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- // Copyright (c) Athena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #include "../common/nullpo.h"
- #include "../common/malloc.h"
- #include "../common/showmsg.h"
- #include "../common/strlib.h"
- #include "itemdb.h"
- #include "map.h"
- #include "battle.h" // struct battle_config
- #include "script.h" // item script processing
- #include "pc.h" // W_MUSICAL, W_WHIP
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- // 32k array entries (the rest goes to the db)
- #define MAX_ITEMDB 0x8000
- static struct item_data* itemdb_array[MAX_ITEMDB];
- static struct dbt* itemdb_other;
- static struct item_group itemgroup_db[MAX_ITEMGROUP];
- struct item_data dummy_item; //This is the default dummy item used for non-existant items. [Skotlex]
- /*==========================================
- * 名前で検索用
- *------------------------------------------*/
- // name = item alias, so we should find items aliases first. if not found then look for "jname" (full name)
- static int itemdb_searchname_sub(DBKey key,void *data,va_list ap)
- {
- struct item_data *item=(struct item_data *)data,**dst,**dst2;
- char *str;
- str=va_arg(ap,char *);
- dst=va_arg(ap,struct item_data **);
- dst2=va_arg(ap,struct item_data **);
- if(item == &dummy_item) return 0;
- //Absolute priority to Aegis code name.
- if (*dst != NULL) return 0;
- if( strcmpi(item->name,str)==0 )
- *dst=item;
- //Second priority to Client displayed name.
- if (*dst2 != NULL) return 0;
- if( strcmpi(item->jname,str)==0 )
- *dst2=item;
- return 0;
- }
- /*==========================================
- * 名前で検索
- *------------------------------------------*/
- struct item_data* itemdb_searchname(const char *str)
- {
- struct item_data* item;
- struct item_data* item2=NULL;
- int i;
- for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
- {
- item = itemdb_array[i];
- if( item == NULL )
- continue;
- // Absolute priority to Aegis code name.
- if( strcasecmp(item->name,str) == 0 )
- return item;
- //Second priority to Client displayed name.
- if( strcasecmp(item->name,str) == 0 )
- item2 = item;
- }
- item = NULL;
- itemdb_other->foreach(itemdb_other,itemdb_searchname_sub,str,&item,&item2);
- return item?item:item2;
- }
- static int itemdb_searchname_array_sub(DBKey key,void * data,va_list ap)
- {
- struct item_data *item=(struct item_data *)data;
- char *str;
- str=va_arg(ap,char *);
- if (item == &dummy_item)
- return 1; //Invalid item.
- if(stristr(item->jname,str))
- return 0;
- if(stristr(item->name,str))
- return 0;
- return strcmpi(item->jname,str);
- }
- /*==========================================
- * Founds up to N matches. Returns number of matches [Skotlex]
- *------------------------------------------*/
- int itemdb_searchname_array(struct item_data** data, int size, const char *str)
- {
- struct item_data* item;
- int i;
- int count=0;
- // Search in the array
- for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
- {
- item = itemdb_array[i];
- if( item == NULL )
- continue;
- if( stristr(item->jname,str) || stristr(item->name,str) )
- {
- if( count < size )
- data[count] = item;
- ++count;
- }
- }
- // search in the db
- if( count >= size )
- {
- data = NULL;
- size = 0;
- }
- else
- {
- data -= count;
- size -= count;
- }
- return count + itemdb_other->getall(itemdb_other,(void**)data,size,itemdb_searchname_array_sub,str);
- }
- /*==========================================
- * 箱系アイテム検索
- *------------------------------------------*/
- int itemdb_searchrandomid(int group)
- {
- if(group<1 || group>=MAX_ITEMGROUP) {
- if (battle_config.error_log)
- ShowError("itemdb_searchrandomid: Invalid group id %d\n", group);
- return UNKNOWN_ITEM_ID;
- }
- if (itemgroup_db[group].qty)
- return itemgroup_db[group].nameid[rand()%itemgroup_db[group].qty];
-
- if (battle_config.error_log)
- ShowError("itemdb_searchrandomid: No item entries for group id %d\n", group);
- return UNKNOWN_ITEM_ID;
- }
- /*==========================================
- * Calculates total item-group related bonuses for the given item
- *------------------------------------------*/
- int itemdb_group_bonus(struct map_session_data* sd, int itemid)
- {
- int bonus = 0, i, j;
- for (i=0; i < MAX_ITEMGROUP; i++) {
- if (!sd->itemgrouphealrate[i])
- continue;
- for (j=0; j < itemgroup_db[i].qty; j++) {
- if (itemgroup_db[i].nameid[j] == itemid)
- {
- bonus += sd->itemgrouphealrate[i];
- break;
- }
- }
- }
- return bonus;
- }
- /// Searches for the item_data.
