merchant_skills.txt 22 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735
  1. //===== rAthena Script =======================================
  2. //= Merchant Skills Quests
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.6
  7. //===== Compatible With: =====================================
  8. //= rAthena SVN
  9. //===== Description: =========================================
  10. //= Quests for skills: Crazy Uproar, Change Cart, Cart
  11. // Revolution
  12. //===== Additional Comments: =================================
  13. //= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
  14. //= 1.6 Updated to latest available official file. [Masao]
  15. //============================================================
  16. alberta,83,96,5 script Necko 98,7,7,{
  17. if (BaseClass == Job_Merchant) {
  18. if (getskilllv("MC_LOUD") == 1) {
  19. mes "[Necko]";
  20. mes "I'm sorry. Necko's store is...";
  21. mes "Oh? Who's this?";
  22. mes "Pukakakakakakakakakaka!!!";
  23. mes "Long time no see!";
  24. mes "How are you?";
  25. mes "Nice to see you again!!";
  26. mes "Anything new?";
  27. mes "Wow~ I'm so glad to see you!";
  28. mes "You! Stop by once in a while!";
  29. mes "I might forget what you look like!";
  30. mes "Pukakakakakakakakaka!!!";
  31. mes "Very very nice to see you!!";
  32. mes "It's so nice to see you like this!";
  33. mes "Come to Alberta often!";
  34. mes "Killing two birds with one stone!!";
  35. mes "I get to see you, and shout also!!";
  36. mes "How much better can it get!!!";
  37. mes "Keuhahahahahahahaha!!";
  38. mes "Pukakakakakakakakakaka!!!";
  39. mes "Ppyakikakikakakakakakakaka!!";
  40. close;
  41. }
  42. else if (JobLevel < 15) {
  43. mes "[Necko]";
  44. mes "Oh, did you come because";
  45. mes "you are infatuated with my voice?";
  46. mes "My voice is loud, isn't it!";
  47. mes "considering you can hear it from a distance.";
  48. mes "And also.";
  49. mes "(looks around)";
  50. next;
  51. mes "[Necko]";
  52. mes "My voice isn't just loud!";
  53. mes "!";
  54. mes "Once you are about a level 15 merchant";
  55. mes "I will tell you the secret!";
  56. mes "Then, come again!!!";
  57. next;
  58. mes "[Necko]";
  59. mes "Uahahahahahahahahahahahaha!";
  60. mes "Kyukwakakakakakakakakakaka!";
  61. close;
  62. }
  63. else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (JobLevel >= 15)) {
  64. mes "[Necko]";
  65. mes "Oh! You!";
  66. mes "You are qualified to learn how to shout!";
  67. mes "Learn how to shout with my help.";
  68. mes "Would you like to learn Crazy Uproar?";
  69. next;
  70. switch (select("Yes!!!!:No.:What is that?")) {
  71. case 1:
  72. mes "[Necko]";
  73. mes "Ahahahahaha!! Good!!!";
  74. mes "That's the spirit!";
  75. mes "Here we go!";
  76. next;
  77. delitem 722,7; //Scarlet_Jewel
  78. delitem 532,1; //Banana_Juice
  79. delitem 921,50; //Mushroom_Spore
  80. skill "MC_LOUD",1,0;
  81. mes "[Necko]";
  82. mes "You have learned Crazy Uproar!!";
  83. mes "Shout as much as you wish!";
  84. mes "Hahahahahahaha!";
  85. close;
  86. case 2:
  87. mes "[Necko]";
  88. mes "Eh... ok.";
  89. mes "Pooooh...";
  90. close;
  91. case 3:
  92. mes "[Necko]";
  93. mes "Crazy Uproar uses your loud voice";
  94. mes "to boost battle spirit";
  95. mes "With 8 SP, you get an additional";
  96. mes "4 STR for 5 minutes!!!!!";
  97. mes "If you use it repeatedly";
  98. mes "it is 5 minutes from that point on.";
  99. next;
  100. mes "[Necko]";
  101. mes "Stay casual in everyday life,";
