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- // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL
- // For more information, see LICENCE in the main folder
- #include "showmsg.hpp"
- #include <stdlib.h> // atexit
- #include <time.h>
- #ifdef WIN32
- #include "winapi.hpp"
- #ifdef DEBUGLOGMAP
- #define DEBUGLOGPATH "log\\map-server.log"
- #else
- #ifdef DEBUGLOGCHAR
- #define DEBUGLOGPATH "log\\char-server.log"
- #else
- #ifdef DEBUGLOGLOGIN
- #define DEBUGLOGPATH "log\\login-server.log"
- #endif
- #endif
- #endif
- #else
- #include <unistd.h>
- #ifdef DEBUGLOGMAP
- #define DEBUGLOGPATH "log/map-server.log"
- #else
- #ifdef DEBUGLOGCHAR
- #define DEBUGLOGPATH "log/char-server.log"
- #else
- #ifdef DEBUGLOGLOGIN
- #define DEBUGLOGPATH "log/login-server.log"
- #endif
- #endif
- #endif
- #endif
- #include "cbasetypes.hpp"
- #include "core.hpp" //[Ind] - For SERVER_TYPE
- #include "strlib.hpp" // StringBuf
- ///////////////////////////////////////////////////////////////////////////////
- /// behavioral parameter.
- /// when redirecting output:
- /// if true prints escape sequences
- /// if false removes the escape sequences
- int stdout_with_ansisequence = 0;
- int msg_silent = 0; //Specifies how silent the console is.
- int console_msg_log = 0;//[Ind] msg error logging
- char console_log_filepath[32] = "./log/unknown.log";
- ///////////////////////////////////////////////////////////////////////////////
- /// static/dynamic buffer for the messages
- #define SBUF_SIZE 2054 // never put less that what's required for the debug message
- #define NEWBUF(buf) \
- struct { \
- char s_[SBUF_SIZE]; \
- StringBuf *d_; \
- char *v_; \
- int l_; \
- } buf ={"",NULL,NULL,0}; \
- //define NEWBUF
- #define BUFVPRINTF(buf,fmt,args) \
- buf.l_ = vsnprintf(buf.s_, SBUF_SIZE, fmt, args); \
- if( buf.l_ >= 0 && buf.l_ < SBUF_SIZE ) \
- {/* static buffer */ \
- buf.v_ = buf.s_; \
- } \
- else \
- {/* dynamic buffer */ \
- buf.d_ = StringBuf_Malloc(); \
- buf.l_ = StringBuf_Vprintf(buf.d_, fmt, args); \
- buf.v_ = StringBuf_Value(buf.d_); \
- ShowDebug("showmsg: dynamic buffer used, increase the static buffer size to %d or more.\n", buf.l_+1);\
- } \
- //define BUFVPRINTF
- #define BUFVAL(buf) buf.v_
- #define BUFLEN(buf) buf.l_
- #define FREEBUF(buf) \
- if( buf.d_ ) \
- { \
- StringBuf_Free(buf.d_); \
- buf.d_ = NULL; \
- } \
- buf.v_ = NULL; \
- //define FREEBUF
- ///////////////////////////////////////////////////////////////////////////////
- #ifdef _WIN32
- // XXX adapted from eApp (comments are left untouched) [flaviojs]
- ///////////////////////////////////////////////////////////////////////////////
- // ansi compatible printf with control sequence parser for windows
- // fast hack, handle with care, not everything implemented
- //
- // \033[#;...;#m - Set Graphics Rendition (SGR)
- //
- // printf("\x1b[1;31;40m"); // Bright red on black
- // printf("\x1b[3;33;45m"); // Blinking yellow on magenta (blink not implemented)
- // printf("\x1b[1;30;47m"); // Bright black (grey) on dim white
- //
- // Style Foreground Background
- // 1st Digit 2nd Digit 3rd Digit RGB
- // 0 - Reset 30 - Black 40 - Black 000
- // 1 - FG Bright 31 - Red 41 - Red 100
- // 2 - Unknown 32 - Green 42 - Green 010
- // 3 - Blink 33 - Yellow 43 - Yellow 110
- // 4 - Underline 34 - Blue 44 - Blue 001
- // 5 - BG Bright 35 - Magenta 45 - Magenta 101
- // 6 - Unknown 36 - Cyan 46 - Cyan 011
- // 7 - Reverse 37 - White 47 - White 111
- // 8 - Concealed (invisible)
- //
- // \033[#A - Cursor Up (CUU)
- // Moves the cursor up by the specified number of lines without changing columns.
