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- //===== rAthena Script =======================================
- //= Payon Guides
- //===== By: ==================================================
- //= L0ne_W0lf
- //===== Current Version: =====================================
- //= 1.1
- //===== Compatible With: =====================================
- //= rAthena SVN
- //===== Description: =========================================
- //= [Aegis Conversion]
- //= Guides for the city of Payon.
- //===== Additional Comments: =================================
- //= 1.0 First version, Renewal guides.
- //= 1.1 Fixed and optimized. [Euphy]
- //============================================================
- payon,163,64,3 script Guide#01payon::GuidePayon 708,{
- cutin "pay_soldier",2;
- mes "[Payon Guide]";
- mes "Welcome to ^8B4513Payon^000000,";
- mes "the Mountain Village.";
- mes "Do you need help navigating the village?";
- next;
- while (1) {
- switch(select("[ Main Facilities ]:[ Merchants & Helpers ]:Remove Marks from Mini-Map:Cancel")) {
- case 1:
- set .@loop,1;
- while (.@loop) {
- switch(select("[ Archer Village ]:[ Tool Shop]:[ Weapon & Armor Shop ]:[ Inn & Tavern ]:[ Central Palace ]:[ Palace Court ]:[ Royal Kitchen ]:Previous Menu")) {
- case 1:
- mes "[Payon Guide]";
- mes "^B9062FArcher Village^000000 is where";
- mes "the Archer Association resides.";
- mes "Please use the far north gate to enter the village.";
- mes "Would you like to check any other locations?";
- viewpoint 1,227,328,0,0xFF0000;
- next;
- break;
- case 2:
- callsub L_Mark,"^0000FFTool Shop";
- viewpoint 1,144,85,1,0x0A82FF;
- next;
- break;
- case 3:
- callsub L_Mark,"^FF5400Weapon & Armor Shop";
- viewpoint 1,139,159,2,0xFFB400;
- next;
- break;
- case 4:
- callsub L_Mark,"^006400Inn & Tavern";
- viewpoint 1,220,117,3,0xAAFF00;
- next;
- break;
- case 5:
- callsub L_Mark,"^7F3300Central Palace";
- viewpoint 1,155,245,4,0xD2691E;
- next;
- break;
- case 6:
- callsub L_Mark,"^800080Palace Court";
- viewpoint 1,107,325,5,0xDA70D6;
- next;
- break;
- case 7:
- callsub L_Mark,"^B9062FRoyal Kitchen";
- viewpoint 1,154,325,6,0xFF0000;
- next;
- break;
- case 8:
- set .@loop,0;
- break;
- }
- }
- break;
- case 2:
- set .@loop,1;
- while (.@loop) {
- switch(select("[ Eden Teleport Officer ]:[ Kafra Shop ]:[ Repair / Armsmith ]:[ Kafra Employee]:[ Trap Specialist ]:[ Seiayblem ]:[ Leablem ]:[ Jade ]:[ Pet Groomer ]:[ Chef Assistant ]:Previous Menu")) {
- case 1:
- callsub L_Mark,"^0000FFEden Teleport Officer";
- viewpoint 1,177,111,7,0x0A82FF;
- next;
- break;
- case 2:
- callsub L_Mark,"^FF5400Kafra Shop Girls";
- viewpoint 1,164,157,8,0xFFB400;
- next;
- break;
- case 3:
- callsub L_Mark,"^006400Repairman & Armsmith";
- viewpoint 1,144,170,9,0xAAFF00;
- next;
- break;
- case 4:
- callsub L_Mark,"^7F3300Kafra Employees";
- viewpoint 1,181,104,10,0xD2691E;
- viewpoint 1,175,226,11,0xD2691E;
- next;
- break;
- case 5:
- callsub L_Mark,"^800080Trap Specialist";
- viewpoint 1,123,109,12,0xDA70D6;
- next;
- break;
- case 6:
- mes "[Payon Guide]";
- mes "^B9062FSeiyablem^000000";
- mes "is a technician";
- mes "who can create ^0000FFslots^000000 on weapons and armors,";
- mes "but not all equipment";
- mes "can be slotted. Well, that's what he says.";
- mes "Would you like to check any other locations?";
- viewpoint 1,140,151,13,0xFF0000;
- next;
- break;
- case 7:
- mes "[Payon Guide]";
- mes "^0000FFLeablem^000000";
- mes "is a technician";
- mes "who can create ^0000FFslots^000000 on weapons and armors,";
- mes "but not all equipment";
- mes "can be slotted. Well, that's what he says.";
- mes "Would you like to check any other locations?";
- viewpoint 1,236,199,14,0x0A82FF;
- next;
- break;
- case 8:
- mes "[Payon Guide]";
- mes "^FF5400Jade^000000";
- mes "can exchange different types of";
- mes "^FF5400Gemstones^000000.";
- mes "Would you like to check any other locations?";
