clif.hpp 55 KB

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  1. // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
  2. // For more information, see LICENCE in the main folder
  3. #ifndef CLIF_HPP
  4. #define CLIF_HPP
  5. #include <cstdarg>
  6. #include <vector>
  7. #include <common/cbasetypes.hpp>
  8. #include <common/db.hpp> //dbmap
  9. #include <common/mmo.hpp>
  10. #include <common/timer.hpp> // t_tick
  11. #include "packets.hpp"
  12. #include "script.hpp"
  13. struct Channel;
  14. struct clan;
  15. struct item;
  16. struct s_storage;
  17. //#include "map.hpp"
  18. struct block_list;
  19. struct unit_data;
  20. class map_session_data;
  21. struct homun_data;
  22. struct pet_data;
  23. struct mob_data;
  24. struct npc_data;
  25. struct chat_data;
  26. struct flooritem_data;
  27. struct skill_unit;
  28. struct s_vending;
  29. struct party;
  30. struct party_data;
  31. struct mmo_guild;
  32. struct s_battleground_data;
  33. struct quest;
  34. struct party_booking_ad_info;
  35. struct sale_item_data;
  36. struct mail_message;
  37. struct achievement;
  38. struct guild_log_entry;
  39. enum e_guild_storage_log : uint16;
  40. enum e_bg_queue_apply_ack : uint16;
  41. enum e_instance_notify : uint8;
  42. struct s_laphine_synthesis;
  43. struct s_laphine_upgrade;
  44. struct s_captcha_data;
  45. enum e_macro_detect_status : uint8;
  46. enum e_macro_report_status : uint8;
  47. enum e_hom_state2 : uint8;
  48. enum _sp;
  49. enum e_PacketDBVersion { // packet DB
  50. MIN_PACKET_DB = 0x064,
  51. MAX_PACKET_DB = 0xBFF,
  52. #if !defined(MAX_PACKET_POS)
  53. MAX_PACKET_POS = 20,
  54. #endif
  55. };
  56. struct s_packet_db {
  57. short len;
  58. void (*func)(int, map_session_data *);
  59. short pos[MAX_PACKET_POS];
  60. };
  61. #ifdef PACKET_OBFUSCATION
  62. /// Keys based on packet versions
  63. struct s_packet_keys {
  64. unsigned int keys[3]; ///< 3-Keys
  65. };
  66. #endif
  67. enum e_CASHSHOP_ACK : uint8_t{
  68. ERROR_TYPE_NONE = 0, ///< The deal has successfully completed.
  69. ERROR_TYPE_NPC = 1, ///< The Purchase has failed because the NPC does not exist.
  70. ERROR_TYPE_SYSTEM = 2, ///< The Purchase has failed because the Kafra Shop System is not working correctly.
  71. ERROR_TYPE_INVENTORY_WEIGHT = 3, ///< You are over your Weight Limit.
  72. ERROR_TYPE_EXCHANGE = 4, ///< You cannot purchase items while you are in a trade.
  73. ERROR_TYPE_ITEM_ID = 5, ///< The Purchase has failed because the Item Information was incorrect.
  74. ERROR_TYPE_MONEY = 6, ///< You do not have enough Kafra Credit Points.
  75. ERROR_TYPE_AMOUNT = 7, ///< You can purchase up to 10 items.
  76. ERROR_TYPE_PURCHASE_FAIL = 8, ///< Some items could not be purchased.
  77. };
  78. enum e_BANKING_DEPOSIT_ACK : uint8_t {
  79. BDA_SUCCESS = 0x0,
  80. BDA_ERROR = 0x1,
  81. BDA_NO_MONEY = 0x2,
  82. BDA_OVERFLOW = 0x3,
  83. };
  84. enum e_BANKING_WITHDRAW_ACK : uint8_t {
  85. BWA_SUCCESS = 0x0,
  86. BWA_NO_MONEY = 0x1,
  87. BWA_UNKNOWN_ERROR = 0x2,
  88. };
  89. enum RECV_ROULETTE_ITEM_REQ : uint8_t {
  90. RECV_ITEM_SUCCESS = 0x0,
  91. RECV_ITEM_FAILED = 0x1,
  92. RECV_ITEM_OVERCOUNT = 0x2,
  93. RECV_ITEM_OVERWEIGHT = 0x3,
  94. };
  95. enum RECV_ROULETTE_ITEM_ACK : uint8_t {
  96. RECV_ITEM_NORMAL = 0x0,
  97. RECV_ITEM_LOSING = 0x1,
  98. };
  99. enum GENERATE_ROULETTE_ACK : uint8_t {
  100. GENERATE_ROULETTE_SUCCESS = 0x0,
  101. GENERATE_ROULETTE_FAILED = 0x1,
  102. GENERATE_ROULETTE_NO_ENOUGH_POINT = 0x2,
  103. GENERATE_ROULETTE_LOSING = 0x3,
  104. };
  105. enum OPEN_ROULETTE_ACK : uint8_t {
  106. OPEN_ROULETTE_SUCCESS = 0x0,
  107. OPEN_ROULETTE_FAILED = 0x1,
  108. };
  109. enum CLOSE_ROULETTE_ACK : uint8_t {
  110. CLOSE_ROULETTE_SUCCESS = 0x0,
  111. CLOSE_ROULETTE_FAILED = 0x1,
  112. };
  113. enum MERGE_ITEM_ACK : uint8_t {
  114. MERGE_ITEM_SUCCESS = 0x0,
  115. MERGE_ITEM_FAILED_NOT_MERGE = 0x1,
  116. MERGE_ITEM_FAILED_MAX_COUNT = 0x2,
  117. };
  118. enum BROADCASTING_SPECIAL_ITEM_OBTAIN : uint8_t {
  119. ITEMOBTAIN_TYPE_BOXITEM = 0x0,
  120. ITEMOBTAIN_TYPE_MONSTER_ITEM = 0x1,
  121. ITEMOBTAIN_TYPE_NPC = 0x2,
  122. };
  123. enum e_adopt_reply : uint8_t {
  124. ADOPT_REPLY_MORE_CHILDREN = 0,
  125. ADOPT_REPLY_LEVEL_70,
  126. ADOPT_REPLY_MARRIED,
  127. };
  128. enum e_wip_block : uint8_t {
  129. WIP_DISABLE_NONE = 0x0,
  130. WIP_DISABLE_SKILLITEM = 0x1,
  131. WIP_DISABLE_NPC = 0x2,
  132. WIP_DISABLE_ALL = 0x3,
  133. };
  134. enum e_party_invite_reply {
  135. PARTY_REPLY_JOIN_OTHER_PARTY = 0, ///< result=0 : "The Character already joined another party." -> MsgStringTable[80]
  136. PARTY_REPLY_REJECTED, ///< result=1 : "Request for party rejected." -> MsgStringTable[81]
  137. PARTY_REPLY_ACCEPTED, ///< result=2 : "Request for party accepted." -> MsgStringTable[82]
  138. PARTY_REPLY_FULL, ///< result=3 : "Party Capacity exceeded." -> MsgStringTable[83]
  139. PARTY_REPLY_DUAL, ///< result=4 : "Character in the same account already joined." -> MsgStringTable[608]
  140. PARTY_REPLY_JOINMSG_REFUSE, ///< result=5 : !TODO "The character blocked the party invitation." -> MsgStringTable[1324] (since 20070904)
  141. PARTY_REPLY_UNKNOWN_ERROR, ///< result=6 : ??
  142. PARTY_REPLY_OFFLINE, ///< result=7 : "The Character is not currently online or does not exist." -> MsgStringTable[71] (since 20070904)
  143. PARTY_REPLY_INVALID_MAPPROPERTY, ///< result=8 : !TODO "Unable to organize a party in this map" -> MsgStringTable[1388] (since 20080527)
  144. PARTY_REPLY_INVALID_MAPPROPERTY_ME, ///< return=9 : !TODO "Cannot join a party in this map" -> MsgStringTable[1871] (since 20110205)
  145. };
  146. /// Enum for Convex Mirror (SC_BOSSMAPINFO)
  147. enum e_bossmap_info {
  148. BOSS_INFO_NOT = 0,
  149. BOSS_INFO_ALIVE,
  150. BOSS_INFO_ALIVE_WITHMSG,
  151. BOSS_INFO_DEAD,
  152. };
  153. enum class e_purchase_result : uint8{
  154. PURCHASE_SUCCEED = 0x0,
  155. PURCHASE_FAIL_MONEY,
  156. PURCHASE_FAIL_WEIGHT,
  157. PURCHASE_FAIL_COUNT,
  158. PURCHASE_FAIL_STOCK,
  159. PURCHASE_FAIL_ITEM_EXCHANGING,
  160. PURCHASE_FAIL_INVALID_MCSTORE,
  161. PURCHASE_FAIL_OPEN_MCSTORE_ITEMLIST,
  162. PURCHASE_FAIL_GIVE_MONEY,
  163. PURCHASE_FAIL_EACHITEM_COUNT,
  164. // Unknown names
  165. PURCHASE_FAIL_RODEX,
  166. PURCHASE_FAIL_EXCHANGE_FAILED,
  167. PURCHASE_FAIL_EXCHANGE_DONE,
  168. PURCHASE_FAIL_STOCK_EMPTY,
  169. PURCHASE_FAIL_GOODS,
  170. // End unknown names
  171. PURCHASE_FAIL_ADD = 0xff,
  172. };
  173. #define packet_len(cmd) packet_db[cmd].len
  174. extern struct s_packet_db packet_db[MAX_PACKET_DB+1];
  175. // local define
  176. enum send_target : uint8_t {
  177. ALL_CLIENT = 0,
  178. ALL_SAMEMAP,
  179. AREA, // area
  180. AREA_WOS, // area, without self
  181. AREA_WOC, // area, without chatrooms
  182. AREA_WOSC, // area, without own chatroom
  183. AREA_CHAT_WOC, // hearable area, without chatrooms
  184. CHAT, // current chatroom
  185. CHAT_WOS, // current chatroom, without self
  186. PARTY,
  187. PARTY_WOS,
  188. PARTY_SAMEMAP,
  189. PARTY_SAMEMAP_WOS,
  190. PARTY_AREA,
  191. PARTY_AREA_WOS,
  192. GUILD,
  193. GUILD_WOS,
  194. GUILD_SAMEMAP,
  195. GUILD_SAMEMAP_WOS,
  196. GUILD_AREA,
  197. GUILD_AREA_WOS,
  198. GUILD_NOBG,
  199. DUEL,
  200. DUEL_WOS,
  201. SELF,
  202. BG, // BattleGround System
  203. BG_WOS,
  204. BG_SAMEMAP,
  205. BG_SAMEMAP_WOS,
  206. BG_AREA,
  207. BG_AREA_WOS,
  208. CLAN, // Clan System
  209. };
  210. enum broadcast_flags : uint8_t {
  211. BC_ALL = 0,
  212. BC_MAP = 1,
  213. BC_AREA = 2,
  214. BC_SELF = 3,
  215. BC_TARGET_MASK = 0x07,
  216. BC_PC = 0x00,
  217. BC_NPC = 0x08,
  218. BC_SOURCE_MASK = 0x08, // BC_PC|BC_NPC
  219. BC_YELLOW = 0x00,
  220. BC_BLUE = 0x10,
  221. BC_WOE = 0x20,
  222. BC_COLOR_MASK = 0x30, // BC_YELLOW|BC_BLUE|BC_WOE
  223. BC_DEFAULT = BC_ALL|BC_PC|BC_YELLOW
  224. };
