123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715 |
- // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #ifndef BATTLE_HPP
- #define BATTLE_HPP
- #include <bitset>
- #include "../common/cbasetypes.hpp"
- #include "../common/mmo.hpp"
- #include "../config/core.hpp"
- #include "map.hpp" //ELE_MAX
- #include "skill.hpp"
- //fwd declaration
- struct map_session_data;
- struct mob_data;
- struct block_list;
- enum e_damage_type : uint8;
- /// State of a single attack attempt; used in flee/def penalty calculations when mobbed
- enum damage_lv : uint8 {
- ATK_NONE, /// Not an attack
- ATK_LUCKY, /// Attack was lucky-dodged
- ATK_FLEE, /// Attack was dodged
- ATK_MISS, /// Attack missed because of element/race modifier.
- ATK_BLOCK, /// Attack was blocked by some skills.
- ATK_DEF /// Attack connected
- };
- /// Flag of the final calculation
- enum e_battle_flag : uint16 {
- BF_NONE = 0x0000, /// None
- BF_WEAPON = 0x0001, /// Weapon attack
- BF_MAGIC = 0x0002, /// Magic attack
- BF_MISC = 0x0004, /// Misc attack
- BF_SHORT = 0x0010, /// Short attack
- BF_LONG = 0x0040, /// Long attack
- BF_SKILL = 0x0100, /// Skill attack
- BF_NORMAL = 0x0200, /// Normal attack
- BF_WEAPONMASK = BF_WEAPON|BF_MAGIC|BF_MISC, /// Weapon attack mask
- BF_RANGEMASK = BF_SHORT|BF_LONG, /// Range attack mask
- BF_SKILLMASK = BF_SKILL|BF_NORMAL, /// Skill attack mask
- };
- /// Battle check target [Skotlex]
- enum e_battle_check_target : uint32 {
- BCT_NOONE = 0x000000, ///< No one
- BCT_SELF = 0x010000, ///< Self
- BCT_ENEMY = 0x020000, ///< Enemy
- BCT_PARTY = 0x040000, ///< Party members
- BCT_GUILDALLY = 0x080000, ///< Only allies, NOT guildmates
- BCT_NEUTRAL = 0x100000, ///< Neutral target
- BCT_SAMEGUILD = 0x200000, ///< Guildmates, No Guild Allies
- BCT_ALL = 0x3F0000, ///< All targets
- BCT_WOS = 0x400000, ///< Except self (currently used for skipping if src == bl in skill_area_sub)
- BCT_GUILD = BCT_SAMEGUILD|BCT_GUILDALLY, ///< Guild AND Allies (BCT_SAMEGUILD|BCT_GUILDALLY)
- BCT_NOGUILD = BCT_ALL&~BCT_GUILD, ///< Except guildmates
- BCT_NOPARTY = BCT_ALL&~BCT_PARTY, ///< Except party members
- BCT_NOENEMY = BCT_ALL&~BCT_ENEMY, ///< Except enemy
- BCT_ALLY = BCT_PARTY|BCT_GUILD,
- BCT_FRIEND = BCT_NOENEMY,
- };
- /// Damage structure
- struct Damage {
- #ifdef RENEWAL
- int64 statusAtk, statusAtk2, weaponAtk, weaponAtk2, equipAtk, equipAtk2, masteryAtk, masteryAtk2;
- #endif
- int64 damage, /// Right hand damage
- damage2; /// Left hand damage
- enum e_damage_type type; /// Check clif_damage for type
- short div_; /// Number of hit
- int amotion,
- dmotion;
- int blewcount; /// Number of knockback
- int flag; /// chk e_battle_flag
- int miscflag;
- enum damage_lv dmg_lv; /// ATK_LUCKY,ATK_FLEE,ATK_DEF
- bool isspdamage; /// Display blue damage numbers in clif_damage
- };
- //(Used in read pc.cpp) attribute table (battle_attr_fix)
- extern int attr_fix_table[MAX_ELE_LEVEL][ELE_MAX][ELE_MAX];
- // Damage Calculation
- struct Damage battle_calc_attack(int attack_type,struct block_list *bl,struct block_list *target,uint16 skill_id,uint16 skill_lv,int flag);
- int64 battle_calc_return_damage(struct block_list *bl, struct block_list *src, int64 *, int flag, uint16 skill_id, bool status_reflect);
