merchant_skills.txt 22 KB

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  1. //===== rAthena Script =======================================
  2. //= Merchant Skills Quests
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.6
  7. //===== Compatible With: =====================================
  8. //= rAthena SVN
  9. //===== Description: =========================================
  10. //= Quests for skills: Crazy Uproar, Change Cart, Cart
  11. // Revolution
  12. //===== Additional Comments: =================================
  13. //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
  14. //= 1.6 Updated to latest available official file. [Masao]
  15. //============================================================
  16. alberta,83,96,5 script Necko 98,7,7,{
  17. if (BaseJob == Job_Merchant) {
  18. if (mc_loud_x == 1) {
  19. mes "[Necko]";
  20. mes "I'm sorry. Necko's store is...";
  21. mes "Oh? Who's this?";
  22. mes "Pukakakakakakakakakaka!!!";
  23. mes "Long time no see!";
  24. mes "How are you?";
  25. mes "Nice to see you again!!";
  26. mes "Anything new?";
  27. mes "Wow~ I'm so glad to see you!";
  28. mes "You! Stop by once in a while!";
  29. mes "I might forget what you look like!";
  30. mes "Pukakakakakakakakaka!!!";
  31. mes "Very very nice to see you!!";
  32. mes "It's so nice to see you like this!";
  33. mes "Come to Alberta often!";
  34. mes "Killing two birds with one stone!!";
  35. mes "I get to see you, and shout also!!";
  36. mes "How much better can it get!!!";
  37. mes "Keuhahahahahahahaha!!";
  38. mes "Pukakakakakakakakakaka!!!";
  39. mes "Ppyakikakikakakakakakakaka!!";
  40. close;
  41. }
  42. else if ((Class == Job_Merchant) && (JobLevel < 15)) {
  43. mes "[Necko]";
  44. mes "Oh, did you come because";
  45. mes "you are infatuated with my voice?";
  46. mes "My voice is loud, isn't it!";
  47. mes "considering you can hear it from a distance.";
  48. mes "And also.";
  49. mes "(looks around)";
  50. next;
  51. mes "[Necko]";
  52. mes "My voice isn't just loud!";
  53. mes "!";
  54. mes "Once you are about a level 15 merchant";
  55. mes "I will tell you the secret!";
  56. mes "Then, come again!!!";
  57. next;
  58. mes "[Necko]";
  59. mes "Uahahahahahahahahahahahaha!";
  60. mes "Kyukwakakakakakakakakakaka!";
  61. close;
  62. }
  63. else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (BaseJob == Job_Merchant) & (JobLevel >= 15)) {
  64. mes "[Necko]";
  65. mes "Oh! You!";
  66. mes "You are qualified to learn how to shout!";
  67. mes "Learn how to shout with my help.";
  68. mes "Would you like to learn Crazy Uproar?";
  69. next;
  70. switch (select("Yes!!!!:No.:What is that?")) {
  71. case 1:
  72. mes "[Necko]";
  73. mes "Ahahahahaha!! Good!!!";
  74. mes "That's the spirit!";
  75. mes "Here we go!";
  76. next;
  77. delitem 722,7; //Scarlet_Jewel
  78. delitem 532,1; //Banana_Juice
  79. delitem 921,50; //Mushroom_Spore
  80. skill "MC_LOUD",1,0;
  81. set mc_loud_x,1;
  82. mes "[Necko]";
  83. mes "You have learned Crazy Uproar!!";
  84. mes "Shout as much as you wish!";
  85. mes "Hahahahahahaha!";
  86. close;
  87. case 2:
  88. mes "[Necko]";
  89. mes "Eh... ok.";
  90. mes "Pooooh...";
  91. close;
  92. case 3:
  93. mes "[Necko]";
  94. mes "Crazy Uproar uses your loud voice";
  95. mes "to boost battle spirit";
  96. mes "With 8 SP, you get an additional";
  97. mes "4 STR for 5 minutes!!!!!";
  98. mes "If you use it repeatedly";
  99. mes "it is 5 minutes from that point on.";
  100. next;
  101. mes "[Necko]";
