battleground_db.yml 2.8 KB

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  1. # This file is a part of rAthena.
  2. # Copyright(C) 2019 rAthena Development Team
  3. # https://rathena.org - https://github.com/rathena
  4. #
  5. # This program is free software: you can redistribute it and/or modify
  6. # it under the terms of the GNU General Public License as published by
  7. # the Free Software Foundation, either version 3 of the License, or
  8. # (at your option) any later version.
  9. #
  10. # This program is distributed in the hope that it will be useful,
  11. # but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. # GNU General Public License for more details.
  14. #
  15. # You should have received a copy of the GNU General Public License
  16. # along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. #
  18. ###########################################################################
  19. # Battleground Queue Database
  20. ###########################################################################
  21. #
  22. # Battleground Queue Settings
  23. #
  24. ###########################################################################
  25. # - Id Unique ID for the battleground type.
  26. # Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
  27. # MinPlayers Minimum number of players required on each team. (Default: 1)
  28. # MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
  29. # MinLevel Minimum level required to join the battleground. (Default: 1)
  30. # MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
  31. # Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
  32. # StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30)
  33. # Locations: Battleground location settings.
  34. # - Map The map on which the battleground will be played.
  35. # StartEvent NPC event triggered when the battleground starts.
  36. # TeamA: TeamA settings.
  37. # RespawnX X coordinate for warping on death.
  38. # RespawnY Y coordinate for warping on death.
  39. # DeathEvent NPC event triggered when a player dies.
  40. # QuitEvent NPC event triggered when a player quits.
  41. # Variable Name of BG ID variable used in the battleground script.
  42. # TeamB: TeamB settings.
  43. # RespawnX X coordinate for warping on death.
  44. # RespawnY Y coordinate for warping on death.
  45. # DeathEvent NPC event triggered when a player dies.
  46. # QuitEvent NPC event triggered when a player quits.
  47. # Variable Name of BG ID variable used in the battleground script.
  48. ###########################################################################
  49. Header:
  50. Type: BATTLEGROUND_DB
  51. Version: 1