- /// Returns the item_data or NULL if it does not exist.
- struct item_data* itemdb_exists(int nameid)
- {
- struct item_data* item;
- if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) )
- return itemdb_array[nameid];
- item = idb_get(itemdb_other,nameid);
- if( item == &dummy_item )
- return NULL;// dummy data, doesn't exist
- return item;
- }
- /*==========================================
- * Converts the jobid from the format in itemdb
- * to the format used by the map server. [Skotlex]
- *------------------------------------------*/
- static void itemdb_jobid2mapid(unsigned int *bclass, unsigned int jobmask)
- {
- int i;
- bclass[0]= bclass[1]= bclass[2]= 0;
- //Base classes
- if (jobmask & 1<<JOB_NOVICE)
- { //Both Novice/Super-Novice are counted with the same ID
- bclass[0] |= 1<<MAPID_NOVICE;
- bclass[1] |= 1<<MAPID_NOVICE;
- }
- for (i = JOB_NOVICE+1; i <= JOB_THIEF; i++)
- {
- if (jobmask & 1<<i)
- bclass[0] |= 1<<(MAPID_NOVICE+i);
- }
- //2-1 classes
- if (jobmask & 1<<JOB_KNIGHT)
- bclass[1] |= 1<<MAPID_SWORDMAN;
- if (jobmask & 1<<JOB_PRIEST)
- bclass[1] |= 1<<MAPID_ACOLYTE;
- if (jobmask & 1<<JOB_WIZARD)
- bclass[1] |= 1<<MAPID_MAGE;
- if (jobmask & 1<<JOB_BLACKSMITH)
- bclass[1] |= 1<<MAPID_MERCHANT;
- if (jobmask & 1<<JOB_HUNTER)
- bclass[1] |= 1<<MAPID_ARCHER;
- if (jobmask & 1<<JOB_ASSASSIN)
- bclass[1] |= 1<<MAPID_THIEF;
- //2-2 classes
- if (jobmask & 1<<JOB_CRUSADER)
- bclass[2] |= 1<<MAPID_SWORDMAN;
- if (jobmask & 1<<JOB_MONK)
- bclass[2] |= 1<<MAPID_ACOLYTE;
- if (jobmask & 1<<JOB_SAGE)
- bclass[2] |= 1<<MAPID_MAGE;
- if (jobmask & 1<<JOB_ALCHEMIST)
- bclass[2] |= 1<<MAPID_MERCHANT;
- if (jobmask & 1<<JOB_BARD)
- bclass[2] |= 1<<MAPID_ARCHER;
- // Bard/Dancer share the same slot now.
- // if (jobmask & 1<<JOB_DANCER)
- // bclass[2] |= 1<<MAPID_ARCHER;
- if (jobmask & 1<<JOB_ROGUE)
- bclass[2] |= 1<<MAPID_THIEF;
- //Special classes that don't fit above.
