merchant_skills.txt 22 KB

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  1. //===== rAthena Script =======================================
  2. //= Merchant Skills Quests
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.8
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= Quests for skills: Crazy Uproar, Change Cart, Cart Revolution
  11. //===== Additional Comments: =================================
  12. //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
  13. //= 1.6 Updated to latest available official file. [Masao]
  14. //= 1.7 Fixed JobLevel requirements. [Euphy]
  15. //= 1.8 Moved Alberta NPC to pre-re/re paths. [Euphy]
  16. //============================================================
  17. alberta,83,96,5 script Necko 98,7,7,{
  18. if (BaseClass == Job_Merchant) {
  19. if (getskilllv("MC_LOUD") == 1) {
  20. mes "[Necko]";
  21. mes "I'm sorry. Necko's store is...";
  22. mes "Oh? Who's this?";
  23. mes "Pukakakakakakakakakaka!!!";
  24. mes "Long time no see!";
  25. mes "How are you?";
  26. mes "Nice to see you again!!";
  27. mes "Anything new?";
  28. mes "Wow~ I'm so glad to see you!";
  29. mes "You! Stop by once in a while!";
  30. mes "I might forget what you look like!";
  31. mes "Pukakakakakakakakaka!!!";
  32. mes "Very very nice to see you!!";
  33. mes "It's so nice to see you like this!";
  34. mes "Come to Alberta often!";
  35. mes "Killing two birds with one stone!!";
  36. mes "I get to see you, and shout also!!";
  37. mes "How much better can it get!!!";
  38. mes "Keuhahahahahahahaha!!";
  39. mes "Pukakakakakakakakakaka!!!";
  40. mes "Ppyakikakikakakakakakakaka!!";
  41. close;
  42. }
  43. else if (JobLevel < 15 && Class == Job_Merchant ) {
  44. mes "[Necko]";
  45. mes "Oh, did you come because";
  46. mes "you are infatuated with my voice?";
  47. mes "My voice is loud, isn't it!";
  48. mes "considering you can hear it from a distance.";
  49. mes "And also.";
  50. mes "(looks around)";
  51. next;
  52. mes "[Necko]";
  53. mes "My voice isn't just loud!";
  54. mes "!";
  55. mes "Once you are about a level 15 merchant";
  56. mes "I will tell you the secret!";
  57. mes "Then, come again!!!";
  58. next;
  59. mes "[Necko]";
  60. mes "Uahahahahahahahahahahahaha!";
  61. mes "Kyukwakakakakakakakakakaka!";
  62. close;
  63. }
  64. else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (JobLevel >= 15 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist))) {
  65. mes "[Necko]";
  66. mes "Oh! You!";
  67. mes "You are qualified to learn how to shout!";
  68. mes "Learn how to shout with my help.";
  69. mes "Would you like to learn Crazy Uproar?";
  70. next;
  71. switch (select("Yes!!!!:No.:What is that?")) {
  72. case 1:
  73. mes "[Necko]";
  74. mes "Ahahahahaha!! Good!!!";
  75. mes "That's the spirit!";
  76. mes "Here we go!";
  77. next;
  78. delitem 722,7; //Scarlet_Jewel
  79. delitem 532,1; //Banana_Juice
  80. delitem 921,50; //Mushroom_Spore
  81. skill "MC_LOUD",1,SKILL_PERM;
  82. mes "[Necko]";
  83. mes "You have learned Crazy Uproar!!";
  84. mes "Shout as much as you wish!";
  85. mes "Hahahahahahaha!";
  86. close;
  87. case 2:
  88. mes "[Necko]";
  89. mes "Eh... ok.";
  90. mes "Pooooh...";
  91. close;
  92. case 3:
  93. mes "[Necko]";
  94. mes "Crazy Uproar uses your loud voice";
  95. mes "to boost battle spirit";
  96. mes "With 8 SP, you get an additional";
  97. mes "4 STR for 5 minutes!!!!!";
  98. mes "If you use it repeatedly";
  99. mes "it is 5 minutes from that point on.";
  100. next;