  102. mes "and when you need to fight";
  103. mes "it will gather your spirit.";
  104. mes "Very useful, I must say!!!!";
  105. close;
  106. }
  107. }
  108. mes "[Necko]";
  109. mes "Oh, were you charmed ";
  110. mes "by my voice?";
  111. mes "Indeed, my voice is loud!";
  112. mes "You can hear it from so far away.";
  113. mes "And also.";
  114. mes "(looks around)";
  115. next;
  116. mes "[Necko]";
  117. mes "My voice isn't JUST loud!";
  118. mes "I have learned the skill";
  119. mes "that lets me shout..";
  120. mes "The Crazy Uproar skill!";
  121. next;
  122. mes "[Necko]";
  123. mes "Crazy Uproar uses your loud voice";
  124. mes "to boost battle spirit";
  125. mes "With 8 sp, you get an additional";
  126. mes "4 STR for 5 minutes!!!!!";
  127. mes "If you use it repeatedly";
  128. mes "it is 5 minutes from that point.";
  129. next;
  130. mes "[Necko]";
  131. mes "Stay casual in everyday life,";
  132. mes "but shout to gather more";
  133. mes "strength when you fight.";
  134. mes "It is very useful!!!!";
  135. mes "To learn this skill, you first need";
  136. mes "to learn the essentials of sound!!!";
  137. next;
  138. mes "[Necko]";
  139. mes "You can learn this in Payon";
  140. mes "from a singer with just a loud voice";
  141. mes "You can take lessons from him!";
  142. next;
  143. mes "[Necko]";
  144. mes "But that person died!";
  145. mes "So you can't learn it anymore!";
  146. mes "Hahahahahahahaha!!!!";
  147. mes "..............................";
  148. mes "...Aww you look disappointed?";
  149. mes "Do you want to learn Crazy Uproar?";
  150. next;
  151. mes "[Necko]";
  152. mes "Hmm... Shall I teach you?";
  153. mes "If you really want it, that is.";
  154. mes "First, I must scorch the vocal cords.";
  155. mes "There are some things needed to do so.";
  156. next;
  157. mes "[Necko]";
  158. mes "7 Pearls, 1 bottle of Banana Juice,";
  159. mes "and 50 mushroom spores!";
  160. mes "Then I'll scorch your vocal chord!";
  161. next;
  162. mes "[Necko]";
  163. mes "See you when you are ready!";
  164. mes "I shall prepare my throat for then as well!!";
  165. mes "Bboowuuuuuuuuuuuuuuuuh~~~!!";
  166. close;
  167. }
  168. mes "[Necko]";
  169. mes "Necko's store is closed right now.";
  170. mes "come again later. Hehe~";
  171. close;
  172. OnTouch:
  173. mes "[!?]";
  174. mes "Muahahahahahahahahahahahaha!!";
  175. mes "Pukakakakakakakakakakakakaka!";
  176. close;
  177. }
  178. alberta,119,221,6 script Charlron 107,{
  179. if (BaseClass == Job_Merchant) {
  180. if (getskilllv("MC_CHANGECART") == 1) {
  181. mes "[Charlron]";
  182. mes "Mmm? I was wondering who was making all";
  183. mes "the raucus carrying around a cart.";
  184. mes "It was you.";
  185. mes "Yes, I remember you.";
  186. mes "what do you think? The new cart..good, yeah?";
  187. next;
  188. mes "[Charlron]";
  189. mes "Enjoy life.";
  190. mes "Life isn't just simply moving";
  191. mes "forward..Slowly, looking around,";
  192. mes "dragging a heavy cart is";
  193. mes "the way us merchants live.";
  194. mes "Then see you next time.";
  195. next;
  196. mes "[Charlron]";
  197. mes "Be healthy~";
  198. close;
  199. }
  200. else if (JobLevel >= 30) {
  201. mes "[Charlron]";
  202. mes "Nice to see you fellow merchant";
  203. mes "If I remember correctly,";
  204. mes "you're that famous merchant";
  205. mes "these days.";
  206. next;
  207. mes "But your cart doesn't";
  208. mes "seem to fit your fame.";
  209. mes "How pitiful.";