- if (jobmask & 1<<21) //Taekwon boy
- bclass[0] |= 1<<MAPID_TAEKWON;
- if (jobmask & 1<<22) //Star Gladiator
- bclass[1] |= 1<<MAPID_TAEKWON;
- if (jobmask & 1<<23) //Soul Linker
- bclass[2] |= 1<<MAPID_TAEKWON;
- if (jobmask & 1<<JOB_GUNSLINGER)
- bclass[0] |= 1<<MAPID_GUNSLINGER;
- if (jobmask & 1<<JOB_NINJA)
- bclass[0] |= 1<<MAPID_NINJA;
- }
- static void create_dummy_data(void)
- {
- memset(&dummy_item, 0, sizeof(struct item_data));
- dummy_item.nameid=500;
- dummy_item.weight=1;
- dummy_item.value_sell=1;
- dummy_item.type=IT_ETC; //Etc item
- safestrncpy(dummy_item.name,"UNKNOWN_ITEM",sizeof(dummy_item.name));
- safestrncpy(dummy_item.jname,"UNKNOWN_ITEM",sizeof(dummy_item.jname));
- dummy_item.view_id=UNKNOWN_ITEM_ID;
- }
- static void* create_item_data(DBKey key, va_list args)
- {
- struct item_data *id;
- CREATE(id, struct item_data, 1);
- id->nameid=key.i;
- id->weight=1;
- id->type=IT_ETC;
- return id;
- }
- /*==========================================
- * Loads (and creates if not found) an item from the db.
- *------------------------------------------*/
- struct item_data* itemdb_load(int nameid)
- {
- struct item_data *id;
- DBKey key;
- if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) )
- {
- id = itemdb_array[nameid];
- if( id == NULL )
- {
- key.i = nameid;
- id = itemdb_array[nameid] = create_item_data(key, NULL);
- }
- return id;
- }
- id = idb_ensure(itemdb_other, nameid, create_item_data);
- if( id == &dummy_item )
- {// Remove dummy_item, replace by real data.
- key.i = nameid;
- id = create_item_data(key, NULL);
- idb_put(itemdb_other, nameid, id);
- }
- return id;
- }
- static void* return_dummy_data(DBKey key, va_list args)
- {
- if (battle_config.error_log)
- ShowWarning("itemdb_search: Item ID %d does not exists in the item_db. Using dummy data.\n", key.i);
- dummy_item.nameid = key.i;
- return &dummy_item;
- }
- /*==========================================
- * Loads an item from the db. If not found, it will return the dummy item.
- *------------------------------------------*/
- struct item_data* itemdb_search(int nameid)
- {
- if( nameid >= 0 && nameid < ARRAYLENGTH(itemdb_array) )
- {
- DBKey key;
- if( itemdb_array[nameid] )
- return itemdb_array[nameid];
- key.i = nameid;
- return (struct item_data*)return_dummy_data(key, NULL);
- }
- return idb_ensure(itemdb_other,nameid,return_dummy_data);
- }
- /*==========================================
- * Returns if given item is a player-equippable piece.
- *------------------------------------------*/
- int itemdb_isequip(int nameid)
- {
- int type=itemdb_type(nameid);
- switch (type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_AMMO:
- return 1;
- default:
- return 0;
- }
- }
- /*==========================================
- * Alternate version of itemdb_isequip
- *------------------------------------------*/
- int itemdb_isequip2(struct item_data *data)
- {
- nullpo_retr(0, data);
- switch(data->type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_AMMO:
- return 1;
- default:
- return 0;
- }
- }
- /*==========================================
- * Returns if given item's type is stackable.
