; i < PARAM_MAX; i++)
  2546. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  2547. }
  2548. }
  2549. uint8 count = 0;
  2550. for (i = PARAM_POW; i < PARAM_MAX; i++) {
  2551. short new_value;
  2552. if (value > 0 && status[i] + value >= max_status[i])
  2553. new_value = max_status[i];
  2554. else if (value < 0 && abs(value) >= status[i])
  2555. new_value = 0;
  2556. else
  2557. new_value = status[i] + value;
  2558. if (new_value != status[i]) {
  2559. pc_setstat( sd, SP_POW + i - PARAM_POW, new_value );
  2560. clif_updatestatus(sd, SP_POW + i - PARAM_POW);
  2561. clif_updatestatus(sd, SP_UPOW + i - PARAM_POW);
  2562. count++;
  2563. }
  2564. }
  2565. if (count > 0) { // if at least 1 stat modified
  2566. status_calc_pc(sd, SCO_FORCE);
  2567. clif_displaymessage(fd, msg_txt(sd, 84)); // All stats changed!
  2568. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2569. } else {
  2570. if (value < 0)
  2571. clif_displaymessage(fd, msg_txt(sd, 177)); // You cannot decrease that stat anymore.
  2572. else
  2573. clif_displaymessage(fd, msg_txt(sd, 178)); // You cannot increase that stat anymore.
  2574. return -1;
  2575. }
  2576. return 0;
  2577. }
  2578. /*==========================================
  2579. *
  2580. *------------------------------------------*/
  2581. ACMD_FUNC(guildlevelup) {
  2582. int level = 0;
  2583. short added_level;
  2584. struct guild *guild_info;
  2585. nullpo_retr(-1, sd);
  2586. if (!message || !*message || sscanf(message, "%11d", &level) < 1 || level == 0) {
  2587. clif_displaymessage(fd, msg_txt(sd,1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
  2588. return -1;
  2589. }
  2590. if (sd->status.guild_id <= 0 || (guild_info = sd->guild) == NULL) {
  2591. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  2592. return -1;
  2593. }
  2594. //if (strcmp(sd->status.name, guild_info->master) != 0) {
  2595. // clif_displaymessage(fd, msg_txt(sd,44)); // You're not the master of your guild.
  2596. // return -1;
  2597. //}
  2598. added_level = (short)level;
  2599. if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positive overflow
  2600. added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
  2601. else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negative overflow
  2602. added_level = 1 - guild_info->guild_lv;
  2603. if (added_level != 0) {
  2604. intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level));
  2605. clif_displaymessage(fd, msg_txt(sd,179)); // Guild level changed.
  2606. } else {
  2607. clif_displaymessage(fd, msg_txt(sd,45)); // Guild level change failed.
  2608. return -1;
  2609. }
  2610. return 0;
  2611. }
  2612. /*==========================================
  2613. *
  2614. *------------------------------------------*/
  2615. ACMD_FUNC(makeegg) {
  2616. int id;
  2617. nullpo_retr(-1, sd);
  2618. if (!message || !*message) {
  2619. clif_displaymessage(fd, msg_txt(sd,1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>).
  2620. return -1;
  2621. }
  2622. // for monster name
  2623. if ((id = mobdb_searchname(message)) != 0)
  2624. ;
  2625. else
  2626. id = atoi(message);
  2627. std::shared_ptr<s_pet_db> pet = pet_db.find(id);
  2628. if( pet == nullptr ){
  2629. t_itemid nameid;
  2630. // for egg name
  2631. std::shared_ptr<item_data> item_data = item_db.searchname( message );
  2632. if( item_data != nullptr ){
  2633. nameid = item_data->nameid;
  2634. }else{
  2635. nameid = strtoul( message, nullptr, 10 );
  2636. }
  2637. pet = pet_db_search( nameid, PET_EGG );
  2638. }
  2639. int res(-1);
  2640. if (pet != nullptr) {
  2641. std::shared_ptr<s_mob_db> mdb = mob_db.find(pet->class_);
  2642. if(mdb){
  2643. sd->catch_target_class = pet->class_;
  2644. if(intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname.c_str())){
  2645. res = 0;
  2646. } else {
  2647. res = -2; //char server down
  2648. }
  2649. }
  2650. }
  2651. switch(res){
  2652. case -1:
  2653. clif_displaymessage(fd, msg_txt(sd,180)); // The monster/egg name/id doesn't exist.
  2654. break;
  2655. case -2:
  2656. clif_displaymessage(fd, msg_txt(sd,407)); //charserver link broken
  2657. break;
  2658. }
  2659. return res;
  2660. }
  2661. /*==========================================
  2662. *
  2663. *------------------------------------------*/
  2664. ACMD_FUNC(hatch) {
  2665. nullpo_retr(-1, sd);
  2666. if (sd->status.pet_id <= 0)
  2667. clif_sendegg(sd);
  2668. else {
  2669. clif_displaymessage(fd, msg_txt(sd,181)); // You already have a pet.
  2670. return -1;
  2671. }
  2672. return 0;
  2673. }
  2674. /*==========================================
  2675. *
  2676. *------------------------------------------*/
  2677. ACMD_FUNC(petfriendly) {
  2678. int friendly;
  2679. struct pet_data *pd;
  2680. nullpo_retr(-1, sd);
  2681. if (!message || !*message || (friendly = atoi(message)) < 0) {
  2682. clif_displaymessage(fd, msg_txt(sd,1016)); // Please enter a valid value (usage: @petfriendly <0-1000>).
  2683. return -1;
  2684. }
  2685. pd = sd->pd;
  2686. if (!pd) {
  2687. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2688. return -1;
  2689. }
  2690. if (friendly < 0 || friendly > 1000)
  2691. {
  2692. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2693. return -1;
  2694. }
  2695. if (friendly == pd->pet.intimate) {
  2696. clif_displaymessage(fd, msg_txt(sd,183)); // Pet intimacy is already at maximum.
  2697. return -1;
  2698. }
  2699. pet_set_intimate(pd, friendly);
  2700. clif_send_petstatus(sd);
  2701. clif_displaymessage(fd, msg_txt(sd,182)); // Pet intimacy changed.
  2702. return 0;
  2703. }
  2704. /*==========================================
  2705. *
  2706. *------------------------------------------*/
  2707. ACMD_FUNC(pethungry)
  2708. {
  2709. int hungry;
  2710. struct pet_data *pd;
  2711. nullpo_retr(-1, sd);
  2712. if (!message || !*message || (hungry = atoi(message)) < 0) {
  2713. clif_displaymessage(fd, msg_txt(sd,1017)); // Please enter a valid number (usage: @pethungry <0-100>).
  2714. return -1;
  2715. }
  2716. pd = sd->pd;
  2717. if (!sd->status.pet_id || !pd) {
  2718. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2719. return -1;
  2720. }
  2721. if (hungry < 0 || hungry > 100) {
  2722. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2723. return -1;
  2724. }
  2725. if (hungry == pd->pet.hungry) {
  2726. clif_displaymessage(fd, msg_txt(sd,186)); // Pet hunger is already at maximum.
  2727. return -1;
  2728. }
  2729. pd->pet.hungry = hungry;
  2730. clif_send_petstatus(sd);
  2731. clif_displaymessage(fd, msg_txt(sd,185)); // Pet hunger changed.
  2732. return 0;
  2733. }
  2734. /*==========================================
  2735. *
  2736. *------------------------------------------*/
  2737. ACMD_FUNC(petrename)
  2738. {
  2739. struct pet_data *pd;
  2740. nullpo_retr(-1, sd);
  2741. if (!sd->status.pet_id || !sd->pd) {
  2742. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2743. return -1;
  2744. }
  2745. pd = sd->pd;
  2746. if (!pd->pet.rename_flag) {
  2747. clif_displaymessage(fd, msg_txt(sd,188)); // You can already rename your pet.
  2748. return -1;
  2749. }
  2750. pd->pet.rename_flag = 0;
  2751. intif_save_petdata(sd->status.account_id, &pd->pet);
  2752. clif_send_petstatus(sd);
  2753. clif_displaymessage(fd, msg_txt(sd,187)); // You can now rename your pet.
  2754. return 0;
  2755. }
  2756. /*==========================================
  2757. *
  2758. *------------------------------------------*/
  2759. ACMD_FUNC(recall) {
  2760. struct map_session_data *pl_sd = NULL;
  2761. nullpo_retr(-1, sd);
  2762. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2763. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2764. clif_displaymessage(fd, msg_txt(sd,1018)); // Please enter a player name (usage: @recall <char name/ID>).
  2765. return -1;
  2766. }
  2767. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  2768. {
  2769. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  2770. return -1;
  2771. }
  2772. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  2773. {
  2774. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level doesn't authorize you to perform this action on the specified player.
  2775. return -1;
  2776. }
  2777. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2778. clif_displaymessage(fd, msg_txt(sd,1019)); // You are not authorized to warp someone to this map.
  2779. return -1;
  2780. }
  2781. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2782. clif_displaymessage(fd, msg_txt(sd,1020)); // You are not authorized to warp this player from their map.
  2783. return -1;
  2784. }
  2785. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) {
  2786. return -1;
  2787. }
  2788. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  2789. clif_displaymessage(fd, msg_txt(sd,1025)); // The player is currently autotrading and cannot be recalled.
  2790. return -1;
  2791. }
  2792. sprintf(atcmd_output, msg_txt(sd,46), pl_sd->status.name); // %s recalled!
  2793. clif_displaymessage(fd, atcmd_output);
  2794. return 0;
  2795. }
  2796. /*==========================================
  2797. * charblock command (usage: charblock <player_name>)
  2798. * This command do a definitiv ban on a player
  2799. *------------------------------------------*/
  2800. ACMD_FUNC(char_block)
  2801. {
  2802. nullpo_retr(-1, sd);
  2803. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2804. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2805. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2806. clif_displaymessage(fd, atcmd_output);
  2807. return -1;
  2808. }
  2809. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_BLOCK, 0, 0, 0);
  2810. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2811. clif_displaymessage(fd, atcmd_output);
  2812. return 0;
  2813. }
  2814. /*==========================================
  2815. * accountban command (usage: ban <%time> <player_name>)
  2816. * charban command (usage: charban <%time> <player_name>)
  2817. * %time see common/timer.cpp::solve_time()
  2818. *------------------------------------------*/
  2819. ACMD_FUNC(char_ban)
  2820. {
  2821. char *modif_p, output[CHAT_SIZE_MAX];
  2822. int32 timediff = 0; //don't set this as uint as we may want to decrease banned time
  2823. enum chrif_req_op bantype;
  2824. nullpo_retr(-1, sd);
  2825. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2826. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2827. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2828. if (strcmpi(parent_cmd,"charban") == 0)
  2829. bantype = CHRIF_OP_BAN;
  2830. else if (strcmpi(parent_cmd,"ban") == 0)
  2831. bantype = CHRIF_OP_LOGIN_BAN;
  2832. else
  2833. return -1;
  2834. if (!message || !*message || sscanf(message, "%255s %23[^\n]", atcmd_output, atcmd_player_name) < 2) {
  2835. sprintf(output, msg_txt(sd,1022), command); // Please enter ban time and a player name (usage: %s <time> <char name>).
  2836. clif_displaymessage(fd, output);
  2837. return -1;
  2838. }
  2839. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  2840. modif_p = atcmd_output;
  2841. timediff = (int32)solve_time(modif_p); //discard seconds
  2842. if (timediff == 0) { //allow negative ?
  2843. safesnprintf(output, sizeof(output), msg_txt(sd,85), command, timediff); // Invalid time for %s command (time=%d)
  2844. clif_displaymessage(fd, output);
  2845. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  2846. return -1;
  2847. }
  2848. if( timediff < 0 && (
  2849. (bantype == CHRIF_OP_LOGIN_BAN && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND))
  2850. || (bantype == CHRIF_OP_BAN && !pc_can_use_command(sd, "charunban", COMMAND_ATCOMMAND))
  2851. ))
  2852. {
  2853. clif_displaymessage(fd,msg_txt(sd,1023)); // You are not allowed to alter the time of a ban.
  2854. return -1;
  2855. }
  2856. if (bantype == CHRIF_OP_BAN)
  2857. chrif_req_charban(sd->status.account_id, atcmd_player_name,timediff);
  2858. else
  2859. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, bantype, timediff, 0, 0);
  2860. safesnprintf(output, sizeof(output), msg_txt(sd,88), bantype == CHRIF_OP_BAN ? "char" : "login"); // Sending request to %s server...
  2861. clif_displaymessage(fd, output);
  2862. return 0;
  2863. }
  2864. /*==========================================
  2865. * charunblock command (usage: charunblock <player_name>)
  2866. *------------------------------------------*/
  2867. ACMD_FUNC(char_unblock)
  2868. {
  2869. nullpo_retr(-1, sd);
  2870. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2871. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2872. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2873. clif_displaymessage(fd, atcmd_output);
  2874. return -1;
  2875. }
  2876. // send answer to login server via char-server
  2877. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_UNBLOCK, 0, 0, 0);
  2878. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2879. clif_displaymessage(fd, atcmd_output);
  2880. return 0;
  2881. }
  2882. /*==========================================
  2883. * acc unban command (usage: unban <player_name>)
  2884. * char unban command (usage: charunban <player_name>)
  2885. *------------------------------------------*/
  2886. ACMD_FUNC(char_unban){
  2887. enum chrif_req_op unbantype;
  2888. nullpo_retr(-1, sd);
  2889. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2890. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2891. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2892. if (strcmpi(parent_cmd,"charunban") == 0)
  2893. unbantype = CHRIF_OP_UNBAN;
  2894. else if (strcmpi(parent_cmd,"unban") == 0)
  2895. unbantype = CHRIF_OP_LOGIN_UNBAN;
  2896. else
  2897. return -1;
  2898. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2899. sprintf(atcmd_output, msg_txt(sd,435), command); // Please enter a player name (usage: %s <char name>).
  2900. clif_displaymessage(fd, atcmd_output);
  2901. return -1;
  2902. }
  2903. if (unbantype == CHRIF_OP_UNBAN)
  2904. chrif_req_charunban(sd->status.account_id,atcmd_player_name);
  2905. else
  2906. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, unbantype, 0, 0, 0);
  2907. sprintf(atcmd_output, msg_txt(sd,88), unbantype == CHRIF_OP_UNBAN ? "char":"login"); // Sending request to %s server...
  2908. clif_displaymessage(fd, atcmd_output);
  2909. return 0;
  2910. }
  2911. /*==========================================
  2912. *
  2913. *------------------------------------------*/
  2914. ACMD_FUNC(night)
  2915. {
  2916. nullpo_retr(-1, sd);
  2917. if (night_flag != 1) {
  2918. map_night_timer(night_timer_tid, 0, 0, 1);
  2919. } else {
  2920. clif_displaymessage(fd, msg_txt(sd,89)); // Night mode is already enabled.
  2921. return -1;
  2922. }
  2923. return 0;
  2924. }
  2925. /*==========================================
  2926. *
  2927. *------------------------------------------*/
  2928. ACMD_FUNC(day)
  2929. {
  2930. nullpo_retr(-1, sd);
  2931. if (night_flag != 0) {
  2932. map_day_timer(day_timer_tid, 0, 0, 1);
  2933. } else {
  2934. clif_displaymessage(fd, msg_txt(sd,90)); // Day mode is already enabled.
  2935. return -1;
  2936. }
  2937. return 0;
  2938. }
  2939. /*==========================================
  2940. *
  2941. *------------------------------------------*/
  2942. ACMD_FUNC(doom)
  2943. {
  2944. struct map_session_data* pl_sd;
  2945. struct s_mapiterator* iter;
  2946. nullpo_retr(-1, sd);
  2947. iter = mapit_getallusers();
  2948. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2949. {
  2950. if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2951. {
  2952. status_kill(&pl_sd->bl);
  2953. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2954. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2955. }
  2956. }
  2957. mapit_free(iter);
  2958. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2959. return 0;
  2960. }
  2961. /*==========================================
  2962. *
  2963. *------------------------------------------*/
  2964. ACMD_FUNC(doommap)
  2965. {
  2966. struct map_session_data* pl_sd;
  2967. struct s_mapiterator* iter;
  2968. nullpo_retr(-1, sd);
  2969. iter = mapit_getallusers();
  2970. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2971. {
  2972. if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2973. {
  2974. status_kill(&pl_sd->bl);
  2975. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2976. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2977. }
  2978. }
  2979. mapit_free(iter);
  2980. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2981. return 0;
  2982. }
  2983. /*==========================================
  2984. *
  2985. *------------------------------------------*/
  2986. static void atcommand_raise_sub(struct map_session_data* sd) {
  2987. status_revive(&sd->bl, 100, 100);
  2988. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  2989. clif_displaymessage(sd->fd, msg_txt(sd,63)); // Mercy has been shown.
  2990. }
  2991. /*==========================================
  2992. *
  2993. *------------------------------------------*/
  2994. ACMD_FUNC(raise)
  2995. {
  2996. struct map_session_data* pl_sd;
  2997. struct s_mapiterator* iter;
  2998. nullpo_retr(-1, sd);
  2999. iter = mapit_getallusers();
  3000. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3001. if( pc_isdead(pl_sd) )
  3002. atcommand_raise_sub(pl_sd);
  3003. mapit_free(iter);
  3004. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  3005. return 0;
  3006. }
  3007. /*==========================================
  3008. *
  3009. *------------------------------------------*/
  3010. ACMD_FUNC(raisemap)
  3011. {
  3012. struct map_session_data* pl_sd;
  3013. struct s_mapiterator* iter;
  3014. nullpo_retr(-1, sd);
  3015. iter = mapit_getallusers();
  3016. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3017. if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) )
  3018. atcommand_raise_sub(pl_sd);
  3019. mapit_free(iter);
  3020. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  3021. return 0;
  3022. }
  3023. /*==========================================
  3024. *
  3025. *------------------------------------------*/
  3026. ACMD_FUNC(kick)
  3027. {
  3028. struct map_session_data *pl_sd;
  3029. nullpo_retr(-1, sd);
  3030. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  3031. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  3032. clif_displaymessage(fd, msg_txt(sd,1026)); // Please enter a player name (usage: @kick <char name/ID>).
  3033. return -1;
  3034. }
  3035. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  3036. {
  3037. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  3038. return -1;
  3039. }
  3040. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  3041. {
  3042. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  3043. return -1;
  3044. }
  3045. clif_GM_kick(sd, pl_sd);
  3046. return 0;
  3047. }
  3048. /*==========================================
  3049. *
  3050. *------------------------------------------*/
  3051. ACMD_FUNC(kickall)
  3052. {
  3053. struct map_session_data* pl_sd;
  3054. struct s_mapiterator* iter;
  3055. nullpo_retr(-1, sd);
  3056. iter = mapit_getallusers();
  3057. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3058. {
  3059. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level
  3060. if (sd->status.account_id != pl_sd->status.account_id)
  3061. clif_GM_kick(NULL, pl_sd);
  3062. }
  3063. }
  3064. mapit_free(iter);
  3065. clif_displaymessage(fd, msg_txt(sd,195)); // All players have been kicked!
  3066. return 0;
  3067. }
  3068. /*==========================================
  3069. *
  3070. *------------------------------------------*/
  3071. ACMD_FUNC(allskill)
  3072. {
  3073. nullpo_retr(-1, sd);
  3074. pc_allskillup(sd); // all skills
  3075. sd->status.skill_point = 0; // 0 skill points
  3076. clif_updatestatus(sd, SP_SKILLPOINT); // update
  3077. clif_displaymessage(fd, msg_txt(sd,76)); // All skills have been added to your skill tree.
  3078. return 0;
  3079. }
  3080. /*==========================================
  3081. *
  3082. *------------------------------------------*/
  3083. ACMD_FUNC(questskill)
  3084. {
  3085. uint16 skill_id;
  3086. nullpo_retr(-1, sd);
  3087. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  3088. {// also send a list of skills applicable to this command
  3089. const char* text;
  3090. // attempt to find the text corresponding to this command
  3091. text = atcommand_help_string( command );
  3092. // send the error message as always
  3093. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  3094. if( text )
  3095. {// send the skill ID list associated with this command
  3096. clif_displaymessage( fd, text );
  3097. }
  3098. return -1;
  3099. }
  3100. if (skill_id >= MAX_SKILL_ID) {
  3101. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  3102. return -1;
  3103. }
  3104. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  3105. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  3106. return -1;
  3107. }
  3108. if (pc_checkskill(sd, skill_id) > 0) {
  3109. clif_displaymessage(fd, msg_txt(sd,196)); // You already have this quest skill.
  3110. return -1;
  3111. }
  3112. pc_skill(sd, skill_id, 1, ADDSKILL_PERMANENT);
  3113. clif_displaymessage(fd, msg_txt(sd,70)); // You have learned the skill.
  3114. return 0;
  3115. }
  3116. /*==========================================
  3117. *
  3118. *------------------------------------------*/
  3119. ACMD_FUNC(lostskill)
  3120. {
  3121. uint16 skill_id = 0, sk_idx = 0;
  3122. nullpo_retr(-1, sd);
  3123. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  3124. {// also send a list of skills applicable to this command
  3125. const char* text;
  3126. // attempt to find the text corresponding to this command
  3127. text = atcommand_help_string( command );
  3128. // send the error message as always
  3129. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  3130. if( text )
  3131. {// send the skill ID list associated with this command
  3132. clif_displaymessage( fd, text );
  3133. }
  3134. return -1;
  3135. }
  3136. if (!(sk_idx = skill_get_index(skill_id))) {
  3137. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  3138. return -1;
  3139. }
  3140. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  3141. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  3142. return -1;
  3143. }
  3144. if (pc_checkskill(sd, skill_id) == 0) {
  3145. clif_displaymessage(fd, msg_txt(sd,201)); // You don't have this quest skill.
  3146. return -1;
  3147. }
  3148. sd->status.skill[sk_idx].lv = 0;
  3149. sd->status.skill[sk_idx].flag = SKILL_FLAG_PERMANENT;
  3150. clif_deleteskill(sd,skill_id);
  3151. clif_displaymessage(fd, msg_txt(sd,71)); // You have forgotten the skill.
  3152. return 0;
  3153. }
  3154. /*==========================================
  3155. *
  3156. *------------------------------------------*/
  3157. ACMD_FUNC(spiritball)
  3158. {
  3159. uint32 max_spiritballs;
  3160. int number;
  3161. nullpo_retr(-1, sd);
  3162. max_spiritballs = zmin(ARRAYLENGTH(sd->spirit_timer), 0x7FFF);
  3163. if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs )
  3164. {
  3165. char msg[CHAT_SIZE_MAX];
  3166. safesnprintf(msg, sizeof(msg), msg_txt(sd,1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>).
  3167. clif_displaymessage(fd, msg);
  3168. return -1;
  3169. }
  3170. if( sd->spiritball > 0 )
  3171. pc_delspiritball(sd, sd->spiritball, 1);
  3172. sd->spiritball = number;
  3173. clif_spiritball(&sd->bl);
  3174. // no message, player can look the difference
  3175. return 0;
  3176. }
  3177. ACMD_FUNC(soulball)
  3178. {
  3179. int number;
  3180. nullpo_retr(-1, sd);
  3181. if (!message || !*message || (number = atoi(message)) < 0 || number > MAX_SOUL_BALL) {
  3182. char msg[CHAT_SIZE_MAX];
  3183. safesnprintf(msg, sizeof(msg), "Usage: @soulball <number: 0-%d>", MAX_SOUL_BALL);
  3184. clif_displaymessage(fd, msg);
  3185. return -1;
  3186. }
  3187. if (sd->soulball > 0)
  3188. pc_delsoulball(sd, sd->soulball, true);
  3189. sd->soulball = number;
  3190. clif_soulball(sd);
  3191. return 0;
  3192. }
  3193. /*==========================================
  3194. *
  3195. *------------------------------------------*/
  3196. ACMD_FUNC(party)
  3197. {
  3198. char party[NAME_LENGTH];
  3199. nullpo_retr(-1, sd);
  3200. memset(party, '\0', sizeof(party));
  3201. if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
  3202. clif_displaymessage(fd, msg_txt(sd,1029)); // Please enter a party name (usage: @party <party_name>).
  3203. return -1;
  3204. }
  3205. party_create(sd, party, 0, 0);
  3206. return 0;
  3207. }
  3208. /*==========================================
  3209. *
  3210. *------------------------------------------*/
  3211. ACMD_FUNC(guild)
  3212. {
  3213. char guild[NAME_LENGTH];
  3214. int prev;
  3215. nullpo_retr(-1, sd);
  3216. memset(guild, '\0', sizeof(guild));
  3217. if (sd->clan) {
  3218. clif_displaymessage(fd, msg_txt(sd, 1498)); // You cannot create a guild because you are in a clan.
  3219. return -1;
  3220. }
  3221. if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
  3222. clif_displaymessage(fd, msg_txt(sd,1030)); // Please enter a guild name (usage: @guild <guild_name>).
  3223. return -1;
  3224. }
  3225. prev = battle_config.guild_emperium_check;
  3226. battle_config.guild_emperium_check = 0;
  3227. guild_create(sd, guild);
  3228. battle_config.guild_emperium_check = prev;
  3229. return 0;
  3230. }
  3231. ACMD_FUNC(breakguild)
  3232. {
  3233. nullpo_retr(-1, sd);
  3234. if (sd->status.guild_id) { // Check if the player has a guild
  3235. struct guild *g;
  3236. g = sd->guild; // Search the guild
  3237. if (g) { // Check if guild was found
  3238. if (sd->state.gmaster_flag) { // Check if player is guild master
  3239. int ret = 0;
  3240. ret = guild_break(sd, g->name); // Break guild
  3241. if (ret) { // Check if anything went wrong
  3242. return 0; // Guild was broken
  3243. } else {
  3244. return -1; // Something went wrong
  3245. }
  3246. } else { // Not guild master
  3247. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  3248. return -1;
  3249. }
  3250. } else { // Guild was not found. HOW?
  3251. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3252. return -1;
  3253. }
  3254. } else { // Player does not have a guild
  3255. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3256. return -1;
  3257. }
  3258. }
  3259. /**
  3260. * Start WoE:FE
  3261. */
  3262. ACMD_FUNC(agitstart)
  3263. {
  3264. nullpo_retr(-1, sd);
  3265. if( guild_agit_start() ){
  3266. clif_displaymessage(fd, msg_txt(sd,72)); // War of Emperium has been initiated.
  3267. return 0;
  3268. }else{
  3269. clif_displaymessage(fd, msg_txt(sd,73)); // War of Emperium is currently in progress.
  3270. return -1;
  3271. }
  3272. }
  3273. /**
  3274. * Start WoE:SE
  3275. */
  3276. ACMD_FUNC(agitstart2)
  3277. {
  3278. nullpo_retr(-1, sd);
  3279. if( guild_agit2_start() ){
  3280. clif_displaymessage(fd, msg_txt(sd,403)); // "War of Emperium SE has been initiated."
  3281. return 0;
  3282. }else{
  3283. clif_displaymessage(fd, msg_txt(sd,404)); // "War of Emperium SE is currently in progress."
  3284. return -1;
  3285. }
  3286. }
  3287. /**
  3288. * Start WoE:TE
  3289. */
  3290. ACMD_FUNC(agitstart3)
  3291. {
  3292. nullpo_retr(-1, sd);
  3293. if( guild_agit3_start() ){
  3294. clif_displaymessage(fd, msg_txt(sd,749)); // "War of Emperium TE has been initiated."
  3295. return 0;
  3296. }else{
  3297. clif_displaymessage(fd, msg_txt(sd,750)); // "War of Emperium TE is currently in progress."
  3298. return -1;
  3299. }
  3300. }
  3301. /**
  3302. * End WoE:FE
  3303. */
  3304. ACMD_FUNC(agitend)
  3305. {
  3306. nullpo_retr(-1, sd);
  3307. if( guild_agit_end() ){
  3308. clif_displaymessage(fd, msg_txt(sd,74)); // War of Emperium has been ended.
  3309. return 0;
  3310. }else{
  3311. clif_displaymessage(fd, msg_txt(sd,75)); // War of Emperium is currently not in progress.
  3312. return -1;
  3313. }
  3314. }
  3315. /**
  3316. * End WoE:SE
  3317. */
  3318. ACMD_FUNC(agitend2)
  3319. {
  3320. nullpo_retr(-1, sd);
  3321. if( guild_agit2_end() ){
  3322. clif_displaymessage(fd, msg_txt(sd,405)); // "War of Emperium SE has been ended."
  3323. return 0;
  3324. }else{
  3325. clif_displaymessage(fd, msg_txt(sd,406)); // "War of Emperium SE is currently not in progress."
  3326. return -1;
  3327. }
  3328. }
  3329. /**
  3330. * End WoE:TE
  3331. */
  3332. ACMD_FUNC(agitend3)
  3333. {
  3334. nullpo_retr(-1, sd);
  3335. if( guild_agit3_end() ){
  3336. clif_displaymessage(fd, msg_txt(sd,751));// War of Emperium TE has been ended.
  3337. return 0;
  3338. }else{
  3339. clif_displaymessage(fd, msg_txt(sd,752));// War of Emperium TE is currently not in progress.
  3340. return -1;
  3341. }
  3342. }
  3343. /*==========================================
  3344. * @mapexit - shuts down the map server
  3345. *------------------------------------------*/
  3346. ACMD_FUNC(mapexit)
  3347. {
  3348. nullpo_retr(-1, sd);
  3349. do_shutdown();
  3350. return 0;
  3351. }
  3352. /*==========================================
  3353. * idsearch <part_of_name>: revrited by [Yor]
  3354. *------------------------------------------*/
  3355. ACMD_FUNC(idsearch)
  3356. {
  3357. nullpo_retr(-1, sd);
  3358. char item_name[100];
  3359. memset(item_name, '\0', sizeof(item_name));
  3360. if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
  3361. clif_displaymessage(fd, msg_txt(sd,1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>).
  3362. return -1;
  3363. }
  3364. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3365. sprintf(atcmd_output, msg_txt(sd,77), item_name); // The reference result of '%s' (name: id):
  3366. clif_displaymessage(fd, atcmd_output);
  3367. std::map<t_itemid, std::shared_ptr<item_data>> item_array = {};
  3368. uint16 match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
  3369. if (match == MAX_SEARCH) {
  3370. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  3371. clif_displaymessage(fd, atcmd_output);
  3372. }
  3373. for(const auto &result : item_array) {
  3374. std::shared_ptr<item_data> id = result.second;
  3375. sprintf(atcmd_output, msg_txt(sd,78), item_db.create_item_link( id->nameid ).c_str(), id->nameid); // %s: %u
  3376. clif_displaymessage(fd, atcmd_output);
  3377. }
  3378. sprintf(atcmd_output, msg_txt(sd,79), match); // It is %d affair above.
  3379. clif_displaymessage(fd, atcmd_output);
  3380. return 0;
  3381. }
  3382. /*==========================================
  3383. * Recall All Characters Online To Your Location
  3384. *------------------------------------------*/
  3385. ACMD_FUNC(recallall)
  3386. {
  3387. struct map_session_data* pl_sd;
  3388. struct s_mapiterator* iter;
  3389. int count;
  3390. nullpo_retr(-1, sd);
  3391. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3392. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3393. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3394. return -1;
  3395. }
  3396. count = 0;
  3397. iter = mapit_getallusers();
  3398. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3399. {
  3400. if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  3401. {
  3402. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)
  3403. continue; // Don't waste time warping the character to the same place.
  3404. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3405. count++;
  3406. else {
  3407. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3408. count++;
  3409. }
  3410. }
  3411. }
  3412. }
  3413. mapit_free(iter);
  3414. clif_displaymessage(fd, msg_txt(sd,92)); // All characters recalled!
  3415. if (count) {
  3416. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3417. clif_displaymessage(fd, atcmd_output);
  3418. }
  3419. return 0;
  3420. }
  3421. /*==========================================
  3422. * Recall online characters of a guild to your location
  3423. *------------------------------------------*/
  3424. ACMD_FUNC(guildrecall)
  3425. {
  3426. struct map_session_data* pl_sd;
  3427. struct s_mapiterator* iter;
  3428. int count;
  3429. char guild_name[NAME_LENGTH];
  3430. struct guild *g;
  3431. nullpo_retr(-1, sd);
  3432. memset(guild_name, '\0', sizeof(guild_name));
  3433. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3434. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  3435. clif_displaymessage(fd, msg_txt(sd,1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
  3436. return -1;
  3437. }
  3438. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3439. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3440. return -1;
  3441. }
  3442. if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number
  3443. (g = guild_search(atoi(message))) == NULL)
  3444. {
  3445. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  3446. return -1;
  3447. }
  3448. count = 0;
  3449. iter = mapit_getallusers();
  3450. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3451. {
  3452. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id)
  3453. {
  3454. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3455. continue; // Skip GMs greater than you... or chars already on the cell
  3456. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3457. count++;
  3458. else{
  3459. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3460. count++;
  3461. }
  3462. }
  3463. }
  3464. }
  3465. mapit_free(iter);
  3466. sprintf(atcmd_output, msg_txt(sd,93), g->name); // All online characters of the %s guild have been recalled to your position.
  3467. clif_displaymessage(fd, atcmd_output);
  3468. if (count) {
  3469. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3470. clif_displaymessage(fd, atcmd_output);
  3471. }
  3472. return 0;
  3473. }
  3474. /*==========================================
  3475. * Recall online characters of a party to your location
  3476. *------------------------------------------*/
  3477. ACMD_FUNC(partyrecall)
  3478. {
  3479. struct map_session_data* pl_sd;
  3480. struct s_mapiterator* iter;
  3481. char party_name[NAME_LENGTH];
  3482. struct party_data *p;
  3483. int count;
  3484. nullpo_retr(-1, sd);
  3485. memset(party_name, '\0', sizeof(party_name));
  3486. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3487. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  3488. clif_displaymessage(fd, msg_txt(sd,1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
  3489. return -1;
  3490. }
  3491. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3492. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3493. return -1;
  3494. }
  3495. if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number
  3496. (p = party_search(atoi(message))) == NULL)
  3497. {
  3498. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name or ID, or no one from the party is online.
  3499. return -1;
  3500. }
  3501. count = 0;
  3502. iter = mapit_getallusers();
  3503. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3504. {
  3505. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id)
  3506. {
  3507. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3508. continue; // Skip GMs greater than you... or chars already on the cell
  3509. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3510. count++;
  3511. else{
  3512. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3513. count++;
  3514. }
  3515. }
  3516. }
  3517. }
  3518. mapit_free(iter);
  3519. sprintf(atcmd_output, msg_txt(sd,95), p->party.name); // All online characters of the %s party have been recalled to your position.
  3520. clif_displaymessage(fd, atcmd_output);
  3521. if (count) {
  3522. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3523. clif_displaymessage(fd, atcmd_output);
  3524. }
  3525. return 0;
  3526. }
  3527. /*==========================================
  3528. *
  3529. *------------------------------------------*/
  3530. void atcommand_doload();
  3531. ACMD_FUNC(reload) {
  3532. nullpo_retr(-1, sd);
  3533. if ((strlen(command) < 8 ) && (!message || !*message)) {
  3534. const char* text;
  3535. text = atcommand_help_string( command );
  3536. if(text)
  3537. clif_displaymessage( fd, text );
  3538. return -1;
  3539. }
  3540. if (strstr(command, "itemdb") || strncmp(message, "itemdb", 4) == 0) {
  3541. itemdb_reload();
  3542. clif_displaymessage(fd, msg_txt(sd,97)); // Item database has been reloaded.
  3543. } else if (strstr(command, "mobdb") || strncmp(message, "mobdb", 3) == 0) {
  3544. mob_reload();
  3545. pet_db.reload();
  3546. hom_reload();
  3547. mercenary_db.reload();
  3548. elemental_db.reload();
  3549. clif_displaymessage(fd, msg_txt(sd,98)); // Monster database has been reloaded.
  3550. } else if (strstr(command, "skilldb") || strncmp(message, "skilldb", 4) == 0) {
  3551. skill_reload();
  3552. hom_reload_skill();
  3553. clif_displaymessage(fd, msg_txt(sd,99)); // Skill database has been reloaded.
  3554. } else if (strstr(command, "atcommand") || strncmp(message, "atcommand", 4) == 0) {
  3555. atcommand_doload();
  3556. pc_groups_reload();
  3557. clif_displaymessage(fd, msg_txt(sd,254)); // GM command configuration has been reloaded.
  3558. } else if (strstr(command, "battleconf") || strncmp(message, "battleconf", 3) == 0) {
  3559. struct Battle_Config prev_config;
  3560. memcpy(&prev_config, &battle_config, sizeof(prev_config));
  3561. battle_config_read(BATTLE_CONF_FILENAME);
  3562. if( prev_config.item_rate_mvp != battle_config.item_rate_mvp
  3563. || prev_config.item_rate_common != battle_config.item_rate_common
  3564. || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss
  3565. || prev_config.item_rate_common_mvp != battle_config.item_rate_common_mvp
  3566. || prev_config.item_rate_card != battle_config.item_rate_card
  3567. || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss
  3568. || prev_config.item_rate_card_mvp != battle_config.item_rate_card_mvp
  3569. || prev_config.item_rate_equip != battle_config.item_rate_equip
  3570. || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss
  3571. || prev_config.item_rate_equip_mvp != battle_config.item_rate_equip_mvp
  3572. || prev_config.item_rate_heal != battle_config.item_rate_heal
  3573. || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss
  3574. || prev_config.item_rate_heal_mvp != battle_config.item_rate_heal_mvp
  3575. || prev_config.item_rate_use != battle_config.item_rate_use
  3576. || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss
  3577. || prev_config.item_rate_use_mvp != battle_config.item_rate_use_mvp
  3578. || prev_config.item_rate_treasure != battle_config.item_rate_treasure
  3579. || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop
  3580. || prev_config.logarithmic_drops != battle_config.logarithmic_drops
  3581. || prev_config.item_drop_common_min != battle_config.item_drop_common_min
  3582. || prev_config.item_drop_common_max != battle_config.item_drop_common_max
  3583. || prev_config.item_drop_card_min != battle_config.item_drop_card_min
  3584. || prev_config.item_drop_card_max != battle_config.item_drop_card_max
  3585. || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min
  3586. || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max
  3587. || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min
  3588. || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max
  3589. || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min
  3590. || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max
  3591. || prev_config.item_drop_use_min != battle_config.item_drop_use_min
  3592. || prev_config.item_drop_use_max != battle_config.item_drop_use_max
  3593. || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min
  3594. || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max
  3595. || prev_config.base_exp_rate != battle_config.base_exp_rate
  3596. || prev_config.job_exp_rate != battle_config.job_exp_rate
  3597. )
  3598. { // Exp or Drop rates changed.
  3599. mob_reload(); //Needed as well so rate changes take effect.
  3600. }
  3601. clif_displaymessage(fd, msg_txt(sd,255)); // Battle configuration has been reloaded.
  3602. } else if (strstr(command, "statusdb") || strncmp(message, "statusdb", 3) == 0) {
  3603. status_readdb( true );
  3604. clif_displaymessage(fd, msg_txt(sd,256)); // Status database has been reloaded.
