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- // Monster Drop Database
- // Add drop item to monster
- //
- // Structure:
- // <mobid>,<itemid>,<rate>{,<randopt_groupid>,<flag>}
- //
- // <mobid> : Monster ID. See db/[pre-]re/mob_db.txt
- // <itemid> : Item ID.
- // <rate> : 1 = 0.01%
- // 100 = 1%
- // 10000 = 100%
- // Just like rate in mob_db.txt, adjusted by battle_config.
- // To remove original drop from monster, use 0 as rate.
- // Optional:
- // <randopt_groupid> : If set, the dropped item will be modified by Random Option Group based on db/[pre-]re/item_randomopt_group.txt
- // <flag> : 1 - The item is protected from steal.
- // 2 - As MVP Reward
- 1063,1102,100,RDMOPTG_None // LUNATIC
- 2770,1102,500,RDMOPTG_None // C2_LUNATIC
- 2771,1102,500,RDMOPTG_None // C3_LUNATIC
- 2072,1839,50,RDMOPTG_Crimson_Weapon // JAGUAR
- 1584,21015,50,RDMOPTG_Crimson_Weapon // TAMRUAN
- 2639,21015,250,RDMOPTG_Crimson_Weapon // C4_TAMRUAN
- 1154,13454,50,RDMOPTG_Crimson_Weapon // PASANA
- 1154,28705,50,RDMOPTG_Crimson_Weapon // PASANA
- 2719,13454,250,RDMOPTG_Crimson_Weapon // C1_PASANA
- 2719,28705,250,RDMOPTG_Crimson_Weapon // C1_PASANA
- 1117,28604,50,RDMOPTG_Crimson_Weapon // EVIL_DRUID
- 1517,16040,50,RDMOPTG_Crimson_Weapon // LI_ME_MANG_RYANG
- 2071,28007,50,RDMOPTG_Crimson_Weapon // HEADLESS_MULE
- 2778,16040,250,RDMOPTG_Crimson_Weapon // C5_LI_ME_MANG_RYANG
- 2838,28604,50,RDMOPTG_Crimson_Weapon // C5_EVIL_DRUID
- 1613,13127,50,RDMOPTG_None // METALING
- 1386,28705,50,RDMOPTG_Crimson_Weapon // SLEEPER
- 2655,28705,250,RDMOPTG_Crimson_Weapon // C5_SLEEPER
- 2656,28705,250,RDMOPTG_Crimson_Weapon // C1_SLEEPER
- 2755,13127,250,RDMOPTG_None // C2_METALING
- 2756,13127,250,RDMOPTG_None // C3_METALING
- 1631,1839,50,RDMOPTG_Crimson_Weapon // CHUNG_E_
- 1215,1443,50,RDMOPTG_Crimson_Weapon // STEM_WORM
- 2641,1443,250,RDMOPTG_Crimson_Weapon // C1_STEM_WORM
- 1404,1939,50,RDMOPTG_Crimson_Weapon // MIYABI_NINGYO
- 1628,13127,50,RDMOPTG_None // MOLE
- 1619,28705,50,RDMOPTG_Crimson_Weapon // PORCELLIO
- 2700,28705,250,RDMOPTG_Crimson_Weapon // C2_PORCELLIO
- 2745,13127,250,RDMOPTG_None // C2_MOLE
- 2746,1939,250,RDMOPTG_Crimson_Weapon // C3_MIYABI_NINGYO
- 1102,1680,50,RDMOPTG_None // BATHORY
- 1155,16040,50,RDMOPTG_Crimson_Weapon // PETIT
- 2714,16040,250,RDMOPTG_Crimson_Weapon // C1_PETIT
- 2715,16040,250,RDMOPTG_Crimson_Weapon // C2_PETIT
- 2885,1680,250,RDMOPTG_None // C4_BATHORY
- 2199,28705,50,RDMOPTG_Crimson_Weapon // SIORAVA
- 1143,16040,50,RDMOPTG_Crimson_Weapon // MARIONETTE
- 1413,1995,50,RDMOPTG_Crimson_Weapon // WILD_GINSENG
- 2761,16040,250,RDMOPTG_Crimson_Weapon // C3_MARIONETTE
- 1320,1498,50,RDMOPTG_Crimson_Weapon // OWL_DUKE
- 1320,2025,50,RDMOPTG_None // OWL_DUKE
- 1316,16040,50,RDMOPTG_Crimson_Weapon // SOLIDER
- 2647,16040,250,RDMOPTG_Crimson_Weapon // C2_SOLIDER
- 2721,1498,250,RDMOPTG_Crimson_Weapon // C3_OWL_DUKE
- 2721,2025,250,RDMOPTG_None // C3_OWL_DUKE
- 1408,1839,50,RDMOPTG_Crimson_Weapon // BLOOD_BUTTERFLY
- 2883,1839,250,RDMOPTG_Crimson_Weapon // C1_BLOOD_BUTTERFLY
