Extended_Ammunition.txt 20 KB

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  1. //===== rAthena Script =======================================
  2. //= Extension of Ammunition Sales
  3. //===== Description: =========================================
  4. // The information in this script was taken from kro
  5. //===== Changelogs: ==========================================
  6. //= 1.0 First Version. [JohnnyPlayy]
  7. //============================================================
  8. //= Arrow Merchant Shop
  9. //============================================================
  10. - script #over_arrow HIDDEN_NPC,{
  11. mes "[Arrow Merchant]";
  12. mes "Hi!";
  13. mes "Do you want to buy arrows or exchange the quiver?";
  14. next;
  15. switch ( select( "Buy Arrows", "Quiver Exchange", "Sell Items", "Cancel" )) {
  16. case 1:
  17. close2; // !Fix me: official server uses "callshop" then "close"
  18. callshop "Arrow_Archer", 1;
  19. break;
  20. case 2:
  21. close2; // !Fix me: official server uses "callshop" then "close"
  22. callshop "Quiver_Archer", 1;
  23. break;
  24. case 3:
  25. close2; // !Fix me: official server uses "callshop" then "close"
  26. callshop "Selling_Items", 2;
  27. break;
  28. case 4:
  29. mes "[Arrow Merchant]";
  30. mes "You can take a look at other things more calmly.";
  31. close;
  32. }
  33. end;
  34. OnInit:
  35. setunitdata getnpcid(0),UNPC_GROUP_ID,7;
  36. end;
  37. }
  38. //= Ammunition Trader Shop
  39. //============================================================
  40. - script #over_bullet HIDDEN_NPC,{
  41. mes "[Ammunition Merchant]";
  42. mes "Hi!";
  43. mes "What did you come to see?";
  44. next;
  45. switch ( select( "Buy Weapons", "Buy Ammunition", "Cartridge Exchange", "Sell Items", "Cancel" )) {
  46. case 1:
  47. mes "[Ammunition Merchant]";
  48. mes "I will prepare the weapon.";
  49. close2;
  50. callshop "Weapons_Gunslinger", 1;
  51. break;
  52. case 2:
  53. mes "[Ammunition Merchant]";
  54. mes "I will start preparing the ammunition.";
  55. close2;
  56. callshop "Ammunition_Gunslinger", 1;
  57. break;
  58. case 3:
  59. mes "[Ammunition Merchant]";
  60. mes "I will start preparing ammunition cartridges!";
  61. close2;
  62. callshop "Box_Exchange_Gunslinger", 1;
  63. break;
  64. case 4:
  65. mes "[Ammunition Merchant]";
  66. mes "What would you like to sell?";
  67. close2;
  68. callshop "Selling_Items", 2;
  69. break;
  70. case 5:
  71. mes "[Ammunition Merchant]";
  72. mes "You can take a look at other things more calmly.";
  73. close;
  74. }
  75. end;
  76. OnInit:
  77. setunitdata getnpcid(0),UNPC_GROUP_ID,13;
  78. end;
  79. }
  80. //= Ninja Tool Merchant
  81. //============================================================
  82. - script #over_kunai HIDDEN_NPC,{
  83. mes "[Ninja Tool Merchant]";
  84. mes "Hi, what can I do to help you?";
  85. next;
  86. switch ( select( "Buy Ninjutsu Tool", "Parchment Exchange", "Sell Items", "Cancel" )) {
  87. case 1:
  88. close2; // !Fix me: official server uses "callshop" then "close"
  89. callshop "Weapons_Ninja", 1;
  90. break;
  91. case 2:
  92. close2; // !Fix me: official server uses "callshop" then "close"
  93. callshop "Box_Exchange_Ninja", 1;
  94. break;
  95. case 3:
  96. close2; // !Fix me: official server uses "callshop" then "close"
  97. callshop "Selling_Items", 2;
  98. break;
  99. case 4:
  100. break;
  101. }
  102. end;
  103. OnInit:
  104. setunitdata getnpcid(0),UNPC_GROUP_ID,14;
  105. end;
  106. }
  107. //= Mado Gear Merchant
  108. //============================================================
  109. - script #over_madogear HIDDEN_NPC,{
  110. mes "[Mado Gear Merchant]";
  111. mes "Hi!";
  112. mes "Here you will find equipment for Madogear, except those that cannot be sold!";
  113. mes "How can I help you?";
  114. next;
  115. switch ( select( "Buy Component", "Consumables and Cooling Device", "Box Exchange", "Sell Items", "Cancel" )) {
  116. case 1:
  117. mes "[Mado Gear Merchant]";
  118. mes "I will start preparing the Madogear pieces.";
  119. close2;
  120. callshop "Weapons_Mechanic", 1;
  121. break;
  122. case 2:
  123. mes "[Mado Gear Merchant]";
  124. mes "I will start preparing the consumables used by Madogear.";
  125. close2;
  126. callshop "Ammunition_Mechanic", 1;
  127. break;
  128. case 3:
  129. mes "[Mado Gear Merchant]";
  130. mes "I will arrange for the consumable packs used by MadoGear to be boxed!";