  210. next;
  211. switch (select("That's why I came here.:What about my cart?:Two pairs is pitiful?")) {
  212. case 1:
  213. if ((countitem(1019) > 49) && (countitem(998) > 9) && (countitem(919) > 19)) {
  214. mes "[Charlron]";
  215. mes "Haha! Ok, ok!";
  216. mes "With the things you brought";
  217. mes "I will change your cart.";
  218. next;
  219. delitem 1019,50; //Wooden_Block
  220. delitem 998,10; //Iron
  221. delitem 919,20; //Animal's_Skin
  222. skill "MC_CHANGECART",1,0;
  223. mes "[Charlron]";
  224. mes "Congratulations.";
  225. mes "You can choose a cart";
  226. mes "according to your taste.";
  227. mes "And now you don't even need";
  228. mes "me to help you. All you";
  229. mes "need is some SP.";
  230. next;
  231. mes "[Charlron]";
  232. mes "Convenient, don't you think?";
  233. mes "Oh and one more thing!";
  234. mes "Each time you level, you can";
  235. mes "have a new different cart";
  236. mes "So work hard.";
  237. next;
  238. mes "[Charlron]";
  239. mes "But anyways, it looks very nice on you!";
  240. mes "Hahaha! Have a nice day!";
  241. close;
  242. }
  243. mes "[Charlron]";
  244. mes "Mmm... It's true that I";
  245. mes "change carts but...";
  246. mes "In order to do so, I need";
  247. mes "some materials to use.";
  248. next;
  249. mes "[Charlron]";
  250. mes "50 Trunks.";
  251. mes "10 Iron.";
  252. mes "20 Animal Skins.";
  253. mes "I need at least these things";
  254. mes "to change your cart.";
  255. next;
  256. mes "[Charlron]";
  257. mes "So come see me when you";
  258. mes "have prepared everything.";
  259. close;
  260. case 2:
  261. mes "[Charlron]";
  262. mes "Oh no, you don't know at all?(changes tone)";
  263. mes "A new way to show off a merchant's ego!";
  264. mes "An expression of an excellent brain!";
  265. mes "Change Cart is a skill that";
  266. mes "makes a merchant stand out!";
  267. next;
  268. mes "[Charlron]";
  269. mes "A fun skill that allows you to";
  270. mes "use a cart according to your";
  271. mes "level with only 40 SP!";
  272. next;
  273. mes "[Charlron]";
  274. mes "That is Change Cart!";
  275. mes "A basic skill for any merchant.";
  276. mes "I'll teach you how to make";
  277. mes "one so watch carefully, and";
  278. mes "do exactly what I do to make";
  279. mes "your own in the future!";
  280. next;
  281. mes "[Charlron]";
  282. mes "But, since it's the first time";
  283. mes "you need to prepare some materials.";
  284. mes "50 Trunks!";
  285. mes "10 Iron!";
  286. mes "20 Animal skins!";
  287. mes "-bring these please!";
  288. next;
  289. mes "[Charlron]";
  290. mes "All we have to do is";
  291. mes "make one using those materials,";
  292. mes "so come back when you are ready.";
  293. mes "Ok?";
  294. close;
  295. case 3:
  296. mes "[Charlron]";
  297. mes "...it's not 'CARD'!";
  298. close;
  299. }
  300. }
  301. mes "[Charlron]";
  302. mes "Welcome young one.";
  303. mes "Is selling fun? I am the";
  304. mes "merchant Charlron. I have been";
  305. mes "doing some research about.";
  306. mes "carts recently.";
  307. next;
  308. mes "[Charlron]";
  309. mes "Aren't you tired of that cart?";
  310. mes "Come to me if you want to";
  311. mes "change your cart. I'll do a good job.";
  312. mes "But, there are some conditions.";
  313. next;
  314. mes "[Charlron]";
  315. mes "I'm a pretty famous merchant,";
  316. mes "so I don't really deal with beginners.";
  317. mes "Once you are level 30";
  318. mes "I may consider establishing";