  3605. } else if (strstr(command, "pcdb") || strncmp(message, "pcdb", 2) == 0) {
  3606. pc_readdb();
  3607. clif_displaymessage(fd, msg_txt(sd,257)); // Player database has been reloaded.
  3608. } else if (strstr(command, "motd") || strncmp(message, "motd", 4) == 0) {
  3609. pc_read_motd();
  3610. clif_displaymessage(fd, msg_txt(sd,268)); // Reloaded the Message of the Day.
  3611. } else if (strstr(command, "script") || strncmp(message, "script", 3) == 0) {
  3612. struct s_mapiterator* iter;
  3613. struct map_session_data* pl_sd;
  3614. //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." );
  3615. //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
  3616. iter = mapit_getallusers();
  3617. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ){
  3618. pc_close_npc(pl_sd,1);
  3619. clif_cutin(pl_sd, "", 255);
  3620. pl_sd->state.block_action &= ~(PCBLOCK_ALL ^ PCBLOCK_IMMUNE);
  3621. bg_queue_leave(pl_sd);
  3622. }
  3623. mapit_free(iter);
  3624. for (auto &bg : bg_queues) {
  3625. for (auto &bg_sd : bg->teama_members)
  3626. bg_team_leave(bg_sd, false, false); // Kick Team A from battlegrounds
  3627. for (auto &bg_sd : bg->teamb_members)
  3628. bg_team_leave(bg_sd, false, false); // Kick Team B from battlegrounds
  3629. bg_queue_clear(bg, true);
  3630. }
  3631. flush_fifos();
  3632. map_reloadnpc(true); // reload config files seeking for npcs
  3633. script_reload();
  3634. npc_reload();
  3635. clif_displaymessage(fd, msg_txt(sd,100)); // Scripts have been reloaded.
  3636. } else if (strstr(command, "msgconf") || strncmp(message, "msgconf", 3) == 0) {
  3637. map_msg_reload();
  3638. clif_displaymessage(fd, msg_txt(sd,463)); // Message configuration has been reloaded.
  3639. } else if (strstr(command, "questdb") || strncmp(message, "questdb", 3) == 0) {
  3640. if (quest_db.reload())
  3641. clif_displaymessage(fd, msg_txt(sd,1377)); // Quest database has been reloaded.
  3642. } else if (strstr(command, "instancedb") || strncmp(message, "instancedb", 4) == 0) {
  3643. if (instance_db.reload())
  3644. clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded.
  3645. } else if (strstr(command, "achievementdb") || strncmp(message, "achievementdb", 4) == 0) {
  3646. achievement_db_reload();
  3647. clif_displaymessage(fd, msg_txt(sd,771)); // Achievement database has been reloaded.
  3648. } else if (strstr(command, "attendancedb") || strncmp(message, "attendancedb", 4) == 0) {
  3649. attendance_db.reload();
  3650. clif_displaymessage(fd, msg_txt(sd, 795)); // Attendance database has been reloaded.
  3651. }
  3652. return 0;
  3653. }
  3654. /*==========================================
  3655. * @partysharelvl <share_range> [Akinari]
  3656. * Updates char server party share level range in runtime
  3657. * Temporary - Permanent update in inter_athena.conf
  3658. *------------------------------------------*/
  3659. ACMD_FUNC(partysharelvl) {
  3660. unsigned int share_lvl;
  3661. nullpo_retr(-1, sd);
  3662. if(!message || !*message) {
  3663. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  3664. return -1;
  3665. } else {
  3666. share_lvl = min(abs(atoi(message)),MAX_LEVEL);
  3667. }
  3668. if(intif_party_sharelvlupdate(share_lvl)) //Successfully updated
  3669. clif_displaymessage(fd, msg_txt(sd,1478)); // Party share level range has been changed successfully.
  3670. else //Char server offline
  3671. clif_displaymessage(fd, msg_txt(sd,1479)); // Failed to update configuration. Character server is offline.
  3672. return 0;
  3673. }
  3674. /*==========================================
  3675. * @mapinfo [0-3] <map name> by MC_Cameri
  3676. * => Shows information about the map [map name]
  3677. * 0 = no additional information
  3678. * 1 = Show users in that map and their location
  3679. * 2 = Shows NPCs in that map
  3680. * 3 = Shows the chats in that map
  3681. *------------------------------------------*/
  3682. ACMD_FUNC(mapinfo) {
  3683. struct map_session_data* pl_sd;
  3684. struct s_mapiterator* iter;
  3685. struct chat_data *cd = NULL;
  3686. char direction[12];
  3687. int i, m_id, chat_num = 0, list = 0, vend_num = 0;
  3688. unsigned short m_index;
  3689. char mapname[MAP_NAME_LENGTH];
  3690. nullpo_retr(-1, sd);
  3691. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3692. memset(mapname, '\0', sizeof(mapname));
  3693. memset(direction, '\0', sizeof(direction));
  3694. sscanf(message, "%11d %11[^\n]", &list, mapname);
  3695. if (list < 0 || list > 3) {
  3696. clif_displaymessage(fd, msg_txt(sd,1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3697. return -1;
  3698. }
  3699. if (mapname[0] == '\0') {
  3700. safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
  3701. m_id = map_mapindex2mapid(sd->mapindex);
  3702. } else {
  3703. m_id = map_mapname2mapid(mapname);
  3704. }
  3705. if (m_id < 0) {
  3706. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  3707. return -1;
  3708. }
  3709. m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not.
  3710. clif_displaymessage(fd, msg_txt(sd,1039)); // ------ Map Info ------
  3711. // count chats (for initial message)
  3712. chat_num = 0;
  3713. iter = mapit_getallusers();
  3714. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  3715. if( pl_sd->mapindex == m_index ) {
  3716. if( pl_sd->state.vending )
  3717. vend_num++;
  3718. else if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && cd->usersd[0] == pl_sd )
  3719. chat_num++;
  3720. }
  3721. }
  3722. mapit_free(iter);
  3723. struct map_data *mapdata = map_getmapdata(m_id);
  3724. sprintf(atcmd_output, msg_txt(sd,1040), mapname, mapdata->users, mapdata->npc_num, chat_num, vend_num); // Map: %s | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
  3725. clif_displaymessage(fd, atcmd_output);
  3726. clif_displaymessage(fd, msg_txt(sd,1041)); // ------ Map Flags ------
  3727. if (map_getmapflag(m_id, MF_TOWN))
  3728. clif_displaymessage(fd, msg_txt(sd,1042)); // Town Map
  3729. if (map_getmapflag(m_id, MF_RESTRICTED)){
  3730. sprintf(atcmd_output, " Restricted (zone %d)",mapdata->zone);
  3731. clif_displaymessage(fd, atcmd_output);
  3732. }
  3733. if (battle_config.autotrade_mapflag == map_getmapflag(m_id, MF_AUTOTRADE))
  3734. clif_displaymessage(fd, msg_txt(sd,1043)); // Autotrade Enabled
  3735. else
  3736. clif_displaymessage(fd, msg_txt(sd,1044)); // Autotrade Disabled
  3737. if (map_getmapflag(m_id, MF_BATTLEGROUND)){
  3738. sprintf(atcmd_output, msg_txt(sd,1045),map_getmapflag(m_id, MF_BATTLEGROUND)); // Battlegrounds ON (type %d)
  3739. clif_displaymessage(fd, atcmd_output);
  3740. }
  3741. /* Skill damage adjustment info [Cydh] */
  3742. if (mapdata->flag[MF_SKILL_DAMAGE]) {
  3743. clif_displaymessage(fd,msg_txt(sd,1052)); // Skill Damage Adjustments:
  3744. sprintf(atcmd_output, msg_txt(sd, 1053), // > [Map] %d%%, %d%%, %d%%, %d%% | Caster:%d
  3745. mapdata->damage_adjust.rate[SKILLDMG_PC],
  3746. mapdata->damage_adjust.rate[SKILLDMG_MOB],
  3747. mapdata->damage_adjust.rate[SKILLDMG_BOSS],
  3748. mapdata->damage_adjust.rate[SKILLDMG_OTHER],
  3749. mapdata->damage_adjust.caster);
  3750. clif_displaymessage(fd, atcmd_output);
  3751. if (!mapdata->skill_damage.empty()) {
  3752. clif_displaymessage(fd, msg_txt(sd, 1054)); // > [Map Skill] Name : Player, Monster, Boss Monster, Other | Caster
  3753. for (auto skilldmg : mapdata->skill_damage) {
  3754. sprintf(atcmd_output," %s : %d%%, %d%%, %d%%, %d%% | %d",
  3755. skill_get_name(skilldmg.first),
  3756. skilldmg.second.rate[SKILLDMG_PC],
  3757. skilldmg.second.rate[SKILLDMG_MOB],
  3758. skilldmg.second.rate[SKILLDMG_BOSS],
  3759. skilldmg.second.rate[SKILLDMG_OTHER],
  3760. skilldmg.second.caster);
  3761. clif_displaymessage(fd,atcmd_output);
  3762. }
  3763. }
  3764. }
  3765. if (map_getmapflag(m_id, MF_SKILL_DURATION)) {
  3766. clif_displaymessage(fd, msg_txt(sd, 1055)); // Skill Duration Adjustments:
  3767. for (const auto &it : mapdata->skill_duration) {
  3768. sprintf(atcmd_output, " > %s : %d%%", skill_get_name(it.first), it.second);
  3769. clif_displaymessage(fd, atcmd_output);
  3770. }
  3771. }
  3772. strcpy(atcmd_output,msg_txt(sd,1046)); // PvP Flags:
  3773. if (map_getmapflag(m_id, MF_PVP))
  3774. strcat(atcmd_output, " Pvp ON |");
  3775. if (map_getmapflag(m_id, MF_PVP_NOGUILD))
  3776. strcat(atcmd_output, " NoGuild |");
  3777. if (map_getmapflag(m_id, MF_PVP_NOPARTY))
  3778. strcat(atcmd_output, " NoParty |");
  3779. if (map_getmapflag(m_id, MF_PVP_NIGHTMAREDROP))
  3780. strcat(atcmd_output, " NightmareDrop |");
  3781. if (map_getmapflag(m_id, MF_PVP_NOCALCRANK))
  3782. strcat(atcmd_output, " NoCalcRank |");
  3783. clif_displaymessage(fd, atcmd_output);
  3784. strcpy(atcmd_output,msg_txt(sd,1047)); // GvG Flags:
  3785. if (map_getmapflag(m_id, MF_GVG))
  3786. strcat(atcmd_output, " GvG ON |");
  3787. if (map_getmapflag(m_id, MF_GVG_DUNGEON))
  3788. strcat(atcmd_output, " GvG Dungeon |");
  3789. if (map_getmapflag(m_id, MF_GVG_CASTLE))
  3790. strcat(atcmd_output, " GvG Castle |");
  3791. if (map_getmapflag(m_id, MF_GVG_TE))
  3792. strcat(atcmd_output, " GvG TE |");
  3793. if (map_getmapflag(m_id, MF_GVG_TE_CASTLE))
  3794. strcat(atcmd_output, " GvG TE Castle |");
  3795. if (map_getmapflag(m_id, MF_GVG_NOPARTY))
  3796. strcat(atcmd_output, " NoParty |");
  3797. clif_displaymessage(fd, atcmd_output);
  3798. strcpy(atcmd_output,msg_txt(sd,1048)); // Teleport Flags:
  3799. if (map_getmapflag(m_id, MF_NOTELEPORT))
  3800. strcat(atcmd_output, " NoTeleport |");
  3801. if (map_getmapflag(m_id, MF_MONSTER_NOTELEPORT))
  3802. strcat(atcmd_output, " Monster NoTeleport |");
  3803. if (map_getmapflag(m_id, MF_NOWARP))
  3804. strcat(atcmd_output, " NoWarp |");
  3805. if (map_getmapflag(m_id, MF_NOWARPTO))
  3806. strcat(atcmd_output, " NoWarpTo |");
  3807. if (map_getmapflag(m_id, MF_NORETURN))
  3808. strcat(atcmd_output, " NoReturn |");
  3809. if (map_getmapflag(m_id, MF_NOGO))
  3810. strcat(atcmd_output, " NoGo |"); //
  3811. if (map_getmapflag(m_id, MF_NOMEMO))
  3812. strcat(atcmd_output, " NoMemo |");
  3813. clif_displaymessage(fd, atcmd_output);
  3814. sprintf(atcmd_output, msg_txt(sd,1065), // No Exp Penalty: %s | No Zeny Penalty: %s
  3815. (map_getmapflag(m_id, MF_NOEXPPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067), (map_getmapflag(m_id, MF_NOZENYPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067)); // On / Off
  3816. clif_displaymessage(fd, atcmd_output);
  3817. if (map_getmapflag(m_id, MF_NOSAVE)) {
  3818. if (!mapdata->save.map)
  3819. clif_displaymessage(fd, msg_txt(sd,1068)); // No Save (Return to last Save Point)
  3820. else if (mapdata->save.x == -1 || mapdata->save.y == -1 ) {
  3821. sprintf(atcmd_output, msg_txt(sd,1069), mapindex_id2name(mapdata->save.map)); // No Save, Save Point: %s,Random
  3822. clif_displaymessage(fd, atcmd_output);
  3823. }
  3824. else {
  3825. sprintf(atcmd_output, msg_txt(sd,1070), // No Save, Save Point: %s,%d,%d
  3826. mapindex_id2name(mapdata->save.map),mapdata->save.x,mapdata->save.y);
  3827. clif_displaymessage(fd, atcmd_output);
  3828. }
  3829. }
  3830. strcpy(atcmd_output,msg_txt(sd,1049)); // Weather Flags:
  3831. if (map_getmapflag(m_id, MF_SNOW))
  3832. strcat(atcmd_output, " Snow |");
  3833. if (map_getmapflag(m_id, MF_FOG))
  3834. strcat(atcmd_output, " Fog |");
  3835. if (map_getmapflag(m_id, MF_SAKURA))
  3836. strcat(atcmd_output, " Sakura |");
  3837. if (map_getmapflag(m_id, MF_CLOUDS))
  3838. strcat(atcmd_output, " Clouds |");
  3839. if (map_getmapflag(m_id, MF_CLOUDS2))
  3840. strcat(atcmd_output, " Clouds2 |");
  3841. if (map_getmapflag(m_id, MF_FIREWORKS))
  3842. strcat(atcmd_output, " Fireworks |");
  3843. if (map_getmapflag(m_id, MF_LEAVES))
  3844. strcat(atcmd_output, " Leaves |");
  3845. if (map_getmapflag(m_id, MF_NIGHTENABLED))
  3846. strcat(atcmd_output, " Displays Night |");
  3847. clif_displaymessage(fd, atcmd_output);
  3848. strcpy(atcmd_output,msg_txt(sd,1050)); // Other Flags:
  3849. if (map_getmapflag(m_id, MF_NOBRANCH))
  3850. strcat(atcmd_output, " NoBranch |");
  3851. if (map_getmapflag(m_id, MF_NOTRADE))
  3852. strcat(atcmd_output, " NoTrade |");
  3853. if (map_getmapflag(m_id, MF_NOVENDING))
  3854. strcat(atcmd_output, " NoVending |");
  3855. if (map_getmapflag(m_id, MF_NOBUYINGSTORE))
  3856. strcat(atcmd_output, " NoBuyingstore |");
  3857. if (map_getmapflag(m_id, MF_NODROP))
  3858. strcat(atcmd_output, " NoDrop |");
  3859. if (map_getmapflag(m_id, MF_NOSKILL))
  3860. strcat(atcmd_output, " NoSkill |");
  3861. if (map_getmapflag(m_id, MF_NOICEWALL))
  3862. strcat(atcmd_output, " NoIcewall |");
  3863. if (map_getmapflag(m_id, MF_ALLOWKS))
  3864. strcat(atcmd_output, " AllowKS |");
  3865. if (map_getmapflag(m_id, MF_RESET))
  3866. strcat(atcmd_output, " Reset |");
  3867. if (map_getmapflag(m_id, MF_HIDEMOBHPBAR))
  3868. strcat(atcmd_output, " HideMobHPBar |");
  3869. clif_displaymessage(fd, atcmd_output);
  3870. strcpy(atcmd_output,msg_txt(sd,1051)); // Other Flags2:
  3871. if (map_getmapflag(m_id, MF_NOCOMMAND))
  3872. strcat(atcmd_output, " NoCommand |");
  3873. if (map_getmapflag(m_id, MF_NOBASEEXP))
  3874. strcat(atcmd_output, " NoBaseEXP |");
  3875. if (map_getmapflag(m_id, MF_NOJOBEXP))
  3876. strcat(atcmd_output, " NoJobEXP |");
  3877. if (map_getmapflag(m_id, MF_NOMOBLOOT))
  3878. strcat(atcmd_output, " NoMobLoot |");
  3879. if (map_getmapflag(m_id, MF_NOMVPLOOT))
  3880. strcat(atcmd_output, " NoMVPLoot |");
  3881. if (map_getmapflag(m_id, MF_PARTYLOCK))
  3882. strcat(atcmd_output, " PartyLock |");
  3883. if (map_getmapflag(m_id, MF_GUILDLOCK))
  3884. strcat(atcmd_output, " GuildLock |");
  3885. if (map_getmapflag(m_id, MF_LOADEVENT))
  3886. strcat(atcmd_output, " Loadevent |");
  3887. if (map_getmapflag(m_id, MF_NOMAPCHANNELAUTOJOIN))
  3888. strcat(atcmd_output, " NoMapChannelAutoJoin |");
  3889. if (map_getmapflag(m_id, MF_NOUSECART))
  3890. strcat(atcmd_output, " NoUsecart |");
  3891. if (map_getmapflag(m_id, MF_NOITEMCONSUMPTION))
  3892. strcat(atcmd_output, " NoItemConsumption |");
  3893. if (map_getmapflag(m_id, MF_NOSUNMOONSTARMIRACLE))
  3894. strcat(atcmd_output, " NoSunMoonStarMiracle |");
  3895. if (map_getmapflag(m_id, MF_FORCEMINEFFECT))
  3896. strcat(atcmd_output, " ForceMinEffect |");
  3897. if (map_getmapflag(m_id, MF_NOLOCKON))
  3898. strcat(atcmd_output, " NoLockOn |");
  3899. if (map_getmapflag(m_id, MF_NOTOMB))
  3900. strcat(atcmd_output, " NoTomb |");
  3901. if (map_getmapflag(m_id, MF_NOCOSTUME))
  3902. strcat(atcmd_output, " NoCostume |");
  3903. clif_displaymessage(fd, atcmd_output);
  3904. switch (list) {
  3905. case 0:
  3906. // Do nothing. It's list 0, no additional display.
  3907. break;
  3908. case 1:
  3909. clif_displaymessage(fd, msg_txt(sd,480)); // ----- Players in Map -----
  3910. iter = mapit_getallusers();
  3911. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3912. {
  3913. if (pl_sd->mapindex == m_index) {
  3914. sprintf(atcmd_output, msg_txt(sd,481), // Player '%s' (session #%d) | Location: %d,%d
  3915. pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
  3916. clif_displaymessage(fd, atcmd_output);
  3917. }
  3918. }
  3919. mapit_free(iter);
  3920. break;
  3921. case 2:
  3922. clif_displaymessage(fd, msg_txt(sd,482)); // ----- NPCs in Map -----
  3923. for (i = 0; i < mapdata->npc_num;)
  3924. {
  3925. struct npc_data *nd = mapdata->npc[i];
  3926. switch(nd->ud.dir) {
  3927. case DIR_NORTH: strcpy(direction, msg_txt(sd,491)); break; // North
  3928. case DIR_NORTHWEST: strcpy(direction, msg_txt(sd,492)); break; // North West
  3929. case DIR_WEST: strcpy(direction, msg_txt(sd,493)); break; // West
  3930. case DIR_SOUTHWEST: strcpy(direction, msg_txt(sd,494)); break; // South West
  3931. case DIR_SOUTH: strcpy(direction, msg_txt(sd,495)); break; // South
  3932. case DIR_SOUTHEAST: strcpy(direction, msg_txt(sd,496)); break; // South East
  3933. case DIR_EAST: strcpy(direction, msg_txt(sd,497)); break; // East
  3934. case DIR_NORTHEAST: strcpy(direction, msg_txt(sd,498)); break; // North East
  3935. default: strcpy(direction, msg_txt(sd,499)); break; // Unknown
  3936. }
  3937. if(strcmp(nd->name,nd->exname) == 0)
  3938. sprintf(atcmd_output, msg_txt(sd,490), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
  3939. ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
  3940. else
  3941. sprintf(atcmd_output, msg_txt(sd,489), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
  3942. ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y);
  3943. clif_displaymessage(fd, atcmd_output);
  3944. }
  3945. break;
  3946. case 3:
  3947. clif_displaymessage(fd, msg_txt(sd,483)); // ----- Chats in Map -----
  3948. iter = mapit_getallusers();
  3949. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3950. {
  3951. if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL &&
  3952. pl_sd->mapindex == m_index &&
  3953. cd->usersd[0] == pl_sd)
  3954. {
  3955. sprintf(atcmd_output, msg_txt(sd,484), // Chat: %s | Player: %s | Location: %d %d
  3956. cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
  3957. clif_displaymessage(fd, atcmd_output);
  3958. sprintf(atcmd_output, msg_txt(sd,485), // Users: %d/%d | Password: %s | Public: %s
  3959. cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(sd,486) : msg_txt(sd,487)); // Yes / No
  3960. clif_displaymessage(fd, atcmd_output);
  3961. }
  3962. }
  3963. mapit_free(iter);
  3964. break;
  3965. default: // normally impossible to arrive here
  3966. clif_displaymessage(fd, msg_txt(sd,488)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3967. return -1;
  3968. break;
  3969. }
  3970. return 0;
  3971. }
  3972. /*==========================================
  3973. *
  3974. *------------------------------------------*/
  3975. ACMD_FUNC(mount_peco)
  3976. {
  3977. nullpo_retr(-1, sd);
  3978. if (sd->disguise) {
  3979. clif_displaymessage(fd, msg_txt(sd,212)); // Cannot mount while in disguise.
  3980. return -1;
  3981. }
  3982. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) {
  3983. if( !(sd->sc.option&OPTION_DRAGON) ) {
  3984. unsigned int option = OPTION_DRAGON1;
  3985. if( message[0] ) {
  3986. int color = atoi(message);
  3987. option = ( color == 2 ? OPTION_DRAGON2 :
  3988. color == 3 ? OPTION_DRAGON3 :
  3989. color == 4 ? OPTION_DRAGON4 :
  3990. color == 5 ? OPTION_DRAGON5 :
  3991. OPTION_DRAGON1 );
  3992. }
  3993. clif_displaymessage(sd->fd,msg_txt(sd,1119)); // You have mounted your Dragon.
  3994. pc_setoption(sd, sd->sc.option|option);
  3995. } else {
  3996. clif_displaymessage(sd->fd,msg_txt(sd,1120)); // You have released your Dragon.
  3997. pc_setoption(sd, sd->sc.option&~OPTION_DRAGON);
  3998. }
  3999. return 0;
  4000. }
  4001. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 && (!pc_isfalcon(sd) || (pc_checkskill(sd, WH_HAWK_M) || battle_config.warg_can_falcon)) ) {
  4002. if( !pc_isridingwug(sd) ) {
  4003. clif_displaymessage(sd->fd,msg_txt(sd,1121)); // You have mounted your Warg.
  4004. pc_setoption(sd, sd->sc.option|OPTION_WUGRIDER);
  4005. } else {
  4006. clif_displaymessage(sd->fd,msg_txt(sd,1122)); // You have released your Warg.
  4007. pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER);
  4008. }
  4009. return 0;
  4010. }
  4011. if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) {
  4012. if( !pc_ismadogear(sd) ) {
  4013. e_mado_type type = MADO_ROBOT;
  4014. if (message[0]) {
  4015. int tmp = strtol(message, nullptr, 10);
  4016. switch (tmp) {
  4017. case MADO_ROBOT:
  4018. case MADO_SUIT:
  4019. type = static_cast<e_mado_type>(tmp);
  4020. break;
  4021. default:
  4022. type = MADO_ROBOT;
  4023. break;
  4024. }
  4025. }
  4026. clif_displaymessage(sd->fd,msg_txt(sd,1123)); // You have mounted your Mado Gear.
  4027. pc_setmadogear(sd, true, type);
  4028. } else {
  4029. clif_displaymessage(sd->fd,msg_txt(sd,1124)); // You have released your Mado Gear.
  4030. pc_setmadogear(sd, false);
  4031. }
  4032. return 0;
  4033. }
  4034. if (!pc_isriding(sd)) { // if actually no peco
  4035. if (!pc_checkskill(sd, KN_RIDING)) {
  4036. clif_displaymessage(fd, msg_txt(sd,213)); // You can not mount a Peco Peco with your current job.
  4037. return -1;
  4038. }
  4039. pc_setoption(sd, sd->sc.option | OPTION_RIDING);
  4040. clif_displaymessage(fd, msg_txt(sd,102)); // You have mounted a Peco Peco.
  4041. } else {//Dismount
  4042. pc_setoption(sd, sd->sc.option & ~OPTION_RIDING);
  4043. clif_displaymessage(fd, msg_txt(sd,214)); // You have released your Peco Peco.
  4044. }
  4045. return 0;
  4046. }
  4047. /*==========================================
  4048. *Spy Commands by Syrus22
  4049. *------------------------------------------*/
  4050. ACMD_FUNC(guildspy)
  4051. {
  4052. char guild_name[NAME_LENGTH];
  4053. struct guild *g;
  4054. nullpo_retr(-1, sd);
  4055. memset(guild_name, '\0', sizeof(guild_name));
  4056. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4057. if (!enable_spy)
  4058. {
  4059. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  4060. return -1;
  4061. }
  4062. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  4063. clif_displaymessage(fd, msg_txt(sd,1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
  4064. return -1;
  4065. }
  4066. if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
  4067. (g = guild_search(atoi(message))) != NULL) {
  4068. if (sd->guildspy == g->guild_id) {
  4069. sd->guildspy = 0;
  4070. sprintf(atcmd_output, msg_txt(sd,103), g->name); // No longer spying on the %s guild.
  4071. clif_displaymessage(fd, atcmd_output);
  4072. } else {
  4073. sd->guildspy = g->guild_id;
  4074. sprintf(atcmd_output, msg_txt(sd,104), g->name); // Spying on the %s guild.
  4075. clif_displaymessage(fd, atcmd_output);
  4076. }
  4077. } else {
  4078. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the specified guild is online.
  4079. return -1;
  4080. }
  4081. return 0;
  4082. }
  4083. /*==========================================
  4084. *
  4085. *------------------------------------------*/
  4086. ACMD_FUNC(partyspy)
  4087. {
  4088. char party_name[NAME_LENGTH];
  4089. struct party_data *p;
  4090. nullpo_retr(-1, sd);
  4091. memset(party_name, '\0', sizeof(party_name));
  4092. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4093. if (!enable_spy)
  4094. {
  4095. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  4096. return -1;
  4097. }
  4098. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  4099. clif_displaymessage(fd, msg_txt(sd,1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>).
  4100. return -1;
  4101. }
  4102. if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
  4103. (p = party_search(atoi(message))) != NULL) {
  4104. if (sd->partyspy == p->party.party_id) {
  4105. sd->partyspy = 0;
  4106. sprintf(atcmd_output, msg_txt(sd,105), p->party.name); // No longer spying on the %s party.
  4107. clif_displaymessage(fd, atcmd_output);
  4108. } else {
  4109. sd->partyspy = p->party.party_id;
  4110. sprintf(atcmd_output, msg_txt(sd,106), p->party.name); // Spying on the %s party.
  4111. clif_displaymessage(fd, atcmd_output);
  4112. }
  4113. } else {
  4114. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name/ID, or no one from the specified party is online.
  4115. return -1;
  4116. }
  4117. return 0;
  4118. }
  4119. ACMD_FUNC(clanspy){
  4120. char clan_name[NAME_LENGTH];
  4121. struct clan* c;
  4122. nullpo_retr(-1, sd);
  4123. memset(clan_name, '\0', sizeof(clan_name));
  4124. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4125. if( !enable_spy ){
  4126. clif_displaymessage(fd, msg_txt(sd, 1125)); // The mapserver has spy command support disabled.
  4127. return -1;
  4128. }
  4129. if( !message || !*message || sscanf( message, "%23[^\n]", clan_name ) < 1 ){
  4130. clif_displaymessage(fd, msg_txt(sd, 1499)); // Please enter a clan name/ID (usage: @clanspy <clan_name/ID>).
  4131. return -1;
  4132. }
  4133. if ((c = clan_searchname(clan_name)) != NULL || // name first to avoid error when name begin with a number
  4134. (c = clan_search(atoi(message))) != NULL) {
  4135. if (sd->clanspy == c->id) {
  4136. sd->clanspy = 0;
  4137. sprintf(atcmd_output, msg_txt(sd, 1500), c->name); // No longer spying on the %s clan.
  4138. clif_displaymessage(fd, atcmd_output);
  4139. }
  4140. else {
  4141. sd->clanspy = c->id;
  4142. sprintf(atcmd_output, msg_txt(sd, 1501), c->name); // Spying on the %s clan.
  4143. clif_displaymessage(fd, atcmd_output);
  4144. }
  4145. }
  4146. else {
  4147. clif_displaymessage(fd, msg_txt(sd, 1502)); // Incorrect clan name/ID.
  4148. return -1;
  4149. }
  4150. return 0;
  4151. }
  4152. /*==========================================
  4153. * @repairall [Valaris]
  4154. *------------------------------------------*/
  4155. ACMD_FUNC(repairall)
  4156. {
  4157. int count, i;
  4158. nullpo_retr(-1, sd);
  4159. count = 0;
  4160. for (i = 0; i < MAX_INVENTORY; i++) {
  4161. if (sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].attribute == 1 && !itemdb_ishatched_egg(&sd->inventory.u.items_inventory[i])) {
  4162. sd->inventory.u.items_inventory[i].attribute = 0;
  4163. clif_produceeffect(sd, 0, sd->inventory.u.items_inventory[i].nameid);
  4164. count++;
  4165. }
  4166. }
  4167. if (count > 0) {
  4168. clif_misceffect(&sd->bl, 3);
  4169. clif_equiplist(sd);
  4170. clif_displaymessage(fd, msg_txt(sd,107)); // All items have been repaired.
  4171. } else {
  4172. clif_displaymessage(fd, msg_txt(sd,108)); // No item need to be repaired.
  4173. return -1;
  4174. }
  4175. return 0;
  4176. }
  4177. /*==========================================
  4178. * @nuke [Valaris]
  4179. *------------------------------------------*/
  4180. ACMD_FUNC(nuke)
  4181. {
  4182. struct map_session_data *pl_sd;
  4183. nullpo_retr(-1, sd);
  4184. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4185. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4186. clif_displaymessage(fd, msg_txt(sd,1128)); // Please enter a player name (usage: @nuke <char name>).
  4187. return -1;
  4188. }
  4189. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) != NULL) {
  4190. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level
  4191. skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
  4192. clif_displaymessage(fd, msg_txt(sd,109)); // Player has been nuked!
  4193. } else {
  4194. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4195. return -1;
  4196. }
  4197. } else {
  4198. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4199. return -1;
  4200. }
  4201. return 0;
  4202. }
  4203. /*==========================================
  4204. * @tonpc
  4205. *------------------------------------------*/
  4206. ACMD_FUNC(tonpc)
  4207. {
  4208. char npcname[NPC_NAME_LENGTH];
  4209. struct npc_data *nd;
  4210. nullpo_retr(-1, sd);
  4211. memset(npcname, 0, sizeof(npcname));
  4212. if (!message || !*message || sscanf(message, "%49[^\n]", npcname) < 1) {
  4213. clif_displaymessage(fd, msg_txt(sd,1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>).
  4214. return -1;
  4215. }
  4216. if ((nd = npc_name2id(npcname)) != NULL) {
  4217. if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == SETPOS_OK)
  4218. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  4219. else
  4220. return -1;
  4221. } else {
  4222. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4223. return -1;
  4224. }
  4225. return 0;
  4226. }
  4227. /*==========================================
  4228. *
  4229. *------------------------------------------*/
  4230. ACMD_FUNC(shownpc)
  4231. {
  4232. char NPCname[NPC_NAME_LENGTH];
  4233. nullpo_retr(-1, sd);
  4234. memset(NPCname, '\0', sizeof(NPCname));
  4235. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4236. clif_displaymessage(fd, msg_txt(sd,1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>).
  4237. return -1;
  4238. }
  4239. npc_data* nd = npc_name2id(NPCname);
  4240. if (nd) {
  4241. npc_enable(*nd, NPCVIEW_ENABLE);
  4242. clif_displaymessage(fd, msg_txt(sd,110)); // Npc Enabled.
  4243. } else {
  4244. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4245. return -1;
  4246. }
  4247. return 0;
  4248. }
  4249. /*==========================================
  4250. *
  4251. *------------------------------------------*/
  4252. ACMD_FUNC(hidenpc)
  4253. {
  4254. char NPCname[NPC_NAME_LENGTH];
  4255. nullpo_retr(-1, sd);
  4256. memset(NPCname, '\0', sizeof(NPCname));
  4257. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4258. clif_displaymessage(fd, msg_txt(sd,1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>).
  4259. return -1;
  4260. }
  4261. npc_data* nd = npc_name2id(NPCname);
  4262. if (!nd) {
  4263. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4264. return -1;
  4265. }
  4266. npc_enable(*nd, NPCVIEW_DISABLE);
  4267. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4268. return 0;
  4269. }
  4270. ACMD_FUNC(loadnpc)
  4271. {
  4272. if (!message || !*message) {
  4273. clif_displaymessage(fd, msg_txt(sd,1132)); // Please enter a script file name (usage: @loadnpc <file name>).
  4274. return -1;
  4275. }
  4276. if (!npc_addsrcfile(message, true)) {
  4277. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4278. return -1;
  4279. }
  4280. npc_read_event_script();
  4281. ShowStatus( "NPC file '" CL_WHITE "%s" CL_RESET "' was loaded.\n", message );
  4282. npc_event_doall_path( script_config.init_event_name, message );
  4283. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4284. return 0;
  4285. }
  4286. ACMD_FUNC(unloadnpc)
  4287. {
  4288. struct npc_data *nd;
  4289. char NPCname[NPC_NAME_LENGTH];
  4290. nullpo_retr(-1, sd);
  4291. memset(NPCname, '\0', sizeof(NPCname));
  4292. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4293. clif_displaymessage(fd, msg_txt(sd,1133)); // Please enter a NPC name (usage: @unloadnpc <NPC_name>).
  4294. return -1;
  4295. }
  4296. if ((nd = npc_name2id(NPCname)) == NULL) {
  4297. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4298. return -1;
  4299. }
  4300. npc_unload_duplicates(nd);
  4301. npc_unload(nd,true);
  4302. npc_read_event_script();
  4303. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4304. return 0;
  4305. }
  4306. ACMD_FUNC(reloadnpcfile) {
  4307. if (!message || !*message) {
  4308. clif_displaymessage(fd, msg_txt(sd,733)); // Please enter a NPC file name (usage: @reloadnpcfile <file name>).
  4309. return -1;
  4310. }
  4311. if (npc_unloadfile(message))
  4312. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  4313. if (!npc_addsrcfile(message, true)) {
  4314. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4315. return -1;
  4316. }
  4317. npc_read_event_script();
  4318. ShowStatus( "NPC file '" CL_WHITE "%s" CL_RESET "' was reloaded.\n", message );
  4319. npc_event_doall_path( script_config.init_event_name, message );
  4320. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4321. return 0;
  4322. }
  4323. /*==========================================
  4324. * time in txt for time command (by [Yor])
  4325. *------------------------------------------*/
  4326. char* txt_time(t_tick duration_)
  4327. {
  4328. int days, hours, minutes, seconds;
  4329. char temp[CHAT_SIZE_MAX];
  4330. static char temp1[CHAT_SIZE_MAX];
  4331. memset(temp, '\0', sizeof(temp));
  4332. memset(temp1, '\0', sizeof(temp1));
  4333. // Cap it
  4334. int duration = (int)duration_;
  4335. days = duration / (60 * 60 * 24);
  4336. duration = duration - (60 * 60 * 24 * days);
  4337. hours = duration / (60 * 60);
  4338. duration = duration - (60 * 60 * hours);
  4339. minutes = duration / 60;
  4340. seconds = duration - (60 * minutes);
  4341. if (days == 1)
  4342. sprintf(temp, msg_txt(NULL,219), days); // %d day
  4343. else if (days > 1)
  4344. sprintf(temp, msg_txt(NULL,220), days); // %d days
  4345. if (hours == 1)
  4346. sprintf(temp1, msg_txt(NULL,221), temp, hours); // %s %d hour
  4347. else if (hours > 1)
  4348. sprintf(temp1, msg_txt(NULL,222), temp, hours); // %s %d hours
  4349. if (minutes < 2)
  4350. sprintf(temp, msg_txt(NULL,223), temp1, minutes); // %s %d minute
  4351. else
  4352. sprintf(temp, msg_txt(NULL,224), temp1, minutes); // %s %d minutes
  4353. if (seconds == 1)
  4354. sprintf(temp1, msg_txt(NULL,225), temp, seconds); // %s and %d second
  4355. else if (seconds > 1)
  4356. sprintf(temp1, msg_txt(NULL,226), temp, seconds); // %s and %d seconds
  4357. return temp1;
  4358. }
  4359. /*==========================================
  4360. * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor]
  4361. * Calculation management of GM modification (@day/@night GM commands) is done
  4362. *------------------------------------------*/
  4363. ACMD_FUNC(servertime)
  4364. {
  4365. const struct TimerData * timer_data;
  4366. time_t time_server; // variable for number of seconds (used with time() function)
  4367. struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
  4368. char temp[CHAT_SIZE_MAX];
  4369. nullpo_retr(-1, sd);
  4370. memset(temp, '\0', sizeof(temp));
  4371. time(&time_server); // get time in seconds since 1/1/1970
  4372. datetime = localtime(&time_server); // convert seconds in structure
  4373. // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
  4374. strftime(temp, sizeof(temp)-1, msg_txt(sd,230), datetime); // Server time (normal time): %A, %B %d %Y %X.
  4375. clif_displaymessage(fd, temp);
  4376. if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
  4377. if (night_flag == 0)
  4378. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4379. else
  4380. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4381. } else if (battle_config.night_duration == 0)
  4382. if (night_flag == 1) { // we start with night
  4383. if ((timer_data = get_timer(day_timer_tid)) != nullptr) {
  4384. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in night for %s.
  4385. clif_displaymessage(fd, temp);
  4386. clif_displaymessage(fd, msg_txt(sd,234)); // Game time: After, the game will be in permanent daylight.
  4387. } else
  4388. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4389. } else
  4390. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4391. else if (battle_config.day_duration == 0)
  4392. if (night_flag == 0) { // we start with day
  4393. if ((timer_data = get_timer(night_timer_tid)) != nullptr) {
  4394. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4395. clif_displaymessage(fd, temp);
  4396. clif_displaymessage(fd, msg_txt(sd,236)); // Game time: After, the game will be in permanent night.
