doomed_swords.txt 38 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183
  1. //===== rAthena Script =======================================
  2. //= Doomed Swords Quest
  3. //===== By: ==================================================
  4. //= kobra_k88; L0ne_W0lf
  5. //===== Current Version: =====================================
  6. //= 1.4
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= [Official Conversion]
  11. //= Doomed Swords Quest:
  12. //= - Quest for Doomed Swords: Grimtooth, Mysteltain, Executioner.
  13. //= Although this quest is enabled on iRO, the Mysteltainn
  14. //= portion is NOT completable as the item "Young Twig" does
  15. //= not drop.
  16. //= - Variable in use: event_magum (max 6)
  17. //= - Variable in use: dmdswrd_Q2 (bits 1 - 32)
  18. //===== Additional Comments: =================================
  19. //= 1.1 Fixed items count check. For all 3 swords... [Lupus]
  20. //= 1.3 Fixed exploit [Lupus]
  21. //= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf]
  22. //= Moved all non-related NPCs to their repsective files.
  23. //= 1.5 Added missing checkweight. [L0ne_W0lf]
  24. //============================================================
  25. prt_in,162,11,2 script Ghatu#magum 86,{
  26. if (event_magum == 0) {
  27. if ((dmdswrd_Q2 & 1) || (dmdswrd_Q2 & 2) || (dmdswrd_Q2 & 4) || (dmdswrd_Q2 & 8) || (dmdswrd_Q2 & 16) || (dmdswrd_Q2 & 32)) {
  28. mes "[Ghatu]";
  29. mes "I've heard of a strange";
  30. mes "blacksmith who lives in";
  31. mes "seclusion deep in the";
  32. mes "Payon Forest. The man";
  33. mes "was once famous for his";
  34. mes "legendary smithing skill...";
  35. next;
  36. mes "[Ghatu]";
  37. mes "Rumor has it that he's";
  38. mes "hiding in the mountains";
  39. mes "since too many people want to use his talents for the wrong";
  40. mes "purposes. Apparently, there is a godly quality to his weapons...";
  41. set event_magum,1;
  42. close;
  43. }
  44. mes "[Ghatu]";
  45. mes "Remember that blacksmith";
  46. mes "I told you about last time? It";
  47. mes "seems that his weapons were";
  48. mes "in such great demand because";
  49. mes "he would enchant them with ";
  50. mes "tremendously powerful magic.";
  51. next;
  52. mes "[Ghatu]";
  53. mes "However, the man was forced";
  54. mes "by the power hungry and the";
  55. mes "oppressive to create weapons";
  56. mes "for selfish and immoral ends.";
  57. mes "It's no surprise that he went";
  58. mes "into hiding in the end...";
  59. next;
  60. mes "[Ghatu]";
  61. mes "It's sad, really.";
  62. mes "That smith used to be";
  63. mes "a pretty easy going guy";
  64. mes "until he was forced to work";
  65. mes "against his will. Slowly, he became gloomy and intimidating...";
  66. next;
  67. mes "[Ghatu]";
  68. mes "But I suppose blacksmiths";
  69. mes "can never really give up the";
  70. mes "hammer. If you can manage to";
  71. mes "find him, perhaps you can ask";
  72. mes "him to forge something for you?";
  73. set event_magum,5;
  74. close;
  75. }
  76. else if (event_magum == 1) {
  77. mes "[Ghatu]";
  78. mes "Remember that blacksmith";
  79. mes "I told you about last time? It";
  80. mes "seems that his weapons were";
  81. mes "in such great demand because";
  82. mes "he would enchant them with ";
  83. mes "tremendously powerful magic.";
  84. next;
  85. mes "[Ghatu]";
  86. mes "However, the man was forced";
  87. mes "by the power hungry and the";
  88. mes "oppressive to create weapons";
  89. mes "for selfish and immoral ends.";
  90. mes "It's no surprise that he went";
  91. mes "into hiding in the end...";
  92. next;
  93. mes "[Ghatu]";
  94. mes "It's sad, really.";
  95. mes "That smith used to be";
  96. mes "a pretty easy going guy";
  97. mes "until he was forced to work";
  98. mes "against his will. Slowly, he became gloomy and intimidating...";
  99. next;
  100. mes "[Ghatu]";
  101. mes "But I suppose blacksmiths";
  102. mes "can never really give up the";
  103. mes "hammer. If you can manage to";
  104. mes "find him, perhaps you can ask";
  105. mes "him to forge something for you?";
  106. set event_magum,5;
  107. close;
  108. }
  109. mes "[Ghatu]";
  110. mes "That mysterious blacksmith...";
  111. mes "I wonder how he made those";
  112. mes "enchanted weapons of his.";
  113. mes "I've heard that he might have";
  114. mes "been dabbling in the dark arts,";
  115. mes "but that doesn't seem right...";
  116. close;
  117. }
  118. prontera,197,188,2 script Veeyop#magum 50,{
  119. if (dmdswrd_Q2 & 1) {
  120. mes "[Veeyop]";
  121. mes "You know, talking";
  122. mes "about Mysteltainn and";
  123. mes "the death of Baldur just...";
  124. mes "It didn't occur to me until";
  125. mes "now just how morbid it all";
  126. mes "sounds. Yeah, yeah, I know.";
  127. close;
  128. }
  129. mes "[Veeyop]";
  130. mes "Have you heard the";
  131. mes "legend of Mysteltainn?";
  132. mes "It's a tree, known for being";
  133. mes "the only thing able to harm";
  134. mes "Baldur, god of light. In fact,";
  135. mes "just a twig from it killed him.";
  136. next;
  137. mes "[Veeyop]";
  138. mes "Now, I'm not sure if this";
  139. mes "is true, but I've heard that";
  140. mes "someone actually forged";