  319. mes "a deal with you.";
  320. close;
  321. }
  322. mes "[Charlron]";
  323. mes "I am a merchant that";
  324. mes "deals with many things, Charlron.";
  325. mes "If you ever find anything interesting";
  326. mes "come back and try to ";
  327. mes "negotiate a deal with me.";
  328. close;
  329. }
  330. alberta,232,103,6 script Gershaun 57,{
  331. if (BaseClass == Job_Merchant) {
  332. if (getskilllv("MC_CARTREVOLUTION") == 1) {
  333. mes "[Gershaun]";
  334. mes "Ah, long time no see!";
  335. mes "Ohh, the red marks on your cart.";
  336. mes "They must be the marks of 'it'...";
  337. mes "Seems like I have taught you the skill correctly!";
  338. next;
  339. mes "[Gershaun]";
  340. mes "You have blood like mine in you!";
  341. mes "Mmm! After all!!";
  342. mes "I'm happy! Scratch my back!";
  343. mes "Here! Hurry!";
  344. close;
  345. }
  346. else if ((BaseClass == Job_Merchant) && (JobLevel >= 35)) {
  347. mes "[Gershaun]";
  348. mes "Ooh. You have a firm body";
  349. mes "for a merchant. You must be";
  350. mes "very good a carrying things!?";
  351. mes "Mmm you should be able to learn";
  352. mes "Cart Revolution!";
  353. next;
  354. switch (select("Hey~ that's why I came.:What's that?")) {
  355. case 1:
  356. set .@care_random,rand(1,3);
  357. if (.@care_random == 1) {
  358. if ((countitem(533) > 1) && (countitem(998) > 19) && (countitem(938) > 29) && (countitem(601) > 19) && (countitem(962) > 4)) {
  359. mes "[Gershaun]";
  360. mes "Hoho!";
  361. mes "Got it! I shall teach you";
  362. mes "Cart Revolution!";
  363. next;
  364. mes "[Gershaun]";
  365. mes "Ah, such a nice day!";
  366. mes "I shall reward those who";
  367. mes "eagerly swing their carts!";
  368. next;
  369. delitem 533,2; //Grape_Juice
  370. delitem 998,20; //Iron
  371. delitem 938,30; //Sticky_Mucus
  372. delitem 601,20; //Wing_Of_Fly
  373. delitem 962,5; //Tentacle
  374. skill "MC_CARTREVOLUTION",1,0;
  375. mes "Now you can use Cart Revolution";
  376. mes "I expect you to make merchants";
  377. mes "famous by using this amazing";
  378. mes "destruction power. Muahahahahaha!!!";
  379. next;
  380. mes "[Gershaun]";
  381. mes "Have a great day!!";
  382. close;
  383. }
  384. else if (countitem(532) > 0) {
  385. mes "[Gershaun]";
  386. mes "Ooh!";
  387. mes "It's banana juice!";
  388. mes "Thank you very much!";
  389. mes "...............Kaah!";
  390. delitem 532,1; //Banana_Juice
  391. mes "Very refreshing! Thank you! Goodbye!";
  392. next;
  393. mes "[Gershaun]";
  394. mes "Hmm?";
  395. mes "You didn't leave yet?";
  396. mes "Ah! You are still attached";
  397. mes "to Cart Revolution!";
  398. mes "Ok then. Considering you brought";
  399. mes "the Banana Juice, I'll teach you.";
  400. next;
  401. mes "[Gershaun]";
  402. mes "It's not hard to teach you";
  403. mes "Cart Revolution, but I need you to prepare";
  404. mes "the materials to modify your cart.";
  405. mes "The items I need are..";
  406. next;
  407. mes "[Gershaun]";
  408. mes "First I need 20 Irons to make the cart";
  409. mes "durable. Then 30 Sticky Mucus to absorb";
  410. mes "the shock.";
  411. mes "And about 20 Fly Wings and 5 Tentacles?";
  412. mes "And 2 bottles of Grape Juice for me!";
  413. next;
  414. mes "[Gershaun]";
  415. mes "Just bring those.";
  416. mes "I'm not saying ONLY 30 or 20.";
  417. mes "It depends on my condition!";
  418. mes "Hahahaha!";
  419. mes "I'll be waiting. Then byebye~";
  420. close;
  421. }
  422. mes "[Gershaun]";
