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- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #ifndef _PET_H_
- #define _PET_H_
- #define MAX_PET_DB 300
- #define MAX_PETLOOT_SIZE 30
- struct s_pet_db {
- short class_;
- char name[NAME_LENGTH],jname[NAME_LENGTH];
- short itemID;
- short EggID;
- short AcceID;
- short FoodID;
- int fullness;
- int hungry_delay;
- int r_hungry;
- int r_full;
- int intimate;
- int die;
- int capture;
- int speed;
- char s_perfor;
- int talk_convert_class;
- int attack_rate;
- int defence_attack_rate;
- int change_target_rate;
- struct script_code *equip_script;
- struct script_code *pet_script;
- };
- extern struct s_pet_db pet_db[MAX_PET_DB];
- enum { PET_CLASS,PET_CATCH,PET_EGG,PET_EQUIP,PET_FOOD };
- struct pet_recovery { //Stat recovery
- enum sc_type type; //Status Change id
- unsigned short delay; //How long before curing (secs).
- int timer;
- };
- struct pet_bonus {
- unsigned short type; //bStr, bVit?
- unsigned short val; //Qty
- unsigned short duration; //in secs
- unsigned short delay; //Time before RENEWAL_CAST (secs)
- int timer;
- };
- struct pet_skill_attack { //Attack Skill
- unsigned short id;
- unsigned short lv;
- unsigned short div_; //0 = Normal skill. >0 = Fixed damage (lv), fixed div_.
- unsigned short rate; //Base chance of skill ocurrance (10 = 10% of attacks)
- unsigned short bonusrate; //How being 100% loyal affects cast rate (10 = At 1000 intimacy->rate+10%
- };
- struct pet_skill_support { //Support Skill
- unsigned short id;
- unsigned short lv;
- unsigned short hp; //Max HP% for skill to trigger (50 -> 50% for Magnificat)
- unsigned short sp; //Max SP% for skill to trigger (100 = no check)
- unsigned short delay; //Time (secs) between being able to recast.
- int timer;
- };
- struct pet_loot {
- struct item *item;
- unsigned short count;
- unsigned short weight;
- unsigned short max;
- };
- struct pet_data {
- struct block_list bl;
- struct unit_data ud;
- struct view_data vd;
- struct s_pet pet;
- struct status_data status;
- struct mob_db *db;
- struct s_pet_db *petDB;
- int pet_hungry_timer;
- int target_id;
- struct {
- unsigned skillbonus : 1;
- } state;
- int move_fail_count;
- unsigned int next_walktime,last_thinktime;
- short rate_fix; //Support rate as modified by intimacy (1000 = 100%) [Skotlex]
- struct pet_recovery* recovery;
- struct pet_bonus* bonus;
- struct pet_skill_attack* a_skill;
- struct pet_skill_support* s_skill;
- struct pet_loot* loot;
- int masterteleport_timer;
- struct map_session_data *master;
- };
- int pet_create_egg(struct map_session_data *sd, int item_id);
- int pet_hungry_val(struct pet_data *pd);
- void pet_set_intimate(struct pet_data *pd, int value);
- int pet_target_check(struct map_session_data *sd,struct block_list *bl,int type);
- int pet_unlocktarget(struct pet_data *pd);
- int pet_sc_check(struct map_session_data *sd, int type); //Skotlex
- int search_petDB_index(int key,int type);
- int pet_hungry_timer_delete(struct pet_data *pd);
- int pet_data_init(struct map_session_data *sd, struct s_pet *pet);
- int pet_birth_process(struct map_session_data *sd, struct s_pet *pet);
- int pet_recv_petdata(int account_id,struct s_pet *p,int flag);
- int pet_select_egg(struct map_session_data *sd,short egg_index);
- int pet_catch_process1(struct map_session_data *sd,int target_class);
- int pet_catch_process2(struct map_session_data *sd,int target_id);
- int pet_get_egg(int account_id,int pet_id,int flag);
- int pet_menu(struct map_session_data *sd,int menunum);
- int pet_change_name(struct map_session_data *sd,char *name);
- int pet_change_name_ack(struct map_session_data *sd, char* name, int flag);
- int pet_equipitem(struct map_session_data *sd,int index);
- int pet_lootitem_drop(struct pet_data *pd,struct map_session_data *sd);
- int pet_attackskill(struct pet_data *pd, int target_id);
- int pet_skill_support_timer(int tid, unsigned int tick, int id, intptr_t data); // [Skotlex]
- int pet_skill_bonus_timer(int tid, unsigned int tick, int id, intptr_t data); // [Valaris]
- int pet_recovery_timer(int tid, unsigned int tick, int id, intptr_t data); // [Valaris]
- int pet_heal_timer(int tid, unsigned int tick, int id, intptr_t data); // [Valaris]
- #define pet_stop_walking(pd, type) unit_stop_walking(&(pd)->bl, type)
- #define pet_stop_attack(pd) unit_stop_attack(&(pd)->bl)
- int read_petdb(void);
- int do_init_pet(void);
- int do_final_pet(void);
- #endif /* _PET_H_ */
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