  102. mes "Stay casual in everyday life,";
  103. mes "and when you need to fight";
  104. mes "it will gather your spirit.";
  105. mes "Very useful, I must say!!!!";
  106. close;
  107. }
  108. }
  109. mes "[Necko]";
  110. mes "Oh, were you charmed ";
  111. mes "by my voice?";
  112. mes "Indeed, my voice is loud!";
  113. mes "You can hear it from so far away.";
  114. mes "And also.";
  115. mes "(looks around)";
  116. next;
  117. mes "[Necko]";
  118. mes "My voice isn't JUST loud!";
  119. mes "I have learned the skill";
  120. mes "that lets me shout..";
  121. mes "The Crazy Uproar skill!";
  122. next;
  123. mes "[Necko]";
  124. mes "Crazy Uproar uses your loud voice";
  125. mes "to boost battle spirit";
  126. mes "With 8 sp, you get an additional";
  127. mes "4 STR for 5 minutes!!!!!";
  128. mes "If you use it repeatedly";
  129. mes "it is 5 minutes from that point.";
  130. next;
  131. mes "[Necko]";
  132. mes "Stay casual in everyday life,";
  133. mes "but shout to gather more";
  134. mes "strength when you fight.";
  135. mes "It is very useful!!!!";
  136. mes "To learn this skill, you first need";
  137. mes "to learn the essentials of sound!!!";
  138. next;
  139. mes "[Necko]";
  140. mes "You can learn this in Payon";
  141. mes "from a singer with just a loud voice";
  142. mes "You can take lessons from him!";
  143. next;
  144. mes "[Necko]";
  145. mes "But that person died!";
  146. mes "So you can't learn it anymore!";
  147. mes "Hahahahahahahaha!!!!";
  148. mes "..............................";
  149. mes "...Aww you look disappointed?";
  150. mes "Do you want to learn Crazy Uproar?";
  151. next;
  152. mes "[Necko]";
  153. mes "Hmm... Shall I teach you?";
  154. mes "If you really want it, that is.";
  155. mes "First, I must scorch the vocal cords.";
  156. mes "There are some things needed to do so.";
  157. next;
  158. mes "[Necko]";
  159. mes "7 Pearls, 1 bottle of Banana Juice,";
  160. mes "and 50 mushroom spores!";
  161. mes "Then I'll scorch your vocal chord!";
  162. next;
  163. mes "[Necko]";
  164. mes "See you when you are ready!";
  165. mes "I shall prepare my throat for then as well!!";
  166. mes "Bboowuuuuuuuuuuuuuuuuh~~~!!";
  167. close;
  168. }
  169. mes "[Necko]";
  170. mes "Necko's store is closed right now.";
  171. mes "come again later. Hehe~";
  172. close;
  173. OnTouch:
  174. mes "[!?]";
  175. mes "Muahahahahahahahahahahahaha!!";
  176. mes "Pukakakakakakakakakakakakaka!";
  177. close;
  178. }
  179. alberta,119,221,6 script Charlron 107,5,5,{
  180. if (BaseJob == Job_Merchant) {
  181. if (mc_changecart_x == 1) {
  182. mes "[Charlron]";
  183. mes "Mmm? I was wondering who was making all";
  184. mes "the raucus carrying around a cart.";
  185. mes "It was you.";
  186. mes "Yes, I remember you.";
  187. mes "what do you think? The new cart..good, yeah?";
  188. next;
  189. mes "[Charlron]";
  190. mes "Enjoy life.";
  191. mes "Life isn't just simply moving";
  192. mes "forward..Slowly, looking around,";
  193. mes "dragging a heavy cart is";
  194. mes "the way us merchants live.";
  195. mes "Then see you next time.";
  196. next;
  197. mes "[Charlron]";
  198. mes "Be healthy~";
  199. close;
  200. }
  201. else if ((BaseJob == Job_Merchant) && (JobLevel >= 30)) {
  202. mes "[Charlron]";
  203. mes "Nice to see you fellow merchant";
  204. mes "If I remember correctly,";
  205. mes "you're that famous merchant";
  206. mes "these days.";
  207. next;
  208. mes "But your cart doesn't";
  209. mes "seem to fit your fame.";
