warper.txt 24 KB

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  1. //===== rAthena Script =======================================
  2. //= Warper
  3. //===== Description: =========================================
  4. //= A complete - but very condensed - warper script.
  5. //===== Additional Comments: =================================
  6. //= 1.0 Initial script By [Euphy].
  7. //= 1.1 Added missing duplicates and fixed coordinates.
  8. //= Some coordinates written by [Tekno-Kanix] and [ToastOfDoom].
  9. //= 1.2 Added new episodes and simplified functions.
  10. //= 1.3 Added Renewal checks and Instances menu.
  11. //= Aligned coordinates with @go.
  12. //= 1.4 Added new Guild Dungeons.
  13. //= 1.4a Slight edits.
  14. //= 1.4b Added Wolfchev's Laboratory warp.
  15. //= 1.5 Added Lasagna ,Para Market ,WOE TE ,Instances and settings [sader1992].
  16. //= 1.5a Fix Bifrost Tower
  17. //============================================================
  18. - script Warper -1,{
  19. function Go; function Disp; function Pick; function Restrict;
  20. // --------------------------------------------------
  21. // Main Menu:
  22. // --------------------------------------------------
  23. menu "Last Warp ^777777["+lastwarp$+"]^000000",-,
  24. " ~ Towns",Towns,
  25. " ~ Fields",Fields,
  26. " ~ Dungeons",Dungeons,
  27. " ~ Guild Castles",Castles,
  28. " ~ Guild Dungeons",Guild_Dungeons,
  29. " ~ Instances",Instances,
  30. " ~ Special Areas",Special;
  31. if (lastwarp$ == "")
  32. message strcharinfo(0),"You haven't warped anywhere yet.";
  33. else
  34. warp lastwarp$,lastwarpx,lastwarpy;
  35. end;
  36. // ------------------- Functions -------------------
  37. // * Go("<map>",<x>,<y>);
  38. // ~ Warps directly to a map.
  39. //
  40. // * Disp("<Menu Option>",<first option>,<last option>);
  41. // * Pick("<map_prefix>"{,<index offset>});
  42. // ~ Dynamic menu and map selection (auto-numbered).
  43. // ~ Fields and Dungeons must use Disp and Pick Functions.
  44. //
  45. // * Disp("<Option 1>:<Option 2>:<etc.>");
  46. // * Pick("","<map1>","<map2>","<etc.>");
  47. // ~ Manual menu and map selection (listed).
  48. //
  49. // * Restrict("<RE | Pre-RE>"{,<menu option numbers>});
  50. // ~ Only allows map for Renewal or Pre-Renewal modes.
  51. // If menu option numbers are given, only those maps
  52. // will be restricted (i.e. not for "Go").
  53. //
  54. // Other notes:
  55. // ~ Array @c[] holds all (x,y) coordinates.
  56. // ~ Use @c[2] EXCEPT when maps begin dynamically
  57. // at 0: use @c[0] and Pick() offset 1.
  58. // --------------------------------------------------
  59. function Go {
  60. set lastwarp$, getarg(0);
  61. set lastwarpx, getarg(1,0);
  62. set lastwarpy, getarg(2,0);
  63. warp getarg(0),getarg(1,0),getarg(2,0);
  64. end;
  65. }
  66. function Disp {
  67. if (getargcount() < 3)
  68. set @menu$, getarg(0);
  69. else {
  70. set @menu$,"";
  71. for (set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1)
  72. set @menu$, @menu$+getarg(0)+" "+.@i+":";
  73. }
  74. return;
  75. }
  76. function Pick {
  77. set .@warp_block,@warp_block;
  78. set @warp_block,0;
  79. if((@f && .OnlyFirstFld) || (@d && .OnlyFirstDun)){
  80. set .@select,1;
  81. if(.@warp_block){
  82. while(.@warp_block & (1<<.@select)){
  83. .@select += 1;
  84. }
  85. }
  86. }else{
  87. set .@select, select(@menu$);
  88. }
  89. if (getarg(0) == "") {
  90. set .@i, .@select;
  91. set .@map$, getarg(.@i);
  92. } else {
  93. set .@i, .@select-getarg(1,0);
  94. set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i;
  95. }
  96. if (.@warp_block & (1<<.@select)) {
  97. message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
  98. end;
  99. }
  100. set .@x, @c[.@i*2];
  101. set .@y, @c[.@i*2+1];
  102. deletearray @c[0],getarraysize(@c);
