guides_prontera.txt 9.4 KB

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  1. //===== rAthena Script =======================================
  2. //= Prontera Guides
  3. //===== Description: =========================================
  4. //= Guides for the city of Prontera.
  5. //===== Changelogs: ==========================================
  6. //= 1.0 Initial release for Renewal [L0ne_W0lf]
  7. //= 1.1 Navigation system update. [Euphy]
  8. //============================================================
  9. prontera,154,187,4 script Guide#01prontera::GuideProntera 105,{
  10. cutin "prt_soldier",2;
  11. mes "[Prontera Guide]";
  12. mes "Welcome to ^8B4513Prontera^000000,";
  13. mes "the beautiful capital of the";
  14. mes "Rune-Midgarts Kingdom.";
  15. mes "Do you need help navigating the city?";
  16. F_Navi("[Prontera Guide]");
  17. next;
  18. set .@str$,"Would you like to check any other locations?";
  19. while (1) {
  20. switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
  21. case 1:
  22. set .@loop,1;
  23. while (.@loop) {
  24. switch(select("[ Tool Shop ]:[ Weapon & Armor Shop ]:[ Forge ]:[ Sanctuary ]:[ Chivalry Office ]:[ Inn ]:[ Tavern ]:[ Library ]:[ Prontera Castle ]:[ Job Agency ]:[ City Hall ]:Previous Menu")) {
  25. case 1:
  26. callsub L_Mark, F_Navi("Tool Shop","prontera,134,221","^B9062F");
  27. mes .@str$;
  28. viewpoint 1,134,221,0,0xFF0000;
  29. next;
  30. break;
  31. case 2:
  32. callsub L_Mark, F_Navi("Weapon & Armor Shop","prontera,175,220","^0000FF");
  33. mes .@str$;
  34. viewpoint 1,175,220,1,0x0A82FF;
  35. next;
  36. break;
  37. case 3:
  38. callsub L_Mark, F_Navi("Forge","prontera,179,184","^FF5400");
  39. mes .@str$;
  40. viewpoint 1,179,184,2,0xFFB400;
  41. next;
  42. break;
  43. case 4:
  44. mes "[Prontera Guide]";
  45. mes "The "+F_Navi("Prontera Sanctuary","prontera,236,316","^006400")+" is";
  46. mes "where you can change your job to Acolyte,";
  47. mes "its located in the far northeast of Prontera.";
  48. mes "Let me mark the location on your mini-map.";
  49. mes .@str$;
  50. viewpoint 1,236,316,3,0xAAFF00;
  51. next;
  52. break;
  53. case 5:
  54. mes "[Prontera Guide]";
  55. mes "The "+F_Navi("Chivalry Office","prontera,46,345")+" is";
  56. mes "where you can change your job to ^7F3300Knight^000000";
  57. mes "or apply for the ^7F3300Culvert^000000 Subjugation Party.";
  58. mes .@str$;
  59. viewpoint 1,46,345,4,0xD2691E;
  60. next;
  61. break;
  62. case 6:
  63. callsub L_Mark, F_Navi("Inn","prontera,203,191","^800080");
  64. mes .@str$;
  65. viewpoint 1,204,191,5,0xDA70D6;
  66. next;
  67. break;
  68. case 7:
  69. callsub L_Mark, "^B9062FTaverns^000000";
  70. mes "Only the "+F_Navi("northern","prontera,208,154","^B9062F")+" tavern";
  71. mes "is open for now.";
  72. mes .@str$;
  73. viewpoint 1,208,154,6,0xFF0000;
  74. viewpoint 1,46,67,7,0xFF0000;
  75. next;
  76. break;
  77. case 8:
  78. mes "[Prontera Guide]";
  79. mes "The ^0000FFLibrary^000000 is";
  80. mes "where you can find useful information, like the Monster Encyclopedia.";
  81. mes "There are currently two libaries available,";
  82. mes "One to the "+F_Navi("northeast","prontera,120,264")+" and the other to the "+F_Navi("northwest","prontera,192,264")+".";
  83. mes .@str$;
  84. viewpoint 1,120,264,8,0x0A82FF;
  85. viewpoint 1,192,264,9,0x0A82FF;
  86. next;
  87. break;
  88. case 9:
  89. mes "[Prontera Guide]";