  141. mes "a sword so powerful, it's";
  142. mes "worthy of the name,";
  143. mes "''Mysteltainn.''";
  144. next;
  145. mes "[Veeyop]";
  146. mes "There's only one person";
  147. mes "in the world who can forge";
  148. mes "that Mysteltainn sword. I...";
  149. mes "I think he used to live in";
  150. mes "Prontera, but then he moved";
  151. mes "away for some weird reason.";
  152. if (event_magum == 1)
  153. set event_magum,5;
  154. set dmdswrd_Q2,dmdswrd_Q2 | 1;
  155. close;
  156. }
  157. morocc,281,178,2 script Cetsu#magum 97,{
  158. if (dmdswrd_Q2 & 2) {
  159. mes "[Cetsu]";
  160. mes "I keep thinking about";
  161. mes "Grimtooth, and it occurred";
  162. mes "to me that the spell used to";
  163. mes "to endow that dagger with its";
  164. mes "strength probably isn't magic";
  165. mes "that we're familiar with.";
  166. next;
  167. mes "[Cetsu]";
  168. mes "There's all sorts of";
  169. mes "creepy stories going";
  170. mes "around. I even hear";
  171. mes "that the Grimtooth";
  172. mes "might have some";
  173. mes "sort of weird curse?";
  174. close;
  175. }
  176. mes "[Cetsu]";
  177. mes "You know, there are";
  178. mes "stories of an incredibly";
  179. mes "powerful dagger that's";
  180. mes "stronger than steel.";
  181. mes "I think it was made";
  182. mes "out of ogre teeth?";
  183. next;
  184. mes "[Cetsu]";
  185. mes "Anyway, it wasn't just";
  186. mes "the ogre teeth that gave";
  187. mes "the dagger its power. I think";
  188. mes "it had to be enchanted with";
  189. mes "a special spell or something.";
  190. next;
  191. mes "[Cetsu]";
  192. mes "This dagger, the Grimtooth,";
  193. mes "can only be made by one person";
  194. mes "in the entire world. This guy used to live in Prontera, but then he";
  195. mes "moved away for some reason.";
  196. next;
  197. mes "[Cetsu]";
  198. mes "I wonder...";
  199. mes "Did he go into";
  200. mes "hiding? His weapons";
  201. mes "did seem to be pretty";
  202. mes "high in demand back then...";
  203. if (event_magum == 1)
  204. set event_magum,5;
  205. set dmdswrd_Q2,dmdswrd_Q2 | 2;
  206. close;
  207. }
  208. izlude_in,173,88,2 script Nain#magum 102,{
  209. if (dmdswrd_Q2 == 4) {
  210. mes "[Nain]";
  211. mes "It doesn't matter how";
  212. mes "powerful the Executioner";
  213. mes "is: if it were to end up in";
  214. mes "my hands, I would get rid";
  215. mes "of it right away. I'd never risk losing my mind to that curse...";
  216. close;
  217. }
  218. mes "[Nain]";
  219. mes "Long ago, one sword";
  220. mes "was used to behead all";
  221. mes "the criminals that had been";
  222. mes "sentenced to death. That";
  223. mes "accursed blade is known";
  224. mes "as the Executioner.";
  225. next;
  226. mes "[Nain]";
  227. mes "As the Executioner slayed";
  228. mes "more criminals, the rage and";
  229. mes "bloodlust of its victims began";
  230. mes "to accumulate upon the blade.";
  231. mes "Although the sword gained great strength, it was tainted by evil.";
  232. next;
  233. mes "[Nain]";
  234. mes "The last person to wield";
  235. mes "the Executioner almost lost";
  236. mes "his mind to the sword. He saved himself by giving it to a talented";
  237. mes "blacksmith who would destroy it for him, thus saving his soul.";
  238. next;
  239. mes "[Nain]";
  240. mes "This mysterious blacksmith";
  241. mes "was never seen again in the";
  242. mes "city of Prontera, but rumor has";
  243. mes "it that if you can find him, he";
  244. mes "can forge that accursed";
  245. mes "Executioner anew...";
  246. if (event_magum == 1)
  247. set event_magum,5;
  248. set dmdswrd_Q2,dmdswrd_Q2 | 4;
  249. close;
  250. }
  251. pay_fild08,218,283,2 script Mysterious Man#magum 89,{
  252. if (checkweight(1201,1) == 0) {
  253. mes "[Mysterious Man]";
  254. mes "Hold it.";
  255. mes "You're carrying";
  256. mes "far too many items";
  257. mes "with you. Speak to me";
  258. mes "after you've placed your";
  259. mes "goods into Kafra Storage.";
  260. close;
  261. }
  262. if (event_magum == 0) {
  263. if ((dmdswrd_Q2 & 1) || (dmdswrd_Q2 & 2) || (dmdswrd_Q2 & 4) || (dmdswrd_Q2 & 8) || (dmdswrd_Q2 & 16) || (dmdswrd_Q2 & 32)) {
  264. mes "[Mysterious Man]";
  265. mes "Well...?";
  266. mes "What the hell";
  267. mes "are you looking at?";
  268. next;
  269. if (select("Have you heard of the Doomed Swords?:I... I...") == 1) {
  270. mes "[Mysterious Man]";
  271. mes "...!";
  272. mes "How the hell would";
  273. mes "I know about that?";
  274. mes "Leave me alone!";
  275. close;
  276. }
  277. mes "[Mysterious Man]";
  278. mes "...";
  279. next;
  280. mes "[Mysterious Man]";
  281. mes "...";
  282. mes "......";
  283. next;
  284. mes "[Mysterious Man]";
  285. mes "Get lost.";
  286. close;
  287. }
  288. else {
  289. mes "[Mysterious Man]";
  290. mes "Well...?";
  291. mes "What the hell";
  292. mes "are you looking at?";
  293. next;
  294. if (select("Um, er...:Nothing, sir.") == 1) {
  295. mes "[Mysterious Man]";
  296. mes "What...?!";
  297. next;
  298. mes "^3355FFThis guy is";
  299. mes "really intimidating!^000000";
  300. close;
  301. }
  302. mes "[Mysterious Man]";
  303. mes "Nothing, huh?";
  304. mes "Well, right now, I'm";
  305. mes "looking at a bothersome";
