mob_drop.txt 5.7 KB

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  1. // Monster Drop Database
  2. // Add drop item to monster
  3. //
  4. // Structure:
  5. // <mobid>,<itemid>,<rate>{,<randopt_groupid>,<flag>}
  6. //
  7. // <mobid> : Monster ID. See db/[pre-]re/mob_db.txt
  8. // <itemid> : Item ID.
  9. // <rate> : 1 = 0.01%
  10. // 100 = 1%
  11. // 10000 = 100%
  12. // Just like rate in mob_db.txt, adjusted by battle_config.
  13. // To remove original drop from monster, use 0 as rate.
  14. // Optional:
  15. // <randopt_groupid> : If set, the dropped item will be modified by Random Option Group based on db/[pre-]re/item_randomopt_group.txt
  16. // <flag> : 1 - The item is protected from steal.
  17. // 2 - As MVP Reward
  18. 1063,1102,100,RDMOPTG_None // LUNATIC
  19. 2770,1102,500,RDMOPTG_None // C2_LUNATIC
  20. 2771,1102,500,RDMOPTG_None // C3_LUNATIC
  21. 2072,1839,50,RDMOPTG_Crimson_Weapon // JAGUAR
  22. 1584,21015,50,RDMOPTG_Crimson_Weapon // TAMRUAN
  23. 2639,21015,250,RDMOPTG_Crimson_Weapon // C4_TAMRUAN
  24. 1154,13454,50,RDMOPTG_Crimson_Weapon // PASANA
  25. 1154,28705,50,RDMOPTG_Crimson_Weapon // PASANA
  26. 2719,13454,250,RDMOPTG_Crimson_Weapon // C1_PASANA
  27. 2719,28705,250,RDMOPTG_Crimson_Weapon // C1_PASANA
  28. 1117,28604,50,RDMOPTG_Crimson_Weapon // EVIL_DRUID
  29. 1517,16040,50,RDMOPTG_Crimson_Weapon // LI_ME_MANG_RYANG
  30. 2071,28007,50,RDMOPTG_Crimson_Weapon // HEADLESS_MULE
  31. 2778,16040,250,RDMOPTG_Crimson_Weapon // C5_LI_ME_MANG_RYANG
  32. 2838,28604,50,RDMOPTG_Crimson_Weapon // C5_EVIL_DRUID
  33. 1613,13127,50,RDMOPTG_None // METALING
  34. 1386,28705,50,RDMOPTG_Crimson_Weapon // SLEEPER
  35. 2655,28705,250,RDMOPTG_Crimson_Weapon // C5_SLEEPER
  36. 2656,28705,250,RDMOPTG_Crimson_Weapon // C1_SLEEPER
  37. 2755,13127,250,RDMOPTG_None // C2_METALING
  38. 2756,13127,250,RDMOPTG_None // C3_METALING
  39. 1631,1839,50,RDMOPTG_Crimson_Weapon // CHUNG_E_
  40. 1215,1443,50,RDMOPTG_Crimson_Weapon // STEM_WORM
  41. 2641,1443,250,RDMOPTG_Crimson_Weapon // C1_STEM_WORM
  42. 1404,1939,50,RDMOPTG_Crimson_Weapon // MIYABI_NINGYO
  43. 1628,13127,50,RDMOPTG_None // MOLE
  44. 1619,28705,50,RDMOPTG_Crimson_Weapon // PORCELLIO
  45. 2700,28705,250,RDMOPTG_Crimson_Weapon // C2_PORCELLIO
  46. 2745,13127,250,RDMOPTG_None // C2_MOLE
  47. 2746,1939,250,RDMOPTG_Crimson_Weapon // C3_MIYABI_NINGYO
  48. 1102,1680,50,RDMOPTG_None // BATHORY
  49. 1155,16040,50,RDMOPTG_Crimson_Weapon // PETIT
  50. 2714,16040,250,RDMOPTG_Crimson_Weapon // C1_PETIT
  51. 2715,16040,250,RDMOPTG_Crimson_Weapon // C2_PETIT
  52. 2885,1680,250,RDMOPTG_None // C4_BATHORY
  53. 2199,28705,50,RDMOPTG_Crimson_Weapon // SIORAVA
  54. 1143,16040,50,RDMOPTG_Crimson_Weapon // MARIONETTE
  55. 1413,1995,50,RDMOPTG_Crimson_Weapon // WILD_GINSENG
  56. 2761,16040,250,RDMOPTG_Crimson_Weapon // C3_MARIONETTE
  57. 1320,1498,50,RDMOPTG_Crimson_Weapon // OWL_DUKE
  58. 1320,2025,50,RDMOPTG_None // OWL_DUKE
  59. 1316,16040,50,RDMOPTG_Crimson_Weapon // SOLIDER
  60. 2647,16040,250,RDMOPTG_Crimson_Weapon // C2_SOLIDER
  61. 2721,1498,250,RDMOPTG_Crimson_Weapon // C3_OWL_DUKE
  62. 2721,2025,250,RDMOPTG_None // C3_OWL_DUKE
  63. 1408,1839,50,RDMOPTG_Crimson_Weapon // BLOOD_BUTTERFLY
