arena_lvl60.txt 32 KB

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  1. //===== rAthena Script =======================================
  2. //= Izlude Arena Level 60
  3. //===== By: ==================================================
  4. //= SinSloth
  5. //===== Current Version: =====================================
  6. //= 1.4
  7. //===== Compatible With: =====================================
  8. //= rAthena Project
  9. //===== Description: =========================================
  10. //= Izlude Battle Arena Level 60
  11. //===== Additional Comments: =================================
  12. //= 1.0 First version.
  13. //= 1.1 Fixed coordinate typo. (bugreport:1663) [L0ne_W0lf]
  14. //= 1.2 Replaced effect numerics with constants. [Samuray22]
  15. //= 1.3 Label standardization. [Euphy]
  16. //= 1.4 Script updates. [Euphy]
  17. //============================================================
  18. arena_room,38,88,5 script Lv60 Waiting Room 124,{
  19. end;
  20. OnInit:
  21. waitingroom "Individual; Level 60 to 79",50,"Lv60 Waiting Room::OnStartArena",1,1000,60,79;
  22. enablewaitingroomevent;
  23. end;
  24. OnStartArena:
  25. warpwaitingpc "force_2-1",99,12;
  26. donpcevent "arena#60::OnStart";
  27. disablewaitingroomevent;
  28. end;
  29. OnStart:
  30. enablewaitingroomevent;
  31. end;
  32. }
  33. force_2-1,99,20,4 script Minilover#arena 124,{
  34. end;
  35. OnStart:
  36. initnpctimer;
  37. set $arena_min60st,gettime(DT_MINUTE);
  38. set $arena_sec60st,gettime(DT_SECOND);
  39. end;
  40. OnTimer3000:
  41. mapannounce "force_2-1","Good day, my name is Minilover, the guide of Time Force Battle for lvl 60s!",0;
  42. end;
  43. OnTimer4000:
  44. mapannounce "force_2-1","Remember your right decision will save a lot of your time!",0;
  45. end;
  46. OnTimer5000:
  47. mapannounce "force_2-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 6 minutes from now.",0;
  48. end;
  49. OnTimer60000:
  50. if (getmapusers("force_2-1") == 0) {
  51. donpcevent "Minilover#arena::OnFailClearStage";
  52. }
  53. mapannounce "force_2-1","Remaining Time : 5 minutes ",0;
  54. end;
  55. OnTimer120000:
  56. if (getmapusers("force_2-1") == 0) {
  57. donpcevent "Minilover#arena::OnFailClearStage";
  58. }
  59. mapannounce "force_2-1","Remaining Time : 4 minutes ",0;
  60. end;
  61. OnTimer180000:
  62. if (getmapusers("force_2-1") == 0) {
  63. donpcevent "Minilover#arena::OnFailClearStage";
  64. }
  65. mapannounce "force_2-1","Remaining Time : 3 minutes ",0;
  66. end;
  67. OnTimer240000:
  68. if (getmapusers("force_2-1") == 0) {
  69. donpcevent "Minilover#arena::OnFailClearStage";
  70. }
  71. mapannounce "force_2-1","Remaining Time : 2 minutes ",0;
  72. end;
  73. OnTimer300000:
  74. if (getmapusers("force_2-1") == 0) {
  75. donpcevent "Minilover#arena::OnFailClearStage";
  76. }
  77. mapannounce "force_2-1","Remaining Time : 1 minute ",0;
  78. end;
  79. OnTimer360000:
  80. mapannounce "force_2-1","Your time is over. I hope you had a good time~",0;
  81. end;
  82. OnTimer365000:
  83. OnTimer366000:
  84. OnTimer367000:
  85. OnTimer368000:
  86. OnTimer369000:
  87. OnTimer370000:
  88. OnTimer371000:
  89. OnTimer372000:
  90. OnTimer373000:
  91. OnTimer374000:
  92. mapwarp "force_2-1","prt_are_in",126,139,0,0;
  93. end;
  94. OnTimer375000:
  95. mapwarp "force_2-1","prt_are_in",126,139,0,0;
  96. donpcevent "Minilover#arena::OnFailClearStage";
  97. end;
  98. OnTimerOff:
  99. stopnpctimer;
  100. end;
  101. OnFailClearStage:
  102. donpcevent "cast#60::OnTimeOver1";
  103. mapwarp "force_2-1","prt_are_in",126,139,0,0;
  104. donpcevent "Minilover#arena::OnTimerOff";
  105. donpcevent "arena#60::OnReset_All";
  106. donpcevent "alloff#60::OnEnable";
  107. donpcevent "Lv60 Waiting Room::OnStart";
  108. end;
  109. On01_Start:
  110. mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0;
  111. end;
  112. On01_End:
  113. mapannounce "force_2-1","A door to the north room has opened!",0;
  114. end;
  115. On02_Start:
  116. mapannounce "force_2-1","Escape to the north exit from the monsters!",0;
  117. end;
  118. On02_End:
  119. mapannounce "force_2-1","A door to the north room has opened!",0;
  120. end;
  121. On03_Start:
  122. mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0;
  123. end;
  124. On03_End:
  125. mapannounce "force_2-1","Clear! A door to the east room has opened!",0;
  126. end;
  127. On04_Start:
  128. mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0;
  129. end;
  130. On04_End:
  131. mapannounce "force_2-1","A door to the east room has opened!",0;
  132. end;
  133. On05_Start:
  134. mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0;
  135. end;
  136. On05_End:
  137. mapannounce "force_2-1","Clear! A door to the south room has opened!",0;
  138. end;
  139. On06_Start:
  140. mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0;
  141. end;
  142. On06_End:
  143. mapannounce "force_2-1","A door to the south room has opened!",0;
  144. end;
  145. On07_Start:
  146. mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0;
  147. end;
  148. On07_End:
  149. mapannounce "force_2-1","Clear! A door to the west room has opened!",0;
  150. end;
  151. On08_Start:
  152. mapannounce "force_2-1","Please escape to the north exit!",0;
  153. end;
  154. On09_Start:
  155. mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0;
  156. end;
  157. On09_End:
  158. mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0;
  159. end;
  160. }
  161. - script arena#60 -1,{
  162. OnReset_01:
  163. donpcevent "force_01ex#60::OnReset";
  164. donpcevent "force_01mob#60::OnReset";
  165. donpcevent "force_02start#60::OnEnable";
  166. enablenpc "force_01_02#60";
  167. enablenpc "force_02_03#60";
  168. end;
  169. OnReset_02:
  170. donpcevent "force_02mob#60::OnReset";
  171. donpcevent "force_03start#60::OnEnable";
  172. end;
  173. OnReset_03:
  174. enablenpc "force_03_04#60";
  175. donpcevent "force_04start#60::OnEnable";
  176. donpcevent "force_03ex#60::OnReset";
  177. end;
  178. OnReset_04:
  179. enablenpc "force_04_05#60";
  180. donpcevent "force_05start#60::OnEnable";
  181. donpcevent "force_04ex#60::OnReset";
  182. end;
  183. OnReset_05:
  184. enablenpc "force_05_06#60";
  185. donpcevent "force_06start#60::OnEnable";
  186. donpcevent "force_05ex#60::OnReset";
  187. donpcevent "force_05mob#60::OnReset";
  188. end;
  189. OnReset_06:
  190. enablenpc "force_06_07#60";
  191. donpcevent "force_07start#60::OnEnable";
  192. donpcevent "force_06ex#60::OnReset";
  193. donpcevent "force_06mob#60::OnReset";
  194. end;
  195. OnReset_07:
  196. enablenpc "force_07_08#60";
  197. donpcevent "force_08start#60::OnEnable";
  198. end;
  199. OnReset_08:
  200. donpcevent "force_09start#60::OnEnable";
  201. enablenpc "force_08_09#60";
  202. end;
  203. OnReset_09:
  204. enablenpc "force_exit#60";
  205. end;
  206. OnStart:
  207. disablenpc "force_01_02#60";
  208. disablenpc "force_02_03#60";
  209. disablenpc "force_03_04#60";
  210. disablenpc "force_04_05#60";
  211. disablenpc "force_05_06#60";
  212. disablenpc "force_06_07#60";
  213. disablenpc "force_07_08#60";
  214. disablenpc "force_08_09#60";
  215. disablenpc "force_exit#60";
  216. donpcevent "Minilover#arena::OnTimerOff";
  217. donpcevent "force_01mob#60::OnReset";
  218. donpcevent "force_02mob#60::OnReset";
  219. donpcevent "force_03mob#60::OnReset";
  220. donpcevent "force_04mob#60::OnReset";
  221. donpcevent "force_05mob#60::OnReset";
  222. donpcevent "force_06mob#60::OnReset";
  223. donpcevent "force_07mob#60::OnReset";
  224. //donpcevent "force_08mob#60::OnReset";
  225. donpcevent "force_09mob#60::OnReset";
  226. donpcevent "force_01ex#60::OnReset";
  227. donpcevent "force_03ex#60::OnReset";
  228. donpcevent "force_04ex#60::OnReset";
  229. donpcevent "force_05ex#60::OnReset";
  230. donpcevent "force_06ex#60::OnReset";
  231. //donpcevent "force_08ex#60::OnReset";
  232. donpcevent "force_09ex#60::OnReset";
  233. enablenpc "force_08_01#60";
  234. donpcevent "force_01start#60::OnEnable";
  235. donpcevent "Minilover#arena::OnStart";
  236. end;
  237. OnReset_All:
  238. donpcevent "force_01mob#60::OnReset";
  239. donpcevent "force_02mob#60::OnReset";
  240. donpcevent "force_03mob#60::OnReset";
  241. donpcevent "force_04mob#60::OnReset";
  242. donpcevent "force_05mob#60::OnReset";
  243. donpcevent "force_06mob#60::OnReset";
  244. donpcevent "force_07mob#60::OnReset";
  245. //donpcevent "force_08mob#60::OnReset";
  246. donpcevent "force_09mob#60::OnReset";
  247. donpcevent "force_01ex#60::OnReset";
  248. donpcevent "force_03ex#60::OnReset";
  249. donpcevent "force_04ex#60::OnReset";
  250. donpcevent "force_05ex#60::OnReset";
  251. donpcevent "force_06ex#60::OnReset";
  252. //donpcevent "force_08ex#60::OnReset";
  253. donpcevent "force_09ex#60::OnReset";
  254. end;
  255. }
  256. force_2-1,62,26,1 script force_08_01#60 45,1,1,{
  257. OnTouch_:
  258. donpcevent "Minilover#arena::On01_Start";
  259. warp "force_2-1",40,26;
  260. end;
  261. }
