elemental_db.txt 427 B

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  1. // Elemental Summons Database
  2. //
  3. // Structure of Database:
  4. // ID,Sprite_Name,Name,LV,HP,SP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Speed,aDelay,aMotion,dMotion
  5. //
  6. // Notes:
  7. // Summoned Elemental’s STATs are affected by the Caster’s Base Level and STATs.
  8. // In other words, all values specified will be added to (and will not override) the calculated STATs of the summoned elemental.