  306. mes "adventurer! Get outta here";
  307. mes "and leave me the hell alone!";
  308. close;
  309. }
  310. }
  311. else if (event_magum == 1) {
  312. mes "[Mysterious Man]";
  313. mes "Well...?";
  314. mes "What the hell";
  315. mes "are you looking at?";
  316. next;
  317. if (select("Do you happen to be a blacksmith?:No-Nothing!") == 1) {
  318. mes "[Mysterious Blacksmith]";
  319. mes "Hmpf. So you're not";
  320. mes "a total fool after all. Yes,";
  321. mes "I used to do smithing, but";
  322. mes "I don't do the simple work";
  323. mes "that most Blacksmiths";
  324. mes "can do nowadays...";
  325. close;
  326. }
  327. mes "[Mysterious Blacksmith]";
  328. mes "...";
  329. mes "......";
  330. next;
  331. mes "[Mysterious Blacksmith]";
  332. mes "Get outta my sight.";
  333. close;
  334. }
  335. else if (event_magum == 5) {
  336. mes "[Mysterious Blacksmith]";
  337. mes "Well...?";
  338. mes "What the hell";
  339. mes "are you looking at?";
  340. next;
  341. if (select("I want you to make me a Doomed Sword.:Er, nothing!") == 1) {
  342. mes "[Mysterious Blacksmith]";
  343. mes "Hm. I don't know where";
  344. mes "the hell you may have heard";
  345. mes "of me, but I guess one of you";
  346. mes "adventurers would find me soon";
  347. mes "enough. Now, which doomed";
  348. mes "sword did you wish to possess?";
  349. next;
  350. switch(select("Mysteltainn.:Grimtooth.:Executioner.:I ch-changed my mind!")) {
  351. case 1:
  352. if (dmdswrd_Q2 & 1) {
  353. mes "[Mysterious Blacksmith]";
  354. mes "You want...";
  355. mes "that sword?";
  356. mes "Don't speak its";
  357. mes "name so lightly!";
  358. next;
  359. mes "[Mysterious Blacksmith]";
  360. mes "Do you understand the curse";
  361. mes "on that sword? The Mysteltainn";
  362. mes "derives its dark power from the";
  363. mes "twig that was used to kill Baldur, god of light. Let me relate the";
  364. mes "story as briefly as I can...";
  365. next;
  366. mes "[Mysterious Blacksmith]";
  367. mes "In the era of the gods,";
  368. mes "the beautiful, pure and";
  369. mes "joyful Baldur was loved by";
  370. mes "all living creatures, save for";
  371. mes "one: Loki, the god of trickery.";
  372. next;
  373. mes "[Mysterious Blacksmith]";
  374. mes "When Loki, out of jealousy,";
  375. mes "decided to kill Baldur, the";
  376. mes "goddess Freyja had a dream";
  377. mes "about Baldur's death. Fearing";
  378. mes "the realization of her dream,";
  379. mes "she counseled with the gods.";
  380. next;
  381. mes "[Mysterious Blacksmith]";
  382. mes "To protect Baldur, the gods";
  383. mes "decided to extract an oath";
  384. mes "to never harm Baldur from";
  385. mes "every creature, object and";
  386. mes "natural force. All who were";
  387. mes "asked agreed to make this oath.";
  388. next;
  389. mes "[Mysterious Blacksmith]";
  390. mes "Of all the beings and objects";
  391. mes "in the universe, Freya only";
  392. mes "neglected to ask one tree to";
  393. mes "make this oath: the Mysteltainn. Freyja believed it was far too";
  394. mes "small and insignificant to ask.";
  395. next;
  396. mes "[Mysterious Blacksmith]";
  397. mes "Believing that everything";
  398. mes "in the universe had sworn";
  399. mes "not to harm Baldur, the gods";
  400. mes "made it their new pastime to";
  401. mes "throw daggers and knives at";
  402. mes "the now nigh invincible god.";
  403. next;
  404. mes "[Mysterious Blacksmith]";
  405. mes "However, Loki was determined";
  406. mes "to kill Baldur and, disguising";
  407. mes "himself, politely asked Freyja";
  408. mes "if there was any object in the";
  409. mes "world that did not take the";
  410. mes "oath to not harm Baldur.";
  411. next;
  412. mes "[Mysterious Blacksmith]";
  413. mes "Freyja suspected nothing and";
  414. mes "told Loki about the secret of";
  415. mes "Mysteltainn. The next time the gods played their game of throwing";
  416. mes "objects at Baldur, Loki was there with a small Mysteltainn twig.";
  417. next;
  418. mes "[Mysterious Blacksmith]";
  419. mes "Then, to compound his";
  420. mes "treachery, Loki tricked";
  421. mes "Hod, Baldur's blind twin";
  422. mes "brother, into throwing the";
  423. mes "twig into Baldur's heart. And";
  424. mes "so, the god of light was slain.";
  425. next;
  426. mes "[Mysterious Blacksmith]";
  427. mes "Over the years,";
  428. mes "Mysteltainn has been";
  429. mes "fashioned into the sword";
  430. mes "that you may be familiar";
  431. mes "with today. Its power is";
  432. mes "strictly forbidden by the gods.";
  433. next;
  434. mes "[Mysterious Blacksmith]";
  435. mes "However, if you're willing";
  436. mes "to risk that sword's curse";
  437. mes "for the sake of its power,";
  438. mes "I will forge it for you if you";
  439. mes "can bring me the following";
  440. mes "items. They'll make sense...";
  441. next;
  442. mes "[Mysterious Blacksmith]";
  443. mes "^0099FF1 Young Twig^000000,";
  444. mes "^0099FF1 Emperium^000000,";
  445. mes "^0099FF1 Loki's Whispers^000000,";
  446. mes "^0099FF1 Mother's Nightmare^000000 and";
  447. mes "^0099FF1 Foolishness of the Blind^000000.";
  448. mes "That is what I need.";
  449. next;
  450. mes "[Mysterious Blacksmith]";
