bugs.txt 1.5 KB

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  1. - NOTE: Use this file to place BIG BAD BUGS that have been going on for a good
  2. while and it seems noone can fix them (Use the forums for common everyday
  3. bugs). Bugs in this file are not meant to be "fixed" as much as they are a
  4. "reminder" of big bugs that have not been fixed yet. An good example would
  5. be "the matrix bug" from the good old days.
  6. BUG: grf loading is broken.
  7. DESC: Specifying multiple grfs is badly broken, as the 'checksum' applied to
  8. files usually returns the wrong index, thus looking the file up on the wrong
  9. grf file. Users have also reported that reading from the data/ dir is messed
  10. up. See link for all details.
  11. LINKS:
  12. - http://www.eathena.ws/board/index.php?showtopic=78372
  13. BUG: @reloadscript causes a crash
  14. DESC: Do a @reloadscript, and it will inmediately crash on the
  15. skill_unit_timer function. Apparently the global objects array gets messed up
  16. when cleaning the npcs. Valgrind doesn't seems to point at any particular
  17. cause. I suspect it may have to do with NPC shops.
  18. BUG: mob won't stop moving while casting spell
  19. DESC: When mob start casting spell, he still moves some cells (2-3). Also if
  20. mob has no cast time of certain spell, after cast he can 'jump' to you, or
  21. you'll see him in place he isn't anymore - probably packet with 'move mob'
  22. is sended to fast (some delay needed after cast ?) ... dunno ;/ It can be
  23. easly checked on mobs like Novus, Acidus, almost all mobs in Bio Labs lvl 3.
  24. Beacuse of two of that player sees mob in place where he isn't anymore.