- // If the cursor is already on the top line, this sequence is ignored. \e[A is equivalent to \e[1A.
- //
- // \033[#B - Cursor Down (CUD)
- // Moves the cursor down by the specified number of lines without changing columns.
- // If the cursor is already on the bottom line, this sequence is ignored. \e[B is equivalent to \e[1B.
- //
- // \033[#C - Cursor Forward (CUF)
- // Moves the cursor forward by the specified number of columns without changing lines.
- // If the cursor is already in the rightmost column, this sequence is ignored. \e[C is equivalent to \e[1C.
- //
- // \033[#D - Cursor Backward (CUB)
- // Moves the cursor back by the specified number of columns without changing lines.
- // If the cursor is already in the leftmost column, this sequence is ignored. \e[D is equivalent to \e[1D.
- //
- // \033[#E - Cursor Next Line (CNL)
- // Moves the cursor down the indicated # of rows, to column 1. \e[E is equivalent to \e[1E.
- //
- // \033[#F - Cursor Preceding Line (CPL)
- // Moves the cursor up the indicated # of rows, to column 1. \e[F is equivalent to \e[1F.
- //
- // \033[#G - Cursor Horizontal Absolute (CHA)
- // Moves the cursor to indicated column in current row. \e[G is equivalent to \e[1G.
- //
- // \033[#;#H - Cursor Position (CUP)
- // Moves the cursor to the specified position. The first # specifies the line number,
- // the second # specifies the column. If you do not specify a position, the cursor moves to the home position:
- // the upper-left corner of the screen (line 1, column 1).
- //
- // \033[#;#f - Horizontal & Vertical Position
- // (same as \033[#;#H)
- //
- // \033[s - Save Cursor Position (SCP)
- // The current cursor position is saved.
- //
- // \033[u - Restore cursor position (RCP)
- // Restores the cursor position saved with the (SCP) sequence \033[s.
- // (addition, restore to 0,0 if nothinh was saved before)
- //
- // \033[#J - Erase Display (ED)
- // Clears the screen and moves to the home position
- // \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged. (default)
- // \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
- // \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
- //
- // \033[#K - Erase Line (EL)
- // Clears the current line from the cursor position
- // \033[0K - Clears all characters from the cursor position to the end of the line (including the character at the cursor position). The cursor position is unchanged. (default)
- // \033[1K - Clears all characters from start of line to the cursor position. (including the character at the cursor position). The cursor position is unchanged.
- // \033[2K - Clears all characters of the whole line. The cursor position is unchanged.
- /*
- not implemented
- \033[#L
- IL: Insert Lines: The cursor line and all lines below it move down # lines, leaving blank space. The cursor position is unchanged. The bottommost # lines are lost. \e[L is equivalent to \e[1L.
- \033[#M
- DL: Delete Line: The block of # lines at and below the cursor are deleted; all lines below them move up # lines to fill in the gap, leaving # blank lines at the bottom of the screen. The cursor position is unchanged. \e[M is equivalent to \e[1M.
- \033[#\@
- ICH: Insert CHaracter: The cursor character and all characters to the right of it move right # columns, leaving behind blank space. The cursor position is unchanged. The rightmost # characters on the line are lost. \e[\@ is equivalent to \e[1\@.
- \033[#P
- DCH: Delete CHaracter: The block of # characters at and to the right of the cursor are deleted; all characters to the right of it move left # columns, leaving behind blank space. The cursor position is unchanged. \e[P is equivalent to \e[1P.
