alberta.txt 34 KB

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  1. //===== eAthena Script =======================================
  2. //= Alberta Town
  3. //===== By: ==================================================
  4. //= kobra_k88
  5. //===== Current Version: =====================================
  6. //= 1.1
  7. //===== Compatible With: =====================================
  8. //= eAthena 7.15 +
  9. //===== Description: =========================================
  10. //=
  11. //===== Additional Comments: =================================
  12. //= Fully working
  13. //= 1.1 Negative input bug fixed [Lupus]
  14. //============================================================
  15. // Young Man -----------------------------------------------------------
  16. alberta_in.gat,20,183,6 script Young Man 49,{
  17. mes "[Merchant]";
  18. mes "People say that ^0000ffGungnir^000000, the legendary spear, never missess its' target. If that's true, then it's simply amazing.";
  19. close;
  20. }
  21. // Merchant -------------------------------------------------
  22. alberta.gat,97,51,7 script Merchant 84,{
  23. mes "[Merchant]";
  24. mes "When you travel to many places like I do, you often here alot of rumors. There is one rumor I heard that is really interesting.";
  25. next;
  26. mes "[Merchant]";
  27. mes "Apparently there are cards which seal the power of certain monsters within them.";
  28. mes "If someone is able to obtain one of those cards, he/she will obtain the power of the monster...";
  29. next;
  30. mes "[Merchant]";
  31. mes "Bah! I don't believe it though.";
  32. close;
  33. }
  34. // Merchant ---------------------------------------------------------
  35. alberta.gat,53,39,8 script Merchant 74,{
  36. mes "[Merchant]";
  37. mes "Oh, you look like a stranger. Welcome to Alberta.";
  38. emotion 0;
  39. next;
  40. mes "[Merchant]";
  41. mes "I was just brainstorming on some ideas I have for my business.";
  42. next;
  43. mes "[Merchant]";
  44. mes "You see, I heard that there is a store in Geffen that sells unique armor that is resistant to magic attacks.";
  45. mes "If I could somehow get them in bulk for a low price and sell them to the people in other towns......";
  46. next;
  47. mes "[Merchant]";
  48. mes "Cha-ching! (you see dollar signs in her eyes)";
  49. emotion 8;
  50. close;
  51. }
  52. // Merchant -------------------------------------------------
  53. alberta.gat,58,80,8 script Merchant 99,{
  54. set @TEMP,0;
  55. mes "[Merchant]";
  56. set @TEMP,rand(2);
  57. if(@TEMP == 1) goto R_1;
  58. R_0:
  59. mes "We merchants can open a roadside stand and do business. With the ^0000ffDiscount skill^000000 we can buy goods from stores for low prices.";
  60. next;
  61. mes "[Merchant]";
  62. mes "We can also rent carts which allow us to load up with goods and make our business portable.";
  63. mes "This way, business is more convenient and safe.";
  64. close;
  65. R_1:
  66. mes "We merchants can negotiate with store NPCs to get more money for items we sell to them by using the skill ^ff0000Overcharge^000000.";
  67. next;
  68. mes "[Merchant]";
  69. mes "The most we can overcharge NPCs is by 24%, but it takes some hard work and training to get the skill!!";
  70. close;
  71. }
  72. // Phina -------------------------------------------------------
  73. alberta.gat,62,156,2 script Phina 102,{
  74. set @TEMP,3;
  75. set @TEMP,rand(3);
  76. mes "[Phina]";
  77. if(@TEMP == 2) goto R_2;
  78. if(@TEMP == 1) goto R_1;
  79. if(@TEMP == 0) goto R_0;
  80. R_2:
  81. mes "This one time, I was walking in the forest and I saw a long, slender piece of green grass sticking out on the ground.";
  82. next;
  83. mes "[Phina]";
  84. mes "It was soooo cute that I wanted to touch it. And when I did, you know what happend? The grass actualy slapped my hand.";
  85. next;
  86. mes "[Phina]";
  87. mes "I was startled and so I backed off a bit. I then realized that it was not grass but a very small creature.";
  88. emotion 0;
  89. next;
  90. mes "[Phina]";
  91. mes "Even calm monsters can be very dangerous when they feel threatened. So don't startle them by mistake.";
  92. close;
  93. R_1:
  94. mes "You know those dumb-looking bears that live in the forest connecting Alberta and Payon?";
  95. mes "You know... the ones that play around with the flies that make that buzzing noise.";
  96. next;
  97. mes "[Phina]";
  98. mes "Well one time I threw a twig at one just for fun. All of the sudden, IT RUSHED TOWARDS ME!";
  99. next;
  100. mes "[Phina]";
  101. mes "I was SOOOO scared!! I quickly jumped to the side to avoid it. Then BAMB!!! It hit a huge tree and crushed it into pieces.";
  102. emotion 16;
  103. next;
  104. mes "[Phina]";
