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- //===== rAthena script =======================================
- //= Instance: The Maze of Oz.
- //===== Description: =========================================
- //- [Walkthrough conversion]
- //- Part of the episode 18.1 main quest.
- //===== Changelogs: ==========================================
- //= 1.0 First version. [Capuche]
- //============================================================
- // Main Quest: Step 28.
- ra_fild10,179,176,5 script Merchant#ep18_gorge 4_EP18_MERCHANT,{
- .@md_name$ = "The Maze of Oz";
- if (ep18_1_main == 29) {
- mes "[Miriam in disguise]";
- mes "From now on <FONT SIZE = 14><B>^e5555e" + .@md_name$ + "^000000</FONT></B>";
- mes "^e5555ePrepare yourself and talk to me again^000000";
- cutin "ep18_merchant.png",2;
- changequest 11717,11719;
- ep18_1_main = 30;
- close3;
- }
- if (ep18_1_main == 30) {
- mes "[Miriam in disguise]";
- mes "Then I'll start the ^e5555e" + .@md_name$ + "^000000";
- next;
- if (getcharid(1) == 0 || is_party_leader() == false) {
- mes "[Miriam in disguise]";
- mes "I think it would be a good idea to form a ^ff0000party before enter ^000000..";
- close;
- }
- switch( select( "Open the door", "Enter", "Stop" ) ) {
- case 1:
- if (instance_create(.@md_name$) < 0) {
- mes "Party: " + getpartyname(getcharid(1)) + "";
- mes "Leader: " + strcharinfo(0) + "";
- mes "^0000ff" + .@md_name$ + " ^000000- Unknown error";
- close;
- }
- mes "[Miriam in disguise]";
- mes "You'd better wait a little before you go in.";
- close;
- case 2:
- switch( instance_enter(.@md_name$) ) {
- case IE_OTHER:
- mes "[Miriam in disguise]";
- mes "^ff0000An unknown error occurred.^000000";
- close;
- case IE_NOINSTANCE:
- mes "[Miriam in disguise]";
- mes "^ff0000Your party leader has not yet created the dungeon.^000000";
- close;
- case IE_NOMEMBER:
- mes "[Miriam in disguise]";
- mes "^ff0000Only a member of the party can enter the Memorial Dungeon.^000000";
- close;
- case IE_OK:
- mapannounce "ra_fild10", "" + strcharinfo(0) + " of the party, " + getpartyname( getcharid(1) ) + ", is entering " + .@md_name$ + ".",bc_map,"0x00ff99",FW_NORMAL ,12;
- end;
- }
- case 3:
- end;
- }
- }
- cutin "ep18_merchant.png",2;
- mes "[Vendor]";
- mes "Someone must have been around here, but they just disappeared. Where did they go?";
- close3;
- OnInit:
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11717) == 1" );
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11719) == 1" );
- end;
- }
- // Step 1
- 1@oz,284,164,3 script Rope#outoz 4_ROPEPILE,{
- mes "I think I can climb up with a rope.";
- next;
- if (select( "Use a rope to climb", "Do not use" ) == 2)
- end;
- warp "ra_fild10",180,174;
- end;
- }
- 1@oz,282,175,3 script Miriam#ozmd1 4_EP18_MIRIAM,{
- if ('event_oz != 0)
- end;
- 'event_oz = 1;
- .@miriam1$ = instance_npcname("Miriam#ozmd1");
- .@maggi1$ = instance_npcname("Magi#ozmd1");
- .@mark1$ = instance_npcname("Mark#ozmd1");
- .@tamarin1$ = instance_npcname("Tamarin#ozmd1");
- .@miriam2$ = instance_npcname("Miriam#ozmd2");
- setpcblock PCBLOCK_NPC, true;
- npctalk "Miriam: This is the entrance to the labyrinth of Oz.", .@miriam1$;
- cutin "ep18_miriam_03.png",2;
- sleep2 2000;