  225. enum emotion_type {
  226. ET_SURPRISE = 0, // /!
  227. ET_QUESTION, // /?
  228. ET_DELIGHT,
  229. ET_THROB,
  230. ET_SWEAT,
  231. ET_AHA,
  232. ET_FRET,
  233. ET_ANGER,
  234. ET_MONEY, // /$
  235. ET_THINK, // /...
  236. ET_SCISSOR, // /gawi --- 10
  237. ET_ROCK, // /bawi
  238. ET_WRAP, // /bo
  239. ET_FLAG,
  240. ET_BIGTHROB,
  241. ET_THANKS,
  242. ET_KEK,
  243. ET_SORRY,
  244. ET_SMILE,
  245. ET_PROFUSELY_SWEAT,
  246. ET_SCRATCH, // --- 20
  247. ET_BEST,
  248. ET_STARE_ABOUT, // /??
  249. ET_HUK,
  250. ET_O,
  251. ET_X,
  252. ET_HELP,
  253. ET_GO,
  254. ET_CRY,
  255. ET_KIK,
  256. ET_CHUP, // --- 30
  257. ET_CHUPCHUP,
  258. ET_HNG,
  259. ET_OK,
  260. ET_CHAT_PROHIBIT, // red /... used for muted characters
  261. ET_INDONESIA_FLAG,
  262. ET_STARE, // /bzz, /stare
  263. ET_HUNGRY,
  264. ET_COOL, // /awsm, /cool
  265. ET_MERONG,
  266. ET_SHY, // --- 40
  267. ET_GOODBOY, // /pat, /goodboy
  268. ET_SPTIME, // /mp, /sptime
  269. ET_SEXY,
  270. ET_COMEON, // /com, /comeon
  271. ET_SLEEPY, // /yawn, /sleepy
  272. ET_CONGRATULATION, // /grat, /congrats
  273. ET_HPTIME, // /hp, /hptime
  274. ET_PH_FLAG,
  275. ET_MY_FLAG,
  276. ET_SI_FLAG, // --- 50
  277. ET_BR_FLAG,
  278. ET_SPARK, // /fsh
  279. ET_CONFUSE, // /spin
  280. ET_OHNO,
  281. ET_HUM, // /dum
  282. ET_BLABLA, // /crwd
  283. ET_OTL, // /otl, /desp
  284. ET_DICE1,
  285. ET_DICE2,
  286. ET_DICE3, // --- 60
  287. ET_DICE4,
  288. ET_DICE5,
  289. ET_DICE6,
  290. ET_INDIA_FLAG,
  291. ET_LUV, // /love
  292. ET_FLAG8,
  293. ET_FLAG9,
  294. ET_MOBILE,
  295. ET_MAIL,
  296. ET_ANTENNA0, // --- 70
  297. ET_ANTENNA1,
  298. ET_ANTENNA2,
  299. ET_ANTENNA3,
  300. ET_HUM2,
  301. ET_ABS,
  302. ET_OOPS,
  303. ET_SPIT,
  304. ET_ENE,
  305. ET_PANIC,
  306. ET_WHISP, // --- 80
  307. ET_YUT1,
  308. ET_YUT2,
  309. ET_YUT3,
  310. ET_YUT4,
  311. ET_YUT5,
  312. ET_YUT6,
  313. ET_YUT7,
  314. //
  315. ET_MAX
  316. };
  317. enum clr_type : uint8_t
  318. {
  319. CLR_OUTSIGHT = 0,
  320. CLR_DEAD,
  321. CLR_RESPAWN,
  322. CLR_TELEPORT,
  323. CLR_TRICKDEAD,
  324. };
  325. enum map_property : uint8_t
  326. {// clif_map_property
  327. MAPPROPERTY_NOTHING = 0,
  328. MAPPROPERTY_FREEPVPZONE = 1,
  329. MAPPROPERTY_EVENTPVPZONE = 2,
  330. MAPPROPERTY_AGITZONE = 3,
  331. MAPPROPERTY_PKSERVERZONE = 4, // message "You are in a PK area. Please beware of sudden attacks." in color 0x9B9BFF (light red)
  332. MAPPROPERTY_PVPSERVERZONE = 5,
  333. MAPPROPERTY_DENYSKILLZONE = 6,
  334. };
  335. enum e_map_type : uint8_t
  336. {// clif_map_type
  337. MAPTYPE_VILLAGE = 0,
  338. MAPTYPE_VILLAGE_IN = 1,
  339. MAPTYPE_FIELD = 2,
  340. MAPTYPE_DUNGEON = 3,
  341. MAPTYPE_ARENA = 4,
  342. MAPTYPE_PENALTY_FREEPKZONE = 5,
  343. MAPTYPE_NOPENALTY_FREEPKZONE = 6,
  344. MAPTYPE_EVENT_GUILDWAR = 7,
  345. MAPTYPE_AGIT = 8,
  346. MAPTYPE_DUNGEON2 = 9,
  347. MAPTYPE_DUNGEON3 = 10,
  348. MAPTYPE_PKSERVER = 11,
  349. MAPTYPE_PVPSERVER = 12,
  350. MAPTYPE_DENYSKILL = 13,
  351. MAPTYPE_TURBOTRACK = 14,
  352. MAPTYPE_JAIL = 15,
  353. MAPTYPE_MONSTERTRACK = 16,
  354. MAPTYPE_PORINGBATTLE = 17,
  355. MAPTYPE_AGIT_SIEGEV15 = 18,
  356. MAPTYPE_BATTLEFIELD = 19,
  357. MAPTYPE_PVP_TOURNAMENT = 20,
  358. //Map types 21 - 24 not used.
  359. MAPTYPE_SIEGE_LOWLEVEL = 25,
  360. //Map types 26 - 28 remains opens for future types.
