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- //===== rAthena Script =======================================
- //= Eden Group Quests - Mission [11 - 25]
- //===== By: ==================================================
- //= L0ne_W0lf
- //===== Current Version: =====================================
- //= 1.5
- //===== Compatible With: =====================================
- //= rAthena Project
- //===== Description: =========================================
- //= Repetable Quests for Players between Baselevel 11 - 25.
- //===== Additional Comments: =================================
- //= 1.0 First Version.
- //= 1.1 Some little optimization here and there. [Masao]
- //= 1.2 Optimized. [Euphy]
- //= 1.3 Bug fixes. [Capuche]
- //= 1.4 Added support to Para_Team_Mark_ in Eden Group. [Ragno]
- //= 1.5 Added use of F_HasEdenGroupMark function. [Ragno]
- //============================================================
- moc_para01,36,38,3 script Mission [11 - 25]#Tuto 4_BOARD3,{
- if (!callfunc("F_HasEdenGroupMark")) {
- mes "- You need to have an -";
- mes "- ^4d4dff'Eden Group Mark'^000000 -";
- mes "- to receive these missions. -";
- close;
- }
- for ( .@i = 11124; .@i < 11134; .@i++ )
- if (checkquest(.@i,PLAYTIME) == 2) erasequest .@i;
- for( .@i = 11114; .@i < 11124; .@i++ ) {
- .@j = checkquest(.@i,HUNTING);
- if (.@j == 2) {
- mes " - You must collect your - ";
- mes " - reward before starting - ";
- mes " - a new mission. - ";
- mes " ";
- mes " - Manager : Spike - ";
- close;
- }
- else if (.@j >= 0) {
- mes " - You can only request - ";
- mes " - one mission at a time. - ";
- mes " ";
- mes " - Manager : Spike - ";
- close;
- }
- }
- if (BaseLevel < 11) {
- mes " - There are no tasks - ";
- mes " - open for you right now. - ";
- close;
- }
- if (BaseLevel > 25) {
- mes " - These missions are too - ";
- mes " - easy for your caliber - ";
- mes " - search for a more level - ";
- mes " - appropriate mission. - ";
- close;
- }
- mes " - Mission bulletin board -";
- mes " - for beginners. -";
- mes " ";
- mes " - Manager : Spike -";
- next;
- switch(select("Hornet Hunting:Condor Hunting:Grasshopper's Leg:Worm Tail Hunting:Spore Hunting:Pest Control:Muka Hunting:Familiar Hunting:Collect Feathers:Collect Poison Spores:Cancel")) {
- case 1: callsub L_Quest,11114,"Hornet Hunting"," - Hunt 10 ^4d4dff'Hornets'^000000 - "," - northwest of Prontera. - ";
- case 2: callsub L_Quest,11115,"Condor Hunting"," - Hunt 20 ^4d4dff'Condors'^000000 - "," - south of Morroc. - ";
- case 3: callsub L_Quest,11116,"Grasshopper's Leg"," - Hunt 10 ^4d4dff'Rockers'^000000 - "," - southwest of Prontera and - "," - bring 10 ^4d4dffGrasshopper's Legs^000000. - ";
- case 4: callsub L_Quest,11117,"Worm Tail Hunting"," - Hunt 20 ^4d4dff'Worm Tails'^000000 - "," - southeast of Payon.- ";
- case 5: callsub L_Quest,11118,"Spore Hunting"," - Hunt 30 ^4d4dff'Spores'^000000 - "," - around Payon. - ";
- case 6: callsub L_Quest,11119,"Pest Control"," - Hunt 20 ^4d4dffThief Bug Eggs^000000 - "," - in the Prontera Culvert - "," - and bring 10 ^4d4dffChrysalis^000000. - ";
- case 7: callsub L_Quest,11120,"Muka Hunting"," - Hunt 20 ^4d4dff'Muka'^000000 - "," - south of Prontera. - ";