- viewpoint 1,173,238,15,0xFFB400;
- next;
- break;
- case 9:
- callsub L_Mark,"^006400Pet Groomer";
- viewpoint 1,177,131,16,0xAAFF00;
- next;
- break;
- case 10:
- callsub L_Mark,"^7F3300Chef Assistant";
- viewpoint 1,206,119,17,0xD2691E;
- next;
- break;
- case 11:
- set .@loop,0;
- break;
- }
- }
- break;
- case 3:
- mes "[Payon Guide]";
- mes "Sure, I'll remove all marks from your mini-map.";
- mes "Is there anything else I can do for you?";
- viewpoint 2,1,1,0,0xFFFF00;
- viewpoint 2,1,1,1,0x000000;
- viewpoint 2,1,1,2,0xFF0000;
- viewpoint 2,1,1,3,0xFFFF00;
- viewpoint 2,1,1,4,0xFFFF00;
- viewpoint 2,1,1,5,0xFFFF00;
- viewpoint 2,1,1,6,0xFFFF00;
- viewpoint 2,1,1,7,0xFFFF00;
- viewpoint 2,1,1,8,0xFFFF00;
- viewpoint 2,1,1,9,0xFFFF00;
- viewpoint 2,1,1,10,0xFFFF00;
- viewpoint 2,1,1,11,0xFFFF00;
- viewpoint 2,1,1,12,0xFFFF00;
- viewpoint 2,1,1,13,0xFFFF00;
- viewpoint 2,1,1,14,0xFFFF00;
- viewpoint 2,1,1,15,0xFFFF00;
- viewpoint 2,1,1,16,0xFFFF00;
- viewpoint 2,1,1,17,0xFFFF00;
- next;
- break;
- case 4:
- mes "[Payon Guide]";
- mes "Enjoy your stay.";
- close;
- cutin "pay_soldier",255;
- end;
- }
- }
- end;
- L_Mark:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes getarg(0)+"^000000";
- mes "on your mini-map.";
- mes "Would you like to check any other locations?";
- return;
- }
- payon,151,182,6 duplicate(GuidePayon) Guide#02payon 708
- payon,221,85,6 duplicate(GuidePayon) Guide#03payon 708
- payon,233,324,4 duplicate(GuidePayon) Guide#04payon 708
- pay_arche,86,33,4 script Guide#05payon 708,{
- cutin "pay_soldier",2;
- mes "[Payon Guide]";
- mes "Welcome to ^8B4513Archer Village^000000,";
- mes "a subsidiary village of Payon.";
- mes "Do you need help navigating the village?";
- next;
- set .@str$,"Would you like to check any other locations?";
- while (1) {
- switch(select("[ Payon Dungeon ]:[ Archer Guild ]:[ Tool Shop ]:[ Kafra Employee ]:[ Mercenary Guildsman ]:[ Alchemist Guildsman ]:[ Eden Teleport Officer ]:Remove Marks from Mini-Map:Cancel")) {
- case 1:
- mes "[Payon Guide]";
- mes "Let me mark the entrance of";
- mes "the ^B9062FPayon Dungeon^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,38,131,0,0xFF0000;
- next;
- break;
- case 2:
- mes "[Payon Guide]";
- mes "The ^0000FFArcher Guild^000000";
- mes "is where you can change";
- mes "your job to Archer.";
- mes .@str$;
- viewpoint 1,143,164,1,0x0A82FF;
- next;
- break;
- case 3:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^FF5400Tool Shop^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,72,156,2,0xFFB400;
- next;
- break;
- case 4:
- mes "[Payon Guide]";
- mes "Let me mark the location of the ^006400Kafra Employee^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,55,123,3,0xAAFF00;
- next;
- break;
- case 5:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^7F3300Bow Mercenary Manager^000000 and";
- mes "^7F3300Mercenary Goods Merchant^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,101,166,4,0xD2691E;
- next;
- break;
- case 6:
- mes "[Payon Guide]";
- mes "Let me mark the location of the";
- mes "^800080Alchemist Guildsman^000000";
- mes "on your mini-map.";
- mes .@str$;
- viewpoint 1,127,113,5,0xDA70D6;
- next;
- break;
- case 7:
- mes "[Payon Guide]";
- mes "The ^0000FFEden Teleport Officer^000000";
- mes "is currently staying inside";
- mes "the Archer Guild building.";
- mes .@str$;
- viewpoint 1,143,164,6,0x0A82FF;
- next;
- break;
- case 8:
- mes "[Payon Guide]";
- mes "Sure, I'll remove all marks from your mini-map.";
- mes .@str$;
- viewpoint 2,1,1,0,0xFFFF00;
- viewpoint 2,1,1,1,0x000000;
- viewpoint 2,1,1,2,0xFF0000;
- viewpoint 2,1,1,3,0xFFFF00;
- viewpoint 2,1,1,4,0xFFFF00;
- viewpoint 2,1,1,5,0xFFFF00;
- viewpoint 2,1,1,6,0xFFFF00;
- next;
- break;
- case 9:
- mes "[Payon Guide]";
- mes "Enjoy your stay.";
- close2;
- cutin "pay_soldier",255;
- end;
- }
- }
- }
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