  262. force_2-1,25,44,1 script force_01_02#60 45,1,1,{
  263. OnTouch_:
  264. donpcevent "Minilover#arena::On02_Start";
  265. warp "force_2-1",25,69;
  266. end;
  267. }
  268. force_2-1,25,134,1 script force_02_03#60 45,1,1,{
  269. OnTouch_:
  270. donpcevent "arena#60::OnReset_02";
  271. donpcevent "Minilover#arena::On03_Start";
  272. warp "force_2-1",25,159;
  273. end;
  274. }
  275. force_2-1,44,174,1 script force_03_04#60 45,1,1,{
  276. OnTouch_:
  277. donpcevent "Minilover#arena::On04_Start";
  278. warp "force_2-1",69,174;
  279. end;
  280. }
  281. force_2-1,134,174,1 script force_04_05#60 45,1,1,{
  282. OnTouch_:
  283. donpcevent "Minilover#arena::On05_Start";
  284. warp "force_2-1",159,174;
  285. end;
  286. }
  287. force_2-1,174,155,1 script force_05_06#60 45,1,1,{
  288. OnTouch_:
  289. donpcevent "Minilover#arena::On06_Start";
  290. warp "force_2-1",174,130;
  291. end;
  292. }
  293. force_2-1,174,65,1 script force_06_07#60 45,1,1,{
  294. OnTouch_:
  295. donpcevent "Minilover#arena::On07_Start";
  296. warp "force_2-1",174,40;
  297. end;
  298. }
  299. force_2-1,155,26,1 script force_07_08#60 45,1,1,{
  300. OnTouch_:
  301. donpcevent "Minilover#arena::On08_Start";
  302. warp "force_2-1",132,26;
  303. enablenpc "force_08_09#60";
  304. end;
  305. }
  306. force_2-1,99,54,1 script force_08_09#60 45,1,1,{
  307. OnTouch_:
  308. donpcevent "Minilover#arena::On09_Start";
  309. warp "force_2-1",99,82;
  310. end;
  311. }
  312. force_2-1,99,124,1 script force_exit#60 45,1,1,{
  313. OnTouch_:
  314. donpcevent "Minilover#arena::OnTimerOff";
  315. donpcevent "#arn_timer_60::OnEnable";
  316. mapwarp "force_2-1","prt_are_in",22,139,0,0;
  317. end;
  318. }
  319. - script force_01start#60 -1,{
  320. OnEnable:
  321. donpcevent "force_01mob#60::OnEnable";
  322. end;
  323. }
  324. - script force_01ex#60 -1,{
  325. OnReset:
  326. killmonster "force_2-1","force_01ex#60::OnMyMobDead";
  327. end;
  328. OnEnable:
  329. monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMyMobDead";
  330. end;
  331. OnMyMobDead:
  332. end;
  333. }
  334. - script force_01mob#60 -1,{
  335. OnReset:
  336. killmonster "force_2-1","force_01mob#60::OnMyMobDead";
  337. end;
  338. OnEnable:
  339. donpcevent "force_01ex#60::OnEnable";
  340. monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead";
  341. monster "force_2-1",21,26,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
  342. monster "force_2-1",25,36,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
  343. monster "force_2-1",25,15,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
  344. monster "force_2-1",40,30,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
  345. monster "force_2-1",25,24,"Goblin",1534,1,"force_01mob#60::OnMyMobDead";
  346. monster "force_2-1",25,9,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
  347. monster "force_2-1",28,15,"Goblin Archer",1577,1,"force_01mob#60::OnMyMobDead";
  348. monster "force_2-1",12,33,"Goblin",1536,1,"force_01mob#60::OnMyMobDead";
  349. monster "force_2-1",24,20,"Goblin",1535,1,"force_01mob#60::OnMyMobDead";
  350. end;
  351. OnMyMobDead:
  352. if (mobcount("force_2-1","force_01mob#60::OnMyMobDead") < 6) {
  353. donpcevent "Minilover#arena::On01_End";
  354. donpcevent "arena#60::OnReset_01";
  355. }
  356. end;
  357. }
  358. - script force_02start#60 -1,{
  359. OnEnable:
  360. donpcevent "force_02mob#60::OnEnable";
  361. end;
  362. }
  363. - script force_02mob#60 -1,{
  364. OnReset:
  365. killmonster "force_2-1","force_02mob#60::OnMyMobDead";
  366. end;
  367. OnEnable:
  368. monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
  369. monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
  370. monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
  371. monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
  372. monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
  373. monster "force_2-1",24,86,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
  374. monster "force_2-1",24,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
  375. monster "force_2-1",28,76,"Drainliar",1434,1,"force_02mob#60::OnMyMobDead";
  376. monster "force_2-1",23,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
  377. monster "force_2-1",27,76,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
  378. monster "force_2-1",25,86,"Requiem",1468,1,"force_02mob#60::OnMyMobDead";
  379. monster "force_2-1",26,86,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
  380. monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