- void battle_drain(struct map_session_data *sd, struct block_list *tbl, int64 rdamage, int64 ldamage, int race, int class_);
- int battle_attr_ratio(int atk_elem,int def_type, int def_lv);
- int64 battle_attr_fix(struct block_list *src, struct block_list *target, int64 damage,int atk_elem,int def_type, int def_lv);
- int battle_calc_cardfix(int attack_type, struct block_list *src, struct block_list *target, std::bitset<NK_MAX> nk, int s_ele, int s_ele_, int64 damage, int left, int flag);
- // Final calculation Damage
- int64 battle_calc_damage(struct block_list *src,struct block_list *bl,struct Damage *d,int64 damage,uint16 skill_id,uint16 skill_lv);
- int64 battle_calc_gvg_damage(struct block_list *src,struct block_list *bl,int64 damage,uint16 skill_id,int flag);
- int64 battle_calc_bg_damage(struct block_list *src,struct block_list *bl,int64 damage,uint16 skill_id,int flag);
- void battle_damage(struct block_list *src, struct block_list *target, int64 damage, t_tick delay, uint16 skill_lv, uint16 skill_id, enum damage_lv dmg_lv, unsigned short attack_type, bool additional_effects, t_tick tick, bool spdamage);
- int battle_delay_damage (t_tick tick, int amotion, struct block_list *src, struct block_list *target, int attack_type, uint16 skill_id, uint16 skill_lv, int64 damage, enum damage_lv dmg_lv, t_tick ddelay, bool additional_effects, bool spdamage);
- int battle_calc_chorusbonus(struct map_session_data *sd);
- // Summary normal attack treatment (basic attack)
- enum damage_lv battle_weapon_attack( struct block_list *bl,struct block_list *target,t_tick tick,int flag);
- // Accessors
- struct block_list* battle_get_master(struct block_list *src);
- struct block_list* battle_gettargeted(struct block_list *target);
- struct block_list* battle_getenemy(struct block_list *target, int type, int range);
- int battle_gettarget(struct block_list *bl);
- uint16 battle_getcurrentskill(struct block_list *bl);
- int battle_check_undead(int race,int element);
- int battle_check_target(struct block_list *src, struct block_list *target,int flag);
- bool battle_check_range(struct block_list *src,struct block_list *bl,int range);
- void battle_consume_ammo(struct map_session_data* sd, int skill, int lv);
- bool is_infinite_defense(struct block_list *target, int flag);
- // Settings
- #define MIN_HAIR_STYLE battle_config.min_hair_style
- #define MAX_HAIR_STYLE battle_config.max_hair_style
- #define MIN_HAIR_COLOR battle_config.min_hair_color
- #define MAX_HAIR_COLOR battle_config.max_hair_color
- #define MIN_CLOTH_COLOR battle_config.min_cloth_color
- #define MAX_CLOTH_COLOR battle_config.max_cloth_color
- #define MIN_BODY_STYLE battle_config.min_body_style
- #define MAX_BODY_STYLE battle_config.max_body_style
- struct Battle_Config
- {
- int warp_point_debug;
- int enable_critical;
- int mob_critical_rate;
- int critical_rate;
- int enable_baseatk, enable_baseatk_renewal;
- int enable_perfect_flee;
- int cast_rate, delay_rate;
- int delay_dependon_dex, delay_dependon_agi;
- int sdelay_attack_enable;
- int left_cardfix_to_right;
- int skill_add_range;
- int skill_out_range_consume;
- int skill_amotion_leniency;
