battleground_db.yml 6.1 KB

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  1. # This file is a part of rAthena.
  2. # Copyright(C) 2019 rAthena Development Team
  3. # https://rathena.org - https://github.com/rathena
  4. #
  5. # This program is free software: you can redistribute it and/or modify
  6. # it under the terms of the GNU General Public License as published by
  7. # the Free Software Foundation, either version 3 of the License, or
  8. # (at your option) any later version.
  9. #
  10. # This program is distributed in the hope that it will be useful,
  11. # but WITHOUT ANY WARRANTY; without even the implied warranty of
  12. # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  13. # GNU General Public License for more details.
  14. #
  15. # You should have received a copy of the GNU General Public License
  16. # along with this program. If not, see <http://www.gnu.org/licenses/>.
  17. #
  18. ###########################################################################
  19. # Battleground Queue Database
  20. ###########################################################################
  21. #
  22. # Battleground Queue Settings
  23. #
  24. ###########################################################################
  25. # - Id Unique ID for the battleground type.
  26. # Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
  27. # MinPlayers Minimum number of players required on each team. (Default: 1)
  28. # MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
  29. # MinLevel Minimum level required to join the battleground. (Default: 1)
  30. # MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
  31. # Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
  32. # StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30)
  33. # Locations: Battleground location settings.
  34. # - Map The map on which the battleground will be played.
  35. # StartEvent NPC event triggered when the battleground starts.
  36. # TeamA: TeamA settings.
  37. # RespawnX X coordinate for warping on death.
  38. # RespawnY Y coordinate for warping on death.
  39. # DeathEvent NPC event triggered when a player dies.
  40. # QuitEvent NPC event triggered when a player quits.
  41. # Variable Name of BG ID variable used in the battleground script.
  42. # TeamB: TeamB settings.
  43. # RespawnX X coordinate for warping on death.
  44. # RespawnY Y coordinate for warping on death.
  45. # DeathEvent NPC event triggered when a player dies.
  46. # QuitEvent NPC event triggered when a player quits.
  47. # Variable Name of BG ID variable used in the battleground script.
  48. ###########################################################################
  49. Header:
  50. Type: BATTLEGROUND_DB
  51. Version: 1
  52. Body:
  53. - Id: 1
  54. Name: "Tierra Gorge"
  55. MinPlayers: 6
  56. MinLevel: 80
  57. Locations:
  58. - Map: "bat_a01"
  59. StartEvent: "start#bat_a01::OnReadyCheck"
  60. TeamA:
  61. RespawnX: 50
  62. RespawnY: 374
  63. QuitEvent: "start#bat_a01::OnGuillaumeQuit"
  64. Variable: "$@TierraBG1_id1"
  65. TeamB:
  66. RespawnX: 42
  67. RespawnY: 16
  68. QuitEvent: "start#bat_a01::OnCroixQuit"
  69. Variable: "$@TierraBG1_id2"
  70. - Map: "bat_a02"
  71. StartEvent: "start#bat_a02::OnReadyCheck"
  72. TeamA:
  73. RespawnX: 50
  74. RespawnY: 374
  75. QuitEvent: "start#bat_a02::OnGuillaumeQuit"
  76. Variable: "$@TierraBG2_id1"
  77. TeamB:
  78. RespawnX: 42
  79. RespawnY: 16
  80. QuitEvent: "start#bat_a02::OnCroixQuit"
  81. Variable: "$@TierraBG2_id2"
  82. - Id: 2
  83. Name: "Flavius"
  84. MinPlayers: 6
  85. MinLevel: 80
  86. Locations:
  87. - Map: "bat_b01"
  88. StartEvent: "start#bat_b01::OnReadyCheck"
  89. TeamA:
  90. RespawnX: 10
  91. RespawnY: 290
  92. QuitEvent: "start#bat_b01::OnGuillaumeQuit"
  93. Variable: "$@FlaviusBG1_id1"
  94. TeamB:
  95. RespawnX: 390
  96. RespawnY: 10
  97. QuitEvent: "start#bat_b01::OnCroixQuit"
  98. Variable: "$@FlaviusBG1_id2"
  99. - Map: "bat_b02"
  100. StartEvent: "start#bat_b02::OnReadyCheck"
  101. TeamA:
  102. RespawnX: 10
  103. RespawnY: 290
  104. QuitEvent: "start#bat_b02::OnGuillaumeQuit"
  105. Variable: "$@FlaviusBG2_id1"
  106. TeamB:
  107. RespawnX: 390
  108. RespawnY: 10
  109. QuitEvent: "start#bat_b02::OnCroixQuit"
  110. Variable: "$@FlaviusBG2_id2"
  111. - Id: 3
  112. Name: "KVM (Level 80 and up)"
  113. MinPlayers: 5
  114. MinLevel: 80
  115. Locations:
  116. - Map: "bat_c01"
  117. StartEvent: "KvM01_BG::OnStart"
  118. TeamA:
  119. RespawnX: 52
  120. RespawnY: 129
  121. DeathEvent: "KvM01_BG::OnGuillaumeDie"
  122. QuitEvent: "KvM01_BG::OnGuillaumeQuit"
  123. Variable: "$@KvM01BG_id1"
  124. TeamB:
  125. RespawnX: 147
  126. RespawnY: 55
  127. DeathEvent: "KvM01_BG::OnCroixDie"
  128. QuitEvent: "KvM01_BG::OnCroixQuit"
  129. Variable: "$@KvM01BG_id2"
  130. - Id: 4
  131. Name: "KVM (Level 60~79)"
  132. MinPlayers: 5
  133. MinLevel: 60
  134. MaxLevel: 79
  135. Locations:
  136. - Map: "bat_c02"
  137. StartEvent: "KvM02_BG::OnStart"
  138. TeamA:
  139. RespawnX: 52
  140. RespawnY: 129
  141. DeathEvent: "KvM02_BG::OnGuillaumeDie"
  142. QuitEvent: "KvM02_BG::OnGuillaumeQuit"
  143. Variable: "$@KvM02BG_id1"
  144. TeamB:
  145. RespawnX: 147
  146. RespawnY: 55
  147. DeathEvent: "KvM02_BG::OnCroixDie"
  148. QuitEvent: "KvM02_BG::OnCroixQuit"
  149. Variable: "$@KvM02BG_id2"
  150. - Id: 5
  151. Name: "KVM (Level 59 and below"
  152. MinPlayers: 5
  153. MaxLevel: 59
  154. Locations:
  155. - Map: "bat_c03"
  156. StartEvent: "KvM03_BG::OnStart"
  157. TeamA:
  158. RespawnX: 52
  159. RespawnY: 129
  160. DeathEvent: "KvM03_BG::OnGuillaumeDie"
  161. QuitEvent: "KvM03_BG::OnGuillaumeQuit"
  162. Variable: "$@KvM03BG_id1"
  163. TeamB:
  164. RespawnX: 147
  165. RespawnY: 55
  166. DeathEvent: "KvM03_BG::OnCroixDie"
  167. QuitEvent: "KvM03_BG::OnCroixQuit"
  168. Variable: "$@KvM03BG_id2"
  169. Footer:
  170. Imports:
  171. - Path: db/import/battleground_db.yml