  381. monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
  382. monster "force_2-1",25,100,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
  383. monster "force_2-1",26,118,"Ghoul",1423,1,"force_02mob#60::OnMyMobDead";
  384. monster "force_2-1",28,79,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
  385. monster "force_2-1",23,87,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
  386. monster "force_2-1",28,99,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
  387. monster "force_2-1",23,112,"Zerom",1470,1,"force_02mob#60::OnMyMobDead";
  388. monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
  389. monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
  390. monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
  391. monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
  392. monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
  393. monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
  394. monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
  395. monster "force_2-1",28,128,"Orc Zombie",1463,1,"force_02mob#60::OnMyMobDead";
  396. monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
  397. monster "force_2-1",28,128,"Matyr",1460,1,"force_02mob#60::OnMyMobDead";
  398. end;
  399. OnMyMobDead:
  400. end;
  401. }
  402. - script force_03start#60 -1,{
  403. OnEnable:
  404. donpcevent "force_03mob#60::OnEnable";
  405. end;
  406. }
  407. - script force_03ex#60 -1,{
  408. OnReset:
  409. killmonster "force_2-1","force_03ex#60::OnMyMobDead";
  410. end;
  411. OnEnable:
  412. monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
  413. monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
  414. monster "force_2-1",31,173,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
  415. monster "force_2-1",26,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
  416. monster "force_2-1",21,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
  417. monster "force_2-1",31,178,"Hydra",1579,1,"force_03ex#60::OnMyMobDead";
  418. monster "force_2-1",19,174,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
  419. monster "force_2-1",26,161,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
  420. monster "force_2-1",13,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
  421. monster "force_2-1",38,173,"Obeaune",1425,1,"force_03ex#60::OnMyMobDead";
  422. end;
  423. OnMyMobDead:
  424. end;
  425. }
  426. - script force_03mob#60 -1,{
  427. OnEnable:
  428. donpcevent "force_03ex#60::OnEnable";
  429. monster "force_2-1",23,174,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
  430. monster "force_2-1",18,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
  431. monster "force_2-1",33,173,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
  432. monster "force_2-1",26,181,"Mantis",1457,1,"force_03mob#60::OnMyMobDead";
  433. end;
  434. OnReset:
  435. killmonster "force_2-1","force_mob01#60::OnMyMobDead";
  436. end;
  437. OnMyMobDead:
  438. if (mobcount("force_2-1","force_03mob#60::OnMyMobDead") < 1) {
  439. donpcevent "Minilover#arena::On03_End";
  440. donpcevent "arena#60::OnReset_03";
  441. }
  442. end;
  443. }
  444. - script force_04start#60 -1,{
  445. OnEnable:
  446. donpcevent "force_04mob#60::OnEnable";
  447. end;
  448. }
  449. - script force_04ex#60 -1,{
  450. OnReset:
  451. killmonster "force_2-1","force_04ex#60::OnMyMobDead";
  452. end;
  453. OnEnable:
  454. monster "force_2-1",84,177,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead";
  455. monster "force_2-1",125,170,"Sasquatch",1442,1,"force_04ex#60::OnMyMobDead";
  456. monster "force_2-1",109,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead";
  457. monster "force_2-1",121,172,"Baby Leopard",1524,1,"force_04ex#60::OnMyMobDead";
  458. monster "force_2-1",104,173,"Chepet",1444,1,"force_04ex#60::OnMyMobDead";
  459. monster "force_2-1",75,174,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead";
  460. monster "force_2-1",102,176,"Dokebi",1491,1,"force_04ex#60::OnMyMobDead";
  461. end;
  462. OnMyMobDead:
  463. end;
  464. }
  465. - script force_04mob#60 -1,{
  466. OnReset:
  467. killmonster "force_2-1","force_04mob#60::OnMyMobDead";
  468. end;
  469. OnEnable:
  470. donpcevent "force_04ex#60::OnEnable";
  471. monster "force_2-1",79,174,"Golem",1540,1,"force_04mob#60::OnMyMobDead";
  472. monster "force_2-1",131,178,"Marse",1551,1,"force_04mob#60::OnMyMobDead";
  473. end;
  474. OnMyMobDead:
  475. if (mobcount("force_2-1","force_04mob#60::OnMyMobDead") < 1) {
