atcommand.cpp 328 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #include "atcommand.hpp"
  4. #include <set>
  5. #include <unordered_map>
  6. #include <math.h>
  7. #include <stdlib.h>
  8. #include "../common/cbasetypes.hpp"
  9. #include "../common/database.hpp"
  10. #include "../common/cli.hpp"
  11. #include "../common/conf.hpp"
  12. #include "../common/malloc.hpp"
  13. #include "../common/mmo.hpp"
  14. #include "../common/nullpo.hpp"
  15. #include "../common/random.hpp"
  16. #include "../common/showmsg.hpp"
  17. #include "../common/socket.hpp"
  18. #include "../common/strlib.hpp"
  19. #include "../common/timer.hpp"
  20. #include "../common/utilities.hpp"
  21. #include "../common/utils.hpp"
  22. #include "achievement.hpp"
  23. #include "battle.hpp"
  24. #include "channel.hpp"
  25. #include "chat.hpp"
  26. #include "chrif.hpp"
  27. #include "clan.hpp"
  28. #include "clif.hpp"
  29. #include "duel.hpp"
  30. #include "elemental.hpp"
  31. #include "guild.hpp"
  32. #include "homunculus.hpp"
  33. #include "instance.hpp"
  34. #include "intif.hpp"
  35. #include "itemdb.hpp" // MAX_ITEMGROUP
  36. #include "log.hpp"
  37. #include "mail.hpp"
  38. #include "map.hpp"
  39. #include "mapreg.hpp"
  40. #include "mercenary.hpp"
  41. #include "mob.hpp"
  42. #include "npc.hpp"
  43. #include "party.hpp"
  44. #include "pc.hpp"
  45. #include "pc_groups.hpp"
  46. #include "pet.hpp"
  47. #include "quest.hpp"
  48. #include "script.hpp"
  49. #include "storage.hpp"
  50. #include "trade.hpp"
  51. using namespace rathena;
  52. #define ATCOMMAND_LENGTH 50
  53. #define ACMD_FUNC(x) static int atcommand_ ## x (const int fd, struct map_session_data* sd, const char* command, const char* message)
  54. typedef struct AtCommandInfo AtCommandInfo;
  55. int atcmd_binding_count = 0;
  56. /// Atcommand restriction usage
  57. enum e_atcmd_restict {
  58. ATCMD_NOCONSOLE = 0x1, /// Cannot be used via console (is_atcommand type 2)
  59. ATCMD_NOSCRIPT = 0x2, /// Cannot be used via script command 'atcommand' or 'useatcmd' (is_atcommand type 0 and 3)
  60. ATCMD_NOAUTOTRADE = 0x4, /// Like ATCMD_NOSCRIPT, but if the player is autotrader. Example: atcommand "@kick "+strcharinfo(0);
  61. };
  62. struct AtCommandInfo {
  63. char command[ATCOMMAND_LENGTH];
  64. AtCommandFunc func;
  65. char* at_groups; /// Quick @commands "can-use" lookup
  66. char* char_groups; /// Quick @charcommands "can-use" lookup
  67. uint8 restriction; /// Restrictions see enum e_restict
  68. };
  69. struct s_atcommand_alias_info{
  70. AtCommandInfo *command;
  71. std::set<std::string> aliases;
  72. std::string help;
  73. };
  74. char atcommand_symbol = '@'; // first char of the commands
  75. char charcommand_symbol = '#';
  76. static DBMap* atcommand_db = NULL; //name -> AtCommandInfo
  77. static AtCommandInfo* get_atcommandinfo_byname( const char* name );
  78. class AtcommandAliasDatabase : public TypesafeYamlDatabase<std::string, s_atcommand_alias_info>{
  79. private:
  80. std::unordered_map<std::string, std::string> aliases;
  81. public:
  82. AtcommandAliasDatabase() : TypesafeYamlDatabase( "ATCOMMAND_DB", 1 ){
  83. }
  84. void clear();
  85. const std::string getDefaultLocation();
  86. uint64 parseBodyNode( const YAML::Node& node );
  87. const char* checkAlias( const char* alias );
  88. };
  89. void AtcommandAliasDatabase::clear(){
  90. TypesafeYamlDatabase::clear();
  91. this->aliases.clear();
  92. }
  93. const std::string AtcommandAliasDatabase::getDefaultLocation(){
  94. return std::string(conf_path) + "/atcommands.yml";
  95. }
  96. uint64 AtcommandAliasDatabase::parseBodyNode( const YAML::Node& node ){
  97. std::string command;
  98. if( !this->asString( node, "Command", command ) ){
  99. return 0;
  100. }
  101. AtCommandInfo* commandinfo = get_atcommandinfo_byname( command.c_str() );
  102. if( commandinfo == nullptr ){
  103. this->invalidWarning( node["Command"], "Command %s does not exist.\n", command.c_str() );
  104. return 0;
  105. }
  106. std::shared_ptr<s_atcommand_alias_info> info = this->find( command );
  107. bool exists = info != nullptr;
  108. if( !exists ){
  109. info = std::make_shared<s_atcommand_alias_info>();
  110. info->command = commandinfo;
  111. }
  112. if( this->nodeExists( node, "Help" ) ){
  113. std::string help;
  114. if( !this->asString( node, "Help", help ) ){
  115. return 0;
  116. }
  117. info->help = help;
  118. }
  119. if( this->nodeExists( node, "Aliases" ) ){
  120. const YAML::Node& aliasesNode = node["Aliases"];
  121. if( !aliasesNode.IsSequence() ){
  122. this->invalidWarning( aliasesNode, "Aliases should be a sequence.\n" );
  123. return 0;
  124. }
  125. for( const auto& subNode : aliasesNode ){
  126. std::string alias = subNode.as<std::string>();
  127. info->aliases.insert( alias );
  128. this->aliases[alias] = command;
  129. }
  130. }
  131. if( !exists ){
  132. this->put( command, info );
  133. }
  134. return 1;
  135. }
  136. const char* AtcommandAliasDatabase::checkAlias( const char* alias ){
  137. std::string alias_str( alias );
  138. std::string* command = util::umap_find( this->aliases, alias_str );
  139. if( command == nullptr ){
  140. return alias;
  141. }else{
  142. return command->c_str();
  143. }
  144. }
  145. AtcommandAliasDatabase atcommand_alias_db;
  146. static char atcmd_output[CHAT_SIZE_MAX];
  147. static char atcmd_player_name[NAME_LENGTH];
  148. const char *parent_cmd;
  149. struct atcmd_binding_data** atcmd_binding;
  150. static AtCommandInfo* get_atcommandinfo_byname(const char *name); // @help
  151. static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand); // @help
  152. static void warp_get_suggestions(struct map_session_data* sd, const char *name); // @rura, @warp, @mapmove
  153. // @commands (script-based)
  154. struct atcmd_binding_data* get_atcommandbind_byname(const char* name) {
  155. int i = 0;
  156. if( *name == atcommand_symbol || *name == charcommand_symbol )
  157. name++; // for backwards compatibility
  158. ARR_FIND( 0, atcmd_binding_count, i, strcmpi(atcmd_binding[i]->command, name) == 0 );
  159. return ( i < atcmd_binding_count ) ? atcmd_binding[i] : NULL;
  160. }
  161. /**
  162. * retrieves the help string associated with a given command.
  163. *
  164. * @param name the name of the command to retrieve help information for
  165. * @return the string associated with the command, or NULL
  166. */
  167. static const char* atcommand_help_string( const char* command ){
  168. // remove the prefix symbol for the raw name of the command
  169. if( *command == atcommand_symbol || *command == charcommand_symbol ){
  170. command++;
  171. }
  172. // convert alias to the real command name
  173. command = atcommand_alias_db.checkAlias( command );
  174. // attempt to find the first default help command
  175. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command );
  176. // failed to find the help property in the configuration file
  177. if( info == nullptr ){
  178. return nullptr;
  179. }
  180. // push the result from the method
  181. return info->help.c_str();
  182. }
  183. /*==========================================
  184. * @send (used for testing packet sends from the client)
  185. *------------------------------------------*/
  186. ACMD_FUNC(send)
  187. {
  188. int len=0,type;
  189. // read message type as hex number (without the 0x)
  190. if(!message || !*message ||
  191. !((sscanf(message, "len %8x", &type)==1 && (len=1))
  192. || sscanf(message, "%8x", &type)==1) )
  193. {
  194. int i;
  195. for (i = 900; i <= 903; ++i)
  196. clif_displaymessage(fd, msg_txt(sd,i));
  197. return -1;
  198. }
  199. #define PARSE_ERROR(error,p) \
  200. {\
  201. clif_displaymessage(fd, (error));\
  202. sprintf(atcmd_output, ">%s", (p));\
  203. clif_displaymessage(fd, atcmd_output);\
  204. }
  205. //define PARSE_ERROR
  206. #define CHECK_EOS(p) \
  207. if(*(p) == 0){\
  208. clif_displaymessage(fd, "Unexpected end of string");\
  209. return -1;\
  210. }
  211. //define CHECK_EOS
  212. #define SKIP_VALUE(p) \
  213. {\
  214. while(*(p) && !ISSPACE(*(p))) ++(p); /* non-space */\
  215. while(*(p) && ISSPACE(*(p))) ++(p); /* space */\
  216. }
  217. //define SKIP_VALUE
  218. #define GET_VALUE(p,num) \
  219. {\
  220. if(sscanf((p), "x%16lx", &(num)) < 1 && sscanf((p), "%20ld ", &(num)) < 1){\
  221. PARSE_ERROR("Invalid number in:",(p));\
  222. return -1;\
  223. }\
  224. }
  225. //define GET_VALUE
  226. if (type > 0 && type < MAX_PACKET_DB) {
  227. int off,end;
  228. long num;
  229. if(len)
  230. {// show packet length
  231. sprintf(atcmd_output, msg_txt(sd,904), type, packet_db[type].len); // Packet 0x%x length: %d
  232. clif_displaymessage(fd, atcmd_output);
  233. return 0;
  234. }
  235. len=packet_db[type].len;
  236. off=2;
  237. if(len == 0)
  238. {// unknown packet - ERROR
  239. sprintf(atcmd_output, msg_txt(sd,905), type); // Unknown packet: 0x%x
  240. clif_displaymessage(fd, atcmd_output);
  241. return -1;
  242. } else if(len == -1)
  243. {// dynamic packet
  244. len=SHRT_MAX-4; // maximum length
  245. off=4;
  246. }
  247. WFIFOHEAD(fd, len);
  248. WFIFOW(fd,0)=TOW(type);
  249. // parse packet contents
  250. SKIP_VALUE(message);
  251. while(*message != 0 && off < len){
  252. if(ISDIGIT(*message) || *message == '-' || *message == '+')
  253. {// default (byte)
  254. GET_VALUE(message,num);
  255. WFIFOB(fd,off)=TOB(num);
  256. ++off;
  257. } else if(TOUPPER(*message) == 'B')
  258. {// byte
  259. ++message;
  260. GET_VALUE(message,num);
  261. WFIFOB(fd,off)=TOB(num);
  262. ++off;
  263. } else if(TOUPPER(*message) == 'W')
  264. {// word (2 bytes)
  265. ++message;
  266. GET_VALUE(message,num);
  267. WFIFOW(fd,off)=TOW(num);
  268. off+=2;
  269. } else if(TOUPPER(*message) == 'L')
  270. {// long word (4 bytes)
  271. ++message;
  272. GET_VALUE(message,num);
  273. WFIFOL(fd,off)=TOL(num);
  274. off+=4;
  275. } else if(TOUPPER(*message) == 'S')
  276. {// string - escapes are valid
  277. // get string length - num <= 0 means not fixed length (default)
  278. ++message;
  279. if(*message == '"'){
  280. num=0;
  281. } else {
  282. GET_VALUE(message,num);
  283. while(*message != '"')
  284. {// find start of string
  285. if(*message == 0 || ISSPACE(*message)){
  286. PARSE_ERROR(msg_txt(sd,906),message); // Not a string:
  287. return -1;
  288. }
  289. ++message;
  290. }
  291. }
  292. // parse string
  293. ++message;
  294. CHECK_EOS(message);
  295. end=(num<=0? 0: min(off+((int)num),len));
  296. for(; *message != '"' && (off < end || end == 0); ++off){
  297. if(*message == '\\'){
  298. ++message;
  299. CHECK_EOS(message);
  300. switch(*message){
  301. case 'a': num=0x07; break; // Bell
  302. case 'b': num=0x08; break; // Backspace
  303. case 't': num=0x09; break; // Horizontal tab
  304. case 'n': num=0x0A; break; // Line feed
  305. case 'v': num=0x0B; break; // Vertical tab
  306. case 'f': num=0x0C; break; // Form feed
  307. case 'r': num=0x0D; break; // Carriage return
  308. case 'e': num=0x1B; break; // Escape
  309. default: num=*message; break;
  310. case 'x': // Hexadecimal
  311. {
  312. ++message;
  313. CHECK_EOS(message);
  314. if(!ISXDIGIT(*message)){
  315. PARSE_ERROR(msg_txt(sd,907),message); // Not a hexadecimal digit:
  316. return -1;
  317. }
  318. num=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  319. if(ISXDIGIT(*message)){
  320. ++message;
  321. CHECK_EOS(message);
  322. num<<=8;
  323. num+=(ISDIGIT(*message)?*message-'0':TOLOWER(*message)-'a'+10);
  324. }
  325. WFIFOB(fd,off)=TOB(num);
  326. ++message;
  327. CHECK_EOS(message);
  328. continue;
  329. }
  330. case '0':
  331. case '1':
  332. case '2':
  333. case '3':
  334. case '4':
  335. case '5':
  336. case '6':
  337. case '7': // Octal
  338. {
  339. num=*message-'0'; // 1st octal digit
  340. ++message;
  341. CHECK_EOS(message);
  342. if(ISDIGIT(*message) && *message < '8'){
  343. num<<=3;
  344. num+=*message-'0'; // 2nd octal digit
  345. ++message;
  346. CHECK_EOS(message);
  347. if(ISDIGIT(*message) && *message < '8'){
  348. num<<=3;
  349. num+=*message-'0'; // 3rd octal digit
  350. ++message;
  351. CHECK_EOS(message);
  352. }
  353. }
  354. WFIFOB(fd,off)=TOB(num);
  355. continue;
  356. }
  357. }
  358. } else
  359. num=*message;
  360. WFIFOB(fd,off)=TOB(num);
  361. ++message;
  362. CHECK_EOS(message);
  363. }//for
  364. while(*message != '"')
  365. {// ignore extra characters
  366. ++message;
  367. CHECK_EOS(message);
  368. }
  369. // terminate the string
  370. if(off < end)
  371. {// fill the rest with 0's
  372. memset(WFIFOP(fd,off),0,end-off);
  373. off=end;
  374. }
  375. } else
  376. {// unknown
  377. PARSE_ERROR(msg_txt(sd,908),message); // Unknown type of value in:
  378. return -1;
  379. }
  380. SKIP_VALUE(message);
  381. }
  382. if(packet_db[type].len == -1)
  383. {// send dynamic packet
  384. WFIFOW(fd,2)=TOW(off);
  385. WFIFOSET(fd,off);
  386. } else
  387. {// send static packet
  388. if(off < len)
  389. memset(WFIFOP(fd,off),0,len-off);
  390. WFIFOSET(fd,len);
  391. }
  392. } else {
  393. clif_displaymessage(fd, msg_txt(sd,259)); // Invalid packet
  394. return -1;
  395. }
  396. sprintf (atcmd_output, msg_txt(sd,258), type, type); // Sent packet 0x%x (%d)
  397. clif_displaymessage(fd, atcmd_output);
  398. return 0;
  399. #undef PARSE_ERROR
  400. #undef CHECK_EOS
  401. #undef SKIP_VALUE
  402. #undef GET_VALUE
  403. }
  404. /**
  405. * Retrieves map name suggestions for a given string.
  406. * This will first check if any map names contain the given string, and will
  407. * print out MAX_SUGGESTIONS results if any maps are found.
  408. * Otherwise, suggestions will be calculated through Levenshtein distance,
  409. * and up to 5 of the closest matches will be printed.
  410. *
  411. * @author Euphy
  412. */
  413. static void warp_get_suggestions(struct map_session_data* sd, const char *name) {
  414. // Minimum length for suggestions is 2 characters
  415. if( strlen( name ) < 2 ){
  416. return;
  417. }
  418. std::vector<const char*> suggestions;
  419. suggestions.reserve( MAX_SUGGESTIONS );
  420. // check for maps that contain string
  421. for (int i = 0; i < map_num; i++) {
  422. struct map_data *mapdata = map_getmapdata(i);
  423. // Prevent suggestion of instance mapnames
  424. if( mapdata->instance_id != 0 ){
  425. continue;
  426. }
  427. if( strstr( mapdata->name, name ) != nullptr ){
  428. suggestions.push_back( mapdata->name );
  429. if( suggestions.size() == MAX_SUGGESTIONS ){
  430. break;
  431. }
  432. }
  433. }
  434. // if no maps found, search by edit distance
  435. if( suggestions.empty() ){
  436. // Levenshtein > 4 is bad
  437. const int LEVENSHTEIN_MAX = 4;
  438. std::unordered_map<int, std::vector<const char*>> maps;
  439. for (int i = 0; i < map_num; i++) {
  440. struct map_data *mapdata = map_getmapdata(i);
  441. // Prevent suggestion of instance mapnames
  442. if(mapdata->instance_id != 0 ){
  443. continue;
  444. }
  445. // Calculate the levenshtein distance of the two strings
  446. int distance = levenshtein(mapdata->name, name);
  447. // Check if it is above the maximum defined distance
  448. if( distance > LEVENSHTEIN_MAX ){
  449. continue;
  450. }
  451. std::vector<const char*>& vector = maps[distance];
  452. // Do not add more entries than required
  453. if( vector.size() == MAX_SUGGESTIONS ){
  454. continue;
  455. }
  456. vector.push_back(mapdata->name);
  457. }
  458. for( int distance = 0; distance <= LEVENSHTEIN_MAX; distance++ ){
  459. std::vector<const char*>& vector = maps[distance];
  460. for( const char* found_map : vector ){
  461. suggestions.push_back( found_map );
  462. if( suggestions.size() == MAX_SUGGESTIONS ){
  463. break;
  464. }
  465. }
  466. if( suggestions.size() == MAX_SUGGESTIONS ){
  467. break;
  468. }
  469. }
  470. }
  471. // If no suggestion could be made, do not output anything at all
  472. if( suggestions.empty() ){
  473. return;
  474. }
  475. char buffer[CHAT_SIZE_MAX];
  476. // build the suggestion string
  477. strcpy(buffer, msg_txt(sd, 205)); // Maybe you meant:
  478. strcat(buffer, "\n");
  479. for( const char* suggestion : suggestions ){
  480. strcat(buffer, suggestion);
  481. strcat(buffer, " ");
  482. }
  483. clif_displaymessage(sd->fd, buffer);
  484. }
  485. /*==========================================
  486. * @rura, @warp, @mapmove
  487. *------------------------------------------*/
  488. ACMD_FUNC(mapmove)
  489. {
  490. char map_name[MAP_NAME_LENGTH_EXT];
  491. unsigned short mapindex;
  492. short x = 0, y = 0;
  493. int16 m = -1;
  494. nullpo_retr(-1, sd);
  495. memset(map_name, '\0', sizeof(map_name));
  496. if (!message || !*message ||
  497. (sscanf(message, "%15s %6hd %6hd", map_name, &x, &y) < 3 &&
  498. sscanf(message, "%15[^,],%6hd,%6hd", map_name, &x, &y) < 1)) {
  499. clif_displaymessage(fd, msg_txt(sd,909)); // Please enter a map (usage: @warp/@rura/@mapmove <mapname> <x> <y>).
  500. return -1;
  501. }
  502. mapindex = mapindex_name2idx(map_name, nullptr);
  503. if (mapindex)
  504. m = map_mapindex2mapid(mapindex);
  505. if (m < 0) { // m < 0 means on different server! [Kevin]
  506. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  507. if (battle_config.warp_suggestions_enabled)
  508. warp_get_suggestions(sd, map_name);
  509. return -1;
  510. }
  511. if ((x || y) && map_getcell(m, x, y, CELL_CHKNOPASS))
  512. { //This is to prevent the pc_setpos call from printing an error.
  513. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  514. if (!map_search_freecell(NULL, m, &x, &y, 10, 10, 1))
  515. x = y = 0; //Invalid cell, use random spot.
  516. }
  517. if ((map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) || !pc_job_can_entermap((enum e_job)sd->status.class_, m, sd->group_level)) {
  518. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  519. return -1;
  520. }
  521. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  522. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  523. return -1;
  524. }
  525. if (pc_setpos(sd, mapindex, x, y, CLR_TELEPORT) != SETPOS_OK) {
  526. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  527. return -1;
  528. }
  529. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  530. return 0;
  531. }
  532. /*==========================================
  533. * Displays where a character is. Corrected version by Silent. [Skotlex]
  534. *------------------------------------------*/
  535. ACMD_FUNC(where)
  536. {
  537. struct map_session_data* pl_sd;
  538. nullpo_retr(-1, sd);
  539. memset(atcmd_player_name, '\0', sizeof atcmd_player_name);
  540. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  541. clif_displaymessage(fd, msg_txt(sd,910)); // Please enter a player name (usage: @where <char name>).
  542. return -1;
  543. }
  544. pl_sd = map_nick2sd(atcmd_player_name,true);
  545. if (pl_sd == NULL ||
  546. strncmp(pl_sd->status.name, atcmd_player_name, NAME_LENGTH) != 0 ||
  547. (pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) && pc_get_group_level(pl_sd) > pc_get_group_level(sd) && !pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  548. ) {
  549. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  550. return -1;
  551. }
  552. snprintf(atcmd_output, sizeof atcmd_output, "%s %s %d %d", pl_sd->status.name, mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  553. clif_displaymessage(fd, atcmd_output);
  554. return 0;
  555. }
  556. /*==========================================
  557. *
  558. *------------------------------------------*/
  559. ACMD_FUNC(jumpto)
  560. {
  561. struct map_session_data *pl_sd = NULL;
  562. nullpo_retr(-1, sd);
  563. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  564. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  565. clif_displaymessage(fd, msg_txt(sd,911)); // Please enter a player name (usage: @jumpto/@warpto/@goto <char name/ID>).
  566. return -1;
  567. }
  568. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  569. {
  570. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  571. return -1;
  572. }
  573. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  574. {
  575. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  576. return -1;
  577. }
  578. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  579. {
  580. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  581. return -1;
  582. }
  583. if( pc_isdead(sd) )
  584. {
  585. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  586. return -1;
  587. }
  588. pc_setpos(sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  589. sprintf(atcmd_output, msg_txt(sd,4), pl_sd->status.name); // Jumped to %s
  590. clif_displaymessage(fd, atcmd_output);
  591. return 0;
  592. }
  593. /*==========================================
  594. *
  595. *------------------------------------------*/
  596. ACMD_FUNC(jump)
  597. {
  598. short x = 0, y = 0;
  599. nullpo_retr(-1, sd);
  600. memset(atcmd_output, '\0', sizeof(atcmd_output));
  601. sscanf(message, "%6hd %6hd", &x, &y);
  602. if (map_getmapflag(sd->bl.m, MF_NOTELEPORT) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  603. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  604. return -1;
  605. }
  606. if( pc_isdead(sd) )
  607. {
  608. clif_displaymessage(fd, msg_txt(sd,664)); // You cannot use this command when dead.
  609. return -1;
  610. }
  611. if ((x || y) && map_getcell(sd->bl.m, x, y, CELL_CHKNOPASS))
  612. { //This is to prevent the pc_setpos call from printing an error.
  613. clif_displaymessage(fd, msg_txt(sd,2)); // Invalid coordinates, using random target cell.
  614. if (!map_search_freecell(NULL, sd->bl.m, &x, &y, 10, 10, 1))
  615. x = y = 0; //Invalid cell, use random spot.
  616. }
  617. pc_setpos(sd, sd->mapindex, x, y, CLR_TELEPORT);
  618. sprintf(atcmd_output, msg_txt(sd,5), sd->bl.x, sd->bl.y); // Jumped to %d %d
  619. clif_displaymessage(fd, atcmd_output);
  620. return 0;
  621. }
  622. /*==========================================
  623. * Display list of online characters with
  624. * various info.
  625. *------------------------------------------*/
  626. ACMD_FUNC(who) {
  627. struct map_session_data *pl_sd = NULL;
  628. struct s_mapiterator *iter = NULL;
  629. char player_name[NAME_LENGTH] = "";
  630. int count = 0;
  631. int level = 0;
  632. StringBuf buf;
  633. /**
  634. * 1 = @who : Player name, [Title], [Party name], [Guild name]
  635. * 2 = @who2 : Player name, [Title], BLvl, JLvl, Job
  636. * 3 = @who3 : [CID/AID] Player name [Title], Map, X, Y
  637. */
  638. int display_type = 1;
  639. int map_id = -1;
  640. nullpo_retr(-1, sd);
  641. if (strstr(command, "map") != NULL) {
  642. char map_name[MAP_NAME_LENGTH_EXT] = "";
  643. if (sscanf(message, "%15s %23s", map_name, player_name) < 1 || (map_id = map_mapname2mapid(map_name)) < 0)
  644. map_id = sd->bl.m;
  645. } else {
  646. sscanf(message, "%23s", player_name);
  647. }
  648. if (strstr(command, "2") != NULL)
  649. display_type = 2;
  650. else if (strstr(command, "3") != NULL)
  651. display_type = 3;
  652. level = pc_get_group_level(sd);
  653. StringBuf_Init(&buf);
  654. iter = mapit_getallusers();
  655. for (pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter)) {
  656. if (!((pc_has_permission(pl_sd, PC_PERM_HIDE_SESSION) || pc_isinvisible(pl_sd)) && pc_get_group_level(pl_sd) > level)) { // you can look only lower or same level
  657. if (stristr(pl_sd->status.name, player_name) == NULL // search with no case sensitive
  658. || (map_id >= 0 && pl_sd->bl.m != map_id))
  659. continue;
  660. switch (display_type) {
  661. case 2: {
  662. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  663. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  664. StringBuf_Printf(&buf, msg_txt(sd,344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) "
  665. StringBuf_Printf(&buf, msg_txt(sd,347), pl_sd->status.base_level, pl_sd->status.job_level,
  666. job_name(pl_sd->status.class_)); // "| Lv:%d/%d | Job: %s"
  667. break;
  668. }
  669. case 3: {
  670. if (pc_has_permission(sd, PC_PERM_WHO_DISPLAY_AID))
  671. StringBuf_Printf(&buf, msg_txt(sd,912), pl_sd->status.char_id, pl_sd->status.account_id); // "(CID:%d/AID:%d) "
  672. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  673. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  674. StringBuf_Printf(&buf, msg_txt(sd,344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) "
  675. StringBuf_Printf(&buf, msg_txt(sd,348), mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y); // "| Location: %s %d %d"
  676. break;
  677. }
  678. default: {
  679. struct party_data *p = party_search(pl_sd->status.party_id);
  680. struct guild *g = pl_sd->guild;
  681. StringBuf_Printf(&buf, msg_txt(sd,343), pl_sd->status.name); // "Name: %s "
  682. if (pc_get_group_id(pl_sd) > 0) // Player title, if exists
  683. StringBuf_Printf(&buf, msg_txt(sd,344), pc_group_id2name(pc_get_group_id(pl_sd))); // "(%s) "
  684. if (p != NULL)
  685. StringBuf_Printf(&buf, msg_txt(sd,345), p->party.name); // " | Party: '%s'"
  686. if (g != NULL)
  687. StringBuf_Printf(&buf, msg_txt(sd,346), g->name); // " | Guild: '%s'"
  688. break;
  689. }
  690. }
  691. clif_displaymessage(fd, StringBuf_Value(&buf));
  692. StringBuf_Clear(&buf);
  693. count++;
  694. }
  695. }
  696. mapit_free(iter);
  697. if (map_id < 0) {
  698. if (count == 0)
  699. StringBuf_Printf(&buf, msg_txt(sd,28)); // No player found.
  700. else if (count == 1)
  701. StringBuf_Printf(&buf, msg_txt(sd,29)); // 1 player found.
  702. else
  703. StringBuf_Printf(&buf, msg_txt(sd,30), count); // %d players found.
  704. } else {
  705. struct map_data *mapdata = map_getmapdata(map_id);
  706. if (count == 0)
  707. StringBuf_Printf(&buf, msg_txt(sd,54), mapdata->name); // No player found in map '%s'.
  708. else if (count == 1)
  709. StringBuf_Printf(&buf, msg_txt(sd,55), mapdata->name); // 1 player found in map '%s'.
  710. else
  711. StringBuf_Printf(&buf, msg_txt(sd,56), count, mapdata->name); // %d players found in map '%s'.
  712. }
  713. clif_displaymessage(fd, StringBuf_Value(&buf));
  714. StringBuf_Destroy(&buf);
  715. return 0;
  716. }
  717. /*==========================================
  718. *
  719. *------------------------------------------*/
  720. ACMD_FUNC(whogm)
  721. {
  722. struct map_session_data* pl_sd;
  723. struct s_mapiterator* iter;
  724. int j, count;
  725. int level;
  726. char match_text[CHAT_SIZE_MAX];
  727. char player_name[NAME_LENGTH];
  728. struct guild *g;
  729. struct party_data *p;
  730. nullpo_retr(-1, sd);
  731. memset(atcmd_output, '\0', sizeof(atcmd_output));
  732. memset(match_text, '\0', sizeof(match_text));
  733. memset(player_name, '\0', sizeof(player_name));
  734. if (sscanf(message, "%255[^\n]", match_text) < 1)
  735. strcpy(match_text, "");
  736. for (j = 0; match_text[j]; j++)
  737. match_text[j] = TOLOWER(match_text[j]);
  738. count = 0;
  739. level = pc_get_group_level(sd);
  740. iter = mapit_getallusers();
  741. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  742. {
  743. int pl_level = pc_get_group_level(pl_sd);
  744. if (!pl_level)
  745. continue;
  746. if (match_text[0])
  747. {
  748. memcpy(player_name, pl_sd->status.name, NAME_LENGTH);
  749. for (j = 0; player_name[j]; j++)
  750. player_name[j] = TOLOWER(player_name[j]);
  751. // search with no case sensitive
  752. if (strstr(player_name, match_text) == NULL)
  753. continue;
  754. }
  755. if (pl_level > level) {
  756. if (pc_isinvisible(pl_sd))
  757. continue;
  758. sprintf(atcmd_output, msg_txt(sd,913), pl_sd->status.name); // Name: %s (GM)
  759. clif_displaymessage(fd, atcmd_output);
  760. count++;
  761. continue;
  762. }
  763. sprintf(atcmd_output, msg_txt(sd,914), // Name: %s (GM:%d) | Location: %s %d %d
  764. pl_sd->status.name, pl_level,
  765. mapindex_id2name(pl_sd->mapindex), pl_sd->bl.x, pl_sd->bl.y);
  766. clif_displaymessage(fd, atcmd_output);
  767. sprintf(atcmd_output, msg_txt(sd,915), // BLvl: %d | Job: %s (Lvl: %d)
  768. pl_sd->status.base_level,
  769. job_name(pl_sd->status.class_), pl_sd->status.job_level);
  770. clif_displaymessage(fd, atcmd_output);
  771. p = party_search(pl_sd->status.party_id);
  772. g = pl_sd->guild;
  773. sprintf(atcmd_output,msg_txt(sd,916), // Party: '%s' | Guild: '%s'
  774. p?p->party.name:msg_txt(sd,917), g?g->name:msg_txt(sd,917)); // None.
  775. clif_displaymessage(fd, atcmd_output);
  776. count++;
  777. }
  778. mapit_free(iter);
  779. if (count == 0)
  780. clif_displaymessage(fd, msg_txt(sd,150)); // No GM found.
  781. else if (count == 1)
  782. clif_displaymessage(fd, msg_txt(sd,151)); // 1 GM found.
  783. else {
  784. sprintf(atcmd_output, msg_txt(sd,152), count); // %d GMs found.
  785. clif_displaymessage(fd, atcmd_output);
  786. }
  787. return 0;
  788. }
  789. /*==========================================
  790. *
  791. *------------------------------------------*/
  792. ACMD_FUNC(save)
  793. {
  794. nullpo_retr(-1, sd);
  795. if( map_getmapdata(sd->bl.m)->instance_id ) {
  796. clif_displaymessage(fd, msg_txt(sd,383)); // You cannot create a savepoint in an instance.
  797. return 1;
  798. }
  799. pc_setsavepoint(sd, sd->mapindex, sd->bl.x, sd->bl.y);
  800. if (sd->status.pet_id > 0 && sd->pd)
  801. intif_save_petdata(sd->status.account_id, &sd->pd->pet);
  802. chrif_save(sd, CSAVE_NORMAL);
  803. clif_displaymessage(fd, msg_txt(sd,6)); // Your save point has been changed.
  804. return 0;
  805. }
  806. /*==========================================
  807. *
  808. *------------------------------------------*/
  809. ACMD_FUNC(load)
  810. {
  811. int16 m;
  812. nullpo_retr(-1, sd);
  813. m = map_mapindex2mapid(sd->status.save_point.map);
  814. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  815. clif_displaymessage(fd, msg_txt(sd,249)); // You are not authorized to warp to your save map.
  816. return -1;
  817. }
  818. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  819. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  820. return -1;
  821. }
  822. pc_setpos(sd, sd->status.save_point.map, sd->status.save_point.x, sd->status.save_point.y, CLR_OUTSIGHT);
  823. clif_displaymessage(fd, msg_txt(sd,7)); // Warping to save point..
  824. return 0;
  825. }
  826. /*==========================================
  827. *
  828. *------------------------------------------*/
  829. ACMD_FUNC(speed)
  830. {
  831. short speed;
  832. nullpo_retr(-1, sd);
  833. memset(atcmd_output, '\0', sizeof(atcmd_output));
  834. if (!message || !*message || sscanf(message, "%6hd", &speed) < 1) {
  835. sprintf(atcmd_output, msg_txt(sd,918), MIN_WALK_SPEED, MAX_WALK_SPEED); // Please enter a speed value (usage: @speed <%d-%d>).
  836. clif_displaymessage(fd, atcmd_output);
  837. return -1;
  838. }
  839. sd->state.permanent_speed = 0; // Remove lock when set back to default speed.
  840. if (speed < 0)
  841. sd->base_status.speed = DEFAULT_WALK_SPEED;
  842. else
  843. sd->base_status.speed = cap_value(speed, MIN_WALK_SPEED, MAX_WALK_SPEED);
  844. if (sd->base_status.speed != DEFAULT_WALK_SPEED) {
  845. sd->state.permanent_speed = 1; // Set lock when set to non-default speed.
  846. clif_displaymessage(fd, msg_txt(sd,8)); // Speed changed.
  847. } else
  848. clif_displaymessage(fd, msg_txt(sd,389)); // Speed returned to normal.
  849. status_calc_bl(&sd->bl, SCB_SPEED);
  850. return 0;
  851. }
  852. /*==========================================
  853. *
  854. *------------------------------------------*/
  855. ACMD_FUNC(storage)
  856. {
  857. nullpo_retr(-1, sd);
  858. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading || sd->state.storage_flag)
  859. return -1;
  860. if (storage_storageopen(sd) == 1)
  861. { //Already open.
  862. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  863. return -1;
  864. }
  865. clif_displaymessage(fd, msg_txt(sd,919)); // Storage opened.
  866. return 0;
  867. }
  868. /*==========================================
  869. *
  870. *------------------------------------------*/
  871. ACMD_FUNC(guildstorage)
  872. {
  873. nullpo_retr(-1, sd);
  874. if (sd->npc_id || sd->state.vending || sd->state.buyingstore || sd->state.trading)
  875. return -1;
  876. switch (storage_guild_storageopen(sd)) {
  877. case GSTORAGE_OPEN:
  878. clif_displaymessage(fd, msg_txt(sd, 920)); // Guild storage opened.
  879. break;
  880. case GSTORAGE_STORAGE_ALREADY_OPEN:
  881. clif_displaymessage(fd, msg_txt(sd, 250)); // You have already opened your storage. Close it first.
  882. return -1;
  883. case GSTORAGE_ALREADY_OPEN:
  884. clif_displaymessage(fd, msg_txt(sd, 251)); // You have already opened your guild storage. Close it first.
  885. return -1;
  886. case GSTORAGE_NO_GUILD:
  887. clif_displaymessage(fd, msg_txt(sd, 252)); // You are not in a guild.
  888. return -1;
  889. case GSTORAGE_NO_STORAGE:
  890. clif_displaymessage(fd, msg_txt(sd, 786)); // The guild does not have a guild storage.
  891. return -1;
  892. case GSTORAGE_NO_PERMISSION:
  893. clif_displaymessage(fd, msg_txt(sd, 787)); // You do not have permission to use the guild storage.
  894. return -1;
  895. }
  896. return 0;
  897. }
  898. /*==========================================
  899. *
  900. *------------------------------------------*/
  901. ACMD_FUNC(option)
  902. {
  903. int param1 = 0, param2 = 0, param3 = 0;
  904. nullpo_retr(-1, sd);
  905. if (!message || !*message || sscanf(message, "%11d %11d %11d", &param1, &param2, &param3) < 1 || param1 < 0 || param2 < 0 || param3 < 0)
  906. {// failed to match the parameters so inform the user of the options
  907. const char* text;
  908. // attempt to find the setting information for this command
  909. text = atcommand_help_string( command );
  910. // notify the user of the requirement to enter an option
  911. clif_displaymessage(fd, msg_txt(sd,921)); // Please enter at least one option.
  912. if( text )
  913. {// send the help text associated with this command
  914. clif_displaymessage( fd, text );
  915. }
  916. return -1;
  917. }
  918. sd->sc.opt1 = param1;
  919. sd->sc.opt2 = param2;
  920. pc_setoption(sd, param3);
  921. clif_displaymessage(fd, msg_txt(sd,9)); // Options changed.
  922. return 0;
  923. }
  924. /*==========================================
  925. *
  926. *------------------------------------------*/
  927. ACMD_FUNC(hide)
  928. {
  929. nullpo_retr(-1, sd);
  930. if (pc_isinvisible(sd)) {
  931. sd->sc.option &= ~OPTION_INVISIBLE;
  932. if (sd->disguise)
  933. status_set_viewdata(&sd->bl, sd->disguise);
  934. else
  935. status_set_viewdata(&sd->bl, sd->status.class_);
  936. clif_displaymessage(fd, msg_txt(sd,10)); // Invisible: Off
  937. // increment the number of pvp players on the map
  938. map_getmapdata(sd->bl.m)->users_pvp++;
  939. if( !battle_config.pk_mode && map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) )
  940. {// register the player for ranking calculations
  941. sd->pvp_timer = add_timer( gettick() + 200, pc_calc_pvprank_timer, sd->bl.id, 0 );
  942. }
  943. //bugreport:2266
  944. map_foreachinmovearea(clif_insight, &sd->bl, AREA_SIZE, sd->bl.x, sd->bl.y, BL_ALL, &sd->bl);
  945. } else {
  946. sd->sc.option |= OPTION_INVISIBLE;
  947. sd->vd.class_ = JT_INVISIBLE;
  948. clif_displaymessage(fd, msg_txt(sd,11)); // Invisible: On
  949. // decrement the number of pvp players on the map
  950. map_getmapdata(sd->bl.m)->users_pvp--;
  951. if( map_getmapflag(sd->bl.m, MF_PVP) && !map_getmapflag(sd->bl.m, MF_PVP_NOCALCRANK) && sd->pvp_timer != INVALID_TIMER )
  952. {// unregister the player for ranking
  953. delete_timer( sd->pvp_timer, pc_calc_pvprank_timer );
  954. sd->pvp_timer = INVALID_TIMER;
  955. }
  956. }
  957. clif_changeoption(&sd->bl);
  958. return 0;
  959. }
  960. /*==========================================
  961. * Changes a character's class
  962. *------------------------------------------*/
  963. ACMD_FUNC(jobchange)
  964. {
  965. int job = 0, upper = 0;
  966. const char* text;
  967. nullpo_retr(-1, sd);
  968. if (!message || !*message || sscanf(message, "%11d %11d", &job, &upper) < 1) {
  969. int i;
  970. bool found = false;
  971. upper = 0;
  972. // Normal Jobs
  973. for( i = JOB_NOVICE; i < JOB_MAX_BASIC && !found; i++ ) {
  974. if (strncmpi(message, job_name(i), 16) == 0) {
  975. job = i;
  976. found = true;
  977. }
  978. }
  979. // High Jobs, Babys and Third
  980. for( i = JOB_NOVICE_HIGH; i < JOB_MAX && !found; i++ ) {
  981. if (strncmpi(message, job_name(i), 16) == 0) {
  982. job = i;
  983. found = true;
  984. }
  985. }
  986. if (!found) {
  987. text = atcommand_help_string(command);
  988. if (text)
  989. clif_displaymessage(fd, text);
  990. return -1;
  991. }
  992. }
  993. if (job == JOB_KNIGHT2 || job == JOB_CRUSADER2 || job == JOB_WEDDING || job == JOB_XMAS || job == JOB_SUMMER || job == JOB_HANBOK || job == JOB_OKTOBERFEST
  994. || job == JOB_LORD_KNIGHT2 || job == JOB_PALADIN2 || job == JOB_BABY_KNIGHT2 || job == JOB_BABY_CRUSADER2 || job == JOB_STAR_GLADIATOR2
  995. || (job >= JOB_RUNE_KNIGHT2 && job <= JOB_MECHANIC_T2) || (job >= JOB_BABY_RUNE_KNIGHT2 && job <= JOB_BABY_MECHANIC2) || job == JOB_BABY_STAR_GLADIATOR2
  996. || job == JOB_STAR_EMPEROR2 || job == JOB_BABY_STAR_EMPEROR2 || job == JOB_SUMMER2)
  997. { // Deny direct transformation into dummy jobs
  998. clif_displaymessage(fd, msg_txt(sd,923)); //"You can not change to this job by command."
  999. return 0;
  1000. }
  1001. if (pcdb_checkid(job))
  1002. {
  1003. if (pc_jobchange(sd, job, upper))
  1004. clif_displaymessage(fd, msg_txt(sd,12)); // Your job has been changed.
  1005. else {
  1006. clif_displaymessage(fd, msg_txt(sd,155)); // You are unable to change your job.
  1007. return -1;
  1008. }
  1009. } else {
  1010. text = atcommand_help_string(command);
  1011. if (text)
  1012. clif_displaymessage(fd, text);
  1013. return -1;
  1014. }
  1015. return 0;
  1016. }
  1017. /*==========================================
  1018. *
  1019. *------------------------------------------*/
  1020. ACMD_FUNC(kill)
  1021. {
  1022. nullpo_retr(-1, sd);
  1023. status_kill(&sd->bl);
  1024. clif_displaymessage(sd->fd, msg_txt(sd,13)); // A pity! You've died.
  1025. if (fd != sd->fd)
  1026. clif_displaymessage(fd, msg_txt(sd,14)); // Character killed.
  1027. return 0;
  1028. }
  1029. /*==========================================
  1030. *
  1031. *------------------------------------------*/
  1032. ACMD_FUNC(alive)
  1033. {
  1034. nullpo_retr(-1, sd);
  1035. if (!status_revive(&sd->bl, 100, 100))
  1036. {
  1037. clif_displaymessage(fd, msg_txt(sd,667)); // You're not dead.
  1038. return -1;
  1039. }
  1040. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  1041. clif_displaymessage(fd, msg_txt(sd,16)); // You've been revived! It's a miracle!
  1042. return 0;
  1043. }
  1044. /*==========================================
  1045. * +kamic [LuzZza]
  1046. *------------------------------------------*/
  1047. ACMD_FUNC(kami)
  1048. {
  1049. unsigned long color=0;
  1050. nullpo_retr(-1, sd);
  1051. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1052. if(*(command + 5) != 'c' && *(command + 5) != 'C') {
  1053. if (!message || !*message) {
  1054. clif_displaymessage(fd, msg_txt(sd,980)); // Please enter a message (usage: @kami <message>).
  1055. return -1;
  1056. }
  1057. sscanf(message, "%255[^\n]", atcmd_output);
  1058. if (strstr(command, "l") != NULL)
  1059. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  1060. else
  1061. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, (*(command + 5) == 'b' || *(command + 5) == 'B') ? BC_BLUE : BC_DEFAULT);
  1062. } else {
  1063. if(!message || !*message || (sscanf(message, "%20lx %199[^\n]", &color, atcmd_output) < 2)) {
  1064. clif_displaymessage(fd, msg_txt(sd,981)); // Please enter color and message (usage: @kamic <color> <message>).
  1065. return -1;
  1066. }
  1067. if(color > 0xFFFFFF) {
  1068. clif_displaymessage(fd, msg_txt(sd,982)); // Invalid color.
  1069. return -1;
  1070. }
  1071. intif_broadcast2(atcmd_output, strlen(atcmd_output) + 1, color, 0x190, 12, 0, 0);
  1072. }
  1073. return 0;
  1074. }
  1075. /*==========================================
  1076. *
  1077. *------------------------------------------*/
  1078. ACMD_FUNC(heal)
  1079. {
  1080. int hp = 0, sp = 0; // [Valaris] thanks to fov
  1081. nullpo_retr(-1, sd);
  1082. sscanf(message, "%11d %11d", &hp, &sp);
  1083. // some overflow checks
  1084. if( hp == INT_MIN ) hp++;
  1085. if( sp == INT_MIN ) sp++;
  1086. if ( hp == 0 && sp == 0 ) {
  1087. if (!status_percent_heal(&sd->bl, 100, 100))
  1088. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP have already been recovered.
  1089. else
  1090. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1091. return 0;
  1092. }
  1093. if ( hp > 0 && sp >= 0 ) {
  1094. if(!status_heal(&sd->bl, hp, sp, 0))
  1095. clif_displaymessage(fd, msg_txt(sd,157)); // HP and SP are already with the good value.
  1096. else
  1097. clif_displaymessage(fd, msg_txt(sd,17)); // HP, SP recovered.
  1098. return 0;
  1099. }
  1100. if ( hp < 0 && sp <= 0 ) {
  1101. status_damage(NULL, &sd->bl, -hp, -sp, 0, 0, 0);
  1102. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1103. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1104. return 0;
  1105. }
  1106. //Opposing signs.
  1107. if ( hp ) {
  1108. if (hp > 0)
  1109. status_heal(&sd->bl, hp, 0, 0);
  1110. else {
  1111. status_damage(NULL, &sd->bl, -hp, 0, 0, 0, 0);
  1112. clif_damage(&sd->bl,&sd->bl, gettick(), 0, 0, -hp, 0, DMG_ENDURE, 0, false);
  1113. }
  1114. }
  1115. if ( sp ) {
  1116. if (sp > 0)
  1117. status_heal(&sd->bl, 0, sp, 0);
  1118. else
  1119. status_damage(NULL, &sd->bl, 0, -sp, 0, 0, 0);
  1120. }
  1121. clif_displaymessage(fd, msg_txt(sd,156)); // HP or/and SP modified.
  1122. return 0;
  1123. }
  1124. /*==========================================
  1125. * @item command (usage: @item <itemdid1:itemid2:itemname:..> <quantity>) (modified by [Yor] for pet_egg)
  1126. * @itembound command (usage: @itembound <name/id_of_item> <quantity> <bound_type>)
  1127. *------------------------------------------*/
  1128. ACMD_FUNC(item)
  1129. {
  1130. char item_name[100];
  1131. int number = 0, bound = BOUND_NONE;
  1132. char flag = 0;
  1133. struct item item_tmp;
  1134. struct item_data *item_data[10];
  1135. int get_count, i, j=0;
  1136. char *itemlist;
  1137. nullpo_retr(-1, sd);
  1138. memset(item_name, '\0', sizeof(item_name));
  1139. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1140. if (!strcmpi(parent_cmd,"itembound")) {
  1141. if (!message || !*message || (
  1142. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &number, &bound) < 3 &&
  1143. sscanf(message, "%99s %11d %11d", item_name, &number, &bound) < 3))
  1144. {
  1145. clif_displaymessage(fd, msg_txt(sd,295)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity> <bound_type>).
  1146. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1147. return -1;
  1148. }
  1149. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1150. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1151. return -1;
  1152. }
  1153. } else if (!message || !*message || (
  1154. sscanf(message, "\"%99[^\"]\" %11d", item_name, &number) < 1 &&
  1155. sscanf(message, "%99s %11d", item_name, &number) < 1
  1156. )) {
  1157. clif_displaymessage(fd, msg_txt(sd,983)); // Please enter an item name or ID (usage: @item <item name/ID> <quantity>).
  1158. return -1;
  1159. }
  1160. itemlist = strtok(item_name, ":");
  1161. while (itemlist != NULL && j<10) {
  1162. if ((item_data[j] = itemdb_searchname(itemlist)) == NULL &&
  1163. (item_data[j] = itemdb_exists(atoi(itemlist))) == NULL){
  1164. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1165. return -1;
  1166. }
  1167. itemlist = strtok(NULL, ":"); //next itemline
  1168. j++;
  1169. }
  1170. if (number <= 0)
  1171. number = 1;
  1172. get_count = number;
  1173. for(j--; j>=0; j--){ //produce items in list
  1174. unsigned short item_id = item_data[j]->nameid;
  1175. //Check if it's stackable.
  1176. if (!itemdb_isstackable2(item_data[j]))
  1177. get_count = 1;
  1178. for (i = 0; i < number; i += get_count) {
  1179. // if not pet egg
  1180. if (!pet_create_egg(sd, item_id)) {
  1181. memset(&item_tmp, 0, sizeof(item_tmp));
  1182. item_tmp.nameid = item_id;
  1183. item_tmp.identify = 1;
  1184. item_tmp.bound = bound;
  1185. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1186. clif_additem(sd, 0, 0, flag);
  1187. }
  1188. }
  1189. }
  1190. if (flag == 0)
  1191. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1192. return 0;
  1193. }
  1194. /*==========================================
  1195. *
  1196. *------------------------------------------*/
  1197. ACMD_FUNC(item2)
  1198. {
  1199. struct item item_tmp;
  1200. struct item_data *item_data;
  1201. char item_name[100];
  1202. unsigned short item_id;
  1203. int number = 0, bound = BOUND_NONE;
  1204. int identify = 0, refine = 0, attr = 0;
  1205. int c1 = 0, c2 = 0, c3 = 0, c4 = 0;
  1206. nullpo_retr(-1, sd);
  1207. memset(item_name, '\0', sizeof(item_name));
  1208. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1209. if (!strcmpi(parent_cmd+1,"itembound2")) {
  1210. if (!message || !*message || (
  1211. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 &&
  1212. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4, &bound) < 10 ))
  1213. {
  1214. clif_displaymessage(fd, msg_txt(sd,296)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1215. clif_displaymessage(fd, msg_txt(sd,297)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4> <bound_type>).
  1216. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1217. return -1;
  1218. }
  1219. if( bound <= BOUND_NONE || bound >= BOUND_MAX ) {
  1220. clif_displaymessage(fd, msg_txt(sd,298)); // Invalid bound type
  1221. return -1;
  1222. }
  1223. } else if ( !message || !*message || (
  1224. sscanf(message, "\"%99[^\"]\" %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9 &&
  1225. sscanf(message, "%99s %11d %11d %11d %11d %11d %11d %11d %11d", item_name, &number, &identify, &refine, &attr, &c1, &c2, &c3, &c4) < 9
  1226. )) {
  1227. clif_displaymessage(fd, msg_txt(sd,984)); // Please enter all parameters (usage: @item2 <item name/ID> <quantity>
  1228. clif_displaymessage(fd, msg_txt(sd,985)); // <identify_flag> <refine> <attribute> <card1> <card2> <card3> <card4>).
  1229. return -1;
  1230. }
  1231. if (number <= 0)
  1232. number = 1;
  1233. item_id = 0;
  1234. if ((item_data = itemdb_searchname(item_name)) != NULL ||
  1235. (item_data = itemdb_exists(atoi(item_name))) != NULL)
  1236. item_id = item_data->nameid;
  1237. if (item_id > 500) {
  1238. int loop, get_count, i;
  1239. char flag = 0;
  1240. //Check if it's stackable.
  1241. if(!itemdb_isstackable2(item_data)){
  1242. loop = number;
  1243. get_count = 1;
  1244. }else{
  1245. loop = 1;
  1246. get_count = number;
  1247. }
  1248. if( itemdb_isequip2(item_data ) ){
  1249. refine = cap_value( refine, 0, MAX_REFINE );
  1250. }else{
  1251. // All other items cannot be refined and are always identified
  1252. identify = 1;
  1253. refine = attr = 0;
  1254. }
  1255. for (i = 0; i < loop; i++) {
  1256. // if not pet egg
  1257. if (!pet_create_egg(sd, item_id)) {
  1258. memset(&item_tmp, 0, sizeof(item_tmp));
  1259. item_tmp.nameid = item_id;
  1260. item_tmp.identify = identify;
  1261. item_tmp.refine = refine;
  1262. item_tmp.attribute = attr;
  1263. item_tmp.card[0] = c1;
  1264. item_tmp.card[1] = c2;
  1265. item_tmp.card[2] = c3;
  1266. item_tmp.card[3] = c4;
  1267. item_tmp.bound = bound;
  1268. if ((flag = pc_additem(sd, &item_tmp, get_count, LOG_TYPE_COMMAND)))
  1269. clif_additem(sd, 0, 0, flag);
  1270. }
  1271. }
  1272. if (flag == 0)
  1273. clif_displaymessage(fd, msg_txt(sd,18)); // Item created.
  1274. } else {
  1275. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  1276. return -1;
  1277. }
  1278. return 0;
  1279. }
  1280. /*==========================================
  1281. *
  1282. *------------------------------------------*/
  1283. ACMD_FUNC(itemreset)
  1284. {
  1285. int i;
  1286. nullpo_retr(-1, sd);
  1287. for (i = 0; i < MAX_INVENTORY; i++) {
  1288. if (sd->inventory.u.items_inventory[i].amount && sd->inventory.u.items_inventory[i].equip == 0) {
  1289. pc_delitem(sd, i, sd->inventory.u.items_inventory[i].amount, 0, 0, LOG_TYPE_COMMAND);
  1290. }
  1291. }
  1292. clif_displaymessage(fd, msg_txt(sd,20)); // All of your items have been removed.
  1293. return 0;
  1294. }
  1295. /*==========================================
  1296. * Atcommand @lvlup
  1297. *------------------------------------------*/
  1298. ACMD_FUNC(baselevelup)
  1299. {
  1300. int level=0, i=0, status_point=0;
  1301. nullpo_retr(-1, sd);
  1302. level = atoi(message);
  1303. if (!message || !*message || !level) {
  1304. clif_displaymessage(fd, msg_txt(sd,986)); // Please enter a level adjustment (usage: @lvup/@blevel/@baselvlup <number of levels>).
  1305. return -1;
  1306. }
  1307. if (level > 0) {
  1308. if (sd->status.base_level >= pc_maxbaselv(sd)) { // check for max level by Valaris
  1309. clif_displaymessage(fd, msg_txt(sd,47)); // Base level can't go any higher.