  131. close2;
  132. callshop "Box_Exchange_Mechanic", 1;
  133. break;
  134. case 4:
  135. mes "[Mado Gear Merchant]";
  136. mes "Do you have something to sell?";
  137. close2;
  138. callshop "Selling_Items", 2;
  139. break;
  140. case 5:
  141. mes "[Mado Gear Merchant]";
  142. mes "You can take a look at other things more calmly.";
  143. close;
  144. }
  145. end;
  146. OnInit:
  147. setunitdata getnpcid(0),UNPC_GROUP_ID,11;
  148. end;
  149. }
  150. //= Talisman Merchant
  151. //============================================================
  152. - script #over_talisman HIDDEN_NPC,{
  153. mes "[Talisman Merchant]";
  154. mes "Hello. Did you come to see the spirits?";
  155. next;
  156. switch ( select( "Buy Talisman", "Talisman Bundle Exchange", "Cancel" )) {
  157. case 1:
  158. mes "[Talisman Merchant]";
  159. mes "You'll like it.";
  160. close2;
  161. callshop "Talisman_Merchant", 1;
  162. break;
  163. case 2:
  164. mes "[Talisman Merchant]";
  165. mes "We also exchange for bundles.";
  166. close2;
  167. callshop "Talisman_Bundle", 1;
  168. break;
  169. case 3:
  170. mes "[Talisman Merchant]";
  171. mes "Thank you. Come again.";
  172. close;
  173. }
  174. end;
  175. OnInit:
  176. setunitdata getnpcid(0),UNPC_GROUP_ID,12;
  177. end;
  178. }
  179. //= Basic Shops
  180. //============================================================
  181. //= Archer
  182. - marketshop Arrow_Archer HIDDEN_NPC,1750:-1:-1,1770:-1:-1,1751:-1:-1,1752:-1:-1,1754:-1:-1,1755:-1:-1,1756:-1:-1,1757:-1:-1,1767:-1:-1,1762:-1:-1,1065:-1:-1,7940:-1:-1
  183. //= Gunslinger
  184. - shop Weapons_Gunslinger -1,13120:-1,13122:-1,13189:-1,13195:-1,13192:-1,13193:-1,13194:-1,13197:-1,13198:-1,28200:-1,28201:-1
  185. - marketshop Ammunition_Gunslinger HIDDEN_NPC,13200:-1:-1,13221:-1:-1,13228:-1:-1,13229:-1:-1,13230:-1:-1,13231:-1:-1,13232:-1:-1,13222:-1:-1,13215:-1:-1,13216:-1:-1,13217:-1:-1,13218:-1:-1,13219:-1:-1,13220:-1:-1,7663:-1:-1,7665:15:-1,7664:-1:-1,25187:-1:-1,1000564:-1:-1
  186. //= Ninja
  187. - marketshop Weapons_Ninja HIDDEN_NPC,1220001:-1:-1,1220002:-1:-1,1220003:30:-1,1220004:-1:-1,13258:-1:-1,13257:-1:-1,13255:-1:-1,13256:-1:-1,13259:-1:-1,13294:-1:-1,6512:-1:-1,6515:-1:-1,6513:-1:-1,6514:-1:-1,13250:-1:-1,13251:-1:-1,13252:-1:-1,13253:-1:-1,13254:-1:-1,7521:-1:-1,7522:-1:-1,7523:-1:-1,7524:-1:-1,1000565:-1:-1,1000566:-1:-1,1000567:-1:-1,1000568:-1:-1,1000569:-1:-1
  188. //= Merchant
  189. - shop Weapons_Mechanic -1,2139:-1,2800:-1,2801:-1,2802:-1,2803:-1,2805:-1,2806:-1,6186:-1,2808:-1,2807:-1
  190. - marketshop Ammunition_Mechanic HIDDEN_NPC,18000:-1:-1,18003:-1:-1,18001:-1:-1,18002:-1:-1,18004:-1:-1,18005:-1:-1,18006:-1:-1,18007:-1:-1,18008:-1:-1,6145:-1:-1,6146:-1:-1,12394:-1:-1,12393:-1:-1,12392:-1:-1,6147:-1:-1,23277:-1:-1,100158:-1:-1,2804:-1:-1,2809:-1:-1,2810:-1:-1
  191. //= Talisman
  192. - marketshop Talisman_Merchant HIDDEN_NPC,1000563:30:-1,101117:15000:-1
  193. //= Sale Shop
  194. - shop Selling_Items HIDDEN_NPC,512:-1
  195. //= Duplicate of Prontera
  196. //============================================================
  197. prt_in,162,135,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_0 4_M_ARCHER
  198. prt_in,162,137,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_0 4_F_GUNSLINGER
  199. prt_in,162,139,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_0 4_M_NINJA_RED
  200. prt_in,162,141,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_0 4_TOWER_17
  201. prt_in,162,133,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_0 4_M_POORSCHOLAR
  202. //= Duplicate of Izlude
  203. //============================================================
  204. izlude_in,73,103,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_1 4_M_ARCHER
  205. izlude_in,73,105,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_1 4_F_GUNSLINGER
  206. izlude_in,73,101,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_1 4_M_NINJA_RED
  207. izlude_in,73,99,3 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_1 4_TOWER_17
  208. izlude_in,72,106,3 duplicate(#over_talisman) Talisman Merchant#over_talisman_1 4_M_POORSCHOLAR
  209. //= Duplicate of Morocc
  210. //============================================================
  211. morocc_in,128,66,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_2 4_M_ARCHER
  212. morocc_in,128,68,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_2 4_F_GUNSLINGER