  90. mes "The "+F_Navi("Prontera Castle","prontera,156,360","^FF5400")+" is north from here,";
  91. mes "and its rear gate is connected to";
  92. mes "the northern Prontera Fields.";
  93. mes "Let me mark the castle on your mini-map.";
  94. mes .@str$;
  95. viewpoint 1,156,360,10,0xFFB400;
  96. next;
  97. break;
  98. case 10:
  99. callsub L_Mark, F_Navi("Job Agency","prontera,133,183","^006400");
  100. mes .@str$;
  101. viewpoint 1,133,183,11,0xAAFF00;
  102. next;
  103. break;
  104. case 11:
  105. mes "[Prontera Guide]";
  106. mes "Let me mark the location of "+F_Navi("City Hall","prontera,75,91","^7F3300");
  107. mes "on your mini-map.";
  108. mes "There's a hairstylist";
  109. mes "there that can change your hair color.";
  110. mes .@str$;
  111. viewpoint 1,75,91,12,0xD2691E;
  112. next;
  113. break;
  114. case 12:
  115. set .@loop,0;
  116. break;
  117. }
  118. }
  119. break;
  120. case 2:
  121. set .@loop,1;
  122. while (.@loop) {
  123. switch(select("[ Eden Teleport Officer ]:[ Peco Peco Breeder ]:[ Riding Creature Master ]:[ Magic Gear Master ]:[ Peco Peco Remover ]:[ Trading Merchants ]:[ Mercenary Guildsman ]:[ Hypnotist ]:[ Kafra Employee ]:[ Leablem ]:[ Apprentice Craftsman ]:[ Pet Groomer ]:Previous Menu")) {
  124. case 1:
  125. callsub L_Mark, F_Navi("Eden Teleport Officer","prontera,124,76","^800080"),1;
  126. mes .@str$;
  127. viewpoint 1,124,76,13,0xDA70D6;
  128. next;
  129. break;
  130. case 2:
  131. mes "[Prontera Guide]";
  132. mes "Two ^0000FFPeco Peco Breeders^000000 are available,";
  133. mes "one for ^0000FFKnights^000000 to the "+F_Navi("northwest","prontera,55,350","^0000FF");
  134. mes "and the other for ^0000FFCrusaders^000000 to the "+F_Navi("northeast","prontera,232,310","^0000FF")+".";
  135. viewpoint 1,55,350,14,0x0A82FF;
  136. viewpoint 1,232,310,15,0x0A82FF;
  137. next;
  138. break;
  139. case 3:
  140. mes "[Prontera Guide]";
  141. mes "The "+F_Navi("Riding Creature Master","prontera,131,213","^FF5400")+" provides services for";
  142. mes "^FF5400Rune Knights^000000 and ^FF5400Royal Guards^000000.";
  143. mes "Let me mark his location";
  144. mes "on your mini-map.";
  145. mes .@str$;
  146. viewpoint 1,131,213,16,0xFFB400;
  147. next;
  148. break;
  149. case 4:
  150. mes "[Prontera Guide]";
  151. mes "The "+F_Navi("Magic Gear Master","prontera,163,178","^006400");
  152. mes "provides services for";
  153. mes "^006400Mechanics^000000.";
  154. mes "Let me mark his location";
  155. mes "on your mini-map.";
  156. mes .@str$;
  157. viewpoint 1,163,178,17,0xAAFF00;
  158. next;
  159. break;
  160. case 5:
  161. mes "[Prontera Guide]";
  162. mes "If your beloved Peco Peco refuses";
  163. mes "to leave you,";
  164. mes "please talk to the "+F_Navi("Peco Peco Remover","prontera,125,208","^7F3300");
  165. mes "near the central fountain.";
  166. mes .@str$;
  167. viewpoint 1,125,208,18,0xD2691E;
  168. next;
  169. break;
  170. case 6:
  171. mes "[Prontera Guide]";
  172. mes "The Rune Merchant, Amatsu Trader, and other";
  173. mes F_Navi("Trading Merchants","prontera,178,244","^800080")+" have been marked";
  174. mes "on your mini-map.";
  175. mes .@str$;
  176. viewpoint 1,178,244,19,0xDA70D6;
  177. next;
  178. break;
  179. case 7:
  180. callsub L_Mark, F_Navi("Mercenary Guildsman","prontera,35,337","^0000FF"),1;
  181. mes .@str$;
  182. viewpoint 1,35,337,20,0x0A82FF;
  183. next;
  184. break;
  185. case 8:
  186. mes "[Prontera Guide]";