  4397. } else
  4398. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4399. } else
  4400. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4401. else {
  4402. const struct TimerData * timer_data2;
  4403. if (night_flag == 0) {
  4404. if ((timer_data = get_timer(night_timer_tid)) != nullptr && (timer_data2 = get_timer(day_timer_tid)) != nullptr) {
  4405. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4406. clif_displaymessage(fd, temp);
  4407. if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
  4408. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
  4409. else
  4410. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
  4411. clif_displaymessage(fd, temp);
  4412. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4413. clif_displaymessage(fd, temp);
  4414. } else
  4415. clif_displaymessage(fd, msg_txt(sd, 231)); // Game time: The game is in permanent daylight.
  4416. } else {
  4417. if ((timer_data = get_timer(day_timer_tid)) != nullptr && (timer_data2 = get_timer(night_timer_tid)) != nullptr) {
  4418. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is in night for %s.
  4419. clif_displaymessage(fd, temp);
  4420. if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
  4421. sprintf(temp, msg_txt(sd,239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
  4422. else
  4423. sprintf(temp, msg_txt(sd,239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
  4424. clif_displaymessage(fd, temp);
  4425. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4426. clif_displaymessage(fd, temp);
  4427. } else
  4428. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4429. }
  4430. }
  4431. return 0;
  4432. }
  4433. /*==========================================
  4434. * @jail <char_name> by [Yor]
  4435. * Special warp! No check with nowarp and nowarpto flag
  4436. *------------------------------------------*/
  4437. ACMD_FUNC(jail)
  4438. {
  4439. struct map_session_data *pl_sd;
  4440. int x, y;
  4441. unsigned short m_index;
  4442. nullpo_retr(-1, sd);
  4443. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4444. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4445. clif_displaymessage(fd, msg_txt(sd,1134)); // Please enter a player name (usage: @jail <char_name>).
  4446. return -1;
  4447. }
  4448. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4449. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4450. return -1;
  4451. }
  4452. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4453. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4454. return -1;
  4455. }
  4456. if (pl_sd->sc.data[SC_JAILED]) {
  4457. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4458. return -1;
  4459. }
  4460. switch(rnd() % 2) { //Jail Locations
  4461. case 0:
  4462. m_index = mapindex_name2id(MAP_JAIL);
  4463. x = 24;
  4464. y = 75;
  4465. break;
  4466. default:
  4467. m_index = mapindex_name2id(MAP_JAIL);
  4468. x = 49;
  4469. y = 75;
  4470. break;
  4471. }
  4472. //Duration of INT_MAX to specify infinity.
  4473. sc_start4(NULL,&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000);
  4474. clif_displaymessage(pl_sd->fd, msg_txt(sd,117)); // GM has send you in jails.
  4475. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4476. return 0;
  4477. }
  4478. /*==========================================
  4479. * @unjail/@discharge <char_name> by [Yor]
  4480. * Special warp! No check with nowarp and nowarpto flag
  4481. *------------------------------------------*/
  4482. ACMD_FUNC(unjail)
  4483. {
  4484. struct map_session_data *pl_sd;
  4485. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4486. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4487. clif_displaymessage(fd, msg_txt(sd,1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>).
  4488. return -1;
  4489. }
  4490. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4491. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4492. return -1;
  4493. }
  4494. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4495. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4496. return -1;
  4497. }
  4498. if (!pl_sd->sc.data[SC_JAILED]) {
  4499. clif_displaymessage(fd, msg_txt(sd,119)); // This player is not in jails.
  4500. return -1;
  4501. }
  4502. //Reset jail time to 1 sec.
  4503. sc_start(NULL,&pl_sd->bl,SC_JAILED,100,1,1000);
  4504. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // A GM has discharged you from jail.
  4505. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed.
  4506. return 0;
  4507. }
  4508. ACMD_FUNC(jailfor) {
  4509. struct map_session_data *pl_sd = NULL;
  4510. char * modif_p;
  4511. int jailtime = 0,x,y;
  4512. short m_index = 0;
  4513. nullpo_retr(-1, sd);
  4514. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4515. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  4516. clif_displaymessage(fd, msg_txt(sd,400)); //Usage: @jailfor <time> <character name>
  4517. return -1;
  4518. }
  4519. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  4520. modif_p = atcmd_output;
  4521. jailtime = (int)solve_time(modif_p)/60; // Change to minutes
  4522. if (jailtime == 0) {
  4523. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4524. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  4525. return -1;
  4526. }
  4527. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4528. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4529. return -1;
  4530. }
  4531. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  4532. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4533. return -1;
  4534. }
  4535. // Added by Coltaro
  4536. if(pl_sd->sc.data[SC_JAILED] && pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX) { // Update the player's jail time
  4537. jailtime += pl_sd->sc.data[SC_JAILED]->val1;
  4538. if (jailtime <= 0) {
  4539. jailtime = 0;
  4540. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // GM has discharge you.
  4541. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed
  4542. } else {
  4543. int year = 0, month = 0, day = 0, hour = 0, minute = 0, second = 0;
  4544. char timestr[21];
  4545. time_t now=time(NULL);
  4546. split_time(jailtime*60,&year,&month,&day,&hour,&minute,&second);
  4547. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1137),year,month,day,hour,minute); // %s in jail for %d years, %d months, %d days, %d hours and %d minutes
  4548. clif_displaymessage(pl_sd->fd, atcmd_output);
  4549. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1138),year,month,day,hour,minute); // This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
  4550. clif_displaymessage(fd, atcmd_output);
  4551. timestamp2string(timestr,20,now+jailtime*60,"%Y-%m-%d %H:%M");
  4552. sprintf(atcmd_output,"Release date is: %s",timestr);
  4553. clif_displaymessage(pl_sd->fd, atcmd_output);
  4554. clif_displaymessage(fd, atcmd_output);
  4555. }
  4556. } else if (jailtime < 0) {
  4557. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4558. return -1;
  4559. }
  4560. // Jail locations, add more as you wish.
  4561. switch(rnd()%2) {
  4562. case 1: // Jail #1
  4563. m_index = mapindex_name2id(MAP_JAIL);
  4564. x = 49; y = 75;
  4565. break;
  4566. default: // Default Jail
  4567. m_index = mapindex_name2id(MAP_JAIL);
  4568. x = 24; y = 75;
  4569. break;
  4570. }
  4571. sc_start4(NULL,&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer).
  4572. return 0;
  4573. }
  4574. //By Coltaro
  4575. ACMD_FUNC(jailtime){
  4576. int year, month, day, hour, minute, second;
  4577. char timestr[21];
  4578. time_t now = time(NULL);
  4579. nullpo_retr(-1, sd);
  4580. if (!sd->sc.data[SC_JAILED]) {
  4581. clif_displaymessage(fd, msg_txt(sd,1139)); // You are not in jail.
  4582. return -1;
  4583. }
  4584. if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) {
  4585. clif_displaymessage(fd, msg_txt(sd,1140)); // You have been jailed indefinitely.
  4586. return 0;
  4587. }
  4588. if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
  4589. clif_displaymessage(fd, msg_txt(sd,1141)); // You have been jailed for an unknown amount of time.
  4590. return -1;
  4591. }
  4592. // Get remaining jail time
  4593. split_time(sd->sc.data[SC_JAILED]->val1*60,&year,&month,&day,&hour,&minute,&second);
  4594. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
  4595. clif_displaymessage(fd, atcmd_output);
  4596. timestamp2string(timestr,20,now+sd->sc.data[SC_JAILED]->val1*60,"%Y-%m-%d %H:%M");
  4597. sprintf(atcmd_output,"Release date is: %s",timestr);
  4598. clif_displaymessage(fd, atcmd_output);
  4599. return 0;
  4600. }
  4601. /*==========================================
  4602. * @disguise <mob_id> by [Valaris] (simplified by [Yor])
  4603. *------------------------------------------*/
  4604. ACMD_FUNC(disguise)
  4605. {
  4606. int id = 0;
  4607. nullpo_retr(-1, sd);
  4608. if (!message || !*message) {
  4609. clif_displaymessage(fd, msg_txt(sd,1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
  4610. return -1;
  4611. }
  4612. if ((id = atoi(message)) > 0)
  4613. { //Acquired an ID
  4614. if (!mobdb_checkid(id) && !npcdb_checkid(id))
  4615. id = 0; //Invalid id for either mobs or npcs.
  4616. } else { //Acquired a Name
  4617. if ((id = mobdb_searchname(message)) == 0)
  4618. {
  4619. struct npc_data* nd = npc_name2id(message);
  4620. if (nd != NULL)
  4621. id = nd->class_;
  4622. }
  4623. }
  4624. if (id == 0)
  4625. {
  4626. clif_displaymessage(fd, msg_txt(sd,123)); // Invalid Monster/NPC name/ID specified.
  4627. return -1;
  4628. }
  4629. if(pc_isriding(sd))
  4630. {
  4631. clif_displaymessage(fd, msg_txt(sd,1144)); // Character cannot be disguised while mounted.
  4632. return -1;
  4633. }
  4634. if (sd->sc.data[SC_MONSTER_TRANSFORM] || sd->sc.data[SC_ACTIVE_MONSTER_TRANSFORM]) {
  4635. clif_displaymessage(fd, msg_txt(sd,730)); // Character cannot be disguised while in monster transform.
  4636. return -1;
  4637. }
  4638. pc_disguise(sd, id);
  4639. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4640. return 0;
  4641. }
  4642. /*==========================================
  4643. * DisguiseAll
  4644. *------------------------------------------*/
  4645. ACMD_FUNC(disguiseall)
  4646. {
  4647. int mob_id=0;
  4648. struct map_session_data *pl_sd;
  4649. struct s_mapiterator* iter;
  4650. nullpo_retr(-1, sd);
  4651. if (!message || !*message) {
  4652. clif_displaymessage(fd, msg_txt(sd,1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
  4653. return -1;
  4654. }
  4655. if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name beginning by a number)
  4656. mob_id = atoi(message);
  4657. if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc...
  4658. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id not found.
  4659. return -1;
  4660. }
  4661. iter = mapit_getallusers();
  4662. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4663. pc_disguise(pl_sd, mob_id);
  4664. mapit_free(iter);
  4665. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4666. return 0;
  4667. }
  4668. /*==========================================
  4669. * DisguiseGuild
  4670. *------------------------------------------*/
  4671. ACMD_FUNC(disguiseguild)
  4672. {
  4673. int id = 0, i;
  4674. char monster[NAME_LENGTH], guild[NAME_LENGTH];
  4675. struct guild *g;
  4676. memset(monster, '\0', sizeof(monster));
  4677. memset(guild, '\0', sizeof(guild));
  4678. if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) {
  4679. clif_displaymessage(fd, msg_txt(sd,1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
  4680. return -1;
  4681. }
  4682. if( (id = atoi(monster)) > 0 ) {
  4683. if( !mobdb_checkid(id) && !npcdb_checkid(id) )
  4684. id = 0;
  4685. } else {
  4686. if( (id = mobdb_searchname(monster)) == 0 ) {
  4687. struct npc_data* nd = npc_name2id(monster);
  4688. if( nd != NULL )
  4689. id = nd->class_;
  4690. }
  4691. }
  4692. if( id == 0 ) {
  4693. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id hasn't been found.
  4694. return -1;
  4695. }
  4696. if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
  4697. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4698. return -1;
  4699. }
  4700. for( i = 0; i < g->max_member; i++ ){
  4701. struct map_session_data *pl_sd;
  4702. if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) )
  4703. pc_disguise(pl_sd, id);
  4704. }
  4705. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4706. return 0;
  4707. }
  4708. /*==========================================
  4709. * @undisguise by [Yor]
  4710. *------------------------------------------*/
  4711. ACMD_FUNC(undisguise)
  4712. {
  4713. nullpo_retr(-1, sd);
  4714. if (sd->disguise) {
  4715. pc_disguise(sd, 0);
  4716. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4717. } else {
  4718. clif_displaymessage(fd, msg_txt(sd,125)); // You're not disguised.
  4719. return -1;
  4720. }
  4721. return 0;
  4722. }
  4723. /*==========================================
  4724. * UndisguiseAll
  4725. *------------------------------------------*/
  4726. ACMD_FUNC(undisguiseall)
  4727. {
  4728. struct map_session_data *pl_sd;
  4729. struct s_mapiterator* iter;
  4730. nullpo_retr(-1, sd);
  4731. iter = mapit_getallusers();
  4732. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4733. if( pl_sd->disguise )
  4734. pc_disguise(pl_sd, 0);
  4735. mapit_free(iter);
  4736. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4737. return 0;
  4738. }
  4739. /*==========================================
  4740. * UndisguiseGuild
  4741. *------------------------------------------*/
  4742. ACMD_FUNC(undisguiseguild)
  4743. {
  4744. char guild_name[NAME_LENGTH];
  4745. struct guild *g;
  4746. int i;
  4747. nullpo_retr(-1, sd);
  4748. memset(guild_name, '\0', sizeof(guild_name));
  4749. if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  4750. clif_displaymessage(fd, msg_txt(sd,1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
  4751. return -1;
  4752. }
  4753. if( (g = guild_searchname(guild_name)) == NULL && (g = guild_search(atoi(message))) == NULL ) {
  4754. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4755. return -1;
  4756. }
  4757. for(i = 0; i < g->max_member; i++){
  4758. struct map_session_data *pl_sd;
  4759. if( (pl_sd = g->member[i].sd) && pl_sd->disguise )
  4760. pc_disguise(pl_sd, 0);
  4761. }
  4762. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4763. return 0;
  4764. }
  4765. /*==========================================
  4766. * @exp by [Skotlex]
  4767. *------------------------------------------*/
  4768. ACMD_FUNC(exp)
  4769. {
  4770. char output[CHAT_SIZE_MAX];
  4771. double nextb, nextj;
  4772. nullpo_retr(-1, sd);
  4773. memset(output, '\0', sizeof(output));
  4774. nextb = (double)pc_nextbaseexp(sd);
  4775. if (nextb)
  4776. nextb = sd->status.base_exp*100.0/nextb;
  4777. nextj = (double)pc_nextjobexp(sd);
  4778. if (nextj)
  4779. nextj = sd->status.job_exp*100.0/nextj;
  4780. sprintf(output, msg_txt(sd,1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
  4781. clif_displaymessage(fd, output);
  4782. return 0;
  4783. }
  4784. /*==========================================
  4785. * @broadcast by [Valaris]
  4786. *------------------------------------------*/
  4787. ACMD_FUNC(broadcast)
  4788. {
  4789. nullpo_retr(-1, sd);
  4790. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4791. if (!message || !*message) {
  4792. clif_displaymessage(fd, msg_txt(sd,1149)); // Please enter a message (usage: @broadcast <message>).
  4793. return -1;
  4794. }
  4795. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4796. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT);
  4797. return 0;
  4798. }
  4799. /*==========================================
  4800. * @localbroadcast by [Valaris]
  4801. *------------------------------------------*/
  4802. ACMD_FUNC(localbroadcast)
  4803. {
  4804. nullpo_retr(-1, sd);
  4805. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4806. if (!message || !*message) {
  4807. clif_displaymessage(fd, msg_txt(sd,1150)); // Please enter a message (usage: @localbroadcast <message>).
  4808. return -1;
  4809. }
  4810. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4811. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  4812. return 0;
  4813. }
  4814. /*==========================================
  4815. * @email <actual@email> <new@email> by [Yor]
  4816. *------------------------------------------*/
  4817. ACMD_FUNC(email)
  4818. {
  4819. char actual_email[100];
  4820. char new_email[100];
  4821. nullpo_retr(-1, sd);
  4822. memset(actual_email, '\0', sizeof(actual_email));
  4823. memset(new_email, '\0', sizeof(new_email));
  4824. if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
  4825. clif_displaymessage(fd, msg_txt(sd,1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>).
  4826. return -1;
  4827. }
  4828. if (e_mail_check(actual_email) == 0) {
  4829. clif_displaymessage(fd, msg_txt(sd,144)); // Invalid actual email. If you have default e-mail, give a@a.com.
  4830. return -1;
  4831. } else if (e_mail_check(new_email) == 0) {
  4832. clif_displaymessage(fd, msg_txt(sd,145)); // Invalid new email. Please enter a real e-mail.
  4833. return -1;
  4834. } else if (strcmpi(new_email, "a@a.com") == 0) {
  4835. clif_displaymessage(fd, msg_txt(sd,146)); // New email must be a real e-mail.
  4836. return -1;
  4837. } else if (strcmpi(actual_email, new_email) == 0) {
  4838. clif_displaymessage(fd, msg_txt(sd,147)); // New email must be different of the actual e-mail.
  4839. return -1;
  4840. }
  4841. chrif_changeemail(sd->status.account_id, actual_email, new_email);
  4842. clif_displaymessage(fd, msg_txt(sd,148)); // Information sent to login-server via char-server.
  4843. return 0;
  4844. }
  4845. /*==========================================
  4846. *@effect
  4847. *------------------------------------------*/
  4848. ACMD_FUNC(effect)
  4849. {
  4850. int type = EF_NONE;
  4851. nullpo_retr(-1, sd);
  4852. if (!message || !*message || sscanf(message, "%11d", &type) < 1) {
  4853. clif_displaymessage(fd, msg_txt(sd,1152)); // Please enter an effect number (usage: @effect <effect number>).
  4854. return -1;
  4855. }
  4856. if( type <= EF_NONE || type >= EF_MAX ){
  4857. sprintf(atcmd_output, msg_txt(sd,1152),EF_NONE+1,EF_MAX-1); // Please enter a valid effect id in the range from %d to %d.
  4858. clif_displaymessage(fd, atcmd_output);
  4859. return -1;
  4860. }
  4861. clif_specialeffect(&sd->bl, type, ALL_CLIENT);
  4862. clif_displaymessage(fd, msg_txt(sd,229)); // Your effect has changed.
  4863. return 0;
  4864. }
  4865. /*==========================================
  4866. * @killer by MouseJstr
  4867. * enable killing players even when not in pvp
  4868. *------------------------------------------*/
  4869. ACMD_FUNC(killer)
  4870. {
  4871. nullpo_retr(-1, sd);
  4872. sd->state.killer = !sd->state.killer;
  4873. if(sd->state.killer)
  4874. clif_displaymessage(fd, msg_txt(sd,241)); // You can now attack and kill players freely.
  4875. else {
  4876. clif_displaymessage(fd, msg_txt(sd,292)); // Killer state reset.
  4877. pc_stop_attack(sd);
  4878. }
  4879. return 0;
  4880. }
  4881. /*==========================================
  4882. * @killable by MouseJstr
  4883. * enable other people killing you
  4884. *------------------------------------------*/
  4885. ACMD_FUNC(killable)
  4886. {
  4887. nullpo_retr(-1, sd);
  4888. sd->state.killable = !sd->state.killable;
  4889. if(sd->state.killable)
  4890. clif_displaymessage(fd, msg_txt(sd,242)); // You can now be attacked and killed by players.
  4891. else {
  4892. clif_displaymessage(fd, msg_txt(sd,288)); // You are no longer killable.
  4893. map_foreachinallrange(unit_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id);
  4894. }
  4895. return 0;
  4896. }
  4897. /*==========================================
  4898. * @skillon by MouseJstr
  4899. * turn skills on for the map
  4900. *------------------------------------------*/
  4901. ACMD_FUNC(skillon)
  4902. {
  4903. nullpo_retr(-1, sd);
  4904. map_setmapflag(sd->bl.m, MF_NOSKILL, false);
  4905. clif_displaymessage(fd, msg_txt(sd,244)); // Skills have been enabled on this map.
  4906. return 0;
  4907. }
  4908. /*==========================================
  4909. * @skilloff by MouseJstr
  4910. * Turn skills off on the map
  4911. *------------------------------------------*/
  4912. ACMD_FUNC(skilloff)
  4913. {
  4914. nullpo_retr(-1, sd);
  4915. map_setmapflag(sd->bl.m, MF_NOSKILL, true);
  4916. clif_displaymessage(fd, msg_txt(sd,243)); // Skills have been disabled on this map.
  4917. return 0;
  4918. }
  4919. /*==========================================
  4920. * @npcmove by MouseJstr
  4921. * move a npc
  4922. *------------------------------------------*/
  4923. ACMD_FUNC(npcmove)
  4924. {
  4925. short x = 0, y = 0;
  4926. struct npc_data *nd = 0;
  4927. char npc_name[NPC_NAME_LENGTH];
  4928. nullpo_retr(-1, sd);
  4929. memset(npc_name, '\0', sizeof npc_name);
  4930. if (!message || !*message || sscanf(message, "%6hd %6hd %49[^\n]", &x, &y, npc_name) < 3) {
  4931. clif_displaymessage(fd, msg_txt(sd,1153)); // Usage: @npcmove <X> <Y> <npc_name>
  4932. return -1;
  4933. }
  4934. if ((nd = npc_name2id(npc_name)) == NULL)
  4935. {
  4936. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4937. return -1;
  4938. }
  4939. if ( npc_movenpc( nd, x, y ) )
  4940. { //actually failed to move
  4941. clif_displaymessage(fd, msg_txt(sd,1154)); // NPC is not on this map.
  4942. return -1; //Not on a map.
  4943. } else
  4944. clif_displaymessage(fd, msg_txt(sd,1155)); // NPC moved
  4945. return 0;
  4946. }
  4947. /*==========================================
  4948. * @addwarp by MouseJstr
  4949. * Create a new static warp point.
  4950. *------------------------------------------*/
  4951. ACMD_FUNC(addwarp)
  4952. {
  4953. char mapname[MAP_NAME_LENGTH_EXT], warpname[NPC_NAME_LENGTH];
  4954. short x,y;
  4955. unsigned short m;
  4956. struct npc_data* nd;
  4957. nullpo_retr(-1, sd);
  4958. memset(warpname, '\0', sizeof(warpname));
  4959. if (!message || !*message || sscanf(message, "%15s %6hd %6hd %49[^\n]", mapname, &x, &y, warpname) < 4) {
  4960. clif_displaymessage(fd, msg_txt(sd,1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name>
  4961. return -1;
  4962. }
  4963. m = mapindex_name2id(mapname);
  4964. if( m == 0 )
  4965. {
  4966. sprintf(atcmd_output, msg_txt(sd,1157), mapname); // Unknown map '%s'.
  4967. clif_displaymessage(fd, atcmd_output);
  4968. return -1;
  4969. }
  4970. nd = npc_add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y);
  4971. if( nd == NULL )
  4972. return -1;
  4973. sprintf(atcmd_output, msg_txt(sd,1158), nd->exname); // New warp NPC '%s' created.
  4974. clif_displaymessage(fd, atcmd_output);
  4975. return 0;
  4976. }
  4977. /*==========================================
  4978. * @follow by [MouseJstr]
  4979. * Follow a player .. staying no more then 5 spaces away
  4980. *------------------------------------------*/
  4981. ACMD_FUNC(follow)
  4982. {
  4983. struct map_session_data *pl_sd = NULL;
  4984. nullpo_retr(-1, sd);
  4985. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4986. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4987. if (sd->followtarget == -1)
  4988. return -1;
  4989. pc_stop_following (sd);
  4990. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  4991. return 0;
  4992. }
  4993. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  4994. {
  4995. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4996. return -1;
  4997. }
  4998. if (sd->followtarget == pl_sd->bl.id) {
  4999. pc_stop_following (sd);
  5000. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  5001. } else {
  5002. pc_follow(sd, pl_sd->bl.id);
  5003. clif_displaymessage(fd, msg_txt(sd,1160)); // Follow mode ON.
  5004. }
  5005. return 0;
  5006. }
  5007. /*==========================================
  5008. * @dropall by [MouseJstr] and [Xantara]
  5009. * Drops all your possession on the ground based on item type
  5010. *------------------------------------------*/
  5011. ACMD_FUNC(dropall)
  5012. {
  5013. int8 type = -1;
  5014. uint16 i, count = 0, count2 = 0;
  5015. nullpo_retr(-1, sd);
  5016. if( message[0] ) {
  5017. type = atoi(message);
  5018. if( type != -1 && type != IT_HEALING && type != IT_USABLE && type != IT_ETC && type != IT_WEAPON &&
  5019. type != IT_ARMOR && type != IT_CARD && type != IT_PETEGG && type != IT_PETARMOR && type != IT_AMMO )
  5020. {
  5021. clif_displaymessage(fd, msg_txt(sd,1492)); // Usage: @dropall {<type>}
  5022. clif_displaymessage(fd, msg_txt(sd,1493)); // Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  5023. return -1;
  5024. }
  5025. }
  5026. for( i = 0; i < MAX_INVENTORY; i++ ) {
  5027. if( sd->inventory.u.items_inventory[i].amount ) {
  5028. std::shared_ptr<item_data> id = item_db.find(sd->inventory.u.items_inventory[i].nameid);
  5029. if( id == nullptr ) {
  5030. ShowDebug("Non-existant item %d on dropall list (account_id: %d, char_id: %d)\n", sd->inventory.u.items_inventory[i].nameid, sd->status.account_id, sd->status.char_id);
  5031. continue;
  5032. }
  5033. if( !pc_candrop(sd,&sd->inventory.u.items_inventory[i]) )
  5034. continue;
  5035. if( type == -1 || type == (uint8)id->type ) {
  5036. if( sd->inventory.u.items_inventory[i].equip != 0 )
  5037. pc_unequipitem(sd, i, 3);
  5038. if( itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){
  5039. pet_return_egg( sd, sd->pd );
  5040. }
  5041. pc_equipswitch_remove(sd, i);
  5042. int amount = sd->inventory.u.items_inventory[i].amount;
  5043. if(pc_dropitem(sd, i, amount))
  5044. count += amount;
  5045. else count2 += amount;
  5046. }
  5047. }
  5048. }
  5049. sprintf(atcmd_output, msg_txt(sd,1494), count,count2); // %d items are dropped (%d skipped)!
  5050. clif_displaymessage(fd, atcmd_output);
  5051. return 0;
  5052. }
  5053. /*==========================================
  5054. * @storeall by [MouseJstr]
  5055. * Put everything into storage
  5056. *------------------------------------------*/
  5057. ACMD_FUNC(storeall)
  5058. {
  5059. int i;
  5060. nullpo_retr(-1, sd);
  5061. if (sd->state.storage_flag != 1)
  5062. { //Open storage.
  5063. if( storage_storageopen(sd) == 1 ) {
  5064. clif_displaymessage(fd, msg_txt(sd,1161)); // You currently cannot open your storage.
  5065. return -1;
  5066. }
  5067. }
  5068. for (i = 0; i < MAX_INVENTORY; i++) {
  5069. if (sd->inventory.u.items_inventory[i].amount) {
  5070. if(sd->inventory.u.items_inventory[i].equip != 0)
  5071. pc_unequipitem(sd, i, 3);
  5072. if( itemdb_ishatched_egg( &sd->inventory.u.items_inventory[i] ) ){
  5073. pet_return_egg( sd, sd->pd );
  5074. }
  5075. pc_equipswitch_remove(sd, i);
  5076. storage_storageadd(sd, &sd->storage, i, sd->inventory.u.items_inventory[i].amount);
  5077. }
  5078. }
  5079. storage_storageclose(sd);
  5080. clif_displaymessage(fd, msg_txt(sd,1162)); // All items stored.
  5081. return 0;
  5082. }
  5083. ACMD_FUNC(clearstorage)
  5084. {
  5085. int i, j;
  5086. nullpo_retr(-1, sd);
  5087. if (sd->state.storage_flag == 1) {
  5088. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5089. return -1;
  5090. }
  5091. if (sd->state.storage_flag == 3) {
  5092. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5093. return -1;
  5094. }
  5095. j = sd->storage.amount;
  5096. for (i = 0; i < j; ++i) {
  5097. storage_delitem(sd, &sd->storage, i, sd->storage.u.items_storage[i].amount);
  5098. }
  5099. sd->state.storage_flag = 1;
  5100. storage_storageclose(sd);
  5101. clif_displaymessage(fd, msg_txt(sd,1394)); // Your storage was cleaned.
  5102. return 0;
  5103. }
  5104. ACMD_FUNC(cleargstorage)
  5105. {
  5106. int i, j;
  5107. struct guild *g;
  5108. struct s_storage *gstorage;
  5109. nullpo_retr(-1, sd);
  5110. g = sd->guild;
  5111. if (g == NULL) {
  5112. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  5113. return -1;
  5114. }
  5115. if (sd->state.storage_flag == 1) {
  5116. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5117. return -1;
  5118. }
  5119. if (sd->state.storage_flag == 2) {
  5120. clif_displaymessage(fd, msg_txt(sd,251)); // You have already opened your guild storage. Close it first.
  5121. return -1;
  5122. }
  5123. if (sd->state.storage_flag == 3) {
  5124. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  5125. return -1;
  5126. }
  5127. gstorage = guild2storage2(sd->status.guild_id);
  5128. if (gstorage == NULL) { // Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
  5129. return -1;
  5130. }
  5131. j = gstorage->amount;
  5132. gstorage->lock = true; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
  5133. for (i = 0; i < j; ++i) {
  5134. storage_guild_delitem(sd, gstorage, i, gstorage->u.items_guild[i].amount);
  5135. }
  5136. storage_guild_storageclose(sd);
  5137. gstorage->lock = false; // Cleaning done, release lock
  5138. clif_displaymessage(fd, msg_txt(sd,1395)); // Your guild storage was cleaned.
  5139. return 0;
  5140. }
  5141. ACMD_FUNC(clearcart)
  5142. {
  5143. int i;
  5144. nullpo_retr(-1, sd);
  5145. if (pc_iscarton(sd) == 0) {
  5146. clif_displaymessage(fd, msg_txt(sd,1396)); // You do not have a cart to be cleaned.
  5147. return -1;
  5148. }
  5149. if (sd->state.vending == 1) { //Somehow...
  5150. return -1;
  5151. }
  5152. for (i = 0; i < MAX_CART; i++) {
  5153. if (sd->cart.u.items_cart[i].nameid > 0)
  5154. pc_cart_delitem(sd, i, sd->cart.u.items_cart[i].amount, 1, LOG_TYPE_OTHER);
  5155. }
  5156. clif_clearcart(fd);
  5157. clif_updatestatus(sd,SP_CARTINFO);
  5158. clif_displaymessage(fd, msg_txt(sd,1397)); // Your cart was cleaned.
  5159. return 0;
  5160. }
  5161. /*==========================================
  5162. * @skillid by [MouseJstr]
  5163. * lookup a skill by name
  5164. *------------------------------------------*/
  5165. #define MAX_SKILLID_PARTIAL_RESULTS 5
  5166. #define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 // "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33)
  5167. ACMD_FUNC(skillid) {
  5168. int skillen, i, found = 0;
  5169. char partials[MAX_SKILLID_PARTIAL_RESULTS][MAX_SKILLID_PARTIAL_RESULTS_LEN];
  5170. nullpo_retr(-1, sd);
  5171. if (!message || !*message) {
  5172. clif_displaymessage(fd, msg_txt(sd,1163)); // Please enter a skill name to look up (usage: @skillid <skill name>).
  5173. return -1;
  5174. }
  5175. skillen = strlen(message);
  5176. for(const auto & skill : skill_db) {
  5177. uint16 skill_id = skill.second->nameid;
  5178. uint16 idx = skill_get_index(skill_id);
  5179. const char *name = skill.second->name;
  5180. const char *desc = skill.second->desc;
  5181. if (strnicmp(name, message, skillen) == 0 || strnicmp(desc, message, skillen) == 0) {
  5182. sprintf(atcmd_output, msg_txt(sd,1164), skill_id, desc, name); // skill %d: %s (%s)
  5183. clif_displaymessage(fd, atcmd_output);
  5184. } else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(name,message) || stristr(desc,message) ) ) {
  5185. snprintf(partials[found++], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_txt(sd,1164), skill_id, desc, name); // // skill %d: %s (%s)
  5186. }
  5187. }
  5188. if( found ) {
  5189. sprintf(atcmd_output, msg_txt(sd,1398), found); // -- Displaying first %d partial matches
  5190. clif_displaymessage(fd, atcmd_output);
  5191. }
  5192. for(i = 0; i < found; i++) { /* partials */
  5193. clif_displaymessage(fd, partials[i]);
  5194. }
  5195. return 0;
  5196. }
  5197. /*==========================================
  5198. * @useskill by [MouseJstr]
  5199. * A way of using skills without having to find them in the skills menu
  5200. *------------------------------------------*/
  5201. ACMD_FUNC(useskill)
  5202. {
  5203. struct map_session_data *pl_sd = NULL;
  5204. struct block_list *bl;
  5205. uint16 skill_id;
  5206. uint16 skill_lv;
  5207. nullpo_retr(-1, sd);
  5208. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5209. if(!message || !*message || sscanf(message, "%6hu %6hu %23[^\n]", &skill_id, &skill_lv, atcmd_player_name) != 3) {
  5210. clif_displaymessage(fd, msg_txt(sd,1165)); // Usage: @useskill <skill ID> <skill level> <char name>
  5211. return -1;
  5212. }
  5213. if (!skill_id || !skill_db.find(skill_id)) {
  5214. clif_displaymessage(fd, msg_txt(sd, 198)); // This skill number doesn't exist.
  5215. return -1;
  5216. }
  5217. if (!skill_lv)
  5218. skill_lv = 1;
  5219. if(!strcmp(atcmd_player_name,"self"))
  5220. pl_sd = sd; //quick keyword
  5221. else if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL ){
  5222. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5223. return -1;
  5224. }
  5225. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  5226. {
  5227. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  5228. return -1;
  5229. }
  5230. if (SKILL_CHK_HOMUN(skill_id) && hom_is_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
  5231. bl = &sd->hd->bl;
  5232. else
  5233. bl = &sd->bl;
  5234. if (skill_get_inf(skill_id)&INF_GROUND_SKILL)
  5235. unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv);
  5236. else
  5237. unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv);
  5238. return 0;
  5239. }
  5240. /*==========================================
  5241. * @displayskill by [Skotlex]
  5242. * Debug command to locate new skill IDs. It sends the
  5243. * three possible skill-effect packets to the area.
  5244. *------------------------------------------*/
  5245. ACMD_FUNC(displayskill)
  5246. {
  5247. struct status_data * status;
  5248. t_tick tick;
  5249. uint16 skill_id;
  5250. uint16 skill_lv = 1;
  5251. uint16 type = 0;
  5252. nullpo_retr(-1, sd);
  5253. if (!message || !*message || sscanf(message, "%6hu %6hu %6hu", &skill_id, &skill_lv, &type) < 1)
  5254. {
  5255. clif_displaymessage(fd, msg_txt(sd,1166));// Usage: @displayskill <skill ID> {<skill level> <type>}
  5256. clif_displaymessage(fd, msg_txt(sd,825));// Effect Types: 0: All, 1: Damage, 2: Splash Dmg, 3: No Damage, 4: Ground
  5257. return -1;
  5258. }
  5259. status = status_get_status_data(&sd->bl);
  5260. tick = gettick();
  5261. if (type == 0 || type == 1)
  5262. clif_skill_damage(&sd->bl, &sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, DMG_SINGLE);
  5263. if (type == 0 || type == 2)
  5264. clif_skill_damage(&sd->bl, &sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, DMG_SPLASH);
  5265. if (type == 0 || type == 3)
  5266. clif_skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1);
  5267. if (type == 0 || type == 4)
  5268. clif_skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick);
  5269. return 0;
  5270. }
  5271. /*==========================================
  5272. * @displayskillcast by [Rytech]
  5273. * Debug command to view casting animations for skills.
  5274. * Can target self or the ground. Ground target can be
  5275. * useful for seeing casting circle size.
  5276. *------------------------------------------*/
  5277. ACMD_FUNC(displayskillcast)
  5278. {
  5279. uint16 skill_id;
  5280. uint16 skill_lv = 1;
  5281. uint16 cast_time = 5000;
  5282. uint16 target_type = 0;
  5283. nullpo_retr(-1, sd);
  5284. if (!message || !*message || sscanf(message, "%6hu %6hu %6hu %6hu", &skill_id, &skill_lv, &target_type, &cast_time) < 1)
  5285. {
  5286. clif_displaymessage(fd, msg_txt(sd, 824));// Usage: @displayskillcast <skill ID> {<skill level> <ground target flag> <cast time>}
  5287. return -1;
  5288. }
  5289. if ( target_type == 1)
  5290. clif_skillcasting(&sd->bl, sd->bl.id, 0, sd->bl.x, sd->bl.y, skill_id, skill_lv, 0, cast_time);
  5291. else
  5292. clif_skillcasting(&sd->bl, sd->bl.id, sd->bl.id, 0, 0, skill_id, skill_lv, 0, cast_time);
  5293. return 0;
  5294. }
  5295. /*==========================================
  5296. * @displayskillunit by [Rytech]
  5297. * Debug command to view unit animations for skills.
  5298. *------------------------------------------*/
  5299. ACMD_FUNC(displayskillunit)
  5300. {
  5301. uint16 unit_id;
  5302. uint16 range = 0;
  5303. uint16 skill_lv = 1;
  5304. nullpo_retr(-1, sd);
  5305. if (!message || !*message || sscanf(message, "%6hu %6hu %6hu", &unit_id, &skill_lv, &range) < 1)
  5306. {
  5307. clif_displaymessage(fd, msg_txt(sd, 826));// Usage: @displayskillunit <unit ID> {<skill level> <range>}
  5308. return -1;
  5309. }
  5310. clif_skill_unit_test(&sd->bl, sd->bl.x, sd->bl.y, unit_id, range, skill_lv);
  5311. return 0;
  5312. }
  5313. /*==========================================
  5314. * @skilltree by [MouseJstr]
  5315. * prints the skill tree for a player required to get to a skill
  5316. *------------------------------------------*/
  5317. ACMD_FUNC(skilltree)
  5318. {
  5319. struct map_session_data *pl_sd = NULL;
  5320. uint16 skill_id;
  5321. nullpo_retr(-1, sd);
  5322. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5323. if(!message || !*message || sscanf(message, "%6hu %23[^\n]", &skill_id, atcmd_player_name) != 2) {
  5324. clif_displaymessage(fd, msg_txt(sd,1167)); // Usage: @skilltree <skill ID> <char name>
  5325. return -1;
  5326. }
  5327. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  5328. {
  5329. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5330. return -1;
  5331. }
  5332. int c = pc_mapid2jobid( pc_calc_skilltree_normalize_job( pl_sd ), pl_sd->status.sex );
  5333. sprintf(atcmd_output, msg_txt(sd,1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points).
  5334. clif_displaymessage(fd, atcmd_output);
  5335. auto entry = skill_tree_db.get_skill_data(c, skill_id);
  5336. if (entry == nullptr) {
  5337. clif_displaymessage(fd, msg_txt(sd,1169)); // The player cannot use that skill.
  5338. return 0;
  5339. }
  5340. bool meets = true;
  5341. for (const auto &it : entry->need) {
  5342. if (pc_checkskill(sd, it.first) < it.second) {
  5343. sprintf(atcmd_output, msg_txt(sd,1170), it.second, skill_get_desc(it.first)); // Player requires level %d of skill %s.