- Escape sequences for Select Character Set
- */
- #define is_console(handle) (FILE_TYPE_CHAR==GetFileType(handle))
- ///////////////////////////////////////////////////////////////////////////////
- int VFPRINTF(HANDLE handle, const char *fmt, va_list argptr)
- {
- /////////////////////////////////////////////////////////////////
- /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
- static COORD saveposition = {0,0};
- */
- /////////////////////////////////////////////////////////////////
- DWORD written;
- char *p, *q;
- NEWBUF(tempbuf); // temporary buffer
- if(!fmt || !*fmt)
- return 0;
- // Print everything to the buffer
- BUFVPRINTF(tempbuf,fmt,argptr);
- if( !is_console(handle) && stdout_with_ansisequence )
- {
- WriteFile(handle, BUFVAL(tempbuf), BUFLEN(tempbuf), &written, 0);
- return 0;
- }
- // start with processing
- p = BUFVAL(tempbuf);
- while ((q = strchr(p, 0x1b)) != NULL)
- { // find the escape character
- if( 0==WriteConsole(handle, p, (DWORD)(q-p), &written, 0) ) // write up to the escape
- WriteFile(handle, p, (DWORD)(q-p), &written, 0);
- if( q[1]!='[' )
- { // write the escape char (whatever purpose it has)
- if(0==WriteConsole(handle, q, 1, &written, 0) )
- WriteFile(handle,q, 1, &written, 0);
- p=q+1; //and start searching again
- }
- else
- { // from here, we will skip the '\033['
- // we break at the first unprocessible position
- // assuming regular text is starting there
- uint8 numbers[16], numpoint=0;
- CONSOLE_SCREEN_BUFFER_INFO info;
- // initialize
- GetConsoleScreenBufferInfo(handle, &info);
- memset(numbers,0,sizeof(numbers));
- // skip escape and bracket
- q=q+2;
- for(;;)
- {
- if( ISDIGIT(*q) )
- { // add number to number array, only accept 2digits, shift out the rest
- // so // \033[123456789m will become \033[89m
- numbers[numpoint] = (numbers[numpoint]<<4) | (*q-'0');
- ++q;
- // and next character
- continue;
- }
- else if( *q == ';' )
- { // delimiter
- if(numpoint<sizeof(numbers)/sizeof(*numbers))
- { // go to next array position
- numpoint++;
- }
- else
- { // array is full, so we 'forget' the first value
- memmove(numbers,numbers+1,sizeof(numbers)/sizeof(*numbers)-1);
- numbers[sizeof(numbers)/sizeof(*numbers)-1]=0;
- }
- ++q;
- // and next number
- continue;
- }
- else if( *q == 'm' )
- { // \033[#;...;#m - Set Graphics Rendition (SGR)
- uint8 i;
- for(i=0; i<= numpoint; ++i)
- {
- if( 0x00 == (0xF0 & numbers[i]) )
- { // upper nibble 0
- if( 0 == numbers[i] )
- { // reset
- info.wAttributes = FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE;
- }
- else if( 1==numbers[i] )
- { // set foreground intensity
- info.wAttributes |= FOREGROUND_INTENSITY;
- }
- else if( 5==numbers[i] )
- { // set background intensity
- info.wAttributes |= BACKGROUND_INTENSITY;
- }
- else if( 7==numbers[i] )
- { // reverse colors (just xor them)
- info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
- BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
- }
- //case '2': // not existing
- //case '3': // blinking (not implemented)
- //case '4': // unterline (not implemented)
- //case '6': // not existing
- //case '8': // concealed (not implemented)
- //case '9': // not existing
- }
- else if( 0x20 == (0xF0 & numbers[i]) )
- { // off
- if( 1==numbers[i] )
- { // set foreground intensity off
- info.wAttributes &= ~FOREGROUND_INTENSITY;
- }
- else if( 5==numbers[i] )
- { // set background intensity off
- info.wAttributes &= ~BACKGROUND_INTENSITY;
- }
- else if( 7==numbers[i] )