  213. morocc_in,128,70,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_2 4_M_NINJA_RED
  214. morocc_in,128,72,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_2 4_TOWER_17
  215. morocc_in,128,64,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_2 4_M_POORSCHOLAR
  216. //= Duplicate of Geffen
  217. //============================================================
  218. geffen_in,22,167,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_3 4_M_ARCHER
  219. geffen_in,22,169,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_3 4_F_GUNSLINGER
  220. geffen_in,22,165,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_3 4_M_NINJA_RED
  221. geffen_in,22,163,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_3 4_TOWER_17
  222. geffen_in,22,161,6 duplicate(#over_talisman) Talisman Merchant#over_talisman_3 4_M_POORSCHOLAR
  223. //= Duplicate of Alberta
  224. //============================================================
  225. alberta_in,177,23,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_4 4_M_ARCHER
  226. alberta_in,177,25,7 duplicate(#over_bullet) Ammunition Merchant#over_bullet_4 4_F_GUNSLINGER
  227. alberta_in,177,27,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_4 4_M_NINJA_RED
  228. alberta_in,177,29,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_4 4_TOWER_17
  229. alberta_in,177,21,5 duplicate(#over_talisman) Talisman Merchant#over_talisman_4 4_M_POORSCHOLAR
  230. //= Duplicate of Payon
  231. //===========================================================
  232. payon_in01,8,132,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_5 4_M_ARCHER
  233. payon_in01,10,132,7 duplicate(#over_bullet) Ammunition Merchant#over_bullet_5 4_F_GUNSLINGER
  234. payon_in01,12,132,6 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_5 4_M_NINJA_RED
  235. payon_in01,14,132,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_5 4_TOWER_17
  236. payon_in01,6,132,6 duplicate(#over_talisman) Talisman Merchant#over_talisman_5 4_M_POORSCHOLAR
  237. //= Duplicate of Aldebaran
  238. //===========================================================
  239. aldeba_in,37,47,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_6 4_M_ARCHER
  240. aldeba_in,37,49,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_6 4_F_GUNSLINGER
  241. aldeba_in,37,45,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_6 4_M_NINJA_RED
  242. aldeba_in,37,43,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_6 4_TOWER_17
  243. aldeba_in,35,50,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_6 4_M_POORSCHOLAR
  244. //= Duplicate of Lutie
  245. //===========================================================
  246. xmas_in,169,93,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_7 4_M_ARCHER
  247. xmas_in,171,93,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_7 4_F_GUNSLINGER
  248. xmas_in,173,93,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_7 4_M_NINJA_RED
  249. xmas_in,175,93,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_7 4_TOWER_17
  250. xmas_in,167,93,5 duplicate(#over_talisman) Talisman Merchant#over_talisman_7 4_M_POORSCHOLAR
  251. //= Duplicate of Comodo
  252. //===========================================================
  253. cmd_in01,117,173,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_8 4_M_ARCHER
  254. cmd_in01,119,173,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_8 4_F_GUNSLINGER
  255. cmd_in01,115,173,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_8 4_M_NINJA_RED
  256. cmd_in01,113,173,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_8 4_TOWER_17
  257. cmd_in01,112,174,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_8 4_M_POORSCHOLAR
  258. //= Duplicate of Umbala
  259. //===========================================================
  260. um_in,158,127,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_9 4_M_ARCHER
  261. um_in,156,127,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_9 4_F_GUNSLINGER
  262. um_in,154,127,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_9 4_M_NINJA_RED
  263. um_in,152,127,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_9 4_TOWER_17
  264. um_in,150,127,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_9 4_M_POORSCHOLAR
  265. //= Duplicate of Yuno
  266. //===========================================================
  267. yuno_in01,99,26,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_10 4_M_ARCHER