  5344. clif_displaymessage(fd, atcmd_output);
  5345. meets = false;
  5346. }
  5347. }
  5348. if (meets) {
  5349. clif_displaymessage(fd, msg_txt(sd,1171)); // The player meets all the requirements for that skill.
  5350. }
  5351. return 0;
  5352. }
  5353. // Hand a ring with partners name on it to this char
  5354. void getring (struct map_session_data* sd)
  5355. {
  5356. char flag = 0;
  5357. t_itemid item_id;
  5358. struct item item_tmp;
  5359. item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F;
  5360. memset(&item_tmp, 0, sizeof(item_tmp));
  5361. item_tmp.nameid = item_id;
  5362. item_tmp.identify = 1;
  5363. item_tmp.card[0] = CARD0_FORGE;
  5364. item_tmp.card[2] = GetWord(sd->status.partner_id,0);
  5365. item_tmp.card[3] = GetWord(sd->status.partner_id,1);
  5366. if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) {
  5367. clif_additem(sd,0,0,flag);
  5368. map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,4,0);
  5369. }
  5370. }
  5371. /*==========================================
  5372. * @marry by [MouseJstr], fixed by Lupus
  5373. * Marry two players
  5374. *------------------------------------------*/
  5375. ACMD_FUNC(marry)
  5376. {
  5377. struct map_session_data *pl_sd = NULL;
  5378. nullpo_retr(-1, sd);
  5379. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5380. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5381. clif_displaymessage(fd, msg_txt(sd,1172)); // Usage: @marry <char name>
  5382. return -1;
  5383. }
  5384. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  5385. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5386. return -1;
  5387. }
  5388. if (pc_marriage(sd, pl_sd)) {
  5389. clif_displaymessage(fd, msg_txt(sd,1173)); // They are married... wish them well.
  5390. clif_wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus]
  5391. if( pl_sd->bl.m != sd->bl.m )
  5392. clif_wedding_effect(&sd->bl);
  5393. getring(sd); // Auto-give named rings (Aru)
  5394. getring(pl_sd);
  5395. return 0;
  5396. }
  5397. clif_displaymessage(fd, msg_txt(sd,1174)); // The two cannot wed because one is either a baby or already married.
  5398. return -1;
  5399. }
  5400. /*==========================================
  5401. * @divorce by [MouseJstr], fixed by [Lupus]
  5402. * divorce two players
  5403. *------------------------------------------*/
  5404. ACMD_FUNC(divorce)
  5405. {
  5406. nullpo_retr(-1, sd);
  5407. if (!pc_divorce(sd)) {
  5408. sprintf(atcmd_output, msg_txt(sd,1175), sd->status.name); // '%s' is not married.
  5409. clif_displaymessage(fd, atcmd_output);
  5410. return -1;
  5411. }
  5412. sprintf(atcmd_output, msg_txt(sd,1176), sd->status.name); // '%s' and his/her partner are now divorced.
  5413. clif_displaymessage(fd, atcmd_output);
  5414. return 0;
  5415. }
  5416. /*==========================================
  5417. * @changelook by [Celest]
  5418. *------------------------------------------*/
  5419. ACMD_FUNC(changelook)
  5420. {
  5421. int i, j = 0, k = 0;
  5422. int pos[8] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE, LOOK_BODY2 };
  5423. if((i = sscanf(message, "%11d %11d", &j, &k)) < 1) {
  5424. clif_displaymessage(fd, msg_txt(sd,1177)); // Usage: @changelook {<position>} <view id>
  5425. clif_displaymessage(fd, msg_txt(sd,1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe 8-Body
  5426. return -1;
  5427. } else if ( i == 2 ) {
  5428. if (j < 1 || j > 8)
  5429. j = 1;
  5430. j = pos[j - 1];
  5431. } else if( i == 1 ) { // position not defined, use HEAD_TOP as default
  5432. k = j; // swap
  5433. j = LOOK_HEAD_TOP;
  5434. }
  5435. clif_changelook(&sd->bl,j,k);
  5436. return 0;
  5437. }
  5438. /*==========================================
  5439. * @autotrade by durf [Lupus] [Paradox924X]
  5440. * Turns on/off Autotrade for a specific player
  5441. *------------------------------------------*/
  5442. ACMD_FUNC(autotrade) {
  5443. nullpo_retr(-1, sd);
  5444. if( map_getmapflag(sd->bl.m, MF_AUTOTRADE) != battle_config.autotrade_mapflag ) {
  5445. clif_displaymessage(fd, msg_txt(sd,1179)); // Autotrade is not allowed on this map.
  5446. return -1;
  5447. }
  5448. if( pc_isdead(sd) ) {
  5449. clif_displaymessage(fd, msg_txt(sd,1180)); // You cannot autotrade when dead.
  5450. return -1;
  5451. }
  5452. if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying
  5453. clif_displaymessage(fd, msg_txt(sd,549)); // "You should have a shop open to use @autotrade."
  5454. return -1;
  5455. }
  5456. sd->state.autotrade = 1;
  5457. if (battle_config.autotrade_monsterignore)
  5458. sd->state.block_action |= PCBLOCK_IMMUNE;
  5459. if( sd->state.vending ){
  5460. vending_update(*sd);
  5461. }else if( sd->state.buyingstore ){
  5462. buyingstore_update(*sd);
  5463. }
  5464. if( battle_config.at_timeout ) {
  5465. int timeout = atoi(message);
  5466. status_change_start(NULL,&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, SCSTART_NONE);
  5467. }
  5468. if (battle_config.at_logout_event)
  5469. npc_script_event(sd, NPCE_LOGOUT); //Logout Event
  5470. channel_pcquit(sd,0xF); //leave all chan
  5471. clif_authfail_fd(sd->fd, 15);
  5472. chrif_save(sd, CSAVE_AUTOTRADE);
  5473. return 0;
  5474. }
  5475. /*==========================================
  5476. * @changegm by durf (changed by Lupus)
  5477. * Changes Master of your Guild to a specified guild member
  5478. *------------------------------------------*/
  5479. ACMD_FUNC(changegm)
  5480. {
  5481. struct guild *g;
  5482. struct map_session_data *pl_sd;
  5483. nullpo_retr(-1, sd);
  5484. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5485. if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || strcmp(g->master,sd->status.name)) {
  5486. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  5487. return -1;
  5488. }
  5489. if( map_getmapflag(sd->bl.m, MF_GUILDLOCK) || map_getmapflag(sd->bl.m, MF_GVG_CASTLE) ) {
  5490. clif_displaymessage(fd, msg_txt(sd,1182)); // You cannot change guild leaders on this map.
  5491. return -1;
  5492. }
  5493. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5494. clif_displaymessage(fd, msg_txt(sd,1183)); // Usage: @changegm <guild_member_name>
  5495. return -1;
  5496. }
  5497. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
  5498. clif_displaymessage(fd, msg_txt(sd,1184)); // Target character must be online and be a guild member.
  5499. return -1;
  5500. }
  5501. if( !battle_config.guild_leaderchange_woe && is_agit_start() ){
  5502. #if PACKETVER >= 20151001
  5503. clif_msg(sd, GUILD_MASTER_WOE);
  5504. #else
  5505. clif_displaymessage(fd, msg_txt(sd,1513)); // Currently in WoE hours, unable to delegate Guild leader
  5506. #endif
  5507. return -1;
  5508. }
  5509. if( battle_config.guild_leaderchange_delay && DIFF_TICK(time(NULL),sd->guild->last_leader_change) < battle_config.guild_leaderchange_delay ){
  5510. #if PACKETVER >= 20151001
  5511. clif_msg(sd, GUILD_MASTER_DELAY);
  5512. #else
  5513. clif_displaymessage(fd, msg_txt(sd,1514)); // You have to wait for a while before delegating a new Guild leader
  5514. #endif
  5515. return -1;
  5516. }
  5517. guild_gm_change(sd->status.guild_id, pl_sd->status.char_id);
  5518. return 0;
  5519. }
  5520. /*==========================================
  5521. * @changeleader by Skotlex
  5522. * Changes the leader of a party.
  5523. *------------------------------------------*/
  5524. ACMD_FUNC(changeleader)
  5525. {
  5526. nullpo_retr(-1, sd);
  5527. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5528. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5529. clif_displaymessage(fd, msg_txt(sd,1185)); // Usage: @changeleader <party_member_name>
  5530. return -1;
  5531. }
  5532. party_changeleader(sd, map_nick2sd(atcmd_player_name,false),NULL);
  5533. return 0;
  5534. }
  5535. /*==========================================
  5536. * @partyoption by Skotlex
  5537. * Used to change the item share setting of a party.
  5538. *------------------------------------------*/
  5539. ACMD_FUNC(partyoption)
  5540. {
  5541. struct party_data *p;
  5542. int mi, option;
  5543. char w1[16], w2[16];
  5544. nullpo_retr(-1, sd);
  5545. if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
  5546. {
  5547. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5548. return -1;
  5549. }
  5550. ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
  5551. if (mi == MAX_PARTY)
  5552. return -1; //Shouldn't happen
  5553. if (!p->party.member[mi].leader)
  5554. {
  5555. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5556. return -1;
  5557. }
  5558. if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
  5559. {
  5560. clif_displaymessage(fd, msg_txt(sd,1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
  5561. return -1;
  5562. }
  5563. option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0);
  5564. //Change item share type.
  5565. if (option != p->party.item)
  5566. party_changeoption(sd, p->party.exp, option);
  5567. else
  5568. clif_displaymessage(fd, msg_txt(sd,286)); // There's been no change in the setting.
  5569. return 0;
  5570. }
  5571. /*==========================================
  5572. * @autoloot by Upa-Kun
  5573. * Turns on/off AutoLoot for a specific player
  5574. *------------------------------------------*/
  5575. ACMD_FUNC(autoloot)
  5576. {
  5577. int rate;
  5578. nullpo_retr(-1, sd);
  5579. // autoloot command without value
  5580. if(!message || !*message)
  5581. {
  5582. if (sd->state.autoloot)
  5583. rate = 0;
  5584. else
  5585. rate = 10000;
  5586. } else {
  5587. double drate;
  5588. drate = atof(message);
  5589. rate = (int)(drate*100);
  5590. }
  5591. if (rate < 0) rate = 0;
  5592. if (rate > 10000) rate = 10000;
  5593. sd->state.autoloot = rate;
  5594. if (sd->state.autoloot) {
  5595. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below.
  5596. clif_displaymessage(fd, atcmd_output);
  5597. }else
  5598. clif_displaymessage(fd, msg_txt(sd,1188)); // Autoloot is now off.
  5599. return 0;
  5600. }
  5601. /*==========================================
  5602. * @alootid
  5603. *------------------------------------------*/
  5604. ACMD_FUNC(autolootitem)
  5605. {
  5606. std::shared_ptr<item_data> item_data;
  5607. int i;
  5608. int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5609. nullpo_retr(-1, sd);
  5610. if (message && *message) {
  5611. if (message[0] == '+') {
  5612. message++;
  5613. action = 1;
  5614. }
  5615. else if (message[0] == '-') {
  5616. message++;
  5617. action = 2;
  5618. }
  5619. else if (!strcmp(message,"reset"))
  5620. action = 4;
  5621. }
  5622. if (action < 3) // add or remove
  5623. {
  5624. item_data = item_db.find( strtoul( message, nullptr, 10 ) );
  5625. if( item_data == nullptr ){
  5626. item_data = item_db.searchname( message );
  5627. }
  5628. if( item_data == nullptr ){
  5629. // No items founds in the DB with Id or Name
  5630. clif_displaymessage(fd, msg_txt(sd,1189)); // Item not found.
  5631. return -1;
  5632. }
  5633. }
  5634. switch(action) {
  5635. case 1:
  5636. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5637. if (i != AUTOLOOTITEM_SIZE) {
  5638. clif_displaymessage(fd, msg_txt(sd,1190)); // You're already autolooting this item.
  5639. return -1;
  5640. }
  5641. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0);
  5642. if (i == AUTOLOOTITEM_SIZE) {
  5643. clif_displaymessage(fd, msg_txt(sd,1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
  5644. return -1;
  5645. }
  5646. sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated
  5647. sprintf(atcmd_output, msg_txt(sd,1192), item_data->name.c_str(), item_db.create_item_link( item_data->nameid ).c_str(), item_data->nameid); // Autolooting item: '%s'/'%s' {%u}
  5648. clif_displaymessage(fd, atcmd_output);
  5649. sd->state.autolooting = 1;
  5650. break;
  5651. case 2:
  5652. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5653. if (i == AUTOLOOTITEM_SIZE) {
  5654. clif_displaymessage(fd, msg_txt(sd,1193)); // You're currently not autolooting this item.
  5655. return -1;
  5656. }
  5657. sd->state.autolootid[i] = 0;
  5658. sprintf(atcmd_output, msg_txt(sd,1194), item_data->name.c_str(), item_db.create_item_link( item_data->nameid ).c_str(), item_data->nameid); // Removed item: '%s'/'%s' {%u} from your autolootitem list.
  5659. clif_displaymessage(fd, atcmd_output);
  5660. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5661. if (i == AUTOLOOTITEM_SIZE) {
  5662. sd->state.autolooting = 0;
  5663. }
  5664. break;
  5665. case 3:
  5666. sprintf(atcmd_output, msg_txt(sd,1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list.
  5667. clif_displaymessage(fd, atcmd_output);
  5668. clif_displaymessage(fd, msg_txt(sd,1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
  5669. clif_displaymessage(fd, msg_txt(sd,1197)); // "@alootid reset" will clear your autolootitem list.
  5670. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5671. if (i == AUTOLOOTITEM_SIZE) {
  5672. clif_displaymessage(fd, msg_txt(sd,1198)); // Your autolootitem list is empty.
  5673. } else {
  5674. clif_displaymessage(fd, msg_txt(sd,1199)); // Items on your autolootitem list:
  5675. for(i = 0; i < AUTOLOOTITEM_SIZE; i++)
  5676. {
  5677. if (sd->state.autolootid[i] == 0)
  5678. continue;
  5679. item_data = item_db.find( sd->state.autolootid[i] );
  5680. if( item_data == nullptr ){
  5681. ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id);
  5682. continue;
  5683. }
  5684. sprintf(atcmd_output, "'%s'/'%s' {%u}", item_data->name.c_str(), item_db.create_item_link( item_data->nameid ).c_str(), item_data->nameid);
  5685. clif_displaymessage(fd, atcmd_output);
  5686. }
  5687. }
  5688. break;
  5689. case 4:
  5690. memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid));
  5691. clif_displaymessage(fd, msg_txt(sd,1200)); // Your autolootitem list has been reset.
  5692. sd->state.autolooting = 0;
  5693. break;
  5694. }
  5695. return 0;
  5696. }
  5697. /*==========================================
  5698. * @autoloottype
  5699. * Flags:
  5700. * 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
  5701. * 16: IT_ARMOR, 32: IT_WEAPON, 64: IT_CARD, 128: IT_PETEGG,
  5702. * 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
  5703. * 262144: IT_CASH
  5704. *------------------------------------------
  5705. * Credits:
  5706. * chriser
  5707. * Aleos
  5708. *------------------------------------------*/
  5709. ACMD_FUNC(autoloottype)
  5710. {
  5711. uint8 action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5712. enum item_types type= IT_UNKNOWN;
  5713. int ITEM_MAX = 1533;
  5714. nullpo_retr(-1, sd);
  5715. if (message && *message) {
  5716. if (message[0] == '+') {
  5717. message++;
  5718. action = 1;
  5719. }
  5720. else if (message[0] == '-') {
  5721. message++;
  5722. action = 2;
  5723. }
  5724. else if (!strcmp(message,"reset"))
  5725. action = 4;
  5726. }
  5727. if (action < 3) { // add or remove
  5728. if ((strncmp(message, "healing", 3) == 0) || (atoi(message) == 0))
  5729. type = IT_HEALING;
  5730. else if ((strncmp(message, "usable", 3) == 0) || (atoi(message) == 2))
  5731. type = IT_USABLE;
  5732. else if ((strncmp(message, "etc", 3) == 0) || (atoi(message) == 3))
  5733. type = IT_ETC;
  5734. else if ((strncmp(message, "armor", 3) == 0) || (atoi(message) == 4))
  5735. type = IT_ARMOR;
  5736. else if ((strncmp(message, "weapon", 3) == 0) || (atoi(message) == 5))
  5737. type = IT_WEAPON;
  5738. else if ((strncmp(message, "card", 3) == 0) || (atoi(message) == 6))
  5739. type = IT_CARD;
  5740. else if ((strncmp(message, "petegg", 4) == 0) || (atoi(message) == 7))
  5741. type = IT_PETEGG;
  5742. else if ((strncmp(message, "petarmor", 4) == 0) || (atoi(message) == 8))
  5743. type = IT_PETARMOR;
  5744. else if ((strncmp(message, "ammo", 3) == 0) || (atoi(message) == 10))
  5745. type = IT_AMMO;
  5746. else {
  5747. clif_displaymessage(fd, msg_txt(sd,1480)); // Item type not found.
  5748. return -1;
  5749. }
  5750. }
  5751. switch (action) {
  5752. case 1:
  5753. if (sd->state.autoloottype&(1<<type)) {
  5754. clif_displaymessage(fd, msg_txt(sd,1481)); // You're already autolooting this item type.
  5755. return -1;
  5756. }
  5757. if (sd->state.autoloottype == ITEM_MAX) {
  5758. clif_displaymessage(fd, msg_txt(sd,1482)); // Your autoloottype list has all item types. You can remove some items with @autoloottype -<type name or ID>.
  5759. return -1;
  5760. }
  5761. sd->state.autoloottype |= (1<<type); // Stores the type
  5762. sprintf(atcmd_output, msg_txt(sd,1483), itemdb_typename(type), type); // Autolooting item type: '%s' {%u}
  5763. clif_displaymessage(fd, atcmd_output);
  5764. break;
  5765. case 2:
  5766. if (!(sd->state.autoloottype&(1<<type))) {
  5767. clif_displaymessage(fd, msg_txt(sd,1484)); // You're currently not autolooting this item type.
  5768. return -1;
  5769. }
  5770. sd->state.autoloottype &= ~(1<<type);
  5771. sprintf(atcmd_output, msg_txt(sd,1485), itemdb_typename(type), type); // Removed item type: '%s' {%u} from your autoloottype list.
  5772. clif_displaymessage(fd, atcmd_output);
  5773. break;
  5774. case 3:
  5775. clif_displaymessage(fd, msg_txt(sd,1486)); // To add an item type to the list, use "@aloottype +<type name or ID>". To remove an item type, use "@aloottype -<type name or ID>".
  5776. clif_displaymessage(fd, msg_txt(sd,1487)); // Type List: healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  5777. clif_displaymessage(fd, msg_txt(sd,1488)); // "@aloottype reset" will clear your autoloottype list.
  5778. if (sd->state.autoloottype == 0)
  5779. clif_displaymessage(fd, msg_txt(sd,1489)); // Your autoloottype list is empty.
  5780. else {
  5781. uint8 i = 0;
  5782. clif_displaymessage(fd, msg_txt(sd,1490)); // Item types on your autoloottype list:
  5783. while (i < IT_MAX) {
  5784. if (sd->state.autoloottype&(1<<i)) {
  5785. sprintf(atcmd_output, " '%s' {%d}", itemdb_typename(static_cast<item_types>(i)), i);
  5786. clif_displaymessage(fd, atcmd_output);
  5787. }
  5788. i++;
  5789. }
  5790. }
  5791. break;
  5792. case 4:
  5793. sd->state.autoloottype = 0;
  5794. clif_displaymessage(fd, msg_txt(sd,1491)); // Your autoloottype list has been reset.
  5795. break;
  5796. }
  5797. return 0;
  5798. }
  5799. /*==========================================
  5800. * It is made to rain.
  5801. * No longer available, keeping here just in case it's back someday. [Ind]
  5802. *------------------------------------------*/
  5803. //ACMD_FUNC(rain)
  5804. //{
  5805. // nullpo_retr(-1, sd);
  5806. // if (map_getmapflag(sd->bl.m, MF_RAIN)) {
  5807. // map_setmapflag(sd->bl.m, MF_RAIN, false);
  5808. // clif_weather(sd->bl.m);
  5809. // clif_displaymessage(fd, msg_txt(sd,1201)); // The rain has stopped.
  5810. // } else {
  5811. // map_setmapflag(sd->bl.m, MF_RAIN, true);
  5812. // clif_weather(sd->bl.m);
  5813. // clif_displaymessage(fd, msg_txt(sd,1202)); // It has started to rain.
  5814. // }
  5815. // return 0;
  5816. //}
  5817. /*==========================================
  5818. * It is made to snow.
  5819. *------------------------------------------*/
  5820. ACMD_FUNC(snow)
  5821. {
  5822. nullpo_retr(-1, sd);
  5823. if (map_getmapflag(sd->bl.m, MF_SNOW)) {
  5824. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5825. clif_weather(sd->bl.m);
  5826. clif_displaymessage(fd, msg_txt(sd,1203)); // Snow has stopped falling.
  5827. } else {
  5828. map_setmapflag(sd->bl.m, MF_SNOW, true);
  5829. clif_weather(sd->bl.m);
  5830. clif_displaymessage(fd, msg_txt(sd,1204)); // It has started to snow.
  5831. }
  5832. return 0;
  5833. }
  5834. /*==========================================
  5835. * Cherry tree snowstorm is made to fall. (Sakura)
  5836. *------------------------------------------*/
  5837. ACMD_FUNC(sakura)
  5838. {
  5839. nullpo_retr(-1, sd);
  5840. if (map_getmapflag(sd->bl.m, MF_SAKURA)) {
  5841. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5842. clif_weather(sd->bl.m);
  5843. clif_displaymessage(fd, msg_txt(sd,1205)); // Cherry tree leaves no longer fall.
  5844. } else {
  5845. map_setmapflag(sd->bl.m, MF_SAKURA, true);
  5846. clif_weather(sd->bl.m);
  5847. clif_displaymessage(fd, msg_txt(sd,1206)); // Cherry tree leaves have begun to fall.
  5848. }
  5849. return 0;
  5850. }
  5851. /*==========================================
  5852. * Clouds appear.
  5853. *------------------------------------------*/
  5854. ACMD_FUNC(clouds)
  5855. {
  5856. nullpo_retr(-1, sd);
  5857. if (map_getmapflag(sd->bl.m, MF_CLOUDS)) {
  5858. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5859. clif_weather(sd->bl.m);
  5860. clif_displaymessage(fd, msg_txt(sd,1207)); // The clouds has disappear.
  5861. } else {
  5862. map_setmapflag(sd->bl.m, MF_CLOUDS, true);
  5863. clif_weather(sd->bl.m);
  5864. clif_displaymessage(fd, msg_txt(sd,1208)); // Clouds appear.
  5865. }
  5866. return 0;
  5867. }
  5868. /*==========================================
  5869. * Different type of clouds using effect 516
  5870. *------------------------------------------*/
  5871. ACMD_FUNC(clouds2)
  5872. {
  5873. nullpo_retr(-1, sd);
  5874. if (map_getmapflag(sd->bl.m, MF_CLOUDS2)) {
  5875. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5876. clif_weather(sd->bl.m);
  5877. clif_displaymessage(fd, msg_txt(sd,1209)); // The alternative clouds disappear.
  5878. } else {
  5879. map_setmapflag(sd->bl.m, MF_CLOUDS2, true);
  5880. clif_weather(sd->bl.m);
  5881. clif_displaymessage(fd, msg_txt(sd,1210)); // Alternative clouds appear.
  5882. }
  5883. return 0;
  5884. }
  5885. /*==========================================
  5886. * Fog hangs over.
  5887. *------------------------------------------*/
  5888. ACMD_FUNC(fog)
  5889. {
  5890. nullpo_retr(-1, sd);
  5891. if (map_getmapflag(sd->bl.m, MF_FOG)) {
  5892. map_setmapflag(sd->bl.m, MF_FOG, false);
  5893. clif_weather(sd->bl.m);
  5894. clif_displaymessage(fd, msg_txt(sd,1211)); // The fog has gone.
  5895. } else {
  5896. map_setmapflag(sd->bl.m, MF_FOG, true);
  5897. clif_weather(sd->bl.m);
  5898. clif_displaymessage(fd, msg_txt(sd,1212)); // Fog hangs over.
  5899. }
  5900. return 0;
  5901. }
  5902. /*==========================================
  5903. * Fallen leaves fall.
  5904. *------------------------------------------*/
  5905. ACMD_FUNC(leaves)
  5906. {
  5907. nullpo_retr(-1, sd);
  5908. if (map_getmapflag(sd->bl.m, MF_LEAVES)) {
  5909. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5910. clif_weather(sd->bl.m);
  5911. clif_displaymessage(fd, msg_txt(sd,1213)); // Leaves no longer fall.
  5912. } else {
  5913. map_setmapflag(sd->bl.m, MF_LEAVES, true);
  5914. clif_weather(sd->bl.m);
  5915. clif_displaymessage(fd, msg_txt(sd,1214)); // Fallen leaves fall.
  5916. }
  5917. return 0;
  5918. }
  5919. /*==========================================
  5920. * Fireworks appear.
  5921. *------------------------------------------*/
  5922. ACMD_FUNC(fireworks)
  5923. {
  5924. nullpo_retr(-1, sd);
  5925. if (map_getmapflag(sd->bl.m, MF_FIREWORKS)) {
  5926. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5927. clif_weather(sd->bl.m);
  5928. clif_displaymessage(fd, msg_txt(sd,1215)); // Fireworks have ended.
  5929. } else {
  5930. map_setmapflag(sd->bl.m, MF_FIREWORKS, true);
  5931. clif_weather(sd->bl.m);
  5932. clif_displaymessage(fd, msg_txt(sd,1216)); // Fireworks have launched.
  5933. }
  5934. return 0;
  5935. }
  5936. /*==========================================
  5937. * Clearing Weather Effects by Dexity
  5938. *------------------------------------------*/
  5939. ACMD_FUNC(clearweather)
  5940. {
  5941. nullpo_retr(-1, sd);
  5942. //map_setmapflag(sd->bl.m, MF_RAIN, false); // No longer available, keeping here just in case it's back someday. [Ind]
  5943. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5944. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5945. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5946. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5947. map_setmapflag(sd->bl.m, MF_FOG, false);
  5948. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5949. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5950. clif_weather(sd->bl.m);
  5951. clif_displaymessage(fd, msg_txt(sd,291)); // Weather effects will dispell on warp/refresh
  5952. return 0;
  5953. }
  5954. /*===============================================================
  5955. * Sound Command - plays a sound for everyone around! [Codemaster]
  5956. *---------------------------------------------------------------*/
  5957. ACMD_FUNC(sound)
  5958. {
  5959. char sound_file[100];
  5960. memset(sound_file, '\0', sizeof(sound_file));
  5961. if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
  5962. clif_displaymessage(fd, msg_txt(sd,1217)); // Please enter a sound filename (usage: @sound <filename>).
  5963. return -1;
  5964. }
  5965. if(strstr(sound_file, ".wav") == NULL)
  5966. strcat(sound_file, ".wav");
  5967. clif_soundeffect( sd->bl, sound_file, 0, AREA );
  5968. return 0;
  5969. }
  5970. /*==========================================
  5971. * MOB Search
  5972. *------------------------------------------*/
  5973. ACMD_FUNC(mobsearch)
  5974. {
  5975. nullpo_retr(-1, sd);
  5976. char mob_name[100]={0};
  5977. if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) {
  5978. clif_displaymessage(fd, msg_txt(sd,1218)); // Please enter a monster name (usage: @mobsearch <monster name>).
  5979. return -1;
  5980. }
  5981. int mob_id = strtol(mob_name, nullptr, 10);
  5982. if (mob_id == 0)
  5983. mob_id = mobdb_searchname(mob_name);
  5984. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id);
  5985. if (mob == nullptr || mobdb_checkid(mob_id) == 0) {
  5986. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1219),mob_name); // Invalid mob ID %s!
  5987. clif_displaymessage(fd, atcmd_output);
  5988. return -1;
  5989. }
  5990. strcpy(mob_name, mob->jname.c_str()); // --ja--
  5991. // strcpy(mob_name, mob->name.c_str()); // --en--
  5992. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s
  5993. clif_displaymessage(fd, atcmd_output);
  5994. s_mapiterator* it = mapit_geteachmob();
  5995. int number = 0;
  5996. for(;;)
  5997. {
  5998. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  5999. if( md == NULL )
  6000. break;// no more mobs
  6001. if( md->bl.m != sd->bl.m )
  6002. continue;
  6003. if( md->mob_id != mob_id )
  6004. continue;
  6005. ++number;
  6006. if( md->spawn_timer == INVALID_TIMER )
  6007. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name);
  6008. else
  6009. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name);
  6010. clif_displaymessage(fd, atcmd_output);
  6011. }
  6012. mapit_free(it);
  6013. return 0;
  6014. }
  6015. /*==========================================
  6016. * @cleanmap - cleans items on the ground
  6017. * @cleanarea - cleans items on the ground within an specified area
  6018. *------------------------------------------*/
  6019. static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap)
  6020. {
  6021. nullpo_ret(bl);
  6022. map_clearflooritem(bl);
  6023. return 0;
  6024. }
  6025. ACMD_FUNC(cleanmap)
  6026. {
  6027. map_foreachinmap(atcommand_cleanfloor_sub, sd->bl.m, BL_ITEM);
  6028. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  6029. return 0;
  6030. }
  6031. ACMD_FUNC(cleanarea)
  6032. {
  6033. short x0 = 0, y0 = 0, x1 = 0, y1 = 0;
  6034. if (!message || !*message || sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) < 1) {
  6035. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - (AREA_SIZE * 2), sd->bl.y - (AREA_SIZE * 2), sd->bl.x + (AREA_SIZE * 2), sd->bl.y + (AREA_SIZE * 2), BL_ITEM);
  6036. }
  6037. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 1) {
  6038. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - x0, sd->bl.y - x0, sd->bl.x + x0, sd->bl.y + x0, BL_ITEM);
  6039. }
  6040. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 4) {
  6041. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM);
  6042. }
  6043. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  6044. return 0;
  6045. }
  6046. /*==========================================
  6047. * make a NPC/PET talk
  6048. * @npctalkc [SnakeDrak]
  6049. *------------------------------------------*/
  6050. ACMD_FUNC(npctalk)
  6051. {
  6052. char name[NPC_NAME_LENGTH],mes[100],temp[CHAT_SIZE_MAX];
  6053. struct npc_data *nd;
  6054. bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1;
  6055. unsigned long color=0;
  6056. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6057. return -1; //no "chatting" while muted.
  6058. if(!ifcolor) {
  6059. if (!message || !*message || sscanf(message, "%49[^,], %99[^\n]", name, mes) < 2) {
  6060. clif_displaymessage(fd, msg_txt(sd,1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
  6061. return -1;
  6062. }
  6063. }
  6064. else {
  6065. if (!message || !*message || sscanf(message, "%16lx %23[^,], %99[^\n]", &color, name, mes) < 3) {
  6066. clif_displaymessage(fd, msg_txt(sd,1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
  6067. return -1;
  6068. }
  6069. }
  6070. if (!(nd = npc_name2id(name))) {
  6071. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist
  6072. return -1;
  6073. }
  6074. strtok(name, "#"); // discard extra name identifier if present
  6075. snprintf(temp, sizeof(temp), "%s : %s", name, mes);
  6076. if(ifcolor) clif_messagecolor(&nd->bl,color,temp,true,AREA_CHAT_WOC);
  6077. else clif_disp_overhead(&nd->bl, temp);
  6078. return 0;
  6079. }
  6080. ACMD_FUNC(pettalk)
  6081. {
  6082. char mes[100],temp[CHAT_SIZE_MAX];
  6083. struct pet_data *pd;
  6084. nullpo_retr(-1, sd);
  6085. if ( battle_config.min_chat_delay ) {
  6086. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  6087. return 0;
  6088. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  6089. }
  6090. if(!sd->status.pet_id || !(pd=sd->pd))
  6091. {
  6092. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  6093. return -1;
  6094. }
  6095. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6096. return -1; //no "chatting" while muted.
  6097. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  6098. clif_displaymessage(fd, msg_txt(sd,1224)); // Please enter a message (usage: @pettalk <message>).
  6099. return -1;
  6100. }
  6101. if (message[0] == '/')
  6102. {// pet emotion processing
  6103. const char* emo[] = {
  6104. "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...",
  6105. "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2",
  6106. "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg",
  6107. "/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh",
  6108. "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia",
  6109. "/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2",
  6110. "-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail",
  6111. "/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic",
  6112. "/whisp"
  6113. };
  6114. int i;
  6115. ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 );
  6116. if( i == ET_DICE1 ) i = rnd()%6 + ET_DICE1; // randomize /dice
  6117. if( i < ARRAYLENGTH(emo) )
  6118. {
  6119. if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
  6120. sd->emotionlasttime = time(NULL);
  6121. return 0;
  6122. }
  6123. sd->emotionlasttime = time(NULL);
  6124. clif_emotion(&pd->bl, i);
  6125. return 0;
  6126. }
  6127. }
  6128. snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes);
  6129. clif_disp_overhead(&pd->bl, temp);
  6130. return 0;
  6131. }
  6132. /// @users - displays the number of players present on each map (and percentage)
  6133. /// #users displays on the target user instead of self
  6134. ACMD_FUNC(users)
  6135. {
  6136. char buf[CHAT_SIZE_MAX];
  6137. int i;
  6138. int users[MAX_MAPINDEX];
  6139. int users_all;
  6140. struct s_mapiterator* iter;
  6141. memset(users, 0, sizeof(users));
  6142. users_all = 0;
  6143. // count users on each map
  6144. iter = mapit_getallusers();
  6145. for(;;)
  6146. {
  6147. struct map_session_data* sd2 = (struct map_session_data*)mapit_next(iter);
  6148. if( sd2 == NULL )
  6149. break;// no more users
  6150. if( sd2->mapindex >= MAX_MAPINDEX )
  6151. continue;// invalid mapindex
  6152. if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex];
  6153. if( users_all < INT_MAX ) ++users_all;
  6154. }
  6155. mapit_free(iter);
  6156. // display results for each map
  6157. for( i = 0; i < MAX_MAPINDEX; ++i )
  6158. {
  6159. if( users[i] == 0 )
  6160. continue;// empty
  6161. safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all));
  6162. clif_displaymessage(sd->fd, buf);
  6163. }
  6164. // display overall count
  6165. safesnprintf(buf, sizeof(buf), "all: %d", users_all);
  6166. clif_displaymessage(sd->fd, buf);
  6167. return 0;
  6168. }
  6169. /*==========================================
  6170. *
  6171. *------------------------------------------*/
  6172. ACMD_FUNC(reset)
  6173. {
  6174. pc_resetstate(sd);
  6175. pc_resetskill(sd,1);
  6176. sprintf(atcmd_output, msg_txt(sd,208), sd->status.name); // '%s' skill and stats points reseted!
  6177. clif_displaymessage(fd, atcmd_output);
  6178. return 0;
  6179. }
  6180. /*==========================================
  6181. *
  6182. *------------------------------------------*/
  6183. ACMD_FUNC(summon)
  6184. {
  6185. char name[NAME_LENGTH];
  6186. int mob_id = 0;
  6187. int duration = 0;
  6188. struct mob_data *md;
  6189. t_tick tick=gettick();
  6190. nullpo_retr(-1, sd);
  6191. if (!message || !*message || sscanf(message, "%23s %11d", name, &duration) < 1)
  6192. {
  6193. clif_displaymessage(fd, msg_txt(sd,1225)); // Please enter a monster name (usage: @summon <monster name> {duration}).
  6194. return -1;
  6195. }
  6196. if (duration < 1)
  6197. duration =1;
  6198. else if (duration > 60)
  6199. duration =60;
  6200. if ((mob_id = atoi(name)) == 0)
  6201. mob_id = mobdb_searchname(name);
  6202. if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
  6203. {
  6204. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6205. return -1;
  6206. }
  6207. md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE);
  6208. if(!md)
  6209. return -1;
  6210. md->master_id=sd->bl.id;
  6211. md->special_state.ai=AI_ATTACK;
  6212. md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
  6213. clif_specialeffect(&md->bl,EF_ENTRY2,AREA);
  6214. mob_spawn(md);
  6215. sc_start4(NULL,&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
  6216. clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
  6217. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  6218. return 0;
  6219. }
  6220. /*==========================================
  6221. * @adjgroup
  6222. * Temporarily move player to another group
  6223. * Useful during beta testing to allow players to use GM commands for short periods of time
  6224. *------------------------------------------*/
  6225. ACMD_FUNC(adjgroup)
  6226. {
  6227. int new_group = 0;
  6228. nullpo_retr(-1, sd);
  6229. if (!message || !*message || sscanf(message, "%11d", &new_group) != 1) {
  6230. clif_displaymessage(fd, msg_txt(sd,1226)); // Usage: @adjgroup <group_id>
  6231. return -1;
  6232. }
  6233. if (!player_group_db.exists(new_group)) {
  6234. clif_displaymessage(fd, msg_txt(sd,1227)); // Specified group does not exist.
  6235. return -1;
  6236. }
  6237. sd->group_id = new_group;
  6238. pc_group_pc_load(sd);/* update cache */
  6239. clif_displaymessage(fd, msg_txt(sd,1228)); // Group changed successfully.
  6240. clif_displaymessage(sd->fd, msg_txt(sd,1229)); // Your group has changed.
  6241. return 0;
  6242. }
  6243. /*==========================================
  6244. * @trade by [MouseJstr]
  6245. * Open a trade window with a remote player
  6246. *------------------------------------------*/
  6247. ACMD_FUNC(trade)
  6248. {
  6249. struct map_session_data *pl_sd = NULL;
  6250. nullpo_retr(-1, sd);
  6251. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6252. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  6253. clif_displaymessage(fd, msg_txt(sd,1230)); // Please enter a player name (usage: @trade <char name>).
  6254. return -1;
  6255. }
  6256. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  6257. {
  6258. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6259. return -1;
  6260. }
  6261. trade_traderequest(sd, pl_sd);
  6262. return 0;
  6263. }
  6264. /*==========================================
  6265. * @setbattleflag by [MouseJstr]
  6266. * set a battle_config flag without having to reboot
  6267. *------------------------------------------*/
  6268. ACMD_FUNC(setbattleflag)
  6269. {
  6270. char flag[128], value[128];
  6271. int reload = 0;
  6272. nullpo_retr(-1, sd);
  6273. if (!message || !*message || sscanf(message, "%127s %127s %11d", flag, value, &reload) < 2) {
  6274. clif_displaymessage(fd, msg_txt(sd,1231)); // Usage: @setbattleflag <flag> <value> {<reload>}
  6275. return -1;
  6276. }
  6277. if (battle_set_value(flag, value) == 0)
  6278. {
  6279. clif_displaymessage(fd, msg_txt(sd,1232)); // Unknown battle_config flag.
  6280. return -1;
  6281. }
  6282. clif_displaymessage(fd, msg_txt(sd,1233)); // Set battle_config as requested.