  476. donpcevent "force_04ex#60::OnReset";
  477. donpcevent "Minilover#arena::On04_End";
  478. donpcevent "arena#60::OnReset_04";
  479. }
  480. end;
  481. }
  482. - script force_05start#60 -1,{
  483. OnEnable:
  484. donpcevent "force_05mob#60::OnEnable";
  485. end;
  486. }
  487. - script force_05ex#60 -1,{
  488. OnReset:
  489. killmonster "force_2-1","force_05ex#60::OnMyMobDead";
  490. end;
  491. OnSummonMob_05:
  492. monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  493. monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  494. monster "force_2-1",177,179,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  495. monster "force_2-1",179,178,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  496. monster "force_2-1",179,170,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  497. monster "force_2-1",177,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  498. monster "force_2-1",170,168,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  499. monster "force_2-1",173,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  500. monster "force_2-1",174,174,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  501. monster "force_2-1",173,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  502. monster "force_2-1",174,173,"Hydra",1579,1,"force_05ex#60::OnMyMobDead";
  503. monster "force_2-1",173,181,"Kapha",1543,1,"force_05ex#60::OnMyMobDead";
  504. end;
  505. OnMyMobDead:
  506. end;
  507. }
  508. - script force_05mob#60 -1,{
  509. OnReset:
  510. killmonster "force_2-1","force_05mob#60::OnMyMobDead";
  511. end;
  512. OnEnable:
  513. donpcevent "force_05ex#60::OnSummonMob_05";
  514. monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMyMobDead";
  515. monster "force_2-1",173,173,"Myst",1553,1,"force_05mob#60::OnMyMobDead";
  516. monster "force_2-1",181,173,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead";
  517. monster "force_2-1",171,177,"Orc Skeleton",1462,1,"force_05mob#60::OnMyMobDead";
  518. monster "force_2-1",173,181,"Raggler",1445,1,"force_05mob#60::OnMyMobDead";
  519. end;
  520. OnMyMobDead:
  521. if (mobcount("force_2-1","force_05mob#60::OnMyMobDead") < 1) {
  522. donpcevent "Minilover#arena::On05_End";
  523. donpcevent "arena#60::OnReset_05";
  524. }
  525. end;
  526. }
  527. - script force_06start#60 -1,{
  528. OnEnable:
  529. donpcevent "force_06mob#60::OnEnable";
  530. end;
  531. }
  532. - script force_06ex#60 -1,{
  533. OnReset:
  534. killmonster "force_2-1","force_06ex#60::OnMyMobDead";
  535. end;
  536. OnEnable:
  537. monster "force_2-1",169,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  538. monster "force_2-1",178,130,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  539. monster "force_2-1",169,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  540. monster "force_2-1",178,125,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  541. monster "force_2-1",169,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  542. monster "force_2-1",178,120,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  543. monster "force_2-1",169,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  544. monster "force_2-1",178,115,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  545. monster "force_2-1",169,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  546. monster "force_2-1",178,110,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  547. monster "force_2-1",169,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  548. monster "force_2-1",178,105,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  549. monster "force_2-1",169,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  550. monster "force_2-1",178,100,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  551. monster "force_2-1",169,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  552. monster "force_2-1",178,95,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  553. monster "force_2-1",169,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  554. monster "force_2-1",178,90,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  555. monster "force_2-1",169,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  556. monster "force_2-1",178,85,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  557. monster "force_2-1",169,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  558. monster "force_2-1",178,80,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  559. monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  560. monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMyMobDead";