  210. mes "How pitiful.";
  211. next;
  212. switch (select("That's why I came here.:What about my cart?:Two pairs is pitiful?")) {
  213. case 1:
  214. if ((countitem(1019) > 49) && (countitem(998) > 9) && (countitem(919) > 19)) {
  215. mes "[Charlron]";
  216. mes "Haha! Ok, ok!";
  217. mes "With the things you brought";
  218. mes "I will change your cart.";
  219. next;
  220. delitem 1019,50; //Wooden_Block
  221. delitem 998,10; //Iron
  222. delitem 919,20; //Animal's_Skin
  223. skill "MC_CHANGECART",1,0;
  224. set mc_changecart_x,1;
  225. mes "[Charlron]";
  226. mes "Congratulations.";
  227. mes "You can choose a cart";
  228. mes "according to your taste.";
  229. mes "And now you don't even need";
  230. mes "me to help you. All you";
  231. mes "need is some SP.";
  232. next;
  233. mes "[Charlron]";
  234. mes "Convenient, don't you think?";
  235. mes "Oh and one more thing!";
  236. mes "Each time you level, you can";
  237. mes "have a new different cart";
  238. mes "So work hard.";
  239. next;
  240. mes "[Charlron]";
  241. mes "But anyways, it looks very nice on you!";
  242. mes "Hahaha! Have a nice day!";
  243. close;
  244. }
  245. mes "[Charlron]";
  246. mes "Mmm... It's true that I";
  247. mes "change carts but...";
  248. mes "In order to do so, I need";
  249. mes "some materials to use.";
  250. next;
  251. mes "[Charlron]";
  252. mes "50 Trunks.";
  253. mes "10 Iron.";
  254. mes "20 Animal Skins.";
  255. mes "I need at least these things";
  256. mes "to change your cart.";
  257. next;
  258. mes "[Charlron]";
  259. mes "So come see me when you";
  260. mes "have prepared everything.";
  261. close;
  262. case 2:
  263. mes "[Charlron]";
  264. mes "Oh no, you don't know at all?(changes tone)";
  265. mes "A new way to show off a merchant's ego!";
  266. mes "An expression of an excellent brain!";
  267. mes "Change Cart is a skill that";
  268. mes "makes a merchant stand out!";
  269. next;
  270. mes "[Charlron]";
  271. mes "A fun skill that allows you to";
  272. mes "use a cart according to your";
  273. mes "level with only 40 SP!";
  274. next;
  275. mes "[Charlron]";
  276. mes "That is Change Cart!";
  277. mes "A basic skill for any merchant.";
  278. mes "I'll teach you how to make";
  279. mes "one so watch carefully, and";
  280. mes "do exactly what I do to make";
  281. mes "your own in the future!";
  282. next;
  283. mes "[Charlron]";
  284. mes "But, since it's the first time";
  285. mes "you need to prepare some materials.";
  286. mes "50 Trunks!";
  287. mes "10 Iron!";
  288. mes "20 Animal skins!";
  289. mes "-bring these please!";
  290. next;
  291. mes "[Charlron]";
  292. mes "All we have to do is";
  293. mes "make one using those materials,";
  294. mes "so come back when you are ready.";
  295. mes "Ok?";
  296. close;
  297. case 3:
  298. mes "[Charlron]";
  299. mes "...it's not 'CARD'!";
  300. close;
  301. }
  302. }
  303. mes "[Charlron]";
  304. mes "Welcome young one.";
  305. mes "Is selling fun? I am the";
  306. mes "merchant Charlron. I have been";
  307. mes "doing some research about.";
  308. mes "carts recently.";
  309. next;
  310. mes "[Charlron]";
  311. mes "Aren't you tired of that cart?";
  312. mes "Come to me if you want to";
  313. mes "change your cart. I'll do a good job.";
  314. mes "But, there are some conditions.";
  315. next;
  316. mes "[Charlron]";
  317. mes "I'm a pretty famous merchant,";
  318. mes "so I don't really deal with beginners.";
  319. mes "Once you are level 30";