  6283. if (reload)
  6284. mob_reload();
  6285. return 0;
  6286. }
  6287. /*==========================================
  6288. * @unmute [Valaris]
  6289. *------------------------------------------*/
  6290. ACMD_FUNC(unmute)
  6291. {
  6292. struct map_session_data *pl_sd = NULL;
  6293. nullpo_retr(-1, sd);
  6294. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6295. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  6296. clif_displaymessage(fd, msg_txt(sd,1234)); // Please enter a player name (usage: @unmute <char name>).
  6297. return -1;
  6298. }
  6299. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  6300. {
  6301. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6302. return -1;
  6303. }
  6304. if(!pl_sd->sc.data[SC_NOCHAT]) {
  6305. clif_displaymessage(sd->fd,msg_txt(sd,1235)); // Player is not muted.
  6306. return -1;
  6307. }
  6308. pl_sd->status.manner = 0;
  6309. status_change_end(&pl_sd->bl, SC_NOCHAT);
  6310. clif_displaymessage(sd->fd,msg_txt(sd,1236)); // Player unmuted.
  6311. return 0;
  6312. }
  6313. /*==========================================
  6314. * @uptime by MC Cameri
  6315. *------------------------------------------*/
  6316. ACMD_FUNC(uptime)
  6317. {
  6318. unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
  6319. minute = 60, days = 0, hours = 0, minutes = 0;
  6320. nullpo_retr(-1, sd);
  6321. seconds = get_uptime();
  6322. days = seconds/day;
  6323. seconds -= (seconds/day>0)?(seconds/day)*day:0;
  6324. hours = seconds/hour;
  6325. seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
  6326. minutes = seconds/minute;
  6327. seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
  6328. snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(sd,245), days, hours, minutes, seconds); // Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
  6329. clif_displaymessage(fd, atcmd_output);
  6330. return 0;
  6331. }
  6332. /*==========================================
  6333. * @changesex
  6334. * => Changes one's account sex. Switch from male to female or visversa
  6335. *------------------------------------------*/
  6336. ACMD_FUNC(changesex)
  6337. {
  6338. int i;
  6339. nullpo_retr(-1, sd);
  6340. pc_resetskill(sd,4);
  6341. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6342. for (i = 0; i < EQI_MAX; i++) {
  6343. if (sd->equip_index[i] >= 0)
  6344. pc_unequipitem(sd, sd->equip_index[i], 3);
  6345. }
  6346. chrif_changesex(sd, true);
  6347. return 0;
  6348. }
  6349. /*==========================================
  6350. * @changecharsex
  6351. * => Changes one's character sex. Switch from male to female or visversa.
  6352. *------------------------------------------*/
  6353. ACMD_FUNC(changecharsex)
  6354. {
  6355. int i;
  6356. nullpo_retr(-1, sd);
  6357. pc_resetskill(sd,4);
  6358. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6359. for (i = 0; i < EQI_MAX; i++) {
  6360. if (sd->equip_index[i] >= 0)
  6361. pc_unequipitem(sd, sd->equip_index[i], 3);
  6362. }
  6363. chrif_changesex(sd, false);
  6364. return 0;
  6365. }
  6366. /*================================================
  6367. * @mute - Mutes a player for a set amount of time
  6368. *------------------------------------------------*/
  6369. ACMD_FUNC(mute)
  6370. {
  6371. struct map_session_data *pl_sd = NULL;
  6372. int manner;
  6373. nullpo_retr(-1, sd);
  6374. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6375. if (!message || !*message || sscanf(message, "%11d %23[^\n]", &manner, atcmd_player_name) < 1) {
  6376. clif_displaymessage(fd, msg_txt(sd,1237)); // Usage: @mute <time> <char name>
  6377. return -1;
  6378. }
  6379. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  6380. {
  6381. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6382. return -1;
  6383. }
  6384. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  6385. {
  6386. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  6387. return -1;
  6388. }
  6389. clif_manner_message(sd, 0);
  6390. clif_manner_message(pl_sd, 5);
  6391. if( pl_sd->status.manner < manner ) {
  6392. pl_sd->status.manner -= manner;
  6393. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  6394. } else {
  6395. pl_sd->status.manner = 0;
  6396. status_change_end(&pl_sd->bl, SC_NOCHAT);
  6397. }
  6398. clif_GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0));
  6399. return 0;
  6400. }
  6401. /*==========================================
  6402. * @refresh (like @jumpto <<yourself>>)
  6403. *------------------------------------------*/
  6404. ACMD_FUNC(refresh)
  6405. {
  6406. nullpo_retr(-1, sd);
  6407. clif_refresh(sd);
  6408. return 0;
  6409. }
  6410. ACMD_FUNC(refreshall)
  6411. {
  6412. struct map_session_data* iter_sd;
  6413. struct s_mapiterator* iter;
  6414. nullpo_retr(-1, sd);
  6415. iter = mapit_getallusers();
  6416. for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter))
  6417. clif_refresh(iter_sd);
  6418. mapit_free(iter);
  6419. return 0;
  6420. }
  6421. /*==========================================
  6422. * @identify
  6423. * => GM's magnifier.
  6424. *------------------------------------------*/
  6425. ACMD_FUNC(identify)
  6426. {
  6427. int i,num;
  6428. nullpo_retr(-1, sd);
  6429. for(i=num=0;i<MAX_INVENTORY;i++){
  6430. if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].identify != 1) {
  6431. num++;
  6432. }
  6433. }
  6434. if (num > 0) {
  6435. clif_item_identify_list(sd);
  6436. } else {
  6437. clif_displaymessage(fd,msg_txt(sd,1238)); // There are no items to appraise.
  6438. }
  6439. return 0;
  6440. }
  6441. /*===============================================
  6442. * @identifyall
  6443. * => Indentify all items in inventory - Akinari
  6444. *-----------------------------------------------*/
  6445. ACMD_FUNC(identifyall)
  6446. {
  6447. nullpo_retr(-1, sd);
  6448. pc_identifyall(sd, true);
  6449. return 0;
  6450. }
  6451. /*==========================================
  6452. * @gmotd (Global MOTD)
  6453. * by davidsiaw :P
  6454. *------------------------------------------*/
  6455. ACMD_FUNC(gmotd)
  6456. {
  6457. FILE* fp;
  6458. if( ( fp = fopen(motd_txt, "r") ) != NULL )
  6459. {
  6460. char buf[CHAT_SIZE_MAX];
  6461. size_t len;
  6462. while( fgets(buf, sizeof(buf), fp) )
  6463. {
  6464. if( buf[0] == '/' && buf[1] == '/' )
  6465. {
  6466. continue;
  6467. }
  6468. len = strlen(buf);
  6469. while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) )
  6470. {// strip trailing EOL characters
  6471. len--;
  6472. }
  6473. if( len )
  6474. {
  6475. buf[len] = 0;
  6476. intif_broadcast(buf, len+1, 0);
  6477. }
  6478. }
  6479. fclose(fp);
  6480. }
  6481. return 0;
  6482. }
  6483. ACMD_FUNC(misceffect)
  6484. {
  6485. int effect = 0;
  6486. nullpo_retr(-1, sd);
  6487. if (!message || !*message)
  6488. return -1;
  6489. if (sscanf(message, "%11d", &effect) < 1)
  6490. return -1;
  6491. clif_misceffect(&sd->bl,effect);
  6492. return 0;
  6493. }
  6494. /*==========================================
  6495. * MAIL SYSTEM
  6496. *------------------------------------------*/
  6497. ACMD_FUNC(mail)
  6498. {
  6499. nullpo_ret(sd);
  6500. mail_openmail(sd);
  6501. return 0;
  6502. }
  6503. /*==========================================
  6504. * Show Monster DB Info v 1.0
  6505. * originally by [Lupus]
  6506. *------------------------------------------*/
  6507. ACMD_FUNC(mobinfo)
  6508. {
  6509. unsigned char msize[SZ_ALL][7] = { "Small", "Medium", "Large" };
  6510. unsigned char mrace[RC_ALL][11] = { "Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Player" };
  6511. unsigned char melement[ELE_ALL][8] = { "Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead" };
  6512. char atcmd_output2[CHAT_SIZE_MAX];
  6513. uint16 mob_ids[MAX_SEARCH], count;
  6514. uint16 i;
  6515. memset(atcmd_output, '\0', sizeof(atcmd_output));
  6516. memset(atcmd_output2, '\0', sizeof(atcmd_output2));
  6517. if (!message || !*message) {
  6518. clif_displaymessage(fd, msg_txt(sd,1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
  6519. return -1;
  6520. }
  6521. // If monster identifier/name argument is a name
  6522. if ((i = mobdb_checkid(strtoul(message, nullptr, 10))))
  6523. {
  6524. mob_ids[0] = i;
  6525. count = 1;
  6526. } else
  6527. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  6528. if (!count) {
  6529. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6530. return -1;
  6531. }
  6532. if (count >= MAX_SEARCH) {
  6533. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6534. clif_displaymessage(fd, atcmd_output);
  6535. count = MAX_SEARCH;
  6536. }
  6537. for (uint16 k = 0; k < count; k++) {
  6538. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_ids[k]);
  6539. if (mob == nullptr)
  6540. continue;
  6541. t_exp base_exp = mob->base_exp;
  6542. t_exp job_exp = mob->job_exp;
  6543. if (pc_isvip(sd)) { // Display EXP rate increase for VIP
  6544. base_exp += (base_exp * battle_config.vip_base_exp_increase) / 100;
  6545. job_exp += (job_exp * battle_config.vip_job_exp_increase) / 100;
  6546. }
  6547. #ifdef RENEWAL_EXP
  6548. if( battle_config.atcommand_mobinfo_type ) {
  6549. int penalty = pc_level_penalty_mod( sd, PENALTY_EXP, mob );
  6550. base_exp = base_exp * penalty / 100;
  6551. job_exp = job_exp * penalty / 100;
  6552. }
  6553. #endif
  6554. // stats
  6555. if( mob->get_bosstype() == BOSSTYPE_MVP )
  6556. sprintf(atcmd_output, msg_txt(sd,1240), mob->name.c_str(), mob->jname.c_str(), mob->sprite.c_str(), mob->id); // MVP Monster: '%s'/'%s'/'%s' (%d)
  6557. else
  6558. sprintf(atcmd_output, msg_txt(sd,1241), mob->name.c_str(), mob->jname.c_str(), mob->sprite.c_str(), mob->id); // Monster: '%s'/'%s'/'%s' (%d)
  6559. clif_displaymessage(fd, atcmd_output);
  6560. sprintf(atcmd_output, msg_txt(sd,1242), mob->lv, mob->status.max_hp, base_exp, job_exp, MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%llu Job EXP:%llu HIT:%d FLEE:%d
  6561. clif_displaymessage(fd, atcmd_output);
  6562. sprintf(atcmd_output, msg_txt(sd,1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
  6563. mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi,
  6564. mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
  6565. clif_displaymessage(fd, atcmd_output);
  6566. sprintf(atcmd_output, msg_txt(sd,1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
  6567. mob->status.batk + mob->status.rhw.atk, mob->status.batk + mob->status.rhw.atk2, mob->status.rhw.range,
  6568. mob->range2 , mob->range3, msize[mob->status.size],
  6569. mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
  6570. clif_displaymessage(fd, atcmd_output);
  6571. #ifdef RENEWAL
  6572. sprintf(atcmd_output, msg_txt(sd, 827), mob->status.res, mob->status.mres);// MDEF:%d RES:%d MRES:%d
  6573. clif_displaymessage(fd, atcmd_output);
  6574. #endif
  6575. // drops
  6576. clif_displaymessage(fd, msg_txt(sd,1245)); // Drops:
  6577. strcpy(atcmd_output, " ");
  6578. unsigned int j = 0;
  6579. int drop_modifier = 100;
  6580. #ifdef RENEWAL_DROP
  6581. if( battle_config.atcommand_mobinfo_type ){
  6582. drop_modifier = pc_level_penalty_mod( sd, PENALTY_DROP, mob );
  6583. }
  6584. #endif
  6585. for (i = 0; i < MAX_MOB_DROP_TOTAL; i++) {
  6586. if (mob->dropitem[i].nameid == 0 || mob->dropitem[i].rate < 1)
  6587. continue;
  6588. std::shared_ptr<item_data> id = item_db.find(mob->dropitem[i].nameid);
  6589. if (id == nullptr)
  6590. continue;
  6591. int droprate = mob_getdroprate( &sd->bl, mob, mob->dropitem[i].rate, drop_modifier );
  6592. if (id->slots)
  6593. sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_db.create_item_link( id->nameid ).c_str(), id->slots, (float)droprate / 100);
  6594. else
  6595. sprintf(atcmd_output2, " - %s %02.02f%%", item_db.create_item_link( id->nameid ).c_str(), (float)droprate / 100);
  6596. strcat(atcmd_output, atcmd_output2);
  6597. if (++j % 3 == 0) {
  6598. clif_displaymessage(fd, atcmd_output);
  6599. strcpy(atcmd_output, " ");
  6600. }
  6601. }
  6602. if (j == 0)
  6603. clif_displaymessage(fd, msg_txt(sd,1246)); // This monster has no drops.
  6604. else if (j % 3 != 0)
  6605. clif_displaymessage(fd, atcmd_output);
  6606. // mvp
  6607. if( mob->get_bosstype() == BOSSTYPE_MVP ){
  6608. float mvppercent, mvpremain;
  6609. sprintf(atcmd_output, msg_txt(sd,1247), mob->mexp); // MVP Bonus EXP:%llu
  6610. clif_displaymessage(fd, atcmd_output);
  6611. strcpy(atcmd_output, msg_txt(sd,1248)); // MVP Items:
  6612. mvpremain = 100.0; //Remaining drop chance for official mvp drop mode
  6613. j = 0;
  6614. for (i = 0; i < MAX_MVP_DROP_TOTAL; i++) {
  6615. if (mob->mvpitem[i].nameid == 0)
  6616. continue;
  6617. std::shared_ptr<item_data> id = item_db.find(mob->mvpitem[i].nameid);
  6618. if (id == nullptr)
  6619. continue;
  6620. //Because if there are 3 MVP drops at 50%, the first has a chance of 50%, the second 25% and the third 12.5%
  6621. mvppercent = (float)mob->mvpitem[i].rate * mvpremain / 10000.0f;
  6622. if(battle_config.item_drop_mvp_mode == 0) {
  6623. mvpremain -= mvppercent;
  6624. }
  6625. if (mvppercent > 0) {
  6626. j++;
  6627. if (j == 1) {
  6628. if (id->slots)
  6629. sprintf(atcmd_output2, " %s[%d] %02.02f%%", item_db.create_item_link( id->nameid ).c_str(), id->slots, mvppercent);
  6630. else
  6631. sprintf(atcmd_output2, " %s %02.02f%%", item_db.create_item_link( id->nameid ).c_str(), mvppercent);
  6632. } else {
  6633. if (id->slots)
  6634. sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_db.create_item_link( id->nameid ).c_str(), id->slots, mvppercent);
  6635. else
  6636. sprintf(atcmd_output2, " - %s %02.02f%%", item_db.create_item_link( id->nameid ).c_str(), mvppercent);
  6637. }
  6638. strcat(atcmd_output, atcmd_output2);
  6639. }
  6640. }
  6641. if (j == 0)
  6642. clif_displaymessage(fd, msg_txt(sd,1249)); // This monster has no MVP prizes.
  6643. else
  6644. clif_displaymessage(fd, atcmd_output);
  6645. }
  6646. }
  6647. return 0;
  6648. }
  6649. /*=========================================
  6650. * @showmobs by KarLaeda
  6651. * => For 15 sec displays the mobs on minimap
  6652. *------------------------------------------*/
  6653. ACMD_FUNC(showmobs)
  6654. {
  6655. char mob_name[100];
  6656. int mob_id;
  6657. int number = 0;
  6658. struct s_mapiterator* it;
  6659. nullpo_retr(-1, sd);
  6660. if(sscanf(message, "%99[^\n]", mob_name) < 0)
  6661. return -1;
  6662. if((mob_id = strtol(mob_name, nullptr, 10)) == 0)
  6663. mob_id = mobdb_searchname(mob_name);
  6664. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id);
  6665. if (mob == nullptr || mobdb_checkid(mob_id) == 0) {
  6666. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1250),mob_name); // Invalid mob id %s!
  6667. clif_displaymessage(fd, atcmd_output);
  6668. return 0;
  6669. }
  6670. if(status_has_mode(&mob->status,MD_STATUSIMMUNE) && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs.
  6671. clif_displaymessage(fd, msg_txt(sd,1251)); // Can't show boss mobs!
  6672. return 0;
  6673. }
  6674. if(mob_id == strtol(mob_name, nullptr, 10) && !mob->jname.empty())
  6675. strcpy(mob_name, mob->jname.c_str()); // --ja--
  6676. //strcpy(mob_name, mob->name.c_str()); // --en--
  6677. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1252), // Mob Search... %s %s
  6678. mob_name, mapindex_id2name(sd->mapindex));
  6679. clif_displaymessage(fd, atcmd_output);
  6680. it = mapit_geteachmob();
  6681. for(;;)
  6682. {
  6683. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  6684. if( md == NULL )
  6685. break;// no more mobs
  6686. if( md->bl.m != sd->bl.m )
  6687. continue;
  6688. if( mob_id != -1 && md->mob_id != mob_id )
  6689. continue;
  6690. if( md->special_state.ai || md->master_id )
  6691. continue; // hide slaves and player summoned mobs
  6692. if( md->spawn_timer != INVALID_TIMER )
  6693. continue; // hide mobs waiting for respawn
  6694. ++number;
  6695. clif_viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF);
  6696. }
  6697. mapit_free(it);
  6698. return 0;
  6699. }
  6700. /*==========================================
  6701. * homunculus level up [orn]
  6702. *------------------------------------------*/
  6703. ACMD_FUNC(homlevel)
  6704. {
  6705. TBL_HOM * hd;
  6706. int level = 0, i = 0;
  6707. nullpo_retr(-1, sd);
  6708. if ( !message || !*message || ( level = atoi(message) ) < 1 ) {
  6709. clif_displaymessage(fd, msg_txt(sd,1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>).
  6710. return -1;
  6711. }
  6712. if ( !hom_is_active(sd->hd) ) {
  6713. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6714. return -1;
  6715. }
  6716. hd = sd->hd;
  6717. for (i = 1; i <= level && hd->exp_next; i++){
  6718. hd->homunculus.exp += hd->exp_next;
  6719. if( !hom_levelup(hd) )
  6720. break;
  6721. }
  6722. status_calc_homunculus(hd, SCO_NONE);
  6723. status_percent_heal(&hd->bl, 100, 100);
  6724. clif_specialeffect(&hd->bl,EF_HO_UP,AREA);
  6725. return 0;
  6726. }
  6727. /*==========================================
  6728. * homunculus evolution H [orn]
  6729. *------------------------------------------*/
  6730. ACMD_FUNC(homevolution)
  6731. {
  6732. nullpo_retr(-1, sd);
  6733. if ( !hom_is_active(sd->hd) ) {
  6734. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6735. return -1;
  6736. }
  6737. if ( !hom_evolution(sd->hd) ) {
  6738. clif_displaymessage(fd, msg_txt(sd,1255)); // Your homunculus doesn't evolve.
  6739. return -1;
  6740. }
  6741. clif_homskillinfoblock(sd);
  6742. return 0;
  6743. }
  6744. ACMD_FUNC(hommutate)
  6745. {
  6746. int homun_id, m_class = 0, m_id;
  6747. nullpo_retr(-1, sd);
  6748. if (!hom_is_active(sd->hd)) {
  6749. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6750. return -1;
  6751. }
  6752. if (!message || !*message) {
  6753. homun_id = 6048 + (rnd() % 4);
  6754. } else {
  6755. homun_id = atoi(message);
  6756. }
  6757. m_class = hom_class2mapid(sd->hd->homunculus.class_);
  6758. m_id = hom_class2mapid(homun_id);
  6759. if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) {
  6760. hom_mutate(sd->hd, homun_id);
  6761. } else {
  6762. clif_emotion(&sd->hd->bl, ET_SWEAT);
  6763. }
  6764. return 0;
  6765. }
  6766. /*==========================================
  6767. * call choosen homunculus [orn]
  6768. *------------------------------------------*/
  6769. ACMD_FUNC(makehomun)
  6770. {
  6771. int homunid;
  6772. nullpo_retr(-1, sd);
  6773. if ( sd->status.hom_id ) {
  6774. clif_displaymessage(fd, msg_txt(sd,450)); // You already have a homunculus
  6775. return -1;
  6776. }
  6777. if (!message || !*message) {
  6778. clif_displaymessage(fd, msg_txt(sd,1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>).
  6779. return -1;
  6780. }
  6781. homunid = atoi(message);
  6782. if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
  6783. {
  6784. clif_displaymessage(fd, msg_txt(sd,1257)); // Invalid Homunculus ID.
  6785. return -1;
  6786. }
  6787. hom_create_request(sd,homunid);
  6788. return 0;
  6789. }
  6790. /*==========================================
  6791. * modify homunculus intimacy [orn]
  6792. *------------------------------------------*/
  6793. ACMD_FUNC(homfriendly)
  6794. {
  6795. int friendly = 0;
  6796. nullpo_retr(-1, sd);
  6797. if ( !hom_is_active(sd->hd) ) {
  6798. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6799. return -1;
  6800. }
  6801. if (!message || !*message) {
  6802. clif_displaymessage(fd, msg_txt(sd,1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>).
  6803. return -1;
  6804. }
  6805. friendly = atoi(message);
  6806. friendly = cap_value(friendly, 0, 1000);
  6807. sd->hd->homunculus.intimacy = friendly * 100 ;
  6808. clif_send_homdata(sd,SP_INTIMATE,friendly);
  6809. return 0;
  6810. }
  6811. /*==========================================
  6812. * modify homunculus hunger [orn]
  6813. *------------------------------------------*/
  6814. ACMD_FUNC(homhungry)
  6815. {
  6816. int hungry = 0;
  6817. nullpo_retr(-1, sd);
  6818. if ( !hom_is_active(sd->hd) ) {
  6819. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6820. return -1;
  6821. }
  6822. if (!message || !*message) {
  6823. clif_displaymessage(fd, msg_txt(sd,1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
  6824. return -1;
  6825. }
  6826. hungry = atoi(message);
  6827. hungry = cap_value(hungry, 0, 100);
  6828. sd->hd->homunculus.hunger = hungry;
  6829. clif_send_homdata(sd,SP_HUNGRY,hungry);
  6830. return 0;
  6831. }
  6832. /*==========================================
  6833. * make the homunculus speak [orn]
  6834. *------------------------------------------*/
  6835. ACMD_FUNC(homtalk)
  6836. {
  6837. char mes[100],temp[CHAT_SIZE_MAX];
  6838. nullpo_retr(-1, sd);
  6839. if ( battle_config.min_chat_delay ) {
  6840. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  6841. return 0;
  6842. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  6843. }
  6844. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6845. return -1; //no "chatting" while muted.
  6846. if ( !hom_is_active(sd->hd) ) {
  6847. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6848. return -1;
  6849. }
  6850. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  6851. clif_displaymessage(fd, msg_txt(sd,1260)); // Please enter a message (usage: @homtalk <message>).
  6852. return -1;
  6853. }
  6854. snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes);
  6855. clif_disp_overhead(&sd->hd->bl, temp);
  6856. return 0;
  6857. }
  6858. /*==========================================
  6859. * Show homunculus stats
  6860. *------------------------------------------*/
  6861. ACMD_FUNC(hominfo)
  6862. {
  6863. struct homun_data *hd;
  6864. struct status_data *status;
  6865. nullpo_retr(-1, sd);
  6866. if ( !hom_is_active(sd->hd) ) {
  6867. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6868. return -1;
  6869. }
  6870. hd = sd->hd;
  6871. status = status_get_status_data(&hd->bl);
  6872. clif_displaymessage(fd, msg_txt(sd,1261)); // Homunculus stats:
  6873. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1262), // HP: %d/%d - SP: %d/%d
  6874. status->hp, status->max_hp, status->sp, status->max_sp);
  6875. clif_displaymessage(fd, atcmd_output);
  6876. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1263), // ATK: %d - MATK: %d~%d
  6877. status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
  6878. clif_displaymessage(fd, atcmd_output);
  6879. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1264), // Hungry: %d - Intimacy: %u
  6880. hd->homunculus.hunger, hd->homunculus.intimacy/100);
  6881. clif_displaymessage(fd, atcmd_output);
  6882. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6883. msg_txt(sd,1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
  6884. status->str, status->agi, status->vit,
  6885. status->int_, status->dex, status->luk);
  6886. clif_displaymessage(fd, atcmd_output);
  6887. return 0;
  6888. }
  6889. ACMD_FUNC(homstats)
  6890. {
  6891. struct homun_data *hd;
  6892. struct s_homunculus_db *db;
  6893. struct s_homunculus *hom;
  6894. int lv, min, max, evo;
  6895. nullpo_retr(-1, sd);
  6896. if ( !hom_is_active(sd->hd) ) {
  6897. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6898. return -1;
  6899. }
  6900. hd = sd->hd;
  6901. hom = &hd->homunculus;
  6902. db = hd->homunculusDB;
  6903. lv = hom->level;
  6904. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6905. msg_txt(sd,1266), lv, db->name); // Homunculus growth stats (Lv %d %s):
  6906. clif_displaymessage(fd, atcmd_output);
  6907. lv--; //Since the first increase is at level 2.
  6908. evo = (hom->class_ == db->evo_class);
  6909. min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0);
  6910. max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);;
  6911. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1267), hom->max_hp, min, max); // Max HP: %d (%d~%d)
  6912. clif_displaymessage(fd, atcmd_output);
  6913. min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0);
  6914. max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);;
  6915. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1268), hom->max_sp, min, max); // Max SP: %d (%d~%d)
  6916. clif_displaymessage(fd, atcmd_output);
  6917. min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0);
  6918. max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);;
  6919. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1269), hom->str/10, min, max); // Str: %d (%d~%d)
  6920. clif_displaymessage(fd, atcmd_output);
  6921. min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0);
  6922. max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);;
  6923. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1270), hom->agi/10, min, max); // Agi: %d (%d~%d)
  6924. clif_displaymessage(fd, atcmd_output);
  6925. min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0);
  6926. max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);;
  6927. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1271), hom->vit/10, min, max); // Vit: %d (%d~%d)
  6928. clif_displaymessage(fd, atcmd_output);
  6929. min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0);
  6930. max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);;
  6931. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1272), hom->int_/10, min, max); // Int: %d (%d~%d)
  6932. clif_displaymessage(fd, atcmd_output);
  6933. min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0);
  6934. max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);;
  6935. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1273), hom->dex/10, min, max); // Dex: %d (%d~%d)
  6936. clif_displaymessage(fd, atcmd_output);
  6937. min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0);
  6938. max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);;
  6939. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1274), hom->luk/10, min, max); // Luk: %d (%d~%d)
  6940. clif_displaymessage(fd, atcmd_output);
  6941. return 0;
  6942. }
  6943. ACMD_FUNC(homshuffle)
  6944. {
  6945. nullpo_retr(-1, sd);
  6946. if(!sd->hd)
  6947. return -1; // nothing to do
  6948. if(!hom_shuffle(sd->hd))
  6949. return -1;
  6950. clif_displaymessage(sd->fd, msg_txt(sd,1275)); // Homunculus stats altered.
  6951. atcommand_homstats(fd, sd, command, message); //Print out the new stats
  6952. return 0;
  6953. }
  6954. /*==========================================
  6955. * Show Items DB Info v 1.0
  6956. * originally by [Lupus]
  6957. *------------------------------------------*/
  6958. ACMD_FUNC(iteminfo)
  6959. {
  6960. if (!message || !*message) {
  6961. clif_displaymessage(fd, msg_txt(sd,1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
  6962. return -1;
  6963. }
  6964. std::map<t_itemid, std::shared_ptr<item_data>> item_array = {};
  6965. uint16 count = 1;
  6966. t_itemid itemid = strtoul(message, nullptr, 10);
  6967. if (itemid == 0) // Entered a string
  6968. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  6969. else {
  6970. if ((item_array[0] = item_db.find(itemid)) == nullptr)
  6971. count = 0;
  6972. }
  6973. if (!count) {
  6974. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  6975. return -1;
  6976. }
  6977. if (count == MAX_SEARCH) {
  6978. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6979. clif_displaymessage(fd, atcmd_output);
  6980. }
  6981. for (const auto &result : item_array) {
  6982. std::shared_ptr<item_data> item_data = result.second;
  6983. sprintf(atcmd_output, msg_txt(sd,1277), // Item: '%s'/'%s'[%d] (%u) Type: %s | Extra Effect: %s
  6984. item_data->name.c_str(), item_db.create_item_link( item_data->nameid ).c_str(),item_data->slots,item_data->nameid,
  6985. (item_data->type != IT_AMMO) ? itemdb_typename((enum item_types)item_data->type) : itemdb_typename_ammo((e_ammo_type)item_data->subtype),
  6986. (item_data->script==NULL)? msg_txt(sd,1278) : msg_txt(sd,1279) // None / With script
  6987. );
  6988. clif_displaymessage(fd, atcmd_output);
  6989. sprintf(atcmd_output, msg_txt(sd,1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f
  6990. clif_displaymessage(fd, atcmd_output);
  6991. if (item_data->maxchance == -1) {
  6992. strcpy(atcmd_output, msg_txt(sd,1281)); // - Available in the shops only.
  6993. clif_displaymessage(fd, atcmd_output);
  6994. }
  6995. else if (!battle_config.atcommand_mobinfo_type) {
  6996. if (item_data->maxchance)
  6997. sprintf(atcmd_output, msg_txt(sd,1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%%
  6998. else
  6999. strcpy(atcmd_output, msg_txt(sd,1283)); // - Monsters don't drop this item.
  7000. clif_displaymessage(fd, atcmd_output);
  7001. }
  7002. }
  7003. return 0;
  7004. }
  7005. /*==========================================
  7006. * Show who drops the item.
  7007. *------------------------------------------*/
  7008. ACMD_FUNC(whodrops)
  7009. {
  7010. if (!message || !*message) {
  7011. clif_displaymessage(fd, msg_txt(sd,1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>).
  7012. return -1;
  7013. }
  7014. std::map<t_itemid, std::shared_ptr<item_data>> item_array = {};
  7015. uint16 count = 1;
  7016. t_itemid itemid = strtoul(message, nullptr, 10);
  7017. if (itemid == 0) // Entered a string
  7018. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  7019. else {
  7020. if ((item_array[0] = item_db.find(itemid)) == nullptr)
  7021. count = 0;
  7022. }
  7023. if (!count) {
  7024. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  7025. return -1;
  7026. }
  7027. if (count == MAX_SEARCH) {
  7028. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  7029. clif_displaymessage(fd, atcmd_output);
  7030. }
  7031. for (const auto &result : item_array) {
  7032. std::shared_ptr<item_data> id = result.second;
  7033. sprintf(atcmd_output, msg_txt(sd,1285), item_db.create_item_link( id->nameid ).c_str(), id->slots, id->nameid); // Item: '%s'[%d] (ID:%u)
  7034. clif_displaymessage(fd, atcmd_output);
  7035. if (id->mob[0].chance == 0) {
  7036. strcpy(atcmd_output, msg_txt(sd,1286)); // - Item is not dropped by mobs.
  7037. clif_displaymessage(fd, atcmd_output);
  7038. } else {
  7039. sprintf(atcmd_output, msg_txt(sd,1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed):
  7040. clif_displaymessage(fd, atcmd_output);
  7041. for (uint16 j=0; j < MAX_SEARCH && id->mob[j].chance > 0; j++)
  7042. {
  7043. int dropchance = id->mob[j].chance;
  7044. std::shared_ptr<s_mob_db> mob = mob_db.find(id->mob[j].id);
  7045. if(!mob) continue;
  7046. #ifdef RENEWAL_DROP
  7047. if( battle_config.atcommand_mobinfo_type ) {
  7048. dropchance = dropchance * pc_level_penalty_mod( sd, PENALTY_DROP, mob ) / 100;
  7049. if (dropchance <= 0 && !battle_config.drop_rate0item)
  7050. dropchance = 1;
  7051. }
  7052. #endif
  7053. if (pc_isvip(sd)) // Display item rate increase for VIP
  7054. dropchance += (dropchance * battle_config.vip_drop_increase) / 100;
  7055. sprintf(atcmd_output, "- %s (%d): %02.02f%%", mob->jname.c_str(), id->mob[j].id, dropchance/100.);
  7056. clif_displaymessage(fd, atcmd_output);
  7057. }
  7058. }
  7059. }
  7060. return 0;
  7061. }
  7062. ACMD_FUNC(whereis)
  7063. {
  7064. uint16 mob_ids[MAX_SEARCH] = {0}, count;
  7065. if (!message || !*message) {
  7066. clif_displaymessage(fd, msg_txt(sd,1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
  7067. return -1;
  7068. }
  7069. int i_message = atoi(message);
  7070. if (mobdb_checkid(i_message)) {
  7071. // ID given
  7072. mob_ids[0] = i_message;
  7073. count = 1;
  7074. } else {
  7075. // Name given, get all monster associated whith this name
  7076. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  7077. }
  7078. if (count <= 0) {
  7079. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  7080. return -1;
  7081. }
  7082. if (count >= MAX_SEARCH) {
  7083. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  7084. clif_displaymessage(fd, atcmd_output);
  7085. count = MAX_SEARCH;
  7086. }
  7087. for (int i = 0; i < count; i++) {
  7088. uint16 mob_id = mob_ids[i];
  7089. std::shared_ptr<s_mob_db> mob = mob_db.find(mob_id);
  7090. if(!mob) continue;
  7091. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1289), mob->jname.c_str()); // %s spawns in:
  7092. clif_displaymessage(fd, atcmd_output);
  7093. const std::vector<spawn_info> spawns = mob_get_spawns(mob_id);
  7094. if (spawns.size() <= 0) {
  7095. // This monster does not spawn normally.
  7096. clif_displaymessage(fd, msg_txt(sd,1290));
  7097. } else {
  7098. for(auto& spawn : spawns)
  7099. {
  7100. int16 mapid = map_mapindex2mapid(spawn.mapindex);
  7101. if (mapid < 0)
  7102. continue;
  7103. snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map_getmapdata(mapid)->name, spawn.qty);
  7104. clif_displaymessage(fd, atcmd_output);
  7105. }
  7106. }
  7107. }
  7108. return 0;
  7109. }
  7110. ACMD_FUNC(version)
  7111. {
  7112. pc_show_version(sd);
  7113. return 0;
  7114. }
  7115. /*==========================================
  7116. * @mutearea by MouseJstr
  7117. *------------------------------------------*/
  7118. static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
  7119. {
  7120. int time, id;
  7121. struct map_session_data *pl_sd = (struct map_session_data *)bl;
  7122. if (pl_sd == NULL)
  7123. return 0;
  7124. id = va_arg(ap, int);
  7125. time = va_arg(ap, int);
  7126. if (id != bl->id && !pc_get_group_level(pl_sd)) {
  7127. pl_sd->status.manner -= time;
  7128. if (pl_sd->status.manner < 0)
  7129. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  7130. else
  7131. status_change_end(&pl_sd->bl, SC_NOCHAT);
  7132. }
  7133. return 0;
  7134. }
  7135. ACMD_FUNC(mutearea)
  7136. {
  7137. int time;
  7138. nullpo_ret(sd);
  7139. if (!message || !*message) {
  7140. clif_displaymessage(fd, msg_txt(sd,1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
  7141. return -1;
  7142. }
  7143. time = atoi(message);
  7144. map_foreachinallarea(atcommand_mutearea_sub,sd->bl.m,
  7145. sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
  7146. sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
  7147. return 0;
  7148. }
  7149. ACMD_FUNC(rates)
  7150. {
  7151. char buf[CHAT_SIZE_MAX];
  7152. nullpo_ret(sd);
  7153. memset(buf, '\0', sizeof(buf));
  7154. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1298), // Experience rates: Base %.2fx / Job %.2fx
  7155. (battle_config.base_exp_rate + (pc_isvip(sd) ? (battle_config.vip_base_exp_increase * battle_config.base_exp_rate) / 100 : 0)) / 100.,
  7156. (battle_config.job_exp_rate + (pc_isvip(sd) ? (battle_config.vip_job_exp_increase * battle_config.job_exp_rate) / 100 : 0)) / 100.);
  7157. clif_displaymessage(fd, buf);
  7158. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  7159. (battle_config.item_rate_common + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common) / 100 : 0)) / 100.,
  7160. (battle_config.item_rate_heal + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal) / 100 : 0)) / 100.,
  7161. (battle_config.item_rate_use + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use) / 100 : 0)) / 100.,
  7162. (battle_config.item_rate_equip + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip) / 100 : 0)) / 100.,
  7163. (battle_config.item_rate_card + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card) / 100 : 0)) / 100.);
  7164. clif_displaymessage(fd, buf);
  7165. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  7166. (battle_config.item_rate_common_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_boss) / 100 : 0)) / 100.,
  7167. (battle_config.item_rate_heal_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_boss) / 100 : 0)) / 100.,
  7168. (battle_config.item_rate_use_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_boss) / 100 : 0)) / 100.,
  7169. (battle_config.item_rate_equip_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_boss) / 100 : 0)) / 100.,
  7170. (battle_config.item_rate_card_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_boss) / 100 : 0)) / 100.);
  7171. clif_displaymessage(fd, buf);
  7172. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1024), // MVP Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  7173. (battle_config.item_rate_common_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_mvp) / 100 : 0)) / 100.,
  7174. (battle_config.item_rate_heal_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_mvp) / 100 : 0)) / 100.,
  7175. (battle_config.item_rate_use_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_mvp) / 100 : 0)) / 100.,
  7176. (battle_config.item_rate_equip_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_mvp) / 100 : 0)) / 100.,
  7177. (battle_config.item_rate_card_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_mvp) / 100 : 0)) / 100.);
  7178. clif_displaymessage(fd, buf);
  7179. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
  7180. (battle_config.item_rate_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_mvp) / 100 : 0)) / 100.,
  7181. (battle_config.item_rate_adddrop + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_adddrop) / 100 : 0)) / 100.,
  7182. (battle_config.item_rate_treasure + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_treasure) / 100 : 0)) / 100.);
  7183. clif_displaymessage(fd, buf);
  7184. return 0;
  7185. }
  7186. /*==========================================
  7187. * @me by lordalfa
  7188. * => Displays the OUTPUT string on top of the Visible players Heads.
  7189. *------------------------------------------*/
  7190. ACMD_FUNC(me)
  7191. {
  7192. char tempmes[CHAT_SIZE_MAX];
  7193. nullpo_retr(-1, sd);
  7194. memset(tempmes, '\0', sizeof(tempmes));
  7195. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7196. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  7197. return -1; //no "chatting" while muted.
  7198. if (!message || !*message || sscanf(message, "%255[^\n]", tempmes) < 0) {
  7199. clif_displaymessage(fd, msg_txt(sd,1302)); // Please enter a message (usage: @me <message>).
