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- //===== rAthena Script =======================================
- //= Valhallen Items Quests NPC
- //===== By: ==================================================
- //= Avaji
- //===== Current Version: =====================================
- //= 2.0
- //===== Compatible With: =====================================
- //= rAthena Project
- //===== Description: =========================================
- //= All-in-one: Mjolnir,Sleipnir,Brisingamen,Gleipnir,Megingjard
- //= Custom quest, ingredients based on official RO FAQ
- //===== Additional Comments: =================================
- //= 1.1 Optimized. [Euphy]
- //= 2.0 Adds SE and TE Godlikes. Fixed Mixing Itemlist. [Jey]
- //= Sources for the mixing lists 2016-08-15:
- //= http://irowiki.org/wiki/God_Items_Quest
- //= http://irowiki.org/wiki/God_Items_Quest_2
- //= http://irowiki.org/wiki/God_Items_Quest_3
- //============================================================
- prontera,147,171,5 script Lenneth 811,{
- mes "[Lenneth]";
- mes "I come from Valhalla to aid you.";
- mes "I can transmute for you many of the Valhallen items,";
- mes "although they require many rare elements to make.";
- next;
- switch(select("Mjolnir:Sleipnir:Brisingamen:Gleipnir:Megingjard:Asprika:Brynhild:Hervor:Jormungand:Muspellium:Essence Of Rune:Close")) {
- case 1:
- mes "[Lenneth]";
- mes "^3355FFMjolnir^000000 is the mighty Hammer of Thor.";
- setarray .@Items[0],1530,1522,2,984,20,985,5,969,40,7074,2,7075,4,7078,5,7091,5,7089,5;
- break;
- case 2:
- mes "[Lenneth]";
- mes "^3355FFSleipnir^000000 are boots made after Odin's War Horse.";
- setarray .@Items[0],2410,2406,2,969,20,985,10,7076,3,7079,5,7083,3,7086,4,7087,3;
- break;
- case 3:
- mes "[Lenneth]";
- mes "^3355FFBrisingammen^000000 is the magical Necklace of Freyja, goddess of Beauty.";
- setarray .@Items[0],2630,2603,1,726,2,722,3,727,10,724,5,969,20,7073,4,7077,4,7088,3,7090,3,7092,3;
- break;
- case 4:
- mes "[Lenneth]";
- mes "The ^3355FFGleipnir^000000 is a light yet strong rope required to make ^3355FFMegingjard^000000";
- setarray .@Items[0],7058,7080,4,7081,5,7082,4,7084,3,7085,3;
- break;
- case 5:
- mes "[Lenneth]";
- mes "The ^3355FFMegingjard^000000 is the powerful Belt of Thor.";
- setarray .@Items[0],2629,7058,1,2627,1,969,20,726,10,984,10;
- break;
- case 6:
- mes "[Lenneth]";
- mes "The ^3355FFAsprika^000000 is the light of gods.";
- setarray .@Items[0],2541,7835,1,7836,1,7837,1,7838,1,2513,1,7063,100,7291,10,7293,10,985,20;
- break;
- case 7:
- mes "[Lenneth]";
- mes "The ^3355FFBrynhild^000000 is the warrior's armor.";
- setarray .@Items[0],2383,7830,1,7831,1,7832,1,7833,1,7834,1,7510,100,2357,1,969,10,985,20;
- break;
- case 8:
- mes "[Lenneth]";
- mes "The ^3355FFHervor^000000 is named after the valkyrie who ensures victory for her warriors.";
- setarray .@Items[0],2181,6595,2,6596,1,6594,4,6597,3,6602,1,6604,1,6605,1,2115,1;
- break;
- case 9:
- mes "[Lenneth]";
- mes "The ^3355FFJormungand^000000 is famous for its ability to poison the enemy.";
- setarray .@Items[0],2020,6603,4,6599,1,6598,1,6601,4,6600,1,6604,1,6605,1,1473,1;
- break;
- case 10:
- mes "[Lenneth]";
- mes "The ^3355FFMuspellium^000000 is required to make ^3355FFJormungand^000000 and ^3355FFHervor^000000.";
- setarray .@Items[0],6605,984,50,985,50;
- break;
- case 11:
- mes "[Lenneth]";
- mes "The ^3355FFEssence Of Rune^000000 is required to make ^3355FFJormungand^000000 and ^3355FFHervor^000000.";
- setarray .@Items[0],6604,12735,200,12736,100;
- break;
- default:
- close;
- }
-
- mes "^FF0000The items I need are as follows:^000000";
- set .@itemmissing,0;
- for(set .@i,1; .@i<getarraysize(.@Items); set .@i,.@i+2) {
- set .@amount,.@Items[.@i+1];
- set .@id,.@Items[.@i];
- mes " ~ "+.@amount+"x "+((countitem(.@id)<.@amount)?("^dd3355"):("^33dd55"))+getitemname(.@id)+((getitemslots(.@id)>0)?" ["+getitemslots(.@id)+"]":"")+"^000000";
- if (countitem(.@id) < .@amount)
- set .@itemmissing,1;
- }
- if (.@itemmissing) {
- next;
- mes "[Lenneth]";
- mes "Go on and find all these items.";
- mes "I will wait here to aid you.";
- close;
- }
- next;
- mes "[Lenneth]";
- mes "Do you desire ^3355FF"+getitemname(.@Items[0])+"^000000?";
- next;
- if(select("No","Yes")==1) {
- mes "[Lenneth]";
- mes "Please return if you change your mind.";
- close;
- }
- mes "[Lenneth]";
- mes "Here is your ^3355FF"+getitemname(.@Items[0])+"^000000.";
- mes "May it serve you well.";
- //second check if the player tries to bypass the first
- for(set .@i,1; .@i<getarraysize(.@Items); set .@i,.@i+2) {
- set .@amount,.@Items[.@i+1];
- set .@id,.@Items[.@i];
- if (countitem(.@id) < .@amount)
- close;
- }
- // Delete the items _after_ the second check
- for(set .@i,1; .@i<getarraysize(.@Items); set .@i,.@i+2) {
- set .@amount,.@Items[.@i+1];
- set .@id,.@Items[.@i];
- delitem .@id, .@amount;
- }
- getitem .@Items[0],1;
- close;
- }
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