- *------------------------------------------*/
- int itemdb_isstackable(int nameid)
- {
- int type=itemdb_type(nameid);
- switch(type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_PETEGG:
- case IT_PETARMOR:
- return 0;
- default:
- return 1;
- }
- }
- /*==========================================
- * Alternate version of itemdb_isstackable
- *------------------------------------------*/
- int itemdb_isstackable2(struct item_data *data)
- {
- nullpo_retr(0, data);
- switch(data->type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_PETEGG:
- case IT_PETARMOR:
- return 0;
- default:
- return 1;
- }
- }
- /*==========================================
- * Trade Restriction functions [Skotlex]
- *------------------------------------------*/
- int itemdb_isdropable_sub(struct item_data *item, int gmlv, int unused)
- {
- return (item && (!(item->flag.trade_restriction&1) || gmlv >= item->gm_lv_trade_override));
- }
- int itemdb_cantrade_sub(struct item_data* item, int gmlv, int gmlv2)
- {
- return (item && (!(item->flag.trade_restriction&2) || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
- }
- int itemdb_canpartnertrade_sub(struct item_data* item, int gmlv, int gmlv2)
- {
- return (item && (item->flag.trade_restriction&4 || gmlv >= item->gm_lv_trade_override || gmlv2 >= item->gm_lv_trade_override));
- }
- int itemdb_cansell_sub(struct item_data* item, int gmlv, int unused)
- {
- return (item && (!(item->flag.trade_restriction&8) || gmlv >= item->gm_lv_trade_override));
- }
- int itemdb_cancartstore_sub(struct item_data* item, int gmlv, int unused)
- {
- return (item && (!(item->flag.trade_restriction&16) || gmlv >= item->gm_lv_trade_override));
- }
- int itemdb_canstore_sub(struct item_data* item, int gmlv, int unused)
- {
- return (item && (!(item->flag.trade_restriction&32) || gmlv >= item->gm_lv_trade_override));
- }
- int itemdb_canguildstore_sub(struct item_data* item, int gmlv, int unused)
- {
- return (item && (!(item->flag.trade_restriction&64) || gmlv >= item->gm_lv_trade_override));
- }
- int itemdb_isrestricted(struct item* item, int gmlv, int gmlv2, int (*func)(struct item_data*, int, int))
- {
- struct item_data* item_data = itemdb_search(item->nameid);
- int i;
- if (!func(item_data, gmlv, gmlv2))
- return 0;
-
- if(item_data->slot == 0 || itemdb_isspecial(item->card[0]))
- return 1;
-
- for(i = 0; i < item_data->slot; i++) {
- if (!item->card[i]) continue;
- if (!func(itemdb_search(item->card[i]), gmlv, gmlv2))
- return 0;
- }
- return 1;
- }
- /*==========================================
- * Specifies if item-type should drop unidentified.
- *------------------------------------------*/
- int itemdb_isidentified(int nameid)
- {
- int type=itemdb_type(nameid);
- switch (type) {
- case IT_WEAPON:
- case IT_ARMOR:
- case IT_PETARMOR:
- return 0;
- default:
- return 1;
- }
- }
- /*==========================================
- * アイテム使用可能フラグのオーバーライド
- *------------------------------------------*/
- static int itemdb_read_itemavail (void)
- {
- FILE *fp;
- int nameid, j, k, ln = 0;
- char line[1024], *str[10], *p;
- struct item_data *id;
- sprintf(line, "%s/item_avail.txt", db_path);
- if ((fp = fopen(line,"r")) == NULL) {
- ShowError("can't read %s\n", line);
- return -1;
- }
- while(fgets(line, sizeof(line), fp))
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
- memset(str, 0, sizeof(str));
- for (j = 0, p = line; j < 2 && p; j++) {
- str[j] = p;
- p = strchr(p, ',');
- if(p) *p++ = 0;
- }
- if (j < 2 || str[0] == NULL ||
- (nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid)))
- continue;
- k = atoi(str[1]);
- if (k > 0) {
- id->flag.available = 1;
- id->view_id = k;
- } else
- id->flag.available = 0;
- ln++;
- }
- fclose(fp);
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_avail.txt");
- return 0;
- }
- /*==========================================
- * read item group data
- *------------------------------------------*/
- static void itemdb_read_itemgroup_sub(const char* filename)
- {
- FILE *fp;
- char line[1024];
- int ln=0;
- int groupid,j,k,nameid;
- char *str[3],*p;
- char w1[1024], w2[1024];
-
- if( (fp=fopen(filename,"r"))==NULL ){
- ShowError("can't read %s\n", line);
- return;
- }
- while(fgets(line, sizeof(line), fp))
- {
- ln++;
- if(line[0]=='/' && line[1]=='/')
- continue;
- if(strstr(line,"import")) {
- if (sscanf(line, "%[^:]: %[^\r\n]", w1, w2) == 2 &&
- strcmpi(w1, "import") == 0) {
- itemdb_read_itemgroup_sub(w2);
- continue;
- }
- }
- memset(str,0,sizeof(str));
- for(j=0,p=line;j<3 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(str[0]==NULL)
- continue;
- if (j<3) {
- if (j>1) //Or else it barks on blank lines...