  7200. return -1;
  7201. }
  7202. sprintf(atcmd_output, msg_txt(sd,270), sd->status.name, tempmes); // *%s %s*
  7203. clif_disp_overhead(&sd->bl, atcmd_output);
  7204. return 0;
  7205. }
  7206. /*==========================================
  7207. * @size
  7208. * => Resize your character sprite. [Valaris]
  7209. *------------------------------------------*/
  7210. ACMD_FUNC(size)
  7211. {
  7212. int size = SZ_SMALL;
  7213. nullpo_retr(-1, sd);
  7214. size = cap_value(atoi(message),SZ_SMALL,SZ_BIG);
  7215. if(sd->state.size) {
  7216. sd->state.size = SZ_SMALL;
  7217. pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT);
  7218. }
  7219. sd->state.size = size;
  7220. if( size == SZ_MEDIUM )
  7221. clif_specialeffect(&sd->bl,EF_BABYBODY,AREA);
  7222. else if( size == SZ_BIG )
  7223. clif_specialeffect(&sd->bl,EF_GIANTBODY,AREA);
  7224. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  7225. return 0;
  7226. }
  7227. ACMD_FUNC(sizeall)
  7228. {
  7229. int size;
  7230. struct map_session_data *pl_sd;
  7231. struct s_mapiterator* iter;
  7232. size = atoi(message);
  7233. size = cap_value(size,SZ_SMALL,SZ_BIG);
  7234. iter = mapit_getallusers();
  7235. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  7236. if( pl_sd->state.size != size ) {
  7237. if( pl_sd->state.size ) {
  7238. pl_sd->state.size = SZ_SMALL;
  7239. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  7240. }
  7241. pl_sd->state.size = size;
  7242. if( size == SZ_MEDIUM )
  7243. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  7244. else if( size == SZ_BIG )
  7245. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  7246. }
  7247. }
  7248. mapit_free(iter);
  7249. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  7250. return 0;
  7251. }
  7252. ACMD_FUNC(sizeguild)
  7253. {
  7254. int size = SZ_SMALL, i;
  7255. char guild[NAME_LENGTH];
  7256. struct map_session_data *pl_sd;
  7257. struct guild *g;
  7258. nullpo_retr(-1, sd);
  7259. memset(guild, '\0', sizeof(guild));
  7260. if( !message || !*message || sscanf(message, "%11d %23[^\n]", &size, guild) < 2 ) {
  7261. clif_displaymessage(fd, msg_txt(sd,1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
  7262. return -1;
  7263. }
  7264. if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
  7265. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  7266. return -1;
  7267. }
  7268. size = cap_value(size,SZ_SMALL,SZ_BIG);
  7269. for( i = 0; i < g->max_member; i++ ) {
  7270. if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) {
  7271. if( pl_sd->state.size ) {
  7272. pl_sd->state.size = SZ_SMALL;
  7273. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  7274. }
  7275. pl_sd->state.size = size;
  7276. if( size == SZ_MEDIUM )
  7277. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  7278. else if( size == SZ_BIG )
  7279. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  7280. }
  7281. }
  7282. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  7283. return 0;
  7284. }
  7285. /*==========================================
  7286. * @monsterignore
  7287. * => Makes monsters ignore you. [Valaris]
  7288. *------------------------------------------*/
  7289. ACMD_FUNC(monsterignore)
  7290. {
  7291. nullpo_retr(-1, sd);
  7292. if (sd->state.block_action & PCBLOCK_IMMUNE) {
  7293. sd->state.block_action &= ~PCBLOCK_IMMUNE;
  7294. clif_displaymessage(sd->fd, msg_txt(sd,1306)); // Returned to normal state.
  7295. } else {
  7296. sd->state.block_action |= PCBLOCK_IMMUNE;
  7297. clif_displaymessage(sd->fd, msg_txt(sd,1305)); // You are now immune to attacks.
  7298. }
  7299. return 0;
  7300. }
  7301. /*==========================================
  7302. * @fakename
  7303. * => Gives your character a fake name. [Valaris]
  7304. *------------------------------------------*/
  7305. ACMD_FUNC(fakename)
  7306. {
  7307. nullpo_retr(-1, sd);
  7308. if( !message || !*message )
  7309. {
  7310. if( sd->fakename[0] )
  7311. {
  7312. sd->fakename[0] = '\0';
  7313. clif_name_area(&sd->bl);
  7314. if (sd->disguise)
  7315. clif_name_self(&sd->bl);
  7316. clif_displaymessage(sd->fd, msg_txt(sd,1307)); // Returned to real name.
  7317. return 0;
  7318. }
  7319. clif_displaymessage(sd->fd, msg_txt(sd,1308)); // You must enter a name.
  7320. return -1;
  7321. }
  7322. if( strlen(message) < 2 )
  7323. {
  7324. clif_displaymessage(sd->fd, msg_txt(sd,1309)); // Fake name must be at least two characters.
  7325. return -1;
  7326. }
  7327. safestrncpy(sd->fakename, message, sizeof(sd->fakename));
  7328. clif_name_area(&sd->bl);
  7329. if (sd->disguise) // Another packet should be sent so the client updates the name for sd
  7330. clif_name_self(&sd->bl);
  7331. clif_displaymessage(sd->fd, msg_txt(sd,1310)); // Fake name enabled.
  7332. return 0;
  7333. }
  7334. /*==========================================
  7335. * Ragnarok Resources
  7336. *------------------------------------------*/
  7337. ACMD_FUNC(mapflag) {
  7338. char flag_name[50];
  7339. short flag = 0, i, j;
  7340. std::string buf;
  7341. nullpo_retr(-1, sd);
  7342. memset(flag_name, '\0', sizeof(flag_name));
  7343. if (!message || !*message || (sscanf(message, "%49s %6hd", flag_name, &flag) < 1)) {
  7344. clif_displaymessage(sd->fd,msg_txt(sd,1311)); // Enabled Mapflags in this map:
  7345. clif_displaymessage(sd->fd,"----------------------------------");
  7346. for( i = MF_MIN; i < MF_MAX; i++ ){
  7347. union u_mapflag_args args = {};
  7348. if( map_getmapflag_name(static_cast<e_mapflag>(i), flag_name) && map_getmapflag_sub( sd->bl.m, static_cast<e_mapflag>(i), &args ) ){
  7349. clif_displaymessage(sd->fd, flag_name);
  7350. }
  7351. }
  7352. clif_displaymessage(sd->fd," ");
  7353. clif_displaymessage(sd->fd,msg_txt(sd,1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  7354. clif_displaymessage(sd->fd,msg_txt(sd,1313)); // Type "@mapflag available" to list the available mapflags.
  7355. return 1;
  7356. }
  7357. // Check if the list of mapflags was requested
  7358. if( strcasecmp(flag_name,"available") ){
  7359. for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase
  7360. enum e_mapflag mapflag = map_getmapflag_by_name(flag_name);
  7361. if( mapflag != MF_INVALID ){
  7362. std::vector<e_mapflag> disabled_mf = { MF_NOSAVE,
  7363. MF_PVP_NIGHTMAREDROP,
  7364. MF_RESTRICTED,
  7365. MF_NOCOMMAND,
  7366. MF_BEXP,
  7367. MF_JEXP,
  7368. MF_BATTLEGROUND,
  7369. MF_SKILL_DAMAGE,
  7370. MF_SKILL_DURATION };
  7371. if (flag > 0 && util::vector_exists(disabled_mf, mapflag)) {
  7372. sprintf(atcmd_output,"[ @mapflag ] %s flag cannot be enabled as it requires unique values.", flag_name);
  7373. clif_displaymessage(sd->fd,atcmd_output);
  7374. } else {
  7375. map_setmapflag(sd->bl.m, mapflag, flag != 0);
  7376. sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",flag_name,flag?"On":"Off",flag);
  7377. clif_displaymessage(sd->fd,atcmd_output);
  7378. }
  7379. return 0;
  7380. }else{
  7381. clif_displaymessage(sd->fd, msg_txt(sd, 1314)); // Invalid flag name or flag.
  7382. clif_displaymessage(sd->fd, msg_txt(sd, 1313)); // Type "@mapflag available" to list the available mapflags.
  7383. return 1;
  7384. }
  7385. }
  7386. clif_displaymessage(sd->fd,msg_txt(sd,1315)); // Available Flags:
  7387. clif_displaymessage(sd->fd,"----------------------------------");
  7388. for( i = MF_MIN, j = 0; i < MF_MAX; i++ ){
  7389. if( map_getmapflag_name( static_cast<e_mapflag>(i), flag_name ) ){
  7390. buf.append(flag_name);
  7391. if( (i + 1) < MF_MAX )
  7392. buf.append(", ");
  7393. j++;
  7394. }
  7395. if( i > MF_MIN && ( j == 6 || ( i + 1 ) == MF_MAX ) ){
  7396. clif_displaymessage(sd->fd, buf.c_str() );
  7397. buf.clear();
  7398. j = 0;
  7399. }
  7400. }
  7401. clif_displaymessage(sd->fd, msg_txt(sd, 1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  7402. return 0;
  7403. }
  7404. /*===================================
  7405. * Remove some messages
  7406. *-----------------------------------*/
  7407. ACMD_FUNC(showexp)
  7408. {
  7409. if (sd->state.showexp) {
  7410. sd->state.showexp = 0;
  7411. clif_displaymessage(fd, msg_txt(sd,1316)); // Gained exp will not be shown.
  7412. return 0;
  7413. }
  7414. sd->state.showexp = 1;
  7415. clif_displaymessage(fd, msg_txt(sd,1317)); // Gained exp is now shown.
  7416. return 0;
  7417. }
  7418. ACMD_FUNC(showzeny)
  7419. {
  7420. if (sd->state.showzeny) {
  7421. sd->state.showzeny = 0;
  7422. clif_displaymessage(fd, msg_txt(sd,1318)); // Gained zeny will not be shown.
  7423. return 0;
  7424. }
  7425. sd->state.showzeny = 1;
  7426. clif_displaymessage(fd, msg_txt(sd,1319)); // Gained zeny is now shown.
  7427. return 0;
  7428. }
  7429. ACMD_FUNC(showdelay)
  7430. {
  7431. if (sd->state.showdelay) {
  7432. sd->state.showdelay = 0;
  7433. clif_displaymessage(fd, msg_txt(sd,1320)); // Skill delay failures will not be shown.
  7434. return 0;
  7435. }
  7436. sd->state.showdelay = 1;
  7437. clif_displaymessage(fd, msg_txt(sd,1321)); // Skill delay failures are now shown.
  7438. return 0;
  7439. }
  7440. /*==========================================
  7441. * Duel organizing functions [LuzZza]
  7442. *
  7443. * @duel [limit|nick] - create a duel
  7444. * @invite <nick> - invite player
  7445. * @accept - accept invitation
  7446. * @reject - reject invitation
  7447. * @leave - leave duel
  7448. *------------------------------------------*/
  7449. ACMD_FUNC(invite)
  7450. {
  7451. unsigned int did = sd->duel_group;
  7452. struct map_session_data *target_sd = NULL;
  7453. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7454. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7455. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7456. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7457. clif_displaymessage(fd, atcmd_output);
  7458. return -1;
  7459. }
  7460. if(did == 0 || !duel_exist(did) ) {
  7461. clif_displaymessage(fd, msg_txt(sd,350)); // "Duel: @invite without @duel."
  7462. return 0;
  7463. }
  7464. if( !duel_check_player_limit( duel_get_duelid(did) ) ){
  7465. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7466. return 0;
  7467. }
  7468. if((target_sd = map_nick2sd(atcmd_player_name, true)) == NULL) {
  7469. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7470. return 0;
  7471. }
  7472. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7473. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7474. return 0;
  7475. }
  7476. if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
  7477. {
  7478. sprintf(atcmd_output, msg_txt(sd,364), atcmd_player_name); // Duel: You can't invite %s because he/she isn't on the same map.
  7479. clif_displaymessage(fd, atcmd_output);
  7480. return 0;
  7481. }
  7482. duel_invite(did, sd, target_sd);
  7483. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7484. return 0;
  7485. }
  7486. ACMD_FUNC(duel)
  7487. {
  7488. unsigned int maxpl = 0;
  7489. if(sd->duel_group > 0) {
  7490. duel_showinfo(sd->duel_group, sd);
  7491. return 0;
  7492. }
  7493. if(sd->duel_invite > 0) {
  7494. clif_displaymessage(fd, msg_txt(sd,355)); // "Duel: @duel without @reject."
  7495. return 0;
  7496. }
  7497. if(!duel_checktime(sd)) {
  7498. char output[CHAT_SIZE_MAX];
  7499. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7500. clif_displaymessage(fd, output);
  7501. return 0;
  7502. }
  7503. if( message[0] ) {
  7504. if(sscanf(message, "%11u", &maxpl) >= 1) {
  7505. if(maxpl < 2 || maxpl > 65535) {
  7506. clif_displaymessage(fd, msg_txt(sd,357)); // "Duel: Invalid value."
  7507. return 0;
  7508. }
  7509. duel_create(sd, maxpl);
  7510. } else {
  7511. struct map_session_data *target_sd = NULL;
  7512. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7513. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7514. if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7515. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7516. clif_displaymessage(fd, atcmd_output);
  7517. return -1;
  7518. }
  7519. target_sd = map_nick2sd(atcmd_player_name,true);
  7520. if(target_sd != NULL) {
  7521. unsigned int newduel;
  7522. if((newduel = duel_create(sd, 2)) != -1) {
  7523. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7524. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7525. return 0;
  7526. }
  7527. duel_invite(newduel, sd, target_sd);
  7528. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7529. }
  7530. } else {
  7531. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7532. return 0;
  7533. }
  7534. }
  7535. } else
  7536. duel_create(sd, 0);
  7537. return 0;
  7538. }
  7539. ACMD_FUNC(leave)
  7540. {
  7541. if(sd->duel_group <= 0) {
  7542. clif_displaymessage(fd, msg_txt(sd,358)); // "Duel: @leave without @duel."
  7543. return 0;
  7544. }
  7545. duel_leave(sd->duel_group, sd);
  7546. clif_displaymessage(fd, msg_txt(sd,359)); // "Duel: You left the duel."
  7547. return 0;
  7548. }
  7549. ACMD_FUNC(accept)
  7550. {
  7551. if(!duel_checktime(sd)) {
  7552. char output[CHAT_SIZE_MAX];
  7553. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7554. clif_displaymessage(fd, output);
  7555. return 0;
  7556. }
  7557. if(sd->duel_invite <= 0 || !duel_exist(sd->duel_invite) ) {
  7558. clif_displaymessage(fd, msg_txt(sd,360)); // "Duel: @accept without invititation."
  7559. return 0;
  7560. }
  7561. if( !duel_check_player_limit( duel_get_duelid( sd->duel_invite ) ) )
  7562. {
  7563. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7564. return 0;
  7565. }
  7566. duel_accept(sd->duel_invite, sd);
  7567. clif_displaymessage(fd, msg_txt(sd,361)); // "Duel: Invitation has been accepted."
  7568. return 0;
  7569. }
  7570. ACMD_FUNC(reject)
  7571. {
  7572. if(sd->duel_invite <= 0) {
  7573. clif_displaymessage(fd, msg_txt(sd,362)); // "Duel: @reject without invititation."
  7574. return 0;
  7575. }
  7576. duel_reject(sd->duel_invite, sd);
  7577. clif_displaymessage(fd, msg_txt(sd,363)); // "Duel: Invitation has been rejected."
  7578. return 0;
  7579. }
  7580. /*===================================
  7581. * Cash Points
  7582. *-----------------------------------*/
  7583. ACMD_FUNC(cash)
  7584. {
  7585. char output[128];
  7586. int value;
  7587. int ret=0;
  7588. nullpo_retr(-1, sd);
  7589. // Since there is no cashpoint update packet we need to force updating like this
  7590. if( sd->state.cashshop_open ){
  7591. clif_displaymessage(fd, msg_txt(sd, 1376)); // Please close the cashshop before using this command.
  7592. return -1;
  7593. }
  7594. if( !message || !*message || (value = atoi(message)) == 0 ) {
  7595. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  7596. return -1;
  7597. }
  7598. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7599. if( !strcmpi(parent_cmd,"cash") )
  7600. {
  7601. if( value > 0 ) {
  7602. if( (ret=pc_getcash(sd, value, 0, LOG_TYPE_COMMAND)) >= 0){
  7603. // If this option is set, the message is already sent by pc function
  7604. if( !battle_config.cashshop_show_points ){
  7605. sprintf(output, msg_txt(sd,505), ret, sd->cashPoints); // Gained %d cash points. Total %d points.
  7606. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7607. }
  7608. }
  7609. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7610. } else {
  7611. if (-value > sd->cashPoints) //By command, if cash < value, force it to remove all
  7612. value = -sd->cashPoints;
  7613. if( (ret=pc_paycash(sd, -value, 0, LOG_TYPE_COMMAND)) >= 0){
  7614. // If this option is set, the message is already sent by pc function
  7615. if( !battle_config.cashshop_show_points ){
  7616. sprintf(output, msg_txt(sd,410), ret, sd->cashPoints); // Removed %d cash points. Total %d points.
  7617. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7618. }
  7619. }
  7620. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7621. }
  7622. }
  7623. else
  7624. { // @points
  7625. if( value > 0 ) {
  7626. if( (ret=pc_getcash(sd, 0, value, LOG_TYPE_COMMAND)) >= 0){
  7627. sprintf(output, msg_txt(sd,506), ret, sd->kafraPoints); // Gained %d kafra points. Total %d points.
  7628. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7629. }
  7630. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7631. } else {
  7632. if (-value > sd->kafraPoints) //By command, if cash < value, force it to remove all
  7633. value = -sd->kafraPoints;
  7634. if( (ret=pc_paycash(sd, 0, -value, LOG_TYPE_COMMAND)) >= 0){
  7635. sprintf(output, msg_txt(sd,411), ret, sd->kafraPoints); // Removed %d kafra points. Total %d points.
  7636. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7637. }
  7638. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7639. }
  7640. }
  7641. return 0;
  7642. }
  7643. // @clone/@slaveclone/@evilclone <playername> [Valaris]
  7644. ACMD_FUNC(clone)
  7645. {
  7646. int x=0,y=0,flag=0,master=0,i=0;
  7647. struct map_session_data *pl_sd=NULL;
  7648. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7649. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7650. clif_displaymessage(sd->fd,msg_txt(sd,1323)); // You must enter a player name or ID.
  7651. return 0;
  7652. }
  7653. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL) {
  7654. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  7655. return 0;
  7656. }
  7657. if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  7658. clif_displaymessage(fd, msg_txt(sd,126)); // Cannot clone a player of higher GM level than yourself.
  7659. return 0;
  7660. }
  7661. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7662. if (strcmpi(parent_cmd, "clone") == 0)
  7663. flag = 1;
  7664. else if (strcmpi(parent_cmd, "slaveclone") == 0) {
  7665. flag = 2;
  7666. if(pc_isdead(sd)){
  7667. clif_displaymessage(fd, msg_txt(sd,129+flag*2));
  7668. return 0;
  7669. }
  7670. master = sd->bl.id;
  7671. if (battle_config.atc_slave_clone_limit
  7672. && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
  7673. clif_displaymessage(fd, msg_txt(sd,127)); // You've reached your slave clones limit.
  7674. return 0;
  7675. }
  7676. }
  7677. do {
  7678. x = sd->bl.x + (rnd() % 10 - 5);
  7679. y = sd->bl.y + (rnd() % 10 - 5);
  7680. } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
  7681. if (i >= 10) {
  7682. x = sd->bl.x;
  7683. y = sd->bl.y;
  7684. }
  7685. if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, MD_NONE, flag?1:0, 0)) > 0) {
  7686. clif_displaymessage(fd, msg_txt(sd,128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned.
  7687. return 0;
  7688. }
  7689. clif_displaymessage(fd, msg_txt(sd,129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone.
  7690. return 0;
  7691. }
  7692. /*=====================================
  7693. * Autorejecting Invites/Deals [LuzZza]
  7694. * Usage: @noask
  7695. *-------------------------------------*/
  7696. ACMD_FUNC(noask)
  7697. {
  7698. if(sd->state.noask) {
  7699. clif_displaymessage(fd, msg_txt(sd,391)); // Autorejecting is deactivated.
  7700. sd->state.noask = 0;
  7701. } else {
  7702. clif_displaymessage(fd, msg_txt(sd,390)); // Autorejecting is activated.
  7703. sd->state.noask = 1;
  7704. }
  7705. return 0;
  7706. }
  7707. /*=====================================
  7708. * Send a @request message to all GMs of lowest_gm_level.
  7709. * Usage: @request <petition>
  7710. *-------------------------------------*/
  7711. ACMD_FUNC(request)
  7712. {
  7713. if (!message || !*message) {
  7714. clif_displaymessage(sd->fd,msg_txt(sd,277)); // Usage: @request <petition/message to online GMs>.
  7715. return -1;
  7716. }
  7717. sprintf(atcmd_output, msg_txt(sd,278), message); // (@request): %s
  7718. intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output);
  7719. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], atcmd_output, false, SELF);
  7720. clif_displaymessage(sd->fd,msg_txt(sd,279)); // @request sent.
  7721. return 0;
  7722. }
  7723. /*==========================================
  7724. * Feel (SG designated maps) Reset [HiddenDragon]
  7725. *------------------------------------------*/
  7726. ACMD_FUNC(feelreset)
  7727. {
  7728. if ((sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) {
  7729. clif_displaymessage(sd->fd,msg_txt(sd,35)); // You can't use this command with this class.
  7730. return -1;
  7731. }
  7732. pc_resetfeel(sd);
  7733. clif_displaymessage(fd, msg_txt(sd,1324)); // Reset 'Feeling' maps.
  7734. return 0;
  7735. }
  7736. /*==========================================
  7737. * Hate (SG designated monsters) Reset
  7738. *------------------------------------------*/
  7739. ACMD_FUNC(hatereset)
  7740. {
  7741. if ((sd->class_&MAPID_UPPERMASK) != MAPID_STAR_GLADIATOR) {
  7742. clif_displaymessage(sd->fd,msg_txt(sd,35)); // You can't use this command with this class.
  7743. return -1;
  7744. }
  7745. pc_resethate(sd);
  7746. clif_displaymessage(fd, msg_txt(sd,1515)); // Reset 'Hatred' monsters.
  7747. return 0;
  7748. }
  7749. /*==========================================
  7750. * AUCTION SYSTEM
  7751. *------------------------------------------*/
  7752. ACMD_FUNC(auction)
  7753. {
  7754. nullpo_ret(sd);
  7755. if (!battle_config.feature_auction) {
  7756. clif_messagecolor(&sd->bl, color_table[COLOR_RED], msg_txt(sd, 517), false, SELF);
  7757. return 0;
  7758. }
  7759. clif_Auction_openwindow(sd);
  7760. return 0;
  7761. }
  7762. /*==========================================
  7763. * Kill Steal Protection
  7764. *------------------------------------------*/
  7765. ACMD_FUNC(ksprotection)
  7766. {
  7767. nullpo_retr(-1,sd);
  7768. if( sd->state.noks ) {
  7769. sd->state.noks = 0;
  7770. clif_displaymessage(fd, msg_txt(sd,1325)); // [ K.S Protection Inactive ]
  7771. }
  7772. else
  7773. {
  7774. if( !message || !*message || !strcmpi(message, "party") )
  7775. { // Default is Party
  7776. sd->state.noks = 2;
  7777. clif_displaymessage(fd, msg_txt(sd,1326)); // [ K.S Protection Active - Option: Party ]
  7778. }
  7779. else if( !strcmpi(message, "self") )
  7780. {
  7781. sd->state.noks = 1;
  7782. clif_displaymessage(fd, msg_txt(sd,1327)); // [ K.S Protection Active - Option: Self ]
  7783. }
  7784. else if( !strcmpi(message, "guild") )
  7785. {
  7786. sd->state.noks = 3;
  7787. clif_displaymessage(fd, msg_txt(sd,1328)); // [ K.S Protection Active - Option: Guild ]
  7788. }
  7789. else
  7790. clif_displaymessage(fd, msg_txt(sd,1329)); // Usage: @noks <self|party|guild>
  7791. }
  7792. return 0;
  7793. }
  7794. /*==========================================
  7795. * Map Kill Steal Protection Setting
  7796. *------------------------------------------*/
  7797. ACMD_FUNC(allowks)
  7798. {
  7799. nullpo_retr(-1,sd);
  7800. if( map_getmapflag(sd->bl.m, MF_ALLOWKS) ) {
  7801. map_setmapflag(sd->bl.m, MF_ALLOWKS, false);
  7802. clif_displaymessage(fd, msg_txt(sd,1330)); // [ Map K.S Protection Active ]
  7803. } else {
  7804. map_setmapflag(sd->bl.m, MF_ALLOWKS, true);
  7805. clif_displaymessage(fd, msg_txt(sd,1331)); // [ Map K.S Protection Inactive ]
  7806. }
  7807. return 0;
  7808. }
  7809. ACMD_FUNC(resetstat)
  7810. {
  7811. nullpo_retr(-1, sd);
  7812. pc_resetstate(sd);
  7813. sprintf(atcmd_output, msg_txt(sd,207), sd->status.name); // '%s' stats points reset.
  7814. clif_displaymessage(fd, atcmd_output);
  7815. return 0;
  7816. }
  7817. ACMD_FUNC(resetskill)
  7818. {
  7819. nullpo_retr(-1,sd);
  7820. pc_resetskill(sd,1);
  7821. sprintf(atcmd_output, msg_txt(sd,206), sd->status.name); // '%s' skill points reset.
  7822. clif_displaymessage(fd, atcmd_output);
  7823. return 0;
  7824. }
  7825. /*==========================================
  7826. * #storagelist: Displays the items list of a player's storage.
  7827. * #cartlist: Displays contents of target's cart.
  7828. * #itemlist: Displays contents of target's inventory.
  7829. *------------------------------------------*/
  7830. ACMD_FUNC(itemlist)
  7831. {
  7832. int i, j, count, counter;
  7833. const char* location;
  7834. const struct item* items;
  7835. int size;
  7836. StringBuf buf;
  7837. nullpo_retr(-1, sd);
  7838. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7839. if( strcmp(parent_cmd, "storagelist") == 0 ) {
  7840. location = "storage";
  7841. items = sd->storage.u.items_storage;
  7842. size = sd->storage.max_amount;
  7843. } else if( strcmp(parent_cmd, "cartlist") == 0 ) {
  7844. location = "cart";
  7845. items = sd->cart.u.items_cart;
  7846. size = MAX_CART;
  7847. } else if( strcmp(parent_cmd, "itemlist") == 0 ) {
  7848. location = "inventory";
  7849. items = sd->inventory.u.items_inventory;
  7850. size = MAX_INVENTORY;
  7851. } else
  7852. return 1;
  7853. StringBuf_Init(&buf);
  7854. count = 0; // total slots occupied
  7855. counter = 0; // total items found
  7856. for( i = 0; i < size; ++i ) {
  7857. const struct item* it = &items[i];
  7858. if( it->nameid == 0 )
  7859. continue;
  7860. std::shared_ptr<item_data> itd = item_db.find(it->nameid);
  7861. if (itd == nullptr)
  7862. continue;
  7863. counter += it->amount;
  7864. count++;
  7865. if( count == 1 ) {
  7866. StringBuf_Printf(&buf, msg_txt(sd,1332), location, sd->status.name); // ------ %s items list of '%s' ------
  7867. clif_displaymessage(fd, StringBuf_Value(&buf));
  7868. StringBuf_Clear(&buf);
  7869. }
  7870. if( it->refine )
  7871. StringBuf_Printf(&buf, "%d %s %+d (%s, id: %u)", it->amount, item_db.create_item_link( it->nameid ).c_str(), it->refine, itd->name.c_str(), it->nameid);
  7872. else
  7873. StringBuf_Printf(&buf, "%d %s (%s, id: %u)", it->amount, item_db.create_item_link( it->nameid ).c_str(), itd->name.c_str(), it->nameid);
  7874. if( it->equip ) {
  7875. char equipstr[CHAT_SIZE_MAX];
  7876. strcpy(equipstr, msg_txt(sd,1333)); // | Equipped:
  7877. if( it->equip&EQP_GARMENT )
  7878. strcat(equipstr, msg_txt(sd,1334)); // Robe,
  7879. if( it->equip&EQP_ACC_L )
  7880. strcat(equipstr, msg_txt(sd,1335)); // Left Accessory,
  7881. if( it->equip&EQP_ARMOR )
  7882. strcat(equipstr, msg_txt(sd,1336)); // Body/Armor,
  7883. if( (it->equip&EQP_ARMS) == EQP_HAND_R )
  7884. strcat(equipstr, msg_txt(sd,1337)); // Right Hand,
  7885. if( (it->equip&EQP_ARMS) == EQP_HAND_L )
  7886. strcat(equipstr, msg_txt(sd,1338)); // Left Hand,
  7887. if( (it->equip&EQP_ARMS) == EQP_ARMS )
  7888. strcat(equipstr, msg_txt(sd,1339)); // Both Hands,
  7889. if( it->equip&EQP_SHOES )
  7890. strcat(equipstr, msg_txt(sd,1340)); // Shoes,
  7891. if( it->equip&EQP_ACC_R )
  7892. strcat(equipstr, msg_txt(sd,1341)); // Right Accessory,
  7893. if( (it->equip&EQP_HELM) == EQP_HEAD_LOW )
  7894. strcat(equipstr, msg_txt(sd,1342)); // Lower Head,
  7895. if( (it->equip&EQP_HELM) == EQP_HEAD_TOP )
  7896. strcat(equipstr, msg_txt(sd,1343)); // Top Head,
  7897. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) )
  7898. strcat(equipstr, msg_txt(sd,1344)); // Top/Lower Head,
  7899. if( (it->equip&EQP_HELM) == EQP_HEAD_MID )
  7900. strcat(equipstr, msg_txt(sd,1345)); // Mid Head,
  7901. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) )
  7902. strcat(equipstr, msg_txt(sd,1346)); // Mid/Lower Head,
  7903. if( (it->equip&EQP_HELM) == EQP_HELM )
  7904. strcat(equipstr, msg_txt(sd,1347)); // Top/Mid/Lower Head,
  7905. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_LOW )
  7906. strcat(equipstr, msg_txt(sd,518)); // Lower Costume Head,
  7907. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_TOP )
  7908. strcat(equipstr, msg_txt(sd,519)); // Top Costume Head,
  7909. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_TOP) )
  7910. strcat(equipstr, msg_txt(sd,520)); // Top/Lower Costume Head,
  7911. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_MID )
  7912. strcat(equipstr, msg_txt(sd,521)); // Mid Costume Head,
  7913. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_MID) )
  7914. strcat(equipstr, msg_txt(sd,522)); // Mid/Lower Costume Head,
  7915. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HELM )
  7916. strcat(equipstr, msg_txt(sd,523)); // Top/Mid/Lower Costume Head,
  7917. if( it->equip&EQP_COSTUME_GARMENT )
  7918. strcat(equipstr, msg_txt(sd,524)); // Costume Robe,
  7919. //if( it->equip&EQP_COSTUME_FLOOR )
  7920. //strcat(equipstr, msg_txt(sd,525)); // Costume Floor,
  7921. if( it->equip&EQP_AMMO )
  7922. strcat(equipstr, msg_txt(sd,526)); // Ammo,
  7923. if( it->equip&EQP_SHADOW_ARMOR )
  7924. strcat(equipstr, msg_txt(sd,527)); // Shadow Body,
  7925. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_WEAPON )
  7926. strcat(equipstr, msg_txt(sd,528)); // Shadow Right Hand,
  7927. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_SHIELD )
  7928. strcat(equipstr, msg_txt(sd,529)); // Shadow Left Hand,
  7929. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_ARMS )
  7930. strcat(equipstr, msg_txt(sd,530)); // Shadow Both Hands,
  7931. if( it->equip&EQP_SHADOW_SHOES )
  7932. strcat(equipstr, msg_txt(sd,531)); // Shadow Shoes,
  7933. if( it->equip&EQP_SHADOW_ACC_R )
  7934. strcat(equipstr, msg_txt(sd,532)); // Shadow Right Accessory,
  7935. if( it->equip&EQP_SHADOW_ACC_L )
  7936. strcat(equipstr, msg_txt(sd,533)); // Shadow Left Accessory,
  7937. // remove final ', '
  7938. equipstr[strlen(equipstr) - 2] = '\0';
  7939. StringBuf_AppendStr(&buf, equipstr);
  7940. }
  7941. clif_displaymessage(fd, StringBuf_Value(&buf));
  7942. StringBuf_Clear(&buf);
  7943. if( it->card[0] == CARD0_PET ) { // pet egg
  7944. if (it->card[3]&1)
  7945. StringBuf_Printf(&buf, msg_txt(sd,1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named)
  7946. else
  7947. StringBuf_Printf(&buf, msg_txt(sd,1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed)
  7948. } else if(it->card[0] == CARD0_FORGE) { // forged item
  7949. StringBuf_Printf(&buf, msg_txt(sd,1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d)
  7950. } else if(it->card[0] == CARD0_CREATE) { // created item
  7951. StringBuf_Printf(&buf, msg_txt(sd,1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u)
  7952. } else { // normal item
  7953. int counter2 = 0;
  7954. for( j = 0; j < itd->slots; ++j ) {
  7955. if( it->card[j] == 0 )
  7956. continue;
  7957. std::shared_ptr<item_data> card = item_db.find(it->card[j]);
  7958. if (card == nullptr)
  7959. continue;
  7960. counter2++;
  7961. if( counter2 == 1 )
  7962. StringBuf_AppendStr(&buf, msg_txt(sd,1352)); // -> (card(s):
  7963. if( counter2 != 1 )
  7964. StringBuf_AppendStr(&buf, ", ");
  7965. StringBuf_Printf(&buf, "#%d %s (id: %u)", counter2, item_db.create_item_link( card->nameid ).c_str(), card->nameid);
  7966. }
  7967. if( counter2 > 0 )
  7968. StringBuf_AppendStr(&buf, ")");
  7969. }
  7970. if( StringBuf_Length(&buf) > 0 )
  7971. clif_displaymessage(fd, StringBuf_Value(&buf));
  7972. StringBuf_Clear(&buf);
  7973. }
  7974. if( count == 0 )
  7975. StringBuf_Printf(&buf, msg_txt(sd,1353), location); // No item found in this player's %s.
  7976. else
  7977. StringBuf_Printf(&buf, msg_txt(sd,1354), counter, count, location); // %d item(s) found in %d %s slots.
  7978. clif_displaymessage(fd, StringBuf_Value(&buf));
  7979. StringBuf_Destroy(&buf);
  7980. return 0;
  7981. }
  7982. ACMD_FUNC(stats)
  7983. {
  7984. char job_jobname[100];
  7985. char output[CHAT_SIZE_MAX];
  7986. int i;
  7987. struct {
  7988. const char* format;
  7989. int value;
  7990. } output_table[] = {
  7991. { "Base Level - %d", 0 },
  7992. { NULL, 0 },
  7993. { "Hp - %d", 0 },
  7994. { "MaxHp - %d", 0 },
  7995. { "Sp - %d", 0 },
  7996. { "MaxSp - %d", 0 },
  7997. { "Ap - %d", 0 },
  7998. { "MaxAp - %d", 0 },
  7999. { "Str - %3d", 0 },
  8000. { "Agi - %3d", 0 },
  8001. { "Vit - %3d", 0 },
  8002. { "Int - %3d", 0 },
  8003. { "Dex - %3d", 0 },
  8004. { "Luk - %3d", 0 },
  8005. { "Pow - %3d", 0 },
  8006. { "Sta - %3d", 0 },
  8007. { "Wis - %3d", 0 },
  8008. { "Spl - %3d", 0 },
  8009. { "Con - %3d", 0 },
  8010. { "Crt - %3d", 0 },
  8011. { "Zeny - %d", 0 },
  8012. { "Free Status Points - %d", 0 },
  8013. { "Free Trait Points - %d", 0 },
  8014. { "Free Skill Points - %d", 0 },
  8015. { "JobChangeLvl (2nd) - %d", 0 },
  8016. { "JobChangeLvl (3rd) - %d", 0 },
  8017. { "JobChangeLvl (4th) - %d", 0 },
  8018. { NULL, 0 }
  8019. };
  8020. memset(job_jobname, '\0', sizeof(job_jobname));
  8021. memset(output, '\0', sizeof(output));
  8022. //direct array initialization with variables is not standard C compliant.
  8023. output_table[0].value = sd->status.base_level;
  8024. output_table[1].format = job_jobname;
  8025. output_table[1].value = sd->status.job_level;
  8026. output_table[2].value = sd->status.hp;
  8027. output_table[3].value = sd->status.max_hp;
  8028. output_table[4].value = sd->status.sp;
  8029. output_table[5].value = sd->status.max_sp;
  8030. output_table[6].value = sd->status.ap;
  8031. output_table[7].value = sd->status.max_ap;
  8032. output_table[8].value = sd->status.str;
  8033. output_table[9].value = sd->status.agi;
  8034. output_table[10].value = sd->status.vit;
  8035. output_table[11].value = sd->status.int_;
  8036. output_table[12].value = sd->status.dex;
  8037. output_table[13].value = sd->status.luk;
  8038. output_table[14].value = sd->status.pow;
  8039. output_table[15].value = sd->status.sta;
  8040. output_table[16].value = sd->status.wis;
  8041. output_table[17].value = sd->status.spl;
  8042. output_table[18].value = sd->status.con;
  8043. output_table[19].value = sd->status.crt;
  8044. output_table[20].value = sd->status.zeny;
  8045. output_table[21].value = sd->status.status_point;
  8046. output_table[22].value = sd->status.trait_point;
  8047. output_table[23].value = sd->status.skill_point;
  8048. output_table[24].value = sd->change_level_2nd;
  8049. output_table[25].value = sd->change_level_3rd;
  8050. output_table[26].value = sd->change_level_4th;
  8051. sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)");
  8052. sprintf(output, msg_txt(sd,53), sd->status.name); // '%s' stats:
  8053. clif_displaymessage(fd, output);
  8054. for (i = 0; output_table[i].format != NULL; i++) {
  8055. sprintf(output, output_table[i].format, output_table[i].value);
  8056. clif_displaymessage(fd, output);
  8057. }
  8058. return 0;
  8059. }
  8060. ACMD_FUNC(delitem)
  8061. {
  8062. char item_name[100];
  8063. int amount = 0, idx;
  8064. nullpo_retr(-1, sd);
  8065. if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %11d", item_name, &amount) < 2 && sscanf(message, "%99s %11d", item_name, &amount) < 2 ) || amount < 1 )
  8066. {
  8067. clif_displaymessage(fd, msg_txt(sd,1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
  8068. return -1;
  8069. }
  8070. std::shared_ptr<item_data> id = item_db.searchname( item_name );
  8071. if( id == nullptr ){
  8072. id = item_db.find( strtoul( item_name, nullptr, 10 ) );
  8073. }
  8074. if( id == nullptr ){
  8075. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  8076. return -1;
  8077. }
  8078. t_itemid nameid = id->nameid;
  8079. int total = amount;
  8080. // delete items
  8081. while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 )
  8082. {
  8083. int delamount = ( amount < sd->inventory.u.items_inventory[idx].amount ) ? amount : sd->inventory.u.items_inventory[idx].amount;
  8084. if( sd->inventory_data[idx]->type == IT_PETEGG && sd->inventory.u.items_inventory[idx].card[0] == CARD0_PET )
  8085. {// delete pet
  8086. intif_delete_petdata(MakeDWord(sd->inventory.u.items_inventory[idx].card[1], sd->inventory.u.items_inventory[idx].card[2]));
  8087. }
  8088. pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
  8089. amount-= delamount;
  8090. }
  8091. // notify target
  8092. sprintf(atcmd_output, msg_txt(sd,113), total-amount); // %d item(s) removed by a GM.