- { // reverse colors (just xor them)
- info.wAttributes ^= FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE |
- BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE;
- }
- }
- else if( 0x30 == (0xF0 & numbers[i]) )
- { // foreground
- uint8 num = numbers[i]&0x0F;
- if(num==9) info.wAttributes |= FOREGROUND_INTENSITY;
- if(num>7) num=7; // set white for 37, 38 and 39
- info.wAttributes &= ~(FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);
- if( (num & 0x01)>0 ) // lowest bit set = red
- info.wAttributes |= FOREGROUND_RED;
- if( (num & 0x02)>0 ) // second bit set = green
- info.wAttributes |= FOREGROUND_GREEN;
- if( (num & 0x04)>0 ) // third bit set = blue
- info.wAttributes |= FOREGROUND_BLUE;
- }
- else if( 0x40 == (0xF0 & numbers[i]) )
- { // background
- uint8 num = numbers[i]&0x0F;
- if(num==9) info.wAttributes |= BACKGROUND_INTENSITY;
- if(num>7) num=7; // set white for 47, 48 and 49
- info.wAttributes &= ~(BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE);
- if( (num & 0x01)>0 ) // lowest bit set = red
- info.wAttributes |= BACKGROUND_RED;
- if( (num & 0x02)>0 ) // second bit set = green
- info.wAttributes |= BACKGROUND_GREEN;
- if( (num & 0x04)>0 ) // third bit set = blue
- info.wAttributes |= BACKGROUND_BLUE;
- }
- }
- // set the attributes
- SetConsoleTextAttribute(handle, info.wAttributes);
- }
- else if( *q=='J' )
- { // \033[#J - Erase Display (ED)
- // \033[0J - Clears the screen from cursor to end of display. The cursor position is unchanged.
- // \033[1J - Clears the screen from start to cursor. The cursor position is unchanged.
- // \033[2J - Clears the screen and moves the cursor to the home position (line 1, column 1).
- uint8 num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
- int cnt;
- DWORD tmp;
- COORD origin = {0,0};
- if(num==1)
- { // chars from start up to and including cursor
- cnt = info.dwSize.X * info.dwCursorPosition.Y + info.dwCursorPosition.X + 1;
- }
- else if(num==2)
- { // Number of chars on screen.
- cnt = info.dwSize.X * info.dwSize.Y;
- SetConsoleCursorPosition(handle, origin);
- }
- else// 0 and default
- { // number of chars from cursor to end
- origin = info.dwCursorPosition;
- cnt = info.dwSize.X * (info.dwSize.Y - info.dwCursorPosition.Y) - info.dwCursorPosition.X;
- }
- FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, &tmp);
- FillConsoleOutputCharacter(handle, ' ', cnt, origin, &tmp);
- }
- else if( *q=='K' )
- { // \033[K : clear line from actual position to end of the line
- // \033[0K - Clears all characters from the cursor position to the end of the line.
- // \033[1K - Clears all characters from start of line to the cursor position.
- // \033[2K - Clears all characters of the whole line.
- uint8 num = (numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F);
- COORD origin = {0,info.dwCursorPosition.Y}; //warning C4204
- SHORT cnt;
- DWORD tmp;
- if(num==1)
- {
- cnt = info.dwCursorPosition.X + 1;
- }
- else if(num==2)
- {
- cnt = info.dwSize.X;
- }
- else// 0 and default
- {
- origin = info.dwCursorPosition;
- cnt = info.dwSize.X - info.dwCursorPosition.X; // how many spaces until line is full
- }
- FillConsoleOutputAttribute(handle, info.wAttributes, cnt, origin, &tmp);
- FillConsoleOutputCharacter(handle, ' ', cnt, origin, &tmp);
- }
- else if( *q == 'H' || *q == 'f' )
- { // \033[#;#H - Cursor Position (CUP)
- // \033[#;#f - Horizontal & Vertical Position
- // The first # specifies the line number, the second # specifies the column.