- ShowWarning("itemdb_read_itemgroup: Insufficient fields for entry at %s:%d\n", filename, ln);
- continue;
- }
- groupid = atoi(str[0]);
- if (groupid < 0 || groupid >= MAX_ITEMGROUP) {
- ShowWarning("itemdb_read_itemgroup: Invalid group %d in %s:%d\n", groupid, filename, ln);
- continue;
- }
- nameid = atoi(str[1]);
- if (!itemdb_exists(nameid)) {
- ShowWarning("itemdb_read_itemgroup: Non-existant item %d in %s:%d\n", nameid, filename, ln);
- continue;
- }
- k = atoi(str[2]);
- if (itemgroup_db[groupid].qty+k >= MAX_RANDITEM) {
- ShowWarning("itemdb_read_itemgroup: Group %d is full (%d entries) in %s:%d\n", groupid, MAX_RANDITEM, filename, ln);
- continue;
- }
- for(j=0;j<k;j++)
- itemgroup_db[groupid].nameid[itemgroup_db[groupid].qty++] = nameid;
- }
- fclose(fp);
- return;
- }
- static void itemdb_read_itemgroup(void)
- {
- char path[256];
- snprintf(path, 255, "%s/item_group_db.txt", db_path);
- memset(&itemgroup_db, 0, sizeof(itemgroup_db));
- itemdb_read_itemgroup_sub(path);
- ShowStatus("Done reading '"CL_WHITE"%s"CL_RESET"'.\n", "item_group_db.txt");
- return;
- }
- /*==========================================
- * 装備制限ファイル読み出し
- *------------------------------------------*/
- static int itemdb_read_noequip(void)
- {
- FILE *fp;
- char line[1024];
- int ln=0;
- int nameid,j;
- char *str[32],*p;
- struct item_data *id;
- sprintf(line, "%s/item_noequip.txt", db_path);
- if( (fp=fopen(line,"r"))==NULL ){
- ShowError("can't read %s\n", line);
- return -1;
- }
- while(fgets(line, sizeof(line), fp))
- {
- if(line[0]=='/' && line[1]=='/')
- continue;
- memset(str,0,sizeof(str));
- for(j=0,p=line;j<2 && p;j++){
- str[j]=p;
- p=strchr(p,',');
- if(p) *p++=0;
- }
- if(str[0]==NULL)
- continue;
- nameid=atoi(str[0]);
- if(nameid<=0 || !(id=itemdb_exists(nameid)))
- continue;
- id->flag.no_equip=atoi(str[1]);
- ln++;
- }
- fclose(fp);
- if (ln > 0) {
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n",ln,"item_noequip.txt");
- }
- return 0;
- }
- /*==========================================
- * Reads item trade restrictions [Skotlex]
- *------------------------------------------*/
- static int itemdb_read_itemtrade(void)
- {
- FILE *fp;
- int nameid, j, flag, gmlv, ln = 0;
- char line[1024], *str[10], *p;
- struct item_data *id;
- sprintf(line, "%s/item_trade.txt", db_path);
- if ((fp = fopen(line,"r")) == NULL) {
- ShowError("can't read %s\n", line);
- return -1;
- }
- while(fgets(line, sizeof(line), fp))
- {
- if (line[0] == '/' && line[1] == '/')
- continue;
- memset(str, 0, sizeof(str));
- for (j = 0, p = line; j < 3 && p; j++) {
- str[j] = p;
- p = strchr(p, ',');
- if(p) *p++ = 0;
- }
- if (j < 3 || str[0] == NULL ||
- (nameid = atoi(str[0])) < 0 || !(id = itemdb_exists(nameid)))
- continue;
- flag = atoi(str[1]);
- gmlv = atoi(str[2]);
-
- if (flag > 0 && flag < 128 && gmlv > 0) { //Check range
- id->flag.trade_restriction = flag;
- id->gm_lv_trade_override = gmlv;
- ln++;
- }
- }
- fclose(fp);