  451. mes "I'm not asking for much.";
  452. mes "You are only bringing the raw";
  453. mes "materials to forge the sword,";
  454. mes "and an Emperium to prove your";
  455. mes "worthiness to me. I will wait";
  456. mes "for your return, adventurer.";
  457. set dmdswrd_Q2,dmdswrd_Q2 | 8;
  458. set event_magum,6;
  459. close;
  460. }
  461. mes "[Mysterious Blacksmith]";
  462. mes "Just by looking at you,";
  463. mes "I can tell that you don't know";
  464. mes "enough about the Mysteltainn";
  465. mes "to fully understand all of the";
  466. mes "risks that come with wielding that sword. Yes, you're too green.";
  467. next;
  468. mes "[Mysterious Blacksmith]";
  469. mes "I can't take the risk";
  470. mes "of creating that accursed";
  471. mes "sword for you if you haven't";
  472. mes "learned enough about it to";
  473. mes "be fully prepared for any of";
  474. mes "the consequences...";
  475. close;
  476. case 2:
  477. if (dmdswrd_Q2 & 2) {
  478. mes "[Mysterious Blacksmith]";
  479. mes "Ah, yes. You must be";
  480. mes "wondering how such a small";
  481. mes "dagger can contain such power.";
  482. mes "It's simple. I cast forbidden";
  483. mes "curse magic to inbue the dagger with its awesome destructiveness.";
  484. next;
  485. mes "[Mysterious Blacksmith]";
  486. mes "The curse I cast is so";
  487. mes "powerful that if I use it on";
  488. mes "a metal dagger, it would";
  489. mes "immediately melt down. Ogre";
  490. mes "tooth is the only material that";
  491. mes "can withstand the curse magic.";
  492. next;
  493. mes "[Mysterious Blacksmith]";
  494. mes "Of course, it's only";
  495. mes "fair to warn you that";
  496. mes "the power of the curse";
  497. mes "is such that the more you";
  498. mes "use the Grimtooth, the more it burns away at your very soul...";
  499. next;
  500. mes "[Mysterious Blacksmith]";
  501. mes "I am willing to forge";
  502. mes "the Grimtooth if you can";
  503. mes "prove worthy to wield its";
  504. mes "power and provide all of the";
  505. mes "materials I need to create it.";
  506. next;
  507. mes "[Mysterious Blacksmith]";
  508. mes "I will need...";
  509. mes "^0099FF1 Emperium^000000,";
  510. mes "^0099FF100 Ogre Teeth^000000,";
  511. mes "^0099FF10 Blades of Darkness^000000,";
  512. mes "^0099FF5 Cursed Rubies^000000 and";
  513. mes "^0099FF1 Broken Sword Handle^000000.";
  514. next;
  515. mes "[Mysterious Blacksmith]";
  516. mes "I don't need the";
  517. mes "Emperium to create";
  518. mes "the accursed sword, but I do";
  519. mes "require you to prove that you";
  520. mes "are worthy of the Grimtooth's";
  521. mes "power. Can you truly handle it?";
  522. set dmdswrd_Q2,dmdswrd_Q2 | 16;
  523. set event_magum,6;
  524. close;
  525. }
  526. mes "[Mysterious Blacksmith]";
  527. mes "Hmpf. You don't really";
  528. mes "know what you're asking";
  529. mes "for, do you? I won't create";
  530. mes "that kind of weapon for any";
  531. mes "ignorant fool. Learn more about";
  532. mes "Grimtooth before you ask again!";
  533. close;
  534. case 3:
  535. if (dmdswrd_Q2 & 4) {
  536. mes "[Mysterious Blacksmith]";
  537. mes "So you're telling me that";
  538. mes "you want a sword that's been";
  539. mes "cursed by all the souls that've";
  540. mes "died from the thousands of death sentences it has carried out?";
  541. mes "Ha ha ha! Very interesting!";
  542. next;
  543. mes "[Mysterious Blacksmith]";
  544. mes "Yes... Each time this";
  545. mes "sword cut down a guilty";
  546. mes "criminal, the blade was";
  547. mes "cursed by the rage and";
  548. mes "regret of the slain.";
  549. next;
  550. mes "[Mysterious Blacksmith]";
  551. mes "Over time, the Executioner";
  552. mes "accumulated a truly dreadful";
  553. mes "power from the hatred of those";
  554. mes "it had killed. However, he who";
  555. mes "uses this sword risks becoming consumed by insanity and hatred.";
  556. next;
  557. mes "[Mysterious Blacksmith]";
  558. mes "The last person for whom";
  559. mes "I created this sword asked";
  560. mes "me to destroy it, fearing that";
  561. mes "it would corrupt his mind with";
  562. mes "its bloodlust. But if you think you can endure, I may forge it...";
  563. next;
  564. mes "[Mysterious Blacksmith]";
  565. mes "Just bring me...";
  566. mes "^0099FF50 Amulets^000000,";
  567. mes "^0099FF1 Emperium^000000,";
  568. mes "^0099FF2 Executioner's Gloves^000000,";
  569. mes "^0099FF10 Bloody Edges^000000 and";
  570. mes "^0099FF3 Necklaces of Oblivion^000000.";
  571. next;
  572. mes "[Mysterious Blacksmith]";
  573. mes "Those are the items I need";
  574. mes "to create a sword imbued with";
  575. mes "evil power. As for the Emperium, consider it my test to see if you";
  576. mes "are truly capable of wielding";
  577. mes "the accursed Executioner...";
  578. set dmdswrd_Q2,dmdswrd_Q2 | 32;
  579. set event_magum,6;
  580. close;
  581. }
  582. mes "[Mysterious Blacksmith]";
  583. mes "Do you even know what";
  584. mes "you are asking of me...?";
  585. mes "Fool! Go and learn more";
  586. mes "about the Executioner! Then,";
  587. mes "maybe you'll understand how";
  588. mes "dangerous that sword truly is!";
  589. close;
  590. case 4:
  591. mes "[Mysterious Blacksmith]";