- // The default for both is 1
- info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+((numbers[numpoint]&0x0F)-1):0;
- info.dwCursorPosition.Y = (numpoint && numbers[numpoint-1])?(numbers[numpoint-1]>>4)*10+((numbers[numpoint-1]&0x0F)-1):0;
- if( info.dwCursorPosition.X >= info.dwSize.X ) info.dwCursorPosition.Y = info.dwSize.X-1;
- if( info.dwCursorPosition.Y >= info.dwSize.Y ) info.dwCursorPosition.Y = info.dwSize.Y-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q=='s' )
- { // \033[s - Save Cursor Position (SCP)
- /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
- CONSOLE_SCREEN_BUFFER_INFO info;
- GetConsoleScreenBufferInfo(handle, &info);
- saveposition = info.dwCursorPosition;
- */
- }
- else if( *q=='u' )
- { // \033[u - Restore cursor position (RCP)
- /* XXX Two streams are being used. Disabled to avoid inconsistency [flaviojs]
- SetConsoleCursorPosition(handle, saveposition);
- */
- }
- else if( *q == 'A' )
- { // \033[#A - Cursor Up (CUU)
- // Moves the cursor UP # number of lines
- info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- if( info.dwCursorPosition.Y < 0 )
- info.dwCursorPosition.Y = 0;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'B' )
- { // \033[#B - Cursor Down (CUD)
- // Moves the cursor DOWN # number of lines
- info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- if( info.dwCursorPosition.Y >= info.dwSize.Y )
- info.dwCursorPosition.Y = info.dwSize.Y-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'C' )
- { // \033[#C - Cursor Forward (CUF)
- // Moves the cursor RIGHT # number of columns
- info.dwCursorPosition.X += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- if( info.dwCursorPosition.X >= info.dwSize.X )
- info.dwCursorPosition.X = info.dwSize.X-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'D' )
- { // \033[#D - Cursor Backward (CUB)
- // Moves the cursor LEFT # number of columns
- info.dwCursorPosition.X -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- if( info.dwCursorPosition.X < 0 )
- info.dwCursorPosition.X = 0;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'E' )
- { // \033[#E - Cursor Next Line (CNL)
- // Moves the cursor down the indicated # of rows, to column 1
- info.dwCursorPosition.Y += (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- info.dwCursorPosition.X = 0;
- if( info.dwCursorPosition.Y >= info.dwSize.Y )
- info.dwCursorPosition.Y = info.dwSize.Y-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'F' )
- { // \033[#F - Cursor Preceding Line (CPL)
- // Moves the cursor up the indicated # of rows, to column 1.
- info.dwCursorPosition.Y -= (numbers[numpoint])?(numbers[numpoint]>>4)*10+(numbers[numpoint]&0x0F):1;
- info.dwCursorPosition.X = 0;
- if( info.dwCursorPosition.Y < 0 )
- info.dwCursorPosition.Y = 0;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'G' )
- { // \033[#G - Cursor Horizontal Absolute (CHA)
- // Moves the cursor to indicated column in current row.
- info.dwCursorPosition.X = (numbers[numpoint])?(numbers[numpoint]>>4)*10+((numbers[numpoint]&0x0F)-1):0;
- if( info.dwCursorPosition.X >= info.dwSize.X )
- info.dwCursorPosition.X = info.dwSize.X-1;
- SetConsoleCursorPosition(handle, info.dwCursorPosition);
- }
- else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
- { // not implemented, just skip
- }
- else
- { // no number nor valid sequencer
- // something is fishy, we break and give the current char free
- --q;
- }
- // skip the sequencer and search again
- p = q+1;
- break;
- }// end while
- }
- }
- if (*p) // write the rest of the buffer
- if( 0==WriteConsole(handle, p, (DWORD)strlen(p), &written, 0) )
- WriteFile(handle, p, (DWORD)strlen(p), &written, 0);
- FREEBUF(tempbuf);
- return 0;
- }
- int FPRINTF(HANDLE handle, const char *fmt, ...)