  103. @f = false; @d = false;
  104. Go(.@map$,.@x,.@y);
  105. }
  106. function Restrict {
  107. if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) {
  108. if (getarg(1,0)) {
  109. set @warp_block,0;
  110. for (set .@i,1; .@i<getargcount(); set .@i,.@i+1)
  111. set @warp_block, @warp_block | (1<<getarg(.@i));
  112. } else {
  113. message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal.";
  114. end;
  115. }
  116. }
  117. return;
  118. }
  119. // --------------------------------------------------
  120. Towns:
  121. // --------------------------------------------------
  122. menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5,
  123. "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10,
  124. "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Kunlun",T14, "Hugel",T15,
  125. "Izlude",T16, "Jawaii",T17, "Lasagna",T18, "Lighthalzen",T19, "Luoyang",T20,
  126. "Lutie",T21, "Malangdo",T22, "Malaya",T23, "Manuk",T24,
  127. "Midgarts Expedition Camp",T25, "Mora",T26, "Morocc",T27, "Moscovia",T28,
  128. "Nameless Island",T29, "Niflheim",T30, "Payon",T31, "Rachel",T32, "Splendide",T33,
  129. "Thor Camp",T34, "Umbala",T35, "Veins",T36, "Juno",T37;
  130. T1: Go("prontera",155,183);
  131. T2: Go("alberta",28,234);
  132. T3: Go("aldebaran",140,131);
  133. T4: Go("amatsu",198,84);
  134. T5: Go("ayothaya",208,166);
  135. T6: Restrict("RE");
  136. Go("brasilis",196,217);
  137. T7: Go("comodo",209,143);
  138. T8: Restrict("RE");
  139. Go("dewata",200,180);
  140. T9: Restrict("RE");
  141. Go("ecl_in01",48,53);
  142. T10: Go("einbech",63,35);
  143. T11: Go("einbroch",64,200);
  144. T12: Restrict("RE");
  145. Go("dicastes01",198,187);
  146. T13: Go("geffen",119,59);
  147. T14: Go("gonryun",160,120);
  148. T15: Go("hugel",96,145);
  149. T16: Go("izlude",128,(checkre(3)?146:114));
  150. T17: Go("jawaii",251,132);
  151. T18: Restrict("RE");
  152. Go("lasagna",193,182);
  153. T19: Go("lighthalzen",158,92);
  154. T20: Go("louyang",217,100);
  155. T21: Go("xmas",147,134);
  156. T22: Restrict("RE");
  157. Go("malangdo",140,114);
  158. T23: Restrict("RE");
  159. Go("malaya",231,200);
  160. T24: Go("manuk",282,138);
  161. T25: Go("mid_camp",210,288);
  162. T26: Restrict("RE");
  163. Go("mora",55,146);
  164. T27: Go("morocc",156,93);
  165. T28: Go("moscovia",223,184);
  166. T29: Go("nameless_n",256,215);
  167. T30: Go("niflheim",202,174);
  168. T31: Go("payon",179,100);
  169. T32: Go("rachel",130,110);
  170. T33: Go("splendide",201,147);
  171. T34: Go("thor_camp",246,68);
  172. T35: Go("umbala",97,153);
  173. T36: Go("veins",216,123);
  174. T37: Go("yuno",157,51);
  175. // --------------------------------------------------
  176. Fields:
  177. // --------------------------------------------------
  178. @f = true;
  179. menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3,
  180. "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6,
  181. "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9,
  182. "Geffen Fields",F10, "Kunlun Fields",F11, "Hugel Fields",F12,
  183. "Lasagna Fields",F13, "Lighthalzen Fields",F14, "Luoyang Field",F15,
  184. "Lutie Field",F16, "Malaya Fields",F17, "Manuk Fields",F18,
  185. "Mjolnir Fields",F19, "Moscovia Fields",F20, "Niflheim Fields",F21,
  186. "Payon Forests",F22, "Prontera Fields",F23, "Rachel Fields",F24,
  187. "Sograt Deserts",F25, "Splendide Fields",F26, "Umbala Fields",F27,
  188. "Veins Fields",F28, "Juno Fields",F29;
  189. F1: setarray @c[2],190,197;
  190. Disp("Amatsu Field",1,1); Pick("ama_fild");
  191. F2: setarray @c[2],173,134,212,150;
  192. Disp("Ayothaya Field",1,2); Pick("ayo_fild");
  193. F3: Restrict("RE");
  194. setarray @c[2],193,220,220,187;
  195. Disp("Bifrost Field",1,2); Pick("bif_fild");
  196. F4: Restrict("RE");