  101. mes "[Necko]";
  102. mes "Stay casual in everyday life,";
  103. mes "and when you need to fight";
  104. mes "it will gather your spirit.";
  105. mes "Very useful, I must say!!!!";
  106. close;
  107. }
  108. }
  109. mes "[Necko]";
  110. mes "Oh, were you charmed ";
  111. mes "by my voice?";
  112. mes "Indeed, my voice is loud!";
  113. mes "You can hear it from so far away.";
  114. mes "And also.";
  115. mes "(looks around)";
  116. next;
  117. mes "[Necko]";
  118. mes "My voice isn't JUST loud!";
  119. mes "I have learned the skill";
  120. mes "that lets me shout..";
  121. mes "The Crazy Uproar skill!";
  122. next;
  123. mes "[Necko]";
  124. mes "Crazy Uproar uses your loud voice";
  125. mes "to boost battle spirit";
  126. mes "With 8 sp, you get an additional";
  127. mes "4 STR for 5 minutes!!!!!";
  128. mes "If you use it repeatedly";
  129. mes "it is 5 minutes from that point.";
  130. next;
  131. mes "[Necko]";
  132. mes "Stay casual in everyday life,";
  133. mes "but shout to gather more";
  134. mes "strength when you fight.";
  135. mes "It is very useful!!!!";
  136. mes "To learn this skill, you first need";
  137. mes "to learn the essentials of sound!!!";
  138. next;
  139. mes "[Necko]";
  140. mes "You can learn this in Payon";
  141. mes "from a singer with just a loud voice";
  142. mes "You can take lessons from him!";
  143. next;
  144. mes "[Necko]";
  145. mes "But that person died!";
  146. mes "So you can't learn it anymore!";
  147. mes "Hahahahahahahaha!!!!";
  148. mes "..............................";
  149. mes "...Aww you look disappointed?";
  150. mes "Do you want to learn Crazy Uproar?";
  151. next;
  152. mes "[Necko]";
  153. mes "Hmm... Shall I teach you?";
  154. mes "If you really want it, that is.";
  155. mes "First, I must scorch the vocal cords.";
  156. mes "There are some things needed to do so.";
  157. next;
  158. mes "[Necko]";
  159. mes "7 Pearls, 1 bottle of Banana Juice,";
  160. mes "and 50 mushroom spores!";
  161. mes "Then I'll scorch your vocal chord!";
  162. next;
  163. mes "[Necko]";
  164. mes "See you when you are ready!";
  165. mes "I shall prepare my throat for then as well!!";
  166. mes "Bboowuuuuuuuuuuuuuuuuh~~~!!";
  167. close;
  168. }
  169. mes "[Necko]";
  170. mes "Necko's store is closed right now.";
  171. mes "come again later. Hehe~";
  172. close;
  173. OnTouch_:
  174. mes "[!?]";
  175. mes "Muahahahahahahahahahahahaha!!";
  176. mes "Pukakakakakakakakakakakakaka!";
  177. close;
  178. }
  179. alberta,119,221,6 script Charlron 107,{
  180. if (BaseClass == Job_Merchant) {
  181. if (getskilllv("MC_CHANGECART") == 1) {
  182. mes "[Charlron]";
  183. mes "Mmm? I was wondering who was making all";
  184. mes "the raucus carrying around a cart.";
  185. mes "It was you.";
  186. mes "Yes, I remember you.";
  187. mes "what do you think? The new cart..good, yeah?";
  188. next;
  189. mes "[Charlron]";
  190. mes "Enjoy life.";
  191. mes "Life isn't just simply moving";
  192. mes "forward..Slowly, looking around,";
  193. mes "dragging a heavy cart is";
  194. mes "the way us merchants live.";
  195. mes "Then see you next time.";
  196. next;
  197. mes "[Charlron]";
  198. mes "Be healthy~";
  199. close;
  200. }
  201. else if (JobLevel >= 30|| (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist)) {
  202. mes "[Charlron]";
  203. mes "Nice to see you fellow merchant";
  204. mes "If I remember correctly,";
  205. mes "you're that famous merchant";
  206. mes "these days.";
  207. next;