- {
- int ret;
- va_list argptr;
- va_start(argptr, fmt);
- ret = VFPRINTF(handle,fmt,argptr);
- va_end(argptr);
- return ret;
- }
- #define FFLUSH(handle)
- #define STDOUT GetStdHandle(STD_OUTPUT_HANDLE)
- #define STDERR GetStdHandle(STD_ERROR_HANDLE)
- #else // not _WIN32
- #define is_console(file) (0!=isatty(fileno(file)))
- //vprintf_without_ansiformats
- int VFPRINTF(FILE *file, const char *fmt, va_list argptr)
- {
- char *p, *q;
- NEWBUF(tempbuf); // temporary buffer
- if(!fmt || !*fmt)
- return 0;
- if( is_console(file) || stdout_with_ansisequence )
- {
- vfprintf(file, fmt, argptr);
- return 0;
- }
- // Print everything to the buffer
- BUFVPRINTF(tempbuf,fmt,argptr);
- // start with processing
- p = BUFVAL(tempbuf);
- while ((q = strchr(p, 0x1b)) != NULL)
- { // find the escape character
- fprintf(file, "%.*s", (int)(q-p), p); // write up to the escape
- if( q[1]!='[' )
- { // write the escape char (whatever purpose it has)
- fprintf(file, "%.*s", 1, q);
- p=q+1; //and start searching again
- }
- else
- { // from here, we will skip the '\033['
- // we break at the first unprocessible position
- // assuming regular text is starting there
- // skip escape and bracket
- q=q+2;
- while(1)
- {
- if( ISDIGIT(*q) )
- {
- ++q;
- // and next character
- continue;
- }
- else if( *q == ';' )
- { // delimiter
- ++q;
- // and next number
- continue;
- }
- else if( *q == 'm' )
- { // \033[#;...;#m - Set Graphics Rendition (SGR)
- // set the attributes
- }
- else if( *q=='J' )
- { // \033[#J - Erase Display (ED)
- }
- else if( *q=='K' )
- { // \033[K : clear line from actual position to end of the line
- }
- else if( *q == 'H' || *q == 'f' )
- { // \033[#;#H - Cursor Position (CUP)
- // \033[#;#f - Horizontal & Vertical Position
- }
- else if( *q=='s' )
- { // \033[s - Save Cursor Position (SCP)
- }
- else if( *q=='u' )
- { // \033[u - Restore cursor position (RCP)
- }
- else if( *q == 'A' )
- { // \033[#A - Cursor Up (CUU)
- // Moves the cursor UP # number of lines
- }
- else if( *q == 'B' )
- { // \033[#B - Cursor Down (CUD)
- // Moves the cursor DOWN # number of lines
- }
- else if( *q == 'C' )
- { // \033[#C - Cursor Forward (CUF)
- // Moves the cursor RIGHT # number of columns
- }
- else if( *q == 'D' )
- { // \033[#D - Cursor Backward (CUB)
- // Moves the cursor LEFT # number of columns
- }
- else if( *q == 'E' )
- { // \033[#E - Cursor Next Line (CNL)
- // Moves the cursor down the indicated # of rows, to column 1
- }
- else if( *q == 'F' )
- { // \033[#F - Cursor Preceding Line (CPL)
- // Moves the cursor up the indicated # of rows, to column 1.
- }
- else if( *q == 'G' )
- { // \033[#G - Cursor Horizontal Absolute (CHA)
- // Moves the cursor to indicated column in current row.
- }
- else if( *q == 'L' || *q == 'M' || *q == '@' || *q == 'P')
- { // not implemented, just skip
- }
- else
- { // no number nor valid sequencer
- // something is fishy, we break and give the current char free
- --q;
- }
- // skip the sequencer and search again
- p = q+1;
- break;
- }// end while
- }
- }
- if (*p) // write the rest of the buffer
- fprintf(file, "%s", p);
- FREEBUF(tempbuf);
- return 0;
- }
- int FPRINTF(FILE *file, const char *fmt, ...)
- {
- int ret;
- va_list argptr;
- va_start(argptr, fmt);
- ret = VFPRINTF(file,fmt,argptr);
- va_end(argptr);
- return ret;
- }
- #define FFLUSH fflush
- #define STDOUT stdout
- #define STDERR stderr
- #endif// not _WIN32
- char timestamp_format[20] = ""; //For displaying Timestamps
- int _vShowMessage(enum msg_type flag, const char *string, va_list ap)
- {
- va_list apcopy;
- char prefix[100];
- #if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
- FILE *fp;
- #endif
-
- if (!string || *string == '\0') {
- ShowError("Empty string passed to _vShowMessage().\n");
- return 1;
- }
- /**
- * For the buildbot, these result in a EXIT_FAILURE from core.c when done reading the params.