  423. mes "Mmm!";
  424. mes "Nothing can be done without a refreshing drink!";
  425. mes "How about starting a conversation";
  426. mes "with at least a bottle of Banana Juice?";
  427. close;
  428. }
  429. if (.@care_random == 2) {
  430. if ((countitem(533) > 1) && (countitem(998) > 14) && (countitem(938) > 24) && (countitem(601) > 14) && (countitem(962) > 4)) {
  431. mes "[Gershaun]";
  432. mes "Mmm that's good!";
  433. mes "Great! I shall teach you";
  434. mes "...Cart Revolution!";
  435. next;
  436. mes "[Gershaun]";
  437. mes "Ah, such a nice day!";
  438. mes "I shall reward those who";
  439. mes "eagerly swing their carts!";
  440. next;
  441. delitem 533,2; //Grape_Juice
  442. delitem 998,15; //Iron
  443. delitem 938,25; //Sticky_Mucus
  444. delitem 601,15; //Wing_Of_Fly
  445. delitem 962,5; //Tentacle
  446. skill "MC_CARTREVOLUTION",1,0;
  447. mes "Now you can use Cart Revolution";
  448. mes "I expect you to make merchants";
  449. mes "famous by using its amazing";
  450. mes "destruction power. Muahahahahaha!!!";
  451. next;
  452. mes "[Gershaun]";
  453. mes "Have a good day!!";
  454. close;
  455. }
  456. else if (countitem(532) > 0) {
  457. mes "[Gershaun]";
  458. mes "Ooh!";
  459. mes "It's banana juice!";
  460. mes "Thanks a lot!";
  461. mes "...............Kaaah!";
  462. delitem 532,1; //Banana_Juice
  463. mes "Very good! Thank you! Good-bye!";
  464. next;
  465. mes "[Gershaun]";
  466. mes "Mmm?";
  467. mes "You didn't leave yet?";
  468. mes "Ah! You're still attached";
  469. mes "to Cart Revolution!";
  470. mes "Ok then. Considering you brought";
  471. mes "the banana juice, I'll teach you.";
  472. next;
  473. mes "[Gershaun]";
  474. mes "It's not hard to teach you";
  475. mes "Cart Revolution, but I need you to prepare";
  476. mes "the materials to modify your cart.";
  477. mes "The items I need are..";
  478. next;
  479. mes "[Gershaun]";
  480. mes "First I need 20 Irons to make the cart";
  481. mes "durable. Then 30 Sticky Mucus to absorb";
  482. mes "the shock.";
  483. mes "And about 20 Fly Wings and 5 Tentacles?";
  484. mes "And 2 bottles of Grape Juice for me!";
  485. next;
  486. mes "[Gershaun]";
  487. mes "Bring these to me.";
  488. mes "But that doesn't mean I want only 30 and 20.";
  489. mes "It all depends on my condition!";
  490. mes "Just bring me these for now.";
  491. mes "Hahahaha!";
  492. mes "I'm looking forward to it. Good bye then~";
  493. close;
  494. }
  495. mes "[Gershaun]";
  496. mes "Mmm!";
  497. mes "Nothing's free nowadays!";
  498. mes "How about trying to start a conversation";
  499. mes "by offering a bottle of Banana Juice or something?";
  500. close;
  501. }
  502. if (.@care_random == 3) {
  503. if ((countitem(533) > 1) && (countitem(998) > 22) && (countitem(938) > 31) && (countitem(601) > 22) && (countitem(962) > 5)) {
  504. mes "[Gershaun]";
  505. mes "Mmm that's good!";
  506. mes "Great! I shall teach you";
  507. mes "...Cart Revolution!";
  508. next;
  509. mes "[Gershaun]";
  510. mes "Ah, such a nice day!";
  511. mes "I shall reward those who";
  512. mes "eagerly swing their carts!";
  513. next;
  514. delitem 533,2; //Grape_Juice
  515. delitem 998,23; //Iron
  516. delitem 938,32; //Sticky_Mucus
  517. delitem 601,23; //Wing_Of_Fly
  518. delitem 962,6; //Tentacle
  519. skill "MC_CARTREVOLUTION",1,0;
  520. mes "Now you can use Cart Revolution";
  521. mes "I expect you to make merchants";
  522. mes "famous by using its amazing";