  320. mes "I may consider establishing";
  321. mes "a deal with you.";
  322. close;
  323. }
  324. mes "[Charlron]";
  325. mes "I am a merchant that";
  326. mes "deals with many things, Charlron.";
  327. mes "If you ever find anything interesting";
  328. mes "come back and try to ";
  329. mes "negotiate a deal with me.";
  330. close;
  331. }
  332. alberta,232,106,6 script Gershaun 57,5,5,{
  333. if (BaseJob == Job_Merchant) {
  334. if (mc_cartrevolution_x == 1) {
  335. mes "[Gershaun]";
  336. mes "Ah, long time no see!";
  337. mes "Ohh, the red marks on your cart.";
  338. mes "They must be the marks of 'it'...";
  339. mes "Seems like I have taught you the skill correctly!";
  340. next;
  341. mes "[Gershaun]";
  342. mes "You have blood like mine in you!";
  343. mes "Mmm! After all!!";
  344. mes "I'm happy! Scratch my back!";
  345. mes "Here! Hurry!";
  346. close;
  347. }
  348. else if ((BaseJob == Job_Merchant) && (JobLevel >= 35)) {
  349. mes "[Gershaun]";
  350. mes "Ooh. You have a firm body";
  351. mes "for a merchant. You must be";
  352. mes "very good a carrying things!?";
  353. mes "Mmm you should be able to learn";
  354. mes "Cart Revolution!";
  355. next;
  356. switch (select("Hey~ that's why I came.:What's that?")) {
  357. case 1:
  358. set .@care_random,rand(1,3);
  359. if (.@care_random == 1) {
  360. if ((countitem(533) > 1) && (countitem(998) > 19) && (countitem(938) > 29) && (countitem(601) > 19) && (countitem(962) > 4)) {
  361. mes "[Gershaun]";
  362. mes "Hoho!";
  363. mes "Got it! I shall teach you";
  364. mes "Cart Revolution!";
  365. next;
  366. mes "[Gershaun]";
  367. mes "Ah, such a nice day!";
  368. mes "I shall reward those who";
  369. mes "eagerly swing their carts!";
  370. next;
  371. delitem 533,2; //Grape_Juice
  372. delitem 998,20; //Iron
  373. delitem 938,30; //Sticky_Mucus
  374. delitem 601,20; //Wing_Of_Fly
  375. delitem 962,5; //Tentacle
  376. skill "MC_CARTREVOLUTION",1,0;
  377. set mc_cartrevolution_x,1;
  378. mes "Now you can use Cart Revolution";
  379. mes "I expect you to make merchants";
  380. mes "famous by using this amazing";
  381. mes "destruction power. Muahahahahaha!!!";
  382. next;
  383. mes "[Gershaun]";
  384. mes "Have a great day!!";
  385. close;
  386. }
  387. else if (countitem(532) > 0) {
  388. mes "[Gershaun]";
  389. mes "Ooh!";
  390. mes "It's banana juice!";
  391. mes "Thank you very much!";
  392. mes "...............Kaah!";
  393. delitem 532,1; //Banana_Juice
  394. mes "Very refreshing! Thank you! Goodbye!";
  395. next;
  396. mes "[Gershaun]";
  397. mes "Hmm?";
  398. mes "You didn't leave yet?";
  399. mes "Ah! You are still attached";
  400. mes "to Cart Revolution!";
  401. mes "Ok then. Considering you brought";
  402. mes "the Banana Juice, I'll teach you.";
  403. next;
  404. mes "[Gershaun]";
  405. mes "It's not hard to teach you";
  406. mes "Cart Revolution, but I need you to prepare";
  407. mes "the materials to modify your cart.";
  408. mes "The items I need are..";
  409. next;
  410. mes "[Gershaun]";
  411. mes "First I need 20 Irons to make the cart";
  412. mes "durable. Then 30 Sticky Mucus to absorb";
  413. mes "the shock.";
  414. mes "And about 20 Fly Wings and 5 Tentacles?";
  415. mes "And 2 bottles of Grape Juice for me!";
  416. next;
  417. mes "[Gershaun]";
  418. mes "Just bring those.";
  419. mes "I'm not saying ONLY 30 or 20.";
  420. mes "It depends on my condition!";
  421. mes "Hahahaha!";
  422. mes "I'll be waiting. Then byebye~";
  423. close;