  1310. return -1;
  1311. } // End Addition
  1312. if ((unsigned int)level > pc_maxbaselv(sd) || (unsigned int)level > pc_maxbaselv(sd) - sd->status.base_level) // fix positive overflow
  1313. level = pc_maxbaselv(sd) - sd->status.base_level;
  1314. for (i = 0; i < level; i++)
  1315. status_point += pc_gets_status_point(sd->status.base_level + i);
  1316. sd->status.status_point += status_point;
  1317. sd->status.base_level += (unsigned int)level;
  1318. status_calc_pc(sd, SCO_FORCE);
  1319. status_percent_heal(&sd->bl, 100, 100);
  1320. clif_misceffect(&sd->bl, 0);
  1321. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, sd->status.base_level);
  1322. achievement_update_objective(sd, AG_GOAL_STATUS, 2, sd->status.base_level, sd->status.class_);
  1323. clif_displaymessage(fd, msg_txt(sd,21)); // Base level raised.
  1324. } else {
  1325. if (sd->status.base_level == 1) {
  1326. clif_displaymessage(fd, msg_txt(sd,158)); // Base level can't go any lower.
  1327. return -1;
  1328. }
  1329. level*=-1;
  1330. if ((unsigned int)level >= sd->status.base_level)
  1331. level = sd->status.base_level-1;
  1332. for (i = 0; i > -level; i--)
  1333. status_point += pc_gets_status_point(sd->status.base_level + i - 1);
  1334. if (sd->status.status_point < status_point)
  1335. pc_resetstate(sd);
  1336. if (sd->status.status_point < status_point)
  1337. sd->status.status_point = 0;
  1338. else
  1339. sd->status.status_point -= status_point;
  1340. sd->status.base_level -= (unsigned int)level;
  1341. clif_displaymessage(fd, msg_txt(sd,22)); // Base level lowered.
  1342. status_calc_pc(sd, SCO_FORCE);
  1343. level*=-1;
  1344. }
  1345. sd->status.base_exp = 0;
  1346. clif_updatestatus(sd, SP_STATUSPOINT);
  1347. clif_updatestatus(sd, SP_BASELEVEL);
  1348. clif_updatestatus(sd, SP_BASEEXP);
  1349. clif_updatestatus(sd, SP_NEXTBASEEXP);
  1350. pc_baselevelchanged(sd);
  1351. if(sd->status.party_id)
  1352. party_send_levelup(sd);
  1353. if( level > 0 && battle_config.atcommand_levelup_events )
  1354. npc_script_event(sd,NPCE_BASELVUP);
  1355. return 0;
  1356. }
  1357. /*==========================================
  1358. *
  1359. *------------------------------------------*/
  1360. ACMD_FUNC(joblevelup)
  1361. {
  1362. int level=0;
  1363. nullpo_retr(-1, sd);
  1364. level = atoi(message);
  1365. if (!message || !*message || !level) {
  1366. clif_displaymessage(fd, msg_txt(sd,987)); // Please enter a level adjustment (usage: @joblvup/@jlevel/@joblvlup <number of levels>).
  1367. return -1;
  1368. }
  1369. if (level > 0) {
  1370. if (sd->status.job_level >= pc_maxjoblv(sd)) {
  1371. clif_displaymessage(fd, msg_txt(sd,23)); // Job level can't go any higher.
  1372. return -1;
  1373. }
  1374. if ((unsigned int)level > pc_maxjoblv(sd) || (unsigned int)level > pc_maxjoblv(sd) - sd->status.job_level) // fix positive overflow
  1375. level = pc_maxjoblv(sd) - sd->status.job_level;
  1376. sd->status.job_level += (unsigned int)level;
  1377. sd->status.skill_point += level;
  1378. clif_misceffect(&sd->bl, 1);
  1379. achievement_update_objective(sd, AG_GOAL_LEVEL, 1, sd->status.job_level);
  1380. clif_displaymessage(fd, msg_txt(sd,24)); // Job level raised.
  1381. } else {
  1382. if (sd->status.job_level == 1) {
  1383. clif_displaymessage(fd, msg_txt(sd,159)); // Job level can't go any lower.
  1384. return -1;
  1385. }
  1386. level *=-1;
  1387. if ((unsigned int)level >= sd->status.job_level) // fix negative overflow
  1388. level = sd->status.job_level-1;
  1389. sd->status.job_level -= (unsigned int)level;
  1390. if (sd->status.skill_point < level)
  1391. pc_resetskill(sd,0); //Reset skills since we need to subtract more points.
  1392. if (sd->status.skill_point < level)
  1393. sd->status.skill_point = 0;
  1394. else
  1395. sd->status.skill_point -= level;
  1396. clif_displaymessage(fd, msg_txt(sd,25)); // Job level lowered.
  1397. level *=-1;
  1398. }
  1399. sd->status.job_exp = 0;
  1400. clif_updatestatus(sd, SP_JOBLEVEL);
  1401. clif_updatestatus(sd, SP_JOBEXP);
  1402. clif_updatestatus(sd, SP_NEXTJOBEXP);
  1403. clif_updatestatus(sd, SP_SKILLPOINT);
  1404. status_calc_pc(sd, SCO_FORCE);
  1405. if( level > 0 && battle_config.atcommand_levelup_events )
  1406. npc_script_event(sd,NPCE_JOBLVUP);
  1407. return 0;
  1408. }
  1409. /*==========================================
  1410. * @help
  1411. *------------------------------------------*/
  1412. ACMD_FUNC(help){
  1413. const char *command_name = nullptr;
  1414. nullpo_retr(-1, sd);
  1415. if (!message || !*message) {
  1416. command_name = "help"; // If no command_name specified, display help for @help.
  1417. } else {
  1418. if (*message == atcommand_symbol || *message == charcommand_symbol)
  1419. ++message;
  1420. command_name = atcommand_alias_db.checkAlias(message);
  1421. }
  1422. if (!pc_can_use_command(sd, command_name, COMMAND_ATCOMMAND)) {
  1423. sprintf(atcmd_output, msg_txt(sd,153), message); // "%s is Unknown Command"
  1424. clif_displaymessage(fd, atcmd_output);
  1425. atcommand_get_suggestions(sd, command_name, true);
  1426. return -1;
  1427. }
  1428. // attempt to find the first default help command
  1429. std::shared_ptr<s_atcommand_alias_info> info = atcommand_alias_db.find( command_name );
  1430. const char* text = info != nullptr ? info->help.c_str() : nullptr;
  1431. if( text == nullptr ){
  1432. sprintf(atcmd_output, msg_txt(sd,988), atcommand_symbol, command_name); // There is no help for %c%s.
  1433. clif_displaymessage(fd, atcmd_output);
  1434. atcommand_get_suggestions(sd, command_name, true);
  1435. return -1;
  1436. }
  1437. sprintf(atcmd_output, msg_txt(sd,989), atcommand_symbol, command_name); // Help for command %c%s:
  1438. clif_displaymessage(fd, atcmd_output);
  1439. { // Display aliases
  1440. StringBuf buf;
  1441. bool has_aliases = false;
  1442. StringBuf_Init(&buf);
  1443. StringBuf_AppendStr(&buf, msg_txt(sd,990)); // Available aliases:
  1444. for( const std::string& alias : info->aliases ){
  1445. StringBuf_Printf( &buf, " %s", alias.c_str() );
  1446. has_aliases = true;
  1447. }
  1448. if (has_aliases)
  1449. clif_displaymessage(fd, StringBuf_Value(&buf));
  1450. StringBuf_Destroy(&buf);
  1451. }
  1452. // Display help contents
  1453. clif_displaymessage(fd, text);
  1454. return 0;
  1455. }
  1456. /*==========================================
  1457. *
  1458. *------------------------------------------*/
  1459. ACMD_FUNC(pvpoff)
  1460. {
  1461. nullpo_retr(-1, sd);
  1462. if (!map_getmapflag(sd->bl.m, MF_PVP)) {
  1463. clif_displaymessage(fd, msg_txt(sd,160)); // PvP is already Off.
  1464. return -1;
  1465. }
  1466. map_setmapflag(sd->bl.m, MF_PVP, false);
  1467. clif_displaymessage(fd, msg_txt(sd,31)); // PvP: Off.
  1468. return 0;
  1469. }
  1470. /*==========================================
  1471. *
  1472. *------------------------------------------*/
  1473. ACMD_FUNC(pvpon)
  1474. {
  1475. nullpo_retr(-1, sd);
  1476. if (map_getmapflag(sd->bl.m, MF_PVP)) {
  1477. clif_displaymessage(fd, msg_txt(sd,161)); // PvP is already On.
  1478. return -1;
  1479. }
  1480. map_setmapflag(sd->bl.m, MF_PVP, true);
  1481. clif_displaymessage(fd, msg_txt(sd,32)); // PvP: On.
  1482. return 0;
  1483. }
  1484. /*==========================================
  1485. *
  1486. *------------------------------------------*/
  1487. ACMD_FUNC(gvgoff)
  1488. {
  1489. nullpo_retr(-1, sd);
  1490. if (!map_getmapflag(sd->bl.m, MF_GVG)) {
  1491. clif_displaymessage(fd, msg_txt(sd,162)); // GvG is already Off.
  1492. return -1;
  1493. }
  1494. map_setmapflag(sd->bl.m, MF_GVG, false);
  1495. clif_displaymessage(fd, msg_txt(sd,33)); // GvG: Off.
  1496. return 0;
  1497. }
  1498. /*==========================================
  1499. *
  1500. *------------------------------------------*/
  1501. ACMD_FUNC(gvgon)
  1502. {
  1503. nullpo_retr(-1, sd);
  1504. if (map_getmapflag(sd->bl.m, MF_GVG)) {
  1505. clif_displaymessage(fd, msg_txt(sd,163)); // GvG is already On.
  1506. return -1;
  1507. }
  1508. map_setmapflag(sd->bl.m, MF_GVG, true);
  1509. clif_displaymessage(fd, msg_txt(sd,34)); // GvG: On.
  1510. return 0;
  1511. }
  1512. /*==========================================
  1513. *
  1514. *------------------------------------------*/
  1515. ACMD_FUNC(model)
  1516. {
  1517. int hair_style = 0, hair_color = 0, cloth_color = 0;
  1518. nullpo_retr(-1, sd);
  1519. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1520. if (!message || !*message || sscanf(message, "%11d %11d %11d", &hair_style, &hair_color, &cloth_color) < 1) {
  1521. sprintf(atcmd_output, msg_txt(sd,991), // Please enter at least one value (usage: @model <hair ID: %d-%d> <hair color: %d-%d> <clothes color: %d-%d>).
  1522. MIN_HAIR_STYLE, MAX_HAIR_STYLE, MIN_HAIR_COLOR, MAX_HAIR_COLOR, MIN_CLOTH_COLOR, MAX_CLOTH_COLOR);
  1523. clif_displaymessage(fd, atcmd_output);
  1524. return -1;
  1525. }
  1526. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE &&
  1527. hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR &&
  1528. cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1529. pc_changelook(sd, LOOK_HAIR, hair_style);
  1530. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1531. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1532. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1533. } else {
  1534. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1535. return -1;
  1536. }
  1537. return 0;
  1538. }
  1539. /*==========================================
  1540. * @bodystyle [Rytech]
  1541. *------------------------------------------*/
  1542. ACMD_FUNC(bodystyle)
  1543. {
  1544. int body_style = 0;
  1545. nullpo_retr(-1, sd);
  1546. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1547. if (!(sd->class_&JOBL_THIRD)) {
  1548. clif_displaymessage(fd, msg_txt(sd,740)); // This job has no alternate body styles.
  1549. return -1;
  1550. }
  1551. if (!message || !*message || sscanf(message, "%d", &body_style) < 1) {
  1552. sprintf(atcmd_output, msg_txt(sd,739), MIN_BODY_STYLE, MAX_BODY_STYLE); // Please enter a body style (usage: @bodystyle <body ID: %d-%d>).
  1553. clif_displaymessage(fd, atcmd_output);
  1554. return -1;
  1555. }
  1556. if (body_style >= MIN_BODY_STYLE && body_style <= MAX_BODY_STYLE) {
  1557. pc_changelook(sd, LOOK_BODY2, body_style);
  1558. clif_displaymessage(fd, msg_txt(sd,36)); // Appearence changed.
  1559. } else {
  1560. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1561. return -1;
  1562. }
  1563. return 0;
  1564. }
  1565. /*==========================================
  1566. * @dye && @ccolor
  1567. *------------------------------------------*/
  1568. ACMD_FUNC(dye)
  1569. {
  1570. int cloth_color = 0;
  1571. nullpo_retr(-1, sd);
  1572. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1573. if (!message || !*message || sscanf(message, "%11d", &cloth_color) < 1) {
  1574. sprintf(atcmd_output, msg_txt(sd,992), MIN_CLOTH_COLOR, MAX_CLOTH_COLOR); // Please enter a clothes color (usage: @dye/@ccolor <clothes color: %d-%d>).
  1575. clif_displaymessage(fd, atcmd_output);
  1576. return -1;
  1577. }
  1578. if (cloth_color >= MIN_CLOTH_COLOR && cloth_color <= MAX_CLOTH_COLOR) {
  1579. pc_changelook(sd, LOOK_CLOTHES_COLOR, cloth_color);
  1580. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1581. } else {
  1582. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1583. return -1;
  1584. }
  1585. return 0;
  1586. }
  1587. /*==========================================
  1588. * @hairstyle && @hstyle
  1589. *------------------------------------------*/
  1590. ACMD_FUNC(hair_style)
  1591. {
  1592. int hair_style = 0;
  1593. nullpo_retr(-1, sd);
  1594. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1595. if (!message || !*message || sscanf(message, "%11d", &hair_style) < 1) {
  1596. sprintf(atcmd_output, msg_txt(sd,993), MIN_HAIR_STYLE, MAX_HAIR_STYLE); // Please enter a hair style (usage: @hairstyle/@hstyle <hair ID: %d-%d>).
  1597. clif_displaymessage(fd, atcmd_output);
  1598. return -1;
  1599. }
  1600. if (hair_style >= MIN_HAIR_STYLE && hair_style <= MAX_HAIR_STYLE) {
  1601. pc_changelook(sd, LOOK_HAIR, hair_style);
  1602. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1603. } else {
  1604. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1605. return -1;
  1606. }
  1607. return 0;
  1608. }
  1609. /*==========================================
  1610. * @haircolor && @hcolor
  1611. *------------------------------------------*/
  1612. ACMD_FUNC(hair_color)
  1613. {
  1614. int hair_color = 0;
  1615. nullpo_retr(-1, sd);
  1616. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1617. if (!message || !*message || sscanf(message, "%11d", &hair_color) < 1) {
  1618. sprintf(atcmd_output, msg_txt(sd,994), MIN_HAIR_COLOR, MAX_HAIR_COLOR); // Please enter a hair color (usage: @haircolor/@hcolor <hair color: %d-%d>).
  1619. clif_displaymessage(fd, atcmd_output);
  1620. return -1;
  1621. }
  1622. if (hair_color >= MIN_HAIR_COLOR && hair_color <= MAX_HAIR_COLOR) {
  1623. pc_changelook(sd, LOOK_HAIR_COLOR, hair_color);
  1624. clif_displaymessage(fd, msg_txt(sd,36)); // Appearance changed.
  1625. } else {
  1626. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  1627. return -1;
  1628. }
  1629. return 0;
  1630. }
  1631. /*==========================================
  1632. * @go [city_number or city_name] - Updated by Harbin
  1633. *------------------------------------------*/
  1634. ACMD_FUNC(go)
  1635. {
  1636. int i;
  1637. int town;
  1638. char map_name[MAP_NAME_LENGTH];
  1639. const struct {
  1640. char map[MAP_NAME_LENGTH];
  1641. int x, y;
  1642. } data[] = {
  1643. { MAP_PRONTERA, 156, 191 }, // 0=Prontera
  1644. { MAP_MORROC, 156, 93 }, // 1=Morroc
  1645. { MAP_GEFFEN, 119, 59 }, // 2=Geffen
  1646. { MAP_PAYON, 162, 233 }, // 3=Payon
  1647. { MAP_ALBERTA, 192, 147 }, // 4=Alberta
  1648. #ifdef RENEWAL
  1649. { MAP_IZLUDE, 128, 146 }, // 5=Izlude (Renewal)
  1650. #else
  1651. { MAP_IZLUDE, 128, 114 }, // 5=Izlude
  1652. #endif
  1653. { MAP_ALDEBARAN, 140, 131 }, // 6=Al de Baran
  1654. { MAP_LUTIE, 147, 134 }, // 7=Lutie
  1655. { MAP_COMODO, 209, 143 }, // 8=Comodo
  1656. { MAP_YUNO, 157, 51 }, // 9=Yuno
  1657. { MAP_AMATSU, 198, 84 }, // 10=Amatsu
  1658. { MAP_GONRYUN, 160, 120 }, // 11=Gonryun
  1659. { MAP_UMBALA, 89, 157 }, // 12=Umbala
  1660. { MAP_NIFLHEIM, 21, 153 }, // 13=Niflheim
  1661. { MAP_LOUYANG, 217, 40 }, // 14=Louyang
  1662. #ifdef RENEWAL
  1663. { MAP_NOVICE, 18, 26 }, // 15=Training Grounds (Renewal)
  1664. #else
  1665. { MAP_NOVICE, 53, 111 }, // 15=Training Grounds
  1666. #endif
  1667. { MAP_JAIL, 23, 61 }, // 16=Prison
  1668. { MAP_JAWAII, 249, 127 }, // 17=Jawaii
  1669. { MAP_AYOTHAYA, 151, 117 }, // 18=Ayothaya
  1670. { MAP_EINBROCH, 64, 200 }, // 19=Einbroch
  1671. { MAP_LIGHTHALZEN, 158, 92 }, // 20=Lighthalzen
  1672. { MAP_EINBECH, 70, 95 }, // 21=Einbech
  1673. { MAP_HUGEL, 96, 145 }, // 22=Hugel
  1674. { MAP_RACHEL, 130, 110 }, // 23=Rachel
  1675. { MAP_VEINS, 216, 123 }, // 24=Veins
  1676. { MAP_MOSCOVIA, 223, 184 }, // 25=Moscovia
  1677. { MAP_MIDCAMP, 180, 240 }, // 26=Midgard Camp
  1678. { MAP_MANUK, 282, 138 }, // 27=Manuk
  1679. { MAP_SPLENDIDE, 201, 147 }, // 28=Splendide
  1680. { MAP_BRASILIS, 182, 239 }, // 29=Brasilis
  1681. { MAP_DICASTES, 198, 187 }, // 30=El Dicastes
  1682. { MAP_MORA, 44, 151 }, // 31=Mora
  1683. { MAP_DEWATA, 200, 180 }, // 32=Dewata
  1684. { MAP_MALANGDO, 140, 114 }, // 33=Malangdo Island
  1685. { MAP_MALAYA, 242, 211 }, // 34=Malaya Port
  1686. { MAP_ECLAGE, 110, 39 }, // 35=Eclage
  1687. { MAP_LASAGNA, 193, 182 }, // 36=Lasagna
  1688. };
  1689. nullpo_retr(-1, sd);
  1690. if( map_getmapflag(sd->bl.m, MF_NOGO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE) ) {
  1691. clif_displaymessage(sd->fd,msg_txt(sd,995)); // You cannot use @go on this map.
  1692. return 0;
  1693. }
  1694. memset(map_name, '\0', sizeof(map_name));
  1695. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1696. // get the number
  1697. town = atoi(message);
  1698. if (!message || !*message || sscanf(message, "%11s", map_name) < 1 || town < 0 || town >= ARRAYLENGTH(data))
  1699. {// no value matched so send the list of locations
  1700. const char* text;
  1701. // attempt to find the text help string
  1702. text = atcommand_help_string( command );
  1703. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number, or name.
  1704. if( text )
  1705. {// send the text to the client
  1706. clif_displaymessage( fd, text );
  1707. }
  1708. return -1;
  1709. }
  1710. // get possible name of the city
  1711. map_name[MAP_NAME_LENGTH-1] = '\0';
  1712. for (i = 0; map_name[i]; i++)
  1713. map_name[i] = TOLOWER(map_name[i]);
  1714. // try to identify the map name
  1715. if (strncmp(map_name, "prontera", 3) == 0) {
  1716. town = 0;
  1717. } else if (strncmp(map_name, "morocc", 4) == 0 ||
  1718. strncmp(map_name, "morroc", 4) == 0) {
  1719. town = 1;
  1720. } else if (strncmp(map_name, "geffen", 3) == 0) {
  1721. town = 2;
  1722. } else if (strncmp(map_name, "payon", 3) == 0) {
  1723. town = 3;
  1724. } else if (strncmp(map_name, "alberta", 3) == 0) {
  1725. town = 4;
  1726. } else if (strncmp(map_name, "izlude", 3) == 0) {
  1727. town = 5;
  1728. } else if (strncmp(map_name, "aldebaran", 3) == 0) {
  1729. town = 6;
  1730. } else if (strncmp(map_name, "lutie", 3) == 0 ||
  1731. strcmp(map_name, "christmas") == 0 ||
  1732. strncmp(map_name, "xmas", 3) == 0 ||
  1733. strncmp(map_name, "x-mas", 3) == 0) {
  1734. town = 7;
  1735. } else if (strncmp(map_name, "comodo", 3) == 0) {
  1736. town = 8;
  1737. } else if (strncmp(map_name, "juno", 3) == 0 ||
  1738. strncmp(map_name, "yuno", 3) == 0) {
  1739. town = 9;
  1740. } else if (strncmp(map_name, "amatsu", 3) == 0) {
  1741. town = 10;
  1742. } else if (strncmp(map_name, "kunlun", 3) == 0 ||
  1743. strncmp(map_name, "gonryun", 3) == 0) {
  1744. town = 11;
  1745. } else if (strncmp(map_name, "umbala", 3) == 0) {
  1746. town = 12;
  1747. } else if (strncmp(map_name, "niflheim", 3) == 0) {
  1748. town = 13;
  1749. } else if (strncmp(map_name, "louyang", 3) == 0) {
  1750. town = 14;
  1751. } else if (strncmp(map_name, "new_1-1", 3) == 0 ||
  1752. strncmp(map_name, "startpoint", 3) == 0 ||
  1753. strncmp(map_name, "beginning", 3) == 0) {
  1754. town = 15;
  1755. } else if (strncmp(map_name, "sec_pri", 3) == 0 ||
  1756. strncmp(map_name, "prison", 3) == 0 ||
  1757. strncmp(map_name, "jail", 3) == 0) {
  1758. town = 16;
  1759. } else if (strncmp(map_name, "jawaii", 3) == 0) {
  1760. town = 17;
  1761. } else if (strncmp(map_name, "ayothaya", 3) == 0) {
  1762. town = 18;
  1763. } else if (strncmp(map_name, "einbroch", 5) == 0) {
  1764. town = 19;
  1765. } else if (strncmp(map_name, "lighthalzen", 3) == 0) {
  1766. town = 20;
  1767. } else if (strncmp(map_name, "einbech", 5) == 0) {
  1768. town = 21;
  1769. } else if (strncmp(map_name, "hugel", 3) == 0) {
  1770. town = 22;
  1771. } else if (strncmp(map_name, "rachel", 3) == 0) {
  1772. town = 23;
  1773. } else if (strncmp(map_name, "veins", 3) == 0) {
  1774. town = 24;
  1775. } else if (strncmp(map_name, "moscovia", 3) == 0) {
  1776. town = 25;
  1777. } else if (strncmp(map_name, "mid_camp", 3) == 0) {
  1778. town = 26;
  1779. } else if (strncmp(map_name, "manuk", 3) == 0) {
  1780. town = 27;
  1781. } else if (strncmp(map_name, "splendide", 3) == 0) {
  1782. town = 28;
  1783. } else if (strncmp(map_name, "brasilis", 3) == 0) {
  1784. town = 29;
  1785. } else if (strncmp(map_name, "dicastes01", 3) == 0) {
  1786. town = 30;
  1787. } else if (strcmp(map_name, "mora") == 0) {
  1788. town = 31;
  1789. } else if (strncmp(map_name, "dewata", 3) == 0) {
  1790. town = 32;
  1791. } else if (strncmp(map_name, "malangdo", 5) == 0) {
  1792. town = 33;
  1793. } else if (strncmp(map_name, "malaya", 5) == 0) {
  1794. town = 34;
  1795. } else if (strncmp(map_name, "eclage", 3) == 0) {
  1796. town = 35;
  1797. } else if (strncmp(map_name, "lasagna", 2) == 0) {
  1798. town = 36;
  1799. }
  1800. if (town >= 0 && town < ARRAYLENGTH(data))
  1801. {
  1802. int16 m = map_mapname2mapid(data[town].map);
  1803. if (m >= 0 && map_getmapflag(m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1804. clif_displaymessage(fd, msg_txt(sd,247)); // You are not authorized to warp to this map.
  1805. return -1;
  1806. }
  1807. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  1808. clif_displaymessage(fd, msg_txt(sd,248)); // You are not authorized to warp from your current map.
  1809. return -1;
  1810. }
  1811. if (pc_setpos(sd, mapindex_name2id(data[town].map), data[town].x, data[town].y, CLR_TELEPORT) == SETPOS_OK) {
  1812. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  1813. } else {
  1814. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  1815. return -1;
  1816. }
  1817. } else { // if you arrive here, you have an error in town variable when reading of names
  1818. clif_displaymessage(fd, msg_txt(sd,38)); // Invalid location number or name.
  1819. return -1;
  1820. }
  1821. return 0;
  1822. }
  1823. /*==========================================
  1824. *
  1825. *------------------------------------------*/
  1826. ACMD_FUNC(monster)
  1827. {
  1828. char name[NAME_LENGTH];
  1829. char monster[NAME_LENGTH];
  1830. char eventname[EVENT_NAME_LENGTH] = "";
  1831. int mob_id;
  1832. int number = 0;
  1833. int count;
  1834. int i, range;
  1835. short mx, my;
  1836. unsigned int size;
  1837. nullpo_retr(-1, sd);
  1838. memset(name, '\0', sizeof(name));
  1839. memset(monster, '\0', sizeof(monster));
  1840. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1841. if (!message || !*message) {
  1842. clif_displaymessage(fd, msg_txt(sd,80)); // Give the display name or monster name/id please.
  1843. return -1;
  1844. }
  1845. if (sscanf(message, "\"%23[^\"]\" %23s %11d", name, monster, &number) > 1 ||
  1846. sscanf(message, "%23s \"%23[^\"]\" %11d", monster, name, &number) > 1) {
  1847. //All data can be left as it is.
  1848. } else if ((count=sscanf(message, "%23s %11d %23s", monster, &number, name)) > 1) {
  1849. //Here, it is possible name was not given and we are using monster for it.
  1850. if (count < 3) //Blank mob's name.
  1851. name[0] = '\0';
  1852. } else if (sscanf(message, "%23s %23s %11d", name, monster, &number) > 1) {
  1853. //All data can be left as it is.
  1854. } else if (sscanf(message, "%23s", monster) > 0) {
  1855. //As before, name may be already filled.
  1856. name[0] = '\0';
  1857. } else {
  1858. clif_displaymessage(fd, msg_txt(sd,80)); // Give a display name and monster name/id please.
  1859. return -1;
  1860. }
  1861. if ((mob_id = mobdb_searchname(monster)) == 0) // check name first (to avoid possible name begining by a number)
  1862. mob_id = mobdb_checkid(atoi(monster));
  1863. if (mob_id == 0) {
  1864. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1865. return -1;
  1866. }
  1867. if (mob_id == MOBID_EMPERIUM) {
  1868. clif_displaymessage(fd, msg_txt(sd,83)); // Monster 'Emperium' cannot be spawned.
  1869. return -1;
  1870. }
  1871. if (number <= 0)
  1872. number = 1;
  1873. if( !name[0] )
  1874. strcpy(name, "--ja--");
  1875. // If value of atcommand_spawn_quantity_limit directive is greater than or equal to 1 and quantity of monsters is greater than value of the directive
  1876. if (battle_config.atc_spawn_quantity_limit && number > battle_config.atc_spawn_quantity_limit)
  1877. number = battle_config.atc_spawn_quantity_limit;
  1878. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1879. if (strcmp(parent_cmd, "monstersmall") == 0)
  1880. size = SZ_MEDIUM; // This is just gorgeous [mkbu95]
  1881. else if (strcmp(parent_cmd, "monsterbig") == 0)
  1882. size = SZ_BIG;
  1883. else
  1884. size = SZ_SMALL;
  1885. if (battle_config.etc_log)
  1886. ShowInfo("%s monster='%s' name='%s' id=%d count=%d (%d,%d)\n", command, monster, name, mob_id, number, sd->bl.x, sd->bl.y);
  1887. count = 0;
  1888. range = (int)sqrt((float)number) +2; // calculation of an odd number (+ 4 area around)
  1889. for (i = 0; i < number; i++) {
  1890. int k;
  1891. map_search_freecell(&sd->bl, 0, &mx, &my, range, range, 0);
  1892. k = mob_once_spawn(sd, sd->bl.m, mx, my, name, mob_id, 1, eventname, size, AI_NONE);
  1893. if(k) {
  1894. //mapreg_setreg(reference_uid(add_str("$@mobid"), i),k); //retain created mobid in array uncomment if needed
  1895. count ++;
  1896. }
  1897. }
  1898. if (count != 0)
  1899. if (number == count)
  1900. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  1901. else {
  1902. sprintf(atcmd_output, msg_txt(sd,240), count); // %d monster(s) summoned!
  1903. clif_displaymessage(fd, atcmd_output);
  1904. }
  1905. else {
  1906. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  1907. return -1;
  1908. }
  1909. return 0;
  1910. }
  1911. /*==========================================
  1912. *
  1913. *------------------------------------------*/
  1914. static int atkillmonster_sub(struct block_list *bl, va_list ap)
  1915. {
  1916. struct mob_data *md;
  1917. int flag;
  1918. nullpo_ret(md=(struct mob_data *)bl);
  1919. flag = va_arg(ap, int);
  1920. if (md->guardian_data)
  1921. return 0; //Do not touch WoE mobs!
  1922. if (flag)
  1923. status_zap(bl,md->status.hp, 0);
  1924. else
  1925. status_kill(bl);
  1926. return 1;
  1927. }
  1928. ACMD_FUNC(killmonster)
  1929. {
  1930. int map_id, drop_flag;
  1931. char map_name[MAP_NAME_LENGTH_EXT];
  1932. nullpo_retr(-1, sd);
  1933. memset(map_name, '\0', sizeof(map_name));
  1934. if (!message || !*message || sscanf(message, "%15s", map_name) < 1)
  1935. map_id = sd->bl.m;
  1936. else {
  1937. if ((map_id = map_mapname2mapid(map_name)) < 0)
  1938. map_id = sd->bl.m;
  1939. }
  1940. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  1941. drop_flag = strcmp(parent_cmd, "killmonster2");
  1942. map_foreachinmap(atkillmonster_sub, map_id, BL_MOB, -drop_flag);
  1943. clif_displaymessage(fd, msg_txt(sd,165)); // All monsters killed!
  1944. return 0;
  1945. }
  1946. /*==========================================
  1947. *
  1948. *------------------------------------------*/
  1949. ACMD_FUNC(refine)
  1950. {
  1951. int j, position = 0, refine = 0, current_position, final_refine;
  1952. int count;
  1953. nullpo_retr(-1, sd);
  1954. memset(atcmd_output, '\0', sizeof(atcmd_output));
  1955. if (!message || !*message || sscanf(message, "%11d %11d", &position, &refine) < 2) {
  1956. clif_displaymessage(fd, msg_txt(sd,996)); // Please enter a position and an amount (usage: @refine <equip position> <+/- amount>).
  1957. sprintf(atcmd_output, msg_txt(sd,997), EQP_HEAD_LOW); // %d: Lower Headgear
  1958. clif_displaymessage(fd, atcmd_output);
  1959. sprintf(atcmd_output, msg_txt(sd,998), EQP_HAND_R); // %d: Right Hand
  1960. clif_displaymessage(fd, atcmd_output);
  1961. sprintf(atcmd_output, msg_txt(sd,999), EQP_GARMENT); // %d: Garment
  1962. clif_displaymessage(fd, atcmd_output);
  1963. sprintf(atcmd_output, msg_txt(sd,1000), EQP_ACC_L); // %d: Left Accessory
  1964. clif_displaymessage(fd, atcmd_output);
  1965. sprintf(atcmd_output, msg_txt(sd,1001), EQP_ARMOR); // %d: Body Armor
  1966. clif_displaymessage(fd, atcmd_output);
  1967. sprintf(atcmd_output, msg_txt(sd,1002), EQP_HAND_L); // %d: Left Hand
  1968. clif_displaymessage(fd, atcmd_output);
  1969. sprintf(atcmd_output, msg_txt(sd,1003), EQP_SHOES); // %d: Shoes
  1970. clif_displaymessage(fd, atcmd_output);
  1971. sprintf(atcmd_output, msg_txt(sd,1004), EQP_ACC_R); // %d: Right Accessory
  1972. clif_displaymessage(fd, atcmd_output);
  1973. sprintf(atcmd_output, msg_txt(sd,1005), EQP_HEAD_TOP); // %d: Top Headgear
  1974. clif_displaymessage(fd, atcmd_output);
  1975. sprintf(atcmd_output, msg_txt(sd,1006), EQP_HEAD_MID); // %d: Mid Headgear
  1976. clif_displaymessage(fd, atcmd_output);
  1977. return -1;
  1978. }
  1979. refine = cap_value(refine, -MAX_REFINE, MAX_REFINE);
  1980. count = 0;
  1981. for (j = 0; j < EQI_MAX; j++) {
  1982. int i;
  1983. if ((i = sd->equip_index[j]) < 0)
  1984. continue;
  1985. if(j == EQI_AMMO)
  1986. continue;
  1987. if (pc_is_same_equip_index((enum equip_index)j, sd->equip_index, i))
  1988. continue;
  1989. if(position && !(sd->inventory.u.items_inventory[i].equip & position))
  1990. continue;
  1991. final_refine = cap_value(sd->inventory.u.items_inventory[i].refine + refine, 0, MAX_REFINE);
  1992. if (sd->inventory.u.items_inventory[i].refine != final_refine) {
  1993. sd->inventory.u.items_inventory[i].refine = final_refine;
  1994. current_position = sd->inventory.u.items_inventory[i].equip;
  1995. pc_unequipitem(sd, i, 3);
  1996. clif_refine(fd, 0, i, sd->inventory.u.items_inventory[i].refine);
  1997. clif_delitem(sd, i, 1, 3);
  1998. clif_additem(sd, i, 1, 0);
  1999. pc_equipitem(sd, i, current_position);
  2000. clif_misceffect(&sd->bl, 3);
  2001. achievement_update_objective(sd, AG_REFINE_SUCCESS, 2, sd->inventory_data[i]->wlv, sd->inventory.u.items_inventory[i].refine);
  2002. count++;
  2003. }
  2004. }
  2005. if (count == 0)
  2006. clif_displaymessage(fd, msg_txt(sd,166)); // No item has been refined.
  2007. else if (count == 1)
  2008. clif_displaymessage(fd, msg_txt(sd,167)); // 1 item has been refined.
  2009. else {
  2010. sprintf(atcmd_output, msg_txt(sd,168), count); // %d items have been refined.
  2011. clif_displaymessage(fd, atcmd_output);
  2012. }
  2013. return 0;
  2014. }
  2015. /*==========================================
  2016. *
  2017. *------------------------------------------*/
  2018. ACMD_FUNC(produce)
  2019. {
  2020. char item_name[100];
  2021. unsigned short item_id;
  2022. int attribute = 0, star = 0;
  2023. struct item_data *item_data;
  2024. struct item tmp_item;
  2025. nullpo_retr(-1, sd);
  2026. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2027. memset(item_name, '\0', sizeof(item_name));
  2028. if (!message || !*message || (
  2029. sscanf(message, "\"%99[^\"]\" %11d %11d", item_name, &attribute, &star) < 1 &&
  2030. sscanf(message, "%99s %11d %11d", item_name, &attribute, &star) < 1
  2031. )) {
  2032. clif_displaymessage(fd, msg_txt(sd,1007)); // Please enter at least one item name/ID (usage: @produce <equip name/ID> <element> <# of very's>).
  2033. return -1;
  2034. }
  2035. if ( (item_data = itemdb_searchname(item_name)) == NULL &&
  2036. (item_data = itemdb_exists(atoi(item_name))) == NULL ) {
  2037. clif_displaymessage(fd, msg_txt(sd,170)); //This item is not an equipment.
  2038. return -1;
  2039. }
  2040. item_id = item_data->nameid;
  2041. if (itemdb_isequip2(item_data)) {
  2042. char flag = 0;
  2043. if (attribute < MIN_ATTRIBUTE || attribute > MAX_ATTRIBUTE)
  2044. attribute = ATTRIBUTE_NORMAL;
  2045. if (star < MIN_STAR || star > MAX_STAR)
  2046. star = 0;
  2047. memset(&tmp_item, 0, sizeof tmp_item);
  2048. tmp_item.nameid = item_id;
  2049. tmp_item.amount = 1;
  2050. tmp_item.identify = 1;
  2051. tmp_item.card[0] = CARD0_FORGE;
  2052. tmp_item.card[1] = item_data->type==IT_WEAPON?
  2053. ((star*5) << 8) + attribute:0;
  2054. tmp_item.card[2] = GetWord(sd->status.char_id, 0);
  2055. tmp_item.card[3] = GetWord(sd->status.char_id, 1);
  2056. clif_produceeffect(sd, 0, item_id);
  2057. clif_misceffect(&sd->bl, 3);
  2058. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  2059. clif_additem(sd, 0, 0, flag);
  2060. } else {
  2061. sprintf(atcmd_output, msg_txt(sd,169), item_id, item_data->name); // The item (%hu: '%s') is not equipable.
  2062. clif_displaymessage(fd, atcmd_output);
  2063. return -1;
  2064. }
  2065. return 0;
  2066. }
  2067. /*==========================================
  2068. *
  2069. *------------------------------------------*/
  2070. ACMD_FUNC(memo)
  2071. {
  2072. int position = 0;
  2073. nullpo_retr(-1, sd);
  2074. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2075. if( !message || !*message || sscanf(message, "%11d", &position) < 1 )
  2076. {
  2077. int i;
  2078. clif_displaymessage(sd->fd, msg_txt(sd,668)); // Your actual memo positions are:
  2079. for( i = 0; i < MAX_MEMOPOINTS; i++ )
  2080. {
  2081. if( sd->status.memo_point[i].map )
  2082. sprintf(atcmd_output, "%d - %s (%d,%d)", i, mapindex_id2name(sd->status.memo_point[i].map), sd->status.memo_point[i].x, sd->status.memo_point[i].y);
  2083. else
  2084. sprintf(atcmd_output, msg_txt(sd,171), i); // %d - void
  2085. clif_displaymessage(sd->fd, atcmd_output);
  2086. }
  2087. return 0;
  2088. }
  2089. if( position < 0 || position >= MAX_MEMOPOINTS )
  2090. {
  2091. sprintf(atcmd_output, msg_txt(sd,1008), 0, MAX_MEMOPOINTS-1); // Please enter a valid position (usage: @memo <memo_position:%d-%d>).
  2092. clif_displaymessage(fd, atcmd_output);
  2093. return -1;
  2094. }
  2095. return !pc_memo( sd, position );
  2096. }
  2097. /*==========================================
  2098. *
  2099. *------------------------------------------*/
  2100. ACMD_FUNC(gat)
  2101. {
  2102. int y;
  2103. nullpo_retr(-1, sd);
  2104. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2105. for (y = 2; y >= -2; y--) {
  2106. sprintf(atcmd_output, "%s (x= %d, y= %d) %02X %02X %02X %02X %02X",
  2107. map_getmapdata(sd->bl.m)->name, sd->bl.x - 2, sd->bl.y + y,
  2108. map_getcell(sd->bl.m, sd->bl.x - 2, sd->bl.y + y, CELL_GETTYPE),
  2109. map_getcell(sd->bl.m, sd->bl.x - 1, sd->bl.y + y, CELL_GETTYPE),
  2110. map_getcell(sd->bl.m, sd->bl.x, sd->bl.y + y, CELL_GETTYPE),
  2111. map_getcell(sd->bl.m, sd->bl.x + 1, sd->bl.y + y, CELL_GETTYPE),
  2112. map_getcell(sd->bl.m, sd->bl.x + 2, sd->bl.y + y, CELL_GETTYPE));
  2113. clif_displaymessage(fd, atcmd_output);
  2114. }
  2115. return 0;
  2116. }
  2117. /*==========================================
  2118. *
  2119. *------------------------------------------*/
  2120. ACMD_FUNC(displaystatus)
  2121. {
  2122. int i, type, flag, tick, val1 = 0, val2 = 0, val3 = 0;
  2123. nullpo_retr(-1, sd);
  2124. if (!message || !*message || (i = sscanf(message, "%11d %11d %11d %11d %11d %11d", &type, &flag, &tick, &val1, &val2, &val3)) < 1) {
  2125. clif_displaymessage(fd, msg_txt(sd,1009)); // Please enter a status type/flag (usage: @displaystatus <status type> <flag> <tick> {<val1> {<val2> {<val3>}}}).
  2126. return -1;
  2127. }
  2128. if (i < 2) flag = 1;
  2129. if (i < 3) tick = 0;
  2130. clif_status_change(&sd->bl, type, flag, tick, val1, val2, val3);
  2131. return 0;
  2132. }
  2133. /*==========================================
  2134. * @stpoint (Rewritten by [Yor])
  2135. *------------------------------------------*/
  2136. ACMD_FUNC(statuspoint)
  2137. {
  2138. int point;
  2139. unsigned int new_status_point;
  2140. if (!message || !*message || (point = atoi(message)) == 0) {
  2141. clif_displaymessage(fd, msg_txt(sd,1010)); // Please enter a number (usage: @stpoint <number of points>).
  2142. return -1;
  2143. }
  2144. if(point < 0)
  2145. {
  2146. if(sd->status.status_point < (unsigned int)(-point))
  2147. {
  2148. new_status_point = 0;
  2149. }
  2150. else
  2151. {
  2152. new_status_point = sd->status.status_point + point;
  2153. }
  2154. }
  2155. else if(UINT_MAX - sd->status.status_point < (unsigned int)point)
  2156. {
  2157. new_status_point = UINT_MAX;
  2158. }
  2159. else
  2160. {
  2161. new_status_point = sd->status.status_point + point;
  2162. }
  2163. if (new_status_point != sd->status.status_point) {
  2164. sd->status.status_point = new_status_point;
  2165. clif_updatestatus(sd, SP_STATUSPOINT);
  2166. clif_displaymessage(fd, msg_txt(sd,174)); // Number of status points changed.
  2167. } else {
  2168. if (point < 0)
  2169. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2170. else
  2171. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2172. return -1;
  2173. }
  2174. return 0;
  2175. }
  2176. /*==========================================
  2177. * @skpoint (Rewritten by [Yor])
  2178. *------------------------------------------*/
  2179. ACMD_FUNC(skillpoint)
  2180. {
  2181. int point;
  2182. unsigned int new_skill_point;
  2183. nullpo_retr(-1, sd);
  2184. if (!message || !*message || (point = atoi(message)) == 0) {
  2185. clif_displaymessage(fd, msg_txt(sd,1011)); // Please enter a number (usage: @skpoint <number of points>).
  2186. return -1;
  2187. }
  2188. if(point < 0)
  2189. {
  2190. if(sd->status.skill_point < (unsigned int)(-point))
  2191. {
  2192. new_skill_point = 0;
  2193. }
  2194. else
  2195. {
  2196. new_skill_point = sd->status.skill_point + point;
  2197. }
  2198. }
  2199. else if(UINT_MAX - sd->status.skill_point < (unsigned int)point)
  2200. {
  2201. new_skill_point = UINT_MAX;
  2202. }
  2203. else
  2204. {
  2205. new_skill_point = sd->status.skill_point + point;
  2206. }
  2207. if (new_skill_point != sd->status.skill_point) {
  2208. sd->status.skill_point = new_skill_point;
  2209. clif_updatestatus(sd, SP_SKILLPOINT);
  2210. clif_displaymessage(fd, msg_txt(sd,175)); // Number of skill points changed.
  2211. } else {
  2212. if (point < 0)
  2213. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2214. else
  2215. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2216. return -1;
  2217. }
  2218. return 0;
  2219. }
  2220. /*==========================================
  2221. * @zeny
  2222. *------------------------------------------*/
  2223. ACMD_FUNC(zeny)
  2224. {
  2225. int zeny=0, ret=-1;
  2226. nullpo_retr(-1, sd);
  2227. if (!message || !*message || (zeny = atoi(message)) == 0) {
  2228. clif_displaymessage(fd, msg_txt(sd,1012)); // Please enter an amount (usage: @zeny <amount>).
  2229. return -1;
  2230. }
  2231. if(zeny > 0){
  2232. if((ret=pc_getzeny(sd,zeny,LOG_TYPE_COMMAND,NULL)) == 1)
  2233. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2234. }
  2235. else {
  2236. if( sd->status.zeny < -zeny ) zeny = -sd->status.zeny;
  2237. if((ret=pc_payzeny(sd,-zeny,LOG_TYPE_COMMAND,NULL)) == 1)
  2238. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2239. }
  2240. if(!ret) clif_displaymessage(fd, msg_txt(sd,176)); //ret=0 mean cmd success
  2241. return 0;
  2242. }
  2243. /*==========================================
  2244. *
  2245. *------------------------------------------*/
  2246. ACMD_FUNC(param)
  2247. {
  2248. uint8 i;
  2249. int value = 0;
  2250. const char* param[] = { "str", "agi", "vit", "int", "dex", "luk" };
  2251. unsigned short new_value, *status[6], max_status[6];
  2252. //we don't use direct initialization because it isn't part of the c standard.
  2253. nullpo_retr(-1, sd);
  2254. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2255. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2256. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2257. return -1;
  2258. }
  2259. ARR_FIND( 0, ARRAYLENGTH(param), i, strcmpi(command+1, param[i]) == 0 );
  2260. if( i == ARRAYLENGTH(param) || i > MAX_STATUS_TYPE) { // normally impossible...
  2261. clif_displaymessage(fd, msg_txt(sd,1013)); // Please enter a valid value (usage: @str/@agi/@vit/@int/@dex/@luk <+/-adjustment>).
  2262. return -1;
  2263. }
  2264. status[0] = &sd->status.str;
  2265. status[1] = &sd->status.agi;
  2266. status[2] = &sd->status.vit;
  2267. status[3] = &sd->status.int_;
  2268. status[4] = &sd->status.dex;
  2269. status[5] = &sd->status.luk;
  2270. if( pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT) )
  2271. max_status[0] = max_status[1] = max_status[2] = max_status[3] = max_status[4] = max_status[5] = SHRT_MAX;
  2272. else {
  2273. max_status[0] = pc_maxparameter(sd,PARAM_STR);
  2274. max_status[1] = pc_maxparameter(sd,PARAM_AGI);
  2275. max_status[2] = pc_maxparameter(sd,PARAM_VIT);
  2276. max_status[3] = pc_maxparameter(sd,PARAM_INT);
  2277. max_status[4] = pc_maxparameter(sd,PARAM_DEX);
  2278. max_status[5] = pc_maxparameter(sd,PARAM_LUK);
  2279. }
  2280. if(value > 0 && *status[i] + value >= max_status[i])
  2281. new_value = max_status[i];
  2282. else if(value < 0 && *status[i] <= -value)
  2283. new_value = 1;
  2284. else
  2285. new_value = *status[i] + value;
  2286. if (new_value != *status[i]) {
  2287. *status[i] = new_value;
  2288. clif_updatestatus(sd, SP_STR + i);
  2289. clif_updatestatus(sd, SP_USTR + i);
  2290. status_calc_pc(sd, SCO_FORCE);
  2291. clif_displaymessage(fd, msg_txt(sd,42)); // Stat changed.
  2292. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2293. } else {
  2294. if (value < 0)
  2295. clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  2296. else
  2297. clif_displaymessage(fd, msg_txt(sd,149)); // Unable to increase the number/value.
  2298. return -1;
  2299. }
  2300. return 0;
  2301. }
  2302. /*==========================================
  2303. * Stat all by fritz (rewritten by [Yor])
  2304. *------------------------------------------*/
  2305. ACMD_FUNC(stat_all)
  2306. {
  2307. int value = 0;
  2308. uint8 count, i;
  2309. unsigned short *status[PARAM_MAX], max_status[PARAM_MAX];
  2310. //we don't use direct initialization because it isn't part of the c standard.
  2311. nullpo_retr(-1, sd);
  2312. status[0] = &sd->status.str;
  2313. status[1] = &sd->status.agi;
  2314. status[2] = &sd->status.vit;
  2315. status[3] = &sd->status.int_;
  2316. status[4] = &sd->status.dex;
  2317. status[5] = &sd->status.luk;
  2318. if (!message || !*message || sscanf(message, "%11d", &value) < 1 || value == 0) {
  2319. max_status[0] = pc_maxparameter(sd,PARAM_STR);
  2320. max_status[1] = pc_maxparameter(sd,PARAM_AGI);
  2321. max_status[2] = pc_maxparameter(sd,PARAM_VIT);
  2322. max_status[3] = pc_maxparameter(sd,PARAM_INT);
  2323. max_status[4] = pc_maxparameter(sd,PARAM_DEX);
  2324. max_status[5] = pc_maxparameter(sd,PARAM_LUK);
  2325. value = SHRT_MAX;
  2326. } else {
  2327. if( pc_has_permission(sd, PC_PERM_BYPASS_MAX_STAT) )
  2328. max_status[0] = max_status[1] = max_status[2] = max_status[3] = max_status[4] = max_status[5] = SHRT_MAX;
  2329. else {
  2330. max_status[0] = pc_maxparameter(sd,PARAM_STR);
  2331. max_status[1] = pc_maxparameter(sd,PARAM_AGI);
  2332. max_status[2] = pc_maxparameter(sd,PARAM_VIT);
  2333. max_status[3] = pc_maxparameter(sd,PARAM_INT);
  2334. max_status[4] = pc_maxparameter(sd,PARAM_DEX);
  2335. max_status[5] = pc_maxparameter(sd,PARAM_LUK);
  2336. }
  2337. }
  2338. count = 0;
  2339. for (i = 0; i < ARRAYLENGTH(status); i++) {
  2340. short new_value;
  2341. if (value > 0 && *status[i] + value >= max_status[i])
  2342. new_value = max_status[i];
  2343. else if (value < 0 && *status[i] <= -value)
  2344. new_value = 1;
  2345. else
  2346. new_value = *status[i] + value;
  2347. if (new_value != *status[i]) {
  2348. *status[i] = new_value;
  2349. clif_updatestatus(sd, SP_STR + i);
  2350. clif_updatestatus(sd, SP_USTR + i);
  2351. count++;
  2352. }
  2353. }
  2354. if (count > 0) { // if at least 1 stat modified
  2355. status_calc_pc(sd, SCO_FORCE);
  2356. clif_displaymessage(fd, msg_txt(sd,84)); // All stats changed!
  2357. achievement_update_objective(sd, AG_GOAL_STATUS, 0);
  2358. } else {
  2359. if (value < 0)
  2360. clif_displaymessage(fd, msg_txt(sd,177)); // You cannot decrease that stat anymore.
  2361. else
  2362. clif_displaymessage(fd, msg_txt(sd,178)); // You cannot increase that stat anymore.
  2363. return -1;
  2364. }
  2365. return 0;
  2366. }
  2367. /*==========================================
  2368. *
  2369. *------------------------------------------*/
  2370. ACMD_FUNC(guildlevelup) {
  2371. int level = 0;
  2372. short added_level;
  2373. struct guild *guild_info;
  2374. nullpo_retr(-1, sd);
  2375. if (!message || !*message || sscanf(message, "%11d", &level) < 1 || level == 0) {
  2376. clif_displaymessage(fd, msg_txt(sd,1014)); // Please enter a valid level (usage: @guildlvup/@guildlvlup <# of levels>).
  2377. return -1;
  2378. }
  2379. if (sd->status.guild_id <= 0 || (guild_info = sd->guild) == NULL) {
  2380. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  2381. return -1;
  2382. }
  2383. //if (strcmp(sd->status.name, guild_info->master) != 0) {
  2384. // clif_displaymessage(fd, msg_txt(sd,44)); // You're not the master of your guild.
  2385. // return -1;
  2386. //}
  2387. added_level = (short)level;
  2388. if (level > 0 && (level > MAX_GUILDLEVEL || added_level > ((short)MAX_GUILDLEVEL - guild_info->guild_lv))) // fix positive overflow
  2389. added_level = (short)MAX_GUILDLEVEL - guild_info->guild_lv;
  2390. else if (level < 0 && (level < -MAX_GUILDLEVEL || added_level < (1 - guild_info->guild_lv))) // fix negative overflow
  2391. added_level = 1 - guild_info->guild_lv;
  2392. if (added_level != 0) {
  2393. intif_guild_change_basicinfo(guild_info->guild_id, GBI_GUILDLV, &added_level, sizeof(added_level));
  2394. clif_displaymessage(fd, msg_txt(sd,179)); // Guild level changed.
  2395. } else {
  2396. clif_displaymessage(fd, msg_txt(sd,45)); // Guild level change failed.
  2397. return -1;
  2398. }
  2399. return 0;
  2400. }
  2401. /*==========================================
  2402. *
  2403. *------------------------------------------*/
  2404. ACMD_FUNC(makeegg) {
  2405. struct item_data *item_data;
  2406. int id;
  2407. nullpo_retr(-1, sd);
  2408. if (!message || !*message) {
  2409. clif_displaymessage(fd, msg_txt(sd,1015)); // Please enter a monster/egg name/ID (usage: @makeegg <pet>).
  2410. return -1;
  2411. }
  2412. if ((item_data = itemdb_searchname(message)) != NULL) // for egg name
  2413. id = item_data->nameid;
  2414. else
  2415. if ((id = mobdb_searchname(message)) != 0) // for monster name
  2416. ;
  2417. else
  2418. id = atoi(message);
  2419. std::shared_ptr<s_pet_db> pet = pet_db.find(id);
  2420. if( pet == nullptr ){
  2421. pet = pet_db_search(id, PET_EGG);
  2422. }
  2423. if (pet != nullptr) {
  2424. sd->catch_target_class = pet->class_;
  2425. struct mob_db* mdb = mob_db(pet->class_);
  2426. intif_create_pet(sd->status.account_id, sd->status.char_id, pet->class_, mdb->lv, pet->EggID, 0, pet->intimate, 100, 0, 1, mdb->jname);
  2427. } else {
  2428. clif_displaymessage(fd, msg_txt(sd,180)); // The monster/egg name/id doesn't exist.
  2429. return -1;
  2430. }
  2431. return 0;
  2432. }
  2433. /*==========================================
  2434. *
  2435. *------------------------------------------*/
  2436. ACMD_FUNC(hatch) {
  2437. nullpo_retr(-1, sd);
  2438. if (sd->status.pet_id <= 0)
  2439. clif_sendegg(sd);
  2440. else {
  2441. clif_displaymessage(fd, msg_txt(sd,181)); // You already have a pet.
