spellbook_db.txt 730 B

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  1. // Reading Spellbook Preserve Points Database
  2. //
  3. // Structure of Database:
  4. // SkillID,PreservePoints,Required Book
  5. //
  6. // NOTE:
  7. // - To add more entries, increase MAX_SKILL_SPELLBOOK_DB in skill.h.
  8. // - To remove entry by importing, put 0 for 'PreservePoints'
  9. //Mage
  10. 14,7,6190 //Cold Bolt
  11. 19,7,6189 //Fire Bolt
  12. 20,7,6191 //Lightning Bolt
  13. 21,9,6197 //Thunder Storm
  14. //Wizard
  15. 83,10,6194 //Meteor Storm
  16. 84,9,6198 //Jupitel Thunder
  17. 85,10,6193 //Lord of Vermillion
  18. 86,9,6199 //Water Ball
  19. 89,10,6192 //Storm Gust
  20. 90,8,6201 //Earth Spike
  21. 91,9,6200 //Heaven's Drive
  22. //Warlock
  23. 2210,8,6205 //Drain Life
  24. 2211,12,6204 //Crimson Rock
  25. 2213,22,6195 //Comet
  26. 2214,12,6203 //Chain Lightning
  27. 2216,12,6202 //Earth Strain
  28. 2217,22,6196 //Tetra Vortex