  361. MAPTYPE_UNUSED = 29,
  362. };
  363. enum useskill_fail_cause : uint8_t
  364. {// clif_skill_fail
  365. USESKILL_FAIL_LEVEL = 0,
  366. USESKILL_FAIL_SP_INSUFFICIENT = 1,
  367. USESKILL_FAIL_HP_INSUFFICIENT = 2,
  368. USESKILL_FAIL_STUFF_INSUFFICIENT = 3,
  369. USESKILL_FAIL_SKILLINTERVAL = 4,
  370. USESKILL_FAIL_MONEY = 5,
  371. USESKILL_FAIL_THIS_WEAPON = 6,
  372. USESKILL_FAIL_REDJAMSTONE = 7,
  373. USESKILL_FAIL_BLUEJAMSTONE = 8,
  374. USESKILL_FAIL_WEIGHTOVER = 9,
  375. USESKILL_FAIL = 10,
  376. USESKILL_FAIL_TOTARGET = 11,
  377. USESKILL_FAIL_ANCILLA_NUMOVER = 12,
  378. USESKILL_FAIL_HOLYWATER = 13,
  379. USESKILL_FAIL_ANCILLA = 14,
  380. USESKILL_FAIL_DUPLICATE_RANGEIN = 15,
  381. USESKILL_FAIL_NEED_OTHER_SKILL = 16,
  382. USESKILL_FAIL_NEED_HELPER = 17,
  383. USESKILL_FAIL_INVALID_DIR = 18,
  384. USESKILL_FAIL_SUMMON = 19,
  385. USESKILL_FAIL_SUMMON_NONE = 20,
  386. USESKILL_FAIL_IMITATION_SKILL_NONE = 21,
  387. USESKILL_FAIL_DUPLICATE = 22,
  388. USESKILL_FAIL_CONDITION = 23,
  389. USESKILL_FAIL_PAINTBRUSH = 24,
  390. USESKILL_FAIL_DRAGON = 25,
  391. USESKILL_FAIL_POS = 26,
  392. USESKILL_FAIL_HELPER_SP_INSUFFICIENT = 27,
  393. USESKILL_FAIL_NEER_WALL = 28,
  394. USESKILL_FAIL_NEED_EXP_1PERCENT = 29,
  395. USESKILL_FAIL_CHORUS_SP_INSUFFICIENT = 30,
  396. USESKILL_FAIL_GC_WEAPONBLOCKING = 31,
  397. USESKILL_FAIL_GC_POISONINGWEAPON = 32,
  398. USESKILL_FAIL_MADOGEAR = 33,
  399. USESKILL_FAIL_NEED_EQUIPMENT_KUNAI = 34,
  400. USESKILL_FAIL_TOTARGET_PLAYER = 35,
  401. USESKILL_FAIL_SIZE = 36,
  402. USESKILL_FAIL_CANONBALL = 37,
  403. //XXX_USESKILL_FAIL_II_MADOGEAR_ACCELERATION = 38,
  404. //XXX_USESKILL_FAIL_II_MADOGEAR_HOVERING_BOOSTER = 39,
  405. USESKILL_FAIL_MADOGEAR_HOVERING = 40,
  406. //XXX_USESKILL_FAIL_II_MADOGEAR_SELFDESTRUCTION_DEVICE = 41,
  407. //XXX_USESKILL_FAIL_II_MADOGEAR_SHAPESHIFTER = 42,
  408. USESKILL_FAIL_GUILLONTINE_POISON = 43,
  409. //XXX_USESKILL_FAIL_II_MADOGEAR_COOLING_DEVICE = 44,
  410. //XXX_USESKILL_FAIL_II_MADOGEAR_MAGNETICFIELD_GENERATOR = 45,
  411. //XXX_USESKILL_FAIL_II_MADOGEAR_BARRIER_GENERATOR = 46,
  412. //XXX_USESKILL_FAIL_II_MADOGEAR_OPTICALCAMOUFLAGE_GENERATOR = 47,
  413. //XXX_USESKILL_FAIL_II_MADOGEAR_REPAIRKIT = 48,
  414. //XXX_USESKILL_FAIL_II_MONKEY_SPANNER = 49,
  415. USESKILL_FAIL_MADOGEAR_RIDE = 50,
  416. USESKILL_FAIL_SPELLBOOK = 51,
  417. USESKILL_FAIL_SPELLBOOK_DIFFICULT_SLEEP = 52,
  418. USESKILL_FAIL_SPELLBOOK_PRESERVATION_POINT = 53,
  419. USESKILL_FAIL_SPELLBOOK_READING = 54,
  420. //XXX_USESKILL_FAIL_II_FACE_PAINTS = 55,
  421. //XXX_USESKILL_FAIL_II_MAKEUP_BRUSH = 56,
  422. USESKILL_FAIL_CART = 57,
  423. //XXX_USESKILL_FAIL_II_THORNS_SEED = 58,
  424. //XXX_USESKILL_FAIL_II_BLOOD_SUCKER_SEED = 59,
  425. USESKILL_FAIL_NO_MORE_SPELL = 60,
  426. //XXX_USESKILL_FAIL_II_BOMB_MUSHROOM_SPORE = 61,
  427. //XXX_USESKILL_FAIL_II_GASOLINE_BOOMB = 62,
  428. //XXX_USESKILL_FAIL_II_OIL_BOTTLE = 63,
  429. //XXX_USESKILL_FAIL_II_EXPLOSION_POWDER = 64,
  430. //XXX_USESKILL_FAIL_II_SMOKE_POWDER = 65,
  431. //XXX_USESKILL_FAIL_II_TEAR_GAS = 66,
  432. //XXX_USESKILL_FAIL_II_HYDROCHLORIC_ACID_BOTTLE = 67,
  433. //XXX_USESKILL_FAIL_II_HELLS_PLANT_BOTTLE = 68,
  434. //XXX_USESKILL_FAIL_II_MANDRAGORA_FLOWERPOT = 69,
  435. USESKILL_FAIL_MANUAL_NOTIFY = 70,
  436. // CAUTION: client uses unidentified display name for displaying the required item. Still broken on 2017-05-31 [Lemongrass]
  437. USESKILL_FAIL_NEED_ITEM = 71,
  438. USESKILL_FAIL_NEED_EQUIPMENT = 72,
  439. USESKILL_FAIL_COMBOSKILL = 73,
  440. USESKILL_FAIL_SPIRITS = 74,
  441. USESKILL_FAIL_EXPLOSIONSPIRITS = 75,
  442. USESKILL_FAIL_HP_TOOMANY = 76,
  443. USESKILL_FAIL_NEED_ROYAL_GUARD_BANDING = 77,
  444. USESKILL_FAIL_NEED_EQUIPPED_WEAPON_CLASS = 78,
  445. USESKILL_FAIL_EL_SUMMON = 79,
  446. USESKILL_FAIL_RELATIONGRADE = 80,
  447. USESKILL_FAIL_STYLE_CHANGE_FIGHTER = 81,
  448. USESKILL_FAIL_STYLE_CHANGE_GRAPPLER = 82,
  449. USESKILL_FAIL_THERE_ARE_NPC_AROUND = 83,
  450. USESKILL_FAIL_NEED_MORE_BULLET = 84,
  451. USESKILL_FAIL_COINS = 85,
  452. // 86-99 unknown
  453. USESKILL_FAIL_AP_INSUFFICIENT = 100,
  454. USESKILL_FAIL_MAX
  455. };
  456. enum clif_equipitemack_flag : uint8_t {
  457. #if PACKETVER_MAIN_NUM >= 20121205 || PACKETVER_RE_NUM >= 20121107 || defined(PACKETVER_ZERO)
  458. ITEM_EQUIP_ACK_OK = 0,
  459. ITEM_EQUIP_ACK_FAIL = 2,
  460. ITEM_EQUIP_ACK_FAILLEVEL = 1,
  461. #else
  462. ITEM_EQUIP_ACK_OK = 1,
  463. ITEM_EQUIP_ACK_FAIL = 0,
  464. ITEM_EQUIP_ACK_FAILLEVEL = 0,
  465. #endif
  466. };
  467. //! NOTE: These values below need client version validation
  468. // These values correspond to the msgstringtable line number minus 1
  469. enum clif_messages : uint16_t {
  470. // You cannot carry more items because you are overweight.
  471. MSI_CANT_GET_ITEM_BECAUSE_WEIGHT = 52,
  472. // You can't put this item on.
  473. MSI_CAN_NOT_EQUIP_ITEM = 372,
  474. // You cannot use this item while sitting.
  475. MSI_CANT_USE_WHEN_SITDOWN = 663,
  476. // The party member was not summoned because you are not the party leader.
  477. MSI_CANNOT_PARTYCALL = 1221,
  478. // There is no party member to summon in the current map.
  479. MSI_NO_PARTYMEM_ON_THISMAP = 1222,
  480. // The mercenary contract has expired.
  481. MSI_MER_FINISH = 1266,
  482. // The mercenary has died.
  483. MSI_MER_DIE = 1267,
  484. // This skill cannot be used within this area.
  485. MSI_IMPOSSIBLE_SKILL_AREA = 1334,
  486. // This item cannot be used within this area.
  487. MSI_IMPOSSIBLE_USEITEM_AREA = 1335,
  488. // This character's equipment information is not open to the public.
  489. MSI_OPEN_EQUIPEDITEM_REFUSED = 1357,
  490. // Item can only be used when Mado Gear is mounted.
  491. MSI_USESKILL_FAIL_MADOGEAR = 1435,
  492. // Only available when cart is mounted.
  493. MSI_USESKILL_FAIL_CART = 1519,
  494. // Cannot create rune stone more than the maximum amount.
  495. MSI_RUNESTONE_MAKEERROR_OVERCOUNT = 1563,
  496. // Combination of item is not possible in conversion.
  497. MSI_SKILL_RECIPE_NOTEXIST = 1570,
  498. // Please ensure an extra space in your inventory.
  499. MSI_SKILL_INVENTORY_KINDCNT_OVER = 1572,
  500. // Successful.
  501. MSI_SKILL_SUCCESS = 1574,
  502. // Failed.
  503. MSI_SKILL_FAIL = 1575,
  504. // Items cannot be used in materials cannot be emotional.
  505. MSI_SKILL_FAIL_MATERIAL_IDENTITY = 1581,
  506. // [Bow] must be equipped.
  507. MSI_FAIL_NEED_EQUIPPED_BOW = 1691,
  508. #if (PACKETVER >= 20130807 && PACKETVER <= 20130814) && !defined(PACKETVER_ZERO)
  509. // %d seconds left until you can use
  510. MSI_ITEM_REUSE_LIMIT_SECOND = 1862,
  511. // Any work in progress (NPC dialog, manufacturing ...) quit and try again.
  512. MSI_BUSY = 1924,
  513. // While boarding reins is not available for items.
  514. MSI_FAIELD_RIDING_OVERLAPPED = 1932,
  515. // It is only possible to change the party leader while on the same map.
  516. MSI_PARTY_MASTER_CHANGE_SAME_MAP = 2095,
  517. // Merge items available does not exist.
  518. MSI_NOT_EXIST_MERGE_ITEM = 2183,
  519. // This bullet is not suitable for the weapon you are equipping.
  520. MSI_WRONG_BULLET = 2494,
  521. #else
  522. // %d seconds left until you can use
  523. MSI_ITEM_REUSE_LIMIT_SECOND = 1861,
  524. // Any work in progress (NPC dialog, manufacturing ...) quit and try again.
  525. MSI_BUSY = 1923,
  526. // While boarding reins is not available for items.
  527. MSI_FAIELD_RIDING_OVERLAPPED = 1931,
  528. // It is only possible to change the party leader while on the same map.
  529. MSI_PARTY_MASTER_CHANGE_SAME_MAP = 2094,
  530. // Merge items available does not exist.
  531. MSI_NOT_EXIST_MERGE_ITEM = 2182,
  532. // This bullet is not suitable for the weapon you are equipping.
  533. MSI_WRONG_BULLET = 2493,
  534. #endif
  535. // [Gatling Gun] weapon class must be equipped.
  536. MSI_FAIL_NEED_EQUIPPED_GUN_GATLING = 2554,
  537. // [Shotgun] weapon class must be equipped.