  2442. return -1;
  2443. }
  2444. return 0;
  2445. }
  2446. /*==========================================
  2447. *
  2448. *------------------------------------------*/
  2449. ACMD_FUNC(petfriendly) {
  2450. int friendly;
  2451. struct pet_data *pd;
  2452. nullpo_retr(-1, sd);
  2453. if (!message || !*message || (friendly = atoi(message)) < 0) {
  2454. clif_displaymessage(fd, msg_txt(sd,1016)); // Please enter a valid value (usage: @petfriendly <0-1000>).
  2455. return -1;
  2456. }
  2457. pd = sd->pd;
  2458. if (!pd) {
  2459. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2460. return -1;
  2461. }
  2462. if (friendly < 0 || friendly > 1000)
  2463. {
  2464. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2465. return -1;
  2466. }
  2467. if (friendly == pd->pet.intimate) {
  2468. clif_displaymessage(fd, msg_txt(sd,183)); // Pet intimacy is already at maximum.
  2469. return -1;
  2470. }
  2471. pet_set_intimate(pd, friendly);
  2472. clif_send_petstatus(sd);
  2473. clif_displaymessage(fd, msg_txt(sd,182)); // Pet intimacy changed.
  2474. return 0;
  2475. }
  2476. /*==========================================
  2477. *
  2478. *------------------------------------------*/
  2479. ACMD_FUNC(pethungry)
  2480. {
  2481. int hungry;
  2482. struct pet_data *pd;
  2483. nullpo_retr(-1, sd);
  2484. if (!message || !*message || (hungry = atoi(message)) < 0) {
  2485. clif_displaymessage(fd, msg_txt(sd,1017)); // Please enter a valid number (usage: @pethungry <0-100>).
  2486. return -1;
  2487. }
  2488. pd = sd->pd;
  2489. if (!sd->status.pet_id || !pd) {
  2490. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2491. return -1;
  2492. }
  2493. if (hungry < 0 || hungry > 100) {
  2494. clif_displaymessage(fd, msg_txt(sd,37)); // An invalid number was specified.
  2495. return -1;
  2496. }
  2497. if (hungry == pd->pet.hungry) {
  2498. clif_displaymessage(fd, msg_txt(sd,186)); // Pet hunger is already at maximum.
  2499. return -1;
  2500. }
  2501. pd->pet.hungry = hungry;
  2502. clif_send_petstatus(sd);
  2503. clif_displaymessage(fd, msg_txt(sd,185)); // Pet hunger changed.
  2504. return 0;
  2505. }
  2506. /*==========================================
  2507. *
  2508. *------------------------------------------*/
  2509. ACMD_FUNC(petrename)
  2510. {
  2511. struct pet_data *pd;
  2512. nullpo_retr(-1, sd);
  2513. if (!sd->status.pet_id || !sd->pd) {
  2514. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  2515. return -1;
  2516. }
  2517. pd = sd->pd;
  2518. if (!pd->pet.rename_flag) {
  2519. clif_displaymessage(fd, msg_txt(sd,188)); // You can already rename your pet.
  2520. return -1;
  2521. }
  2522. pd->pet.rename_flag = 0;
  2523. intif_save_petdata(sd->status.account_id, &pd->pet);
  2524. clif_send_petstatus(sd);
  2525. clif_displaymessage(fd, msg_txt(sd,187)); // You can now rename your pet.
  2526. return 0;
  2527. }
  2528. /*==========================================
  2529. *
  2530. *------------------------------------------*/
  2531. ACMD_FUNC(recall) {
  2532. struct map_session_data *pl_sd = NULL;
  2533. nullpo_retr(-1, sd);
  2534. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2535. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2536. clif_displaymessage(fd, msg_txt(sd,1018)); // Please enter a player name (usage: @recall <char name/ID>).
  2537. return -1;
  2538. }
  2539. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  2540. {
  2541. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  2542. return -1;
  2543. }
  2544. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  2545. {
  2546. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level doesn't authorize you to preform this action on the specified player.
  2547. return -1;
  2548. }
  2549. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2550. clif_displaymessage(fd, msg_txt(sd,1019)); // You are not authorized to warp someone to this map.
  2551. return -1;
  2552. }
  2553. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  2554. clif_displaymessage(fd, msg_txt(sd,1020)); // You are not authorized to warp this player from their map.
  2555. return -1;
  2556. }
  2557. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y) {
  2558. return -1;
  2559. }
  2560. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  2561. clif_displaymessage(fd, msg_txt(sd,1025)); // The player is currently autotrading and cannot be recalled.
  2562. return -1;
  2563. }
  2564. sprintf(atcmd_output, msg_txt(sd,46), pl_sd->status.name); // %s recalled!
  2565. clif_displaymessage(fd, atcmd_output);
  2566. return 0;
  2567. }
  2568. /*==========================================
  2569. * charblock command (usage: charblock <player_name>)
  2570. * This command do a definitiv ban on a player
  2571. *------------------------------------------*/
  2572. ACMD_FUNC(char_block)
  2573. {
  2574. nullpo_retr(-1, sd);
  2575. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2576. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2577. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2578. clif_displaymessage(fd, atcmd_output);
  2579. return -1;
  2580. }
  2581. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_BLOCK, 0, 0, 0);
  2582. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2583. clif_displaymessage(fd, atcmd_output);
  2584. return 0;
  2585. }
  2586. /*==========================================
  2587. * accountban command (usage: ban <%time> <player_name>)
  2588. * charban command (usage: charban <%time> <player_name>)
  2589. * %time see common/timer.cpp::solve_time()
  2590. *------------------------------------------*/
  2591. ACMD_FUNC(char_ban)
  2592. {
  2593. char *modif_p, output[CHAT_SIZE_MAX];
  2594. int32 timediff = 0; //don't set this as uint as we may want to decrease banned time
  2595. enum chrif_req_op bantype;
  2596. nullpo_retr(-1, sd);
  2597. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2598. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2599. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2600. if (strcmpi(parent_cmd,"charban") == 0)
  2601. bantype = CHRIF_OP_BAN;
  2602. else if (strcmpi(parent_cmd,"ban") == 0)
  2603. bantype = CHRIF_OP_LOGIN_BAN;
  2604. else
  2605. return -1;
  2606. if (!message || !*message || sscanf(message, "%255s %23[^\n]", atcmd_output, atcmd_player_name) < 2) {
  2607. sprintf(output, msg_txt(sd,1022), command); // Please enter ban time and a player name (usage: %s <time> <char name>).
  2608. clif_displaymessage(fd, output);
  2609. return -1;
  2610. }
  2611. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  2612. modif_p = atcmd_output;
  2613. timediff = (int32)solve_time(modif_p); //discard seconds
  2614. if (timediff == 0) { //allow negative ?
  2615. safesnprintf(output, sizeof(output), msg_txt(sd,85), command, timediff); // Invalid time for %s command (time=%d)
  2616. clif_displaymessage(fd, output);
  2617. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  2618. return -1;
  2619. }
  2620. if( timediff < 0 && (
  2621. (bantype == CHRIF_OP_LOGIN_BAN && !pc_can_use_command(sd, "unban", COMMAND_ATCOMMAND))
  2622. || (bantype == CHRIF_OP_BAN && !pc_can_use_command(sd, "charunban", COMMAND_ATCOMMAND))
  2623. ))
  2624. {
  2625. clif_displaymessage(fd,msg_txt(sd,1023)); // You are not allowed to alter the time of a ban.
  2626. return -1;
  2627. }
  2628. if (bantype == CHRIF_OP_BAN)
  2629. chrif_req_charban(sd->status.account_id, atcmd_player_name,timediff);
  2630. else
  2631. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, bantype, timediff, 0, 0);
  2632. safesnprintf(output, sizeof(output), msg_txt(sd,88), bantype == CHRIF_OP_BAN ? "char" : "login"); // Sending request to %s server...
  2633. clif_displaymessage(fd, output);
  2634. return 0;
  2635. }
  2636. /*==========================================
  2637. * charunblock command (usage: charunblock <player_name>)
  2638. *------------------------------------------*/
  2639. ACMD_FUNC(char_unblock)
  2640. {
  2641. nullpo_retr(-1, sd);
  2642. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2643. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2644. sprintf(atcmd_output, msg_txt(sd, 1021), command); // Please enter a player name (usage: %s <char name>).
  2645. clif_displaymessage(fd, atcmd_output);
  2646. return -1;
  2647. }
  2648. // send answer to login server via char-server
  2649. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, CHRIF_OP_LOGIN_UNBLOCK, 0, 0, 0);
  2650. sprintf(atcmd_output, msg_txt(sd,88), "login"); // Sending request to %s server...
  2651. clif_displaymessage(fd, atcmd_output);
  2652. return 0;
  2653. }
  2654. /*==========================================
  2655. * acc unban command (usage: unban <player_name>)
  2656. * char unban command (usage: charunban <player_name>)
  2657. *------------------------------------------*/
  2658. ACMD_FUNC(char_unban){
  2659. enum chrif_req_op unbantype;
  2660. nullpo_retr(-1, sd);
  2661. memset(atcmd_output, '\0', sizeof(atcmd_output));
  2662. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2663. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  2664. if (strcmpi(parent_cmd,"charunban") == 0)
  2665. unbantype = CHRIF_OP_UNBAN;
  2666. else if (strcmpi(parent_cmd,"unban") == 0)
  2667. unbantype = CHRIF_OP_LOGIN_UNBAN;
  2668. else
  2669. return -1;
  2670. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2671. sprintf(atcmd_output, msg_txt(sd,435), command); // Please enter a player name (usage: %s <char name>).
  2672. clif_displaymessage(fd, atcmd_output);
  2673. return -1;
  2674. }
  2675. if (unbantype == CHRIF_OP_UNBAN)
  2676. chrif_req_charunban(sd->status.account_id,atcmd_player_name);
  2677. else
  2678. chrif_req_login_operation(sd->status.account_id, atcmd_player_name, unbantype, 0, 0, 0);
  2679. sprintf(atcmd_output, msg_txt(sd,88), unbantype == CHRIF_OP_UNBAN ? "char":"login"); // Sending request to %s server...
  2680. clif_displaymessage(fd, atcmd_output);
  2681. return 0;
  2682. }
  2683. /*==========================================
  2684. *
  2685. *------------------------------------------*/
  2686. ACMD_FUNC(night)
  2687. {
  2688. nullpo_retr(-1, sd);
  2689. if (night_flag != 1) {
  2690. map_night_timer(night_timer_tid, 0, 0, 1);
  2691. } else {
  2692. clif_displaymessage(fd, msg_txt(sd,89)); // Night mode is already enabled.
  2693. return -1;
  2694. }
  2695. return 0;
  2696. }
  2697. /*==========================================
  2698. *
  2699. *------------------------------------------*/
  2700. ACMD_FUNC(day)
  2701. {
  2702. nullpo_retr(-1, sd);
  2703. if (night_flag != 0) {
  2704. map_day_timer(day_timer_tid, 0, 0, 1);
  2705. } else {
  2706. clif_displaymessage(fd, msg_txt(sd,90)); // Day mode is already enabled.
  2707. return -1;
  2708. }
  2709. return 0;
  2710. }
  2711. /*==========================================
  2712. *
  2713. *------------------------------------------*/
  2714. ACMD_FUNC(doom)
  2715. {
  2716. struct map_session_data* pl_sd;
  2717. struct s_mapiterator* iter;
  2718. nullpo_retr(-1, sd);
  2719. iter = mapit_getallusers();
  2720. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2721. {
  2722. if (pl_sd->fd != fd && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2723. {
  2724. status_kill(&pl_sd->bl);
  2725. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2726. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2727. }
  2728. }
  2729. mapit_free(iter);
  2730. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2731. return 0;
  2732. }
  2733. /*==========================================
  2734. *
  2735. *------------------------------------------*/
  2736. ACMD_FUNC(doommap)
  2737. {
  2738. struct map_session_data* pl_sd;
  2739. struct s_mapiterator* iter;
  2740. nullpo_retr(-1, sd);
  2741. iter = mapit_getallusers();
  2742. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2743. {
  2744. if (pl_sd->fd != fd && sd->bl.m == pl_sd->bl.m && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  2745. {
  2746. status_kill(&pl_sd->bl);
  2747. clif_specialeffect(&pl_sd->bl,EF_GRANDCROSS2,AREA);
  2748. clif_displaymessage(pl_sd->fd, msg_txt(sd,61)); // The holy messenger has given judgement.
  2749. }
  2750. }
  2751. mapit_free(iter);
  2752. clif_displaymessage(fd, msg_txt(sd,62)); // Judgement was made.
  2753. return 0;
  2754. }
  2755. /*==========================================
  2756. *
  2757. *------------------------------------------*/
  2758. static void atcommand_raise_sub(struct map_session_data* sd) {
  2759. status_revive(&sd->bl, 100, 100);
  2760. clif_skill_nodamage(&sd->bl,&sd->bl,ALL_RESURRECTION,4,1);
  2761. clif_displaymessage(sd->fd, msg_txt(sd,63)); // Mercy has been shown.
  2762. }
  2763. /*==========================================
  2764. *
  2765. *------------------------------------------*/
  2766. ACMD_FUNC(raise)
  2767. {
  2768. struct map_session_data* pl_sd;
  2769. struct s_mapiterator* iter;
  2770. nullpo_retr(-1, sd);
  2771. iter = mapit_getallusers();
  2772. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2773. if( pc_isdead(pl_sd) )
  2774. atcommand_raise_sub(pl_sd);
  2775. mapit_free(iter);
  2776. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  2777. return 0;
  2778. }
  2779. /*==========================================
  2780. *
  2781. *------------------------------------------*/
  2782. ACMD_FUNC(raisemap)
  2783. {
  2784. struct map_session_data* pl_sd;
  2785. struct s_mapiterator* iter;
  2786. nullpo_retr(-1, sd);
  2787. iter = mapit_getallusers();
  2788. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2789. if (sd->bl.m == pl_sd->bl.m && pc_isdead(pl_sd) )
  2790. atcommand_raise_sub(pl_sd);
  2791. mapit_free(iter);
  2792. clif_displaymessage(fd, msg_txt(sd,64)); // Mercy has been granted.
  2793. return 0;
  2794. }
  2795. /*==========================================
  2796. *
  2797. *------------------------------------------*/
  2798. ACMD_FUNC(kick)
  2799. {
  2800. struct map_session_data *pl_sd;
  2801. nullpo_retr(-1, sd);
  2802. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  2803. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  2804. clif_displaymessage(fd, msg_txt(sd,1026)); // Please enter a player name (usage: @kick <char name/ID>).
  2805. return -1;
  2806. }
  2807. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL)
  2808. {
  2809. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  2810. return -1;
  2811. }
  2812. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  2813. {
  2814. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  2815. return -1;
  2816. }
  2817. clif_GM_kick(sd, pl_sd);
  2818. return 0;
  2819. }
  2820. /*==========================================
  2821. *
  2822. *------------------------------------------*/
  2823. ACMD_FUNC(kickall)
  2824. {
  2825. struct map_session_data* pl_sd;
  2826. struct s_mapiterator* iter;
  2827. nullpo_retr(-1, sd);
  2828. iter = mapit_getallusers();
  2829. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  2830. {
  2831. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kick only lower or same gm level
  2832. if (sd->status.account_id != pl_sd->status.account_id)
  2833. clif_GM_kick(NULL, pl_sd);
  2834. }
  2835. }
  2836. mapit_free(iter);
  2837. clif_displaymessage(fd, msg_txt(sd,195)); // All players have been kicked!
  2838. return 0;
  2839. }
  2840. /*==========================================
  2841. *
  2842. *------------------------------------------*/
  2843. ACMD_FUNC(allskill)
  2844. {
  2845. nullpo_retr(-1, sd);
  2846. pc_allskillup(sd); // all skills
  2847. sd->status.skill_point = 0; // 0 skill points
  2848. clif_updatestatus(sd, SP_SKILLPOINT); // update
  2849. clif_displaymessage(fd, msg_txt(sd,76)); // All skills have been added to your skill tree.
  2850. return 0;
  2851. }
  2852. /*==========================================
  2853. *
  2854. *------------------------------------------*/
  2855. ACMD_FUNC(questskill)
  2856. {
  2857. uint16 skill_id;
  2858. nullpo_retr(-1, sd);
  2859. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  2860. {// also send a list of skills applicable to this command
  2861. const char* text;
  2862. // attempt to find the text corresponding to this command
  2863. text = atcommand_help_string( command );
  2864. // send the error message as always
  2865. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  2866. if( text )
  2867. {// send the skill ID list associated with this command
  2868. clif_displaymessage( fd, text );
  2869. }
  2870. return -1;
  2871. }
  2872. if (skill_id >= MAX_SKILL_ID) {
  2873. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  2874. return -1;
  2875. }
  2876. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  2877. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  2878. return -1;
  2879. }
  2880. if (pc_checkskill(sd, skill_id) > 0) {
  2881. clif_displaymessage(fd, msg_txt(sd,196)); // You already have this quest skill.
  2882. return -1;
  2883. }
  2884. pc_skill(sd, skill_id, 1, ADDSKILL_PERMANENT);
  2885. clif_displaymessage(fd, msg_txt(sd,70)); // You have learned the skill.
  2886. return 0;
  2887. }
  2888. /*==========================================
  2889. *
  2890. *------------------------------------------*/
  2891. ACMD_FUNC(lostskill)
  2892. {
  2893. uint16 skill_id = 0, sk_idx = 0;
  2894. nullpo_retr(-1, sd);
  2895. if (!message || !*message || (skill_id = atoi(message)) <= 0)
  2896. {// also send a list of skills applicable to this command
  2897. const char* text;
  2898. // attempt to find the text corresponding to this command
  2899. text = atcommand_help_string( command );
  2900. // send the error message as always
  2901. clif_displaymessage(fd, msg_txt(sd,1027)); // Please enter a quest skill number.
  2902. if( text )
  2903. {// send the skill ID list associated with this command
  2904. clif_displaymessage( fd, text );
  2905. }
  2906. return -1;
  2907. }
  2908. if (!(sk_idx = skill_get_index(skill_id))) {
  2909. clif_displaymessage(fd, msg_txt(sd,198)); // This skill number doesn't exist.
  2910. return -1;
  2911. }
  2912. if (!skill_get_inf2(skill_id, INF2_ISQUEST)) {
  2913. clif_displaymessage(fd, msg_txt(sd,197)); // This skill number doesn't exist or isn't a quest skill.
  2914. return -1;
  2915. }
  2916. if (pc_checkskill(sd, skill_id) == 0) {
  2917. clif_displaymessage(fd, msg_txt(sd,201)); // You don't have this quest skill.
  2918. return -1;
  2919. }
  2920. sd->status.skill[sk_idx].lv = 0;
  2921. sd->status.skill[sk_idx].flag = SKILL_FLAG_PERMANENT;
  2922. clif_deleteskill(sd,skill_id);
  2923. clif_displaymessage(fd, msg_txt(sd,71)); // You have forgotten the skill.
  2924. return 0;
  2925. }
  2926. /*==========================================
  2927. *
  2928. *------------------------------------------*/
  2929. ACMD_FUNC(spiritball)
  2930. {
  2931. uint32 max_spiritballs;
  2932. int number;
  2933. nullpo_retr(-1, sd);
  2934. max_spiritballs = zmin(ARRAYLENGTH(sd->spirit_timer), 0x7FFF);
  2935. if( !message || !*message || (number = atoi(message)) < 0 || number > max_spiritballs )
  2936. {
  2937. char msg[CHAT_SIZE_MAX];
  2938. safesnprintf(msg, sizeof(msg), msg_txt(sd,1028), max_spiritballs); // Please enter a party name (usage: @party <party_name>).
  2939. clif_displaymessage(fd, msg);
  2940. return -1;
  2941. }
  2942. if( sd->spiritball > 0 )
  2943. pc_delspiritball(sd, sd->spiritball, 1);
  2944. sd->spiritball = number;
  2945. clif_spiritball(&sd->bl);
  2946. // no message, player can look the difference
  2947. return 0;
  2948. }
  2949. ACMD_FUNC(soulball)
  2950. {
  2951. uint32 max_soulballs = min(ARRAYLENGTH(sd->soul_timer), 0x7FFF);
  2952. int number;
  2953. nullpo_retr(-1, sd);
  2954. if (!message || !*message || (number = atoi(message)) < 0 || number > max_soulballs) {
  2955. char msg[CHAT_SIZE_MAX];
  2956. safesnprintf(msg, sizeof(msg), "Usage: @soulball <number: 0-%d>", max_soulballs);
  2957. clif_displaymessage(fd, msg);
  2958. return -1;
  2959. }
  2960. if (sd->soulball > 0)
  2961. pc_delsoulball(sd, sd->soulball, 1);
  2962. sd->soulball = number;
  2963. clif_soulball(sd);
  2964. // no message, player can see the difference
  2965. return 0;
  2966. }
  2967. /*==========================================
  2968. *
  2969. *------------------------------------------*/
  2970. ACMD_FUNC(party)
  2971. {
  2972. char party[NAME_LENGTH];
  2973. nullpo_retr(-1, sd);
  2974. memset(party, '\0', sizeof(party));
  2975. if (!message || !*message || sscanf(message, "%23[^\n]", party) < 1) {
  2976. clif_displaymessage(fd, msg_txt(sd,1029)); // Please enter a party name (usage: @party <party_name>).
  2977. return -1;
  2978. }
  2979. party_create(sd, party, 0, 0);
  2980. return 0;
  2981. }
  2982. /*==========================================
  2983. *
  2984. *------------------------------------------*/
  2985. ACMD_FUNC(guild)
  2986. {
  2987. char guild[NAME_LENGTH];
  2988. int prev;
  2989. nullpo_retr(-1, sd);
  2990. memset(guild, '\0', sizeof(guild));
  2991. if (sd->clan) {
  2992. clif_displaymessage(fd, msg_txt(sd, 1498)); // You cannot create a guild because you are in a clan.
  2993. return -1;
  2994. }
  2995. if (!message || !*message || sscanf(message, "%23[^\n]", guild) < 1) {
  2996. clif_displaymessage(fd, msg_txt(sd,1030)); // Please enter a guild name (usage: @guild <guild_name>).
  2997. return -1;
  2998. }
  2999. prev = battle_config.guild_emperium_check;
  3000. battle_config.guild_emperium_check = 0;
  3001. guild_create(sd, guild);
  3002. battle_config.guild_emperium_check = prev;
  3003. return 0;
  3004. }
  3005. ACMD_FUNC(breakguild)
  3006. {
  3007. nullpo_retr(-1, sd);
  3008. if (sd->status.guild_id) { // Check if the player has a guild
  3009. struct guild *g;
  3010. g = sd->guild; // Search the guild
  3011. if (g) { // Check if guild was found
  3012. if (sd->state.gmaster_flag) { // Check if player is guild master
  3013. int ret = 0;
  3014. ret = guild_break(sd, g->name); // Break guild
  3015. if (ret) { // Check if anything went wrong
  3016. return 0; // Guild was broken
  3017. } else {
  3018. return -1; // Something went wrong
  3019. }
  3020. } else { // Not guild master
  3021. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  3022. return -1;
  3023. }
  3024. } else { // Guild was not found. HOW?
  3025. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3026. return -1;
  3027. }
  3028. } else { // Player does not have a guild
  3029. clif_displaymessage(fd, msg_txt(sd,252)); // You are not in a guild.
  3030. return -1;
  3031. }
  3032. }
  3033. /**
  3034. * Start WoE:FE
  3035. */
  3036. ACMD_FUNC(agitstart)
  3037. {
  3038. nullpo_retr(-1, sd);
  3039. if( guild_agit_start() ){
  3040. clif_displaymessage(fd, msg_txt(sd,72)); // War of Emperium has been initiated.
  3041. return 0;
  3042. }else{
  3043. clif_displaymessage(fd, msg_txt(sd,73)); // War of Emperium is currently in progress.
  3044. return -1;
  3045. }
  3046. }
  3047. /**
  3048. * Start WoE:SE
  3049. */
  3050. ACMD_FUNC(agitstart2)
  3051. {
  3052. nullpo_retr(-1, sd);
  3053. if( guild_agit2_start() ){
  3054. clif_displaymessage(fd, msg_txt(sd,403)); // "War of Emperium SE has been initiated."
  3055. return 0;
  3056. }else{
  3057. clif_displaymessage(fd, msg_txt(sd,404)); // "War of Emperium SE is currently in progress."
  3058. return -1;
  3059. }
  3060. }
  3061. /**
  3062. * Start WoE:TE
  3063. */
  3064. ACMD_FUNC(agitstart3)
  3065. {
  3066. nullpo_retr(-1, sd);
  3067. if( guild_agit3_start() ){
  3068. clif_displaymessage(fd, msg_txt(sd,749)); // "War of Emperium TE has been initiated."
  3069. return 0;
  3070. }else{
  3071. clif_displaymessage(fd, msg_txt(sd,750)); // "War of Emperium TE is currently in progress."
  3072. return -1;
  3073. }
  3074. }
  3075. /**
  3076. * End WoE:FE
  3077. */
  3078. ACMD_FUNC(agitend)
  3079. {
  3080. nullpo_retr(-1, sd);
  3081. if( guild_agit_end() ){
  3082. clif_displaymessage(fd, msg_txt(sd,74)); // War of Emperium has been ended.
  3083. return 0;
  3084. }else{
  3085. clif_displaymessage(fd, msg_txt(sd,75)); // War of Emperium is currently not in progress.
  3086. return -1;
  3087. }
  3088. }
  3089. /**
  3090. * End WoE:SE
  3091. */
  3092. ACMD_FUNC(agitend2)
  3093. {
  3094. nullpo_retr(-1, sd);
  3095. if( guild_agit2_end() ){
  3096. clif_displaymessage(fd, msg_txt(sd,405)); // "War of Emperium SE has been ended."
  3097. return 0;
  3098. }else{
  3099. clif_displaymessage(fd, msg_txt(sd,406)); // "War of Emperium SE is currently not in progress."
  3100. return -1;
  3101. }
  3102. }
  3103. /**
  3104. * End WoE:TE
  3105. */
  3106. ACMD_FUNC(agitend3)
  3107. {
  3108. nullpo_retr(-1, sd);
  3109. if( guild_agit3_end() ){
  3110. clif_displaymessage(fd, msg_txt(sd,751));// War of Emperium TE has been ended.
  3111. return 0;
  3112. }else{
  3113. clif_displaymessage(fd, msg_txt(sd,752));// War of Emperium TE is currently not in progress.
  3114. return -1;
  3115. }
  3116. }
  3117. /*==========================================
  3118. * @mapexit - shuts down the map server
  3119. *------------------------------------------*/
  3120. ACMD_FUNC(mapexit)
  3121. {
  3122. nullpo_retr(-1, sd);
  3123. do_shutdown();
  3124. return 0;
  3125. }
  3126. /*==========================================
  3127. * idsearch <part_of_name>: revrited by [Yor]
  3128. *------------------------------------------*/
  3129. ACMD_FUNC(idsearch)
  3130. {
  3131. char item_name[100];
  3132. unsigned int i, match;
  3133. struct item_data *item_array[MAX_SEARCH];
  3134. nullpo_retr(-1, sd);
  3135. memset(item_name, '\0', sizeof(item_name));
  3136. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3137. if (!message || !*message || sscanf(message, "%99s", item_name) < 0) {
  3138. clif_displaymessage(fd, msg_txt(sd,1031)); // Please enter part of an item name (usage: @idsearch <part_of_item_name>).
  3139. return -1;
  3140. }
  3141. sprintf(atcmd_output, msg_txt(sd,77), item_name); // The reference result of '%s' (name: id):
  3142. clif_displaymessage(fd, atcmd_output);
  3143. match = itemdb_searchname_array(item_array, MAX_SEARCH, item_name);
  3144. if (match == MAX_SEARCH) {
  3145. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  3146. clif_displaymessage(fd, atcmd_output);
  3147. }
  3148. for(i = 0; i < match; i++) {
  3149. sprintf(atcmd_output, msg_txt(sd,78), item_array[i]->jname, item_array[i]->nameid); // %s: %d
  3150. clif_displaymessage(fd, atcmd_output);
  3151. }
  3152. sprintf(atcmd_output, msg_txt(sd,79), match); // It is %d affair above.
  3153. clif_displaymessage(fd, atcmd_output);
  3154. return 0;
  3155. }
  3156. /*==========================================
  3157. * Recall All Characters Online To Your Location
  3158. *------------------------------------------*/
  3159. ACMD_FUNC(recallall)
  3160. {
  3161. struct map_session_data* pl_sd;
  3162. struct s_mapiterator* iter;
  3163. int count;
  3164. nullpo_retr(-1, sd);
  3165. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3166. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3167. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3168. return -1;
  3169. }
  3170. count = 0;
  3171. iter = mapit_getallusers();
  3172. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3173. {
  3174. if (sd->status.account_id != pl_sd->status.account_id && pc_get_group_level(sd) >= pc_get_group_level(pl_sd))
  3175. {
  3176. if (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y)
  3177. continue; // Don't waste time warping the character to the same place.
  3178. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3179. count++;
  3180. else {
  3181. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3182. count++;
  3183. }
  3184. }
  3185. }
  3186. }
  3187. mapit_free(iter);
  3188. clif_displaymessage(fd, msg_txt(sd,92)); // All characters recalled!
  3189. if (count) {
  3190. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3191. clif_displaymessage(fd, atcmd_output);
  3192. }
  3193. return 0;
  3194. }
  3195. /*==========================================
  3196. * Recall online characters of a guild to your location
  3197. *------------------------------------------*/
  3198. ACMD_FUNC(guildrecall)
  3199. {
  3200. struct map_session_data* pl_sd;
  3201. struct s_mapiterator* iter;
  3202. int count;
  3203. char guild_name[NAME_LENGTH];
  3204. struct guild *g;
  3205. nullpo_retr(-1, sd);
  3206. memset(guild_name, '\0', sizeof(guild_name));
  3207. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3208. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  3209. clif_displaymessage(fd, msg_txt(sd,1034)); // Please enter a guild name/ID (usage: @guildrecall <guild_name/ID>).
  3210. return -1;
  3211. }
  3212. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3213. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3214. return -1;
  3215. }
  3216. if ((g = guild_searchname(guild_name)) == NULL && // name first to avoid error when name begin with a number
  3217. (g = guild_search(atoi(message))) == NULL)
  3218. {
  3219. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  3220. return -1;
  3221. }
  3222. count = 0;
  3223. iter = mapit_getallusers();
  3224. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3225. {
  3226. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.guild_id == g->guild_id)
  3227. {
  3228. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3229. continue; // Skip GMs greater than you... or chars already on the cell
  3230. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3231. count++;
  3232. else{
  3233. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3234. count++;
  3235. }
  3236. }
  3237. }
  3238. }
  3239. mapit_free(iter);
  3240. sprintf(atcmd_output, msg_txt(sd,93), g->name); // All online characters of the %s guild have been recalled to your position.
  3241. clif_displaymessage(fd, atcmd_output);
  3242. if (count) {
  3243. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3244. clif_displaymessage(fd, atcmd_output);
  3245. }
  3246. return 0;
  3247. }
  3248. /*==========================================
  3249. * Recall online characters of a party to your location
  3250. *------------------------------------------*/
  3251. ACMD_FUNC(partyrecall)
  3252. {
  3253. struct map_session_data* pl_sd;
  3254. struct s_mapiterator* iter;
  3255. char party_name[NAME_LENGTH];
  3256. struct party_data *p;
  3257. int count;
  3258. nullpo_retr(-1, sd);
  3259. memset(party_name, '\0', sizeof(party_name));
  3260. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3261. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  3262. clif_displaymessage(fd, msg_txt(sd,1035)); // Please enter a party name/ID (usage: @partyrecall <party_name/ID>).
  3263. return -1;
  3264. }
  3265. if (sd->bl.m >= 0 && map_getmapflag(sd->bl.m, MF_NOWARPTO) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE)) {
  3266. clif_displaymessage(fd, msg_txt(sd,1032)); // You are not authorized to warp someone to your current map.
  3267. return -1;
  3268. }
  3269. if ((p = party_searchname(party_name)) == NULL && // name first to avoid error when name begin with a number
  3270. (p = party_search(atoi(message))) == NULL)
  3271. {
  3272. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name or ID, or no one from the party is online.
  3273. return -1;
  3274. }
  3275. count = 0;
  3276. iter = mapit_getallusers();
  3277. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3278. {
  3279. if (sd->status.account_id != pl_sd->status.account_id && pl_sd->status.party_id == p->party.party_id)
  3280. {
  3281. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd) || (pl_sd->bl.m == sd->bl.m && pl_sd->bl.x == sd->bl.x && pl_sd->bl.y == sd->bl.y))
  3282. continue; // Skip GMs greater than you... or chars already on the cell
  3283. if (pl_sd->bl.m >= 0 && map_getmapflag(pl_sd->bl.m, MF_NOWARP) && !pc_has_permission(sd, PC_PERM_WARP_ANYWHERE))
  3284. count++;
  3285. else{
  3286. if( pc_setpos(pl_sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_RESPAWN) == SETPOS_AUTOTRADE ){
  3287. count++;
  3288. }
  3289. }
  3290. }
  3291. }
  3292. mapit_free(iter);
  3293. sprintf(atcmd_output, msg_txt(sd,95), p->party.name); // All online characters of the %s party have been recalled to your position.
  3294. clif_displaymessage(fd, atcmd_output);
  3295. if (count) {
  3296. sprintf(atcmd_output, msg_txt(sd,1033), count); // Because you are not authorized to warp from some maps, %d player(s) have not been recalled.
  3297. clif_displaymessage(fd, atcmd_output);
  3298. }
  3299. return 0;
  3300. }
  3301. /*==========================================
  3302. *
  3303. *------------------------------------------*/
  3304. void atcommand_doload();
  3305. ACMD_FUNC(reload) {
  3306. nullpo_retr(-1, sd);
  3307. if ((strlen(command) < 8 ) && (!message || !*message)) {
  3308. const char* text;
  3309. text = atcommand_help_string( command );
  3310. if(text)
  3311. clif_displaymessage( fd, text );
  3312. return -1;
  3313. }
  3314. if (strstr(command, "itemdb") || strncmp(message, "itemdb", 4) == 0) {
  3315. itemdb_reload();
  3316. clif_displaymessage(fd, msg_txt(sd,97)); // Item database has been reloaded.
  3317. } else if (strstr(command, "mobdb") || strncmp(message, "mobdb", 3) == 0) {
  3318. mob_reload();
  3319. pet_db.reload();
  3320. hom_reload();
  3321. mercenary_readdb();
  3322. mercenary_read_skilldb();
  3323. reload_elementaldb();
  3324. clif_displaymessage(fd, msg_txt(sd,98)); // Monster database has been reloaded.
  3325. } else if (strstr(command, "skilldb") || strncmp(message, "skilldb", 4) == 0) {
  3326. skill_reload();
  3327. hom_reload_skill();
  3328. reload_elemental_skilldb();
  3329. mercenary_read_skilldb();
  3330. clif_displaymessage(fd, msg_txt(sd,99)); // Skill database has been reloaded.
  3331. } else if (strstr(command, "atcommand") || strncmp(message, "atcommand", 4) == 0) {
  3332. config_t run_test;
  3333. if (conf_read_file(&run_test, "conf/groups.conf")) {
  3334. clif_displaymessage(fd, msg_txt(sd,1036)); // Error reading groups.conf, reload failed.
  3335. return -1;
  3336. }
  3337. config_destroy(&run_test);
  3338. atcommand_doload();
  3339. pc_groups_reload();
  3340. clif_displaymessage(fd, msg_txt(sd,254)); // GM command configuration has been reloaded.
  3341. } else if (strstr(command, "battleconf") || strncmp(message, "battleconf", 3) == 0) {
  3342. struct Battle_Config prev_config;
  3343. memcpy(&prev_config, &battle_config, sizeof(prev_config));
  3344. battle_config_read(BATTLE_CONF_FILENAME);
  3345. if( prev_config.item_rate_mvp != battle_config.item_rate_mvp
  3346. || prev_config.item_rate_common != battle_config.item_rate_common
  3347. || prev_config.item_rate_common_boss != battle_config.item_rate_common_boss
  3348. || prev_config.item_rate_common_mvp != battle_config.item_rate_common_mvp
  3349. || prev_config.item_rate_card != battle_config.item_rate_card
  3350. || prev_config.item_rate_card_boss != battle_config.item_rate_card_boss
  3351. || prev_config.item_rate_card_mvp != battle_config.item_rate_card_mvp
  3352. || prev_config.item_rate_equip != battle_config.item_rate_equip
  3353. || prev_config.item_rate_equip_boss != battle_config.item_rate_equip_boss
  3354. || prev_config.item_rate_equip_mvp != battle_config.item_rate_equip_mvp
  3355. || prev_config.item_rate_heal != battle_config.item_rate_heal
  3356. || prev_config.item_rate_heal_boss != battle_config.item_rate_heal_boss
  3357. || prev_config.item_rate_heal_mvp != battle_config.item_rate_heal_mvp
  3358. || prev_config.item_rate_use != battle_config.item_rate_use
  3359. || prev_config.item_rate_use_boss != battle_config.item_rate_use_boss
  3360. || prev_config.item_rate_use_mvp != battle_config.item_rate_use_mvp
  3361. || prev_config.item_rate_treasure != battle_config.item_rate_treasure
  3362. || prev_config.item_rate_adddrop != battle_config.item_rate_adddrop
  3363. || prev_config.logarithmic_drops != battle_config.logarithmic_drops
  3364. || prev_config.item_drop_common_min != battle_config.item_drop_common_min
  3365. || prev_config.item_drop_common_max != battle_config.item_drop_common_max
  3366. || prev_config.item_drop_card_min != battle_config.item_drop_card_min
  3367. || prev_config.item_drop_card_max != battle_config.item_drop_card_max
  3368. || prev_config.item_drop_equip_min != battle_config.item_drop_equip_min
  3369. || prev_config.item_drop_equip_max != battle_config.item_drop_equip_max
  3370. || prev_config.item_drop_mvp_min != battle_config.item_drop_mvp_min
  3371. || prev_config.item_drop_mvp_max != battle_config.item_drop_mvp_max
  3372. || prev_config.item_drop_heal_min != battle_config.item_drop_heal_min
  3373. || prev_config.item_drop_heal_max != battle_config.item_drop_heal_max
  3374. || prev_config.item_drop_use_min != battle_config.item_drop_use_min
  3375. || prev_config.item_drop_use_max != battle_config.item_drop_use_max
  3376. || prev_config.item_drop_treasure_min != battle_config.item_drop_treasure_min
  3377. || prev_config.item_drop_treasure_max != battle_config.item_drop_treasure_max
  3378. || prev_config.base_exp_rate != battle_config.base_exp_rate
  3379. || prev_config.job_exp_rate != battle_config.job_exp_rate
  3380. )
  3381. { // Exp or Drop rates changed.
  3382. mob_reload(); //Needed as well so rate changes take effect.
  3383. }
  3384. clif_displaymessage(fd, msg_txt(sd,255)); // Battle configuration has been reloaded.
  3385. } else if (strstr(command, "statusdb") || strncmp(message, "statusdb", 3) == 0) {
  3386. status_readdb();
  3387. clif_displaymessage(fd, msg_txt(sd,256)); // Status database has been reloaded.
  3388. } else if (strstr(command, "pcdb") || strncmp(message, "pcdb", 2) == 0) {
  3389. pc_readdb();
  3390. clif_displaymessage(fd, msg_txt(sd,257)); // Player database has been reloaded.
  3391. } else if (strstr(command, "motd") || strncmp(message, "motd", 4) == 0) {
  3392. pc_read_motd();
  3393. clif_displaymessage(fd, msg_txt(sd,268)); // Reloaded the Message of the Day.
  3394. } else if (strstr(command, "script") || strncmp(message, "script", 3) == 0) {
  3395. struct s_mapiterator* iter;
  3396. struct map_session_data* pl_sd;
  3397. //atcommand_broadcast( fd, sd, "@broadcast", "Server is reloading scripts..." );
  3398. //atcommand_broadcast( fd, sd, "@broadcast", "You will feel a bit of lag at this point !" );
  3399. iter = mapit_getallusers();
  3400. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ){
  3401. pc_close_npc(pl_sd,1);
  3402. clif_cutin(pl_sd, "", 255);
  3403. pl_sd->state.block_action &= ~(PCBLOCK_ALL ^ PCBLOCK_IMMUNE);
  3404. }
  3405. mapit_free(iter);
  3406. flush_fifos();
  3407. map_reloadnpc(true); // reload config files seeking for npcs
  3408. script_reload();
  3409. npc_reload();
  3410. clif_displaymessage(fd, msg_txt(sd,100)); // Scripts have been reloaded.
  3411. } else if (strstr(command, "msgconf") || strncmp(message, "msgconf", 3) == 0) {
  3412. map_msg_reload();
  3413. clif_displaymessage(fd, msg_txt(sd,463)); // Message configuration has been reloaded.
  3414. } else if (strstr(command, "questdb") || strncmp(message, "questdb", 3) == 0) {
  3415. if (quest_db.reload())
  3416. clif_displaymessage(fd, msg_txt(sd,1377)); // Quest database has been reloaded.
  3417. } else if (strstr(command, "instancedb") || strncmp(message, "instancedb", 4) == 0) {
  3418. instance_reload();
  3419. clif_displaymessage(fd, msg_txt(sd,516)); // Instance database has been reloaded.
  3420. } else if (strstr(command, "achievementdb") || strncmp(message, "achievementdb", 4) == 0) {
  3421. achievement_db_reload();
  3422. clif_displaymessage(fd, msg_txt(sd,771)); // Achievement database has been reloaded.
  3423. } else if (strstr(command, "attendancedb") || strncmp(message, "attendancedb", 4) == 0) {
  3424. attendance_db.reload();
  3425. clif_displaymessage(fd, msg_txt(sd, 795)); // Attendance database has been reloaded.
  3426. }
  3427. return 0;
  3428. }
  3429. /*==========================================
  3430. * @partysharelvl <share_range> [Akinari]
  3431. * Updates char server party share level range in runtime
  3432. * Temporary - Permanent update in inter_athena.conf
  3433. *------------------------------------------*/
  3434. ACMD_FUNC(partysharelvl) {
  3435. unsigned int share_lvl;
  3436. nullpo_retr(-1, sd);
  3437. if(!message || !*message) {
  3438. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  3439. return -1;
  3440. } else {
  3441. share_lvl = min(abs(atoi(message)),MAX_LEVEL);
  3442. }
  3443. if(intif_party_sharelvlupdate(share_lvl)) //Successfully updated
  3444. clif_displaymessage(fd, msg_txt(sd,1478)); // Party share level range has been changed successfully.
  3445. else //Char server offline
  3446. clif_displaymessage(fd, msg_txt(sd,1479)); // Failed to update configuration. Character server is offline.
  3447. return 0;
  3448. }
  3449. /*==========================================
  3450. * @mapinfo [0-3] <map name> by MC_Cameri
  3451. * => Shows information about the map [map name]
  3452. * 0 = no additional information
  3453. * 1 = Show users in that map and their location
  3454. * 2 = Shows NPCs in that map
  3455. * 3 = Shows the chats in that map
  3456. *------------------------------------------*/
  3457. ACMD_FUNC(mapinfo) {
  3458. struct map_session_data* pl_sd;
  3459. struct s_mapiterator* iter;
  3460. struct chat_data *cd = NULL;
  3461. char direction[12];
  3462. int i, m_id, chat_num = 0, list = 0, vend_num = 0;
  3463. unsigned short m_index;
  3464. char mapname[MAP_NAME_LENGTH];
  3465. nullpo_retr(-1, sd);
  3466. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3467. memset(mapname, '\0', sizeof(mapname));
  3468. memset(direction, '\0', sizeof(direction));
  3469. sscanf(message, "%11d %11[^\n]", &list, mapname);
  3470. if (list < 0 || list > 3) {
  3471. clif_displaymessage(fd, msg_txt(sd,1038)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3472. return -1;
  3473. }
  3474. if (mapname[0] == '\0') {
  3475. safestrncpy(mapname, mapindex_id2name(sd->mapindex), MAP_NAME_LENGTH);
  3476. m_id = map_mapindex2mapid(sd->mapindex);
  3477. } else {
  3478. m_id = map_mapname2mapid(mapname);
  3479. }
  3480. if (m_id < 0) {
  3481. clif_displaymessage(fd, msg_txt(sd,1)); // Map not found.
  3482. return -1;
  3483. }
  3484. m_index = mapindex_name2id(mapname); //This one shouldn't fail since the previous seek did not.
  3485. clif_displaymessage(fd, msg_txt(sd,1039)); // ------ Map Info ------
  3486. // count chats (for initial message)
  3487. chat_num = 0;
  3488. iter = mapit_getallusers();
  3489. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  3490. if( pl_sd->mapindex == m_index ) {
  3491. if( pl_sd->state.vending )
  3492. vend_num++;
  3493. else if( (cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL && cd->usersd[0] == pl_sd )
  3494. chat_num++;
  3495. }
  3496. }
  3497. mapit_free(iter);
  3498. struct map_data *mapdata = map_getmapdata(m_id);
  3499. sprintf(atcmd_output, msg_txt(sd,1040), mapname, mapdata->users, mapdata->npc_num, chat_num, vend_num); // Map: %s | Players: %d | NPCs: %d | Chats: %d | Vendings: %d
  3500. clif_displaymessage(fd, atcmd_output);
  3501. clif_displaymessage(fd, msg_txt(sd,1041)); // ------ Map Flags ------
  3502. if (map_getmapflag(m_id, MF_TOWN))
  3503. clif_displaymessage(fd, msg_txt(sd,1042)); // Town Map
  3504. if (map_getmapflag(m_id, MF_RESTRICTED)){
  3505. sprintf(atcmd_output, " Restricted (zone %d)",mapdata->zone);
  3506. clif_displaymessage(fd, atcmd_output);
  3507. }
  3508. if (battle_config.autotrade_mapflag == map_getmapflag(m_id, MF_AUTOTRADE))
  3509. clif_displaymessage(fd, msg_txt(sd,1043)); // Autotrade Enabled
  3510. else
  3511. clif_displaymessage(fd, msg_txt(sd,1044)); // Autotrade Disabled
  3512. if (map_getmapflag(m_id, MF_BATTLEGROUND)){
  3513. sprintf(atcmd_output, msg_txt(sd,1045),map_getmapflag(m_id, MF_BATTLEGROUND)); // Battlegrounds ON (type %d)
  3514. clif_displaymessage(fd, atcmd_output);
  3515. }
  3516. /* Skill damage adjustment info [Cydh] */
  3517. if (mapdata->flag[MF_SKILL_DAMAGE]) {
  3518. clif_displaymessage(fd,msg_txt(sd,1052)); // Skill Damage Adjustments:
  3519. sprintf(atcmd_output, msg_txt(sd, 1053), // > [Map] %d%%, %d%%, %d%%, %d%% | Caster:%d
  3520. mapdata->damage_adjust.rate[SKILLDMG_PC],
  3521. mapdata->damage_adjust.rate[SKILLDMG_MOB],
  3522. mapdata->damage_adjust.rate[SKILLDMG_BOSS],
  3523. mapdata->damage_adjust.rate[SKILLDMG_OTHER],
  3524. mapdata->damage_adjust.caster);
  3525. clif_displaymessage(fd, atcmd_output);
  3526. if (!mapdata->skill_damage.empty()) {
  3527. clif_displaymessage(fd, msg_txt(sd, 1054)); // > [Map Skill] Name : Player, Monster, Boss Monster, Other | Caster
  3528. for (auto skilldmg : mapdata->skill_damage) {
  3529. sprintf(atcmd_output," %s : %d%%, %d%%, %d%%, %d%% | %d",
  3530. skill_get_name(skilldmg.first),
  3531. skilldmg.second.rate[SKILLDMG_PC],
  3532. skilldmg.second.rate[SKILLDMG_MOB],
  3533. skilldmg.second.rate[SKILLDMG_BOSS],
  3534. skilldmg.second.rate[SKILLDMG_OTHER],
  3535. skilldmg.second.caster);
  3536. clif_displaymessage(fd,atcmd_output);
  3537. }
  3538. }
  3539. }
  3540. if (map_getmapflag(m_id, MF_SKILL_DURATION)) {
  3541. clif_displaymessage(fd, msg_txt(sd, 1055)); // Skill Duration Adjustments:
  3542. for (const auto &it : mapdata->skill_duration) {
  3543. sprintf(atcmd_output, " > %s : %d%%", skill_get_name(it.first), it.second);
  3544. clif_displaymessage(fd, atcmd_output);
  3545. }
  3546. }
  3547. strcpy(atcmd_output,msg_txt(sd,1046)); // PvP Flags:
  3548. if (map_getmapflag(m_id, MF_PVP))
  3549. strcat(atcmd_output, " Pvp ON |");
  3550. if (map_getmapflag(m_id, MF_PVP_NOGUILD))
  3551. strcat(atcmd_output, " NoGuild |");
  3552. if (map_getmapflag(m_id, MF_PVP_NOPARTY))
  3553. strcat(atcmd_output, " NoParty |");
  3554. if (map_getmapflag(m_id, MF_PVP_NIGHTMAREDROP))
  3555. strcat(atcmd_output, " NightmareDrop |");
  3556. if (map_getmapflag(m_id, MF_PVP_NOCALCRANK))
  3557. strcat(atcmd_output, " NoCalcRank |");
  3558. clif_displaymessage(fd, atcmd_output);
  3559. strcpy(atcmd_output,msg_txt(sd,1047)); // GvG Flags:
  3560. if (map_getmapflag(m_id, MF_GVG))
  3561. strcat(atcmd_output, " GvG ON |");
  3562. if (map_getmapflag(m_id, MF_GVG_DUNGEON))
  3563. strcat(atcmd_output, " GvG Dungeon |");
  3564. if (map_getmapflag(m_id, MF_GVG_CASTLE))
  3565. strcat(atcmd_output, " GvG Castle |");
  3566. if (map_getmapflag(m_id, MF_GVG_TE))
  3567. strcat(atcmd_output, " GvG TE |");
  3568. if (map_getmapflag(m_id, MF_GVG_TE_CASTLE))
  3569. strcat(atcmd_output, " GvG TE Castle |");
  3570. if (map_getmapflag(m_id, MF_GVG_NOPARTY))
  3571. strcat(atcmd_output, " NoParty |");
  3572. clif_displaymessage(fd, atcmd_output);
  3573. strcpy(atcmd_output,msg_txt(sd,1048)); // Teleport Flags:
  3574. if (map_getmapflag(m_id, MF_NOTELEPORT))
  3575. strcat(atcmd_output, " NoTeleport |");
  3576. if (map_getmapflag(m_id, MF_MONSTER_NOTELEPORT))
  3577. strcat(atcmd_output, " Monster NoTeleport |");
  3578. if (map_getmapflag(m_id, MF_NOWARP))
  3579. strcat(atcmd_output, " NoWarp |");
  3580. if (map_getmapflag(m_id, MF_NOWARPTO))
  3581. strcat(atcmd_output, " NoWarpTo |");
  3582. if (map_getmapflag(m_id, MF_NORETURN))
  3583. strcat(atcmd_output, " NoReturn |");
  3584. if (map_getmapflag(m_id, MF_NOGO))
  3585. strcat(atcmd_output, " NoGo |"); //
  3586. if (map_getmapflag(m_id, MF_NOMEMO))
  3587. strcat(atcmd_output, " NoMemo |");
  3588. clif_displaymessage(fd, atcmd_output);
  3589. sprintf(atcmd_output, msg_txt(sd,1065), // No Exp Penalty: %s | No Zeny Penalty: %s
  3590. (map_getmapflag(m_id, MF_NOEXPPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067), (map_getmapflag(m_id, MF_NOZENYPENALTY)) ? msg_txt(sd,1066) : msg_txt(sd,1067)); // On / Off
  3591. clif_displaymessage(fd, atcmd_output);
  3592. if (map_getmapflag(m_id, MF_NOSAVE)) {
  3593. if (!mapdata->save.map)
  3594. clif_displaymessage(fd, msg_txt(sd,1068)); // No Save (Return to last Save Point)
  3595. else if (mapdata->save.x == -1 || mapdata->save.y == -1 ) {
  3596. sprintf(atcmd_output, msg_txt(sd,1069), mapindex_id2name(mapdata->save.map)); // No Save, Save Point: %s,Random
  3597. clif_displaymessage(fd, atcmd_output);
  3598. }
  3599. else {
  3600. sprintf(atcmd_output, msg_txt(sd,1070), // No Save, Save Point: %s,%d,%d
  3601. mapindex_id2name(mapdata->save.map),mapdata->save.x,mapdata->save.y);
  3602. clif_displaymessage(fd, atcmd_output);
  3603. }
  3604. }
  3605. strcpy(atcmd_output,msg_txt(sd,1049)); // Weather Flags:
  3606. if (map_getmapflag(m_id, MF_SNOW))
  3607. strcat(atcmd_output, " Snow |");
  3608. if (map_getmapflag(m_id, MF_FOG))
  3609. strcat(atcmd_output, " Fog |");
  3610. if (map_getmapflag(m_id, MF_SAKURA))
  3611. strcat(atcmd_output, " Sakura |");
  3612. if (map_getmapflag(m_id, MF_CLOUDS))
  3613. strcat(atcmd_output, " Clouds |");
  3614. if (map_getmapflag(m_id, MF_CLOUDS2))
  3615. strcat(atcmd_output, " Clouds2 |");
  3616. if (map_getmapflag(m_id, MF_FIREWORKS))
  3617. strcat(atcmd_output, " Fireworks |");
  3618. if (map_getmapflag(m_id, MF_LEAVES))
  3619. strcat(atcmd_output, " Leaves |");
  3620. if (map_getmapflag(m_id, MF_NIGHTENABLED))
  3621. strcat(atcmd_output, " Displays Night |");
  3622. clif_displaymessage(fd, atcmd_output);
  3623. strcpy(atcmd_output,msg_txt(sd,1050)); // Other Flags:
  3624. if (map_getmapflag(m_id, MF_NOBRANCH))
  3625. strcat(atcmd_output, " NoBranch |");
  3626. if (map_getmapflag(m_id, MF_NOTRADE))
  3627. strcat(atcmd_output, " NoTrade |");
  3628. if (map_getmapflag(m_id, MF_NOVENDING))
  3629. strcat(atcmd_output, " NoVending |");
  3630. if (map_getmapflag(m_id, MF_NODROP))
  3631. strcat(atcmd_output, " NoDrop |");
  3632. if (map_getmapflag(m_id, MF_NOSKILL))
  3633. strcat(atcmd_output, " NoSkill |");
  3634. if (map_getmapflag(m_id, MF_NOICEWALL))
  3635. strcat(atcmd_output, " NoIcewall |");
  3636. if (map_getmapflag(m_id, MF_ALLOWKS))
  3637. strcat(atcmd_output, " AllowKS |");
  3638. if (map_getmapflag(m_id, MF_RESET))
  3639. strcat(atcmd_output, " Reset |");
  3640. if (map_getmapflag(m_id, MF_HIDEMOBHPBAR))
  3641. strcat(atcmd_output, " HideMobHPBar |");
  3642. clif_displaymessage(fd, atcmd_output);
  3643. strcpy(atcmd_output,msg_txt(sd,1051)); // Other Flags2:
  3644. if (map_getmapflag(m_id, MF_NOCOMMAND))
  3645. strcat(atcmd_output, " NoCommand |");
  3646. if (map_getmapflag(m_id, MF_NOBASEEXP))
  3647. strcat(atcmd_output, " NoBaseEXP |");
  3648. if (map_getmapflag(m_id, MF_NOJOBEXP))
  3649. strcat(atcmd_output, " NoJobEXP |");
  3650. if (map_getmapflag(m_id, MF_NOMOBLOOT))
  3651. strcat(atcmd_output, " NoMobLoot |");
  3652. if (map_getmapflag(m_id, MF_NOMVPLOOT))
  3653. strcat(atcmd_output, " NoMVPLoot |");
  3654. if (map_getmapflag(m_id, MF_PARTYLOCK))
  3655. strcat(atcmd_output, " PartyLock |");
  3656. if (map_getmapflag(m_id, MF_GUILDLOCK))
  3657. strcat(atcmd_output, " GuildLock |");
  3658. if (map_getmapflag(m_id, MF_LOADEVENT))
  3659. strcat(atcmd_output, " Loadevent |");
  3660. if (map_getmapflag(m_id, MF_NOMAPCHANNELAUTOJOIN))
  3661. strcat(atcmd_output, " NoMapChannelAutoJoin |");
  3662. if (map_getmapflag(m_id, MF_NOUSECART))
  3663. strcat(atcmd_output, " NoUsecart |");
  3664. if (map_getmapflag(m_id, MF_NOITEMCONSUMPTION))
  3665. strcat(atcmd_output, " NoItemConsumption |");
  3666. if (map_getmapflag(m_id, MF_NOSUNMOONSTARMIRACLE))
  3667. strcat(atcmd_output, " NoSunMoonStarMiracle |");
  3668. if (map_getmapflag(m_id, MF_NOMINEEFFECT))
  3669. strcat(atcmd_output, " NoMineEffect |");
  3670. if (map_getmapflag(m_id, MF_NOLOCKON))
  3671. strcat(atcmd_output, " NoLockOn |");
  3672. if (map_getmapflag(m_id, MF_NOTOMB))
  3673. strcat(atcmd_output, " NoTomb |");
  3674. if (map_getmapflag(m_id, MF_NOCOSTUME))
  3675. strcat(atcmd_output, " NoCostume |");
  3676. clif_displaymessage(fd, atcmd_output);
  3677. switch (list) {
  3678. case 0:
  3679. // Do nothing. It's list 0, no additional display.