- npctalk "Miriam: Everyone, please move carefully.", .@miriam1$;
- sleep2 2000;
- npctalk "Magi: Something hot and dusty...", .@maggi1$;
- cutin "4job_maggi_02.PNG",2;
- enablenpc .@maggi1$;
- enablenpc .@mark1$;
- enablenpc .@tamarin1$;
- sleep2 2000;
- npctalk "Mark: Are you okay?", .@mark1$;
- cutin "ep18_mark_01.png",2;
- sleep2 2000;
- npctalk "Miriam: There is lava flowing right below it, always scattering ashes.", .@miriam1$;
- cutin "ep18_miriam_03.png",2;
- sleep2 2000;
- npctalk "Miriam: Beware there may be embers in the lava ash.", .@miriam1$;
- sleep2 2000;
- npctalk "Miriam: If you inhale incorrectly, you will burn your lungs.", .@miriam1$;
- sleep2 2000;
- npctalk "Miriam: There don't seem to be any monsters around here, so it's better to move slowly and check the situation again.", .@miriam1$;
- sleep2 2000;
- npctalk "Miriam: Please follow the road to the north first.", .@miriam1$;
- sleep2 2000;
- cutin "",255;
- setpcblock PCBLOCK_NPC, false;
- disablenpc .@maggi1$;
- disablenpc .@mark1$;
- disablenpc .@tamarin1$;
- disablenpc .@miriam1$;
- enablenpc .@miriam2$;
- end;
- }
- 1@oz,279,175,5 duplicate(dummy_npc) Magi#ozmd1 4_4JOB_MAGGI
- 1@oz,280,175,3 duplicate(dummy_npc) Mark#ozmd1 4_EP18_MARK
- 1@oz,279,177,3 duplicate(dummy_npc) Tamarin#ozmd1 4_EP18_TAMARIN
- // Step 2
- 1@oz,271,272,3 script Miriam#ozmd2 4_EP18_MIRIAM,{
- if ('event_oz != 1)
- end;
- 'event_oz = 2;
- .@miriam2$ = instance_npcname("Miriam#ozmd2");
- 'miriam3$ = instance_npcname("Miriam#ozmd3");
- setpcblock PCBLOCK_NPC, true;
- npctalk "Miriam: If you cross the bridge in front of you, it's a real maze.", .@miriam2$;
- sleep2 2000;
- npctalk "Miriam: We must be very careful crossing the bridge, let's talk again after.", .@miriam2$;
- sleep2 2000;
- setpcblock PCBLOCK_NPC, false;
- disablenpc .@miriam2$;
- enablenpc 'miriam3$;
- end;
- OnInstanceInit:
- 'miriam3_id = 0;
- 'event_oz = 0;
- 'map_name$ = instance_mapname("1@oz");
- disablenpc instance_npcname("Miriam#ozmd2");
- disablenpc instance_npcname("Miriam#ozmd3");
- disablenpc instance_npcname("Miriam#ozmd4");
- disablenpc instance_npcname("Maram#ozmd5");
- disablenpc instance_npcname("Miriam#ozmd5");
- disablenpc instance_npcname("Maram#ozmd7");
- disablenpc instance_npcname("#oz_way");
- disablenpc instance_npcname("Maram#ozmd6");
- disablenpc instance_npcname("Magi#ozmd1");
- disablenpc instance_npcname("Mark#ozmd1");
- disablenpc instance_npcname("Tamarin#ozmd1");
- disablenpc instance_npcname("Magi#ozmd3");
- disablenpc instance_npcname("Mark#ozmd3");
- disablenpc instance_npcname("Tamarin#ozmd3");
- disablenpc instance_npcname("Maram#ozmd4");
- disablenpc instance_npcname("Magi#ozmd5");
- disablenpc instance_npcname("Mark#ozmd5");
- disablenpc instance_npcname("Tamarin#ozmd5");
- disablenpc instance_npcname("Maram#ozmd8");
- disablenpc instance_npcname("Magi#ozmd6");
- disablenpc instance_npcname("Mark#ozmd6");
- disablenpc instance_npcname("Tamarin#ozmd6");
- disablenpc instance_npcname("Miriam#ozmd7");
- disablenpc instance_npcname("Imril#ozmd7");
- end;
- }
- // Step 3
- 1@oz,241,272,3 script Miriam#ozmd3 EP18_NPC_MIRIAM,{
- if ('event_oz != 2)
- end;
- 'event_oz = 3;
- 'miriam3$ = instance_npcname("Miriam#ozmd3");
