guides_yun.txt 7.9 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216
  1. //===== eAthena Script =======================================
  2. //= Yuno Guides
  3. //===== By: ==================================================
  4. //= KitsuneStarwind, usul, kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.1
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0 +
  9. //===== Description: =========================================
  10. //=
  11. //===== Additional Comments: =================================
  12. //= Edited Miss Yoon text. Added town soldiers by usul. Edited town soldiers
  13. //= and added map location option for them. [kobra_k88]
  14. //============================================================
  15. //=====================================================================================
  16. yuno.gat,153,47,4 script Yuno Guide 700,{
  17. mes "[Miss Yoon]";
  18. mes "A place that understands the present and envisions the future............";
  19. mes "This is Yuno, the city of Sages. Welcome to Yuno.";
  20. set @name$,"[Miss Yoon]";
  21. next;
  22. callfunc "F_YunoLoc",2;
  23. }
  24. //=====================================================================
  25. yuno.gat,333,182,2 script Yuno Soldier 105,{
  26. cutin "prt_soldier",2;
  27. set @name$, "[Yuno Soldier]";
  28. set @menu1$, "^5533FF'Dagger of Counter'^000000.....";
  29. callfunc "F_YunoLoc",0;
  30. mes "[Yuno Soldier]";
  31. mes "Among the Sage class weapons, there is a dagger called ^5533FF'The Dagger of Counter'^000000.";
  32. mes "It increases the chances for landing a critical attack and can only be used by Sages.";
  33. next;
  34. mes "[Yuno Soldier]";
  35. mes "Not only is this dagger very useful but it is very stylish as well.";
  36. callfunc "F_YunoLoc",1;
  37. }
  38. //=====================================================================
  39. yuno.gat,264,320,2 script Yuno Soldier 105,{
  40. cutin "prt_soldier",2;
  41. set @name$, "[Yuno Soldier]";
  42. set @menu1$, "Holy shield, ^5533FF'Sacred Mission'^000000.....";
  43. callfunc "F_YunoLoc",0;
  44. mes "[Yuno Soldier]";
  45. mes "There is a holy shield named ^5533FF'Sacred Mission'^000000, that can only be used by Cusadors.";
  46. mes "The shield itself is long and narrow and has the wings of an angel engraved on its front.";
  47. next;
  48. mes "[Yuno Soldier]";
  49. mes "This shield is especially effective against the undead and other demonic monsters.";
  50. callfunc "F_YunoLoc",1;
  51. }
  52. //=====================================================================
  53. yuno.gat,228,292,2 script Yuno Soldier 105,{
  54. cutin "prt_soldier",2;
  55. set @name$, "[Yuno Soldier]";
  56. set @menu1$, "^FF3355'False Angel'^000000.....";
  57. callfunc "F_YunoLoc",0;
  58. mes "[Yuno Soldier]";
  59. mes "Near Yuno, there lives a fallen angel known as ^FF3355''False Angel'^000000.";
  60. mes "It pretends to be a real angel by blessing adventurers, but then it stabs them in the back afterwards.";
  61. next;
  62. mes "[Yuno Soldier]";
  63. mes "Do not be fooled by its beautifull appereance, otherwise you will find yourself in great peril.";
  64. callfunc "F_YunoLoc",1;
  65. }
  66. //=====================================================================
  67. yuno.gat,164,283,4 script Yuno Soldier 105,{
  68. cutin "prt_soldier",2;
  69. set @name$, "[Yuno Soldier]";
  70. set @menu1$, "^FF3355'Geographer'^000000.....";
  71. callfunc "F_YunoLoc",0;
  72. mes "[Yuno Soldier]";
  73. mes "There is a monster called the ^FF3355'Geographer'^000000 that looks like a flower in bloom.";
  74. mes "Although it is planted firmly into the ground, this creature has the ability to extend itself a great distance.";
  75. next;
  76. mes "[Yuno Soldier]";
  77. mes "Its name comes from a story about a poor geographer who was eaten by one of these monsters while studying.";
  78. mes "Unless you want to end up like that poor geographer, I suggest you stay away from these creatures.";
  79. callfunc "F_YunoLoc",1;
  80. }
  81. //=====================================================================
  82. yuno.gat,151,283,4 script Yuno Soldier 105,{
  83. cutin "prt_soldier",2;
  84. set @name$, "[Yuno Soldier]";
  85. set @menu1$, "^FF3355'Lava Golem'^000000.....";
  86. callfunc "F_YunoLoc",0;
  87. mes "[Yuno Soldier]";
  88. mes "There is a monster called the ^FF3355'Lava Golem'^000000.";
  89. mes "It is made out of stone heart that gained magical powers while being swept away by molten lava.";