  538. MSI_FAIL_NEED_EQUIPPED_GUN_SHOTGUN = 2555,
  539. // [Rifle] weapon class must be equipped.
  540. MSI_FAIL_NEED_EQUIPPED_GUN_RIFLE = 2556,
  541. // [Revolver] weapon class must be equipped.
  542. MSI_FAIL_NEED_EQUIPPED_GUN_HANDGUN = 2557,
  543. // [Silver Bullet] must be equipped.
  544. MSI_FAIL_NEED_EQUIPPED_PROPERTY_SAINT_BULLET = 2558,
  545. // [Holy Water] must be equipped.
  546. MSI_FAIL_NEED_EQUIPPED_GUN_GRANADE = 2561,
  547. // [Grenade Launcher] weapon class must be equipped.
  548. MSI_IMPOSSIBLE_CHANGE_GUILD_MASTER_IN_SIEGE_TIME = 2963,
  549. // You have to wait for one day before delegating a new Guild leader
  550. MSI_IMPOSSIBLE_CHANGE_GUILD_MASTER_NOT_TIME = 2964,
  551. // This item has been set for Swap Equipment.
  552. MSI_SWAP_EQUIPITEM_UNREGISTER_FIRST = 3015,
  553. // Possession limit is over 70%, or you have less than 10 free inventory space.
  554. MSI_PICKUP_FAILED_ITEMCREATE = 3022,
  555. // Currently there is no attendance check event.
  556. MSI_CHECK_ATTENDANCE_NOT_EVENT = 3474,
  557. // It weighs more than 70%. Decrease the Weight and try again.
  558. MSI_ENCHANT_FAILED_OVER_WEIGHT = 3837,
  559. // Enchantment successful!
  560. MSI_ENCHANT_SUCCESS = 3857,
  561. // Enchantment failed!
  562. MSI_ENCHANT_FAILED = 3858,
  563. };
  564. enum e_personalinfo : uint8_t {
  565. PINFO_BASIC = 0,
  566. PINFO_PREMIUM,
  567. PINFO_SERVER,
  568. PINFO_CAFE,
  569. PINFO_MAX,
  570. };
  571. enum e_damage_type : uint8_t {
  572. DMG_NORMAL = 0, /// damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ]
  573. DMG_PICKUP_ITEM, /// pick up item
  574. DMG_SIT_DOWN, /// sit down
  575. DMG_STAND_UP, /// stand up
  576. DMG_ENDURE, /// damage (endure)
  577. DMG_SPLASH, /// (splash?)
  578. DMG_SINGLE, /// (skill?)
  579. DMG_REPEAT, /// (repeat damage?)
  580. DMG_MULTI_HIT, /// multi-hit damage
  581. DMG_MULTI_HIT_ENDURE, /// multi-hit damage (endure)
  582. DMG_CRITICAL, /// critical hit
  583. DMG_LUCY_DODGE, /// lucky dodge
  584. DMG_TOUCH, /// (touch skill?)
  585. DMG_MULTI_HIT_CRITICAL /// multi-hit with critical
  586. };
  587. enum class e_pet_evolution_result : uint32 {
  588. FAIL_UNKNOWN = 0x0,
  589. FAIL_NOTEXIST_CALLPET = 0x1,
  590. FAIL_NOT_PETEGG = 0x2,
  591. FAIL_RECIPE = 0x3,
  592. FAIL_MATERIAL = 0x4,
  593. FAIL_RG_FAMILIAR = 0x5,
  594. SUCCESS = 0x6
  595. };
  596. enum e_config_type : uint32 {
  597. CONFIG_OPEN_EQUIPMENT_WINDOW = 0,
  598. CONFIG_CALL,
  599. CONFIG_PET_AUTOFEED,
  600. CONFIG_HOMUNCULUS_AUTOFEED
  601. };
  602. enum e_memorial_dungeon_command : uint16 {
  603. COMMAND_MEMORIALDUNGEON_DESTROY_FORCE = 0x3,
  604. };
  605. enum e_exitem_add_result : uint8 {
  606. EXITEM_ADD_SUCCEED,
  607. EXITEM_ADD_FAILED_OVERWEIGHT,
  608. EXITEM_ADD_FAILED_CLOSED,
  609. EXITEM_ADD_FAILED_OVERCOUNT,
  610. EXITEM_ADD_FAILED_EACHITEM_OVERCOUNT,
  611. };
  612. enum e_dynamicnpc_result : int32{
  613. DYNAMICNPC_RESULT_SUCCESS,
  614. DYNAMICNPC_RESULT_UNKNOWN,
  615. DYNAMICNPC_RESULT_UNKNOWNNPC,
  616. DYNAMICNPC_RESULT_DUPLICATE,
  617. DYNAMICNPC_RESULT_OUTOFTIME
  618. };
  619. enum e_siege_teleport_result : uint8 {
  620. SIEGE_TP_SUCCESS = 0,
  621. SIEGE_TP_NOT_ENOUGH_ZENY = 1,
  622. SIEGE_TP_INVALID_MODE = 2
  623. };
  624. enum e_ack_remember_warppoint_result : uint8 {
  625. WARPPOINT_SUCCESS = 0,
  626. WARPPOINT_LOW_LEVEL = 1,
  627. WARPPOINT_NOT_LEARNED = 2
  628. };
  629. enum e_notify_mapinfo_result : uint8 {
  630. NOTIFY_MAPINFO_CANT_TP = 0,
  631. NOTIFY_MAPINFO_CANT_MEMO = 1,
  632. NOTIFY_MAPINFO_CANT_USE_SKILL = 2,
  633. NOTIFY_MAPINFO_CANT_USE_ITEM = 3,
  634. };
  635. enum e_ack_itemrefining : uint8 {
  636. ITEMREFINING_SUCCESS = 0,
  637. ITEMREFINING_FAILURE = 1,
  638. ITEMREFINING_DOWNGRADE = 2,
  639. ITEMREFINING_FAILURE2 = 3
  640. };
  641. enum e_refuse_enter_room : uint8 {
  642. ENTERROOM_FULL = 0,
  643. ENTERROOM_WRONG_PASSWORD = 1,
  644. ENTERROOM_KICKED = 2,
  645. ENTERROOM_SUCCESS = 3,
  646. ENTERROOM_NO_ZENY = 4,
  647. ENTERROOM_TOO_LOW_LEVEL = 5,
  648. ENTERROOM_TOO_HIGH_LEVEL = 6,
  649. ENTERROOM_UNSUITABLE_JOB = 7
  650. };
  651. enum e_create_chatroom : uint8 {
  652. CREATEROOM_SUCCESS = 0,
  653. CREATEROOM_LIMIT_EXCEEDED = 1,
  654. CREATEROOM_ALREADY_EXISTS = 2
  655. };
  656. enum e_action_failure : uint8 {
  657. ARROWFAIL_NO_AMMO = 0,
  658. ARROWFAIL_WEIGHT_LIMIT = 1,
  659. ARROWFAIL_WEIGHT_LIMIT2 = 2,
  660. ARROWFAIL_SUCCESS = 3
  661. };
  662. enum e_notify_effect : uint8 {
  663. NOTIFYEFFECT_BASE_LEVEL_UP = 0,
  664. NOTIFYEFFECT_JOB_LEVEL_UP = 1,
  665. NOTIFYEFFECT_REFINE_FAILURE = 2,
  666. NOTIFYEFFECT_REFINE_SUCCESS = 3,
  667. NOTIFYEFFECT_GAME_OVER = 4,
  668. NOTIFYEFFECT_PHARMACY_SUCCESS = 5,
  669. NOTIFYEFFECT_PHARMACY_FAILURE = 6,
  670. NOTIFYEFFECT_SUPER_NOVICE_BASE_LEVEL_UP = 7,
  671. NOTIFYEFFECT_SUPER_NOVICE_JOB_LEVEL_UP = 8,
  672. NOTIFYEFFECT_TAEKWON_BASE_LEVEL_UP = 9,
  673. };
  674. enum e_pc_purchase_result_frommc : uint8 {
  675. PURCHASEMC_SUCCESS = 0,
  676. PURCHASEMC_NO_ZENY = 1,
  677. PURCHASEMC_OVERWEIGHT = 2,
  678. PURCHASEMC_OUT_OF_STOCK = 4,
  679. PURCHASEMC_TRADING = 5,
  680. PURCHASEMC_STORE_INCORRECT = 6,
  681. PURCHASEMC_NO_SALES_INFO = 7,
  682. };
  683. enum e_ack_whisper : uint8 {
  684. ACKWHISPER_SUCCESS = 0,
  685. ACKWHISPER_TARGET_OFFLINE = 1,
  686. ACKWHISPER_IGNORED = 2,
  687. ACKWHISPER_ALL_IGNORED = 3
  688. };
  689. enum e_ack_additem_to_cart : uint8 {
  690. ADDITEM_TO_CART_FAIL_WEIGHT = 0,
  691. ADDITEM_TO_CART_FAIL_COUNT = 1
  692. };
  693. int clif_setip(const char* ip);
  694. void clif_setbindip(const char* ip);
  695. void clif_setport(uint16 port);
  696. uint32 clif_getip(void);
  697. uint32 clif_refresh_ip(void);
  698. uint16 clif_getport(void);
  699. void clif_authok(map_session_data *sd);
  700. void clif_authrefuse(int fd, uint8 error_code);
  701. void clif_authfail_fd(int fd, int type);
  702. void clif_charselectok(int id, uint8 ok);
  703. void clif_dropflooritem(struct flooritem_data* fitem, bool canShowEffect);
  704. void clif_clearflooritem( flooritem_data& fitem, map_session_data* tsd = nullptr );
  705. void clif_clearunit_single( uint32 GID, clr_type type, map_session_data& tsd );
  706. void clif_clearunit_area( block_list& bl, clr_type type );
  707. void clif_clearunit_delayed(struct block_list* bl, clr_type type, t_tick tick);
  708. int clif_spawn(struct block_list *bl, bool walking = false); //area
  709. void clif_walkok( map_session_data& sd );
  710. void clif_move(struct unit_data *ud); //area
  711. void clif_changemap( map_session_data& sd, short m, uint16 x, uint16 y );
  712. void clif_changemapserver( map_session_data& sd, const char* map, uint16 x, uint16 y, uint32 ip, uint16 port );
  713. void clif_blown(struct block_list *bl); // area
  714. void clif_slide(struct block_list *bl, int x, int y); // area
  715. void clif_fixpos( block_list& bl );
  716. void clif_npcbuysell( map_session_data& sd, npc_data& nd );
  717. void clif_buylist( map_session_data& sd, npc_data& nd );
  718. void clif_selllist( map_session_data& sd );
  719. void clif_npc_market_open(map_session_data *sd, struct npc_data *nd);
  720. void clif_parse_NPCMarketClosed(int fd, map_session_data *sd);
  721. void clif_parse_NPCMarketPurchase(int fd, map_session_data *sd);
  722. void clif_scriptmes( map_session_data& sd, uint32 npcid, const char *mes );
  723. void clif_scriptnext( map_session_data& sd, uint32 npcid );
  724. void clif_scriptclose( map_session_data& sd, uint32 npcid );
  725. void clif_scriptclear( map_session_data& sd, int npcid ); //self
  726. void clif_scriptmenu( map_session_data& sd, uint32 npcid, const char* mes );
  727. void clif_scriptinput( map_session_data& sd, uint32 npcid );
  728. void clif_scriptinputstr( map_session_data& sd, uint32 npcid );
  729. void clif_cutin( map_session_data& sd, const char* image, int type );
  730. void clif_viewpoint( map_session_data& sd, uint32 npc_id, int type, uint16 x, uint16 y, int id, uint32 color );
  731. void clif_additem(map_session_data *sd, int n, int amount, unsigned char fail); // self
  732. void clif_dropitem( map_session_data& sd, int index, int amount );
  733. void clif_delitem( map_session_data& sd, int index, int amount, short reason );
  734. void clif_update_hp(map_session_data &sd);
  735. void clif_updatestatus( map_session_data& sd, _sp type );
  736. void clif_changemanner( map_session_data& sd );
  737. int clif_damage(struct block_list* src, struct block_list* dst, t_tick tick, int sdelay, int ddelay, int64 sdamage, int div, enum e_damage_type type, int64 sdamage2, bool spdamage); // area