  105. mes "I sure learned my lesson that day. NEVER taunght any creature cause if they get angry, you'll be in a world of hurt.";
  106. close;
  107. R_0:
  108. mes "Did you know? Wolves are much more cooperative than they might seem. If one of them is attacked, then others will come to help him.";
  109. next;
  110. mes "[Phina]";
  111. mes "So becarefull if you ever decide to fight one.";
  112. close;
  113. }
  114. // Grandma -----------------------------------------------------
  115. alberta.gat,93,174,2 script Grandma 103,{
  116. mes "[Grandma]";
  117. mes "Some time ago a derelict ship drifted into the Alberta harbor. Some of the town's young people went into the ship to find survivors.";
  118. next;
  119. mes "[Grandma]";
  120. mes "But after a few moments they all ran out terrified. They said that they saw CORPSES walking around the ship!.";
  121. next;
  122. mes "[Grandma]";
  123. mes "The ship was also over run by never before seen sea monsters which made it impossible for the towns people to get around.";
  124. next;
  125. mes "[Grandma]";
  126. mes "We've never been able to doing anything about that ominous-looking ship so we just left it there, hoping that it would sink or drift away.";
  127. next;
  128. mes "[Grandma]";
  129. mes "Then out of nowhere the Cool Event Corp. people came by and paid the city a huge amount zeny to buy the ship.";
  130. next;
  131. mes "[Grandma]";
  132. mes "They then created an event called the ^0000ddSunken Ship^000000.";
  133. next;
  134. mes "[Grandma]";
  135. mes "They invited young warriors from all over to enter the ghost ship and test their skills fighting the mosters in it.";
  136. next;
  137. mes "[Grandma]";
  138. mes "Now the ghost ship, that was once a problem for Alberta, has become quite a popular attraction.";
  139. next;
  140. mes "[Grandma]";
  141. mes "I have to say though, that I don't think it's worth risking your life for......";
  142. close;
  143. }
  144. // Drunken old man ----------------------------------------------------------------
  145. alberta.gat,131,139,4 script Drunken old man 709,{
  146. mes "[Drunken old man]";
  147. mes "(~hiccup~)... Huh?... Wh-what are you staring at? Get lost!!";
  148. next;
  149. menu "Stay",M_0,"Leave him alone",M_1;
  150. M_0:
  151. mes "[Drunken old man]";
  152. mes "Hahahaha (~hiccup~)... So you got some nerve...";
  153. next;
  154. mes "[Drunken old man]";
  155. mes "Heh... I may look worthless now, but back in the day I was a handsome sailor on board the `Going Mary'.";
  156. next;
  157. menu "Is that a ship?",sM_0,"Really? No kidding!",sM_1;
  158. sM_0:
  159. mes "[Drunken old man]";
  160. mes "What? Ya never heard of it? Stupid! Everybody knows the notorious pirateship `Going Mary'! (~hiccup~)";
  161. emotion 1;
  162. next;
  163. sM_1:
  164. mes "[Drunken old man]";
  165. mes "Ah~ the good ol'days... only... if only we hadn't run into that STORM... (~hiccup~)";
  166. next;
  167. mes "[Drunken old man]";
  168. mes "AH~ Captain. I miss our capt'n more than anything.... no foe could ever survive capt'n's sword.";
  169. mes "CAPTAIN~~~!!! (~HICCUP~) He'd swing his sword like THIS!... then... THEN...!!!";
  170. next;
  171. mes "[Drunken old man]";
  172. mes "The enemy and anything around him was surrounded by flames! Now that I think of it, the sword must've had some sort of mysterious power.";
  173. next;
  174. mes "[Drunken old man]";
  175. mes "(~sigh!~) (~sob, sob~)... God I miss everyone... Now I'm depressed. Just go away and leave me be.....";
  176. emotion 28;
  177. close;
  178. M_1:
  179. mes "[Drunken old man]";
  180. mes "That's right! Go AWAY~";
  181. emotion 32;
  182. close;
  183. }
  184. // Soda Man ----------------------------------------------------
  185. alberta.gat,90,71,3 script Soda Man 89,{
  186. mes "[Soda Man]";
  187. mes "Ummm.... delicious....";
  188. emotion 33;
  189. next;
  190. mes "[Soda Man]";
  191. mes "Wait! Don't bother me right now. Hmm? What am I doing you ask? Well isn't it obvious what I'm doing?";
  192. mes "Look at this! I've mixed sugar and soda together in this container. Watch what happens when I heat it up.";
  193. next;
  194. mes "[Soda Man]";
  195. mes "The two ingredients will melt soon and intermix. When the color of the mixture turns brown, we have to stop heating it.";
  196. mes "At that point it will have a marshmallow consistency.";
  197. next;
  198. mes "[Soda Man]";
  199. mes "You see what I am talking about now? Do you think it's valuable?........ What?..... No?.....";
  200. mes "Hmm... then what about the story of the old man who almost conquered ^5555FFTurtle Island^000000?";
  201. next;
  202. mes "[Soda Man]";
  203. mes "Go to the inn and you'll find an old drunkard there. When you speak to him at first, it may seem like he's taliking nonsense.";