  208. mes "But your cart doesn't";
  209. mes "seem to fit your fame.";
  210. mes "How pitiful.";
  211. next;
  212. switch (select("That's why I came here.:What about my cart?:Two pairs is pitiful?")) {
  213. case 1:
  214. if ((countitem(1019) > 49) && (countitem(998) > 9) && (countitem(919) > 19)) {
  215. mes "[Charlron]";
  216. mes "Haha! Ok, ok!";
  217. mes "With the things you brought";
  218. mes "I will change your cart.";
  219. next;
  220. delitem 1019,50; //Wooden_Block
  221. delitem 998,10; //Iron
  222. delitem 919,20; //Animal's_Skin
  223. skill "MC_CHANGECART",1,SKILL_PERM;
  224. mes "[Charlron]";
  225. mes "Congratulations.";
  226. mes "You can choose a cart";
  227. mes "according to your taste.";
  228. mes "And now you don't even need";
  229. mes "me to help you. All you";
  230. mes "need is some SP.";
  231. next;
  232. mes "[Charlron]";
  233. mes "Convenient, don't you think?";
  234. mes "Oh and one more thing!";
  235. mes "Each time you level, you can";
  236. mes "have a new different cart";
  237. mes "So work hard.";
  238. next;
  239. mes "[Charlron]";
  240. mes "But anyways, it looks very nice on you!";
  241. mes "Hahaha! Have a nice day!";
  242. close;
  243. }
  244. mes "[Charlron]";
  245. mes "Mmm... It's true that I";
  246. mes "change carts but...";
  247. mes "In order to do so, I need";
  248. mes "some materials to use.";
  249. next;
  250. mes "[Charlron]";
  251. mes "50 Trunks.";
  252. mes "10 Iron.";
  253. mes "20 Animal Skins.";
  254. mes "I need at least these things";
  255. mes "to change your cart.";
  256. next;
  257. mes "[Charlron]";
  258. mes "So come see me when you";
  259. mes "have prepared everything.";
  260. close;
  261. case 2:
  262. mes "[Charlron]";
  263. mes "Oh no, you don't know at all?(changes tone)";
  264. mes "A new way to show off a merchant's ego!";
  265. mes "An expression of an excellent brain!";
  266. mes "Change Cart is a skill that";
  267. mes "makes a merchant stand out!";
  268. next;
  269. mes "[Charlron]";
  270. mes "A fun skill that allows you to";
  271. mes "use a cart according to your";
  272. mes "level with only 40 SP!";
  273. next;
  274. mes "[Charlron]";
  275. mes "That is Change Cart!";
  276. mes "A basic skill for any merchant.";
  277. mes "I'll teach you how to make";
  278. mes "one so watch carefully, and";
  279. mes "do exactly what I do to make";
  280. mes "your own in the future!";
  281. next;
  282. mes "[Charlron]";
  283. mes "But, since it's the first time";
  284. mes "you need to prepare some materials.";
  285. mes "50 Trunks!";
  286. mes "10 Iron!";
  287. mes "20 Animal skins!";
  288. mes "-bring these please!";
  289. next;
  290. mes "[Charlron]";
  291. mes "All we have to do is";
  292. mes "make one using those materials,";
  293. mes "so come back when you are ready.";
  294. mes "Ok?";
  295. close;
  296. case 3:
  297. mes "[Charlron]";
  298. mes "...it's not 'CARD'!";
  299. close;
  300. }
  301. }
  302. mes "[Charlron]";
  303. mes "Welcome young one.";
  304. mes "Is selling fun? I am the";
  305. mes "merchant Charlron. I have been";
  306. mes "doing some research about.";
  307. mes "carts recently.";
  308. next;
  309. mes "[Charlron]";
  310. mes "Aren't you tired of that cart?";
  311. mes "Come to me if you want to";
  312. mes "change your cart. I'll do a good job.";
  313. mes "But, there are some conditions.";
  314. next;
  315. mes "[Charlron]";
  316. mes "I'm a pretty famous merchant,";
  317. mes "so I don't really deal with beginners.";