  523. mes "destruction power. Muahahahahaha!!!";
  524. next;
  525. mes "[Gershaun]";
  526. mes "Have a good day!!";
  527. close;
  528. }
  529. else if (countitem(532) > 0) {
  530. mes "[Gershaun]";
  531. mes "Ooh!";
  532. mes "It's Banana Juice!";
  533. mes "Thanks a lot!";
  534. mes "...............Kaaah!";
  535. delitem 532,1; //Banana_Juice
  536. mes "Very good! Thank you! Good-bye!";
  537. next;
  538. mes "[Gershaun]";
  539. mes "Mmm?";
  540. mes "You didn't leave yet?";
  541. mes "Ah! You're still attached";
  542. mes "to Cart Revolution!";
  543. mes "Ok then. Considering you brought";
  544. mes "the banana juice, I'll teach you.";
  545. next;
  546. mes "[Gershaun]";
  547. mes "It's not hard to teach you";
  548. mes "Cart Revolution, but I need you to prepare";
  549. mes "the materials to modify your cart.";
  550. mes "The items I need are..";
  551. next;
  552. mes "[Gershaun]";
  553. mes "First I need 20 Irons to make the cart";
  554. mes "durable. Then 30 Sticky Mucus to absorb";
  555. mes "the shock.";
  556. mes "And about 20 Fly Wings and 5 Tentacles?";
  557. mes "And 2 bottles of Grape Juice for me!";
  558. next;
  559. mes "[Gershaun]";
  560. mes "Just bring those.";
  561. mes "I'm not saying ONLY 30 or 20.";
  562. mes "It depends on my condition!";
  563. mes "Hahahaha!";
  564. mes "I'll be waiting. Then byebye~";
  565. close;
  566. }
  567. mes "[Gershaun]";
  568. mes "Mmm!";
  569. mes "Nothing can be done without a refreshing drink!";
  570. mes "How about starting a conversation";
  571. mes "with at least a bottle of Banana Juice?";
  572. close;
  573. }
  574. case 2:
  575. mes "[Gershaun]";
  576. mes "... you don't seem to know";
  577. mes "about Cart Revolution.";
  578. mes "Ok, I'll tell you a story";
  579. mes "I've never told anyone before.";
  580. mes "Listen carefully.";
  581. next;
  582. mes "[Gershaun]";
  583. mes "I did research about a different";
  584. mes "way to use the cart.";
  585. mes "I tried cooking ramen";
  586. mes "and even tried jump-roping.";
  587. mes "But none of them were able";
  588. mes "to satisfy me.";
  589. next;
  590. mes "[Gershaun]";
  591. mes "In despair, I wandered";
  592. mes "through the fields with my cart.";
  593. mes "After wandering dazed day after day..";
  594. mes "I met a very strong monster.";
  595. mes "Life was in danger!";
  596. mes "Why me - a weaponless, armor-less merchant!";
  597. next;
  598. mes "[Gershaun]";
  599. mes "I was scared to death.. thinking";
  600. mes "and hoping that this wasn't the";
  601. mes "last of me. With little hope left";
  602. mes "I tried the last thing possible.";
  603. mes "I used my cart to hit the monster!";
  604. next;
  605. mes "[Gershaun]";
  606. mes "The monster died in one hit.";
  607. mes "It was then that I realized something.";
  608. mes "Carts can become weapons, too!";
  609. mes "I finally realized that we can";
  610. mes "attack with carts!";
  611. next;
  612. mes "[Gershaun]";
  613. mes "Cart Revolution!";
  614. mes "That's the new attack skill I developed.";
  615. mes "Using 12 SP you lift your cart";
  616. mes "to hit your opponent..";
  617. mes "right in the head!";
  618. next;
  619. mes "[Gershaun]";
  620. mes "The heavier your cart is, the";
  621. mes "stronger you can attack! With one hit,";
  622. mes "your opponent will be hurt and";
  623. mes "forced to back off!";
  624. mes "This is Cart Revolution!";
  625. close;
  626. }
  627. }
  628. mes "[Gershaun]";
  629. mes "Mmm, a young merchant.";