  3680. break;
  3681. case 1:
  3682. clif_displaymessage(fd, msg_txt(sd,480)); // ----- Players in Map -----
  3683. iter = mapit_getallusers();
  3684. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3685. {
  3686. if (pl_sd->mapindex == m_index) {
  3687. sprintf(atcmd_output, msg_txt(sd,481), // Player '%s' (session #%d) | Location: %d,%d
  3688. pl_sd->status.name, pl_sd->fd, pl_sd->bl.x, pl_sd->bl.y);
  3689. clif_displaymessage(fd, atcmd_output);
  3690. }
  3691. }
  3692. mapit_free(iter);
  3693. break;
  3694. case 2:
  3695. clif_displaymessage(fd, msg_txt(sd,482)); // ----- NPCs in Map -----
  3696. for (i = 0; i < mapdata->npc_num;)
  3697. {
  3698. struct npc_data *nd = mapdata->npc[i];
  3699. switch(nd->ud.dir) {
  3700. case DIR_NORTH: strcpy(direction, msg_txt(sd,491)); break; // North
  3701. case DIR_NORTHWEST: strcpy(direction, msg_txt(sd,492)); break; // North West
  3702. case DIR_WEST: strcpy(direction, msg_txt(sd,493)); break; // West
  3703. case DIR_SOUTHWEST: strcpy(direction, msg_txt(sd,494)); break; // South West
  3704. case DIR_SOUTH: strcpy(direction, msg_txt(sd,495)); break; // South
  3705. case DIR_SOUTHEAST: strcpy(direction, msg_txt(sd,496)); break; // South East
  3706. case DIR_EAST: strcpy(direction, msg_txt(sd,497)); break; // East
  3707. case DIR_NORTHEAST: strcpy(direction, msg_txt(sd,498)); break; // North East
  3708. default: strcpy(direction, msg_txt(sd,499)); break; // Unknown
  3709. }
  3710. if(strcmp(nd->name,nd->exname) == 0)
  3711. sprintf(atcmd_output, msg_txt(sd,490), // NPC %d: %s | Direction: %s | Sprite: %d | Location: %d %d
  3712. ++i, nd->name, direction, nd->class_, nd->bl.x, nd->bl.y);
  3713. else
  3714. sprintf(atcmd_output, msg_txt(sd,489), // NPC %d: %s::%s | Direction: %s | Sprite: %d | Location: %d %d
  3715. ++i, nd->name, nd->exname, direction, nd->class_, nd->bl.x, nd->bl.y);
  3716. clif_displaymessage(fd, atcmd_output);
  3717. }
  3718. break;
  3719. case 3:
  3720. clif_displaymessage(fd, msg_txt(sd,483)); // ----- Chats in Map -----
  3721. iter = mapit_getallusers();
  3722. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  3723. {
  3724. if ((cd = (struct chat_data*)map_id2bl(pl_sd->chatID)) != NULL &&
  3725. pl_sd->mapindex == m_index &&
  3726. cd->usersd[0] == pl_sd)
  3727. {
  3728. sprintf(atcmd_output, msg_txt(sd,484), // Chat: %s | Player: %s | Location: %d %d
  3729. cd->title, pl_sd->status.name, cd->bl.x, cd->bl.y);
  3730. clif_displaymessage(fd, atcmd_output);
  3731. sprintf(atcmd_output, msg_txt(sd,485), // Users: %d/%d | Password: %s | Public: %s
  3732. cd->users, cd->limit, cd->pass, (cd->pub) ? msg_txt(sd,486) : msg_txt(sd,487)); // Yes / No
  3733. clif_displaymessage(fd, atcmd_output);
  3734. }
  3735. }
  3736. mapit_free(iter);
  3737. break;
  3738. default: // normally impossible to arrive here
  3739. clif_displaymessage(fd, msg_txt(sd,488)); // Please enter at least one valid list number (usage: @mapinfo <0-3> <map>).
  3740. return -1;
  3741. break;
  3742. }
  3743. return 0;
  3744. }
  3745. /*==========================================
  3746. *
  3747. *------------------------------------------*/
  3748. ACMD_FUNC(mount_peco)
  3749. {
  3750. nullpo_retr(-1, sd);
  3751. if (sd->disguise) {
  3752. clif_displaymessage(fd, msg_txt(sd,212)); // Cannot mount while in disguise.
  3753. return -1;
  3754. }
  3755. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RUNE_KNIGHT && pc_checkskill(sd,RK_DRAGONTRAINING) > 0 ) {
  3756. if( !(sd->sc.option&OPTION_DRAGON) ) {
  3757. unsigned int option = OPTION_DRAGON1;
  3758. if( message[0] ) {
  3759. int color = atoi(message);
  3760. option = ( color == 2 ? OPTION_DRAGON2 :
  3761. color == 3 ? OPTION_DRAGON3 :
  3762. color == 4 ? OPTION_DRAGON4 :
  3763. color == 5 ? OPTION_DRAGON5 :
  3764. OPTION_DRAGON1 );
  3765. }
  3766. clif_displaymessage(sd->fd,msg_txt(sd,1119)); // You have mounted your Dragon.
  3767. pc_setoption(sd, sd->sc.option|option);
  3768. } else {
  3769. clif_displaymessage(sd->fd,msg_txt(sd,1120)); // You have released your Dragon.
  3770. pc_setoption(sd, sd->sc.option&~OPTION_DRAGON);
  3771. }
  3772. return 0;
  3773. }
  3774. if( (sd->class_&MAPID_THIRDMASK) == MAPID_RANGER && pc_checkskill(sd,RA_WUGRIDER) > 0 && (!pc_isfalcon(sd) || battle_config.warg_can_falcon) ) {
  3775. if( !pc_isridingwug(sd) ) {
  3776. clif_displaymessage(sd->fd,msg_txt(sd,1121)); // You have mounted your Warg.
  3777. pc_setoption(sd, sd->sc.option|OPTION_WUGRIDER);
  3778. } else {
  3779. clif_displaymessage(sd->fd,msg_txt(sd,1122)); // You have released your Warg.
  3780. pc_setoption(sd, sd->sc.option&~OPTION_WUGRIDER);
  3781. }
  3782. return 0;
  3783. }
  3784. if( (sd->class_&MAPID_THIRDMASK) == MAPID_MECHANIC ) {
  3785. if( !pc_ismadogear(sd) ) {
  3786. clif_displaymessage(sd->fd,msg_txt(sd,1123)); // You have mounted your Mado Gear.
  3787. pc_setoption(sd, sd->sc.option|OPTION_MADOGEAR);
  3788. } else {
  3789. clif_displaymessage(sd->fd,msg_txt(sd,1124)); // You have released your Mado Gear.
  3790. pc_setoption(sd, sd->sc.option&~OPTION_MADOGEAR);
  3791. }
  3792. return 0;
  3793. }
  3794. if (!pc_isriding(sd)) { // if actually no peco
  3795. if (!pc_checkskill(sd, KN_RIDING)) {
  3796. clif_displaymessage(fd, msg_txt(sd,213)); // You can not mount a Peco Peco with your current job.
  3797. return -1;
  3798. }
  3799. pc_setoption(sd, sd->sc.option | OPTION_RIDING);
  3800. clif_displaymessage(fd, msg_txt(sd,102)); // You have mounted a Peco Peco.
  3801. } else {//Dismount
  3802. pc_setoption(sd, sd->sc.option & ~OPTION_RIDING);
  3803. clif_displaymessage(fd, msg_txt(sd,214)); // You have released your Peco Peco.
  3804. }
  3805. return 0;
  3806. }
  3807. /*==========================================
  3808. *Spy Commands by Syrus22
  3809. *------------------------------------------*/
  3810. ACMD_FUNC(guildspy)
  3811. {
  3812. char guild_name[NAME_LENGTH];
  3813. struct guild *g;
  3814. nullpo_retr(-1, sd);
  3815. memset(guild_name, '\0', sizeof(guild_name));
  3816. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3817. if (!enable_spy)
  3818. {
  3819. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  3820. return -1;
  3821. }
  3822. if (!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  3823. clif_displaymessage(fd, msg_txt(sd,1126)); // Please enter a guild name/ID (usage: @guildspy <guild_name/ID>).
  3824. return -1;
  3825. }
  3826. if ((g = guild_searchname(guild_name)) != NULL || // name first to avoid error when name begin with a number
  3827. (g = guild_search(atoi(message))) != NULL) {
  3828. if (sd->guildspy == g->guild_id) {
  3829. sd->guildspy = 0;
  3830. sprintf(atcmd_output, msg_txt(sd,103), g->name); // No longer spying on the %s guild.
  3831. clif_displaymessage(fd, atcmd_output);
  3832. } else {
  3833. sd->guildspy = g->guild_id;
  3834. sprintf(atcmd_output, msg_txt(sd,104), g->name); // Spying on the %s guild.
  3835. clif_displaymessage(fd, atcmd_output);
  3836. }
  3837. } else {
  3838. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the specified guild is online.
  3839. return -1;
  3840. }
  3841. return 0;
  3842. }
  3843. /*==========================================
  3844. *
  3845. *------------------------------------------*/
  3846. ACMD_FUNC(partyspy)
  3847. {
  3848. char party_name[NAME_LENGTH];
  3849. struct party_data *p;
  3850. nullpo_retr(-1, sd);
  3851. memset(party_name, '\0', sizeof(party_name));
  3852. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3853. if (!enable_spy)
  3854. {
  3855. clif_displaymessage(fd, msg_txt(sd,1125)); // The mapserver has spy command support disabled.
  3856. return -1;
  3857. }
  3858. if (!message || !*message || sscanf(message, "%23[^\n]", party_name) < 1) {
  3859. clif_displaymessage(fd, msg_txt(sd,1127)); // Please enter a party name/ID (usage: @partyspy <party_name/ID>).
  3860. return -1;
  3861. }
  3862. if ((p = party_searchname(party_name)) != NULL || // name first to avoid error when name begin with a number
  3863. (p = party_search(atoi(message))) != NULL) {
  3864. if (sd->partyspy == p->party.party_id) {
  3865. sd->partyspy = 0;
  3866. sprintf(atcmd_output, msg_txt(sd,105), p->party.name); // No longer spying on the %s party.
  3867. clif_displaymessage(fd, atcmd_output);
  3868. } else {
  3869. sd->partyspy = p->party.party_id;
  3870. sprintf(atcmd_output, msg_txt(sd,106), p->party.name); // Spying on the %s party.
  3871. clif_displaymessage(fd, atcmd_output);
  3872. }
  3873. } else {
  3874. clif_displaymessage(fd, msg_txt(sd,96)); // Incorrect name/ID, or no one from the specified party is online.
  3875. return -1;
  3876. }
  3877. return 0;
  3878. }
  3879. ACMD_FUNC(clanspy){
  3880. char clan_name[NAME_LENGTH];
  3881. struct clan* c;
  3882. nullpo_retr(-1, sd);
  3883. memset(clan_name, '\0', sizeof(clan_name));
  3884. memset(atcmd_output, '\0', sizeof(atcmd_output));
  3885. if( !enable_spy ){
  3886. clif_displaymessage(fd, msg_txt(sd, 1125)); // The mapserver has spy command support disabled.
  3887. return -1;
  3888. }
  3889. if( !message || !*message || sscanf( message, "%23[^\n]", clan_name ) < 1 ){
  3890. clif_displaymessage(fd, msg_txt(sd, 1499)); // Please enter a clan name/ID (usage: @clanspy <clan_name/ID>).
  3891. return -1;
  3892. }
  3893. if ((c = clan_searchname(clan_name)) != NULL || // name first to avoid error when name begin with a number
  3894. (c = clan_search(atoi(message))) != NULL) {
  3895. if (sd->clanspy == c->id) {
  3896. sd->clanspy = 0;
  3897. sprintf(atcmd_output, msg_txt(sd, 1500), c->name); // No longer spying on the %s clan.
  3898. clif_displaymessage(fd, atcmd_output);
  3899. }
  3900. else {
  3901. sd->clanspy = c->id;
  3902. sprintf(atcmd_output, msg_txt(sd, 1501), c->name); // Spying on the %s clan.
  3903. clif_displaymessage(fd, atcmd_output);
  3904. }
  3905. }
  3906. else {
  3907. clif_displaymessage(fd, msg_txt(sd, 1502)); // Incorrect clan name/ID.
  3908. return -1;
  3909. }
  3910. return 0;
  3911. }
  3912. /*==========================================
  3913. * @repairall [Valaris]
  3914. *------------------------------------------*/
  3915. ACMD_FUNC(repairall)
  3916. {
  3917. int count, i;
  3918. nullpo_retr(-1, sd);
  3919. count = 0;
  3920. for (i = 0; i < MAX_INVENTORY; i++) {
  3921. if (sd->inventory.u.items_inventory[i].nameid && sd->inventory.u.items_inventory[i].card[0] != CARD0_PET && sd->inventory.u.items_inventory[i].attribute == 1) {
  3922. sd->inventory.u.items_inventory[i].attribute = 0;
  3923. clif_produceeffect(sd, 0, sd->inventory.u.items_inventory[i].nameid);
  3924. count++;
  3925. }
  3926. }
  3927. if (count > 0) {
  3928. clif_misceffect(&sd->bl, 3);
  3929. clif_equiplist(sd);
  3930. clif_displaymessage(fd, msg_txt(sd,107)); // All items have been repaired.
  3931. } else {
  3932. clif_displaymessage(fd, msg_txt(sd,108)); // No item need to be repaired.
  3933. return -1;
  3934. }
  3935. return 0;
  3936. }
  3937. /*==========================================
  3938. * @nuke [Valaris]
  3939. *------------------------------------------*/
  3940. ACMD_FUNC(nuke)
  3941. {
  3942. struct map_session_data *pl_sd;
  3943. nullpo_retr(-1, sd);
  3944. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  3945. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  3946. clif_displaymessage(fd, msg_txt(sd,1128)); // Please enter a player name (usage: @nuke <char name>).
  3947. return -1;
  3948. }
  3949. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) != NULL) {
  3950. if (pc_get_group_level(sd) >= pc_get_group_level(pl_sd)) { // you can kill only lower or same GM level
  3951. skill_castend_nodamage_id(&pl_sd->bl, &pl_sd->bl, NPC_SELFDESTRUCTION, 99, gettick(), 0);
  3952. clif_displaymessage(fd, msg_txt(sd,109)); // Player has been nuked!
  3953. } else {
  3954. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  3955. return -1;
  3956. }
  3957. } else {
  3958. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  3959. return -1;
  3960. }
  3961. return 0;
  3962. }
  3963. /*==========================================
  3964. * @tonpc
  3965. *------------------------------------------*/
  3966. ACMD_FUNC(tonpc)
  3967. {
  3968. char npcname[NPC_NAME_LENGTH];
  3969. struct npc_data *nd;
  3970. nullpo_retr(-1, sd);
  3971. memset(npcname, 0, sizeof(npcname));
  3972. if (!message || !*message || sscanf(message, "%49[^\n]", npcname) < 1) {
  3973. clif_displaymessage(fd, msg_txt(sd,1129)); // Please enter a NPC name (usage: @tonpc <NPC_name>).
  3974. return -1;
  3975. }
  3976. if ((nd = npc_name2id(npcname)) != NULL) {
  3977. if (pc_setpos(sd, map_id2index(nd->bl.m), nd->bl.x, nd->bl.y, CLR_TELEPORT) == SETPOS_OK)
  3978. clif_displaymessage(fd, msg_txt(sd,0)); // Warped.
  3979. else
  3980. return -1;
  3981. } else {
  3982. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  3983. return -1;
  3984. }
  3985. return 0;
  3986. }
  3987. /*==========================================
  3988. *
  3989. *------------------------------------------*/
  3990. ACMD_FUNC(shownpc)
  3991. {
  3992. char NPCname[NPC_NAME_LENGTH];
  3993. nullpo_retr(-1, sd);
  3994. memset(NPCname, '\0', sizeof(NPCname));
  3995. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  3996. clif_displaymessage(fd, msg_txt(sd,1130)); // Please enter a NPC name (usage: @enablenpc <NPC_name>).
  3997. return -1;
  3998. }
  3999. if (npc_name2id(NPCname) != NULL) {
  4000. npc_enable(NPCname, 1);
  4001. clif_displaymessage(fd, msg_txt(sd,110)); // Npc Enabled.
  4002. } else {
  4003. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4004. return -1;
  4005. }
  4006. return 0;
  4007. }
  4008. /*==========================================
  4009. *
  4010. *------------------------------------------*/
  4011. ACMD_FUNC(hidenpc)
  4012. {
  4013. char NPCname[NPC_NAME_LENGTH];
  4014. nullpo_retr(-1, sd);
  4015. memset(NPCname, '\0', sizeof(NPCname));
  4016. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4017. clif_displaymessage(fd, msg_txt(sd,1131)); // Please enter a NPC name (usage: @hidenpc <NPC_name>).
  4018. return -1;
  4019. }
  4020. if (npc_name2id(NPCname) == NULL) {
  4021. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4022. return -1;
  4023. }
  4024. npc_enable(NPCname, 0);
  4025. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4026. return 0;
  4027. }
  4028. ACMD_FUNC(loadnpc)
  4029. {
  4030. if (!message || !*message) {
  4031. clif_displaymessage(fd, msg_txt(sd,1132)); // Please enter a script file name (usage: @loadnpc <file name>).
  4032. return -1;
  4033. }
  4034. if (!npc_addsrcfile(message, true)) {
  4035. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4036. return -1;
  4037. }
  4038. npc_read_event_script();
  4039. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4040. return 0;
  4041. }
  4042. ACMD_FUNC(unloadnpc)
  4043. {
  4044. struct npc_data *nd;
  4045. char NPCname[NPC_NAME_LENGTH];
  4046. nullpo_retr(-1, sd);
  4047. memset(NPCname, '\0', sizeof(NPCname));
  4048. if (!message || !*message || sscanf(message, "%49[^\n]", NPCname) < 1) {
  4049. clif_displaymessage(fd, msg_txt(sd,1133)); // Please enter a NPC name (usage: @unloadnpc <NPC_name>).
  4050. return -1;
  4051. }
  4052. if ((nd = npc_name2id(NPCname)) == NULL) {
  4053. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4054. return -1;
  4055. }
  4056. npc_unload_duplicates(nd);
  4057. npc_unload(nd,true);
  4058. npc_read_event_script();
  4059. clif_displaymessage(fd, msg_txt(sd,112)); // Npc Disabled.
  4060. return 0;
  4061. }
  4062. ACMD_FUNC(reloadnpcfile) {
  4063. if (!message || !*message) {
  4064. clif_displaymessage(fd, msg_txt(sd,733)); // Please enter a NPC file name (usage: @reloadnpcfile <file name>).
  4065. return -1;
  4066. }
  4067. if (npc_unloadfile(message))
  4068. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  4069. if (!npc_addsrcfile(message, true)) {
  4070. clif_displaymessage(fd, msg_txt(sd,261)); // Script could not be loaded.
  4071. return -1;
  4072. }
  4073. npc_read_event_script();
  4074. clif_displaymessage(fd, msg_txt(sd,262)); // Script loaded.
  4075. return 0;
  4076. }
  4077. /*==========================================
  4078. * time in txt for time command (by [Yor])
  4079. *------------------------------------------*/
  4080. char* txt_time(t_tick duration_)
  4081. {
  4082. int days, hours, minutes, seconds;
  4083. char temp[CHAT_SIZE_MAX];
  4084. static char temp1[CHAT_SIZE_MAX];
  4085. memset(temp, '\0', sizeof(temp));
  4086. memset(temp1, '\0', sizeof(temp1));
  4087. // Cap it
  4088. int duration = (int)duration_;
  4089. days = duration / (60 * 60 * 24);
  4090. duration = duration - (60 * 60 * 24 * days);
  4091. hours = duration / (60 * 60);
  4092. duration = duration - (60 * 60 * hours);
  4093. minutes = duration / 60;
  4094. seconds = duration - (60 * minutes);
  4095. if (days == 1)
  4096. sprintf(temp, msg_txt(NULL,219), days); // %d day
  4097. else if (days > 1)
  4098. sprintf(temp, msg_txt(NULL,220), days); // %d days
  4099. if (hours == 1)
  4100. sprintf(temp1, msg_txt(NULL,221), temp, hours); // %s %d hour
  4101. else if (hours > 1)
  4102. sprintf(temp1, msg_txt(NULL,222), temp, hours); // %s %d hours
  4103. if (minutes < 2)
  4104. sprintf(temp, msg_txt(NULL,223), temp1, minutes); // %s %d minute
  4105. else
  4106. sprintf(temp, msg_txt(NULL,224), temp1, minutes); // %s %d minutes
  4107. if (seconds == 1)
  4108. sprintf(temp1, msg_txt(NULL,225), temp, seconds); // %s and %d second
  4109. else if (seconds > 1)
  4110. sprintf(temp1, msg_txt(NULL,226), temp, seconds); // %s and %d seconds
  4111. return temp1;
  4112. }
  4113. /*==========================================
  4114. * @time/@date/@serverdate/@servertime: Display the date/time of the server (by [Yor]
  4115. * Calculation management of GM modification (@day/@night GM commands) is done
  4116. *------------------------------------------*/
  4117. ACMD_FUNC(servertime)
  4118. {
  4119. const struct TimerData * timer_data;
  4120. time_t time_server; // variable for number of seconds (used with time() function)
  4121. struct tm *datetime; // variable for time in structure ->tm_mday, ->tm_sec, ...
  4122. char temp[CHAT_SIZE_MAX];
  4123. nullpo_retr(-1, sd);
  4124. memset(temp, '\0', sizeof(temp));
  4125. time(&time_server); // get time in seconds since 1/1/1970
  4126. datetime = localtime(&time_server); // convert seconds in structure
  4127. // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52)
  4128. strftime(temp, sizeof(temp)-1, msg_txt(sd,230), datetime); // Server time (normal time): %A, %B %d %Y %X.
  4129. clif_displaymessage(fd, temp);
  4130. if (battle_config.night_duration == 0 && battle_config.day_duration == 0) {
  4131. if (night_flag == 0)
  4132. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4133. else
  4134. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4135. } else if (battle_config.night_duration == 0)
  4136. if (night_flag == 1) { // we start with night
  4137. timer_data = get_timer(day_timer_tid);
  4138. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in night for %s.
  4139. clif_displaymessage(fd, temp);
  4140. clif_displaymessage(fd, msg_txt(sd,234)); // Game time: After, the game will be in permanent daylight.
  4141. } else
  4142. clif_displaymessage(fd, msg_txt(sd,231)); // Game time: The game is in permanent daylight.
  4143. else if (battle_config.day_duration == 0)
  4144. if (night_flag == 0) { // we start with day
  4145. timer_data = get_timer(night_timer_tid);
  4146. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4147. clif_displaymessage(fd, temp);
  4148. clif_displaymessage(fd, msg_txt(sd,236)); // Game time: After, the game will be in permanent night.
  4149. } else
  4150. clif_displaymessage(fd, msg_txt(sd,232)); // Game time: The game is in permanent night.
  4151. else {
  4152. const struct TimerData * timer_data2;
  4153. if (night_flag == 0) {
  4154. timer_data = get_timer(night_timer_tid);
  4155. timer_data2 = get_timer(day_timer_tid);
  4156. sprintf(temp, msg_txt(sd,235), txt_time(DIFF_TICK(timer_data->tick,gettick())/1000)); // Game time: The game is in daylight for %s.
  4157. clif_displaymessage(fd, temp);
  4158. if (DIFF_TICK(timer_data->tick, timer_data2->tick) > 0)
  4159. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data->interval,DIFF_TICK(timer_data->tick,timer_data2->tick)) / 1000)); // Game time: After, the game will be in night for %s.
  4160. else
  4161. sprintf(temp, msg_txt(sd,237), txt_time(DIFF_TICK(timer_data2->tick,timer_data->tick)/1000)); // Game time: After, the game will be in night for %s.
  4162. clif_displaymessage(fd, temp);
  4163. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4164. clif_displaymessage(fd, temp);
  4165. } else {
  4166. timer_data = get_timer(day_timer_tid);
  4167. timer_data2 = get_timer(night_timer_tid);
  4168. sprintf(temp, msg_txt(sd,233), txt_time(DIFF_TICK(timer_data->tick,gettick()) / 1000)); // Game time: The game is in night for %s.
  4169. clif_displaymessage(fd, temp);
  4170. if (DIFF_TICK(timer_data->tick,timer_data2->tick) > 0)
  4171. sprintf(temp, msg_txt(sd,239), txt_time((timer_data->interval - DIFF_TICK(timer_data->tick, timer_data2->tick)) / 1000)); // Game time: After, the game will be in daylight for %s.
  4172. else
  4173. sprintf(temp, msg_txt(sd,239), txt_time(DIFF_TICK(timer_data2->tick, timer_data->tick) / 1000)); // Game time: After, the game will be in daylight for %s.
  4174. clif_displaymessage(fd, temp);
  4175. sprintf(temp, msg_txt(sd,238), txt_time(timer_data->interval / 1000)); // Game time: A day cycle has a normal duration of %s.
  4176. clif_displaymessage(fd, temp);
  4177. }
  4178. }
  4179. return 0;
  4180. }
  4181. /*==========================================
  4182. * @jail <char_name> by [Yor]
  4183. * Special warp! No check with nowarp and nowarpto flag
  4184. *------------------------------------------*/
  4185. ACMD_FUNC(jail)
  4186. {
  4187. struct map_session_data *pl_sd;
  4188. int x, y;
  4189. unsigned short m_index;
  4190. nullpo_retr(-1, sd);
  4191. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4192. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4193. clif_displaymessage(fd, msg_txt(sd,1134)); // Please enter a player name (usage: @jail <char_name>).
  4194. return -1;
  4195. }
  4196. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4197. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4198. return -1;
  4199. }
  4200. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4201. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4202. return -1;
  4203. }
  4204. if (pl_sd->sc.data[SC_JAILED]) {
  4205. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4206. return -1;
  4207. }
  4208. switch(rnd() % 2) { //Jail Locations
  4209. case 0:
  4210. m_index = mapindex_name2id(MAP_JAIL);
  4211. x = 24;
  4212. y = 75;
  4213. break;
  4214. default:
  4215. m_index = mapindex_name2id(MAP_JAIL);
  4216. x = 49;
  4217. y = 75;
  4218. break;
  4219. }
  4220. //Duration of INT_MAX to specify infinity.
  4221. sc_start4(NULL,&pl_sd->bl,SC_JAILED,100,INT_MAX,m_index,x,y,1000);
  4222. clif_displaymessage(pl_sd->fd, msg_txt(sd,117)); // GM has send you in jails.
  4223. clif_displaymessage(fd, msg_txt(sd,118)); // Player warped in jails.
  4224. return 0;
  4225. }
  4226. /*==========================================
  4227. * @unjail/@discharge <char_name> by [Yor]
  4228. * Special warp! No check with nowarp and nowarpto flag
  4229. *------------------------------------------*/
  4230. ACMD_FUNC(unjail)
  4231. {
  4232. struct map_session_data *pl_sd;
  4233. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4234. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4235. clif_displaymessage(fd, msg_txt(sd,1135)); // Please enter a player name (usage: @unjail/@discharge <char_name>).
  4236. return -1;
  4237. }
  4238. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4239. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4240. return -1;
  4241. }
  4242. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) { // you can jail only lower or same GM
  4243. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4244. return -1;
  4245. }
  4246. if (!pl_sd->sc.data[SC_JAILED]) {
  4247. clif_displaymessage(fd, msg_txt(sd,119)); // This player is not in jails.
  4248. return -1;
  4249. }
  4250. //Reset jail time to 1 sec.
  4251. sc_start(NULL,&pl_sd->bl,SC_JAILED,100,1,1000);
  4252. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // A GM has discharged you from jail.
  4253. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed.
  4254. return 0;
  4255. }
  4256. ACMD_FUNC(jailfor) {
  4257. struct map_session_data *pl_sd = NULL;
  4258. char * modif_p;
  4259. int jailtime = 0,x,y;
  4260. short m_index = 0;
  4261. nullpo_retr(-1, sd);
  4262. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4263. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  4264. clif_displaymessage(fd, msg_txt(sd,400)); //Usage: @jailfor <time> <character name>
  4265. return -1;
  4266. }
  4267. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  4268. modif_p = atcmd_output;
  4269. jailtime = (int)solve_time(modif_p)/60; // Change to minutes
  4270. if (jailtime == 0) {
  4271. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4272. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  4273. return -1;
  4274. }
  4275. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  4276. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4277. return -1;
  4278. }
  4279. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  4280. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4281. return -1;
  4282. }
  4283. // Added by Coltaro
  4284. if(pl_sd->sc.data[SC_JAILED] && pl_sd->sc.data[SC_JAILED]->val1 != INT_MAX) { // Update the player's jail time
  4285. jailtime += pl_sd->sc.data[SC_JAILED]->val1;
  4286. if (jailtime <= 0) {
  4287. jailtime = 0;
  4288. clif_displaymessage(pl_sd->fd, msg_txt(sd,120)); // GM has discharge you.
  4289. clif_displaymessage(fd, msg_txt(sd,121)); // Player unjailed
  4290. } else {
  4291. int year = 0, month = 0, day = 0, hour = 0, minute = 0, second = 0;
  4292. char timestr[21];
  4293. time_t now=time(NULL);
  4294. split_time(jailtime*60,&year,&month,&day,&hour,&minute,&second);
  4295. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1137),year,month,day,hour,minute); // %s in jail for %d years, %d months, %d days, %d hours and %d minutes
  4296. clif_displaymessage(pl_sd->fd, atcmd_output);
  4297. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1138),year,month,day,hour,minute); // This player is now in jail for %d years, %d months, %d days, %d hours and %d minutes
  4298. clif_displaymessage(fd, atcmd_output);
  4299. timestamp2string(timestr,20,now+jailtime*60,"%Y-%m-%d %H:%M");
  4300. sprintf(atcmd_output,"Release date is: %s",timestr);
  4301. clif_displaymessage(pl_sd->fd, atcmd_output);
  4302. clif_displaymessage(fd, atcmd_output);
  4303. }
  4304. } else if (jailtime < 0) {
  4305. clif_displaymessage(fd, msg_txt(sd,1136)); // Invalid time for jail command.
  4306. return -1;
  4307. }
  4308. // Jail locations, add more as you wish.
  4309. switch(rnd()%2) {
  4310. case 1: // Jail #1
  4311. m_index = mapindex_name2id(MAP_JAIL);
  4312. x = 49; y = 75;
  4313. break;
  4314. default: // Default Jail
  4315. m_index = mapindex_name2id(MAP_JAIL);
  4316. x = 24; y = 75;
  4317. break;
  4318. }
  4319. sc_start4(NULL,&pl_sd->bl,SC_JAILED,100,jailtime,m_index,x,y,jailtime?60000:1000); //jailtime = 0: Time was reset to 0. Wait 1 second to warp player out (since it's done in status_change_timer).
  4320. return 0;
  4321. }
  4322. //By Coltaro
  4323. ACMD_FUNC(jailtime){
  4324. int year, month, day, hour, minute, second;
  4325. char timestr[21];
  4326. time_t now = time(NULL);
  4327. nullpo_retr(-1, sd);
  4328. if (!sd->sc.data[SC_JAILED]) {
  4329. clif_displaymessage(fd, msg_txt(sd,1139)); // You are not in jail.
  4330. return -1;
  4331. }
  4332. if (sd->sc.data[SC_JAILED]->val1 == INT_MAX) {
  4333. clif_displaymessage(fd, msg_txt(sd,1140)); // You have been jailed indefinitely.
  4334. return 0;
  4335. }
  4336. if (sd->sc.data[SC_JAILED]->val1 <= 0) { // Was not jailed with @jailfor (maybe @jail? or warped there? or got recalled?)
  4337. clif_displaymessage(fd, msg_txt(sd,1141)); // You have been jailed for an unknown amount of time.
  4338. return -1;
  4339. }
  4340. // Get remaining jail time
  4341. split_time(sd->sc.data[SC_JAILED]->val1*60,&year,&month,&day,&hour,&minute,&second);
  4342. sprintf(atcmd_output,msg_txt(sd,402),msg_txt(sd,1142),year,month,day,hour,minute); // You will remain in jail for %d years, %d months, %d days, %d hours and %d minutes
  4343. clif_displaymessage(fd, atcmd_output);
  4344. timestamp2string(timestr,20,now+sd->sc.data[SC_JAILED]->val1*60,"%Y-%m-%d %H:%M");
  4345. sprintf(atcmd_output,"Release date is: %s",timestr);
  4346. clif_displaymessage(fd, atcmd_output);
  4347. return 0;
  4348. }
  4349. /*==========================================
  4350. * @disguise <mob_id> by [Valaris] (simplified by [Yor])
  4351. *------------------------------------------*/
  4352. ACMD_FUNC(disguise)
  4353. {
  4354. int id = 0;
  4355. nullpo_retr(-1, sd);
  4356. if (!message || !*message) {
  4357. clif_displaymessage(fd, msg_txt(sd,1143)); // Please enter a Monster/NPC name/ID (usage: @disguise <name/ID>).
  4358. return -1;
  4359. }
  4360. if ((id = atoi(message)) > 0)
  4361. { //Acquired an ID
  4362. if (!mobdb_checkid(id) && !npcdb_checkid(id))
  4363. id = 0; //Invalid id for either mobs or npcs.
  4364. } else { //Acquired a Name
  4365. if ((id = mobdb_searchname(message)) == 0)
  4366. {
  4367. struct npc_data* nd = npc_name2id(message);
  4368. if (nd != NULL)
  4369. id = nd->class_;
  4370. }
  4371. }
  4372. if (id == 0)
  4373. {
  4374. clif_displaymessage(fd, msg_txt(sd,123)); // Invalid Monster/NPC name/ID specified.
  4375. return -1;
  4376. }
  4377. if(pc_isriding(sd))
  4378. {
  4379. clif_displaymessage(fd, msg_txt(sd,1144)); // Character cannot be disguised while mounted.
  4380. return -1;
  4381. }
  4382. if (sd->sc.data[SC_MONSTER_TRANSFORM] || sd->sc.data[SC_ACTIVE_MONSTER_TRANSFORM]) {
  4383. clif_displaymessage(fd, msg_txt(sd,730)); // Character cannot be disguised while in monster transform.
  4384. return -1;
  4385. }
  4386. pc_disguise(sd, id);
  4387. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4388. return 0;
  4389. }
  4390. /*==========================================
  4391. * DisguiseAll
  4392. *------------------------------------------*/
  4393. ACMD_FUNC(disguiseall)
  4394. {
  4395. int mob_id=0;
  4396. struct map_session_data *pl_sd;
  4397. struct s_mapiterator* iter;
  4398. nullpo_retr(-1, sd);
  4399. if (!message || !*message) {
  4400. clif_displaymessage(fd, msg_txt(sd,1145)); // Please enter a Monster/NPC name/ID (usage: @disguiseall <name/ID>).
  4401. return -1;
  4402. }
  4403. if ((mob_id = mobdb_searchname(message)) == 0) // check name first (to avoid possible name beginning by a number)
  4404. mob_id = atoi(message);
  4405. if (!mobdb_checkid(mob_id) && !npcdb_checkid(mob_id)) { //if mob or npc...
  4406. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id not found.
  4407. return -1;
  4408. }
  4409. iter = mapit_getallusers();
  4410. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4411. pc_disguise(pl_sd, mob_id);
  4412. mapit_free(iter);
  4413. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4414. return 0;
  4415. }
  4416. /*==========================================
  4417. * DisguiseGuild
  4418. *------------------------------------------*/
  4419. ACMD_FUNC(disguiseguild)
  4420. {
  4421. int id = 0, i;
  4422. char monster[NAME_LENGTH], guild[NAME_LENGTH];
  4423. struct guild *g;
  4424. memset(monster, '\0', sizeof(monster));
  4425. memset(guild, '\0', sizeof(guild));
  4426. if( !message || !*message || sscanf(message, "%23[^,], %23[^\r\n]", monster, guild) < 2 ) {
  4427. clif_displaymessage(fd, msg_txt(sd,1146)); // Please enter a mob name/ID and guild name/ID (usage: @disguiseguild <mob name/ID>, <guild name/ID>).
  4428. return -1;
  4429. }
  4430. if( (id = atoi(monster)) > 0 ) {
  4431. if( !mobdb_checkid(id) && !npcdb_checkid(id) )
  4432. id = 0;
  4433. } else {
  4434. if( (id = mobdb_searchname(monster)) == 0 ) {
  4435. struct npc_data* nd = npc_name2id(monster);
  4436. if( nd != NULL )
  4437. id = nd->class_;
  4438. }
  4439. }
  4440. if( id == 0 ) {
  4441. clif_displaymessage(fd, msg_txt(sd,123)); // Monster/NPC name/id hasn't been found.
  4442. return -1;
  4443. }
  4444. if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
  4445. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4446. return -1;
  4447. }
  4448. for( i = 0; i < g->max_member; i++ ){
  4449. struct map_session_data *pl_sd;
  4450. if( (pl_sd = g->member[i].sd) && !pc_isriding(pl_sd) )
  4451. pc_disguise(pl_sd, id);
  4452. }
  4453. clif_displaymessage(fd, msg_txt(sd,122)); // Disguise applied.
  4454. return 0;
  4455. }
  4456. /*==========================================
  4457. * @undisguise by [Yor]
  4458. *------------------------------------------*/
  4459. ACMD_FUNC(undisguise)
  4460. {
  4461. nullpo_retr(-1, sd);
  4462. if (sd->disguise) {
  4463. pc_disguise(sd, 0);
  4464. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4465. } else {
  4466. clif_displaymessage(fd, msg_txt(sd,125)); // You're not disguised.
  4467. return -1;
  4468. }
  4469. return 0;
  4470. }
  4471. /*==========================================
  4472. * UndisguiseAll
  4473. *------------------------------------------*/
  4474. ACMD_FUNC(undisguiseall)
  4475. {
  4476. struct map_session_data *pl_sd;
  4477. struct s_mapiterator* iter;
  4478. nullpo_retr(-1, sd);
  4479. iter = mapit_getallusers();
  4480. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) )
  4481. if( pl_sd->disguise )
  4482. pc_disguise(pl_sd, 0);
  4483. mapit_free(iter);
  4484. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4485. return 0;
  4486. }
  4487. /*==========================================
  4488. * UndisguiseGuild
  4489. *------------------------------------------*/
  4490. ACMD_FUNC(undisguiseguild)
  4491. {
  4492. char guild_name[NAME_LENGTH];
  4493. struct guild *g;
  4494. int i;
  4495. nullpo_retr(-1, sd);
  4496. memset(guild_name, '\0', sizeof(guild_name));
  4497. if(!message || !*message || sscanf(message, "%23[^\n]", guild_name) < 1) {
  4498. clif_displaymessage(fd, msg_txt(sd,1147)); // Please enter guild name/ID (usage: @undisguiseguild <guild name/ID>).
  4499. return -1;
  4500. }
  4501. if( (g = guild_searchname(guild_name)) == NULL && (g = guild_search(atoi(message))) == NULL ) {
  4502. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  4503. return -1;
  4504. }
  4505. for(i = 0; i < g->max_member; i++){
  4506. struct map_session_data *pl_sd;
  4507. if( (pl_sd = g->member[i].sd) && pl_sd->disguise )
  4508. pc_disguise(pl_sd, 0);
  4509. }
  4510. clif_displaymessage(fd, msg_txt(sd,124)); // Undisguise applied.
  4511. return 0;
  4512. }
  4513. /*==========================================
  4514. * @exp by [Skotlex]
  4515. *------------------------------------------*/
  4516. ACMD_FUNC(exp)
  4517. {
  4518. char output[CHAT_SIZE_MAX];
  4519. double nextb, nextj;
  4520. nullpo_retr(-1, sd);
  4521. memset(output, '\0', sizeof(output));
  4522. nextb = pc_nextbaseexp(sd);
  4523. if (nextb)
  4524. nextb = sd->status.base_exp*100.0/nextb;
  4525. nextj = pc_nextjobexp(sd);
  4526. if (nextj)
  4527. nextj = sd->status.job_exp*100.0/nextj;
  4528. sprintf(output, msg_txt(sd,1148), sd->status.base_level, nextb, sd->status.job_level, nextj); // Base Level: %d (%.3f%%) | Job Level: %d (%.3f%%)
  4529. clif_displaymessage(fd, output);
  4530. return 0;
  4531. }
  4532. /*==========================================
  4533. * @broadcast by [Valaris]
  4534. *------------------------------------------*/
  4535. ACMD_FUNC(broadcast)
  4536. {
  4537. nullpo_retr(-1, sd);
  4538. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4539. if (!message || !*message) {
  4540. clif_displaymessage(fd, msg_txt(sd,1149)); // Please enter a message (usage: @broadcast <message>).
  4541. return -1;
  4542. }
  4543. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4544. intif_broadcast(atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT);
  4545. return 0;
  4546. }
  4547. /*==========================================
  4548. * @localbroadcast by [Valaris]
  4549. *------------------------------------------*/
  4550. ACMD_FUNC(localbroadcast)
  4551. {
  4552. nullpo_retr(-1, sd);
  4553. memset(atcmd_output, '\0', sizeof(atcmd_output));
  4554. if (!message || !*message) {
  4555. clif_displaymessage(fd, msg_txt(sd,1150)); // Please enter a message (usage: @localbroadcast <message>).
  4556. return -1;
  4557. }
  4558. sprintf(atcmd_output, "%s: %s", sd->status.name, message);
  4559. clif_broadcast(&sd->bl, atcmd_output, strlen(atcmd_output) + 1, BC_DEFAULT, ALL_SAMEMAP);
  4560. return 0;
  4561. }
  4562. /*==========================================
  4563. * @email <actual@email> <new@email> by [Yor]
  4564. *------------------------------------------*/
  4565. ACMD_FUNC(email)
  4566. {
  4567. char actual_email[100];
  4568. char new_email[100];
  4569. nullpo_retr(-1, sd);
  4570. memset(actual_email, '\0', sizeof(actual_email));
  4571. memset(new_email, '\0', sizeof(new_email));
  4572. if (!message || !*message || sscanf(message, "%99s %99s", actual_email, new_email) < 2) {
  4573. clif_displaymessage(fd, msg_txt(sd,1151)); // Please enter 2 emails (usage: @email <actual@email> <new@email>).
  4574. return -1;
  4575. }
  4576. if (e_mail_check(actual_email) == 0) {
  4577. clif_displaymessage(fd, msg_txt(sd,144)); // Invalid actual email. If you have default e-mail, give a@a.com.
  4578. return -1;
  4579. } else if (e_mail_check(new_email) == 0) {
  4580. clif_displaymessage(fd, msg_txt(sd,145)); // Invalid new email. Please enter a real e-mail.
  4581. return -1;
  4582. } else if (strcmpi(new_email, "a@a.com") == 0) {
  4583. clif_displaymessage(fd, msg_txt(sd,146)); // New email must be a real e-mail.
  4584. return -1;
  4585. } else if (strcmpi(actual_email, new_email) == 0) {
  4586. clif_displaymessage(fd, msg_txt(sd,147)); // New email must be different of the actual e-mail.
  4587. return -1;
  4588. }
  4589. chrif_changeemail(sd->status.account_id, actual_email, new_email);
  4590. clif_displaymessage(fd, msg_txt(sd,148)); // Information sent to login-server via char-server.
  4591. return 0;
  4592. }
  4593. /*==========================================
  4594. *@effect
  4595. *------------------------------------------*/
  4596. ACMD_FUNC(effect)
  4597. {
  4598. int type = EF_NONE;
  4599. nullpo_retr(-1, sd);
  4600. if (!message || !*message || sscanf(message, "%11d", &type) < 1) {
  4601. clif_displaymessage(fd, msg_txt(sd,1152)); // Please enter an effect number (usage: @effect <effect number>).
  4602. return -1;
  4603. }
  4604. if( type <= EF_NONE || type >= EF_MAX ){
  4605. sprintf(atcmd_output, msg_txt(sd,1152),EF_NONE+1,EF_MAX-1); // Please enter a valid effect id in the range from %d to %d.
  4606. clif_displaymessage(fd, atcmd_output);
  4607. return -1;
  4608. }
  4609. clif_specialeffect(&sd->bl, type, ALL_CLIENT);
  4610. clif_displaymessage(fd, msg_txt(sd,229)); // Your effect has changed.
  4611. return 0;
  4612. }
  4613. /*==========================================
  4614. * @killer by MouseJstr
  4615. * enable killing players even when not in pvp
  4616. *------------------------------------------*/
  4617. ACMD_FUNC(killer)
  4618. {
  4619. nullpo_retr(-1, sd);
  4620. sd->state.killer = !sd->state.killer;
  4621. if(sd->state.killer)
  4622. clif_displaymessage(fd, msg_txt(sd,241)); // You can now attack and kill players freely.
  4623. else {
  4624. clif_displaymessage(fd, msg_txt(sd,292)); // Killer state reset.
  4625. pc_stop_attack(sd);
  4626. }
  4627. return 0;
  4628. }
  4629. /*==========================================
  4630. * @killable by MouseJstr
  4631. * enable other people killing you
  4632. *------------------------------------------*/
  4633. ACMD_FUNC(killable)
  4634. {
  4635. nullpo_retr(-1, sd);
  4636. sd->state.killable = !sd->state.killable;
  4637. if(sd->state.killable)
  4638. clif_displaymessage(fd, msg_txt(sd,242)); // You can now be attacked and killed by players.
  4639. else {
  4640. clif_displaymessage(fd, msg_txt(sd,288)); // You are no longer killable.
  4641. map_foreachinallrange(unit_stopattack,&sd->bl, AREA_SIZE, BL_CHAR, sd->bl.id);
  4642. }
  4643. return 0;
  4644. }
  4645. /*==========================================
  4646. * @skillon by MouseJstr
  4647. * turn skills on for the map
  4648. *------------------------------------------*/
  4649. ACMD_FUNC(skillon)
  4650. {
  4651. nullpo_retr(-1, sd);
  4652. map_setmapflag(sd->bl.m, MF_NOSKILL, false);
  4653. clif_displaymessage(fd, msg_txt(sd,244)); // Skills have been enabled on this map.
  4654. return 0;
  4655. }
  4656. /*==========================================
  4657. * @skilloff by MouseJstr
  4658. * Turn skills off on the map
  4659. *------------------------------------------*/
  4660. ACMD_FUNC(skilloff)
  4661. {
  4662. nullpo_retr(-1, sd);
  4663. map_setmapflag(sd->bl.m, MF_NOSKILL, true);
  4664. clif_displaymessage(fd, msg_txt(sd,243)); // Skills have been disabled on this map.
  4665. return 0;
  4666. }
  4667. /*==========================================
  4668. * @npcmove by MouseJstr
  4669. * move a npc
  4670. *------------------------------------------*/
  4671. ACMD_FUNC(npcmove)
  4672. {
  4673. short x = 0, y = 0;
  4674. struct npc_data *nd = 0;
  4675. char npc_name[NPC_NAME_LENGTH];
  4676. nullpo_retr(-1, sd);
  4677. memset(npc_name, '\0', sizeof npc_name);
  4678. if (!message || !*message || sscanf(message, "%6hd %6hd %49[^\n]", &x, &y, npc_name) < 3) {
  4679. clif_displaymessage(fd, msg_txt(sd,1153)); // Usage: @npcmove <X> <Y> <npc_name>
  4680. return -1;
  4681. }
  4682. if ((nd = npc_name2id(npc_name)) == NULL)
  4683. {
  4684. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist.
  4685. return -1;
  4686. }
  4687. if ( npc_movenpc( nd, x, y ) )
  4688. { //actually failed to move
  4689. clif_displaymessage(fd, msg_txt(sd,1154)); // NPC is not on this map.
  4690. return -1; //Not on a map.
  4691. } else
  4692. clif_displaymessage(fd, msg_txt(sd,1155)); // NPC moved
  4693. return 0;
  4694. }
  4695. /*==========================================
  4696. * @addwarp by MouseJstr
  4697. * Create a new static warp point.
  4698. *------------------------------------------*/
  4699. ACMD_FUNC(addwarp)
  4700. {
  4701. char mapname[MAP_NAME_LENGTH_EXT], warpname[NPC_NAME_LENGTH];
  4702. short x,y;
  4703. unsigned short m;
  4704. struct npc_data* nd;
  4705. nullpo_retr(-1, sd);
  4706. memset(warpname, '\0', sizeof(warpname));
  4707. if (!message || !*message || sscanf(message, "%15s %6hd %6hd %49[^\n]", mapname, &x, &y, warpname) < 4) {
  4708. clif_displaymessage(fd, msg_txt(sd,1156)); // Usage: @addwarp <mapname> <X> <Y> <npc name>
  4709. return -1;
  4710. }
  4711. m = mapindex_name2id(mapname);
  4712. if( m == 0 )
  4713. {
  4714. sprintf(atcmd_output, msg_txt(sd,1157), mapname); // Unknown map '%s'.
  4715. clif_displaymessage(fd, atcmd_output);
  4716. return -1;
  4717. }
  4718. nd = npc_add_warp(warpname, sd->bl.m, sd->bl.x, sd->bl.y, 2, 2, m, x, y);
  4719. if( nd == NULL )
  4720. return -1;
  4721. sprintf(atcmd_output, msg_txt(sd,1158), nd->exname); // New warp NPC '%s' created.
  4722. clif_displaymessage(fd, atcmd_output);
  4723. return 0;
  4724. }
  4725. /*==========================================
  4726. * @follow by [MouseJstr]
  4727. * Follow a player .. staying no more then 5 spaces away
  4728. *------------------------------------------*/
  4729. ACMD_FUNC(follow)
  4730. {
  4731. struct map_session_data *pl_sd = NULL;
  4732. nullpo_retr(-1, sd);
  4733. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4734. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  4735. if (sd->followtarget == -1)
  4736. return -1;
  4737. pc_stop_following (sd);
  4738. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  4739. return 0;
  4740. }
  4741. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  4742. {
  4743. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4744. return -1;
  4745. }
  4746. if (sd->followtarget == pl_sd->bl.id) {
  4747. pc_stop_following (sd);
  4748. clif_displaymessage(fd, msg_txt(sd,1159)); // Follow mode OFF.
  4749. } else {
  4750. pc_follow(sd, pl_sd->bl.id);
  4751. clif_displaymessage(fd, msg_txt(sd,1160)); // Follow mode ON.
  4752. }
  4753. return 0;
  4754. }
  4755. /*==========================================
  4756. * @dropall by [MouseJstr] and [Xantara]
  4757. * Drops all your possession on the ground based on item type
  4758. *------------------------------------------*/
  4759. ACMD_FUNC(dropall)
  4760. {
  4761. int8 type = -1;
  4762. uint16 i, count = 0, count2 = 0;
  4763. struct item_data *item_data = NULL;
  4764. nullpo_retr(-1, sd);
  4765. if( message[0] ) {
  4766. type = atoi(message);
  4767. if( type != -1 && type != IT_HEALING && type != IT_USABLE && type != IT_ETC && type != IT_WEAPON &&
  4768. type != IT_ARMOR && type != IT_CARD && type != IT_PETEGG && type != IT_PETARMOR && type != IT_AMMO )
  4769. {
  4770. clif_displaymessage(fd, msg_txt(sd,1492)); // Usage: @dropall {<type>}
  4771. clif_displaymessage(fd, msg_txt(sd,1493)); // Type List: (default) all = -1, healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  4772. return -1;
  4773. }
  4774. }
  4775. for( i = 0; i < MAX_INVENTORY; i++ ) {
  4776. if( sd->inventory.u.items_inventory[i].amount ) {
  4777. if( (item_data = itemdb_exists(sd->inventory.u.items_inventory[i].nameid)) == NULL ) {
  4778. ShowDebug("Non-existant item %d on dropall list (account_id: %d, char_id: %d)\n", sd->inventory.u.items_inventory[i].nameid, sd->status.account_id, sd->status.char_id);
  4779. continue;
  4780. }
  4781. if( !pc_candrop(sd,&sd->inventory.u.items_inventory[i]) )
  4782. continue;
  4783. if( type == -1 || type == (uint8)item_data->type ) {
  4784. if( sd->inventory.u.items_inventory[i].equip != 0 )
  4785. pc_unequipitem(sd, i, 3);
  4786. pc_equipswitch_remove(sd, i);
  4787. int amount = sd->inventory.u.items_inventory[i].amount;
  4788. if(pc_dropitem(sd, i, amount))
  4789. count += amount;
  4790. else count2 += amount;
  4791. }
  4792. }
  4793. }
  4794. sprintf(atcmd_output, msg_txt(sd,1494), count,count2); // %d items are dropped (%d skipped)!