  592. mes "Hmm...?";
  593. mes "That a fact?";
  594. close;
  595. }
  596. }
  597. close;
  598. }
  599. else if (event_magum == 6) {
  600. mes "[Mysterious Blacksmith]";
  601. mes "Hmmm...";
  602. mes "Have you brought";
  603. mes "the required items?";
  604. mes "Or did you forget what";
  605. mes "you needed to bring to me?";
  606. next;
  607. switch(select("Er, what were the items again?:Yes, I brought all the required items.:Oh! Um, never mind!")) {
  608. case 1:
  609. mes "[Mysterious Blacksmith]";
  610. mes "Hmpf. I thought so.";
  611. mes "Now, which sword did";
  612. mes "you want me to forge?";
  613. next;
  614. switch(select("Mysteltainn.:Grimtooth.:Executioner.:Wait! I just remembered!")) {
  615. case 1:
  616. if ((dmdswrd_Q2 & 1) || (dmdswrd_Q2 & 8)) {
  617. mes "[Mysterious Blacksmith]";
  618. mes "^0099FF1 Young Twig^000000,";
  619. mes "^0099FF1 Emperium^000000,";
  620. mes "^0099FF1 Loki's Whispers^000000,";
  621. mes "^0099FF1 Mother's Nightmare^000000 and";
  622. mes "^0099FF1 Foolishness of the Blind^000000.";
  623. mes "That is what I need.";
  624. close;
  625. }
  626. mes "[Mysterious Blacksmith]";
  627. mes "Hmm. You don't understand";
  628. mes "enough about Mysteltainn for";
  629. mes "me to risk forging that sword";
  630. mes "for you. Think again: which";
  631. mes "sword did you ask me to create?";
  632. close;
  633. case 2:
  634. if ((dmdswrd_Q2 & 2) || (dmdswrd_Q2 & 16)) {
  635. mes "[Mysterious Blacksmith]";
  636. mes "I will need...";
  637. mes "^0099FF1 Emperium^000000,";
  638. mes "^0099FF100 Ogre Teeth^000000,";
  639. mes "^0099FF10 Blades of Darkness^000000,";
  640. mes "^0099FF5 Cursed Rubies^000000 and";
  641. mes "^0099FF1 Broken Sword Handle^000000.";
  642. close;
  643. }
  644. mes "[Mysterious Blacksmith]";
  645. mes "Hmm. You don't know enough";
  646. mes "about the Grimtooth for me to";
  647. mes "risk forging it for you. Learn";
  648. mes "more about that dagger if you";
  649. mes "really want to possess it...";
  650. close;
  651. case 3:
  652. if ((dmdswrd_Q2 & 4) || (dmdswrd_Q2 & 32)) {
  653. mes "[Mysterious Blacksmith]";
  654. mes "Just bring me...";
  655. mes "^0099FF50 Amulets^000000,";
  656. mes "^0099FF1 Emperium^000000,";
  657. mes "^0099FF2 Executioner's Gloves^000000,";
  658. mes "^0099FF10 Bloody Edges^000000 and";
  659. mes "^0099FF3 Necklaces of Oblivion^000000.";
  660. close;
  661. }
  662. mes "[Mysterious Blacksmith]";
  663. mes "You don't know anything";
  664. mes "about the Executioner. Learn";
  665. mes "more about that sword before";
  666. mes "you consider asking me to";
  667. mes "forge that monstrocity.";
  668. close;
  669. case 4:
  670. mes "[Mysterious Blacksmith]";
  671. mes "Fine.";
  672. mes "Then bring all";
  673. mes "the items I require";
  674. mes "when you are ready.";
  675. close;
  676. }
  677. case 2:
  678. mes "[Mysterious Blacksmith]";
  679. mes "So you think you're";
  680. mes "ready. Now, which sword";
  681. mes "did you want me to craft?";
  682. next;
  683. switch(select("Mysteltainn:Grimtooth:Executioner:I ch-changed my mind!")) {
  684. case 1:
  685. if (dmdswrd_Q2 & 8) {
  686. mes "[Mysterious Blacksmith]";
  687. mes "Mysteltainn. Hm.";
  688. mes "Let me make sure";
  689. mes "that you brought";
  690. mes "everything I need to";
  691. mes "create this sword...";
  692. next;
  693. if (countitem(7018) < 1) {
  694. mes "[Mysterious Blacksmith]";
  695. mes "Well, well.";
  696. mes "You've forgotten";
  697. mes "to bring ^0099FF1 Young Twig^000000,";
  698. mes "the embodiment of the";
  699. mes "Mysteltainn twig used to kill Baldur. Hurry and bring it...";
  700. close;
  701. }
  702. if (countitem(7019) < 1) {
  703. mes "[Mysterious Blacksmith]";
  704. mes "Hm. You forgot to bring";
  705. mes "^0099FF1 Loki's Whispers^000000. We need";
  706. mes "that to imbue the sword with";
  707. mes "immense, evil power. Go and";
  708. mes "find that as quickly as you can!";
  709. close;
  710. }
  711. if (countitem(7020) < 1) {
  712. mes "[Mysterious Blacksmith]";
  713. mes "Hm, you still need to";
  714. mes "bring ^0099FF1 Mother's Nightmare^000000";
  715. mes "to instill the power of misery";
  716. mes "and grave portent to this blade...";
  717. close;
  718. }
  719. if (countitem(7021) < 1) {
  720. mes "[Mysterious Blacksmith]";
  721. mes "Hm, you still need to";
  722. mes "bring ^0099FF1 Foolishness";
  723. mes "of the Blind^000000 to instill the";
  724. mes "energy of tragic regret into";
  725. mes "the curse imbued into the blade...";
  726. close;
  727. }
  728. if (countitem(714) < 1) {
  729. mes "[Mysterious Blacksmith]";
  730. mes "You have everything";
  731. mes "I require to forge the";
  732. mes "Mysteltainn, but you must";
  733. mes "still prove yourself capable";
  734. mes "of wielding it. Bring ^0099FF1 Emperium^000000 and I will recognize your worth.";
  735. close;
  736. }
  737. if (countitem(7018) > 0 && countitem(7019) > 0 && countitem(7020) > 0 && countitem(7021) > 0 && countitem(714) > 0) {
  738. mes "[Mysterious Blacksmith]";
  739. mes "Well done, adventurer.";
  740. mes "All seems to be in readiness.";
  741. mes "Give me a minute to summon";
