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- # This file is a part of rAthena.
- # Copyright(C) 2019 rAthena Development Team
- # https://rathena.org - https://github.com/rathena
- #
- # This program is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program. If not, see <http://www.gnu.org/licenses/>.
- #
- ###########################################################################
- # Battleground Queue Database
- ###########################################################################
- #
- # Battleground Queue Settings
- #
- ###########################################################################
- # - Id Unique ID for the battleground type.
- # Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
- # MinPlayers Minimum number of players required on each team. (Default: 1)
- # MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
- # MinLevel Minimum level required to join the battleground. (Default: 1)
- # MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
- # Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
- # StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30)
- # Locations: Battleground location settings.
- # - Map The map on which the battleground will be played.
- # StartEvent NPC event triggered when the battleground starts.
- # TeamA: TeamA settings.
- # RespawnX X coordinate for warping on death.
- # RespawnY Y coordinate for warping on death.
- # DeathEvent NPC event triggered when a player dies.
- # QuitEvent NPC event triggered when a player quits.
- # Variable Name of BG ID variable used in the battleground script.
- # TeamB: TeamB settings.
- # RespawnX X coordinate for warping on death.
- # RespawnY Y coordinate for warping on death.
- # DeathEvent NPC event triggered when a player dies.
- # QuitEvent NPC event triggered when a player quits.
- # Variable Name of BG ID variable used in the battleground script.
- ###########################################################################
- Header:
- Type: BATTLEGROUND_DB
- Version: 1
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