- **/
- #if defined(BUILDBOT)
- if( flag == MSG_WARNING ||
- flag == MSG_ERROR ||
- flag == MSG_SQL ) {
- buildbotflag = 1;
- }
- #endif
- if(
- ( flag == MSG_WARNING && console_msg_log&1 ) ||
- ( ( flag == MSG_ERROR || flag == MSG_SQL ) && console_msg_log&2 ) ||
- ( flag == MSG_DEBUG && console_msg_log&4 ) ) {//[Ind]
- FILE *log = NULL;
- if( (log = fopen(console_log_filepath, "a+")) ) {
- char timestring[255];
- time_t curtime;
- time(&curtime);
- strftime(timestring, 254, "%m/%d/%Y %H:%M:%S", localtime(&curtime));
- fprintf(log,"(%s) [ %s ] : ",
- timestring,
- flag == MSG_WARNING ? "Warning" :
- flag == MSG_ERROR ? "Error" :
- flag == MSG_SQL ? "SQL Error" :
- flag == MSG_DEBUG ? "Debug" :
- "Unknown");
- va_copy(apcopy, ap);
- vfprintf(log,string,apcopy);
- va_end(apcopy);
- fclose(log);
- }
- }
- if(
- (flag == MSG_INFORMATION && msg_silent&1) ||
- (flag == MSG_STATUS && msg_silent&2) ||
- (flag == MSG_NOTICE && msg_silent&4) ||
- (flag == MSG_WARNING && msg_silent&8) ||
- (flag == MSG_ERROR && msg_silent&16) ||
- (flag == MSG_SQL && msg_silent&16) ||
- (flag == MSG_DEBUG && msg_silent&32)
- )
- return 0; //Do not print it.
- if (timestamp_format[0] && flag != MSG_NONE)
- { //Display time format. [Skotlex]
- time_t t = time(NULL);
- strftime(prefix, 80, timestamp_format, localtime(&t));
- } else prefix[0]='\0';
- switch (flag) {
- case MSG_NONE: // direct printf replacement
- break;
- case MSG_STATUS: //Bright Green (To inform about good things)
- strcat(prefix,CL_GREEN "[Status]" CL_RESET ":");
- break;
- case MSG_SQL: //Bright Violet (For dumping out anything related with SQL) <- Actually, this is mostly used for SQL errors with the database, as successes can as well just be anything else... [Skotlex]
- strcat(prefix,CL_MAGENTA "[SQL]" CL_RESET ":");
- break;
- case MSG_INFORMATION: //Bright White (Variable information)
- strcat(prefix,CL_WHITE "[Info]" CL_RESET ":");
- break;
- case MSG_NOTICE: //Bright White (Less than a warning)
- strcat(prefix,CL_WHITE "[Notice]" CL_RESET ":");
- break;
- case MSG_WARNING: //Bright Yellow
- strcat(prefix,CL_YELLOW "[Warning]" CL_RESET ":");
- break;
- case MSG_DEBUG: //Bright Cyan, important stuff!