- .@maggi3$ = instance_npcname("Magi#ozmd3");
- .@mark3$ = instance_npcname("Mark#ozmd3");
- .@tamarin3$ = instance_npcname("Tamarin#ozmd3");
- setpcblock PCBLOCK_NPC, true;
- npctalk "Miriam: This bridge is dangerous, so it's best to split your luggage and cross in turn.", 'miriam3$;
- sleep2 2000;
- npctalk "Miriam: Then I will cross first, so please follow slowly. It will help not to look under your feet.", 'miriam3$;
- sleep2 2000;
- npctalk "Tamarin: Wow I can't see the bottom.", .@tamarin3$;
- enablenpc .@maggi3$;
- enablenpc .@mark3$;
- enablenpc .@tamarin3$;
- sleep2 2000;
- npctalk "Magi: Your legs look very old...", .@maggi3$;
- sleep2 2000;
- npctalk "Mark: Everyone be careful", .@mark3$;
- sleep2 2000;
- setpcblock PCBLOCK_NPC, false;
- disablenpc .@maggi3$;
- disablenpc .@mark3$;
- disablenpc .@tamarin3$;
- 'miriam3_id = getnpcid(0);
- unitwalk 'miriam3_id,231,272, 'miriam3$ + "::OnEvent1"; // several events are required to palliate to our too short value of MAX_WALKPATH (32) used to calculate the pathing
- end;
- OnEvent1:
- unitwalk 'miriam3_id,211,272, 'miriam3$ + "::OnEvent2";
- end;
- OnEvent2:
- unitwalk 'miriam3_id,191,272, 'miriam3$ + "::OnEvent3";
- end;
- OnEvent3:
- unitwalk 'miriam3_id,171,272, 'miriam3$ + "::OnEvent4";
- end;
- OnEvent4:
- unitwalk 'miriam3_id,157,272, 'miriam3$ + "::OnEvent5";
- end;
- OnEvent5:
- disablenpc 'miriam3$;
- enablenpc instance_npcname("Miriam#ozmd4");
- enablenpc instance_npcname("Ash Toad#ozmd1");
- end;
- }
- 1@oz,245,272,3 duplicate(dummy_npc) Magi#ozmd3 4_4JOB_MAGGI
- 1@oz,244,273,3 duplicate(dummy_npc) Mark#ozmd3 4_EP18_MARK
- 1@oz,244,270,3 duplicate(dummy_npc) Tamarin#ozmd3 4_EP18_TAMARIN
- // Step 4 + 5
- 1@oz,157,272,3 script Miriam#ozmd4 4_EP18_MIRIAM,{
- if ('event_oz != 3)
- end;
- 'event_oz = 4;
- .@miriam4$ = instance_npcname("Miriam#ozmd4");
- .@tamarin4$ = instance_npcname("Tamarin#ozmd4");
- .@ashtoad2$ = instance_npcname("Ash Toad#ozmd2");
- .@maggi4$ = instance_npcname("Magi#ozmd4");
- .@mark4$ = instance_npcname("Mark#ozmd4");
- .@ashtoad3$ = instance_npcname("Ash Toad#ozmd3");
- setpcblock PCBLOCK_NPC, true;
- mapannounce 'map_name$, "Miriam: Ah!! A monster!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
- sleep2 1500;
- mapannounce 'map_name$, "Miriam: I'll take this rude bastard.", bc_map, 0x00B7EE,FW_NORMAL,16;
- sleep2 1500;
- mapannounce 'map_name$, "Tamarin: Appeared in the back!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
- sleep2 2000;
- enablenpc .@tamarin4$;
- sleep2 500;
- enablenpc .@ashtoad2$;
- mapannounce 'map_name$, "Magi: Crazy!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
- sleep2 500;
- enablenpc .@maggi4$;
- enablenpc .@mark4$;
- mapannounce 'map_name$, "Mark: Please support me in the front!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
- sleep2 1000;
- 'mob_count_oz = 0;
- monster 'map_name$,145,274,"Ash Toad",21295,1, .@miriam4$ + "::OnMobDead"; // EP18_ASH_TOAD
- enablenpc .@ashtoad3$;
- monster 'map_name$,143,278,"Ash Toad",21295,1, .@miriam4$ + "::OnMobDead"; // EP18_ASH_TOAD
- setpcblock PCBLOCK_NPC, false;
- end;
- // Note: on official the event seems to start right after killing the 2 mobs. The character can't move.