  738. void clif_takeitem(struct block_list* src, struct block_list* dst);
  739. void clif_sitting(struct block_list* bl);
  740. void clif_standing(struct block_list* bl);
  741. void clif_sprite_change(struct block_list *bl, int id, int type, int val, int val2, enum send_target target);
  742. void clif_changelook(struct block_list *bl,int type,int val); // area
  743. void clif_changetraplook(struct block_list *bl,int val); // area
  744. void clif_refreshlook(struct block_list *bl,int id,int type,int val,enum send_target target); //area specified in 'target'
  745. void clif_arrowequip( map_session_data& sd );
  746. void clif_arrow_fail( map_session_data& sd, e_action_failure type );
  747. void clif_arrow_create_list( map_session_data& sd );
  748. void clif_statusupack( map_session_data& sd, int32 type, bool success, int32 val = 0 );
  749. void clif_equipitemack( map_session_data& sd, uint8 flag, int index, int pos = 0 ); // self
  750. void clif_unequipitemack(map_session_data *sd,int n,int pos,int ok); // self
  751. void clif_misceffect( block_list& bl, e_notify_effect type );
  752. void clif_changeoption_target(struct block_list* bl, struct block_list* target);
  753. #define clif_changeoption(bl) clif_changeoption_target(bl, nullptr) // area
  754. void clif_changeoption2( block_list& bl );
  755. void clif_useitemack(map_session_data *sd,int index,int amount,bool ok); // self
  756. void clif_GlobalMessage( block_list& bl, const char* message, enum send_target target );
  757. void clif_createchat( map_session_data& sd, e_create_chatroom flag );
  758. void clif_dispchat(struct chat_data* cd, int fd); // area or fd
  759. void clif_joinchatfail( map_session_data& sd, e_refuse_enter_room result );
  760. void clif_joinchatok(map_session_data *sd,struct chat_data* cd); // self
  761. void clif_addchat(struct chat_data* cd,map_session_data *sd); // chat
  762. void clif_changechatowner(struct chat_data* cd, map_session_data* sd); // chat
  763. void clif_clearchat(struct chat_data *cd,int fd); // area or fd
  764. void clif_leavechat(struct chat_data* cd, map_session_data* sd, bool flag); // chat
  765. void clif_changechatstatus(struct chat_data* cd); // chat
  766. void clif_refresh_storagewindow(map_session_data *sd);
  767. void clif_refresh(map_session_data *sd); // self
  768. void clif_emotion(struct block_list *bl,int type);
  769. void clif_talkiebox(struct block_list* bl, const char* talkie);
  770. void clif_wedding_effect(struct block_list *bl);
  771. void clif_divorced(map_session_data* sd, const char* name);
  772. void clif_callpartner(map_session_data& sd);
  773. void clif_playBGM( map_session_data& sd, const char* name );
  774. void clif_soundeffect( struct block_list& bl, const char* name, int type, enum send_target target );
  775. void clif_parse_ActionRequest_sub( map_session_data& sd, int action_type, int target_id, t_tick tick );
  776. void clif_parse_LoadEndAck(int fd,map_session_data *sd);
  777. void clif_hotkeys_send(map_session_data *sd, int tab);
  778. // trade
  779. void clif_traderequest(map_session_data* sd, const char* name);
  780. void clif_tradestart(map_session_data* sd, uint8 type);
  781. void clif_tradeadditem(map_session_data* sd, map_session_data* tsd, int index, int amount);
  782. void clif_tradeitemok(map_session_data& sd, int index, e_exitem_add_result result);
  783. void clif_tradedeal_lock( map_session_data& sd, bool who );
  784. void clif_tradecancelled( map_session_data& sd );
  785. void clif_tradecompleted( map_session_data& sd );
  786. void clif_tradeundo( map_session_data& sd );
  787. // storage
  788. void clif_storagelist(map_session_data* sd, struct item* items, int items_length, const char *storename);
  789. void clif_updatestorageamount( map_session_data& sd, uint16 amount, uint16 max_amount );
  790. void clif_storageitemadded(map_session_data* sd, struct item* i, int index, int amount);
  791. void clif_storageitemremoved( map_session_data& sd, uint16 index, uint32 amount );
  792. void clif_storageclose( map_session_data& sd );
  793. int clif_insight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  794. int clif_outsight(struct block_list *bl,va_list ap); // map_forallinmovearea callback
  795. void clif_class_change_target(struct block_list *bl,int class_, int type, enum send_target target, map_session_data *sd);
  796. #define clif_class_change(bl, class_, type) clif_class_change_target(bl, class_, type, AREA, nullptr)
  797. #define clif_mob_class_change(md, class_) clif_class_change(&md->bl, class_, 1)
  798. void clif_skillinfoblock(map_session_data *sd);
  799. void clif_skillup(map_session_data *sd, uint16 skill_id, int lv, int range, int upgradable);
  800. void clif_skillinfo(map_session_data *sd,int skill_id, int inf);
  801. void clif_addskill(map_session_data *sd, int skill_id);
  802. void clif_deleteskill(map_session_data *sd, int skill_id, bool skip_infoblock = false);
  803. void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, uint16 skill_lv, int property, int casttime);
  804. void clif_skillcastcancel( block_list& bl );
  805. void clif_skill_fail( map_session_data& sd, uint16 skill_id, enum useskill_fail_cause cause = USESKILL_FAIL_LEVEL, int btype = 0, t_itemid itemId = 0 );
  806. void clif_skill_cooldown( map_session_data &sd, uint16 skill_id, t_tick tick );
  807. int clif_skill_damage(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int64 sdamage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type);
  808. //int clif_skill_damage2(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type);
  809. bool clif_skill_nodamage(struct block_list *src,struct block_list *dst,uint16 skill_id,int heal,t_tick tick);
  810. void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,t_tick tick);
  811. void clif_skill_estimation(map_session_data *sd,struct block_list *dst);
  812. void clif_skill_warppoint( map_session_data* sd, uint16 skill_id, uint16 skill_lv, const char* map1, const char* map2 = "", const char* map3 = "", const char* map4 = "" );
  813. void clif_skill_memomessage( map_session_data& sd, e_ack_remember_warppoint_result result );
  814. void clif_skill_teleportmessage( map_session_data& sd, e_notify_mapinfo_result result );
  815. void clif_skill_produce_mix_list(map_session_data *sd, int skill_id, int trigger);
  816. void clif_cooking_list(map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type);
  817. void clif_produceeffect(map_session_data* sd,int flag, t_itemid nameid);
  818. void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *unit, enum send_target target, bool visible);
  819. void clif_skill_delunit( skill_unit& unit );
  820. void clif_skillunit_update( block_list& bl);
  821. void clif_skill_unit_test(struct block_list *bl, short x, short y, int unit_id, short range, short skill_lv);
  822. void clif_autospell( map_session_data& sd, uint16 skill_lv );
  823. void clif_devotion(struct block_list *src, map_session_data *tsd);
  824. void clif_spiritball( struct block_list *bl, struct block_list* target = nullptr, enum send_target send_target = AREA );
  825. void clif_soulball( map_session_data *sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
  826. void clif_servantball( map_session_data& sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
  827. void clif_abyssball( map_session_data& sd, struct block_list* target = nullptr, enum send_target send_target = AREA );
  828. void clif_combo_delay(struct block_list *bl,t_tick wait);
  829. void clif_bladestop(struct block_list *src, int dst_id, int active);
  830. void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target);
  831. #define clif_status_load(bl, type, flag) clif_status_change((bl), (type), (flag), 0, 0, 0, 0)
  832. void clif_status_change(struct block_list *bl, int type, int flag, t_tick tick, int val1, int val2, int val3);
  833. void clif_efst_status_change(struct block_list *bl, int tid, enum send_target target, int type, t_tick tick, int val1, int val2, int val3);
  834. void clif_efst_status_change_sub(struct block_list *tbl, struct block_list *bl, enum send_target target);
  835. void clif_wis_message(map_session_data* sd, const char* nick, const char* mes, size_t mes_len, int gmlvl);
  836. void clif_wis_end( map_session_data& sd, e_ack_whisper result );
  837. void clif_solved_charname(int fd, int charid, const char* name);
  838. void clif_name( struct block_list* src, struct block_list *bl, send_target target );
  839. #define clif_name_self(bl) clif_name( (bl), (bl), SELF )
  840. #define clif_name_area(bl) clif_name( (bl), (bl), AREA )
  841. void clif_use_card(map_session_data *sd,int idx);