  204. mes "But be patient and if you listen to his words carefully you may be able to pick up some usefull information.";
  205. next;
  206. mes "[Soda Man]";
  207. mes "Oh, and there is a letter on the table inside of that old man's room. It's a scary story about Turtle Island.";
  208. close;
  209. }
  210. //<=================================================== Marina (Docks/Port) ===================================================>\\
  211. // Sailor Fisk ----------------------------------------------------------------
  212. alberta.gat,189,151,5 script Sailor Fisk 100,{
  213. mes "[Sailor Fisk]";
  214. mes "Ahoy matey, where'd ya wanna go?";
  215. next;
  216. menu "Izlude Marina -> 500 Zeny.",M0,"Quit",M_End;
  217. M0:
  218. if(Zeny < 500) goto NoZenyM1;
  219. set Zeny, Zeny - 500;
  220. warp "izlude.gat",176,182;
  221. close;
  222. NoZenyM1:
  223. mes "[Sailor Fisk]";
  224. mes "I'm sorry but i told you i would need 500 Zeny, and it looks like you dont have it.";
  225. close;
  226. M_End:
  227. close;
  228. }
  229. // Phelix ------------------------------------------------------------------
  230. alberta.gat,190,173,4 script Phelix 85,{
  231. mes "[Phelix]";
  232. mes "What the hell are you doing here?";
  233. next;
  234. mes "[Phelix]";
  235. mes "There is nothing you can get for free on this ship, if you want to get rewarded, do some work!!";
  236. next;
  237. mes "[Phelix]";
  238. mes "Hmm, however I'd be willing to trade you some items for your jellopies.";
  239. mes " - For ^0000ff10 Jellopies^000000 I'd be willing to give you ^ff00001 potion^000000.";
  240. mes " - For ^0000ff3 Jellopies^000000 I'll give you ^ff00001 sweet potato^000000.";
  241. next;
  242. mes "[Phelix]";
  243. mes "How does that sound?";
  244. next;
  245. menu "Sounds good",M_Yes,"Na",M_End;
  246. M_Yes:
  247. mes "[Phelix]";
  248. mes "What do you want to exchange your jellopies for?";
  249. next;
  250. menu "Red Potion please.",M_0,"Sweet Potato please.",M_1,"Cancel",M_End;
  251. M_0:
  252. set @item, 501;
  253. goto L_Get;
  254. M_1:
  255. set @item, 516;
  256. L_Get:
  257. mes "[Phelix]";
  258. mes "Please enter an amount. Enter 0 to cancel.";
  259. next;
  260. set @input,0;
  261. input @input;
  262. if(@input < 1) goto M_Yes; //fixed by Lupus
  263. if(@item == 501) set @amount, @input*10;
  264. if(@item == 516) set @amount, @input*3;
  265. if(countitem(909) < @amount) goto L_NotEnough;
  266. getitem @item,@input;
  267. delitem 909, @amount;
  268. close;
  269. L_NotEnough:
  270. mes "[Phelix]";
  271. mes "I'm sorry but you do not have enough jellopy.";
  272. next;
  273. goto M_Yes;
  274. M_End:
  275. close;
  276. }
  277. //<=================================================== Sunken Ship ======================================================>\\
  278. // Paul ----------------------------------------------------------------
  279. alberta.gat,195,151,3 script Paul 86,{
  280. mes "[Paul]";
  281. mes "Good day. Would you like be part of the Sunken Ship event, provided by Cool Event Corp.?";
  282. next;
  283. mes "[Paul]";
  284. mes "Oh! I better warn you, this event is only suitable for HIGH LEVEL warriors.";
  285. emotion 0;
  286. next;
  287. mes "[Paul]";
  288. mes "So what do you say? It only cost 200 zeny to participate and you'll get a ton of experience, gauranteed.";
  289. next;
  290. menu "Enter",M_0,"Quit",M_End;
  291. M_0:
  292. if(Zeny < 200) goto L_NoZeny;
  293. set Zeny, Zeny - 200;
  294. warp "alb2trea.gat",62,69;
  295. close;
  296. M_End:
  297. mes "[Paul]";
  298. mes "Come back anytime.";
  299. close;
  300. L_NoZeny:
  301. mes "[Paul]";
  302. mes "I'm sorry but i told you I would need 200 Zeny, and it looks like you dont have it.";
  303. mes "Please come back later when you have enough.";
  304. close;
  305. }
  306. // Sailor --------------------------------------------------
  307. alb2trea.gat,39,50,5 script Sailor 100,{
  308. mes "[Sailor]";
  309. mes "Do you wanna return?";
  310. next;
  311. menu "Return to Alberta",M0,"Quit",MEnd;
  312. M0:
  313. warp "alberta.gat",192,169;
  314. close;
  315. MEnd:
  316. close;
  317. }
  318. //<====================================================== Turtle Island ========================================================>\\
  319. // Gotanblue --------------------------------------------------------------------------
  320. alberta.gat,247,123,5 script Gotanblue 709,{
  321. if(TURTLE == 1) goto L_Turtle;
  322. mes "[Gotanblue]";
  323. mes "Ha ha! The sea seems endless!! We cannot begin to grasp it's size merely by gazing at it from land....";
  324. next;
  325. mes "[Gotanblue]";
  326. mes "Do you know what I mean?.....";
  327. close;
  328. L_Turtle:
  329. mes "[Gotanblue]";
  330. mes "Oh! Your eyes.... they tell me everything!! You must have been sent from that drunken old man!";
  331. M_Menu:
  332. next;
  333. menu "-Tell me about Turtle Island.",M_1, "-How Can I get there?",M_2, "-End Conversation",M_End;
  334. M_1:
  335. mes "[Gotanblue]";
  336. mes "So you wanna know about Turtle Island?... You think it's a great place?... Do you like it that much?...";
  337. next;
  338. mes "[Gotanblue]";
  339. mes "Well let me tell you something....";
  340. next;
  341. mes "[Gotanblue]";
  342. mes "TURTLE ISLAND TOOK THE LIVES OF MY CLOSEST FRIENDS!!";
  343. emotion 0;
  344. next;
  345. mes "[Gotanblue]";
  346. mes "Can you POSSIBLY understand??.........";
  347. next;
  348. mes "[Gotanblue]";
  349. mes "It all happened a few decades ago....";
  350. next;
  351. mes "[Gotanblue]";
  352. mes "^5555FFJornadan Niliria^000000 and our comrades set off on a journey to find out if the legends about the island were true.";
  353. next;
  354. mes "[Gotanblue]";
  355. mes "It was summer when I was approached to become a member of Jornadan's team.";
  356. mes "I was only 20 then, and it was a huge honor for me to be a part of such a well respected group of men.";
  357. next;
  358. mes "[Gotanblue]";
  359. mes "Jornadan Niliria was a great treasure hunter, I was the best seaman of the bunch, and the others were all the very best at what they did.";
  360. next;
  361. mes "[Gotanblue]";
  362. mes "We decided to start our great adventure here, in Alberta. This was because of a clue we found that put the location of Turtle Island near Alberta.";
  363. next;
  364. mes "[Gotanblue]";
  365. mes "We were all very exited and full of hope! We left everything behind and set sail to seek Turtle Island!";
  366. mes "We sailed all day and all night. We eventually ran adrift, and could do nothing but sit and wait as the days passed.....";
  367. next;
  368. mes "[Gotanblue]";
  369. mes "Then one day... without warning... we were surrounded by a tremendously thick blanket of fog!!";
  370. mes "It was impossible to see anything past the length of your own arm!";
  371. next;
  372. mes "[Gotanblue]";
  373. mes "We could not tell which way was East and which way was West. But it didn't matter... for we were all exhausted at that point.";
  374. next;
  375. mes "[Gotanblue]";
  376. mes "Then what we feared most happened. A huge rock formation piereced through the fog right in front of us!";
  377. mes "There was no way to avoid it and we crashed violently into it, severly damaging our ship!!";
  378. emotion 0;
  379. next;
  380. mes "[Gotanblue]";
  381. mes "Amazingly the ship held together and we were able to continue on.";
  382. next;
  383. mes "[Gotanblue]";
  384. mes "Then like a beam of energy descending down from the heavens, the first ray of sunlight we had seen in weeks piereced through the fog onto our battered ship.";
  385. next;
  386. mes "[Gotanblue]";
  387. mes "And like magic the fog lifted to reveal what we had been searching so long and hard for.... that legendary place.... TURTLE ISLAND!!!!";
  388. next;
  389. mes "[Gotanblue]";
  390. mes "We set up camp immediately and rested our weary bodies. A few days later we began to extensively search the island.";
  391. mes "What we found was shocking! Apparently someone had found the island before us. He left a very well kept journal of his expidition.";
  392. next;
  393. mes "[Gotanblue]";
  394. mes "According to his journal, the man had come by himself to find the island. Unfortunatley we could not find him anywhere.";
  395. next;
  396. mes "[Gotanblue]";
  397. mes "Even though someone had beaten us to Turtle Island, we still felt that it was an accomplishment to have made it to the island.";
  398. mes "We continued to explore the island and find out as much about it as we could.";
  399. next;
  400. mes "[Gotanblue]";
  401. mes "A particular artifact caught our interest. It was mentioned in that man's journal....";
  402. mes "Oh, now I remeber his name... ^5555FF'Won'^000000... apparently a great sword master....";
  403. next;
  404. mes "[Gotanblue]";
  405. mes "Anyway, he wrote about a '^FF5555Jewel Fragment'^000000 of some kind. He described it as, 'the most beautifull thing in the world'.";
  406. next;
  407. mes "[Gotanblue]";
  408. mes "We became intent on finding that jewel no matter what. Day after day we searched for it. Months passed.";
  409. mes "But even with Won's journal records, we were not able to find the jewel fragment. We had no choice but to give up.";
  410. next;
  411. mes "[Gotanblue]";
  412. mes "So we packed up our belongings and headed home. Again we passed througth the horrible dense fog.";
  413. mes "After a month of sailing our journey was near its end... or so we thought.";