- // There is no OnTouch area, a character outside the npc range can't see the dialog. Intended ?
- OnMobDead:
- 'mob_count_oz++;
- if ('mob_count_oz < 2)
- end;
- if ('event_oz != 4)
- end;
- 'event_oz = 5;
- .@tamarin4$ = instance_npcname("Tamarin#ozmd4");
- .@ashtoad2$ = instance_npcname("Ash Toad#ozmd2");
- .@maggi4$ = instance_npcname("Magi#ozmd4");
- .@mark4$ = instance_npcname("Mark#ozmd4");
- .@ashtoad3$ = instance_npcname("Ash Toad#ozmd3");
- .@maram4$ = instance_npcname("Maram#ozmd4");
- .@ashtoad1$ = instance_npcname("Ash Toad#ozmd1");
- .@tamarin4$ = instance_npcname("Tamarin#ozmd4");
- .@miriam4$ = instance_npcname("Miriam#ozmd4");
- setpcblock PCBLOCK_NPC, true;
- npctalk "Tamarin: I did it!!!", .@tamarin4$;
- disablenpc .@ashtoad2$;
- sleep2 2000;
- npctalk "Magi: Me too!!", .@maggi4$;
- disablenpc .@ashtoad3$;
- sleep2 2000;
- npctalk "Miriam: Huh It wasn't a great monster, but it would have been dangerous if they were ordinary merchants.", .@miriam4$;
- disablenpc .@ashtoad1$;
- sleep2 2000;
- npctalk "Maram : " + strcharinfo(0) + " Are you okay?", .@maram4$;
- enablenpc .@maram4$;
- sleep2 2000;
- npctalk "Miriam: You're late! Maram!!!", .@miriam4$;
- sleep2 2000;
- npctalk "Maram: I met a monster on the way, so I'm a little late.", .@maram4$;
- sleep2 2000;
- npctalk "Miriam: There were no monsters on the road we passed earlier.", .@miriam4$;
- sleep2 2000;
- npctalk "Maram: Yeah? Where the hell do monsters spring up like this...", .@maram4$;
- sleep2 2000;
- npctalk "Maram: It's a big deal because it's getting harder and harder to move goods because of these monsters.", .@maram4$;
- sleep2 2000;
- npctalk "Tamarin: If you go to the ground?", .@tamarin4$;
- sleep2 2000;
- npctalk "Tamarin: I heard there used to be a bridge to cross a canyon?", .@tamarin4$;
- sleep2 2000;
- npctalk "Tamarin: Because there are still remains...", .@tamarin4$;
- sleep2 2000;
- npctalk "Maram: It is said that the bridge above was destroyed when they saw the natives crossing to escape the hardliners' attacks.", .@maram4$;
- sleep2 2000;
- npctalk "Maram: The land across the bridge has become uninhabitable due to volcanic ash, so it must have been the intention to dry it to death.", .@maram4$;
- sleep2 2000;
- npctalk "Maram: It's not difficult to make a bridge again...", .@maram4$;
- sleep2 2000;
- npctalk "Maram: You can't advertise that you're hiding here by making a bridge because you're in hiding.", .@maram4$;
- sleep2 2000;
- npctalk "Maram: It's dangerous and inconvenient right now, but I have no choice but to use the maze of Oz.", .@maram4$;
- sleep2 2000;
- npctalk "Maram: In this state, it may not have been noticed until now.", .@maram4$;
- sleep2 2000;
- npctalk "Miriam: Without the Maze of Oz...", .@miriam4$;
- sleep2 2000;
- npctalk "Miriam: It must have been a lot harder than it is now.", .@miriam4$;
- sleep2 2000;