  318. mes "Once you are level 30";
  319. mes "I may consider establishing";
  320. mes "a deal with you.";
  321. close;
  322. }
  323. mes "[Charlron]";
  324. mes "I am a merchant that";
  325. mes "deals with many things, Charlron.";
  326. mes "If you ever find anything interesting";
  327. mes "come back and try to ";
  328. mes "negotiate a deal with me.";
  329. close;
  330. }
  331. - script ::Gershaun_alberta -1,{
  332. if (BaseClass == Job_Merchant) {
  333. if (getskilllv("MC_CARTREVOLUTION") == 1) {
  334. mes "[Gershaun]";
  335. mes "Ah, long time no see!";
  336. mes "Ohh, the red marks on your cart.";
  337. mes "They must be the marks of 'it'...";
  338. mes "Seems like I have taught you the skill correctly!";
  339. next;
  340. mes "[Gershaun]";
  341. mes "You have blood like mine in you!";
  342. mes "Mmm! After all!!";
  343. mes "I'm happy! Scratch my back!";
  344. mes "Here! Hurry!";
  345. close;
  346. }
  347. else if (JobLevel >= 35 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist)) {
  348. mes "[Gershaun]";
  349. mes "Ooh. You have a firm body";
  350. mes "for a merchant. You must be";
  351. mes "very good a carrying things!?";
  352. mes "Mmm you should be able to learn";
  353. mes "Cart Revolution!";
  354. next;
  355. switch (select("Hey~ that's why I came.:What's that?")) {
  356. case 1:
  357. set .@care_random,rand(1,3);
  358. if (.@care_random == 1) {
  359. if ((countitem(533) > 1) && (countitem(998) > 19) && (countitem(938) > 29) && (countitem(601) > 19) && (countitem(962) > 4)) {
  360. mes "[Gershaun]";
  361. mes "Hoho!";
  362. mes "Got it! I shall teach you";
  363. mes "Cart Revolution!";
  364. next;
  365. mes "[Gershaun]";
  366. mes "Ah, such a nice day!";
  367. mes "I shall reward those who";
  368. mes "eagerly swing their carts!";
  369. next;
  370. delitem 533,2; //Grape_Juice
  371. delitem 998,20; //Iron
  372. delitem 938,30; //Sticky_Mucus
  373. delitem 601,20; //Wing_Of_Fly
  374. delitem 962,5; //Tentacle
  375. skill "MC_CARTREVOLUTION",1,SKILL_PERM;
  376. mes "Now you can use Cart Revolution";
  377. mes "I expect you to make merchants";
  378. mes "famous by using this amazing";
  379. mes "destruction power. Muahahahahaha!!!";
  380. next;
  381. mes "[Gershaun]";
  382. mes "Have a great day!!";
  383. close;
  384. }
  385. else if (countitem(532) > 0) {
  386. mes "[Gershaun]";
  387. mes "Ooh!";
  388. mes "It's banana juice!";
  389. mes "Thank you very much!";
  390. mes "...............Kaah!";
  391. delitem 532,1; //Banana_Juice
  392. mes "Very refreshing! Thank you! Goodbye!";
  393. next;
  394. mes "[Gershaun]";
  395. mes "Hmm?";
  396. mes "You didn't leave yet?";
  397. mes "Ah! You are still attached";
  398. mes "to Cart Revolution!";
  399. mes "Ok then. Considering you brought";
  400. mes "the Banana Juice, I'll teach you.";
  401. next;
  402. mes "[Gershaun]";
  403. mes "It's not hard to teach you";
  404. mes "Cart Revolution, but I need you to prepare";
  405. mes "the materials to modify your cart.";
  406. mes "The items I need are..";
  407. next;
  408. mes "[Gershaun]";
  409. mes "First I need 20 Irons to make the cart";
  410. mes "durable. Then 30 Sticky Mucus to absorb";
  411. mes "the shock.";
  412. mes "And about 20 Fly Wings and 5 Tentacles?";
  413. mes "And 2 bottles of Grape Juice for me!";
  414. next;
  415. mes "[Gershaun]";
  416. mes "Just bring those.";
  417. mes "I'm not saying ONLY 30 or 20.";
  418. mes "It depends on my condition!";
  419. mes "Hahahaha!";