  561. end;
  562. OnSubOn:
  563. switch(rand(1,3)) {
  564. case 1:
  565. monster "force_2-1",rand(170,177),rand(70,120),"Sidewinder",1424,1,"force_06ex#60::OnMyMobDead";
  566. break;
  567. case 2:
  568. monster "force_2-1",rand(170,177),rand(70,120),"Hermit Plant",1565,1,"force_06ex#60::OnMyMobDead";
  569. break;
  570. case 3:
  571. monster "force_2-1",rand(170,177),rand(70,120),"Cruiser",1443,1,"force_06ex#60::OnMyMobDead";
  572. break;
  573. }
  574. end;
  575. OnMyMobDead:
  576. end;
  577. }
  578. - script force_06mob#60 -1,{
  579. OnReset:
  580. killmonster "force_2-1","force_06mob#60::OnMyMobDead";
  581. end;
  582. OnEnable:
  583. donpcevent "force_06ex#60::OnEnable";
  584. monster "force_2-1",174,100,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead";
  585. monster "force_2-1",174,80,"Miyabi Doll",1552,1,"force_06mob#60::OnMyMobDead";
  586. end;
  587. OnMyMobDead:
  588. if (mobcount("force_2-1","force_06mob#60::OnMyMobDead") < 1) {
  589. donpcevent "Minilover#arena::On06_End";
  590. donpcevent "arena#60::OnReset_06";
  591. }
  592. else donpcevent "force_06ex#60::OnSubOn";
  593. end;
  594. }
  595. - script force_07start#60 -1,{
  596. OnEnable:
  597. donpcevent "force_07mob#60::OnEnable";
  598. end;
  599. }
  600. - script force_07mob#60 -1,{
  601. OnReset:
  602. killmonster "force_2-1","force_07mob#60::OnMyMobDead";
  603. end;
  604. OnEnable:
  605. monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead";
  606. monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMyMobDead";
  607. monster "force_2-1",175,25,"Myst",1553,1,"force_07mob#60::OnMyMobDead";
  608. monster "force_2-1",179,25,"Isis",1421,1,"force_07mob#60::OnMyMobDead";
  609. end;
  610. OnMyMobDead:
  611. if (mobcount("force_2-1","force_07mob#60::OnMyMobDead") < 1) {
  612. donpcevent "Minilover#arena::On07_End";
  613. donpcevent "arena#60::OnReset_07";
  614. }
  615. end;
  616. }
  617. - script force_08start#60 -1,{
  618. OnEnable:
  619. donpcevent "force_08ex#60::OnEnable";
  620. end;
  621. }
  622. - script force_08ex#60 -1,{
  623. OnEnable:
  624. donpcevent "arena#60::OnReset_08";
  625. end;
  626. }
  627. - script force_09start#60 -1,{
  628. OnEnable:
  629. donpcevent "force_09mob#60::OnEnable";
  630. end;
  631. }
  632. - script force_09ex#60 -1,{
  633. OnReset:
  634. killmonster "force_2-1","force_09ex#60::OnMyMobDead";
  635. end;
  636. OnSummonMob_09:
  637. monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
  638. monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
  639. monster "force_2-1",99,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
  640. monster "force_2-1",105,100,"Horong",1578,1,"force_09ex#60::OnMyMobDead";
  641. monster "force_2-1",91,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  642. monster "force_2-1",91,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  643. monster "force_2-1",91,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  644. monster "force_2-1",91,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  645. monster "force_2-1",91,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  646. monster "force_2-1",95,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  647. monster "force_2-1",99,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  648. monster "force_2-1",100,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  649. monster "force_2-1",104,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  650. monster "force_2-1",108,108,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  651. monster "force_2-1",108,104,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  652. monster "force_2-1",108,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  653. monster "force_2-1",108,96,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  654. monster "force_2-1",108,92,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  655. monster "force_2-1",104,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  656. monster "force_2-1",196,102,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  657. monster "force_2-1",114,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  658. monster "force_2-1",121,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  659. monster "force_2-1",85,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  660. monster "force_2-1",78,100,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  661. monster "force_2-1",96,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  662. monster "force_2-1",103,118,"Greatest General",1541,1,"force_09ex#60::OnMyMobDead";