  414. next;
  415. mes "[Gotanblue]";
  416. mes "We spotted land and I breathed a sigh of relief... unfortunatley that feeling of relief turned into bewilderment as I realized that..... that....";
  417. next;
  418. mes "[Gotanblue]";
  419. mes "IT WAS TURTLE ISLAND!!! We had landed on the other side of the island! We had no idea how it happened but we immediatley cast off once again.";
  420. emotion 0;
  421. next;
  422. mes "[Gotanblue]";
  423. mes "And as if some foul curse and been placed on our group, we again found ourselves on the shores of Turtle Island.";
  424. mes "Time after time we attempted to flee the island only to find ourselves back on it. A whole year passed and still, we were trapped!";
  425. next;
  426. mes "[Gotanblue]";
  427. mes "It was beyond reason.... We had tried every possible path.... Our spirits were broken, our hopes were crushed....";
  428. mes "And one by one, my comrades fell, no longer having the strength to find a way home....";
  429. next;
  430. mes "[Gotanblue]";
  431. mes "CURSED ISLAND!!!!!";
  432. emotion 23;
  433. next;
  434. mes "[Gotanblue]";
  435. mes "As you can see only I and Jornadan were able to make it out alive. By pure luck we made back to Alberta....";
  436. next;
  437. mes "[Gotanblue]";
  438. mes "(~sob~sob~sob)... I appologize... I'm am still very emotional about it after all these years... well that is all I have to say about Turtle Island.";
  439. emotion 28;
  440. goto M_Menu;
  441. M_2:
  442. mes "[Gotanblue]";
  443. mes "What's this? After my terrifying story about Turtle Island you still want to got there? You're not at all scared??";
  444. emotion 1;
  445. next;
  446. mes "[Gotanblue]";
  447. mes "So be it... but you will need me as your guide and that will cost 10,000 zeny!";
  448. next;
  449. menu "Turtle Island -> 10000 zeny",sM_1, "Cancel",sM_End;
  450. sM_1:
  451. if(Zeny < 10000) goto sL_Zeny;
  452. mes "[Gotanblue]";
  453. mes "Alright!! You've made your choice! With my experience we will get to Turtle Island without any problems.";
  454. mes "I admire your fighting spirit. Carry it with you always!";
  455. next;
  456. mes "^5555FF(you and Gotanblue climb onboard his little steamboat)^000000";
  457. next;
  458. mes "[Gotanblue]";
  459. mes "We are now heading towards Turtle Island. Let us go withouth fear!!";
  460. next;
  461. mes "^5555FF(~choo~choooo~)^000000";
  462. next;
  463. set Zeny, Zeny - 10000;
  464. warp "tur_dun01.gat",154,39;
  465. close;
  466. sL_Zeny:
  467. mes "[Gotanblue]";
  468. mes "What's this? I said 10000 zeny. I will not guide you for less. Good day!";
  469. emotion 1;
  470. close;
  471. sM_End:
  472. mes "[Gotanblue]";
  473. mes "A very good choice!! Turtle Island is a DREADFULL and EVIL place!";
  474. mes "When I take people there, I feel as if I'm leading them to their DEATHS!";
  475. close;
  476. M_End:
  477. mes "[Gotanblue]";
  478. mes "To this day, Turtle Island is shrowded in mystery. It is extremely hard to find, and almost impossible to escape from.";
  479. mes "If you do not want to suffer great despair, then leave the truth behind Turtle Island as it is.... unknown....";
  480. close;
  481. }
  482. // Turtle Grandpa -------------------------------------------------------------------
  483. alberta_in.gat,23,104,2 script Turtle Grandpa 120,{
  484. mes "[Turtle Grandpa]";
  485. mes "~Buuurrrpp!!!~ Oops...";
  486. emotion 4;
  487. next;
  488. mes "[Turtle Grandpa]";
  489. mes "It's beyond me why people seem to think that Alberta is the center of world trade.";
  490. mes "I mean, this place doesn't even have a decent bar for crying out loud!!";
  491. emotion 6;
  492. next;
  493. mes "[Turtle Grandpa]";
  494. mes "Why is it that I have to resort to drinking in a place like this??";
  495. emotion 1;
  496. next;
  497. menu "-Tell me about Turtle Island.",M_0, "-How can I get there?",M_1, "-End conversation.",M_End;
  498. M_0:
  499. mes "[Turtle Grandpa]";
  500. mes "There is an enormous stash of treasure hidden on Turtle Island.";
  501. mes "There is also a special potion that can increase a person's lifespan on that island......";
  502. next;
  503. mes "[Turtle Grandpa]";
  504. mes "There are so many myths and legends about the island, that no one even knows for sure if Turtle Island exist.";
  505. next;
  506. mes "[Turtle Grandpa]";
  507. mes "I for one believe it does.... it HAS TOO!!......";
  508. emotion 0;
  509. next;
  510. mes "[Turtle Grandpa]";
  511. mes "If you are any sort of seaman, if you have a spirit for adventure, and if you have the heart to become a great treasure hunter....";
  512. mes "Then you may be worthy of the information I have to offer...";
  513. next;
  514. menu "-(~eyes twinkle~)",sM_0, "-Heck Ya! Gimme that information.",sM_1;