- npctalk "Maram: That's right", .@maram4$;
- sleep2 2000;
- npctalk "Maram: Now, shall we walk the lovely maze of Oz again?", .@maram4$;
- sleep2 2000;
- npctalk "Miriam: What do you mean", .@miriam4$;
- sleep2 2000;
- npctalk "Miriam : " + strcharinfo(0) + " From now on, go all the way down until you come to a fork.", .@miriam4$;
- sleep2 2000;
- npctalk "Miriam: It would be nice if the monsters didn't appear...", .@miriam4$;
- sleep2 1000;
- disablenpc .@maram4$;
- setpcblock PCBLOCK_NPC, false;
- disablenpc .@maggi4$;
- disablenpc .@mark4$;
- disablenpc .@tamarin4$;
- disablenpc .@miriam4$;
- enablenpc instance_npcname("Maram#ozmd5");
- end;
- }
- 1@oz,156,272,5 duplicate(dummy_disabled_npc) Ash Toad#ozmd1 EP18_ASH_TOAD
- 1@oz,164,272,3 duplicate(dummy_disabled_npc) Ash Toad#ozmd2 EP18_ASH_TOAD
- 1@oz,153,275,5 duplicate(dummy_disabled_npc) Ash Toad#ozmd3 EP18_ASH_TOAD
- 1@oz,155,275,3 duplicate(dummy_disabled_npc) Magi#ozmd4 4_4JOB_MAGGI
- 1@oz,156,274,3 duplicate(dummy_disabled_npc) Mark#ozmd4 4_EP18_MARK
- 1@oz,161,272,5 duplicate(dummy_disabled_npc) Tamarin#ozmd4 4_EP18_TAMARIN
- 1@oz,162,275,3 duplicate(dummy_npc) Maram#ozmd4 4_EP18_MARAM
- // Step 6
- 1@oz,98,172,3 script Maram#ozmd5 EP18_NPC_MARAM,{
- if ('event_oz != 5)
- end;
- 'event_oz = 6;
- .@miriam$ = instance_npcname("Miriam#ozmd5");
- .@maram$ = instance_npcname("Maram#ozmd5");
- enablenpc .@miriam$;
- enablenpc instance_npcname("Magi#ozmd5");
- enablenpc instance_npcname("Mark#ozmd5");
- enablenpc instance_npcname("Tamarin#ozmd5");
- npctalk "Maram: It wasn't like this before, but maybe it's the effect of Tor Volcano, as the ground below starts to melt, so more monsters are appearing.";
- setpcblock PCBLOCK_NPC, true;
- sleep2 2000;
- npctalk "Maram: Especially in areas with a lot of molten ground, when trying to avoid monsters, the lava Because there are many people who are seriously injured or never come back... ";
- sleep2 2000;
- npctalk "Maram: How long will the maze of Oz last...";
- sleep2 3000;
- mapannounce 'map_name$, "??? : ugh!!!!!!!!!!!!!!!!!!!", bc_map, 0x00B7EE,FW_NORMAL,16;
- sleep2 2000;
- npctalk "Maram: This voice?!?!?!?!?";
- sleep2 2000;
- npctalk "Miriam: Imril!!!!", .@miriam$;
- sleep2 2000;
- setpcblock PCBLOCK_NPC, false;
- npctalk "Maram: I think your friend is in trouble! I'll go first, so please follow me carefully!";
- disablenpc instance_npcname("Magi#ozmd5");
- disablenpc instance_npcname("Mark#ozmd5");
- disablenpc instance_npcname("Tamarin#ozmd5");
- unitwalk getnpcid(0),68,165, .@maram$ + "::OnMove";
- donpcevent .@miriam$ + "::OnMove";
- end;
- OnMove:
- disablenpc instance_npcname("Maram#ozmd5");
- enablenpc instance_npcname("Maram#ozmd7");
- enablenpc instance_npcname("Imril#ozmd6");
- end;
- }
- 1@oz,97,167,3 script Miriam#ozmd5 EP18_NPC_MIRIAM,{
- end;
- OnMove:
- npcwalkto 67,164;
- end;
- }
- 1@oz,92,170,3 duplicate(dummy_npc) Magi#ozmd5 4_4JOB_MAGGI