  4795. clif_displaymessage(fd, atcmd_output);
  4796. return 0;
  4797. }
  4798. /*==========================================
  4799. * @storeall by [MouseJstr]
  4800. * Put everything into storage
  4801. *------------------------------------------*/
  4802. ACMD_FUNC(storeall)
  4803. {
  4804. int i;
  4805. nullpo_retr(-1, sd);
  4806. if (sd->state.storage_flag != 1)
  4807. { //Open storage.
  4808. if( storage_storageopen(sd) == 1 ) {
  4809. clif_displaymessage(fd, msg_txt(sd,1161)); // You currently cannot open your storage.
  4810. return -1;
  4811. }
  4812. }
  4813. for (i = 0; i < MAX_INVENTORY; i++) {
  4814. if (sd->inventory.u.items_inventory[i].amount) {
  4815. if(sd->inventory.u.items_inventory[i].equip != 0)
  4816. pc_unequipitem(sd, i, 3);
  4817. pc_equipswitch_remove(sd, i);
  4818. storage_storageadd(sd, &sd->storage, i, sd->inventory.u.items_inventory[i].amount);
  4819. }
  4820. }
  4821. storage_storageclose(sd);
  4822. clif_displaymessage(fd, msg_txt(sd,1162)); // All items stored.
  4823. return 0;
  4824. }
  4825. ACMD_FUNC(clearstorage)
  4826. {
  4827. int i, j;
  4828. nullpo_retr(-1, sd);
  4829. if (sd->state.storage_flag == 1) {
  4830. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  4831. return -1;
  4832. }
  4833. if (sd->state.storage_flag == 3) {
  4834. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  4835. return -1;
  4836. }
  4837. j = sd->storage.amount;
  4838. for (i = 0; i < j; ++i) {
  4839. storage_delitem(sd, &sd->storage, i, sd->storage.u.items_storage[i].amount);
  4840. }
  4841. sd->state.storage_flag = 1;
  4842. storage_storageclose(sd);
  4843. clif_displaymessage(fd, msg_txt(sd,1394)); // Your storage was cleaned.
  4844. return 0;
  4845. }
  4846. ACMD_FUNC(cleargstorage)
  4847. {
  4848. int i, j;
  4849. struct guild *g;
  4850. struct s_storage *gstorage;
  4851. nullpo_retr(-1, sd);
  4852. g = sd->guild;
  4853. if (g == NULL) {
  4854. clif_displaymessage(fd, msg_txt(sd,43)); // You're not in a guild.
  4855. return -1;
  4856. }
  4857. if (sd->state.storage_flag == 1) {
  4858. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  4859. return -1;
  4860. }
  4861. if (sd->state.storage_flag == 2) {
  4862. clif_displaymessage(fd, msg_txt(sd,251)); // You have already opened your guild storage. Close it first.
  4863. return -1;
  4864. }
  4865. if (sd->state.storage_flag == 3) {
  4866. clif_displaymessage(fd, msg_txt(sd,250)); // You have already opened your storage. Close it first.
  4867. return -1;
  4868. }
  4869. gstorage = guild2storage2(sd->status.guild_id);
  4870. if (gstorage == NULL) { // Doesn't have opened @gstorage yet, so we skip the deletion since *shouldn't* have any item there.
  4871. return -1;
  4872. }
  4873. j = gstorage->amount;
  4874. gstorage->lock = true; // Lock @gstorage: do not allow any item to be retrieved or stored from any guild member
  4875. for (i = 0; i < j; ++i) {
  4876. storage_guild_delitem(sd, gstorage, i, gstorage->u.items_guild[i].amount);
  4877. }
  4878. storage_guild_storageclose(sd);
  4879. gstorage->lock = false; // Cleaning done, release lock
  4880. clif_displaymessage(fd, msg_txt(sd,1395)); // Your guild storage was cleaned.
  4881. return 0;
  4882. }
  4883. ACMD_FUNC(clearcart)
  4884. {
  4885. int i;
  4886. nullpo_retr(-1, sd);
  4887. if (pc_iscarton(sd) == 0) {
  4888. clif_displaymessage(fd, msg_txt(sd,1396)); // You do not have a cart to be cleaned.
  4889. return -1;
  4890. }
  4891. if (sd->state.vending == 1) { //Somehow...
  4892. return -1;
  4893. }
  4894. for (i = 0; i < MAX_CART; i++) {
  4895. if (sd->cart.u.items_cart[i].nameid > 0)
  4896. pc_cart_delitem(sd, i, sd->cart.u.items_cart[i].amount, 1, LOG_TYPE_OTHER);
  4897. }
  4898. clif_clearcart(fd);
  4899. clif_updatestatus(sd,SP_CARTINFO);
  4900. clif_displaymessage(fd, msg_txt(sd,1397)); // Your cart was cleaned.
  4901. return 0;
  4902. }
  4903. /*==========================================
  4904. * @skillid by [MouseJstr]
  4905. * lookup a skill by name
  4906. *------------------------------------------*/
  4907. #define MAX_SKILLID_PARTIAL_RESULTS 5
  4908. #define MAX_SKILLID_PARTIAL_RESULTS_LEN 74 // "skill " (6) + "%d:" (up to 5) + "%s" (up to 30) + " (%s)" (up to 33)
  4909. ACMD_FUNC(skillid) {
  4910. int skillen, i, found = 0;
  4911. char partials[MAX_SKILLID_PARTIAL_RESULTS][MAX_SKILLID_PARTIAL_RESULTS_LEN];
  4912. nullpo_retr(-1, sd);
  4913. if (!message || !*message) {
  4914. clif_displaymessage(fd, msg_txt(sd,1163)); // Please enter a skill name to look up (usage: @skillid <skill name>).
  4915. return -1;
  4916. }
  4917. skillen = strlen(message);
  4918. for(const auto & skill : skill_db) {
  4919. uint16 skill_id = skill.second->nameid;
  4920. uint16 idx = skill_get_index(skill_id);
  4921. const char *name = skill.second->name;
  4922. const char *desc = skill.second->desc;
  4923. if (strnicmp(name, message, skillen) == 0 || strnicmp(desc, message, skillen) == 0) {
  4924. sprintf(atcmd_output, msg_txt(sd,1164), skill_id, desc, name); // skill %d: %s (%s)
  4925. clif_displaymessage(fd, atcmd_output);
  4926. } else if ( found < MAX_SKILLID_PARTIAL_RESULTS && ( stristr(name,message) || stristr(desc,message) ) ) {
  4927. snprintf(partials[found++], MAX_SKILLID_PARTIAL_RESULTS_LEN, msg_txt(sd,1164), skill_id, desc, name); // // skill %d: %s (%s)
  4928. }
  4929. }
  4930. if( found ) {
  4931. sprintf(atcmd_output, msg_txt(sd,1398), found); // -- Displaying first %d partial matches
  4932. clif_displaymessage(fd, atcmd_output);
  4933. }
  4934. for(i = 0; i < found; i++) { /* partials */
  4935. clif_displaymessage(fd, partials[i]);
  4936. }
  4937. return 0;
  4938. }
  4939. /*==========================================
  4940. * @useskill by [MouseJstr]
  4941. * A way of using skills without having to find them in the skills menu
  4942. *------------------------------------------*/
  4943. ACMD_FUNC(useskill)
  4944. {
  4945. struct map_session_data *pl_sd = NULL;
  4946. struct block_list *bl;
  4947. uint16 skill_id;
  4948. uint16 skill_lv;
  4949. nullpo_retr(-1, sd);
  4950. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  4951. if(!message || !*message || sscanf(message, "%6hu %6hu %23[^\n]", &skill_id, &skill_lv, atcmd_player_name) != 3) {
  4952. clif_displaymessage(fd, msg_txt(sd,1165)); // Usage: @useskill <skill ID> <skill level> <char name>
  4953. return -1;
  4954. }
  4955. if(!strcmp(atcmd_player_name,"self"))
  4956. pl_sd = sd; //quick keyword
  4957. else if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL ){
  4958. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  4959. return -1;
  4960. }
  4961. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  4962. {
  4963. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  4964. return -1;
  4965. }
  4966. if (SKILL_CHK_HOMUN(skill_id) && hom_is_active(sd->hd)) // (If used with @useskill, put the homunc as dest)
  4967. bl = &sd->hd->bl;
  4968. else
  4969. bl = &sd->bl;
  4970. if (skill_get_inf(skill_id)&INF_GROUND_SKILL)
  4971. unit_skilluse_pos(bl, pl_sd->bl.x, pl_sd->bl.y, skill_id, skill_lv);
  4972. else
  4973. unit_skilluse_id(bl, pl_sd->bl.id, skill_id, skill_lv);
  4974. return 0;
  4975. }
  4976. /*==========================================
  4977. * @displayskill by [Skotlex]
  4978. * Debug command to locate new skill IDs. It sends the
  4979. * three possible skill-effect packets to the area.
  4980. *------------------------------------------*/
  4981. ACMD_FUNC(displayskill)
  4982. {
  4983. struct status_data * status;
  4984. t_tick tick;
  4985. uint16 skill_id;
  4986. uint16 skill_lv = 1;
  4987. nullpo_retr(-1, sd);
  4988. if (!message || !*message || sscanf(message, "%6hu %6hu", &skill_id, &skill_lv) < 1)
  4989. {
  4990. clif_displaymessage(fd, msg_txt(sd,1166)); // Usage: @displayskill <skill ID> {<skill level>}
  4991. return -1;
  4992. }
  4993. status = status_get_status_data(&sd->bl);
  4994. tick = gettick();
  4995. clif_skill_damage(&sd->bl,&sd->bl, tick, status->amotion, status->dmotion, 1, 1, skill_id, skill_lv, DMG_SPLASH);
  4996. clif_skill_nodamage(&sd->bl, &sd->bl, skill_id, skill_lv, 1);
  4997. clif_skill_poseffect(&sd->bl, skill_id, skill_lv, sd->bl.x, sd->bl.y, tick);
  4998. return 0;
  4999. }
  5000. /*==========================================
  5001. * @skilltree by [MouseJstr]
  5002. * prints the skill tree for a player required to get to a skill
  5003. *------------------------------------------*/
  5004. ACMD_FUNC(skilltree)
  5005. {
  5006. struct map_session_data *pl_sd = NULL;
  5007. uint16 skill_id;
  5008. int meets, i, j, c=0;
  5009. struct skill_tree_entry *ent;
  5010. nullpo_retr(-1, sd);
  5011. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5012. if(!message || !*message || sscanf(message, "%6hu %23[^\n]", &skill_id, atcmd_player_name) != 2) {
  5013. clif_displaymessage(fd, msg_txt(sd,1167)); // Usage: @skilltree <skill ID> <char name>
  5014. return -1;
  5015. }
  5016. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  5017. {
  5018. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5019. return -1;
  5020. }
  5021. i = pc_calc_skilltree_normalize_job(pl_sd);
  5022. c = pc_mapid2jobid(i, pl_sd->status.sex);
  5023. sprintf(atcmd_output, msg_txt(sd,1168), job_name(c), pc_checkskill(pl_sd, NV_BASIC)); // Player is using %s skill tree (%d basic points).
  5024. clif_displaymessage(fd, atcmd_output);
  5025. c = pc_class2idx(c);
  5026. ARR_FIND( 0, MAX_SKILL_TREE, j, skill_tree[c][j].skill_id == 0 || skill_tree[c][j].skill_id == skill_id );
  5027. if( j == MAX_SKILL_TREE || skill_tree[c][j].skill_id == 0 )
  5028. {
  5029. clif_displaymessage(fd, msg_txt(sd,1169)); // The player cannot use that skill.
  5030. return 0;
  5031. }
  5032. ent = &skill_tree[c][j];
  5033. meets = 1;
  5034. for(j=0;j<MAX_PC_SKILL_REQUIRE;j++)
  5035. {
  5036. if( ent->need[j].skill_id && pc_checkskill(sd,ent->need[j].skill_id) < ent->need[j].skill_lv)
  5037. {
  5038. sprintf(atcmd_output, msg_txt(sd,1170), ent->need[j].skill_lv, skill_get_desc(ent->need[j].skill_id)); // Player requires level %d of skill %s.
  5039. clif_displaymessage(fd, atcmd_output);
  5040. meets = 0;
  5041. }
  5042. }
  5043. if (meets == 1) {
  5044. clif_displaymessage(fd, msg_txt(sd,1171)); // The player meets all the requirements for that skill.
  5045. }
  5046. return 0;
  5047. }
  5048. // Hand a ring with partners name on it to this char
  5049. void getring (struct map_session_data* sd)
  5050. {
  5051. char flag = 0;
  5052. unsigned short item_id;
  5053. struct item item_tmp;
  5054. item_id = (sd->status.sex) ? WEDDING_RING_M : WEDDING_RING_F;
  5055. memset(&item_tmp, 0, sizeof(item_tmp));
  5056. item_tmp.nameid = item_id;
  5057. item_tmp.identify = 1;
  5058. item_tmp.card[0] = 255;
  5059. item_tmp.card[2] = sd->status.partner_id;
  5060. item_tmp.card[3] = sd->status.partner_id >> 16;
  5061. if((flag = pc_additem(sd,&item_tmp,1,LOG_TYPE_COMMAND))) {
  5062. clif_additem(sd,0,0,flag);
  5063. map_addflooritem(&item_tmp,1,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,4,0);
  5064. }
  5065. }
  5066. /*==========================================
  5067. * @marry by [MouseJstr], fixed by Lupus
  5068. * Marry two players
  5069. *------------------------------------------*/
  5070. ACMD_FUNC(marry)
  5071. {
  5072. struct map_session_data *pl_sd = NULL;
  5073. nullpo_retr(-1, sd);
  5074. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5075. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5076. clif_displaymessage(fd, msg_txt(sd,1172)); // Usage: @marry <char name>
  5077. return -1;
  5078. }
  5079. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  5080. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5081. return -1;
  5082. }
  5083. if (pc_marriage(sd, pl_sd)) {
  5084. clif_displaymessage(fd, msg_txt(sd,1173)); // They are married... wish them well.
  5085. clif_wedding_effect(&pl_sd->bl); //wedding effect and music [Lupus]
  5086. if( pl_sd->bl.m != sd->bl.m )
  5087. clif_wedding_effect(&sd->bl);
  5088. getring(sd); // Auto-give named rings (Aru)
  5089. getring(pl_sd);
  5090. return 0;
  5091. }
  5092. clif_displaymessage(fd, msg_txt(sd,1174)); // The two cannot wed because one is either a baby or already married.
  5093. return -1;
  5094. }
  5095. /*==========================================
  5096. * @divorce by [MouseJstr], fixed by [Lupus]
  5097. * divorce two players
  5098. *------------------------------------------*/
  5099. ACMD_FUNC(divorce)
  5100. {
  5101. nullpo_retr(-1, sd);
  5102. if (!pc_divorce(sd)) {
  5103. sprintf(atcmd_output, msg_txt(sd,1175), sd->status.name); // '%s' is not married.
  5104. clif_displaymessage(fd, atcmd_output);
  5105. return -1;
  5106. }
  5107. sprintf(atcmd_output, msg_txt(sd,1176), sd->status.name); // '%s' and his/her partner are now divorced.
  5108. clif_displaymessage(fd, atcmd_output);
  5109. return 0;
  5110. }
  5111. /*==========================================
  5112. * @changelook by [Celest]
  5113. *------------------------------------------*/
  5114. ACMD_FUNC(changelook)
  5115. {
  5116. int i, j = 0, k = 0;
  5117. int pos[8] = { LOOK_HEAD_TOP,LOOK_HEAD_MID,LOOK_HEAD_BOTTOM,LOOK_WEAPON,LOOK_SHIELD,LOOK_SHOES,LOOK_ROBE, LOOK_BODY2 };
  5118. if((i = sscanf(message, "%11d %11d", &j, &k)) < 1) {
  5119. clif_displaymessage(fd, msg_txt(sd,1177)); // Usage: @changelook {<position>} <view id>
  5120. clif_displaymessage(fd, msg_txt(sd,1178)); // Position: 1-Top 2-Middle 3-Bottom 4-Weapon 5-Shield 6-Shoes 7-Robe 8-Body
  5121. return -1;
  5122. } else if ( i == 2 ) {
  5123. if (j < 1 || j > 8)
  5124. j = 1;
  5125. j = pos[j - 1];
  5126. } else if( i == 1 ) { // position not defined, use HEAD_TOP as default
  5127. k = j; // swap
  5128. j = LOOK_HEAD_TOP;
  5129. }
  5130. clif_changelook(&sd->bl,j,k);
  5131. return 0;
  5132. }
  5133. /*==========================================
  5134. * @autotrade by durf [Lupus] [Paradox924X]
  5135. * Turns on/off Autotrade for a specific player
  5136. *------------------------------------------*/
  5137. ACMD_FUNC(autotrade) {
  5138. nullpo_retr(-1, sd);
  5139. if( map_getmapflag(sd->bl.m, MF_AUTOTRADE) != battle_config.autotrade_mapflag ) {
  5140. clif_displaymessage(fd, msg_txt(sd,1179)); // Autotrade is not allowed on this map.
  5141. return -1;
  5142. }
  5143. if( pc_isdead(sd) ) {
  5144. clif_displaymessage(fd, msg_txt(sd,1180)); // You cannot autotrade when dead.
  5145. return -1;
  5146. }
  5147. if( !sd->state.vending && !sd->state.buyingstore ) { //check if player is vending or buying
  5148. clif_displaymessage(fd, msg_txt(sd,549)); // "You should have a shop open to use @autotrade."
  5149. return -1;
  5150. }
  5151. sd->state.autotrade = 1;
  5152. if (battle_config.autotrade_monsterignore)
  5153. sd->state.block_action |= PCBLOCK_IMMUNE;
  5154. if( sd->state.vending ){
  5155. if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `autotrade` = 1 WHERE `id` = %d;", vendings_table, sd->vender_id ) != SQL_SUCCESS ){
  5156. Sql_ShowDebug( mmysql_handle );
  5157. }
  5158. }else if( sd->state.buyingstore ){
  5159. if( Sql_Query( mmysql_handle, "UPDATE `%s` SET `autotrade` = 1 WHERE `id` = %d;", buyingstores_table, sd->buyer_id ) != SQL_SUCCESS ){
  5160. Sql_ShowDebug( mmysql_handle );
  5161. }
  5162. }
  5163. if( battle_config.at_timeout ) {
  5164. int timeout = atoi(message);
  5165. status_change_start(NULL,&sd->bl, SC_AUTOTRADE, 10000, 0, 0, 0, 0, ((timeout > 0) ? min(timeout,battle_config.at_timeout) : battle_config.at_timeout) * 60000, SCSTART_NONE);
  5166. }
  5167. channel_pcquit(sd,0xF); //leave all chan
  5168. clif_authfail_fd(sd->fd, 15);
  5169. chrif_save(sd, CSAVE_AUTOTRADE);
  5170. return 0;
  5171. }
  5172. /*==========================================
  5173. * @changegm by durf (changed by Lupus)
  5174. * Changes Master of your Guild to a specified guild member
  5175. *------------------------------------------*/
  5176. ACMD_FUNC(changegm)
  5177. {
  5178. struct guild *g;
  5179. struct map_session_data *pl_sd;
  5180. nullpo_retr(-1, sd);
  5181. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5182. if (sd->status.guild_id == 0 || (g = sd->guild) == NULL || strcmp(g->master,sd->status.name)) {
  5183. clif_displaymessage(fd, msg_txt(sd,1181)); // You need to be a Guild Master to use this command.
  5184. return -1;
  5185. }
  5186. if( map_getmapflag(sd->bl.m, MF_GUILDLOCK) || map_getmapflag(sd->bl.m, MF_GVG_CASTLE) ) {
  5187. clif_displaymessage(fd, msg_txt(sd,1182)); // You cannot change guild leaders on this map.
  5188. return -1;
  5189. }
  5190. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5191. clif_displaymessage(fd, msg_txt(sd,1183)); // Usage: @changegm <guild_member_name>
  5192. return -1;
  5193. }
  5194. if((pl_sd=map_nick2sd(atcmd_player_name,false)) == NULL || pl_sd->status.guild_id != sd->status.guild_id) {
  5195. clif_displaymessage(fd, msg_txt(sd,1184)); // Target character must be online and be a guild member.
  5196. return -1;
  5197. }
  5198. guild_gm_change(sd->status.guild_id, pl_sd->status.char_id);
  5199. return 0;
  5200. }
  5201. /*==========================================
  5202. * @changeleader by Skotlex
  5203. * Changes the leader of a party.
  5204. *------------------------------------------*/
  5205. ACMD_FUNC(changeleader)
  5206. {
  5207. nullpo_retr(-1, sd);
  5208. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5209. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5210. clif_displaymessage(fd, msg_txt(sd,1185)); // Usage: @changeleader <party_member_name>
  5211. return -1;
  5212. }
  5213. party_changeleader(sd, map_nick2sd(atcmd_player_name,false),NULL);
  5214. return 0;
  5215. }
  5216. /*==========================================
  5217. * @partyoption by Skotlex
  5218. * Used to change the item share setting of a party.
  5219. *------------------------------------------*/
  5220. ACMD_FUNC(partyoption)
  5221. {
  5222. struct party_data *p;
  5223. int mi, option;
  5224. char w1[16], w2[16];
  5225. nullpo_retr(-1, sd);
  5226. if (sd->status.party_id == 0 || (p = party_search(sd->status.party_id)) == NULL)
  5227. {
  5228. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5229. return -1;
  5230. }
  5231. ARR_FIND( 0, MAX_PARTY, mi, p->data[mi].sd == sd );
  5232. if (mi == MAX_PARTY)
  5233. return -1; //Shouldn't happen
  5234. if (!p->party.member[mi].leader)
  5235. {
  5236. clif_displaymessage(fd, msg_txt(sd,282)); // You need to be a party leader to use this command.
  5237. return -1;
  5238. }
  5239. if(!message || !*message || sscanf(message, "%15s %15s", w1, w2) < 2)
  5240. {
  5241. clif_displaymessage(fd, msg_txt(sd,1186)); // Usage: @partyoption <pickup share: yes/no> <item distribution: yes/no>
  5242. return -1;
  5243. }
  5244. option = (config_switch(w1)?1:0)|(config_switch(w2)?2:0);
  5245. //Change item share type.
  5246. if (option != p->party.item)
  5247. party_changeoption(sd, p->party.exp, option);
  5248. else
  5249. clif_displaymessage(fd, msg_txt(sd,286)); // There's been no change in the setting.
  5250. return 0;
  5251. }
  5252. /*==========================================
  5253. * @autoloot by Upa-Kun
  5254. * Turns on/off AutoLoot for a specific player
  5255. *------------------------------------------*/
  5256. ACMD_FUNC(autoloot)
  5257. {
  5258. int rate;
  5259. nullpo_retr(-1, sd);
  5260. // autoloot command without value
  5261. if(!message || !*message)
  5262. {
  5263. if (sd->state.autoloot)
  5264. rate = 0;
  5265. else
  5266. rate = 10000;
  5267. } else {
  5268. double drate;
  5269. drate = atof(message);
  5270. rate = (int)(drate*100);
  5271. }
  5272. if (rate < 0) rate = 0;
  5273. if (rate > 10000) rate = 10000;
  5274. sd->state.autoloot = rate;
  5275. if (sd->state.autoloot) {
  5276. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1187),((double)sd->state.autoloot)/100.); // Autolooting items with drop rates of %0.02f%% and below.
  5277. clif_displaymessage(fd, atcmd_output);
  5278. }else
  5279. clif_displaymessage(fd, msg_txt(sd,1188)); // Autoloot is now off.
  5280. return 0;
  5281. }
  5282. /*==========================================
  5283. * @alootid
  5284. *------------------------------------------*/
  5285. ACMD_FUNC(autolootitem)
  5286. {
  5287. struct item_data *item_data = NULL;
  5288. int i;
  5289. int action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5290. nullpo_retr(-1, sd);
  5291. if (message && *message) {
  5292. if (message[0] == '+') {
  5293. message++;
  5294. action = 1;
  5295. }
  5296. else if (message[0] == '-') {
  5297. message++;
  5298. action = 2;
  5299. }
  5300. else if (!strcmp(message,"reset"))
  5301. action = 4;
  5302. }
  5303. if (action < 3) // add or remove
  5304. {
  5305. if ((item_data = itemdb_exists(atoi(message))) == NULL)
  5306. item_data = itemdb_searchname(message);
  5307. if (!item_data) {
  5308. // No items founds in the DB with Id or Name
  5309. clif_displaymessage(fd, msg_txt(sd,1189)); // Item not found.
  5310. return -1;
  5311. }
  5312. }
  5313. switch(action) {
  5314. case 1:
  5315. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5316. if (i != AUTOLOOTITEM_SIZE) {
  5317. clif_displaymessage(fd, msg_txt(sd,1190)); // You're already autolooting this item.
  5318. return -1;
  5319. }
  5320. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == 0);
  5321. if (i == AUTOLOOTITEM_SIZE) {
  5322. clif_displaymessage(fd, msg_txt(sd,1191)); // Your autolootitem list is full. Remove some items first with @autolootid -<item name or ID>.
  5323. return -1;
  5324. }
  5325. sd->state.autolootid[i] = item_data->nameid; // Autoloot Activated
  5326. sprintf(atcmd_output, msg_txt(sd,1192), item_data->name, item_data->jname, item_data->nameid); // Autolooting item: '%s'/'%s' {%d}
  5327. clif_displaymessage(fd, atcmd_output);
  5328. sd->state.autolooting = 1;
  5329. break;
  5330. case 2:
  5331. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] == item_data->nameid);
  5332. if (i == AUTOLOOTITEM_SIZE) {
  5333. clif_displaymessage(fd, msg_txt(sd,1193)); // You're currently not autolooting this item.
  5334. return -1;
  5335. }
  5336. sd->state.autolootid[i] = 0;
  5337. sprintf(atcmd_output, msg_txt(sd,1194), item_data->name, item_data->jname, item_data->nameid); // Removed item: '%s'/'%s' {%d} from your autolootitem list.
  5338. clif_displaymessage(fd, atcmd_output);
  5339. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5340. if (i == AUTOLOOTITEM_SIZE) {
  5341. sd->state.autolooting = 0;
  5342. }
  5343. break;
  5344. case 3:
  5345. sprintf(atcmd_output, msg_txt(sd,1195), AUTOLOOTITEM_SIZE); // You can have %d items on your autolootitem list.
  5346. clif_displaymessage(fd, atcmd_output);
  5347. clif_displaymessage(fd, msg_txt(sd,1196)); // To add an item to the list, use "@alootid +<item name or ID>". To remove an item, use "@alootid -<item name or ID>".
  5348. clif_displaymessage(fd, msg_txt(sd,1197)); // "@alootid reset" will clear your autolootitem list.
  5349. ARR_FIND(0, AUTOLOOTITEM_SIZE, i, sd->state.autolootid[i] != 0);
  5350. if (i == AUTOLOOTITEM_SIZE) {
  5351. clif_displaymessage(fd, msg_txt(sd,1198)); // Your autolootitem list is empty.
  5352. } else {
  5353. clif_displaymessage(fd, msg_txt(sd,1199)); // Items on your autolootitem list:
  5354. for(i = 0; i < AUTOLOOTITEM_SIZE; i++)
  5355. {
  5356. if (sd->state.autolootid[i] == 0)
  5357. continue;
  5358. if (!(item_data = itemdb_exists(sd->state.autolootid[i]))) {
  5359. ShowDebug("Non-existant item %d on autolootitem list (account_id: %d, char_id: %d)", sd->state.autolootid[i], sd->status.account_id, sd->status.char_id);
  5360. continue;
  5361. }
  5362. sprintf(atcmd_output, "'%s'/'%s' {%hu}", item_data->name, item_data->jname, item_data->nameid);
  5363. clif_displaymessage(fd, atcmd_output);
  5364. }
  5365. }
  5366. break;
  5367. case 4:
  5368. memset(sd->state.autolootid, 0, sizeof(sd->state.autolootid));
  5369. clif_displaymessage(fd, msg_txt(sd,1200)); // Your autolootitem list has been reset.
  5370. sd->state.autolooting = 0;
  5371. break;
  5372. }
  5373. return 0;
  5374. }
  5375. /*==========================================
  5376. * @autoloottype
  5377. * Flags:
  5378. * 1: IT_HEALING, 2: IT_UNKNOWN, 4: IT_USABLE, 8: IT_ETC,
  5379. * 16: IT_ARMOR, 32: IT_WEAPON, 64: IT_CARD, 128: IT_PETEGG,
  5380. * 256: IT_PETARMOR, 512: IT_UNKNOWN2, 1024: IT_AMMO, 2048: IT_DELAYCONSUME
  5381. * 262144: IT_CASH
  5382. *------------------------------------------
  5383. * Credits:
  5384. * chriser
  5385. * Aleos
  5386. *------------------------------------------*/
  5387. ACMD_FUNC(autoloottype)
  5388. {
  5389. uint8 action = 3; // 1=add, 2=remove, 3=help+list (default), 4=reset
  5390. enum item_types type= IT_UNKNOWN;
  5391. int ITEM_MAX = 1533;
  5392. nullpo_retr(-1, sd);
  5393. if (message && *message) {
  5394. if (message[0] == '+') {
  5395. message++;
  5396. action = 1;
  5397. }
  5398. else if (message[0] == '-') {
  5399. message++;
  5400. action = 2;
  5401. }
  5402. else if (!strcmp(message,"reset"))
  5403. action = 4;
  5404. }
  5405. if (action < 3) { // add or remove
  5406. if ((strncmp(message, "healing", 3) == 0) || (atoi(message) == 0))
  5407. type = IT_HEALING;
  5408. else if ((strncmp(message, "usable", 3) == 0) || (atoi(message) == 2))
  5409. type = IT_USABLE;
  5410. else if ((strncmp(message, "etc", 3) == 0) || (atoi(message) == 3))
  5411. type = IT_ETC;
  5412. else if ((strncmp(message, "armor", 3) == 0) || (atoi(message) == 4))
  5413. type = IT_ARMOR;
  5414. else if ((strncmp(message, "weapon", 3) == 0) || (atoi(message) == 5))
  5415. type = IT_WEAPON;
  5416. else if ((strncmp(message, "card", 3) == 0) || (atoi(message) == 6))
  5417. type = IT_CARD;
  5418. else if ((strncmp(message, "petegg", 4) == 0) || (atoi(message) == 7))
  5419. type = IT_PETEGG;
  5420. else if ((strncmp(message, "petarmor", 4) == 0) || (atoi(message) == 8))
  5421. type = IT_PETARMOR;
  5422. else if ((strncmp(message, "ammo", 3) == 0) || (atoi(message) == 10))
  5423. type = IT_AMMO;
  5424. else {
  5425. clif_displaymessage(fd, msg_txt(sd,1480)); // Item type not found.
  5426. return -1;
  5427. }
  5428. }
  5429. switch (action) {
  5430. case 1:
  5431. if (sd->state.autoloottype&(1<<type)) {
  5432. clif_displaymessage(fd, msg_txt(sd,1481)); // You're already autolooting this item type.
  5433. return -1;
  5434. }
  5435. if (sd->state.autoloottype == ITEM_MAX) {
  5436. clif_displaymessage(fd, msg_txt(sd,1482)); // Your autoloottype list has all item types. You can remove some items with @autoloottype -<type name or ID>.
  5437. return -1;
  5438. }
  5439. sd->state.autoloottype |= (1<<type); // Stores the type
  5440. sprintf(atcmd_output, msg_txt(sd,1483), itemdb_typename(type), type); // Autolooting item type: '%s' {%d}
  5441. clif_displaymessage(fd, atcmd_output);
  5442. break;
  5443. case 2:
  5444. if (!(sd->state.autoloottype&(1<<type))) {
  5445. clif_displaymessage(fd, msg_txt(sd,1484)); // You're currently not autolooting this item type.
  5446. return -1;
  5447. }
  5448. sd->state.autoloottype &= ~(1<<type);
  5449. sprintf(atcmd_output, msg_txt(sd,1485), itemdb_typename(type), type); // Removed item type: '%s' {%d} from your autoloottype list.
  5450. clif_displaymessage(fd, atcmd_output);
  5451. break;
  5452. case 3:
  5453. clif_displaymessage(fd, msg_txt(sd,1486)); // To add an item type to the list, use "@aloottype +<type name or ID>". To remove an item type, use "@aloottype -<type name or ID>".
  5454. clif_displaymessage(fd, msg_txt(sd,1487)); // Type List: healing = 0, usable = 2, etc = 3, armor = 4, weapon = 5, card = 6, petegg = 7, petarmor = 8, ammo = 10
  5455. clif_displaymessage(fd, msg_txt(sd,1488)); // "@aloottype reset" will clear your autoloottype list.
  5456. if (sd->state.autoloottype == 0)
  5457. clif_displaymessage(fd, msg_txt(sd,1489)); // Your autoloottype list is empty.
  5458. else {
  5459. uint8 i = 0;
  5460. clif_displaymessage(fd, msg_txt(sd,1490)); // Item types on your autoloottype list:
  5461. while (i < IT_MAX) {
  5462. if (sd->state.autoloottype&(1<<i)) {
  5463. sprintf(atcmd_output, " '%s' {%d}", itemdb_typename(static_cast<item_types>(i)), i);
  5464. clif_displaymessage(fd, atcmd_output);
  5465. }
  5466. i++;
  5467. }
  5468. }
  5469. break;
  5470. case 4:
  5471. sd->state.autoloottype = 0;
  5472. clif_displaymessage(fd, msg_txt(sd,1491)); // Your autoloottype list has been reset.
  5473. break;
  5474. }
  5475. return 0;
  5476. }
  5477. /*==========================================
  5478. * It is made to rain.
  5479. * No longer available, keeping here just in case it's back someday. [Ind]
  5480. *------------------------------------------*/
  5481. //ACMD_FUNC(rain)
  5482. //{
  5483. // nullpo_retr(-1, sd);
  5484. // if (map_getmapflag(sd->bl.m, MF_RAIN)) {
  5485. // map_setmapflag(sd->bl.m, MF_RAIN, false);
  5486. // clif_weather(sd->bl.m);
  5487. // clif_displaymessage(fd, msg_txt(sd,1201)); // The rain has stopped.
  5488. // } else {
  5489. // map_setmapflag(sd->bl.m, MF_RAIN, true);
  5490. // clif_weather(sd->bl.m);
  5491. // clif_displaymessage(fd, msg_txt(sd,1202)); // It has started to rain.
  5492. // }
  5493. // return 0;
  5494. //}
  5495. /*==========================================
  5496. * It is made to snow.
  5497. *------------------------------------------*/
  5498. ACMD_FUNC(snow)
  5499. {
  5500. nullpo_retr(-1, sd);
  5501. if (map_getmapflag(sd->bl.m, MF_SNOW)) {
  5502. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5503. clif_weather(sd->bl.m);
  5504. clif_displaymessage(fd, msg_txt(sd,1203)); // Snow has stopped falling.
  5505. } else {
  5506. map_setmapflag(sd->bl.m, MF_SNOW, true);
  5507. clif_weather(sd->bl.m);
  5508. clif_displaymessage(fd, msg_txt(sd,1204)); // It has started to snow.
  5509. }
  5510. return 0;
  5511. }
  5512. /*==========================================
  5513. * Cherry tree snowstorm is made to fall. (Sakura)
  5514. *------------------------------------------*/
  5515. ACMD_FUNC(sakura)
  5516. {
  5517. nullpo_retr(-1, sd);
  5518. if (map_getmapflag(sd->bl.m, MF_SAKURA)) {
  5519. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5520. clif_weather(sd->bl.m);
  5521. clif_displaymessage(fd, msg_txt(sd,1205)); // Cherry tree leaves no longer fall.
  5522. } else {
  5523. map_setmapflag(sd->bl.m, MF_SAKURA, true);
  5524. clif_weather(sd->bl.m);
  5525. clif_displaymessage(fd, msg_txt(sd,1206)); // Cherry tree leaves have begun to fall.
  5526. }
  5527. return 0;
  5528. }
  5529. /*==========================================
  5530. * Clouds appear.
  5531. *------------------------------------------*/
  5532. ACMD_FUNC(clouds)
  5533. {
  5534. nullpo_retr(-1, sd);
  5535. if (map_getmapflag(sd->bl.m, MF_CLOUDS)) {
  5536. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5537. clif_weather(sd->bl.m);
  5538. clif_displaymessage(fd, msg_txt(sd,1207)); // The clouds has disappear.
  5539. } else {
  5540. map_setmapflag(sd->bl.m, MF_CLOUDS, true);
  5541. clif_weather(sd->bl.m);
  5542. clif_displaymessage(fd, msg_txt(sd,1208)); // Clouds appear.
  5543. }
  5544. return 0;
  5545. }
  5546. /*==========================================
  5547. * Different type of clouds using effect 516
  5548. *------------------------------------------*/
  5549. ACMD_FUNC(clouds2)
  5550. {
  5551. nullpo_retr(-1, sd);
  5552. if (map_getmapflag(sd->bl.m, MF_CLOUDS2)) {
  5553. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5554. clif_weather(sd->bl.m);
  5555. clif_displaymessage(fd, msg_txt(sd,1209)); // The alternative clouds disappear.
  5556. } else {
  5557. map_setmapflag(sd->bl.m, MF_CLOUDS2, true);
  5558. clif_weather(sd->bl.m);
  5559. clif_displaymessage(fd, msg_txt(sd,1210)); // Alternative clouds appear.
  5560. }
  5561. return 0;
  5562. }
  5563. /*==========================================
  5564. * Fog hangs over.
  5565. *------------------------------------------*/
  5566. ACMD_FUNC(fog)
  5567. {
  5568. nullpo_retr(-1, sd);
  5569. if (map_getmapflag(sd->bl.m, MF_FOG)) {
  5570. map_setmapflag(sd->bl.m, MF_FOG, false);
  5571. clif_weather(sd->bl.m);
  5572. clif_displaymessage(fd, msg_txt(sd,1211)); // The fog has gone.
  5573. } else {
  5574. map_setmapflag(sd->bl.m, MF_FOG, true);
  5575. clif_weather(sd->bl.m);
  5576. clif_displaymessage(fd, msg_txt(sd,1212)); // Fog hangs over.
  5577. }
  5578. return 0;
  5579. }
  5580. /*==========================================
  5581. * Fallen leaves fall.
  5582. *------------------------------------------*/
  5583. ACMD_FUNC(leaves)
  5584. {
  5585. nullpo_retr(-1, sd);
  5586. if (map_getmapflag(sd->bl.m, MF_LEAVES)) {
  5587. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5588. clif_weather(sd->bl.m);
  5589. clif_displaymessage(fd, msg_txt(sd,1213)); // Leaves no longer fall.
  5590. } else {
  5591. map_setmapflag(sd->bl.m, MF_LEAVES, true);
  5592. clif_weather(sd->bl.m);
  5593. clif_displaymessage(fd, msg_txt(sd,1214)); // Fallen leaves fall.
  5594. }
  5595. return 0;
  5596. }
  5597. /*==========================================
  5598. * Fireworks appear.
  5599. *------------------------------------------*/
  5600. ACMD_FUNC(fireworks)
  5601. {
  5602. nullpo_retr(-1, sd);
  5603. if (map_getmapflag(sd->bl.m, MF_FIREWORKS)) {
  5604. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5605. clif_weather(sd->bl.m);
  5606. clif_displaymessage(fd, msg_txt(sd,1215)); // Fireworks have ended.
  5607. } else {
  5608. map_setmapflag(sd->bl.m, MF_FIREWORKS, true);
  5609. clif_weather(sd->bl.m);
  5610. clif_displaymessage(fd, msg_txt(sd,1216)); // Fireworks have launched.
  5611. }
  5612. return 0;
  5613. }
  5614. /*==========================================
  5615. * Clearing Weather Effects by Dexity
  5616. *------------------------------------------*/
  5617. ACMD_FUNC(clearweather)
  5618. {
  5619. nullpo_retr(-1, sd);
  5620. //map_setmapflag(sd->bl.m, MF_RAIN, false); // No longer available, keeping here just in case it's back someday. [Ind]
  5621. map_setmapflag(sd->bl.m, MF_SNOW, false);
  5622. map_setmapflag(sd->bl.m, MF_SAKURA, false);
  5623. map_setmapflag(sd->bl.m, MF_CLOUDS, false);
  5624. map_setmapflag(sd->bl.m, MF_CLOUDS2, false);
  5625. map_setmapflag(sd->bl.m, MF_FOG, false);
  5626. map_setmapflag(sd->bl.m, MF_FIREWORKS, false);
  5627. map_setmapflag(sd->bl.m, MF_LEAVES, false);
  5628. clif_weather(sd->bl.m);
  5629. clif_displaymessage(fd, msg_txt(sd,291)); // Weather effects will dispell on warp/refresh
  5630. return 0;
  5631. }
  5632. /*===============================================================
  5633. * Sound Command - plays a sound for everyone around! [Codemaster]
  5634. *---------------------------------------------------------------*/
  5635. ACMD_FUNC(sound)
  5636. {
  5637. char sound_file[100];
  5638. memset(sound_file, '\0', sizeof(sound_file));
  5639. if(!message || !*message || sscanf(message, "%99[^\n]", sound_file) < 1) {
  5640. clif_displaymessage(fd, msg_txt(sd,1217)); // Please enter a sound filename (usage: @sound <filename>).
  5641. return -1;
  5642. }
  5643. if(strstr(sound_file, ".wav") == NULL)
  5644. strcat(sound_file, ".wav");
  5645. clif_soundeffectall(&sd->bl, sound_file, 0, AREA);
  5646. return 0;
  5647. }
  5648. /*==========================================
  5649. * MOB Search
  5650. *------------------------------------------*/
  5651. ACMD_FUNC(mobsearch)
  5652. {
  5653. char mob_name[100];
  5654. int mob_id;
  5655. int number = 0;
  5656. struct s_mapiterator* it;
  5657. nullpo_retr(-1, sd);
  5658. if (!message || !*message || sscanf(message, "%99[^\n]", mob_name) < 1) {
  5659. clif_displaymessage(fd, msg_txt(sd,1218)); // Please enter a monster name (usage: @mobsearch <monster name>).
  5660. return -1;
  5661. }
  5662. if ((mob_id = atoi(mob_name)) == 0)
  5663. mob_id = mobdb_searchname(mob_name);
  5664. if( mobdb_checkid(mob_id) == 0){
  5665. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1219),mob_name); // Invalid mob ID %s!
  5666. clif_displaymessage(fd, atcmd_output);
  5667. return -1;
  5668. }
  5669. strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
  5670. // strcpy(mob_name,mob_db(mob_id)->name); // --en--
  5671. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1220), mob_name, mapindex_id2name(sd->mapindex)); // Mob Search... %s %s
  5672. clif_displaymessage(fd, atcmd_output);
  5673. it = mapit_geteachmob();
  5674. for(;;)
  5675. {
  5676. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  5677. if( md == NULL )
  5678. break;// no more mobs
  5679. if( md->bl.m != sd->bl.m )
  5680. continue;
  5681. if( md->mob_id != mob_id )
  5682. continue;
  5683. ++number;
  5684. if( md->spawn_timer == INVALID_TIMER )
  5685. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%3d:%3d] %s", number, md->bl.x, md->bl.y, md->name);
  5686. else
  5687. snprintf(atcmd_output, sizeof(atcmd_output), "%2d[%s] %s", number, "dead", md->name);
  5688. clif_displaymessage(fd, atcmd_output);
  5689. }
  5690. mapit_free(it);
  5691. return 0;
  5692. }
  5693. /*==========================================
  5694. * @cleanmap - cleans items on the ground
  5695. * @cleanarea - cleans items on the ground within an specified area
  5696. *------------------------------------------*/
  5697. static int atcommand_cleanfloor_sub(struct block_list *bl, va_list ap)
  5698. {
  5699. nullpo_ret(bl);
  5700. map_clearflooritem(bl);
  5701. return 0;
  5702. }
  5703. ACMD_FUNC(cleanmap)
  5704. {
  5705. map_foreachinmap(atcommand_cleanfloor_sub, sd->bl.m, BL_ITEM);
  5706. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  5707. return 0;
  5708. }
  5709. ACMD_FUNC(cleanarea)
  5710. {
  5711. short x0 = 0, y0 = 0, x1 = 0, y1 = 0;
  5712. if (!message || !*message || sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) < 1) {
  5713. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - (AREA_SIZE * 2), sd->bl.y - (AREA_SIZE * 2), sd->bl.x + (AREA_SIZE * 2), sd->bl.y + (AREA_SIZE * 2), BL_ITEM);
  5714. }
  5715. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 1) {
  5716. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, sd->bl.x - x0, sd->bl.y - x0, sd->bl.x + x0, sd->bl.y + x0, BL_ITEM);
  5717. }
  5718. else if (sscanf(message, "%6hd %6hd %6hd %6hd", &x0, &y0, &x1, &y1) == 4) {
  5719. map_foreachinallarea(atcommand_cleanfloor_sub, sd->bl.m, x0, y0, x1, y1, BL_ITEM);
  5720. }
  5721. clif_displaymessage(fd, msg_txt(sd,1221)); // All dropped items have been cleaned up.
  5722. return 0;
  5723. }
  5724. /*==========================================
  5725. * make a NPC/PET talk
  5726. * @npctalkc [SnakeDrak]
  5727. *------------------------------------------*/
  5728. ACMD_FUNC(npctalk)
  5729. {
  5730. char name[NPC_NAME_LENGTH],mes[100],temp[CHAT_SIZE_MAX];
  5731. struct npc_data *nd;
  5732. bool ifcolor=(*(command + 8) != 'c' && *(command + 8) != 'C')?0:1;
  5733. unsigned long color=0;
  5734. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  5735. return -1; //no "chatting" while muted.
  5736. if(!ifcolor) {
  5737. if (!message || !*message || sscanf(message, "%49[^,], %99[^\n]", name, mes) < 2) {
  5738. clif_displaymessage(fd, msg_txt(sd,1222)); // Please enter the correct parameters (usage: @npctalk <npc name>, <message>).
  5739. return -1;
  5740. }
  5741. }
  5742. else {
  5743. if (!message || !*message || sscanf(message, "%16lx %23[^,], %99[^\n]", &color, name, mes) < 3) {
  5744. clif_displaymessage(fd, msg_txt(sd,1223)); // Please enter the correct parameters (usage: @npctalkc <color> <npc name>, <message>).
  5745. return -1;
  5746. }
  5747. }
  5748. if (!(nd = npc_name2id(name))) {
  5749. clif_displaymessage(fd, msg_txt(sd,111)); // This NPC doesn't exist
  5750. return -1;
  5751. }
  5752. strtok(name, "#"); // discard extra name identifier if present
  5753. snprintf(temp, sizeof(temp), "%s : %s", name, mes);
  5754. if(ifcolor) clif_messagecolor(&nd->bl,color,temp,true,AREA_CHAT_WOC);
  5755. else clif_disp_overhead(&nd->bl, temp);
  5756. return 0;
  5757. }
  5758. ACMD_FUNC(pettalk)
  5759. {
  5760. char mes[100],temp[CHAT_SIZE_MAX];
  5761. struct pet_data *pd;
  5762. nullpo_retr(-1, sd);
  5763. if ( battle_config.min_chat_delay ) {
  5764. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  5765. return 0;
  5766. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  5767. }
  5768. if(!sd->status.pet_id || !(pd=sd->pd))
  5769. {
  5770. clif_displaymessage(fd, msg_txt(sd,184)); // Sorry, but you have no pet.
  5771. return -1;
  5772. }
  5773. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  5774. return -1; //no "chatting" while muted.
  5775. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  5776. clif_displaymessage(fd, msg_txt(sd,1224)); // Please enter a message (usage: @pettalk <message>).
  5777. return -1;
  5778. }
  5779. if (message[0] == '/')
  5780. {// pet emotion processing
  5781. const char* emo[] = {
  5782. "/!", "/?", "/ho", "/lv", "/swt", "/ic", "/an", "/ag", "/$", "/...",
  5783. "/scissors", "/rock", "/paper", "/korea", "/lv2", "/thx", "/wah", "/sry", "/heh", "/swt2",
  5784. "/hmm", "/no1", "/??", "/omg", "/O", "/X", "/hlp", "/go", "/sob", "/gg",
  5785. "/kis", "/kis2", "/pif", "/ok", "-?-", "/indonesia", "/bzz", "/rice", "/awsm", "/meh",
  5786. "/shy", "/pat", "/mp", "/slur", "/com", "/yawn", "/grat", "/hp", "/philippines", "/malaysia",
  5787. "/singapore", "/brazil", "/fsh", "/spin", "/sigh", "/dum", "/crwd", "/desp", "/dice", "-dice2",
  5788. "-dice3", "-dice4", "-dice5", "-dice6", "/india", "/love", "/russia", "-?-", "/mobile", "/mail",
  5789. "/chinese", "/antenna1", "/antenna2", "/antenna3", "/hum", "/abs", "/oops", "/spit", "/ene", "/panic",
  5790. "/whisp"
  5791. };
  5792. int i;
  5793. ARR_FIND( 0, ARRAYLENGTH(emo), i, stricmp(message, emo[i]) == 0 );
  5794. if( i == ET_DICE1 ) i = rnd()%6 + ET_DICE1; // randomize /dice
  5795. if( i < ARRAYLENGTH(emo) )
  5796. {
  5797. if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second
  5798. sd->emotionlasttime = time(NULL);
  5799. return 0;
  5800. }
  5801. sd->emotionlasttime = time(NULL);
  5802. clif_emotion(&pd->bl, i);
  5803. return 0;
  5804. }
  5805. }
  5806. snprintf(temp, sizeof temp ,"%s : %s", pd->pet.name, mes);
  5807. clif_disp_overhead(&pd->bl, temp);
  5808. return 0;
  5809. }
  5810. /// @users - displays the number of players present on each map (and percentage)
  5811. /// #users displays on the target user instead of self
  5812. ACMD_FUNC(users)
  5813. {
  5814. char buf[CHAT_SIZE_MAX];
  5815. int i;
  5816. int users[MAX_MAPINDEX];
  5817. int users_all;
  5818. struct s_mapiterator* iter;
  5819. memset(users, 0, sizeof(users));
  5820. users_all = 0;
  5821. // count users on each map
  5822. iter = mapit_getallusers();
  5823. for(;;)
  5824. {
  5825. struct map_session_data* sd2 = (struct map_session_data*)mapit_next(iter);
  5826. if( sd2 == NULL )
  5827. break;// no more users
  5828. if( sd2->mapindex >= MAX_MAPINDEX )
  5829. continue;// invalid mapindex
  5830. if( users[sd2->mapindex] < INT_MAX ) ++users[sd2->mapindex];
  5831. if( users_all < INT_MAX ) ++users_all;
  5832. }
  5833. mapit_free(iter);
  5834. // display results for each map
  5835. for( i = 0; i < MAX_MAPINDEX; ++i )
  5836. {
  5837. if( users[i] == 0 )
  5838. continue;// empty
  5839. safesnprintf(buf, sizeof(buf), "%s: %d (%.2f%%)", mapindex_id2name(i), users[i], (float)(100.0f*users[i]/users_all));
  5840. clif_displaymessage(sd->fd, buf);
  5841. }
  5842. // display overall count
  5843. safesnprintf(buf, sizeof(buf), "all: %d", users_all);
  5844. clif_displaymessage(sd->fd, buf);
  5845. return 0;
  5846. }
  5847. /*==========================================
  5848. *
  5849. *------------------------------------------*/
  5850. ACMD_FUNC(reset)
  5851. {
  5852. pc_resetstate(sd);
  5853. pc_resetskill(sd,1);
  5854. sprintf(atcmd_output, msg_txt(sd,208), sd->status.name); // '%s' skill and stats points reseted!
  5855. clif_displaymessage(fd, atcmd_output);
  5856. return 0;
  5857. }
  5858. /*==========================================
  5859. *
  5860. *------------------------------------------*/
  5861. ACMD_FUNC(summon)
  5862. {
  5863. char name[NAME_LENGTH];
  5864. int mob_id = 0;
  5865. int duration = 0;
  5866. struct mob_data *md;
  5867. t_tick tick=gettick();
  5868. nullpo_retr(-1, sd);
  5869. if (!message || !*message || sscanf(message, "%23s %11d", name, &duration) < 1)
  5870. {
  5871. clif_displaymessage(fd, msg_txt(sd,1225)); // Please enter a monster name (usage: @summon <monster name> {duration}).
  5872. return -1;
  5873. }
  5874. if (duration < 1)
  5875. duration =1;
  5876. else if (duration > 60)
  5877. duration =60;
  5878. if ((mob_id = atoi(name)) == 0)
  5879. mob_id = mobdb_searchname(name);
  5880. if(mob_id == 0 || mobdb_checkid(mob_id) == 0)
  5881. {
  5882. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  5883. return -1;
  5884. }
  5885. md = mob_once_spawn_sub(&sd->bl, sd->bl.m, -1, -1, "--ja--", mob_id, "", SZ_SMALL, AI_NONE);
  5886. if(!md)
  5887. return -1;
  5888. md->master_id=sd->bl.id;
  5889. md->special_state.ai=AI_ATTACK;
  5890. md->deletetimer=add_timer(tick+(duration*60000),mob_timer_delete,md->bl.id,0);
  5891. clif_specialeffect(&md->bl,EF_ENTRY2,AREA);
  5892. mob_spawn(md);
  5893. sc_start4(NULL,&md->bl, SC_MODECHANGE, 100, 1, 0, MD_AGGRESSIVE, 0, 60000);
  5894. clif_skill_poseffect(&sd->bl,AM_CALLHOMUN,1,md->bl.x,md->bl.y,tick);
  5895. clif_displaymessage(fd, msg_txt(sd,39)); // All monster summoned!
  5896. return 0;
  5897. }
  5898. /*==========================================
  5899. * @adjgroup
  5900. * Temporarily move player to another group
  5901. * Useful during beta testing to allow players to use GM commands for short periods of time
  5902. *------------------------------------------*/
  5903. ACMD_FUNC(adjgroup)
  5904. {
  5905. int new_group = 0;
  5906. nullpo_retr(-1, sd);
  5907. if (!message || !*message || sscanf(message, "%11d", &new_group) != 1) {
  5908. clif_displaymessage(fd, msg_txt(sd,1226)); // Usage: @adjgroup <group_id>
  5909. return -1;
  5910. }
  5911. if (!pc_group_exists(new_group)) {
  5912. clif_displaymessage(fd, msg_txt(sd,1227)); // Specified group does not exist.
  5913. return -1;
  5914. }
  5915. sd->group_id = new_group;
  5916. pc_group_pc_load(sd);/* update cache */
  5917. clif_displaymessage(fd, msg_txt(sd,1228)); // Group changed successfully.
  5918. clif_displaymessage(sd->fd, msg_txt(sd,1229)); // Your group has changed.