  515. sM_0:
  516. mes "[Turtle Grandpa]";
  517. mes "His name was ^5555FFJornadan Niliria^000000. Jornadan and his ten comrades set off on a journey to find the legendary Turtle Island.";
  518. next;
  519. mes "[Turtle Grandpa]";
  520. mes "At first they had no idea where the island was. They were ambitious and worked extemely hard to gather clues on the whereabouts of the island.";
  521. next;
  522. mes "[Turtle Grandpa]";
  523. mes "These men were very strong, especially Jornadan. He was so strong in fact, that his simple kicks were as powerfull as a level 10 bash!!!";
  524. next;
  525. mes "[Turtle Grandpa]";
  526. mes "He could catch an arrow in one hand while healing a comrade with the other, all during the middle of a battle!";
  527. next;
  528. mes "[Turtle Grandpa]";
  529. mes "Heh heh. Well, it's just a rumor so take it for what it's worth. As I was saying....";
  530. next;
  531. mes "[Turtle Grandpa]";
  532. mes "After searching tirelessly Jornadan and his crew eventually found the famed, Turtle Island.";
  533. next;
  534. mes "[Turtle Grandpa]";
  535. mes "But for reasons unknown, the crew became stranded on the island forever!!";
  536. mes "Although I do not know why or how it happened, there IS one person that does.";
  537. next;
  538. mes "[Turtle Grandpa]";
  539. mes "Go the docks on the east end of town. Look for a scholar named.... ^FF3333Jornadan^000000... ^FF3333Niliria^000000...";
  540. mes "Speak to him. He should be able to tell you more..... ";
  541. next;
  542. mes "[Turtle Grandpa]";
  543. mes "Oh! One more thing... look for his '^5555FFjournal^000000'. He usually has it close by. It's definately an interesting read.";
  544. set TURTLE, 1;
  545. set JORNADAN, 1;
  546. close;
  547. sM_1:
  548. mes "[Turtle Grandpa]";
  549. mes "No way! I have no interest in speaking with someone with greed in his/her heart!";
  550. emotion 0;
  551. next;
  552. mes "[Turtle Grandpa]";
  553. mes "Get OUT of my sight!!! GO HOME!";
  554. emotion 6;
  555. next;
  556. mes "[Turtle Grandpa]";
  557. mes "What's this?? You're still here?..... GO! GO AWAY!!............";
  558. emotion 27;
  559. close;
  560. M_1:
  561. mes "[Turtle Grandpa]";
  562. mes "It's is extremely hard to find, and even more difficult to reach. The likelyhood of returning home is slim at best....";
  563. next;
  564. mes "[Turtle Grandpa]";
  565. mes "Actually..... IT'S IMPOSSIBLE!!!!";
  566. emotion 0;
  567. next;
  568. mes "[Turtle Grandpa]";
  569. mes "Yet you still want to go there??";
  570. emotion 1;
  571. next;
  572. mes "[Turtle Grandpa]";
  573. mes "I want to warn you about the dangers of going there.... but.... I feel so dizzy..... wooah..... it must be the Vodka....";
  574. next;
  575. mes "[Turtle Grandpa]";
  576. mes "Anywho, if you go the docks you'll find a fat, old, sailor. His name is ^5555FFGotanblue^000000.";
  577. mes "Tell him I sent you and maybe he'll tell you how to get to Turtle Island. Well good luck.";
  578. close;
  579. M_End:
  580. mes "[Turtle Grandpa]";
  581. mes "whooops......";
  582. next;
  583. mes "!!KA-PLOP!!(collapses on the floor)";
  584. next;
  585. mes "[Turtle Grandpa]";
  586. mes "he he he.... lookee me.... I'm a fish... I'm drunk like a fish..... enough for today..... ~ZZZZZzzzz~";
  587. close;
  588. }
  589. // Letter of an explorer (on Turtle Grandpa's desk)------------------------------------------------------------------
  590. alberta_in.gat,17,101,1 script Letter of an explorer 111,{
  591. mes "~ The letter reads... ~";
  592. mes "- O/X/XOVX -";
  593. mes "If you find this letter, it means that our expidition to Turtle Island has failed. Please inform the others...";
  594. next;
  595. mes "~ continued...~";
  596. mes "As of now, only half the number of our crew members are left. Our food supply will only last for ten more days. It is a grave situation we are facing....";
  597. next;
  598. mes "~ continued...~";
  599. mes "- V/O/XOVX -";
  600. mes "It seems my letters did not make it to the outside world, and have instead come back to me.... This damn island is CURSED!! Oh God.....";
  601. next;
  602. mes "~ continued...~";
  603. mes "GOD FORSAKEN ISLAND!! There is nothing left to eat..... help... me... please.... HELP ME!!";
  604. next;
  605. mes "~ continued...~";
  606. mes "- V/X/XOVX -";
  607. mes "^5555FF- This section is serverly crumpled and tattered. -^000000";
  608. mes "^5555FF- You are unable to read it. -^000000";
  609. close;
  610. }
  611. // Jornadan Niliria ------------------------------------------------------------------------
  612. alberta.gat,248,90,1 script Jornadan Niliria 121,{
  613. mes "[Jornadan Niliria]";
  614. mes "Sometimes I think that the world around me is ever changing.";