  268. yuno_in01,99,24,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_10 4_F_GUNSLINGER
  269. yuno_in01,99,22,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_10 4_M_NINJA_RED
  270. yuno_in01,99,20,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_10 4_TOWER_17
  271. yuno_in01,99,18,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_10 4_M_POORSCHOLAR
  272. //= Duplicate of Hugel
  273. //===========================================================
  274. hu_in01,99,383,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_11 4_M_ARCHER
  275. hu_in01,95,383,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_11 4_F_GUNSLINGER
  276. hu_in01,93,383,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_11 4_M_NINJA_RED
  277. hu_in01,101,383,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_11 4_TOWER_17
  278. hu_in01,91,383,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_11 4_M_POORSCHOLAR
  279. //= Duplicate of Lighthalzen
  280. //===========================================================
  281. lhz_in02,268,92,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_12 4_M_ARCHER
  282. lhz_in02,266,92,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_12 4_F_GUNSLINGER
  283. lhz_in02,264,92,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_12 4_M_NINJA_RED
  284. lhz_in02,262,92,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_12 4_TOWER_17
  285. lhz_in02,270,92,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_12 4_M_POORSCHOLAR
  286. //= Duplicate of Einbroch
  287. //===========================================================
  288. ein_in01,95,22,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_13 4_M_ARCHER
  289. ein_in01,95,24,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_13 4_F_GUNSLINGER
  290. ein_in01,95,20,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_13 4_M_NINJA_RED
  291. ein_in01,95,18,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_13 4_TOWER_17
  292. ein_in01,95,26,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_13 4_M_POORSCHOLAR
  293. //= Duplicate of Rachel
  294. //===========================================================
  295. ra_in01,169,363,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_14 4_M_ARCHER
  296. ra_in01,169,365,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_14 4_F_GUNSLINGER
  297. ra_in01,169,367,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_14 4_M_NINJA_RED
  298. ra_in01,169,361,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_14 4_TOWER_17
  299. ra_in01,169,359,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_14 4_M_POORSCHOLAR
  300. //= Duplicate of Veins
  301. //===========================================================
  302. ve_in,349,243,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_15 4_M_ARCHER
  303. ve_in,351,243,5 duplicate(#over_bullet) Arrow Merchant#over_bullet_15 4_F_GUNSLINGER
  304. ve_in,353,243,5 duplicate(#over_kunai) Arrow Merchant#over_kunai_15 4_M_NINJA_RED
  305. ve_in,355,243,4 duplicate(#over_madogear) Arrow Merchant#over_madogear_15 4_TOWER_17
  306. ve_in,347,243,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_15 4_M_POORSCHOLAR
  307. //= Duplicate of Amatsu
  308. //===========================================================
  309. ama_in01,100,17,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_16 4_M_ARCHER
  310. ama_in01,100,19,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_16 4_F_GUNSLINGER
  311. ama_in01,100,21,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_16 4_M_NINJA_RED
  312. ama_in01,100,23,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_16 4_TOWER_17
  313. ama_in01,100,25,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_16 4_M_POORSCHOLAR
  314. //= Duplicate of Kunlun
  315. //===========================================================
  316. gonryun,175,95,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_17 4_M_ARCHER
  317. gonryun,175,97,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_17 4_F_GUNSLINGER
  318. gonryun,175,99,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_17 4_M_NINJA_RED
  319. gonryun,175,93,3 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_17 4_TOWER_17
  320. gonryun,175,91,3 duplicate(#over_talisman) Talisman Merchant#over_talisman_17 4_M_POORSCHOLAR
  321. //= Duplicate of Louyang
  322. //===========================================================