  197. setarray @c[2],74,32;
  198. Disp("Brasilis Field",1,1); Pick("bra_fild");
  199. F5: Restrict("Pre-RE",5);
  200. setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172;
  201. Disp("Comodo Field",1,9); Pick("cmd_fild");
  202. F6: Restrict("RE");
  203. setarray @c[2],371,212;
  204. Disp("Dewata Field",1,1); Pick("dew_fild");
  205. F7: Restrict("RE");
  206. setarray @c[2],97,314;
  207. Disp("Eclage Field",1,1); Pick("ecl_fild");
  208. F8: Restrict("Pre-RE",2,10);
  209. setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200;
  210. Disp("Einbroch Field",1,10); Pick("ein_fild");
  211. F9: Restrict("RE");
  212. setarray @c[2],143,132,143,217;
  213. Disp("El Dicastes Field",1,2); Pick("dic_fild");
  214. F10: Restrict("Pre-RE",13,15);
  215. setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185;
  216. Disp("Geffen Field",0,14); Pick("gef_fild",1);
  217. F11: setarray @c[2],220,227;
  218. Disp("Kunlun Field",1,1); Pick("gon_fild");
  219. F12: Restrict("Pre-RE",3,7);
  220. setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197;
  221. Disp("Hugel Field",1,7); Pick("hu_fild");
  222. F13: Restrict("RE");
  223. setarray @c[2],344,371,20,98;
  224. Disp("Lasagna Field",1,2); Pick("lasa_fild");
  225. F14: setarray @c[2],240,179,185,235,240,226;
  226. Disp("Lighthalzen Field",1,3); Pick("lhz_fild");
  227. F15: setarray @c[2],229,187;
  228. Disp("Luoyang Field",1,1); Pick("lou_fild");
  229. F16: setarray @c[2],115,145;
  230. Disp("Lutie Field",1,1); Pick("xmas_fild");
  231. F17: Restrict("RE");
  232. setarray @c[2],40,272,207,180;
  233. Disp("Malaya Field",1,2); Pick("ma_fild");
  234. F18: setarray @c[2],35,236,35,262,84,365;
  235. Disp("Manuk Field",1,3); Pick("man_fild");
  236. F19: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208;
  237. Disp("Mjolnir Field",1,12); Pick("mjolnir_");
  238. F20: setarray @c[2],82,104,131,147;
  239. Disp("Moscovia Field",1,2); Pick("mosk_fild");
  240. F21: setarray @c[2],215,229,167,234;
  241. Disp("Niflheim Field",1,2); Pick("nif_fild");
  242. F22: Restrict("Pre-RE",5,11);
  243. setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150;
  244. Disp("Payon Forest",1,11); Pick("pay_fild");
  245. F23: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164;
  246. Disp("Prontera Field",0,11); Pick("prt_fild",1);
  247. F24: Restrict("Pre-RE",2,7,9,10,11,13);
  248. setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197;
  249. Disp("Rachel Field",1,13); Pick("ra_fild");
  250. F25: if(.Satan_Morocc){
  251. setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195;
  252. Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22");
  253. Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22");
  254. }else{
  255. setarray @c[2],219,205,177,206,194,182,146,297,204,197,275,302,224,170,139,123,101,110,341,39,198,216,156,187,185,263,223,222,170,257,206,228,208,238,209,223,85,97;
  256. Disp("Sograt Desert",1,19); Pick("moc_fild");
  257. }
  258. F26: setarray @c[2],175,186,236,184,188,204;
  259. Disp("Splendide Field",1,3); Pick("spl_fild");
  260. F27: setarray @c[2],217,206,223,221,237,215,202,197;
  261. Disp("Umbala Field",1,4); Pick("um_fild");
  262. F28: Restrict("Pre-RE",5);
  263. setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307;
  264. Disp("Veins Field",1,7); Pick("ve_fild");
  265. F29: Restrict("Pre-RE",5,10);
  266. setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304;
  267. Disp("Juno Field",1,12); Pick("yuno_fild");
  268. // --------------------------------------------------
  269. Dungeons:
  270. // --------------------------------------------------
  271. @d = true;
  272. menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3,
  273. "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D42,
  274. "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9,