  615. mes "When I view the land it seems different, when I look up at the sky it too seems different....";
  616. next;
  617. mes "[Jornadan Niliria]";
  618. mes "The way that Alberta and Turtle Island are different. Hah hah hah....";
  619. next;
  620. menu "-About Turtle Island.",M_0, "-Um, did you get confused with Al De Baran?",M_1, "-End Conversation.",M_End;
  621. M_0:
  622. mes "[Jornadan Niliria]";
  623. mes "Ah yes..... Turtle Island.... Do you know why it's named, 'Turtle' Island? Would you like to know? Haha......";
  624. next;
  625. mes "[Jornadan Niliria]";
  626. mes "The reason behind the name is actually very easy to figure out and you might even feel a little foolish about not getting it in the first place.";
  627. next;
  628. mes "[Jornadan Niliria]";
  629. mes "It's called 'Turtle' Island, because of the fact that it is shaped like an actual turtle. Haha. That's all there is to it.";
  630. next;
  631. mes "[Jornadan Niliria]";
  632. mes "There is an unsually dense area of fog that surrounds the island.";
  633. mes "At first we tried to figure what causes it but with no luck. We figured that it was just one of nature's natural phenomenons.";
  634. next;
  635. mes "[Jornadan Niliria]";
  636. mes "Then we found a cave along the coastline of the island. Inside we were amazed to see a HUGE waterfall.";
  637. mes "It turns out that this waterfall is what creates that extremely thick area of fog around that island.";
  638. next;
  639. mes "[Jornadan Niliria]";
  640. mes "The reason is so simple and yet there are people who still try to find a deeper meaning behind it....";
  641. next;
  642. mes "[Jornadan Niliria]";
  643. mes "I believe that people continue to probe into the matter because they do not want to feel that their efforts have been in vain.";
  644. mes "Maybe they are afraid of the truth..... I for one was once afraid.... afraid of Turtle Island....";
  645. next;
  646. mes "[Jornadan Niliria]";
  647. mes "But now that I trully understand all of the myths about Turtle Island, I feel at ease and at peace with the island.";
  648. mes "There is still one lingering question about the island for me though..... it is the existence of the unknown ^FF5555'Jewel Fragment'^000000.";
  649. next;
  650. mes "[Jornadan Niliria]";
  651. mes "I am still not certain about what it really is. In the mean time I will continue to persue the matter untill I discover the truth! Hahaha!!";
  652. close;
  653. M_1:
  654. mes "[Jornadan Niliria]";
  655. mes "Whoops ! Oh that's right !! Confused !.... Yipe !..... WOOOOO !!!"; //have NO idea what this means.....
  656. close;
  657. M_End:
  658. mes "[Jornadan Niliria]";
  659. mes "When you're searching for the truth, make sure to keep trying. Someday you will find the answers you seek...";
  660. next;
  661. mes "[Jornadan Niliria]";
  662. mes "Hmmm.... by the way.... I feel hungry. Why doesn't Alberta have a store or restaurant for some good Dim Sum??";
  663. close;
  664. }
  665. // Jornadan's Voyage Log -------------------------------------------------
  666. alberta.gat,247,93,1 script A Voyage Log 111,{
  667. if(JORNADAN == 1) goto L_Treasure;
  668. mes "[A Voyage Log]";
  669. mes "= 03:20 am =";
  670. mes "The moon was dark and I couldn't even see 100m in front of me. I had a bad feeling about the situation..... I was not the only one...";
  671. next;
  672. mes "[A Voyage Log]";
  673. mes "I could tell by the looks on my comrade's faces, that they too were worried. No could sleep that night. I hope we will see the sunrise soon....";
  674. next;
  675. mes "[A Voyage Log]";
  676. mes "= 04:10 =";
  677. mes "5 minutes ago one of our comrades, Cooker, died. While he walking on deck, the flagpole suddently broke and fell on his head....";
  678. next;
  679. mes "[A Voyage Log]";
  680. mes "He died at approximately 04:07. The flagpole had been damaged when our ship hit a reef.";
  681. mes "The ship sustained serious damage along the left side of the deck. I called on the chief to repair it.";
  682. next;
  683. mes "[A Voyage Log]";
  684. mes "= 04:45 =";
  685. mes "While two of our wokers were fixing the bottom of the deck, monsters attacked them without warning.";
  686. mes "Apparently they had gotten in through some openings in the deck.";
  687. next;
  688. mes "[A Voyage Log]";
  689. mes "Two more men had been lost. Fortunatley the ship has yet to sink and seems to be holding up. Still, we must find land soon.";
  690. next;
  691. mes "[A Voyage Log]";
  692. mes "Durring the collision with the reef we lost about 30% of our supplies. In particular we lost food... a great deal of food....";
  693. next;
  694. mes "[A Voyage Log]";
  695. mes "= 05:23 =";
  696. mes "We've been noticing an increase in the amount of reefs and they are getting larger as well.";