  5919. return 0;
  5920. }
  5921. /*==========================================
  5922. * @trade by [MouseJstr]
  5923. * Open a trade window with a remote player
  5924. *------------------------------------------*/
  5925. ACMD_FUNC(trade)
  5926. {
  5927. struct map_session_data *pl_sd = NULL;
  5928. nullpo_retr(-1, sd);
  5929. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5930. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5931. clif_displaymessage(fd, msg_txt(sd,1230)); // Please enter a player name (usage: @trade <char name>).
  5932. return -1;
  5933. }
  5934. if ( (pl_sd = map_nick2sd(atcmd_player_name,true)) == NULL )
  5935. {
  5936. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5937. return -1;
  5938. }
  5939. trade_traderequest(sd, pl_sd);
  5940. return 0;
  5941. }
  5942. /*==========================================
  5943. * @setbattleflag by [MouseJstr]
  5944. * set a battle_config flag without having to reboot
  5945. *------------------------------------------*/
  5946. ACMD_FUNC(setbattleflag)
  5947. {
  5948. char flag[128], value[128];
  5949. int reload = 0;
  5950. nullpo_retr(-1, sd);
  5951. if (!message || !*message || sscanf(message, "%127s %127s %11d", flag, value, &reload) != 2) {
  5952. clif_displaymessage(fd, msg_txt(sd,1231)); // Usage: @setbattleflag <flag> <value> {<reload>}
  5953. return -1;
  5954. }
  5955. if (battle_set_value(flag, value) == 0)
  5956. {
  5957. clif_displaymessage(fd, msg_txt(sd,1232)); // Unknown battle_config flag.
  5958. return -1;
  5959. }
  5960. clif_displaymessage(fd, msg_txt(sd,1233)); // Set battle_config as requested.
  5961. if (reload)
  5962. mob_reload();
  5963. return 0;
  5964. }
  5965. /*==========================================
  5966. * @unmute [Valaris]
  5967. *------------------------------------------*/
  5968. ACMD_FUNC(unmute)
  5969. {
  5970. struct map_session_data *pl_sd = NULL;
  5971. nullpo_retr(-1, sd);
  5972. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  5973. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  5974. clif_displaymessage(fd, msg_txt(sd,1234)); // Please enter a player name (usage: @unmute <char name>).
  5975. return -1;
  5976. }
  5977. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  5978. {
  5979. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  5980. return -1;
  5981. }
  5982. if(!pl_sd->sc.data[SC_NOCHAT]) {
  5983. clif_displaymessage(sd->fd,msg_txt(sd,1235)); // Player is not muted.
  5984. return -1;
  5985. }
  5986. pl_sd->status.manner = 0;
  5987. status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
  5988. clif_displaymessage(sd->fd,msg_txt(sd,1236)); // Player unmuted.
  5989. return 0;
  5990. }
  5991. /*==========================================
  5992. * @uptime by MC Cameri
  5993. *------------------------------------------*/
  5994. ACMD_FUNC(uptime)
  5995. {
  5996. unsigned long seconds = 0, day = 24*60*60, hour = 60*60,
  5997. minute = 60, days = 0, hours = 0, minutes = 0;
  5998. nullpo_retr(-1, sd);
  5999. seconds = get_uptime();
  6000. days = seconds/day;
  6001. seconds -= (seconds/day>0)?(seconds/day)*day:0;
  6002. hours = seconds/hour;
  6003. seconds -= (seconds/hour>0)?(seconds/hour)*hour:0;
  6004. minutes = seconds/minute;
  6005. seconds -= (seconds/minute>0)?(seconds/minute)*minute:0;
  6006. snprintf(atcmd_output, sizeof(atcmd_output), msg_txt(sd,245), days, hours, minutes, seconds); // Server Uptime: %ld days, %ld hours, %ld minutes, %ld seconds.
  6007. clif_displaymessage(fd, atcmd_output);
  6008. return 0;
  6009. }
  6010. /*==========================================
  6011. * @changesex
  6012. * => Changes one's account sex. Switch from male to female or visversa
  6013. *------------------------------------------*/
  6014. ACMD_FUNC(changesex)
  6015. {
  6016. int i;
  6017. nullpo_retr(-1, sd);
  6018. pc_resetskill(sd,4);
  6019. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6020. for (i = 0; i < EQI_MAX; i++) {
  6021. if (sd->equip_index[i] >= 0)
  6022. pc_unequipitem(sd, sd->equip_index[i], 3);
  6023. }
  6024. chrif_changesex(sd, true);
  6025. return 0;
  6026. }
  6027. /*==========================================
  6028. * @changecharsex
  6029. * => Changes one's character sex. Switch from male to female or visversa.
  6030. *------------------------------------------*/
  6031. ACMD_FUNC(changecharsex)
  6032. {
  6033. int i;
  6034. nullpo_retr(-1, sd);
  6035. pc_resetskill(sd,4);
  6036. // to avoid any problem with equipment and invalid sex, equipment is unequiped.
  6037. for (i = 0; i < EQI_MAX; i++) {
  6038. if (sd->equip_index[i] >= 0)
  6039. pc_unequipitem(sd, sd->equip_index[i], 3);
  6040. }
  6041. chrif_changesex(sd, false);
  6042. return 0;
  6043. }
  6044. /*================================================
  6045. * @mute - Mutes a player for a set amount of time
  6046. *------------------------------------------------*/
  6047. ACMD_FUNC(mute)
  6048. {
  6049. struct map_session_data *pl_sd = NULL;
  6050. int manner;
  6051. nullpo_retr(-1, sd);
  6052. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  6053. if (!message || !*message || sscanf(message, "%11d %23[^\n]", &manner, atcmd_player_name) < 1) {
  6054. clif_displaymessage(fd, msg_txt(sd,1237)); // Usage: @mute <time> <char name>
  6055. return -1;
  6056. }
  6057. if ( (pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL )
  6058. {
  6059. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  6060. return -1;
  6061. }
  6062. if ( pc_get_group_level(sd) < pc_get_group_level(pl_sd) )
  6063. {
  6064. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  6065. return -1;
  6066. }
  6067. clif_manner_message(sd, 0);
  6068. clif_manner_message(pl_sd, 5);
  6069. if( pl_sd->status.manner < manner ) {
  6070. pl_sd->status.manner -= manner;
  6071. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  6072. } else {
  6073. pl_sd->status.manner = 0;
  6074. status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
  6075. }
  6076. clif_GM_silence(sd, pl_sd, (manner > 0 ? 1 : 0));
  6077. return 0;
  6078. }
  6079. /*==========================================
  6080. * @refresh (like @jumpto <<yourself>>)
  6081. *------------------------------------------*/
  6082. ACMD_FUNC(refresh)
  6083. {
  6084. nullpo_retr(-1, sd);
  6085. clif_refresh(sd);
  6086. return 0;
  6087. }
  6088. ACMD_FUNC(refreshall)
  6089. {
  6090. struct map_session_data* iter_sd;
  6091. struct s_mapiterator* iter;
  6092. nullpo_retr(-1, sd);
  6093. iter = mapit_getallusers();
  6094. for (iter_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); iter_sd = (TBL_PC*)mapit_next(iter))
  6095. clif_refresh(iter_sd);
  6096. mapit_free(iter);
  6097. return 0;
  6098. }
  6099. /*==========================================
  6100. * @identify
  6101. * => GM's magnifier.
  6102. *------------------------------------------*/
  6103. ACMD_FUNC(identify)
  6104. {
  6105. int i,num;
  6106. nullpo_retr(-1, sd);
  6107. for(i=num=0;i<MAX_INVENTORY;i++){
  6108. if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].identify != 1) {
  6109. num++;
  6110. }
  6111. }
  6112. if (num > 0) {
  6113. clif_item_identify_list(sd);
  6114. } else {
  6115. clif_displaymessage(fd,msg_txt(sd,1238)); // There are no items to appraise.
  6116. }
  6117. return 0;
  6118. }
  6119. /*===============================================
  6120. * @identifyall
  6121. * => Indentify all items in inventory - Akinari
  6122. *-----------------------------------------------*/
  6123. ACMD_FUNC(identifyall)
  6124. {
  6125. nullpo_retr(-1, sd);
  6126. pc_identifyall(sd, true);
  6127. return 0;
  6128. }
  6129. /*==========================================
  6130. * @gmotd (Global MOTD)
  6131. * by davidsiaw :P
  6132. *------------------------------------------*/
  6133. ACMD_FUNC(gmotd)
  6134. {
  6135. FILE* fp;
  6136. if( ( fp = fopen(motd_txt, "r") ) != NULL )
  6137. {
  6138. char buf[CHAT_SIZE_MAX];
  6139. size_t len;
  6140. while( fgets(buf, sizeof(buf), fp) )
  6141. {
  6142. if( buf[0] == '/' && buf[1] == '/' )
  6143. {
  6144. continue;
  6145. }
  6146. len = strlen(buf);
  6147. while( len && ( buf[len-1] == '\r' || buf[len-1] == '\n' ) )
  6148. {// strip trailing EOL characters
  6149. len--;
  6150. }
  6151. if( len )
  6152. {
  6153. buf[len] = 0;
  6154. intif_broadcast(buf, len+1, 0);
  6155. }
  6156. }
  6157. fclose(fp);
  6158. }
  6159. return 0;
  6160. }
  6161. ACMD_FUNC(misceffect)
  6162. {
  6163. int effect = 0;
  6164. nullpo_retr(-1, sd);
  6165. if (!message || !*message)
  6166. return -1;
  6167. if (sscanf(message, "%11d", &effect) < 1)
  6168. return -1;
  6169. clif_misceffect(&sd->bl,effect);
  6170. return 0;
  6171. }
  6172. /*==========================================
  6173. * MAIL SYSTEM
  6174. *------------------------------------------*/
  6175. ACMD_FUNC(mail)
  6176. {
  6177. nullpo_ret(sd);
  6178. mail_openmail(sd);
  6179. return 0;
  6180. }
  6181. /*==========================================
  6182. * Show Monster DB Info v 1.0
  6183. * originally by [Lupus]
  6184. *------------------------------------------*/
  6185. ACMD_FUNC(mobinfo)
  6186. {
  6187. unsigned char msize[SZ_ALL][7] = { "Small", "Medium", "Large" };
  6188. unsigned char mrace[RC_ALL][11] = { "Formless", "Undead", "Beast", "Plant", "Insect", "Fish", "Demon", "Demi-Human", "Angel", "Dragon", "Player" };
  6189. unsigned char melement[ELE_ALL][8] = { "Neutral", "Water", "Earth", "Fire", "Wind", "Poison", "Holy", "Dark", "Ghost", "Undead" };
  6190. char atcmd_output2[CHAT_SIZE_MAX];
  6191. struct item_data *item_data;
  6192. struct mob_db *mob;
  6193. uint16 mob_ids[MAX_SEARCH];
  6194. int count;
  6195. int i, k;
  6196. memset(atcmd_output, '\0', sizeof(atcmd_output));
  6197. memset(atcmd_output2, '\0', sizeof(atcmd_output2));
  6198. if (!message || !*message) {
  6199. clif_displaymessage(fd, msg_txt(sd,1239)); // Please enter a monster name/ID (usage: @mobinfo <monster_name_or_monster_ID>).
  6200. return -1;
  6201. }
  6202. // If monster identifier/name argument is a name
  6203. if ((i = mobdb_checkid(atoi(message))))
  6204. {
  6205. mob_ids[0] = i;
  6206. count = 1;
  6207. } else
  6208. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  6209. if (!count) {
  6210. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6211. return -1;
  6212. }
  6213. if (count >= MAX_SEARCH) {
  6214. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6215. clif_displaymessage(fd, atcmd_output);
  6216. count = MAX_SEARCH;
  6217. }
  6218. for (k = 0; k < count; k++) {
  6219. unsigned int j,base_exp,job_exp;
  6220. mob = mob_db(mob_ids[k]);
  6221. base_exp = mob->base_exp;
  6222. job_exp = mob->job_exp;
  6223. if (pc_isvip(sd)) { // Display EXP rate increase for VIP
  6224. base_exp += (base_exp * battle_config.vip_base_exp_increase) / 100;
  6225. job_exp += (job_exp * battle_config.vip_job_exp_increase) / 100;
  6226. }
  6227. #ifdef RENEWAL_EXP
  6228. if( battle_config.atcommand_mobinfo_type ) {
  6229. base_exp = base_exp * pc_level_penalty_mod(mob->lv - sd->status.base_level, mob->status.class_, mob->status.mode, 1) / 100;
  6230. job_exp = job_exp * pc_level_penalty_mod(mob->lv - sd->status.base_level, mob->status.class_, mob->status.mode, 1) / 100;
  6231. }
  6232. #endif
  6233. // stats
  6234. if (mob->mexp)
  6235. sprintf(atcmd_output, msg_txt(sd,1240), mob->name, mob->jname, mob->sprite, mob->vd.class_); // MVP Monster: '%s'/'%s'/'%s' (%d)
  6236. else
  6237. sprintf(atcmd_output, msg_txt(sd,1241), mob->name, mob->jname, mob->sprite, mob->vd.class_); // Monster: '%s'/'%s'/'%s' (%d)
  6238. clif_displaymessage(fd, atcmd_output);
  6239. sprintf(atcmd_output, msg_txt(sd,1242), mob->lv, mob->status.max_hp, base_exp, job_exp, MOB_HIT(mob), MOB_FLEE(mob)); // Lv:%d HP:%d Base EXP:%u Job EXP:%u HIT:%d FLEE:%d
  6240. clif_displaymessage(fd, atcmd_output);
  6241. sprintf(atcmd_output, msg_txt(sd,1243), // DEF:%d MDEF:%d STR:%d AGI:%d VIT:%d INT:%d DEX:%d LUK:%d
  6242. mob->status.def, mob->status.mdef,mob->status.str, mob->status.agi,
  6243. mob->status.vit, mob->status.int_, mob->status.dex, mob->status.luk);
  6244. clif_displaymessage(fd, atcmd_output);
  6245. sprintf(atcmd_output, msg_txt(sd,1244), // ATK:%d~%d Range:%d~%d~%d Size:%s Race: %s Element: %s (Lv:%d)
  6246. mob->status.batk + mob->status.rhw.atk, mob->status.batk + mob->status.rhw.atk2, mob->status.rhw.range,
  6247. mob->range2 , mob->range3, msize[mob->status.size],
  6248. mrace[mob->status.race], melement[mob->status.def_ele], mob->status.ele_lv);
  6249. clif_displaymessage(fd, atcmd_output);
  6250. // drops
  6251. clif_displaymessage(fd, msg_txt(sd,1245)); // Drops:
  6252. strcpy(atcmd_output, " ");
  6253. j = 0;
  6254. for (i = 0; i < MAX_MOB_DROP_TOTAL; i++) {
  6255. int droprate;
  6256. if (mob->dropitem[i].nameid <= 0 || mob->dropitem[i].p < 1 || (item_data = itemdb_exists(mob->dropitem[i].nameid)) == NULL)
  6257. continue;
  6258. droprate = mob->dropitem[i].p;
  6259. #ifdef RENEWAL_DROP
  6260. if( battle_config.atcommand_mobinfo_type ) {
  6261. droprate = droprate * pc_level_penalty_mod(mob->lv - sd->status.base_level, mob->status.class_, mob->status.mode, 2) / 100;
  6262. if (droprate <= 0 && !battle_config.drop_rate0item)
  6263. droprate = 1;
  6264. }
  6265. #endif
  6266. if (pc_isvip(sd)) // Display drop rate increase for VIP
  6267. droprate += (droprate * battle_config.vip_drop_increase) / 100;
  6268. if (item_data->slot)
  6269. sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, (float)droprate / 100);
  6270. else
  6271. sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, (float)droprate / 100);
  6272. strcat(atcmd_output, atcmd_output2);
  6273. if (++j % 3 == 0) {
  6274. clif_displaymessage(fd, atcmd_output);
  6275. strcpy(atcmd_output, " ");
  6276. }
  6277. }
  6278. if (j == 0)
  6279. clif_displaymessage(fd, msg_txt(sd,1246)); // This monster has no drops.
  6280. else if (j % 3 != 0)
  6281. clif_displaymessage(fd, atcmd_output);
  6282. // mvp
  6283. if (mob->mexp) {
  6284. float mvppercent, mvpremain;
  6285. sprintf(atcmd_output, msg_txt(sd,1247), mob->mexp); // MVP Bonus EXP:%u
  6286. clif_displaymessage(fd, atcmd_output);
  6287. strcpy(atcmd_output, msg_txt(sd,1248)); // MVP Items:
  6288. mvpremain = 100.0; //Remaining drop chance for official mvp drop mode
  6289. j = 0;
  6290. for (i = 0; i < MAX_MVP_DROP_TOTAL; i++) {
  6291. if (mob->mvpitem[i].nameid <= 0 || (item_data = itemdb_exists(mob->mvpitem[i].nameid)) == NULL)
  6292. continue;
  6293. //Because if there are 3 MVP drops at 50%, the first has a chance of 50%, the second 25% and the third 12.5%
  6294. mvppercent = (float)mob->mvpitem[i].p * mvpremain / 10000.0f;
  6295. if(battle_config.item_drop_mvp_mode == 0) {
  6296. mvpremain -= mvppercent;
  6297. }
  6298. if (mvppercent > 0) {
  6299. j++;
  6300. if (j == 1) {
  6301. if (item_data->slot)
  6302. sprintf(atcmd_output2, " %s[%d] %02.02f%%", item_data->jname, item_data->slot, mvppercent);
  6303. else
  6304. sprintf(atcmd_output2, " %s %02.02f%%", item_data->jname, mvppercent);
  6305. } else {
  6306. if (item_data->slot)
  6307. sprintf(atcmd_output2, " - %s[%d] %02.02f%%", item_data->jname, item_data->slot, mvppercent);
  6308. else
  6309. sprintf(atcmd_output2, " - %s %02.02f%%", item_data->jname, mvppercent);
  6310. }
  6311. strcat(atcmd_output, atcmd_output2);
  6312. }
  6313. }
  6314. if (j == 0)
  6315. clif_displaymessage(fd, msg_txt(sd,1249)); // This monster has no MVP prizes.
  6316. else
  6317. clif_displaymessage(fd, atcmd_output);
  6318. }
  6319. }
  6320. return 0;
  6321. }
  6322. /*=========================================
  6323. * @showmobs by KarLaeda
  6324. * => For 15 sec displays the mobs on minimap
  6325. *------------------------------------------*/
  6326. ACMD_FUNC(showmobs)
  6327. {
  6328. char mob_name[100];
  6329. int mob_id;
  6330. int number = 0;
  6331. struct s_mapiterator* it;
  6332. nullpo_retr(-1, sd);
  6333. if(sscanf(message, "%99[^\n]", mob_name) < 0)
  6334. return -1;
  6335. if((mob_id = atoi(mob_name)) == 0)
  6336. mob_id = mobdb_searchname(mob_name);
  6337. if(mobdb_checkid(mob_id) == 0){
  6338. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1250),mob_name); // Invalid mob id %s!
  6339. clif_displaymessage(fd, atcmd_output);
  6340. return 0;
  6341. }
  6342. if(status_has_mode(&mob_db(mob_id)->status,MD_STATUS_IMMUNE) && !pc_has_permission(sd, PC_PERM_SHOW_BOSS)){ // If player group does not have access to boss mobs.
  6343. clif_displaymessage(fd, msg_txt(sd,1251)); // Can't show boss mobs!
  6344. return 0;
  6345. }
  6346. if(mob_id == atoi(mob_name) && mob_db(mob_id)->jname[0])
  6347. strcpy(mob_name,mob_db(mob_id)->jname); // --ja--
  6348. //strcpy(mob_name,mob_db(mob_id)->name); // --en--
  6349. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1252), // Mob Search... %s %s
  6350. mob_name, mapindex_id2name(sd->mapindex));
  6351. clif_displaymessage(fd, atcmd_output);
  6352. it = mapit_geteachmob();
  6353. for(;;)
  6354. {
  6355. TBL_MOB* md = (TBL_MOB*)mapit_next(it);
  6356. if( md == NULL )
  6357. break;// no more mobs
  6358. if( md->bl.m != sd->bl.m )
  6359. continue;
  6360. if( mob_id != -1 && md->mob_id != mob_id )
  6361. continue;
  6362. if( md->special_state.ai || md->master_id )
  6363. continue; // hide slaves and player summoned mobs
  6364. if( md->spawn_timer != INVALID_TIMER )
  6365. continue; // hide mobs waiting for respawn
  6366. ++number;
  6367. clif_viewpoint(sd, 1, 0, md->bl.x, md->bl.y, number, 0xFFFFFF);
  6368. }
  6369. mapit_free(it);
  6370. return 0;
  6371. }
  6372. /*==========================================
  6373. * homunculus level up [orn]
  6374. *------------------------------------------*/
  6375. ACMD_FUNC(homlevel)
  6376. {
  6377. TBL_HOM * hd;
  6378. int level = 0, i = 0;
  6379. nullpo_retr(-1, sd);
  6380. if ( !message || !*message || ( level = atoi(message) ) < 1 ) {
  6381. clif_displaymessage(fd, msg_txt(sd,1253)); // Please enter a level adjustment (usage: @homlevel <number of levels>).
  6382. return -1;
  6383. }
  6384. if ( !hom_is_active(sd->hd) ) {
  6385. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6386. return -1;
  6387. }
  6388. hd = sd->hd;
  6389. for (i = 1; i <= level && hd->exp_next; i++){
  6390. hd->homunculus.exp += hd->exp_next;
  6391. if( !hom_levelup(hd) )
  6392. break;
  6393. }
  6394. status_calc_homunculus(hd, SCO_NONE);
  6395. status_percent_heal(&hd->bl, 100, 100);
  6396. clif_specialeffect(&hd->bl,EF_HO_UP,AREA);
  6397. return 0;
  6398. }
  6399. /*==========================================
  6400. * homunculus evolution H [orn]
  6401. *------------------------------------------*/
  6402. ACMD_FUNC(homevolution)
  6403. {
  6404. nullpo_retr(-1, sd);
  6405. if ( !hom_is_active(sd->hd) ) {
  6406. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6407. return -1;
  6408. }
  6409. if ( !hom_evolution(sd->hd) ) {
  6410. clif_displaymessage(fd, msg_txt(sd,1255)); // Your homunculus doesn't evolve.
  6411. return -1;
  6412. }
  6413. clif_homskillinfoblock(sd);
  6414. return 0;
  6415. }
  6416. ACMD_FUNC(hommutate)
  6417. {
  6418. int homun_id, m_class = 0, m_id;
  6419. nullpo_retr(-1, sd);
  6420. if (!hom_is_active(sd->hd)) {
  6421. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6422. return -1;
  6423. }
  6424. if (!message || !*message) {
  6425. homun_id = 6048 + (rnd() % 4);
  6426. } else {
  6427. homun_id = atoi(message);
  6428. }
  6429. m_class = hom_class2mapid(sd->hd->homunculus.class_);
  6430. m_id = hom_class2mapid(homun_id);
  6431. if (m_class != -1 && m_id != -1 && m_class&HOM_EVO && m_id&HOM_S && sd->hd->homunculus.level >= 99) {
  6432. hom_mutate(sd->hd, homun_id);
  6433. } else {
  6434. clif_emotion(&sd->hd->bl, ET_SWEAT);
  6435. }
  6436. return 0;
  6437. }
  6438. /*==========================================
  6439. * call choosen homunculus [orn]
  6440. *------------------------------------------*/
  6441. ACMD_FUNC(makehomun)
  6442. {
  6443. int homunid;
  6444. nullpo_retr(-1, sd);
  6445. if ( sd->status.hom_id ) {
  6446. clif_displaymessage(fd, msg_txt(sd,450)); // You already have a homunculus
  6447. return -1;
  6448. }
  6449. if (!message || !*message) {
  6450. clif_displaymessage(fd, msg_txt(sd,1256)); // Please enter a homunculus ID (usage: @makehomun <homunculus id>).
  6451. return -1;
  6452. }
  6453. homunid = atoi(message);
  6454. if( homunid < HM_CLASS_BASE || homunid > HM_CLASS_BASE + MAX_HOMUNCULUS_CLASS - 1 )
  6455. {
  6456. clif_displaymessage(fd, msg_txt(sd,1257)); // Invalid Homunculus ID.
  6457. return -1;
  6458. }
  6459. hom_create_request(sd,homunid);
  6460. return 0;
  6461. }
  6462. /*==========================================
  6463. * modify homunculus intimacy [orn]
  6464. *------------------------------------------*/
  6465. ACMD_FUNC(homfriendly)
  6466. {
  6467. int friendly = 0;
  6468. nullpo_retr(-1, sd);
  6469. if ( !hom_is_active(sd->hd) ) {
  6470. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6471. return -1;
  6472. }
  6473. if (!message || !*message) {
  6474. clif_displaymessage(fd, msg_txt(sd,1258)); // Please enter a friendly value (usage: @homfriendly <friendly value [0-1000]>).
  6475. return -1;
  6476. }
  6477. friendly = atoi(message);
  6478. friendly = cap_value(friendly, 0, 1000);
  6479. sd->hd->homunculus.intimacy = friendly * 100 ;
  6480. clif_send_homdata(sd,SP_INTIMATE,friendly);
  6481. return 0;
  6482. }
  6483. /*==========================================
  6484. * modify homunculus hunger [orn]
  6485. *------------------------------------------*/
  6486. ACMD_FUNC(homhungry)
  6487. {
  6488. int hungry = 0;
  6489. nullpo_retr(-1, sd);
  6490. if ( !hom_is_active(sd->hd) ) {
  6491. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6492. return -1;
  6493. }
  6494. if (!message || !*message) {
  6495. clif_displaymessage(fd, msg_txt(sd,1259)); // Please enter a hunger value (usage: @homhungry <hunger value [0-100]>).
  6496. return -1;
  6497. }
  6498. hungry = atoi(message);
  6499. hungry = cap_value(hungry, 0, 100);
  6500. sd->hd->homunculus.hunger = hungry;
  6501. clif_send_homdata(sd,SP_HUNGRY,hungry);
  6502. return 0;
  6503. }
  6504. /*==========================================
  6505. * make the homunculus speak [orn]
  6506. *------------------------------------------*/
  6507. ACMD_FUNC(homtalk)
  6508. {
  6509. char mes[100],temp[CHAT_SIZE_MAX];
  6510. nullpo_retr(-1, sd);
  6511. if ( battle_config.min_chat_delay ) {
  6512. if( DIFF_TICK(sd->cantalk_tick, gettick()) > 0 )
  6513. return 0;
  6514. sd->cantalk_tick = gettick() + battle_config.min_chat_delay;
  6515. }
  6516. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6517. return -1; //no "chatting" while muted.
  6518. if ( !hom_is_active(sd->hd) ) {
  6519. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6520. return -1;
  6521. }
  6522. if (!message || !*message || sscanf(message, "%99[^\n]", mes) < 1) {
  6523. clif_displaymessage(fd, msg_txt(sd,1260)); // Please enter a message (usage: @homtalk <message>).
  6524. return -1;
  6525. }
  6526. snprintf(temp, sizeof temp ,"%s : %s", sd->hd->homunculus.name, mes);
  6527. clif_disp_overhead(&sd->hd->bl, temp);
  6528. return 0;
  6529. }
  6530. /*==========================================
  6531. * Show homunculus stats
  6532. *------------------------------------------*/
  6533. ACMD_FUNC(hominfo)
  6534. {
  6535. struct homun_data *hd;
  6536. struct status_data *status;
  6537. nullpo_retr(-1, sd);
  6538. if ( !hom_is_active(sd->hd) ) {
  6539. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6540. return -1;
  6541. }
  6542. hd = sd->hd;
  6543. status = status_get_status_data(&hd->bl);
  6544. clif_displaymessage(fd, msg_txt(sd,1261)); // Homunculus stats:
  6545. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1262), // HP: %d/%d - SP: %d/%d
  6546. status->hp, status->max_hp, status->sp, status->max_sp);
  6547. clif_displaymessage(fd, atcmd_output);
  6548. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1263), // ATK: %d - MATK: %d~%d
  6549. status->rhw.atk2 +status->batk, status->matk_min, status->matk_max);
  6550. clif_displaymessage(fd, atcmd_output);
  6551. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1264), // Hungry: %d - Intimacy: %u
  6552. hd->homunculus.hunger, hd->homunculus.intimacy/100);
  6553. clif_displaymessage(fd, atcmd_output);
  6554. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6555. msg_txt(sd,1265), // Stats: Str %d / Agi %d / Vit %d / Int %d / Dex %d / Luk %d
  6556. status->str, status->agi, status->vit,
  6557. status->int_, status->dex, status->luk);
  6558. clif_displaymessage(fd, atcmd_output);
  6559. return 0;
  6560. }
  6561. ACMD_FUNC(homstats)
  6562. {
  6563. struct homun_data *hd;
  6564. struct s_homunculus_db *db;
  6565. struct s_homunculus *hom;
  6566. int lv, min, max, evo;
  6567. nullpo_retr(-1, sd);
  6568. if ( !hom_is_active(sd->hd) ) {
  6569. clif_displaymessage(fd, msg_txt(sd,1254)); // You do not have a homunculus.
  6570. return -1;
  6571. }
  6572. hd = sd->hd;
  6573. hom = &hd->homunculus;
  6574. db = hd->homunculusDB;
  6575. lv = hom->level;
  6576. snprintf(atcmd_output, sizeof(atcmd_output) ,
  6577. msg_txt(sd,1266), lv, db->name); // Homunculus growth stats (Lv %d %s):
  6578. clif_displaymessage(fd, atcmd_output);
  6579. lv--; //Since the first increase is at level 2.
  6580. evo = (hom->class_ == db->evo_class);
  6581. min = db->base.HP +lv*db->gmin.HP +(evo?db->emin.HP:0);
  6582. max = db->base.HP +lv*db->gmax.HP +(evo?db->emax.HP:0);;
  6583. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1267), hom->max_hp, min, max); // Max HP: %d (%d~%d)
  6584. clif_displaymessage(fd, atcmd_output);
  6585. min = db->base.SP +lv*db->gmin.SP +(evo?db->emin.SP:0);
  6586. max = db->base.SP +lv*db->gmax.SP +(evo?db->emax.SP:0);;
  6587. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1268), hom->max_sp, min, max); // Max SP: %d (%d~%d)
  6588. clif_displaymessage(fd, atcmd_output);
  6589. min = db->base.str +lv*(db->gmin.str/10) +(evo?db->emin.str:0);
  6590. max = db->base.str +lv*(db->gmax.str/10) +(evo?db->emax.str:0);;
  6591. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1269), hom->str/10, min, max); // Str: %d (%d~%d)
  6592. clif_displaymessage(fd, atcmd_output);
  6593. min = db->base.agi +lv*(db->gmin.agi/10) +(evo?db->emin.agi:0);
  6594. max = db->base.agi +lv*(db->gmax.agi/10) +(evo?db->emax.agi:0);;
  6595. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1270), hom->agi/10, min, max); // Agi: %d (%d~%d)
  6596. clif_displaymessage(fd, atcmd_output);
  6597. min = db->base.vit +lv*(db->gmin.vit/10) +(evo?db->emin.vit:0);
  6598. max = db->base.vit +lv*(db->gmax.vit/10) +(evo?db->emax.vit:0);;
  6599. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1271), hom->vit/10, min, max); // Vit: %d (%d~%d)
  6600. clif_displaymessage(fd, atcmd_output);
  6601. min = db->base.int_ +lv*(db->gmin.int_/10) +(evo?db->emin.int_:0);
  6602. max = db->base.int_ +lv*(db->gmax.int_/10) +(evo?db->emax.int_:0);;
  6603. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1272), hom->int_/10, min, max); // Int: %d (%d~%d)
  6604. clif_displaymessage(fd, atcmd_output);
  6605. min = db->base.dex +lv*(db->gmin.dex/10) +(evo?db->emin.dex:0);
  6606. max = db->base.dex +lv*(db->gmax.dex/10) +(evo?db->emax.dex:0);;
  6607. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1273), hom->dex/10, min, max); // Dex: %d (%d~%d)
  6608. clif_displaymessage(fd, atcmd_output);
  6609. min = db->base.luk +lv*(db->gmin.luk/10) +(evo?db->emin.luk:0);
  6610. max = db->base.luk +lv*(db->gmax.luk/10) +(evo?db->emax.luk:0);;
  6611. snprintf(atcmd_output, sizeof(atcmd_output) ,msg_txt(sd,1274), hom->luk/10, min, max); // Luk: %d (%d~%d)
  6612. clif_displaymessage(fd, atcmd_output);
  6613. return 0;
  6614. }
  6615. ACMD_FUNC(homshuffle)
  6616. {
  6617. nullpo_retr(-1, sd);
  6618. if(!sd->hd)
  6619. return -1; // nothing to do
  6620. if(!hom_shuffle(sd->hd))
  6621. return -1;
  6622. clif_displaymessage(sd->fd, msg_txt(sd,1275)); // Homunculus stats altered.
  6623. atcommand_homstats(fd, sd, command, message); //Print out the new stats
  6624. return 0;
  6625. }
  6626. /*==========================================
  6627. * Show Items DB Info v 1.0
  6628. * originally by [Lupus]
  6629. *------------------------------------------*/
  6630. ACMD_FUNC(iteminfo)
  6631. {
  6632. struct item_data *item_array[MAX_SEARCH];
  6633. int i, count = 1;
  6634. if (!message || !*message) {
  6635. clif_displaymessage(fd, msg_txt(sd,1276)); // Please enter an item name/ID (usage: @ii/@iteminfo <item name/ID>).
  6636. return -1;
  6637. }
  6638. if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
  6639. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  6640. if (!count) {
  6641. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  6642. return -1;
  6643. }
  6644. if (count == MAX_SEARCH) {
  6645. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6646. clif_displaymessage(fd, atcmd_output);
  6647. }
  6648. for (i = 0; i < count; i++) {
  6649. struct item_data * item_data = item_array[i];
  6650. sprintf(atcmd_output, msg_txt(sd,1277), // Item: '%s'/'%s'[%d] (%hu) Type: %s | Extra Effect: %s
  6651. item_data->name,item_data->jname,item_data->slot,item_data->nameid,
  6652. (item_data->type != IT_AMMO) ? itemdb_typename((enum item_types)item_data->type) : itemdb_typename_ammo((enum e_item_ammo)item_data->look),
  6653. (item_data->script==NULL)? msg_txt(sd,1278) : msg_txt(sd,1279) // None / With script
  6654. );
  6655. clif_displaymessage(fd, atcmd_output);
  6656. sprintf(atcmd_output, msg_txt(sd,1280), item_data->value_buy, item_data->value_sell, item_data->weight/10. ); // NPC Buy:%dz, Sell:%dz | Weight: %.1f
  6657. clif_displaymessage(fd, atcmd_output);
  6658. if (item_data->maxchance == -1) {
  6659. strcpy(atcmd_output, msg_txt(sd,1281)); // - Available in the shops only.
  6660. clif_displaymessage(fd, atcmd_output);
  6661. }
  6662. else if (!battle_config.atcommand_mobinfo_type) {
  6663. if (item_data->maxchance)
  6664. sprintf(atcmd_output, msg_txt(sd,1282), (float)item_data->maxchance / 100 ); // - Maximal monsters drop chance: %02.02f%%
  6665. else
  6666. strcpy(atcmd_output, msg_txt(sd,1283)); // - Monsters don't drop this item.
  6667. clif_displaymessage(fd, atcmd_output);
  6668. }
  6669. }
  6670. return 0;
  6671. }
  6672. /*==========================================
  6673. * Show who drops the item.
  6674. *------------------------------------------*/
  6675. ACMD_FUNC(whodrops)
  6676. {
  6677. struct item_data *item_data, *item_array[MAX_SEARCH];
  6678. int i,j, count = 1;
  6679. if (!message || !*message) {
  6680. clif_displaymessage(fd, msg_txt(sd,1284)); // Please enter item name/ID (usage: @whodrops <item name/ID>).
  6681. return -1;
  6682. }
  6683. if ((item_array[0] = itemdb_exists(atoi(message))) == NULL)
  6684. count = itemdb_searchname_array(item_array, MAX_SEARCH, message);
  6685. if (!count) {
  6686. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  6687. return -1;
  6688. }
  6689. if (count == MAX_SEARCH) {
  6690. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6691. clif_displaymessage(fd, atcmd_output);
  6692. }
  6693. for (i = 0; i < count; i++) {
  6694. item_data = item_array[i];
  6695. sprintf(atcmd_output, msg_txt(sd,1285), item_data->jname, item_data->slot, item_data->nameid); // Item: '%s'[%d] (ID:%hu)
  6696. clif_displaymessage(fd, atcmd_output);
  6697. if (item_data->mob[0].chance == 0) {
  6698. strcpy(atcmd_output, msg_txt(sd,1286)); // - Item is not dropped by mobs.
  6699. clif_displaymessage(fd, atcmd_output);
  6700. } else {
  6701. sprintf(atcmd_output, msg_txt(sd,1287), MAX_SEARCH); // - Common mobs with highest drop chance (only max %d are listed):
  6702. clif_displaymessage(fd, atcmd_output);
  6703. for (j=0; j < MAX_SEARCH && item_data->mob[j].chance > 0; j++)
  6704. {
  6705. int dropchance = item_data->mob[j].chance;
  6706. #ifdef RENEWAL_DROP
  6707. if( battle_config.atcommand_mobinfo_type )
  6708. dropchance = dropchance * pc_level_penalty_mod(mob_db(item_data->mob[j].id)->lv - sd->status.base_level, mob_db(item_data->mob[j].id)->status.class_, mob_db(item_data->mob[j].id)->status.mode, 2) / 100;
  6709. #endif
  6710. if (pc_isvip(sd)) // Display item rate increase for VIP
  6711. dropchance += (dropchance * battle_config.vip_drop_increase) / 100;
  6712. sprintf(atcmd_output, "- %s (%d): %02.02f%%", mob_db(item_data->mob[j].id)->jname, item_data->mob[j].id, dropchance/100.);
  6713. clif_displaymessage(fd, atcmd_output);
  6714. }
  6715. }
  6716. }
  6717. return 0;
  6718. }
  6719. ACMD_FUNC(whereis)
  6720. {
  6721. uint16 mob_ids[MAX_SEARCH] = {0};
  6722. int count = 0;
  6723. if (!message || !*message) {
  6724. clif_displaymessage(fd, msg_txt(sd,1288)); // Please enter a monster name/ID (usage: @whereis <monster_name_or_monster_ID>).
  6725. return -1;
  6726. }
  6727. int i_message = atoi(message);
  6728. if (mobdb_checkid(i_message)) {
  6729. // ID given
  6730. mob_ids[0] = i_message;
  6731. count = 1;
  6732. } else {
  6733. // Name given, get all monster associated whith this name
  6734. count = mobdb_searchname_array(message, mob_ids, MAX_SEARCH);
  6735. }
  6736. if (count <= 0) {
  6737. clif_displaymessage(fd, msg_txt(sd,40)); // Invalid monster ID or name.
  6738. return -1;
  6739. }
  6740. if (count >= MAX_SEARCH) {
  6741. sprintf(atcmd_output, msg_txt(sd,269), MAX_SEARCH); // Displaying first %d matches
  6742. clif_displaymessage(fd, atcmd_output);
  6743. count = MAX_SEARCH;
  6744. }
  6745. for (int i = 0; i < count; i++) {
  6746. uint16 mob_id = mob_ids[i];
  6747. struct mob_db * mob = mob_db(mob_id);
  6748. snprintf(atcmd_output, sizeof atcmd_output, msg_txt(sd,1289), mob->jname); // %s spawns in:
  6749. clif_displaymessage(fd, atcmd_output);
  6750. const std::vector<spawn_info> spawns = mob_get_spawns(mob_id);
  6751. if (spawns.size() <= 0) {
  6752. // This monster does not spawn normally.
  6753. clif_displaymessage(fd, msg_txt(sd,1290));
  6754. } else {
  6755. for(auto& spawn : spawns)
  6756. {
  6757. int16 mapid = map_mapindex2mapid(spawn.mapindex);
  6758. if (mapid < 0)
  6759. continue;
  6760. snprintf(atcmd_output, sizeof atcmd_output, "%s (%d)", map_getmapdata(mapid)->name, spawn.qty);
  6761. clif_displaymessage(fd, atcmd_output);
  6762. }
  6763. }
  6764. }
  6765. return 0;
  6766. }
  6767. ACMD_FUNC(version)
  6768. {
  6769. pc_show_version(sd);
  6770. return 0;
  6771. }
  6772. /*==========================================
  6773. * @mutearea by MouseJstr
  6774. *------------------------------------------*/
  6775. static int atcommand_mutearea_sub(struct block_list *bl,va_list ap)
  6776. {
  6777. int time, id;
  6778. struct map_session_data *pl_sd = (struct map_session_data *)bl;
  6779. if (pl_sd == NULL)
  6780. return 0;
  6781. id = va_arg(ap, int);
  6782. time = va_arg(ap, int);
  6783. if (id != bl->id && !pc_get_group_level(pl_sd)) {
  6784. pl_sd->status.manner -= time;
  6785. if (pl_sd->status.manner < 0)
  6786. sc_start(NULL,&pl_sd->bl,SC_NOCHAT,100,0,0);
  6787. else
  6788. status_change_end(&pl_sd->bl, SC_NOCHAT, INVALID_TIMER);
  6789. }
  6790. return 0;
  6791. }
  6792. ACMD_FUNC(mutearea)
  6793. {
  6794. int time;
  6795. nullpo_ret(sd);
  6796. if (!message || !*message) {
  6797. clif_displaymessage(fd, msg_txt(sd,1297)); // Please enter a time in minutes (usage: @mutearea/@stfu <time in minutes>).
  6798. return -1;
  6799. }
  6800. time = atoi(message);
  6801. map_foreachinallarea(atcommand_mutearea_sub,sd->bl.m,
  6802. sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE,
  6803. sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd->bl.id, time);
  6804. return 0;
  6805. }
  6806. ACMD_FUNC(rates)
  6807. {
  6808. char buf[CHAT_SIZE_MAX];
  6809. nullpo_ret(sd);
  6810. memset(buf, '\0', sizeof(buf));
  6811. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1298), // Experience rates: Base %.2fx / Job %.2fx
  6812. (battle_config.base_exp_rate + (pc_isvip(sd) ? (battle_config.vip_base_exp_increase * battle_config.base_exp_rate) / 100 : 0)) / 100.,
  6813. (battle_config.job_exp_rate + (pc_isvip(sd) ? (battle_config.vip_job_exp_increase * battle_config.job_exp_rate) / 100 : 0)) / 100.);
  6814. clif_displaymessage(fd, buf);
  6815. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1299), // Normal Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  6816. (battle_config.item_rate_common + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common) / 100 : 0)) / 100.,
  6817. (battle_config.item_rate_heal + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal) / 100 : 0)) / 100.,
  6818. (battle_config.item_rate_use + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use) / 100 : 0)) / 100.,
  6819. (battle_config.item_rate_equip + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip) / 100 : 0)) / 100.,
  6820. (battle_config.item_rate_card + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card) / 100 : 0)) / 100.);
  6821. clif_displaymessage(fd, buf);
  6822. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1300), // Boss Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  6823. (battle_config.item_rate_common_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_boss) / 100 : 0)) / 100.,
  6824. (battle_config.item_rate_heal_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_boss) / 100 : 0)) / 100.,
  6825. (battle_config.item_rate_use_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_boss) / 100 : 0)) / 100.,
  6826. (battle_config.item_rate_equip_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_boss) / 100 : 0)) / 100.,
  6827. (battle_config.item_rate_card_boss + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_boss) / 100 : 0)) / 100.);
  6828. clif_displaymessage(fd, buf);
  6829. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1024), // MVP Drop Rates: Common %.2fx / Healing %.2fx / Usable %.2fx / Equipment %.2fx / Card %.2fx
  6830. (battle_config.item_rate_common_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_common_mvp) / 100 : 0)) / 100.,
  6831. (battle_config.item_rate_heal_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_heal_mvp) / 100 : 0)) / 100.,
  6832. (battle_config.item_rate_use_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_use_mvp) / 100 : 0)) / 100.,
  6833. (battle_config.item_rate_equip_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_equip_mvp) / 100 : 0)) / 100.,
  6834. (battle_config.item_rate_card_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_card_mvp) / 100 : 0)) / 100.);
  6835. clif_displaymessage(fd, buf);
  6836. snprintf(buf, CHAT_SIZE_MAX, msg_txt(sd,1301), // Other Drop Rates: MvP %.2fx / Card-Based %.2fx / Treasure %.2fx
  6837. (battle_config.item_rate_mvp + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_mvp) / 100 : 0)) / 100.,
  6838. (battle_config.item_rate_adddrop + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_adddrop) / 100 : 0)) / 100.,
  6839. (battle_config.item_rate_treasure + (pc_isvip(sd) ? (battle_config.vip_drop_increase * battle_config.item_rate_treasure) / 100 : 0)) / 100.);
  6840. clif_displaymessage(fd, buf);
  6841. return 0;
  6842. }
  6843. /*==========================================
  6844. * @me by lordalfa
  6845. * => Displays the OUTPUT string on top of the Visible players Heads.
  6846. *------------------------------------------*/
  6847. ACMD_FUNC(me)
  6848. {
  6849. char tempmes[CHAT_SIZE_MAX];
  6850. nullpo_retr(-1, sd);
  6851. memset(tempmes, '\0', sizeof(tempmes));
  6852. memset(atcmd_output, '\0', sizeof(atcmd_output));
  6853. if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT))
  6854. return -1; //no "chatting" while muted.
  6855. if (!message || !*message || sscanf(message, "%255[^\n]", tempmes) < 0) {
  6856. clif_displaymessage(fd, msg_txt(sd,1302)); // Please enter a message (usage: @me <message>).
  6857. return -1;
  6858. }
  6859. sprintf(atcmd_output, msg_txt(sd,270), sd->status.name, tempmes); // *%s %s*
  6860. clif_disp_overhead(&sd->bl, atcmd_output);
  6861. return 0;
  6862. }
  6863. /*==========================================
  6864. * @size
  6865. * => Resize your character sprite. [Valaris]
  6866. *------------------------------------------*/
  6867. ACMD_FUNC(size)
  6868. {
  6869. int size = SZ_SMALL;
  6870. nullpo_retr(-1, sd);
  6871. size = cap_value(atoi(message),SZ_SMALL,SZ_BIG);
  6872. if(sd->state.size) {
  6873. sd->state.size = SZ_SMALL;
  6874. pc_setpos(sd, sd->mapindex, sd->bl.x, sd->bl.y, CLR_TELEPORT);
  6875. }
  6876. sd->state.size = size;
  6877. if( size == SZ_MEDIUM )
  6878. clif_specialeffect(&sd->bl,EF_BABYBODY,AREA);
  6879. else if( size == SZ_BIG )
  6880. clif_specialeffect(&sd->bl,EF_GIANTBODY,AREA);
  6881. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  6882. return 0;
  6883. }
  6884. ACMD_FUNC(sizeall)
  6885. {
  6886. int size;
  6887. struct map_session_data *pl_sd;
  6888. struct s_mapiterator* iter;
  6889. size = atoi(message);
  6890. size = cap_value(size,SZ_SMALL,SZ_BIG);
  6891. iter = mapit_getallusers();
  6892. for( pl_sd = (TBL_PC*)mapit_first(iter); mapit_exists(iter); pl_sd = (TBL_PC*)mapit_next(iter) ) {
  6893. if( pl_sd->state.size != size ) {
  6894. if( pl_sd->state.size ) {
  6895. pl_sd->state.size = SZ_SMALL;
  6896. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  6897. }
  6898. pl_sd->state.size = size;
  6899. if( size == SZ_MEDIUM )
  6900. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  6901. else if( size == SZ_BIG )
  6902. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  6903. }
  6904. }
  6905. mapit_free(iter);
  6906. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  6907. return 0;
  6908. }
  6909. ACMD_FUNC(sizeguild)
  6910. {
  6911. int size = SZ_SMALL, i;
  6912. char guild[NAME_LENGTH];
  6913. struct map_session_data *pl_sd;
  6914. struct guild *g;
  6915. nullpo_retr(-1, sd);
  6916. memset(guild, '\0', sizeof(guild));
  6917. if( !message || !*message || sscanf(message, "%11d %23[^\n]", &size, guild) < 2 ) {
  6918. clif_displaymessage(fd, msg_txt(sd,1304)); // Please enter guild name/ID (usage: @sizeguild <size> <guild name/ID>).
  6919. return -1;
  6920. }
  6921. if( (g = guild_searchname(guild)) == NULL && (g = guild_search(atoi(guild))) == NULL ) {
  6922. clif_displaymessage(fd, msg_txt(sd,94)); // Incorrect name/ID, or no one from the guild is online.
  6923. return -1;
  6924. }
  6925. size = cap_value(size,SZ_SMALL,SZ_BIG);
  6926. for( i = 0; i < g->max_member; i++ ) {
  6927. if( (pl_sd = g->member[i].sd) && pl_sd->state.size != size ) {
  6928. if( pl_sd->state.size ) {
  6929. pl_sd->state.size = SZ_SMALL;
  6930. pc_setpos(pl_sd, pl_sd->mapindex, pl_sd->bl.x, pl_sd->bl.y, CLR_TELEPORT);
  6931. }
  6932. pl_sd->state.size = size;
  6933. if( size == SZ_MEDIUM )
  6934. clif_specialeffect(&pl_sd->bl,EF_BABYBODY,AREA);
  6935. else if( size == SZ_BIG )
  6936. clif_specialeffect(&pl_sd->bl,EF_GIANTBODY,AREA);
  6937. }
  6938. }
  6939. clif_displaymessage(fd, msg_txt(sd,1303)); // Size change applied.
  6940. return 0;
  6941. }
  6942. /*==========================================
  6943. * @monsterignore
  6944. * => Makes monsters ignore you. [Valaris]
  6945. *------------------------------------------*/
  6946. ACMD_FUNC(monsterignore)
  6947. {
  6948. nullpo_retr(-1, sd);
  6949. if (sd->state.block_action & PCBLOCK_IMMUNE) {
  6950. sd->state.block_action &= ~PCBLOCK_IMMUNE;
  6951. clif_displaymessage(sd->fd, msg_txt(sd,1306)); // Returned to normal state.
  6952. } else {
  6953. sd->state.block_action |= PCBLOCK_IMMUNE;
  6954. clif_displaymessage(sd->fd, msg_txt(sd,1305)); // You are now immune to attacks.
  6955. }
  6956. return 0;
  6957. }
  6958. /*==========================================
  6959. * @fakename
  6960. * => Gives your character a fake name. [Valaris]
  6961. *------------------------------------------*/
  6962. ACMD_FUNC(fakename)
  6963. {
  6964. nullpo_retr(-1, sd);
  6965. if( !message || !*message )
  6966. {
  6967. if( sd->fakename[0] )
  6968. {
  6969. sd->fakename[0] = '\0';
  6970. clif_name_area(&sd->bl);
  6971. if (sd->disguise)
  6972. clif_name_self(&sd->bl);
  6973. clif_displaymessage(sd->fd, msg_txt(sd,1307)); // Returned to real name.
  6974. return 0;
  6975. }
  6976. clif_displaymessage(sd->fd, msg_txt(sd,1308)); // You must enter a name.
  6977. return -1;
  6978. }
  6979. if( strlen(message) < 2 )
  6980. {
  6981. clif_displaymessage(sd->fd, msg_txt(sd,1309)); // Fake name must be at least two characters.
  6982. return -1;
  6983. }
  6984. safestrncpy(sd->fakename, message, sizeof(sd->fakename));
  6985. clif_name_area(&sd->bl);
  6986. if (sd->disguise) // Another packet should be sent so the client updates the name for sd
  6987. clif_name_self(&sd->bl);
  6988. clif_displaymessage(sd->fd, msg_txt(sd,1310)); // Fake name enabled.
  6989. return 0;
  6990. }
  6991. /*==========================================
  6992. * Ragnarok Resources
  6993. *------------------------------------------*/
  6994. ACMD_FUNC(mapflag) {
  6995. char flag_name[50];
  6996. short flag = 0, i, j;
  6997. std::string buf;
  6998. nullpo_retr(-1, sd);
  6999. memset(flag_name, '\0', sizeof(flag_name));
  7000. if (!message || !*message || (sscanf(message, "%49s %6hd", flag_name, &flag) < 1)) {
  7001. clif_displaymessage(sd->fd,msg_txt(sd,1311)); // Enabled Mapflags in this map:
  7002. clif_displaymessage(sd->fd,"----------------------------------");
  7003. for( i = MF_MIN; i < MF_MAX; i++ ){
  7004. union u_mapflag_args args = {};
  7005. if( map_getmapflag_name(static_cast<e_mapflag>(i), flag_name) && map_getmapflag_sub( sd->bl.m, static_cast<e_mapflag>(i), &args ) ){
  7006. clif_displaymessage(sd->fd, flag_name);
  7007. }
  7008. }
  7009. clif_displaymessage(sd->fd," ");
  7010. clif_displaymessage(sd->fd,msg_txt(sd,1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  7011. clif_displaymessage(sd->fd,msg_txt(sd,1313)); // Type "@mapflag available" to list the available mapflags.
  7012. return 1;
  7013. }
  7014. // Check if the list of mapflags was requested
  7015. if( strcasecmp(flag_name,"available") ){
  7016. for (i = 0; flag_name[i]; i++) flag_name[i] = (char)tolower(flag_name[i]); //lowercase
  7017. enum e_mapflag mapflag = map_getmapflag_by_name(flag_name);
  7018. if( mapflag != MF_INVALID ){
  7019. std::vector<e_mapflag> disabled_mf = { MF_NOSAVE,
  7020. MF_PVP_NIGHTMAREDROP,
  7021. MF_RESTRICTED,
  7022. MF_NOCOMMAND,
  7023. MF_BEXP,
  7024. MF_JEXP,
  7025. MF_BATTLEGROUND,
  7026. MF_SKILL_DAMAGE,
  7027. MF_SKILL_DURATION };
  7028. if (flag && std::find(disabled_mf.begin(), disabled_mf.end(), mapflag) != disabled_mf.end()) {
  7029. sprintf(atcmd_output,"[ @mapflag ] %s flag cannot be enabled as it requires unique values.", flag_name);
  7030. clif_displaymessage(sd->fd,atcmd_output);
  7031. } else {
  7032. map_setmapflag(sd->bl.m, mapflag, flag != 0);
  7033. sprintf(atcmd_output,"[ @mapflag ] %s flag has been set to %s value = %hd",flag_name,flag?"On":"Off",flag);
  7034. clif_displaymessage(sd->fd,atcmd_output);
  7035. }
  7036. return 0;
  7037. }else{
  7038. clif_displaymessage(sd->fd, msg_txt(sd, 1314)); // Invalid flag name or flag.
  7039. clif_displaymessage(sd->fd, msg_txt(sd, 1313)); // Type "@mapflag available" to list the available mapflags.