- int skillrange_by_distance; //[Skotlex]
- int use_weapon_skill_range; //[Skotlex]
- int pc_damage_delay_rate;
- int defnotenemy;
- int vs_traps_bctall;
- int traps_setting;
- int summon_flora; //[Skotlex]
- int clear_unit_ondeath; //[Skotlex]
- int clear_unit_onwarp; //[Skotlex]
- int random_monster_checklv;
- int attr_recover;
- int item_auto_get;
- int flooritem_lifetime;
- int item_first_get_time;
- int item_second_get_time;
- int item_third_get_time;
- int mvp_item_first_get_time;
- int mvp_item_second_get_time;
- int mvp_item_third_get_time;
- int base_exp_rate,job_exp_rate;
- int drop_rate0item;
- int death_penalty_type;
- int death_penalty_base,death_penalty_job;
- int pvp_exp; // [MouseJstr]
- int gtb_sc_immunity;
- int zeny_penalty;
- int restart_hp_rate;
- int restart_sp_rate;
- int mvp_exp_rate;
- int mvp_hp_rate;
- int monster_hp_rate;
- int monster_max_aspd;
- int view_range_rate;
- int chase_range_rate;
- int atc_spawn_quantity_limit;
- int atc_slave_clone_limit;
- int partial_name_scan;
- int skillfree;
- int skillup_limit;
- int wp_rate;
- int pp_rate;
- int monster_active_enable;
- int monster_damage_delay_rate;
- int monster_loot_type;
- int mob_skill_rate; //[Skotlex]
- int mob_skill_delay; //[Skotlex]
- int mob_count_rate;
- int no_spawn_on_player; //[Skotlex]
- int force_random_spawn; //[Skotlex]
- int mob_spawn_delay, plant_spawn_delay, boss_spawn_delay; // [Skotlex]
- int slaves_inherit_mode;
- int slaves_inherit_speed;
- int summons_trigger_autospells;
- int pc_walk_delay_rate; //Adjusts can't walk delay after being hit for players. [Skotlex]
- int walk_delay_rate; //Adjusts can't walk delay after being hit. [Skotlex]
- int multihit_delay; //Adjusts can't walk delay per hit on multi-hitting skills. [Skotlex]
- int quest_skill_learn;
- int quest_skill_reset;
- int basic_skill_check;
- int guild_emperium_check;
- int guild_exp_limit;
- int guild_max_castles;
- int guild_skill_relog_delay;
- int emergency_call;
- int guild_aura;
- int pc_invincible_time;
- int pet_catch_rate;
- int pet_rename;
- int pet_friendly_rate;
- int pet_hungry_delay_rate;
- int pet_hungry_friendly_decrease;
- int pet_status_support;
- int pet_attack_support;
- int pet_damage_support;
- int pet_support_min_friendly; //[Skotlex]
- int pet_support_rate;
- int pet_attack_exp_to_master;
- int pet_attack_exp_rate;
- int pet_lv_rate; //[Skotlex]
- int pet_max_stats; //[Skotlex]
- int pet_max_atk1; //[Skotlex]
- int pet_max_atk2; //[Skotlex]
- int pet_no_gvg; //Disables pets in gvg. [Skotlex]
- int pet_equip_required;
- int pet_master_dead;
- int skill_min_damage;
- int finger_offensive_type;
- int heal_exp;
- int max_heal_lv;
- int max_heal; //Mitternacht
- int resurrection_exp;
- int shop_exp;
- int combo_delay_rate;
- int item_check;
- int item_use_interval; //[Skotlex]
- int cashfood_use_interval;
- int wedding_modifydisplay;
- int wedding_ignorepalette; //[Skotlex]
- int xmas_ignorepalette; // [Valaris]
- int summer_ignorepalette; // [Zephyrus]
- int hanbok_ignorepalette;
- int oktoberfest_ignorepalette;
- int natural_healhp_interval;
- int natural_healsp_interval;
- int natural_heal_skill_interval;
- int natural_heal_weight_rate;