- 1@oz,91,169,3 duplicate(dummy_npc) Mark#ozmd5 4_EP18_MARK
- 1@oz,89,170,5 duplicate(dummy_npc) Tamarin#ozmd5 4_EP18_TAMARIN
- // Step 7
- 1@oz,68,165,3 script Maram#ozmd7 4_EP18_MARAM,{
- if ('event_oz != 6)
- end;
- 'event_oz = 7;
- npctalk "Maram: Are you okay, Imril?";
- donpcevent instance_npcname("Imril#ozmd6") + "::OnStart";
- disablenpc instance_npcname("Maram#ozmd7");
- end;
- }
- // Step 8
- 1@oz,61,163,5 script Imril#ozmd6 4_EP18_IMRIL,{
- end;
- OnStart:
- 'mob_count_oz = 0;
- .@npc_name$ = instance_npcname("Imril#ozmd6");
- monster 'map_name$,64,164,"Ash Toad",21295,1, .@npc_name$ + "::OnMobDead"; // EP18_ASH_TOAD
- monster 'map_name$,62,161,"rake hand",21296,1, .@npc_name$ + "::OnMobDead"; // EP18_RAKEHAND
- end;
- OnMobDead:
- 'mob_count_oz++;
- if ('mob_count_oz < 2)
- end;
- if ('event_oz != 7)
- end;
- 'event_oz = 8;
- .@maram8$ = instance_npcname("Maram#ozmd8");
- .@imril6$ = instance_npcname("Imril#ozmd6");
- .@miriam5$ = instance_npcname("Miriam#ozmd5");
- .@maggi6$ = instance_npcname("Magi#ozmd6");
- .@mark6$ = instance_npcname("Mark#ozmd6");
- .@tamarin6$ = instance_npcname("Tamarin#ozmd6");
- setpcblock PCBLOCK_NPC, true;
- enablenpc .@maram8$;
- npctalk "Imril: Thanks! We almost died!", .@imril6$;
- sleep2 2000;
- npctalk "Imril: Don't go downstairs because the atmosphere isn't too bad.", .@imril6$;
- sleep2 2000;
- npctalk "Miriam: You seem to see monsters more often than last time.", .@miriam5$;
- sleep2 2000;
- npctalk "Imril: But what about those people?", .@imril6$;
- enablenpc .@maggi6$;
- enablenpc .@mark6$;
- enablenpc .@tamarin6$;
- sleep2 2000;
- npctalk "Maram: They are adventurers who sometimes help with mother's work.", .@maram8$;
- sleep2 2000;
- npctalk "Maram: Trustworthy people, don't be so wary.", .@maram8$;
- sleep2 2000;
- npctalk "Imril: Because you trust people too easily.", .@imril6$;
- sleep2 2000;
- npctalk "Miriam: Yes.", .@miriam5$;
- sleep2 2000;
- npctalk "Maram: Anyway, let's escape before more monsters come out.", .@maram8$;
- sleep2 2000;
- npctalk "Maram: Not long left.", .@maram8$;
- sleep2 2000;
- npctalk "Maram: It's hard to see, but just follow the road up here!", .@maram8$;
- sleep2 2000;
- npctalk "Tamarin: I think this is the way!", .@tamarin6$;
- disablenpc .@maggi6$;
- disablenpc .@mark6$;
- disablenpc .@tamarin6$;
- disablenpc .@maram8$;
- enablenpc instance_npcname("#oz_way");
- setpcblock PCBLOCK_NPC, false;
- end;
- }
- 1@oz,68,165,3 duplicate(dummy_npc) Maram#ozmd8 4_EP18_MARAM
- 1@oz,61,168,3 duplicate(dummy_npc) Magi#ozmd6 4_4JOB_MAGGI
- 1@oz,65,167,3 duplicate(dummy_npc) Mark#ozmd6 4_EP18_MARK
- 1@oz,59,171,3 duplicate(dummy_npc) Tamarin#ozmd6 4_EP18_TAMARIN
- // Step 9
- 1@oz,58,256,5 script #oz_way 1_SHADOW_NPC,3,3,{
- end;
- OnTouch:
- if ('event_oz != 8)
- end;
- 'event_oz = 9;
- enablenpc instance_npcname("Maram#ozmd6");
- end;
- }
- // Step 10 (maybe not required ?)