- 1257,28007,50,RDMOPTG_Crimson_Weapon // INJUSTICE
- 2792,28007,250,RDMOPTG_Crimson_Weapon // C4_INJUSTICE
- 1302,21015,50,RDMOPTG_Crimson_Weapon // DARK_ILLUSION
- 1416,1939,50,RDMOPTG_Crimson_Weapon // WICKED_NYMPH
- 1416,1995,50,RDMOPTG_Crimson_Weapon // WICKED_NYMPH
- 2617,1939,250,RDMOPTG_Crimson_Weapon // C5_WICKED_NYMPH
- 2617,1995,250,RDMOPTG_Crimson_Weapon // C5_WICKED_NYMPH
- 1405,13327,50,RDMOPTG_Crimson_Weapon // TENGU
- 1030,1498,50,RDMOPTG_Crimson_Weapon // ANACONDAQ
- 2904,1498,250,RDMOPTG_Crimson_Weapon // C4_ANACONDAQ
- 1205,13454,50,RDMOPTG_Crimson_Weapon // EXECUTIONER
- 1135,28106,50,RDMOPTG_Crimson_Weapon // KOBOLD_3
- 1106,28705,50,RDMOPTG_Crimson_Weapon // DESERT_WOLF
- 1259,1498,250,RDMOPTG_Crimson_Weapon // GRYPHON
- 1310,28106,50,RDMOPTG_Crimson_Weapon // MAJORUROS
- 2767,28106,250,RDMOPTG_Crimson_Weapon // C4_MAJORUROS
- 1736,1839,50,RDMOPTG_Crimson_Weapon // ALIOT
- 1296,16040,50,RDMOPTG_Crimson_Weapon // KOBOLD_LEADER
- 1204,28705,50,RDMOPTG_Crimson_Weapon // TIRFING
- 1204,13454,50,RDMOPTG_Crimson_Weapon // TIRFING
- 1993,1443,50,RDMOPTG_Crimson_Weapon // NAGA
- 1390,1939,50,RDMOPTG_Crimson_Weapon // VIOLY
- 2621,1939,250,RDMOPTG_Crimson_Weapon // C5_VIOLY
- 2622,1939,250,RDMOPTG_Crimson_Weapon // C1_VIOLY
- 2623,1939,250,RDMOPTG_Crimson_Weapon // C2_VIOLY
- 1295,18130,50,RDMOPTG_None // OWL_BARON
- 1303,2025,50,RDMOPTG_None // GIANT_HONET
- 2821,2025,250,RDMOPTG_None // C3_GIANT_HONET
- 1702,21015,50,RDMOPTG_Crimson_Weapon // RETRIBUTION
- 2353,28106,50,RDMOPTG_Crimson_Weapon // N_MINOROUS
- 2684,21015,250,RDMOPTG_Crimson_Weapon // C4_RETRIBUTION
- 2685,21015,250,RDMOPTG_Crimson_Weapon // C5_RETRIBUTION
- 2686,21015,250,RDMOPTG_Crimson_Weapon // C1_RETRIBUTION
- 1219,21015,50,RDMOPTG_Crimson_Weapon // KNIGHT_OF_ABYSS
- 1703,1939,50,RDMOPTG_Crimson_Weapon // SOLACE
- 2650,1939,250,RDMOPTG_Crimson_Weapon // C5_SOLACE
- 2041,28705,50,RDMOPTG_Crimson_Weapon // MYSTELTAINN
- 2041,13454,50,RDMOPTG_Crimson_Weapon // MYSTELTAINN
- 2041,21015,50,RDMOPTG_Crimson_Weapon // MYSTELTAINN
- 1830,18130,50,RDMOPTG_None // BOW_GUARDIAN
- 1653,28705,50,RDMOPTG_Crimson_Weapon // WHIKEBAIN
- 1655,1839,50,RDMOPTG_Crimson_Weapon // EREND
- 1655,16040,50,RDMOPTG_Crimson_Weapon // EREND
- 1657,1680,50,RDMOPTG_None // RAWREL
- 1829,21015,50,RDMOPTG_Crimson_Weapon // SWORD_GUARDIAN
- 2692,1680,250,RDMOPTG_None // C3_RAWREL
- 1654,13454,50,RDMOPTG_Crimson_Weapon // ARMAIA
- 1654,28106,50,RDMOPTG_Crimson_Weapon // ARMAIA
- 1656,1939,50,RDMOPTG_Crimson_Weapon // KAVAC
- 1656,18130,50,RDMOPTG_None // KAVAC
- 1652,13454,50,RDMOPTG_Crimson_Weapon // YGNIZEM
- 1652,21015,50,RDMOPTG_Crimson_Weapon // YGNIZEM
- 1290,28705,50,RDMOPTG_Crimson_Weapon // SKELETON_GENERAL
- 2658,28705,250,RDMOPTG_Crimson_Weapon // C3_SKELETON_GENERAL
- 2659,28705,250,RDMOPTG_Crimson_Weapon // C4_SKELETON_GENERAL
- 1658,21015,500,RDMOPTG_Crimson_Weapon // B_YGNIZEM
- 1301,16040,50,RDMOPTG_Crimson_Weapon // AM_MUT
- 2362,28604,50,RDMOPTG_Crimson_Weapon // N_AMON_RA
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