  424. }
  425. mes "[Gershaun]";
  426. mes "Mmm!";
  427. mes "Nothing can be done without a refreshing drink!";
  428. mes "How about starting a conversation";
  429. mes "with at least a bottle of Banana Juice?";
  430. close;
  431. }
  432. if (.@care_random == 2) {
  433. if ((countitem(533) > 1) && (countitem(998) > 14) && (countitem(938) > 24) && (countitem(601) > 14) && (countitem(962) > 4)) {
  434. mes "[Gershaun]";
  435. mes "Mmm that's good!";
  436. mes "Great! I shall teach you";
  437. mes "...Cart Revolution!";
  438. next;
  439. mes "[Gershaun]";
  440. mes "Ah, such a nice day!";
  441. mes "I shall reward those who";
  442. mes "eagerly swing their carts!";
  443. next;
  444. delitem 533,2; //Grape_Juice
  445. delitem 998,15; //Iron
  446. delitem 938,25; //Sticky_Mucus
  447. delitem 601,15; //Wing_Of_Fly
  448. delitem 962,5; //Tentacle
  449. skill "MC_CARTREVOLUTION",1,0;
  450. set mc_cartrevolution_x,1;
  451. mes "Now you can use Cart Revolution";
  452. mes "I expect you to make merchants";
  453. mes "famous by using its amazing";
  454. mes "destruction power. Muahahahahaha!!!";
  455. next;
  456. mes "[Gershaun]";
  457. mes "Have a good day!!";
  458. close;
  459. }
  460. else if (countitem(532) > 0) {
  461. mes "[Gershaun]";
  462. mes "Ooh!";
  463. mes "It's banana juice!";
  464. mes "Thanks a lot!";
  465. mes "...............Kaaah!";
  466. delitem 532,1; //Banana_Juice
  467. mes "Very good! Thank you! Good-bye!";
  468. next;
  469. mes "[Gershaun]";
  470. mes "Mmm?";
  471. mes "You didn't leave yet?";
  472. mes "Ah! You're still attached";
  473. mes "to Cart Revolution!";
  474. mes "Ok then. Considering you brought";
  475. mes "the banana juice, I'll teach you.";
  476. next;
  477. mes "[Gershaun]";
  478. mes "It's not hard to teach you";
  479. mes "Cart Revolution, but I need you to prepare";
  480. mes "the materials to modify your cart.";
  481. mes "The items I need are..";
  482. next;
  483. mes "[Gershaun]";
  484. mes "First I need 20 Irons to make the cart";
  485. mes "durable. Then 30 Sticky Mucus to absorb";
  486. mes "the shock.";
  487. mes "And about 20 Fly Wings and 5 Tentacles?";
  488. mes "And 2 bottles of Grape Juice for me!";
  489. next;
  490. mes "[Gershaun]";
  491. mes "Bring these to me.";
  492. mes "But that doesn't mean I want only 30 and 20.";
  493. mes "It all depends on my condition!";
  494. mes "Just bring me these for now.";
  495. mes "Hahahaha!";
  496. mes "I'm looking forward to it. Good bye then~";
  497. close;
  498. }
  499. mes "[Gershaun]";
  500. mes "Mmm!";
  501. mes "Nothing's free nowadays!";
  502. mes "How about trying to start a conversation";
  503. mes "by offering a bottle of Banana Juice or something?";
  504. close;
  505. }
  506. if (.@care_random == 3) {
  507. if ((countitem(533) > 1) && (countitem(998) > 22) && (countitem(938) > 31) && (countitem(601) > 22) && (countitem(962) > 5)) {
  508. mes "[Gershaun]";
  509. mes "Mmm that's good!";
  510. mes "Great! I shall teach you";
  511. mes "...Cart Revolution!";
  512. next;
  513. mes "[Gershaun]";
  514. mes "Ah, such a nice day!";
  515. mes "I shall reward those who";
  516. mes "eagerly swing their carts!";
  517. next;
  518. delitem 533,2; //Grape_Juice
  519. delitem 998,23; //Iron
  520. delitem 938,32; //Sticky_Mucus
  521. delitem 601,23; //Wing_Of_Fly
  522. delitem 962,6; //Tentacle
  523. skill "MC_CARTREVOLUTION",1,0;
  524. set mc_cartrevolution_x, 1;
  525. mes "Now you can use Cart Revolution";
  526. mes "I expect you to make merchants";