  64. 2883,1839,250,RDMOPTG_Crimson_Weapon // C1_BLOOD_BUTTERFLY
  65. 1257,28007,50,RDMOPTG_Crimson_Weapon // INJUSTICE
  66. 2792,28007,250,RDMOPTG_Crimson_Weapon // C4_INJUSTICE
  67. 1302,21015,50,RDMOPTG_Crimson_Weapon // DARK_ILLUSION
  68. 1416,1939,50,RDMOPTG_Crimson_Weapon // WICKED_NYMPH
  69. 1416,1995,50,RDMOPTG_Crimson_Weapon // WICKED_NYMPH
  70. 2617,1939,250,RDMOPTG_Crimson_Weapon // C5_WICKED_NYMPH
  71. 2617,1995,250,RDMOPTG_Crimson_Weapon // C5_WICKED_NYMPH
  72. 1405,13327,50,RDMOPTG_Crimson_Weapon // TENGU
  73. 1030,1498,50,RDMOPTG_Crimson_Weapon // ANACONDAQ
  74. 2904,1498,250,RDMOPTG_Crimson_Weapon // C4_ANACONDAQ
  75. 1205,13454,50,RDMOPTG_Crimson_Weapon // EXECUTIONER
  76. 1135,28106,50,RDMOPTG_Crimson_Weapon // KOBOLD_3
  77. 1106,28705,50,RDMOPTG_Crimson_Weapon // DESERT_WOLF
  78. 1259,1498,250,RDMOPTG_Crimson_Weapon // GRYPHON
  79. 1310,28106,50,RDMOPTG_Crimson_Weapon // MAJORUROS
  80. 2767,28106,250,RDMOPTG_Crimson_Weapon // C4_MAJORUROS
  81. 1736,1839,50,RDMOPTG_Crimson_Weapon // ALIOT
  82. 1296,16040,50,RDMOPTG_Crimson_Weapon // KOBOLD_LEADER
  83. 1204,28705,50,RDMOPTG_Crimson_Weapon // TIRFING
  84. 1204,13454,50,RDMOPTG_Crimson_Weapon // TIRFING
  85. 1993,1443,50,RDMOPTG_Crimson_Weapon // NAGA
  86. 1390,1939,50,RDMOPTG_Crimson_Weapon // VIOLY
  87. 2621,1939,250,RDMOPTG_Crimson_Weapon // C5_VIOLY
  88. 2622,1939,250,RDMOPTG_Crimson_Weapon // C1_VIOLY
  89. 2623,1939,250,RDMOPTG_Crimson_Weapon // C2_VIOLY
  90. 1295,18130,50,RDMOPTG_None // OWL_BARON
  91. 1303,2025,50,RDMOPTG_None // GIANT_HONET
  92. 2821,2025,250,RDMOPTG_None // C3_GIANT_HONET
  93. 1702,21015,50,RDMOPTG_Crimson_Weapon // RETRIBUTION
  94. 2353,28106,50,RDMOPTG_Crimson_Weapon // N_MINOROUS
  95. 2684,21015,250,RDMOPTG_Crimson_Weapon // C4_RETRIBUTION
  96. 2685,21015,250,RDMOPTG_Crimson_Weapon // C5_RETRIBUTION
  97. 2686,21015,250,RDMOPTG_Crimson_Weapon // C1_RETRIBUTION
  98. 1219,21015,50,RDMOPTG_Crimson_Weapon // KNIGHT_OF_ABYSS
  99. 1703,1939,50,RDMOPTG_Crimson_Weapon // SOLACE
  100. 2650,1939,250,RDMOPTG_Crimson_Weapon // C5_SOLACE
  101. 2041,28705,50,RDMOPTG_Crimson_Weapon // MYSTELTAINN
  102. 2041,13454,50,RDMOPTG_Crimson_Weapon // MYSTELTAINN
  103. 2041,21015,50,RDMOPTG_Crimson_Weapon // MYSTELTAINN
  104. 1830,18130,50,RDMOPTG_None // BOW_GUARDIAN
  105. 1653,28705,50,RDMOPTG_Crimson_Weapon // WHIKEBAIN
  106. 1655,1839,50,RDMOPTG_Crimson_Weapon // EREND
  107. 1655,16040,50,RDMOPTG_Crimson_Weapon // EREND
  108. 1657,1680,50,RDMOPTG_None // RAWREL
  109. 1829,21015,50,RDMOPTG_Crimson_Weapon // SWORD_GUARDIAN
  110. 2692,1680,250,RDMOPTG_None // C3_RAWREL
  111. 1654,13454,50,RDMOPTG_Crimson_Weapon // ARMAIA
  112. 1654,28106,50,RDMOPTG_Crimson_Weapon // ARMAIA
  113. 1656,1939,50,RDMOPTG_Crimson_Weapon // KAVAC
  114. 1656,18130,50,RDMOPTG_None // KAVAC
  115. 1652,13454,50,RDMOPTG_Crimson_Weapon // YGNIZEM
  116. 1652,21015,50,RDMOPTG_Crimson_Weapon // YGNIZEM
  117. 1290,28705,50,RDMOPTG_Crimson_Weapon // SKELETON_GENERAL
  118. 2658,28705,250,RDMOPTG_Crimson_Weapon // C3_SKELETON_GENERAL
  119. 2659,28705,250,RDMOPTG_Crimson_Weapon // C4_SKELETON_GENERAL
  120. 1658,21015,500,RDMOPTG_Crimson_Weapon // B_YGNIZEM
  121. 1301,16040,50,RDMOPTG_Crimson_Weapon // AM_MUT
  122. 2362,28604,50,RDMOPTG_Crimson_Weapon // N_AMON_RA