  842. void clif_insert_card( map_session_data& sd, int32 idx_equip, int32 idx_card, bool failure );
  843. void clif_inventorylist(map_session_data *sd);
  844. void clif_equiplist(map_session_data *sd);
  845. void clif_cart_additem(map_session_data *sd,int n,int amount);
  846. void clif_cart_additem_ack( map_session_data& sd, e_ack_additem_to_cart flag );
  847. void clif_cart_delitem( map_session_data& sd, int32 index, int32 amount );
  848. void clif_cartlist(map_session_data *sd);
  849. void clif_clearcart(int fd);
  850. void clif_item_identify_list(map_session_data *sd);
  851. void clif_item_identified( map_session_data& sd, int32 idx, bool failure );
  852. void clif_item_repair_list( map_session_data& sd, map_session_data& dstsd, uint16 lv );
  853. void clif_item_repaireffect( map_session_data& sd, int32 idx, bool failure );
  854. void clif_item_damaged( map_session_data& sd, uint16 position );
  855. void clif_item_refine_list( map_session_data& sd );
  856. void clif_hat_effects( map_session_data& sd, block_list& bl, enum send_target target );
  857. void clif_hat_effect_single( map_session_data& sd, uint16 effectId, bool enable );
  858. void clif_item_skill(map_session_data *sd,uint16 skill_id,uint16 skill_lv);
  859. void clif_mvp_effect(map_session_data *sd);
  860. void clif_mvp_item(map_session_data *sd, t_itemid nameid);
  861. void clif_mvp_exp(map_session_data *sd, t_exp exp);
  862. void clif_mvp_noitem(map_session_data* sd);
  863. void clif_changed_dir(struct block_list *bl, enum send_target target);
  864. // vending
  865. void clif_openvendingreq( map_session_data& sd, uint16 num );
  866. void clif_showvendingboard( map_session_data& sd, enum send_target target = AREA_WOS, struct block_list* tbl = nullptr );
  867. void clif_closevendingboard(struct block_list* bl, int fd);
  868. void clif_vendinglist( map_session_data* sd, map_session_data* vsd );
  869. void clif_buyvending( map_session_data& sd, uint16 index, uint16 amount, e_pc_purchase_result_frommc result );
  870. void clif_openvending(map_session_data* sd, int id, struct s_vending* vending);
  871. void clif_vendingreport( map_session_data& sd, uint16 index, uint16 amount, uint32 char_id, int32 zeny );
  872. void clif_movetoattack( map_session_data& sd, block_list& bl );
  873. // party
  874. void clif_party_created( map_session_data& sd, int result );
  875. void clif_party_member_info( struct party_data& party, map_session_data& sd );
  876. void clif_party_info( struct party_data& party, map_session_data *sd = nullptr );
  877. void clif_party_invite( map_session_data& sd, map_session_data& tsd );
  878. void clif_party_invite_reply( map_session_data& sd, const char* nick, enum e_party_invite_reply reply );
  879. void clif_party_option(struct party_data *p,map_session_data *sd,int flag);
  880. void clif_party_withdraw( map_session_data& sd, uint32 account_id, const char* name, enum e_party_member_withdraw result, enum send_target target );
  881. void clif_party_message( struct party_data& party, uint32 account_id, const char* mes, size_t len );
  882. void clif_party_xy( map_session_data& sd );
  883. void clif_party_xy_single( map_session_data& sd, map_session_data& tsd );
  884. void clif_party_hp( map_session_data& sd );
  885. void clif_hpmeter_single( map_session_data& sd, uint32 id, uint32 hp, uint32 maxhp );
  886. void clif_party_job_and_level( map_session_data& sd );
  887. void clif_party_dead( map_session_data& sd );
  888. // guild
  889. void clif_guild_created(map_session_data *sd,int flag);
  890. void clif_guild_belonginfo( map_session_data& sd );
  891. void clif_guild_masterormember(map_session_data *sd);
  892. void clif_guild_basicinfo( map_session_data& sd );
  893. void clif_guild_allianceinfo(map_session_data *sd);
  894. void clif_guild_memberlist( map_session_data& sd );
  895. void clif_guild_skillinfo(map_session_data* sd);
  896. void clif_guild_send_onlineinfo(map_session_data *sd); //[LuzZza]
  897. void clif_guild_memberlogin_notice(const struct mmo_guild &g,int idx,int flag);
  898. void clif_guild_invite(const map_session_data &sd, const struct mmo_guild &g);
  899. void clif_guild_inviteack(map_session_data *sd,int flag);
  900. void clif_guild_leave(map_session_data *sd,const char *name,const char *mes);
  901. void clif_guild_expulsion(map_session_data* sd, const char* name, const char* mes, uint32 account_id);
  902. void clif_guild_positionchanged(const struct mmo_guild &g,int idx);
  903. void clif_guild_memberpositionchanged(const struct mmo_guild &g,int idx);
  904. void clif_guild_emblem(const map_session_data &sd, const struct mmo_guild &g);
  905. void clif_guild_emblem_area(struct block_list* bl);
  906. void clif_guild_notice(map_session_data* sd);
  907. void clif_guild_message(const struct mmo_guild &g,uint32 account_id,const char *mes,int len);
  908. void clif_guild_reqalliance(map_session_data *sd,uint32 account_id,const char *name);
  909. void clif_guild_allianceack(map_session_data *sd,int flag);
  910. void clif_guild_delalliance(map_session_data *sd,int guild_id,int flag);
  911. void clif_guild_oppositionack(map_session_data *sd,int flag);
  912. void clif_guild_broken(map_session_data *sd,int flag);
  913. void clif_guild_xy( map_session_data& sd );
  914. void clif_guild_xy_single( map_session_data& sd, map_session_data& tsd );
  915. void clif_guild_xy_remove( map_session_data& sd );
  916. void clif_guild_castle_list(map_session_data& sd);
  917. void clif_guild_castle_info(map_session_data& sd, std::shared_ptr<guild_castle> castle );
  918. void clif_guild_castle_teleport_res(map_session_data& sd, enum e_siege_teleport_result result);
  919. // Battleground
  920. void clif_bg_hp(map_session_data *sd);
  921. void clif_bg_xy(map_session_data *sd);
  922. void clif_bg_xy_remove(map_session_data *sd);
  923. void clif_bg_message(struct s_battleground_data *bg, int src_id, const char *name, const char *mes, size_t len);
  924. void clif_bg_updatescore(int16 m);
  925. void clif_bg_updatescore_single(map_session_data *sd);
  926. void clif_sendbgemblem_area(map_session_data *sd);
  927. void clif_sendbgemblem_single(int fd, map_session_data *sd);
  928. // Battleground Queue
  929. void clif_bg_queue_apply_result(e_bg_queue_apply_ack result, const char *name, map_session_data *sd);
  930. void clif_bg_queue_apply_notify(const char *name, map_session_data *sd);
  931. void clif_bg_queue_entry_init(map_session_data *sd);
  932. void clif_bg_queue_lobby_notify(const char *name, map_session_data *sd);
  933. void clif_bg_queue_ack_lobby(bool result, const char *name, const char *lobbyname, map_session_data *sd);
  934. // Instancing
  935. void clif_instance_create(int instance_id, int num);
  936. void clif_instance_changewait(int instance_id, int num);
  937. void clif_instance_status(int instance_id, unsigned int limit1, unsigned int limit2);
  938. void clif_instance_changestatus(int instance_id, e_instance_notify type, unsigned int limit);
  939. void clif_parse_MemorialDungeonCommand(int fd, map_session_data *sd);
  940. void clif_instance_info( map_session_data& sd );
  941. // Custom Fonts
  942. void clif_font(map_session_data *sd);
  943. // atcommand
  944. void clif_displaymessage(const int fd, const char* mes);
  945. void clif_disp_message(struct block_list* src, const char* mes, size_t len, enum send_target target);
  946. void clif_broadcast(struct block_list* bl, const char* mes, size_t len, int type, enum send_target target);
  947. void clif_broadcast2(struct block_list* bl, const char* mes, size_t len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target);
  948. void clif_heal( map_session_data& sd, int32 type, uint32 val );
  949. void clif_resurrection( block_list& bl );
  950. void clif_map_property(struct block_list *bl, enum map_property property, enum send_target t);
  951. void clif_pvpset(map_session_data *sd, int pvprank, int pvpnum,int type);
  952. void clif_map_property_mapall(int map, enum map_property property);
  953. void clif_refine( map_session_data& sd, uint16 index, e_ack_itemrefining result );
  954. void clif_upgrademessage( map_session_data* sd, int result, t_itemid item_id );
  955. //petsystem
  956. void clif_catch_process( map_session_data& sd );
  957. void clif_pet_roulette( map_session_data& sd, bool success );
  958. void clif_sendegg(map_session_data *sd);
  959. void clif_send_petstatus(map_session_data *sd);
  960. void clif_send_petdata(map_session_data* sd, struct pet_data* pd, int type, int param);
  961. #define clif_pet_equip(sd, pd) clif_send_petdata(sd, pd, 3, (pd)->vd.head_bottom)
  962. #define clif_pet_equip_area(pd) clif_send_petdata(nullptr, pd, 3, (pd)->vd.head_bottom)