- int natural_heal_weight_rate_renewal;
- int arrow_decrement;
- int ammo_unequip;
- int ammo_check_weapon;
- int max_aspd;
- int max_walk_speed; //Maximum walking speed after buffs [Skotlex]
- int max_hp_lv99;
- int max_hp_lv150;
- int max_hp;
- int max_sp;
- int max_lv, aura_lv;
- int max_parameter, max_baby_parameter;
- int max_cart_weight;
- int skill_log;
- int battle_log;
- int etc_log;
- int save_clothcolor;
- int undead_detect_type;
- int auto_counter_type;
- int min_hitrate; //[Skotlex]
- int max_hitrate; //[Skotlex]
- int agi_penalty_target;
- int agi_penalty_type;
- int agi_penalty_count;
- int agi_penalty_num;
- int vit_penalty_target;
- int vit_penalty_type;
- int vit_penalty_count;
- int vit_penalty_num;
- int weapon_defense_type;
- int magic_defense_type;
- int skill_reiteration;
- int skill_nofootset;
- int pc_cloak_check_type;
- int monster_cloak_check_type;
- int estimation_type;
- int gvg_short_damage_rate;
- int gvg_long_damage_rate;
- int gvg_weapon_damage_rate;
- int gvg_magic_damage_rate;
- int gvg_misc_damage_rate;
- int gvg_flee_penalty;
- int pk_short_damage_rate;
- int pk_long_damage_rate;
- int pk_weapon_damage_rate;
- int pk_magic_damage_rate;
- int pk_misc_damage_rate;
- int mob_changetarget_byskill;
- int attack_direction_change;
- int land_skill_limit;
- int monster_class_change_recover;
- int produce_item_name_input;
- int display_skill_fail;
- int chat_warpportal;
- int mob_warp;
- int dead_branch_active;
- int vending_max_value;
- int vending_over_max;
- int vending_tax;
- int vending_tax_min;
- int show_steal_in_same_party;
- int party_share_type;
- int party_hp_mode;
- int party_show_share_picker;
- int show_picker_item_type;
- int attack_attr_none;
- int item_rate_mvp, item_rate_common, item_rate_common_boss, item_rate_card, item_rate_card_boss,
- item_rate_equip, item_rate_equip_boss, item_rate_heal, item_rate_heal_boss, item_rate_use,
- item_rate_use_boss, item_rate_treasure, item_rate_adddrop;
- int item_rate_common_mvp, item_rate_heal_mvp, item_rate_use_mvp, item_rate_equip_mvp, item_rate_card_mvp;
- int logarithmic_drops;
- int item_drop_common_min,item_drop_common_max; // Added by TyrNemesis^
- int item_drop_card_min,item_drop_card_max;
- int item_drop_equip_min,item_drop_equip_max;
- int item_drop_mvp_min,item_drop_mvp_max; // End Addition
- int item_drop_mvp_mode; //rAthena addition [Playtester]
- int item_drop_heal_min,item_drop_heal_max; // Added by Valatris
- int item_drop_use_min,item_drop_use_max; //End
- int item_drop_treasure_min,item_drop_treasure_max; //by [Skotlex]
- int item_drop_adddrop_min,item_drop_adddrop_max; //[Skotlex]
- int prevent_logout; // Added by RoVeRT
- int prevent_logout_trigger;
- int land_protector_behavior;
- int npc_emotion_behavior;
- int alchemist_summon_reward; // [Valaris]
- int drops_by_luk;
- int drops_by_luk2;
- int equip_natural_break_rate; //Base Natural break rate for attacks.
- int equip_self_break_rate; //Natural & Penalty skills break rate
- int equip_skill_break_rate; //Offensive skills break rate
- int multi_level_up;
- int multi_level_up_base;
- int multi_level_up_job;
- int max_exp_gain_rate; //Max amount of exp bar % you can get in one go.