  8093. clif_displaymessage(sd->fd, atcmd_output);
  8094. // notify source
  8095. if( amount == total )
  8096. {
  8097. clif_displaymessage(fd, msg_txt(sd,116)); // Character does not have the item.
  8098. }
  8099. else if( amount )
  8100. {
  8101. sprintf(atcmd_output, msg_txt(sd,115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items.
  8102. clif_displaymessage(fd, atcmd_output);
  8103. }
  8104. else
  8105. {
  8106. sprintf(atcmd_output, msg_txt(sd,114), total); // %d item(s) removed from the player.
  8107. clif_displaymessage(fd, atcmd_output);
  8108. }
  8109. return 0;
  8110. }
  8111. /*==========================================
  8112. * Custom Fonts
  8113. *------------------------------------------*/
  8114. ACMD_FUNC(font)
  8115. {
  8116. int font_id;
  8117. nullpo_retr(-1,sd);
  8118. font_id = atoi(message);
  8119. if( font_id == 0 ) {
  8120. if( sd->status.font ) {
  8121. sd->status.font = 0;
  8122. clif_displaymessage(fd, msg_txt(sd,1356)); // Returning to normal font.
  8123. clif_font(sd);
  8124. } else {
  8125. clif_displaymessage(fd, msg_txt(sd,1357)); // Use @font <1-9> to change your message font.
  8126. clif_displaymessage(fd, msg_txt(sd,1358)); // Use 0 or no parameter to return to normal font.
  8127. }
  8128. } else if( font_id < 0 || font_id > 9 )
  8129. clif_displaymessage(fd, msg_txt(sd,1359)); // Invalid font. Use a value from 0 to 9.
  8130. else if( font_id != sd->status.font ) {
  8131. sd->status.font = font_id;
  8132. clif_font(sd);
  8133. clif_displaymessage(fd, msg_txt(sd,1360)); // Font changed.
  8134. } else
  8135. clif_displaymessage(fd, msg_txt(sd,1361)); // Already using this font.
  8136. return 0;
  8137. }
  8138. /*==========================================
  8139. * type: 1 = commands (@), 2 = charcommands (#)
  8140. *------------------------------------------*/
  8141. static void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommandType type)
  8142. {
  8143. char line_buff[CHATBOX_SIZE];
  8144. char* cur = line_buff;
  8145. AtCommandInfo* cmd;
  8146. DBIterator *iter = db_iterator(atcommand_db);
  8147. int count = 0;
  8148. memset(line_buff,' ',CHATBOX_SIZE);
  8149. line_buff[CHATBOX_SIZE-1] = 0;
  8150. clif_displaymessage(fd, msg_txt(sd,273)); // "Commands available:"
  8151. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  8152. unsigned int slen = 0;
  8153. switch( type ) {
  8154. case COMMAND_CHARCOMMAND:
  8155. if( cmd->char_groups[sd->group->index] == 0 )
  8156. continue;
  8157. break;
  8158. case COMMAND_ATCOMMAND:
  8159. if( cmd->at_groups[sd->group->index] == 0 )
  8160. continue;
  8161. break;
  8162. default:
  8163. continue;
  8164. }
  8165. slen = strlen(cmd->command);
  8166. // flush the text buffer if this command won't fit into it
  8167. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  8168. clif_displaymessage(fd,line_buff);
  8169. cur = line_buff;
  8170. memset(line_buff,' ',CHATBOX_SIZE);
  8171. line_buff[CHATBOX_SIZE-1] = 0;
  8172. }
  8173. memcpy(cur,cmd->command,slen);
  8174. cur += slen+(10-slen%10);
  8175. count++;
  8176. }
  8177. dbi_destroy(iter);
  8178. clif_displaymessage(fd,line_buff);
  8179. if ( atcmd_binding_count ) {
  8180. int i, count_bind, gm_lvl = pc_get_group_level(sd);
  8181. for( i = count_bind = 0; i < atcmd_binding_count; i++ ) {
  8182. if ( gm_lvl >= ( (type - 1) ? atcmd_binding[i]->level2 : atcmd_binding[i]->level ) ) {
  8183. unsigned int slen = strlen(atcmd_binding[i]->command);
  8184. if ( count_bind == 0 ) {
  8185. cur = line_buff;
  8186. memset(line_buff,' ',CHATBOX_SIZE);
  8187. line_buff[CHATBOX_SIZE-1] = 0;
  8188. clif_displaymessage(fd, "-----------------");
  8189. clif_displaymessage(fd, msg_txt(sd,509)); // Script-bound commands:
  8190. }
  8191. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  8192. clif_displaymessage(fd,line_buff);
  8193. cur = line_buff;
  8194. memset(line_buff,' ',CHATBOX_SIZE);
  8195. line_buff[CHATBOX_SIZE-1] = 0;
  8196. }
  8197. memcpy(cur,atcmd_binding[i]->command,slen);
  8198. cur += slen+(10-slen%10);
  8199. count_bind++;
  8200. }
  8201. }
  8202. if ( count_bind )
  8203. clif_displaymessage(fd,line_buff);// last one
  8204. count += count_bind;
  8205. }
  8206. sprintf(atcmd_output, msg_txt(sd,274), count); // "%d commands found."
  8207. clif_displaymessage(fd, atcmd_output);
  8208. return;
  8209. }
  8210. /*==========================================
  8211. * @commands Lists available @ commands to you
  8212. *------------------------------------------*/
  8213. ACMD_FUNC(commands)
  8214. {
  8215. atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND);
  8216. return 0;
  8217. }
  8218. /*==========================================
  8219. * @charcommands Lists available # commands to you
  8220. *------------------------------------------*/
  8221. ACMD_FUNC(charcommands) {
  8222. atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND);
  8223. return 0;
  8224. }
  8225. /* for new mounts */
  8226. ACMD_FUNC(mount2) {
  8227. clif_displaymessage(sd->fd,msg_txt(sd,1362)); // NOTICE: If you crash with mount your LUA is outdated.
  8228. if (!sd->sc.data[SC_ALL_RIDING]) {
  8229. clif_displaymessage(sd->fd,msg_txt(sd,1363)); // You have mounted.
  8230. sc_start(NULL, &sd->bl, SC_ALL_RIDING, 10000, 1, INFINITE_TICK);
  8231. } else {
  8232. clif_displaymessage(sd->fd,msg_txt(sd,1364)); // You have released your mount.
  8233. status_change_end(&sd->bl, SC_ALL_RIDING);
  8234. }
  8235. return 0;
  8236. }
  8237. ACMD_FUNC(accinfo) {
  8238. char query[NAME_LENGTH];
  8239. char type = 0; // type = 1, get only account name
  8240. if (!message || !*message || strlen(message) > NAME_LENGTH
  8241. || ( sscanf(message, "%23s %c", query, &type) < 1))
  8242. {
  8243. clif_displaymessage(fd, msg_txt(sd,1365)); // Usage: @accinfo/@accountinfo <account_id/char name>
  8244. clif_displaymessage(fd, msg_txt(sd,1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
  8245. return -1;
  8246. } else if (type != 0) {
  8247. type = type-'0'; //make it int
  8248. if (type != 1) {
  8249. clif_displaymessage(fd, "accinfo : Unknow type specified\n");
  8250. return -1;
  8251. }
  8252. }
  8253. intif_request_accinfo( sd->fd, sd->bl.id, pc_get_group_level(sd), query, type);
  8254. return 0;
  8255. }
  8256. /**
  8257. * @set <variable name{[index]}>{ <value>}
  8258. *
  8259. * Gets or sets a value of a non server variable.
  8260. * If a value is specified it is used to set the variable's value,
  8261. * if not the variable's value is read.
  8262. * In any case it reads and displays the variable's value.
  8263. *
  8264. * Original implementation by Ind
  8265. */
  8266. ACMD_FUNC(set) {
  8267. char reg[46], val[128], name[32];
  8268. int toset = 0, len;
  8269. uint32 index;
  8270. bool is_str = false;
  8271. int64 uid;
  8272. if( !message || !*message || (toset = sscanf(message, "%45s %127[^\n]s", reg, val)) < 1 ) {
  8273. clif_displaymessage(fd, msg_txt(sd,1367)); // Usage: @set <variable name> <value>
  8274. clif_displaymessage(fd, msg_txt(sd,1368)); // Usage: ex. "@set PoringCharVar 50"
  8275. clif_displaymessage(fd, msg_txt(sd,1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
  8276. clif_displaymessage(fd, msg_txt(sd,1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
  8277. return -1;
  8278. }
  8279. /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */
  8280. if( reg[0] == '.' ) {
  8281. clif_displaymessage(fd, msg_txt(sd,1371)); // NPC variables may not be used with @set.
  8282. return -1;
  8283. } else if( reg[0] == '\'' ) {
  8284. clif_displaymessage(fd, msg_txt(sd,1372)); // Instance variables may not be used with @set.
  8285. return -1;
  8286. }
  8287. // Check if the user wanted to set an array
  8288. if( sscanf( reg, "%31[^[][%" PRIu32 "]", name, &index ) < 2 ){
  8289. // The user did not specify array brackets, so we set the index to zero
  8290. index = 0;
  8291. }
  8292. is_str = is_string_variable(name);
  8293. if( ( len = strlen(val) ) > 1 ) {
  8294. if( val[0] == '"' && val[len-1] == '"') {
  8295. val[len-1] = '\0'; //Strip quotes.
  8296. memmove(val, val+1, len-1);
  8297. }
  8298. }
  8299. // Only set the variable if there is a value for it
  8300. if( toset >= 2 ){
  8301. if( is_str ){
  8302. setd_sub_str( NULL, sd, name, index, val, NULL );
  8303. }else{
  8304. setd_sub_num( NULL, sd, name, index, strtoll( val, NULL, 10 ), NULL );
  8305. }
  8306. }
  8307. uid = reference_uid( add_str( name ), index );
  8308. if( is_str ) {// string variable
  8309. char* value;
  8310. switch( reg[0] ) {
  8311. case '@':
  8312. value = pc_readregstr(sd, uid);
  8313. break;
  8314. case '$':
  8315. value = mapreg_readregstr(uid);
  8316. break;
  8317. case '#':
  8318. if( reg[1] == '#' )
  8319. value = pc_readaccountreg2str(sd, uid);// global
  8320. else
  8321. value = pc_readaccountregstr(sd, uid);// local
  8322. break;
  8323. default:
  8324. value = pc_readglobalreg_str(sd, uid);
  8325. break;
  8326. }
  8327. if( value == NULL || *value == '\0' ){// empty string
  8328. sprintf(atcmd_output,msg_txt(sd,1375),reg); // %s is empty
  8329. }else{
  8330. sprintf(atcmd_output,msg_txt(sd,1374),reg,value); // %s value is now: %s
  8331. }
  8332. } else {// integer variable
  8333. int64 value;
  8334. switch( reg[0] ) {
  8335. case '@':
  8336. value = pc_readreg(sd, uid);
  8337. break;
  8338. case '$':
  8339. value = mapreg_readreg(uid);
  8340. break;
  8341. case '#':
  8342. if( reg[1] == '#' )
  8343. value = pc_readaccountreg2(sd, uid);// global
  8344. else
  8345. value = pc_readaccountreg(sd, uid);// local
  8346. break;
  8347. default:
  8348. value = pc_readglobalreg(sd, uid);
  8349. break;
  8350. }
  8351. sprintf(atcmd_output,msg_txt(sd,1373),reg,value); // %s value is now: %lld
  8352. }
  8353. clif_displaymessage(fd, atcmd_output);
  8354. return 0;
  8355. }
  8356. ACMD_FUNC(addperm) {
  8357. int perm_size = ARRAYLENGTH(pc_g_permission_name);
  8358. bool add;
  8359. int i;
  8360. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  8361. add = (strcmpi(parent_cmd, "addperm") == 0);
  8362. if( !message || !*message ) {
  8363. sprintf(atcmd_output, msg_txt(sd,1378),command); // Usage: %s <permission_name>
  8364. clif_displaymessage(fd, atcmd_output);
  8365. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  8366. for( i = 0; i < perm_size; i++ ) {
  8367. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8368. clif_displaymessage(fd, atcmd_output);
  8369. }
  8370. return -1;
  8371. }
  8372. ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0);
  8373. if( i == perm_size ) {
  8374. sprintf(atcmd_output,msg_txt(sd,1380),message); // '%s' is not a known permission.
  8375. clif_displaymessage(fd, atcmd_output);
  8376. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  8377. for( i = 0; i < perm_size; i++ ) {
  8378. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8379. clif_displaymessage(fd, atcmd_output);
  8380. }
  8381. return -1;
  8382. }
  8383. if( add && pc_has_permission( sd, pc_g_permission_name[i].permission) ){
  8384. sprintf(atcmd_output, msg_txt(sd,1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission.
  8385. clif_displaymessage(fd, atcmd_output);
  8386. return -1;
  8387. }else if( !add && !pc_has_permission( sd, pc_g_permission_name[i].permission ) ){
  8388. sprintf(atcmd_output, msg_txt(sd,1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission.
  8389. clif_displaymessage(fd, atcmd_output);
  8390. sprintf(atcmd_output,msg_txt(sd,1383),sd->status.name); // -- User '%s' Permissions
  8391. clif_displaymessage(fd, atcmd_output);
  8392. for( i = 0; i < perm_size; i++ ) {
  8393. if( pc_has_permission( sd, pc_g_permission_name[i].permission ) ){
  8394. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8395. clif_displaymessage(fd, atcmd_output);
  8396. }
  8397. }
  8398. return -1;
  8399. }
  8400. if( add ){
  8401. sd->permissions.set( pc_g_permission_name[i].permission );
  8402. }else{
  8403. sd->permissions.reset( pc_g_permission_name[i].permission );
  8404. }
  8405. sprintf(atcmd_output, msg_txt(sd,1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary.
  8406. clif_displaymessage(fd, atcmd_output);
  8407. return 0;
  8408. }
  8409. ACMD_FUNC(unloadnpcfile) {
  8410. if( !message || !*message ) {
  8411. clif_displaymessage(fd, msg_txt(sd,1385)); // Usage: @unloadnpcfile <file name>
  8412. return -1;
  8413. }
  8414. if( npc_unloadfile(message) )
  8415. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  8416. else {
  8417. clif_displaymessage(fd, msg_txt(sd,1387)); // File not found.
  8418. return -1;
  8419. }
  8420. return 0;
  8421. }
  8422. ACMD_FUNC(cart) {
  8423. #define MC_CART_MDFY(idx, x) \
  8424. sd->status.skill[(idx)].id = (x)?MC_PUSHCART:0; \
  8425. sd->status.skill[(idx)].lv = (x)?1:0; \
  8426. sd->status.skill[(idx)].flag = (x)?SKILL_FLAG_TEMPORARY:SKILL_FLAG_PERMANENT;
  8427. int val = atoi(message);
  8428. bool need_skill = (pc_checkskill(sd, MC_PUSHCART) == 0);
  8429. uint16 sk_idx = 0;
  8430. if( !message || !*message || val < 0 || val > MAX_CARTS ) {
  8431. sprintf(atcmd_output, msg_txt(sd,1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>).
  8432. clif_displaymessage(fd, atcmd_output);
  8433. return -1;
  8434. }
  8435. if( val == 0 && !pc_iscarton(sd) ) {
  8436. clif_displaymessage(fd, msg_txt(sd,1391)); // You do not possess a cart to be removed
  8437. return -1;
  8438. }
  8439. if (!(sk_idx = skill_get_index(MC_PUSHCART)))
  8440. return -1;
  8441. if( need_skill ) {
  8442. MC_CART_MDFY(sk_idx,1);
  8443. }
  8444. if( !pc_setcart(sd, val) ) {
  8445. if( need_skill ) {
  8446. MC_CART_MDFY(sk_idx,0);
  8447. }
  8448. return -1;/* @cart failed */
  8449. }
  8450. if( need_skill ) {
  8451. MC_CART_MDFY(sk_idx,0);
  8452. }
  8453. clif_displaymessage(fd, msg_txt(sd,1392)); // Cart Added
  8454. return 0;
  8455. #undef MC_CART_MDFY
  8456. }
  8457. /* Channel System [Ind] */
  8458. ACMD_FUNC(join){
  8459. char chname[CHAN_NAME_LENGTH], pass[CHAN_NAME_LENGTH];
  8460. if( !message || !*message || sscanf(message, "%19s %19s", chname, pass) < 1 ) {
  8461. sprintf(atcmd_output, msg_txt(sd,1399),command); // Unknown channel (usage: %s <#channel_name>).
  8462. clif_displaymessage(fd, atcmd_output);
  8463. return -1;
  8464. }
  8465. return channel_pcjoin(sd, chname, pass);
  8466. }
  8467. /*
  8468. * Display available option for @channel command
  8469. * @command : the name of used command (for alias case)
  8470. */
  8471. static inline void atcmd_channel_help(struct map_session_data *sd, const char *command)
  8472. {
  8473. int fd = sd->fd;
  8474. bool can_delete = pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN);
  8475. bool can_create = (can_delete || channel_config.private_channel.allow);
  8476. clif_displaymessage(fd, msg_txt(sd,1414));// ---- Available options:
  8477. //option create
  8478. if( can_create ) {
  8479. sprintf(atcmd_output, msg_txt(sd,1415),command);// * %s create <#channel_name> <channel_password>
  8480. clif_displaymessage(fd, atcmd_output);
  8481. clif_displaymessage(fd, msg_txt(sd,1416));// -- Creates a new channel.
  8482. }
  8483. //option delete
  8484. if(can_delete){
  8485. sprintf(atcmd_output, msg_txt(sd,1469),command);// * %s delete <#channel_name>
  8486. clif_displaymessage(fd, atcmd_output);
  8487. clif_displaymessage(fd, msg_txt(sd,1470)); // -- Destroys the specified channel.
  8488. }
  8489. //option list
  8490. sprintf(atcmd_output, msg_txt(sd,1417),command);// * %s list
  8491. clif_displaymessage(fd, atcmd_output);
  8492. clif_displaymessage(fd, msg_txt(sd,1418));// -- Lists all public channels.
  8493. sprintf(atcmd_output, msg_txt(sd,1471),command);// * %s list mine
  8494. clif_displaymessage(fd, atcmd_output);
  8495. clif_displaymessage(fd, msg_txt(sd,1472));// -- Lists all channels you have joined.
  8496. if( can_create ) {
  8497. sprintf(atcmd_output, msg_txt(sd,1419),command);// * %s list colors
  8498. clif_displaymessage(fd, atcmd_output);
  8499. clif_displaymessage(fd, msg_txt(sd,1420));// -- Lists all available colors for custom channels.
  8500. }
  8501. //option setcolor
  8502. if(can_create){
  8503. sprintf(atcmd_output, msg_txt(sd,1421),command);// * %s setcolor <#channel_name> <color_name>
  8504. clif_displaymessage(fd, atcmd_output);
  8505. clif_displaymessage(fd, msg_txt(sd,1422));// -- Changes channel text to the specified color (channel owners only).
  8506. }
  8507. //option join
  8508. sprintf(atcmd_output, msg_txt(sd,1473),command);// * %s join <#channel_name> <channel_password>
  8509. clif_displaymessage(fd, atcmd_output);
  8510. clif_displaymessage(fd, msg_txt(sd,1474));// -- Joins the specified channel.
  8511. //option leave
  8512. sprintf(atcmd_output, msg_txt(sd,1423),command);// * %s leave <#channel_name>
  8513. clif_displaymessage(fd, atcmd_output);
  8514. clif_displaymessage(fd, msg_txt(sd,1424));// -- Leaves the specified channel.
  8515. //option bindto
  8516. sprintf(atcmd_output, msg_txt(sd,1427),command);// * %s bindto <#channel_name>
  8517. clif_displaymessage(fd, atcmd_output);
  8518. clif_displaymessage(fd, msg_txt(sd,1428));// -- Binds your global chat to the specified channel, sending all global messages to that channel.
  8519. //option unbind
  8520. sprintf(atcmd_output, msg_txt(sd,1429),command);// * %s unbind
  8521. clif_displaymessage(fd, atcmd_output);
  8522. clif_displaymessage(fd, msg_txt(sd,1430));// -- Unbinds your global chat from the attached channel, if any.
  8523. //option ban/unban/banlist
  8524. if( can_create ) {
  8525. sprintf(atcmd_output, msg_txt(sd,1456),command);// * %s ban <#channel_name> <player>
  8526. clif_displaymessage(fd, atcmd_output);
  8527. clif_displaymessage(fd, msg_txt(sd,1457));// -- Bans the specified player from the channel.
  8528. sprintf(atcmd_output, msg_txt(sd,1458),command);// * %s banlist <#channel_name>
  8529. clif_displaymessage(fd, atcmd_output);
  8530. clif_displaymessage(fd, msg_txt(sd,1459));// -- Lists all players banned from the specified channel.
  8531. sprintf(atcmd_output, msg_txt(sd,1460),command);// * %s unban <#channel_name> <player>
  8532. clif_displaymessage(fd, atcmd_output);
  8533. clif_displaymessage(fd, msg_txt(sd,1461));// -- Unbans the specified player from the channel.
  8534. sprintf(atcmd_output, msg_txt(sd,1467),command);// * %s unbanall <#channel_name>
  8535. clif_displaymessage(fd, atcmd_output);
  8536. clif_displaymessage(fd, msg_txt(sd,1468));// -- Clears all bans from the specified channel.
  8537. }
  8538. //option setopt
  8539. if(can_create){
  8540. sprintf(atcmd_output, msg_txt(sd,1462),command);// * %s setopt <#channel_name> <option> <value>
  8541. clif_displaymessage(fd, atcmd_output);
  8542. clif_displaymessage(fd, msg_txt(sd,1463));// -- Sets an option and value for the specified channel.
  8543. }
  8544. sprintf(atcmd_output, msg_txt(sd,1404),command); // %s failed.
  8545. clif_displaymessage(fd, atcmd_output);
  8546. }
  8547. ACMD_FUNC(channel) {
  8548. char key[NAME_LENGTH], sub1[CHAN_NAME_LENGTH], sub2[64];
  8549. sub1[0] = sub2[0] = '\0';
  8550. if( !message || !*message || sscanf(message, "%23s %19s %63[^\n]", key, sub1, sub2) < 1 ) {
  8551. atcmd_channel_help(sd,command);
  8552. return 0;
  8553. }
  8554. if( strcmpi(key,"delete") == 0 && pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) {
  8555. return channel_pcdelete(sd,sub1);
  8556. } else if ( strcmpi(key,"list") == 0 ) {
  8557. return channel_display_list(sd,sub1);
  8558. } else if ( strcmpi(key,"setcolor") == 0 ) {
  8559. return channel_pccolor(sd, sub1, sub2);
  8560. } else if ( strcmpi(key,"join") == 0 ) {
  8561. return channel_pcjoin(sd, sub1, sub2);
  8562. }else if ( strcmpi(key,"leave") == 0 ) {
  8563. return channel_pcleave(sd, sub1);
  8564. } else if ( strcmpi(key,"bindto") == 0 ) {
  8565. return channel_pcbind(sd, sub1);
  8566. } else if ( strcmpi(key,"unbind") == 0 ) {
  8567. return channel_pcunbind(sd);
  8568. } else if ( strcmpi(key,"ban") == 0 ) {
  8569. return channel_pcban(sd,sub1,sub2,0);
  8570. } else if ( strcmpi(key,"kick") == 0 ) {
  8571. return channel_pckick(sd,sub1,sub2);
  8572. } else if ( strcmpi(key,"banlist") == 0 ) {
  8573. return channel_pcban(sd,sub1,NULL,3);
  8574. } else if ( strcmpi(key,"unban") == 0 ) {
  8575. return channel_pcban(sd,sub1,sub2,1);
  8576. } else if ( strcmpi(key,"unbanall") == 0 ) {
  8577. return channel_pcban(sd,sub1,NULL,2);
  8578. } else {
  8579. char sub3[CHAN_NAME_LENGTH], sub4[CHAN_NAME_LENGTH];
  8580. sub3[0] = sub4[0] = '\0';
  8581. sscanf(sub2, "%19s %19s", sub3, sub4);
  8582. if( strcmpi(key,"create") == 0 && ( channel_config.private_channel.allow || pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) ) {
  8583. if (sub4[0] != '\0') {
  8584. clif_displaymessage(fd, msg_txt(sd, 1408)); // Channel password may not contain spaces.
  8585. return -1;
  8586. }
  8587. return channel_pccreate(sd,sub1,sub3);
  8588. } else if ( strcmpi(key,"setopt") == 0 ) {
  8589. return channel_pcsetopt(sd,sub1,sub3,sub4);
  8590. }
  8591. atcmd_channel_help(sd,command);
  8592. }
  8593. return 0;
  8594. }
  8595. ACMD_FUNC(fontcolor)
  8596. {
  8597. if( !message || !*message ) {
  8598. channel_display_list(sd,"colors");
  8599. return -1;
  8600. }
  8601. if( strcmpi(message,"Normal") == 0 ) {
  8602. sd->fontcolor = 0;
  8603. } else {
  8604. unsigned char k;
  8605. ARR_FIND(0,channel_config.colors_count,k,( strcmpi(message,channel_config.colors_name[k]) == 0 ));
  8606. if( k == channel_config.colors_count ) {
  8607. sprintf(atcmd_output, msg_txt(sd,1411), message);// Unknown color '%s'.
  8608. clif_displaymessage(fd, atcmd_output);
  8609. return -1;
  8610. }
  8611. sd->fontcolor = k;
  8612. }
  8613. sprintf(atcmd_output, msg_txt(sd,1454), message);// Color set to '%s'.
  8614. clif_displaymessage(fd, atcmd_output);
  8615. return 0;
  8616. }
  8617. ACMD_FUNC(langtype)
  8618. {
  8619. char langstr[8];
  8620. int i=0, fail=0;
  8621. memset(langstr, '\0', sizeof(langstr));
  8622. if(sscanf(message, "%3s", langstr) >= 1){
  8623. int lang=0;
  8624. lang = msg_langstr2langtype(langstr); //Switch langstr to associated langtype
  8625. if( msg_checklangtype(lang,false) == 1 ){ //Verify it's enabled and set it
  8626. char output[100];
  8627. pc_setaccountreg(sd, add_str(LANGTYPE_VAR), lang); //For login/char
  8628. sd->langtype = lang;
  8629. sprintf(output,msg_txt(sd,461),msg_langtype2langstr(lang)); // Language is now set to %s.
  8630. clif_displaymessage(fd,output);
  8631. return 0;
  8632. } else if (lang != -1) { //defined langage but failed check
  8633. clif_displaymessage(fd,msg_txt(sd,462)); // This langage is currently disabled.
  8634. return -1;
  8635. }
  8636. }
  8637. //wrong or no entry
  8638. clif_displaymessage(fd,msg_txt(sd,460)); // Please enter a valid language (usage: @langtype <language>).
  8639. clif_displaymessage(fd,msg_txt(sd,464)); // ---- Available languages:
  8640. while(fail != -1){ //out of range
  8641. fail = msg_checklangtype(i,false);
  8642. if(fail == 1)
  8643. clif_displaymessage(fd,msg_langtype2langstr(i));
  8644. i++;
  8645. }
  8646. return -1;
  8647. }
  8648. #ifdef VIP_ENABLE
  8649. ACMD_FUNC(vip) {
  8650. struct map_session_data *pl_sd = NULL;
  8651. char * modif_p;
  8652. int32 vipdifftime = 0;
  8653. time_t now=time(NULL);
  8654. nullpo_retr(-1, sd);
  8655. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8656. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  8657. clif_displaymessage(fd, msg_txt(sd,700)); //Usage: @vip <timef> <character name>
  8658. return -1;
  8659. }
  8660. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  8661. modif_p = atcmd_output;
  8662. vipdifftime = (int32)solve_time(modif_p);
  8663. if (vipdifftime == 0) {
  8664. clif_displaymessage(fd, msg_txt(sd,701)); // Invalid time for vip command.
  8665. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  8666. return -1;
  8667. }
  8668. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  8669. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8670. return -1;
  8671. }
  8672. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  8673. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  8674. return -1;
  8675. }
  8676. if(pl_sd->vip.time==0) pl_sd->vip.time=now;
  8677. pl_sd->vip.time += vipdifftime; //increase or reduce VIP duration
  8678. if (pl_sd->vip.time <= now) {
  8679. clif_displaymessage(pl_sd->fd, msg_txt(pl_sd,703)); // GM has removed your VIP time.
  8680. clif_displaymessage(fd, msg_txt(sd,704)); // Player is no longer VIP.
  8681. } else {
  8682. int year,month,day,hour,minute,second;
  8683. char timestr[21];
  8684. split_time((int)(pl_sd->vip.time-now),&year,&month,&day,&hour,&minute,&second);
  8685. sprintf(atcmd_output,msg_txt(pl_sd,705),year,month,day,hour,minute); // Your VIP status is valid for %d years, %d months, %d days, %d hours and %d minutes.
  8686. clif_displaymessage(pl_sd->fd,atcmd_output);
  8687. timestamp2string(timestr,20,pl_sd->vip.time,"%Y-%m-%d %H:%M");
  8688. sprintf(atcmd_output,msg_txt(pl_sd,707),timestr); // You are VIP until : %s
  8689. clif_displaymessage(pl_sd->fd,atcmd_output);
  8690. if (pl_sd != sd) {
  8691. sprintf(atcmd_output,msg_txt(sd,706),pl_sd->status.name,year,month,day,hour,minute); // Player '%s' is now VIP for %d years, %d months, %d days, %d hours and %d minutes.
  8692. clif_displaymessage(fd,atcmd_output);
  8693. sprintf(atcmd_output,msg_txt(sd,708),timestr); // The player is now VIP until : %s
  8694. clif_displaymessage(fd,atcmd_output);
  8695. }
  8696. }
  8697. chrif_req_login_operation(pl_sd->status.account_id, pl_sd->status.name, CHRIF_OP_LOGIN_VIP, vipdifftime, 7, 0);
  8698. return 0;
  8699. }
  8700. /** Enable/disable rate info */
  8701. ACMD_FUNC(showrate) {
  8702. nullpo_retr(-1,sd);
  8703. if (!sd->vip.disableshowrate) {
  8704. safestrncpy(atcmd_output,msg_txt(sd,718),CHAT_SIZE_MAX); //Personal rate information is not displayed now.
  8705. sd->vip.disableshowrate = 1;
  8706. } else {
  8707. safestrncpy(atcmd_output,msg_txt(sd,719),CHAT_SIZE_MAX); //Personal rate information will be shown.
  8708. sd->vip.disableshowrate = 0;
  8709. }
  8710. clif_displaymessage(fd,atcmd_output);
  8711. return 0;
  8712. }
  8713. #endif
  8714. ACMD_FUNC(fullstrip) {
  8715. int i;
  8716. TBL_PC *tsd;
  8717. nullpo_retr(-1,sd);
  8718. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8719. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8720. clif_displaymessage(fd, msg_txt(sd,349)); // Please enter a player name (usage: @fullstrip/@warpto/@goto <char name/ID>).
  8721. return -1;
  8722. }
  8723. if((tsd=map_nick2sd(atcmd_player_name,false)) == NULL && (tsd=map_id2sd(atoi(atcmd_player_name))) == NULL){
  8724. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8725. return -1;
  8726. }
  8727. for( i = 0; i < EQI_MAX; i++ ) {
  8728. if( tsd->equip_index[ i ] >= 0 )
  8729. pc_unequipitem( tsd , tsd->equip_index[ i ] , 2 );
  8730. }
  8731. return 0;
  8732. }
  8733. ACMD_FUNC(changedress){
  8734. sc_type name2id[] = {
  8735. SC_WEDDING,
  8736. SC_XMAS,
  8737. SC_SUMMER,
  8738. SC_DRESSUP,
  8739. SC_HANBOK,
  8740. SC_OKTOBERFEST
  8741. };
  8742. for( sc_type type : name2id ) {
  8743. if( sd->sc.data[type] ) {
  8744. status_change_end( &sd->bl, type );
  8745. // You should only be able to have one - so we cancel here
  8746. break;
  8747. }
  8748. }
  8749. return 0;
  8750. }
  8751. ACMD_FUNC(costume) {
  8752. const char* names[] = {
  8753. "Wedding",
  8754. "Xmas",
  8755. "Summer",
  8756. "Summer2",
  8757. "Hanbok",
  8758. "Oktoberfest"
  8759. };
  8760. const int name2id[] = {
  8761. SC_WEDDING,
  8762. SC_XMAS,
  8763. SC_SUMMER,
  8764. SC_DRESSUP,
  8765. SC_HANBOK,
  8766. SC_OKTOBERFEST
  8767. };
  8768. unsigned short k = 0, len = ARRAYLENGTH(names);
  8769. if( !message || !*message ) {
  8770. for( k = 0; k < len; k++ ) {
  8771. if( sd->sc.data[name2id[k]] ) {
  8772. sprintf(atcmd_output, msg_txt(sd, 727), names[k]); // '%s' Costume removed.
  8773. clif_displaymessage(sd->fd, atcmd_output);
  8774. status_change_end(&sd->bl, (sc_type)name2id[k]);
  8775. return 0;
  8776. }
  8777. }
  8778. clif_displaymessage(sd->fd, msg_txt(sd, 726)); // Available Costumes
  8779. for( k = 0; k < len; k++ ) {
  8780. sprintf(atcmd_output, msg_txt(sd, 725), names[k]); // -- %s
  8781. clif_displaymessage(sd->fd, atcmd_output);
  8782. }
  8783. return -1;
  8784. }
  8785. for( k = 0; k < len; k++ ) {
  8786. if( sd->sc.data[name2id[k]] ) {
  8787. sprintf(atcmd_output, msg_txt(sd, 724), names[k]); // You're already wearing a(n) '%s' costume, type '@costume' to remove it.
  8788. clif_displaymessage(sd->fd, atcmd_output);
  8789. return -1;
  8790. }
  8791. }
  8792. for( k = 0; k < len; k++ )
  8793. if( strcmpi(message, names[k]) == 0 )
  8794. break;
  8795. if( k == len ) {
  8796. sprintf(atcmd_output, msg_txt(sd, 723), message); // '%s' is an unknown costume
  8797. clif_displaymessage(sd->fd, atcmd_output);
  8798. return -1;
  8799. }
  8800. sc_start(&sd->bl, &sd->bl, (sc_type)name2id[k], 100, name2id[k] == SC_DRESSUP ? 1 : 0, INFINITE_TICK);
  8801. return 0;
  8802. }
  8803. /**
  8804. * Clone other player's equipments
  8805. * Usage: @cloneequip <char name/ID>
  8806. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8807. * @author [Cydh], [Antares]
  8808. */
  8809. ACMD_FUNC(cloneequip) {
  8810. struct map_session_data *pl_sd;
  8811. nullpo_retr(-1, sd);
  8812. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8813. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8814. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8815. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8816. clif_displaymessage(fd, atcmd_output);
  8817. return -1;
  8818. }
  8819. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8820. clif_displaymessage(fd, msg_txt(sd, 3));
  8821. return -1;
  8822. }
  8823. if (sd == pl_sd) {
  8824. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8825. sprintf(atcmd_output, msg_txt(sd, 734), "equip"); // Cannot clone your own %.
  8826. clif_displaymessage(fd, atcmd_output);
  8827. return -1;
  8828. }
  8829. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8830. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8831. sprintf(atcmd_output, msg_txt(sd, 736), "equip"); // Cannot clone %s from this player.
  8832. clif_displaymessage(fd, atcmd_output);
  8833. return -1;
  8834. }
  8835. else {
  8836. int8 i;
  8837. for (i = 0; i < EQI_MAX; i++) {
  8838. short idx;
  8839. char flag = 0;
  8840. struct item tmp_item;
  8841. if ((idx = pl_sd->equip_index[i]) < 0)
  8842. continue;
  8843. if (i == EQI_AMMO)
  8844. continue;
  8845. if (pc_is_same_equip_index((enum equip_index) i, pl_sd->equip_index, idx))
  8846. continue;
  8847. tmp_item = pl_sd->inventory.u.items_inventory[idx];
  8848. if (itemdb_isspecial(tmp_item.card[0]))
  8849. memset(tmp_item.card, 0, sizeof(tmp_item.card));
  8850. tmp_item.bound = 0;
  8851. tmp_item.expire_time = 0;
  8852. tmp_item.unique_id = 0;
  8853. tmp_item.favorite = 0;
  8854. tmp_item.amount = 1;
  8855. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  8856. clif_additem(sd, 0, 0, flag);
  8857. else
  8858. pc_equipitem(sd, sd->last_addeditem_index, itemdb_equip(tmp_item.nameid));
  8859. }
  8860. }
  8861. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8862. sprintf(atcmd_output, msg_txt(sd, 738), "equip"); // Clone '%s' is done.
  8863. clif_displaymessage(fd, atcmd_output);
  8864. return 0;
  8865. }
  8866. /**
  8867. * Clone other player's statuses/parameters using method same like ACMD_FUNC(param), doesn't use stat point
  8868. * Usage: @clonestat <char name/ID>
  8869. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8870. * @author [Cydh], [Antares]
  8871. */
  8872. ACMD_FUNC(clonestat) {
  8873. struct map_session_data *pl_sd;
  8874. nullpo_retr(-1, sd);
  8875. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8876. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8877. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8878. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8879. clif_displaymessage(fd, atcmd_output);
  8880. return -1;
  8881. }
  8882. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8883. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  8884. return -1;
  8885. }
  8886. if (sd == pl_sd) {
  8887. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8888. sprintf(atcmd_output, msg_txt(sd, 734), "status"); // Cannot clone your own %.
  8889. clif_displaymessage(fd, atcmd_output);
  8890. return -1;
  8891. }
  8892. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8893. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8894. sprintf(atcmd_output, msg_txt(sd, 736), "status"); // Cannot clone %s from this player.