- ShowStatus("Done reading '"CL_WHITE"%d"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", ln, "item_trade.txt");
- return 0;
- }
- /*======================================
- * Applies gender restrictions according to settings. [Skotlex]
- *======================================*/
- static int itemdb_gendercheck(struct item_data *id)
- {
- if (id->nameid == WEDDING_RING_M) //Grom Ring
- return 1;
- if (id->nameid == WEDDING_RING_F) //Bride Ring
- return 0;
- if (id->look == W_MUSICAL && id->type == IT_WEAPON) //Musical instruments are always male-only
- return 1;
- if (id->look == W_WHIP && id->type == IT_WEAPON) //Whips are always female-only
- return 0;
- return (battle_config.ignore_items_gender) ? 2 : id->sex;
- }
- /*==========================================
- * processes one itemdb entry
- *------------------------------------------*/
- static bool itemdb_parse_dbrow(char** str, const char* source, int line, int scriptopt)
- {
- /*
- +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
- | 00 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 |
- +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
- | id | name_english | name_japanese | type | price_buy | price_sell | weight | attack | defence | range | slots | equip_jobs | equip_upper | equip_genders | equip_locations | weapon_level | equip_level | refineable | view | script | equip_script | unequip_script |
- +----+--------------+---------------+------+-----------+------------+--------+--------+---------+-------+-------+------------+-------------+---------------+-----------------+--------------+-------------+------------+------+--------+--------------+----------------+
- */
- int nameid;
- struct item_data* id;
-
- nameid = atoi(str[0]);
- if( nameid <= 0 )
- {
- ShowWarning("itemdb_parse_dbrow: Invalid id %d in line %d of \"%s\", skipping.\n", nameid, line, source);
- return false;
- }
- //ID,Name,Jname,Type,Price,Sell,Weight,ATK,DEF,Range,Slot,Job,Job Upper,Gender,Loc,wLV,eLV,refineable,View
- id = itemdb_load(nameid);
- safestrncpy(id->name, str[1], sizeof(id->name));
- safestrncpy(id->jname, str[2], sizeof(id->jname));
- id->type = atoi(str[3]);
- if (id->type == IT_DELAYCONSUME)
- { //Items that are consumed only after target confirmation
- id->type = IT_USABLE;
- id->flag.delay_consume = 1;
- } else //In case of an itemdb reload and the item type changed.
- id->flag.delay_consume = 0;
- //When a particular price is not given, we should base it off the other one
- //(it is important to make a distinction between 'no price' and 0z)
- if ( str[4][0] )
- id->value_buy = atoi(str[4]);
- else
- id->value_buy = atoi(str[5]) * 2;
- if ( str[5][0] )
- id->value_sell = atoi(str[5]);
- else
- id->value_sell = id->value_buy / 2;
- /*
- if ( !str[4][0] && !str[5][0])
- {
- ShowWarning("itemdb_parse_dbrow: No buying/selling price defined for item %d (%s), using 20/10z\n", nameid, id->jname);
- id->value_buy = 20;
- id->value_sell = 10;
- } else
- */
- if (id->value_buy/124. < id->value_sell/75.)