  742. mes "the dark power to forge the";
  743. mes "forbidden sword, Mysteltainn.";
  744. next;
  745. mes "[Mysterious Blacksmith]";
  746. mes "I... I never thought";
  747. mes "I would ever see this";
  748. mes "sword again. Take it,";
  749. mes "quickly! I d-don't want";
  750. mes "to touch it if I can avoid it.";
  751. delitem 7018,1; //Young_Twig
  752. delitem 7019,1; //Loki's_Whispers
  753. delitem 7020,1; //Mother's_Nightmare
  754. delitem 7021,1; //Foolishness_Of_Blind
  755. delitem 714,1; //Emperium
  756. getitem 1138,1; //Mysteltainn_
  757. next;
  758. mes "[Mysterious Blacksmith]";
  759. mes "Be very careful.";
  760. mes "Don't let yourself";
  761. mes "be consumed by the";
  762. mes "power of that sword!";
  763. mes "By all means, resist";
  764. mes "Mysteltainn's tragic curse!";
  765. close;
  766. }
  767. }
  768. else if (dmdswrd_Q2 & 1) {
  769. mes "[Mysterious Blacksmith]";
  770. mes "You want...";
  771. mes "that sword?";
  772. mes "Don't speak its";
  773. mes "name so lightly!";
  774. next;
  775. mes "[Mysterious Blacksmith]";
  776. mes "Do you understand the curse";
  777. mes "on that sword? The Mysteltainn";
  778. mes "derives its dark power from the";
  779. mes "twig that was used to kill Baldur, god of light. Let me relate the";
  780. mes "story as briefly as I can...";
  781. next;
  782. mes "[Mysterious Blacksmith]";
  783. mes "In the era of the gods,";
  784. mes "the beautiful, pure and";
  785. mes "joyful Baldur was loved by";
  786. mes "all living creatures, save for";
  787. mes "one: Loki, the god of trickery.";
  788. next;
  789. mes "[Mysterious Blacksmith]";
  790. mes "When Loki, out of jealousy,";
  791. mes "decided to kill Baldur, the";
  792. mes "goddess Freyja had a dream";
  793. mes "about Baldur's death. Fearing";
  794. mes "the realization of her dream,";
  795. mes "she counseled with the gods.";
  796. next;
  797. mes "[Mysterious Blacksmith]";
  798. mes "To protect Baldur, the gods";
  799. mes "decided to extract an oath";
  800. mes "to never harm Baldur from";
  801. mes "every creature, object and";
  802. mes "natural force. All who were";
  803. mes "asked agreed to make this oath.";
  804. next;
  805. mes "[Mysterious Blacksmith]";
  806. mes "Of all the beings and objects";
  807. mes "in the universe, Freya only";
  808. mes "neglected to ask one tree to";
  809. mes "make this oath: the Mysteltainn. Freyja believed it was far too";
  810. mes "small and insignificant to ask.";
  811. next;
  812. mes "[Mysterious Blacksmith]";
  813. mes "Believing that everything";
  814. mes "in the universe had sworn";
  815. mes "not to harm Baldur, the gods";
  816. mes "made it their new pastime to";
  817. mes "throw daggers and knives at";
  818. mes "the now nigh invincible god.";
  819. next;
  820. mes "[Mysterious Blacksmith]";
  821. mes "However, Loki was determined";
  822. mes "to kill Baldur and, disguising";
  823. mes "himself, politely asked Freyja";
  824. mes "if there was any object in the";
  825. mes "world that did not take the";
  826. mes "oath to not harm Baldur.";
  827. next;
  828. mes "[Mysterious Blacksmith]";
  829. mes "Freyja suspected nothing and";
  830. mes "told Loki about the secret of";
  831. mes "Mysteltainn. The next time the gods played their game of throwing";
  832. mes "objects at Baldur, Loki was there with a small Mysteltainn twig.";
  833. next;
  834. mes "[Mysterious Blacksmith]";
  835. mes "Then, to compound his";
  836. mes "treachery, Loki tricked";
  837. mes "Hod, Baldur's blind twin";
  838. mes "brother, into throwing the";
  839. mes "twig into Baldur's heart. And";
  840. mes "so, the god of light was slain.";
  841. next;
  842. mes "[Mysterious Blacksmith]";
  843. mes "Over the years,";
  844. mes "Mysteltainn has been";
  845. mes "fashioned into the sword";
  846. mes "that you may be familiar";
  847. mes "with today. Its power is";
  848. mes "strictly forbidden by the gods.";
  849. next;
  850. mes "[Mysterious Blacksmith]";
  851. mes "However, if you're willing";
  852. mes "to risk that sword's curse";
  853. mes "for the sake of its power,";
  854. mes "I will forge it for you if you";
  855. mes "can bring me the following";
  856. mes "items. They'll make sense...";
  857. next;
  858. mes "[Mysterious Blacksmith]";
  859. mes "^0099FF1 Young Twig^000000,";
  860. mes "^0099FF1 Emperium^000000,";
  861. mes "^0099FF1 Loki's Whispers^000000,";
  862. mes "^0099FF1 Mother's Nightmare^000000 and";
  863. mes "^0099FF1 Foolishness of the Blind^000000.";
  864. mes "That is what I need.";
  865. next;
  866. mes "[Mysterious Blacksmith]";
  867. mes "I'm not asking for much.";
  868. mes "You are only bringing the raw";
  869. mes "materials to forge the sword,";
  870. mes "and an Emperium to prove your";
  871. mes "worthiness to me. I will wait";
  872. mes "for your return, adventurer.";
  873. set dmdswrd_Q2,dmdswrd_Q2 | 8;
  874. close;
  875. }
  876. mes "[Mysterious Blacksmith]";
  877. mes "Hm. If you truly want";
  878. mes "Mysteltainn, I advise you";
  879. mes "to learn more about it. You";
  880. mes "must know the risks involved";
  881. mes "in wielding that sort of power...";
  882. close;
  883. case 2:
  884. if (dmdswrd_Q2 & 16) {
