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- //--------------------------------------------------------------
- // rAthena Battle Configuration File
- // Originally Translated by Peter Kieser <pfak@telus.net>
- // Made in to plainer English by Ancyker
- //--------------------------------------------------------------
- // Note 1: Value is a config switch (on/off, yes/no or 1/0)
- // Note 2: Value is in percents (100 means 100%)
- // Note 3: Value is a bit field. If no description is given,
- // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun)
- //--------------------------------------------------------------
- // Should skill casting be cancelled when inflicted by curse/stun/sleep/etc (includes silence) (Note 3)?
- status_cast_cancel: 0
- // Will certain skill status-changes be removed on logout?
- // This mimics official servers, where Extremity Fist's no SP regen,
- // Strip Equipment, and some other buffs are removed when you logout. Setting is:
- // 0 = remove nothing.
- // 1 = remove negative buffs (stripping, EF)
- // 2 = remove positive buffs (maximize power, steel body...)
- // 3 = remove both negative and positive buffs.
- debuff_on_logout: 3
- // Adjustment for the natural rate of resistance from status changes.
- // If 50, status defense is halved, and you need twice as much stats to block
- // them (eg: 200 vit to completely block stun)
- pc_status_def_rate: 100
- mob_status_def_rate: 100
- // Required luk to gain inmunity to status changes.
- // Luk increases resistance by closing the gap between natural resist and max
- // linearly. This setting indicates required luk to gain complete immunity.
- // Eg: 40 vit -> 40% resist. 150 luk -> +50% of the missing gap.
- // So 40% + (50% of 60%) = 70%
- pc_luk_status_def: 300
- mob_luk_status_def: 300
- // Maximum resistance to status changes. (100 = 100%)
- // NOTE: Cards and equipment can go over this limit, so it only applies to natural resist.
- pc_max_status_def: 100
- mob_max_status_def: 100
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