- case 8: callsub L_Quest,11121,"Familiar Hunting"," - Hunt 20 ^4d4dffFamiliar^000000 - "," - in the Culvert Sewers - "," - west of Prontera. - ";
- case 9: callsub L_Quest,11122,"Collect Feathers"," - Hunt 30 ^4d4dff'Peco Pecos'^000000 - "," - south of Prontera. - ";
- case 10: callsub L_Quest,11123,"Collect Poison Spores"," - Hunt 30 ^4d4dffPoison Spores^000000 - "," - inside the Geffen Tower and - "," - bring 5 ^4d4dffPoison Spores^000000. - ";
- case 11:
- mes " - Stop reading the bulletin board. - ";
- close;
- }
- L_Quest:
- .@quest_status = checkquest(getarg(0)+10,PLAYTIME);
- if (.@quest_status == 0 || .@quest_status == 1) {
- mes " - Mission ^4d4dff"+ getarg(1) +"^000000 - ";
- mes " - is already finished for today. - ";
- mes " ";
- mes " - Manager : Spike - ";
- close;
- }
- mes " - Mission '"+ getarg(1) +"' - ";
- for ( .@i = 2; .@i < getargcount(); .@i++ )
- mes getarg(.@i);
- mes " ";
- mes " - Manager : Spike - ";
- next;
- if (select("I will do this mission.:Look for other missions.") == 2) {
- mes " - Let's search for -";
- mes " - other missions. - ";
- close;
- }
- for ( .@i = 2; .@i < getargcount(); .@i++ )
- mes getarg(.@i);
- setquest getarg(0);
- close;
- }
- moc_para01,32,30,6 script Spike 4_F_CHILD,{
- for( .@i = 11114; .@i < 11124; .@i++ ) {
- .@j = checkquest(.@i,HUNTING);
- if (.@j == 2) {
- switch(.@i) {
- case 11114: callsub L_Quest,.@i,"Hornet Hunting",900;
- case 11115: callsub L_Quest,.@i,"Condor Hunting",1800;
- case 11116: callsub L_Quest,.@i,"Grasshopper's Leg",1400,940,10;
- case 11117: callsub L_Quest,.@i,"Worm Tail Hunting",2600;
- case 11118: callsub L_Quest,.@i,"Spore Hunting",3900;
- case 11119: callsub L_Quest,.@i,"Extirpate Insects",2900,915,10;
- case 11120: callsub L_Quest,.@i,"Muka Hunting",3200;
- case 11121: callsub L_Quest,.@i,"Familiar Hunting",3200;
- case 11122: callsub L_Quest,.@i,"Collect Feathers",5400;
- case 11123: callsub L_Quest,.@i,"Collect Poison Spores",6000,7033,5;
- }
- }
- else if (.@j >= 0) {
- mes "[Spike]";
- mes "You haven't finished your mission yet.";
- mes "Keep up the good work. You are almost done.";
- close;
- }
- }
- mes "[Spike]";
- mes "Are you looking for a job?";
- mes "We always have lots of work to do.";
- next;
- mes "[Spike]";
- mes "Why don't you look around and find some interesting tasks?";
- close;
- L_Quest:
- .@quest_id = getarg(0);
- if (checkquest(.@quest_id,HUNTING) == 2) {
- .@item_req = getarg(3,0);
- .@req_amount = getarg(4,0);
- if (.@item_req) {
- if (countitem(.@item_req) < .@req_amount) {
- mes "[Spike]";
- mes "You don't have enough "+ getitemname(.@item_req) +".";
- mes "You need to bring "+ .@req_amount +" "+ getitemname(.@item_req) +".";
- close;
- }
- }
- mes "[Spike]";
- mes "Hmm... let me see~";
- mes "You have completed the '"+ getarg(1) +"' mission.";
- next;
- mes "[Spike]";
- mes "Good work~!!";
- mes "Our client is so happy with your work. He will appreciate what you have done.";
- mes "Please help us again. Thanks!";
- if (.@item_req)
- delitem .@item_req,.@req_amount;
- erasequest .@quest_id;
- setquest .@quest_id+10;
- getexp getarg(2),0;
- close;
- }
- }
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