  885. mes "[Mysterious Blacksmith]";
  886. mes "You want to me";
  887. mes "to forge Grimtooth.";
  888. mes "First, let me check";
  889. mes "if you brought all";
  890. mes "the items I require.";
  891. next;
  892. if (countitem(7002) < 100) {
  893. mes "[Mysterious Blacksmith]";
  894. mes "Hm. I still need";
  895. mes "^0099FF100 Ogre Teeth^000000 to";
  896. mes "create a blade that can";
  897. mes "withstand the might of the";
  898. mes "Grimtooth's curse magic.";
  899. mes "Go and bring them soon.";
  900. close;
  901. }
  902. if (countitem(724) < 5) {
  903. mes "[Mysterious Blacksmith]";
  904. mes "In order to place";
  905. mes "the curse that grants";
  906. mes "the Grimtooth its immense";
  907. mes "power, I need you to bring";
  908. mes "^0099FF5 Cursed Rubies^000000. Hurry";
  909. mes "and bring them to me soon.";
  910. close;
  911. }
  912. if (countitem(7023) < 10) {
  913. mes "[Mysterious Blacksmith]";
  914. mes "Hm. I still need";
  915. mes "^0099FF10 Blades of Darkness^000000";
  916. mes "in order to for me to forge";
  917. mes "the Grimtooth. Bring those";
  918. mes "here as soon as you can.";
  919. close;
  920. }
  921. if (countitem(7022) < 1) {
  922. mes "[Mysterious Blacksmith]";
  923. mes "Hm. You almost have";
  924. mes "everything ready, but";
  925. mes "I'll need ^0099FF1 Broken Sword";
  926. mes "Handle^000000 in order to forge";
  927. mes "the Grimtooth. Hurry and";
  928. mes "bring me one of those...";
  929. close;
  930. }
  931. if (countitem(714) < 1) {
  932. mes "[Mysterious Blacksmith]";
  933. mes "You have everything I need";
  934. mes "to create the sword, but I won't forge it until you prove that you";
  935. mes "are capable of controlling its";
  936. mes "power. Bring me 1 Emperium";
  937. mes "as proof of your worthiness.";
  938. close;
  939. }
  940. if (countitem(7002) > 99 && countitem(724) > 4 && countitem(7023) > 9 && countitem(7022) > 0 && countitem(714) > 0) {
  941. mes "[Mysterious Blacksmith]";
  942. mes "I see that you have";
  943. mes "come fully prepared.";
  944. mes "Perhaps you have grave";
  945. mes "need of Grimtooth's power.";
  946. mes "Give me a moment as I forge";
  947. mes "this accursed sword for you...";
  948. next;
  949. mes "[Mysterious Blacksmith]";
  950. mes "There, it's finished!";
  951. mes "Now hurry and take it!";
  952. mes "I, I don't want to handle";
  953. mes "the Grimtooth longer than";
  954. mes "I have to! You'll understand";
  955. mes "soon enough once you use it...";
  956. delitem 7002,100; //Ogre_Tooth
  957. delitem 724,5; //Cardinal_Jewel_
  958. delitem 7023,10; //Blade_Lost_In_Darkness
  959. delitem 7022,1; //Old_Hilt
  960. delitem 714,1; //Emperium
  961. getitem 1237,1; //Grimtooth_
  962. next;
  963. mes "[Mysterious Blacksmith]";
  964. mes "I know that you might";
  965. mes "have good intentions for";
  966. mes "Grimtooth's power, but do";
  967. mes "not overestimate yourself!";
  968. mes "Always be wary of Grimtooth,";
  969. mes "and don't let it eat your soul!";
  970. close;
  971. }
  972. }
  973. else if (dmdswrd_Q2 & 2) {
  974. mes "[Mysterious Blacksmith]";
  975. mes "Ah, yes. You must be";
  976. mes "wondering how such a small";
  977. mes "dagger can contain such power.";
  978. mes "It's simple. I cast forbidden";
  979. mes "curse magic to inbue the dagger with its awesome destructiveness.";
  980. next;
  981. mes "[Mysterious Blacksmith]";
  982. mes "The curse I cast is so";
  983. mes "powerful that if I use it on";
  984. mes "a metal dagger, it would";
  985. mes "immediately melt down. Ogre";
  986. mes "tooth is the only material that";
  987. mes "can withstand the curse magic.";
  988. next;
  989. mes "[Mysterious Blacksmith]";
  990. mes "Of course, it's only";
  991. mes "fair to warn you that";
  992. mes "the power of the curse";
  993. mes "is such that the more you";
  994. mes "use the Grimtooth, the more it burns away at your very soul...";
  995. next;
  996. mes "[Mysterious Blacksmith]";
  997. mes "I am willing to forge";
  998. mes "the Grimtooth if you can";
  999. mes "prove worthy to wield its";
  1000. mes "power and provide all of the";
  1001. mes "materials I need to create it.";
  1002. next;
  1003. mes "[Mysterious Blacksmith]";
  1004. mes "I will need...";
  1005. mes "^0099FF1 Emperium^000000,";
  1006. mes "^0099FF100 Ogre Teeth^000000,";
  1007. mes "^0099FF10 Blades of Darkness^000000,";
  1008. mes "^0099FF5 Cursed Rubies^000000 and";
  1009. mes "^0099FF1 Broken Sword Handle^000000.";
  1010. next;
  1011. mes "[Mysterious Blacksmith]";
  1012. mes "I don't need the";
  1013. mes "Emperium to create";
  1014. mes "the accursed sword, but I do";
  1015. mes "require you to prove that you";
  1016. mes "are worthy of the Grimtooth's";
  1017. mes "power. Can you truly handle it?";
  1018. set dmdswrd_Q2,dmdswrd_Q2 | 16;
  1019. close;
  1020. }
  1021. mes "[Mysterious Blacksmith]";
  1022. mes "Hm. I can't even consider";
  1023. mes "forging Grimtooth for you";
  1024. mes "when you know so very little";
  1025. mes "about it. You better learn more";
  1026. mes "about that sword before you";
  1027. mes "ask me about it again.";
  1028. close;
  1029. case 3:
  1030. if (dmdswrd_Q2 & 32) {