  963. #define clif_pet_performance(pd, param) clif_send_petdata(nullptr, pd, 4, param)
  964. void clif_pet_emotion(struct pet_data *pd,int param);
  965. void clif_pet_food( map_session_data& sd, int32 foodid, bool success );
  966. void clif_pet_autofeed_status(map_session_data* sd, bool force);
  967. //friends list
  968. int clif_friendslist_toggle_sub(map_session_data *sd,va_list ap);
  969. void clif_friendslist_send( map_session_data& sd );
  970. void clif_friendslist_reqack(map_session_data *sd, map_session_data *f_sd, int type);
  971. void clif_weather(int16 m); // [Valaris]
  972. void clif_specialeffect(struct block_list* bl, int type, enum send_target target); // special effects [Valaris]
  973. void clif_specialeffect_single(struct block_list* bl, int type, int fd);
  974. void clif_specialeffect_remove(struct block_list* bl_src, int effect, enum send_target e_target, struct block_list* bl_target);
  975. void clif_messagecolor_target(struct block_list *bl, unsigned long color, const char *msg, bool rgb2bgr, enum send_target type, map_session_data *sd);
  976. #define clif_messagecolor(bl, color, msg, rgb2bgr, type) clif_messagecolor_target(bl, color, msg, rgb2bgr, type, nullptr) // Mob/Npc color talk [SnakeDrak]
  977. void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target);
  978. void clif_GM_kickack(map_session_data *sd, int id);
  979. void clif_GM_kick(map_session_data *sd,map_session_data *tsd);
  980. void clif_manner_message(map_session_data* sd, uint32 type);
  981. void clif_GM_silence(map_session_data* sd, map_session_data* tsd, uint8 type);
  982. void clif_disp_overhead_(struct block_list *bl, const char* mes, enum send_target flag);
  983. #define clif_disp_overhead(bl, mes) clif_disp_overhead_(bl, mes, AREA)
  984. void clif_get_weapon_view(map_session_data* sd, t_itemid *rhand, t_itemid *lhand);
  985. void clif_party_xy_remove(map_session_data *sd); //Fix for minimap [Kevin]
  986. void clif_gospel_info(map_session_data *sd, int type);
  987. void clif_feel_req(int fd, map_session_data *sd, uint16 skill_lv);
  988. void clif_starskill(map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result);
  989. void clif_feel_info(map_session_data* sd, unsigned char feel_level, unsigned char type);
  990. void clif_hate_info(map_session_data *sd, unsigned char hate_level,int class_, unsigned char type);
  991. void clif_mission_info(map_session_data *sd, int mob_id, unsigned char progress);
  992. void clif_feel_hate_reset(map_session_data *sd);
  993. // [blackhole89]
  994. void clif_hominfo(map_session_data *sd, struct homun_data *hd, int flag);
  995. void clif_homskillinfoblock( homun_data& hd );
  996. void clif_homskillup( homun_data& hd, uint16 skill_id );
  997. void clif_hom_food( map_session_data& sd, int32 foodid, bool success );
  998. void clif_send_homdata( homun_data& hd, e_hom_state2 state );
  999. void clif_configuration( map_session_data* sd, enum e_config_type type, bool enabled );
  1000. void clif_viewequip_ack( map_session_data& sd, map_session_data& tsd );
  1001. void clif_equipcheckbox(map_session_data* sd);
  1002. void clif_msg(map_session_data* sd, unsigned short id);
  1003. void clif_msg_value(map_session_data* sd, unsigned short id, int value);
  1004. void clif_msg_skill(map_session_data* sd, uint16 skill_id, int msg_id);
  1005. void clif_msg_color( map_session_data* sd, uint16 msg_id, uint32 color );
  1006. //quest system [Kevin] [Inkfish]
  1007. void clif_quest_send_list(map_session_data * sd);
  1008. void clif_quest_send_mission(map_session_data * sd);
  1009. void clif_quest_add(map_session_data * sd, struct quest * qd);
  1010. void clif_quest_delete(map_session_data * sd, int quest_id);
  1011. void clif_quest_update_status(map_session_data * sd, int quest_id, bool active);
  1012. void clif_quest_update_objective(map_session_data * sd, struct quest * qd);
  1013. void clif_quest_show_event(map_session_data *sd, struct block_list *bl, e_questinfo_types effect, e_questinfo_markcolor color);
  1014. void clif_displayexp(map_session_data *sd, t_exp exp, char type, bool quest, bool lost);
  1015. int clif_send(const void* buf, int len, struct block_list* bl, enum send_target type);
  1016. void do_init_clif(void);
  1017. void do_final_clif(void);
  1018. // MAIL SYSTEM
  1019. enum mail_send_result : uint8_t {
  1020. WRITE_MAIL_SUCCESS = 0x0,
  1021. WRITE_MAIL_FAILED = 0x1,
  1022. WRITE_MAIL_FAILED_CNT = 0x2,
  1023. WRITE_MAIL_FAILED_ITEM = 0x3,
  1024. WRITE_MAIL_FAILED_CHECK_CHARACTER_NAME = 0x4,
  1025. WRITE_MAIL_FAILED_WHISPEREXREGISTER = 0x5,
  1026. };
  1027. void clif_Mail_window(int fd, int flag);
  1028. void clif_Mail_read(map_session_data *sd, int mail_id);
  1029. void clif_mail_delete(map_session_data* sd, struct mail_message *msg, bool success);
  1030. void clif_Mail_return(int fd, int mail_id, short fail);
  1031. void clif_Mail_send(map_session_data* sd, enum mail_send_result result);
  1032. void clif_Mail_new(map_session_data* sd, int mail_id, const char *sender, const char *title);
  1033. void clif_Mail_refreshinbox(map_session_data *sd,enum mail_inbox_type type,int64 mailID);
  1034. void clif_mail_getattachment(map_session_data* sd, struct mail_message *msg, uint8 result, enum mail_attachment_type type);
  1035. void clif_Mail_Receiver_Ack(map_session_data* sd, uint32 char_id, short class_, uint32 level, const char* name);
  1036. void clif_mail_removeitem(map_session_data* sd, bool success, int index, int amount);
  1037. // AUCTION SYSTEM
  1038. void clif_Auction_openwindow(map_session_data *sd);
  1039. void clif_Auction_results(map_session_data *sd, short count, short pages, uint8 *buf);
  1040. void clif_Auction_message(int fd, unsigned char flag);
  1041. void clif_Auction_close(int fd, unsigned char flag);
  1042. void clif_parse_Auction_cancelreg(int fd, map_session_data *sd);
  1043. void clif_bossmapinfo( map_session_data& sd, mob_data* md, e_bossmap_info flag );
  1044. void clif_cashshop_show( map_session_data& sd, npc_data& nd );
  1045. // ADOPTION
  1046. void clif_Adopt_reply(map_session_data *sd, int type);
  1047. void clif_Adopt_request(map_session_data *sd, map_session_data *src, int p_id);
  1048. // MERCENARIES
  1049. void clif_mercenary_info(map_session_data *sd);
  1050. void clif_mercenary_skillblock(map_session_data *sd);
  1051. void clif_mercenary_updatestatus(map_session_data *sd, int type);
  1052. // RENTAL SYSTEM
  1053. void clif_rental_time( map_session_data* sd, t_itemid nameid, int seconds );
  1054. void clif_rental_expired( map_session_data* sd, int index, t_itemid nameid );
  1055. // BOOK READING
  1056. void clif_readbook(int fd, int book_id, int page);
  1057. // Show Picker
  1058. void clif_party_show_picker(map_session_data * sd, struct item * item_data);
  1059. // Progress Bar [Inkfish]
  1060. void clif_progressbar(map_session_data * sd, unsigned long color, unsigned int second);
  1061. void clif_progressbar_abort(map_session_data * sd);
  1062. void clif_progressbar_npc(struct npc_data *nd, map_session_data* sd);
  1063. #define clif_progressbar_npc_area(nd) clif_progressbar_npc((nd),nullptr)
  1064. void clif_PartyBookingRegisterAck(map_session_data *sd, int flag);
  1065. void clif_PartyBookingDeleteAck(map_session_data* sd, int flag);
  1066. void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result);
  1067. void clif_PartyBookingUpdateNotify(map_session_data* sd, struct party_booking_ad_info* pb_ad);
  1068. void clif_PartyBookingDeleteNotify(map_session_data* sd, int index);
  1069. void clif_PartyBookingInsertNotify(map_session_data* sd, struct party_booking_ad_info* pb_ad);
  1070. /* Bank System [Yommy/Hercules] */
  1071. void clif_parse_BankDeposit (int fd, map_session_data *sd);
  1072. void clif_parse_BankWithdraw (int fd, map_session_data *sd);
  1073. void clif_parse_BankCheck (int fd, map_session_data *sd);
  1074. void clif_parse_BankOpen (int fd, map_session_data *sd);
  1075. void clif_parse_BankClose (int fd, map_session_data *sd);
  1076. void clif_showdigit(map_session_data* sd, unsigned char type, int value);
  1077. /// Buying Store System
  1078. void clif_buyingstore_open(map_session_data* sd);
  1079. void clif_buyingstore_open_failed(map_session_data* sd, unsigned short result, unsigned int weight);
  1080. void clif_buyingstore_myitemlist(map_session_data* sd);
  1081. void clif_buyingstore_entry( map_session_data& sd, struct block_list* tbl = nullptr );
  1082. void clif_buyingstore_disappear_entry( map_session_data& sd, struct block_list* tbl = nullptr );
  1083. void clif_buyingstore_itemlist(map_session_data* sd, map_session_data* pl_sd);