- int pk_mode;
- int pk_mode_mes;
- int pk_level_range;
- int manner_system; // end additions [Valaris]
- int show_mob_info;
- int gx_allhit;
- int gx_disptype;
- int devotion_level_difference;
- int player_skill_partner_check;
- int invite_request_check;
- int skill_removetrap_type;
- int disp_experience;
- int disp_zeny;
- int backstab_bow_penalty;
- int hp_rate;
- int sp_rate;
- int bone_drop;
- int buyer_name;
- int dancing_weaponswitch_fix;
- // eAthena additions
- int night_at_start; // added by [Yor]
- int day_duration; // added by [Yor]
- int night_duration; // added by [Yor]
- int ban_hack_trade; // added by [Yor]
- int min_hair_style; // added by [MouseJstr]
- int max_hair_style; // added by [MouseJstr]
- int min_hair_color; // added by [MouseJstr]
- int max_hair_color; // added by [MouseJstr]
- int min_cloth_color; // added by [MouseJstr]
- int max_cloth_color; // added by [MouseJstr]
- int pet_hair_style; // added by [Skotlex]
- int castrate_dex_scale; // added by [MouseJstr]
- int area_size; // added by [MouseJstr]
- int max_def, over_def_bonus; //added by [Skotlex]
- int zeny_from_mobs; // [Valaris]
- int mobs_level_up; // [Valaris]
- int mobs_level_up_exp_rate; // [Valaris]
- int pk_min_level; // [celest]
- int skill_steal_max_tries; //max steal skill tries on a mob. if 0, then w/o limit [Lupus]
- int motd_type; // [celest]
- int finding_ore_rate; // orn
- int exp_calc_type;
- int exp_bonus_attacker;
- int exp_bonus_max_attacker;
- int min_skill_delay_limit;
- int default_walk_delay;
- int no_skill_delay;
- int attack_walk_delay;
- int require_glory_guild;
- int idle_no_share;
- int party_update_interval;
- int party_even_share_bonus;
- int delay_battle_damage;
- int hide_woe_damage;
- int display_version;
- int display_hallucination; // [Skotlex]
- int use_statpoint_table; // [Skotlex]
- int berserk_cancels_buffs; // [Aru]
- int debuff_on_logout; // Removes a few "official" negative Scs on logout. [Skotlex]
- int mob_ai; //Configures various mob_ai settings to make them smarter or dumber(official). [Skotlex]
- int hom_setting; //Configures various homunc settings which make them behave unlike normal characters.. [Skotlex]
- int dynamic_mobs; // Dynamic Mobs [Wizputer] - battle_athena flag implemented by [random]
- int mob_remove_damaged; // Dynamic Mobs - Remove mobs even if damaged [Wizputer]
- int mob_remove_delay; // Dynamic Mobs - delay before removing mobs from a map [Skotlex]
- int mob_active_time; //Duration through which mobs execute their Hard AI after players leave their area of sight.
- int boss_active_time;
- int show_hp_sp_drain, show_hp_sp_gain; //[Skotlex]
- int mob_npc_event_type; //Determines on who the npc_event is executed. [Skotlex]
- int character_size; // if riders have size=2, and baby class riders size=1 [Lupus]
- int mob_max_skilllvl; // Max possible skill level [Lupus]
- int rare_drop_announce; // chance <= to show rare drops global announces
- int retaliate_to_master; //Whether when a mob is attacked by another mob, it will retaliate versus the mob or the mob's master. [Skotlex]
- int duel_allow_pvp; // [LuzZza]
- int duel_allow_gvg; // [LuzZza]
- int duel_allow_teleport; // [LuzZza]
- int duel_autoleave_when_die; // [LuzZza]
- int duel_time_interval; // [LuzZza]
- int duel_only_on_same_map; // [Toms]
- int skip_teleport_lv1_menu; // possibility to disable (skip) Teleport Lv1 menu, that have only two lines `Random` and `Cancel` [LuzZza]
- int allow_skill_without_day; // [Komurka]
- int allow_es_magic_pc; // [Skotlex]
- int skill_wall_check; // [Skotlex]
- int official_cell_stack_limit; // [Playtester]
- int custom_cell_stack_limit; // [Skotlex]
- int skill_caster_check; // [Skotlex]
- int sc_castcancel; // [Skotlex]
- int pc_sc_def_rate; // [Skotlex]
- int mob_sc_def_rate;
- int pc_max_sc_def;
- int mob_max_sc_def;
- int sg_angel_skill_ratio;