  527. mes "famous by using its amazing";
  528. mes "destruction power. Muahahahahaha!!!";
  529. next;
  530. mes "[Gershaun]";
  531. mes "Have a good day!!";
  532. close;
  533. }
  534. else if (countitem(532) > 0) {
  535. mes "[Gershaun]";
  536. mes "Ooh!";
  537. mes "It's Banana Juice!";
  538. mes "Thanks a lot!";
  539. mes "...............Kaaah!";
  540. delitem 532,1; //Banana_Juice
  541. mes "Very good! Thank you! Good-bye!";
  542. next;
  543. mes "[Gershaun]";
  544. mes "Mmm?";
  545. mes "You didn't leave yet?";
  546. mes "Ah! You're still attached";
  547. mes "to Cart Revolution!";
  548. mes "Ok then. Considering you brought";
  549. mes "the banana juice, I'll teach you.";
  550. next;
  551. mes "[Gershaun]";
  552. mes "It's not hard to teach you";
  553. mes "Cart Revolution, but I need you to prepare";
  554. mes "the materials to modify your cart.";
  555. mes "The items I need are..";
  556. next;
  557. mes "[Gershaun]";
  558. mes "First I need 20 Irons to make the cart";
  559. mes "durable. Then 30 Sticky Mucus to absorb";
  560. mes "the shock.";
  561. mes "And about 20 Fly Wings and 5 Tentacles?";
  562. mes "And 2 bottles of Grape Juice for me!";
  563. next;
  564. mes "[Gershaun]";
  565. mes "Just bring those.";
  566. mes "I'm not saying ONLY 30 or 20.";
  567. mes "It depends on my condition!";
  568. mes "Hahahaha!";
  569. mes "I'll be waiting. Then byebye~";
  570. close;
  571. }
  572. mes "[Gershaun]";
  573. mes "Mmm!";
  574. mes "Nothing can be done without a refreshing drink!";
  575. mes "How about starting a conversation";
  576. mes "with at least a bottle of Banana Juice?";
  577. close;
  578. }
  579. case 2:
  580. mes "[Gershaun]";
  581. mes "... you don't seem to know";
  582. mes "about Cart Revolution.";
  583. mes "Ok, I'll tell you a story";
  584. mes "I've never told anyone before.";
  585. mes "Listen carefully.";
  586. next;
  587. mes "[Gershaun]";
  588. mes "I did research about a different";
  589. mes "way to use the cart.";
  590. mes "I tried cooking ramen";
  591. mes "and even tried jump-roping.";
  592. mes "But none of them were able";
  593. mes "to satisfy me.";
  594. next;
  595. mes "[Gershaun]";
  596. mes "In despair, I wandered";
  597. mes "through the fields with my cart.";
  598. mes "After wandering dazed day after day..";
  599. mes "I met a very strong monster.";
  600. mes "Life was in danger!";
  601. mes "Why me - a weaponless, armor-less merchant!";
  602. next;
  603. mes "[Gershaun]";
  604. mes "I was scared to death.. thinking";
  605. mes "and hoping that this wasn't the";
  606. mes "last of me. With little hope left";
  607. mes "I tried the last thing possible.";
  608. mes "I used my cart to hit the monster!";
  609. next;
  610. mes "[Gershaun]";
  611. mes "The monster died in one hit.";
  612. mes "It was then that I realized something.";
  613. mes "Carts can become weapons, too!";
  614. mes "I finally realized that we can";
  615. mes "attack with carts!";
  616. next;
  617. mes "[Gershaun]";
  618. mes "Cart Revolution!";
  619. mes "That's the new attack skill I developed.";
  620. mes "Using 12 SP you lift your cart";
  621. mes "to hit your opponent..";
  622. mes "right in the head!";
  623. next;
  624. mes "[Gershaun]";
  625. mes "The heavier your cart is, the";
  626. mes "stronger you can attack! With one hit,";
  627. mes "your opponent will be hurt and";
  628. mes "forced to back off!";
  629. mes "This is Cart Revolution!";
  630. close;
  631. }
  632. }