  275. "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13,
  276. "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16,
  277. "Glast Heim",D17, "Kunlun Dungeon",D18, "Hidden Dungeon",D19,
  278. "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Lasagna Dungeon",D23,
  279. "Luoyang Dungeon",D24, "Magma Dungeon",D25, "Malangdo Dungeon",D26,
  280. "Moscovia Dungeon",D27, "Nidhogg's Dungeon",D28, "Odin Temple",D29,
  281. "Orc Dungeon",D30, "Payon Dungeon",D31, "Pyramids",D32, "Rachel Sanctuary",D33,
  282. "Scaraba Hole",D34, "Sphinx",D35, "Sunken Ship",D36, "Thanatos Tower",D37,
  283. "Thor Volcano",D38, "Toy Factory",D39, "Turtle Dungeon",D40, "Umbala Dungeon",D41;
  284. D1: setarray @c[2],261,272,275,270,116,27;
  285. Disp("Abyss Lakes",1,3); Pick("abyss_");
  286. D2: setarray @c[2],228,11,34,41,119,14;
  287. Disp("Amatsu Dungeon",1,3); Pick("ama_dun");
  288. D3: setarray @c[2],35,262,168,170;
  289. Disp("Anthell",1,2); Pick("anthell");
  290. D4: setarray @c[2],275,19,24,26;
  291. Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun");
  292. D5: setarray @c[2],266,67,255,244,23,260;
  293. Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3");
  294. D6: Restrict("RE",4);
  295. setarray @c[2],150,288,150,18,140,134,244,52;
  296. Disp("Bio Lab",1,4); Pick("lhz_dun");
  297. D7: Restrict("RE");
  298. setarray @c[2],87,47,262,262;
  299. Disp("Brasilis Dungeon",1,2); Pick("bra_dun");
  300. D8: Restrict("RE",6);
  301. setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187;
  302. Disp("Byalan Dungeon",1,6); Pick("iz_dun",1);
  303. D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74;
  304. Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4");
  305. Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04");
  306. D10: setarray @c[2],52,17,381,343,302,262;
  307. Disp("Coal Mines",1,3); Pick("mjo_dun");
  308. D11: setarray @c[2],131,247,19,19,180,169,100,92;
  309. Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4");
  310. D12: setarray @c[2],51,14,150,11,120,10;
  311. Disp("Cursed Abbey",1,3); Pick("abbey");
  312. D13: Restrict("RE");
  313. setarray @c[2],285,160,299,29;
  314. Disp("Dewata Dungeon",1,2); Pick("dew_dun");
  315. D14: setarray @c[2],22,14,292,290;
  316. Disp("Einbroch Dungeon",1,2); Pick("ein_dun");
  317. D15: setarray @c[2],40,103,203,34,266,168,130,272;
  318. Disp("Gefenia",1,4); Pick("gefenia",0);
  319. D16: setarray @c[0],104,99,115,236,106,132,203,200;
  320. Disp("Geffen Dungeon",1,4); Pick("gef_dun",1);
  321. D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14;
  322. Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2");
  323. Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1");
  324. D18: setarray @c[2],153,53,28,113,68,16;
  325. Disp("Kunlun Dungeon",1,3); Pick("gon_dun");
  326. D19: setarray @c[2],176,7,93,20,23,8;
  327. Disp("Hidden Dungeon",1,3); Pick("prt_maze");
  328. D20: setarray @c[2],157,14,151,155,149,22,33,158;
  329. Disp("Ice Dungeon",1,4); Pick("ice_dun");
  330. D21: setarray @c[2],140,51,53,247,37,63,150,285;
  331. Disp("Entrance:Juperos 1:Juperos 2:Core");
  332. Pick("","jupe_cave","juperos_01","juperos_02","jupe_core");
  333. D22: setarray @c[2],28,226,41,198;
  334. Disp("Kiel Dungeon",1,2); Pick("kh_dun");
  335. D23: Restrict("RE");
  336. setarray @c[2],24,143,22,171,190,18;
  337. Disp("Lasagna Dungeon",1,3); Pick("lasa_dun");
  338. D24: setarray @c[2],218,196,282,20,165,38;
  339. Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun");
  340. D25: setarray @c[2],126,68,47,30;
  341. Disp("Magma Dungeon",1,2); Pick("mag_dun");
  342. D26: Restrict("RE");
  343. setarray @c[2],33,230;
  344. Disp("Malangdo Dungeon",1,1); Pick("mal_dun");
  345. D27: setarray @c[2],189,48,165,30,32,135;
  346. Disp("Moscovia Dungeon",1,3); Pick("mosk_dun");