  697. mes "I wonder when we will find land.... I wonder if we can....";
  698. next;
  699. mes "[A Voyage Log]";
  700. mes "- Written by -";
  701. mes "- captain Jornadan Niliria -";
  702. next;
  703. mes "^5555FF- Closed the voyage log -^000000";
  704. close;
  705. L_Treasure:
  706. mes "^5555FF- The paper is torn -";
  707. mes "- Seaweed and mold have -";
  708. mes "- mixed with the paper -";
  709. mes "- It looks to be in very poor";
  710. mes "condition. -^000000";
  711. next;
  712. mes "^5555FF- Between some pages -";
  713. mes "- Is a Banana leaf -";
  714. mes "- this is written. -^000000";
  715. next;
  716. mes "[A Voyage Log]";
  717. mes "= O/X date =";
  718. mes "Just after we arrived to Turtle Island, we searched for some food to eat. I am so skinny now...";
  719. next;
  720. mes "[A Voyage Log]";
  721. mes "When I looked at myself in the mirror, it was horrible. I was disturbed by what I saw...";
  722. next;
  723. mes "[A Voyage Log]";
  724. mes "= X/X date =";
  725. mes "We found some kind of fruit! It has a yellow color and a long shape. It looks just like a banana!";
  726. next;
  727. mes "[A Voyage Log]";
  728. mes "= XO/X date =";
  729. mes "Although very similar, the fruit we found was not a banana. We believe it is a relative of the banana.";
  730. mes "It smells and tastes exactly like a banana.";
  731. next;
  732. mes "[A Voyage Log]";
  733. mes "We were starving so we just refered to the fruit as bananas and gathered it for food.";
  734. mes "Although there were a limited amount of trees, there was enough for our survival.";
  735. next;
  736. mes "[A Voyage Log]";
  737. mes "It has become the answer to our lack of food and has become precious to us.";
  738. mes "~ WE LOVE YOU BANANA!! ~";
  739. next;
  740. mes "[A Voyage Log]";
  741. mes "= O/O date =";
  742. mes "In the middle of the night, one of our comrades reported that he felt sick from something he ate.";
  743. next;
  744. mes "[A Voyage Log]";
  745. mes "= OO/O date =";
  746. mes "Another comrade fell ill. He had the strongest digestive sytem among us.";
  747. mes "He went by the name, 'Berot Berot', and he played a vital role in our group.";
  748. next;
  749. mes "[A Voyage Log]";
  750. mes "The fact that he got sick from something he ate, made it very clear that there was something poisoning us.";
  751. next;
  752. mes "[A Voyage Log]";
  753. mes "= XO/O date =";
  754. mes "A third person became sick today while we were out exploring. The first person to become ill has passed away.... We are all very worrired.";
  755. next;
  756. mes "[A Voyage Log]";
  757. mes "We tried very hard to find the cause of the illness. Then by observing the animals one day, we found it.";
  758. mes "It was the very thing we thought to be our salvation and yet not one animal on the island would even touch it.....";
  759. next;
  760. mes "[A Voyage Log]";
  761. mes "What was killing us was..... our beloved BANANA!!";
  762. next;
  763. mes "[A Voyage Log]";
  764. mes "We decided to get rid of all of the bananas. But for some reason they didn't seem to be decomposing.";
  765. mes "Even when the skin was peeled off, the fruits remained the same.";
  766. next;
  767. mes "[A Voyage Log]";
  768. mes "I think that the poison or some other agent within the fruit is allowing it to survive.";
  769. mes "We may be able to use it for medicinal purposes later, but for now it is of no use to us.";
  770. mes "Until we get back to Alberta, we have to decided to burry what is left of the fruit.";
  771. next;
  772. mes "[A Voyage Log]";
  773. mes "This is the location where it's buried in case we forget:";
  774. mes "^FF8888- tur_dun01 -";
  775. mes "- X: 160, Y: 81 -^000000";
  776. next;
  777. mes "^5555FF- There is a thin Key -";
  778. mes "- with a skull mark on it -";
  779. mes "- You've gained -";
  780. mes "- a 'Skull Key' -^000000";
  781. set SKULLKEY, 1;
  782. set JORNADAN, 0;
  783. close;
  784. }
  785. // Burried treasure --------------------------------------------------------------------
  786. turn_dun01,160,80,1 script Skull Stone 111,{
  787. if(SKULLKEY == 1) goto L_OpenBox;
  788. mes "^5555FF(It's a frightening stone tomb with horrible skull on it.)^000000";
  789. close;
  790. L_OpenBox:
  791. mes "^5555FF(Under the stone is a tiny key hole with a skull mark. You used the 'Skull Key' to open the box.)^000000";
  792. next;
  793. mes "^5555FF(~click!~click!~)^000000";
  794. next;
  795. mes "^5555FF(Suddenly the top of the stone opens with many things coming out!)^000000";
  796. next;
  797. mes "^5555FF(You got 5 Bananas, and 5 Banana Juices.)^000000";
  798. getitem 634, 5;
  799. getitem 532, 5;
  800. set SKULLKEY, 0;
  801. close;
  802. }