  630. mes "You must use carts, too.";
  631. mes "Since you need to do business.";
  632. mes "But is that all?";
  633. next;
  634. mes "[Gershaun]";
  635. mes "I did research about a different";
  636. mes "way to use the cart.";
  637. mes "I tried cooking ramen";
  638. mes "and even tried jump-roping.";
  639. mes "But none of them were able";
  640. mes "to satisfy me.";
  641. next;
  642. switch (select("I know, I know.:...?")) {
  643. case 1:
  644. mes "[Gershaun]";
  645. mes "...no, what I'm saying is.";
  646. close;
  647. case 2:
  648. mes "[Gershaun]";
  649. mes "In despair, I wandered";
  650. mes "through the fields with my cart.";
  651. mes "After wandering dazed day after day..";
  652. mes "I met a very strong monster.";
  653. mes "Life was in danger!";
  654. mes "Why me - a weaponless, armor-less merchant!";
  655. next;
  656. mes "[Gershaun]";
  657. mes "I was scared to death.. thinking";
  658. mes "and hoping that this wasn't the";
  659. mes "last of me. With little hope left";
  660. mes "I tried the last thing possible.";
  661. mes "I used my cart to hit the monster!";
  662. mes "And then! And then!";
  663. next;
  664. mes "[Gershaun]";
  665. mes "The monster died in one hit.";
  666. mes "It was then that I realized something.";
  667. mes "Carts can become weapons, too!";
  668. mes "I finally realized that we can";
  669. mes "attack with carts!";
  670. next;
  671. mes "[Gershaun]";
  672. mes "Cart Revolution!";
  673. mes "That's the new attack skill I developed.";
  674. mes "Using 12 SP you lift your cart";
  675. mes "to hit your opponent..";
  676. mes "right in the head!";
  677. next;
  678. mes "[Gershaun]";
  679. mes "The heavier your cart is, the";
  680. mes "stronger you can attack! With one hit,";
  681. mes "your opponent will be hurt and";
  682. mes "forced to back off!";
  683. next;
  684. mes "[Gershaun]";
  685. mes "Would you like to learn this skill?";
  686. next;
  687. switch (select("Yes!!:I want to learn sushi skills...")) {
  688. case 1:
  689. mes "[Gershaun]";
  690. mes "Ok!";
  691. mes "I'll give you special training!";
  692. mes "First you need health!";
  693. mes "Get yourself to merchant";
  694. mes "level 35!";
  695. mes "We'll talk after that!";
  696. close;
  697. case 2:
  698. mes "[Sushi King Gershaun]";
  699. if (Sex > 1) {
  700. mes "Stupid girl!";
  701. }
  702. else {
  703. mes "Stupid boy!";
  704. }
  705. mes "It's way to early for you to";
  706. mes "even put your hands on sushi!";
  707. close;
  708. }
  709. }
  710. }
  711. mes "[Gershaun]";
  712. mes "If it doesn't work, make it work.";
  713. mes "If it doesn't work, make it work.";
  714. mes "If it doesn't work, make it work.";
  715. close;
  716. }
  717. //============================================================
  718. // Old changelog
  719. //============================================================
  720. //= Fully working
  721. //= v1.1 Bug fixes
  722. //= v1.a Now using functions found in "Global_Functions.txt"
  723. //= for class checks.[kobra_k88]
  724. //= 1.2 Added Baby Class Support [Lupus]
  725. //= 1.3 Removed callfunc Is_####_Class in favor of baseClass [Silentdragon]
  726. //= 1.4 Fixed exploits [Lupus]
  727. //= 1.4a Fixed some typos [IVBela] 1.4b Gershaun -> Gershuan
  728. //= changed perm. variables to temp ones [Lupus]
  729. //= 1.4b Added missing 1 Banana Juice requirement to Cart Revolution [DracoRPG]
  730. //============================================================