  90. next;
  91. mes "[Yuno Soldier]";
  92. mes "The lava that dripps down its body is so hot that it can melt weapons and armor made out of even the highest quality steel.";
  93. next;
  94. mes "[Yuno Soldier]";
  95. mes "Be very careful if you ever encounter this monster. Before you know it your equipment will become nothing more than metled pieces of junk.";
  96. mes "More importantly, the damage it will inflict on you will turn you into a...... well I think you get the point......";
  97. callfunc "F_YunoLoc",1;
  98. }
  99. //=====================================================================
  100. yuno.gat,164,228,4 script Yuno Soldier 105,{
  101. cutin "prt_soldier",2;
  102. set @name$, "[Yuno Soldier]";
  103. set @menu1$, "Killer ^FF3355'Goats'^000000.....";
  104. callfunc "F_YunoLoc",0;
  105. mes "[Yuno Soldier]";
  106. mes "^FF3355'Goats'^000000 are monsters that used to be antelopes that lived high up the montains of Yuno.";
  107. mes "No one has ever survived a direct hit from a Goat's mighty horns.";
  108. next;
  109. mes "[Yuno Soldier]";
  110. mes "As fierce as those horns are, the legs of a Goat are also to be feared. They are tough and strong because of all of the climbing Goats do.";
  111. callfunc "F_YunoLoc",1;
  112. }
  113. //=====================================================================
  114. yuno.gat,151,228,4 script Yuno Soldier 105,{
  115. cutin "prt_soldier",2;
  116. set @name$, "[Yuno Soldier]";
  117. set @menu1$, "Large Jellopy.....";
  118. callfunc "F_YunoLoc",0;
  119. mes "[Yuno Soldier]";
  120. mes "Have you ever seen that extraordinarily large jellopy?? It's huuuuge!!! It's a very, very, large and shiny jellopy!!";
  121. emotion 1;
  122. callfunc "F_YunoLoc",1;
  123. }
  124. //======================================================================
  125. function script F_YunoLoc {
  126. if(getarg(0) == 1) goto M_Menu;
  127. if(getarg(0) == 2) menu "View city locations.",M_0, "End conversation.",M_End;
  128. mes @name$;
  129. mes "Welcome to Yuno, the city of noble-mindedness.";
  130. M_Menu:
  131. next;
  132. menu "View city locations.",M_0, @menu1$,M_1, "End conversation.",M_End;
  133. M_0:
  134. mes @name$;
  135. mes "Please choose a building to view...";
  136. sM_Menu:
  137. next;
  138. menu "Armory",sM_1, "Tool Dealer",sM_2, "Sage Castle",sM_3, "Street of Book Stores",sM_4, "Yuphero Plaza",sM_5,
  139. "Library of the Republic",sM_6, "Schwheicherbil Magic Academy",sM_7, "Museum of Monsters",sM_8,
  140. "Wipe all indications from mini-map",sM_Wipe, "Cancel",M_End;
  141. sM_1:
  142. mes @name$;
  143. mes "This is the Weapon and Armor Shop.";
  144. viewpoint 1,117,135,1,0xFF0000;
  145. goto sM_Menu;
  146. sM_2:
  147. mes @name$;
  148. mes "This is the Tool Dealer.";
  149. viewpoint 1,163,189,2,0xFFFF00;
  150. goto sM_Menu;
  151. sM_3:
  152. mes @name$;
  153. mes "Sage Castle is where Mages can go to become Sages.";
  154. viewpoint 1,89,320,3,0xff00FF;
  155. goto sM_Menu;
  156. sM_4:
  157. mes @name$;
  158. mes "The Street of Books. This is where you will find the largest selection of books for sale";
  159. viewpoint 1,196,138,4,0x00ff00;
  160. goto sM_Menu;
  161. sM_5:
  162. mes @name$;
  163. mes "Yuphero Plaza is the main gathering place in Yuno.";
  164. viewpoint 1,157,327,5,0x00ffff;
  165. goto sM_Menu;
  166. sM_6:
  167. mes "[Miss Yoon]";
  168. mes "The Library of Republic houses an extensive collection of important historical books.";
  169. viewpoint 1,335,204,6,0x0000ff;
  170. goto sM_Menu;
  171. sM_7:
  172. mes @name$;
  173. mes "The Shchweicherbil Magic Academy is a prestigous school where Mages study to become Sages.";
  174. viewpoint 1,323,280,7,0xFFCCFF;
  175. goto sM_Menu;
  176. sM_8:
  177. mes @name$;
  178. mes "The Museum of Monsters contains many exhibits of the monsters found throughout Rune Midgard.";
  179. viewpoint 1,278,291,8,0xFFFFFF;
  180. goto sM_Menu;
  181. sM_Wipe:
  182. viewpoint 2,117,135,1,0xFF0000;
  183. viewpoint 2,163,189,2,0xFFFF00;
  184. viewpoint 2,89,320,3,0xff00FF;
  185. viewpoint 2,196,138,4,0x00ff00;
  186. viewpoint 2,157,327,5,0x00ffff;
  187. viewpoint 2,335,204,6,0x0000ff;
  188. viewpoint 2,323,280,7,0xFFCCFF;
  189. viewpoint 2,278,291,8,0xFFFFFF;
  190. mes @name$;
  191. mes "All indications have been wiped.";
  192. cutin "prt_soldier",255;
  193. close;
  194. M_1:
  195. return;
  196. M_End:
  197. mes @name$;
  198. mes "Have a nice day.";
  199. cutin "prt_soldier",255;
  200. close;
  201. }