status.conf 1.8 KB

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  1. //--------------------------------------------------------------
  2. // rAthena Battle Configuration File
  3. // Originally Translated by Peter Kieser <pfak@telus.net>
  4. // Made in to plainer English by Ancyker
  5. //--------------------------------------------------------------
  6. // Note 1: Value is a config switch (on/off, yes/no or 1/0)
  7. // Note 2: Value is in percents (100 means 100%)
  8. // Note 3: Value is a bit field. If no description is given,
  9. // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
  10. //--------------------------------------------------------------
  11. // Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)?
  12. status_cast_cancel: 0
  13. // Will certain skill status-changes be removed on logout?
  14. // This mimics official servers, where Extremity Fist's no SP regen,
  15. // Strip Equipment, and some other buffs are removed when you logout. Setting is:
  16. // 0 = remove nothing.
  17. // 1 = remove negative buffs (stripping, EF)
  18. // 2 = remove positive buffs (maximize power, steel body...)
  19. // 3 = remove both negative and positive buffs.
  20. debuff_on_logout: 3
  21. // Adjustment for the natural rate of resistance from status changes.
  22. // If 50, status defense is halved, and you need twice as much stats to block
  23. // them (eg: 200 vit to completely block stun)
  24. pc_status_def_rate: 100
  25. mob_status_def_rate: 100
  26. // Required luk to gain inmunity to status changes.
  27. // Luk increases resistance by closing the gap between natural resist and max
  28. // linearly. This setting indicates required luk to gain complete immunity.
  29. // Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap.
  30. // So 40% + (50% of 60%) = 70%
  31. pc_luk_status_def: 300
  32. mob_luk_status_def: 300
  33. // Maximum resistance to status changes. (100 = 100%)
  34. // NOTE: Cards and equipment can go over this limit, so it only applies to natural resist.
  35. pc_max_status_def: 100
  36. mob_max_status_def: 100