  1084. void clif_buyingstore_trade_failed_buyer(map_session_data* sd, short result);
  1085. void clif_buyingstore_update_item(map_session_data* sd, t_itemid nameid, unsigned short amount, uint32 char_id, int zeny);
  1086. void clif_buyingstore_delete_item(map_session_data* sd, short index, unsigned short amount, int price);
  1087. void clif_buyingstore_trade_failed_seller(map_session_data* sd, short result, t_itemid nameid);
  1088. /// Search Store System
  1089. void clif_search_store_info_ack(map_session_data* sd);
  1090. void clif_search_store_info_failed(map_session_data* sd, unsigned char reason);
  1091. void clif_open_search_store_info(map_session_data* sd);
  1092. void clif_search_store_info_click_ack(map_session_data* sd, short x, short y);
  1093. /// Cash Shop
  1094. void clif_cashshop_result( map_session_data* sd, t_itemid item_id, uint16 result );
  1095. void clif_cashshop_open( map_session_data* sd, int tab );
  1096. void clif_display_pinfo( map_session_data& sd );
  1097. /// Roulette
  1098. void clif_roulette_open(map_session_data* sd);
  1099. void clif_parse_roulette_open(int fd, map_session_data *sd);
  1100. void clif_parse_roulette_info(int fd, map_session_data *sd);
  1101. void clif_parse_roulette_close(int fd, map_session_data *sd);
  1102. void clif_parse_roulette_generate(int fd, map_session_data *sd);
  1103. void clif_parse_roulette_item(int fd, map_session_data *sd);
  1104. void clif_elementalconverter_list( map_session_data& sd );
  1105. void clif_millenniumshield(struct block_list *bl, short shields);
  1106. void clif_magicdecoy_list( map_session_data& sd, uint16 skill_lv, short x, short y );
  1107. void clif_poison_list( map_session_data& sd, uint16 skill_lv );
  1108. void clif_autoshadowspell_list( map_session_data& sd );
  1109. int clif_skill_itemlistwindow( map_session_data *sd, uint16 skill_id, uint16 skill_lv );
  1110. void clif_elemental_info(map_session_data *sd);
  1111. void clif_elemental_updatestatus(map_session_data *sd, int type);
  1112. void clif_spiritcharm(map_session_data *sd);
  1113. void clif_snap( struct block_list *bl, short x, short y );
  1114. void clif_monster_hp_bar( struct mob_data* md, int fd );
  1115. // Clan System
  1116. void clif_clan_basicinfo( map_session_data *sd );
  1117. void clif_clan_message(struct clan *clan,const char *mes,int len);
  1118. void clif_clan_onlinecount( struct clan* clan );
  1119. void clif_clan_leave( map_session_data* sd );
  1120. // Bargain Tool
  1121. void clif_sale_start(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
  1122. void clif_sale_end(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
  1123. void clif_sale_amount(struct sale_item_data* sale_item, struct block_list* bl, enum send_target target);
  1124. void clif_sale_open(map_session_data* sd);
  1125. // Refine UI
  1126. void clif_refineui_open( map_session_data* sd );
  1127. /**
  1128. * Color Table
  1129. **/
  1130. enum clif_colors {
  1131. COLOR_DEFAULT,
  1132. COLOR_RED,
  1133. COLOR_WHITE,
  1134. COLOR_YELLOW,
  1135. COLOR_CYAN,
  1136. COLOR_LIGHT_GREEN,
  1137. COLOR_LIGHT_YELLOW,
  1138. COLOR_MAX
  1139. };
  1140. extern unsigned long color_table[COLOR_MAX];
  1141. void clif_channel_msg(struct Channel *channel, const char *msg, unsigned long color);
  1142. #define clif_menuskill_clear(sd) (sd)->menuskill_id = (sd)->menuskill_val = (sd)->menuskill_val2 = 0;
  1143. void clif_ranklist(map_session_data *sd, int16 rankingType);
  1144. void clif_update_rankingpoint(map_session_data &sd, int rankingtype, int point);
  1145. void clif_crimson_marker( map_session_data& sd, struct block_list& bl, bool remove );
  1146. void clif_showscript(struct block_list* bl, const char* message, enum send_target flag);
  1147. void clif_party_leaderchanged(map_session_data *sd, int prev_leader_aid, int new_leader_aid);
  1148. void clif_account_name(int fd, uint32 account_id, const char* accname);
  1149. void clif_notify_bindOnEquip( map_session_data& sd, int16 index );
  1150. void clif_merge_item_open( map_session_data& sd );
  1151. void clif_broadcast_obtain_special_item(const char *char_name, t_itemid nameid, t_itemid container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type);
  1152. void clif_dressing_room(map_session_data *sd, int flag);
  1153. void clif_navigateTo(map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id );
  1154. void clif_SelectCart(map_session_data *sd);
  1155. /// Achievement System
  1156. void clif_achievement_list_all(map_session_data *sd);
  1157. void clif_achievement_update(map_session_data *sd, struct achievement *ach, int count);
  1158. void clif_achievement_reward_ack(int fd, unsigned char result, int ach_id);
  1159. /// Attendance System
  1160. enum in_ui_type : int8 {
  1161. IN_UI_MACRO_REGISTER = 2,
  1162. IN_UI_MACRO_DETECTOR,
  1163. IN_UI_ATTENDANCE = 5
  1164. };
  1165. enum out_ui_type : int8 {
  1166. OUT_UI_BANK = 0,
  1167. OUT_UI_STYLIST,
  1168. OUT_UI_CAPTCHA,
  1169. OUT_UI_MACRO,
  1170. OUT_UI_TIP = 5,
  1171. OUT_UI_QUEST,
  1172. OUT_UI_ATTENDANCE,
  1173. OUT_UI_ENCHANTGRADE,
  1174. OUT_UI_ENCHANT = 10,
  1175. };
  1176. void clif_ui_open( map_session_data& sd, enum out_ui_type ui_type, int32 data );
  1177. void clif_attendence_response( map_session_data *sd, int32 data );
  1178. void clif_weight_limit( map_session_data* sd );
  1179. void clif_guild_storage_log( map_session_data* sd, std::vector<struct guild_log_entry>& log, enum e_guild_storage_log result );
  1180. void clif_camerainfo( map_session_data* sd, bool show, float range = 0.0f, float rotation = 0.0f, float latitude = 0.0f );
  1181. /// Equip Switch System
  1182. void clif_equipswitch_list( map_session_data* sd );
  1183. void clif_equipswitch_add( map_session_data* sd,uint16 index, uint32 pos, uint8 flag );
  1184. void clif_equipswitch_remove( map_session_data* sd, uint16 index, uint32 pos, bool failed );
  1185. void clif_equipswitch_reply( map_session_data* sd, bool failed );
  1186. /// Pet evolution
  1187. void clif_pet_evolution_result( map_session_data* sd, e_pet_evolution_result result );
  1188. void clif_parse_skill_toid( map_session_data* sd, uint16 skill_id, uint16 skill_lv, int target_id );
  1189. void clif_inventory_expansion_info( map_session_data* sd );
  1190. // Barter System
  1191. void clif_barter_open( map_session_data& sd, struct npc_data& nd );
  1192. void clif_barter_extended_open( map_session_data& sd, struct npc_data& nd );
  1193. void clif_summon_init(struct mob_data& md);
  1194. void clif_summon_hp_bar(struct mob_data& md);
  1195. // Laphine System
  1196. void clif_laphine_synthesis_open( map_session_data *sd, std::shared_ptr<s_laphine_synthesis> synthesis );
  1197. void clif_laphine_upgrade_open( map_session_data* sd, std::shared_ptr<s_laphine_upgrade> upgrade );
  1198. // Reputation System
  1199. void clif_reputation_type( map_session_data& sd, int64 type, int64 points );
  1200. void clif_reputation_list( map_session_data& sd );
  1201. // Item Reform UI
  1202. void clif_item_reform_open( map_session_data& sd, t_itemid item );
  1203. // Item Enchant UI
  1204. void clif_enchantwindow_open( map_session_data& sd, uint64 clientLuaIndex );
  1205. // Enchanting Shadow / Shadow Scar Spirit
  1206. void clif_enchantingshadow_spirit(unit_data &ud);
  1207. void clif_broadcast_refine_result(map_session_data& sd, t_itemid itemId, int8 level, bool success);
  1208. // Captcha Register
  1209. void clif_captcha_upload_request(map_session_data &sd);
  1210. void clif_captcha_upload_end(map_session_data &sd);
  1211. // Captcha Preview
  1212. void clif_captcha_preview_response(map_session_data &sd, std::shared_ptr<s_captcha_data> cd);
  1213. // Macro Detector
  1214. void clif_macro_detector_request(map_session_data &sd);
  1215. void clif_macro_detector_request_show(map_session_data &sd);
  1216. void clif_macro_detector_status(map_session_data &sd, e_macro_detect_status stype);
  1217. // Macro Reporter
  1218. void clif_macro_reporter_select(map_session_data &sd, const std::vector<uint32> &aid_list);
  1219. void clif_macro_reporter_status(map_session_data &sd, e_macro_report_status stype);
  1220. void clif_dynamicnpc_result( map_session_data& sd, e_dynamicnpc_result result );
  1221. void clif_set_dialog_align(map_session_data& sd, int npcid, e_say_dialog_align align);
  1222. void clif_set_npc_window_size(map_session_data& sd, int width, int height);
  1223. void clif_set_npc_window_pos(map_session_data& sd, int x, int y);
  1224. void clif_set_npc_window_pos_percent(map_session_data& sd, int x, int y);
  1225. #endif /* CLIF_HPP */