  8895. clif_displaymessage(fd, atcmd_output);
  8896. return -1;
  8897. }
  8898. else {
  8899. uint8 i;
  8900. short max_status[PARAM_MAX] = {};
  8901. pc_resetstate(sd);
  8902. if (pc_has_permission(sd, PC_PERM_BYPASS_STAT_ONCLONE)) {
  8903. for (i = PARAM_STR; i < PARAM_MAX; i++) {
  8904. if (i >= PARAM_POW && !(sd->class_ & JOBL_FOURTH))
  8905. continue;
  8906. max_status[i] = SHRT_MAX;
  8907. }
  8908. } else {
  8909. for (i = PARAM_STR; i < PARAM_MAX; i++) {
  8910. if (i >= PARAM_POW && sd->class_ & JOBL_FOURTH)
  8911. continue;
  8912. max_status[i] = pc_maxparameter(sd, static_cast<e_params>(i));
  8913. }
  8914. }
  8915. #define clonestat_check(cmd,stat)\
  8916. {\
  8917. memset(atcmd_output, '\0', sizeof(atcmd_output));\
  8918. if (pl_sd->status.cmd > max_status[(stat)]) {\
  8919. sprintf(atcmd_output, msg_txt(sd, 737), #cmd, pl_sd->status.cmd, max_status[(stat)]);\
  8920. clif_displaymessage(fd, atcmd_output);\
  8921. sd->status.cmd = max_status[(stat)];\
  8922. }\
  8923. else\
  8924. sd->status.cmd = pl_sd->status.cmd;\
  8925. }
  8926. clonestat_check(str, PARAM_STR);
  8927. clonestat_check(agi, PARAM_AGI);
  8928. clonestat_check(vit, PARAM_VIT);
  8929. clonestat_check(int_, PARAM_INT);
  8930. clonestat_check(dex, PARAM_DEX);
  8931. clonestat_check(luk, PARAM_LUK);
  8932. for (i = PARAM_STR; i < PARAM_POW; i++) {
  8933. clif_updatestatus(sd, SP_STR + i);
  8934. clif_updatestatus(sd, SP_USTR + i);
  8935. }
  8936. if (sd->class_ & JOBL_FOURTH) {
  8937. clonestat_check(pow, PARAM_POW);
  8938. clonestat_check(sta, PARAM_STA);
  8939. clonestat_check(wis, PARAM_WIS);
  8940. clonestat_check(spl, PARAM_SPL);
  8941. clonestat_check(con, PARAM_CON);
  8942. clonestat_check(crt, PARAM_CRT);
  8943. for (i = PARAM_POW; i < PARAM_MAX; i++) {
  8944. clif_updatestatus(sd, SP_POW + i - PARAM_POW);
  8945. clif_updatestatus(sd, SP_UPOW + i - PARAM_POW);
  8946. }
  8947. }
  8948. status_calc_pc(sd, SCO_FORCE);
  8949. }
  8950. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8951. sprintf(atcmd_output, msg_txt(sd, 738), "status"); // Clone '%s' is done.
  8952. clif_displaymessage(fd, atcmd_output);
  8953. #undef clonestat_check
  8954. return 0;
  8955. }
  8956. /**
  8957. * Adopt a character.
  8958. * Usage: @adopt <char name>
  8959. * https://rathena.org/board/topic/104014-suggestion-add-adopt-or-etc/
  8960. */
  8961. ACMD_FUNC(adopt)
  8962. {
  8963. TBL_PC *b_sd;
  8964. enum adopt_responses response;
  8965. nullpo_retr(-1, sd);
  8966. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8967. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8968. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8969. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  8970. clif_displaymessage(fd, atcmd_output);
  8971. return -1;
  8972. }
  8973. if ((b_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  8974. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  8975. return -1;
  8976. }
  8977. response = pc_try_adopt(sd, map_charid2sd(sd->status.partner_id), b_sd);
  8978. if (response == ADOPT_ALLOWED) {
  8979. TBL_PC *p_sd = map_charid2sd(sd->status.partner_id);
  8980. b_sd->adopt_invite = sd->status.account_id;
  8981. clif_Adopt_request(b_sd, sd, p_sd->status.account_id);
  8982. return 0;
  8983. }
  8984. if (response < ADOPT_MORE_CHILDREN) // No displaymessage for client-type responses
  8985. clif_displaymessage(fd, msg_txt(sd, 744 + response - 1));
  8986. return -1;
  8987. }
  8988. /**
  8989. * Opens the limited sale window.
  8990. * Usage: @limitedsale or client command /limitedsale on supported clients
  8991. */
  8992. ACMD_FUNC(limitedsale){
  8993. nullpo_retr(-1, sd);
  8994. clif_sale_open(sd);
  8995. return 0;
  8996. }
  8997. /**
  8998. * Displays camera information from the client.
  8999. * Usage: @camerainfo or client command /viewpointvalue or /setcamera on supported clients
  9000. */
  9001. ACMD_FUNC(camerainfo){
  9002. nullpo_retr(-1, sd);
  9003. if( message == nullptr || message[0] == '\0' ){
  9004. clif_camerainfo( sd, true );
  9005. return 0;
  9006. }
  9007. float range = 0;
  9008. float rotation = 0;
  9009. float latitude = 0;
  9010. if( sscanf( message, "%f %f %f", &range, &rotation, &latitude ) < 3 ){
  9011. clif_displaymessage( fd, msg_txt( sd, 793 ) ); // Usage @camerainfo range rotation latitude
  9012. return -1;
  9013. }
  9014. clif_camerainfo( sd, false, range, rotation, latitude );
  9015. return 0;
  9016. }
  9017. ACMD_FUNC(resurrect) {
  9018. nullpo_retr(-1, sd);
  9019. if (!pc_revive_item(sd))
  9020. return -1;
  9021. return 0;
  9022. }
  9023. ACMD_FUNC(quest) {
  9024. uint8 i;
  9025. int quest_id = 0;
  9026. nullpo_retr(-1, sd);
  9027. memset(atcmd_output, '\0', sizeof(atcmd_output));
  9028. if (!message || !*message || sscanf(message, "%11d", &quest_id) < 1 || quest_id == 0) {
  9029. sprintf(atcmd_output, msg_txt(sd,1505), command); // Usage: %s <quest ID>
  9030. clif_displaymessage(fd, atcmd_output);
  9031. return -1;
  9032. }
  9033. if (!quest_search(quest_id)) {
  9034. sprintf(atcmd_output, msg_txt(sd,1506), quest_id); // Quest %d not found in DB.
  9035. clif_displaymessage(fd, atcmd_output);
  9036. return -1;
  9037. }
  9038. const char* type[] = { "setquest", "erasequest", "completequest", "checkquest" };
  9039. ARR_FIND( 0, ARRAYLENGTH(type), i, strcmpi(command+1, type[i]) == 0 );
  9040. switch(i) {
  9041. case 0:
  9042. if (quest_check(sd, quest_id, HAVEQUEST) >= 0) {
  9043. sprintf(atcmd_output, msg_txt(sd,1507), quest_id); // Character already has quest %d.
  9044. clif_displaymessage(fd, atcmd_output);
  9045. return -1;
  9046. }
  9047. quest_add(sd, quest_id);
  9048. pc_show_questinfo(sd);
  9049. break;
  9050. case 1:
  9051. if (quest_check(sd, quest_id, HAVEQUEST) < 0) {
  9052. sprintf(atcmd_output, msg_txt(sd,1508), quest_id); // Character doesn't have quest %d.
  9053. clif_displaymessage(fd, atcmd_output);
  9054. return -1;
  9055. }
  9056. quest_delete(sd, quest_id);
  9057. pc_show_questinfo(sd);
  9058. break;
  9059. case 2:
  9060. if (quest_check(sd, quest_id, HAVEQUEST) < 0)
  9061. quest_add(sd, quest_id);
  9062. if (quest_check(sd, quest_id, HAVEQUEST) < 2)
  9063. quest_update_status(sd, quest_id, Q_COMPLETE);
  9064. pc_show_questinfo(sd);
  9065. break;
  9066. case 3:
  9067. sprintf(atcmd_output, msg_txt(sd,1509), quest_id); // Checkquest value for quest %d
  9068. clif_displaymessage(fd, atcmd_output);
  9069. sprintf(atcmd_output, msg_txt(sd,1510), quest_check(sd, quest_id, HAVEQUEST)); // HAVEQUEST : %d
  9070. clif_displaymessage(fd, atcmd_output);
  9071. sprintf(atcmd_output, msg_txt(sd,1511), quest_check(sd, quest_id, HUNTING)); // HUNTING : %d
  9072. clif_displaymessage(fd, atcmd_output);
  9073. sprintf(atcmd_output, msg_txt(sd,1512), quest_check(sd, quest_id, PLAYTIME)); // PLAYTIME : %d
  9074. clif_displaymessage(fd, atcmd_output);
  9075. break;
  9076. }
  9077. return 0;
  9078. }
  9079. /**
  9080. * Opens the refineUI
  9081. * Usage: @refineui
  9082. */
  9083. ACMD_FUNC(refineui)
  9084. {
  9085. nullpo_retr(-1, sd);
  9086. #if PACKETVER < 20161012
  9087. clif_displaymessage(fd, msg_txt(sd, 773)); // This command requires packet version 2016-10-12 or newer.
  9088. return -1;
  9089. #else
  9090. if( !battle_config.feature_refineui ){
  9091. clif_displaymessage(fd, msg_txt(sd, 774)); // This command is disabled via configuration.
  9092. return -1;
  9093. }
  9094. if( sd->state.refineui_open ){
  9095. clif_displaymessage(fd, msg_txt(sd, 775)); // You have already opened the refine UI.
  9096. return -1;
  9097. }
  9098. clif_refineui_open(sd);
  9099. return 0;
  9100. #endif
  9101. }
  9102. ACMD_FUNC( stylist ){
  9103. nullpo_retr(-1, sd);
  9104. #if PACKETVER < 20151104
  9105. clif_displaymessage( fd, msg_txt( sd, 798 ) ); // This command requires packet version 2015-11-04 or newer.
  9106. return -1;
  9107. #else
  9108. if( sd->state.stylist_open ){
  9109. clif_displaymessage( fd, msg_txt( sd, 799 ) ); // You have already opened the stylist UI.
  9110. return -1;
  9111. }
  9112. clif_ui_open( *sd, OUT_UI_STYLIST, 0 );
  9113. return 0;
  9114. #endif
  9115. }
  9116. /**
  9117. * Add fame point(s) to a player
  9118. * Usage: @addfame <amount>
  9119. */
  9120. ACMD_FUNC(addfame)
  9121. {
  9122. nullpo_retr(-1, sd);
  9123. int famepoint = 0;
  9124. memset(atcmd_output, '\0', sizeof(atcmd_output));
  9125. if (!message || !*message || sscanf(message, "%11d", &famepoint) < 1 || famepoint == 0) {
  9126. sprintf(atcmd_output, msg_txt(sd, 1516), command); // Usage: %s <fame points>.
  9127. clif_displaymessage(fd, atcmd_output);
  9128. return -1;
  9129. }
  9130. if (!pc_addfame(*sd, famepoint)) {
  9131. sprintf(atcmd_output, msg_txt(sd, 1517), job_name(sd->status.class_)); // Cannot add fame to class '%s'.
  9132. clif_displaymessage(fd, atcmd_output);
  9133. return -1;
  9134. }
  9135. sprintf(atcmd_output, msg_txt(sd, 1518), famepoint, sd->status.name); // %d points were added to '%s'.
  9136. clif_displaymessage(fd, atcmd_output);
  9137. return 0;
  9138. }
  9139. /**
  9140. * Opens the enchantgrade UI
  9141. * Usage: @enchantgradeui
  9142. */
  9143. ACMD_FUNC( enchantgradeui ){
  9144. nullpo_retr( -1, sd );
  9145. #if !( PACKETVER_MAIN_NUM >= 20200916 || PACKETVER_RE_NUM >= 20200724 )
  9146. sprintf( atcmd_output, msg_txt( sd, 798 ), "2020-07-24" ); // This command requires packet version %s or newer.
  9147. clif_displaymessage( fd, atcmd_output );
  9148. return -1;
  9149. #else
  9150. clif_ui_open( *sd, OUT_UI_ENCHANTGRADE, 0 );
  9151. return 0;
  9152. #endif
  9153. }
  9154. #include "../custom/atcommand.inc"
  9155. /**
  9156. * Fills the reference of available commands in atcommand DBMap
  9157. **/
  9158. #define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL, 0 }
  9159. #define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL, 0 }
  9160. // Define with restriction
  9161. #define ACMD_DEFR(x, r) { #x, atcommand_ ## x, NULL, NULL, r }
  9162. #define ACMD_DEF2R(x2, x, r) { x2, atcommand_ ## x, NULL, NULL, r }
  9163. void atcommand_basecommands(void) {
  9164. /**
  9165. * Command reference list, place the base of your commands here
  9166. * TODO: List all commands that causing crash
  9167. **/
  9168. AtCommandInfo atcommand_base[] = {
  9169. #include "../custom/atcommand_def.inc"
  9170. ACMD_DEF2R("warp", mapmove, ATCMD_NOCONSOLE),
  9171. ACMD_DEF(where),
  9172. ACMD_DEF(jumpto),
  9173. ACMD_DEF(jump),
  9174. ACMD_DEF(who),
  9175. ACMD_DEF2("who2", who),
  9176. ACMD_DEF2("who3", who),
  9177. ACMD_DEF2("whomap", who),
  9178. ACMD_DEF2("whomap2", who),
  9179. ACMD_DEF2("whomap3", who),
  9180. ACMD_DEF(whogm),
  9181. ACMD_DEF(save),
  9182. ACMD_DEF(load),
  9183. ACMD_DEF(speed),
  9184. ACMD_DEF(storage),
  9185. ACMD_DEF(guildstorage),
  9186. ACMD_DEF(option),
  9187. ACMD_DEF(hide), // + /hide
  9188. ACMD_DEFR(jobchange, ATCMD_NOCONSOLE),
  9189. ACMD_DEF(kill),
  9190. ACMD_DEF(alive),
  9191. ACMD_DEF(kami),
  9192. ACMD_DEF2("kamib", kami),
  9193. ACMD_DEF2("kamic", kami),
  9194. ACMD_DEF2("lkami", kami),
  9195. ACMD_DEF(heal),
  9196. ACMD_DEF(healap),
  9197. ACMD_DEF(item),
  9198. ACMD_DEF(item2),
  9199. ACMD_DEF2("itembound",item),
  9200. ACMD_DEF2("itembound2",item2),
  9201. ACMD_DEF(itemreset),
  9202. ACMD_DEF(clearstorage),
  9203. ACMD_DEF(cleargstorage),
  9204. ACMD_DEF(clearcart),
  9205. ACMD_DEF2R("blvl", baselevelup, ATCMD_NOCONSOLE),
  9206. ACMD_DEF2("jlvl", joblevelup),
  9207. ACMD_DEF(help),
  9208. ACMD_DEF(pvpoff),
  9209. ACMD_DEF(pvpon),
  9210. ACMD_DEF(gvgoff),
  9211. ACMD_DEF(gvgon),
  9212. ACMD_DEF(model),
  9213. ACMD_DEFR(go, ATCMD_NOCONSOLE),
  9214. ACMD_DEF(monster),
  9215. ACMD_DEF2("monstersmall", monster),
  9216. ACMD_DEF2("monsterbig", monster),
  9217. ACMD_DEF(killmonster),
  9218. ACMD_DEF2("killmonster2", killmonster),
  9219. ACMD_DEF(refine),
  9220. ACMD_DEF(grade),
  9221. ACMD_DEF(produce),
  9222. ACMD_DEF(memo),
  9223. ACMD_DEF(gat),
  9224. ACMD_DEF(displaystatus),
  9225. ACMD_DEF2("stpoint", statuspoint),
  9226. ACMD_DEF2("trpoint", traitpoint),
  9227. ACMD_DEF2("skpoint", skillpoint),
  9228. ACMD_DEF(zeny),
  9229. ACMD_DEF2("str", param),
  9230. ACMD_DEF2("agi", param),
  9231. ACMD_DEF2("vit", param),
  9232. ACMD_DEF2("int", param),
  9233. ACMD_DEF2("dex", param),
  9234. ACMD_DEF2("luk", param),
  9235. ACMD_DEF2("pow", param),
  9236. ACMD_DEF2("sta", param),
  9237. ACMD_DEF2("wis", param),
  9238. ACMD_DEF2("spl", param),
  9239. ACMD_DEF2("con", param),
  9240. ACMD_DEF2("crt", param),
  9241. ACMD_DEF2("glvl", guildlevelup),
  9242. ACMD_DEF(makeegg),
  9243. ACMD_DEF(hatch),
  9244. ACMD_DEF(petfriendly),
  9245. ACMD_DEF(pethungry),
  9246. ACMD_DEF(petrename),
  9247. ACMD_DEF(recall), // + /recall
  9248. ACMD_DEF(night),
  9249. ACMD_DEF(day),
  9250. ACMD_DEF(doom),
  9251. ACMD_DEF(doommap),
  9252. ACMD_DEF(raise),
  9253. ACMD_DEF(raisemap),
  9254. ACMD_DEFR(kick,ATCMD_NOAUTOTRADE), // + right click menu for GM "(name) force to quit"
  9255. ACMD_DEF(kickall),
  9256. ACMD_DEF(allskill),
  9257. ACMD_DEF(questskill),
  9258. ACMD_DEF(lostskill),
  9259. ACMD_DEF(spiritball),
  9260. ACMD_DEF(soulball),
  9261. ACMD_DEF(party),
  9262. ACMD_DEF(guild),
  9263. ACMD_DEF(breakguild),
  9264. ACMD_DEF(agitstart),
  9265. ACMD_DEF(agitend),
  9266. ACMD_DEF(mapexit),
  9267. ACMD_DEF(idsearch),
  9268. ACMD_DEF(broadcast), // + /b and /nb
  9269. ACMD_DEF(localbroadcast), // + /lb and /nlb
  9270. ACMD_DEF(recallall),
  9271. ACMD_DEFR(reload,ATCMD_NOSCRIPT),
  9272. ACMD_DEF2("reloaditemdb", reload),
  9273. ACMD_DEF2("reloadmobdb", reload),
  9274. ACMD_DEF2("reloadskilldb", reload),
  9275. ACMD_DEF2R("reloadscript", reload, ATCMD_NOSCRIPT),
  9276. ACMD_DEF2("reloadatcommand", reload),
  9277. ACMD_DEF2("reloadbattleconf", reload),
  9278. ACMD_DEF2("reloadstatusdb", reload),
  9279. ACMD_DEF2("reloadpcdb", reload),
  9280. ACMD_DEF2("reloadmotd", reload),
  9281. ACMD_DEF2("reloadquestdb", reload),
  9282. ACMD_DEF2("reloadmsgconf", reload),
  9283. ACMD_DEF2("reloadinstancedb", reload),
  9284. ACMD_DEF2("reloadachievementdb",reload),
  9285. ACMD_DEF2("reloadattendancedb",reload),
  9286. ACMD_DEF(partysharelvl),
  9287. ACMD_DEF(mapinfo),
  9288. ACMD_DEF(dye),
  9289. ACMD_DEF2("hairstyle", hair_style),
  9290. ACMD_DEF2("haircolor", hair_color),
  9291. ACMD_DEF2("allstats", stat_all),
  9292. ACMD_DEF2("alltraits", trait_all),
  9293. ACMD_DEF2("block", char_block),
  9294. ACMD_DEF2("ban", char_ban),
  9295. ACMD_DEF2("unblock", char_unblock),
  9296. ACMD_DEF2("unban", char_unban),
  9297. ACMD_DEF2("charban", char_ban),
  9298. ACMD_DEF2("charunban", char_unban),
  9299. ACMD_DEF2("mount", mount_peco),
  9300. ACMD_DEF(guildspy),
  9301. ACMD_DEF(partyspy),
  9302. ACMD_DEF(clanspy),
  9303. ACMD_DEF(repairall),
  9304. ACMD_DEF(guildrecall),
  9305. ACMD_DEF(partyrecall),
  9306. ACMD_DEF(nuke),
  9307. ACMD_DEF(shownpc),
  9308. ACMD_DEF(hidenpc),
  9309. ACMD_DEF(loadnpc),
  9310. ACMD_DEF(unloadnpc),
  9311. ACMD_DEF(reloadnpcfile),
  9312. ACMD_DEF2("time", servertime),
  9313. ACMD_DEF(jail),
  9314. ACMD_DEF(unjail),
  9315. ACMD_DEF(jailfor),
  9316. ACMD_DEF(jailtime),
  9317. ACMD_DEF(disguise),
  9318. ACMD_DEF(undisguise),
  9319. ACMD_DEF(email),
  9320. ACMD_DEF(effect),
  9321. ACMD_DEF(follow),
  9322. ACMD_DEF(addwarp),
  9323. ACMD_DEF(skillon),
  9324. ACMD_DEF(skilloff),
  9325. ACMD_DEF(killer),
  9326. ACMD_DEF(npcmove),
  9327. ACMD_DEF(killable),
  9328. ACMD_DEF(dropall),
  9329. ACMD_DEF(storeall),
  9330. ACMD_DEF(skillid),
  9331. ACMD_DEF(useskill),
  9332. ACMD_DEF(displayskill),
  9333. ACMD_DEF(displayskillcast),
  9334. ACMD_DEF(displayskillunit),
  9335. ACMD_DEF(snow),
  9336. ACMD_DEF(sakura),
  9337. ACMD_DEF(clouds),
  9338. ACMD_DEF(clouds2),
  9339. ACMD_DEF(fog),
  9340. ACMD_DEF(fireworks),
  9341. ACMD_DEF(leaves),
  9342. ACMD_DEF(summon),
  9343. ACMD_DEF(adjgroup),
  9344. ACMD_DEF(trade),
  9345. ACMD_DEF(send),
  9346. ACMD_DEF(setbattleflag),
  9347. ACMD_DEF(unmute),
  9348. ACMD_DEF(clearweather),
  9349. ACMD_DEF(uptime),
  9350. ACMD_DEF(changesex),
  9351. ACMD_DEF(changecharsex),
  9352. ACMD_DEF(mute),
  9353. ACMD_DEF(refresh),
  9354. ACMD_DEF(refreshall),
  9355. ACMD_DEF(identify),
  9356. ACMD_DEF(identifyall),
  9357. ACMD_DEF(gmotd),
  9358. ACMD_DEF(misceffect),
  9359. ACMD_DEF(mobsearch),
  9360. ACMD_DEF(cleanmap),
  9361. ACMD_DEF(cleanarea),
  9362. ACMD_DEF(npctalk),
  9363. ACMD_DEF(pettalk),
  9364. ACMD_DEF(users),
  9365. ACMD_DEF(reset),
  9366. ACMD_DEF(skilltree),
  9367. ACMD_DEF(marry),
  9368. ACMD_DEF(divorce),
  9369. ACMD_DEF(sound),
  9370. ACMD_DEF(undisguiseall),
  9371. ACMD_DEF(disguiseall),
  9372. ACMD_DEF(changelook),
  9373. ACMD_DEF(autoloot),
  9374. ACMD_DEF2("alootid", autolootitem),
  9375. ACMD_DEF(autoloottype),
  9376. ACMD_DEF(mobinfo),
  9377. ACMD_DEF(exp),
  9378. ACMD_DEF(version),
  9379. ACMD_DEF(mutearea),
  9380. ACMD_DEF(rates),
  9381. ACMD_DEF(iteminfo),
  9382. ACMD_DEF(whodrops),
  9383. ACMD_DEF(whereis),
  9384. ACMD_DEF(mapflag),
  9385. ACMD_DEF(me),
  9386. ACMD_DEF(monsterignore),
  9387. ACMD_DEF(fakename),
  9388. ACMD_DEF(size),
  9389. ACMD_DEF(showexp),
  9390. ACMD_DEF(showzeny),
  9391. ACMD_DEF(showdelay),
  9392. ACMD_DEF(autotrade),
  9393. ACMD_DEF(changegm),
  9394. ACMD_DEF(changeleader),
  9395. ACMD_DEF(partyoption),
  9396. ACMD_DEF(invite),
  9397. ACMD_DEF(duel),
  9398. ACMD_DEF(leave),
  9399. ACMD_DEF(accept),
  9400. ACMD_DEF(reject),
  9401. ACMD_DEF(clone),
  9402. ACMD_DEF2("slaveclone", clone),
  9403. ACMD_DEF2("evilclone", clone),
  9404. ACMD_DEF(tonpc),
  9405. ACMD_DEF(commands),
  9406. ACMD_DEF(noask),
  9407. ACMD_DEF(request),
  9408. ACMD_DEF(homlevel),
  9409. ACMD_DEF(homevolution),
  9410. ACMD_DEF(hommutate),
  9411. ACMD_DEF(makehomun),
  9412. ACMD_DEF(homfriendly),
  9413. ACMD_DEF(homhungry),
  9414. ACMD_DEF(homtalk),
  9415. ACMD_DEF(hominfo),
  9416. ACMD_DEF(homstats),
  9417. ACMD_DEF(homshuffle),
  9418. ACMD_DEF(showmobs),
  9419. ACMD_DEF(feelreset),
  9420. ACMD_DEF(hatereset),
  9421. ACMD_DEF(auction),
  9422. ACMD_DEF(mail),
  9423. ACMD_DEF2("noks", ksprotection),
  9424. ACMD_DEF(allowks),
  9425. ACMD_DEF(cash),
  9426. ACMD_DEF2("points", cash),
  9427. ACMD_DEF(agitstart2),
  9428. ACMD_DEF(agitend2),
  9429. ACMD_DEF(resetskill),
  9430. ACMD_DEF(resetstat),
  9431. ACMD_DEF2("storagelist", itemlist),
  9432. ACMD_DEF2("cartlist", itemlist),
  9433. ACMD_DEF2("itemlist", itemlist),
  9434. ACMD_DEF(stats),
  9435. ACMD_DEF(delitem),
  9436. ACMD_DEF(charcommands),
  9437. ACMD_DEF(font),
  9438. ACMD_DEF(accinfo),
  9439. ACMD_DEF(set),
  9440. ACMD_DEF(undisguiseguild),
  9441. ACMD_DEF(disguiseguild),
  9442. ACMD_DEF(sizeall),
  9443. ACMD_DEF(sizeguild),
  9444. ACMD_DEF(addperm),
  9445. ACMD_DEF2("rmvperm", addperm),
  9446. ACMD_DEF(unloadnpcfile),
  9447. ACMD_DEF(cart),
  9448. ACMD_DEF(mount2),
  9449. ACMD_DEF(join),
  9450. ACMD_DEFR(channel,ATCMD_NOSCRIPT),
  9451. ACMD_DEF(fontcolor),
  9452. ACMD_DEF(langtype),
  9453. #ifdef VIP_ENABLE
  9454. ACMD_DEF(vip),
  9455. ACMD_DEF(showrate),
  9456. #endif
  9457. ACMD_DEF(fullstrip),
  9458. ACMD_DEF(costume),
  9459. ACMD_DEF(cloneequip),
  9460. ACMD_DEF(clonestat),
  9461. ACMD_DEF(bodystyle),
  9462. ACMD_DEF(adopt),
  9463. ACMD_DEF(agitstart3),
  9464. ACMD_DEF(agitend3),
  9465. ACMD_DEFR(limitedsale, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9466. ACMD_DEFR(changedress, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9467. ACMD_DEFR(camerainfo, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9468. ACMD_DEFR(resurrect, ATCMD_NOCONSOLE),
  9469. ACMD_DEF2("setquest", quest),
  9470. ACMD_DEF2("erasequest", quest),
  9471. ACMD_DEF2("completequest", quest),
  9472. ACMD_DEF2("checkquest", quest),
  9473. ACMD_DEF(refineui),
  9474. ACMD_DEFR(stylist, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9475. ACMD_DEF(addfame),
  9476. ACMD_DEFR(enchantgradeui, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  9477. };
  9478. AtCommandInfo* atcommand;
  9479. int i;
  9480. for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) {
  9481. if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK
  9482. ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command);
  9483. continue;
  9484. }
  9485. CREATE(atcommand, AtCommandInfo, 1);
  9486. safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command));
  9487. atcommand->func = atcommand_base[i].func;
  9488. atcommand->restriction = atcommand_base[i].restriction;
  9489. strdb_put(atcommand_db, atcommand->command, atcommand);
  9490. }
  9491. return;
  9492. }
  9493. /*==========================================
  9494. * Command lookup functions
  9495. *------------------------------------------*/
  9496. bool atcommand_exists(const char* name)
  9497. {
  9498. return strdb_exists(atcommand_db, name);
  9499. }
  9500. static AtCommandInfo* get_atcommandinfo_byname(const char *name)
  9501. {
  9502. if (strdb_exists(atcommand_db, name))
  9503. return (AtCommandInfo*)strdb_get(atcommand_db, name);
  9504. return NULL;
  9505. }
  9506. /// AtCommand suggestion
  9507. static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand) {
  9508. DBIterator* atcommand_iter;
  9509. AtCommandInfo* command_info = NULL;
  9510. AtCommandType type = atcommand ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND;
  9511. char* full_match[MAX_SUGGESTIONS];
  9512. char* suggestions[MAX_SUGGESTIONS];
  9513. char* match;
  9514. int prefix_count = 0, full_count = 0;
  9515. bool can_use;
  9516. if (!battle_config.atcommand_suggestions_enabled)
  9517. return;
  9518. atcommand_iter = db_iterator(atcommand_db);
  9519. // Build the matches
  9520. for (command_info = (AtCommandInfo*)dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = (AtCommandInfo*)dbi_next(atcommand_iter)) {
  9521. match = strstr(command_info->command, name);
  9522. can_use = pc_can_use_command(sd, command_info->command, type);
  9523. if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) {
  9524. suggestions[prefix_count] = command_info->command;
  9525. ++prefix_count;
  9526. }
  9527. if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) {
  9528. full_match[full_count] = command_info->command;
  9529. ++full_count;
  9530. }
  9531. }
  9532. for( auto& pair : atcommand_alias_db ){
  9533. std::shared_ptr<s_atcommand_alias_info> info = pair.second;
  9534. if( pc_can_use_command( sd, info->command->command, type ) ){
  9535. for( const std::string& alias_str : info->aliases ){
  9536. char* alias = const_cast<char *>(alias_str.c_str());
  9537. match = strstr( alias, name );
  9538. if( prefix_count < MAX_SUGGESTIONS && match == alias ){
  9539. suggestions[prefix_count] = alias;
  9540. ++prefix_count;
  9541. }
  9542. if( full_count < MAX_SUGGESTIONS && match != NULL && match != alias ){
  9543. full_match[full_count] = alias;
  9544. ++full_count;
  9545. }
  9546. }
  9547. }
  9548. }
  9549. if ((full_count+prefix_count) > 0) {
  9550. char buffer[512];
  9551. int i;
  9552. // Merge full match and prefix match results
  9553. if (prefix_count < MAX_SUGGESTIONS) {
  9554. memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count));
  9555. prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS);
  9556. }
  9557. // Build the suggestion string
  9558. strcpy(buffer, msg_txt(sd,205)); // Maybe you meant:
  9559. strcat(buffer,"\n");
  9560. for(i=0; i < prefix_count; ++i) {
  9561. strcat(buffer,suggestions[i]);
  9562. strcat(buffer," ");
  9563. }
  9564. clif_displaymessage(sd->fd, buffer);
  9565. }
  9566. dbi_destroy(atcommand_iter);
  9567. }
  9568. /**
  9569. * Executes an at-command
  9570. * @param fd
  9571. * @param sd
  9572. * @param message
  9573. * @param type
  9574. * 0 : script call (atcommand)
  9575. * 1 : normal player @atcommand
  9576. * 2 : console (admin:@atcommand)
  9577. * 3 : script call (useatcmd)
  9578. */
  9579. bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type)
  9580. {
  9581. char command[CHAT_SIZE_MAX], params[CHAT_SIZE_MAX];
  9582. char output[CHAT_SIZE_MAX];
  9583. //Reconstructed message
  9584. char atcmd_msg[CHAT_SIZE_MAX * 2];
  9585. TBL_PC * ssd = NULL; //sd for target
  9586. AtCommandInfo * info;
  9587. bool is_atcommand = true; // false if it's a charcommand
  9588. nullpo_retr(false, sd);
  9589. //Shouldn't happen
  9590. if ( !message || !*message )
  9591. return false;
  9592. //If cannot use atcomamnd while talking with NPC [Kichi]
  9593. if (type == 1 && sd->npc_id && sd->state.disable_atcommand_on_npc)
  9594. return false;
  9595. //Block NOCHAT but do not display it as a normal message
  9596. if ( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND )
  9597. return true;
  9598. // skip 10/11-langtype's codepage indicator, if detected
  9599. if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) )
  9600. message += 3;
  9601. //Should display as a normal message
  9602. if ( *message != atcommand_symbol && *message != charcommand_symbol )
  9603. return false;
  9604. // type value 0|2 = script|console invoked: bypass restrictions
  9605. if ( type == 1 || type == 3) {
  9606. //Commands are disabled on maps flagged as 'nocommand'
  9607. if ( pc_get_group_level(sd) < map_getmapflag(sd->bl.m, MF_NOCOMMAND) ) {
  9608. clif_displaymessage(fd, msg_txt(sd,143)); // Commands are disabled on this map.
  9609. return false;
  9610. }
  9611. }
  9612. if (*message == charcommand_symbol)
  9613. is_atcommand = false;
  9614. if (is_atcommand) { // @command
  9615. sprintf(atcmd_msg, "%s", message);
  9616. ssd = sd;
  9617. } else { // #command
  9618. char charname[NAME_LENGTH];
  9619. int n;
  9620. //Checks to see if #command has a name or a name + parameters.
  9621. if ((n = sscanf(message, "%255s \"%23[^\"]\" %255[^\n]", command, charname, params)) < 2
  9622. && (n = sscanf(message, "%255s %23s %255[^\n]", command, charname, params)) < 2
  9623. ) {
  9624. if (pc_get_group_level(sd) == 0) {
  9625. if (n < 1)
  9626. return false; // No command found. Display as normal message.
  9627. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9628. if (!info || info->char_groups[sd->group->index] == 0) // If we can't use or doesn't exist: don't even display the command failed message
  9629. return false;
  9630. }
  9631. sprintf(output, msg_txt(sd,1388), charcommand_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>).
  9632. clif_displaymessage(fd, output);
  9633. return true;
  9634. }
  9635. ssd = map_nick2sd(charname,true);
  9636. if (ssd == NULL) {
  9637. sprintf(output, msg_txt(sd,1389), command); // %s failed. Player not found.
  9638. clif_displaymessage(fd, output);
  9639. return true;
  9640. }
  9641. if (n > 2)
  9642. sprintf(atcmd_msg, "%s %s", command, params);
  9643. else
  9644. sprintf(atcmd_msg, "%s", command);
  9645. }
  9646. if (battle_config.idletime_option&IDLE_ATCOMMAND)
  9647. sd->idletime = last_tick;
  9648. if (battle_config.hom_idle_no_share && sd->hd && battle_config.idletime_hom_option&IDLE_ATCOMMAND)
  9649. sd->idletime_hom = last_tick;
  9650. if (battle_config.mer_idle_no_share && sd->md && battle_config.idletime_mer_option&IDLE_ATCOMMAND)
  9651. sd->idletime_mer = last_tick;
  9652. //Clearing these to be used once more.
  9653. memset(command, '\0', sizeof(command));
  9654. memset(params, '\0', sizeof(params));
  9655. //check to see if any params exist within this command
  9656. if( sscanf(atcmd_msg, "%255s %255[^\n]", command, params) < 2 )
  9657. params[0] = '\0';
  9658. if (type == 1 && (sd->state.block_action & PCBLOCK_COMMANDS)) {
  9659. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9660. clif_displaymessage(fd, output);
  9661. return true;
  9662. }
  9663. // @commands (script based)
  9664. if((type == 1 || type == 3) && atcmd_binding_count > 0) {
  9665. struct atcmd_binding_data *binding = get_atcommandbind_byname(command);
  9666. // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera
  9667. if( binding != NULL && binding->npc_event[0] &&
  9668. ((is_atcommand && pc_get_group_level(sd) >= binding->level) ||
  9669. (!is_atcommand && pc_get_group_level(sd) >= binding->level2)))
  9670. {
  9671. // Check if self or character invoking; if self == character invoked, then self invoke.
  9672. npc_do_atcmd_event(ssd, command, params, binding->npc_event);
  9673. return true;
  9674. }
  9675. }
  9676. //Grab the command information and check for the proper GM level required to use it or if the command exists
  9677. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9678. if (info == NULL) {
  9679. if (pc_get_group_level(sd) == 0) // TODO: remove or replace with proper permission
  9680. return false;
  9681. sprintf(output, msg_txt(sd,153), command); // "%s is Unknown Command."
  9682. clif_displaymessage(fd, output);
  9683. atcommand_get_suggestions(sd, command + 1, is_atcommand);
  9684. return true;
  9685. }
  9686. //check restriction
  9687. if (info->restriction) {
  9688. if (info->restriction&ATCMD_NOCONSOLE && type == 2) //console prevent
  9689. return true;
  9690. if (info->restriction&ATCMD_NOSCRIPT && (type == 0 || type == 3)) //scripts prevent
  9691. return true;
  9692. if (info->restriction&ATCMD_NOAUTOTRADE && (type == 0 || type == 3)
  9693. && ((is_atcommand && sd && sd->state.autotrade) || (ssd && ssd->state.autotrade)))
  9694. return true;
  9695. }
  9696. // type == 1 : player invoked
  9697. if (type == 1) {
  9698. if ((is_atcommand && info->at_groups[sd->group->index] == 0) ||
  9699. (!is_atcommand && info->char_groups[sd->group->index] == 0) )
  9700. return false;
  9701. if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) {
  9702. clif_displaymessage(fd, msg_txt(sd,1393)); // You can't use commands while dead
  9703. return true;
  9704. }
  9705. }
  9706. //Attempt to use the command
  9707. if ( (info->func(fd, ssd, command, params) != 0) )
  9708. {
  9709. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9710. clif_displaymessage(fd, output);
  9711. return true;
  9712. }
  9713. //Log only if successful.
  9714. log_atcommand(sd, is_atcommand ? atcmd_msg : message);
  9715. return true;
  9716. }
  9717. void atcommand_db_load_groups(){
  9718. DBIterator *iter = db_iterator(atcommand_db);
  9719. AtCommandInfo* cmd;
  9720. int pc_group_max = player_group_db.size();
  9721. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9722. cmd->at_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9723. cmd->char_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9724. for( auto& it : player_group_db ){
  9725. cmd->at_groups[it.second->index] = it.second->can_use_command( cmd->command, COMMAND_ATCOMMAND );
  9726. cmd->char_groups[it.second->index] = it.second->can_use_command( cmd->command, COMMAND_CHARCOMMAND );
  9727. }
  9728. }
  9729. dbi_destroy(iter);
  9730. }
  9731. void atcommand_db_clear(void) {
  9732. if (atcommand_db != NULL) {
  9733. DBIterator *iter = db_iterator(atcommand_db);
  9734. AtCommandInfo* cmd;
  9735. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9736. aFree(cmd->at_groups);
  9737. aFree(cmd->char_groups);
  9738. }
  9739. dbi_destroy(iter);
  9740. db_destroy(atcommand_db);
  9741. }
  9742. atcommand_alias_db.clear();
  9743. }
  9744. void atcommand_doload(void) {
  9745. atcommand_db_clear();
  9746. atcommand_db = stridb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA), ATCOMMAND_LENGTH);
  9747. atcommand_basecommands(); //fills initial atcommand_db with known commands
  9748. atcommand_alias_db.load();
  9749. }
  9750. void do_init_atcommand(void) {
  9751. atcommand_doload();
  9752. }
  9753. void do_final_atcommand(void) {
  9754. atcommand_db_clear();
  9755. }