kiel_dun.txt 2.3 KB

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  1. //===== Athena Script ========================================
  2. //= Kiel Dungeon Warp Script
  3. //===== By: ==================================================
  4. //= Lost Kakashi
  5. //===== Current Version: =====================================
  6. //= 1.1
  7. //===== Compatible With: =====================================
  8. //= eAthena 1.0
  9. //===== Description: =========================================
  10. //= Warp Points for the Kiel Dungeon
  11. //===== Additional Comments: =================================
  12. //= 1.1 Added official Kiel Dungeon entrance [Playtester]
  13. //============================================================
  14. //= Kiel Dungeon =============================================
  15. kh_dun01.gat,3,234,0 warp khwarp01 1,1,yuno_fild08,69,170
  16. //= Graveyard Switch =========================================
  17. yuno_fild08.gat,67,169,4 script Switch#kh 111,1,1,{
  18. mes "You examine the grave and find a switch!";
  19. mes "Do you want to press it?";
  20. next;
  21. menu "Yes.",-,"No.",L_End;
  22. mes "Suddenly the grave opens and reveals a staircase.";
  23. close2;
  24. warp "kh_dun01",4,229;
  25. end;
  26. L_End:
  27. mes "You decided not to press it.";
  28. close;
  29. }
  30. //= Elevator to Floor 2 ======================================
  31. kh_dun01.gat,44,203,4 script Switch#khe1::khelevator 111,1,1,{
  32. mes "The elevator seems to be broken.";
  33. mes "But you could repair it with";
  34. mes "^0000FF40 Hard Pieces of Steel^000000.";
  35. next;
  36. mes "Be careful, though.";
  37. mes "This will only work once and there's no turning back.";
  38. next;
  39. mes "Do you want to repair the elevator?";
  40. next;
  41. menu "Yes.",-,"No.",L_End;
  42. if(countitem(7507)<40) goto L_NoItem;
  43. delitem 7507,40;
  44. mes "The elevator starts moving.";
  45. mes "You quickly jump into it.";
  46. close2;
  47. warp "kh_dun02",44,195;
  48. end;
  49. L_NoItem:
  50. mes "It appears you don't have enough items.";
  51. L_End:
  52. mes "The elevator remains broken.";
  53. close;
  54. }
  55. kh_dun01.gat,36,195,4 duplicate(khelevator) Switch#khe2 111
  56. //= Custom Kiel Dungeon Warps ================================
  57. //kh_dun01.gat,3,234,0 warp warp01 1,1,kh_dun02.gat,42,197
  58. //kh_dun02.gat,45,194,0 warp warp02 1,1,kh_dun01.gat,4,229
  59. //kh_kiehl02.gat,49,52,0 warp warp05 1,1,kh_dun01.gat,63,10
  60. //kh_dun01.gat,64,7,0 warp warp06 1,1,kh_kiehl02.gat,51,49