guides_pay.txt 6.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193
  1. //===== eAthena Script =======================================
  2. //= Payon Guides
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.2
  7. //===== Compatible With: =====================================
  8. //= eAthena 0.5.2 +
  9. //===== Description: =========================================
  10. //=
  11. //===== Additional Comments: =================================
  12. //= Fully working
  13. //= v1.1 Now using duplicate command.
  14. //= New Payon Locations [Darkchild]
  15. //============================================================
  16. payon.gat,148,213,4 script Guide 708,{
  17. cutin "pay_soldier",2;
  18. mes "[Payon Soldier]";
  19. mes "Welcome to Payon, the peacefull city hidden in the forest!.";
  20. next;
  21. mes "[Payon Soldier]";
  22. mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
  23. M_Menu:
  24. next;
  25. menu "View Buildings",M_1, "Notice",M_2, "Cancel",M_End;
  26. M_1:
  27. mes "[Payon Soldier]";
  28. mes "Do you want me to leave indications on the Mini-Map?";
  29. next;
  30. menu "No Thanks",sM_1a,"Yes Please",sM_1b;
  31. sM_1a:
  32. set @COMPASS_CHECK,0;
  33. goto L_Cont;
  34. sM_1b:
  35. set @COMPASS_CHECK,1;
  36. L_Cont:
  37. mes "[Payon Soldier]";
  38. mes "Please choose a building to view.";
  39. next;
  40. sM_Menu:
  41. menu "^FF0000Archer Guild^000000",M_1_1, "Armory",M_1_2, "Item Shop",M_1_3, "Inn",M_1_4, "Central Palace",M_1_5,
  42. "Wipe all indications from mini-map.",M_1_6, "Cancel",M_End;
  43. M_1_1:
  44. mes "[Payon Soldier]";
  45. mes "The 'Archer Guild' is located in Archer Village. Go there if you want to be an archer.";
  46. viewpoint 1,227,323,1,0xFF0000;
  47. goto sL_Wipe;
  48. M_1_2:
  49. mes "[Payon Soldier]";
  50. mes "The 'Armory' is located a bit West of the middle of the town.";
  51. viewpoint 1,138,158,2,0xFF00FF;
  52. goto sL_Wipe;
  53. M_1_3:
  54. mes "[Payon Soldier]";
  55. mes "The 'Item Shop' is located to the south.";
  56. viewpoint 1,161,95,3,0xFF00FF;
  57. goto sL_Wipe;
  58. M_1_4:
  59. mes "[Payon Soldier]";
  60. mes "The 'Inn' is located in the SouthEastern part of the town.";
  61. viewpoint 1,219,117,4,0xFF00FF;
  62. goto sL_Wipe;
  63. M_1_5:
  64. mes "[Payon Soldier]";
  65. mes "The 'Central Palace' is the home of the Payon Royal Family. Mind your manners when you enter the palace.";
  66. viewpoint 1,156,243,5,0x00FF00;
  67. goto sL_Wipe;
  68. M_1_6:
  69. set @COMPASS_CHECK, 2;
  70. sL_Wipe:
  71. if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
  72. if(@COMPASS_CHECK == 1) goto sM_Menu;
  73. viewpoint 2,227,323,1,0xFF0000;
  74. viewpoint 2,138,158,2,0xFF00FF;
  75. viewpoint 2,161,95,3,0xFF00FF;
  76. viewpoint 2,219,117,4,0xFF00FF;
  77. viewpoint 2,156,243,5,0x00FF00;
  78. if (@COMPASS_CHECK == 0) goto sM_Menu;
  79. mes "[Payon Soldier]";
  80. mes "All indications have been removed";
  81. cutin "pay_soldier",255;
  82. close;
  83. M_2:
  84. mes "[Payon Soldier]";
  85. mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
  86. next;
  87. mes "[Payon Soldier]";
  88. mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
  89. next;