  420. mes "I'll be waiting. Then byebye~";
  421. close;
  422. }
  423. mes "[Gershaun]";
  424. mes "Mmm!";
  425. mes "Nothing can be done without a refreshing drink!";
  426. mes "How about starting a conversation";
  427. mes "with at least a bottle of Banana Juice?";
  428. close;
  429. }
  430. if (.@care_random == 2) {
  431. if ((countitem(533) > 1) && (countitem(998) > 14) && (countitem(938) > 24) && (countitem(601) > 14) && (countitem(962) > 4)) {
  432. mes "[Gershaun]";
  433. mes "Mmm that's good!";
  434. mes "Great! I shall teach you";
  435. mes "...Cart Revolution!";
  436. next;
  437. mes "[Gershaun]";
  438. mes "Ah, such a nice day!";
  439. mes "I shall reward those who";
  440. mes "eagerly swing their carts!";
  441. next;
  442. delitem 533,2; //Grape_Juice
  443. delitem 998,15; //Iron
  444. delitem 938,25; //Sticky_Mucus
  445. delitem 601,15; //Wing_Of_Fly
  446. delitem 962,5; //Tentacle
  447. skill "MC_CARTREVOLUTION",1,SKILL_PERM;
  448. mes "Now you can use Cart Revolution";
  449. mes "I expect you to make merchants";
  450. mes "famous by using its amazing";
  451. mes "destruction power. Muahahahahaha!!!";
  452. next;
  453. mes "[Gershaun]";
  454. mes "Have a good day!!";
  455. close;
  456. }
  457. else if (countitem(532) > 0) {
  458. mes "[Gershaun]";
  459. mes "Ooh!";
  460. mes "It's banana juice!";
  461. mes "Thanks a lot!";
  462. mes "...............Kaaah!";
  463. delitem 532,1; //Banana_Juice
  464. mes "Very good! Thank you! Good-bye!";
  465. next;
  466. mes "[Gershaun]";
  467. mes "Mmm?";
  468. mes "You didn't leave yet?";
  469. mes "Ah! You're still attached";
  470. mes "to Cart Revolution!";
  471. mes "Ok then. Considering you brought";
  472. mes "the banana juice, I'll teach you.";
  473. next;
  474. mes "[Gershaun]";
  475. mes "It's not hard to teach you";
  476. mes "Cart Revolution, but I need you to prepare";
  477. mes "the materials to modify your cart.";
  478. mes "The items I need are..";
  479. next;
  480. mes "[Gershaun]";
  481. mes "First I need 20 Irons to make the cart";
  482. mes "durable. Then 30 Sticky Mucus to absorb";
  483. mes "the shock.";
  484. mes "And about 20 Fly Wings and 5 Tentacles?";
  485. mes "And 2 bottles of Grape Juice for me!";
  486. next;
  487. mes "[Gershaun]";
  488. mes "Bring these to me.";
  489. mes "But that doesn't mean I want only 30 and 20.";
  490. mes "It all depends on my condition!";
  491. mes "Just bring me these for now.";
  492. mes "Hahahaha!";
  493. mes "I'm looking forward to it. Good bye then~";
  494. close;
  495. }
  496. mes "[Gershaun]";
  497. mes "Mmm!";
  498. mes "Nothing's free nowadays!";
  499. mes "How about trying to start a conversation";
  500. mes "by offering a bottle of Banana Juice or something?";
  501. close;
  502. }
  503. if (.@care_random == 3) {
  504. if ((countitem(533) > 1) && (countitem(998) > 22) && (countitem(938) > 31) && (countitem(601) > 22) && (countitem(962) > 5)) {
  505. mes "[Gershaun]";
  506. mes "Mmm that's good!";
  507. mes "Great! I shall teach you";
  508. mes "...Cart Revolution!";
  509. next;
  510. mes "[Gershaun]";
  511. mes "Ah, such a nice day!";
  512. mes "I shall reward those who";
  513. mes "eagerly swing their carts!";
  514. next;
  515. delitem 533,2; //Grape_Juice
  516. delitem 998,23; //Iron
  517. delitem 938,32; //Sticky_Mucus
  518. delitem 601,23; //Wing_Of_Fly
  519. delitem 962,6; //Tentacle
  520. skill "MC_CARTREVOLUTION",1,SKILL_PERM;
  521. mes "Now you can use Cart Revolution";
  522. mes "I expect you to make merchants";