  1031. mes "[Mysterious Blacksmith]";
  1032. mes "The Executioner sword.";
  1033. mes "Let me see if you've come";
  1034. mes "prepared to wield that blade";
  1035. mes "with your own two hands...";
  1036. next;
  1037. if (countitem(7017) < 2) {
  1038. mes "[Mysterious Blacksmith]";
  1039. mes "Hm. In order for me";
  1040. mes "to forge the Executioner,";
  1041. mes "I need you to bring me";
  1042. mes "^0099FF2 Executioner's Gloves^000000.";
  1043. close;
  1044. }
  1045. if (countitem(7024) < 10) {
  1046. mes "[Mysterious Blacksmith]";
  1047. mes "In order to craft the";
  1048. mes "blade, I need at least";
  1049. mes "^0099FF10 Bloody Edges^000000. Find";
  1050. mes "those as quickly as you";
  1051. mes "can and bring them to me.";
  1052. close;
  1053. }
  1054. if (countitem(1008) < 3) {
  1055. mes "[Mysterious Blacksmith]";
  1056. mes "In order to enchant";
  1057. mes "the Executioner with";
  1058. mes "its dark power, I will";
  1059. mes "need you to bring me";
  1060. mes "^0099FF3 Necklaces of Oblivion^000000.";
  1061. mes "Go, hurry and get them!";
  1062. close;
  1063. }
  1064. if (countitem(609) < 50) {
  1065. mes "[Mysterious Blacksmith]";
  1066. mes "Hm. You've forgotten to";
  1067. mes "bring me ^0099FF50 Amulets^000000. I need";
  1068. mes "those in order to imbue the";
  1069. mes "incredible energies that";
  1070. mes "give the Executioner its";
  1071. mes "monstrous strength...";
  1072. close;
  1073. }
  1074. if (countitem(714) < 1) {
  1075. mes "[Mysterious Blacksmith]";
  1076. mes "You have everything I need";
  1077. mes "to forge the Executioner, but";
  1078. mes "I'm still unsure of whether you";
  1079. mes "are capable of handling its";
  1080. mes "power. My fears will be allayed";
  1081. mes "if you bring ^0099FF1 Emperium^000000.";
  1082. close;
  1083. }
  1084. if (countitem(7017) > 1 && countitem(7024) > 9 && countitem(1008) > 2 && countitem(609) > 49 && countitem(714) > 0) {
  1085. mes "[Mysterious Blacksmith]";
  1086. mes "Great, I see that you've";
  1087. mes "prepared everything that";
  1088. mes "I asked. Give me a moment";
  1089. mes "while I summon the dark";
  1090. mes "forces required to forge";
  1091. mes "the Executioner...";
  1092. next;
  1093. mes "[Mysterious Blacksmith]";
  1094. mes "It's been a long time";
  1095. mes "since I've seen this";
  1096. mes "terrifying sword. Now";
  1097. mes "take it! Be wary, and don't";
  1098. mes "let its bloodlust consume you!";
  1099. delitem 7017,2; //Executioner's_Mitten
  1100. delitem 7024,10; //Bloody_Edge
  1101. delitem 1008,3; //Frozen_Heart
  1102. delitem 609,50; //Amulet
  1103. getitem 1169,1; //Executioner_
  1104. close;
  1105. }
  1106. }
  1107. else if (dmdswrd_Q2 & 4) {
  1108. mes "[Mysterious Blacksmith]";
  1109. mes "So you're telling me that";
  1110. mes "you want a sword that's been";
  1111. mes "cursed by all the souls that've";
  1112. mes "died from the thousands of death sentences it has carried out?";
  1113. mes "Ha ha ha! Very interesting!";
  1114. next;
  1115. mes "[Mysterious Blacksmith]";
  1116. mes "Yes... Each time this";
  1117. mes "sword cut down a guilty";
  1118. mes "criminal, the blade was";
  1119. mes "cursed by the rage and";
  1120. mes "regret of the slain.";
  1121. next;
  1122. mes "[Mysterious Blacksmith]";
  1123. mes "Over time, the Executioner";
  1124. mes "accumulated a truly dreadful";
  1125. mes "power from the hatred of those";
  1126. mes "it had killed. However, he who";
  1127. mes "uses this sword risks becoming consumed by insanity and hatred.";
  1128. next;
  1129. mes "[Mysterious Blacksmith]";
  1130. mes "The last person for whom";
  1131. mes "I created this sword asked";
  1132. mes "me to destroy it, fearing that";
  1133. mes "it would corrupt his mind with";
  1134. mes "its bloodlust. But if you think you can endure, I may forge it...";
  1135. next;
  1136. mes "[Mysterious Blacksmith]";
  1137. mes "Just bring me...";
  1138. mes "^0099FF50 Amulets^000000,";
  1139. mes "^0099FF1 Emperium^000000,";
  1140. mes "^0099FF2 Executioner's Gloves^000000,";
  1141. mes "^0099FF10 Bloody Edges^000000 and";
  1142. mes "^0099FF3 Necklaces of Oblivion^000000.";
  1143. next;
  1144. mes "[Mysterious Blacksmith]";
  1145. mes "Those are the items I need";
  1146. mes "to create a sword imbued with";
  1147. mes "evil power. As for the Emperium, consider it my test to see if you";
  1148. mes "are truly capable of wielding";
  1149. mes "the accursed Executioner...";
  1150. set dmdswrd_Q2,dmdswrd_Q2 | 4;
  1151. close;
  1152. }
  1153. mes "[Mysterious Blacksmith]";
  1154. mes "Hmpf. I don't think";
  1155. mes "you understand enough";
  1156. mes "about the Executioner to";
  1157. mes "ask me to forge it. You better";
  1158. mes "learn more about that accursed";
  1159. mes "sword if you really want it...";
  1160. close;
  1161. case 4:
  1162. mes "[Mysterious Blacksmith]";
  1163. mes "Hmm...?";
  1164. mes "That a fact?";
  1165. close;
  1166. }
  1167. case 3:
  1168. mes "[Mysterious Blacksmith]";
  1169. mes "Hmpf...";
  1170. mes "Well then, come";
  1171. mes "back when you know";
  1172. mes "exactly what you want";
  1173. mes "from me, adventurer.";
  1174. close;
  1175. }
  1176. }
  1177. }