123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174 |
- # This file is a part of rAthena.
- # Copyright(C) 2019 rAthena Development Team
- # https://rathena.org - https://github.com/rathena
- #
- # This program is free software: you can redistribute it and/or modify
- # it under the terms of the GNU General Public License as published by
- # the Free Software Foundation, either version 3 of the License, or
- # (at your option) any later version.
- #
- # This program is distributed in the hope that it will be useful,
- # but WITHOUT ANY WARRANTY; without even the implied warranty of
- # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- # GNU General Public License for more details.
- #
- # You should have received a copy of the GNU General Public License
- # along with this program. If not, see <http://www.gnu.org/licenses/>.
- #
- ###########################################################################
- # Battleground Queue Database
- ###########################################################################
- #
- # Battleground Queue Settings
- #
- ###########################################################################
- # - Id Unique ID for the battleground type.
- # Name Name of the battleground. Must be the exact same as in the client for players to be able to join.
- # MinPlayers Minimum number of players required on each team. (Default: 1)
- # MaxPlayers Maximum number of players on each team. (Default: MAX_BG_MEMBERS / 2)
- # MinLevel Minimum level required to join the battleground. (Default: 1)
- # MaxLevel Maximum level to join the battleground. (Default: MAX_LEVEL value)
- # Deserter Amount of time in seconds a player is marked deserter. (Default: 600)
- # StartDelay Amount of time in seconds once a queue is filled before a start message is sent to players. (Default: 30)
- # Locations: Battleground location settings.
- # - Map The map on which the battleground will be played.
- # StartEvent NPC event triggered when the battleground starts.
- # TeamA: TeamA settings.
- # RespawnX X coordinate for warping on death.
- # RespawnY Y coordinate for warping on death.
- # DeathEvent NPC event triggered when a player dies.
- # QuitEvent NPC event triggered when a player quits.
- # Variable Name of BG ID variable used in the battleground script.
- # TeamB: TeamB settings.
- # RespawnX X coordinate for warping on death.
- # RespawnY Y coordinate for warping on death.
- # DeathEvent NPC event triggered when a player dies.
- # QuitEvent NPC event triggered when a player quits.
- # Variable Name of BG ID variable used in the battleground script.
- ###########################################################################
- Header:
- Type: BATTLEGROUND_DB
- Version: 1
- Body:
- - Id: 1
- Name: "Tierra Gorge"
- MinPlayers: 6
- MinLevel: 80
- Locations:
- - Map: "bat_a01"
- StartEvent: "start#bat_a01::OnReadyCheck"
- TeamA:
- RespawnX: 50
- RespawnY: 374
- QuitEvent: "start#bat_a01::OnGuillaumeQuit"
- Variable: "$@TierraBG1_id1"
- TeamB:
- RespawnX: 42
- RespawnY: 16
- QuitEvent: "start#bat_a01::OnCroixQuit"
- Variable: "$@TierraBG1_id2"
- - Map: "bat_a02"
- StartEvent: "start#bat_a02::OnReadyCheck"
- TeamA:
- RespawnX: 50
- RespawnY: 374
- QuitEvent: "start#bat_a02::OnGuillaumeQuit"
- Variable: "$@TierraBG2_id1"
- TeamB:
- RespawnX: 42
- RespawnY: 16
- QuitEvent: "start#bat_a02::OnCroixQuit"
- Variable: "$@TierraBG2_id2"
- - Id: 2
- Name: "Flavius"
- MinPlayers: 6
- MinLevel: 80
- Locations:
- - Map: "bat_b01"
- StartEvent: "start#bat_b01::OnReadyCheck"
- TeamA:
- RespawnX: 10
- RespawnY: 290
- QuitEvent: "start#bat_b01::OnGuillaumeQuit"
- Variable: "$@FlaviusBG1_id1"
- TeamB:
- RespawnX: 390
- RespawnY: 10
- QuitEvent: "start#bat_b01::OnCroixQuit"
- Variable: "$@FlaviusBG1_id2"
- - Map: "bat_b02"
- StartEvent: "start#bat_b02::OnReadyCheck"
- TeamA:
- RespawnX: 10
- RespawnY: 290
- QuitEvent: "start#bat_b02::OnGuillaumeQuit"
- Variable: "$@FlaviusBG2_id1"
- TeamB:
- RespawnX: 390
- RespawnY: 10
- QuitEvent: "start#bat_b02::OnCroixQuit"
- Variable: "$@FlaviusBG2_id2"
- - Id: 3
- Name: "KVM (Level 80 and up)"
- MinPlayers: 5
- MinLevel: 80
- Locations:
- - Map: "bat_c01"
- StartEvent: "KvM01_BG::OnStart"
- TeamA:
- RespawnX: 52
- RespawnY: 129
- DeathEvent: "KvM01_BG::OnGuillaumeDie"
- QuitEvent: "KvM01_BG::OnGuillaumeQuit"
- Variable: "$@KvM01BG_id1"
- TeamB:
- RespawnX: 147
- RespawnY: 55
- DeathEvent: "KvM01_BG::OnCroixDie"
- QuitEvent: "KvM01_BG::OnCroixQuit"
- Variable: "$@KvM01BG_id2"
- - Id: 4
- Name: "KVM (Level 60~79)"
- MinPlayers: 5
- MinLevel: 60
- MaxLevel: 79
- Locations:
- - Map: "bat_c02"
- StartEvent: "KvM02_BG::OnStart"
- TeamA:
- RespawnX: 52
- RespawnY: 129
- DeathEvent: "KvM02_BG::OnGuillaumeDie"
- QuitEvent: "KvM02_BG::OnGuillaumeQuit"
- Variable: "$@KvM02BG_id1"
- TeamB:
- RespawnX: 147
- RespawnY: 55
- DeathEvent: "KvM02_BG::OnCroixDie"
- QuitEvent: "KvM02_BG::OnCroixQuit"
- Variable: "$@KvM02BG_id2"
- - Id: 5
- Name: "KVM (Level 59 and below"
- MinPlayers: 5
- MaxLevel: 59
- Locations:
- - Map: "bat_c03"
- StartEvent: "KvM03_BG::OnStart"
- TeamA:
- RespawnX: 52
- RespawnY: 129
- DeathEvent: "KvM03_BG::OnGuillaumeDie"
- QuitEvent: "KvM03_BG::OnGuillaumeQuit"
- Variable: "$@KvM03BG_id1"
- TeamB:
- RespawnX: 147
- RespawnY: 55
- DeathEvent: "KvM03_BG::OnCroixDie"
- QuitEvent: "KvM03_BG::OnCroixQuit"
- Variable: "$@KvM03BG_id2"
- Footer:
- Imports:
- - Path: db/import/battleground_db.yml
|