  523. mes "famous by using its amazing";
  524. mes "destruction power. Muahahahahaha!!!";
  525. next;
  526. mes "[Gershaun]";
  527. mes "Have a good day!!";
  528. close;
  529. }
  530. else if (countitem(532) > 0) {
  531. mes "[Gershaun]";
  532. mes "Ooh!";
  533. mes "It's Banana Juice!";
  534. mes "Thanks a lot!";
  535. mes "...............Kaaah!";
  536. delitem 532,1; //Banana_Juice
  537. mes "Very good! Thank you! Good-bye!";
  538. next;
  539. mes "[Gershaun]";
  540. mes "Mmm?";
  541. mes "You didn't leave yet?";
  542. mes "Ah! You're still attached";
  543. mes "to Cart Revolution!";
  544. mes "Ok then. Considering you brought";
  545. mes "the banana juice, I'll teach you.";
  546. next;
  547. mes "[Gershaun]";
  548. mes "It's not hard to teach you";
  549. mes "Cart Revolution, but I need you to prepare";
  550. mes "the materials to modify your cart.";
  551. mes "The items I need are..";
  552. next;
  553. mes "[Gershaun]";
  554. mes "First I need 20 Irons to make the cart";
  555. mes "durable. Then 30 Sticky Mucus to absorb";
  556. mes "the shock.";
  557. mes "And about 20 Fly Wings and 5 Tentacles?";
  558. mes "And 2 bottles of Grape Juice for me!";
  559. next;
  560. mes "[Gershaun]";
  561. mes "Just bring those.";
  562. mes "I'm not saying ONLY 30 or 20.";
  563. mes "It depends on my condition!";
  564. mes "Hahahaha!";
  565. mes "I'll be waiting. Then byebye~";
  566. close;
  567. }
  568. mes "[Gershaun]";
  569. mes "Mmm!";
  570. mes "Nothing can be done without a refreshing drink!";
  571. mes "How about starting a conversation";
  572. mes "with at least a bottle of Banana Juice?";
  573. close;
  574. }
  575. case 2:
  576. mes "[Gershaun]";
  577. mes "... you don't seem to know";
  578. mes "about Cart Revolution.";
  579. mes "Ok, I'll tell you a story";
  580. mes "I've never told anyone before.";
  581. mes "Listen carefully.";
  582. next;
  583. mes "[Gershaun]";
  584. mes "I did research about a different";
  585. mes "way to use the cart.";
  586. mes "I tried cooking ramen";
  587. mes "and even tried jump-roping.";
  588. mes "But none of them were able";
  589. mes "to satisfy me.";
  590. next;
  591. mes "[Gershaun]";
  592. mes "In despair, I wandered";
  593. mes "through the fields with my cart.";
  594. mes "After wandering dazed day after day..";
  595. mes "I met a very strong monster.";
  596. mes "Life was in danger!";
  597. mes "Why me - a weaponless, armor-less merchant!";
  598. next;
  599. mes "[Gershaun]";
  600. mes "I was scared to death.. thinking";
  601. mes "and hoping that this wasn't the";
  602. mes "last of me. With little hope left";
  603. mes "I tried the last thing possible.";
  604. mes "I used my cart to hit the monster!";
  605. next;
  606. mes "[Gershaun]";
  607. mes "The monster died in one hit.";
  608. mes "It was then that I realized something.";
  609. mes "Carts can become weapons, too!";
  610. mes "I finally realized that we can";
  611. mes "attack with carts!";
  612. next;
  613. mes "[Gershaun]";
  614. mes "Cart Revolution!";
  615. mes "That's the new attack skill I developed.";
  616. mes "Using 12 SP you lift your cart";
  617. mes "to hit your opponent..";
  618. mes "right in the head!";
  619. next;
  620. mes "[Gershaun]";
  621. mes "The heavier your cart is, the";
  622. mes "stronger you can attack! With one hit,";
  623. mes "your opponent will be hurt and";
  624. mes "forced to back off!";
  625. mes "This is Cart Revolution!";
  626. close;
  627. }
  628. }
  629. mes "[Gershaun]";