- ShowWarning("itemdb_parse_dbrow: Buying/Selling [%d/%d] price of item %d (%s) allows Zeny making exploit through buying/selling at discounted/overcharged prices!\n",
- id->value_buy, id->value_sell, nameid, id->jname);
- id->weight = atoi(str[6]);
- id->atk = atoi(str[7]);
- id->def = atoi(str[8]);
- id->range = atoi(str[9]);
- id->slot = atoi(str[10]);
- if (id->slot > MAX_SLOTS)
- {
- ShowWarning("itemdb_parse_dbrow: Item %d (%s) specifies %d slots, but the server only supports up to %d. Using %d slots.\n", nameid, id->jname, id->slot, MAX_SLOTS, MAX_SLOTS);
- id->slot = MAX_SLOTS;
- }
- itemdb_jobid2mapid(id->class_base, (unsigned int)strtoul(str[11],NULL,0));
- id->class_upper = atoi(str[12]);
- id->sex = atoi(str[13]);
- id->equip = atoi(str[14]);
- if (!id->equip && itemdb_isequip2(id))
- {
- ShowWarning("Item %d (%s) is an equipment with no equip-field! Making it an etc item.\n", nameid, id->jname);
- id->type = IT_ETC;
- }
- id->wlv = atoi(str[15]);
- id->elv = atoi(str[16]);
- id->flag.no_refine = atoi(str[17]) ? 0 : 1; //FIXME: verify this
- id->look = atoi(str[18]);
- id->flag.available = 1;
- id->flag.value_notdc = 0;
- id->flag.value_notoc = 0;
- id->view_id = 0;
- id->sex = itemdb_gendercheck(id); //Apply gender filtering.
- if (id->script)
- {
- script_free_code(id->script);
- id->script = NULL;
- }
- if (id->equip_script)
- {
- script_free_code(id->equip_script);
- id->equip_script = NULL;
- }
- if (id->unequip_script)
- {
- script_free_code(id->unequip_script);
- id->unequip_script = NULL;
- }
- if (*str[19])
- id->script = parse_script(str[19], source, line, scriptopt);
- if (*str[20])
- id->equip_script = parse_script(str[20], source, line, scriptopt);
- if (*str[21])
- id->unequip_script = parse_script(str[21], source, line, scriptopt);
- return true;
- }
- /*==========================================
- * アイテムデータベースの読み込み
- *------------------------------------------*/
- static int itemdb_readdb(void)
- {
- const char* filename[] = { "item_db.txt", "item_db2.txt" };
- int fi;
- for( fi = 0; fi < ARRAYLENGTH(filename); ++fi )
- {
- uint32 lines = 0, count = 0;
- char line[1024];
- char path[256];
- FILE* fp;
- sprintf(path, "%s/%s", db_path, filename[fi]);
- fp = fopen(path, "r");
- if( fp == NULL )
- {
- ShowWarning("itemdb_readdb: File not found \"%s\", skipping.\n", path);
- continue;
- }
- // process rows one by one
- while(fgets(line, sizeof(line), fp))
- {
- char *str[32], *p;
- int i;
- lines++;
- if(line[0] == '/' && line[1] == '/')
- continue;
- memset(str, 0, sizeof(str));
- p = line;
- while( ISSPACE(*p) )
- ++p;
- if( *p == '\0' )
- continue;// empty line
- for( i = 0; i < 19; ++i )
- {
- str[i] = p;
- p = strchr(p,',');
- if( p == NULL )
- break;// comma not found
- *p = '\0';
- ++p;
- }
- if( p == NULL )
- {
- ShowError("itemdb_readdb: Insufficient columns in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- // Script
- if( *p != '{' )
- {
- ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- str[19] = p;
- p = strstr(p+1,"},");
- if( p == NULL )
- {
- ShowError("itemdb_readdb: Invalid format (Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- p[1] = '\0';
- p += 2;
- // OnEquip_Script
- if( *p != '{' )
- {
- ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- str[20] = p;
- p = strstr(p+1,"},");
- if( p == NULL )
- {
- ShowError("itemdb_readdb: Invalid format (OnEquip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- p[1] = '\0';