- int sg_miracle_skill_ratio;
- int sg_miracle_skill_duration;
- int autospell_stacking; //Enables autospell cards to stack. [Skotlex]
- int override_mob_names; //Enables overriding spawn mob names with the mob_db names. [Skotlex]
- int min_chat_delay; //Minimum time between client messages. [Skotlex]
- int friend_auto_add; //When accepting friends, both get friended. [Skotlex]
- int hvan_explosion_intimate; // fix [albator]
- int hom_rename;
- int homunculus_show_growth ; //[orn]
- int homunculus_friendly_rate;
- int quest_exp_rate;
- int autotrade_mapflag;
- int at_timeout;
- int homunculus_autoloot;
- int idle_no_autoloot;
- int max_guild_alliance;
- int ksprotection;
- int auction_feeperhour;
- int auction_maximumprice;
- int homunculus_auto_vapor; //Keep Homunculus from Vaporizing when master dies. [L0ne_W0lf]
- int display_status_timers; //Show or hide skill buff/delay timers in recent clients [Sara]
- int skill_add_heal_rate; //skills that bHealPower has effect on [Inkfish]
- int eq_single_target_reflectable;
- int invincible_nodamage;
- int mob_slave_keep_target;
- int autospell_check_range; //Enable range check for autospell bonus. [L0ne_W0lf]
- int knockback_left;
- int client_reshuffle_dice; // Reshuffle /dice
- int client_sort_storage;
- int feature_buying_store;
- int feature_search_stores;
- int searchstore_querydelay;
- int searchstore_maxresults;
- int display_party_name;
- int cashshop_show_points;
- int mail_show_status;
- int client_limit_unit_lv;
- int hom_max_level;
- int hom_S_max_level;
- int hom_S_growth_level;
- // [BattleGround Settings]
- int bg_update_interval;
- int bg_short_damage_rate;
- int bg_long_damage_rate;
- int bg_weapon_damage_rate;
- int bg_magic_damage_rate;
- int bg_misc_damage_rate;
- int bg_flee_penalty;
- // rAthena
- int max_third_parameter;
- int max_baby_third_parameter;
- int max_trans_parameter;
- int max_third_trans_parameter;
- int max_extended_parameter;
- int max_summoner_parameter;
- int max_third_aspd;
- int max_summoner_aspd;
- int vcast_stat_scale;
- int mvp_tomb_enabled;
- int mvp_tomb_delay;
- int atcommand_suggestions_enabled;
- int min_npc_vendchat_distance;
- int atcommand_mobinfo_type;
- int mob_size_influence; // Enable modifications on earned experience, drop rates and monster status depending on monster size. [mkbu95]
- int skill_trap_type;
- int allow_consume_restricted_item;
- int allow_equip_restricted_item;
- int max_walk_path;
- int item_enabled_npc;
- int item_onfloor; // Whether to drop an undroppable item on the map or destroy it if inventory is full.
- int bowling_bash_area;
- int drop_rateincrease;
- int feature_auction;
- int feature_banking;
- int vip_storage_increase;
- int vip_base_exp_increase;
- int vip_job_exp_increase;
- int vip_zeny_penalty;
- int vip_bm_increase;
- int vip_drop_increase;
- int vip_gemstone;
- int vip_exp_penalty_base;
- int vip_exp_penalty_job;
- int vip_disp_rate;
- int mon_trans_disable_in_gvg;
- int emblem_woe_change;
- int emblem_transparency_limit;
- int discount_item_point_shop;
- int update_enemy_position;
- int devotion_rdamage;
- // autotrade persistency
- int feature_autotrade;
- int feature_autotrade_direction;
- int feature_autotrade_head_direction;
- int feature_autotrade_sit;
- int feature_autotrade_open_delay;
- // Fame points
- int fame_taekwon_mission;
- int fame_refine_lv1;
- int fame_refine_lv2;
- int fame_refine_lv3;
- int fame_forge;
- int fame_pharmacy_3;
- int fame_pharmacy_5;
- int fame_pharmacy_7;
- int fame_pharmacy_10;
- int disp_servervip_msg;
- int warg_can_falcon;
- int path_blown_halt;
- int rental_mount_speed_boost;
- int warp_suggestions_enabled;
- int taekwon_mission_mobname;
- int teleport_on_portal;
- int cart_revo_knockback;
- int guild_notice_changemap;
- int transcendent_status_points;
- int taekwon_ranker_min_lv;
- int revive_onwarp;