  663. end;
  664. OnMyMobDead:
  665. end;
  666. }
  667. - script force_09mob#60 -1,{
  668. OnEnable:
  669. donpcevent "force_09ex#60::OnSummonMob_09";
  670. monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMyMobDead";
  671. end;
  672. OnReset:
  673. killmonster "force_2-1","force_09mob#60::OnMyMobDead";
  674. end;
  675. OnMyMobDead:
  676. if (mobcount("force_2-1","force_09mob#60::OnMyMobDead") < 1) {
  677. donpcevent "Minilover#arena::On09_End";
  678. donpcevent "arena#60::OnReset_09";
  679. donpcevent "arena#60::OnReset_All";
  680. set $arena_min60end,gettime(DT_MINUTE);
  681. set $arena_sec60end,gettime(DT_SECOND);
  682. }
  683. end;
  684. }
  685. prt_are_in,129,135,3 script Staff#60-1 67,{
  686. mes "[Staff]";
  687. mes "You did a good job.";
  688. mes "Even if you have failed to clear a time attack battle, I will reward you with a small amount of arena points.";
  689. next;
  690. if (arena_point == 30000) {
  691. mes "[Staff]";
  692. mes "Uh huh!";
  693. mes "You already have enough arena points.";
  694. mes "Please spend some arena points later. When I see you next time, I will make sure to give you some reward.";
  695. next;
  696. }
  697. else set arena_point, arena_point + 1;
  698. mes "[Staff]";
  699. mes "Let me guide you outside. I hope you had a good time.";
  700. close2;
  701. specialeffect2 EF_EXIT;
  702. warp "arena_room",100,75;
  703. end;
  704. }
  705. prt_are_in,25,135,3 script Staff#60-2 67,{
  706. if($arena_min60end < $arena_min60st) {
  707. if($arena_sec60end < $arena_sec60st) {
  708. set @record_min60,60 - $arena_min60st + $arena_min60end -1;
  709. set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
  710. } else {
  711. set @record_min60,60 - $arena_min60st + $arena_min60end;
  712. set @record_sec60,$arena_sec60end - $arena_sec60st;
  713. }
  714. } else {
  715. if($arena_sec60end < $arena_sec60st) {
  716. set @record_min60,$arena_min60end - $arena_min60st -1;
  717. set @record_sec60,60 - $arena_sec60st + $arena_sec60end;
  718. } else {
  719. set @record_min60,$arena_min60end - $arena_min60st;
  720. set @record_sec60,$arena_sec60end - $arena_sec60st;
  721. }
  722. }
  723. set @gap60,(60 * $top_60min + $top_60sec) - (60 * @record_min60 + @record_sec60);
  724. mes "[Staff]";
  725. mes "Wow, you did a good job~ ";
  726. mes "Your name is...^3131FF" + strcharinfo(0) +"^000000, isn't it?";
  727. mes "^3131FF"+ strcharinfo(0) +"^000000, total time you spent to pass the battle..";
  728. next;
  729. mes "[Staff]";
  730. mes "is "+@record_min60+"minutes "+@record_sec60+"seconds.";
  731. mes "Congratulations!";
  732. next;
  733. mes "[Staff]";
  734. mes "The fastest player among people who cleared Lv60 arena time force battle is ^3131FF"+$arena_60topn$+"^000000.";
  735. next;
  736. mes "[Staff]";
  737. mes "^3131FF"+$arena_60topn$+"^000000's running time was ^3131FF"+$top_60min+"^000000minutes ^3131FF"+$top_60sec+"^000000seconds.";
  738. next;
  739. if (@gap60 < 0) {
  740. mes "[Staff]";
  741. mes "Although you failed to make a new record, I hope you will succeed next time.";
  742. next;
  743. if (arena_point > 29980) {
  744. mes "[Staff]";
  745. mes "Then let me reward you with some arena points....eh?";
  746. mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
  747. next;
  748. mes "[Staff]";
  749. mes "You can check the amount of arena points you have in the arena waiting room.";
  750. next;
  751. mes "[Staff]";
  752. mes "I hope you had a good time and let me guide you to the entrance of arena.";
  753. mes "Thank you.";
  754. close2;
  755. } else {
  756. set arena_point, arena_point + 20;
  757. mes "[Staff]";
  758. mes "Let me reward you some arena points.";
  759. mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
  760. next;
  761. mes "[Staff]";
  762. mes "Let me guide you to the entrance of arena.";
  763. mes "See you later~";
  764. close2;
  765. }
  766. specialeffect2 EF_EXIT;
  767. donpcevent "cast#60::OnNomal1";
  768. warp "arena_room",100,75;
  769. donpcevent "#arn_timer_60::OnStop";
  770. donpcevent "alloff#60::OnEnable";
  771. donpcevent "Lv60 Waiting Room::OnStart";
  772. end;
  773. } else {
  774. emotion e_omg;
  775. mes "[Staff]";
  776. mes "Wow! You have renewed the record!";
  777. mes "What a great job!";
  778. next;
  779. mes "[Staff]";
  780. mes "You have been recorded as the fastest player among people who cleared ^FF0000Arena Time Force Battle lvl 60s^000000, ^3131FF"+strcharinfo(0)+"^000000.";