- p += 2;
- // OnUnequip_Script (last column)
- if( *p != '{' )
- {
- ShowError("itemdb_readdb: Invalid format (OnUnequip_Script column) in line %d of \"%s\" (item with id %d), skipping.\n", lines, path, atoi(str[0]));
- continue;
- }
- str[21] = p;
- if (!itemdb_parse_dbrow(str, path, lines, 0))
- continue;
- count++;
- }
- fclose(fp);
- ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, filename[fi]);
- }
- return 0;
- }
- #ifndef TXT_ONLY
- /*======================================
- * item_db table reading
- *======================================*/
- static int itemdb_read_sqldb(void)
- {
- const char* item_db_name[] = { item_db_db, item_db2_db };
- int fi;
-
- for( fi = 0; fi < ARRAYLENGTH(item_db_name); ++fi )
- {
- uint32 lines = 0, count = 0;
- // retrieve all rows from the item database
- if( SQL_ERROR == Sql_Query(mmysql_handle, "SELECT * FROM `%s`", item_db_name[fi]) )
- {
- Sql_ShowDebug(mmysql_handle);
- continue;
- }
- // process rows one by one
- while( SQL_SUCCESS == Sql_NextRow(mmysql_handle) )
- {// wrap the result into a TXT-compatible format
- char* str[22];
- char* dummy = "";
- int i;
- ++lines;
- for( i = 0; i < 22; ++i )
- {
- Sql_GetData(mmysql_handle, i, &str[i], NULL);
- if( str[i] == NULL ) str[i] = dummy; // get rid of NULL columns
- }
- if (!itemdb_parse_dbrow(str, item_db_name[fi], lines, SCRIPT_IGNORE_EXTERNAL_BRACKETS))
- continue;
- ++count;
- }
- // free the query result
- Sql_FreeResult(mmysql_handle);
- ShowStatus("Done reading '"CL_WHITE"%lu"CL_RESET"' entries in '"CL_WHITE"%s"CL_RESET"'.\n", count, item_db_name[fi]);
- }
- return 0;
- }
- #endif /* not TXT_ONLY */
- /*====================================
- * read all item-related databases
- *------------------------------------*/
- static void itemdb_read(void)
- {
- #ifndef TXT_ONLY
- if (db_use_sqldbs)
- itemdb_read_sqldb();
- else
- #endif
- itemdb_readdb();
- itemdb_read_itemgroup();
- itemdb_read_itemavail();
- itemdb_read_noequip();
- itemdb_read_itemtrade();
- }
- /*==========================================
- * Initialize / Finalize
- *------------------------------------------*/
- /// Destroys the item_data.
- static void destroy_item_data(struct item_data* self, int free_self)
- {
- if( self == NULL )
- return;
- // free scripts
- if( self->script )
- script_free_code(self->script);
- if( self->equip_script )
- script_free_code(self->equip_script);
- if( self->unequip_script )
- script_free_code(self->unequip_script);
- #if defined(DEBUG)
- // trash item
- memset(self, 0xDD, sizeof(struct item_data));
- #endif
- // free self
- if( free_self )
- aFree(self);
- }
- static int itemdb_final_sub(DBKey key,void *data,va_list ap)
- {
- struct item_data *id = (struct item_data *)data;
- if( id != &dummy_item )
- destroy_item_data(id, 1);
- return 0;
- }
- void itemdb_reload(void)
- {
- //Just read, the function takes care of freeing scripts.
- itemdb_read();
- }
- void do_final_itemdb(void)
- {
- int i;
- for( i = 0; i < ARRAYLENGTH(itemdb_array); ++i )
- if( itemdb_array[i] )
- destroy_item_data(itemdb_array[i], 1);
- itemdb_other->destroy(itemdb_other, itemdb_final_sub);
- destroy_item_data(&dummy_item, 0);
- }
- int do_init_itemdb(void)
- {
- memset(itemdb_array, 0, sizeof(itemdb_array));
- itemdb_other = db_alloc(__FILE__,__LINE__,DB_INT,DB_OPT_BASE,sizeof(int));
- create_dummy_data(); //Dummy data item.
- itemdb_read();
- return 0;
- }
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