  347. D28: setarray @c[2],61,239,60,271;
  348. Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun");
  349. D29: setarray @c[2],298,167,224,149,266,280;
  350. Disp("Odin Temple",1,3); Pick("odin_tem");
  351. D30: setarray @c[2],32,170,21,185;
  352. Disp("Orc Dungeon",1,2); Pick("orcsdun");
  353. D31: setarray @c[0],21,183,19,33,19,63,155,159,201,204;
  354. Disp("Payon Dungeon",1,5); Pick("pay_dun",1);
  355. D32: Restrict("RE",7,8);
  356. setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8;
  357. Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode");
  358. Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2");
  359. D33: setarray @c[2],140,11,32,21,8,149,204,218,150,9;
  360. Disp("Rachel Sanctuary",1,5); Pick("ra_san");
  361. D34: Restrict("RE");
  362. setarray @c[2],364,44,101,141;
  363. Disp("Scaraba Hole",1,2); Pick("dic_dun");
  364. D35: setarray @c[2],288,9,149,81,210,54,10,222,100,99;
  365. Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5");
  366. D36: setarray @c[2],69,24,102,27;
  367. Disp("Sunken Ship",1,2); Pick("treasure");
  368. D37: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52;
  369. Disp("Thanatos Tower",1,12); Pick("tha_t");
  370. D38: setarray @c[2],21,228,75,205,34,272;
  371. Disp("Thor Volcano",1,3); Pick("thor_v");
  372. D39: setarray @c[2],205,15,129,133;
  373. Disp("Toy Factory",1,2); Pick("xmas_dun");
  374. D40: setarray @c[2],154,49,148,261,132,189,100,192;
  375. Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun");
  376. D41: Restrict("Pre-RE",1,2);
  377. setarray @c[2],42,31,48,30,204,78;
  378. Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain");
  379. Pick("","um_dun01","um_dun02","yggdrasil01");
  380. D42: Restrict("RE");
  381. setarray @c[2],57,13,64,88,45,14,26,23;
  382. Disp("Bifrost Tower",1,4); Pick("ecl_tdun");
  383. // --------------------------------------------------
  384. Castles:
  385. // --------------------------------------------------
  386. menu "[FE] Aldebaran Castles",C1, "[FE] Geffen Castles",C2, "[FE] Payon Castles",C3,
  387. "[FE] Prontera Castles",C4, "[SE] Arunafeltz Castles",C5, "[SE] Schwarzwald Castles",C6,
  388. "[TE] Aldebaran Castles",C7, "[TE] Prontera Castles",C8;
  389. C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90;
  390. Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg");
  391. Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld");
  392. C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87;
  393. Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz");
  394. Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13");
  395. C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266;
  396. Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill");
  397. Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld");
  398. C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240;
  399. Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul");
  400. Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld");
  401. C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107;
  402. Disp("Mardol:Cyr:Horn:Gefn:Banadis");
  403. Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld");
  404. C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315;
  405. Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir");
  406. Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld");
  407. C7: Restrict("RE");
  408. setarray @c[2],48,83,95,249,142,85,239,242,264,90;
  409. Disp("Kafragarten 1:Kafragarten 2:Kafragarten 3:Kafragarten 4:Kafragarten 5");
  410. Pick("","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld","te_alde_gld");
  411. C8: Restrict("RE");
  412. setarray @c[2],134,65,240,128,153,137,111,240,208,240;
  413. Disp("Gloria 1:Gloria 2:Gloria 3:Gloria 4:Gloria 5");
  414. Pick("","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld","te_prt_gld");
