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- //by Lupus.
- // SVN TRUNK 9940+ only
- //setiteminfo(itemID,n,Value), where n
- // 0 value_buy;
- // 1 value_sell;
- // 2 type;
- // 3 maxchance = Max drop chance of this item e.g. 1 = 0.01% , etc..
- // if = 0, then monsters don't drop it at all (rare or a quest item)
- // if = 10000, then this item is sold in NPC shops only
- // 4 sex;
- // 5 equip;
- // 6 weight;
- // 7 atk;
- // 8 def;
- // 9 range;
- // 10 slot;
- // 11 look;
- // 12 elv;
- // 13 wlv;
- prontera.gat,164,161,5 script Lupus 1013,{
- menu "Make Knife[3] Edible",M_1,
- "Make Apple Equippable",M_2,
- "Edible Knife = Full SP",M_3,
- "Knife = Weapon + 3 Notes",M_4;
- close;
- M_1:
- //WORKS!
- mes "Ok. We Made Knife[3] Edible";
- setiteminfo(1201,2,0); //type = 0 : potion
- setitemscript(1201,"{dispbottom \"* You used Knife[3]\";}");
- close;
- M_2:
- //WORKS!
- mes "Ok. We Made Apple Equippable";
- //item type -> headgear
- setiteminfo(512,2,5); //type = 5
- //where to equip to
- setiteminfo(512,5,512); //equip = 512
- //set as headgear location
- setiteminfo(512,11,256); //loc = 256
- //set Headgear Sprite ID
- setiteminfo(512,14,85); //view id = 85
- setitemscript(512,"{dispbottom \"* Other item's changed\";}",0);
- setitemscript(512,"{dispbottom \"* Equipped\";}",1);
- setitemscript(512,"{dispbottom \"* Unequipped\";}",2);
- close;
- M_3:
- //WORKS!
- mes "Ok. Now Edible Knife[3] restores your SP";
- setitemscript(1201,2,0);
- setitemscript(1201,"{dispbottom \"* You ate Knife[3] + Full SP\"; percentheal 0,100;}");
- close;
- M_4:
- //WORKS!
- mes "Ok. We Made Knife... a weapon. But added 3 notes.";
- setiteminfo(1201,2,4); //type = 4 : weapon again
- setitemscript(1201,"{dispbottom \"* 1 Used\";}",0);
- setitemscript(1201,"{dispbottom \"* 2 Equipped\";}",1);
- setitemscript(1201,"{dispbottom \"* 3 Unequipped\";}",2);
- close;
- }
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