  7040. return 1;
  7041. }
  7042. }
  7043. clif_displaymessage(sd->fd,msg_txt(sd,1315)); // Available Flags:
  7044. clif_displaymessage(sd->fd,"----------------------------------");
  7045. for( i = MF_MIN, j = 0; i < MF_MAX; i++ ){
  7046. if( map_getmapflag_name( static_cast<e_mapflag>(i), flag_name ) ){
  7047. buf.append(flag_name);
  7048. if( (i + 1) < MF_MAX )
  7049. buf.append(", ");
  7050. j++;
  7051. }
  7052. if( i > MF_MIN && ( j == 6 || ( i + 1 ) == MF_MAX ) ){
  7053. clif_displaymessage(sd->fd, buf.c_str() );
  7054. buf.clear();
  7055. j = 0;
  7056. }
  7057. }
  7058. clif_displaymessage(sd->fd, msg_txt(sd, 1312)); // Usage: "@mapflag monster_noteleport 1" (0=Off | 1=On)
  7059. return 0;
  7060. }
  7061. /*===================================
  7062. * Remove some messages
  7063. *-----------------------------------*/
  7064. ACMD_FUNC(showexp)
  7065. {
  7066. if (sd->state.showexp) {
  7067. sd->state.showexp = 0;
  7068. clif_displaymessage(fd, msg_txt(sd,1316)); // Gained exp will not be shown.
  7069. return 0;
  7070. }
  7071. sd->state.showexp = 1;
  7072. clif_displaymessage(fd, msg_txt(sd,1317)); // Gained exp is now shown.
  7073. return 0;
  7074. }
  7075. ACMD_FUNC(showzeny)
  7076. {
  7077. if (sd->state.showzeny) {
  7078. sd->state.showzeny = 0;
  7079. clif_displaymessage(fd, msg_txt(sd,1318)); // Gained zeny will not be shown.
  7080. return 0;
  7081. }
  7082. sd->state.showzeny = 1;
  7083. clif_displaymessage(fd, msg_txt(sd,1319)); // Gained zeny is now shown.
  7084. return 0;
  7085. }
  7086. ACMD_FUNC(showdelay)
  7087. {
  7088. if (sd->state.showdelay) {
  7089. sd->state.showdelay = 0;
  7090. clif_displaymessage(fd, msg_txt(sd,1320)); // Skill delay failures will not be shown.
  7091. return 0;
  7092. }
  7093. sd->state.showdelay = 1;
  7094. clif_displaymessage(fd, msg_txt(sd,1321)); // Skill delay failures are now shown.
  7095. return 0;
  7096. }
  7097. /*==========================================
  7098. * Duel organizing functions [LuzZza]
  7099. *
  7100. * @duel [limit|nick] - create a duel
  7101. * @invite <nick> - invite player
  7102. * @accept - accept invitation
  7103. * @reject - reject invitation
  7104. * @leave - leave duel
  7105. *------------------------------------------*/
  7106. ACMD_FUNC(invite)
  7107. {
  7108. unsigned int did = sd->duel_group;
  7109. struct map_session_data *target_sd = NULL;
  7110. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7111. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7112. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7113. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7114. clif_displaymessage(fd, atcmd_output);
  7115. return -1;
  7116. }
  7117. if(did == 0 || !duel_exist(did) ) {
  7118. clif_displaymessage(fd, msg_txt(sd,350)); // "Duel: @invite without @duel."
  7119. return 0;
  7120. }
  7121. if( !duel_check_player_limit( duel_get_duelid(did) ) ){
  7122. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7123. return 0;
  7124. }
  7125. if((target_sd = map_nick2sd(atcmd_player_name, true)) == NULL) {
  7126. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7127. return 0;
  7128. }
  7129. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7130. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7131. return 0;
  7132. }
  7133. if(battle_config.duel_only_on_same_map && target_sd->bl.m != sd->bl.m)
  7134. {
  7135. sprintf(atcmd_output, msg_txt(sd,364), atcmd_player_name); // Duel: You can't invite %s because he/she isn't on the same map.
  7136. clif_displaymessage(fd, atcmd_output);
  7137. return 0;
  7138. }
  7139. duel_invite(did, sd, target_sd);
  7140. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7141. return 0;
  7142. }
  7143. ACMD_FUNC(duel)
  7144. {
  7145. unsigned int maxpl = 0;
  7146. if(sd->duel_group > 0) {
  7147. duel_showinfo(sd->duel_group, sd);
  7148. return 0;
  7149. }
  7150. if(sd->duel_invite > 0) {
  7151. clif_displaymessage(fd, msg_txt(sd,355)); // "Duel: @duel without @reject."
  7152. return 0;
  7153. }
  7154. if(!duel_checktime(sd)) {
  7155. char output[CHAT_SIZE_MAX];
  7156. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7157. clif_displaymessage(fd, output);
  7158. return 0;
  7159. }
  7160. if( message[0] ) {
  7161. if(sscanf(message, "%11u", &maxpl) >= 1) {
  7162. if(maxpl < 2 || maxpl > 65535) {
  7163. clif_displaymessage(fd, msg_txt(sd,357)); // "Duel: Invalid value."
  7164. return 0;
  7165. }
  7166. duel_create(sd, maxpl);
  7167. } else {
  7168. struct map_session_data *target_sd = NULL;
  7169. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7170. memset(atcmd_output, '\0', sizeof(atcmd_output));
  7171. if (sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7172. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  7173. clif_displaymessage(fd, atcmd_output);
  7174. return -1;
  7175. }
  7176. target_sd = map_nick2sd(atcmd_player_name,true);
  7177. if(target_sd != NULL) {
  7178. unsigned int newduel;
  7179. if((newduel = duel_create(sd, 2)) != -1) {
  7180. if(target_sd->duel_group > 0 || target_sd->duel_invite > 0) {
  7181. clif_displaymessage(fd, msg_txt(sd,353)); // "Duel: Player already in duel."
  7182. return 0;
  7183. }
  7184. duel_invite(newduel, sd, target_sd);
  7185. clif_displaymessage(fd, msg_txt(sd,354)); // "Duel: Invitation has been sent."
  7186. }
  7187. } else {
  7188. clif_displaymessage(fd, msg_txt(sd,352)); // "Duel: Player not found."
  7189. return 0;
  7190. }
  7191. }
  7192. } else
  7193. duel_create(sd, 0);
  7194. return 0;
  7195. }
  7196. ACMD_FUNC(leave)
  7197. {
  7198. if(sd->duel_group <= 0) {
  7199. clif_displaymessage(fd, msg_txt(sd,358)); // "Duel: @leave without @duel."
  7200. return 0;
  7201. }
  7202. duel_leave(sd->duel_group, sd);
  7203. clif_displaymessage(fd, msg_txt(sd,359)); // "Duel: You left the duel."
  7204. return 0;
  7205. }
  7206. ACMD_FUNC(accept)
  7207. {
  7208. if(!duel_checktime(sd)) {
  7209. char output[CHAT_SIZE_MAX];
  7210. sprintf(output, msg_txt(sd,356), battle_config.duel_time_interval); // "Duel: You can take part in duel only one time per %d minutes."
  7211. clif_displaymessage(fd, output);
  7212. return 0;
  7213. }
  7214. if(sd->duel_invite <= 0 || !duel_exist(sd->duel_invite) ) {
  7215. clif_displaymessage(fd, msg_txt(sd,360)); // "Duel: @accept without invititation."
  7216. return 0;
  7217. }
  7218. if( !duel_check_player_limit( duel_get_duelid( sd->duel_invite ) ) )
  7219. {
  7220. clif_displaymessage(fd, msg_txt(sd,351)); // "Duel: Limit of players is reached."
  7221. return 0;
  7222. }
  7223. duel_accept(sd->duel_invite, sd);
  7224. clif_displaymessage(fd, msg_txt(sd,361)); // "Duel: Invitation has been accepted."
  7225. return 0;
  7226. }
  7227. ACMD_FUNC(reject)
  7228. {
  7229. if(sd->duel_invite <= 0) {
  7230. clif_displaymessage(fd, msg_txt(sd,362)); // "Duel: @reject without invititation."
  7231. return 0;
  7232. }
  7233. duel_reject(sd->duel_invite, sd);
  7234. clif_displaymessage(fd, msg_txt(sd,363)); // "Duel: Invitation has been rejected."
  7235. return 0;
  7236. }
  7237. /*===================================
  7238. * Cash Points
  7239. *-----------------------------------*/
  7240. ACMD_FUNC(cash)
  7241. {
  7242. char output[128];
  7243. int value;
  7244. int ret=0;
  7245. nullpo_retr(-1, sd);
  7246. // Since there is no cashpoint update packet we need to force updating like this
  7247. if( sd->state.cashshop_open ){
  7248. clif_displaymessage(fd, msg_txt(sd, 1376)); // Please close the cashshop before using this command.
  7249. return -1;
  7250. }
  7251. if( !message || !*message || (value = atoi(message)) == 0 ) {
  7252. clif_displaymessage(fd, msg_txt(sd,1322)); // Please enter an amount.
  7253. return -1;
  7254. }
  7255. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7256. if( !strcmpi(parent_cmd,"cash") )
  7257. {
  7258. if( value > 0 ) {
  7259. if( (ret=pc_getcash(sd, value, 0, LOG_TYPE_COMMAND)) >= 0){
  7260. // If this option is set, the message is already sent by pc function
  7261. if( !battle_config.cashshop_show_points ){
  7262. sprintf(output, msg_txt(sd,505), ret, sd->cashPoints); // Gained %d cash points. Total %d points.
  7263. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7264. }
  7265. }
  7266. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7267. } else {
  7268. if (-value > sd->cashPoints) //By command, if cash < value, force it to remove all
  7269. value = -sd->cashPoints;
  7270. if( (ret=pc_paycash(sd, -value, 0, LOG_TYPE_COMMAND)) >= 0){
  7271. // If this option is set, the message is already sent by pc function
  7272. if( !battle_config.cashshop_show_points ){
  7273. sprintf(output, msg_txt(sd,410), ret, sd->cashPoints); // Removed %d cash points. Total %d points.
  7274. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7275. }
  7276. }
  7277. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7278. }
  7279. }
  7280. else
  7281. { // @points
  7282. if( value > 0 ) {
  7283. if( (ret=pc_getcash(sd, 0, value, LOG_TYPE_COMMAND)) >= 0){
  7284. sprintf(output, msg_txt(sd,506), ret, sd->kafraPoints); // Gained %d kafra points. Total %d points.
  7285. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7286. }
  7287. else clif_displaymessage(fd, msg_txt(sd,149)); // Impossible to increase the number/value.
  7288. } else {
  7289. if (-value > sd->kafraPoints) //By command, if cash < value, force it to remove all
  7290. value = -sd->kafraPoints;
  7291. if( (ret=pc_paycash(sd, 0, -value, LOG_TYPE_COMMAND)) >= 0){
  7292. sprintf(output, msg_txt(sd,411), ret, sd->kafraPoints); // Removed %d kafra points. Total %d points.
  7293. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF);
  7294. }
  7295. else clif_displaymessage(fd, msg_txt(sd,41)); // Unable to decrease the number/value.
  7296. }
  7297. }
  7298. return 0;
  7299. }
  7300. // @clone/@slaveclone/@evilclone <playername> [Valaris]
  7301. ACMD_FUNC(clone)
  7302. {
  7303. int x=0,y=0,flag=0,master=0,i=0;
  7304. struct map_session_data *pl_sd=NULL;
  7305. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  7306. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  7307. clif_displaymessage(sd->fd,msg_txt(sd,1323)); // You must enter a player name or ID.
  7308. return 0;
  7309. }
  7310. if((pl_sd=map_nick2sd(atcmd_player_name,true)) == NULL && (pl_sd=map_charid2sd(atoi(atcmd_player_name))) == NULL) {
  7311. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  7312. return 0;
  7313. }
  7314. if(pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  7315. clif_displaymessage(fd, msg_txt(sd,126)); // Cannot clone a player of higher GM level than yourself.
  7316. return 0;
  7317. }
  7318. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7319. if (strcmpi(parent_cmd, "clone") == 0)
  7320. flag = 1;
  7321. else if (strcmpi(parent_cmd, "slaveclone") == 0) {
  7322. flag = 2;
  7323. if(pc_isdead(sd)){
  7324. clif_displaymessage(fd, msg_txt(sd,129+flag*2));
  7325. return 0;
  7326. }
  7327. master = sd->bl.id;
  7328. if (battle_config.atc_slave_clone_limit
  7329. && mob_countslave(&sd->bl) >= battle_config.atc_slave_clone_limit) {
  7330. clif_displaymessage(fd, msg_txt(sd,127)); // You've reached your slave clones limit.
  7331. return 0;
  7332. }
  7333. }
  7334. do {
  7335. x = sd->bl.x + (rnd() % 10 - 5);
  7336. y = sd->bl.y + (rnd() % 10 - 5);
  7337. } while (map_getcell(sd->bl.m,x,y,CELL_CHKNOPASS) && i++ < 10);
  7338. if (i >= 10) {
  7339. x = sd->bl.x;
  7340. y = sd->bl.y;
  7341. }
  7342. if((x = mob_clone_spawn(pl_sd, sd->bl.m, x, y, "", master, MD_NONE, flag?1:0, 0)) > 0) {
  7343. clif_displaymessage(fd, msg_txt(sd,128+flag*2)); // Evil Clone spawned. Clone spawned. Slave clone spawned.
  7344. return 0;
  7345. }
  7346. clif_displaymessage(fd, msg_txt(sd,129+flag*2)); // Unable to spawn evil clone. Unable to spawn clone. Unable to spawn slave clone.
  7347. return 0;
  7348. }
  7349. /*=====================================
  7350. * Autorejecting Invites/Deals [LuzZza]
  7351. * Usage: @noask
  7352. *-------------------------------------*/
  7353. ACMD_FUNC(noask)
  7354. {
  7355. if(sd->state.noask) {
  7356. clif_displaymessage(fd, msg_txt(sd,391)); // Autorejecting is deactivated.
  7357. sd->state.noask = 0;
  7358. } else {
  7359. clif_displaymessage(fd, msg_txt(sd,390)); // Autorejecting is activated.
  7360. sd->state.noask = 1;
  7361. }
  7362. return 0;
  7363. }
  7364. /*=====================================
  7365. * Send a @request message to all GMs of lowest_gm_level.
  7366. * Usage: @request <petition>
  7367. *-------------------------------------*/
  7368. ACMD_FUNC(request)
  7369. {
  7370. if (!message || !*message) {
  7371. clif_displaymessage(sd->fd,msg_txt(sd,277)); // Usage: @request <petition/message to online GMs>.
  7372. return -1;
  7373. }
  7374. sprintf(atcmd_output, msg_txt(sd,278), message); // (@request): %s
  7375. intif_wis_message_to_gm(sd->status.name, PC_PERM_RECEIVE_REQUESTS, atcmd_output);
  7376. clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], atcmd_output, false, SELF);
  7377. clif_displaymessage(sd->fd,msg_txt(sd,279)); // @request sent.
  7378. return 0;
  7379. }
  7380. /*==========================================
  7381. * Feel (SG save map) Reset [HiddenDragon]
  7382. *------------------------------------------*/
  7383. ACMD_FUNC(feelreset)
  7384. {
  7385. pc_resetfeel(sd);
  7386. clif_displaymessage(fd, msg_txt(sd,1324)); // Reset 'Feeling' maps.
  7387. return 0;
  7388. }
  7389. /*==========================================
  7390. * AUCTION SYSTEM
  7391. *------------------------------------------*/
  7392. ACMD_FUNC(auction)
  7393. {
  7394. nullpo_ret(sd);
  7395. if (!battle_config.feature_auction) {
  7396. clif_messagecolor(&sd->bl, color_table[COLOR_RED], msg_txt(sd, 517), false, SELF);
  7397. return 0;
  7398. }
  7399. clif_Auction_openwindow(sd);
  7400. return 0;
  7401. }
  7402. /*==========================================
  7403. * Kill Steal Protection
  7404. *------------------------------------------*/
  7405. ACMD_FUNC(ksprotection)
  7406. {
  7407. nullpo_retr(-1,sd);
  7408. if( sd->state.noks ) {
  7409. sd->state.noks = 0;
  7410. clif_displaymessage(fd, msg_txt(sd,1325)); // [ K.S Protection Inactive ]
  7411. }
  7412. else
  7413. {
  7414. if( !message || !*message || !strcmpi(message, "party") )
  7415. { // Default is Party
  7416. sd->state.noks = 2;
  7417. clif_displaymessage(fd, msg_txt(sd,1326)); // [ K.S Protection Active - Option: Party ]
  7418. }
  7419. else if( !strcmpi(message, "self") )
  7420. {
  7421. sd->state.noks = 1;
  7422. clif_displaymessage(fd, msg_txt(sd,1327)); // [ K.S Protection Active - Option: Self ]
  7423. }
  7424. else if( !strcmpi(message, "guild") )
  7425. {
  7426. sd->state.noks = 3;
  7427. clif_displaymessage(fd, msg_txt(sd,1328)); // [ K.S Protection Active - Option: Guild ]
  7428. }
  7429. else
  7430. clif_displaymessage(fd, msg_txt(sd,1329)); // Usage: @noks <self|party|guild>
  7431. }
  7432. return 0;
  7433. }
  7434. /*==========================================
  7435. * Map Kill Steal Protection Setting
  7436. *------------------------------------------*/
  7437. ACMD_FUNC(allowks)
  7438. {
  7439. nullpo_retr(-1,sd);
  7440. if( map_getmapflag(sd->bl.m, MF_ALLOWKS) ) {
  7441. map_setmapflag(sd->bl.m, MF_ALLOWKS, false);
  7442. clif_displaymessage(fd, msg_txt(sd,1330)); // [ Map K.S Protection Active ]
  7443. } else {
  7444. map_setmapflag(sd->bl.m, MF_ALLOWKS, true);
  7445. clif_displaymessage(fd, msg_txt(sd,1331)); // [ Map K.S Protection Inactive ]
  7446. }
  7447. return 0;
  7448. }
  7449. ACMD_FUNC(resetstat)
  7450. {
  7451. nullpo_retr(-1, sd);
  7452. pc_resetstate(sd);
  7453. sprintf(atcmd_output, msg_txt(sd,207), sd->status.name); // '%s' stats points reset.
  7454. clif_displaymessage(fd, atcmd_output);
  7455. return 0;
  7456. }
  7457. ACMD_FUNC(resetskill)
  7458. {
  7459. nullpo_retr(-1,sd);
  7460. pc_resetskill(sd,1);
  7461. sprintf(atcmd_output, msg_txt(sd,206), sd->status.name); // '%s' skill points reset.
  7462. clif_displaymessage(fd, atcmd_output);
  7463. return 0;
  7464. }
  7465. /*==========================================
  7466. * #storagelist: Displays the items list of a player's storage.
  7467. * #cartlist: Displays contents of target's cart.
  7468. * #itemlist: Displays contents of target's inventory.
  7469. *------------------------------------------*/
  7470. ACMD_FUNC(itemlist)
  7471. {
  7472. int i, j, count, counter;
  7473. const char* location;
  7474. const struct item* items;
  7475. int size;
  7476. StringBuf buf;
  7477. nullpo_retr(-1, sd);
  7478. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7479. if( strcmp(parent_cmd, "storagelist") == 0 ) {
  7480. location = "storage";
  7481. items = sd->storage.u.items_storage;
  7482. size = sd->storage.max_amount;
  7483. } else if( strcmp(parent_cmd, "cartlist") == 0 ) {
  7484. location = "cart";
  7485. items = sd->cart.u.items_cart;
  7486. size = MAX_CART;
  7487. } else if( strcmp(parent_cmd, "itemlist") == 0 ) {
  7488. location = "inventory";
  7489. items = sd->inventory.u.items_inventory;
  7490. size = MAX_INVENTORY;
  7491. } else
  7492. return 1;
  7493. StringBuf_Init(&buf);
  7494. count = 0; // total slots occupied
  7495. counter = 0; // total items found
  7496. for( i = 0; i < size; ++i ) {
  7497. const struct item* it = &items[i];
  7498. struct item_data* itd;
  7499. if( it->nameid == 0 || (itd = itemdb_exists(it->nameid)) == NULL )
  7500. continue;
  7501. counter += it->amount;
  7502. count++;
  7503. if( count == 1 ) {
  7504. StringBuf_Printf(&buf, msg_txt(sd,1332), location, sd->status.name); // ------ %s items list of '%s' ------
  7505. clif_displaymessage(fd, StringBuf_Value(&buf));
  7506. StringBuf_Clear(&buf);
  7507. }
  7508. if( it->refine )
  7509. StringBuf_Printf(&buf, "%d %s %+d (%s, id: %d)", it->amount, itd->jname, it->refine, itd->name, it->nameid);
  7510. else
  7511. StringBuf_Printf(&buf, "%d %s (%s, id: %d)", it->amount, itd->jname, itd->name, it->nameid);
  7512. if( it->equip ) {
  7513. char equipstr[CHAT_SIZE_MAX];
  7514. strcpy(equipstr, msg_txt(sd,1333)); // | Equipped:
  7515. if( it->equip&EQP_GARMENT )
  7516. strcat(equipstr, msg_txt(sd,1334)); // Robe,
  7517. if( it->equip&EQP_ACC_L )
  7518. strcat(equipstr, msg_txt(sd,1335)); // Left Accessory,
  7519. if( it->equip&EQP_ARMOR )
  7520. strcat(equipstr, msg_txt(sd,1336)); // Body/Armor,
  7521. if( (it->equip&EQP_ARMS) == EQP_HAND_R )
  7522. strcat(equipstr, msg_txt(sd,1337)); // Right Hand,
  7523. if( (it->equip&EQP_ARMS) == EQP_HAND_L )
  7524. strcat(equipstr, msg_txt(sd,1338)); // Left Hand,
  7525. if( (it->equip&EQP_ARMS) == EQP_ARMS )
  7526. strcat(equipstr, msg_txt(sd,1339)); // Both Hands,
  7527. if( it->equip&EQP_SHOES )
  7528. strcat(equipstr, msg_txt(sd,1340)); // Shoes,
  7529. if( it->equip&EQP_ACC_R )
  7530. strcat(equipstr, msg_txt(sd,1341)); // Right Accessory,
  7531. if( (it->equip&EQP_HELM) == EQP_HEAD_LOW )
  7532. strcat(equipstr, msg_txt(sd,1342)); // Lower Head,
  7533. if( (it->equip&EQP_HELM) == EQP_HEAD_TOP )
  7534. strcat(equipstr, msg_txt(sd,1343)); // Top Head,
  7535. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_TOP) )
  7536. strcat(equipstr, msg_txt(sd,1344)); // Top/Lower Head,
  7537. if( (it->equip&EQP_HELM) == EQP_HEAD_MID )
  7538. strcat(equipstr, msg_txt(sd,1345)); // Mid Head,
  7539. if( (it->equip&EQP_HELM) == (EQP_HEAD_LOW|EQP_HEAD_MID) )
  7540. strcat(equipstr, msg_txt(sd,1346)); // Mid/Lower Head,
  7541. if( (it->equip&EQP_HELM) == EQP_HELM )
  7542. strcat(equipstr, msg_txt(sd,1347)); // Top/Mid/Lower Head,
  7543. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_LOW )
  7544. strcat(equipstr, msg_txt(sd,518)); // Lower Costume Head,
  7545. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_TOP )
  7546. strcat(equipstr, msg_txt(sd,519)); // Top Costume Head,
  7547. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_TOP) )
  7548. strcat(equipstr, msg_txt(sd,520)); // Top/Lower Costume Head,
  7549. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HEAD_MID )
  7550. strcat(equipstr, msg_txt(sd,521)); // Mid Costume Head,
  7551. if( (it->equip&EQP_COSTUME_HELM) == (EQP_COSTUME_HEAD_LOW|EQP_COSTUME_HEAD_MID) )
  7552. strcat(equipstr, msg_txt(sd,522)); // Mid/Lower Costume Head,
  7553. if( (it->equip&EQP_COSTUME_HELM) == EQP_COSTUME_HELM )
  7554. strcat(equipstr, msg_txt(sd,523)); // Top/Mid/Lower Costume Head,
  7555. if( it->equip&EQP_COSTUME_GARMENT )
  7556. strcat(equipstr, msg_txt(sd,524)); // Costume Robe,
  7557. //if( it->equip&EQP_COSTUME_FLOOR )
  7558. //strcat(equipstr, msg_txt(sd,525)); // Costume Floor,
  7559. if( it->equip&EQP_AMMO )
  7560. strcat(equipstr, msg_txt(sd,526)); // Ammo,
  7561. if( it->equip&EQP_SHADOW_ARMOR )
  7562. strcat(equipstr, msg_txt(sd,527)); // Shadow Body,
  7563. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_WEAPON )
  7564. strcat(equipstr, msg_txt(sd,528)); // Shadow Right Hand,
  7565. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_SHIELD )
  7566. strcat(equipstr, msg_txt(sd,529)); // Shadow Left Hand,
  7567. if( (it->equip&EQP_SHADOW_ARMS) == EQP_SHADOW_ARMS )
  7568. strcat(equipstr, msg_txt(sd,530)); // Shadow Both Hands,
  7569. if( it->equip&EQP_SHADOW_SHOES )
  7570. strcat(equipstr, msg_txt(sd,531)); // Shadow Shoes,
  7571. if( it->equip&EQP_SHADOW_ACC_R )
  7572. strcat(equipstr, msg_txt(sd,532)); // Shadow Right Accessory,
  7573. if( it->equip&EQP_SHADOW_ACC_L )
  7574. strcat(equipstr, msg_txt(sd,533)); // Shadow Left Accessory,
  7575. // remove final ', '
  7576. equipstr[strlen(equipstr) - 2] = '\0';
  7577. StringBuf_AppendStr(&buf, equipstr);
  7578. }
  7579. clif_displaymessage(fd, StringBuf_Value(&buf));
  7580. StringBuf_Clear(&buf);
  7581. if( it->card[0] == CARD0_PET ) { // pet egg
  7582. if (it->card[3])
  7583. StringBuf_Printf(&buf, msg_txt(sd,1348), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, named)
  7584. else
  7585. StringBuf_Printf(&buf, msg_txt(sd,1349), (unsigned int)MakeDWord(it->card[1], it->card[2])); // -> (pet egg, pet id: %u, unnamed)
  7586. } else if(it->card[0] == CARD0_FORGE) { // forged item
  7587. StringBuf_Printf(&buf, msg_txt(sd,1350), (unsigned int)MakeDWord(it->card[2], it->card[3]), it->card[1]>>8, it->card[1]&0x0f); // -> (crafted item, creator id: %u, star crumbs %d, element %d)
  7588. } else if(it->card[0] == CARD0_CREATE) { // created item
  7589. StringBuf_Printf(&buf, msg_txt(sd,1351), (unsigned int)MakeDWord(it->card[2], it->card[3])); // -> (produced item, creator id: %u)
  7590. } else { // normal item
  7591. int counter2 = 0;
  7592. for( j = 0; j < itd->slot; ++j ) {
  7593. struct item_data* card;
  7594. if( it->card[j] == 0 || (card = itemdb_exists(it->card[j])) == NULL )
  7595. continue;
  7596. counter2++;
  7597. if( counter2 == 1 )
  7598. StringBuf_AppendStr(&buf, msg_txt(sd,1352)); // -> (card(s):
  7599. if( counter2 != 1 )
  7600. StringBuf_AppendStr(&buf, ", ");
  7601. StringBuf_Printf(&buf, "#%d %s (id: %d)", counter2, card->jname, card->nameid);
  7602. }
  7603. if( counter2 > 0 )
  7604. StringBuf_AppendStr(&buf, ")");
  7605. }
  7606. if( StringBuf_Length(&buf) > 0 )
  7607. clif_displaymessage(fd, StringBuf_Value(&buf));
  7608. StringBuf_Clear(&buf);
  7609. }
  7610. if( count == 0 )
  7611. StringBuf_Printf(&buf, msg_txt(sd,1353), location); // No item found in this player's %s.
  7612. else
  7613. StringBuf_Printf(&buf, msg_txt(sd,1354), counter, count, location); // %d item(s) found in %d %s slots.
  7614. clif_displaymessage(fd, StringBuf_Value(&buf));
  7615. StringBuf_Destroy(&buf);
  7616. return 0;
  7617. }
  7618. ACMD_FUNC(stats)
  7619. {
  7620. char job_jobname[100];
  7621. char output[CHAT_SIZE_MAX];
  7622. int i;
  7623. struct {
  7624. const char* format;
  7625. int value;
  7626. } output_table[] = {
  7627. { "Base Level - %d", 0 },
  7628. { NULL, 0 },
  7629. { "Hp - %d", 0 },
  7630. { "MaxHp - %d", 0 },
  7631. { "Sp - %d", 0 },
  7632. { "MaxSp - %d", 0 },
  7633. { "Str - %3d", 0 },
  7634. { "Agi - %3d", 0 },
  7635. { "Vit - %3d", 0 },
  7636. { "Int - %3d", 0 },
  7637. { "Dex - %3d", 0 },
  7638. { "Luk - %3d", 0 },
  7639. { "Zeny - %d", 0 },
  7640. { "Free SK Points - %d", 0 },
  7641. { "JobChangeLvl (2nd) - %d", 0 },
  7642. { "JobChangeLvl (3rd) - %d", 0 },
  7643. { NULL, 0 }
  7644. };
  7645. memset(job_jobname, '\0', sizeof(job_jobname));
  7646. memset(output, '\0', sizeof(output));
  7647. //direct array initialization with variables is not standard C compliant.
  7648. output_table[0].value = sd->status.base_level;
  7649. output_table[1].format = job_jobname;
  7650. output_table[1].value = sd->status.job_level;
  7651. output_table[2].value = sd->status.hp;
  7652. output_table[3].value = sd->status.max_hp;
  7653. output_table[4].value = sd->status.sp;
  7654. output_table[5].value = sd->status.max_sp;
  7655. output_table[6].value = sd->status.str;
  7656. output_table[7].value = sd->status.agi;
  7657. output_table[8].value = sd->status.vit;
  7658. output_table[9].value = sd->status.int_;
  7659. output_table[10].value = sd->status.dex;
  7660. output_table[11].value = sd->status.luk;
  7661. output_table[12].value = sd->status.zeny;
  7662. output_table[13].value = sd->status.skill_point;
  7663. output_table[14].value = sd->change_level_2nd;
  7664. output_table[15].value = sd->change_level_3rd;
  7665. sprintf(job_jobname, "Job - %s %s", job_name(sd->status.class_), "(level %d)");
  7666. sprintf(output, msg_txt(sd,53), sd->status.name); // '%s' stats:
  7667. clif_displaymessage(fd, output);
  7668. for (i = 0; output_table[i].format != NULL; i++) {
  7669. sprintf(output, output_table[i].format, output_table[i].value);
  7670. clif_displaymessage(fd, output);
  7671. }
  7672. return 0;
  7673. }
  7674. ACMD_FUNC(delitem)
  7675. {
  7676. char item_name[100];
  7677. unsigned short nameid;
  7678. int amount = 0, total, idx;
  7679. struct item_data* id;
  7680. nullpo_retr(-1, sd);
  7681. if( !message || !*message || ( sscanf(message, "\"%99[^\"]\" %11d", item_name, &amount) < 2 && sscanf(message, "%99s %11d", item_name, &amount) < 2 ) || amount < 1 )
  7682. {
  7683. clif_displaymessage(fd, msg_txt(sd,1355)); // Please enter an item name/ID, a quantity, and a player name (usage: #delitem <player> <item_name_or_ID> <quantity>).
  7684. return -1;
  7685. }
  7686. if( ( id = itemdb_searchname(item_name) ) != NULL || ( id = itemdb_exists(atoi(item_name)) ) != NULL )
  7687. {
  7688. nameid = id->nameid;
  7689. }
  7690. else
  7691. {
  7692. clif_displaymessage(fd, msg_txt(sd,19)); // Invalid item ID or name.
  7693. return -1;
  7694. }
  7695. total = amount;
  7696. // delete items
  7697. while( amount && ( idx = pc_search_inventory(sd, nameid) ) != -1 )
  7698. {
  7699. int delamount = ( amount < sd->inventory.u.items_inventory[idx].amount ) ? amount : sd->inventory.u.items_inventory[idx].amount;
  7700. if( sd->inventory_data[idx]->type == IT_PETEGG && sd->inventory.u.items_inventory[idx].card[0] == CARD0_PET )
  7701. {// delete pet
  7702. intif_delete_petdata(MakeDWord(sd->inventory.u.items_inventory[idx].card[1], sd->inventory.u.items_inventory[idx].card[2]));
  7703. }
  7704. pc_delitem(sd, idx, delamount, 0, 0, LOG_TYPE_COMMAND);
  7705. amount-= delamount;
  7706. }
  7707. // notify target
  7708. sprintf(atcmd_output, msg_txt(sd,113), total-amount); // %d item(s) removed by a GM.
  7709. clif_displaymessage(sd->fd, atcmd_output);
  7710. // notify source
  7711. if( amount == total )
  7712. {
  7713. clif_displaymessage(fd, msg_txt(sd,116)); // Character does not have the item.
  7714. }
  7715. else if( amount )
  7716. {
  7717. sprintf(atcmd_output, msg_txt(sd,115), total-amount, total-amount, total); // %d item(s) removed. Player had only %d on %d items.
  7718. clif_displaymessage(fd, atcmd_output);
  7719. }
  7720. else
  7721. {
  7722. sprintf(atcmd_output, msg_txt(sd,114), total); // %d item(s) removed from the player.
  7723. clif_displaymessage(fd, atcmd_output);
  7724. }
  7725. return 0;
  7726. }
  7727. /*==========================================
  7728. * Custom Fonts
  7729. *------------------------------------------*/
  7730. ACMD_FUNC(font)
  7731. {
  7732. int font_id;
  7733. nullpo_retr(-1,sd);
  7734. font_id = atoi(message);
  7735. if( font_id == 0 ) {
  7736. if( sd->status.font ) {
  7737. sd->status.font = 0;
  7738. clif_displaymessage(fd, msg_txt(sd,1356)); // Returning to normal font.
  7739. clif_font(sd);
  7740. } else {
  7741. clif_displaymessage(fd, msg_txt(sd,1357)); // Use @font <1-9> to change your message font.
  7742. clif_displaymessage(fd, msg_txt(sd,1358)); // Use 0 or no parameter to return to normal font.
  7743. }
  7744. } else if( font_id < 0 || font_id > 9 )
  7745. clif_displaymessage(fd, msg_txt(sd,1359)); // Invalid font. Use a value from 0 to 9.
  7746. else if( font_id != sd->status.font ) {
  7747. sd->status.font = font_id;
  7748. clif_font(sd);
  7749. clif_displaymessage(fd, msg_txt(sd,1360)); // Font changed.
  7750. } else
  7751. clif_displaymessage(fd, msg_txt(sd,1361)); // Already using this font.
  7752. return 0;
  7753. }
  7754. /*==========================================
  7755. * type: 1 = commands (@), 2 = charcommands (#)
  7756. *------------------------------------------*/
  7757. static void atcommand_commands_sub(struct map_session_data* sd, const int fd, AtCommandType type)
  7758. {
  7759. char line_buff[CHATBOX_SIZE];
  7760. char* cur = line_buff;
  7761. AtCommandInfo* cmd;
  7762. DBIterator *iter = db_iterator(atcommand_db);
  7763. int count = 0;
  7764. memset(line_buff,' ',CHATBOX_SIZE);
  7765. line_buff[CHATBOX_SIZE-1] = 0;
  7766. clif_displaymessage(fd, msg_txt(sd,273)); // "Commands available:"
  7767. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  7768. unsigned int slen = 0;
  7769. switch( type ) {
  7770. case COMMAND_CHARCOMMAND:
  7771. if( cmd->char_groups[sd->group_pos] == 0 )
  7772. continue;
  7773. break;
  7774. case COMMAND_ATCOMMAND:
  7775. if( cmd->at_groups[sd->group_pos] == 0 )
  7776. continue;
  7777. break;
  7778. default:
  7779. continue;
  7780. }
  7781. slen = strlen(cmd->command);
  7782. // flush the text buffer if this command won't fit into it
  7783. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  7784. clif_displaymessage(fd,line_buff);
  7785. cur = line_buff;
  7786. memset(line_buff,' ',CHATBOX_SIZE);
  7787. line_buff[CHATBOX_SIZE-1] = 0;
  7788. }
  7789. memcpy(cur,cmd->command,slen);
  7790. cur += slen+(10-slen%10);
  7791. count++;
  7792. }
  7793. dbi_destroy(iter);
  7794. clif_displaymessage(fd,line_buff);
  7795. if ( atcmd_binding_count ) {
  7796. int i, count_bind, gm_lvl = pc_get_group_level(sd);
  7797. for( i = count_bind = 0; i < atcmd_binding_count; i++ ) {
  7798. if ( gm_lvl >= ( (type - 1) ? atcmd_binding[i]->level2 : atcmd_binding[i]->level ) ) {
  7799. unsigned int slen = strlen(atcmd_binding[i]->command);
  7800. if ( count_bind == 0 ) {
  7801. cur = line_buff;
  7802. memset(line_buff,' ',CHATBOX_SIZE);
  7803. line_buff[CHATBOX_SIZE-1] = 0;
  7804. clif_displaymessage(fd, "-----------------");
  7805. clif_displaymessage(fd, msg_txt(sd,509)); // Script-bound commands:
  7806. }
  7807. if (slen + cur - line_buff >= CHATBOX_SIZE) {
  7808. clif_displaymessage(fd,line_buff);
  7809. cur = line_buff;
  7810. memset(line_buff,' ',CHATBOX_SIZE);
  7811. line_buff[CHATBOX_SIZE-1] = 0;
  7812. }
  7813. memcpy(cur,atcmd_binding[i]->command,slen);
  7814. cur += slen+(10-slen%10);
  7815. count_bind++;
  7816. }
  7817. }
  7818. if ( count_bind )
  7819. clif_displaymessage(fd,line_buff);// last one
  7820. count += count_bind;
  7821. }
  7822. sprintf(atcmd_output, msg_txt(sd,274), count); // "%d commands found."
  7823. clif_displaymessage(fd, atcmd_output);
  7824. return;
  7825. }
  7826. /*==========================================
  7827. * @commands Lists available @ commands to you
  7828. *------------------------------------------*/
  7829. ACMD_FUNC(commands)
  7830. {
  7831. atcommand_commands_sub(sd, fd, COMMAND_ATCOMMAND);
  7832. return 0;
  7833. }
  7834. /*==========================================
  7835. * @charcommands Lists available # commands to you
  7836. *------------------------------------------*/
  7837. ACMD_FUNC(charcommands) {
  7838. atcommand_commands_sub(sd, fd, COMMAND_CHARCOMMAND);
  7839. return 0;
  7840. }
  7841. /* for new mounts */
  7842. ACMD_FUNC(mount2) {
  7843. clif_displaymessage(sd->fd,msg_txt(sd,1362)); // NOTICE: If you crash with mount your LUA is outdated.
  7844. if (!sd->sc.data[SC_ALL_RIDING]) {
  7845. clif_displaymessage(sd->fd,msg_txt(sd,1363)); // You have mounted.
  7846. sc_start(NULL, &sd->bl, SC_ALL_RIDING, 10000, 1, INFINITE_TICK);
  7847. } else {
  7848. clif_displaymessage(sd->fd,msg_txt(sd,1364)); // You have released your mount.
  7849. status_change_end(&sd->bl, SC_ALL_RIDING, INVALID_TIMER);
  7850. }
  7851. return 0;
  7852. }
  7853. ACMD_FUNC(accinfo) {
  7854. char query[NAME_LENGTH];
  7855. char type = 0; // type = 1, get only account name
  7856. if (!message || !*message || strlen(message) > NAME_LENGTH
  7857. || ( sscanf(message, "%23s %c", query, &type) < 1))
  7858. {
  7859. clif_displaymessage(fd, msg_txt(sd,1365)); // Usage: @accinfo/@accountinfo <account_id/char name>
  7860. clif_displaymessage(fd, msg_txt(sd,1366)); // You may search partial name by making use of '%' in the search, ex. "@accinfo %Mario%" lists all characters whose name contains "Mario".
  7861. return -1;
  7862. } else if (type != 0) {
  7863. type = type-'0'; //make it int
  7864. if (type != 1) {
  7865. clif_displaymessage(fd, "accinfo : Unknow type specified\n");
  7866. return -1;
  7867. }
  7868. }
  7869. intif_request_accinfo( sd->fd, sd->bl.id, pc_get_group_level(sd), query, type);
  7870. return 0;
  7871. }
  7872. /**
  7873. * @set <variable name{[index]}>{ <value>}
  7874. *
  7875. * Gets or sets a value of a non server variable.
  7876. * If a value is specified it is used to set the variable's value,
  7877. * if not the variable's value is read.
  7878. * In any case it reads and displays the variable's value.
  7879. *
  7880. * Original implementation by Ind
  7881. */
  7882. ACMD_FUNC(set) {
  7883. char reg[46], val[128], name[32];
  7884. int toset = 0, len;
  7885. uint32 index;
  7886. bool is_str = false;
  7887. int64 uid;
  7888. if( !message || !*message || (toset = sscanf(message, "%45s %127[^\n]s", reg, val)) < 1 ) {
  7889. clif_displaymessage(fd, msg_txt(sd,1367)); // Usage: @set <variable name> <value>
  7890. clif_displaymessage(fd, msg_txt(sd,1368)); // Usage: ex. "@set PoringCharVar 50"
  7891. clif_displaymessage(fd, msg_txt(sd,1369)); // Usage: ex. "@set PoringCharVarSTR$ Super Duper String"
  7892. clif_displaymessage(fd, msg_txt(sd,1370)); // Usage: ex. "@set PoringCharVarSTR$" outputs its value, Super Duper String.
  7893. return -1;
  7894. }
  7895. /* disabled variable types (they require a proper script state to function, so allowing them would crash the server) */
  7896. if( reg[0] == '.' ) {
  7897. clif_displaymessage(fd, msg_txt(sd,1371)); // NPC variables may not be used with @set.
  7898. return -1;
  7899. } else if( reg[0] == '\'' ) {
  7900. clif_displaymessage(fd, msg_txt(sd,1372)); // Instance variables may not be used with @set.
  7901. return -1;
  7902. }
  7903. // Check if the user wanted to set an array
  7904. if( sscanf( reg, "%31[^[][%" PRIu32 "]", name, &index ) < 2 ){
  7905. // The user did not specify array brackets, so we set the index to zero
  7906. index = 0;
  7907. }
  7908. is_str = is_string_variable(name);
  7909. if( ( len = strlen(val) ) > 1 ) {
  7910. if( val[0] == '"' && val[len-1] == '"') {
  7911. val[len-1] = '\0'; //Strip quotes.
  7912. memmove(val, val+1, len-1);
  7913. }
  7914. }
  7915. // Only set the variable if there is a value for it
  7916. if( toset >= 2 ){
  7917. if( is_str ){
  7918. setd_sub_str( NULL, sd, name, index, val, NULL );
  7919. }else{
  7920. setd_sub_num( NULL, sd, name, index, strtoll( val, NULL, 10 ), NULL );
  7921. }
  7922. }
  7923. uid = reference_uid( add_str( name ), index );
  7924. if( is_str ) {// string variable
  7925. char* value;
  7926. switch( reg[0] ) {
  7927. case '@':
  7928. value = pc_readregstr(sd, uid);
  7929. break;
  7930. case '$':
  7931. value = mapreg_readregstr(uid);
  7932. break;
  7933. case '#':
  7934. if( reg[1] == '#' )
  7935. value = pc_readaccountreg2str(sd, uid);// global
  7936. else
  7937. value = pc_readaccountregstr(sd, uid);// local
  7938. break;
  7939. default:
  7940. value = pc_readglobalreg_str(sd, uid);
  7941. break;
  7942. }
  7943. if( value == NULL || *value == '\0' ){// empty string
  7944. sprintf(atcmd_output,msg_txt(sd,1375),reg); // %s is empty
  7945. }else{
  7946. sprintf(atcmd_output,msg_txt(sd,1374),reg,value); // %s value is now: %s
  7947. }
  7948. } else {// integer variable
  7949. int64 value;
  7950. switch( reg[0] ) {
  7951. case '@':
  7952. value = pc_readreg(sd, uid);
  7953. break;
  7954. case '$':
  7955. value = mapreg_readreg(uid);
  7956. break;
  7957. case '#':
  7958. if( reg[1] == '#' )
  7959. value = pc_readaccountreg2(sd, uid);// global
  7960. else
  7961. value = pc_readaccountreg(sd, uid);// local
  7962. break;
  7963. default:
  7964. value = pc_readglobalreg(sd, uid);
  7965. break;
  7966. }
  7967. sprintf(atcmd_output,msg_txt(sd,1373),reg,value); // %s value is now: %lld
  7968. }
  7969. clif_displaymessage(fd, atcmd_output);
  7970. return 0;
  7971. }
  7972. ACMD_FUNC(addperm) {
  7973. int perm_size = ARRAYLENGTH(pc_g_permission_name);
  7974. bool add;
  7975. int i;
  7976. parent_cmd = atcommand_alias_db.checkAlias(command+1);
  7977. add = (strcmpi(parent_cmd, "addperm") == 0);
  7978. if( !message || !*message ) {
  7979. sprintf(atcmd_output, msg_txt(sd,1378),command); // Usage: %s <permission_name>
  7980. clif_displaymessage(fd, atcmd_output);
  7981. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  7982. for( i = 0; i < perm_size; i++ ) {
  7983. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  7984. clif_displaymessage(fd, atcmd_output);
  7985. }
  7986. return -1;
  7987. }
  7988. ARR_FIND(0, perm_size, i, strcmpi(pc_g_permission_name[i].name, message) == 0);
  7989. if( i == perm_size ) {
  7990. sprintf(atcmd_output,msg_txt(sd,1380),message); // '%s' is not a known permission.
  7991. clif_displaymessage(fd, atcmd_output);
  7992. clif_displaymessage(fd, msg_txt(sd,1379)); // -- Permission List
  7993. for( i = 0; i < perm_size; i++ ) {
  7994. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  7995. clif_displaymessage(fd, atcmd_output);
  7996. }
  7997. return -1;
  7998. }
  7999. if( add && (sd->permissions&pc_g_permission_name[i].permission) ) {
  8000. sprintf(atcmd_output, msg_txt(sd,1381),sd->status.name,pc_g_permission_name[i].name); // User '%s' already possesses the '%s' permission.
  8001. clif_displaymessage(fd, atcmd_output);
  8002. return -1;
  8003. } else if ( !add && !(sd->permissions&pc_g_permission_name[i].permission) ) {
  8004. sprintf(atcmd_output, msg_txt(sd,1382),sd->status.name,pc_g_permission_name[i].name); // User '%s' doesn't possess the '%s' permission.
  8005. clif_displaymessage(fd, atcmd_output);
  8006. sprintf(atcmd_output,msg_txt(sd,1383),sd->status.name); // -- User '%s' Permissions
  8007. clif_displaymessage(fd, atcmd_output);
  8008. for( i = 0; i < perm_size; i++ ) {
  8009. if( sd->permissions&pc_g_permission_name[i].permission ) {
  8010. sprintf(atcmd_output,"- %s",pc_g_permission_name[i].name);
  8011. clif_displaymessage(fd, atcmd_output);
  8012. }
  8013. }
  8014. return -1;
  8015. }
  8016. if( add )
  8017. sd->permissions |= pc_g_permission_name[i].permission;
  8018. else
  8019. sd->permissions &=~ pc_g_permission_name[i].permission;
  8020. sprintf(atcmd_output, msg_txt(sd,1384),sd->status.name); // User '%s' permissions updated successfully. The changes are temporary.
  8021. clif_displaymessage(fd, atcmd_output);
  8022. return 0;
  8023. }
  8024. ACMD_FUNC(unloadnpcfile) {
  8025. if( !message || !*message ) {
  8026. clif_displaymessage(fd, msg_txt(sd,1385)); // Usage: @unloadnpcfile <file name>
  8027. return -1;
  8028. }
  8029. if( npc_unloadfile(message) )
  8030. clif_displaymessage(fd, msg_txt(sd,1386)); // File unloaded. Be aware that mapflags and monsters spawned directly are not removed.
  8031. else {
  8032. clif_displaymessage(fd, msg_txt(sd,1387)); // File not found.
  8033. return -1;
  8034. }
  8035. return 0;
  8036. }
  8037. ACMD_FUNC(cart) {
  8038. #define MC_CART_MDFY(idx, x) \
  8039. sd->status.skill[(idx)].id = (x)?MC_PUSHCART:0; \
  8040. sd->status.skill[(idx)].lv = (x)?1:0; \
  8041. sd->status.skill[(idx)].flag = (x)?SKILL_FLAG_TEMPORARY:SKILL_FLAG_PERMANENT;
  8042. int val = atoi(message);
  8043. bool need_skill = (pc_checkskill(sd, MC_PUSHCART) == 0);
  8044. uint16 sk_idx = 0;
  8045. if( !message || !*message || val < 0 || val > MAX_CARTS ) {
  8046. sprintf(atcmd_output, msg_txt(sd,1390),command,MAX_CARTS); // Unknown Cart (usage: %s <0-%d>).
  8047. clif_displaymessage(fd, atcmd_output);
  8048. return -1;
  8049. }
  8050. if( val == 0 && !pc_iscarton(sd) ) {
  8051. clif_displaymessage(fd, msg_txt(sd,1391)); // You do not possess a cart to be removed
  8052. return -1;
  8053. }
  8054. if (!(sk_idx = skill_get_index(MC_PUSHCART)))
  8055. return -1;
  8056. if( need_skill ) {
  8057. MC_CART_MDFY(sk_idx,1);
  8058. }
  8059. if( !pc_setcart(sd, val) ) {
  8060. if( need_skill ) {
  8061. MC_CART_MDFY(sk_idx,0);
  8062. }
  8063. return -1;/* @cart failed */
  8064. }
  8065. if( need_skill ) {
  8066. MC_CART_MDFY(sk_idx,0);
  8067. }
  8068. clif_displaymessage(fd, msg_txt(sd,1392)); // Cart Added
  8069. return 0;
  8070. #undef MC_CART_MDFY
  8071. }
  8072. /* Channel System [Ind] */
  8073. ACMD_FUNC(join){
  8074. char chname[CHAN_NAME_LENGTH], pass[CHAN_NAME_LENGTH];
  8075. if( !message || !*message || sscanf(message, "%19s %19s", chname, pass) < 1 ) {
  8076. sprintf(atcmd_output, msg_txt(sd,1399),command); // Unknown channel (usage: %s <#channel_name>).
  8077. clif_displaymessage(fd, atcmd_output);
  8078. return -1;
  8079. }
  8080. return channel_pcjoin(sd, chname, pass);
  8081. }
  8082. /*
  8083. * Display available option for @channel command
  8084. * @command : the name of used command (for alias case)
  8085. */
  8086. static inline void atcmd_channel_help(struct map_session_data *sd, const char *command)
  8087. {
  8088. int fd = sd->fd;
  8089. bool can_delete = pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN);
  8090. bool can_create = (can_delete || channel_config.private_channel.allow);
  8091. clif_displaymessage(fd, msg_txt(sd,1414));// ---- Available options:
  8092. //option create
  8093. if( can_create ) {
  8094. sprintf(atcmd_output, msg_txt(sd,1415),command);// * %s create <#channel_name> <channel_password>
  8095. clif_displaymessage(fd, atcmd_output);
  8096. clif_displaymessage(fd, msg_txt(sd,1416));// -- Creates a new channel.
  8097. }
  8098. //option delete
  8099. if(can_delete){
  8100. sprintf(atcmd_output, msg_txt(sd,1469),command);// * %s delete <#channel_name>
  8101. clif_displaymessage(fd, atcmd_output);
  8102. clif_displaymessage(fd, msg_txt(sd,1470)); // -- Destroys the specified channel.
  8103. }
  8104. //option list
  8105. sprintf(atcmd_output, msg_txt(sd,1417),command);// * %s list
  8106. clif_displaymessage(fd, atcmd_output);
  8107. clif_displaymessage(fd, msg_txt(sd,1418));// -- Lists all public channels.
  8108. sprintf(atcmd_output, msg_txt(sd,1471),command);// * %s list mine
  8109. clif_displaymessage(fd, atcmd_output);
  8110. clif_displaymessage(fd, msg_txt(sd,1472));// -- Lists all channels you have joined.
  8111. if( can_create ) {
  8112. sprintf(atcmd_output, msg_txt(sd,1419),command);// * %s list colors
  8113. clif_displaymessage(fd, atcmd_output);
  8114. clif_displaymessage(fd, msg_txt(sd,1420));// -- Lists all available colors for custom channels.
  8115. }
  8116. //option setcolor
  8117. if(can_create){
  8118. sprintf(atcmd_output, msg_txt(sd,1421),command);// * %s setcolor <#channel_name> <color_name>
  8119. clif_displaymessage(fd, atcmd_output);
  8120. clif_displaymessage(fd, msg_txt(sd,1422));// -- Changes channel text to the specified color (channel owners only).
  8121. }
  8122. //option join
  8123. sprintf(atcmd_output, msg_txt(sd,1473),command);// * %s join <#channel_name> <channel_password>
  8124. clif_displaymessage(fd, atcmd_output);
  8125. clif_displaymessage(fd, msg_txt(sd,1474));// -- Joins the specified channel.
  8126. //option leave
  8127. sprintf(atcmd_output, msg_txt(sd,1423),command);// * %s leave <#channel_name>
  8128. clif_displaymessage(fd, atcmd_output);
  8129. clif_displaymessage(fd, msg_txt(sd,1424));// -- Leaves the specified channel.
  8130. //option bindto
  8131. sprintf(atcmd_output, msg_txt(sd,1427),command);// * %s bindto <#channel_name>
  8132. clif_displaymessage(fd, atcmd_output);
  8133. clif_displaymessage(fd, msg_txt(sd,1428));// -- Binds your global chat to the specified channel, sending all global messages to that channel.
  8134. //option unbind
  8135. sprintf(atcmd_output, msg_txt(sd,1429),command);// * %s unbind
  8136. clif_displaymessage(fd, atcmd_output);
  8137. clif_displaymessage(fd, msg_txt(sd,1430));// -- Unbinds your global chat from the attached channel, if any.
  8138. //option ban/unban/banlist
  8139. if( can_create ) {
  8140. sprintf(atcmd_output, msg_txt(sd,1456),command);// * %s ban <#channel_name> <player>
  8141. clif_displaymessage(fd, atcmd_output);
  8142. clif_displaymessage(fd, msg_txt(sd,1457));// -- Bans the specified player from the channel.
  8143. sprintf(atcmd_output, msg_txt(sd,1458),command);// * %s banlist <#channel_name>
  8144. clif_displaymessage(fd, atcmd_output);
  8145. clif_displaymessage(fd, msg_txt(sd,1459));// -- Lists all players banned from the specified channel.
  8146. sprintf(atcmd_output, msg_txt(sd,1460),command);// * %s unban <#channel_name> <player>
  8147. clif_displaymessage(fd, atcmd_output);
  8148. clif_displaymessage(fd, msg_txt(sd,1461));// -- Unbans the specified player from the channel.