  415. // --------------------------------------------------
  416. Guild_Dungeons:
  417. // --------------------------------------------------
  418. menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4,
  419. "Arunafeltz",G5, "Schwarzwald",G6, "Kafragarten",G7,
  420. "Gloria",G8;
  421. G1: Restrict("RE",2,3);
  422. setarray @c[2],119,93,119,93,120,130;
  423. Disp("Baldur F1:Baldur F2:Hall of Abyss");
  424. Pick("","gld_dun01","gld_dun01_2","gld2_pay");
  425. G2: Restrict("RE",2,3);
  426. setarray @c[2],39,161,39,161,147,155;
  427. Disp("Luina F1:Luina F2:Hall of Abyss");
  428. Pick("","gld_dun02","gld_dun02_2","gld2_ald");
  429. G3: Restrict("RE",2,3);
  430. setarray @c[2],50,44,50,44,140,132;
  431. Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss");
  432. Pick("","gld_dun03","gld_dun03_2","gld2_prt");
  433. G4: Restrict("RE",2,3);
  434. setarray @c[2],116,45,116,45,152,118;
  435. Disp("Britoniah F1:Britoniah F2:Hall of Abyss");
  436. Pick("","gld_dun04","gld_dun04_2","gld2_gef");
  437. G5: Go("arug_dun01",199,195);
  438. G6: Go("schg_dun01",200,124);
  439. G7: Restrict("RE");
  440. Go("teg_dun01",42,36);
  441. G8: Restrict("RE");
  442. Go("teg_dun02",26,160);
  443. // --------------------------------------------------
  444. Instances:
  445. // --------------------------------------------------
  446. menu "Bakonawa Lake",I1, "Bangungot Hospital 2F",I2, "Buwaya Cave",I3,
  447. "Devil Tower",I4, "Eclage Interior",I5, "Endless Tower",I6,
  448. "Faceworms Nest",I7, "Geffen Magic Tournament",I8, "Ghost Palace",I9,
  449. "Hazy Forest",I10, "Horror Toy Factory",I11, "Malangdo Culvert",I12,
  450. "Nidhoggur's Nest",I13, "Octopus Cave",I14, "Old Glast Heim",I15,
  451. "Orc's Memory",I16, "Sarah and Fenrir",I17, "Sara Memory",I18,
  452. "Sealed Shrine",I19, "Wolfchev's Laboratory",I20;
  453. I1: Restrict("RE");
  454. Go("ma_scene01",172,175);
  455. I2: Restrict("RE");
  456. Go("ma_dun01",151,8);
  457. I3: Restrict("RE");
  458. Go("ma_fild02",316,317);
  459. I4: Restrict("RE");
  460. Go("dali02",137,115);
  461. I5: Restrict("RE");
  462. Go("ecl_hub01",129,12);
  463. I6: Go("e_tower",72,112);
  464. I7: Restrict("RE");
  465. Go("dali",85,64);
  466. I8: Restrict("RE");
  467. Go("dali",94,141);
  468. I9: Restrict("RE");
  469. Go("dali02",46,128);
  470. I10: Restrict("RE");
  471. Go("bif_fild01",161,334);
  472. I11: Restrict("RE");
  473. Go("xmas",234,298);
  474. I12: Restrict("RE");
  475. Go("mal_in01",164,21);
  476. I13: Go("nyd_dun02",95,193);
  477. I14: Restrict("RE");
  478. Go("mal_dun01",152,230);
  479. I15: Restrict("RE");
  480. Go("glast_01",204,268);
  481. I16: Go("gef_fild10",240,198);
  482. I17: Restrict("RE");
  483. Go("dali02",92,141);
  484. I18: Restrict("RE");
  485. Go("dali",133,108);
  486. I19: Go("monk_test",306,143);
  487. I20: Restrict("RE");
  488. Go("lhz_dun04",148,269);
  489. // --------------------------------------------------
  490. Special:
  491. // --------------------------------------------------
  492. menu "Auction Hall",S1, "Battlegrounds",S2, "Casino",S3, "Dimensional Rift",S4,
  493. "Eden Group Headquarters",S5, "Kunlun Arena",S6, "Izlude Arena",S7,
  494. "Monster Race Arena",S8, "Para Market",S9, "Turbo Track",S10;
  495. S1: Go("auction_01",22,68);
  496. S2: Go("bat_room",154,150);
  497. S3: Go("cmd_in02",179,129);
  498. S4: Restrict("RE");
  499. Go("dali",113,82);
  500. S5: Restrict("RE");
  501. Go("moc_para01",31,14);
  502. S6: Go("gon_test",48,10);
  503. S7: Go("arena_room",100,88);
  504. S8: Go("p_track01",62,41);
  505. S9: Restrict("RE");
  506. Go("paramk",97,17);
  507. S10: Go("turbo_room",99,114);
  508. OnInit:
  509. .Satan_Morocc = true; // false will enable moc_fild 4,5,6,8,9,10,14,15 while disable moc_fild 20,21,22 Default is true.