  630. mes "Mmm, a young merchant.";
  631. mes "You must use carts, too.";
  632. mes "Since you need to do business.";
  633. mes "But is that all?";
  634. next;
  635. mes "[Gershaun]";
  636. mes "I did research about a different";
  637. mes "way to use the cart.";
  638. mes "I tried cooking ramen";
  639. mes "and even tried jump-roping.";
  640. mes "But none of them were able";
  641. mes "to satisfy me.";
  642. next;
  643. switch (select("I know, I know.:...?")) {
  644. case 1:
  645. mes "[Gershaun]";
  646. mes "...no, what I'm saying is.";
  647. close;
  648. case 2:
  649. mes "[Gershaun]";
  650. mes "In despair, I wandered";
  651. mes "through the fields with my cart.";
  652. mes "After wandering dazed day after day..";
  653. mes "I met a very strong monster.";
  654. mes "Life was in danger!";
  655. mes "Why me - a weaponless, armor-less merchant!";
  656. next;
  657. mes "[Gershaun]";
  658. mes "I was scared to death.. thinking";
  659. mes "and hoping that this wasn't the";
  660. mes "last of me. With little hope left";
  661. mes "I tried the last thing possible.";
  662. mes "I used my cart to hit the monster!";
  663. mes "And then! And then!";
  664. next;
  665. mes "[Gershaun]";
  666. mes "The monster died in one hit.";
  667. mes "It was then that I realized something.";
  668. mes "Carts can become weapons, too!";
  669. mes "I finally realized that we can";
  670. mes "attack with carts!";
  671. next;
  672. mes "[Gershaun]";
  673. mes "Cart Revolution!";
  674. mes "That's the new attack skill I developed.";
  675. mes "Using 12 SP you lift your cart";
  676. mes "to hit your opponent..";
  677. mes "right in the head!";
  678. next;
  679. mes "[Gershaun]";
  680. mes "The heavier your cart is, the";
  681. mes "stronger you can attack! With one hit,";
  682. mes "your opponent will be hurt and";
  683. mes "forced to back off!";
  684. next;
  685. mes "[Gershaun]";
  686. mes "Would you like to learn this skill?";
  687. next;
  688. switch (select("Yes!!:I want to learn sushi skills...")) {
  689. case 1:
  690. mes "[Gershaun]";
  691. mes "Ok!";
  692. mes "I'll give you special training!";
  693. mes "First you need health!";
  694. mes "Get yourself to merchant";
  695. mes "level 35!";
  696. mes "We'll talk after that!";
  697. close;
  698. case 2:
  699. mes "[Sushi King Gershaun]";
  700. if (Sex == SEX_FEMALE) {
  701. mes "Stupid girl!";
  702. }
  703. else {
  704. mes "Stupid boy!";
  705. }
  706. mes "It's way to early for you to";
  707. mes "even put your hands on sushi!";
  708. close;
  709. }
  710. }
  711. }
  712. mes "[Gershaun]";
  713. mes "If it doesn't work, make it work.";
  714. mes "If it doesn't work, make it work.";
  715. mes "If it doesn't work, make it work.";
  716. close;
  717. }
  718. //============================================================
  719. // Old changelog
  720. //============================================================
  721. //= Fully working
  722. //= 1.1 Bug fixes
  723. //= 1.a Now using functions found in "Global_Functions.txt"
  724. //= for class checks.[kobra_k88]
  725. //= 1.2 Added Baby Class Support [Lupus]
  726. //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
  727. //= 1.4 Fixed exploits [Lupus]
  728. //= 1.4a Fixed some typos [IVBela] 1.4b Gershaun -> Gershuan
  729. //= changed perm. variables to temp ones [Lupus]
  730. //= 1.4b Added missing 1 Banana Juice requirement to Cart Revolution [DracoRPG]
  731. //============================================================