- strcat(prefix,CL_CYAN "[Debug]" CL_RESET ":");
- break;
- case MSG_ERROR: //Bright Red (Regular errors)
- strcat(prefix,CL_RED "[Error]" CL_RESET ":");
- break;
- case MSG_FATALERROR: //Bright Red (Fatal errors, abort(); if possible)
- strcat(prefix,CL_RED "[Fatal Error]" CL_RESET ":");
- break;
- default:
- ShowError("In function _vShowMessage() -> Invalid flag passed.\n");
- return 1;
- }
- if (flag == MSG_ERROR || flag == MSG_FATALERROR || flag == MSG_SQL)
- { //Send Errors to StdErr [Skotlex]
- FPRINTF(STDERR, "%s ", prefix);
- va_copy(apcopy, ap);
- VFPRINTF(STDERR, string, apcopy);
- va_end(apcopy);
- FFLUSH(STDERR);
- } else {
- if (flag != MSG_NONE)
- FPRINTF(STDOUT, "%s ", prefix);
- va_copy(apcopy, ap);
- VFPRINTF(STDOUT, string, apcopy);
- va_end(apcopy);
- FFLUSH(STDOUT);
- }
- #if defined(DEBUGLOGMAP) || defined(DEBUGLOGCHAR) || defined(DEBUGLOGLOGIN)
- if(strlen(DEBUGLOGPATH) > 0) {
- fp=fopen(DEBUGLOGPATH,"a");
- if (fp == NULL) {
- FPRINTF(STDERR, CL_RED "[ERROR]" CL_RESET ": Could not open '" CL_WHITE "%s" CL_RESET "', access denied.\n", DEBUGLOGPATH);
- FFLUSH(STDERR);
- } else {
- fprintf(fp,"%s ", prefix);
- va_copy(apcopy, ap);
- vfprintf(fp,string,apcopy);
- va_end(apcopy);
- fclose(fp);
- }
- } else {
- FPRINTF(STDERR, CL_RED "[ERROR]" CL_RESET ": DEBUGLOGPATH not defined!\n");
- FFLUSH(STDERR);
- }
- #endif
- return 0;
- }
- void ClearScreen(void)
- {
- #ifndef _WIN32
- ShowMessage(CL_CLS); // to prevent empty string passed messages
- #endif
- }
- int _ShowMessage(enum msg_type flag, const char *string, ...)
- {
- int ret;
- va_list ap;
- va_start(ap, string);
- ret = _vShowMessage(flag, string, ap);
- va_end(ap);
- return ret;
- }
- // direct printf replacement
- void ShowMessage(const char *string, ...) {
- va_list ap;
- va_start(ap, string);
- _vShowMessage(MSG_NONE, string, ap);
- va_end(ap);
- }
- void ShowStatus(const char *string, ...) {
- va_list ap;
- va_start(ap, string);
- _vShowMessage(MSG_STATUS, string, ap);
- va_end(ap);
- }
- void ShowSQL(const char *string, ...) {
- va_list ap;
- va_start(ap, string);
- _vShowMessage(MSG_SQL, string, ap);
- va_end(ap);
- }
- void ShowInfo(const char *string, ...) {
- va_list ap;
- va_start(ap, string);
- _vShowMessage(MSG_INFORMATION, string, ap);
- va_end(ap);
- }
- void ShowNotice(const char *string, ...) {
- va_list ap;
- va_start(ap, string);
- _vShowMessage(MSG_NOTICE, string, ap);
- va_end(ap);
- }
- void ShowWarning(const char *string, ...) {
- va_list ap;
- va_start(ap, string);
- _vShowMessage(MSG_WARNING, string, ap);
- va_end(ap);
- }
- void ShowConfigWarning(config_setting_t *config, const char *string, ...)
- {
- StringBuf buf;
- va_list ap;
- StringBuf_Init(&buf);
- StringBuf_AppendStr(&buf, string);
- StringBuf_Printf(&buf, " (%s:%d)\n", config_setting_source_file(config), config_setting_source_line(config));
- va_start(ap, string);
- _vShowMessage(MSG_WARNING, StringBuf_Value(&buf), ap);
- va_end(ap);
- StringBuf_Destroy(&buf);
- }
- void ShowDebug(const char *string, ...) {
- va_list ap;
- va_start(ap, string);
- _vShowMessage(MSG_DEBUG, string, ap);
- va_end(ap);
- }
- void ShowError(const char *string, ...) {
- va_list ap;
- va_start(ap, string);
- _vShowMessage(MSG_ERROR, string, ap);
- va_end(ap);
- }
- void ShowFatalError(const char *string, ...) {
- va_list ap;
- va_start(ap, string);
- _vShowMessage(MSG_FATALERROR, string, ap);
- va_end(ap);
- }
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