  633. mes "[Gershaun]";
  634. mes "Mmm, a young merchant.";
  635. mes "You must use carts, too.";
  636. mes "Since you need to do business.";
  637. mes "But is that all?";
  638. next;
  639. mes "[Gershaun]";
  640. mes "I did research about a different";
  641. mes "way to use the cart.";
  642. mes "I tried cooking ramen";
  643. mes "and even tried jump-roping.";
  644. mes "But none of them were able";
  645. mes "to satisfy me.";
  646. next;
  647. switch (select("I know, I know.:...?")) {
  648. case 1:
  649. mes "[Gershaun]";
  650. mes "...no, what I'm saying is.";
  651. close;
  652. case 2:
  653. mes "[Gershaun]";
  654. mes "In despair, I wandered";
  655. mes "through the fields with my cart.";
  656. mes "After wandering dazed day after day..";
  657. mes "I met a very strong monster.";
  658. mes "Life was in danger!";
  659. mes "Why me - a weaponless, armor-less merchant!";
  660. next;
  661. mes "[Gershaun]";
  662. mes "I was scared to death.. thinking";
  663. mes "and hoping that this wasn't the";
  664. mes "last of me. With little hope left";
  665. mes "I tried the last thing possible.";
  666. mes "I used my cart to hit the monster!";
  667. mes "And then! And then!";
  668. next;
  669. mes "[Gershaun]";
  670. mes "The monster died in one hit.";
  671. mes "It was then that I realized something.";
  672. mes "Carts can become weapons, too!";
  673. mes "I finally realized that we can";
  674. mes "attack with carts!";
  675. next;
  676. mes "[Gershaun]";
  677. mes "Cart Revolution!";
  678. mes "That's the new attack skill I developed.";
  679. mes "Using 12 SP you lift your cart";
  680. mes "to hit your opponent..";
  681. mes "right in the head!";
  682. next;
  683. mes "[Gershaun]";
  684. mes "The heavier your cart is, the";
  685. mes "stronger you can attack! With one hit,";
  686. mes "your opponent will be hurt and";
  687. mes "forced to back off!";
  688. next;
  689. mes "[Gershaun]";
  690. mes "Would you like to learn this skill?";
  691. next;
  692. switch (select("Yes!!:I want to learn sushi skills...")) {
  693. case 1:
  694. mes "[Gershaun]";
  695. mes "Ok!";
  696. mes "I'll give you special training!";
  697. mes "First you need health!";
  698. mes "Get yourself to merchant";
  699. mes "level 35!";
  700. mes "We'll talk after that!";
  701. close;
  702. case 2:
  703. mes "[Sushi King Gershaun]";
  704. if (Sex > 1) {
  705. mes "Stupid girl!";
  706. }
  707. else {
  708. mes "Stupid boy!";
  709. }
  710. mes "It's way to early for you to";
  711. mes "even put your hands on sushi!";
  712. close;
  713. }
  714. }
  715. }
  716. mes "[Gershaun]";
  717. mes "If it doesn't work, make it work.";
  718. mes "If it doesn't work, make it work.";
  719. mes "If it doesn't work, make it work.";
  720. close;
  721. }
  722. //============================================================
  723. // Old changelog
  724. //============================================================
  725. //= Fully working
  726. //= v1.1 Bug fixes
  727. //= v1.a Now using functions found in "Global_Functions.txt"
  728. //= for class checks.[kobra_k88]
  729. //= 1.2 Added Baby Class Support [Lupus]
  730. //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
  731. //= 1.4 Fixed exploits [Lupus]
  732. //= 1.4a Fixed some typos [IVBela] 1.4b Gershaun -> Gershuan
  733. //= changed perm. variables to temp ones [Lupus]
  734. //= 1.4b Added missing 1 Banana Juice requirement to Cart Revolution [DracoRPG]
  735. //============================================================