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- //--------------------------------------------------------------
- // rAthena Battle Configuration File
- // Originally Translated by Peter Kieser <pfak@telus.net>
- // Made in to plainer English by Ancyker
- //--------------------------------------------------------------
- // Note 1: Value is a config switch (on/off, yes/no or 1/0)
- // Note 2: Value is in percents (100 means 100%)
- // Note 3: Value is a bit field. If no description is given,
- // assume unit types (1: Pc, 2: Mob, 4: Pet, 8: Homun, 16: Mercenary)
- //--------------------------------------------------------------
- // Minimum delay between whisper/global/party/guild messages (in ms)
- // Messages that break this threshold are silently omitted.
- min_chat_delay: 0
- // Valid range of dyes and styles on the client.
- min_hair_style: 0
- max_hair_style: 42
- min_hair_color: 0
- max_hair_color: 8
- min_cloth_color: 0
- max_cloth_color: 7
- min_body_style: 0
- max_body_style: 1
- // When set to yes, the damage field in packets sent from woe maps will be set
- // to -1, making it impossible for GMs, Bots and Hexed clients to know the
- // actual damage caused by attacks. (Note 1)
- hide_woe_damage: no
- // "hair style" number that identifies pet.
- // NOTE: The client uses the "hair style" field in the mob packet to tell them apart from mobs.
- // This value is always higher than the max hair-style available in said client.
- // Known values to work (all 2005 clients):
- // older sakexes: 20
- // sakexe 0614: 24
- // sakexe 0628 (and later): 100
- pet_hair_style: 100
- // Visible area size (how many squares away from a player they can see)
- area_size: 14
- // Maximum walk path (how many cells a player can walk going to cursor)
- max_walk_path: 17
- // Maximum allowed 'level' value that can be sent in unit packets.
- // Use together with the aura_lv setting to tell when exactly to show the aura.
- // NOTE: You also need to adjust the client if you want this to work.
- // NOTE: Default is 99. Values above 127 will probably behave incorrectly.
- // NOTE: If you don't know what this does, don't change it!!!
- max_lv: 99
- // Level required to display an aura.
- // NOTE: This assumes that sending max_lv to the client will display the aura.
- // NOTE: aura_lv must not be less than max_lv.
- // Example: If max_lv is 99 and aura_lv is 150, characters with level 99~149
- // will be sent as being all level 98, and only characters with level
- // 150 or more will be reported as having level 99 and show an aura.
- aura_lv: 99
- // Units types affected by max_lv and aura_lv settings. (Note 3)
- // Note: If an unit type, which normally does not show an aura, is
- // set it will obtain an aura when it meets the level requirement.
- // Default: 0 (none)
- client_limit_unit_lv: 0
- // Will tuxedo and wedding dresses be shown when worn? (Note 1)
- wedding_modifydisplay: no
- // Save Clothes color. (This will degrade performance) (Note 1)
- save_clothcolor: yes
- // Save body styles. (Note 1)
- save_body_style: yes
- // Do not display cloth colors for the wedding class?
- // Note: Both save_clothcolor and wedding_modifydisplay have to be enabled
- // for this option to take effect. Set this to yes if your cloth palettes
- // pack doesn't has wedding palettes (or has less than the other jobs)
- wedding_ignorepalette: no
- // Do not display cloth colors for the Xmas costume?
- // Set this to yes if your cloth palettes pack doesn't have Xmas palettes (or has less than the other jobs)
- xmas_ignorepalette: no
- // Do not display cloth colors for the Summer costume?
- // Set this to yes if your cloth palettes pack doesn't have Summer palettes (or has less than the other jobs)
- summer_ignorepalette: no
- // Do not display cloth colors for the Hanbok costume?
- // Set this to yes if your cloth palettes pack doesn't have Hanbok palettes (or has less than the other jobs)
- hanbok_ignorepalette: no
- // Do not display cloth colors for the Oktoberfest costume?
- // Set this to yes if your cloth palettes pack doesn't have Oktoberfest palettes (or has less than the other jobs)
- oktoberfest_ignorepalette: no
- // Set this to 1 if your clients have langtype problems and can't display motd properly
- motd_type: 0
- // Show rAthena version to users when the login?
- display_version: yes
- // When affected with the "Hallucination" status effect, send the effect to client? (Note 1)
- // NOTE: Set to 'no' if the client lags due to the "Wavy" screen effect.
- display_hallucination: yes
- // Set this to 1 if your client supports status change timers and you want to use them
- // Clients from 2009 onward support this
- display_status_timers: yes
- // Randomizes the dice emoticon server-side, to prevent clients from forging
- // packets for the desired number. (Note 1)
- client_reshuffle_dice: yes
- // Sorts the character and guild storage before it is sent to the client.
- // Official servers do not sort storage. (Note 1)
- // NOTE: Enabling this option degrades performance.
- client_sort_storage: no
- // Update enemy position while in invisible state? (Note 1)
- // NOTE: Set to 'no' will make client won't update enemy position unless the players have "Intravision" effect.
- // So that will help client handling WPE - Maya Purple Hack stuff.
- // But it will screw 'the game animation display' while players in invisible state.
- update_enemy_position: yes
- // When a player teleports, changes maps, or logs in, will they face the direction they were facing before warped?
- // Official: Disabled, players always face North.
- spawn_direction: no
- // Show the MVP EXP reward message for clients 2013-12-23cRagexe and newer? (Note 1)
- // kRO removed the packet and this re-enables the message.
- // Official: Disabled.
- mvp_exp_reward_message: no
- // Send ping timer
- // Interval in seconds for each timer invoke.
- ping_timer_inverval: 30
- // Send packets timeout in seconds before ping packet can be sent.
- ping_time: 20
- // Show skill scale for clients 2015-12-23 and newer? (Note 1)
- // Official: yes
- show_skill_scale: yes
- // Should the connection be dropped on server side after a player disconnection request was received? (Note 1)
- // Note: Enabling this is known to cause problems on clients that make use of REST API calls.
- // Official: no
- drop_connection_on_quit: no
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