- 1@oz,44,255,5 script Maram#ozmd6 4_EP18_MARAM,{
- if ('event_oz != 9)
- end;
- 'event_oz = 10;
- npctalk "Maram: This way!!!";
- initnpctimer;
- end;
- OnTimer2000:
- disablenpc instance_npcname("Maram#ozmd6");
- enablenpc instance_npcname("Maram#ozmd9");
- enablenpc instance_npcname("Rope#outoz2");
- end;
- }
- // Step 11
- // (Step 29 on the main quest).
- 1@oz,21,189,5 script Maram#ozmd9 4_EP18_MARAM,{
- if ('event_oz != 10)
- end;
- 'event_oz = 11;
- .@maram9$ = instance_npcname("Maram#ozmd9");
- .@miriam7$ = instance_npcname("Miriam#ozmd7");
- .@imril7$ = instance_npcname("Imril#ozmd7");
- setpcblock PCBLOCK_NPC, true;
- npctalk "Maram: Climb up the rope in front of this to get out.", .@maram9$;
- enablenpc .@miriam7$;
- enablenpc .@imril7$;
- sleep2 2000;
- npctalk "Imril: I'll go get some hidden stuff here, so go up first.", .@imril7$;
- sleep2 2000;
- npctalk "Miriam: Everyone is very tired. Let's go upstairs.", .@miriam7$;
- if (ep18_1_main == 30) {
- changequest 11719,11720;
- ep18_1_main = 31;
- }
- disablenpc .@miriam7$;
- disablenpc .@imril7$;
- setpcblock PCBLOCK_NPC, false;
- end;
- OnInstanceInit:
- disablenpc instance_npcname("Maram#ozmd9");
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11719) == 1" );
- end;
- }
- 1@oz,22,187,5 duplicate(dummy_npc) Miriam#ozmd7 4_EP18_MIRIAM
- 1@oz,16,185,3 duplicate(dummy_npc) Imril#ozmd7 4_EP18_IMRIL
- // Step 12
- 1@oz,28,190,3 script(DISABLED) Rope#outoz2 4_ROPEPILE,{
- if ('event_oz < 11)
- end;
- mes "I think I can climb up with a rope.";
- next;
- switch( select( "Use a rope to climb", "Do not use" ) ) {
- case 1:
- close2;
- warp "gw_fild01",275,337;
- end;
- case 2:
- end;
- }
- end;
- OnInstanceInit:
- questinfo( QTYPE_QUEST, QMARK_YELLOW, "isbegin_quest(11720) == 1" );
- end;
- }
- // Spawn monsters
- 1@oz,22,207,5 script #oz01 1_SHADOW_NPC,4,4,{
- end;
- OnTouch_:
- getmapxy .@map$,.@x,.@y, BL_NPC;
- monster 'map_name$,.@x-1,.@y,"Ash Toad",21295,1; // EP18_ASH_TOAD
- monster 'map_name$,.@x+1,.@y,"Rake Hand",21296,1; // EP18_RAKEHAND
- disablenpc instance_npcname( strnpcinfo(0) );
- end;
- }
- 1@oz,30,237,5 duplicate(#oz01) #oz02 1_SHADOW_NPC,4,4
- 1@oz,44,264,5 duplicate(#oz01) #oz03 1_SHADOW_NPC,4,4
- 1@oz,62,247,5 duplicate(#oz01) #oz04 1_SHADOW_NPC,4,4
- 1@oz,72,222,5 duplicate(#oz01) #oz05 1_SHADOW_NPC,4,4
- 1@oz,79,203,5 duplicate(#oz01) #oz06 1_SHADOW_NPC,4,4
- 1@oz,124,261,5 duplicate(#oz01) #oz07 1_SHADOW_NPC,4,4
- 1@oz,139,279,5 duplicate(#oz01) #oz08 1_SHADOW_NPC,4,4
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