  90. mes "[Payon Soldier]";
  91. mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
  92. mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
  93. goto M_Menu;
  94. M_End:
  95. mes "[Payon Soldier]";
  96. mes "Bon Voyage, Wanderer.";
  97. cutin "pay_soldier",255;
  98. close;
  99. }
  100. // Archer Village ----------------------------------------------------------------
  101. pay_arche.gat,85,30,2 script Guide 708,{
  102. cutin "pay_soldier",2;
  103. mes "[Payon Soldier]";
  104. mes "Welcome to Payon, the peacefull city hidden in the forest!.";
  105. next;
  106. mes "[Payon Soldier]";
  107. mes "We are here to help you find your way. Please feel free to speak to us anytime you need help.";
  108. M_Menu:
  109. next;
  110. menu "View Buildings",M_1, "Notice",M_2, "Cancel",M_End;
  111. M_1:
  112. mes "[Payon Soldier]";
  113. mes "Do you want me to leave indications on the Mini-Map?";
  114. next;
  115. menu "No Thanks",sM_1a,"Yes Please",sM_1b;
  116. sM_1a:
  117. set @COMPASS_CHECK,0;
  118. goto L_Cont;
  119. sM_1b:
  120. set @COMPASS_CHECK,1;
  121. L_Cont:
  122. mes "[Payon Soldier]";
  123. mes "Please choose a building to view.";
  124. next;
  125. sM_Menu:
  126. menu "^FF0000Archer Guild^000000",M_1_1, "Item Shop",M_1_2, "^0000FFPayon Cave^000000",M_1_3,
  127. "Wipe all indications from mini-map.",M_1_4, "Cancel",M_End;
  128. M_1_1:
  129. mes "[Payon Soldier]";
  130. mes "The 'Archer Guild' located in the NorthEastern part of Archer Village. Go there to become an Archer";
  131. viewpoint 1,144,164,1,0xFF0000;
  132. goto sL_Wipe;
  133. M_1_2:
  134. mes "[Payon Soldier]";
  135. mes "The 'Item Shop' is located in the Northwest corner of the Archer Village.";
  136. viewpoint 1,71,156,2,0xFF00FF;
  137. goto sL_Wipe;
  138. M_1_3:
  139. mes "[Payon Soldier]";
  140. mes "The 'Payon Cave' is filled with zombies and monsters. Becarefull when you enter.";
  141. viewpoint 1,34,132,3,0x0000FF;
  142. goto sL_Wipe;
  143. M_1_4:
  144. set @COMPASS_CHECK, 2;
  145. sL_Wipe:
  146. if(@COMPASS_CHECK != 2) next; // avoids a double 'next' when 'wipe indications' is chosen
  147. if(@COMPASS_CHECK == 1) goto sM_Menu;
  148. viewpoint 2,144,164,1,0xFF0000;
  149. viewpoint 2,71,156,2,0xFF00FF;
  150. viewpoint 2,34,132,3,0x0000FF;
  151. if (@COMPASS_CHECK == 0) goto sM_Menu;
  152. mes "[Payon Soldier]";
  153. mes "All indications have been removed";
  154. cutin "pay_soldier",255;
  155. goto M_Menu;
  156. M_2:
  157. mes "[Payon Soldier]";
  158. mes "We upgraded the Location Guide to the Newest Digital Style. We hope you like this gorgeous new system.";
  159. next;
  160. mes "[Payon Soldier]";
  161. mes "Don't forget to refer to the Mini-Map on the Upper-Right corner of your screen.";
  162. next;
  163. mes "[Payon Soldier]";
  164. mes "If you can't see the Mini-Map, just hit ^0000ff'ctrl+tab'^000000 or Click the ^0000ff'map'^000000 button in the Basic Information Window";
  165. mes "Remeber to use the ^ff0000+,-^000000 buttons to adjust the map to your liking.";
  166. goto M_Menu;
  167. M_End:
  168. mes "[Payon Soldier]";
  169. mes "Bon Voyage, Wanderer.";
  170. cutin "pay_soldier",255;
  171. close;
  172. }