  8149. sprintf(atcmd_output, msg_txt(sd,1467),command);// * %s unbanall <#channel_name>
  8150. clif_displaymessage(fd, atcmd_output);
  8151. clif_displaymessage(fd, msg_txt(sd,1468));// -- Clears all bans from the specified channel.
  8152. }
  8153. //option setopt
  8154. if(can_create){
  8155. sprintf(atcmd_output, msg_txt(sd,1462),command);// * %s setopt <#channel_name> <option> <value>
  8156. clif_displaymessage(fd, atcmd_output);
  8157. clif_displaymessage(fd, msg_txt(sd,1463));// -- Sets an option and value for the specified channel.
  8158. }
  8159. sprintf(atcmd_output, msg_txt(sd,1404),command); // %s failed.
  8160. clif_displaymessage(fd, atcmd_output);
  8161. }
  8162. ACMD_FUNC(channel) {
  8163. char key[NAME_LENGTH], sub1[CHAN_NAME_LENGTH], sub2[64];
  8164. sub1[0] = sub2[0] = '\0';
  8165. if( !message || !*message || sscanf(message, "%23s %19s %63[^\n]", key, sub1, sub2) < 1 ) {
  8166. atcmd_channel_help(sd,command);
  8167. return 0;
  8168. }
  8169. if( strcmpi(key,"delete") == 0 && pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) {
  8170. return channel_pcdelete(sd,sub1);
  8171. } else if ( strcmpi(key,"list") == 0 ) {
  8172. return channel_display_list(sd,sub1);
  8173. } else if ( strcmpi(key,"setcolor") == 0 ) {
  8174. return channel_pccolor(sd, sub1, sub2);
  8175. } else if ( strcmpi(key,"join") == 0 ) {
  8176. return channel_pcjoin(sd, sub1, sub2);
  8177. }else if ( strcmpi(key,"leave") == 0 ) {
  8178. return channel_pcleave(sd, sub1);
  8179. } else if ( strcmpi(key,"bindto") == 0 ) {
  8180. return channel_pcbind(sd, sub1);
  8181. } else if ( strcmpi(key,"unbind") == 0 ) {
  8182. return channel_pcunbind(sd);
  8183. } else if ( strcmpi(key,"ban") == 0 ) {
  8184. return channel_pcban(sd,sub1,sub2,0);
  8185. } else if ( strcmpi(key,"kick") == 0 ) {
  8186. return channel_pckick(sd,sub1,sub2);
  8187. } else if ( strcmpi(key,"banlist") == 0 ) {
  8188. return channel_pcban(sd,sub1,NULL,3);
  8189. } else if ( strcmpi(key,"unban") == 0 ) {
  8190. return channel_pcban(sd,sub1,sub2,1);
  8191. } else if ( strcmpi(key,"unbanall") == 0 ) {
  8192. return channel_pcban(sd,sub1,NULL,2);
  8193. } else {
  8194. char sub3[CHAN_NAME_LENGTH], sub4[CHAN_NAME_LENGTH];
  8195. sub3[0] = sub4[0] = '\0';
  8196. sscanf(sub2, "%19s %19s", sub3, sub4);
  8197. if( strcmpi(key,"create") == 0 && ( channel_config.private_channel.allow || pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) ) ) {
  8198. if (sub4[0] != '\0') {
  8199. clif_displaymessage(fd, msg_txt(sd, 1408)); // Channel password may not contain spaces.
  8200. return -1;
  8201. }
  8202. return channel_pccreate(sd,sub1,sub3);
  8203. } else if ( strcmpi(key,"setopt") == 0 ) {
  8204. return channel_pcsetopt(sd,sub1,sub3,sub4);
  8205. }
  8206. atcmd_channel_help(sd,command);
  8207. }
  8208. return 0;
  8209. }
  8210. ACMD_FUNC(fontcolor)
  8211. {
  8212. if( !message || !*message ) {
  8213. channel_display_list(sd,"colors");
  8214. return -1;
  8215. }
  8216. if( strcmpi(message,"Normal") == 0 ) {
  8217. sd->fontcolor = 0;
  8218. } else {
  8219. unsigned char k;
  8220. ARR_FIND(0,channel_config.colors_count,k,( strcmpi(message,channel_config.colors_name[k]) == 0 ));
  8221. if( k == channel_config.colors_count ) {
  8222. sprintf(atcmd_output, msg_txt(sd,1411), message);// Unknown color '%s'.
  8223. clif_displaymessage(fd, atcmd_output);
  8224. return -1;
  8225. }
  8226. sd->fontcolor = k;
  8227. }
  8228. sprintf(atcmd_output, msg_txt(sd,1454), message);// Color set to '%s'.
  8229. clif_displaymessage(fd, atcmd_output);
  8230. return 0;
  8231. }
  8232. ACMD_FUNC(langtype)
  8233. {
  8234. char langstr[8];
  8235. int i=0, fail=0;
  8236. memset(langstr, '\0', sizeof(langstr));
  8237. if(sscanf(message, "%3s", langstr) >= 1){
  8238. int lang=0;
  8239. lang = msg_langstr2langtype(langstr); //Switch langstr to associated langtype
  8240. if( msg_checklangtype(lang,false) == 1 ){ //Verify it's enabled and set it
  8241. char output[100];
  8242. pc_setaccountreg(sd, add_str(LANGTYPE_VAR), lang); //For login/char
  8243. sd->langtype = lang;
  8244. sprintf(output,msg_txt(sd,461),msg_langtype2langstr(lang)); // Language is now set to %s.
  8245. clif_displaymessage(fd,output);
  8246. return 0;
  8247. } else if (lang != -1) { //defined langage but failed check
  8248. clif_displaymessage(fd,msg_txt(sd,462)); // This langage is currently disabled.
  8249. return -1;
  8250. }
  8251. }
  8252. //wrong or no entry
  8253. clif_displaymessage(fd,msg_txt(sd,460)); // Please enter a valid language (usage: @langtype <language>).
  8254. clif_displaymessage(fd,msg_txt(sd,464)); // ---- Available languages:
  8255. while(fail != -1){ //out of range
  8256. fail = msg_checklangtype(i,false);
  8257. if(fail == 1)
  8258. clif_displaymessage(fd,msg_langtype2langstr(i));
  8259. i++;
  8260. }
  8261. return -1;
  8262. }
  8263. #ifdef VIP_ENABLE
  8264. ACMD_FUNC(vip) {
  8265. struct map_session_data *pl_sd = NULL;
  8266. char * modif_p;
  8267. int32 vipdifftime = 0;
  8268. time_t now=time(NULL);
  8269. nullpo_retr(-1, sd);
  8270. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8271. if (!message || !*message || sscanf(message, "%255s %23[^\n]",atcmd_output,atcmd_player_name) < 2) {
  8272. clif_displaymessage(fd, msg_txt(sd,700)); //Usage: @vip <timef> <character name>
  8273. return -1;
  8274. }
  8275. atcmd_output[sizeof(atcmd_output)-1] = '\0';
  8276. modif_p = atcmd_output;
  8277. vipdifftime = (int32)solve_time(modif_p);
  8278. if (vipdifftime == 0) {
  8279. clif_displaymessage(fd, msg_txt(sd,701)); // Invalid time for vip command.
  8280. clif_displaymessage(fd, msg_txt(sd,702)); // Time parameter format is +/-<value> to alter. y/a = Year, m = Month, d/j = Day, h = Hour, n/mn = Minute, s = Second.
  8281. return -1;
  8282. }
  8283. if ((pl_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  8284. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8285. return -1;
  8286. }
  8287. if (pc_get_group_level(pl_sd) > pc_get_group_level(sd)) {
  8288. clif_displaymessage(fd, msg_txt(sd,81)); // Your GM level don't authorise you to do this action on this player.
  8289. return -1;
  8290. }
  8291. if(pl_sd->vip.time==0) pl_sd->vip.time=now;
  8292. pl_sd->vip.time += vipdifftime; //increase or reduce VIP duration
  8293. if (pl_sd->vip.time <= now) {
  8294. clif_displaymessage(pl_sd->fd, msg_txt(pl_sd,703)); // GM has removed your VIP time.
  8295. clif_displaymessage(fd, msg_txt(sd,704)); // Player is no longer VIP.
  8296. } else {
  8297. int year,month,day,hour,minute,second;
  8298. char timestr[21];
  8299. split_time((int)(pl_sd->vip.time-now),&year,&month,&day,&hour,&minute,&second);
  8300. sprintf(atcmd_output,msg_txt(pl_sd,705),year,month,day,hour,minute); // Your VIP status is valid for %d years, %d months, %d days, %d hours and %d minutes.
  8301. clif_displaymessage(pl_sd->fd,atcmd_output);
  8302. timestamp2string(timestr,20,pl_sd->vip.time,"%Y-%m-%d %H:%M");
  8303. sprintf(atcmd_output,msg_txt(pl_sd,707),timestr); // You are VIP until : %s
  8304. clif_displaymessage(pl_sd->fd,atcmd_output);
  8305. if (pl_sd != sd) {
  8306. sprintf(atcmd_output,msg_txt(sd,706),pl_sd->status.name,year,month,day,hour,minute); // Player '%s' is now VIP for %d years, %d months, %d days, %d hours and %d minutes.
  8307. clif_displaymessage(fd,atcmd_output);
  8308. sprintf(atcmd_output,msg_txt(sd,708),timestr); // The player is now VIP until : %s
  8309. clif_displaymessage(fd,atcmd_output);
  8310. }
  8311. }
  8312. chrif_req_login_operation(pl_sd->status.account_id, pl_sd->status.name, CHRIF_OP_LOGIN_VIP, vipdifftime, 7, 0);
  8313. return 0;
  8314. }
  8315. /** Enable/disable rate info */
  8316. ACMD_FUNC(showrate) {
  8317. nullpo_retr(-1,sd);
  8318. if (!sd->vip.disableshowrate) {
  8319. safestrncpy(atcmd_output,msg_txt(sd,718),CHAT_SIZE_MAX); //Personal rate information is not displayed now.
  8320. sd->vip.disableshowrate = 1;
  8321. } else {
  8322. safestrncpy(atcmd_output,msg_txt(sd,719),CHAT_SIZE_MAX); //Personal rate information will be shown.
  8323. sd->vip.disableshowrate = 0;
  8324. }
  8325. clif_displaymessage(fd,atcmd_output);
  8326. return 0;
  8327. }
  8328. #endif
  8329. ACMD_FUNC(fullstrip) {
  8330. int i;
  8331. TBL_PC *tsd;
  8332. nullpo_retr(-1,sd);
  8333. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8334. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8335. clif_displaymessage(fd, msg_txt(sd,349)); // Please enter a player name (usage: @fullstrip/@warpto/@goto <char name/ID>).
  8336. return -1;
  8337. }
  8338. if((tsd=map_nick2sd(atcmd_player_name,false)) == NULL && (tsd=map_id2sd(atoi(atcmd_player_name))) == NULL){
  8339. clif_displaymessage(fd, msg_txt(sd,3)); // Character not found.
  8340. return -1;
  8341. }
  8342. for( i = 0; i < EQI_MAX; i++ ) {
  8343. if( tsd->equip_index[ i ] >= 0 )
  8344. pc_unequipitem( tsd , tsd->equip_index[ i ] , 2 );
  8345. }
  8346. return 0;
  8347. }
  8348. ACMD_FUNC(changedress){
  8349. sc_type name2id[] = {
  8350. SC_WEDDING,
  8351. SC_XMAS,
  8352. SC_SUMMER,
  8353. SC_DRESSUP,
  8354. SC_HANBOK,
  8355. SC_OKTOBERFEST
  8356. };
  8357. for( sc_type type : name2id ) {
  8358. if( sd->sc.data[type] ) {
  8359. status_change_end( &sd->bl, type, INVALID_TIMER );
  8360. // You should only be able to have one - so we cancel here
  8361. break;
  8362. }
  8363. }
  8364. return 0;
  8365. }
  8366. ACMD_FUNC(costume) {
  8367. const char* names[] = {
  8368. "Wedding",
  8369. "Xmas",
  8370. "Summer",
  8371. "Summer2",
  8372. "Hanbok",
  8373. "Oktoberfest"
  8374. };
  8375. const int name2id[] = {
  8376. SC_WEDDING,
  8377. SC_XMAS,
  8378. SC_SUMMER,
  8379. SC_DRESSUP,
  8380. SC_HANBOK,
  8381. SC_OKTOBERFEST
  8382. };
  8383. unsigned short k = 0, len = ARRAYLENGTH(names);
  8384. if( !message || !*message ) {
  8385. for( k = 0; k < len; k++ ) {
  8386. if( sd->sc.data[name2id[k]] ) {
  8387. sprintf(atcmd_output, msg_txt(sd, 727), names[k]); // '%s' Costume removed.
  8388. clif_displaymessage(sd->fd, atcmd_output);
  8389. status_change_end(&sd->bl, (sc_type)name2id[k], INVALID_TIMER);
  8390. return 0;
  8391. }
  8392. }
  8393. clif_displaymessage(sd->fd, msg_txt(sd, 726)); // Available Costumes
  8394. for( k = 0; k < len; k++ ) {
  8395. sprintf(atcmd_output, msg_txt(sd, 725), names[k]); // -- %s
  8396. clif_displaymessage(sd->fd, atcmd_output);
  8397. }
  8398. return -1;
  8399. }
  8400. for( k = 0; k < len; k++ ) {
  8401. if( sd->sc.data[name2id[k]] ) {
  8402. sprintf(atcmd_output, msg_txt(sd, 724), names[k]); // You're already wearing a(n) '%s' costume, type '@costume' to remove it.
  8403. clif_displaymessage(sd->fd, atcmd_output);
  8404. return -1;
  8405. }
  8406. }
  8407. for( k = 0; k < len; k++ )
  8408. if( strcmpi(message, names[k]) == 0 )
  8409. break;
  8410. if( k == len ) {
  8411. sprintf(atcmd_output, msg_txt(sd, 723), message); // '%s' is an unknown costume
  8412. clif_displaymessage(sd->fd, atcmd_output);
  8413. return -1;
  8414. }
  8415. sc_start(&sd->bl, &sd->bl, (sc_type)name2id[k], 100, name2id[k] == SC_DRESSUP ? 1 : 0, INFINITE_TICK);
  8416. return 0;
  8417. }
  8418. /**
  8419. * Clone other player's equipments
  8420. * Usage: @cloneequip <char name/ID>
  8421. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8422. * @author [Cydh], [Antares]
  8423. */
  8424. ACMD_FUNC(cloneequip) {
  8425. struct map_session_data *pl_sd;
  8426. nullpo_retr(-1, sd);
  8427. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8428. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8429. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8430. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8431. clif_displaymessage(fd, atcmd_output);
  8432. return -1;
  8433. }
  8434. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8435. clif_displaymessage(fd, msg_txt(sd, 3));
  8436. return -1;
  8437. }
  8438. if (sd == pl_sd) {
  8439. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8440. sprintf(atcmd_output, msg_txt(sd, 734), "equip"); // Cannot clone your own %.
  8441. clif_displaymessage(fd, atcmd_output);
  8442. return -1;
  8443. }
  8444. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8445. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8446. sprintf(atcmd_output, msg_txt(sd, 736), "equip"); // Cannot clone %s from this player.
  8447. clif_displaymessage(fd, atcmd_output);
  8448. return -1;
  8449. }
  8450. else {
  8451. int8 i;
  8452. for (i = 0; i < EQI_MAX; i++) {
  8453. short idx;
  8454. char flag = 0;
  8455. struct item tmp_item;
  8456. if ((idx = pl_sd->equip_index[i]) < 0)
  8457. continue;
  8458. if (i == EQI_AMMO)
  8459. continue;
  8460. if (pc_is_same_equip_index((enum equip_index) i, pl_sd->equip_index, idx))
  8461. continue;
  8462. tmp_item = pl_sd->inventory.u.items_inventory[idx];
  8463. if (itemdb_isspecial(tmp_item.card[0]))
  8464. memset(tmp_item.card, 0, sizeof(tmp_item.card));
  8465. tmp_item.bound = 0;
  8466. tmp_item.expire_time = 0;
  8467. tmp_item.unique_id = 0;
  8468. tmp_item.favorite = 0;
  8469. tmp_item.amount = 1;
  8470. if ((flag = pc_additem(sd, &tmp_item, 1, LOG_TYPE_COMMAND)))
  8471. clif_additem(sd, 0, 0, flag);
  8472. else
  8473. pc_equipitem(sd, sd->last_addeditem_index, itemdb_equip(tmp_item.nameid));
  8474. }
  8475. }
  8476. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8477. sprintf(atcmd_output, msg_txt(sd, 738), "equip"); // Clone '%s' is done.
  8478. clif_displaymessage(fd, atcmd_output);
  8479. return 0;
  8480. }
  8481. /**
  8482. * Clone other player's statuses/parameters using method same like ACMD_FUNC(param), doesn't use stat point
  8483. * Usage: @clonestat <char name/ID>
  8484. * http://rathena.org/board/topic/95076-new-atcommands-suggestion/
  8485. * @author [Cydh], [Antares]
  8486. */
  8487. ACMD_FUNC(clonestat) {
  8488. struct map_session_data *pl_sd;
  8489. nullpo_retr(-1, sd);
  8490. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8491. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8492. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8493. sprintf(atcmd_output, msg_txt(sd, 735), command); // Usage: %s <char name/ID>
  8494. clif_displaymessage(fd, atcmd_output);
  8495. return -1;
  8496. }
  8497. if (!(pl_sd = map_nick2sd(atcmd_player_name, true)) && !(pl_sd = map_charid2sd(atoi(atcmd_player_name)))) {
  8498. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  8499. return -1;
  8500. }
  8501. if (sd == pl_sd) {
  8502. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8503. sprintf(atcmd_output, msg_txt(sd, 734), "status"); // Cannot clone your own %.
  8504. clif_displaymessage(fd, atcmd_output);
  8505. return -1;
  8506. }
  8507. if (pc_get_group_level(sd) < pc_get_group_level(pl_sd)) {
  8508. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8509. sprintf(atcmd_output, msg_txt(sd, 736), "status"); // Cannot clone %s from this player.
  8510. clif_displaymessage(fd, atcmd_output);
  8511. return -1;
  8512. }
  8513. else {
  8514. uint8 i;
  8515. short max_status[6];
  8516. pc_resetstate(sd);
  8517. if (pc_has_permission(sd, PC_PERM_BYPASS_STAT_ONCLONE))
  8518. max_status[0] = max_status[1] = max_status[2] = max_status[3] = max_status[4] = max_status[5] = SHRT_MAX;
  8519. else {
  8520. max_status[0] = pc_maxparameter(sd, PARAM_STR);
  8521. max_status[1] = pc_maxparameter(sd, PARAM_AGI);
  8522. max_status[2] = pc_maxparameter(sd, PARAM_VIT);
  8523. max_status[3] = pc_maxparameter(sd, PARAM_INT);
  8524. max_status[4] = pc_maxparameter(sd, PARAM_DEX);
  8525. max_status[5] = pc_maxparameter(sd, PARAM_LUK);
  8526. }
  8527. #define clonestat_check(cmd,stat)\
  8528. {\
  8529. memset(atcmd_output, '\0', sizeof(atcmd_output));\
  8530. if (pl_sd->status.cmd > max_status[(stat)]) {\
  8531. sprintf(atcmd_output, msg_txt(sd, 737), #cmd, pl_sd->status.cmd, max_status[(stat)]);\
  8532. clif_displaymessage(fd, atcmd_output);\
  8533. sd->status.cmd = max_status[(stat)];\
  8534. }\
  8535. else\
  8536. sd->status.cmd = pl_sd->status.cmd;\
  8537. }
  8538. clonestat_check(str, PARAM_STR);
  8539. clonestat_check(agi, PARAM_AGI);
  8540. clonestat_check(vit, PARAM_VIT);
  8541. clonestat_check(int_, PARAM_INT);
  8542. clonestat_check(dex, PARAM_DEX);
  8543. clonestat_check(luk, PARAM_LUK);
  8544. for (i = 0; i < PARAM_MAX; i++) {
  8545. clif_updatestatus(sd, SP_STR + i);
  8546. clif_updatestatus(sd, SP_USTR + i);
  8547. }
  8548. status_calc_pc(sd, SCO_FORCE);
  8549. }
  8550. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8551. sprintf(atcmd_output, msg_txt(sd, 738), "status"); // Clone '%s' is done.
  8552. clif_displaymessage(fd, atcmd_output);
  8553. #undef clonestat_check
  8554. return 0;
  8555. }
  8556. /**
  8557. * Adopt a character.
  8558. * Usage: @adopt <char name>
  8559. * https://rathena.org/board/topic/104014-suggestion-add-adopt-or-etc/
  8560. */
  8561. ACMD_FUNC(adopt)
  8562. {
  8563. TBL_PC *b_sd;
  8564. enum adopt_responses response;
  8565. nullpo_retr(-1, sd);
  8566. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8567. memset(atcmd_player_name, '\0', sizeof(atcmd_player_name));
  8568. if (!message || !*message || sscanf(message, "%23[^\n]", atcmd_player_name) < 1) {
  8569. sprintf(atcmd_output, msg_txt(sd, 435), command); // Please enter a player name (usage: %s <char name>).
  8570. clif_displaymessage(fd, atcmd_output);
  8571. return -1;
  8572. }
  8573. if ((b_sd = map_nick2sd(atcmd_player_name,false)) == NULL) {
  8574. clif_displaymessage(fd, msg_txt(sd, 3)); // Character not found.
  8575. return -1;
  8576. }
  8577. response = pc_try_adopt(sd, map_charid2sd(sd->status.partner_id), b_sd);
  8578. if (response == ADOPT_ALLOWED) {
  8579. TBL_PC *p_sd = map_charid2sd(sd->status.partner_id);
  8580. b_sd->adopt_invite = sd->status.account_id;
  8581. clif_Adopt_request(b_sd, sd, p_sd->status.account_id);
  8582. return 0;
  8583. }
  8584. if (response < ADOPT_MORE_CHILDREN) // No displaymessage for client-type responses
  8585. clif_displaymessage(fd, msg_txt(sd, 744 + response - 1));
  8586. return -1;
  8587. }
  8588. /**
  8589. * Opens the limited sale window.
  8590. * Usage: @limitedsale or client command /limitedsale on supported clients
  8591. */
  8592. ACMD_FUNC(limitedsale){
  8593. nullpo_retr(-1, sd);
  8594. clif_sale_open(sd);
  8595. return 0;
  8596. }
  8597. /**
  8598. * Displays camera information from the client.
  8599. * Usage: @camerainfo or client command /viewpointvalue or /setcamera on supported clients
  8600. */
  8601. ACMD_FUNC(camerainfo){
  8602. nullpo_retr(-1, sd);
  8603. if( message == nullptr || message[0] == '\0' ){
  8604. clif_camerainfo( sd, true );
  8605. return 0;
  8606. }
  8607. float range = 0;
  8608. float rotation = 0;
  8609. float latitude = 0;
  8610. if( sscanf( message, "%f %f %f", &range, &rotation, &latitude ) < 3 ){
  8611. clif_displaymessage( fd, msg_txt( sd, 793 ) ); // Usage @camerainfo range rotation latitude
  8612. return -1;
  8613. }
  8614. clif_camerainfo( sd, false, range, rotation, latitude );
  8615. return 0;
  8616. }
  8617. ACMD_FUNC(resurrect) {
  8618. nullpo_retr(-1, sd);
  8619. if (!pc_revive_item(sd))
  8620. return -1;
  8621. return 0;
  8622. }
  8623. ACMD_FUNC(quest) {
  8624. uint8 i;
  8625. int quest_id = 0;
  8626. nullpo_retr(-1, sd);
  8627. memset(atcmd_output, '\0', sizeof(atcmd_output));
  8628. if (!message || !*message || sscanf(message, "%11d", &quest_id) < 1 || quest_id == 0) {
  8629. sprintf(atcmd_output, msg_txt(sd,1505), command); // Usage: %s <quest ID>
  8630. clif_displaymessage(fd, atcmd_output);
  8631. return -1;
  8632. }
  8633. if (!quest_search(quest_id)) {
  8634. sprintf(atcmd_output, msg_txt(sd,1506), quest_id); // Quest %d not found in DB.
  8635. clif_displaymessage(fd, atcmd_output);
  8636. return -1;
  8637. }
  8638. const char* type[] = { "setquest", "erasequest", "completequest", "checkquest" };
  8639. ARR_FIND( 0, ARRAYLENGTH(type), i, strcmpi(command+1, type[i]) == 0 );
  8640. switch(i) {
  8641. case 0:
  8642. if (quest_check(sd, quest_id, HAVEQUEST) >= 0) {
  8643. sprintf(atcmd_output, msg_txt(sd,1507), quest_id); // Character already has quest %d.
  8644. clif_displaymessage(fd, atcmd_output);
  8645. return -1;
  8646. }
  8647. quest_add(sd, quest_id);
  8648. pc_show_questinfo(sd);
  8649. break;
  8650. case 1:
  8651. if (quest_check(sd, quest_id, HAVEQUEST) < 0) {
  8652. sprintf(atcmd_output, msg_txt(sd,1508), quest_id); // Character doesn't have quest %d.
  8653. clif_displaymessage(fd, atcmd_output);
  8654. return -1;
  8655. }
  8656. quest_delete(sd, quest_id);
  8657. pc_show_questinfo(sd);
  8658. break;
  8659. case 2:
  8660. if (quest_check(sd, quest_id, HAVEQUEST) < 0)
  8661. quest_add(sd, quest_id);
  8662. if (quest_check(sd, quest_id, HAVEQUEST) < 2)
  8663. quest_update_status(sd, quest_id, Q_COMPLETE);
  8664. pc_show_questinfo(sd);
  8665. break;
  8666. case 3:
  8667. sprintf(atcmd_output, msg_txt(sd,1509), quest_id); // Checkquest value for quest %d
  8668. clif_displaymessage(fd, atcmd_output);
  8669. sprintf(atcmd_output, msg_txt(sd,1510), quest_check(sd, quest_id, HAVEQUEST)); // HAVEQUEST : %d
  8670. clif_displaymessage(fd, atcmd_output);
  8671. sprintf(atcmd_output, msg_txt(sd,1511), quest_check(sd, quest_id, HUNTING)); // HUNTING : %d
  8672. clif_displaymessage(fd, atcmd_output);
  8673. sprintf(atcmd_output, msg_txt(sd,1512), quest_check(sd, quest_id, PLAYTIME)); // PLAYTIME : %d
  8674. clif_displaymessage(fd, atcmd_output);
  8675. break;
  8676. }
  8677. return 0;
  8678. }
  8679. #include "../custom/atcommand.inc"
  8680. /**
  8681. * Fills the reference of available commands in atcommand DBMap
  8682. **/
  8683. #define ACMD_DEF(x) { #x, atcommand_ ## x, NULL, NULL, 0 }
  8684. #define ACMD_DEF2(x2, x) { x2, atcommand_ ## x, NULL, NULL, 0 }
  8685. // Define with restriction
  8686. #define ACMD_DEFR(x, r) { #x, atcommand_ ## x, NULL, NULL, r }
  8687. #define ACMD_DEF2R(x2, x, r) { x2, atcommand_ ## x, NULL, NULL, r }
  8688. void atcommand_basecommands(void) {
  8689. /**
  8690. * Command reference list, place the base of your commands here
  8691. * TODO: List all commands that causing crash
  8692. **/
  8693. AtCommandInfo atcommand_base[] = {
  8694. #include "../custom/atcommand_def.inc"
  8695. ACMD_DEF2R("warp", mapmove, ATCMD_NOCONSOLE),
  8696. ACMD_DEF(where),
  8697. ACMD_DEF(jumpto),
  8698. ACMD_DEF(jump),
  8699. ACMD_DEF(who),
  8700. ACMD_DEF2("who2", who),
  8701. ACMD_DEF2("who3", who),
  8702. ACMD_DEF2("whomap", who),
  8703. ACMD_DEF2("whomap2", who),
  8704. ACMD_DEF2("whomap3", who),
  8705. ACMD_DEF(whogm),
  8706. ACMD_DEF(save),
  8707. ACMD_DEF(load),
  8708. ACMD_DEF(speed),
  8709. ACMD_DEF(storage),
  8710. ACMD_DEF(guildstorage),
  8711. ACMD_DEF(option),
  8712. ACMD_DEF(hide), // + /hide
  8713. ACMD_DEFR(jobchange, ATCMD_NOCONSOLE),
  8714. ACMD_DEF(kill),
  8715. ACMD_DEF(alive),
  8716. ACMD_DEF(kami),
  8717. ACMD_DEF2("kamib", kami),
  8718. ACMD_DEF2("kamic", kami),
  8719. ACMD_DEF2("lkami", kami),
  8720. ACMD_DEF(heal),
  8721. ACMD_DEF(item),
  8722. ACMD_DEF(item2),
  8723. ACMD_DEF2("itembound",item),
  8724. ACMD_DEF2("itembound2",item2),
  8725. ACMD_DEF(itemreset),
  8726. ACMD_DEF(clearstorage),
  8727. ACMD_DEF(cleargstorage),
  8728. ACMD_DEF(clearcart),
  8729. ACMD_DEF2R("blvl", baselevelup, ATCMD_NOCONSOLE),
  8730. ACMD_DEF2("jlvl", joblevelup),
  8731. ACMD_DEF(help),
  8732. ACMD_DEF(pvpoff),
  8733. ACMD_DEF(pvpon),
  8734. ACMD_DEF(gvgoff),
  8735. ACMD_DEF(gvgon),
  8736. ACMD_DEF(model),
  8737. ACMD_DEFR(go, ATCMD_NOCONSOLE),
  8738. ACMD_DEF(monster),
  8739. ACMD_DEF2("monstersmall", monster),
  8740. ACMD_DEF2("monsterbig", monster),
  8741. ACMD_DEF(killmonster),
  8742. ACMD_DEF2("killmonster2", killmonster),
  8743. ACMD_DEF(refine),
  8744. ACMD_DEF(produce),
  8745. ACMD_DEF(memo),
  8746. ACMD_DEF(gat),
  8747. ACMD_DEF(displaystatus),
  8748. ACMD_DEF2("stpoint", statuspoint),
  8749. ACMD_DEF2("skpoint", skillpoint),
  8750. ACMD_DEF(zeny),
  8751. ACMD_DEF2("str", param),
  8752. ACMD_DEF2("agi", param),
  8753. ACMD_DEF2("vit", param),
  8754. ACMD_DEF2("int", param),
  8755. ACMD_DEF2("dex", param),
  8756. ACMD_DEF2("luk", param),
  8757. ACMD_DEF2("glvl", guildlevelup),
  8758. ACMD_DEF(makeegg),
  8759. ACMD_DEF(hatch),
  8760. ACMD_DEF(petfriendly),
  8761. ACMD_DEF(pethungry),
  8762. ACMD_DEF(petrename),
  8763. ACMD_DEF(recall), // + /recall
  8764. ACMD_DEF(night),
  8765. ACMD_DEF(day),
  8766. ACMD_DEF(doom),
  8767. ACMD_DEF(doommap),
  8768. ACMD_DEF(raise),
  8769. ACMD_DEF(raisemap),
  8770. ACMD_DEFR(kick,ATCMD_NOAUTOTRADE), // + right click menu for GM "(name) force to quit"
  8771. ACMD_DEF(kickall),
  8772. ACMD_DEF(allskill),
  8773. ACMD_DEF(questskill),
  8774. ACMD_DEF(lostskill),
  8775. ACMD_DEF(spiritball),
  8776. ACMD_DEF(soulball),
  8777. ACMD_DEF(party),
  8778. ACMD_DEF(guild),
  8779. ACMD_DEF(breakguild),
  8780. ACMD_DEF(agitstart),
  8781. ACMD_DEF(agitend),
  8782. ACMD_DEF(mapexit),
  8783. ACMD_DEF(idsearch),
  8784. ACMD_DEF(broadcast), // + /b and /nb
  8785. ACMD_DEF(localbroadcast), // + /lb and /nlb
  8786. ACMD_DEF(recallall),
  8787. ACMD_DEFR(reload,ATCMD_NOSCRIPT),
  8788. ACMD_DEF2("reloaditemdb", reload),
  8789. ACMD_DEF2("reloadmobdb", reload),
  8790. ACMD_DEF2("reloadskilldb", reload),
  8791. ACMD_DEF2R("reloadscript", reload, ATCMD_NOSCRIPT),
  8792. ACMD_DEF2("reloadatcommand", reload),
  8793. ACMD_DEF2("reloadbattleconf", reload),
  8794. ACMD_DEF2("reloadstatusdb", reload),
  8795. ACMD_DEF2("reloadpcdb", reload),
  8796. ACMD_DEF2("reloadmotd", reload),
  8797. ACMD_DEF2("reloadquestdb", reload),
  8798. ACMD_DEF2("reloadmsgconf", reload),
  8799. ACMD_DEF2("reloadinstancedb", reload),
  8800. ACMD_DEF2("reloadachievementdb",reload),
  8801. ACMD_DEF2("reloadattendancedb",reload),
  8802. ACMD_DEF(partysharelvl),
  8803. ACMD_DEF(mapinfo),
  8804. ACMD_DEF(dye),
  8805. ACMD_DEF2("hairstyle", hair_style),
  8806. ACMD_DEF2("haircolor", hair_color),
  8807. ACMD_DEF2("allstats", stat_all),
  8808. ACMD_DEF2("block", char_block),
  8809. ACMD_DEF2("ban", char_ban),
  8810. ACMD_DEF2("unblock", char_unblock),
  8811. ACMD_DEF2("unban", char_unban),
  8812. ACMD_DEF2("charban", char_ban),
  8813. ACMD_DEF2("charunban", char_unban),
  8814. ACMD_DEF2("mount", mount_peco),
  8815. ACMD_DEF(guildspy),
  8816. ACMD_DEF(partyspy),
  8817. ACMD_DEF(clanspy),
  8818. ACMD_DEF(repairall),
  8819. ACMD_DEF(guildrecall),
  8820. ACMD_DEF(partyrecall),
  8821. ACMD_DEF(nuke),
  8822. ACMD_DEF(shownpc),
  8823. ACMD_DEF(hidenpc),
  8824. ACMD_DEF(loadnpc),
  8825. ACMD_DEF(unloadnpc),
  8826. ACMD_DEF(reloadnpcfile),
  8827. ACMD_DEF2("time", servertime),
  8828. ACMD_DEF(jail),
  8829. ACMD_DEF(unjail),
  8830. ACMD_DEF(jailfor),
  8831. ACMD_DEF(jailtime),
  8832. ACMD_DEF(disguise),
  8833. ACMD_DEF(undisguise),
  8834. ACMD_DEF(email),
  8835. ACMD_DEF(effect),
  8836. ACMD_DEF(follow),
  8837. ACMD_DEF(addwarp),
  8838. ACMD_DEF(skillon),
  8839. ACMD_DEF(skilloff),
  8840. ACMD_DEF(killer),
  8841. ACMD_DEF(npcmove),
  8842. ACMD_DEF(killable),
  8843. ACMD_DEF(dropall),
  8844. ACMD_DEF(storeall),
  8845. ACMD_DEF(skillid),
  8846. ACMD_DEF(useskill),
  8847. ACMD_DEF(displayskill),
  8848. ACMD_DEF(snow),
  8849. ACMD_DEF(sakura),
  8850. ACMD_DEF(clouds),
  8851. ACMD_DEF(clouds2),
  8852. ACMD_DEF(fog),
  8853. ACMD_DEF(fireworks),
  8854. ACMD_DEF(leaves),
  8855. ACMD_DEF(summon),
  8856. ACMD_DEF(adjgroup),
  8857. ACMD_DEF(trade),
  8858. ACMD_DEF(send),
  8859. ACMD_DEF(setbattleflag),
  8860. ACMD_DEF(unmute),
  8861. ACMD_DEF(clearweather),
  8862. ACMD_DEF(uptime),
  8863. ACMD_DEF(changesex),
  8864. ACMD_DEF(changecharsex),
  8865. ACMD_DEF(mute),
  8866. ACMD_DEF(refresh),
  8867. ACMD_DEF(refreshall),
  8868. ACMD_DEF(identify),
  8869. ACMD_DEF(identifyall),
  8870. ACMD_DEF(gmotd),
  8871. ACMD_DEF(misceffect),
  8872. ACMD_DEF(mobsearch),
  8873. ACMD_DEF(cleanmap),
  8874. ACMD_DEF(cleanarea),
  8875. ACMD_DEF(npctalk),
  8876. ACMD_DEF(pettalk),
  8877. ACMD_DEF(users),
  8878. ACMD_DEF(reset),
  8879. ACMD_DEF(skilltree),
  8880. ACMD_DEF(marry),
  8881. ACMD_DEF(divorce),
  8882. ACMD_DEF(sound),
  8883. ACMD_DEF(undisguiseall),
  8884. ACMD_DEF(disguiseall),
  8885. ACMD_DEF(changelook),
  8886. ACMD_DEF(autoloot),
  8887. ACMD_DEF2("alootid", autolootitem),
  8888. ACMD_DEF(autoloottype),
  8889. ACMD_DEF(mobinfo),
  8890. ACMD_DEF(exp),
  8891. ACMD_DEF(version),
  8892. ACMD_DEF(mutearea),
  8893. ACMD_DEF(rates),
  8894. ACMD_DEF(iteminfo),
  8895. ACMD_DEF(whodrops),
  8896. ACMD_DEF(whereis),
  8897. ACMD_DEF(mapflag),
  8898. ACMD_DEF(me),
  8899. ACMD_DEF(monsterignore),
  8900. ACMD_DEF(fakename),
  8901. ACMD_DEF(size),
  8902. ACMD_DEF(showexp),
  8903. ACMD_DEF(showzeny),
  8904. ACMD_DEF(showdelay),
  8905. ACMD_DEF(autotrade),
  8906. ACMD_DEF(changegm),
  8907. ACMD_DEF(changeleader),
  8908. ACMD_DEF(partyoption),
  8909. ACMD_DEF(invite),
  8910. ACMD_DEF(duel),
  8911. ACMD_DEF(leave),
  8912. ACMD_DEF(accept),
  8913. ACMD_DEF(reject),
  8914. ACMD_DEF(clone),
  8915. ACMD_DEF2("slaveclone", clone),
  8916. ACMD_DEF2("evilclone", clone),
  8917. ACMD_DEF(tonpc),
  8918. ACMD_DEF(commands),
  8919. ACMD_DEF(noask),
  8920. ACMD_DEF(request),
  8921. ACMD_DEF(homlevel),
  8922. ACMD_DEF(homevolution),
  8923. ACMD_DEF(hommutate),
  8924. ACMD_DEF(makehomun),
  8925. ACMD_DEF(homfriendly),
  8926. ACMD_DEF(homhungry),
  8927. ACMD_DEF(homtalk),
  8928. ACMD_DEF(hominfo),
  8929. ACMD_DEF(homstats),
  8930. ACMD_DEF(homshuffle),
  8931. ACMD_DEF(showmobs),
  8932. ACMD_DEF(feelreset),
  8933. ACMD_DEF(auction),
  8934. ACMD_DEF(mail),
  8935. ACMD_DEF2("noks", ksprotection),
  8936. ACMD_DEF(allowks),
  8937. ACMD_DEF(cash),
  8938. ACMD_DEF2("points", cash),
  8939. ACMD_DEF(agitstart2),
  8940. ACMD_DEF(agitend2),
  8941. ACMD_DEF(resetskill),
  8942. ACMD_DEF(resetstat),
  8943. ACMD_DEF2("storagelist", itemlist),
  8944. ACMD_DEF2("cartlist", itemlist),
  8945. ACMD_DEF2("itemlist", itemlist),
  8946. ACMD_DEF(stats),
  8947. ACMD_DEF(delitem),
  8948. ACMD_DEF(charcommands),
  8949. ACMD_DEF(font),
  8950. ACMD_DEF(accinfo),
  8951. ACMD_DEF(set),
  8952. ACMD_DEF(undisguiseguild),
  8953. ACMD_DEF(disguiseguild),
  8954. ACMD_DEF(sizeall),
  8955. ACMD_DEF(sizeguild),
  8956. ACMD_DEF(addperm),
  8957. ACMD_DEF2("rmvperm", addperm),
  8958. ACMD_DEF(unloadnpcfile),
  8959. ACMD_DEF(cart),
  8960. ACMD_DEF(mount2),
  8961. ACMD_DEF(join),
  8962. ACMD_DEFR(channel,ATCMD_NOSCRIPT),
  8963. ACMD_DEF(fontcolor),
  8964. ACMD_DEF(langtype),
  8965. #ifdef VIP_ENABLE
  8966. ACMD_DEF(vip),
  8967. ACMD_DEF(showrate),
  8968. #endif
  8969. ACMD_DEF(fullstrip),
  8970. ACMD_DEF(costume),
  8971. ACMD_DEF(cloneequip),
  8972. ACMD_DEF(clonestat),
  8973. ACMD_DEF(bodystyle),
  8974. ACMD_DEF(adopt),
  8975. ACMD_DEF(agitstart3),
  8976. ACMD_DEF(agitend3),
  8977. ACMD_DEFR(limitedsale, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  8978. ACMD_DEFR(changedress, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  8979. ACMD_DEFR(camerainfo, ATCMD_NOCONSOLE|ATCMD_NOAUTOTRADE),
  8980. ACMD_DEFR(resurrect, ATCMD_NOCONSOLE),
  8981. ACMD_DEF2("setquest", quest),
  8982. ACMD_DEF2("erasequest", quest),
  8983. ACMD_DEF2("completequest", quest),
  8984. ACMD_DEF2("checkquest", quest),
  8985. };
  8986. AtCommandInfo* atcommand;
  8987. int i;
  8988. for( i = 0; i < ARRAYLENGTH(atcommand_base); i++ ) {
  8989. if(atcommand_exists(atcommand_base[i].command)) { // Should not happen if atcommand_base[] array is OK
  8990. ShowDebug("atcommand_basecommands: duplicate ACMD_DEF for '%s'.\n", atcommand_base[i].command);
  8991. continue;
  8992. }
  8993. CREATE(atcommand, AtCommandInfo, 1);
  8994. safestrncpy(atcommand->command, atcommand_base[i].command, sizeof(atcommand->command));
  8995. atcommand->func = atcommand_base[i].func;
  8996. atcommand->restriction = atcommand_base[i].restriction;
  8997. strdb_put(atcommand_db, atcommand->command, atcommand);
  8998. }
  8999. return;
  9000. }
  9001. /*==========================================
  9002. * Command lookup functions
  9003. *------------------------------------------*/
  9004. bool atcommand_exists(const char* name)
  9005. {
  9006. return strdb_exists(atcommand_db, name);
  9007. }
  9008. static AtCommandInfo* get_atcommandinfo_byname(const char *name)
  9009. {
  9010. if (strdb_exists(atcommand_db, name))
  9011. return (AtCommandInfo*)strdb_get(atcommand_db, name);
  9012. return NULL;
  9013. }
  9014. /// AtCommand suggestion
  9015. static void atcommand_get_suggestions(struct map_session_data* sd, const char *name, bool atcommand) {
  9016. DBIterator* atcommand_iter;
  9017. AtCommandInfo* command_info = NULL;
  9018. AtCommandType type = atcommand ? COMMAND_ATCOMMAND : COMMAND_CHARCOMMAND;
  9019. char* full_match[MAX_SUGGESTIONS];
  9020. char* suggestions[MAX_SUGGESTIONS];
  9021. char* match;
  9022. int prefix_count = 0, full_count = 0;
  9023. bool can_use;
  9024. if (!battle_config.atcommand_suggestions_enabled)
  9025. return;
  9026. atcommand_iter = db_iterator(atcommand_db);
  9027. // Build the matches
  9028. for (command_info = (AtCommandInfo*)dbi_first(atcommand_iter); dbi_exists(atcommand_iter); command_info = (AtCommandInfo*)dbi_next(atcommand_iter)) {
  9029. match = strstr(command_info->command, name);
  9030. can_use = pc_can_use_command(sd, command_info->command, type);
  9031. if ( prefix_count < MAX_SUGGESTIONS && match == command_info->command && can_use ) {
  9032. suggestions[prefix_count] = command_info->command;
  9033. ++prefix_count;
  9034. }
  9035. if ( full_count < MAX_SUGGESTIONS && match != NULL && match != command_info->command && can_use ) {
  9036. full_match[full_count] = command_info->command;
  9037. ++full_count;
  9038. }
  9039. }
  9040. for( auto& pair : atcommand_alias_db ){
  9041. std::shared_ptr<s_atcommand_alias_info> info = pair.second;
  9042. if( pc_can_use_command( sd, info->command->command, type ) ){
  9043. for( const std::string& alias_str : info->aliases ){
  9044. char* alias = const_cast<char *>(alias_str.c_str());
  9045. match = strstr( alias, name );
  9046. if( prefix_count < MAX_SUGGESTIONS && match == alias ){
  9047. suggestions[prefix_count] = alias;
  9048. ++prefix_count;
  9049. }
  9050. if( full_count < MAX_SUGGESTIONS && match != NULL && match != alias ){
  9051. full_match[full_count] = alias;
  9052. ++full_count;
  9053. }
  9054. }
  9055. }
  9056. }
  9057. if ((full_count+prefix_count) > 0) {
  9058. char buffer[512];
  9059. int i;
  9060. // Merge full match and prefix match results
  9061. if (prefix_count < MAX_SUGGESTIONS) {
  9062. memmove(&suggestions[prefix_count], full_match, sizeof(char*) * (MAX_SUGGESTIONS-prefix_count));
  9063. prefix_count = min(prefix_count+full_count, MAX_SUGGESTIONS);
  9064. }
  9065. // Build the suggestion string
  9066. strcpy(buffer, msg_txt(sd,205)); // Maybe you meant:
  9067. strcat(buffer,"\n");
  9068. for(i=0; i < prefix_count; ++i) {
  9069. strcat(buffer,suggestions[i]);
  9070. strcat(buffer," ");
  9071. }
  9072. clif_displaymessage(sd->fd, buffer);
  9073. }
  9074. dbi_destroy(atcommand_iter);
  9075. }
  9076. /**
  9077. * Executes an at-command
  9078. * @param fd
  9079. * @param sd
  9080. * @param message
  9081. * @param type
  9082. * 0 : script call (atcommand)
  9083. * 1 : normal player @atcommand
  9084. * 2 : console (admin:@atcommand)
  9085. * 3 : script call (useatcmd)
  9086. */
  9087. bool is_atcommand(const int fd, struct map_session_data* sd, const char* message, int type)
  9088. {
  9089. char command[CHAT_SIZE_MAX], params[CHAT_SIZE_MAX];
  9090. char output[CHAT_SIZE_MAX];
  9091. //Reconstructed message
  9092. char atcmd_msg[CHAT_SIZE_MAX * 2];
  9093. TBL_PC * ssd = NULL; //sd for target
  9094. AtCommandInfo * info;
  9095. bool is_atcommand = true; // false if it's a charcommand
  9096. nullpo_retr(false, sd);
  9097. //Shouldn't happen
  9098. if ( !message || !*message )
  9099. return false;
  9100. //If cannot use atcomamnd while talking with NPC [Kichi]
  9101. if (type == 1 && sd->npc_id && sd->state.disable_atcommand_on_npc)
  9102. return false;
  9103. //Block NOCHAT but do not display it as a normal message
  9104. if ( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOCOMMAND )
  9105. return true;
  9106. // skip 10/11-langtype's codepage indicator, if detected
  9107. if ( message[0] == '|' && strlen(message) >= 4 && (message[3] == atcommand_symbol || message[3] == charcommand_symbol) )
  9108. message += 3;
  9109. //Should display as a normal message
  9110. if ( *message != atcommand_symbol && *message != charcommand_symbol )
  9111. return false;
  9112. // type value 0|2 = script|console invoked: bypass restrictions
  9113. if ( type == 1 || type == 3) {
  9114. //Commands are disabled on maps flagged as 'nocommand'
  9115. if ( pc_get_group_level(sd) < map_getmapflag(sd->bl.m, MF_NOCOMMAND) ) {
  9116. clif_displaymessage(fd, msg_txt(sd,143)); // Commands are disabled on this map.
  9117. return false;
  9118. }
  9119. }
  9120. if (*message == charcommand_symbol)
  9121. is_atcommand = false;
  9122. if (is_atcommand) { // @command
  9123. sprintf(atcmd_msg, "%s", message);
  9124. ssd = sd;
  9125. } else { // #command
  9126. char charname[NAME_LENGTH];
  9127. int n;
  9128. //Checks to see if #command has a name or a name + parameters.
  9129. if ((n = sscanf(message, "%255s \"%23[^\"]\" %255[^\n]", command, charname, params)) < 2
  9130. && (n = sscanf(message, "%255s %23s %255[^\n]", command, charname, params)) < 2
  9131. ) {
  9132. if (pc_get_group_level(sd) == 0) {
  9133. if (n < 1)
  9134. return false; // No command found. Display as normal message.
  9135. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9136. if (!info || info->char_groups[sd->group_pos] == 0) // If we can't use or doesn't exist: don't even display the command failed message
  9137. return false;
  9138. }
  9139. sprintf(output, msg_txt(sd,1388), charcommand_symbol); // Charcommand failed (usage: %c<command> <char name> <parameters>).
  9140. clif_displaymessage(fd, output);
  9141. return true;
  9142. }
  9143. ssd = map_nick2sd(charname,true);
  9144. if (ssd == NULL) {
  9145. sprintf(output, msg_txt(sd,1389), command); // %s failed. Player not found.
  9146. clif_displaymessage(fd, output);
  9147. return true;
  9148. }
  9149. if (n > 2)
  9150. sprintf(atcmd_msg, "%s %s", command, params);
  9151. else
  9152. sprintf(atcmd_msg, "%s", command);
  9153. }
  9154. if (battle_config.idletime_option&IDLE_ATCOMMAND)
  9155. sd->idletime = last_tick;
  9156. //Clearing these to be used once more.
  9157. memset(command, '\0', sizeof(command));
  9158. memset(params, '\0', sizeof(params));
  9159. //check to see if any params exist within this command
  9160. if( sscanf(atcmd_msg, "%255s %255[^\n]", command, params) < 2 )
  9161. params[0] = '\0';
  9162. if (type == 1 && (sd->state.block_action & PCBLOCK_COMMANDS)) {
  9163. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9164. clif_displaymessage(fd, output);
  9165. return true;
  9166. }
  9167. // @commands (script based)
  9168. if((type == 1 || type == 3) && atcmd_binding_count > 0) {
  9169. struct atcmd_binding_data *binding = get_atcommandbind_byname(command);
  9170. // Check if the binding isn't NULL and there is a NPC event, level of usage met, et cetera
  9171. if( binding != NULL && binding->npc_event[0] &&
  9172. ((is_atcommand && pc_get_group_level(sd) >= binding->level) ||
  9173. (!is_atcommand && pc_get_group_level(sd) >= binding->level2)))
  9174. {
  9175. // Check if self or character invoking; if self == character invoked, then self invoke.
  9176. npc_do_atcmd_event(ssd, command, params, binding->npc_event);
  9177. return true;
  9178. }
  9179. }
  9180. //Grab the command information and check for the proper GM level required to use it or if the command exists
  9181. info = get_atcommandinfo_byname(atcommand_alias_db.checkAlias(command + 1));
  9182. if (info == NULL) {
  9183. if (pc_get_group_level(sd) == 0) // TODO: remove or replace with proper permission
  9184. return false;
  9185. sprintf(output, msg_txt(sd,153), command); // "%s is Unknown Command."
  9186. clif_displaymessage(fd, output);
  9187. atcommand_get_suggestions(sd, command + 1, is_atcommand);
  9188. return true;
  9189. }
  9190. //check restriction
  9191. if (info->restriction) {
  9192. if (info->restriction&ATCMD_NOCONSOLE && type == 2) //console prevent
  9193. return true;
  9194. if (info->restriction&ATCMD_NOSCRIPT && (type == 0 || type == 3)) //scripts prevent
  9195. return true;
  9196. if (info->restriction&ATCMD_NOAUTOTRADE && (type == 0 || type == 3)
  9197. && ((is_atcommand && sd && sd->state.autotrade) || (ssd && ssd->state.autotrade)))
  9198. return true;
  9199. }
  9200. // type == 1 : player invoked
  9201. if (type == 1) {
  9202. if ((is_atcommand && info->at_groups[sd->group_pos] == 0) ||
  9203. (!is_atcommand && info->char_groups[sd->group_pos] == 0) )
  9204. return false;
  9205. if( pc_isdead(sd) && pc_has_permission(sd,PC_PERM_DISABLE_CMD_DEAD) ) {
  9206. clif_displaymessage(fd, msg_txt(sd,1393)); // You can't use commands while dead
  9207. return true;
  9208. }
  9209. }
  9210. //Attempt to use the command
  9211. if ( (info->func(fd, ssd, command, params) != 0) )
  9212. {
  9213. sprintf(output,msg_txt(sd,154), command); // %s failed.
  9214. clif_displaymessage(fd, output);
  9215. return true;
  9216. }
  9217. //Log only if successful.
  9218. log_atcommand(sd, is_atcommand ? atcmd_msg : message);
  9219. return true;
  9220. }
  9221. void atcommand_db_load_groups(int* group_ids) {
  9222. DBIterator *iter = db_iterator(atcommand_db);
  9223. AtCommandInfo* cmd;
  9224. int i;
  9225. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9226. cmd->at_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9227. cmd->char_groups = (char*)aMalloc( pc_group_max * sizeof(char) );
  9228. for(i = 0; i < pc_group_max; i++) {
  9229. if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_ATCOMMAND ) )
  9230. cmd->at_groups[i] = 1;
  9231. else
  9232. cmd->at_groups[i] = 0;
  9233. if( pc_group_can_use_command(group_ids[i], cmd->command, COMMAND_CHARCOMMAND ) )
  9234. cmd->char_groups[i] = 1;
  9235. else
  9236. cmd->char_groups[i] = 0;
  9237. }
  9238. }
  9239. dbi_destroy(iter);
  9240. return;
  9241. }
  9242. void atcommand_db_clear(void) {
  9243. if (atcommand_db != NULL) {
  9244. DBIterator *iter = db_iterator(atcommand_db);
  9245. AtCommandInfo* cmd;
  9246. for (cmd = (AtCommandInfo*)dbi_first(iter); dbi_exists(iter); cmd = (AtCommandInfo*)dbi_next(iter)) {
  9247. aFree(cmd->at_groups);
  9248. aFree(cmd->char_groups);
  9249. }
  9250. dbi_destroy(iter);
  9251. db_destroy(atcommand_db);
  9252. }
  9253. atcommand_alias_db.clear();
  9254. }
  9255. void atcommand_doload(void) {
  9256. atcommand_db_clear();
  9257. atcommand_db = stridb_alloc((DBOptions)(DB_OPT_DUP_KEY|DB_OPT_RELEASE_DATA), ATCOMMAND_LENGTH);
  9258. atcommand_basecommands(); //fills initial atcommand_db with known commands
  9259. atcommand_alias_db.load();
  9260. }
  9261. void do_init_atcommand(void) {
  9262. atcommand_doload();
  9263. }
  9264. void do_final_atcommand(void) {
  9265. atcommand_db_clear();
  9266. }