- int mail_delay;
- int autotrade_monsterignore;
- int idletime_option;
- int spawn_direction;
- int arrow_shower_knockback;
- int devotion_rdamage_skill_only;
- int max_extended_aspd;
- int mob_chase_refresh; //How often a monster should refresh its chase [Playtester]
- int mob_icewall_walk_block; //How a normal monster should be trapped in icewall [Playtester]
- int boss_icewall_walk_block; //How a boss monster should be trapped in icewall [Playtester]
- int snap_dodge; // Enable or disable dodging damage snapping away [csnv]
- int stormgust_knockback;
- int default_fixed_castrate;
- int default_bind_on_equip;
- int pet_ignore_infinite_def; // Makes fixed damage of petskillattack2 ignores infinite defense
- int homunculus_evo_intimacy_need;
- int homunculus_evo_intimacy_reset;
- int monster_loot_search_type;
- int feature_roulette;
- int monster_hp_bars_info;
- int min_body_style;
- int max_body_style;
- int save_body_style;
- int mob_eye_range_bonus; //Vulture's Eye and Snake's Eye range bonus
- int mob_stuck_warning; //Show warning if a monster is stuck too long
- int skill_eightpath_algorithm; //Official path algorithm
- int skill_eightpath_same_cell;
- int death_penalty_maxlv;
- int exp_cost_redemptio;
- int exp_cost_redemptio_limit;
- int exp_cost_inspiration;
- int mvp_exp_reward_message;
- int can_damage_skill; //Which BL types can damage traps
- int atcommand_levelup_events;
- int atcommand_disable_npc;
- int block_account_in_same_party;
- int tarotcard_equal_chance; //Official or equal chance for each card
- int change_party_leader_samemap;
- int dispel_song; //Can songs be dispelled?
- int guild_maprespawn_clones; // Should clones be killed by maprespawnguildid?
- int hide_fav_sell;
- int mail_daily_count;
- int mail_zeny_fee;
- int mail_attachment_price;
- int mail_attachment_weight;
- int banana_bomb_duration;
- int guild_leaderchange_delay;
- int guild_leaderchange_woe;
- int guild_alliance_onlygm;
- int feature_achievement;
- int allow_bound_sell;
- int event_refine_chance;
- int autoloot_adjust;
- int feature_petevolution;
- int feature_pet_autofeed;
- int feature_pet_autofeed_rate;
- int pet_autofeed_always;
- int broadcast_hide_name;
- int skill_drop_items_full;
- int switch_remove_edp;
- int feature_homunculus_autofeed;
- int feature_homunculus_autofeed_rate;
- int summoner_race;
- int summoner_size;
- int homunculus_autofeed_always;
- int feature_attendance;
- int feature_privateairship;
- int rental_transaction;
- int min_shop_buy;
- int min_shop_sell;
- int feature_equipswitch;
- int pet_walk_speed;
- int blacksmith_fame_refine_threshold;
- int mob_nopc_idleskill_rate;
- int mob_nopc_move_rate;
- int boss_nopc_idleskill_rate;
- int boss_nopc_move_rate;
- int hom_idle_no_share;
- int idletime_hom_option;
- int devotion_standup_fix;
- int feature_bgqueue;
- int bgqueue_nowarp_mapflag;
- int homunculus_exp_gain;
- int rental_item_novalue;
- int ping_timer_interval;
- int ping_time;
- int show_skill_scale;
- int achievement_mob_share;
- int slave_stick_with_master;
- int at_logout_event;
- int homunculus_starving_rate;
- int homunculus_starving_delay;
- int drop_connection_on_quit;
- int mob_spawn_variance;
- int mercenary_autoloot;
- int mer_idle_no_share;
- int idletime_mer_option;
- #include "../custom/battle_config_struct.inc"
- };
- extern struct Battle_Config battle_config;
- void do_init_battle(void);
- void do_final_battle(void);
- extern int battle_config_read(const char *cfgName);
- extern void battle_set_defaults(void);
- int battle_set_value(const char* w1, const char* w2);
- int battle_get_value(const char* w1);
- //
- struct block_list* battle_getenemyarea(struct block_list *src, int x, int y, int range, int type, int ignore_id);
- /**
- * Royal Guard
- **/
- int battle_damage_area( struct block_list *bl, va_list ap);
- #endif /* BATTLE_HPP */
|