  187. mes "The ^FF5400Hypnotist^000000";
  188. mes "helps beginner adventurers";
  189. mes "to reset their skills.";
  190. mes "He has moved to Izlude, Prontera's satellite town to the southeast.";
  191. mes "Would you like to check any other locations?";
  192. mes .@str$;
  193. //viewpoint 1,146,232,21,0xFFB400;
  194. next;
  195. break;
  196. case 9:
  197. callsub L_Mark, "^006400Kafra Employees^000000",1;
  198. mes .@str$;
  199. viewpoint 1,152,326,22,0xAAFF00;
  200. viewpoint 1,30,207,23,0xAAFF00;
  201. viewpoint 1,282,200,24,0xAAFF00;
  202. viewpoint 1,151,29,25,0xAAFF00;
  203. viewpoint 1,146,89,26,0xAAFF00;
  204. next;
  205. break;
  206. case 10:
  207. mes "[Prontera Guide]";
  208. mes F_Navi("Leablem","prontera,244,169","^0000FF");
  209. mes "is a technician";
  210. mes "who can create ^0000FFslots^000000 on weapons and armors,";
  211. mes "As amazing as it sounds,";
  212. mes "not all equipment can be slotted.";
  213. mes .@str$;
  214. viewpoint 1,244,169,27,0x0A82FF;
  215. next;
  216. break;
  217. case 11:
  218. callsub L_Mark, F_Navi("Apprentice Craftsman","prontera,165,60","^800080"),1;
  219. mes .@str$;
  220. viewpoint 1,165,60,28,0xDA70D6;
  221. next;
  222. break;
  223. case 12:
  224. callsub L_Mark, F_Navi("Pet Groomer","prontera,218,211"),1;
  225. mes .@str$;
  226. viewpoint 1,218,211,29,0xFF0000;
  227. next;
  228. break;
  229. case 13:
  230. set .@loop,0;
  231. break;
  232. }
  233. }
  234. break;
  235. case 3:
  236. mes "[Prontera Guide]";
  237. mes "Sure, I'll remove all marks from your mini-map.";
  238. mes "Is there anything else I can do for you?";
  239. viewpoint 2,1,1,0,0xFFFF00;
  240. viewpoint 2,1,1,1,0x000000;
  241. viewpoint 2,1,1,2,0xFF0000;
  242. viewpoint 2,1,1,3,0xFFFF00;
  243. viewpoint 2,1,1,4,0xFFFF00;
  244. viewpoint 2,1,1,5,0xFFFF00;
  245. viewpoint 2,1,1,6,0xFFFF00;
  246. viewpoint 2,1,1,7,0xFFFF00;
  247. viewpoint 2,1,1,8,0xFFFF00;
  248. viewpoint 2,1,1,9,0xFFFF00;
  249. viewpoint 2,1,1,10,0xFFFF00;
  250. viewpoint 2,1,1,11,0xFFFF00;
  251. viewpoint 2,1,1,12,0xFFFF00;
  252. viewpoint 2,1,1,13,0xFFFF00;
  253. viewpoint 2,1,1,14,0xFFFF00;
  254. viewpoint 2,1,1,15,0xFFFF00;
  255. viewpoint 2,1,1,16,0xFFFF00;
  256. viewpoint 2,1,1,17,0xFFFF00;
  257. viewpoint 2,1,1,18,0xFFFF00;
  258. viewpoint 2,1,1,19,0xFFFF00;
  259. viewpoint 2,1,1,20,0xFFFF00;
  260. //viewpoint 2,1,1,21,0xFFFF00;
  261. viewpoint 2,1,1,22,0xFFFF00;
  262. viewpoint 2,1,1,23,0xFFFF00;
  263. viewpoint 2,1,1,24,0xFFFF00;
  264. viewpoint 2,1,1,25,0xFFFF00;
  265. viewpoint 2,1,1,26,0xFFFF00;
  266. viewpoint 2,1,1,27,0xFFFF00;
  267. viewpoint 2,1,1,28,0xFFFF00;
  268. viewpoint 2,1,1,29,0xFFFF00;
  269. next;
  270. break;
  271. case 4:
  272. mes "[Prontera Guide]";
  273. mes "Enjoy your stay.";
  274. close2;
  275. cutin "prt_soldier",255;
  276. end;
  277. }
  278. }
  279. end;
  280. L_Mark:
  281. mes "[Prontera Guide]";
  282. if (getarg(1,0)) {
  283. mes "Let me mark the location of the";
  284. mes getarg(0);
  285. } else
  286. mes "Let me mark the location of the "+getarg(0);
  287. mes "on your mini-map.";
  288. return;
  289. }
  290. prontera,282,208,2 duplicate(GuideProntera) Guide#02prontera 105
  291. prontera,29,200,6 duplicate(GuideProntera) Guide#03prontera 105
  292. prontera,160,29,0 duplicate(GuideProntera) Guide#04prontera 105
  293. prontera,159,326,4 duplicate(GuideProntera) Guide#05prontera 105