  510. .OnlyFirstFld = false; // true will teleport to the first level of the Fields Default is false.
  511. .OnlyFirstDun = false; // true will teleport to the first level of the Dungeons Default is false.
  512. }
  513. // --------------------------------------------------
  514. // Duplicates:
  515. // --------------------------------------------------
  516. alb2trea,57,70,6 duplicate(Warper) Warper#tre 811
  517. alberta,28,240,4 duplicate(Warper) Warper#alb 811
  518. aldebaran,145,118,4 duplicate(Warper) Warper#alde 811
  519. amatsu,203,87,4 duplicate(Warper) Warper#ama 811
  520. ayothaya,209,169,6 duplicate(Warper) Warper#ayo 811
  521. comodo,194,158,4 duplicate(Warper) Warper#com 811
  522. einbech,59,38,6 duplicate(Warper) Warper#einbe 811
  523. einbroch,69,202,4 duplicate(Warper) Warper#einbr 811
  524. gef_fild10,71,339,4 duplicate(Warper) Warper#orc 811
  525. geffen,124,72,4 duplicate(Warper) Warper#gef 811
  526. glast_01,372,308,4 duplicate(Warper) Warper#glh 811
  527. gonryun,162,122,4 duplicate(Warper) Warper#gon 811
  528. hugel,101,151,4 duplicate(Warper) Warper#hug 811
  529. izlu2dun,110,92,4 duplicate(Warper) Warper#izd 811
  530. izlude,134,150,4 duplicate(Warper) Warper#izl 811 //Pre-RE: (132,120)
  531. jawaii,253,138,4 duplicate(Warper) Warper#jaw 811
  532. lighthalzen,162,102,4 duplicate(Warper) Warper#lhz 811
  533. louyang,208,103,6 duplicate(Warper) Warper#lou 811
  534. manuk,274,146,6 duplicate(Warper) Warper#man 811
  535. mid_camp,216,288,4 duplicate(Warper) Warper#mid 811
  536. mjolnir_02,85,364,4 duplicate(Warper) Warper#mjo 811
  537. moc_ruins,64,164,4 duplicate(Warper) Warper#moc 811
  538. morocc,159,97,4 duplicate(Warper) Warper#mor 811
  539. moscovia,229,191,4 duplicate(Warper) Warper#mos 811
  540. nameless_n,259,213,4 duplicate(Warper) Warper#nam 811
  541. niflheim,205,179,4 duplicate(Warper) Warper#nif 811
  542. pay_arche,42,134,4 duplicate(Warper) Warper#arc 811
  543. payon,182,108,4 duplicate(Warper) Warper#pay 811
  544. prontera,159,192,4 duplicate(Warper) Warper#prt 811
  545. prt_fild05,279,223,6 duplicate(Warper) Warper#cul 811
  546. rachel,135,116,4 duplicate(Warper) Warper#rac 811
  547. splendide,205,153,4 duplicate(Warper) Warper#spl 811
  548. thor_camp,249,76,4 duplicate(Warper) Warper#thor 811
  549. umbala,106,150,3 duplicate(Warper) Warper#umb 811
  550. veins,214,123,4 duplicate(Warper) Warper#ve 811
  551. xmas,150,136,6 duplicate(Warper) Warper#xmas 811
  552. yuno,162,47,4 duplicate(Warper) Warper#yuno 811
  553. // --------------------------------------------------
  554. // Duplicates (Renewal):
  555. // --------------------------------------------------
  556. brasilis,201,222,4 duplicate(Warper) Warper#bra 811
  557. dewata,204,186,6 duplicate(Warper) Warper#dew 811
  558. dicastes01,194,194,6 duplicate(Warper) Warper#dic 811
  559. ecl_in01,51,60,4 duplicate(Warper) Warper#ecl 811
  560. lasagna,196,187,4 duplicate(Warper) Warper#las 811
  561. malangdo,134,117,6 duplicate(Warper) Warper#mal 811
  562. malaya,231,204,4 duplicate(Warper) Warper#ma 811
  563. mora,57,152,4 duplicate(Warper) Warper#mora 811