  781. set $top_60min, @record_min60;
  782. set $top_60sec, @record_sec60;
  783. set $arena_60topn$,strcharinfo(0);
  784. donpcevent "Vendigos::OnLineRec_60";
  785. next;
  786. if (arena_point > 29950) {
  787. mes "[Staff]";
  788. mes "Then let me reward you with some arena points....eh?";
  789. mes "Your arena points have exceeded the maximum amount. I cannot give you more points until you spend some points.";
  790. next;
  791. mes "[Staff]";
  792. mes "You can check the amount of arena points you have in the arena waiting room.";
  793. next;
  794. mes "[Staff]";
  795. mes "I hope you had a good time and let me guide you to the entrance of arena.";
  796. mes "Thank you.";
  797. close2;
  798. } else {
  799. mes "[Staff]";
  800. mes "Let me reward you with some arena points.";
  801. mes "At the same time, since you have renewed the record you will receive an extra amount of the points this time.";
  802. next;
  803. set arena_point, arena_point + 50;
  804. mes "[Staff]";
  805. mes "Let me reward you some arena points.";
  806. mes "If you wish to check the amount of arena points you have, please go talk to ^3131FFVendigos^000000 at the arena entrance.";
  807. next;
  808. mes "[Staff]";
  809. mes "Let me guide you to the entrance of arena.";
  810. mes "See you later~";
  811. close2;
  812. }
  813. specialeffect2 EF_HIT5;
  814. donpcevent "cast#60::OnNomal2";
  815. warp "arena_room",100,75;
  816. donpcevent "#arn_timer_60::OnStop";
  817. donpcevent "alloff#60::OnEnable";
  818. donpcevent "Lv60 Waiting Room::OnStart";
  819. end;
  820. }
  821. }
  822. - script #arn_timer_60 -1,{
  823. OnEnable:
  824. initnpctimer;
  825. end;
  826. OnTimer2000:
  827. mapannounce "prt_are_in","This broadcast informs you about the restriction for arena lvl 60s.",0,0xFFCE00;
  828. end;
  829. OnTimer3000:
  830. mapannounce "prt_are_in","For a smooth game play, exit warp portal will be activated in 1 minute.",0,0xFFCE00;
  831. end;
  832. OnTimer4000:
  833. mapannounce "prt_are_in","Please proceed your battle quickly as possible in order to avoid disadvantage. Thank you for your cooperation.",0,0xFFCE00;
  834. end;
  835. OnTimer60000:
  836. donpcevent "cast#60::OnTimeOver2";
  837. donpcevent "arn_warp_60::OnOut";
  838. donpcevent "#arn_timer_60::OnStop";
  839. donpcevent "alloff#60::OnEnable";
  840. donpcevent "Lv60 Waiting Room::OnStart";
  841. end;
  842. OnStop:
  843. stopnpctimer;
  844. end;
  845. }
  846. - script arn_warp_60 -1,{
  847. OnOut:
  848. areawarp "prt_are_in",14,143,29,126,"arena_room",100,75;
  849. end;
  850. }
  851. - script cast#60 -1,{
  852. OnTimeOver1:
  853. mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00;
  854. end;
  855. OnNomal1:
  856. mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
  857. end;
  858. OnNomal2:
  859. mapannounce "force_2-1","Arena will be reactivated.",0,0xFFCE00;
  860. end;
  861. OnTimeOver2:
  862. mapannounce "force_2-1","Arena will be reactivated due to an error occurred in the waiting room.",0,0xFFCE00;
  863. end;
  864. }
  865. - script alloff#60 -1,{
  866. OnEnable:
  867. mapwarp "force_2-1","prt_are_in",126,139,0,0;
  868. donpcevent "force_01mob#60::OnReset";
  869. donpcevent "force_02mob#60::OnReset";
  870. donpcevent "force_03mob#60::OnReset";
  871. donpcevent "force_04mob#60::OnReset";
  872. donpcevent "force_05mob#60::OnReset";
  873. donpcevent "force_06mob#60::OnReset";
  874. donpcevent "force_07mob#60::OnReset";
  875. //donpcevent "force_08mob#60::OnReset";
  876. donpcevent "force_09mob#60::OnReset";
  877. donpcevent "force_01ex#60::OnReset";
  878. donpcevent "force_03ex#60::OnReset";
  879. donpcevent "force_04ex#60::OnReset";
  880. donpcevent "force_05ex#60::OnReset";
  881. donpcevent "force_06ex#60::OnReset";
  882. //donpcevent "force_08ex#60::OnReset";
  883. donpcevent "force_09ex#60::OnReset";
  884. donpcevent "Minilover#arena::OnTimerOff";
  885. disablenpc "Minilover#arena";
  886. disablenpc "force_01_02#60";
  887. disablenpc "force_02_03#60";
  888. disablenpc "force_03_04#60";
  889. disablenpc "force_04_05#60";
  890. disablenpc "force_05_06#60";
  891. disablenpc "force_06_07#60";
  892. disablenpc "force_07_08#60";
  893. disablenpc "force_08_09#60";
  894. disablenpc "force_exit#60";
  895. disablenpc "arena#60";
  896. donpcevent "#arn_timer_60::OnStop";
  897. enablenpc "Minilover#arena";
  898. enablenpc "arena#60";
  899. end;
  900. OnInit:
  901. if(!$top_60min && !$top_60sec) set $top_60min,6;
  902. end;
  903. }