  323. lou_in02,134,176,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_18 4_M_ARCHER
  324. lou_in02,134,178,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_18 4_F_GUNSLINGER
  325. lou_in02,134,180,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_18 4_M_NINJA_RED
  326. lou_in02,134,174,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_18 4_TOWER_17
  327. lou_in02,134,172,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_18 4_M_POORSCHOLAR
  328. //= Duplicate of Ayotaya
  329. //===========================================================
  330. ayo_in01,77,161,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_19 4_M_ARCHER
  331. ayo_in01,77,163,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_19 4_F_GUNSLINGER
  332. ayo_in01,77,165,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_19 4_M_NINJA_RED
  333. ayo_in01,77,159,5 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_19 4_TOWER_17
  334. ayo_in01,77,157,3 duplicate(#over_talisman) Talisman Merchant#over_talisman_19 4_M_POORSCHOLAR
  335. //= Duplicate of Brasilis
  336. //===========================================================
  337. brasilis,252,247,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_20 4_M_ARCHER
  338. brasilis,252,249,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_20 4_F_GUNSLINGER
  339. brasilis,252,251,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_20 4_M_NINJA_RED
  340. brasilis,252,253,3 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_20 4_TOWER_17
  341. brasilis,252,245,3 duplicate(#over_talisman) Talisman Merchant#over_talisman_20 4_M_POORSCHOLAR
  342. //= Duplicate of Malaya
  343. //===========================================================
  344. ma_in01,69,21,5 duplicate(#over_arrow) Arrow Merchant#over_arrow_21 4_M_ARCHER
  345. ma_in01,67,21,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_21 4_F_GUNSLINGER
  346. ma_in01,65,21,5 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_21 4_M_NINJA_RED
  347. ma_in01,71,21,4 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_21 4_TOWER_17
  348. ma_in01,63,19,4 duplicate(#over_talisman) Talisman Merchant#over_talisman_21 4_M_POORSCHOLAR
  349. //= Duplicate of Dewata
  350. //===========================================================
  351. dewata,223,167,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_22 4_M_ARCHER
  352. dewata,223,169,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_22 4_F_GUNSLINGER
  353. dewata,223,171,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_22 4_M_NINJA_RED
  354. dewata,223,173,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_22 4_TOWER_17
  355. dewata,223,165,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_22 4_M_POORSCHOLAR
  356. //= Duplicate of Moscovia
  357. //===========================================================
  358. mosk_in,24,173,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_23 4_M_ARCHER
  359. mosk_in,26,174,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_23 4_F_GUNSLINGER
  360. mosk_in,22,172,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_23 4_M_NINJA_RED
  361. mosk_in,20,172,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_23 4_TOWER_17
  362. mosk_in,18,174,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_23 4_M_POORSCHOLAR
  363. //= Duplicate of Rock Ridge
  364. //===========================================================
  365. har_in01,32,81,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_24 4_M_ARCHER
  366. har_in01,32,77,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_24 4_F_GUNSLINGER
  367. har_in01,32,79,3 duplicate(#over_kunai) Ninja Tool Merchant#over_kunai_24 4_M_NINJA_RED
  368. har_in01,32,83,2 duplicate(#over_madogear) Mado Gear Merchant#over_madogear_24 4_TOWER_17
  369. har_in01,30,84,2 duplicate(#over_talisman) Talisman Merchant#over_talisman_24 4_M_POORSCHOLAR
  370. //= Duplicate of Hunter Guild
  371. //===========================================================
  372. in_hunter,104,108,3 duplicate(#over_arrow) Arrow Merchant#over_arrow_25 4_M_ARCHER
  373. //= Duplicate of Unknown Place
  374. //===========================================================
  375. que_ng,180,79,3 duplicate(#over_bullet) Ammunition Merchant#over_bullet_25 4_F_GUNSLINGER
  376. //= Duplicate of Liberation Shelter
  377. //===========================================================
  378. job_gun,220,138,5 duplicate(#over_bullet) Ammunition Merchant#over_bullet_26 4_F_GUNSLINGER